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Updated Hot Reload Methods (markdown)
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@ -58,6 +58,10 @@ This page explains how different assets on the server can be reloaded, what comm
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* Server logging settings can be reloaded in game using **#logs reload_all** from the [[logsys_categories]] table - this takes affect server wide for all processes
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* Server logging settings can be reloaded in game using **#logs reload_all** from the [[logsys_categories]] table - this takes affect server wide for all processes
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### NPC Data
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* NPC data is live once a **#repop** is issued after a new edit or creation
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### NPC Emotes
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### NPC Emotes
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* While emotes don't HAVE to be database driven (most custom servers will just use scripts) - there is an option to reload the database driven emotes
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* While emotes don't HAVE to be database driven (most custom servers will just use scripts) - there is an option to reload the database driven emotes
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