mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 17:26:30 +00:00
Created Zone Utility Tools (markdown)
@@ -0,0 +1,53 @@
|
|||||||
|
**Download**
|
||||||
|
* [https://ci.appveyor.com/api/projects/KimLS/zone-utilities/artifacts/build_x64.zip](https://ci.appveyor.com/api/projects/KimLS/zone-utilities/artifacts/build_x64.zip)
|
||||||
|
|
||||||
|
**Source**
|
||||||
|
* [https://github.com/EQEmu/zone-utilities](https://github.com/EQEmu/zone-utilities)
|
||||||
|
|
||||||
|
**Contents**
|
||||||
|
```
|
||||||
|
➜ find *.exe
|
||||||
|
awater.exe
|
||||||
|
azone.exe
|
||||||
|
map_edit.exe
|
||||||
|
pfs.exe
|
||||||
|
```
|
||||||
|
# Azone
|
||||||
|
|
||||||
|
* Azone is a binary responsible for generating our .map files by reading geometry files, for more information on these see [[Maps Introduction]]
|
||||||
|
|
||||||
|
* Azone will look within the current directory for each zone_name you pass it and attempt to open the files with one of three loaders in the following order:
|
||||||
|
* EQG Standard
|
||||||
|
* EQG Terrain (v4)
|
||||||
|
* S3D
|
||||||
|
|
||||||
|
**Usage**
|
||||||
|
|
||||||
|
```
|
||||||
|
./azone nektulos tutorialb qeytoqrg
|
||||||
|
```
|
||||||
|
|
||||||
|
This will load and output the following files
|
||||||
|
|
||||||
|
* nektulos.eqg -> nektulos.map
|
||||||
|
* tutorialb.eqg -> tutorialb.map
|
||||||
|
* qeytoqrg.s3d -> qeytoqrg.map
|
||||||
|
|
||||||
|
# Awater
|
||||||
|
|
||||||
|
* Awater reads in a geometry file and outputs a water map file that can be loaded by the EQEmu server software and is then used for area detection purposes.
|
||||||
|
|
||||||
|
* Water maps are a bit of a misnomer as they handle more than water volume data but rather all marked area volumes
|
||||||
|
|
||||||
|
**Usage**
|
||||||
|
|
||||||
|
```
|
||||||
|
./awater nektulos tutorialb qeytoqrg
|
||||||
|
```
|
||||||
|
|
||||||
|
* This will load and output the following files
|
||||||
|
* nektulos.eqg -> nektulos.wtr
|
||||||
|
* tutorialb.eqg -> tutorialb.wtr
|
||||||
|
* qeytoqrg.s3d -> qeytoqrg.wtr
|
||||||
|
|
||||||
|
Each of these **.wtr** files may then be copied to the server's maps directory to be used by the server.
|
||||||
Reference in New Issue
Block a user