Arthur Ice
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69dbdb2485
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GetSpawnPointX(). GetSpawnPointY(), GetSpawnPointZ(), and GetSpawnPointH() replaced with GetSpawnPoint()
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2014-11-30 15:29:13 -08:00 |
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Arthur Ice
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4b71d28747
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guard_x, guard_y, guard_z, guard_heading converted to xyz_heading as m_GuardPoint
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2014-11-30 14:17:14 -08:00 |
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Arthur Ice
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6cd614a05e
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InLiquid converted to xyz_location
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2014-11-26 19:32:46 -08:00 |
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Arthur Ice
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a6177859ff
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fear_walkto_x, fear_walkto_y, fear_walkto_z replaced with m_FearWalkTarget converted to xyz_location
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2014-11-26 14:57:12 -08:00 |
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Arthur Ice
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d25c5b1fa0
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cur_wp_x, cur_wp_y, cur_wp_z, cur_wp_heading replaced with m_CurrentWayPoint
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2014-11-25 23:24:17 -08:00 |
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Arthur Ice
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096cbaf1bb
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delta_x, delta_y, delta_z, and int delta_heading converted to m_Delta
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2014-11-25 20:43:09 -08:00 |
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Arthur Ice
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53602e3c61
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heading, x_pos, y_pos, and z_pos replaced with m_Position in Mob
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2014-11-25 20:16:04 -08:00 |
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KayenEQ
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51a3302288
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Few more minor compilier warnings and code clean up.
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2014-11-02 00:43:01 -04:00 |
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JJ
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43e906e3c8
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Manual merge of new faction system (#256).
Clean up some personal signatures.
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2014-11-01 23:27:23 -04:00 |
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Michael Cook (mackal)
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5ffb6bdee7
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Reworked blind running around
This should be more in line with how we do current fearpath stuff
and with live.
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2014-09-29 16:32:48 -04:00 |
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Paul Coene
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73a23e9f9d
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Changes so that blind effects like those in Flash of Light work.
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2014-09-27 13:00:07 -04:00 |
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Uleat
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37d3daaf9a
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Client timer issue fix
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2014-09-03 23:59:55 -04:00 |
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Uleat
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52ae78709b
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First attempt at fixing zone shutdown crashes. (Mob timer processing accessing released resources.)
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2014-08-24 05:42:43 -04:00 |
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KimLS
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85bd837a66
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Merge branch 'Development' of https://github.com/KayenEQ/Server into KayenEQ-Development
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2014-08-22 00:21:11 -07:00 |
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KimLS
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07a2cbe9a5
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Renamed zone files
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2014-08-21 23:46:01 -07:00 |
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