root
b16cf57510
Cautionary XP mod update.
2013-06-01 10:49:58 -05:00
root
851c842529
Updated mod_functions and mod_functions_base with new hooks and descriptions
2013-06-01 10:44:32 -05:00
root
567c17cc9e
Berserker updates.
2013-05-28 20:27:17 -05:00
root
0ee54f1117
Added mod_spell_cast and various mod_functions fixes.
2013-05-28 19:58:40 -05:00
Tabasco
fa0196b987
Fixed some mod function bugs and stat caps.
2013-05-27 15:32:59 -05:00
root
930fda07c9
Added exp for level mod, misc fixes.
2013-05-22 07:19:09 -05:00
Tabasco
1e5d6b0e34
Chat filter tests
2013-05-20 16:24:10 -05:00
Tabasco
7b21e3be72
Added server man quest events and command parsing.
2013-05-18 11:21:19 -05:00
root
1b9647f57e
Updated mod_functions with DC examples
2013-05-17 12:27:18 -05:00
root
2d1805c983
Mod function updates - better documentation
2013-05-17 12:20:49 -05:00
KimLS
9e13a2271c
Merge conflicts
2013-05-15 13:22:46 -07:00
josheb
b9a32185d7
Merge pull request #60 from josheb/master
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CHA scribe logic fix.
2013-05-12 19:44:07 -07:00
root
0f880177e4
Merge branch 'master' of https://github.com/josheb/Server
2013-05-12 21:36:13 -05:00
root
7683252896
CHA scribe rule logic fix
2013-05-12 21:35:21 -05:00
Michael Cook
73a4e87379
FreeBSD support and clean up of unnecessary ifdef FREEBSD
2013-05-11 14:32:14 -04:00
Uleat
7a4cac84ac
-- Added missing wrapper to bot update message
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-- Added notes to AESpell() update
2013-05-10 22:24:56 -04:00
Uleat
c98c115cb6
-- Added Bot primary weapon proc (secondary and ranged already exist)
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-- Added Bard Bot Instrumentation bonuses
-- Added checks to avoid AE Buff casting on enemy mobs
-- Fixed a few typos in 'Vah Shir'-related code
2013-05-09 20:57:02 -04:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
KimLS
7a93966158
VS2012 fix + return 0 fix
2013-05-08 21:03:35 -07:00
mackal
f6100ed834
Fixed NPC::GetScore and XS_NPC_GetScore
2013-05-08 17:07:49 -04:00
Derision
21a9434f89
Changed dummy strings written into the TaskSelector packet from nullptr to ABCD since the packet size calculation was based on the strings being 4 characters long.
2013-05-08 20:02:55 +01:00
af4t
4ee4992330
Merge branch 'master' of git://github.com/EQEmu/Server
2013-05-08 06:07:11 -04:00
Michael Cook
059ecdb50b
Fix NULL to nullptr for SQL queries take 2
2013-05-07 18:20:09 -04:00
Michael Cook
0838d4507a
Fix NULL to nullptr for SQL queries
2013-05-07 17:41:05 -04:00
af4t
5cda797531
VS2010 compatibility
2013-05-07 15:19:27 -04:00
tabasco
a0a92587b4
Fixing some regressions
2013-05-06 16:24:44 -05:00
josheb
8e49ab9179
Merge pull request #3 from EQEmu/master
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sync
2013-05-06 14:16:46 -07:00
Alex
90c7fab452
Merge pull request #50 from j883376/master
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Fix Auto XTargets not clearing on death
2013-05-05 23:42:14 -07:00
Tabasco
f983d19e01
Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items.
2013-05-05 18:04:22 -05:00
j883376
4a0749f811
Change NULL to nullptr in RemoveAutoXTargets()
2013-05-05 18:51:20 -04:00
j883376
e2fd78b510
Fix Auto XTargets not clearing on death
2013-05-05 06:47:53 -04:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
josheb
824b101831
Merge pull request #2 from EQEmu/master
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sync
2013-05-04 07:30:46 -07:00
Derision
e1c2657b11
NULL check in Merc::CalcItemBonuses
2013-05-03 09:36:16 +01:00
KimLS
c5c945f0c3
Make perl truely optional (Dalaya)
2013-05-02 23:21:04 -07:00
josheb
43b91b5938
Merge pull request #1 from EQEmu/master
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Sync
2013-04-25 05:34:17 -07:00
badcaptain
e2f25d1c92
Fixed a couple of merc stat issues and a few bot aggro issues, removed unneeded bot pet AI.
2013-04-25 00:42:52 -04:00
Tabasco
56490400ca
Dungeon Crawl custom code merge
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Added numerous modding hooks.
Added rules:
Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
Combat:ArcheryBonusChance - Archery stationary bonus chance
Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
JJ
a7ce66856b
Fix rare case where heals from buffs could be negative.
2013-04-20 14:04:08 -04:00
Derision
3b42f295d6
Moved entity_list.Clear() prior to destruction of Perl objects in zone shutdown
2013-04-12 19:20:43 +01:00
mackal
b8febdd440
Realized there was a better way to do the DB entries for salvage, so I changed the script.
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Run the optional 2013_04_09_SalvageCleanOld.sql if you ran the old script.
2013-04-09 14:50:51 -04:00
mackal
81ca7a1bfd
More work on salvage, added some extra checks and won't return stacks of items
2013-04-08 14:16:08 -04:00
mackal
91c817d9dd
Work on implementing salvage
2013-04-07 22:38:43 -04:00
JJ
88b9f96b91
Attempting manual merge for Nature's Bounty
2013-04-06 08:23:09 -04:00
mackal
20f086dc37
Switched rest of pet messages to MT_PetResponse
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Overloaded Mob::Say_StringID with a version that takes a message type
2013-04-03 16:09:44 -04:00
badcaptain
15e31d1c03
Merge branch 'master' of https://github.com/EQEmu/Server
2013-04-02 19:10:18 -04:00
badcaptain
a787a7ce72
Fixed Merc lack of use of heal over time spells (causing excessive healing), fixed pet mitigation/AC issues.
2013-04-02 19:09:32 -04:00
JJ
989d132423
Merge pull request #45 from mackal/aa_fix
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Bards can now use instant cast AAs while singing (Fading Memories, Boast...
2013-04-01 15:49:19 -07:00
KimLS
757fc01b78
Patch for:
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-Perl blessing of exported variables is causing the SVs to be overwritten but never freed by the Perl GC. I'm not sure if this is a feature or a bug in Perl as the documentation sucks.
Addressed by setting the blessed SVs in question to be undefined at the end of every script. Caused a noticeable drop in memory for zones with a lot of quest events firing but it's probably not perfect.
2013-04-01 14:23:54 -07:00