Fix ItemInst::GetItemElementalDamage

This commit is contained in:
Michael Cook (mackal) 2016-01-16 18:46:32 -05:00
parent 600866f573
commit 1ddbfdf4e9

View File

@ -2342,31 +2342,31 @@ int ItemInst::GetItemElementalDamage(int &magic, int &fire, int &cold, int &pois
if (item) {
switch (item->ElemDmgType) {
case RESIST_MAGIC:
magic = item->ElemDmgAmt;
magic += item->ElemDmgAmt;
break;
case RESIST_FIRE:
fire = item->ElemDmgAmt;
fire += item->ElemDmgAmt;
break;
case RESIST_COLD:
cold = item->ElemDmgAmt;
cold += item->ElemDmgAmt;
break;
case RESIST_POISON:
poison = item->ElemDmgAmt;
poison += item->ElemDmgAmt;
break;
case RESIST_DISEASE:
disease = item->ElemDmgAmt;
disease += item->ElemDmgAmt;
break;
case RESIST_CHROMATIC:
chromatic = item->ElemDmgAmt;
chromatic += item->ElemDmgAmt;
break;
case RESIST_PRISMATIC:
prismatic = item->ElemDmgAmt;
prismatic += item->ElemDmgAmt;
break;
case RESIST_PHYSICAL:
physical = item->ElemDmgAmt;
physical += item->ElemDmgAmt;
break;
case RESIST_CORRUPTION:
corruption = item->ElemDmgAmt;
corruption += item->ElemDmgAmt;
break;
}