Commit Graph

429 Commits

Author SHA1 Message Date
nytmyr e02839f4ec Merge branch 'master' into bot-rewrite 2025-01-11 01:47:05 -06:00
nytmyr 90e95572fd code cleanup 3 2025-01-10 12:10:12 -06:00
Chris Miles c82f1b9afc [Zone] Implement zone player count sharding (#4536)
* [Zone] Implement zone player count sharding

* Update client.cpp

* Update database_instances.cpp

* You must request a shard change from the zone you are currently in.

* // zone sharding

* You cannot request a shard change while in combat.

* Query adjustment

* Use safe coords

* Changes

* Fixes to instance query

* Push

* Push

* Final push

* Update client.cpp

* Update eq_packet_structs.h

* Remove pick menu

* Comment

* Update character_data_repository.h

* Update zoning.cpp

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2025-01-08 17:41:16 -06:00
nytmyr c47233ee42 Merge branch 'master' into bot-rewrite 2025-01-07 23:52:17 -06:00
Mitch Freeman 533dc997fd [Fix] Repair a memory leak in #summonitem (#4591) 2025-01-07 23:50:34 -05:00
Alex King 1ed282f6ff [Inventory] Add GetInventorySlots() Method (#4566)
* [Inventory] Add GetInventorySlots() Method

* Update client.cpp

* Push
2025-01-05 23:48:39 -06:00
nytmyr 9b5eca3b2d Fix client spell commands from saving the wrong setting 2024-12-23 23:44:48 -06:00
nytmyr ef983c3d47 Move bot_list from std::list to std::unordered_map like other entities 2024-12-23 20:50:36 -06:00
nytmyr 2f4d5ebde9 more command cleanup 2024-12-12 22:13:25 -06:00
nytmyr 6574f780db Bot Rework 2024-12-12 22:10:36 -06:00
Alex King 77793f364e [Commands] Add #find bot Subcommand (#4563)
* [Commands] Add #find bot Subcommand

* Update find.cpp

* Update find.cpp
2024-12-12 16:55:33 -06:00
Alex King 3f3c0f2fda [Commands] Add #find ldon_theme Subcommand (#4564) 2024-12-12 01:27:25 -06:00
Alex King 1fb7a860a1 [Bug Fix] Fix #set motd Crash (#4495) 2024-10-05 07:58:22 -05:00
Alex King b52719a535 [Quest API] Add GrantAllAAPoints() Overload To Perl/Lua (#4474) 2024-09-19 21:09:24 -05:00
Mitch Freeman 3da24fffa4 [Bug Fix] Fix client hotbar exchanging items when zoning (#4460)
* Add an exception process to assigning item serial numbers to correct a bug in the client hot bar clicky system.

* fixed missing guid in replace statement

* added snapshot support

* upate #show inventory command to protect against crash conditions
2024-08-26 21:58:07 -05:00
Fryguy 2ef959c5ed [Improvement] Flee Overhaul (#4407)
* Lots of flee updates primarily based on TAKPs source

* Update Values to EQEmu values.

* Add rule

* Adjustments to fear pathing

* Flee/Pathing adjustments (More TAKP code adjusted)

* updates

* Updates (Massaged functions from TAKP source)

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2024-07-30 18:27:47 -04:00
Mitch Freeman 6903205484 [Bug Fix] Fix #parcels add subcommand (#4431)
The parcel object was not be initialized correctly resulting in the possibility of incorrect data being written for the uninitialized members.
2024-07-28 21:56:21 -04:00
Alex King 23308192b5 [Bug Fix] Fix #setlevel Allowing Skills Above Max (#4423) 2024-07-22 20:46:38 -05:00
Alex King 098498dedd [Commands] Extend #devtools Functionality (#4425) 2024-07-22 20:44:34 -05:00
Alex King a85f4fb703 [Cleanup] Cleanup Stance Code (#4368)
* [Cleanup] Cleanup Stance-based Code

* Command

* Update emu_constants.h

* Update stance.cpp

* Cleanup
2024-07-02 21:50:34 -04:00
Alex King 0b2493beb8 [Cleanup] Cleanup Object Type Code (#4375)
* [Cleanup] Cleanup Object Type Code

* Move to object.cpp/object.h
2024-06-14 11:58:59 -05:00
Alex King 1e57a0372f [Bug Fix] Fix #goto Target (#4382) 2024-06-03 03:02:27 -04:00
Alex King 7a648cce16 [Cleanup] Cleanup Account Status Code (#4376)
* [Cleanup] Cleanup Account Status Code

* Update emu_constants.cpp

* Update emu_constants.h
2024-06-02 16:40:52 -04:00
Alex King 8640776a21 [Cleanup] Cleanup Body Type Code (#4366)
* [Cleanup] Cleanup Body Type-based Code

* Update bodytypes.cpp

* Final

* Update body_type.cpp

* Cleanup

* Cleanup

* Formatting

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-06-02 04:25:06 -04:00
Alex King d5a06bfe2e [Cleanup] Cleanup Bucket Comparison Code (#4374)
* [Cleanup] Cleanup Bucket Comparison-based Code

* Final
2024-06-01 19:11:56 -05:00
Alex King 0f0676824c [Cleanup] Cleanup Bug Category Code (#4367)
* [Cleanup] Cleanup Bug Category-based Code

* Command

* Cleanup

* Cleanup

* Cleanup
2024-06-01 18:25:02 -05:00
Alex King caa647dc6b [Cleanup] Cleanup Deity Code (#4363)
* [Cleanup] Cleanup Deity-based Code

* Final push.

* Update deity.cpp

* Update deity.cpp

* Update deity.cpp

* Cleanup

* Cleanup

* [Cleanup] Cleanup Skill-based Code

* Update deity.cpp

* Update lua_client.cpp
2024-06-01 18:21:26 -05:00
Alex King 76b9ce0ac1 [Cleanup] Cleanup Special Ability Code (#4365)
* [Cleanup] Cleanup Special Ability-based Code

* Update emu_constants.cpp

* Update emu_constants.cpp

* Update emu_constants.cpp

* Update special_ability.cpp

* Cleanup

* Update emu_constants.cpp
2024-06-01 18:20:43 -05:00
Alex King 4ca724956b [Bug Fix] Fix Unescaped String in Client::GotoPlayer (#4373)
* [Bug Fix] Fix Unescaped String in Client::GotoPlayer

* Final

* Update client.cpp
2024-06-01 16:09:00 -05:00
Mitch Freeman fc79614fac [Feature] Add RoF2 Bazaar Support (#4315)
* Add RoF2 Bazaar Support

Enable RoF2 bazaar features

* Add augments to Trader Items

* Cleanup

Cleanup of formatting and unused functions

* Update PlayerProfile for correct char_id in trader transactions.  Further cleanup.

* Add parcel delivery price functionality

Add parcel delivery price functionality via rules and new delivery cost struct.

* Add RoF support for bazaar window outside of bazaar with parcel delivery

* Further Testing and ActiveTransaction added

Further testing and a few fixes and messages added.  Add active transaction check to ensure two clients cannot purchase from the bazaar window at the same time

* Cleanup and Formatting updates

Cleanup and Formatting updates

* Update database manifest for the trader table against default peq trader table

* Logs and formatting

* Update bazaarsearch to be content_db aware

* Fix crash

* Simplify search

* Search fixes

* Push up more search logging

* More search fixes

* Formatting

* Update trader_repository.h

* Add Rule for Bazaar Parcel Delivery

Add a rule Bazaar:EnableParcelDelivery to enable/disable bazaar parcel delivery.  Default is True.

* Fix crash

* Update Bazaar Search

Adds/Tested bazaar search with move to content_db
- race, class, money, number of returned items, stats, name, slot, level, traders, local traders, specific trader.
Outstanding
- type, more stats to add (heroic, etc)

* Formatting

* Push

* Update bazaarsearch to include all stats that are available in RoF2

* Update BazaarSearch

Updates the bazaar search for item types.  They should be working as per RoF2+ types.

* Formatting

* Final updates to BazaarSearch

Add search by augmentation slots available on the item.
This enables all but Prestige, which I believe are not implemented yet.

* Add Titanium functionality correct ItemType Search

Add Titanium /trader /bazaar functionality.
Added itemtype=armor bazaar search.  It was missed in the search work

* Close off for loops

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-26 15:38:25 -05:00
Alex King 6bcd8fea18 [Bug Fix] Fix Crash with null Argument in #modifynpcstat (#4318)
* [Bug Fix] Fix Crash with null Argument in #modifynpcstat

* Update modifynpcstat.cpp

* Update modifynpcstat.cpp
2024-05-24 19:27:43 -04:00
Alex King e33e076b2a [Bug Fix] Fix issue with #suspend (#4314)
* [Bug Fix] Fix issue with #suspend

* Add suspension clearing

* Update character_data_repository.h

* Final push.
2024-05-23 16:45:21 -04:00
Alex King 7e40c5bac2 [Commands] Cleanup #resetaa Command (#4310)
* [Commands] Cleanup #resetaa Command

* Update resetaa.cpp
2024-05-22 16:06:51 -05:00
Chris Miles 099c6d657b [Spells] Add content filtering to NPC spells (#4309)
* [Spells] Add content filtering to NPC spells

* Update mob_ai.cpp

* Add NPC spell reloading

* Oops

* Naming

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2024-05-17 11:59:20 -04:00
twincannon c87aadbf0c [Commands] #npcspawn Changes (#4311)
* Changes to npcspawn create command so it takes more stats from the target npc

* Add see invis stats to npccreate command

* WIP npcspawn command changes

* Add npcspawn clone and help args, fix some broken things with npcspawn

* Cleanup comments and add apostraphes to zone shortname query

* Make it so npcspawn remove only removes spawn2 row and optionally removes spawngroup and spawnentry, make create and add spawn the npc at client loc

* Make npcspawn create use the same syntax for spawngroup naming as npcspawn add

* Revert npcspawn create and add to use npc location rather than client, other misc tweaks
2024-05-16 15:17:37 -04:00
Alex King 7ad97ce168 [Database] Add Extra Haste to Bots/Character Tables (#4286)
* [Database] Add Extra Haste to Bots/Character Tables

* Remove Database::GetExtraHasteByCharacterID

* Update database.h

* Update mob.cpp

* Update database_update_manifest.cpp

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-05-04 18:21:41 -05:00
Xackery 758859eea6 [Experience] Add SetExp/SetAAExp lua mods (#4292) 2024-05-04 18:10:27 -05:00
Alex King 943274b443 [Commands] Adjust #kill and #list Commands (#4271)
* [Commands] Adjust #kill/#list Commands

* Update list.cpp
2024-05-04 17:49:18 -05:00
Alex King b3538021cc [Feature] Add is_parcel_merchant to #npcedit (#4290) 2024-05-04 05:11:52 -04:00
Mitch Freeman fcffc6b3d4 [Feature] Add Parcel Feature for RoF2 Clients (#4198)
* Add Parcel Feature

Add the parcel system for RoF2 client

* Fixed a duplicate define

* Reformat

reformating and review changes

* Further Formatting

* Memory Mgmt Updates

Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt.

Other format changes

* Refactor db structure

Refactor for db structure of parcels to character_parcels
Removal of parcel_merchants
Addition of npc_types.is_parcel_merchant
Cleanup as a result

* Refactor to use item id 99990 for money transfers.  Removed the money string function as a result, though simplified the messaging related to money.  Other updates based on feedback.

* Move prune routine out of scheduler and into a world process.
Removed RuleI from #define

* Update

* Update database.cpp

* Update database_update_manifest.cpp

* Update main.cpp

* Update client_process.cpp

* Update parcels.cpp

* Remove parcel merchant content to optional sql instead of manifest.

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2024-04-20 21:15:56 -05:00
Alex King 5a6e0c9e3d [Cleanup] Fix Message in #find task (#4270)
* [Cleanup] Fix Message in #find task

* Update task.cpp
2024-04-19 10:00:13 -04:00
Alex King 0a3f1d3c41 [Feature] Add Character Auto Login (#4216)
* [Feature] Add Character Auto Login

* Add commands and finalize.

* Add methods without character name.

* Update perl_client.cpp

* Add other methods.

* Repository methods.

* Update account_repository.h

* Update command_subsettings_repository.h

* Update command_subsettings_repository.h

* Update client.cpp
2024-04-15 05:13:39 -05:00
Alex King 523ba30d81 [Repositories] Convert database.cpp to Repositories (#4054)
* [Repositories] Convert database.cpp to Repositories

- Convert all database.cpp methods to repositories where possible.

* Final push.

* Cleanup

* Cleanup

* Update database.h

* Fix crash

* Update database.cpp
2024-03-23 19:30:56 -05:00
Alex King d7ea290b6b [Skill Caps] Remove from shared memory and simplify (#4069)
* [Skill Caps] Remove from shared memory and simplify

- Removes Skill Caps loading from shared memory and puts it into zone.
- Adds `id` column to `skill_caps`.
- Remove primary keys and use `id` as primary key.
- Add unique index using `skill_id`, `class_id`, `level`, and `cap`.
- Renames `class` to `class_id` in `skill_caps` table.
- Renames `skillID` to `skill_id` in `skill_caps` table.
- Regenerates Skill Caps repository.
- Adds `#reload skill_caps` to reload skill caps in real time.

* Update groups.cpp

* Update groups.cpp
2024-03-23 18:52:40 -05:00
Alex King 66cc947b2a [Quest API] Add Restore Methods for Health, Mana, and Endurance to Perl/Lua (#4179)
* [Quest API] Add Restore Methods for Health, Mana, and Endurance to Perl/Lua

- Add `$mob->RestoreEndurance()`.
- Add `$mob->RestoreHealth()`.
- Add `$mob->RestoreMana()`.

- Add `mob:RestoreEndurance()`.
- Add `mob:RestoreHealth()`.
- Add `mob:RestoreMana()`.

- Allows operators to easily restore a mob to full health, mana, or endurance.
- `RestoreHealth` is just a more verbosely named `Heal`.
- Convert spots in source to use these short hands instead of directly using `SetEndurance(GetMaxEndurance())`, `SetHP(GetMaxHP())`, or `SetMana(GetMaxMana())`.

* Update mob.h

* Update mob.h
2024-03-22 23:53:35 -05:00
Chris Miles 96830b4a19 [Loot] Fix issue with nested data being loaded multiple times (#4192)
* [Loot] Fix issue with nested data being loaded multiple times

* Update zone_loot.cpp

* Fix #lootsim printout

* Update loot.cpp
2024-03-22 23:49:23 -05:00
Alex King e48dae2392 [Quest API] Add Silent Saylink Methods to Perl/Lua (#4177)
# Perl
- Add `quest::silent_saylink(text)`.
- Add `quest::silent_saylink(text, link_name)`.

# Lua
- Add `eq.silent_say_link(text)`.
- Add `eq.silent_say_link(text, link_name)`.

# Notes
- Allows operators to more easily use silent saylinks without an optional silent parameter in the traditional saylink methods.
- Sets `silent` parameter default to `false` so we do not need to pass `false` when we are not using a a silent saylink.
- Changes all places that used `EQ::SayLinkEngine::GenerateQuestSaylink` to `Saylink::Create` where possible.
- Removed `questmgr` method that is no longer necessary.
- Cleaned up Lua methods to use the strings directly instead of building one out.
2024-03-13 20:27:44 -04:00
Mitch Freeman b4605f77e3 [Crash Fix] Goto Command could crash using Developer Tools (#4158) 2024-03-03 22:33:12 -05:00
Alex King c3d8d423fe [Commands] Add #fish Command (#4136)
* [Commands] Add #fish Command

# Notes
- Adds `#fish` command.
- Allows operators to simulate fishing to see what they would get, consumes no bait.

* `use_bait`

* Update fish.cpp
2024-02-29 21:24:16 -05:00
JJ 182327b385 [Commands] Add #forage command (#4133) 2024-02-28 20:43:14 -05:00