7381 Commits

Author SHA1 Message Date
Akkadius
77c7ea191a Win gate 2023-12-16 19:36:42 -06:00
Akkadius
77597c7868 !!!!! 2023-12-16 19:03:39 -06:00
Akkadius
8a0ef65373 WHAT 2023-12-16 18:59:11 -06:00
Akkadius
75d9e6ffaf FMT test 2023-12-16 18:54:25 -06:00
Akkadius
e9ca2b4202 Without lua ? 2023-12-16 18:42:11 -06:00
Akkadius
a29a2321f1 Without fmt ? 2023-12-16 18:33:15 -06:00
Akkadius
5ff9407e26 Test 2023-12-16 18:13:43 -06:00
Akkadius
20e135fbc4 PCH main zone primitives 2023-12-16 18:05:20 -06:00
Akkadius
e21c386bda Lua headers 2023-12-16 18:00:04 -06:00
Akkadius
b2bf1d2b6f Different test 2023-12-16 17:37:58 -06:00
Akkadius
4a8b89f93a GCC test 2023-12-16 17:28:31 -06:00
Akkadius
8af4fb2330 Experiment with PCH 2023-12-16 17:11:23 -06:00
nytmyr
4d118ab978
[Bots] Fix ^oo autodefend from sending bots/pets to invalid haters (#3772)
Bots and especially their pets could get in a loop where they try to attack an invalid target. This would result in their pets spamming "That is not a legal target" messages.
2023-12-16 16:08:16 -05:00
Chris Miles
e504482b94
[Corpse] Fix /corpse command regression from #3727 (#3770) 2023-12-16 00:44:11 -06:00
Alex King
77b88e3dec
[Rules] Add DOT and HOT Rules (#3760)
* [Rules] Add DOT and HOT Rules

# Notes
- Add `Spells:DOTDamageBonusSplitOverDuration` rule.
- Allows operators to disable the DOT bonus damage being split over duration and instead adds the full amount every tic.
- Add `Spells:HOTBonusHealingSplitOverDuration` rule.
- Allows operators to disable the HOT bonus healing being split over duration and instead adds the full amount every tic.

* Update effects.cpp

* Update effects.cpp
2023-12-15 19:25:38 -06:00
Alex King
aeeb350068
[Cleanup] Cleanup classes.cpp/classes.h (#3752)
* [Cleanup] Cleanup classes.cpp/classes.h

# Notes
- Remove unused methods and cleanup logic.

* Update classes.cpp

* Final push.
2023-12-13 18:38:45 -05:00
nytmyr
df83113cea
[Bots] Enable auto-saving of bots. (#3758)
Adds the rule **Bots, AutosaveIntervalSeconds** to control the frequency of the autosave of bots. Currently they only fully save on camp/zone.

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-12-12 22:22:44 -05:00
nytmyr
940abfaf7a
[Logging] Change empty object loading to warning (#3759) 2023-12-11 17:06:29 -05:00
nytmyr
a46443b95e
[Bots] Add rule to toggle DT hitting owner (#3757)
**Bots, CazicTouchBotsOwner** is a rule that will toggle whether or not DT will hit the targeted bot or the owner. Similar to how **Spells, CazicTouchTargetsPetOwner** functions except for  bots.
2023-12-11 14:31:33 -05:00
JJ
a222128599
[Bug] Fix blocked spells regression from #3638 (#3753)
Fixes #3747
2023-12-10 21:40:06 -05:00
Fryguy
c24834de5d
[Database] Pull Spell Group Cache from Content DB (#3749) 2023-12-08 15:41:09 -05:00
Alex King
56c29154f0
[Database] Add primary key to keyring table (#3746)
* [Database] Add primary key to keyring table

# Notes
- Adds a primary key of `id` to `keyring` table so we can use it with repositories.

* Update version.h

* Update client.cpp

* Update client.cpp
2023-12-07 23:12:01 -05:00
nytmyr
6466c2ff21
[Bots] Add BotHealOnLevel to fully heal/mana on level. (#3745)
Adds the rule ***Bots, BotHealOnLevel***, default false, to control whether or not bots will gain full health and mana when their owner levels.
2023-12-07 22:25:17 -05:00
nytmyr
16dc210cd8
[Bots] Fix bots learning spells on level (#3744)
Previously bots would need to be zoned or camped/spawned to begin using new spells for their level.
2023-12-07 21:19:21 -05:00
Alex King
e1fa2d5bc5
[Bug Fix] Fix Swarm Pets Requiring NPC Aggros Flag (#3738)
# Notes
- https://github.com/EQEmu/Server/pull/3595 made swarm pets require the `npc_aggro` flag to be set to attack.
2023-12-04 19:05:16 -05:00
Alex King
b03f52de18
[Commands] Cleanup #object Command (#3722)
* [Commands] Cleanup #object Command

# Notes
- Cleanup messages and logic.
- Introduce enum for object types.
- Set ground work for object manipulation similar to door manipulation.

* Update object_manipulation.cpp

* Final push

* Update client_packet.cpp

* Update object_manipulation.cpp

* Update object_manipulation.cpp

* Update object.h

* Update client_packet.cpp

* Update client_packet.cpp

* Push.

* Update version.h

* Update database_update_manifest.cpp

* Update zone.cpp
2023-12-03 17:42:27 -05:00
Alex King
7f54e26dec
[Quest API] Add EVENT_AA_GAIN to AddAAPoints() (#3733)
# Notes
- Using this method did not call `EVENT_AA_GAIN`.
2023-12-03 12:41:06 -05:00
Alex King
11a81d8e8a
[Commands] Cleanup #zonebootup and #zoneshutdown Commands (#3729)
# Notes
- Cleanup messages and logic.
2023-12-03 12:40:54 -05:00
Alex King
e719aa43cf
[Cleanup] Remove hard-coded Status Checks (#3727)
* [Cleanup] Remove hard-coded Status Checks

# Notes
- Removed the hard-coded GM status checks since if you have access to the command we can now limit access to subcommands if necessary.

* Update client_packet.cpp
2023-12-03 11:44:30 -05:00
Paul Coene
9a6403b196
[Commands] Fix formatting of #wpinfo output. (#3728) 2023-12-01 15:28:24 -05:00
Mitch Freeman
e75c31d524
[Bug Fix] Guild Message Limits (#3724)
Mail to 'Guild' was failing after after 50ish members.
The buffer was set at 512, which cut truncated the message and caused the issue.
Refactored to adjust the size of the buffer based on the inbound message size.
2023-11-28 19:03:32 -05:00
Paul Coene
cf1f8d5460
[Commands] #petname changes PC to Nobody if selected. (#3720) 2023-11-26 14:50:44 -05:00
Paul Coene
690cacdaab
[Faction] Alliance line is only allowed 1 faction change at a time. (#3718) 2023-11-26 01:13:16 -05:00
Alex King
f9f45eedcd
[Commands] Cleanup #acceptrules Command (#3716)
# Note
- Cleanup messages and logic.
- Utilize repositories in database methods.
2023-11-26 01:13:08 -05:00
Alex King
93ddffa57f
[Commands] Cleanup #movement Command (#3715)
# Notes
- Cleanup messages and logic.
2023-11-26 01:13:03 -05:00
Alex King
c9993fb698
[Commands] Cleanup #list Command (#3714)
* [Commands] Cleanup #list Command

# Notes
- Cleanup messages and logic.
- Introduce a struct so we don't have to duplicate so much code.

* Update list.cpp
2023-11-26 01:12:58 -05:00
Alex King
aa0fbb8b45
[Commands] Cleanup #disarmtrap Command (#3713)
# Notes
- Cleanup messages and logic.
2023-11-26 00:27:22 -05:00
Alex King
62532c6bdd
[Bug Fix] Changing Group Leader Invalidated GetLeaderName() (#3712)
# Notes
- Utilizes fixes posted in https://github.com/EQEmu/Server/issues/3706 to resolve https://github.com/EQEmu/Server/issues/368.
- Changing group leader caused issues because we assumed `member[0]` was always leader.
2023-11-26 00:27:15 -05:00
Alex King
f8c3c03185
[Commands] Add #task complete Command (#3711)
# Notes
- `#task complete [Task ID]` allows operators to complete an entire task without updating individual activities.
2023-11-26 00:27:08 -05:00
Alex King
692a90f3f0
[Commands] Add #show aas Command (#3710)
# Notes
- Allows operators to view AAs a player has purchased from ingame and their ranks.
2023-11-26 00:27:02 -05:00
Alex King
fdc5c27061
[Quest API] Add GMMove Overloads to Perl/Lua (#3719)
# Perl
- Add `$mob->GMMove(x, y, z, heading, save_guard_spot)`.

# Lua
- Add `mob:GMMove(x, y, z, heading, save_guard_spot)`.

# Notes
- Operators weren't able to disable saving guard spots, so moving with `GMMove` meant NPCs stayed where they were moved.
2023-11-25 18:15:37 -05:00
Paul Coene
56be69ddb1
[Commands] #guild set CharName 0 did not remove char from guild. (#3717)
* [Commands] #guild set CharName 0 did not remove char from guild.

* Fix cut-n-paste error on this branch
2023-11-25 11:27:43 -05:00
Alex King
6d8e80b1e5
[Bug Fix] Fix bots/Mercenaries being removed from hatelist (#3708)
# Notes
- https://github.com/EQEmu/Server/pull/3595 caused bots, bot pets, and mercenaries to be removed from hate list because we were only checking for `IsClient()` not `IsOfClientBotMerc()`.
- Resolves an issue mentioned [here](https://discord.com/channels/212663220849213441/1177288302383079534) where NPCs would run past bots/mercenaries to attack the owner.
2023-11-23 12:36:54 -05:00
Joel
ebeaef598b
[Bug Fix] Add "IgnoreLevelBasedHasteCaps" rule to GetHaste() (#3705) 2023-11-22 22:45:53 -05:00
nytmyr
60b65da7f2
[Bug Fix] Fix some spell types failing IsValidSpellRange check (#3707)
Hate Reduction, Slow and DoT spells were failing IsValidSpellRange checks due to improper spell IDs being checked.

They were using the first spell in a bot's spell list by checking botSpell.id vs the proper spells in the loop.
2023-11-22 22:44:59 -05:00
Alex King
100e6698ea
[Cleanup] Fix typo in #giveitem (#3704) 2023-11-22 08:26:54 -05:00
Fryguy
f7780b0247
[Bug Fix] NPC Faction War prevention. (#3595)
* [Bug] NPC Faction War prevention.

This should assist with prevention of NPC Faction waring. I have been using this code on my server for over 5 years with no coredumps or any noted bugs. This was brought up as users have reported a few events where they can trigger NPC's to fight each other.

* Correct a few entries to line up with updated code.

* Re-add missing RestTimer functionality
2023-11-19 11:40:15 -05:00
nytmyr
a1f1f11940
[Bots] Add ownerraid, byclass and byrace actionables and fix group-based arguments for raids. (#3680)
This adds raid support to actionables for bot commands.

This also addresses Issue #3567

If in a group, group based commands will function as normal, however if in a raid they will support raids and use the group of the bot that fits  the criteria.

This adds new actionables as well; namely, **ownerraid**, **byclass** and **byrace**.

**byclass** and **byrace** use the int of the chosen class/race. IE Shadowknight is 5, Barbarian is 2. **^create help** is an easy way for players to identify numbers associated with classes and races.

**targetgroup** will now select all bots that meet the criteria within a raid group in addition to the current functionality of groups.
**namesgroup** will now select all bots that meet the criteria within a raid group in addition to the current functionality of groups.
**ownerraid** will select all bots in the raid owned by the player.
**byclass** will selects all bots in the group or raid owned by the player that match the class.
**byrace** will selects all bots in the group or raid owned by the player that match the race

This adds actionables to **^casterrange** and **^camp** as well.
2023-11-18 23:24:49 -05:00
Alex King
4c5013e09e
[Cleanup] Cleanup #giveitem and #summonitem (#3692)
# Notes
- Adds summoned messages for `#giveitem` and `#summonitem`.
- `#summonitem` did not stop you from summoning items beyond your status level.
2023-11-18 21:22:12 -05:00
Alex King
838ffbd8c7
[Commands] Add #show aa_points Command (#3695)
# Notes
- Adds a command to view a player's current, spent, and total AA Points.
2023-11-18 19:23:35 -05:00