Akkadius
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0d9b6703a6
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Rename debug.h to global_define.h, update cmakelists and such
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2015-01-19 04:12:09 -06:00 |
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Akkadius
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467b359d0c
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Moved all EQEmuLogSys:: enum references used in Log.Out to a namespace 'Logs' for shortening of syntax
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2015-01-18 02:20:16 -06:00 |
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Akkadius
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c025765283
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Renamed DoLog to Out as the aggregate logging function for simplicity of use and shortened syntax of Log.Out
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2015-01-18 02:00:15 -06:00 |
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Akkadius
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1c048cb1d1
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Renamed DebugCategory to DoLog as the aggregate logging function for simplicity of use and shortened syntax of Log.DoLog
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2015-01-18 01:54:09 -06:00 |
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Akkadius
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e691735a2d
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Consolidate 'LogType' Error logs over to 'LogCategory'
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2015-01-18 01:30:25 -06:00 |
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Akkadius
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7dbde36b03
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Rename reference logger to Log
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2015-01-18 00:41:18 -06:00 |
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Akkadius
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17d9b9199c
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Replace rest of EQEmuLog->write with EQEmuLogSys Log
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2015-01-10 19:36:15 -06:00 |
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Trevius
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f799b8ef68
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Changed some console logging for slot and group errors.
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2015-01-09 20:16:23 -06:00 |
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Akkadius
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be381b4e56
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Renamed EQEMuLog class to EQEmuLog
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2015-01-08 19:46:28 -06:00 |
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Uleat
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34ab3e10f5
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Added some nullptr checks for ItemInst* in a few places (tradeskills.cpp - particularly augments - needs a better review)
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2014-12-23 10:14:45 -05:00 |
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Trevius
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ed257b0ef3
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(RoF+) Added a work-around for the cursor buffer issue.
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2014-12-22 20:51:56 -06:00 |
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Trevius
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d454763cd1
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RoF+ Cursor Buffer SummonItem Initial Test Change
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2014-12-22 19:47:01 -06:00 |
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Akkadius
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6d0b44d69e
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item.cpp & .h header include cleanup
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2014-12-15 22:10:06 -06:00 |
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Trevius
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200027bf89
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(RoF+) Implemented the 6th Augment Slot for Items.
Player Corpses now saved attuned settings for Items.
Renamed IsInstNoDrop() and SetInstNoDrop() to IsAttuned() and SetAttuned() respectively.
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2014-12-15 17:55:23 -06:00 |
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Trevius
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9056008342
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(RoF+) Implemented Armor Ornamentation using Hero's Forge Armor Models. To use, create an ornamentation augment and set the herosforgemodel field in the items table.
(RoF+) Added command #heromodel (#hm for short) - Usage: #heromodel [hero forge model] [ [slot] ] (example: #heromodel 63)
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2014-12-13 13:53:55 -06:00 |
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Michael Cook (mackal)
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32a034bd58
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Flipped logic wrong :P
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2014-11-26 19:12:04 -05:00 |
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Michael Cook (mackal)
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2814130aad
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Fix for compilers w/o C++11 uniform initialization
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2014-11-26 19:04:20 -05:00 |
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Michael Cook (mackal)
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c5c778f575
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Minor bug fixes
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2014-11-26 18:29:07 -05:00 |
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Natedog2012
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daec5bde66
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Item Transformation now works!
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2014-11-26 17:23:04 -05:00 |
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Natedog2012
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efdc177b78
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Implement RoF + UF ornament augmentation.. thanks for the help Drajor!
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2014-11-09 03:33:58 -05:00 |
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Uleat
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83367ee806
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Added clicky items from bags for clients that support it (RoF, currently)
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2014-09-30 16:18:25 -04:00 |
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akkadius
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b392d16808
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Fixed ROF Augment item dupe with not checking for available slots properly and adding items to the virtual instance
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2014-09-07 05:43:37 -05:00 |
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Uleat
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281b321237
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Changed trade behavior to prioritize all main slots before sub slots
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2014-09-06 12:45:45 -04:00 |
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Uleat
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9a5d2d2bc5
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Trade Stacking: BETA
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2014-08-22 20:48:11 -04:00 |
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KimLS
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7fc21b9e3a
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Tons of renames
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2014-08-21 19:33:02 -07:00 |
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KimLS
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405884f47d
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More file renames.
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2014-08-21 16:59:32 -07:00 |
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