Fix ItemInst::GetItemElementalDamage

This commit is contained in:
Michael Cook (mackal) 2016-01-16 18:46:32 -05:00
parent 600866f573
commit 1ddbfdf4e9

View File

@ -2342,31 +2342,31 @@ int ItemInst::GetItemElementalDamage(int &magic, int &fire, int &cold, int &pois
if (item) { if (item) {
switch (item->ElemDmgType) { switch (item->ElemDmgType) {
case RESIST_MAGIC: case RESIST_MAGIC:
magic = item->ElemDmgAmt; magic += item->ElemDmgAmt;
break; break;
case RESIST_FIRE: case RESIST_FIRE:
fire = item->ElemDmgAmt; fire += item->ElemDmgAmt;
break; break;
case RESIST_COLD: case RESIST_COLD:
cold = item->ElemDmgAmt; cold += item->ElemDmgAmt;
break; break;
case RESIST_POISON: case RESIST_POISON:
poison = item->ElemDmgAmt; poison += item->ElemDmgAmt;
break; break;
case RESIST_DISEASE: case RESIST_DISEASE:
disease = item->ElemDmgAmt; disease += item->ElemDmgAmt;
break; break;
case RESIST_CHROMATIC: case RESIST_CHROMATIC:
chromatic = item->ElemDmgAmt; chromatic += item->ElemDmgAmt;
break; break;
case RESIST_PRISMATIC: case RESIST_PRISMATIC:
prismatic = item->ElemDmgAmt; prismatic += item->ElemDmgAmt;
break; break;
case RESIST_PHYSICAL: case RESIST_PHYSICAL:
physical = item->ElemDmgAmt; physical += item->ElemDmgAmt;
break; break;
case RESIST_CORRUPTION: case RESIST_CORRUPTION:
corruption = item->ElemDmgAmt; corruption += item->ElemDmgAmt;
break; break;
} }