From 1ddbfdf4e9ee03b9a6ce0d599ad8f581930f59e0 Mon Sep 17 00:00:00 2001 From: "Michael Cook (mackal)" Date: Sat, 16 Jan 2016 18:46:32 -0500 Subject: [PATCH] Fix ItemInst::GetItemElementalDamage --- common/item.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/common/item.cpp b/common/item.cpp index a7b6987de..26ec154c3 100644 --- a/common/item.cpp +++ b/common/item.cpp @@ -2342,31 +2342,31 @@ int ItemInst::GetItemElementalDamage(int &magic, int &fire, int &cold, int &pois if (item) { switch (item->ElemDmgType) { case RESIST_MAGIC: - magic = item->ElemDmgAmt; + magic += item->ElemDmgAmt; break; case RESIST_FIRE: - fire = item->ElemDmgAmt; + fire += item->ElemDmgAmt; break; case RESIST_COLD: - cold = item->ElemDmgAmt; + cold += item->ElemDmgAmt; break; case RESIST_POISON: - poison = item->ElemDmgAmt; + poison += item->ElemDmgAmt; break; case RESIST_DISEASE: - disease = item->ElemDmgAmt; + disease += item->ElemDmgAmt; break; case RESIST_CHROMATIC: - chromatic = item->ElemDmgAmt; + chromatic += item->ElemDmgAmt; break; case RESIST_PRISMATIC: - prismatic = item->ElemDmgAmt; + prismatic += item->ElemDmgAmt; break; case RESIST_PHYSICAL: - physical = item->ElemDmgAmt; + physical += item->ElemDmgAmt; break; case RESIST_CORRUPTION: - corruption = item->ElemDmgAmt; + corruption += item->ElemDmgAmt; break; }