KimLS
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55a964267e
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Raid/Group lua stuff, renamed corpses
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2013-06-02 13:47:52 -07:00 |
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KimLS
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d14608356d
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Added all lua objects i need for now, a ton of API too
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2013-06-02 00:15:26 -07:00 |
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KimLS
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ce63503bab
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Changed a bunch of lua stuff, as well as modified a bunch of generic item quest stuff
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2013-05-23 12:43:21 -07:00 |
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KimLS
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69bad31019
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Cleanup of some lua code, initial work on encounter_quests
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2013-05-19 12:13:44 -07:00 |
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KimLS
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3ddc61420b
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Added id to spells so i can export them to lua correctly. Also made the lua_classes less messy by having them all derive from Lua_Ptr instead of reimplementing functionality
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2013-05-16 23:24:47 -07:00 |
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KimLS
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20fc585b5e
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Cleaned up lua glue macro a bit
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2013-05-13 14:40:15 -07:00 |
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KimLS
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7b23c8dc75
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Working on last of Mob:: that can be implemented atm, added safety checks to the lua functions that will be optional later in dev mode. Also changed quest return types to integers instead of doubles as that was non-intuitive
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2013-05-13 14:29:50 -07:00 |
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KimLS
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7648f071f1
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More lua work - more mob implementation
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2013-05-11 20:34:04 -07:00 |
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KimLS
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fa908040ca
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Lua work on api - entity and mob, lots more to go
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2013-05-11 13:51:57 -07:00 |
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KimLS
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d1f7935ee2
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...trying out boost with luabind
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2013-05-11 01:29:58 -07:00 |
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KimLS
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dc045591e4
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Lua work - loading works, I think checking for sub works. Calling subs is in the beginning stages and binding is starting
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2013-05-10 20:13:35 -07:00 |
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