162 Commits

Author SHA1 Message Date
KimLS
bc82bff4b4 Lua doors api 2013-06-03 00:08:41 -07:00
KimLS
d14608356d Added all lua objects i need for now, a ton of API too 2013-06-02 00:15:26 -07:00
KimLS
49c3a81e18 More lua work, client should be completely exported barring any more bugs that crop up. Starting work on getting the rest of the general functions 2013-05-27 17:24:31 -07:00
KimLS
1e7c5bb9b7 Bug fix in event_trade export, exported augments too. Also need to fix overloads 2013-05-26 15:56:55 -07:00
KimLS
850fa5aecc Exported client functions to lua, going to work on npc next 2013-05-26 12:44:33 -07:00
KimLS
79a9d2112a Retransmit support added back in (stupid compile flags), prelim work on lua_client stuff, took out a few redundant or non-working functions 2013-05-25 01:08:30 -07:00
KimLS
ce63503bab Changed a bunch of lua stuff, as well as modified a bunch of generic item quest stuff 2013-05-23 12:43:21 -07:00
KimLS
69bad31019 Cleanup of some lua code, initial work on encounter_quests 2013-05-19 12:13:44 -07:00
KimLS
3ddc61420b Added id to spells so i can export them to lua correctly. Also made the lua_classes less messy by having them all derive from Lua_Ptr instead of reimplementing functionality 2013-05-16 23:24:47 -07:00
KimLS
20fc585b5e Cleaned up lua glue macro a bit 2013-05-13 14:40:15 -07:00
KimLS
7b23c8dc75 Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive 2013-05-13 14:29:50 -07:00
KimLS
fa908040ca Lua work on api - entity and mob, lots more to go 2013-05-11 13:51:57 -07:00