Uleat
0d5fc26841
Converted MATERIAL defines to MaterialUseSlots enumeration
2013-10-27 08:01:37 -04:00
Uleat
78e04dee99
Enforced naming standard on my recent changes
2013-10-27 04:17:08 -04:00
Uleat
cab77e83da
High level debug (12) compile failure fix - I searched for as many as I could find with GrepWin, so there may be a few out there still
2013-10-27 03:13:10 -04:00
Uleat
403ac53a9e
Renamed/expanded 'BagTypes' enumeration
2013-10-18 20:33:41 -04:00
Michael Cook
9a19a00bdc
Added IsBuffSpell(spell_id). This will return true if the spell would end up having a duration, which will mean it would end up in one of the many buff windows on the client. This just makes sure the spell has a buffduration or buffdurationformula, which means the calculation will return a duration
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Replaced all instances of CalcBuffDuration being used to determine if a spell was a buff with IsBuffSpell
Removed Mob::HasBuffIcon since it does the same thing IsBuffSpell does in a more convoluted way and had a rather missing leading name
Fixed issues that arose from the 10/03/2013 changes
2013-10-08 17:24:07 -04:00
KimLS
fcd9b525a8
Removed Common Profiler and Zone Profiler. They're well past outdated status and are just code bloat.
2013-08-29 15:46:40 -07:00
KimLS
36e12110d5
Memset SpecialAbility before putting it into map.
2013-07-14 14:47:22 -07:00
Alex
dfe63f87c3
Merge pull request #78 from j883376/cleanups
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Code cleanups, take two
2013-07-12 13:36:02 -07:00
KimLS
239d4afb13
NPC Special Attacks should all work right: also huge explanation in changelog.txt
2013-07-11 13:44:45 -07:00
KimLS
3992ac02bb
Rampage, Area Rampage, Flurry got new customizable effects. Part of that was adding a new set of stuff to attack.
2013-07-08 14:37:01 -07:00
KimLS
2f335372a0
Few warning and lua fixes, fix for summon not working on new system. Need to look at enrage as it doesn't appear to work right either and think it's timing related
2013-07-07 15:22:20 -07:00
KimLS
63d678ce29
Replaced npcspecialatk with special_attacks, needs more testing also gotta export new api for it as I can't remove the legacy one. Too many quests rely on the legacy functionality.
2013-07-06 03:45:06 -07:00
j883376
0578f45490
Revert "Revert "Merge pull request #77 from j883376/cleanups""
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This reverts commit d25205d9d381dc83d610fa1084019b90cfe83e1c.
2013-06-28 04:25:44 -04:00
KimLS
a5db4310c6
Merge branch 'master' into lua
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Conflicts:
zone/merc.cpp
2013-06-27 12:53:47 -07:00
KimLS
d25205d9d3
Revert "Merge pull request #77 from j883376/cleanups"
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This reverts commit 4ff2efea435a235b634904c91381334ce2d38e4b, reversing
changes made to e811e3975b3e6f5f1c3274a501b6f964925281fb.
2013-06-27 12:50:20 -07:00
KimLS
9e1115f899
Merge master, pretty close to RC atm
2013-06-26 12:52:00 -07:00
j883376
488b2888a8
Fix uses of uninitialized variables
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- Replace unknown008 array with two separate variables in Object code
- Fix mismatched safe_delete() of an array
2013-06-25 23:40:05 -04:00
KimLS
0dc66b3dd7
Added quest areas (only accessable in lua) which work similar to proximities except are not attached to any one npc. Also fixed up the proximity code a bit to comply and got rid of my stupid ass fix for the deleting lists thing
2013-06-22 20:47:11 -07:00
KimLS
2529a7700e
Fix for luabind not compiling (jumbers), bunch of api upgrades for lua, changed where spells and items load quests from, removed some old code. etc etc.
2013-06-22 01:32:41 -07:00
KimLS
7b894a7c61
Added direct inventory access, and event_loot for items and event_weapon_proc for items
2013-06-20 14:03:22 -07:00
KimLS
d8a1d84a49
Regression fixes, support for new lua arguments for many events
2013-06-19 22:56:46 -07:00
KimLS
bb8d11a57b
Merge from master
2013-06-17 11:47:45 -07:00
KimLS
0dbd0478c0
Merge of hatebourne's stuff
2013-06-12 12:11:56 -07:00
KimLS
e47de5deed
Merge with master
2013-05-24 01:23:58 -07:00
j883376
b47597b813
Merge branch 'master' of git://github.com/EQEmu/Server into gcc-changes
2013-05-23 21:12:07 -04:00
j883376
d6ff01d63c
Fix several GCC warnings
2013-05-23 20:22:42 -04:00
KimLS
a3e24b6854
Merge from master
2013-05-23 12:50:34 -07:00
KimLS
e6fba5ba82
Merging
2013-05-23 00:31:02 -07:00
Michael Cook
0fdfe025cb
Remove 'using namespaces std' fixes #61
2013-05-22 16:17:19 -04:00
Arthur Ice
f1a487f606
Merge branch 'master' into StringFormatting.
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Cleaned up the problems. Tested on Linux. Still need to test on windows.
Conflicts:
common/CMakeLists.txt
common/MiscFunctions.cpp
common/MiscFunctions.h
common/debug.cpp
world/Adventure.cpp
2013-05-19 18:56:21 -07:00
KimLS
b26df187e6
Merge from master terrible
2013-05-15 16:01:13 -07:00
KimLS
3cc1065873
more lua, gonna work on single interpreter soon
2013-05-14 19:05:49 -07:00
Arthur Ice
373ff66240
moved string functions from MiscFunctions to StringUtil
2013-05-11 00:05:11 -07:00
j883376
4bdd8b2502
Change space indentation to tabs
2013-05-09 11:37:51 -04:00
j883376
ffcff4aea1
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
Michael Cook
059ecdb50b
Fix NULL to nullptr for SQL queries take 2
2013-05-07 18:20:09 -04:00
josheb
8e49ab9179
Merge pull request #3 from EQEmu/master
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sync
2013-05-06 14:16:46 -07:00
Tabasco
f983d19e01
Removed my bookmark comments and cleaned up itemtick for cases where there are no tick items.
2013-05-05 18:04:22 -05:00
Arthur Ice
7560b6b0a7
NULL to nullptr
2013-05-04 18:06:58 -07:00
Tabasco
56490400ca
Dungeon Crawl custom code merge
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Added numerous modding hooks.
Added rules:
Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
Combat:ArcheryBonusChance - Archery stationary bonus chance
Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00
mackal
20f086dc37
Switched rest of pet messages to MT_PetResponse
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Overloaded Mob::Say_StringID with a version that takes a message type
2013-04-03 16:09:44 -04:00
SecretsOTheP
56825e9ed0
Two crash fixes reported on the forums are hopefully fixed.
2013-03-20 10:46:09 -04:00
Derision
6ae8fbc0e4
Initialised some data in Mob/Merc constructors to stop valgrind complaining.
2013-03-19 20:44:22 +00:00
KimLS
147c96970c
Moved faction stuff around, removed stupid external item status stuff
2013-02-23 15:03:15 -08:00
KimLS
f8bae86082
Spells via shared memory work, removal of blah, general fixes
2013-02-19 22:20:30 -08:00
KimLS
7ce6f4de0d
More shared memory work + moved spdat from zone to common
2013-02-19 15:33:21 -08:00
KimLS
0d16361a40
Working on shared memory stuff - removed some stuff dealing with older code and loading spells from the non-database
2013-02-18 19:00:07 -08:00
KimLS
da7347f76f
svn -> git Migration
2013-02-16 16:14:39 -08:00