diff --git a/zone/mob.cpp b/zone/mob.cpp index cd8d8650f..3e7d165ce 100644 --- a/zone/mob.cpp +++ b/zone/mob.cpp @@ -401,7 +401,6 @@ Mob::Mob( stunned = false; silenced = false; amnesiad = false; - inWater = false; shield_timer.Disable(); m_shield_target_id = 0; diff --git a/zone/mob.h b/zone/mob.h index 2246fccd7..8176d55a2 100644 --- a/zone/mob.h +++ b/zone/mob.h @@ -1683,7 +1683,6 @@ protected: bool rooted; bool silenced; bool amnesiad; - bool inWater; // Set to true or false by Water Detection code if enabled by rules bool offhand; bool has_shieldequiped; bool has_twohandbluntequiped;