Updated Lua Parser (markdown)

Alex 2013-06-07 19:15:30 -07:00
parent 1b71f0976b
commit 1dbfc8aadd

@ -98,6 +98,7 @@ For Items the table will always have 'self' as the item and 'owner' as the owner
For Spells the table will always have 'self' as the spell.
* event_say
Triggered when either a client says something (Player) or when a client says something with a npc targeted that is not in combat (NPC).
The event table has:
'other' as the triggering client. (NPC only)
@ -105,6 +106,7 @@ The event table has:
'language' as the language of the triggering message
* event_trade
Triggered when a client trades with a npc
The event table has:
'other' as the triggering client