KimLS
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7adcf6d3e5
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Some quest item and spell work, took out that stupid multiquesting code -> use your brains that's completely doable entirely in quests even perl
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2013-05-17 17:10:38 -07:00 |
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KimLS
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bec6acc01e
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Hatelist will now use a std::list so i can avoid a list copy when exporting it to quests. Cause frankly two copies was absurd
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2013-05-17 10:48:59 -07:00 |
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KimLS
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1f265af1e7
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Hate list stuff, need to make it more efficient
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2013-05-17 09:49:02 -07:00 |
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KimLS
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38521e0009
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Lua - basic npc quests work and i need a damned break for a bit
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2013-05-13 21:56:42 -07:00 |
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KimLS
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20fc585b5e
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Cleaned up lua glue macro a bit
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2013-05-13 14:40:15 -07:00 |
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KimLS
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7b23c8dc75
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Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive
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2013-05-13 14:29:50 -07:00 |
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KimLS
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7648f071f1
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More lua work - more mob implementation
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2013-05-11 20:34:04 -07:00 |
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KimLS
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70998d25e3
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More lua work - changed how i get return values off the stack and do calls
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2013-05-11 16:37:03 -07:00 |
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KimLS
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fa908040ca
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Lua work on api - entity and mob, lots more to go
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2013-05-11 13:51:57 -07:00 |
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KimLS
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d1f7935ee2
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...trying out boost with luabind
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2013-05-11 01:29:58 -07:00 |
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KimLS
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dc045591e4
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Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting
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2013-05-10 20:13:35 -07:00 |
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