Updated Hot Reload Methods (markdown)

Chris Miles 2018-01-21 23:40:49 -06:00
parent 7fde4c4df8
commit 8607b171dc

@ -20,6 +20,14 @@ This page explains how different assets on the server can be reloaded, what comm
* Factions can be hot reloaded in game using **#hotfix** - keep in mind that this uses shared memory files produced from **shared_memory** binary located in the **./shared** folder
* New factions need a server reboot, existing factions can use **#hotfix**, you can use placeholder data to add new factions and safely reload like other shared memory data
### Fishing
* Fishing data is live once entered into the database, no reloading is required
### Foraging
* Forage data is live once entered into the database, no reloading is required
### Grids / Pathing Data
* All grid data is loaded at zone boot-up and any new data is simply reloaded during a **#repop**