Chris Miles
98f824b0f5
Build tweaks
2025-06-29 23:34:46 -05:00
nytmyr
fc470d5f83
[Bots] Fix ^cast resurrects ( #4958 )
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- Was failing stack checks and couldn't be casted. Added bypass.
2025-06-29 10:19:00 -04:00
Chris Miles
585ed3bd25
[Release] 23.8.1
2025-06-28 17:29:25 -05:00
Chris Miles
2eb291a461
[Databuckets] Revert Caching Changes of #4917 ( #4957 )
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* [Databuckets] Revert Caching Changes of #4917
* Comment caching tests until addressed later
2025-06-28 17:28:19 -05:00
Alex King
a1421af214
[Bug Fix] Fix Hero Forge on Character Select ( #4954 )
2025-06-26 19:35:28 -04:00
Chris Miles
389047c4e2
[Release] 23.8.0 ( #4953 )
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* [Release] 23.8.0
* Changelog
* Update ruletypes.h
2025-06-25 21:12:05 -05:00
Fryguy
50ae0f8351
[Corpses] Add corpse entity variables to DB ( #4911 )
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* [Corpses] Add corpse entity variables to DB
- When corpses have entity variables add/remove/modified it will update the database accordingly.
- Corpse loading will pull the database values if they exist.
* Updates per review
* Update version.h
---------
Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:21:52 -05:00
Alex King
643ee56433
[Code] PlayerEventLogs Global to Singleton Cleanup ( #4928 )
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* [Code] PlayerEventLogs Global to Singleton Cleanup
* Fix
---------
Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 15:05:33 -05:00
Alex King
c0bb32ed12
[Code] WorldContentServer Global to Singleton Cleanup ( #4939 )
2025-06-25 14:55:39 -05:00
Alex King
128732e05d
[Code] EvolvingItemsManager Global to Singleton Cleanup ( #4929 )
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Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 14:26:29 -05:00
Chris Miles
947795f1d1
[Code] EQEmuLogSys Global to Singleton Cleanup ( #4925 )
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* [Code] EQEmuLogSys Global to Singleton Cleanup
* Post merge fix
2025-06-25 14:05:49 -05:00
Alex King
4f7ff2d6f2
[Code] DatabaseUpdate Global to Singleton Cleanup ( #4943 )
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Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 13:48:18 -05:00
Alex King
b5f1e99d3b
[Code] DiscordManager Global to Singleton Cleanup ( #4926 )
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* [Code] DiscordManager Global to Singleton Cleanup
* Update discord_manager.h
---------
Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-06-25 13:47:47 -05:00
Chris Miles
ea96cbf885
[Databuckets] Nested Caching ( #4917 )
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* [Databuckets] Nested Caching
* One more
* Update benchmark_databuckets.cpp
* Add caching tests
* Fix tests and scoping
* Update databuckets.cpp
* Fix tests
* Rebase fixes
* [Databuckets] Implement Cache in World (#4920 )
2025-06-25 12:47:43 -05:00
regneq
de07870c99
[Fix] Fix breaking changes to Titanium, SoF, SoD patches causes by big bags update ( #4922 )
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* [Fix] Fix breaking change to Titanium patches caused by Big Bags update.
* Fixes for Titanium, SoD, SoF causes by big bag bug.
2025-06-25 12:41:13 -05:00
Chris Miles
b3b228c26c
[Code] PCH Cleanup ( #4952 )
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* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update app-pch.h
* Update CMakeLists.txt
* Split out pch to zone
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update windows-build.ps1
* Update windows-build.ps1
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
2025-06-25 12:26:38 -05:00
Chris Miles
fb4d003e19
[Player Events] Zone Fetch Settings from QS if Enabled ( #4915 )
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* [Player Events] Zone Fetch Settings from QS if Enabled
* Update zonelist.cpp
* Update zoneserver.cpp
2025-06-25 12:21:35 -05:00
Chris Miles
f025e5741b
[Player Event Logs] Don't Clear Event Data on ETL Events ( #4913 )
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* [Player Event Logs] Don't Clear Event Data on ETL Events
* Migration
2025-06-24 20:15:22 -04:00
Chris Miles
c3f2708f1b
[Player Events] Don't Write Empty Data ( #4912 )
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* [Player Events] Don't Write Empty Data
* Revert "[Player Events] Don't Write Empty Data"
This reverts commit f64a824b33c467697cdd377261745add889db206.
* Update player_events.h
* Augs
2025-06-24 20:14:51 -04:00
Alex King
2e760d6397
[Code] ZoneStore Global to Singleton Cleanup ( #4934 )
2025-06-23 06:45:06 -04:00
Chris Miles
4005b68383
[Code] Optimize PCH Config (Faster Builds) ( #4951 )
2025-06-22 13:52:23 -05:00
Chris Miles
5ac9dd04e4
[Code] Cleanup Strings Header ( #4950 )
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* [Code] Cleanup Strings Header
* Include optimize
2025-06-22 13:52:13 -05:00
Alex King
f0c041e8b3
[Code] EQ::Random Global to Singleton Cleanup ( #4936 )
2025-06-22 14:13:58 -04:00
Alex King
2f4a5b56dd
[Code] SkillCaps Global to Singleton Cleanup ( #4933 )
2025-06-22 14:13:16 -04:00
Chris Miles
df86ad371b
[Code] PathManager Global to Singleton Cleanup ( #4924 )
2025-06-22 13:50:52 -04:00
Chris Miles
e846bb86b6
[Code] Remove Regex Compile Bloat ( #4947 )
2025-06-22 02:08:15 -05:00
Chris Miles
1be7e56b86
[Databuckets] Move Databuckets to Common ( #4918 )
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* [Databuckets] Move Databuckets to Common
* Fix linking issue
2025-06-16 16:48:29 -05:00
Chris Miles
befee1c729
[Quests] Support Multiple Quest, Plugin, and Lua Module Paths ( #4906 )
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* [Quests] Add Support for Multiple Load Paths
* Adjust load paths
* plugin != m_lua_module_directories
2025-06-09 12:49:46 -05:00
JJ
687d10960a
[Logs] Fix output for tasks in logs ( #4907 )
2025-06-09 12:32:45 -05:00
Chris Miles
567d46c3d6
[Performance] Auto Idle / AFK ( #4903 )
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* [Performance] AFK Client Packet Filtering
* Player feedback
* Update client_packet.cpp
* Fixes
* Streamline updates to SetAFK
* Decouple idling and AFK and manual AFK
* Reset clock timer when we take AFK or idle off
* Exclude bard songs in non combat zones from resetting timer
* GM exclusion adjustments
2025-05-22 13:08:32 -05:00
Chris Miles
53cc2de459
[World API] Input Validation ( #4904 )
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* [World API] Input Validation
* Update eqemu_api_world_data_service.cpp
* Add db ping to player events processor, move back into main thread
2025-05-22 13:08:17 -05:00
Chris Miles
cb866cba31
[Release] 23.7.0 ( #4902 )
2025-05-19 12:31:37 -05:00
Chris Miles
e657953b8f
[Netcode] Resend Logic Adjustments ( #4900 )
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* Timeout adjustment
* Update daybreak_connection.cpp
* Update daybreak_connection.cpp
* Update daybreak_connection.cpp
* Update daybreak_connection.cpp
* Update daybreak_connection.cpp
* Update daybreak_connection.cpp
* Stuff
* Update daybreak_connection.h
* Update daybreak_connection.cpp
* Update daybreak_connection.cpp
* Update daybreak_connection.cpp
* Update daybreak_connection.cpp
2025-05-18 11:19:37 -05:00
JJ
eb366e67b7
[CLI] Fix MySQL check in database dumper ( #4897 )
2025-05-16 18:56:38 -05:00
Chris Miles
a1d414d64c
[Netcode] Resend Logic Adjustments ( #4895 )
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* [Netcode] Resend Logic Adjustments
* Update daybreak_connection.h
2025-05-16 16:46:07 -05:00
Chris Miles
894f22fba0
[Fix] Deadlock on failed #copycharacter commands ( #4887 )
2025-05-16 13:39:34 -05:00
Chris Miles
7ec09d7e0f
[Player Events] Add rule to ignore configured GM commands ( #4888 )
2025-05-16 13:39:24 -05:00
Chris Miles
ec31fddbae
[Logging] Auto Update Log Category Names ( #4890 )
2025-05-16 13:39:08 -05:00
Chris Miles
fb49ce2404
[Rules] Auto Update Rule Notes from Source ( #4891 )
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* [Rules] Auto Update Rule Notes from Source
* Update rulesys.cpp
2025-05-16 13:38:59 -05:00
Chris Miles
276b7e238a
[Database] Add Custom Database Migrations for Operators ( #4892 )
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* [Database] Add Custom Database Migrations for Operators
* Changes
* Update database_update_manifest_custom.cpp
2025-05-16 13:38:51 -05:00
Chris Miles
888a88f966
[Release] 23.6.0 ( #4885 )
2025-05-14 20:50:49 -05:00
Alex King
3b617a6652
[Quest API] Add Last Login and First Login Flags to EVENT_CONNECT ( #4866 )
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* [Quest API] Add Last Login and First Login Flags to EVENT_CONNECT
* Push
* Update base_character_data_repository.h
* Update version field
---------
Co-authored-by: Chris Miles <akkadius1@gmail.com>
2025-05-14 20:46:25 -05:00
zrix-eq
4a9779635d
[Feature] Add Character:TradeskillUpMinChance rule ( #4867 )
2025-05-14 20:27:09 -05:00
Mitch Freeman
20da490bda
[Feature] Enable spawn attribute for NPCTintID ( #4871 )
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* Add scripting for NPCTintIndex
* AddNPCTintID
Add NPCTintID to spawn logic
* Update base_npc_types_repository.h
* Correct version.h
2025-05-14 20:26:35 -05:00
Mitch Freeman
1221e88d92
[Fix] Add trader/buyer cleanup actions ( #4843 )
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* Add trader/buyer cleanup actions
Add trader/buyer db cleanup for
- on zone idle
- on client first login
- when world drops a zone connection
- in Client::ProcessMovePC
Cleanup several compiler warnings
* Formatting Updates
2025-05-14 20:24:59 -05:00
nytmyr
4de8fbbd56
[Bots] Fix creation limit, spawn limit, level requirement checks ( #4868 )
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* [Bots] Fix creation limit, spawn limit, level requirement checks
- Previously if buckets were being used to control any of these values and the appropriate rule was set to 0, unset class specific buckets would override the main limit buckets.
- For example, if `Bots:SpawnLimit` is set to `0` and a player has their `bot_spawn_limit` set to `5` but they don't have a class bucket set for the class they're attempting to spawn a Cleric, the unset `bot_spawn_limit_Cleric` would return 0 and prevent Clerics from being spawned.
- This affected spawn limits, creation limits and level requirements to use bots if controlled by buckets.
- `#gm on` is required to be on for those beyond the ruled min status requirements to bypass the limits.
Rewrote checks and tested every scenario of set unset rules/buckets.
* Cleanup, fix bot count
- Fixes QueryBotCount to not account for soft deleted bots (`-deleted-`)
2025-05-14 20:13:50 -05:00
hbingram
24f8d88333
[Fix] Fix breaking change to UF patches caused by Big Bags update ( #4883 )
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* Fix breaking change to UF patches caused by Big Bags update
* Update comment
* Removed original line that was commented.
2025-05-14 19:51:48 -05:00
Mitch Freeman
c08f286817
AddUntargetableToSpawn ( #4872 )
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Adds the db entry for untargetable to the spawn struct
2025-04-28 17:50:57 -04:00
nytmyr
1a539f6656
[Hotfix] Fix #copycharacter command ( #4860 )
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This was failing due to a column change in `inventory` from `charid` to `character_id` and would result in no inventory for the new character.
2025-04-28 17:48:30 -04:00
Mitch Freeman
5ae87b40e2
Add some evolvingitem crash checks seen over the past few months. ( #4870 )
2025-04-28 17:45:15 -04:00