Sorvani
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c216ece72c
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fir for lua get_spawn_condition
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2013-07-15 00:35:46 -05:00 |
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KimLS
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d472c05f5d
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Lua packet handler dispatch
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2013-07-13 13:53:41 -07:00 |
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KimLS
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2f335372a0
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Few warning and lua fixes, fix for summon not working on new system. Need to look at enrage as it doesn't appear to work right either and think it's timing related
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2013-07-07 15:22:20 -07:00 |
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KimLS
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9a63ee65c9
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Added functions to eq to get the internals of the current quest_manager quest, also bug fix to a lua client function
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2013-07-05 00:33:45 -07:00 |
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KimLS
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b7fcd5b02a
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eq.follow() and eq.stop_follow()
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2013-07-02 14:16:16 -07:00 |
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KimLS
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e42c7a38a5
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eq.attack_npc(npc_id) and eq.attack_npc_type(npc_type) added.
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2013-06-28 16:43:57 -07:00 |
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KimLS
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7b5b1b2583
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Added eq.attack(client_name) to lua.
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2013-06-28 16:30:27 -07:00 |
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KimLS
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f46f7bd528
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event_death_complete
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2013-06-27 15:07:28 -07:00 |
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KimLS
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602b17f0e8
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Fix for msvc compile, lua_bit.cpp wont try to compile if lua isn't set to build
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2013-06-26 08:05:36 -07:00 |
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KimLS
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b904689a98
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Added Spawn object to lua and functions to manipulate them
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2013-06-23 14:48:36 -07:00 |
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KimLS
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0dc66b3dd7
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Added quest areas (only accessable in lua) which work similar to proximities except are not attached to any one npc. Also fixed up the proximity code a bit to comply and got rid of my stupid ass fix for the deleting lists thing
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2013-06-22 20:47:11 -07:00 |
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KimLS
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7b894a7c61
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Added direct inventory access, and event_loot for items and event_weapon_proc for items
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2013-06-20 14:03:22 -07:00 |
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KimLS
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c0d37b2e04
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Many fixes to regressions in perl and cleaning up the final interface
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2013-06-12 15:04:26 -07:00 |
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KimLS
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56b41c882b
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Redoing event item api
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2013-06-07 02:26:17 -07:00 |
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KimLS
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a3738dc131
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Changed EVENT_TRADE to pass iteminst instead of variable ids, perl will not have changed at all but lua now passes the iteminsts in the trade object. Also redid a bunch of the spell quest stuff
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2013-06-05 16:47:49 -07:00 |
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KimLS
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6d0c0aee7d
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Last work to make lua parser feature complete, time to start fixing bugs and cleaning up design and maybe adding some features here and there.
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2013-06-04 23:22:03 -07:00 |
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KimLS
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1b290b577d
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Fix for potential nullptr when using base lua class constructors in debug mode, also added eq.get_qglobals and removed automatic export of them (will do this for a lot of other automatic exports)
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2013-06-04 16:48:32 -07:00 |
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KimLS
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55a964267e
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Raid/Group lua stuff, renamed corpses
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2013-06-02 13:47:52 -07:00 |
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KimLS
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344feb7484
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Finished exporting lua general functions for now, also had to fix some const char* stuff
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2013-05-31 16:40:55 -07:00 |
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KimLS
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69f1187722
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Small amount of general lua functions
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2013-05-28 13:12:42 -07:00 |
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KimLS
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49c3a81e18
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More lua work, client should be completely exported barring any more bugs that crop up. Starting work on getting the rest of the general functions
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2013-05-27 17:24:31 -07:00 |
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KimLS
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ce63503bab
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Changed a bunch of lua stuff, as well as modified a bunch of generic item quest stuff
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2013-05-23 12:43:21 -07:00 |
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KimLS
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1363d5d209
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Lua fixes, need to get perl working again D=
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2013-05-19 23:39:18 -07:00 |
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KimLS
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69bad31019
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Cleanup of some lua code, initial work on encounter_quests
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2013-05-19 12:13:44 -07:00 |
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