diff --git a/Perl-API.md b/Perl-API.md index 745d39f..b885a17 100644 --- a/Perl-API.md +++ b/Perl-API.md @@ -742,11 +742,11 @@ $client->WorldKick() # Corpse ```perl -$corpse->AddItem(itemnum, charges, slot) -$corpse->AddLooter(who) -$corpse->AllowMobLoot(them, slot) -$corpse->CanMobLoot(charid) -$corpse->CastRezz(spellid, Caster) +$corpse->AddItem(uint32 item_id, uint16 charges, [unt16 slot = 0]) +$corpse->AddLooter(mob* who) +$corpse->AllowMobLoot(mob* them, uint8 slot) +$corpse->CanMobLoot(int character_id) +$corpse->CastRezz(uint16 spell_id, [mob* caster = nullptr]) $corpse->CompleteRezz() $corpse->CountItems() $corpse->Delete() @@ -758,17 +758,17 @@ $corpse->GetGold() $corpse->GetOwnerName() $corpse->GetPlatinum() $corpse->GetSilver() -$corpse->GetWornItem(equipSlot) +$corpse->GetWornItem(equipslot) $corpse->IsEmpty() $corpse->IsLocked() $corpse->IsRezzed() $corpse->Lock() $corpse->RemoveCash() -$corpse->RemoveItem(lootslot) +$corpse->RemoveItem(uint16 loot_slot) $corpse->ResetLooter() -$corpse->SetCash(in_copper, in_silver, in_gold, in_platinum) -$corpse->SetDecayTimer(decaytime) -$corpse->Summon(client, spell) +$corpse->SetCash(uint16 copper, uint16 silver, uint16 gold, uint16 platinum) +$corpse->SetDecayTimer(uint32 decay_time) +$corpse->Summon(client* client, bool is_spell) $corpse->UnLock() ```