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@@ -401,7 +401,6 @@ Mob::Mob(
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stunned = false;
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stunned = false;
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silenced = false;
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silenced = false;
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amnesiad = false;
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amnesiad = false;
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inWater = false;
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shield_timer.Disable();
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shield_timer.Disable();
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m_shield_target_id = 0;
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m_shield_target_id = 0;
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@@ -1683,7 +1683,6 @@ protected:
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bool rooted;
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bool rooted;
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bool silenced;
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bool silenced;
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bool amnesiad;
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bool amnesiad;
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bool inWater; // Set to true or false by Water Detection code if enabled by rules
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bool offhand;
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bool offhand;
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bool has_shieldequiped;
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bool has_shieldequiped;
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bool has_twohandbluntequiped;
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bool has_twohandbluntequiped;
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