6868 Commits

Author SHA1 Message Date
Alex King
2e55da2b2d
[Fix] Checkmarks and X characters in popup messages (#3041)
# Notes
- Due to changing the popups to use strings, these show as squares, instead of the proper character.
2023-03-05 22:35:52 -05:00
Alex King
16a8f88ae5
[Commands] Cleanup #haste Command (#3042)
* [Commands] Cleanup #haste Command

# Notes
- Cleanup messages and logic.
- No longer requires you to re-equip your weapon for the haste to take effect.
- Can now use on targeted client if you have `#gm on` enabled.

* Update haste.cpp
2023-03-05 22:35:42 -05:00
Alex King
22d7ef6763
[Commands] Cleanup #hideme Command (#3043)
# Notes
- Cleanup messages and logic.
2023-03-05 22:35:30 -05:00
Alex King
457e800c73
[Commands] Cleanup #interrupt Command (#3044)
* [Commands] Cleanup #interrupt Command

# Notes
- Cleanup messages and logic.

* Update command.cpp
2023-03-05 22:35:23 -05:00
Alex King
8393e50aa8
[Commands] Cleanup #level Command (#3045)
# Notes
- Cleanup messages and logic.
- Defaults target to GM so that you don't have to target yourself to use the command.
2023-03-05 22:34:33 -05:00
Alex King
b6497cdd6a
[Commands] Cleanup #resetaa and #resetaa_timer (#3047)
# Notes
- Cleanup messages and logic.
2023-03-05 22:34:21 -05:00
Alex King
218ef80f96
[Commands] Cleanup #picklock Command (#3046)
* [Commands] Cleanup #picklock Command

# Notes
- Cleanup messages and logic.

* Update picklock.cpp
2023-03-05 22:34:05 -05:00
Alex King
a90d41480a
[Commands] Cleanup #wc Command (#3049)
# Notes
- Cleanup messages and logic.
2023-03-05 22:18:35 -05:00
Alex King
67df6f62b7
[Cleanup] Remove unused ^evacuate and ^succor subcommands from bot_command.h (#3039)
# Notes
- These are unused.
2023-03-05 12:19:58 -05:00
Alex King
4572dbc426
[Cleanup] Remove unused BotAA struct in bot_structs.h (#3038)
# Notes
- This is unused.
2023-03-05 12:19:52 -05:00
Alex King
e8cc160572
[Cleanup] Remove unused bot structs in bot_structs.h (#3037)
# Notes
- These are unused.
2023-03-05 12:19:42 -05:00
Alex King
8c9adca852
[Cleanup] Utilize SetFilter in client.cpp (#3036)
# Notes
- This function was unused, make use of it.
2023-03-05 12:19:22 -05:00
Alex King
b53310e23b
[Cleanup] Remove unused AbilityTimer variable in client.h (#3035)
# Notes
- This is unused.
2023-03-05 12:19:16 -05:00
Alex King
14f01dc2d7
[Cleanup] Remove unused client queued work variable in client.cpp/client.h (#3034)
# Notes
- This is unused.
2023-03-05 12:19:09 -05:00
Alex King
a4d6509e6d
[Cleanup] Remove unused player update variables in client.cpp/client.h (#3033)
# Notes
- These are unused.
2023-03-05 12:18:56 -05:00
Alex King
fc835bfb0e
[Cleanup] Remove unused HandleUpdateTasksOnKill in client.h (#3032)
# Notes
- This is unused.
2023-03-05 12:18:51 -05:00
Alex King
9ec4e5ade0
[Cleanup] Remove unused command variables in client.cpp (#3031)
# Notes
- These are unused.
2023-03-05 12:18:36 -05:00
Alex King
6b65e93a06
[Cleanup] Remove unused SaveBackup in client.h (#3030)
# Notes
- This is unused and does nothing in both Perl and Lua.
2023-03-05 12:18:26 -05:00
Trent
034feb4ff4
[Bots] Place BOT_COMMAND_CHAR inside messages (#3027)
* Fix bot depart list

* Update bot_command.cpp

* Update bot_command.cpp

---------

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-03-04 20:02:04 -05:00
nytmyr
65c14b160e
[Rules] Add ResurrectionEffectsBlock (#2990)
* [Rules] Add ResurrectionEffectsBlock

Notes:

This adds the rule Spells:ResurrectionEffectsBlock that will prevent anything from overwrites Resurrection Sickness Effects. Currently they are able to be overwritten by certain spells.

Default state: Disabled/False.

* Update ruletypes.h

---------

Co-authored-by: Chris Miles <akkadius1@gmail.com>
2023-03-04 17:24:29 -06:00
Alex King
c21d47f450
[Scaling] Add support for pipe-separated zone IDs and versions (#3015)
* [Scaling] Add support for pipe-separated zone IDs and versions

# Notes
- Allows `|` separated zone IDs and instance versions within the scaling data.
- Loads scaling data on zone bootup as well, without needing to repop for it to initialize.

* Cleanup
2023-03-04 17:24:16 -06:00
Aeadoin
83ea9816b8
[Rules] Add Multiplier for Heroic Stats. (#3014)
* initial work

* [Rules] Add Multiplier for Heroic Stats.

* Add bots

* update SendStatsWindow

* fix SendStatsWindow
2023-03-04 17:09:44 -06:00
Alex King
2a6cf8c8e7
[Strings] Add more number formatters (#2873)
* [Strings] Add more number formatters

# Notes
- Adds `Strings::ToUnsignedInt` for `uint32` support.
- Adds `Strings::ToBigInt` for `int64` support.
- Adds `Strings::ToUnsignedBigInt` for `uint64` support.
- Adds `Strings::ToFloat` for `float` support.
- Replaces all `std::stoi` references with `Strings::ToInt`.
- Replaces all `atoi` references with `Strings::ToInt`.
- Replaces all `std::stoul` references with `Strings::ToUnsignedInt`.
- Replaces all `atoul` references with `Strings::ToUnsignedInt`.
- Replaces all `std::stoll` references with `Strings::ToBigInt`.
- Replaces all `atoll` references with `Strings::ToBigInt`.
- Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `atoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `std::stof` references with `Strings::ToFloat`.

* [Strings] Add more number formatters

- Adds `Strings::ToUnsignedInt` for `uint32` support.
- Adds `Strings::ToBigInt` for `int64` support.
- Adds `Strings::ToUnsignedBigInt` for `uint64` support.
- Adds `Strings::ToFloat` for `float` support.
- Replaces all `std::stoi` references with `Strings::ToInt`.
- Replaces all `atoi` references with `Strings::ToInt`.
- Replaces all `std::stoul` references with `Strings::ToUnsignedInt`.
- Replaces all `atoul` references with `Strings::ToUnsignedInt`.
- Replaces all `std::stoll` references with `Strings::ToBigInt`.
- Replaces all `atoll` references with `Strings::ToBigInt`.
- Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `atoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `std::stof` references with `Strings::ToFloat`.

* Rebase cleanup

* Changes/benchmarks/tests

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-03-04 17:01:19 -06:00
cybernine186
be567af70d
[Bug Fix] Cursor Coin Upon Death (#3020)
* Update corpse.cpp

* Add rule toggle.

---------

Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
2023-03-04 17:45:42 -05:00
Alex King
6494fbf916
[Bug Fix] Fix Discovered Items with Alternate Currency and LDoN Adventure Merchants (#3026)
* [Bug Fix] Fix Discovered Items with Alternate Currency Merchants

# Notes
- Before now, alternate currency merchants did not trigger item discovery.

* Update client_packet.cpp
2023-03-04 13:09:27 -05:00
catapultam-habeo
2cc61ef8c1
[Bug Fix] Ensure synchronization of pet taunt state with UI (#3025)
* fix to desync between pet taunt state and button

* Update npc.h

* Update npc.cpp

* Update npc.h

---------

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-03-04 11:40:29 -05:00
Paul Coene
748602b04e
[Bug Fix] Fix an issue where EVENT_TIMER timers would not be cleaned up after zone (#3018)
* [Bug Fix] Dangling client timers fixed.

* Remove all timers from mob in destructor instead of in QuestMgr::Process
2023-03-03 11:54:14 -06:00
Alex King
a97a9a0d1c
[Bug Fix] Fix npcfeature and playerfeature (#3017) 2023-03-01 20:42:37 -05:00
Aeadoin
a78c754c0e
[Cleanup] Remove unused iterator from LoadCharacterDisciplines (#3012) 2023-03-01 20:35:28 -05:00
Alex King
ef214f91e9
[Bug Fix] Fix DoAnim quest method default speed (#3016)
# Notes
- Sets default speed to `0` which makes the animations run at normal speed instead of `1` that makes them run is slow motion.
2023-03-01 17:47:27 -05:00
Aeadoin
04a74df0b2
[Bots] Add additional Heroic Sta/Wis/Int bonuses for Bots. (#3013) 2023-03-01 10:58:04 -05:00
Chris Miles
c15bfe12eb
[Fix] Fix issue where quest saylink responses would occur before the NPC's response (#3010)
* [Fix] Fix issue where quest saylink responses would occur before the NPC's response

* Update client_packet.cpp

* Revert "[Fix] Fix issue where quest saylink responses would occur before the NPC's response"

This reverts commit a09e1bbbe9957e737a86312ec4d41994e00ad6b1.
2023-02-28 21:27:05 -05:00
Alex King
5702f7bcd1
[Quest API] Add IsFindable() and IsTrackable() to Perl/Lua (#2996)
# Perl
- Add `$mob->IsFindable()`.
- Add `$mob->IsTrackable()`.

# Lua
- Add `mob:IsFindable()`.
- Add `mob:IsTrackable()`.

# Notes
- Allows operators to see if a mob is findable or trackable.
2023-02-28 21:26:11 -05:00
Alex King
9a5bf53e11
[Quest API] Add IsUnderwaterOnly() to Perl/Lua (#2995)
# Perl
- Add `$npc->IsUnderwaterOnly()`.

# Lua
- Add `npc:IsUnderwaterOnly()`.

# Notes
- Allows operators to chec k if an NPC is underwater only.
2023-02-28 21:13:43 -05:00
Alex King
69c6a7b89a
[Quest API] Add IsBerserk() to Perl/Lua (#2997)
* [Quest API] Add IsBerserk() to Perl/Lua

# Perl
- Add `$client->IsBerserk()`.

# Lua
- Add `client:IsBerserk()`.
- Remove `mob:IsBerserk()` to move to client.

# Notes
- Allows operators to check if a client is berserk.

* Move to Mob.

* Update lua_client.cpp
2023-02-28 20:31:20 -05:00
Aeadoin
2f0dbc5d15
[Bug Fix] Fix for Discipline Loading from Database causing issues with slot_ids (#3008)
* [Bug Fix] Fix for Discipline Loading from Database causing issues with slot_ids

* cleanup per comments
2023-02-28 16:55:22 -05:00
Aeadoin
93c79817cd
[Crash] Fix crash in CheckTradeskillLoreConflict (#3009) 2023-02-27 19:24:05 -06:00
Aeadoin
3296287d70
[Bug Fix] Fix for Lore Components where component is returned. (#3005)
* [Bug Fix] Fix for Lore Components where component is returned.

* Refactor, and take into account loregroups above 0 properly

* Update tradeskills.cpp

* formatting for suggestions.

* commenting, update formatting.

---------

Co-authored-by: Alex King <89047260+Kinglykrab@users.noreply.github.com>
2023-02-27 12:36:35 -06:00
Alex King
774a7fa779
[Cleanup] Delete unused zone/skills.h (#3007)
# Notes
- This is unused.
2023-02-26 21:35:49 -05:00
Alex King
1ff4541a9f
[Cleanup] Remove NumberOfAvailableTitles() from titles.h (#3006)
# Notes
- This is unused.
2023-02-26 21:35:43 -05:00
Alex King
3448758c03
[Quest API] Add HasSpecialAbilities() to Perl/Lua (#2994)
* [Quest API] Add HasSpecialAbilities() to Perl/Lua

# Perl
- Add `$mob->HasSpecialAbilities()`.

# Lua
- Add `mob:HasSpecialAbilities()`

# Notes
- Allows operators to check if a mob has special abilities

* Move to NPC.

* Update lua_mob.cpp
2023-02-26 21:35:10 -05:00
Alex King
ff4ccfa98f
[Quest API] Add GetDefaultRaceSize() to Perl/Lua (#2993)
# Perl
- Add `$mob->GetDefaultRaceSize()`.

# Lua
- Add `mob:GetDefaultRaceSize()`.

# Notes
- Allows operators to get the default race size of a race if they want to use it in a script.
2023-02-26 21:35:03 -05:00
Aeadoin
d2c3c14ae0
[Bots] Cleanup AI_IdleCastCheck Logic (#3004)
* [Bots] Cleanup AI_IdleCastCheck Logic

* cleanup logic
2023-02-25 20:16:09 -05:00
Alex King
a470931fdd
[Cleanup] Remove class EGNode from mob.h (#3003)
# Notes
- This is unused.
2023-02-25 20:10:23 -05:00
Alex King
078db3460d
[Cleanup] Remove ReturnItemPacket from client.h/inventory.cpp (#3002)
# Notes
- This is unused.
2023-02-25 20:10:08 -05:00
Alex King
0980a780d0
[Cleanup] Remove GetDamageMultiplier() from client.h (#3001)
# Notes
- This is unused.
2023-02-25 19:50:42 -05:00
Alex King
7f01bb509c
[Cleanup] Remove DumpPacketProfile() from client.h (#3000)
# Notes
- This is unused.
2023-02-25 19:38:09 -05:00
Alex King
4bb189cbf4
[Cleanup] Remove GetCombinedAC_TEST() from client.h (#2999)
# Notes
- This is unused.
2023-02-25 19:38:03 -05:00
Alex King
b03e8ff0fb
[Cleanup] Remove unused ClientFactory in client.h (#2998)
# Notes
- This is unused.
2023-02-25 19:37:57 -05:00
Aeadoin
6179b7481e
[Bug Fix] Account for bad data in Tradeskill Recipe Entries (#2991) 2023-02-25 10:52:17 -06:00