mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 12:41:30 +00:00
Change things -Wcatch-value complains about to references
This commit is contained in:
parent
baf4cc62eb
commit
139b6c34e5
@ -165,7 +165,7 @@ class EQEmuConfig
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fconfig >> _config->_root;
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_config->parse_config();
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}
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catch (std::exception) {
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catch (std::exception &) {
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return false;
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}
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return true;
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@ -32,7 +32,7 @@ EQ::JsonConfigFile EQ::JsonConfigFile::Load(
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try {
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ifs >> ret.m_root;
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}
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catch (std::exception) {
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catch (std::exception &) {
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return ret;
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}
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@ -81,7 +81,7 @@ std::string EQ::JsonConfigFile::GetVariableString(
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return m_root[title][parameter].asString();
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}
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}
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catch (std::exception) {
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catch (std::exception &) {
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return default_value;
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}
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@ -105,7 +105,7 @@ int EQ::JsonConfigFile::GetVariableInt(
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return m_root[title][parameter].asInt();
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}
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}
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catch (std::exception) {
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catch (std::exception &) {
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return default_value;
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}
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@ -129,7 +129,7 @@ bool EQ::JsonConfigFile::GetVariableBool(
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return m_root[title][parameter].asBool();
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}
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}
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catch (std::exception) {
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catch (std::exception &) {
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return default_value;
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}
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@ -153,7 +153,7 @@ double EQ::JsonConfigFile::GetVariableDouble(
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return m_root[title][parameter].asDouble();
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}
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}
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catch (std::exception) {
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catch (std::exception &) {
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return default_value;
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}
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@ -61,7 +61,7 @@ EQ::Net::WebsocketServer::WebsocketServer(const std::string &addr, int port)
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auto &connection = iter->second;
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connection->GetWebsocketConnection()->ping("keepalive");
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}
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catch (std::exception) {
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catch (std::exception &) {
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iter->second->GetTCPConnection()->Disconnect();
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}
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@ -157,7 +157,7 @@ void EQ::Net::WebsocketServer::DispatchEvent(WebsocketSubscriptionEvent evt, Jso
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}
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}
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}
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catch (std::exception) {
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catch (std::exception &) {
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}
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}
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@ -190,7 +190,7 @@ Json::Value EQ::Net::WebsocketServer::Login(WebsocketServerConnection *connectio
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return ret;
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}
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catch (std::exception) {
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catch (std::exception &) {
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throw WebsocketException("Unable to process login request");
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}
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}
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@ -212,7 +212,7 @@ Json::Value EQ::Net::WebsocketServer::Subscribe(WebsocketServerConnection *conne
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catch (WebsocketException &ex) {
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throw ex;
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}
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catch (std::exception) {
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catch (std::exception &) {
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throw WebsocketException("Unable to process unsubscribe request");
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}
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}
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@ -234,7 +234,7 @@ Json::Value EQ::Net::WebsocketServer::Unsubscribe(WebsocketServerConnection *con
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catch (WebsocketException &ex) {
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throw ex;
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}
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catch (std::exception) {
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catch (std::exception &) {
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throw WebsocketException("Unable to process unsubscribe request");
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}
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}
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@ -24,7 +24,7 @@ void WebInterface::OnCall(uint16 opcode, EQ::Net::Packet &p)
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std::stringstream ss(json_str);
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ss >> root;
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}
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catch (std::exception) {
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catch (std::exception &) {
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SendError("Could not parse request");
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return;
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}
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@ -40,7 +40,7 @@ void WebInterface::OnCall(uint16 opcode, EQ::Net::Packet &p)
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return;
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}
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}
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catch (std::exception) {
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catch (std::exception &) {
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SendError("Invalid request: method not supplied");
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return;
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}
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@ -49,7 +49,7 @@ void WebInterface::OnCall(uint16 opcode, EQ::Net::Packet &p)
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try {
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params = root["params"];
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}
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catch (std::exception) {
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catch (std::exception &) {
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params = nullptr;
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}
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@ -57,7 +57,7 @@ void WebInterface::OnCall(uint16 opcode, EQ::Net::Packet &p)
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try {
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id = root["id"].asString();
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}
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catch (std::exception) {
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catch (std::exception &) {
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id = "";
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}
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@ -82,7 +82,7 @@ void WebInterface::Send(const Json::Value &value)
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p.PutString(0, ss.str());
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m_connection->Send(ServerOP_WebInterfaceCall, p);
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}
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catch (std::exception) {
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catch (std::exception &) {
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//Log error
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}
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}
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@ -116,7 +116,7 @@ void WebInterface::SendEvent(const Json::Value &value)
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p.PutString(0, ss.str());
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m_connection->Send(ServerOP_WebInterfaceEvent, p);
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}
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catch (std::exception) {
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catch (std::exception &) {
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//Log error
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}
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}
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@ -1397,7 +1397,7 @@ void Lua_Client::QuestReward(Lua_Mob target, luabind::adl::object reward) {
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if (luabind::type(cur) != LUA_TNIL) {
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try {
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copper = luabind::object_cast<uint32>(cur);
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} catch (luabind::cast_failed) {
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} catch (luabind::cast_failed &) {
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}
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}
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@ -1405,7 +1405,7 @@ void Lua_Client::QuestReward(Lua_Mob target, luabind::adl::object reward) {
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if (luabind::type(cur) != LUA_TNIL) {
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try {
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silver = luabind::object_cast<uint32>(cur);
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} catch (luabind::cast_failed) {
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} catch (luabind::cast_failed &) {
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}
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}
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@ -1413,7 +1413,7 @@ void Lua_Client::QuestReward(Lua_Mob target, luabind::adl::object reward) {
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if (luabind::type(cur) != LUA_TNIL) {
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try {
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gold = luabind::object_cast<uint32>(cur);
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} catch (luabind::cast_failed) {
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} catch (luabind::cast_failed &) {
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}
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}
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@ -1421,7 +1421,7 @@ void Lua_Client::QuestReward(Lua_Mob target, luabind::adl::object reward) {
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if (luabind::type(cur) != LUA_TNIL) {
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try {
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platinum = luabind::object_cast<uint32>(cur);
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} catch (luabind::cast_failed) {
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} catch (luabind::cast_failed &) {
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}
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}
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@ -1429,7 +1429,7 @@ void Lua_Client::QuestReward(Lua_Mob target, luabind::adl::object reward) {
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if (luabind::type(cur) != LUA_TNIL) {
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try {
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itemid = luabind::object_cast<uint32>(cur);
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} catch (luabind::cast_failed) {
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} catch (luabind::cast_failed &) {
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}
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}
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@ -1437,7 +1437,7 @@ void Lua_Client::QuestReward(Lua_Mob target, luabind::adl::object reward) {
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if (luabind::type(cur) != LUA_TNIL) {
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try {
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exp = luabind::object_cast<uint32>(cur);
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} catch (luabind::cast_failed) {
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} catch (luabind::cast_failed &) {
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}
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}
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@ -1445,7 +1445,7 @@ void Lua_Client::QuestReward(Lua_Mob target, luabind::adl::object reward) {
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if (luabind::type(cur) != LUA_TNIL) {
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try {
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faction = luabind::object_cast<bool>(cur);
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} catch (luabind::cast_failed) {
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} catch (luabind::cast_failed &) {
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}
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}
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@ -571,7 +571,7 @@ void lua_task_selector(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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cur_value = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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} else {
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count = i - 1;
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@ -601,7 +601,7 @@ void lua_enable_task(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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cur_value = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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} else {
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count = i - 1;
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@ -628,7 +628,7 @@ void lua_disable_task(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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cur_value = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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} else {
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count = i - 1;
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@ -1156,7 +1156,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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spawn2_id = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@ -1167,7 +1167,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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spawngroup_id = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@ -1178,7 +1178,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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x = luabind::object_cast<float>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@ -1189,7 +1189,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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y = luabind::object_cast<float>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@ -1200,7 +1200,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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z = luabind::object_cast<float>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@ -1211,7 +1211,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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heading = luabind::object_cast<float>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@ -1222,7 +1222,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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respawn = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@ -1233,7 +1233,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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variance = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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return;
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}
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} else {
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@ -1244,7 +1244,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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timeleft = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@ -1252,7 +1252,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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grid = luabind::object_cast<uint32>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@ -1260,7 +1260,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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condition_id = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@ -1268,7 +1268,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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condition_min_value = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@ -1276,7 +1276,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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enabled = luabind::object_cast<bool>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@ -1284,7 +1284,7 @@ void lua_add_spawn_point(luabind::adl::object table) {
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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animation = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@ -1399,7 +1399,7 @@ void lua_update_zone_header(std::string type, std::string value) {
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try { \
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npc_type->name = luabind::object_cast<c_type>(cur); \
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} \
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catch(luabind::cast_failed) { \
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catch(luabind::cast_failed &) { \
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npc_type->size = default_value; \
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} \
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} \
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@ -1415,7 +1415,7 @@ void lua_update_zone_header(std::string type, std::string value) {
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std::string tmp = luabind::object_cast<std::string>(cur); \
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strncpy(npc_type->name, tmp.c_str(), str_length); \
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} \
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catch(luabind::cast_failed) { \
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catch(luabind::cast_failed &) { \
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strncpy(npc_type->name, default_value, str_length); \
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} \
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} \
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@ -113,7 +113,7 @@ bool Lua_Mob::Attack(Lua_Mob other, int hand, bool from_riposte, bool is_striket
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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options.armor_pen_flat = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@ -121,7 +121,7 @@ bool Lua_Mob::Attack(Lua_Mob other, int hand, bool from_riposte, bool is_striket
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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options.crit_flat = luabind::object_cast<float>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@ -129,7 +129,7 @@ bool Lua_Mob::Attack(Lua_Mob other, int hand, bool from_riposte, bool is_striket
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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options.damage_flat = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@ -137,7 +137,7 @@ bool Lua_Mob::Attack(Lua_Mob other, int hand, bool from_riposte, bool is_striket
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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options.hate_flat = luabind::object_cast<int>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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@ -145,7 +145,7 @@ bool Lua_Mob::Attack(Lua_Mob other, int hand, bool from_riposte, bool is_striket
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if(luabind::type(cur) != LUA_TNIL) {
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try {
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options.armor_pen_percent = luabind::object_cast<float>(cur);
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} catch(luabind::cast_failed) {
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} catch(luabind::cast_failed &) {
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}
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}
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|
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@ -153,7 +153,7 @@ bool Lua_Mob::Attack(Lua_Mob other, int hand, bool from_riposte, bool is_striket
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
options.crit_percent = luabind::object_cast<float>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -161,7 +161,7 @@ bool Lua_Mob::Attack(Lua_Mob other, int hand, bool from_riposte, bool is_striket
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
options.damage_percent = luabind::object_cast<float>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -169,7 +169,7 @@ bool Lua_Mob::Attack(Lua_Mob other, int hand, bool from_riposte, bool is_striket
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
options.hate_percent = luabind::object_cast<float>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -785,7 +785,7 @@ void Lua_Mob::QuestSay(Lua_Client client, const char *message, luabind::adl::obj
|
||||
if (luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
journal_opts.speak_mode = static_cast<Journal::SpeakMode>(luabind::object_cast<int>(cur));
|
||||
} catch (luabind::cast_failed) {
|
||||
} catch (luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -793,7 +793,7 @@ void Lua_Mob::QuestSay(Lua_Client client, const char *message, luabind::adl::obj
|
||||
if (luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
journal_opts.journal_mode = static_cast<Journal::Mode>(luabind::object_cast<int>(cur));
|
||||
} catch (luabind::cast_failed) {
|
||||
} catch (luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -801,7 +801,7 @@ void Lua_Mob::QuestSay(Lua_Client client, const char *message, luabind::adl::obj
|
||||
if (luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
journal_opts.language = luabind::object_cast<int>(cur);
|
||||
} catch (luabind::cast_failed) {
|
||||
} catch (luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -809,7 +809,7 @@ void Lua_Mob::QuestSay(Lua_Client client, const char *message, luabind::adl::obj
|
||||
if (luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
journal_opts.message_type = luabind::object_cast<int>(cur);
|
||||
} catch (luabind::cast_failed) {
|
||||
} catch (luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1568,7 +1568,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
race = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1576,7 +1576,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
gender = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1584,7 +1584,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
texture = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1592,7 +1592,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
helmtexture = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1600,7 +1600,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
haircolor = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1608,7 +1608,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
beardcolor = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1616,7 +1616,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
eyecolor1 = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1624,7 +1624,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
eyecolor2 = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1632,7 +1632,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
hairstyle = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1640,7 +1640,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
luclinface = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1648,7 +1648,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
beard = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1656,7 +1656,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
aa_title = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1664,7 +1664,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
drakkin_heritage = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1672,7 +1672,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
drakkin_tattoo = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1680,7 +1680,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
drakkin_details = luabind::object_cast<int>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
@ -1688,7 +1688,7 @@ void Lua_Mob::SendIllusionPacket(luabind::adl::object illusion) {
|
||||
if(luabind::type(cur) != LUA_TNIL) {
|
||||
try {
|
||||
size = luabind::object_cast<float>(cur);
|
||||
} catch(luabind::cast_failed) {
|
||||
} catch(luabind::cast_failed &) {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user