KimLS
2fbd5aaccc
Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
2020-05-17 18:36:06 -07:00
peterigz
21ed02ca52
Add missing break for OP_AppCombined switch statement
2020-04-17 18:27:45 +01:00
hg
ed09d4ae54
Send packet uncompressed if zlib deflates to a larger size than input
...
It's not guaranteed that deflate output will be smaller than the input.
In some cases zlib-ng (Z_BEST_SPEED) compression is causing packets to
increase in size and exceed m_max_packet_size. This results in the
packets never being fully received by the client.
Currently this is most reproducible in the spell_book section of the
OP_PlayerProfile message. After using #scribespells this portion of the
player profile has a lot of incrementing spellids which may be affecting
the compression algorithm. The client never processes the player profile
(MSG_SEND_PC) message and times out on zone entry.
This isn't necessarily a bug with zlib-ng since it inflates back to the
original input and normal zlib could do this too, but the current netcode
doesn't handle this.
2020-02-14 10:06:47 -05:00
KimLS
6bc6b659d5
Merge branch 'master' of github.com:EQEmu/Server
2020-02-03 17:17:26 -08:00
KimLS
c2300d514c
Packet warnings
2020-02-01 20:49:04 -08:00
Michael Cook (mackal)
4241fba7e2
Forgot 2 exceptions
2020-01-16 19:10:04 -05:00
Michael Cook (mackal)
139b6c34e5
Change things -Wcatch-value complains about to references
2020-01-16 19:03:36 -05:00
Michael Cook (mackal)
14402c9c41
Fix unreachable switch statements in console_server_connection.cpp
2020-01-16 17:44:46 -05:00
Akkadius
ed7ce38fe0
Add some pointer safety checks to underlying data service call [skip ci]
2019-11-03 14:34:07 -06:00
Akkadius
e2630d2b20
Return blank string on null socket [skip ci]
2019-10-29 23:16:37 -05:00
Akkadius
2eb14a5c8a
Move Netcode logging to LogNetcode
2019-09-01 23:10:49 -05:00
Akkadius
d3803045bc
Add log aliases to make logging much easier to use (All FMT driven)
2019-09-01 20:47:26 -05:00
KimLS
5fce042a31
Up stale connection ms again
2019-08-08 18:49:21 -07:00
Akkadius
4498819fad
Abstracted CLI command handling interface, streamlined more logging
2019-08-04 02:58:26 -05:00
Akkadius
7c2ee06355
Merge branch 'master' of https://github.com/EQEmu/Server into lsid
2019-07-14 22:53:32 -05:00
KimLS
6bdc9b6ba5
Add support for single account login to both world and login server, should also work with eqemu login server, can be turned off in rules if you don't mind the side effects double logins cause. Also lowered the linkdead time to 30s + 90s default (2min)
2019-07-13 16:16:15 -07:00
Akkadius
86f9a205e5
Remove eqemu_logsys_fmt.h header, more log tweaks
2019-07-05 17:20:20 -05:00
Akkadius
9c931ced4e
Allow local admin login
2019-05-20 00:49:05 -05:00
KimLS
52276d06b0
Remove c++17 construct, a bridge too far for now
2019-05-17 00:29:51 -07:00
KimLS
597c4e8c60
Rename websocket_server so it no longer shares a name with its own type
2019-05-17 00:22:32 -07:00
KimLS
c737504645
Subscription changes
2019-05-17 00:09:38 -07:00
KimLS
ebca112769
Implement a basic websockets server
2019-05-16 00:12:21 -07:00
KimLS
09b91f5229
Change hash from enum to int, older gcc versions have trouble with that
2019-05-12 21:09:06 -07:00
KimLS
63198d974e
Merge branch 'feature/eqemu-api-data-service-netstats' of github.com:EQEmu/Server into feature/eqemu-api-data-service-netstats
2019-04-16 01:09:31 -07:00
KimLS
cd8ab727aa
Tweaks from other branch
2019-04-16 01:09:25 -07:00
Akkadius
1d88b063aa
Change compression level in deflate
2019-04-15 00:12:11 -05:00
KimLS
cbfd02b9ff
Remove logging from daybreak network code to make it thread safe, there is a threadsafe replacement if you care (there's only like 4 logs in the code anyway); made event loop thread local so we can have one for each thread
2019-03-15 21:34:23 -07:00
KimLS
7977949ae9
Change eqstream interface to get rid of some stuff as well as flesh out a few more options plus some rule and performance changes
2019-03-13 22:55:49 -07:00
KimLS
67b228a91c
Added packet stats
2019-03-11 15:24:32 -07:00
KimLS
675a67b676
Set data rate to disabled by default
2019-03-10 03:28:44 -07:00
KimLS
777f182282
Update fmt lib with submodule
2019-03-10 00:10:47 -08:00
KimLS
ee1fcdf5fa
Stats, stats everywhere (I added a #netstats command)
2019-03-09 22:25:04 -08:00
KimLS
cb9f0fbe31
Start of a network options interface command
2019-02-24 19:24:10 -08:00
KimLS
b156b078ed
Revert internal send to old code
2019-02-24 15:20:01 -08:00
KimLS
e3d5200310
Redid background task interface, used it to async send client packets
2019-01-07 19:53:23 -08:00
KimLS
6c1e3ae3d6
Added some rules for network server startup, added a limit on number of resends per connection channel per cycle (default is 10)
2019-01-03 20:04:09 -08:00
KimLS
d20ea3852c
Some changes to resend logic and default values
2019-01-02 20:57:40 -08:00
Uleat
df2e68ad31
Added missing return value
2018-11-29 22:55:04 -05:00
Michael Cook (mackal)
70f55179b6
Switch netcode to steady_clock
2018-06-28 22:16:25 -04:00
KimLS
254764c1e6
Fix for failed build due to lb changes
2018-06-26 23:00:20 -07:00
Michael Cook (mackal)
ee4a79616f
Lets can't a reference in resends
2018-03-03 00:59:44 -05:00
KimLS
a1ff12d9ab
Fix for unreliable packets not being processed or sent correctly
2017-07-22 14:18:30 -07:00
Akkadius
c8b20ecb1a
Adjust switch case formatting in daybreak_connection.cpp
2017-07-12 22:01:59 -05:00
Akkadius
45b29aedf3
Bring back netcode to robust commit 34549a4 - proven and tested by PEQ and EZ as solid/stable with all of recent packet fixes
2017-07-12 21:49:30 -05:00
KimLS
7300776a85
Fix for bug where packets were not combining when sent inside cwnd, altered some settings
2017-07-06 18:03:19 -07:00
KimLS
3878bd0c76
Move to an older implementation
2017-07-06 17:25:00 -07:00
KimLS
a7c0e82c9e
Tweaks and bug fixes
2017-07-05 20:24:39 -07:00
KimLS
49505a7a45
Bug fix plus tweak to reset cwnd when no longer needed
2017-07-04 21:03:49 -07:00
KimLS
10b01e62df
More tweaks
2017-07-04 12:45:23 -07:00
KimLS
c6bb4a6470
Some tweaks
2017-07-03 21:31:25 -07:00