Akkadius
2ef8f79338
Remove Duplicative MySQL Error: Error adding grid entry '%s': '%s'
2015-01-19 05:26:08 -06:00
Akkadius
ca53c40899
Remove Duplicative MySQL Error: Error getting next waypoint id '%s': '%s'
2015-01-19 05:26:06 -06:00
Akkadius
05aba517c2
Remove Duplicative MySQL Error: Error updating spawn2 pathing '%s': '%s'
2015-01-19 05:26:05 -06:00
Akkadius
9003276f23
Remove Duplicative MySQL Error: Error adding grid '%s': '%s'
2015-01-19 05:26:04 -06:00
Akkadius
e5dd2634f9
Remove Duplicative MySQL Error: Error setting pathgrid '%s': '%s'
2015-01-19 05:26:02 -06:00
Akkadius
1595395f69
Remove Duplicative MySQL Error: Error deleting waypoint '%s': '%s'
2015-01-19 05:26:01 -06:00
Akkadius
3f75eba5e0
Remove Duplicative MySQL Error: Error adding waypoint '%s': '%s'
2015-01-19 05:25:59 -06:00
Akkadius
99dd77cff0
Remove Duplicative MySQL Error: Error deleting grid entries '%s': '%s'
2015-01-19 05:25:56 -06:00
Akkadius
430263de9c
Remove Duplicative MySQL Error: Error deleting grid '%s': '%s'
2015-01-19 05:25:53 -06:00
Akkadius
e549ae11f2
Remove Duplicative MySQL Error: Error creating grid entry '%s': '%s'
2015-01-19 05:25:44 -06:00
Akkadius
526075a767
Remove Duplicative MySQL Error: Error updating spawn2 '%s': '%s'
2015-01-19 05:25:37 -06:00
Akkadius
598848f4fc
Remove Duplicative MySQL Error: Error querying fuzzy spawn2 '%s': '%s'
2015-01-19 05:25:33 -06:00
Akkadius
1b99e3e4d1
Remove Duplicative MySQL Error: Error querying spawn2 '%s': '%s'
2015-01-19 05:25:26 -06:00
Akkadius
cec0b5760d
Remove Duplicative MySQL Error: Error in GetWaypoints query '%s': %s
2015-01-19 05:25:22 -06:00
Akkadius
8ac846e32e
Remove Duplicative MySQL Error: Error in GetGridType2 query '%s': %s
2015-01-19 05:25:17 -06:00
Akkadius
fa4fb72263
Remove Duplicative MySQL Error: Error in GetHighestGrid query '%s': %s
2015-01-19 05:25:09 -06:00
Akkadius
0d9b6703a6
Rename debug.h to global_define.h, update cmakelists and such
2015-01-19 04:12:09 -06:00
Akkadius
467b359d0c
Moved all EQEmuLogSys:: enum references used in Log.Out to a namespace 'Logs' for shortening of syntax
2015-01-18 02:20:16 -06:00
Akkadius
c025765283
Renamed DoLog to Out as the aggregate logging function for simplicity of use and shortened syntax of Log.Out
2015-01-18 02:00:15 -06:00
Akkadius
1c048cb1d1
Renamed DebugCategory to DoLog as the aggregate logging function for simplicity of use and shortened syntax of Log.DoLog
2015-01-18 01:54:09 -06:00
Akkadius
e691735a2d
Consolidate 'LogType' Error logs over to 'LogCategory'
2015-01-18 01:30:25 -06:00
Akkadius
7dbde36b03
Rename reference logger to Log
2015-01-18 00:41:18 -06:00
Akkadius
648494ec16
port mlog '*PATHING*' category to new log system
2015-01-17 02:33:48 -06:00
Akkadius
d4f2e0ce5f
port mlog 'AI' category to new log system
2015-01-17 02:20:01 -06:00
Akkadius
b76e179d75
Fix spacing
2015-01-10 15:47:36 -06:00
Akkadius
6844645dfb
Replace LogFile->write(EQEmuLog::Error, with logger.logevents(EQEmuLogSys::Error
2015-01-10 15:44:35 -06:00
Akkadius
be381b4e56
Renamed EQEMuLog class to EQEmuLog
2015-01-08 19:46:28 -06:00
Michael Cook (mackal)
d93edd7393
Make NPCs less jumpy
...
We actually didn't want that +2.0f
2014-12-31 17:49:12 -05:00
Michael Cook (mackal)
8522542ae2
Use lambdas in sort functions (for zone at least)
2014-12-24 18:29:23 -05:00
Michael Cook (mackal)
7742892377
Fix issue with Mob::MakeNewPositionAndSendUpdate
2014-12-23 22:26:36 -05:00
Akkadius
3edda155c6
Linux build fix
2014-12-15 19:47:08 -06:00
Akkadius
6a6e91abc5
waypoints.cpp header include cleanup
2014-12-15 19:07:31 -06:00
Michael Cook (mackal)
395be050a3
Switch random function to std::mt19937
...
Added class EQEmu::Random
Functions:
EQEmu::Random::Int(int low, int high)
EQEmu::Random::Real(double low, double high)
EQEmu::Random::Roll(int required)
EQEmu::Random::Roll(double required)
EQEmu::Random::Reseed()
For zone, you will access the random object through the zone object
ex.
zone->random.Int(0, 100);
Int returns a random int between low and high
Real returns a random double between low and high
Roll(int) returns true if Int(0, 99) < required is true
Roll(double) returns true if Real(0.0, 1.0) <= required is true
2014-12-01 18:13:12 -05:00
akkadius
3577ff5a81
waypoints.cpp #include cleanup
2014-11-29 15:53:17 -06:00
JJ
6028dbb4e5
hateborne: grid assign match fix.
2014-10-15 22:31:44 -04:00
Alex
76e280da4e
Merge pull request #239 from addtheice/RunQueryToDatabaseQuery_zone_waypoints
...
GetHighestGrid converted to QueryDatabase
2014-09-11 00:19:43 -07:00
KimLS
9e243a2426
bestz will no longer scale off of model size, also it adjusts up less extremely in general. Fixed super duper attack speed on command spawned npcs
2014-09-10 22:33:30 -07:00
KimLS
7f7f99cbe3
BestZ will now adjust for model size when used to adjust movement z
2014-09-08 16:45:20 -07:00
Michael Cook (mackal)
f69eccc42b
Add missing QueryDatabase in ZoneDatabase::AddWPForSpawn
2014-09-05 21:57:34 -04:00
Michael Cook (mackal)
a1e425f936
Fix indentation of ZoneDatabase::AddWPForSpawn
2014-09-05 21:57:34 -04:00
Arthur Ice
f5e49441b6
GetHighestGrid converted to QueryDatabase
2014-09-03 19:28:25 -07:00
Alex
4c9108a906
Merge pull request #210 from addtheice/RunQueryToDatabaseQuery_zone_waypoints
...
Run query to database query zone waypoints
2014-08-26 17:34:23 -07:00
KimLS
07a2cbe9a5
Renamed zone files
2014-08-21 23:46:01 -07:00
KimLS
7fc21b9e3a
Tons of renames
2014-08-21 19:33:02 -07:00
Arthur Ice
fe718a81f3
GetHighestWaypoint converted to QueryDatabase
2014-08-20 15:14:36 -07:00
Arthur Ice
2f30488cd5
GetFreeGrid converted to QueryDatabase
2014-08-20 15:11:12 -07:00
Arthur Ice
8b69de46e9
AddWPForSpawn converted to QueryDatabase
2014-08-20 15:06:53 -07:00
Arthur Ice
c466317082
DeleteWaypoint converted to QueryDatabase
2014-08-20 14:49:18 -07:00
Arthur Ice
06b0bd6da4
AddWP converted to QueryDatabase
2014-08-20 14:44:32 -07:00
Arthur Ice
334e29a6d6
ModifyGrid converted to QueryDatabase
2014-08-20 14:40:47 -07:00