Akkadius
f3782af10e
Update eqemu_server.pl [skip ci]
2019-01-04 19:38:33 -06:00
Akkadius
bce3609617
Update system_tables.txt [skip ci]
2019-01-04 19:15:32 -06:00
Akkadius
030339aab8
Update system_tables.txt [skip ci]
2019-01-04 19:06:16 -06:00
Akkadius
57c3e9d146
Update system_tables [skip ci]
2019-01-04 19:03:02 -06:00
Akkadius
4471a0aab5
Update system_tables [skip ci]
2019-01-04 18:58:57 -06:00
Akkadius
e5021241b2
Update user_tables.txt [skip ci]
2019-01-04 18:56:53 -06:00
Akkadius
2da6acee6c
Update user_tables.txt [skip ci]
2019-01-04 18:45:11 -06:00
Akkadius
b9abc09294
Update base scaling data [skip ci]
2019-01-04 18:14:11 -06:00
Akkadius
d25dff7a72
Update eqemu_server.pl [skip ci]
2019-01-03 20:48:59 -06:00
Akkadius
4a099ca0ef
Update maintenance script with new appveyor windows CI build artifact [skip ci]
2019-01-03 19:45:16 -06:00
Akkadius
0681e6dbb2
Merge branch 'master' into movement_manager
2018-12-17 01:39:37 -06:00
Chris Miles
bbec352a80
Update system_tables.txt [skip ci]
2018-12-17 01:19:02 -06:00
Akkadius
6b18c71c11
Changelog
2018-12-17 00:35:08 -06:00
Akkadius
c32b31ffff
Add npc_scale_global_base table and add devtools command and toggling functionality
2018-12-16 03:59:08 -06:00
Kinglykrab
8ae9c99f3d
Added new data bucket and quest functionality.
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Added multiple new instance related quest functions.
1. quest::GetInstanceIDByCharID(const char *zone, int16 version, uint32 char_id)
- Allows you to pull the instance ID of a client by character ID.
2. quest::AssignToInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to assign an instance to a client by character ID.
3. quest::RemoveFromInstanceByCharID(uint16 instance_id, uint32 char_id)
- Allows you to remove a client from an instance by character ID.
Added spell buckets, similar to spell globals.
- Uses a new spell_buckets table and the Spells:EnableSpellBuckets rule.
Added max level by data bucket.
- Uses data bucket char_id-CharMaxLevel and Character:PerCharacterBucketMaxLevel rule.
2018-12-13 19:42:31 -05:00
Noudess
cfbd8e727a
Fix typo in manifest.
2018-12-12 09:15:54 -05:00
JJ
86ade2261b
Move name_filter table from user_tables.txt to system_tables.txt [skip ci]
2018-11-26 18:08:34 -05:00
KimLS
0662e3c780
Merge fix with sql
2018-11-25 15:35:52 -08:00
JJ
fc69824a3f
Oops. be17d21149
2018-11-25 16:53:00 -05:00
JJ
be17d21149
Add primary key to name_filter table. [skip ci]
2018-11-25 16:46:42 -05:00
Michael Cook (mackal)
c6bb4cd44a
Update system_tables.txt [skip ci]
2018-11-19 20:40:52 -05:00
KimLS
e8dffa1087
Stuck behavior sql
2018-11-11 01:11:07 -08:00
Uleat
84643ce9a1
Inventory update work-around [ci skip]
2018-10-22 22:27:05 -04:00
Uleat
43aaaf7f26
Implemented bot owner options
2018-10-09 22:04:47 -04:00
Uleat
7c5b1e8fd2
Merge branch 'master' of https://github.com/EQEmu/Server into inv_possessions_rework
2018-09-23 01:02:54 -04:00
Uleat
0e3df84ad9
Fix for inventory update dupe entry failure
2018-09-09 20:39:21 -04:00
Akkadius
55c0cc02a1
Update eqemu_server.pl [skip ci]
2018-09-09 02:27:04 -05:00
Chris Miles
92eb64b51c
Update install.sh [skip ci]
2018-09-09 00:04:16 -05:00
Chris Miles
08bd335cdb
Update install.sh [skip ci]
2018-09-09 00:03:07 -05:00
Michael Cook (mackal)
7836d020ce
Add NPC Max Aggro Distance to zone table
2018-09-08 00:22:16 -04:00
Michael Cook (mackal)
00e44285a7
Fix column cases to make people happy
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If you already sourced, too fucking bad.
2018-09-08 00:09:14 -04:00
Michael Cook (mackal)
2d84029b37
Add FastRegen* to zone table
2018-09-07 23:54:40 -04:00
Uleat
feb4cc37c6
Rework of 'invsnapshot' command and implementation of automatic inventory snapshots
2018-09-03 20:57:20 -04:00
Akkadius
12f19fd824
Update system_tables.txt [skip ci]
2018-08-28 00:27:50 -05:00
Chris Miles
555c9004b9
Update eqemu_server.pl [skip ci]
2018-08-27 23:46:10 -05:00
Uleat
509a2b30a5
Inventory possessions beta testing
2018-08-13 22:32:36 -04:00
Uleat
053c35c59b
Added optional rules for bot class/race/gender values
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- run the optional script '2018_08_10_bots_allowed_criteria_rules.sql' if you want to change db values
2018-08-10 21:39:56 -04:00
Uleat
f7107fda83
Fix for opcode_handlers.py crash [ci skip]
2018-07-20 21:40:01 -04:00
Uleat
69b96b718e
Update to opcode_handlers.py [ci skip]
2018-07-20 21:13:29 -04:00
Michael Cook (mackal)
dfa7e2bffb
Add completion emote for tasks
2018-07-20 14:06:07 -04:00
Uleat
22f586f110
Update to opcode_handlers.py [ci skip]
2018-07-18 21:06:21 -04:00
Michael Cook (mackal)
0cd4c0ac65
Update system_tables.txt
2018-07-17 14:52:32 -04:00
Chris Miles
d0956194af
Update system_tables.txt [skip ci]
2018-07-11 00:02:48 -05:00
Chris Miles
ac4117d815
Update character_table_list.txt
2018-07-10 23:57:11 -05:00
Akkadius
623b7b3eee
Rename activities to task_activities for consistency since we're changing up task data
2018-07-10 00:26:53 -05:00
Michael Cook (mackal)
c08993b60b
Bit of Task Revamp (shared still unimplemented)
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Lots of change, packets should be better defined.
Task type tasks are now supported
2018-07-09 16:36:18 -04:00
Michael Cook (mackal)
2d456ba8c9
Add task faction reward
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This just reuses NPC faction ID stuff since it does everything we want
and isn't actually tied to NPCs :P
2018-07-08 21:40:04 -04:00
Michael Cook (mackal)
160b56b4b7
Merge branch 'master' into tasks
2018-07-08 01:47:11 -04:00
Akkadius
41ab512349
Implemented qglobals replacement and/or alternative called "Data Buckets" see changelog for more details
2018-07-07 23:59:23 -05:00
Michael Cook (mackal)
d2679f065a
Merge branch 'master' into tasks
2018-07-02 22:02:07 -04:00