146 Commits

Author SHA1 Message Date
KimLS
25c6ddd631 Scary final SQL stuff for aa branch 2015-07-02 20:07:09 -07:00
KimLS
35991b68a0 First sql, need to merge from master first before i finish. 2015-07-02 19:36:38 -07:00
Michael Cook (mackal)
db307d865b And SQL for last commit 2015-06-07 23:42:28 -04:00
Akkadius
d2a1fb7acf Add file 2015_05_25_npc_types_texture_fields.sql 2015-05-25 23:49:11 -05:00
KimLS
a882397eb6 errant semi-colon, doesn't matter but still 2015-05-23 15:53:56 -07:00
KimLS
7041db7480 Adding dbstr_us.txt support to client files 2015-05-23 15:50:58 -07:00
Michael Cook (mackal)
00721f4a96 Fix pet instrument mod issue 2015-05-23 17:14:08 -04:00
Michael Cook (mackal)
8aadc36320 Rework buff duration formulas
These are derived from the client

SE_IllusionPresistence will also set the duration to 10k tics like live
2015-05-23 02:20:36 -04:00
Michael Cook (mackal)
ea5a1dd6f1 Bard instrument mods should be more consistent with live
Changes:
	Mods are now saved for in the DB so they are loaded on zone
	This allows long duration buffs from bards that get mods to keep their mods
	Ex. Selo's, Symphony of Battle

	Instrument mods are applied to basically anything that is an instrument skill
	The only exception to this is discs (ex. Puretone is Singing but always 10)

	Singing spells from procs (Ex. Storm Blade) that are instrument skills should
	inherit their buffs instrument mod. Doom effects should also. This isn't
	implemented yet.
2015-05-20 02:01:43 -04:00
Akkadius
da425195f9 Missed .sql file [skip ci] 2015-02-12 22:32:36 -06:00
KimLS
ecd05d821e Merge and fix the loot update branch, ready for merge I think 2015-02-04 23:13:02 -08:00
Akkadius
f2667cee23 Implement Packet logs with dumps
- Category: 41: Packet: Server -> Client With Dump
	- Category: 42: Packet: Server -> Client With Dump
	See: http://wiki.eqemulator.org/p?Logging_System_Overhaul#packet-logging-levels
2015-02-02 00:10:22 -06:00
Akkadius
8aa8982b66 Add File 2015_02_01_logsys_packet_logs.sql 2015-02-01 21:43:50 -06:00
Michael Cook (mackal)
5be1bd2ffb Make items with long reuse timers show the timer after zone
This adds a new table to store the timers in. This may seem
odd but the timers are associated with the player, not the
item, they're just included in the item header in the packet

Currently trading still needs to be handled
2015-01-31 17:53:50 -05:00
JJ
17d276cd4e Finish proper SQL. [skip ci] 2015-01-31 15:22:03 -05:00
Michael Cook (mackal)
8ec1cb949a Fix merc attack delay 2015-01-30 01:33:55 -05:00
Trevius
0aba2d578a Added more information to Mercenary Logging.
Added potential fix for Mercenaries that fail to unsuspend.
Added a new "statscale" field to the merc_stats table that can be used to quickly balance Mercenary Stats based on Level.
The new "statscale" field now combines with the Mercs::ScaleRate rule value (default 100 percent for both).
2015-01-29 23:04:41 -06:00
Akkadius
0c934272c0 Added Logs::DebugQuest category per request from Trevius (Great idea)
- Exported quest::debug(log_message, [debug_level = 1)
	- Example:
		quest::debug("This is a test debug message, level 1 (default)");
		quest::debug("This is a test debug message, level 1", 1);
		quest::debug("This is a test debug message, level 2", 2);
		quest::debug("This is a test debug message, level 3", 3);

		Result: http://i.imgur.com/6VoafGE.png
	- Uses traditional logging system to output this category
	- Required MySQL Source in Database version 9070
2015-01-28 20:00:03 -06:00
Trevius
fc5266e115 Added Logs::Mercenaries to the new Logging System. Logging of Mercenary information is off by default with the required SQL. 2015-01-25 12:31:07 -06:00
Akkadius
ecf354e2c9 Update database table to the real defaults that it was intended to have 2015-01-24 22:05:29 -06:00
Akkadius
78a1926d72 Fix .SQL file for logsys categories so that the manifest does not have issues (Again) 2015-01-22 15:47:47 -06:00
Akkadius
83e90ddc6d Merge remote-tracking branch 'remotes/origin/logging_changes' 2015-01-22 00:34:58 -06:00
Akkadius
50b3c2e39f Re-add 2015_01_21_npc_types_update.sql because Git was being weird 2015-01-22 00:15:47 -06:00
Akkadius
49409810df Update manifest, delete SQL File 2015-01-22 00:15:14 -06:00
Uleat
ca3502758e Added script for non-existent light column 2015-01-21 23:07:29 -05:00
Akkadius
7101d84b27 Remove garbage in commit 2015-01-20 20:01:44 -06:00
Akkadius
38c94f6dda Push table update 2015-01-20 20:00:48 -06:00
Akkadius
cd7e9d40bf Re-Index Log Categories to avoid bugginies with index references 2015-01-16 00:50:16 -06:00
Akkadius
3a24372009 Added 2015_1_15_logsys_categories_table.sql 2015-01-15 23:10:45 -06:00
JJ
fc544e164c Update default npc_types values for previous NULL entries. 2014-12-31 20:53:12 -05:00
Trevius
47e98a4b62 Fixed Mercenaries so they can spawn again after table field renames from recent change. 2014-12-26 00:11:51 -06:00
Trevius
c48d2d9888 (RoF+) Added herosforgemodel field to the npc_types table. Not fully functional yet for NPCs (currently only displays helm correctly).
(RoF2) Updated item links from #npcstat command output.
2014-12-24 02:31:37 -06:00
Kinglykrab
1329a2f9ba Update npc_types table.
- d_meele_texture1 -> d_melee_texture1
- d_meele_texture2 -> d_melee_texture2
- Required SQL: 2014_12_24_npc_types_update.sql
2014-12-24 01:26:07 -05:00
Trevius
200027bf89 (RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items.
Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
2014-12-15 17:55:23 -06:00
Trevius
250ad31038 Added required SQL. Without it, there will be item loss using the last commit! 2014-12-13 14:01:12 -06:00
Trevius
37951d09c7 (RoF+) Implemented Hero's Forge Armor Models for Items. To use, set herosforgemodel field in the item table to a model number such as 63 (for example). 2014-12-09 21:18:56 -06:00
Trevius
24ea7a0d45 Mercenaries now spawn as the same Gender and Size of the Merchant they are purchased from.
Mercenaries now spawn with randomized facial features when purchased.
Setting a lastname for NPCs will now override any hard coded lastname (such as GM Trainers).
2014-12-01 19:54:01 -06:00
Michael Cook (mackal)
c5c778f575 Minor bug fixes 2014-11-26 18:29:07 -05:00
Natedog2012
daec5bde66 Item Transformation now works! 2014-11-26 17:23:04 -05:00
Akkadius
e3e63efd68 SQL Source update fixes for newer DB versions 2014-11-16 18:32:13 -06:00
Akkadius
071367b6a9 db_update.pl update
db_update_manifest.txt update
2014_09_20_ban_messages.sql fix for non PEQ account tables missing expansion column
2014-11-16 18:17:04 -06:00
Akkadius
eee65b8c22 Special Abilities column fix for older updates and newer database engines for the automatic database updater.
db_update.pl changes
Manifest update
2014-11-16 17:48:50 -06:00
Akkadius
0017951a74 Manifest update, removal of duplicate AA SQL update file 2014-11-16 00:10:09 -06:00
KayenEQ
cbc8e652b9 fix 2014-11-14 00:34:17 -05:00
KayenEQ
6c7a4edae3 Support for spell field to determine if a spell can be blocked or not.
Numerous other spell fields defined.

Required sql added for updating spells_new field definations.
2014-11-14 00:23:26 -05:00
KimLS
275e1144ad Missed the actual sql 2014-11-08 15:22:54 -08:00
KimLS
481492cb59 Fixed SQL to be current date, also it will no longer rely on a field that we removed from the db [skip ci] 2014-10-30 19:38:13 -07:00
KayenEQ
57f8f61094 code optimization 2014-10-30 21:22:53 -04:00
KayenEQ
bb91265b2b Allow npc_types field 'special_abilities' to be set as null in database.
Changed due to issues when trying to copy npcs or remove abilities from
the field directly in the dataabase.
2014-10-20 00:36:13 -04:00
Michael Cook (mackal)
a327c91bac Implement group mentoring while in raids (SoF+ only)
Note: This does not allow the raid leader to share raid leader XP
and since the raid leader doesn't gain group leadership, they can't
share that either.
2014-10-19 17:20:07 -04:00