* Start rewrite, add vcpkg
* Simple vcpkg manifest, will almost certainly need tweaking
* Remove cmake ext we wont be using anymore
* Update vcpkg to no longer be from 2022, update cmake lists (wip)
* Add finds to the toplevel cmakelists
* WIP, luabind and perlbind build. Common only partially builds.
* Fix common build.
* shared_memory compiles
* client files compile
* Tests and more cmake version updates
* World, had to swap out zlib-ng for now because it wasn't playing nicely along side the zlib install. May revisit.
* UCS compiles now too!
* queryserv and eqlaunch
* loginserver works
* Zone works but is messy, tomorrow futher cleanup!
* Cleanup main file
* remove old zlibng, remove perlwrap, remove hc
* More cleanup
* vcpkg baseline set for CI
* Remove pkg-config, it's the suggested way to use luajit with vcpkg but it causes issues with CI and might be a pain point for windows users
* Actually add file
* Set perlbind include dir
* Perl link got lost
* PERL_SET_INTERP causes an issue on newer versions of perl on windows because a symbol is not properly exported in their API, change the lines so it's basically what it used to be
* Remove static unix linking, we dont do automated released anymore and this was tightly coupled to that. Can explore this again if we decide to change that.
* Remove unused submodules, set cmake policy for boost
* Fix some cereal includes
* Improve some boilerplate, I'd still like to do better about getting linker stuff set.
* Going through and cleaning up the build.
* Fix world, separate out data_buckets.
* add fixes for other servers
* fix zone
* Fix client files, loginserver and tests
* Newer versions of libmariadb default to tls forced on, return to the default of not forcing that.
auto_login were breaking on linux builds
loginserver wasn't setting proper openssl compile flag
* Move set out of a giant cpp file include.
* Convert show
* convert find
* Add uuid to unix builds
* Remove some cpp includes.
* Restructure to remove more things.
* change db update manifest to header
change build yml
* Move world CLI include cpps to cmake.
* Move zone cli out of source and into cmake
* Sidecar stuff wont directly include cpp files now too.
* Fix uuid-dev missing on linux runner
* Reorg common cmake file
* Some cleanup
* Fix libsodium support (oops). Fix perl support (more oops)
* Change doc
---------
Co-authored-by: KimLS <KimLS@peqtgc.com>
* Exempt zone from IP checks
* [Feature] Add Support for String-based Rules
# Notes
- Add support for string-based rules.
# Images
* convert to comma-seperated list
* Forgot to convert the zone to a string
* Update lua_general.cpp
* fixed rule name
* use the local string methods instead
* I think this will work as desired without the extra condition
---------
Co-authored-by: Kinglykrab <kinglykrab@gmail.com>
* [Strings] Add more number formatters
# Notes
- Adds `Strings::ToUnsignedInt` for `uint32` support.
- Adds `Strings::ToBigInt` for `int64` support.
- Adds `Strings::ToUnsignedBigInt` for `uint64` support.
- Adds `Strings::ToFloat` for `float` support.
- Replaces all `std::stoi` references with `Strings::ToInt`.
- Replaces all `atoi` references with `Strings::ToInt`.
- Replaces all `std::stoul` references with `Strings::ToUnsignedInt`.
- Replaces all `atoul` references with `Strings::ToUnsignedInt`.
- Replaces all `std::stoll` references with `Strings::ToBigInt`.
- Replaces all `atoll` references with `Strings::ToBigInt`.
- Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `atoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `std::stof` references with `Strings::ToFloat`.
* [Strings] Add more number formatters
- Adds `Strings::ToUnsignedInt` for `uint32` support.
- Adds `Strings::ToBigInt` for `int64` support.
- Adds `Strings::ToUnsignedBigInt` for `uint64` support.
- Adds `Strings::ToFloat` for `float` support.
- Replaces all `std::stoi` references with `Strings::ToInt`.
- Replaces all `atoi` references with `Strings::ToInt`.
- Replaces all `std::stoul` references with `Strings::ToUnsignedInt`.
- Replaces all `atoul` references with `Strings::ToUnsignedInt`.
- Replaces all `std::stoll` references with `Strings::ToBigInt`.
- Replaces all `atoll` references with `Strings::ToBigInt`.
- Replaces all `std::stoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `atoull` references with `Strings::ToUnsignedBigInt`.
- Replaces all `std::stof` references with `Strings::ToFloat`.
* Rebase cleanup
* Changes/benchmarks/tests
---------
Co-authored-by: Akkadius <akkadius1@gmail.com>
- When a custom ruleset is loaded, it will always first look for a value present in the ruleset id for that zone, when it is not present, it will load from the default ruleset instead of immediately falling back to the source value. This is to eliminate the excessive amount of duplicate entries in the rule_values tables