RicardoCampos
0a27273d64
Bugfix: Corpse stays locked when looting fails
...
If looting fails either because of cooldown or there are items on your
cursor, the client is sent an end loot packet- the client releases the
corpse but no one else can loot. This simply resets BeingLootedBy in
this instance.
2014-10-21 22:48:42 +01:00
KimLS
6597967acd
Changed void* to EQEmu::Any in quest interface. Been meaning to change from void* for a while to a structure that data hides instead.
2014-08-25 22:59:52 -07:00
KimLS
07a2cbe9a5
Renamed zone files
2014-08-21 23:46:01 -07:00
KimLS
7fc21b9e3a
Tons of renames
2014-08-21 19:33:02 -07:00
Uleat
cc0f2ac37a
Changed a few mis-labeled range starts..no functionality change.
2014-07-31 21:05:43 -04:00
Uleat
8b14c21a24
More numeric to constant conversions..should be most of them... Please report any inventory abnormalities.
2014-07-31 07:52:38 -04:00
Uleat
36a2d52f1c
More 'dictionary' updates..added 'constants' files to client translators..started replacement of hard-coded inventory values.
2014-07-27 20:35:43 -04:00
Uleat
d7c2d6108f
Added the initial references for two new dictionaries - EmuConstants and EQLimits..more to come.
2014-07-16 21:23:16 -04:00
Michael Cook (mackal)
4216627604
Prefer prefix ++/-- on non-primitive types
...
Postfix ++/-- might cause the creation of a tmp instance
that might be optimized out. Mights are bad. Prefix doesn't
have this problem.
2014-01-13 22:14:02 -05:00
KimLS
7b894a7c61
Added direct inventory access, and event_loot for items and event_weapon_proc for items
2013-06-20 14:03:22 -07:00
KimLS
d8a1d84a49
Regression fixes, support for new lua arguments for many events
2013-06-19 22:56:46 -07:00
KimLS
55a964267e
Raid/Group lua stuff, renamed corpses
2013-06-02 13:47:52 -07:00