Akkadius
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45b29aedf3
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Bring back netcode to robust commit 34549a4 - proven and tested by PEQ and EZ as solid/stable with all of recent packet fixes
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2017-07-12 21:49:30 -05:00 |
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KimLS
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7300776a85
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Fix for bug where packets were not combining when sent inside cwnd, altered some settings
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2017-07-06 18:03:19 -07:00 |
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KimLS
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3878bd0c76
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Move to an older implementation
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2017-07-06 17:25:00 -07:00 |
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KimLS
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a7c0e82c9e
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Tweaks and bug fixes
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2017-07-05 20:24:39 -07:00 |
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KimLS
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c6bb4a6470
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Some tweaks
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2017-07-03 21:31:25 -07:00 |
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KimLS
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eddc9c9baf
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Only increase cwnd when full, fiddled with formulas
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2017-07-01 13:46:39 -07:00 |
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KimLS
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8d680b2222
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Some changes
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2017-06-30 22:40:05 -07:00 |
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KimLS
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6253162166
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Change settings
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2017-06-29 14:15:11 -07:00 |
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KimLS
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1110b284d8
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Merge branch 'master' of github.com:EQEmu/Server
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2017-06-29 14:14:24 -07:00 |
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KimLS
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5c6f684808
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Some work on congestion avoidance now uses a sliding congestion window instead of a static one
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2017-06-29 14:13:55 -07:00 |
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Akkadius
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c0f53647b8
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Revert 5fac13075b7acbd685821c1c12494a1d0df321b9 until we don't creep client resend up to 4 seconds so quickly, this causes issues in higher traffic amounts and takes longer for clients to recover than needed
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2017-06-25 20:37:37 -05:00 |
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KimLS
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5fac13075b
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Up resend delay max a few seconds
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2017-06-24 18:29:18 -07:00 |
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Akkadius
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6cc774faf4
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Adjust netcode variables proven to be stable for players
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2017-06-24 20:10:12 -05:00 |
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KimLS
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a7c239b801
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Some changes to the outbound queue and default settings
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2017-06-23 21:52:28 -07:00 |
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KimLS
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1cabb091e7
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Added packet buffering for dbg connections to avoid connections sending a ton of packets at once
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2017-06-22 22:26:12 -07:00 |
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KimLS
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28fd766278
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Export many things
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2017-05-15 15:46:19 -07:00 |
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KimLS
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8d391a7e3f
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Daybreak connection setting tweaks
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2017-04-26 22:58:36 -07:00 |
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KimLS
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6d59baffaf
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Basic mod setup only supports combat hooks for now I'll add a few more before i push this
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2017-04-26 22:56:18 -07:00 |
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KimLS
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eec6687083
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Modified default values a bit to be more agggressive
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2017-04-14 16:24:29 -07:00 |
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KimLS
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6596dfeeba
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Tweaks to how resend is calculated to help our friends with smoke signal connections
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2017-04-13 19:40:58 -07:00 |
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KimLS
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8509f05f0a
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Console wip, change how we send acks back to some old behavior
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2017-04-04 23:21:32 -07:00 |
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KimLS
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9750d09635
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Change default settings and removal of unacked packets for now
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2017-04-01 17:25:48 -07:00 |
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KimLS
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cfdbca6f12
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Fix for unreliable packets (kind of a hack but it works) being flagged as corrupt
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2017-03-20 00:22:50 -07:00 |
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KimLS
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1ce1073930
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Change resend timeout to 1 min instead of 10 missed packets, added a close buffer for end of connection
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2017-03-14 21:15:41 -07:00 |
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KimLS
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310d27c0bd
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Some changes to tic rates and default values
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2017-03-12 18:38:33 -07:00 |
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KimLS
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742806158c
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Some changes to sync sending, dont even bother sending them now just wait to reply
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2017-03-11 14:50:10 -08:00 |
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KimLS
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56fdc6aaac
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Change default settings
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2017-03-10 23:31:51 -08:00 |
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KimLS
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d494048ff6
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Tweaks to make server more lag tolerant and also send less packets.
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2017-03-07 18:13:17 -08:00 |
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KimLS
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0b4484b36b
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Some reverts and changes to default values and a bug fix
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2017-03-01 13:00:48 -08:00 |
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KimLS
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66c1fd9369
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Revert some changes that were causing more harm than good
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2017-02-28 23:17:30 -08:00 |
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KimLS
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d774de3a1b
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Add crazy logging to daybreak class
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2017-02-16 00:02:17 -08:00 |
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KimLS
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c77e65c07d
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More HC work, almost fully logs in
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2016-11-19 15:50:22 -08:00 |
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KimLS
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84367e1f77
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Added headless connection stuff, fixing connecting with daybreakconnections
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2016-11-13 23:28:25 -08:00 |
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KimLS
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f07b5d9032
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Legacy connection wip
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2016-11-07 21:03:06 -08:00 |
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KimLS
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7a3147a3b3
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Streams work on all of the servers now
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2016-09-29 22:21:39 -07:00 |
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KimLS
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a76149c8e3
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Some work on compression, the way the client does it is... bizarre and not how i orig thought it would be.
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2016-09-28 23:51:37 -07:00 |
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KimLS
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5cad3f62d0
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EQStream abstraction layer
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2016-09-25 15:10:34 -07:00 |
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