519 Commits

Author SHA1 Message Date
Akkadius
2159a56b17 Add log test command #logtest 2015-01-10 23:25:50 -06:00
Akkadius
26b550dd0d More log replacements 2015-01-10 16:01:43 -06:00
Akkadius
18c837c398 Replaced various other log calls in zone 2015-01-10 15:59:32 -06:00
Akkadius
b76e179d75 Fix spacing 2015-01-10 15:47:36 -06:00
Akkadius
6844645dfb Replace LogFile->write(EQEmuLog::Error, with logger.logevents(EQEmuLogSys::Error 2015-01-10 15:44:35 -06:00
Akkadius
dadae1a71f Replaced Debug messages: LogFile->write with logger.LogDebug 2015-01-10 15:26:38 -06:00
Akkadius
b8ed29c600 Add RULE_CATEGORY(Logging)
RULE_BOOL(Logging, ConsoleLogCommands, false)  /* Turns on or off console logs */
RULE_BOOL(Logging, LogFileCommands, false)
RULE_CATEGORY_END()
2015-01-10 14:37:33 -06:00
Arthur Ice
cd9ca65587 merge upstream 2015-01-08 19:40:00 -08:00
Akkadius
be381b4e56 Renamed EQEMuLog class to EQEmuLog 2015-01-08 19:46:28 -06:00
Uleat
4b133c808c It helps if you actually push more than the changelog message... 2015-01-05 13:50:03 -05:00
Uleat
dab3d1181e Implemented class Client::TextLink 2014-12-28 12:49:14 -05:00
Uleat
4fb1a3ff3f Merge branch 'master' of https://github.com/EQEmu/Server into item_link
Conflicts:
	changelog.txt
2014-12-28 11:57:51 -05:00
Akkadius
73fe229e25 More hate changes 2014-12-27 20:23:49 -06:00
Uleat
270fe3389c Updated item/say links for all clients. They should be a little easier to keep track of now. 2014-12-25 11:04:01 -05:00
Kinglykrab
13a3349614 Edited #npcedit to include more options and changed a few to be multiple arguments rather than separate commands.
- #npcedit wep1/#npcedit wep2 is now #npcedit weapon [primary] [secondary]
- #npcedit mindmg/#npcedit maxdmg is now #npcedit damage [minimum] [maximum]
- #npcedit meleetype [primary] [secondary]
- #npcedit rangedtype
- #npcedit ammoidfile
- #npcedit trackable
- #npcedit attackcount
- #npcedit avoidance
- #npcedit walkspeed
- #npcedit armtexture
- #npcedit bracertexture
- #npcedit handtexture
- #npcedit legtexture
- #npcedit feettexture
- #npcedit herosforgemodel
- #npcedit slow_mitigation
2014-12-24 04:49:54 -05:00
Kinglykrab
1329a2f9ba Update npc_types table.
- d_meele_texture1 -> d_melee_texture1
- d_meele_texture2 -> d_melee_texture2
- Required SQL: 2014_12_24_npc_types_update.sql
2014-12-24 01:26:07 -05:00
Kinglykrab
a4febbb648 Modified #reloadworld. Example: #reloadworld 1 - repops globally and reloads quests globally. #reloadworld or #reloadworld 0 - reloads quests globally. 2014-12-22 04:47:51 -05:00
Arthur Ice
f409d39f1a merge upstream 2014-12-21 13:57:20 -08:00
Trevius
200027bf89 (RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items.
Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
2014-12-15 17:55:23 -06:00
Trevius
9056008342 (RoF+) Implemented Armor Ornamentation using Hero's Forge Armor Models. To use, create an ornamentation augment and set the herosforgemodel field in the items table.
(RoF+) Added command #heromodel (#hm for short) - Usage: #heromodel [hero forge model] [ [slot] ] (example: #heromodel 63)
2014-12-13 13:53:55 -06:00
Trevius
37951d09c7 (RoF+) Implemented Hero's Forge Armor Models for Items. To use, set herosforgemodel field in the item table to a model number such as 63 (for example). 2014-12-09 21:18:56 -06:00
Arthur Ice
2aa287fe3c Merge 2014-12-05 20:16:13 -08:00
Arthur Ice
ad506ece4d Added distance functions for position 2014-12-02 19:28:28 -08:00
Arthur Ice
e58dc94b2c AddWPForSpawn converted to xyz_heading 2014-12-02 18:17:13 -08:00
Arthur Ice
6206133729 AddWP converted to xyz_heading 2014-12-02 17:41:01 -08:00
Arthur Ice
2da6dfa931 CreateSpawn2 converted to xyz_heading 2014-12-02 16:53:52 -08:00
Arthur Ice
76210e1f0e CreateGraveyardRecord converted to xyz_heading 2014-12-02 15:42:30 -08:00
Arthur Ice
dd5265dc02 SummonBuriedCharacterCorpses converted to xyz_heading 2014-12-02 12:19:27 -08:00
Trevius
24ea7a0d45 Mercenaries now spawn as the same Gender and Size of the Merchant they are purchased from.
Mercenaries now spawn with randomized facial features when purchased.
Setting a lastname for NPCs will now override any hard coded lastname (such as GM Trainers).
2014-12-01 19:54:01 -06:00
Akkadius
1054bfe476 command.cpp #include cleanup
command.h #include cleanup
command.h forward declarations
2014-11-30 20:32:00 -06:00
Arthur Ice
54bc1b06e4 NPC constructor converted to use xyz_heading 2014-11-30 17:32:11 -08:00
Arthur Ice
0570722b3b MoveTo converted to xyz_heading 2014-11-30 16:30:09 -08:00
Michael Cook (mackal)
4a7984f04d Fix clang compile error 2014-11-30 18:32:45 -05:00
Arthur Ice
6ffd7203ff org_x, org_y, org_z, and org_heading converted to xyz_heading as m_SpawnPoint 2014-11-30 13:51:57 -08:00
akkadius
8da864bada command.cpp #include cleanup
command.h forward declaration
2014-11-29 03:54:25 -06:00
Arthur Ice
29573d7d19 InLava converted to xyz_location 2014-11-26 19:24:28 -08:00
Arthur Ice
c0faaa9c20 ReturnRegionType converted to xyz_location 2014-11-26 19:20:41 -08:00
Arthur Ice
f9e65acf78 InWater(y,x,z) converted to InWater(xyz_location) 2014-11-26 19:18:06 -08:00
Arthur Ice
d9d89ba9b3 GetCWPX(), GetCWPY(), GetCWPZ(), GetCWPH() converted to GetCurrentWayPoint 2014-11-26 17:34:45 -08:00
Akkadius
b43cfa126f Renamed SetPKItem to SetPlayerKillItemID
Renamed AllowMobLoot to AllowPlayerLoot
Renamed DepopCorpse (PC) to DepopPlayerCorpse
Renamed GetPKItem to GetPlayerKillItem
Renamed Corpse class variable 'orgname' to 'corpse_name'
Renamed CompleteRezz to CompleteResurrection
Renamed GetDBID to GetCorpseDBID

Removed CorpseToServerSlot as it is unnecessary
Removed ServerToCorpseSlot as it is unnecessary

Reogrganized corpse.h header
2014-11-25 23:54:59 -06:00
Akkadius
111fb84041 Moved zonedatabase functions out of corpse.cpp
Conversion portion mostly complete
Some header readability cleanup
Some function renaming
Struct renaming
Many variable renaming
MySQL error log for all of QueryDatabase
Corpse table renaming
Corpse table field renaming
Most corpse database functions redone
2014-11-22 17:55:48 -06:00
KimLS
9570412991 Added special ability functions to perl, removed some of the less used commands (and a few duplicates) 2014-11-18 21:17:03 -08:00
SecretsOTheP
d33b320436 I accidentally the whole Uleat 2014-11-14 18:29:30 -05:00
Uleat
8e20f3e7dc Updated #peekinv to use MakeItemLink (per Natedog's suggestion) 2014-11-14 17:57:55 -05:00
Uleat
65cb049a38 Added Client::InterrogateInventory() and command #interrogateinv to manually invoke it. (GM's - use #interrogateinv help) 2014-10-28 11:35:26 -04:00
Uleat
c95b18da85 Fixed stacking issue in world tradeskill containers. (Added #peekinv world) 2014-10-22 22:57:20 -04:00
Uleat
3db2332821 Missed one! 2014-10-19 22:30:45 -04:00
Uleat
69a124e11f Updated #peekinv to display item links properly in RoF clients 2014-10-19 11:39:35 -04:00
Alex
bdba6219ac Merge pull request #259 from addtheice/RunQueryToDatabaseQuery_zone_command
Run query to database query zone command
2014-10-10 22:43:07 -07:00
JJ
28ac586ed8 Update info for #suspend 2014-10-09 00:23:54 -04:00