diff --git a/Player-Housing.md b/Player-Housing.md index c1bd76e..b8647b4 100644 --- a/Player-Housing.md +++ b/Player-Housing.md @@ -15,8 +15,15 @@ This page has packet information from Live as of 12/28/2018. While it is likely | Network OpCode | 2 | 0x09 | | Packet Sequence Number | 2 | | | Application OpCode | 2 | OP_ClickDoor
- Live: 0x2254
- RoF2: 0x3A8F | -| Unknown | 12 | Live: 38,0,0,0,0,0,0,0,255,255,255,255
RoF2: 77,0,0,0,0,0,0,0,255,255,255,255 | -| Unknown | 4 | Varies | +| Door Id | 1 | 77 for the neighborhood "door" gate in Guild Lobby | +| Unknown | 1 | 0 | +| Unknown | 1 | 0 | +| Unknown | 1 | 0 | +| picklockskill | 1 | 0 | +| Unknown5 | 3 | 0 | +| Item Id | 4 | 255,255,255,255 | +| Player Id | 2 | | +| Unknown | 2 | | ## Neighborhood List (Server -> Client) @@ -76,7 +83,7 @@ Once the first neighborhood is parsed, the format repeats for the next Neighborh If # of Players is greater than 0, the fields Player Name Length and Player Name repeat. The same is true for # of Guilds. -## Click on a property marker (this is not fully identified yet) +## Click on a property marker (Server -> Client) (this is not fully identified yet) | Name | Number of Bytes | Description | |------------------------|-----------------|----------------------------------| @@ -97,4 +104,4 @@ If # of Players is greater than 0, the fields Player Name Length and Player Name | Unknown | 4 | 0 | | Unknown | 7 | 5,0,0,0,0,0,0 | -TODO: In-zone clicks for the spring, purchasing a property, placing items in a property, identifying RoF opcodes, etc. \ No newline at end of file +TODO: In-zone clicks for the spring, purchasing a property, placing items in a property, identifying RoF opcodes, updating with additional vendors, fixing Z for existing vendors (some are floating), adding house interior zones (first attempt results in a client crash), etc. \ No newline at end of file