mirror of
https://github.com/EQEmu/Server.git
synced 2026-09-08 18:36:37 +00:00
Updated Player Housing (markdown)
+11
-4
@@ -15,8 +15,15 @@ This page has packet information from Live as of 12/28/2018. While it is likely
|
|||||||
| Network OpCode | 2 | 0x09 |
|
| Network OpCode | 2 | 0x09 |
|
||||||
| Packet Sequence Number | 2 | |
|
| Packet Sequence Number | 2 | |
|
||||||
| Application OpCode | 2 | OP_ClickDoor<br/>- Live: 0x2254<br/>- RoF2: 0x3A8F |
|
| Application OpCode | 2 | OP_ClickDoor<br/>- Live: 0x2254<br/>- RoF2: 0x3A8F |
|
||||||
| Unknown | 12 | Live: 38,0,0,0,0,0,0,0,255,255,255,255<br/>RoF2: 77,0,0,0,0,0,0,0,255,255,255,255 |
|
| Door Id | 1 | 77 for the neighborhood "door" gate in Guild Lobby |
|
||||||
| Unknown | 4 | Varies |
|
| Unknown | 1 | 0 |
|
||||||
|
| Unknown | 1 | 0 |
|
||||||
|
| Unknown | 1 | 0 |
|
||||||
|
| picklockskill | 1 | 0 |
|
||||||
|
| Unknown5 | 3 | 0 |
|
||||||
|
| Item Id | 4 | 255,255,255,255 |
|
||||||
|
| Player Id | 2 | |
|
||||||
|
| Unknown | 2 | |
|
||||||
|
|
||||||
## Neighborhood List (Server -> Client)
|
## Neighborhood List (Server -> Client)
|
||||||
|
|
||||||
@@ -76,7 +83,7 @@ Once the first neighborhood is parsed, the format repeats for the next Neighborh
|
|||||||
|
|
||||||
If # of Players is greater than 0, the fields Player Name Length and Player Name repeat. The same is true for # of Guilds.
|
If # of Players is greater than 0, the fields Player Name Length and Player Name repeat. The same is true for # of Guilds.
|
||||||
|
|
||||||
## Click on a property marker (this is not fully identified yet)
|
## Click on a property marker (Server -> Client) (this is not fully identified yet)
|
||||||
|
|
||||||
| Name | Number of Bytes | Description |
|
| Name | Number of Bytes | Description |
|
||||||
|------------------------|-----------------|----------------------------------|
|
|------------------------|-----------------|----------------------------------|
|
||||||
@@ -97,4 +104,4 @@ If # of Players is greater than 0, the fields Player Name Length and Player Name
|
|||||||
| Unknown | 4 | 0 |
|
| Unknown | 4 | 0 |
|
||||||
| Unknown | 7 | 5,0,0,0,0,0,0 |
|
| Unknown | 7 | 5,0,0,0,0,0,0 |
|
||||||
|
|
||||||
TODO: In-zone clicks for the spring, purchasing a property, placing items in a property, identifying RoF opcodes, etc.
|
TODO: In-zone clicks for the spring, purchasing a property, placing items in a property, identifying RoF opcodes, updating with additional vendors, fixing Z for existing vendors (some are floating), adding house interior zones (first attempt results in a client crash), etc.
|
||||||
Reference in New Issue
Block a user