Leere
cf117b1a4d
Add the ability to disable a tradeskill recipe
2013-10-31 17:58:44 +01:00
Uleat
e3805d5920
Converted SkillType typedef enumeration to SkillUseTypes enumeration
2013-10-27 13:03:41 -04:00
Uleat
3e6be197e6
Changed ItemTypes to ItemUseTypes
2013-10-27 09:04:52 -04:00
Uleat
0d5fc26841
Converted MATERIAL defines to MaterialUseSlots enumeration
2013-10-27 08:01:37 -04:00
Uleat
df47e17c8e
Changed ItemClass enumeration to ItemClassTypes enumeration
2013-10-27 06:38:34 -04:00
Uleat
e53fa1d873
Changed ItemUseType enumeration to ItemInstTypes enumeration - naming conflicted with definition
2013-10-27 05:45:52 -04:00
Uleat
78e04dee99
Enforced naming standard on my recent changes
2013-10-27 04:17:08 -04:00
Uleat
b3d117f8c1
Improper skill in use allowing riposte fix (Archery and Throwing allowing riposte check..no known bug reports)
2013-10-27 03:25:27 -04:00
Uleat
cab77e83da
High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still
2013-10-27 03:13:10 -04:00
vexyl
a694cf3079
Fix for healing unconscious players.
2013-10-26 13:46:03 -07:00
Michael Cook
3c09613d01
Changed the MT_Shout to MT_SpellFailure in Mob::SpellOnTarget
2013-10-24 17:38:46 -04:00
Michael Cook
36d336e69c
Fix some memory leaks in Mob::SpellOnTarget
...
This should fix the memory leak introduced in the last commit and
a few lingering memory leaks, don't think they should break anything
2013-10-24 17:35:21 -04:00
KimLS
4270d77692
Merge branch 'master' into base_data
2013-10-21 16:42:32 -07:00
Michael Cook
a06fe1d02e
Implemented buff level restrictions
...
Higher level buffs can't be cast on lower level toons.
The formula was based on information found here: http://samanna.net/eq.general/buffs.shtml
This behavior is controlled by the rule Spells:BuffLevelRestrictions which defaults to true.
2013-10-21 19:13:55 -04:00
KimLS
cdb29be4f3
Merge branch 'master' into base_data
2013-10-18 21:44:18 -07:00
KimLS
4ef9732e37
Compile fix
2013-10-18 21:43:47 -07:00
Uleat
403ac53a9e
Renamed/expanded 'BagTypes' enumeration
2013-10-18 20:33:41 -04:00
KimLS
cdcda943be
Base data for hp/mana/end calcs, mostly but not completely correct
2013-10-18 00:09:00 -07:00
KimLS
2c25241763
Fix for lua say links, other branch taking longer than thought so making this its own commit
2013-10-16 15:47:08 -07:00
clucksoft
5d5dc1b544
update to spell fix
2013-10-11 22:54:35 -07:00
badcaptain
809925dc3e
Bots- added out of combat bard songs & #bot bardoutofcombat on|off command to turn them on/off.
2013-10-12 00:47:15 -04:00
badcaptain
8ac4845930
Merge branch 'master' of https://github.com/EQEmu/Server
...
Initial check-in of bard bot in combat song code.
2013-10-11 23:43:38 -04:00
badcaptain
765f23febc
Initial check-in of bard bot in combat song code.
2013-10-11 23:37:46 -04:00
Michael Cook
2019379a42
bool* foo = false should probably be an error, GCC 4.8+ at least warns about it, clang I think fails on it.
2013-10-11 00:00:21 -04:00
Michael Cook
da401acdb2
Fix mana and timer being used on single target buffs failing
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Single target buffs shouldn't have their mana consumed or their
reuse timers set if they fail the Mob::SpellOnTarget call in
Mob::SpellFinished. Ex. Night's Dark Terror not taking hold
(no free slots) or Target running out of range.
Debuffs do not get this nice behavior.
2013-10-10 23:17:02 -04:00
SecretsOTheP
6154cfce99
Fixed zone shutdown (or #reloadqst) reinitalization of Perl. This should allow for Perl 5.14 and later to work on Windows under the new quest system.
2013-10-10 05:15:38 -07:00
Michael Cook
c13c039721
Merge pull request #83 from AMDmi3/patch-1
...
Simplify conditional linking with libdl
2013-10-09 08:33:27 -07:00
Dmitry Marakasov
7ee417ab05
Simplify conditional linking with libdl
2013-10-09 19:27:52 +04:00
Michael Cook
3a95f81196
Fixed more instances of AA timers being eaten
...
Every time I touch zone/AA.cpp to fix timers it gets uglier.
This should fix the bug reported here: http://www.peqtgc.com/phpBB3/viewtopic.php?f=17&t=14125
It should also fix AAs not being reset when it when you have no buff slots free (confirmed on live)
2013-10-09 02:00:49 -04:00
Michael Cook
9a19a00bdc
Added IsBuffSpell(spell_id). This will return true if the spell would end up having a duration, which will mean it would end up in one of the many buff windows on the client. This just makes sure the spell has a buffduration or buffdurationformula, which means the calculation will return a duration
...
Replaced all instances of CalcBuffDuration being used to determine if a spell was a buff with IsBuffSpell
Removed Mob::HasBuffIcon since it does the same thing IsBuffSpell does in a more convoluted way and had a rather missing leading name
Fixed issues that arose from the 10/03/2013 changes
2013-10-08 17:24:07 -04:00
Sorvani
24308aec6c
fixed issue with stackable items summoning with 0 charges
2013-10-05 21:55:21 -05:00
Michael Cook
6b4b259753
Fix when the random +1 tick is added to nerf extension focus effects to where they should be
2013-10-03 23:04:58 -04:00
Michael Cook
2bde0b40bb
Fixed issue with #showstats window, should probably be refactored to completely use stringstream or to_string whenever VS2010 support is dropped
2013-09-30 22:17:34 -04:00
Sorvani
478f7b8e49
Changed SummonItem to no longer recharge 0 charge items
2013-09-30 20:57:12 -05:00
Michael Cook (mackal)
d119ed058b
Add /pet hold on and /pet hold off support for UF/RoF
2013-09-13 15:20:45 -04:00
KimLS
fdb6f0fe84
Fix for training skill bailout when you can train the skill but not at the current level.
2013-08-29 15:52:17 -07:00
KimLS
bef02b3511
Merge branch 'master' of https://github.com/EQEmu/Server
2013-08-29 15:46:56 -07:00
KimLS
fcd9b525a8
Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.
2013-08-29 15:46:40 -07:00
Uleat
590d8f4043
Fix for bot pet spell buff corruption
2013-08-20 20:55:19 -04:00
KimLS
406e2f84eb
Fix for special atk sql missing a type.
...
Fix for a crash in quest manager setanim.
Fix for pfs_list not compiling on x64 windows.
2013-08-10 14:17:06 -07:00
Tabasco
b92a009539
Fixed some lua stuff I bork.
2013-08-01 19:37:16 -05:00
Tabasco
cfab1c4649
Removed redundant Innate Metabolism checks.
2013-08-01 19:34:27 -05:00
Tabasco
fc03ee94e2
Added rules for what int mobs need to not attack red cons and how much food and drink is taken per stamina update.
...
Added mod hooks for food/drink values and mob aggro.
Added quest functions for getting/setting hunger and thirst.
2013-08-01 19:24:15 -05:00
Tabasco
936c8cce4b
Fixed a regression with level 10 and 20 hit caps.
2013-08-01 14:41:27 -05:00
KimLS
1f2145a45d
Fix for special_abilities crash dealing with std::string in struct that was then memcpyed
2013-07-18 00:24:43 -07:00
Sorvani
c216ece72c
fir for lua get_spawn_condition
2013-07-15 00:35:46 -05:00
KimLS
36e12110d5
Memset SpecialAbility before putting it into map.
2013-07-14 14:47:22 -07:00
KimLS
d472c05f5d
Lua packet handler dispatch
2013-07-13 13:53:41 -07:00
KimLS
485fc2b2b7
Fix for bot compile
2013-07-13 13:53:13 -07:00
KimLS
bdc83f4f37
Basic lua packet api, and it works too. Exciting I must say.
2013-07-12 22:21:43 -07:00