Michael Cook (mackal)
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d34b4a786b
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Implement duration ramp and war cry with new AA system
Rampage also correctly does a full attack round for classes
other than monk and ranger
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2015-06-21 02:01:48 -04:00 |
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KimLS
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d5098a56e0
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Timers and some more loading stuff
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2015-06-20 19:44:00 -07:00 |
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Michael Cook (mackal)
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635ac692ea
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Fix merge ...
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2015-06-19 21:48:34 -04:00 |
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Michael Cook (mackal)
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6621a125e6
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Merge branch 'master' into aa
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2015-06-19 21:44:58 -04:00 |
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Michael Cook (mackal)
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5481847987
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Merge pull request #430 from KinglyKrab/master
Added Combat:BackstabBonus rule.
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2015-06-19 20:28:35 -04:00 |
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Kinglykrab
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6503e6371a
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Added Combat:BackstabBonus rule.
- 0 = 0%, 5 = 5%, 50 = 50%, 200 = 200%
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2015-06-19 19:55:10 -04:00 |
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Natedog2012
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ca311c8990
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Merge pull request #429 from KinglyKrab/master
Bot changes.
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2015-06-19 13:10:41 -07:00 |
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Kinglykrab
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c5609db8d1
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Preferential bot formatting changes.
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2015-06-19 15:53:20 -04:00 |
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Kinglykrab
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6ffe7a9563
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More bot changes.
- Added #bot showhelm [on|off]
- Allows you to disable your bot's helmet showing up
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2015-06-19 05:25:48 -04:00 |
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Kinglykrab
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0dcf34d62b
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Bot changes.
- Added support for Powersource.
- Changed all messages to group messages (Defaults to say if they are not in a group)
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2015-06-19 04:46:29 -04:00 |
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Michael Cook (mackal)
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08f8e2e55c
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Fix some RoF2 ops
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2015-06-19 01:56:58 -04:00 |
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Michael Cook (mackal)
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34655e7753
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Merge pull request #428 from KinglyKrab/master
Fixed more possible nullptr related bot crashes.
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2015-06-19 01:46:35 -04:00 |
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Kinglykrab
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56e064751b
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Fixed more possible nullptr related bot crashes.
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2015-06-19 01:42:01 -04:00 |
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Natedog2012
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a583391319
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Merge pull request #427 from KinglyKrab/master
Fixed possible bot crashes due to nullptr conflict.
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2015-06-18 21:02:33 -07:00 |
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Kinglykrab
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de81850dd9
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Fixed possible bot crashes due to nullptr conflict.
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2015-06-18 23:42:59 -04:00 |
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KimLS
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94f47e7adf
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Merge branch 'aa' of github.com:EQEmu/Server into aa
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2015-06-17 12:05:36 -07:00 |
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KimLS
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065363480f
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Added AA grant to quest system, fixed a bug here or there noticed incrementaa needs to be fixed or removed
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2015-06-17 12:05:09 -07:00 |
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Michael Cook (mackal)
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0447321d92
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Implement songcap needed for the AA revamp
Added rule Character:UseSpellFileSongCap defaulted to true since
most servers will probably be updating everything.
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2015-06-17 02:47:05 -04:00 |
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KimLS
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c445f63186
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Okay timers now work right, for real this time
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2015-06-16 23:41:46 -07:00 |
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KimLS
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33b6748c1b
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Merge branch 'aa' of github.com:EQEmu/Server into aa
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2015-06-16 21:46:24 -07:00 |
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KimLS
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60f2e31240
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Retooled how cooldowns work so they should be more consistent with how the client shows them
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2015-06-16 21:43:51 -07:00 |
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Michael Cook (mackal)
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f4c22d7111
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Fix double riposte
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2015-06-16 17:10:47 -04:00 |
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KimLS
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d3280c9676
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Removing old code, need to reimplement warcry and rampage still at least
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2015-06-16 12:33:14 -07:00 |
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KimLS
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1b088b7157
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AA bonus calc -> Mob from Client, Bots should now work with their aa stuff again (untested)
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2015-06-16 11:34:43 -07:00 |
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KimLS
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a984e9bd7c
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Some cleanup as well as fix for a certain type of aa proc
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2015-06-15 15:09:06 -07:00 |
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KimLS
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34f0106437
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Added reset aa command for rof2 (50 status req), fixed #resetaa command
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2015-06-15 13:57:18 -07:00 |
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Michael Cook (mackal)
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335470d3db
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Port up AA sympathetic procs
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2015-06-13 22:49:32 -04:00 |
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Michael Cook (mackal)
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121af489c4
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Support for Eyes Wide Open
This probably needs testing on older clients ...
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2015-06-13 17:53:21 -04:00 |
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Michael Cook (mackal)
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106e0c69ab
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Added todo list to ApplyAABonuses
Probably incomplete
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2015-06-13 02:43:00 -04:00 |
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Michael Cook (mackal)
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4898bfd822
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Fix focusReagenCost for pets
All focus seem to use 33 ...
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2015-06-13 02:12:17 -04:00 |
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Michael Cook (mackal)
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d68075a5dc
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Merge branch 'master' into aa
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2015-06-12 22:50:05 -04:00 |
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Michael Cook (mackal)
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ed11ee8bea
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AA effects and focus should work
Still need to verify all effects and implement currently unhandled
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2015-06-12 22:41:18 -04:00 |
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Uleat
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b1829e929e
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Updated SessionStats methodology
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2015-06-12 19:25:43 -04:00 |
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KimLS
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65ac9683a3
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Removed fluff code, added drakkin heritage and status can use modifiers to aa abilities
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2015-06-12 13:39:20 -07:00 |
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KimLS
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e5d1e98793
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Added deity and race checking to AAs, doubled over the sanity check code and found a mistake, added code to make boats move smoother after loading into oot 50 times and seeing it skip every time.
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2015-06-12 02:56:51 -07:00 |
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KimLS
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afaa9ee6c9
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Expendable aa work
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2015-06-11 23:08:17 -07:00 |
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KimLS
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dd345c01de
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Activating AAs now works, don't have expend charges working quite yet so they can just be cast over and over.
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2015-06-11 21:33:39 -07:00 |
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KimLS
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63928caace
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Removing cruft, patches should *all* work now even titanium, incrementaa has been implemented (untested atm)
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2015-06-11 18:38:46 -07:00 |
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KimLS
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985d969384
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AA purchasing works
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2015-06-11 17:04:59 -07:00 |
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KimLS
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bad4a94b84
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Apply RoF2 patch demon gave me for AAs
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2015-06-11 01:45:55 -07:00 |
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KimLS
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416538764a
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Merge branch 'master' into aa
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2015-06-10 22:47:45 -07:00 |
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KimLS
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1589169200
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AAs should load from character data now, though will be fucked up if you already had stacked aas.
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2015-06-10 22:46:57 -07:00 |
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Michael Cook (mackal)
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8dccc8bf90
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Fix Pseudo Rooted for runspeed
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2015-06-10 23:52:56 -04:00 |
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Michael Cook (mackal)
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8174428189
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Export SetPseudoRoot to Lua
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2015-06-10 23:10:00 -04:00 |
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KimLS
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8422ce6f25
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Moved effects to a vector since we dont need the random access by slot
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2015-06-09 22:46:53 -07:00 |
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KimLS
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963eb91669
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Merge branch 'master' into aa
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2015-06-09 22:13:03 -07:00 |
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KimLS
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d5e697c061
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More work, looks a lot better than before, tomorrow i hope to get actual client implementation done
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2015-06-09 22:12:31 -07:00 |
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KimLS
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33c1c7c3e4
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More packet figuring out...
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2015-06-09 16:17:09 -07:00 |
|
KimLS
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dbbe6b5a91
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Experimenting with packets
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2015-06-09 12:39:39 -07:00 |
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KimLS
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250d0cc903
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More aa work, it actually loads yay
|
2015-06-08 20:06:14 -07:00 |
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