Commit Graph
16 Commits
Author SHA1 Message Date
sorvani b0e24b346e Fixes #119 2014-03-05 22:19:55 -06:00
sorvani 3f6036a512 missed a couple MT_Say 2014-03-04 23:11:33 -06:00
sorvani 58f42f1af1 Created RemoveFromInstance and RemoveAllFromInstance and exported to lua_general.cpp 2014-03-04 22:39:52 -06:00
sorvani d887c77a1b Updated GetUnusedInstanceID to not recycle instance ID's unless it has reached max (65535) 2014-02-24 00:20:18 -06:00
sorvani 9d938cdd58 Cleaned up GetUnusedInstanceID logic and renamed instance_lockout* tables to instance_list* 2014-02-13 11:24:54 -06:00
sorvani 51dff22b93 fix for npcthis crash in new spawn condition case. 2014-02-10 15:13:54 -06:00
sorvani b819137e35 Merge branch 'master' of https://github.com/EQEmu/Server 2014-02-10 09:24:04 -06:00
sorvani 4d653caca3 Typos in spawn condition log messages 2014-02-10 09:22:55 -06:00
sorvani 24c70a04ca Enhanced spawn conditions with new onchange option DoRepopIfReady 2014-02-09 00:08:09 -06:00
sorvani 4191c195c1 added GetCharactersInInstance 2014-01-18 23:34:16 -06:00
Sorvani 86bba4ff0e changed aggro_range to leach_range and tether_range appropriately 2013-11-18 13:53:21 -06:00
Sorvani 65e36e02fb fixed leash and tether to correctly used specified range. 2013-11-17 20:55:44 -06:00
Sorvani 17729365db Merge pull request #84 from clucksoft/master
Update to spell timers fix
2013-10-13 09:34:04 -07:00
Sorvani 24308aec6c fixed issue with stackable items summoning with 0 charges 2013-10-05 21:55:21 -05:00
Sorvani 478f7b8e49 Changed SummonItem to no longer recharge 0 charge items 2013-09-30 20:57:12 -05:00
Sorvani c216ece72c fir for lua get_spawn_condition 2013-07-15 00:35:46 -05:00