Akkadius
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65bcc22f19
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Revert "Test"
This reverts commit 4beddc32b9cffd715b8009ddd6f7f720dc4fb482.
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2025-01-28 00:14:20 -06:00 |
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Akkadius
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8e8c0b9974
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Test
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2025-01-28 00:14:20 -06:00 |
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Akkadius
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df628cd228
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[Network] UDP Receive buffer pool
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2025-01-28 00:14:20 -06:00 |
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Akkadius
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fe66c24352
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Revert "[Memory Leak] Change raw pointer to unique_ptr to avoid potential leak in dbg stream (#4616)"
This reverts commit 1f3ac2dc4fd62e3e0d0c9cec210843d7202be0cd.
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2025-01-27 16:34:05 -06:00 |
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Alex
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1f3ac2dc4f
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[Memory Leak] Change raw pointer to unique_ptr to avoid potential leak in dbg stream (#4616)
Co-authored-by: KimLS <KimLS@peqtgc.com>
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2025-01-26 19:05:45 -06:00 |
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KimLS
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2fbd5aaccc
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Rename namespace EQEmu to namespace EQ (so we don't have two similar but different namespaces anymore)
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2020-05-17 18:36:06 -07:00 |
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Akkadius
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17c8af3814
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Drop db logging, up stale connections
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2019-08-10 02:47:08 -05:00 |
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KimLS
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6bdc9b6ba5
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Add support for single account login to both world and login server, should also work with eqemu login server, can be turned off in rules if you don't mind the side effects double logins cause. Also lowered the linkdead time to 30s + 90s default (2min)
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2019-07-13 16:16:15 -07:00 |
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KimLS
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cd8ab727aa
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Tweaks from other branch
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2019-04-16 01:09:25 -07:00 |
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KimLS
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cbfd02b9ff
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Remove logging from daybreak network code to make it thread safe, there is a threadsafe replacement if you care (there's only like 4 logs in the code anyway); made event loop thread local so we can have one for each thread
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2019-03-15 21:34:23 -07:00 |
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KimLS
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7977949ae9
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Change eqstream interface to get rid of some stuff as well as flesh out a few more options plus some rule and performance changes
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2019-03-13 22:55:49 -07:00 |
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KimLS
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675a67b676
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Set data rate to disabled by default
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2019-03-10 03:28:44 -07:00 |
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KimLS
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ee1fcdf5fa
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Stats, stats everywhere (I added a #netstats command)
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2019-03-09 22:25:04 -08:00 |
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KimLS
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b156b078ed
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Revert internal send to old code
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2019-02-24 15:20:01 -08:00 |
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KimLS
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e3d5200310
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Redid background task interface, used it to async send client packets
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2019-01-07 19:53:23 -08:00 |
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KimLS
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6c1e3ae3d6
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Added some rules for network server startup, added a limit on number of resends per connection channel per cycle (default is 10)
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2019-01-03 20:04:09 -08:00 |
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KimLS
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d20ea3852c
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Some changes to resend logic and default values
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2019-01-02 20:57:40 -08:00 |
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Michael Cook (mackal)
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70f55179b6
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Switch netcode to steady_clock
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2018-06-28 22:16:25 -04:00 |
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Akkadius
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45b29aedf3
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Bring back netcode to robust commit 34549a4 - proven and tested by PEQ and EZ as solid/stable with all of recent packet fixes
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2017-07-12 21:49:30 -05:00 |
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KimLS
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7300776a85
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Fix for bug where packets were not combining when sent inside cwnd, altered some settings
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2017-07-06 18:03:19 -07:00 |
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KimLS
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3878bd0c76
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Move to an older implementation
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2017-07-06 17:25:00 -07:00 |
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KimLS
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a7c0e82c9e
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Tweaks and bug fixes
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2017-07-05 20:24:39 -07:00 |
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KimLS
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c6bb4a6470
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Some tweaks
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2017-07-03 21:31:25 -07:00 |
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KimLS
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eddc9c9baf
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Only increase cwnd when full, fiddled with formulas
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2017-07-01 13:46:39 -07:00 |
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KimLS
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8d680b2222
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Some changes
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2017-06-30 22:40:05 -07:00 |
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KimLS
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6253162166
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Change settings
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2017-06-29 14:15:11 -07:00 |
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KimLS
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1110b284d8
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Merge branch 'master' of github.com:EQEmu/Server
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2017-06-29 14:14:24 -07:00 |
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KimLS
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5c6f684808
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Some work on congestion avoidance now uses a sliding congestion window instead of a static one
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2017-06-29 14:13:55 -07:00 |
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Akkadius
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c0f53647b8
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Revert 5fac13075b7acbd685821c1c12494a1d0df321b9 until we don't creep client resend up to 4 seconds so quickly, this causes issues in higher traffic amounts and takes longer for clients to recover than needed
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2017-06-25 20:37:37 -05:00 |
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KimLS
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5fac13075b
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Up resend delay max a few seconds
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2017-06-24 18:29:18 -07:00 |
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Akkadius
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6cc774faf4
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Adjust netcode variables proven to be stable for players
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2017-06-24 20:10:12 -05:00 |
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KimLS
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a7c239b801
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Some changes to the outbound queue and default settings
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2017-06-23 21:52:28 -07:00 |
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KimLS
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1cabb091e7
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Added packet buffering for dbg connections to avoid connections sending a ton of packets at once
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2017-06-22 22:26:12 -07:00 |
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KimLS
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28fd766278
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Export many things
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2017-05-15 15:46:19 -07:00 |
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KimLS
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8d391a7e3f
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Daybreak connection setting tweaks
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2017-04-26 22:58:36 -07:00 |
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KimLS
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6d59baffaf
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Basic mod setup only supports combat hooks for now I'll add a few more before i push this
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2017-04-26 22:56:18 -07:00 |
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KimLS
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eec6687083
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Modified default values a bit to be more agggressive
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2017-04-14 16:24:29 -07:00 |
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KimLS
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6596dfeeba
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Tweaks to how resend is calculated to help our friends with smoke signal connections
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2017-04-13 19:40:58 -07:00 |
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KimLS
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8509f05f0a
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Console wip, change how we send acks back to some old behavior
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2017-04-04 23:21:32 -07:00 |
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KimLS
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9750d09635
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Change default settings and removal of unacked packets for now
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2017-04-01 17:25:48 -07:00 |
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KimLS
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cfdbca6f12
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Fix for unreliable packets (kind of a hack but it works) being flagged as corrupt
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2017-03-20 00:22:50 -07:00 |
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KimLS
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1ce1073930
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Change resend timeout to 1 min instead of 10 missed packets, added a close buffer for end of connection
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2017-03-14 21:15:41 -07:00 |
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KimLS
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310d27c0bd
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Some changes to tic rates and default values
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2017-03-12 18:38:33 -07:00 |
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KimLS
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742806158c
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Some changes to sync sending, dont even bother sending them now just wait to reply
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2017-03-11 14:50:10 -08:00 |
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KimLS
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56fdc6aaac
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Change default settings
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2017-03-10 23:31:51 -08:00 |
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KimLS
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d494048ff6
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Tweaks to make server more lag tolerant and also send less packets.
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2017-03-07 18:13:17 -08:00 |
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KimLS
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0b4484b36b
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Some reverts and changes to default values and a bug fix
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2017-03-01 13:00:48 -08:00 |
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KimLS
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66c1fd9369
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Revert some changes that were causing more harm than good
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2017-02-28 23:17:30 -08:00 |
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KimLS
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d774de3a1b
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Add crazy logging to daybreak class
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2017-02-16 00:02:17 -08:00 |
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KimLS
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c77e65c07d
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More HC work, almost fully logs in
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2016-11-19 15:50:22 -08:00 |
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