Michael Cook (mackal)
538d6a2a33
Hack to fix RNG Nature Veil line
2016-08-03 01:44:33 -04:00
Michael Cook (mackal)
f26dce39c3
Rate limit saving to at most once a second
...
There are A LOT of unneeded saves ...
This will prevent a lot of excessive database hits at least
with very little room to exploit
2016-08-03 01:13:51 -04:00
Michael Cook (mackal)
acb5bb3e3e
If this flag is set, we JUST saved
...
Also saved due to an OP_Save very recently ...
2016-08-03 00:33:22 -04:00
Michael Cook (mackal)
16125c38af
Lets not save here if we're zoning
2016-08-03 00:13:47 -04:00
Michael Cook (mackal)
69db67efe5
Remove extra save
2016-08-02 23:32:37 -04:00
Michael Cook (mackal)
37ecc69088
Update UF packet stuff to have 30 BUFF_COUNT
2016-08-02 21:10:32 -04:00
Michael Cook (mackal)
d68a3b191e
Give pets 30 buff because that's what they got
2016-08-02 21:08:05 -04:00
Michael Cook (mackal)
64cf613189
Update GetCurrentBuffSlots() for TSS free slots
...
The client also checks if you have any bonus from spells and items
so why not check that as well
2016-08-02 19:00:33 -04:00
Uleat
f3da7773d3
Merge branch 'master' of https://github.com/EQEmu/Server
2016-08-02 17:49:17 -04:00
Uleat
7c9bd80c1e
Changed SendZoneSpawnsBulk to a more like-like behavior
2016-08-02 17:49:08 -04:00
Michael Cook (mackal)
2bae779a9b
NPCs don't have separate buff windows
2016-08-02 16:48:58 -04:00
Michael Cook (mackal)
e862994716
RoF/RoF2 spell gem refresh in PP
...
This fixes issues with long recast spells
2016-07-31 18:09:04 -04:00
Michael Cook (mackal)
f612f8be42
Fix typo
2016-07-31 17:35:33 -04:00
Michael Cook (mackal)
ef2c17748e
Implement extra spell gems!
...
New limits:
Tit: 9
SoF: 9
SoD: 10
UF: 12
RoF: 12
RoF2: 12
The SoF client doesn't actually support 10 like SoF should
RoF/RoF2 actually have 4 extra broken spell gems in the UI. They don't work and
will likely crash your client
Quest stuff assumes you are passing in valid slots.
(note the old default of 10 should be 22)
There are still somethings to do like clean up the memmed spells if one switches
to an older client that doesn't support as many as their previous client.
2016-07-31 17:16:23 -04:00
Michael Cook (mackal)
4c4b0aba0c
Switch trading to call CommonBreakInvisible()
2016-07-30 12:51:17 -04:00
Uleat
4decdb3e4d
Added zone map mmf discovery message
2016-07-29 21:58:42 -04:00
Uleat
6b3078d0f7
Fix for 64-bit Zone MMF compiles
2016-07-29 18:26:23 -04:00
Michael Cook (mackal)
3a4b341ad6
Allow quest controlled TS to have no returns
2016-07-29 15:29:28 -04:00
Michael Cook (mackal)
2a2ce6da5d
Fix item clicks being TGBable
2016-07-29 15:14:26 -04:00
Michael Cook (mackal)
239c478f31
Add some comments to target types [skip ci]
2016-07-29 02:55:43 -04:00
Michael Cook (mackal)
f6c62af82e
Update comment [skip ci]
2016-07-29 02:26:26 -04:00
Uleat
84db0ec2c5
Zone MMF Implementation (for map files)
2016-07-28 22:50:06 -04:00
Michael Cook (mackal)
345f3d6301
Fix Tit OP_Buff decode
2016-07-27 19:58:24 -04:00
Michael Cook (mackal)
de5170c5cb
Fix mana burn
2016-07-26 17:10:06 -04:00
Michael Cook (mackal)
7674b3a077
Fix some same spell stacking issues
2016-07-26 16:25:19 -04:00
Michael Cook (mackal)
11e017ccb9
Fix bard mod in PP for UF
2016-07-25 16:37:27 -04:00
Michael Cook (mackal)
bda4fcfb26
Fix up SpellBuff struct
...
Please report any bugs you find. There shouldn't be unless I messed up the struct
for a client I didn't throughly test for
2016-07-25 16:22:48 -04:00
Michael Cook (mackal)
a7fd9312d0
Fix syntax error
2016-07-24 22:58:48 -04:00
Michael Cook (mackal)
3963897fe4
There is a different rez spell depending on race
2016-07-24 22:53:57 -04:00
Michael Cook (mackal)
f42b0351fd
Improve list of skipped effects in stacking code
...
This is the list according to the client (RoF2)
Please report any stacking anomalies
2016-07-24 22:24:53 -04:00
Uleat
37cb9f00f6
Removed another unneeded slash
2016-07-24 18:01:14 -04:00
Michael Cook (mackal)
343b781e74
Implement cast_not_standing and fix Cazic Touch
...
No idea why this spell field does this, but that's what the client
is doing with it ...
2016-07-23 18:40:17 -04:00
Michael Cook (mackal)
f428a8a56a
Add a CastWhileInvis check and fix some issues
2016-07-23 18:07:56 -04:00
Michael Cook (mackal)
cd9a7f1d5d
Cap tic diff to 0 for duration based calcs
...
This will match Splurt with the double 191
2016-07-23 17:52:30 -04:00
Michael Cook (mackal)
83548ee405
Fix buff tics
...
This will not fade buffs at 6s :P
2016-07-23 17:41:16 -04:00
Michael Cook (mackal)
5f588934a9
Make decaying spell bonuses not depend on CaclBonuses being called some other way
...
This just sets a flag that will tell us we need to recalc bonuses every tick
Before these kind of depended on it being caused some other way
2016-07-23 13:55:36 -04:00
Michael Cook (mackal)
1f5dcb6965
Make SE_SpellResistReduction not complain
2016-07-21 20:27:08 -04:00
Michael Cook (mackal)
5f111f159b
Update comment [skip ci]
2016-07-21 14:05:29 -04:00
Michael Cook (mackal)
527ee56fb2
Fix Distance Mod scaling
...
The client clamps the distance between the min/max
2016-07-20 17:49:33 -04:00
Michael Cook (mackal)
8396f19e85
Add buff level restrictions for pets
2016-07-20 16:27:22 -04:00
Akkadius
aadc4b5e6b
Update eqemu_update.pl
2016-07-20 14:15:00 -05:00
Michael Cook (mackal)
ccb5427b45
Make VS debug mode happy
...
This actually hurts microbenchmarking
I couldn't get the ModelEntry::polys vector to play nice with benchmarking
so it will just be using push_back so I don't have write a new ctor
(writing a new ctor and using emplace_back vs push_back were equal)
2016-07-18 21:57:25 -04:00
Michael Cook (mackal)
8983f3c5dc
Merge pull request #537 from noudess/master
...
Fix for BuffDurationPacket on movement speed buffs.
2016-07-18 16:05:28 -04:00
Paul Coene
9349d5d473
Another fix for when BuffDurationPacket breaks client effects on spells.
...
In this case run speed spells like SoW.
2016-07-18 15:30:55 -04:00
JJ
ae6ceddab7
Merge pull request #536 from noudess/master
...
Fix Voice Graft to work only when targetting pet.
2016-07-18 14:54:43 -04:00
Paul Coene
84c90715be
Reverse checks for voice graft to short curcuit when no pet.
2016-07-18 14:37:21 -04:00
Michael Cook (mackal)
aeff31ba7a
Fix error with /setstartcity
2016-07-18 13:57:14 -04:00
Michael Cook (mackal)
f431e820ef
Optimize Map::LoadV2 a bit
...
Microbenchmarking showed ~33% increase in loading moors
Real world testing showed ~48%
2016-07-17 23:35:18 -04:00
Michael Cook (mackal)
c41521c310
Fix saving binds on charcreate
2016-07-17 22:50:00 -04:00
Akkadius
f437232db1
Overhauled worldserver logging
...
- Now displays account logins
- Zoning from character select
- Zoning from zone to zone
- When any other server process connects to world
- Adjust some zone bootup messages etc.
Adjusted logging code bits all over and refactored variables for readability etc.
2016-07-17 20:45:58 -05:00