Updated Perl API (markdown)

Chris Miles
2018-07-01 19:37:29 -05:00
parent eaac3326b0
commit bacac3a867
+10 -10
@@ -742,11 +742,11 @@ $client->WorldKick()
# Corpse
```perl
$corpse->AddItem(itemnum, charges, slot)
$corpse->AddLooter(who)
$corpse->AllowMobLoot(them, slot)
$corpse->CanMobLoot(charid)
$corpse->CastRezz(spellid, Caster)
$corpse->AddItem(uint32 item_id, uint16 charges, [unt16 slot = 0])
$corpse->AddLooter(mob* who)
$corpse->AllowMobLoot(mob* them, uint8 slot)
$corpse->CanMobLoot(int character_id)
$corpse->CastRezz(uint16 spell_id, [mob* caster = nullptr])
$corpse->CompleteRezz()
$corpse->CountItems()
$corpse->Delete()
@@ -758,17 +758,17 @@ $corpse->GetGold()
$corpse->GetOwnerName()
$corpse->GetPlatinum()
$corpse->GetSilver()
$corpse->GetWornItem(equipSlot)
$corpse->GetWornItem(equipslot)
$corpse->IsEmpty()
$corpse->IsLocked()
$corpse->IsRezzed()
$corpse->Lock()
$corpse->RemoveCash()
$corpse->RemoveItem(lootslot)
$corpse->RemoveItem(uint16 loot_slot)
$corpse->ResetLooter()
$corpse->SetCash(in_copper, in_silver, in_gold, in_platinum)
$corpse->SetDecayTimer(decaytime)
$corpse->Summon(client, spell)
$corpse->SetCash(uint16 copper, uint16 silver, uint16 gold, uint16 platinum)
$corpse->SetDecayTimer(uint32 decay_time)
$corpse->Summon(client* client, bool is_spell)
$corpse->UnLock()
```