614 Commits

Author SHA1 Message Date
Noudess
469224cfe7 Update manifest versions 2018-12-18 11:24:10 -05:00
Noudess
50997ad0ec New sql with new client data tables and a hand create mapping 2018-12-18 11:00:38 -05:00
Noudess
688e37f108 Changes to accomodate the new raw faction data. 2018-12-18 10:58:01 -05:00
Akkadius
0681e6dbb2 Merge branch 'master' into movement_manager 2018-12-17 01:39:37 -06:00
Chris Miles
bbec352a80
Update system_tables.txt [skip ci] 2018-12-17 01:19:02 -06:00
Akkadius
6b18c71c11 Changelog 2018-12-17 00:35:08 -06:00
Akkadius
c32b31ffff Add npc_scale_global_base table and add devtools command and toggling functionality 2018-12-16 03:59:08 -06:00
Kinglykrab
8ae9c99f3d Added new data bucket and quest functionality.
Added multiple new instance related quest functions.
	1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
		- Allows you to pull the instance ID of a client by character ID.
	2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
		- Allows you to assign an instance to a client by character ID.
	3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
		- Allows you to remove a client from an instance by character ID.

Added spell buckets, similar to spell globals.
	- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.

Added max level by data bucket.
	- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
2018-12-13 19:42:31 -05:00
Noudess
cfbd8e727a Fix typo in manifest. 2018-12-12 09:15:54 -05:00
JJ
86ade2261b Move name_filter table from user_tables.txt to system_tables.txt [skip ci] 2018-11-26 18:08:34 -05:00
KimLS
0662e3c780 Merge fix with sql 2018-11-25 15:35:52 -08:00
JJ
fc69824a3f Oops. be17d21149 2018-11-25 16:53:00 -05:00
JJ
be17d21149 Add primary key to name_filter table. [skip ci] 2018-11-25 16:46:42 -05:00
Michael Cook (mackal)
c6bb4cd44a Update system_tables.txt [skip ci] 2018-11-19 20:40:52 -05:00
KimLS
e8dffa1087 Stuck behavior sql 2018-11-11 01:11:07 -08:00
Uleat
84643ce9a1 Inventory update work-around [ci skip] 2018-10-22 22:27:05 -04:00
Uleat
43aaaf7f26 Implemented bot owner options 2018-10-09 22:04:47 -04:00
Uleat
7c5b1e8fd2 Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework 2018-09-23 01:02:54 -04:00
Uleat
0e3df84ad9 Fix for inventory update dupe entry failure 2018-09-09 20:39:21 -04:00
Michael Cook (mackal)
7836d020ce Add NPC Max Aggro Distance to zone table 2018-09-08 00:22:16 -04:00
Michael Cook (mackal)
00e44285a7 Fix column cases to make people happy
If you already sourced, too fucking bad.
2018-09-08 00:09:14 -04:00
Michael Cook (mackal)
2d84029b37 Add FastRegen* to zone table 2018-09-07 23:54:40 -04:00
Uleat
feb4cc37c6 Rework of 'invsnapshot' command and implementation of automatic inventory snapshots 2018-09-03 20:57:20 -04:00
Akkadius
12f19fd824 Update system_tables.txt [skip ci] 2018-08-28 00:27:50 -05:00
Uleat
509a2b30a5 Inventory possessions beta testing 2018-08-13 22:32:36 -04:00
Uleat
053c35c59b Added optional rules for bot class/race/gender values
- run the optional script '2018_08_10_bots_allowed_criteria_rules.sql' if you want to change db values
2018-08-10 21:39:56 -04:00
Michael Cook (mackal)
dfa7e2bffb Add completion emote for tasks 2018-07-20 14:06:07 -04:00
Michael Cook (mackal)
0cd4c0ac65 Update system_tables.txt 2018-07-17 14:52:32 -04:00
Chris Miles
d0956194af
Update system_tables.txt [skip ci] 2018-07-11 00:02:48 -05:00
Chris Miles
ac4117d815
Update character_table_list.txt 2018-07-10 23:57:11 -05:00
Akkadius
623b7b3eee Rename activities to task_activities for consistency since we're changing up task data 2018-07-10 00:26:53 -05:00
Michael Cook (mackal)
c08993b60b Bit of Task Revamp (shared still unimplemented)
Lots of change, packets should be better defined.
Task type tasks are now supported
2018-07-09 16:36:18 -04:00
Michael Cook (mackal)
2d456ba8c9 Add task faction reward
This just reuses NPC faction ID stuff since it does everything we want
and isn't actually tied to NPCs :P
2018-07-08 21:40:04 -04:00
Michael Cook (mackal)
160b56b4b7 Merge branch 'master' into tasks 2018-07-08 01:47:11 -04:00
Akkadius
41ab512349 Implemented qglobals replacement and/or alternative called "Data Buckets" see changelog for more details 2018-07-07 23:59:23 -05:00
Michael Cook (mackal)
0ea82b5d88 Bunch more work on fixing up DB and packets 2018-07-02 22:01:17 -04:00
Michael Cook (mackal)
3498f7a56f Bunch of work 2018-06-24 23:21:35 -04:00
Michael Cook (mackal)
c35e010461 Tweak SQL 2018-06-13 17:23:07 -04:00
Michael Cook (mackal)
0765d273ea More changes to task system 2018-06-13 17:08:21 -04:00
Uleat
fb7362c092 Added bot command 'BotStopMeleeLevel' 2018-04-12 20:14:02 -04:00
Uleat
736890119b Forgot sql script file... 2018-03-07 22:46:11 -05:00
Uleat
2da70c69da Added command '#ucs' to force re-connect after ucs server unavailability (must manually re-join channels for now) 2018-03-07 22:45:05 -05:00
Uleat
a493242c3c Fix and overhaul to bug reporting system 2018-02-18 14:03:13 -05:00
Uleat
97bb50a5c4 Fix for query failure on some systems 2018-02-17 17:35:54 -05:00
Michael Cook (mackal)
a32dedeb48 Fix issue with heading being incorrectly handled
So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.

This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
2018-02-15 18:20:16 -05:00
Michael Cook (mackal)
d2360753fb Fix issue with optional SQL [skip ci] 2018-02-11 17:40:49 -05:00
Michael Cook (mackal)
e747ea851a Fix issue with optional SQL [skip ci] 2018-02-11 17:39:12 -05:00
Michael Cook (mackal)
68d563c72f Add optional file to implement global defiant tables [skip ci]
This is destructive and will delete the loottable_entries currently
holding defiant drops

The level ranges maybe a bit wrong, kind of hard to tell, but it should
be accurate enough
2018-02-11 13:26:00 -05:00
Michael Cook (mackal)
c5e4bb08f4 Implement global loot system Fixes #619
This should allow us to emulate lives global tables

The options available to filter tables are min_level, max_level, race,
rare, raid, race, class, bodytype, and zone.

race, class, bodytype, and zone are a pipe | separated list of IDs
2018-02-10 22:15:21 -05:00
Michael Cook (mackal)
f720e51585 Implement NPC Charm Stats
These combat stats an NPC will change to while charmed
2018-02-04 16:30:16 -05:00