diff --git a/Zone-Utility-Tools.md b/Zone-Utility-Tools.md new file mode 100644 index 0000000..713af86 --- /dev/null +++ b/Zone-Utility-Tools.md @@ -0,0 +1,53 @@ +**Download** +* [https://ci.appveyor.com/api/projects/KimLS/zone-utilities/artifacts/build_x64.zip](https://ci.appveyor.com/api/projects/KimLS/zone-utilities/artifacts/build_x64.zip) + +**Source** +* [https://github.com/EQEmu/zone-utilities](https://github.com/EQEmu/zone-utilities) + +**Contents** +``` +➜ find *.exe +awater.exe +azone.exe +map_edit.exe +pfs.exe +``` +# Azone + +* Azone is a binary responsible for generating our .map files by reading geometry files, for more information on these see [[Maps Introduction]] + +* Azone will look within the current directory for each zone_name you pass it and attempt to open the files with one of three loaders in the following order: + * EQG Standard + * EQG Terrain (v4) + * S3D + +**Usage** + +``` +./azone nektulos tutorialb qeytoqrg +``` + +This will load and output the following files + +* nektulos.eqg -> nektulos.map +* tutorialb.eqg -> tutorialb.map +* qeytoqrg.s3d -> qeytoqrg.map + +# Awater + +* Awater reads in a geometry file and outputs a water map file that can be loaded by the EQEmu server software and is then used for area detection purposes. + +* Water maps are a bit of a misnomer as they handle more than water volume data but rather all marked area volumes + +**Usage** + +``` +./awater nektulos tutorialb qeytoqrg +``` + +* This will load and output the following files + * nektulos.eqg -> nektulos.wtr + * tutorialb.eqg -> tutorialb.wtr + * qeytoqrg.s3d -> qeytoqrg.wtr + +Each of these **.wtr** files may then be copied to the server's maps directory to be used by the server.