10179 Commits

Author SHA1 Message Date
Alex King
c544221838
[Bug Fix] Fix #zone 0. (#2691)
# Notes
- `#zone 0` was used to send you to safe coordinates, this has been broken for a while now.
2023-01-01 13:55:17 -05:00
Alex King
16103b510d
[Hotfix] Blocks are nested too deeply. (#2689) 2023-01-01 12:40:31 -05:00
Alex King
0b8b363c13
[Quest API] Add DoesAugmentFit() to Perl/Lua. (#2688)
# Perl
- Add `quest::does_augment_fit(item, augment_id)`.

# Lua
- Add `eq.does_augment_fit(item, augment_id)`.

# Notes
- Returns the augment slot index where the augment fits within the item instance provided, returns `-1` if it doesn't fit or has no open slot to fit in.
2023-01-01 12:20:07 -05:00
Alex King
1531650b3a
[Quest API] Add Augment Slot Type/Visible to GetItemStat (#2686)
* [Quest API] Add Augment Slot Type/Visible to GetItemStat

# Notes
- Adds the ability to get an item's augment slot types and augment slot visibility information.

* const
2023-01-01 11:35:15 -05:00
Alex King
3a4ba6f422
[Quest API] Add DoAugmentSlotsMatch() to Perl/Lua. (#2687)
# Perl
- Add `quest::do_augment_slots_match(item_one, item_two)`.

# Lua
- Add `eq.do_augment_slots_match(item_one, item_two)`.

# Notes
- Allows operators to see if augments slots across two items match for something like moving augments from one item to another.
2023-01-01 11:25:37 -05:00
Alex King
501ea4b736
[Quest API] Add Charges/Augment/Attuned Support to Varlink. (#2685)
# Perl
- Add `quest::varlink(item_id, charges)`.
- Add `quest::varlink(item_id, charges, aug1)`.
- Add `quest::varlink(item_id, charges, aug1, aug2)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6)`.
- Add `quest::varlink(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6, attuned)`.

# Lua
- Add `eq.item_link(item_id, charges)`.
- Add `eq.item_link(item_id, charges, aug1)`.
- Add `eq.item_link(item_id, charges, aug1, aug2)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6)`.
- Add `eq.item_link(item_id, charges, aug1, aug2, aug3, aug4, aug5, aug6, attuned)`.

# Notes
- Allows operators to link items with specific charges, augments, and attuned flag.
- Gives much more versatility to the varlink/item_link methods.
2023-01-01 10:49:07 -05:00
Aeadoin
aeda7127ec
[Git] Add Clangd Generated Files to .gitignore (#2684) 2022-12-31 12:24:13 -05:00
Aeadoin
9c3c5b5230
[Experience] Change Exp Calculations to be 64 bit where needed. (#2677)
* [Experience] Change Exp Calculations to be 64 bit where needed.

* Fix lua values

* Formatting
2022-12-30 22:03:30 -05:00
Aeadoin
f962466573
[Hotfix] Corrected misnamed Database Query file for Experience Toggle (#2683)
* [Hotfix] Correct misnamed DB script

* [Hotfix] Fix misnamed DB file
2022-12-30 21:50:35 -05:00
Alex King
a6fa6084fa
[Feature] Add Experience Gain Toggle. (#2676)
* [Feature] Add Experience Gain Toggle.

# Perl
- Add `$client->IsEXPEnabled()`.
- Add `$client->SetEXPEnabled(is_exp_enabled)`.

# Lua
- Add `client:IsEXPEnabled()`.
- Add `client:SetEXPEnabled(is_exp_enabled)`.

# Commands
- Add `#exptoggle [Toggle] - Toggle your or your target's experience gain.`.

# Notes
- Allows operators to turn on/off a player's experience gain individually without changing their rule values.
- The command allows operators to give players access to the command to disable their own experience gain.
2022-12-30 17:30:23 -05:00
Aeadoin
0c9c78fbab
[Bot Commands] Toggle Enforce Spell Settings (#2682)
* [Bot Commands] Toggle enforcespellsettings

* Cleanup

* Update bot_command.cpp

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2022-12-30 17:18:05 -05:00
Aeadoin
8fc665a3c1
[Bug Fix] NPC Constructor was passing hp_regen_per_second out of order to Mob(). (#2681) 2022-12-29 15:29:52 -05:00
Alex King
7e7485be77
[Quest API] Add BuffCount() Overloads to Perl/Lua. (#2679)
# Perl
- Add `$mob->BuffCount(is_beneficial)`.
- Add `$mob->BuffCount(is_beneficial, is_detrimental)`.

# Lua
- Add `mob:BuffCount(is_beneficial)`.
- Add `mob:BuffCount(is_beneficial, is_detrimental)`.

 # Notes
- Allows operators to count only beneficial or detrimental buffs a mob has instead of always counting all buffs.
2022-12-29 11:58:38 -05:00
Alex King
a590ea1d52
[Feature] Add "Keeps Sold Items" Flag to NPCs (#2671)
# Perl
- Add `$npc->GetKeepsSoldItems()`.
- Add `$npc->SetKeepsSoldItems(keeps_sold_items)`.

# Lua
- Add `npc:GetKeepsSoldItems()`.
- Add `npc:SetKeepsSoldItems(keeps_sold_items)`.

# Notes
- Allows operators to keep specific NPCs from keeping items sold to them.
- Keeps NPCs from being cluttered with stuff like Cloth Caps, Bone Chips, etc.
2022-12-25 16:36:20 -05:00
Alex King
2ed73199bf
[Quest API] Add IsAttackAllowed() to Perl/Lua. (#2672)
# Perl
- Add `$mob->IsAttackAllowed(target)`.
- Add `$mob->IsAttackAllowed(target, is_spell_attack)`.

# Lua
- Add `mob:IsAttackAllowed(target)`.

# Notes
- Lua had `mob:IsAttackAllowed(target, is_spell_attack)` but not the other overload.
- Perl had neither.
2022-12-25 16:18:00 -05:00
Alex King
d1430f6834
[Quest API] Add IsAttackAllowed() to Perl/Lua. (#2672)
# Perl
- Add `$mob->IsAttackAllowed(target)`.
- Add `$mob->IsAttackAllowed(target, is_spell_attack)`.

# Lua
- Add `mob:IsAttackAllowed(target)`.

# Notes
- Lua had `mob:IsAttackAllowed(target, is_spell_attack)` but not the other overload.
- Perl had neither.
2022-12-25 16:17:46 -05:00
Aeadoin
860b545fe3
[Rules] Change TradeskillUp Rules to be Floats (#2674)
* [Rules] Change TradeskillUp Rules to be Floats

* update rule values so it's obvious they are floats.
2022-12-25 16:09:16 -05:00
Vayle
8219cc9ea0
[Rules] Rule to allow cap on % XP gain per kill (#2667)
* [Rules] Add rule to limit single kill xp gain

Adds a rule to allow server operators to restrict XP gain/kill to a specified % of their current level.

* Logic correction

* Commenting

* Logic tweaks

* Rule description update

* Logic adjustment

Changed to allow xp cap > 100% and -1 = disabled

* Formatting

* Removed extra space

* Formatting

Renamed rule to be more clear.
Updated rule description.
Minor formatting tweaks.
Implemented use of descriptive bools.

* Data type adjustment

* Removed Bools

* Update exp.cpp

* Update exp.cpp

* Update exp.cpp

* Update exp.cpp

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2022-12-25 15:59:05 -05:00
Alex King
d7ae3d5c6d
[Quest API] Add GetAugmentIDsBySlotID() to Perl/Lua. (#2673)
* [Quest API] Add GetAugmentIDsBySlotID() to Perl/Lua.

# Perl
- Add `$client->GetAugmentIDsBySlotID(slot_id)`.
- Add `$inventory->GetAugmentIDsBySlotID(slot_id)`.

# Lua
- Add `client:GetAugmentIDsBySlotID(slot_id)`.
- Add `inventory:GetAugmentIDsBySlotID(slot_id)`.

# Notes
- Allows operators to get a list of augments from a specific slot instead of having to build a plugin or something to do it.
- Fix issue with Lua tables starting at index `1` versus index `0`, so you lost the first value of the table due to this.

* Update inventory_profile.cpp
2022-12-25 15:14:54 -05:00
Aeadoin
6229852331
[Commands] #reload level_mods could cause Non-Booted zones to crash. (#2670) 2022-12-24 12:50:04 -05:00
Aeadoin
5bb27dd4c0
[Commands] Fix Flymode Command Help Prompt (#2669) 2022-12-22 19:37:54 -05:00
Aeadoin
2f9a6daab5
[Client] Remove unimplemented Client Insight Method. (#2663)
* [Cleanup] Remove unused Insight Method, and cleanup Magic Numbers

* change emu->NPC back to 0, not Doug
2022-12-21 18:41:56 -05:00
Vayle
d5aecb228a
[Rules] Add Backstab Rules (#2666)
* [Rules] Add backstab rules

Add rules to disable elemental and bane damage on backstab.

* Update special_attacks.cpp

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2022-12-21 18:41:25 -05:00
Aeadoin
e811cb1e85
[Hotfox] Compiling fails on FMT 9.1 with Bots (#2665) 2022-12-21 16:20:47 -05:00
Chris Miles
c236c57a2c
[C++20] Enable C++20 + Fixes + FMT 9.1 (#2664)
* [CPP] Enable and build compliance with cpp20

* Windows build fix

* bump fmt version

* Updated fmt to 9.1, updated cmake minimum and verified preprocessor stuff works.

* Missing :

* Fix warning: top-level comma expression in array subscript is deprecated

* Fix warning: top-level comma expression in array subscript is deprecated

Co-authored-by: KimLS <KimLS@peqtgc.com>
2022-12-20 21:52:36 -06:00
Chris Miles
db12c069ef
[Luabind] Silence deprecation warning (#2657)
* [Luabind] Silence deprecation warning

* [libuv] Bump to v1.44.2 from v1.26.0

* Revert "[libuv] Bump to v1.44.2 from v1.26.0"

This reverts commit c794735d169aa4c8fa920a06113158d072e3a0fc.

* Update libuv
2022-12-20 13:13:04 -06:00
Chris Miles
4ea38bf896
[libuv] Bump to v1.44.2 from v1.26.0 (#2658) 2022-12-20 13:12:55 -06:00
Chris Miles
0d1fa9e96e
[Repositories] Add Cereal support to repository generator (#2660)
* [Repositories] Add Cereal support to repository generator

* Update base_repository.template
2022-12-20 13:12:44 -06:00
Chris Miles
51c62d3b3e
[Cereal] Bump to v1.3.2 from v1.2.2 (#2654) 2022-12-20 13:12:35 -06:00
Aeadoin
900e1aecf6
[Cleanup] Cleanup magic numbers (#2662)
* [Cleanup] Cleanup magic numbers

* renamed RACE_NODE
2022-12-20 11:31:42 -05:00
Aeadoin
ed6194ad19
[Aggro] Cleanup Mob::CombatRange (#2652)
* [Aggro] Cleanup Mob::CombatRange

* Change to Race_ constants
2022-12-19 21:08:50 -06:00
Michael
e6f58382de
[Rule] Add ManaOnDeath and EndurOnDeath (#2661)
* [Rule] Add ManaOnDeath and EndurOnDeath
This rule allows death to fully fill Mana or Endurance.

* Updates rules to live-like

* Adjust rule names to be more descriptive of their intent, remove else cases

Co-authored-by: Akkadius <akkadius1@gmail.com>
2022-12-19 21:04:03 -06:00
Aeadoin
083d44d4fe
[Bug Fix] Resolve Warning due to Virtual Mob Method GetInv() (#2650) 2022-12-19 16:51:05 -05:00
Aeadoin
f12090d109
[Bots] Cleanup various Bot Spell Focus methods (#2649)
* [Bots] Cleanup GetFocusEffect & GetActSpellDamage

* Remove unused CalcBotFocusEffect

* Cleanup unneeded derived class methods

* compile error
2022-12-16 17:21:37 -05:00
Paul Coene
f188c1394a
Add ground spawns to discovered items feature. (#2648)
* Add ground spawns to discovered items feature.

* Add {}
2022-12-16 16:11:58 -05:00
Chris Miles
d9e5056657
[Repositories] Migrate LoadPerlEventExportSettings to use repositories (#2637)
* [Repositories] Migrate LoadPerlEventExportSettings to use repositories

* Update quest_parser_collection.cpp
2022-12-14 22:26:14 -06:00
Chris Miles
dce5f03e74
[Commands] Nested Command Aliases (#2636) 2022-12-14 22:26:05 -06:00
Chris Miles
6ddd5db480
[Quests] Improve Quest Error Handling - Add back in process based syntax validation (#2646) 2022-12-14 23:20:00 -05:00
nytmyr
1338d21823
[Bug Fix] Fix trading with bots when in an illusion. (#2645)
Trade check was not checking GetBaseRace and would fail if the bot's illusion couldn't equip the item.

Co-authored-by: toxin06 <53322305+toxin06@users.noreply.github.com>
2022-12-14 21:32:34 -05:00
Aeadoin
0fd4d82553
[Bots] Resolve incorrect values on Bot Creation (#2644) 2022-12-14 18:03:56 -05:00
Alex King
bca04b969f
[Bug Fix] Remove Unnecessary Attack Log (#2643)
# Notes
- This log fires every time for no reason.
2022-12-14 17:31:28 -05:00
Alex King
89ba1270d9
[Bug Fix] Remove unnecessary log messages. (#2642) 2022-12-14 17:31:21 -05:00
Alex King
337dc54eb9
[Bug Fix] Allow High Level Spells to be Unmemorized. (#2641)
* [Bug Fix] Allow High Level Spells to be Unmemorized.

# Notes
- If you deleveled below a spell's level, you couldn't unmemorize it, this fixes that.

* Update client_process.cpp
2022-12-14 17:18:51 -05:00
nytmyr
bc277ac296
[Commands] Add max_hp back to #modifynpcstat command. (#2638)
Restores max_hp back to the #modifynpcstat command to adjust the target's HPs.

Co-authored-by: toxin06 <53322305+toxin06@users.noreply.github.com>
2022-12-13 11:41:10 -05:00
nytmyr
7189bab848
[Bots] Fix Gender not saving as GetBaseGender on BotSave (#2639)
Bots were not saving their Base Gender when saving. This could result in bots with illusions saving as gender 2 and becoming a male human model upon illusion fade.

Co-authored-by: toxin06 <53322305+toxin06@users.noreply.github.com>
2022-12-13 11:40:59 -05:00
Chris Miles
c3cb0b8cdf
[Quests] Improve Quest Error Handling (#2635)
* Improve Quest Error handling

* Update embperl.cpp

* Bench test (temp)

* Swap log category for benchmark

* Swap external process invocation for native Perl eval throw
2022-12-12 19:21:33 -06:00
Aeadoin
ae4908b40c
[Bots] Add Quest API Methods (#2631)
* [Bots] Add Quest API Methods

* Cleanup unneeded methods.
2022-12-12 17:25:36 -06:00
Aeadoin
13a3afbfac
[Bots] Add Event_Trade Support for ^inventorygive Command (#2628) 2022-12-11 16:25:47 -05:00
Chris Miles
f5126222c2
[Process] Process Execution Refactor (#2632)
* Swap execute output method

* Create "Process" class and move random string to Strings

* test

* Tweaks
2022-12-11 14:08:55 -05:00
Alex King
70719852d6
[Quest API] Fix Lua Door/Object Create Methods. (#2633)
# Notes
- Lua door/object create methods were `void` type instead of `uint16`, so you couldn't get the entity ID of the door you created.
- Converted Perl's door/object create methods to return `uint16` instead of `int` as well.
2022-12-11 14:08:43 -05:00