Commit Graph

12 Commits

Author SHA1 Message Date
KimLS 7189994b78 Many lua things many many things 2017-05-19 22:50:08 -07:00
KimLS 55a964267e Raid/Group lua stuff, renamed corpses 2013-06-02 13:47:52 -07:00
KimLS d14608356d Added all lua objects i need for now, a ton of API too 2013-06-02 00:15:26 -07:00
KimLS ce63503bab Changed a bunch of lua stuff, as well as modified a bunch of generic item quest stuff 2013-05-23 12:43:21 -07:00
KimLS 69bad31019 Cleanup of some lua code, initial work on encounter_quests 2013-05-19 12:13:44 -07:00
KimLS 3ddc61420b Added id to spells so i can export them to lua correctly. Also made the lua_classes less messy by having them all derive from Lua_Ptr instead of reimplementing functionality 2013-05-16 23:24:47 -07:00
KimLS 20fc585b5e Cleaned up lua glue macro a bit 2013-05-13 14:40:15 -07:00
KimLS 7b23c8dc75 Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive 2013-05-13 14:29:50 -07:00
KimLS 7648f071f1 More lua work - more mob implementation 2013-05-11 20:34:04 -07:00
KimLS fa908040ca Lua work on api - entity and mob, lots more to go 2013-05-11 13:51:57 -07:00
KimLS d1f7935ee2 ...trying out boost with luabind 2013-05-11 01:29:58 -07:00
KimLS dc045591e4 Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting 2013-05-10 20:13:35 -07:00