Uleat
1ba6801bb2
Fix for UF and older clients' experiment combine failure
2018-10-05 07:54:42 -04:00
Uleat
31b70ea74b
Fix for world containers failing in experiment mode
2018-10-03 18:08:27 -04:00
Uleat
7c5b1e8fd2
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-09-23 01:02:54 -04:00
chase
add25eb617
converting some remaining abs & fabs to use std::abs, fixing some warnings
2018-09-10 00:23:09 -07:00
Michael Cook (mackal)
2d84029b37
Add FastRegen* to zone table
2018-09-07 23:54:40 -04:00
Akkadius
40cb53f5a4
Syntax, naming and formatting tweaks
2018-08-17 23:54:24 -05:00
Uleat
509a2b30a5
Inventory possessions beta testing
2018-08-13 22:32:36 -04:00
Michael Cook (mackal)
51baccc10f
Merge branch 'master' into tasks
2018-07-06 00:59:45 -04:00
Uleat
c435a77813
Reintegration of inventory-based EQDictionary references
2018-07-05 21:05:26 -04:00
Michael Cook (mackal)
a7c1fad213
Fix up OP_OpenNewTasksWindow for older clients
2018-07-04 01:57:54 -04:00
Michael Cook (mackal)
3498f7a56f
Bunch of work
2018-06-24 23:21:35 -04:00
Natedog2012
e28ddcff25
Fix size of AltCurrencySelectItem_Struct in RoF2
2018-05-14 01:11:37 -07:00
Michael Cook (mackal)
06d22fa009
Identify the rest of Action/CombatDamage structs
2018-02-28 19:21:03 -05:00
Uleat
361937d443
SayLink clean-up
2018-02-24 09:08:11 -05:00
Michael Cook (mackal)
6027a80c14
Identified bouding_radius in all spawn structs
2018-02-22 01:30:40 -05:00
Uleat
a493242c3c
Fix and overhaul to bug reporting system
2018-02-18 14:03:13 -05:00
Michael Cook (mackal)
a32dedeb48
Fix issue with heading being incorrectly handled
...
So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.
This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
Uleat
91d3851d76
Fix for 'SoD' client unable to log into zone [ci skip]
2018-02-14 23:04:33 -05:00
Michael Cook (mackal)
7adc93d806
Fix zone failure messages on RoF+
2018-01-17 22:01:45 -05:00
Michael Cook (mackal)
760ba01e6b
Update a comment
2018-01-10 22:34:57 -05:00
Michael Cook (mackal)
55f1767001
Add confirmed OP_MoveMultipleItems structs
...
Pretty sure SoF-UF are the same, but I haven't verified that yet
2017-11-30 16:50:10 -05:00
Michael Cook (mackal)
e19b7bd368
Start work on OP_MoveMultipleItems (RoF+)
...
Currently it just kicks to prevent desyncs
2017-11-25 23:57:15 -05:00
Michael Cook (mackal)
50d5f3785c
Send caster name in buff packets for UF+
...
Currently the names only show for inspecting via Target Window because
we send buff packets in the wrong order and there is a dependency on
them being correct for self that isn't present for target window.
2017-10-24 00:02:49 -04:00
Michael Cook (mackal)
8400994c57
Rework regens to match modern clients
2017-10-08 00:13:53 -04:00
Michael Cook (mackal)
ca32e35ef6
More Zone struct commments
2017-08-26 00:12:34 -04:00
Michael Cook (mackal)
bb8c6da0b4
Update comment [skip ci]
2017-08-08 14:03:04 -04:00
Michael Cook (mackal)
d5699fb68d
Flush out RoF2 NewZone_Struct
2017-08-04 16:43:45 -04:00
Michael Cook (mackal)
2286203123
Fix invis in spawn structs
2017-07-29 23:31:47 -04:00
Michael Cook (mackal)
210655ddc7
More SpawnStruct comments
2017-07-29 19:15:27 -04:00
Michael Cook (mackal)
034ebab064
Fix some comments
2017-07-29 18:47:35 -04:00
Michael Cook (mackal)
4f016de277
More comments to RoF2 Spawn Struct
2017-07-29 18:15:56 -04:00
Michael Cook (mackal)
02b7e3fafb
Comment spawn struct for RoF2
...
These should change anything, just useful comments for clean up
2017-07-29 15:37:35 -04:00
Michael Cook (mackal)
ec77e3a6fd
Add show_name and untargetable to npc_types fixes #637
...
Note the bodytype hack is still there since I was having issues with
some npcs still showing names
2017-07-19 02:17:08 -04:00
Natedog2012
daced25101
Add Popup2 .. allows for more customization of the popup window. Using PlayMp3 with the SoundControl option for Popup2 enabled will allow you to adjust sound volume as well.
2017-06-03 16:17:50 -07:00
Michael Cook (mackal)
04cf511e4f
Clean up older clients PetCommand translations
2017-05-04 15:41:00 -04:00
KimLS
281483efc1
Merge of a monster
2017-04-02 20:03:51 -07:00
Akkadius
7aa1d243b0
[Performance] Reworked how all log calls are made in the source, see changelog.txt for more details
2017-04-01 03:51:46 -05:00
KimLS
25cbdf5f2c
Merge branch 'master' into eqstream
2017-02-28 23:18:35 -08:00
Michael Cook (mackal)
a8a1c3f809
Better comment some group shit
2017-02-28 02:21:44 -05:00
KimLS
0736ce43bd
Merge branch 'master' into eqstream
2017-02-06 21:46:34 -08:00
Uleat
ac0cba64f9
Merge pull request #585 from noudess/master
...
Use languages when reading books that are in a language other than common.
2017-01-27 22:48:43 -05:00
Paul Coene
df86e644f4
Now the actual code changes - lol
2017-01-10 20:18:16 -05:00
KimLS
0264c0d60a
Merge branch 'master' into eqstream
2016-12-21 14:26:59 -08:00
Michael Cook (mackal)
e680a0f704
Change LottingItem_Struct::auto_loot to signed
2016-12-16 16:09:31 -05:00
Michael Cook (mackal)
baf9336617
Fix RoF+ OP_InterruptCast
2016-12-06 14:12:11 -05:00
KimLS
0db70218e9
Merge fix
2016-11-19 15:54:31 -08:00
Michael Cook (mackal)
3dec02881a
Revamp Buff slots
...
Server side we now have 63 total buff slots for clients
They match RoF/RoF2 and are mapped as 42 long, 20 short, 1 disc
The player is limited to what their clients supports, so
Tit players can have 25 buffs and 12 songs, while other can have more
When you log in, we only load up to the max your client supports,
the rest of the buffs are thrown away
Also changed is the default Max Buff slots for NPCs, they now match Tit (60)
If you are thinking about raising that, here are what some other clients support
Tit - SoF 60, SoD - UF 85, RoF - RoF2 97 (although UI only has 85 slots, you can
edit it if you want more)
Also SoD+ the pet limits match the NPC limits.
This will increase memory usage a bit, but I don't see a solution to that
Plus I think most people want this.
2016-11-15 01:37:58 -05:00
Uleat
db7f0cc977
Fix for model glitches resulting from a recent patch
2016-10-23 15:28:20 -04:00
Uleat
04f4fd652b
Renamed class Inventory to EQEmu::InventoryProfile
2016-10-17 04:59:00 -04:00
Uleat
1cb79c8c1f
Separated class Inventory from item_instance files into inventory_profile files
2016-10-17 02:41:09 -04:00