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55 Commits

Author SHA1 Message Date
Alex King 9477ff72ac [Release] 22.34.2 (#3709)
### Admin

* Update date in changelog ([#3698](https://github.com/EQEmu/Server/pull/3698)) @joligario 2023-11-19

### Code

* Fix typo in #giveitem ([#3704](https://github.com/EQEmu/Server/pull/3704)) @Kinglykrab 2023-11-22

### Fixes

* Add "IgnoreLevelBasedHasteCaps" rule to GetHaste() ([#3705](https://github.com/EQEmu/Server/pull/3705)) @jcr4990 2023-11-23
* Fix bots/Mercenaries being removed from hatelist ([#3708](https://github.com/EQEmu/Server/pull/3708)) @Kinglykrab 2023-11-23
* Fix some spell types failing IsValidSpellRange check ([#3707](https://github.com/EQEmu/Server/pull/3707)) @nytmyr 2023-11-23

### Loginserver

* Update ticket login table structure ([#3703](https://github.com/EQEmu/Server/pull/3703)) @KimLS 2023-11-22
2023-11-24 13:23:10 -05:00
Alex King 6d8e80b1e5 [Bug Fix] Fix bots/Mercenaries being removed from hatelist (#3708)
# Notes
- https://github.com/EQEmu/Server/pull/3595 caused bots, bot pets, and mercenaries to be removed from hate list because we were only checking for `IsClient()` not `IsOfClientBotMerc()`.
- Resolves an issue mentioned [here](https://discord.com/channels/212663220849213441/1177288302383079534) where NPCs would run past bots/mercenaries to attack the owner.
2023-11-23 12:36:54 -05:00
Joel ebeaef598b [Bug Fix] Add "IgnoreLevelBasedHasteCaps" rule to GetHaste() (#3705) 2023-11-22 22:45:53 -05:00
nytmyr 60b65da7f2 [Bug Fix] Fix some spell types failing IsValidSpellRange check (#3707)
Hate Reduction, Slow and DoT spells were failing IsValidSpellRange checks due to improper spell IDs being checked.

They were using the first spell in a bot's spell list by checking botSpell.id vs the proper spells in the loop.
2023-11-22 22:44:59 -05:00
Alex King 100e6698ea [Cleanup] Fix typo in #giveitem (#3704) 2023-11-22 08:26:54 -05:00
Alex 2bd94ab7a2 [Loginserver] Update ticket login table structure (#3703)
* Updates login table to support tickets in a way that makes more sense.

* Change to snake_case as requested by Akka

---------

Co-authored-by: KimLS <KimLS@peqtgc.com>
2023-11-22 02:56:47 -06:00
Akkadius 4c8d68c24b [Release] 22.34.1 2023-11-20 09:12:11 -06:00
Akkadius 1755678b1f [Release] 22.34.1 2023-11-20 09:10:22 -06:00
JJ 39e2763968 [Admin] Update date in changelog (#3698) 2023-11-19 13:22:56 -05:00
Fryguy f7780b0247 [Bug Fix] NPC Faction War prevention. (#3595)
* [Bug] NPC Faction War prevention.

This should assist with prevention of NPC Faction waring. I have been using this code on my server for over 5 years with no coredumps or any noted bugs. This was brought up as users have reported a few events where they can trigger NPC's to fight each other.

* Correct a few entries to line up with updated code.

* Re-add missing RestTimer functionality
2023-11-19 11:40:15 -05:00
JJ c0fe0f11f7 [Release] 22.34.0 (#3697)
* Update CHANGELOG.md

* Update package.json

* Update version.h

* Update CHANGELOG.md
2023-11-19 11:21:39 -05:00
nytmyr a1f1f11940 [Bots] Add ownerraid, byclass and byrace actionables and fix group-based arguments for raids. (#3680)
This adds raid support to actionables for bot commands.

This also addresses Issue #3567

If in a group, group based commands will function as normal, however if in a raid they will support raids and use the group of the bot that fits  the criteria.

This adds new actionables as well; namely, **ownerraid**, **byclass** and **byrace**.

**byclass** and **byrace** use the int of the chosen class/race. IE Shadowknight is 5, Barbarian is 2. **^create help** is an easy way for players to identify numbers associated with classes and races.

**targetgroup** will now select all bots that meet the criteria within a raid group in addition to the current functionality of groups.
**namesgroup** will now select all bots that meet the criteria within a raid group in addition to the current functionality of groups.
**ownerraid** will select all bots in the raid owned by the player.
**byclass** will selects all bots in the group or raid owned by the player that match the class.
**byrace** will selects all bots in the group or raid owned by the player that match the race

This adds actionables to **^casterrange** and **^camp** as well.
2023-11-18 23:24:49 -05:00
Alex King 4c5013e09e [Cleanup] Cleanup #giveitem and #summonitem (#3692)
# Notes
- Adds summoned messages for `#giveitem` and `#summonitem`.
- `#summonitem` did not stop you from summoning items beyond your status level.
2023-11-18 21:22:12 -05:00
Alex King 838ffbd8c7 [Commands] Add #show aa_points Command (#3695)
# Notes
- Adds a command to view a player's current, spent, and total AA Points.
2023-11-18 19:23:35 -05:00
JJ 42b41d973c [GM Commands] Remove duplicate comment (#3691) 2023-11-18 19:08:56 -05:00
JJ e7761133a9 [GM Commands] Add #takeplatinum (#3690)
* [GM Commands] Add `#takeplatinum`

* Revert database manifest change

* Revert database version change

* Remove duplicated messages

* Remove hint as to why `#takeplatinum` might fail.
2023-11-18 19:08:48 -05:00
Alex King 93f2bea96e [Cleanup] Cleanup #show currencies Command (#3693)
* [Cleanup] Cleanup #show currencies Command

# Notes
- Cleans up messages.
- Adds `AA Points` as a viewable currency.
- Adds an enum for `MoneyTypes` and `MoneySubtypes` so we're not using magic numbers for `GetMoney` anymore.
- Converts money amounts to `uint64`.

* Update currencies.cpp

* Update currencies.cpp
2023-11-18 19:05:04 -05:00
regneq ded82ac6d6 [Spawn] (imported from takp) Added min_time and max_time to spawnentry. This will prevent a NPC from… (#3685)
* Added mintime and maxtime to spawnentry. This will prevent a NPC from spawning outside of the times specified. NPCs spawned in this way will then behave like normal NPCs. They will not despawn on their own, unlike spawn_events/spawn_conditions. NPCs using this that are alone in their spawngroup will attempt to spawn after their respawn timer has expired if the time of day is outside their range. Otherwise, another NPC in the spawngroup will be chosen to spawn. The normal rules (chance, spawn_limit) still apply to these NPCs, this is just another rule added to the system.

mintime and maxtime both represent the in-game EQ Hour. Valid values are 1-24. If either or both of the values are 0, then the NPC will not have any time restriction.

Added a new rule World:BootHour. This allows server admins to specify the EQ hour the server will boot to. Valid options are 1-24. Setting this rule to 0 (default) disables it and world will use whatever time is specified in the DB.

* generated base_spawnentry_repository.h from script

* removed the rule insert from database_update_manifest.cpp.

* Add logging, initializers, minor cleanup

* Remove if/else branch

* Update eqtime.cpp

* Initializers, logging

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-11-18 14:23:04 -06:00
JJ 6ef182edfd [Database] Pull pet power from content database (#3689) 2023-11-18 14:19:33 -06:00
Paul Coene e466ca1c6d [Illusions] RandomizeFeastures erased texture. (#3686) 2023-11-12 16:02:54 -05:00
Akkadius fa5a3155fe [Release] 22.33.0 2023-11-11 21:09:06 -06:00
Chris Miles a20d333f9d [Spawn2] Fix edge case with instances not copying disabled spawn state (#3688)
* [Spawn2] Fix edge case with instances not copying disabled spawn state

* Update spawn2.cpp
2023-11-11 21:00:50 -06:00
Alex King 853739b538 [Feature] Add Comment to Item Data/Quest API (#3669)
* [Feature] Add Comment to Item Data/Quest API

# Perl
- Add `quest::getitemcomment(item_id)`.
- Add `quest::getitemlore(item_id)`.
- Add `$questitemdata->GetComment()`.

# Lua
- Add `eq.get_item_comment(item_id)`.
- Add `eq.get_item_lore(item_id)`.
- Add `item:Comment()`.
# Notes
- Added the ability for operators to pull these fields from item data without a database hit.
- Fixed a bug in `embparser_api.cpp` where `GetZoneGravity` was connected to the wrong methods.

* Update embparser_api.cpp
2023-11-07 18:12:39 -05:00
Alex King 6094ec9c7b [Bug Fix] Fix GetZoneGravity package.add (#3684)
# Notes
- This was incorrect and would cause `GetZoneGravity()` to function improperly in Perl.
2023-11-07 18:12:25 -05:00
Akkadius 9da1d6b397 [Release] 22.32.1 2023-11-06 18:38:21 -06:00
Chris Miles 8ea7299a57 [Release] 22.32.0 (#3683) 2023-11-06 17:56:51 -06:00
Chris Miles 0811a899d1 [Spawn] Split spawn2 enabled into its own state table (#3664)
* [Spawn] Split spawn2 enabled into its own state table

* Update spawn2.cpp

* Update repo

* Make spawn2 enabled/disabled instance aware

* Update questmgr.cpp

* Make sure packet stuff is aware of instance_id

* Update questmgr.cpp

* Update database_update_manifest.cpp

* Cleanup

* Revert "Cleanup"

This reverts commit 64b58bfc52.

* Update database_instances.cpp
2023-11-06 17:34:42 -06:00
hg fad9599642 [Quest API] Add details to Lua event dispatch errors (#3679) 2023-11-06 17:31:34 -06:00
Fryguy 62711b13d8 Revert "[Bug Fix] Fix Killed XYZH support in EVENT_DEATH in Perl. (#3591)" (#3682)
This reverts commit 9b992167f0.
2023-11-06 17:30:55 -06:00
nytmyr 2702485206 [Bots] Fix invalid races from being created (#3681)
Previously this check allowed bots of invalid races to be created. If a race was neither a valid combination or a valid player race, it would pass the check and allow bots of any race to be created.

**^create 1 123 0** could create a Male Innoruuk Warrior
2023-11-06 17:03:34 -05:00
Mitch Freeman 0aadb891a1 [CRASH] Fix crash on CentOS when forming a raid with PCs or BOTs (#3676)
* [CRASH] Fix crash on CentOS

Update raid crash in CentOS.  raid constructors and learnmembers used a memset that was overwriting std::string structure.
Added default initializers to RaidMember struct

* Update based on feedback
2023-11-06 13:36:59 -05:00
JJ d812310c5b [GCC] Compatibility fix for GCC 13 (#3677)
Fixes ` ‘uint64_t’ does not name a type ` error under GCC 13
2023-11-05 14:05:15 -05:00
regneq 1420983700 [Spells] Added IsNightTime() for Dance of the Fireflies (#3667)
* Added IsNightOnly for Dance of the Fireflies spell which should only be cast at night from 7pm to 4pm.

* Update to include IsDayTime and replace magic numbers.
2023-11-04 13:58:08 -04:00
Alex King d25cc35f1b [Bug Fix] Add IsTGBCompatibleSpell() to package.add (#3675)
# Notes
- `IsTGBCompatibleSpell` was not exported properly.
2023-11-04 13:55:47 -04:00
Alex King ed7f395612 [Parser] Cleanup Spire Parsing for crosszonemoveplayerbycharid (#3674)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 13:13:17 -04:00
Alex King 8dceb20dd8 [Parser] Cleanup Spire Parsing for crosszonemoveplayerbygroupid (#3673)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:59:25 -04:00
Alex King 6929d180ca [Parser] Cleanup Spire Parsing for crosszonemoveplayerbyguildid (#3672)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:45:21 -04:00
Alex King 011a66a75e [Parser] Cleanup Spire Parsing for crosszonemoveplayerbyexpeditionid (#3671)
# Notes
- This formatting was causing Spire not to pick up the parameters.
2023-11-04 12:31:47 -04:00
Alex King 07120563a2 [Bug Fix] Fix Perl__worldwideremovetask package (#3670)
# Notes
- Two lines were using the same parameters.
2023-11-04 12:18:25 -04:00
JJ cc985cbcd5 [Quest API] Add GetBaseRaceName() to Perl and Lua (#3668) 2023-10-31 21:43:04 -04:00
JJ 97caa79472 [Release] 22.31.3 (#3666)
* Update package.json

* Update version.h

* Update CHANGELOG.md
2023-10-31 20:26:30 -05:00
Alex King cfa575c756 [Logs] Convert Loot Messages to Error Logs (#3663)
* [Logs] Convert Loot Messages to Error Logs

# Notes
- These messages were sending to users and not being logged.
- `Message(Chat::Red, "Error: OP_EndLootRequest: Corpse not found (ent = 0)");` sends often when corpse expires right as you try to loot, so it makes the user think there's a true error.

* Update zoning.cpp
2023-10-31 18:58:06 -04:00
JJ 85063249b4 [Bug] Force raids off content database (#3665) 2023-10-31 18:46:03 -04:00
Akkadius 04d6f8feea [Release] 22.31.2 2023-10-31 09:47:18 -05:00
Akkadius dfc1bf0381 Revert "[Crash] Fix spell in AESpell related to beacons (#3659)"
This reverts commit 0b452f4ec1.
2023-10-31 09:46:08 -05:00
Akkadius 2237c3a056 [Release] 22.31.1 2023-10-31 08:08:29 -05:00
Akkadius 4af191c593 [Hotfix] Fix issue with blocked spells not loading properly 2023-10-31 08:06:51 -05:00
Chris Miles 0a3972deb9 [Release] 22.31.0 (#3662) 2023-10-29 18:50:46 -05:00
Chris Miles 9d2f258390 [Database] Add id to variables table (#3658) 2023-10-29 18:45:30 -05:00
Chris Miles 0b452f4ec1 [Crash] Fix spell in AESpell related to beacons (#3659) 2023-10-29 18:45:24 -05:00
Chris Miles fef629e1df [Crash] Fix crash when client pointer does not exist during #hotfix (#3661) 2023-10-29 18:45:18 -05:00
Chris Miles a5a51fbe44 [Linux] Add symbols to release builds (#3660)
* [Linux] Add symbols to release builds

* Update linux-build.sh
2023-10-29 18:45:11 -05:00
Paul Coene 47db92cdb6 [Trading] Fix part 3 of Issue 932. (#3654) 2023-10-29 09:50:04 -04:00
Akkadius 690301e80d [Release] 22.30.2 - Hotfix perl loading 2023-10-26 16:23:55 -05:00
Akkadius 1887e48b76 Revert "[Perl] Reload perl quests on zone bootup (#3648)"
This reverts commit 0bbfcf7adc.
2023-10-26 16:21:06 -05:00
74 changed files with 2271 additions and 795 deletions
+174
View File
@@ -1,3 +1,177 @@
## [22.34.2] - 11/23/2023
### Admin
* Update date in changelog ([#3698](https://github.com/EQEmu/Server/pull/3698)) @joligario 2023-11-19
### Code
* Fix typo in #giveitem ([#3704](https://github.com/EQEmu/Server/pull/3704)) @Kinglykrab 2023-11-22
### Fixes
* Add "IgnoreLevelBasedHasteCaps" rule to GetHaste() ([#3705](https://github.com/EQEmu/Server/pull/3705)) @jcr4990 2023-11-23
* Fix bots/Mercenaries being removed from hatelist ([#3708](https://github.com/EQEmu/Server/pull/3708)) @Kinglykrab 2023-11-23
* Fix some spell types failing IsValidSpellRange check ([#3707](https://github.com/EQEmu/Server/pull/3707)) @nytmyr 2023-11-23
### Loginserver
* Update ticket login table structure ([#3703](https://github.com/EQEmu/Server/pull/3703)) @KimLS 2023-11-22
## [22.34.1] - 11/20/2023
### EQTime
Hotfix for world not spamming save messages by setting to detail level logging @Akkadius 2023-11-20
## [22.34.0] - 11/19/2023
### Bots
* Add ownerraid, byclass and byrace actionables and fix group-based arguments for raids. ([#3680](https://github.com/EQEmu/Server/pull/3680)) @nytmyr 2023-11-19
### Code
* Cleanup #giveitem and #summonitem ([#3692](https://github.com/EQEmu/Server/pull/3692)) @Kinglykrab 2023-11-19
* Cleanup #show currencies Command ([#3693](https://github.com/EQEmu/Server/pull/3693)) @Kinglykrab 2023-11-19
### Commands
* Add #show aa_points Command ([#3695](https://github.com/EQEmu/Server/pull/3695)) @Kinglykrab 2023-11-19
### Database
* Pull pet power from content database ([#3689](https://github.com/EQEmu/Server/pull/3689)) @joligario 2023-11-18
### GM Commands
* Add `#takeplatinum` ([#3690](https://github.com/EQEmu/Server/pull/3690)) @joligario 2023-11-19
* Remove duplicate comment ([#3691](https://github.com/EQEmu/Server/pull/3691)) @joligario 2023-11-19
### Illusions
* RandomizeFeastures erased texture. ([#3686](https://github.com/EQEmu/Server/pull/3686)) @noudess 2023-11-12
### Spawn
* (imported from takp) Added min_time and max_time to spawnentry. This will prevent a NPC from… ([#3685](https://github.com/EQEmu/Server/pull/3685)) @regneq 2023-11-18
## [22.33.0] - 11/11/2023
### Feature
* Add Comment to Item Data/Quest API ([#3669](https://github.com/EQEmu/Server/pull/3669)) @Kinglykrab 2023-11-07
### Spawn2
* Fix edge case with instances not copying disabled spawn state ([#3688](https://github.com/EQEmu/Server/pull/3688)) @Akkadius 2023-11-12
## [22.32.1] - 11/6/2023
### Hotfix
* Adjust spawn2_disabled migration to copy data over
## [22.32.0] - 11/6/2023
### Bots
* Fix invalid races from being created ([#3681](https://github.com/EQEmu/Server/pull/3681)) @nytmyr 2023-11-06
### Crash
* Fix crash on CentOS when forming a raid with PCs or BOTs ([#3676](https://github.com/EQEmu/Server/pull/3676)) @neckkola 2023-11-06
### Fixes
* Add IsTGBCompatibleSpell() to package.add ([#3675](https://github.com/EQEmu/Server/pull/3675)) @Kinglykrab 2023-11-04
* Fix Perl__worldwideremovetask package ([#3670](https://github.com/EQEmu/Server/pull/3670)) @Kinglykrab 2023-11-04
* Revert " Fix Killed XYZH support in EVENT_DEATH in Perl. " (#3682) ([#3591](https://github.com/EQEmu/Server/pull/3591)) @fryguy503 2023-11-06
CRASH
### GCC
* Compatibility fix for GCC 13 ([#3677](https://github.com/EQEmu/Server/pull/3677)) @joligario 2023-11-05
### Parser
* Cleanup Spire Parsing for crosszonemoveplayerbycharid ([#3674](https://github.com/EQEmu/Server/pull/3674)) @Kinglykrab 2023-11-04
* Cleanup Spire Parsing for crosszonemoveplayerbyexpeditionid ([#3671](https://github.com/EQEmu/Server/pull/3671)) @Kinglykrab 2023-11-04
* Cleanup Spire Parsing for crosszonemoveplayerbygroupid ([#3673](https://github.com/EQEmu/Server/pull/3673)) @Kinglykrab 2023-11-04
* Cleanup Spire Parsing for crosszonemoveplayerbyguildid ([#3672](https://github.com/EQEmu/Server/pull/3672)) @Kinglykrab 2023-11-04
### Quest API
* Add GetBaseRaceName() to Perl and Lua ([#3668](https://github.com/EQEmu/Server/pull/3668)) @joligario 2023-11-01
* Add details to Lua event dispatch errors ([#3679](https://github.com/EQEmu/Server/pull/3679)) @hgtw 2023-11-06
### Spawn
* Split spawn2 enabled into its own state table ([#3664](https://github.com/EQEmu/Server/pull/3664)) @Akkadius 2023-11-06
### Spells
* Added IsNightTime() for Dance of the Fireflies ([#3667](https://github.com/EQEmu/Server/pull/3667)) @regneq 2023-11-04
## [22.31.3] - 10/31/2023
### Bug
* Force raids off content database ([#3665](https://github.com/EQEmu/Server/pull/3665)) @joligario 2023-10-31
### Crash
* Revert " Fix spell in AESpell related to beacons " ([#3659](https://github.com/EQEmu/Server/pull/3659)) @Akkadius 2023-10-31
### Fixes
* Fix issue with blocked spells not loading properly @Akkadius 2023-10-31
### Logs
* Convert Loot Messages to Error Logs ([#3663](https://github.com/EQEmu/Server/pull/3663)) @Kinglykrab 2023-10-31
## [22.31.2] - 10/31/2023
### Fixes
* Hotfix issue with beacon spells crashing @Akkadius 2023-10-31
## [22.31.1] - 10/31/2023
### Fixes
* Hotfix issue with blocked spells not loading properly @Akkadius 2023-10-31
## [22.31.0] - 10/29/2023
### Crash
* Fix crash when client pointer does not exist during #hotfix ([#3661](https://github.com/EQEmu/Server/pull/3661)) @Akkadius 2023-10-29
* Fix spell in AESpell related to beacons ([#3659](https://github.com/EQEmu/Server/pull/3659)) @Akkadius 2023-10-29
### Database
* Add id to variables table ([#3658](https://github.com/EQEmu/Server/pull/3658)) @Akkadius 2023-10-29
### Linux
* Add symbols to release builds ([#3660](https://github.com/EQEmu/Server/pull/3660)) @Akkadius 2023-10-29
### Perl
* Revert " Reload perl quests on zone bootup " ([#3648](https://github.com/EQEmu/Server/pull/3648)) @Akkadius 2023-10-26
### Trading
* Fix part 3 of Issue 932. ([#3654](https://github.com/EQEmu/Server/pull/3654)) @noudess 2023-10-29
## [22.30.2] - 10/26/2023
### Fixes
Revert Perl regression in #3648 causing scripts to not reliably initialize on zone bootup. @Akkadius 2023-10-26
## [22.30.1] - 10/24/2023
### Fixes
+29 -21
View File
@@ -2097,37 +2097,45 @@ void Database::ClearInvSnapshots(bool from_now) {
struct TimeOfDay_Struct Database::LoadTime(time_t &realtime)
{
TimeOfDay_Struct eqTime;
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
TimeOfDay_Struct t{};
std::string query = StringFormat("SELECT minute,hour,day,month,year,realtime FROM eqtime limit 1");
auto results = QueryDatabase(query);
if (!results.Success() || results.RowCount() == 0){
if (!results.Success() || results.RowCount() == 0) {
LogInfo("Loading EQ time of day failed. Using defaults");
eqTime.minute = 0;
eqTime.hour = 9;
eqTime.day = 1;
eqTime.month = 1;
eqTime.year = 3100;
t.minute = 0;
t.hour = 9;
t.day = 1;
t.month = 1;
t.year = 3100;
realtime = time(nullptr);
}
else{
auto row = results.begin();
eqTime.minute = Strings::ToUnsignedInt(row[0]);
eqTime.hour = Strings::ToUnsignedInt(row[1]);
eqTime.day = Strings::ToUnsignedInt(row[2]);
eqTime.month = Strings::ToUnsignedInt(row[3]);
eqTime.year = Strings::ToUnsignedInt(row[4]);
realtime = Strings::ToBigInt(row[5]);
return t;
}
return eqTime;
auto row = results.begin();
uint8 hour = Strings::ToUnsignedInt(row[1]);
time_t realtime_ = Strings::ToBigInt(row[5]);
if (RuleI(World, BootHour) > 0 && RuleI(World, BootHour) <= 24) {
hour = RuleI(World, BootHour);
realtime_ = time(nullptr);
}
t.minute = Strings::ToUnsignedInt(row[0]);
t.hour = hour;
t.day = Strings::ToUnsignedInt(row[2]);
t.month = Strings::ToUnsignedInt(row[3]);
t.year = Strings::ToUnsignedInt(row[4]);
realtime = realtime_;
LogEqTime("Setting hour to [{}]", hour);
return t;
}
bool Database::SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year)
{
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(0));
std::string query = StringFormat("UPDATE eqtime set minute = %d, hour = %d, day = %d, month = %d, year = %d, realtime = %d limit 1", minute, hour, day, month, year, time(nullptr));
auto results = QueryDatabase(query);
return results.Success();
+47 -1
View File
@@ -4983,7 +4983,53 @@ ADD COLUMN `content_flags` varchar(100) CHARACTER SET latin1 COLLATE latin1_swed
ADD COLUMN `content_flags_disabled` varchar(100) CHARACTER SET latin1 COLLATE latin1_swedish_ci NULL DEFAULT NULL AFTER `content_flags`;
)"
},
ManifestEntry{
.version = 9240,
.description = "2023_10_29_variables_id.sql",
.check = "SHOW COLUMNS FROM `variables` LIKE 'id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `variables`
ADD COLUMN `id` int(11) NOT NULL AUTO_INCREMENT FIRST,
DROP PRIMARY KEY,
ADD PRIMARY KEY (`id`) USING BTREE,
ADD UNIQUE INDEX(`varname`);
)"
},
ManifestEntry{
.version = 9241,
.description = "2023_10_29_split_spawn2_enabled.sql",
.check = "SHOW TABLES LIKE 'spawn2_disabled'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `spawn2_backup_2023_10_29` LIKE `spawn2`;
INSERT INTO `spawn2_backup_2023_10_29` SELECT * FROM `spawn2`;
CREATE TABLE `spawn2_disabled` (
`id` bigint(11) NOT NULL AUTO_INCREMENT,
`spawn2_id` int(11) DEFAULT NULL,
`instance_id` int(11) DEFAULT 0,
`disabled` smallint(11) DEFAULT 0,
PRIMARY KEY (`id`),
UNIQUE KEY `spawn2_id` (`spawn2_id`,`instance_id`) USING BTREE
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4;
INSERT INTO spawn2_disabled (spawn2_id, disabled) SELECT id, 1 FROM spawn2 WHERE enabled = 0;
ALTER TABLE `spawn2` DROP COLUMN `enabled`;
)"
},
ManifestEntry{
.version = 9242,
.description = "2023_11_7_mintime_maxtime_spawnentry.sql",
.check = "SHOW COLUMNS FROM `spawnentry` LIKE 'min_time'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `spawnentry`
ADD COLUMN `min_time` smallint(4) NOT NULL DEFAULT 0 AFTER `condition_value_filter`,
ADD COLUMN `max_time` smallint(4) NOT NULL DEFAULT 0 AFTER `min_time`;
)"
},
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
+3
View File
@@ -29,6 +29,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/respawn_times_repository.h"
#include "../common/repositories/spawn_condition_values_repository.h"
#include "repositories/spawn2_disabled_repository.h"
#include "database.h"
@@ -49,6 +50,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include <sys/time.h>
#endif
bool Database::AddClientToInstance(uint16 instance_id, uint32 character_id)
{
auto e = InstanceListPlayerRepository::NewEntity();
@@ -553,6 +555,7 @@ void Database::PurgeExpiredInstances()
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
}
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
+1
View File
@@ -345,6 +345,7 @@ namespace DatabaseSchema {
"respawn_times",
"saylink",
"server_scheduled_events",
"spawn2_disabled",
"player_event_log_settings",
"player_event_logs",
"shared_task_activity_state",
+23
View File
@@ -1052,4 +1052,27 @@ enum ScribeSpellActions
Unmemorize
};
enum SpellTimeRestrictions
{
NoRestriction,
Day,
Night
};
enum MoneyTypes
{
Copper,
Silver,
Gold,
Platinum
};
enum MoneySubtypes
{
Personal,
Bank,
Cursor,
SharedBank // Platinum Only
};
#endif /*COMMON_EQ_CONSTANTS_H*/
+2
View File
@@ -100,6 +100,8 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
log_settings[Logs::Discord].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::QuestErrors].log_to_gmsay = static_cast<uint8>(Logs::General);
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
/**
* RFC 5424
+2
View File
@@ -139,6 +139,7 @@ namespace Logs {
PlayerEvents,
DataBuckets,
Zoning,
EqTime,
MaxCategoryID /* Don't Remove this */
};
@@ -237,6 +238,7 @@ namespace Logs {
"PlayerEvents",
"DataBuckets",
"Zoning",
"EqTime",
};
}
+10
View File
@@ -814,6 +814,16 @@
OutF(LogSys, Logs::Detail, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEqTime(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::EqTime))\
OutF(LogSys, Logs::General, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEqTimeDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::EqTime))\
OutF(LogSys, Logs::Detail, Logs::EqTime, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.IsLogEnabled(debug_level, log_category))\
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
+51 -7
View File
@@ -46,16 +46,16 @@ EQTime::EQTime()
timezone = 0;
memset(&eqTime, 0, sizeof(eqTime));
//Defaults for time
TimeOfDay_Struct start;
start.day = 1;
start.hour = 9;
start.minute = 0;
start.month = 1;
start.year = 3100;
TimeOfDay_Struct t{};
t.day = 1;
t.hour = 9;
t.minute = 0;
t.month = 1;
t.year = 3100;
//Set default time zone
timezone = 0;
//Start EQTimer
SetCurrentEQTimeOfDay(start, time(0));
SetCurrentEQTimeOfDay(t, time(nullptr));
}
//getEQTimeOfDay - Reads timeConvert and writes the result to eqTimeOfDay
@@ -200,3 +200,47 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
buf[127] = '\0';
str = buf;
}
bool EQTime::IsDayTime() {
TimeOfDay_Struct tod{}; //Day time is 5am to 6:59pm (14 hours in-game)
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
if (tod.hour >= 5 || tod.hour < 19) {
return true;
}
return false;
}
bool EQTime::IsNightTime() {
TimeOfDay_Struct tod{}; //Night time is 7pm to 4:59am (10 hours in-game)
GetCurrentEQTimeOfDay(&tod); //TODO: what if it fails and returns zero?
if (tod.hour >= 19 || tod.hour < 5) {
return true;
}
return false;
}
bool EQTime::IsInbetweenTime(uint8 min_time, uint8 max_time) {
TimeOfDay_Struct tod{};
GetCurrentEQTimeOfDay(&tod);
if (min_time == 0 || max_time == 0 || min_time > 24 || max_time > 24) {
return true;
}
if (max_time < min_time) {
if ((tod.hour >= min_time && tod.hour > max_time) || (tod.hour < min_time && tod.hour <= max_time)) {
return true;
}
}
else {
if (tod.hour >= min_time && tod.hour <= max_time) {
return true;
}
}
return false;
}
+3
View File
@@ -28,6 +28,9 @@ public:
uint32 getEQTimeZone() { return timezone; }
uint32 getEQTimeZoneHr() { return timezone/60; }
uint32 getEQTimeZoneMin() { return timezone%60; }
bool IsDayTime();
bool IsNightTime();
bool IsInbetweenTime(uint8 min_time, uint8 max_time);
//Set functions
int SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
+1
View File
@@ -356,6 +356,7 @@ namespace EQ
struct ItemData {
// Non packet based fields
uint8 MinStatus {};
char Comment[255] {};
// Packet based fields
uint8 ItemClass {}; // Item Type: 0=common, 1=container, 2=book
@@ -0,0 +1,354 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
#define EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseSpawn2DisabledRepository {
public:
struct Spawn2Disabled {
int64_t id;
int32_t spawn2_id;
int32_t instance_id;
int16_t disabled;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"spawn2_id",
"instance_id",
"disabled",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"spawn2_id",
"instance_id",
"disabled",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("spawn2_disabled");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static Spawn2Disabled NewEntity()
{
Spawn2Disabled e{};
e.id = 0;
e.spawn2_id = 0;
e.instance_id = 0;
e.disabled = 0;
return e;
}
static Spawn2Disabled GetSpawn2Disabled(
const std::vector<Spawn2Disabled> &spawn2_disableds,
int spawn2_disabled_id
)
{
for (auto &spawn2_disabled : spawn2_disableds) {
if (spawn2_disabled.id == spawn2_disabled_id) {
return spawn2_disabled;
}
}
return NewEntity();
}
static Spawn2Disabled FindOne(
Database& db,
int spawn2_disabled_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawn2_disabled_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int spawn2_disabled_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
spawn2_disabled_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const Spawn2Disabled &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.spawn2_id));
v.push_back(columns[2] + " = " + std::to_string(e.instance_id));
v.push_back(columns[3] + " = " + std::to_string(e.disabled));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Spawn2Disabled InsertOne(
Database& db,
Spawn2Disabled e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.disabled));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<Spawn2Disabled> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.disabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Spawn2Disabled> All(Database& db)
{
std::vector<Spawn2Disabled> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Spawn2Disabled> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Spawn2Disabled> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Spawn2Disabled e{};
e.id = strtoll(row[0], nullptr, 10);
e.spawn2_id = static_cast<int32_t>(atoi(row[1]));
e.instance_id = static_cast<int32_t>(atoi(row[2]));
e.disabled = static_cast<int16_t>(atoi(row[3]));
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_SPAWN2_DISABLED_REPOSITORY_H
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseSpawn2Repository {
public:
struct Spawn2 {
@@ -33,7 +34,6 @@ public:
int8_t path_when_zone_idle;
uint32_t _condition;
int32_t cond_value;
uint8_t enabled;
uint8_t animation;
int8_t min_expansion;
int8_t max_expansion;
@@ -63,7 +63,6 @@ public:
"path_when_zone_idle",
"_condition",
"cond_value",
"enabled",
"animation",
"min_expansion",
"max_expansion",
@@ -89,7 +88,6 @@ public:
"path_when_zone_idle",
"_condition",
"cond_value",
"enabled",
"animation",
"min_expansion",
"max_expansion",
@@ -149,7 +147,6 @@ public:
e.path_when_zone_idle = 0;
e._condition = 0;
e.cond_value = 1;
e.enabled = 1;
e.animation = 0;
e.min_expansion = -1;
e.max_expansion = -1;
@@ -180,8 +177,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawn2_id
)
);
@@ -204,12 +202,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
return e;
}
@@ -256,12 +253,11 @@ public:
v.push_back(columns[11] + " = " + std::to_string(e.path_when_zone_idle));
v.push_back(columns[12] + " = " + std::to_string(e._condition));
v.push_back(columns[13] + " = " + std::to_string(e.cond_value));
v.push_back(columns[14] + " = " + std::to_string(e.enabled));
v.push_back(columns[15] + " = " + std::to_string(e.animation));
v.push_back(columns[16] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[17] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[19] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[14] + " = " + std::to_string(e.animation));
v.push_back(columns[15] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[16] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[17] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[18] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -297,7 +293,6 @@ public:
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e._condition));
v.push_back(std::to_string(e.cond_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.animation));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -346,7 +341,6 @@ public:
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e._condition));
v.push_back(std::to_string(e.cond_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.animation));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
@@ -399,12 +393,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
all_entries.push_back(e);
}
@@ -443,12 +436,11 @@ public:
e.path_when_zone_idle = static_cast<int8_t>(atoi(row[11]));
e._condition = static_cast<uint32_t>(strtoul(row[12], nullptr, 10));
e.cond_value = static_cast<int32_t>(atoi(row[13]));
e.enabled = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.animation = static_cast<uint8_t>(strtoul(row[15], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[16]));
e.max_expansion = static_cast<int8_t>(atoi(row[17]));
e.content_flags = row[18] ? row[18] : "";
e.content_flags_disabled = row[19] ? row[19] : "";
e.animation = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.min_expansion = static_cast<int8_t>(atoi(row[15]));
e.max_expansion = static_cast<int8_t>(atoi(row[16]));
e.content_flags = row[17] ? row[17] : "";
e.content_flags_disabled = row[18] ? row[18] : "";
all_entries.push_back(e);
}
@@ -16,6 +16,7 @@
#include "../../strings.h"
#include <ctime>
class BaseSpawnentryRepository {
public:
struct Spawnentry {
@@ -23,6 +24,8 @@ public:
int32_t npcID;
int16_t chance;
int32_t condition_value_filter;
int16_t min_time;
int16_t max_time;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
@@ -41,6 +44,8 @@ public:
"npcID",
"chance",
"condition_value_filter",
"min_time",
"max_time",
"min_expansion",
"max_expansion",
"content_flags",
@@ -55,6 +60,8 @@ public:
"npcID",
"chance",
"condition_value_filter",
"min_time",
"max_time",
"min_expansion",
"max_expansion",
"content_flags",
@@ -103,6 +110,8 @@ public:
e.npcID = 0;
e.chance = 0;
e.condition_value_filter = 1;
e.min_time = 0;
e.max_time = 0;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
@@ -132,8 +141,9 @@ public:
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
spawnentry_id
)
);
@@ -146,10 +156,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
return e;
}
@@ -187,10 +199,12 @@ public:
v.push_back(columns[1] + " = " + std::to_string(e.npcID));
v.push_back(columns[2] + " = " + std::to_string(e.chance));
v.push_back(columns[3] + " = " + std::to_string(e.condition_value_filter));
v.push_back(columns[4] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[5] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[6] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[7] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[4] + " = " + std::to_string(e.min_time));
v.push_back(columns[5] + " = " + std::to_string(e.max_time));
v.push_back(columns[6] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[7] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[8] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[9] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -216,6 +230,8 @@ public:
v.push_back(std::to_string(e.npcID));
v.push_back(std::to_string(e.chance));
v.push_back(std::to_string(e.condition_value_filter));
v.push_back(std::to_string(e.min_time));
v.push_back(std::to_string(e.max_time));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -253,6 +269,8 @@ public:
v.push_back(std::to_string(e.npcID));
v.push_back(std::to_string(e.chance));
v.push_back(std::to_string(e.condition_value_filter));
v.push_back(std::to_string(e.min_time));
v.push_back(std::to_string(e.max_time));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
@@ -294,10 +312,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
@@ -326,10 +346,12 @@ public:
e.npcID = static_cast<int32_t>(atoi(row[1]));
e.chance = static_cast<int16_t>(atoi(row[2]));
e.condition_value_filter = static_cast<int32_t>(atoi(row[3]));
e.min_expansion = static_cast<int8_t>(atoi(row[4]));
e.max_expansion = static_cast<int8_t>(atoi(row[5]));
e.content_flags = row[6] ? row[6] : "";
e.content_flags_disabled = row[7] ? row[7] : "";
e.min_time = static_cast<int16_t>(atoi(row[4]));
e.max_time = static_cast<int16_t>(atoi(row[5]));
e.min_expansion = static_cast<int8_t>(atoi(row[6]));
e.max_expansion = static_cast<int8_t>(atoi(row[7]));
e.content_flags = row[8] ? row[8] : "";
e.content_flags_disabled = row[9] ? row[9] : "";
all_entries.push_back(e);
}
@@ -120,6 +120,7 @@ public:
{.parent_command = "set", .sub_command = "title_suffix", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "titlesuffix"},
{.parent_command = "set", .sub_command = "weather", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "weather"},
{.parent_command = "set", .sub_command = "zone", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "zclip|zcolor|zheader|zonelock|zsafecoords|zsky|zunderworld"},
{.parent_command = "show", .sub_command = "aa_points", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showaapoints|showaapts"},
{.parent_command = "show", .sub_command = "aggro", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "aggro"},
{.parent_command = "show", .sub_command = "buffs", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "showbuffs"},
{.parent_command = "show", .sub_command = "buried_corpse_count", .access_level = AccountStatus::QuestTroupe, .top_level_aliases = "getplayerburiedcorpsecount"},
@@ -0,0 +1,50 @@
#ifndef EQEMU_SPAWN2_DISABLED_REPOSITORY_H
#define EQEMU_SPAWN2_DISABLED_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_spawn2_disabled_repository.h"
class Spawn2DisabledRepository: public BaseSpawn2DisabledRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* Spawn2DisabledRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* Spawn2DisabledRepository::GetWhereNeverExpires()
* Spawn2DisabledRepository::GetWhereXAndY()
* Spawn2DisabledRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_SPAWN2_DISABLED_REPOSITORY_H
+1
View File
@@ -303,6 +303,7 @@ RULE_BOOL(World, EnforceCharacterLimitAtLogin, false, "Enforce the limit for cha
RULE_BOOL(World, EnableDevTools, true, "Enable or Disable the Developer Tools globally (Most of the time you want this enabled)")
RULE_BOOL(World, EnableChecksumVerification, false, "Enable or Disable the Checksum Verification for eqgame.exe and spells_us.txt")
RULE_INT(World, MaximumQuestErrors, 30, "Changes the maximum number of quest errors that can be displayed in #questerrors, default is 30")
RULE_INT(World, BootHour, 0, "Sets the in-game hour world will set when it first boots. 0-24 are valid options, where 0 disables this rule")
RULE_CATEGORY_END()
RULE_CATEGORY(Zone)
+1
View File
@@ -19,6 +19,7 @@
#include <string>
#include <vector>
#include <stdint.h>
typedef struct eq_cpu_info_s {
std::string model;
+3 -3
View File
@@ -1142,10 +1142,10 @@ struct ServerInstanceUpdateTime_Struct
uint32 new_duration;
};
struct ServerSpawnStatusChange_Struct
{
struct ServerSpawnStatusChange_Struct {
uint32 id;
bool new_status;
bool new_status;
uint32 instance_id;
};
struct ServerQGlobalUpdate_Struct
+9 -3
View File
@@ -51,7 +51,9 @@ namespace ItemField
#define F(x) x,
#include "item_fieldlist.h"
#undef F
updated
updated,
minstatus,
comment,
};
}
@@ -965,7 +967,7 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
#define F(x) "`"#x"`,"
#include "item_fieldlist.h"
#undef F
"updated FROM items ORDER BY id";
"updated, minstatus, comment FROM items ORDER BY id";
auto results = QueryDatabase(query);
if (!results.Success()) {
return;
@@ -977,9 +979,13 @@ void SharedDatabase::LoadItems(void *data, uint32 size, int32 items, uint32 max_
// Unique Identifier
item.ID = Strings::ToUnsignedInt(row[ItemField::id]);
// Name and Lore
// Minimum Status
item.MinStatus = static_cast<uint8>(Strings::ToUnsignedInt(row[ItemField::minstatus]));
// Name, Lore, and Comment
strn0cpy(item.Name, row[ItemField::name], sizeof(item.Name));
strn0cpy(item.Lore, row[ItemField::lore], sizeof(item.Lore));
strn0cpy(item.Comment, row[ItemField::comment], sizeof(item.Comment));
// Flags
item.ArtifactFlag = Strings::ToBool(row[ItemField::artifactflag]);
+2 -2
View File
@@ -25,7 +25,7 @@
// Build variables
// these get injected during the build pipeline
#define CURRENT_VERSION "22.30.1-dev" // always append -dev to the current version for custom-builds
#define CURRENT_VERSION "22.34.2-dev" // always append -dev to the current version for custom-builds
#define LOGIN_VERSION "0.8.0"
#define COMPILE_DATE __DATE__
#define COMPILE_TIME __TIME__
@@ -42,7 +42,7 @@
* Manifest: https://github.com/EQEmu/Server/blob/master/utils/sql/db_update_manifest.txt
*/
#define CURRENT_BINARY_DATABASE_VERSION 9239
#define CURRENT_BINARY_DATABASE_VERSION 9242
#define CURRENT_BINARY_BOTS_DATABASE_VERSION 9040
+10 -28
View File
@@ -121,43 +121,25 @@ bool Database::GetLoginTokenDataFromToken(
std::string &user
)
{
auto query = fmt::format(
"SELECT tbllogintokens.Id, tbllogintokens.IpAddress, tbllogintokenclaims.Name, tbllogintokenclaims.Value FROM tbllogintokens "
"JOIN tbllogintokenclaims ON tbllogintokens.Id = tbllogintokenclaims.TokenId WHERE tbllogintokens.Expires > NOW() "
"AND tbllogintokens.Id='{0}' AND tbllogintokens.IpAddress='{1}'",
auto query = fmt::format("SELECT login_server, username, account_id FROM login_tickets WHERE expires > NOW()"
" AND id='{0}' AND ip_address='{1}' LIMIT 1",
Strings::Escape(token),
Strings::Escape(ip)
);
Strings::Escape(ip));
auto results = QueryDatabase(query);
if (results.RowCount() == 0 || !results.Success()) {
return false;
}
bool found_username = false;
bool found_login_id = false;
bool found_login_server_name = false;
for (auto row = results.begin(); row != results.end(); ++row) {
if (strcmp(row[2], "username") == 0) {
user = row[3];
found_username = true;
continue;
}
if (strcmp(row[2], "login_server_id") == 0) {
db_account_id = Strings::ToUnsignedInt(row[3]);
found_login_id = true;
continue;
}
if (strcmp(row[2], "login_server_name") == 0) {
db_loginserver = row[3];
found_login_server_name = true;
continue;
}
for (auto row = results.begin(); row != results.end(); ++row) {
db_loginserver = row[0];
user = row[1];
db_account_id = Strings::ToUnsignedInt(row[2]);
return true;
}
return found_username && found_login_id && found_login_server_name;
return false;
}
/**
+11
View File
@@ -0,0 +1,11 @@
DROP TABLE IF EXISTS `login_tickets`;
CREATE TABLE `login_tickets` (
`id` VARCHAR(128) NOT NULL,
`login_server` TEXT NOT NULL,
`username` TEXT NOT NULL,
`account_id` INT(10) UNSIGNED NOT NULL,
`ip_address` VARCHAR(45) NOT NULL,
`expires` DATETIME NOT NULL,
PRIMARY KEY (`id`) USING BTREE
)
ENGINE=InnoDB;
+1 -1
View File
@@ -1,6 +1,6 @@
{
"name": "eqemu-server",
"version": "22.30.1",
"version": "22.34.2",
"repository": {
"type": "git",
"url": "https://github.com/EQEmu/Server.git"
+11 -1
View File
@@ -9,7 +9,17 @@ git submodule init && git submodule update
perl utils/scripts/build/tag-version.pl
mkdir -p build && cd build && cmake -DEQEMU_BUILD_TESTS=ON -DEQEMU_BUILD_STATIC=ON -DEQEMU_BUILD_LOGIN=ON -DEQEMU_BUILD_LUA=ON -DEQEMU_BUILD_PERL=ON -DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-Os" -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -G 'Unix Makefiles' .. && make -j$((`nproc`-4))
mkdir -p build && cd build && \
cmake -DEQEMU_BUILD_TESTS=ON \
-DEQEMU_BUILD_STATIC=ON \
-DEQEMU_BUILD_LOGIN=ON \
-DEQEMU_BUILD_LUA=ON \
-DEQEMU_BUILD_PERL=ON \
-DCMAKE_CXX_FLAGS:STRING="-O1 -g" \
-DCMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING="-O1 -g" \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-G 'Unix Makefiles' \
.. && make -j$((`nproc`-4))
curl https://raw.githubusercontent.com/Akkadius/eqemu-install-v2/master/eqemu_config.json --output eqemu_config.json
./bin/tests
+14 -6
View File
@@ -424,12 +424,20 @@ int main(int argc, char **argv)
}
if (EQTimeTimer.Check()) {
TimeOfDay_Struct tod;
zoneserver_list.worldclock.GetCurrentEQTimeOfDay(time(0), &tod);
if (!database.SaveTime(tod.minute, tod.hour, tod.day, tod.month, tod.year))
LogError("Failed to save eqtime");
else
LogDebug("EQTime successfully saved");
TimeOfDay_Struct tod{};
zoneserver_list.worldclock.GetCurrentEQTimeOfDay(time(nullptr), &tod);
if (!database.SaveTime(tod.minute, tod.hour, tod.day, tod.month, tod.year)) {
LogEqTime("Failed to save eqtime");
}
else {
LogEqTimeDetail("EQTime successfully saved - time is now year [{}] month [{}] day [{}] hour [{}] minute [{}]",
tod.year,
tod.month,
tod.day,
tod.hour,
tod.minute
);
}
}
zoneserver_list.Process();
+3 -7
View File
@@ -1741,8 +1741,7 @@ bool Client::Death(Mob* killerMob, int64 damage, uint16 spell, EQ::skills::Skill
static_cast<int>(attack_skill)
);
std::vector<std::any> args = { CastToMob() };
if (parse->EventPlayer(EVENT_DEATH, this, export_string, 0, &args) != 0) {
if (parse->EventPlayer(EVENT_DEATH, this, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
@@ -2389,8 +2388,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
static_cast<int>(attack_skill)
);
std::vector<std::any> args = { CastToMob() };
if (parse->EventNPC(EVENT_DEATH, this, oos, export_string, 0, &args) != 0) {
if (parse->EventNPC(EVENT_DEATH, this, oos, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
@@ -2407,9 +2405,7 @@ bool NPC::Death(Mob* killer_mob, int64 damage, uint16 spell, EQ::skills::SkillTy
spell,
static_cast<int>(attack_skill)
);
std::vector<std::any> args = { CastToMob() };
if (parse->EventBot(EVENT_DEATH, CastToBot(), oos, export_string, 0, &args) != 0) {
if (parse->EventBot(EVENT_DEATH, CastToBot(), oos, export_string, 0) != 0) {
if (GetHP() < 0) {
SetHP(0);
}
+640 -202
View File
File diff suppressed because it is too large Load Diff
+3 -3
View File
@@ -183,7 +183,7 @@ bool Bot::BotCastHateReduction(Mob* tar, uint8 botLevel, const BotSpell& botSpel
if (tar->CanBuffStack(iter.SpellId, botLevel, true) < 0)
continue;
if (IsValidSpellRange(botSpell.SpellId, tar)) {
if (IsValidSpellRange(iter.SpellId, tar)) {
casted_spell = AIDoSpellCast(iter.SpellIndex, tar, iter.ManaCost);
}
if (casted_spell) {
@@ -328,7 +328,7 @@ bool Bot::BotCastSlow(Mob* tar, uint8 botLevel, uint8 botClass, BotSpell& botSpe
continue;
}
if (IsValidSpellRange(botSpell.SpellId, tar)) {
if (IsValidSpellRange(iter.SpellId, tar)) {
casted_spell = AIDoSpellCast(iter.SpellIndex, tar, iter.ManaCost);
}
@@ -447,7 +447,7 @@ bool Bot::BotCastDOT(Mob* tar, uint8 botLevel, const BotSpell& botSpell, const b
uint32 TempDontDotMeBefore = tar->DontDotMeBefore();
if (IsValidSpellRange(botSpell.SpellId, tar)) {
if (IsValidSpellRange(s.SpellId, tar)) {
casted_spell = AIDoSpellCast(s.SpellIndex, tar, s.ManaCost, &TempDontDotMeBefore);
}
+23 -21
View File
@@ -2262,10 +2262,10 @@ void Client::QuestReadBook(const char* text, uint8 type) {
uint32 Client::GetCarriedPlatinum() {
return (
GetMoney(3, 0) +
(GetMoney(2, 0) / 10) +
(GetMoney(1, 0) / 100) +
(GetMoney(0, 0) / 1000)
GetMoney(MoneyTypes::Platinum, MoneySubtypes::Personal) +
(GetMoney(MoneyTypes::Gold, MoneySubtypes::Personal) / 10) +
(GetMoney(MoneyTypes::Silver, MoneySubtypes::Personal) / 100) +
(GetMoney(MoneyTypes::Copper, MoneySubtypes::Personal) / 1000)
);
}
@@ -8119,16 +8119,17 @@ void Client::SendHPUpdateMarquee(){
uint32 Client::GetMoney(uint8 type, uint8 subtype) {
uint32 value = 0;
switch (type) {
case 0: {
case MoneyTypes::Copper: {
switch (subtype) {
case 0:
case MoneySubtypes::Personal:
value = static_cast<uint32>(m_pp.copper);
break;
case 1:
case MoneySubtypes::Bank:
value = static_cast<uint32>(m_pp.copper_bank);
break;
case 2:
case MoneySubtypes::Cursor:
value = static_cast<uint32>(m_pp.copper_cursor);
break;
default:
@@ -8136,15 +8137,15 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
}
break;
}
case 1: {
case MoneyTypes::Silver: {
switch (subtype) {
case 0:
case MoneySubtypes::Personal:
value = static_cast<uint32>(m_pp.silver);
break;
case 1:
case MoneySubtypes::Bank:
value = static_cast<uint32>(m_pp.silver_bank);
break;
case 2:
case MoneySubtypes::Cursor:
value = static_cast<uint32>(m_pp.silver_cursor);
break;
default:
@@ -8152,15 +8153,15 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
}
break;
}
case 2: {
case MoneyTypes::Gold: {
switch (subtype) {
case 0:
case MoneySubtypes::Personal:
value = static_cast<uint32>(m_pp.gold);
break;
case 1:
case MoneySubtypes::Bank:
value = static_cast<uint32>(m_pp.gold_bank);
break;
case 2:
case MoneySubtypes::Cursor:
value = static_cast<uint32>(m_pp.gold_cursor);
break;
default:
@@ -8168,18 +8169,18 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
}
break;
}
case 3: {
case MoneyTypes::Platinum: {
switch (subtype) {
case 0:
case MoneySubtypes::Personal:
value = static_cast<uint32>(m_pp.platinum);
break;
case 1:
case MoneySubtypes::Bank:
value = static_cast<uint32>(m_pp.platinum_bank);
break;
case 2:
case MoneySubtypes::Cursor:
value = static_cast<uint32>(m_pp.platinum_cursor);
break;
case 3:
case MoneySubtypes::SharedBank:
value = static_cast<uint32>(m_pp.platinum_shared);
break;
default:
@@ -8190,6 +8191,7 @@ uint32 Client::GetMoney(uint8 type, uint8 subtype) {
default:
break;
}
return value;
}
+3 -1
View File
@@ -217,6 +217,7 @@ int command_init(void)
command_add("summonitem", "[itemid] [charges] - Summon an item onto your cursor. Charges are optional.", AccountStatus::GMMgmt, command_summonitem) ||
command_add("suspend", "[name] [days] [reason] - Suspend by character name and for specificed number of days", AccountStatus::GMLeadAdmin, command_suspend) ||
command_add("suspendmulti", "[Character Name One|Character Name Two|etc] [Days] [Reason] - Suspend multiple characters by name for specified number of days", AccountStatus::GMLeadAdmin, command_suspendmulti) ||
command_add("takeplatinum", "[Platinum] - Takes specified amount of platinum from you or your player target", AccountStatus::GMMgmt, command_takeplatinum) ||
command_add("task", "(subcommand) - Task system commands", AccountStatus::GMLeadAdmin, command_task) ||
command_add("petname", "[newname] - Temporarily renames your pet. Leave name blank to restore the original name.", AccountStatus::GMAdmin, command_petname) ||
command_add("traindisc", "[level] - Trains all the disciplines usable by the target, up to level specified. (may freeze client for a few seconds)", AccountStatus::GMLeadAdmin, command_traindisc) ||
@@ -691,7 +692,7 @@ void command_hotfix(Client *c, const Seperator *sep)
}
worldserver.SendPacket(&pack);
if (c) { c->Message(Chat::White, "Hotfix applied"); }
worldserver.SendEmoteMessage(0, 0, AccountStatus::ApprenticeGuide, Chat::Yellow, "Hotfix applied");
}
);
@@ -903,6 +904,7 @@ void command_bot(Client *c, const Seperator *sep)
#include "gm_commands/summonitem.cpp"
#include "gm_commands/suspend.cpp"
#include "gm_commands/suspendmulti.cpp"
#include "gm_commands/takeplatinum.cpp"
#include "gm_commands/task.cpp"
#include "gm_commands/traindisc.cpp"
#include "gm_commands/tune.cpp"
+1
View File
@@ -168,6 +168,7 @@ void command_summonburiedplayercorpse(Client *c, const Seperator *sep);
void command_summonitem(Client *c, const Seperator *sep);
void command_suspend(Client *c, const Seperator *sep);
void command_suspendmulti(Client *c, const Seperator *sep);
void command_takeplatinum(Client* c, const Seperator* sep);
void command_task(Client *c, const Seperator *sep);
void command_petname(Client *c, const Seperator *sep);
void command_traindisc(Client *c, const Seperator *sep);
+10 -44
View File
@@ -205,11 +205,6 @@ PerlembParser::~PerlembParser()
safe_delete(perl);
}
void PerlembParser::Init()
{
ReloadQuests();
}
void PerlembParser::ReloadQuests()
{
try {
@@ -1445,7 +1440,7 @@ void PerlembParser::ExportZoneVariables(std::string &package_name)
ExportVar(package_name.c_str(), "zonesn", zone->GetShortName());
ExportVar(package_name.c_str(), "instanceid", zone->GetInstanceID());
ExportVar(package_name.c_str(), "instanceversion", zone->GetInstanceVersion());
TimeOfDay_Struct eqTime;
TimeOfDay_Struct eqTime{};
zone->zone_time.GetCurrentEQTimeOfDay(time(0), &eqTime);
ExportVar(package_name.c_str(), "zonehour", eqTime.hour - 1);
ExportVar(package_name.c_str(), "zonemin", eqTime.minute);
@@ -1880,55 +1875,27 @@ void PerlembParser::ExportEventVariables(
break;
}
case EVENT_DEATH: {
Seperator sep(data);
ExportVar(package_name.c_str(), "killer_id", sep.arg[0]);
ExportVar(package_name.c_str(), "killer_damage", sep.arg[1]);
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[2]))) {
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[2])]);
}
if (extra_pointers && extra_pointers->size() == 1) {
Mob* killed = std::any_cast<Mob*>(extra_pointers->at(0));
if (killed) {
ExportVar(package_name.c_str(), "killed_entity_id", killed->GetID());
ExportVar(package_name.c_str(), "killed_bot_id", killed->IsBot() ? killed->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "killed_npc_id", killed->IsNPC() ? killed->GetNPCTypeID() : 0);
ExportVar(package_name.c_str(), "killed_x", killed->GetX());
ExportVar(package_name.c_str(), "killed_y", killed->GetY());
ExportVar(package_name.c_str(), "killed_z", killed->GetZ());
ExportVar(package_name.c_str(), "killed_h", killed->GetHeading());
}
}
break;
}
case EVENT_DEATH_ZONE:
case EVENT_DEATH:
case EVENT_DEATH_COMPLETE: {
Seperator sep(data);
ExportVar(package_name.c_str(), "killer_id", sep.arg[0]);
ExportVar(package_name.c_str(), "killer_damage", sep.arg[1]);
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
if (IsValidSpell(Strings::ToUnsignedInt(sep.arg[2]))) {
ExportVar(package_name.c_str(), "spell", "Spell", (void*)&spells[Strings::ToUnsignedInt(sep.arg[2])]);
}
if (extra_pointers && extra_pointers->size() >= 1) {
if (extra_pointers && extra_pointers->size() >= 1)
{
Corpse* corpse = std::any_cast<Corpse*>(extra_pointers->at(0));
if (corpse) {
if (corpse)
{
ExportVar(package_name.c_str(), "killed_corpse_id", corpse->GetID());
}
}
if (extra_pointers && extra_pointers->size() >= 2) {
if (extra_pointers && extra_pointers->size() >= 2)
{
NPC* killed = std::any_cast<NPC*>(extra_pointers->at(1));
if (killed) {
if (killed)
{
ExportVar(package_name.c_str(), "killed_entity_id", killed->GetID());
ExportVar(package_name.c_str(), "killed_bot_id", killed->IsBot() ? killed->CastToBot()->GetBotID() : 0);
ExportVar(package_name.c_str(), "killed_npc_id", killed->IsNPC() ? killed->GetNPCTypeID() : 0);
@@ -1938,7 +1905,6 @@ void PerlembParser::ExportEventVariables(
ExportVar(package_name.c_str(), "killed_h", killed->GetHeading());
}
}
break;
}
-1
View File
@@ -133,7 +133,6 @@ public:
virtual void AddVar(std::string name, std::string val);
virtual std::string GetVar(std::string name);
virtual void Init() override;
virtual void ReloadQuests();
virtual uint32 GetIdentifier() { return 0xf8b05c11; }
+20 -35
View File
@@ -1433,6 +1433,16 @@ void Perl__removeitem(uint32_t item_id, int quantity)
quest_manager.removeitem(item_id, quantity);
}
std::string Perl__getitemcomment(uint32 item_id)
{
return quest_manager.getitemcomment(item_id);
}
std::string Perl__getitemlore(uint32 item_id)
{
return quest_manager.getitemlore(item_id);
}
std::string Perl__getitemname(uint32 item_id)
{
return quest_manager.getitemname(item_id);
@@ -3506,14 +3516,7 @@ void Perl__crosszonemoveplayerbycharid(uint32 character_id, std::string zone_sho
);
}
void Perl__crosszonemoveplayerbycharid(
uint32 character_id,
std::string zone_short_name,
float x,
float y,
float z,
float heading
)
void Perl__crosszonemoveplayerbycharid(uint32 character_id, std::string zone_short_name, float x, float y, float z, float heading)
{
quest_manager.CrossZoneMove(
CZMove_Struct{
@@ -3551,14 +3554,7 @@ void Perl__crosszonemoveplayerbygroupid(uint32 group_id, std::string zone_short_
);
}
void Perl__crosszonemoveplayerbygroupid(
uint32 group_id,
std::string zone_short_name,
float x,
float y,
float z,
float heading
)
void Perl__crosszonemoveplayerbygroupid(uint32 group_id, std::string zone_short_name, float x, float y, float z, float heading)
{
quest_manager.CrossZoneMove(
CZMove_Struct{
@@ -3634,14 +3630,7 @@ void Perl__crosszonemoveplayerbyguildid(uint32 guild_id, std::string zone_short_
);
}
void Perl__crosszonemoveplayerbyguildid(
uint32 guild_id,
std::string zone_short_name,
float x,
float y,
float z,
float heading
)
void Perl__crosszonemoveplayerbyguildid(uint32 guild_id, std::string zone_short_name, float x, float y, float z, float heading)
{
quest_manager.CrossZoneMove(
CZMove_Struct{
@@ -3679,14 +3668,7 @@ void Perl__crosszonemoveplayerbyexpeditionid(uint32 expedition_id, std::string z
);
}
void Perl__crosszonemoveplayerbyexpeditionid(
uint32 expedition_id,
std::string zone_short_name,
float x,
float y,
float z,
float heading
)
void Perl__crosszonemoveplayerbyexpeditionid(uint32 expedition_id, std::string zone_short_name, float x, float y, float z, float heading)
{
quest_manager.CrossZoneMove(
CZMove_Struct{
@@ -5860,8 +5842,8 @@ void perl_register_quest()
package.add("GetZoneFogRed", (uint8(*)(uint32))&Perl__GetZoneFogRed);
package.add("GetZoneFogRed", (uint8(*)(uint32, uint8))&Perl__GetZoneFogRed);
package.add("GetZoneFogRed", (uint8(*)(uint32, uint8, int))&Perl__GetZoneFogRed);
package.add("GetZoneGravity", (float(*)(uint32))&Perl__GetZoneMaximumClip);
package.add("GetZoneGravity", (float(*)(uint32, int))&Perl__GetZoneMaximumClip);
package.add("GetZoneGravity", (float(*)(uint32))&Perl__GetZoneGravity);
package.add("GetZoneGravity", (float(*)(uint32, int))&Perl__GetZoneGravity);
package.add("GetZoneMaximumClip", (float(*)(uint32))&Perl__GetZoneMaximumClip);
package.add("GetZoneMaximumClip", (float(*)(uint32, int))&Perl__GetZoneMaximumClip);
package.add("GetZoneMaximumExpansion", (int8(*)(uint32))&Perl__GetZoneMaximumExpansion);
@@ -6033,6 +6015,7 @@ void perl_register_quest()
package.add("IsTargetRequiredForSpell", &Perl__IsTargetRequiredForSpell);
package.add("IsTeleportSpell", &Perl__IsTeleportSpell);
package.add("IsTranslocateSpell", &Perl__IsTranslocateSpell);
package.add("IsTGBCompatibleSpell", &Perl__IsTGBCompatibleSpell);
package.add("IsVeryFastHealSpell", &Perl__IsVeryFastHealSpell);
package.add("IsVirusSpell", &Perl__IsVirusSpell);
package.add("IsValidSpell", &Perl__IsValidSpell);
@@ -6315,7 +6298,7 @@ void perl_register_quest()
package.add("worldwideremovespell", (void(*)(uint32, uint8))&Perl__worldwideremovespell);
package.add("worldwideremovespell", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovespell);
package.add("worldwideremovetask", (void(*)(uint32))&Perl__worldwideremovetask);
package.add("worldwideremovetask", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovetask);
package.add("worldwideremovetask", (void(*)(uint32, uint8))&Perl__worldwideremovetask);
package.add("worldwideremovetask", (void(*)(uint32, uint8, uint8))&Perl__worldwideremovetask);
package.add("worldwideresetactivity", (void(*)(uint32, int))&Perl__worldwideresetactivity);
package.add("worldwideresetactivity", (void(*)(uint32, int, uint8))&Perl__worldwideresetactivity);
@@ -6404,6 +6387,8 @@ void perl_register_quest()
package.add("get_expedition_lockouts_by_char_id", (perl::reference(*)(uint32, std::string))&Perl__get_expedition_lockouts_by_char_id);
package.add("getfactionname", &Perl__getfactionname);
package.add("getinventoryslotid", &Perl__getinventoryslotid);
package.add("getitemcomment", &Perl__getitemcomment);
package.add("getitemlore", &Perl__getitemlore);
package.add("getitemname", &Perl__getitemname);
package.add("getitemstat", &Perl__getitemstat);
package.add("getlanguagename", &Perl__getlanguagename);
+134 -104
View File
@@ -2,110 +2,140 @@
void command_giveitem(Client *c, const Seperator *sep)
{
uint32 item_id = 0;
int16 charges = -1;
uint32 augment_one = 0;
uint32 augment_two = 0;
uint32 augment_three = 0;
uint32 augment_four = 0;
uint32 augment_five = 0;
uint32 augment_six = 0;
int arguments = sep->argnum;
std::string cmd_msg = sep->msg;
size_t link_open = cmd_msg.find('\x12');
size_t link_close = cmd_msg.find_last_of('\x12');
if (c->GetTarget()) {
if (!c->GetTarget()->IsClient()) {
c->Message(Chat::Red, "You can only give items to players with this command.");
return;
}
if (link_open != link_close && (cmd_msg.length() - link_open) > EQ::constants::SAY_LINK_BODY_SIZE) {
EQ::SayLinkBody_Struct link_body;
EQ::saylink::DegenerateLinkBody(
link_body,
cmd_msg.substr(link_open + 1, EQ::constants::SAY_LINK_BODY_SIZE));
item_id = link_body.item_id;
augment_one = link_body.augment_1;
augment_two = link_body.augment_2;
augment_three = link_body.augment_3;
augment_four = link_body.augment_4;
augment_five = link_body.augment_5;
augment_six = link_body.augment_6;
}
else if (sep->IsNumber(1)) {
item_id = Strings::ToInt(sep->arg[1]);
}
else if (!sep->IsNumber(1)) {
c->Message(
Chat::Red,
"Usage: #giveitem [item id | link] [charges] [augment_one_id] [augment_two_id] [augment_three_id] [augment_four_id] [augment_five_id] [augment_six_id] (Charges are optional.)"
);
return;
}
Client *client_target = c->GetTarget()->CastToClient();
uint8 item_status = 0;
uint8 current_status = c->Admin();
const EQ::ItemData *item = database.GetItem(item_id);
if (item) {
item_status = item->MinStatus;
}
if (item_status > current_status) {
c->Message(
Chat::White,
fmt::format(
"Insufficient status to summon this item, current status is {}, required status is {}.",
current_status,
item_status
).c_str()
);
return;
}
if (arguments >= 2 && sep->IsNumber(2)) {
charges = Strings::ToInt(sep->arg[2]);
}
if (arguments >= 3 && sep->IsNumber(3)) {
augment_one = Strings::ToInt(sep->arg[3]);
}
if (arguments >= 4 && sep->IsNumber(4)) {
augment_two = Strings::ToInt(sep->arg[4]);
}
if (arguments >= 5 && sep->IsNumber(5)) {
augment_three = Strings::ToInt(sep->arg[5]);
}
if (arguments >= 6 && sep->IsNumber(6)) {
augment_four = Strings::ToInt(sep->arg[6]);
}
if (arguments >= 7 && sep->IsNumber(7)) {
augment_five = Strings::ToInt(sep->arg[7]);
}
if (arguments == 8 && sep->IsNumber(8)) {
augment_six = Strings::ToInt(sep->arg[8]);
}
client_target->SummonItem(
item_id,
charges,
augment_one,
augment_two,
augment_three,
augment_four,
augment_five,
augment_six
);
}
else {
c->Message(Chat::Red, "You must target a client to give the item to.");
if (!c->GetTarget() || !c->GetTarget()->IsClient()) {
c->Message(Chat::White, "You must target a player to use this command.");
return;
}
}
uint32 item_id = 0;
int16 charges = -1;
uint32 augment_one = 0;
uint32 augment_two = 0;
uint32 augment_three = 0;
uint32 augment_four = 0;
uint32 augment_five = 0;
uint32 augment_six = 0;
const uint16 arguments = sep->argnum;
std::string cmd_msg = sep->msg;
size_t link_open = cmd_msg.find('\x12');
size_t link_close = cmd_msg.find_last_of('\x12');
if (link_open != link_close && (cmd_msg.length() - link_open) > EQ::constants::SAY_LINK_BODY_SIZE) {
EQ::SayLinkBody_Struct link_body;
EQ::saylink::DegenerateLinkBody(
link_body,
cmd_msg.substr(link_open + 1, EQ::constants::SAY_LINK_BODY_SIZE)
);
item_id = link_body.item_id;
augment_one = link_body.augment_1;
augment_two = link_body.augment_2;
augment_three = link_body.augment_3;
augment_four = link_body.augment_4;
augment_five = link_body.augment_5;
augment_six = link_body.augment_6;
} else if (sep->IsNumber(1)) {
item_id = Strings::ToUnsignedInt(sep->arg[1]);
} else if (!sep->IsNumber(1)) {
c->Message(
Chat::Red,
"Usage: #giveitem [item id | link] [charges] [augment_one_id] [augment_two_id] [augment_three_id] [augment_four_id] [augment_five_id] [augment_six_id] (Charges and augments are optional.)"
);
return;
}
Client* t = c->GetTarget()->CastToClient();
uint8 item_status = 0;
const uint8 current_status = c->Admin();
const auto *item = database.GetItem(item_id);
if (!item) {
c->Message(
Chat::White,
fmt::format(
"Item ID {} does not exist.",
item_id
).c_str()
);
return;
}
item_status = item->MinStatus;
if (item_status > current_status) {
c->Message(
Chat::White,
fmt::format(
"Insufficient status to summon this item, current status is {}, required status is {}.",
current_status,
item_status
).c_str()
);
return;
}
if (arguments >= 2 && sep->IsNumber(2)) {
charges = static_cast<int16>(Strings::ToInt(sep->arg[2]));
}
if (arguments >= 3 && sep->IsNumber(3)) {
augment_one = Strings::ToUnsignedInt(sep->arg[3]);
}
if (arguments >= 4 && sep->IsNumber(4)) {
augment_two = Strings::ToUnsignedInt(sep->arg[4]);
}
if (arguments >= 5 && sep->IsNumber(5)) {
augment_three = Strings::ToUnsignedInt(sep->arg[5]);
}
if (arguments >= 6 && sep->IsNumber(6)) {
augment_four = Strings::ToUnsignedInt(sep->arg[6]);
}
if (arguments >= 7 && sep->IsNumber(7)) {
augment_five = Strings::ToUnsignedInt(sep->arg[7]);
}
if (arguments == 8 && sep->IsNumber(8)) {
augment_six = Strings::ToUnsignedInt(sep->arg[8]);
}
t->SummonItem(
item_id,
charges,
augment_one,
augment_two,
augment_three,
augment_four,
augment_five,
augment_six
);
const auto *new_item = database.CreateItem(
item_id,
charges,
augment_one,
augment_two,
augment_three,
augment_four,
augment_five,
augment_six
);
EQ::SayLinkEngine linker;
linker.SetLinkType(EQ::saylink::SayLinkItemInst);
linker.SetItemInst(new_item);
const std::string &item_link = linker.GenerateLink();
c->Message(
Chat::White,
fmt::format(
"You have given {} to {}.",
item_link,
c->GetTargetDescription(t)
).c_str()
);
}
+2 -2
View File
@@ -4,7 +4,7 @@ void command_givemoney(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) { //as long as the first one is a number, we'll just let atoi convert the rest to 0 or a number
c->Message(Chat::Red, "Usage: #Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
c->Message(Chat::Red, "Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
return;
}
@@ -19,7 +19,7 @@ void command_givemoney(Client *c, const Seperator *sep)
uint32 silver = sep->IsNumber(3) ? Strings::ToUnsignedInt(sep->arg[3]) : 0;
uint32 copper = sep->IsNumber(4) ? Strings::ToUnsignedInt(sep->arg[4]) : 0;
if (!platinum && !gold && !silver && !copper) {
c->Message(Chat::Red, "Usage: #Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
c->Message(Chat::Red, "Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
return;
}
+4 -4
View File
@@ -14,14 +14,14 @@ void SetDate(Client *c, const Seperator *sep)
return;
}
TimeOfDay_Struct eq_time;
zone->zone_time.GetCurrentEQTimeOfDay(time(0), &eq_time);
TimeOfDay_Struct t{};
zone->zone_time.GetCurrentEQTimeOfDay(time(0), &t);
const uint16 year = Strings::ToUnsignedInt(sep->arg[2]);
const uint8 month = Strings::ToUnsignedInt(sep->arg[3]);
const uint8 day = Strings::ToUnsignedInt(sep->arg[4]);
const uint8 hour = !sep->IsNumber(5) ? eq_time.hour : Strings::ToUnsignedInt(sep->arg[5]) + 1;
const uint8 minute = !sep->IsNumber(6) ? eq_time.minute : Strings::ToUnsignedInt(sep->arg[6]);
const uint8 hour = !sep->IsNumber(5) ? t.hour : Strings::ToUnsignedInt(sep->arg[5]) + 1;
const uint8 minute = !sep->IsNumber(6) ? t.minute : Strings::ToUnsignedInt(sep->arg[6]);
c->Message(
Chat::White,
+1 -1
View File
@@ -6,7 +6,7 @@ void SetTime(Client *c, const Seperator *sep)
if (arguments < 2 || !sep->IsNumber(2)) {
c->Message(Chat::White, "Usage: #set time [Hour] [Minute]");
TimeOfDay_Struct world_time;
TimeOfDay_Struct world_time{};
zone->zone_time.GetCurrentEQTimeOfDay(time(0), &world_time);
auto time_string = fmt::format(
+2
View File
@@ -1,4 +1,5 @@
#include "../client.h"
#include "show/aa_points.cpp"
#include "show/aggro.cpp"
#include "show/buffs.cpp"
#include "show/buried_corpse_count.cpp"
@@ -55,6 +56,7 @@ void command_show(Client *c, const Seperator *sep)
};
std::vector<Cmd> commands = {
Cmd{.cmd = "aa_points", .u = "aa_points", .fn = ShowAAPoints, .a = {"#showaapoints", "#showaapts"}},
Cmd{.cmd = "aggro", .u = "aggro [Distance] [-v] (-v is verbose Faction Information)", .fn = ShowAggro, .a = {"#aggro"}},
Cmd{.cmd = "buffs", .u = "buffs", .fn = ShowBuffs, .a = {"#showbuffs"}},
Cmd{.cmd = "buried_corpse_count", .u = "buried_corpse_count", .fn = ShowBuriedCorpseCount, .a = {"#getplayerburiedcorpsecount"}},
+37
View File
@@ -0,0 +1,37 @@
#include "../../client.h"
#include "../../dialogue_window.h"
void ShowAAPoints(Client *c, const Seperator *sep)
{
Client *t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
const int aa_points = t->GetAAPoints();
const int spent_aa_points = t->GetSpentAA();
const int total_aa_points = (aa_points + spent_aa_points);
if (!total_aa_points) {
c->Message(
Chat::White,
fmt::format(
"{} {} no AA Points.",
c->GetTargetDescription(t, TargetDescriptionType::UCYou),
c == t ? "have" : "has"
).c_str()
);
return;
}
c->Message(
Chat::White,
fmt::format(
"AA Points for {} | Current: {} Spent: {} Total: {}",
c->GetTargetDescription(t, TargetDescriptionType::UCSelf),
Strings::Commify(aa_points),
Strings::Commify(spent_aa_points),
Strings::Commify(total_aa_points)
).c_str()
);
}
+20 -20
View File
@@ -3,34 +3,34 @@
void ShowCurrencies(Client *c, const Seperator *sep)
{
auto t = c;
Client *t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
const uint32 platinum = (
t->GetMoney(3, 0) +
t->GetMoney(3, 1) +
t->GetMoney(3, 2) +
t->GetMoney(3, 3)
const uint64 platinum = (
t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::Personal) +
t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::Bank) +
t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::Cursor) +
t->GetMoney(MoneyTypes::Platinum, MoneySubtypes::SharedBank)
);
const uint32 gold = (
t->GetMoney(2, 0) +
t->GetMoney(2, 1) +
t->GetMoney(2, 2)
const uint64 gold = (
t->GetMoney(MoneyTypes::Gold, MoneySubtypes::Personal) +
t->GetMoney(MoneyTypes::Gold, MoneySubtypes::Bank) +
t->GetMoney(MoneyTypes::Gold, MoneySubtypes::Cursor)
);
const uint32 silver = (
t->GetMoney(1, 0) +
t->GetMoney(1, 1) +
t->GetMoney(1, 2)
const uint64 silver = (
t->GetMoney(MoneyTypes::Silver, MoneySubtypes::Personal) +
t->GetMoney(MoneyTypes::Silver, MoneySubtypes::Bank) +
t->GetMoney(MoneyTypes::Silver, MoneySubtypes::Cursor)
);
const uint32 copper = (
t->GetMoney(0, 0) +
t->GetMoney(0, 1) +
t->GetMoney(0, 2)
const uint64 copper = (
t->GetMoney(MoneyTypes::Copper, MoneySubtypes::Personal) +
t->GetMoney(MoneyTypes::Copper, MoneySubtypes::Bank) +
t->GetMoney(MoneyTypes::Copper, MoneySubtypes::Cursor)
);
std::string currency_table;
@@ -79,9 +79,9 @@ void ShowCurrencies(Client *c, const Seperator *sep)
for (const auto& a : zone->AlternateCurrencies) {
const uint32 currency_value = t->GetAlternateCurrencyValue(a.id);
if (currency_value) {
const auto* d = database.GetItem(a.item_id);
const auto *item = database.GetItem(a.item_id);
currency_table += DialogueWindow::TableRow(
DialogueWindow::TableCell(d->Name) +
DialogueWindow::TableCell(item->Name) +
DialogueWindow::TableCell(Strings::Commify(currency_value))
);
+75 -32
View File
@@ -2,18 +2,19 @@
void command_summonitem(Client *c, const Seperator *sep)
{
uint32 item_id = 0;
int16 charges = -1;
uint32 augment_one = 0;
uint32 augment_two = 0;
uint32 augment_three = 0;
uint32 augment_four = 0;
uint32 augment_five = 0;
uint32 augment_six = 0;
int arguments = sep->argnum;
std::string cmd_msg = sep->msg;
size_t link_open = cmd_msg.find('\x12');
size_t link_close = cmd_msg.find_last_of('\x12');
uint32 item_id = 0;
int16 charges = -1;
uint32 augment_one = 0;
uint32 augment_two = 0;
uint32 augment_three = 0;
uint32 augment_four = 0;
uint32 augment_five = 0;
uint32 augment_six = 0;
const uint16 arguments = sep->argnum;
std::string cmd_msg = sep->msg;
size_t link_open = cmd_msg.find('\x12');
size_t link_close = cmd_msg.find_last_of('\x12');
if (link_open != link_close && (cmd_msg.length() - link_open) > EQ::constants::SAY_LINK_BODY_SIZE) {
EQ::SayLinkBody_Struct link_body;
EQ::saylink::DegenerateLinkBody(link_body, cmd_msg.substr(link_open + 1, EQ::constants::SAY_LINK_BODY_SIZE));
@@ -24,16 +25,14 @@ void command_summonitem(Client *c, const Seperator *sep)
augment_four = link_body.augment_4;
augment_five = link_body.augment_5;
augment_six = link_body.augment_6;
}
else if (!sep->IsNumber(1)) {
} else if (!sep->IsNumber(1)) {
c->Message(
Chat::White,
"Usage: #summonitem [item id | link] [charges] [augment_one_id] [augment_two_id] [augment_three_id] [augment_four_id] [augment_five_id] [augment_six_id] (Charges are optional.)"
"Usage: #summonitem [item id | link] [charges] [augment_one_id] [augment_two_id] [augment_three_id] [augment_four_id] [augment_five_id] [augment_six_id] (Charges and augments are optional.)"
);
return;
}
else {
item_id = Strings::ToInt(sep->arg[1]);
} else {
item_id = Strings::ToUnsignedInt(sep->arg[1]);
}
if (!item_id) {
@@ -41,13 +40,23 @@ void command_summonitem(Client *c, const Seperator *sep)
return;
}
uint8 item_status = 0;
uint8 current_status = c->Admin();
const EQ::ItemData *item = database.GetItem(item_id);
if (item) {
item_status = item->MinStatus;
uint8 item_status = 0;
const uint8 current_status = c->Admin();
const auto *item = database.GetItem(item_id);
if (!item) {
c->Message(
Chat::White,
fmt::format(
"Item ID {} does not exist.",
item_id
).c_str()
);
return;
}
item_status = item->MinStatus;
if (item_status > current_status) {
c->Message(
Chat::White,
@@ -57,36 +66,70 @@ void command_summonitem(Client *c, const Seperator *sep)
item_status
).c_str()
);
return;
}
if (arguments >= 2 && sep->IsNumber(2)) {
charges = Strings::ToInt(sep->arg[2]);
charges = static_cast<int16>(Strings::ToInt(sep->arg[2]));
}
if (arguments >= 3 && sep->IsNumber(3)) {
augment_one = Strings::ToInt(sep->arg[3]);
augment_one = Strings::ToUnsignedInt(sep->arg[3]);
}
if (arguments >= 4 && sep->IsNumber(4)) {
augment_two = Strings::ToInt(sep->arg[4]);
augment_two = Strings::ToUnsignedInt(sep->arg[4]);
}
if (arguments >= 5 && sep->IsNumber(5)) {
augment_three = Strings::ToInt(sep->arg[5]);
augment_three = Strings::ToUnsignedInt(sep->arg[5]);
}
if (arguments >= 6 && sep->IsNumber(6)) {
augment_four = Strings::ToInt(sep->arg[6]);
augment_four = Strings::ToUnsignedInt(sep->arg[6]);
}
if (arguments >= 7 && sep->IsNumber(7)) {
augment_five = Strings::ToInt(sep->arg[7]);
augment_five = Strings::ToUnsignedInt(sep->arg[7]);
}
if (arguments == 8 && sep->IsNumber(8)) {
augment_six = Strings::ToInt(sep->arg[8]);
augment_six = Strings::ToUnsignedInt(sep->arg[8]);
}
c->SummonItem(item_id, charges, augment_one, augment_two, augment_three, augment_four, augment_five, augment_six);
}
c->SummonItem(
item_id,
charges,
augment_one,
augment_two,
augment_three,
augment_four,
augment_five,
augment_six
);
const auto *new_item = database.CreateItem(
item_id,
charges,
augment_one,
augment_two,
augment_three,
augment_four,
augment_five,
augment_six
);
EQ::SayLinkEngine linker;
linker.SetLinkType(EQ::saylink::SayLinkItemInst);
linker.SetItemInst(new_item);
const std::string &item_link = linker.GenerateLink();
c->Message(
Chat::White,
fmt::format(
"You have summoned {}.",
item_link
).c_str()
);
}
+57
View File
@@ -0,0 +1,57 @@
#include "../client.h"
void command_takeplatinum(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments || !sep->IsNumber(1)) { //must be a number
c->Message(Chat::Red, "Usage: #takeplatinum [Platinum]");
return;
}
Client *target = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
target = c->GetTarget()->CastToClient();
}
uint32 platinum = Strings::ToUnsignedInt(sep->arg[1]);
if (!platinum) {
c->Message(Chat::Red, "Usage: #takeplatinum [Platinum]");
return;
}
bool success = target->TakePlatinum(
platinum,
true
);
if (success) {
c->Message(
Chat::White,
fmt::format(
"Subtracted {} from {}.",
Strings::Money(
platinum,
0,
0,
0
),
c->GetTargetDescription(target)
).c_str()
);
}
else {
c->Message(
Chat::Red,
fmt::format(
"Unable to subtract {} from {}.",
Strings::Money(
platinum,
0,
0,
0
),
c->GetTargetDescription(target)
).c_str()
);
}
}
+24 -17
View File
@@ -42,27 +42,34 @@ HateList::~HateList()
{
}
void HateList::WipeHateList()
{
void HateList::WipeHateList(bool npc_only) {
auto iterator = list.begin();
while (iterator != list.end()) {
Mob *m = (*iterator)->entity_on_hatelist;
if (
m &&
(
m->IsOfClientBotMerc() ||
(m->IsPet() && m->GetOwner() && m->GetOwner()->IsOfClientBotMerc())
) &&
npc_only
) {
iterator++;
} else {
if (m) {
if (parse->HasQuestSub(hate_owner->GetNPCTypeID(), EVENT_HATE_LIST)) {
parse->EventNPC(EVENT_HATE_LIST, hate_owner->CastToNPC(), m, "0", 0);
}
while (iterator != list.end())
{
Mob* m = (*iterator)->entity_on_hatelist;
if (m)
{
if (parse->HasQuestSub(hate_owner->GetNPCTypeID(), EVENT_HATE_LIST)) {
parse->EventNPC(EVENT_HATE_LIST, hate_owner->CastToNPC(), m, "0", 0);
}
if (m->IsClient()) {
m->CastToClient()->DecrementAggroCount();
m->CastToClient()->RemoveXTarget(hate_owner, true);
}
if (m->IsClient()) {
m->CastToClient()->DecrementAggroCount();
m->CastToClient()->RemoveXTarget(hate_owner, true);
delete (*iterator);
iterator = list.erase(iterator);
}
}
delete (*iterator);
iterator = list.erase(iterator);
}
}
@@ -734,7 +741,7 @@ int HateList::AreaRampage(Mob *caster, Mob *target, int count, ExtraAttackOption
caster->CombatRange(h->entity_on_hatelist, 1.0, true, opts)) {
id_list.push_back(h->entity_on_hatelist->GetID());
}
if (count != -1 && id_list.size() > count) {
break;
}
+1 -1
View File
@@ -88,7 +88,7 @@ public:
void SetHateAmountOnEnt(Mob *other, int64 in_hate, uint64 in_damage);
void SetHateOwner(Mob *new_hate_owner) { hate_owner = new_hate_owner; }
void SpellCast(Mob *caster, uint32 spell_id, float range, Mob *ae_center = nullptr);
void WipeHateList();
void WipeHateList(bool npc_only = false);
void RemoveStaleEntries(int time_ms, float dist);
+11 -2
View File
@@ -349,7 +349,6 @@ void lua_stop_all_timers(Lua_Encounter enc) {
void lua_pause_timer(const char *timer) {
quest_manager.pausetimer(timer);
}
void lua_resume_timer(const char *timer) {
@@ -879,6 +878,14 @@ int lua_merchant_count_item(uint32 npc_id, uint32 item_id) {
return quest_manager.MerchantCountItem(npc_id, item_id);
}
std::string lua_get_item_comment(uint32 item_id) {
return quest_manager.getitemcomment(item_id);
}
std::string lua_get_item_lore(uint32 item_id) {
return quest_manager.getitemlore(item_id);
}
std::string lua_get_item_name(uint32 item_id) {
return quest_manager.getitemname(item_id);
}
@@ -1266,7 +1273,7 @@ int lua_get_zone_weather() {
}
luabind::adl::object lua_get_zone_time(lua_State *L) {
TimeOfDay_Struct eqTime;
TimeOfDay_Struct eqTime{};
zone->zone_time.GetCurrentEQTimeOfDay(time(0), &eqTime);
luabind::adl::object ret = luabind::newtable(L);
@@ -5720,6 +5727,8 @@ luabind::scope lua_register_general() {
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32,uint32,uint32,uint32))&lua_item_link),
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32,uint32,uint32,uint32,uint32))&lua_item_link),
luabind::def("item_link", (std::string(*)(uint32,int16,uint32,uint32,uint32,uint32,uint32,uint32,bool))&lua_item_link),
luabind::def("get_item_comment", (std::string(*)(uint32))&lua_get_item_comment),
luabind::def("get_item_lore", (std::string(*)(uint32))&lua_get_item_lore),
luabind::def("get_item_name", (std::string(*)(uint32))&lua_get_item_name),
luabind::def("say_link", (std::string(*)(const char*,bool,const char*))&lua_say_link),
luabind::def("say_link", (std::string(*)(const char*,bool))&lua_say_link),
+6
View File
@@ -30,6 +30,11 @@ const char *Lua_Item::GetLore() {
return self->Lore;
}
const char *Lua_Item::GetComment() {
Lua_Safe_Call_String();
return self->Comment;
}
const char *Lua_Item::GetIDFile() {
Lua_Safe_Call_String();
return self->IDFile;
@@ -957,6 +962,7 @@ luabind::scope lua_register_item() {
.def("Click_Type", &Lua_Item::GetClick_Type)
.def("Color", &Lua_Item::GetColor)
.def("CombatEffects", &Lua_Item::GetCombatEffects)
.def("Comment", &Lua_Item::GetComment)
.def("DR", &Lua_Item::GetDR)
.def("DSMitigation", &Lua_Item::GetDSMitigation)
.def("Damage", &Lua_Item::GetDamage)
+1
View File
@@ -32,6 +32,7 @@ public:
int GetItemClass();
const char *GetName();
const char *GetLore();
const char *GetComment();
const char *GetIDFile();
uint32 GetID();
int GetWeight();
+6
View File
@@ -375,6 +375,11 @@ const char *Lua_Mob::GetRaceName() {
return GetRaceIDName(self->GetRace());
}
const char* Lua_Mob::GetBaseRaceName() {
Lua_Safe_Call_String();
return GetRaceIDName(self->GetBaseRace());
}
int Lua_Mob::GetGender() {
Lua_Safe_Call_Int();
return self->GetGender();
@@ -3386,6 +3391,7 @@ luabind::scope lua_register_mob() {
.def("GetCasterLevel", &Lua_Mob::GetCasterLevel)
.def("GetClass", &Lua_Mob::GetClass)
.def("GetClassName", &Lua_Mob::GetClassName)
.def("GetBaseRaceName", &Lua_Mob::GetBaseRaceName)
.def("GetClassPlural", &Lua_Mob::GetClassPlural)
.def("GetCleanName", &Lua_Mob::GetCleanName)
.def("GetCloseMobList", (Lua_Mob_List(Lua_Mob::*)(void))&Lua_Mob::GetCloseMobList)
+1
View File
@@ -106,6 +106,7 @@ public:
int GetRace();
const char *GetClassName();
const char *GetRaceName();
const char* GetBaseRaceName();
int GetGender();
int GetTexture();
int GetHelmTexture();
+7 -18
View File
@@ -438,9 +438,7 @@ int LuaParser::_EventNPC(std::string package_name, QuestEventID evt, NPC* npc, M
lua_pop(L, npop);
} catch(std::exception &ex) {
std::string error = "Lua Exception: ";
error += std::string(ex.what());
AddError(error);
AddError(fmt::format("Lua Exception | [{}] for NPC [{}] in [{}]: {}", sub_name, npc->GetNPCTypeID(), package_name, ex.what()));
//Restore our stack to the best of our ability
int end = lua_gettop(L);
@@ -532,9 +530,7 @@ int LuaParser::_EventPlayer(std::string package_name, QuestEventID evt, Client *
lua_pop(L, npop);
} catch(std::exception &ex) {
std::string error = "Lua Exception: ";
error += std::string(ex.what());
AddError(error);
AddError(fmt::format("Lua Exception | [{}] for Player in [{}]: {}", sub_name, package_name, ex.what()));
//Restore our stack to the best of our ability
int end = lua_gettop(L);
@@ -617,9 +613,8 @@ int LuaParser::_EventItem(std::string package_name, QuestEventID evt, Client *cl
lua_pop(L, npop);
} catch(std::exception &ex) {
std::string error = "Lua Exception: ";
error += std::string(ex.what());
AddError(error);
uint32_t item_id = item->GetItem() ? item->GetItem()->ID : 0;
AddError(fmt::format("Lua Exception | [{}] for Item [{}] in [{}]: {}", sub_name, item_id, package_name, ex.what()));
//Restore our stack to the best of our ability
int end = lua_gettop(L);
@@ -699,9 +694,7 @@ int LuaParser::_EventSpell(std::string package_name, QuestEventID evt, Mob* mob,
lua_pop(L, npop);
} catch(std::exception &ex) {
std::string error = "Lua Exception: ";
error += std::string(ex.what());
AddError(error);
AddError(fmt::format("Lua Exception | [{}] for Spell [{}] in [{}]: {}", sub_name, spell_id, package_name, ex.what()));
//Restore our stack to the best of our ability
int end = lua_gettop(L);
@@ -766,9 +759,7 @@ int LuaParser::_EventEncounter(std::string package_name, QuestEventID evt, std::
lua_pop(L, 2);
} catch(std::exception &ex) {
std::string error = "Lua Exception: ";
error += std::string(ex.what());
AddError(error);
AddError(fmt::format("Lua Exception | [{}] for Encounter [{}]: {}", sub_name, encounter_name, ex.what()));
//Restore our stack to the best of our ability
int end = lua_gettop(L);
@@ -1630,9 +1621,7 @@ int LuaParser::_EventBot(
lua_pop(L, npop);
} catch(std::exception &ex) {
std::string error = "Lua Exception: ";
error += std::string(ex.what());
AddError(error);
AddError(fmt::format("Lua Exception | [{}] for Bot [{}] in [{}]: {}", sub_name, bot->GetBotID(), package_name, ex.what()));
//Restore our stack to the best of our ability
int end = lua_gettop(L);
+19 -14
View File
@@ -3586,10 +3586,17 @@ void Mob::SendIllusionPacket(const AppearanceStruct& a)
gender = new_gender;
hairstyle = new_hair;
haircolor = new_hair_color;
helmtexture = new_helmet_texture;
race = new_race;
size = new_size;
texture = new_texture;
// These two should not be modified in base data - it kills db texture
// when illusion is only for RandomizeFeatures...
if (new_helmet_texture != UINT8_MAX) {
helmtexture = new_helmet_texture;
}
if (new_texture != UINT8_MAX) {
texture = new_texture;
}
auto outapp = new EQApplicationPacket(OP_Illusion, sizeof(Illusion_Struct));
auto is = (Illusion_Struct *) outapp->pBuffer;
@@ -4881,16 +4888,14 @@ bool Mob::RemoveFromHateList(Mob* mob)
return bFound;
}
void Mob::WipeHateList()
{
if(IsEngaged())
{
hate_list.WipeHateList();
AI_Event_NoLongerEngaged();
}
else
{
hate_list.WipeHateList();
void Mob::WipeHateList(bool npc_only) {
if (IsEngaged()) {
hate_list.WipeHateList(npc_only);
if (hate_list.IsHateListEmpty()) {
AI_Event_NoLongerEngaged();
}
} else {
hate_list.WipeHateList(npc_only);
}
}
@@ -5310,7 +5315,7 @@ int Mob::GetHaste()
h += spellbonuses.hastetype2 > 10 ? 10 : spellbonuses.hastetype2;
// 26+ no cap, 1-25 10
if (level > 25) // 26+
if (level > 25 || (IsClient() && RuleB(Character, IgnoreLevelBasedHasteCaps))) // 26+
h += itembonuses.haste;
else // 1-25
h += itembonuses.haste > 10 ? 10 : itembonuses.haste;
@@ -5332,7 +5337,7 @@ int Mob::GetHaste()
h = cap;
// 51+ 25 (despite there being higher spells...), 1-50 10
if (level > 50) { // 51+
if (level > 50 || (IsClient() && RuleB(Character, IgnoreLevelBasedHasteCaps))) { // 51+
cap = RuleI(Character, Hastev3Cap);
if (spellbonuses.hastetype3 > cap) {
h += cap;
+1 -1
View File
@@ -767,7 +767,7 @@ public:
void SetAssistAggro(bool value) { AssistAggro = value; if (PrimaryAggro) AssistAggro = false; }
bool HateSummon();
void FaceTarget(Mob* mob_to_face = 0);
void WipeHateList();
void WipeHateList(bool npc_only = false);
void AddFeignMemory(Mob* attacker);
void RemoveFromFeignMemory(Mob* attacker);
void ClearFeignMemory();
+4
View File
@@ -1062,6 +1062,10 @@ void Mob::AI_Process() {
SetTarget(hate_list.GetClosestEntOnHateList(this));
else {
if (AI_target_check_timer->Check()) {
if (IsNPC() && (!IsPet() || (HasOwner() && GetOwner()->IsNPC())) && !CastToNPC()->WillAggroNPCs()) {
WipeHateList(true); // wipe NPCs from hate list to prevent faction war
}
if (IsFocused()) {
if (!target) {
SetTarget(hate_list.GetEntWithMostHateOnList(this));
+6
View File
@@ -462,6 +462,11 @@ int Perl_Mob_GetBaseRace(Mob* self) // @categories Stats and Attributes
return self->GetBaseRace();
}
std::string Perl_Mob_GetBaseRaceName(Mob* self) // @categories Stats and Attributes
{
return GetRaceIDName(self->GetBaseRace());
}
int Perl_Mob_GetBaseGender(Mob* self) // @categories Stats and Attributes
{
return self->GetBaseGender();
@@ -3490,6 +3495,7 @@ void perl_register_mob()
package.add("GetAssistRange", &Perl_Mob_GetAssistRange);
package.add("GetBaseGender", &Perl_Mob_GetBaseGender);
package.add("GetBaseRace", &Perl_Mob_GetBaseRace);
package.add("GetBaseRaceName", &Perl_Mob_GetBaseRaceName);
package.add("GetBaseSize", &Perl_Mob_GetBaseSize);
package.add("GetBeard", &Perl_Mob_GetBeard);
package.add("GetBeardColor", &Perl_Mob_GetBeardColor);
+6
View File
@@ -26,6 +26,11 @@ const char* Perl_QuestItemData_GetLore(EQ::ItemData* self)
return self->Lore;
}
const char* Perl_QuestItem_GetComment(EQ::ItemData* self)
{
return self->Comment;
}
const char* Perl_QuestItemData_GetIDFile(EQ::ItemData* self)
{
return self->IDFile;
@@ -949,6 +954,7 @@ void perl_register_questitem_data()
package.add("GetClickType", &Perl_QuestItemData_GetClickType);
package.add("GetColor", &Perl_QuestItemData_GetColor);
package.add("GetCombatEffects", &Perl_QuestItemData_GetCombatEffects);
package.add("GetComment", &Perl_QuestItem_GetComment);
package.add("GetCorruption", &Perl_QuestItemData_GetCorruption);
package.add("GetDR", &Perl_QuestItemData_GetDR);
package.add("GetDSMitigation", &Perl_QuestItemData_GetDSMitigation);
+1 -1
View File
@@ -384,7 +384,7 @@ bool ZoneDatabase::GetPoweredPetEntry(const char *pet_type, int16 petpower, PetR
"FROM pets WHERE type='%s' AND petpower<=%d ORDER BY petpower DESC LIMIT 1",
pet_type, petpower);
auto results = QueryDatabase(query);
auto results = content_db.QueryDatabase(query);
if (!results.Success()) {
return false;
}
+33 -9
View File
@@ -359,22 +359,25 @@ Mob *QuestManager::spawn_from_spawn2(uint32 spawn2_id)
void QuestManager::enable_spawn2(uint32 spawn2_id)
{
database.UpdateSpawn2Status(spawn2_id, 1);
database.UpdateSpawn2Status(spawn2_id, 1, zone->GetInstanceID());
auto pack = new ServerPacket(ServerOP_SpawnStatusChange, sizeof(ServerSpawnStatusChange_Struct));
ServerSpawnStatusChange_Struct* ssc = (ServerSpawnStatusChange_Struct*) pack->pBuffer;
ssc->id = spawn2_id;
ssc->new_status = 1;
auto *ssc = (ServerSpawnStatusChange_Struct *) pack->pBuffer;
ssc->id = spawn2_id;
ssc->new_status = true;
ssc->instance_id = zone->GetInstanceID();
worldserver.SendPacket(pack);
safe_delete(pack);
}
void QuestManager::disable_spawn2(uint32 spawn2_id)
{
database.UpdateSpawn2Status(spawn2_id, 0);
database.UpdateSpawn2Status(spawn2_id, 0, zone->GetInstanceID());
auto pack = new ServerPacket(ServerOP_SpawnStatusChange, sizeof(ServerSpawnStatusChange_Struct));
ServerSpawnStatusChange_Struct* ssc = (ServerSpawnStatusChange_Struct*) pack->pBuffer;
ssc->id = spawn2_id;
ssc->new_status = 0;
auto *ssc = (ServerSpawnStatusChange_Struct *) pack->pBuffer;
ssc->id = spawn2_id;
ssc->new_status = false;
ssc->instance_id = zone->GetInstanceID();
worldserver.SendPacket(pack);
safe_delete(pack);
}
@@ -3195,8 +3198,29 @@ std::string QuestManager::varlink(
return linker.GenerateLink();
}
std::string QuestManager::getitemcomment(uint32 item_id) {
const auto* item_data = database.GetItem(item_id);
if (!item_data) {
return "INVALID ITEM ID IN GETITEMCOMMENT";
}
std::string item_comment = item_data->Comment;
return item_comment;
}
std::string QuestManager::getitemlore(uint32 item_id) {
const auto* item_data = database.GetItem(item_id);
if (!item_data) {
return "INVALID ITEM ID IN GETITEMLORE";
}
std::string item_lore = item_data->Lore;
return item_lore;
}
std::string QuestManager::getitemname(uint32 item_id) {
const EQ::ItemData* item_data = database.GetItem(item_id);
const auto* item_data = database.GetItem(item_id);
if (!item_data) {
return "INVALID ITEM ID IN GETITEMNAME";
}
+2
View File
@@ -250,6 +250,8 @@ public:
int collectitems_processSlot(int16 slot_id, uint32 item_id, bool remove);
int countitem(uint32 item_id);
void removeitem(uint32 item_id, uint32 quantity = 1);
std::string getitemcomment(uint32 item_id);
std::string getitemlore(uint32 item_id);
std::string getitemname(uint32 item_id);
void enabletitle(int titleset);
bool checktitle(int titlecheck);
+21 -4
View File
@@ -40,7 +40,6 @@ extern WorldServer worldserver;
Raid::Raid(uint32 raidID)
: GroupIDConsumer(raidID)
{
memset(members ,0, (sizeof(RaidMember)*MAX_RAID_MEMBERS));
memset(&raid_aa, 0, sizeof(RaidLeadershipAA_Struct));
memset(group_aa, 0, sizeof(GroupLeadershipAA_Struct) * MAX_RAID_GROUPS);
for (auto& gm : group_mentor) {
@@ -66,7 +65,6 @@ Raid::Raid(uint32 raidID)
Raid::Raid(Client* nLeader)
: GroupIDConsumer()
{
memset(members ,0, (sizeof(RaidMember)*MAX_RAID_MEMBERS));
memset(&raid_aa, 0, sizeof(RaidLeadershipAA_Struct));
memset(group_aa, 0, sizeof(GroupLeadershipAA_Struct) * MAX_RAID_GROUPS);
for (auto& gm : group_mentor) {
@@ -1705,10 +1703,10 @@ void Raid::SaveRaidMOTD()
bool Raid::LearnMembers()
{
memset(members, 0, (sizeof(RaidMember) * MAX_RAID_MEMBERS));
EmptyRaidMembers();
auto raid_members = RaidMembersRepository::GetWhere(
content_db,
database,
fmt::format(
"raidid = {}",
GetID()
@@ -2975,3 +2973,22 @@ void Raid::SendMarkTargets(Client* c)
}
UpdateXtargetMarkedNPC();
}
void Raid::EmptyRaidMembers()
{
for (int i = 0; i < MAX_RAID_MEMBERS; i++) {
members[i].group_number = RAID_GROUPLESS;
members[i].is_group_leader = 0;
members[i].level = 0;
members[i].main_assister = 0;
members[i].main_marker = 0;
members[i]._class = 0;
members[i].is_bot = false;
members[i].is_looter = false;
members[i].is_raid_leader = false;
members[i].is_raid_main_assist_one = false;
members[i].member = nullptr;
members[i].note.clear();
members[i].member_name[0] = '\0';
}
}
+14 -13
View File
@@ -75,19 +75,19 @@ const uint32 RAID_GROUPLESS = 0xFFFFFFFF;
#define MAX_NO_RAID_MAIN_MARKERS 3
struct RaidMember{
char member_name[64];
Client *member;
uint32 group_number;
uint8 _class;
uint8 level;
std::string note;
bool is_group_leader;
bool is_raid_leader;
bool is_looter;
uint8 main_marker;
uint8 main_assister;
bool is_bot = false;
bool is_raid_main_assist_one = false;
char member_name[64]{ 0 };
Client* member{ nullptr };
uint32 group_number{ RAID_GROUPLESS };
uint8 _class{ 0 };
uint8 level{ 0 };
std::string note{};
bool is_group_leader{ false };
bool is_raid_leader{ false };
bool is_looter{ false };
uint8 main_marker{ 0 };
uint8 main_assister{ 0 };
bool is_bot{ false };
bool is_raid_main_assist_one{false};
};
struct GroupMentor {
@@ -131,6 +131,7 @@ public:
void SetNewRaidLeader(uint32 i);
bool IsAssister(const char* who);
bool IsMarker(const char* who);
void EmptyRaidMembers();
uint32 GetFreeGroup();
uint8 GroupCount(uint32 gid);
+60 -50
View File
@@ -27,6 +27,8 @@
#include "zone.h"
#include "zonedb.h"
#include "../common/repositories/criteria/content_filter_criteria.h"
#include "../common/repositories/spawn2_repository.h"
#include "../common/repositories/spawn2_disabled_repository.h"
extern EntityList entity_list;
extern Zone* zone;
@@ -468,60 +470,68 @@ bool ZoneDatabase::PopulateZoneSpawnList(uint32 zoneid, LinkedList<Spawn2*> &spa
LogInfo("Loaded [{}] respawn timer(s)", Strings::Commify(results.RowCount()));
const char *zone_name = ZoneName(zoneid);
std::string query = fmt::format(
"SELECT "
"id, "
"spawngroupID, "
"x, "
"y, "
"z, "
"heading, "
"respawntime, "
"variance, "
"pathgrid, "
"path_when_zone_idle, "
"_condition, "
"cond_value, "
"enabled, "
"animation "
"FROM "
"spawn2 "
"WHERE TRUE {} AND zone = '{}' AND (version = {} OR version = -1) ",
ContentFilterCriteria::apply(),
zone_name,
version
);
results = QueryDatabase(query);
if (!results.Success()) {
return false;
auto spawns = Spawn2Repository::GetWhere(
content_db, fmt::format(
"TRUE {} AND zone = '{}' AND (version = {} OR version = -1) ",
ContentFilterCriteria::apply(),
zone_name,
version
)
);
std::vector<uint32> spawn2_ids;
for (auto &s: spawns) {
spawn2_ids.push_back(s.id);
}
for (auto row = results.begin(); row != results.end(); ++row) {
// we load spawn2_disabled entries for this zone
// if there are more specific entries for an instance of this zone, we load those instead
// if there are no entries for this zone, we load the default entries
std::vector<Spawn2DisabledRepository::Spawn2Disabled> disabled_spawns = {};
if (!spawn2_ids.empty()) {
disabled_spawns = Spawn2DisabledRepository::GetWhere(
database,
fmt::format(
"spawn2_id IN ({}) and (instance_id = {} OR instance_id = 0) ORDER BY instance_id",
Strings::Join(spawn2_ids, ","),
zone->GetInstanceID()
)
);
}
for (auto &s: spawns) {
uint32 spawn_time_left = 0;
Spawn2* new_spawn = 0;
bool perl_enabled = Strings::ToInt(row[12]) == 1 ? true : false;
if (spawn_times.count(s.id) != 0) {
spawn_time_left = spawn_times[s.id];
}
if (spawn_times.count(Strings::ToInt(row[0])) != 0)
spawn_time_left = spawn_times[Strings::ToInt(row[0])];
// load from spawn2_disabled
bool spawn_enabled = true;
new_spawn = new Spawn2(
Strings::ToInt(row[0]), // uint32 in_spawn2_id
Strings::ToInt(row[1]), // uint32 spawngroup_id
Strings::ToFloat(row[2]), // float in_x
Strings::ToFloat(row[3]), // float in_y
Strings::ToFloat(row[4]), // float in_z
Strings::ToFloat(row[5]), // float in_heading
Strings::ToInt(row[6]), // uint32 respawn
Strings::ToInt(row[7]), // uint32 variance
spawn_time_left, // uint32 timeleft
Strings::ToInt(row[8]), // uint32 grid
(bool)Strings::ToInt(row[9]), // bool path_when_zone_idle
Strings::ToInt(row[10]), // uint16 in_cond_id
Strings::ToInt(row[11]), // int16 in_min_value
perl_enabled, // bool in_enabled
(EmuAppearance)Strings::ToInt(row[13]) // EmuAppearance anim
// check if spawn is disabled
for (auto &ds: disabled_spawns) {
if (ds.spawn2_id == s.id) {
spawn_enabled = !ds.disabled;
}
}
auto new_spawn = new Spawn2(
s.id,
s.spawngroupID,
s.x,
s.y,
s.z,
s.heading,
s.respawntime,
s.variance,
spawn_time_left,
s.pathgrid,
(bool) s.path_when_zone_idle,
s._condition,
(int16) s.cond_value,
spawn_enabled,
(EmuAppearance) s.animation
);
spawn2_list.Insert(new_spawn);
@@ -682,7 +692,7 @@ void SpawnConditionManager::Process() {
//check each spawn event.
//get our current time
TimeOfDay_Struct tod;
TimeOfDay_Struct tod{};
zone->zone_time.GetCurrentEQTimeOfDay(&tod);
//see if time is past our nearest event.
@@ -735,7 +745,7 @@ void SpawnConditionManager::ExecEvent(SpawnEvent &event, bool send_update) {
return; //unable to find the spawn condition to operate on
}
TimeOfDay_Struct tod;
TimeOfDay_Struct tod{};
zone->zone_time.GetCurrentEQTimeOfDay(&tod);
if(event.strict && (event.next.hour != tod.hour || event.next.day != tod.day || event.next.month != tod.month || event.next.year != tod.year))
{
@@ -946,7 +956,7 @@ bool SpawnConditionManager::LoadSpawnConditions(const char* zone_name, uint32 in
//spawn points which get turned on. Im too lazy to figure out a
//better solution, and I just dont care thats much.
//get our current time
TimeOfDay_Struct tod;
TimeOfDay_Struct tod{};
zone->zone_time.GetCurrentEQTimeOfDay(&tod);
for(auto cur = spawn_events.begin(); cur != spawn_events.end(); ++cur) {
+27 -9
View File
@@ -29,12 +29,13 @@
extern EntityList entity_list;
extern Zone *zone;
SpawnEntry::SpawnEntry(uint32 in_NPCType, int in_chance, uint16 in_filter, uint8 in_npc_spawn_limit)
{
SpawnEntry::SpawnEntry(uint32 in_NPCType, int in_chance, uint16 in_filter, uint8 in_npc_spawn_limit, uint8 in_min_time, uint8 in_max_time) {
NPCType = in_NPCType;
chance = in_chance;
condition_value_filter = in_filter;
npc_spawn_limit = in_npc_spawn_limit;
min_time = in_min_time;
max_time = in_max_time;
}
SpawnGroup::SpawnGroup(
@@ -85,8 +86,15 @@ uint32 SpawnGroup::GetNPCType(uint16 in_filter)
continue;
}
if (se->condition_value_filter != in_filter)
if (se->min_time != 0 && se->max_time != 0 && se->min_time <= 24 && se->max_time <= 24) {
if (!zone->zone_time.IsInbetweenTime(se->min_time, se->max_time)) {
continue;
}
}
if (se->condition_value_filter != in_filter) {
continue;
}
totalchance += se->chance;
possible.push_back(se);
@@ -224,7 +232,9 @@ bool ZoneDatabase::LoadSpawnGroups(const char *zone_name, uint16 version, SpawnG
chance,
condition_value_filter,
npc_types.spawn_limit
AS sl
AS sl,
min_time,
max_time
FROM
spawnentry,
spawn2,
@@ -251,7 +261,9 @@ bool ZoneDatabase::LoadSpawnGroups(const char *zone_name, uint16 version, SpawnG
Strings::ToInt(row[1]),
Strings::ToInt(row[2]),
Strings::ToInt(row[3]),
(row[4] ? Strings::ToInt(row[4]) : 0)
(row[4] ? Strings::ToInt(row[4]) : 0),
Strings::ToInt(row[5]),
Strings::ToInt(row[6])
);
SpawnGroup *spawn_group = spawn_group_list->GetSpawnGroup(Strings::ToInt(row[0]));
@@ -340,7 +352,9 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawn_group_id, SpawnGroupList *spawn
spawnentry.npcid,
spawnentry.chance,
spawnentry.condition_value_filter,
spawngroup.spawn_limit
spawngroup.spawn_limit,
spawnentry.min_time,
spawnentry.max_time
FROM
spawnentry,
spawngroup
@@ -361,16 +375,20 @@ bool ZoneDatabase::LoadSpawnGroupsByID(int spawn_group_id, SpawnGroupList *spawn
Strings::ToInt(row[1]),
Strings::ToInt(row[2]),
Strings::ToInt(row[3]),
(row[4] ? Strings::ToInt(row[4]) : 0)
(row[4] ? Strings::ToInt(row[4]) : 0),
Strings::ToInt(row[5]),
Strings::ToInt(row[6])
);
LogSpawnsDetail(
"Loading spawn_entry spawn_group_id [{}] npc_id [{}] chance [{}] condition_value_filter [{}] spawn_limit [{}]",
"Loading spawn_entry spawn_group_id [{}] npc_id [{}] chance [{}] condition_value_filter [{}] spawn_limit [{}] min_time [{}] max_time [{}] ",
row[0],
row[1],
row[2],
row[3],
row[4]
row[4],
row[5],
row[6]
);
SpawnGroup *spawn_group = spawn_group_list->GetSpawnGroup(Strings::ToInt(row[0]));
+3 -1
View File
@@ -26,10 +26,12 @@
class SpawnEntry {
public:
SpawnEntry(uint32 in_NPCType, int in_chance, uint16 in_filter, uint8 in_npc_spawn_limit);
SpawnEntry(uint32 in_NPCType, int in_chance, uint16 in_filter, uint8 in_npc_spawn_limit, uint8 in_min_time, uint8 in_max_time);
~SpawnEntry() {}
uint32 NPCType;
int chance;
uint8 min_time;
uint8 max_time;
uint16 condition_value_filter;
//this is a cached value from npc_types, for speed
+10 -3
View File
@@ -3885,11 +3885,12 @@ void Mob::DoBuffTic(const Buffs_Struct &buff, int slot, Mob *caster)
if (IsDetrimentalSpell(buff.spellid)) {
if (caster->IsClient()) {
if (!caster->CastToClient()->GetFeigned())
if (!caster->CastToClient()->GetFeigned()) {
AddToHateList(caster, -effect_value);
} else if (!IsClient()) // Allow NPC's to generate hate if casted on other
// NPC's.
}
} else if (!IsClient()) { // Allow NPC's to generate hate if casted on other NPC's
AddToHateList(caster, -effect_value);
}
}
effect_value = caster->GetActDoTDamage(buff.spellid, effect_value, this);
@@ -3990,6 +3991,12 @@ void Mob::DoBuffTic(const Buffs_Struct &buff, int slot, Mob *caster)
case SE_Charm: {
if (!caster || !PassCharismaCheck(caster, buff.spellid)) {
BuffFadeByEffect(SE_Charm);
// Remove from hate list of any NPC's hate list and remove all NPCs this hate list
if (IsNPC()) {
entity_list.RemoveFromHateLists(this);
WipeHateList(true);
}
}
break;
+41 -31
View File
@@ -711,6 +711,18 @@ bool Mob::DoCastingChecksZoneRestrictions(bool check_on_casting, int32 spell_id)
Message(Chat::Red, "You cannot cast detrimental spells here.");
return false;
}
/*
Zones where you can not cast a spell that is for daytime or nighttime only
*/
if (spells[spell_id].time_of_day == SpellTimeRestrictions::Day && !zone->zone_time.IsDayTime()) {
MessageString(Chat::Red, CAST_DAYTIME);
return false;
}
if (spells[spell_id].time_of_day == SpellTimeRestrictions::Night && !zone->zone_time.IsNightTime()) {
MessageString(Chat::Red, CAST_NIGHTTIME);
return false;
}
if (check_on_casting) {
/*
@@ -4232,41 +4244,39 @@ bool Mob::SpellOnTarget(
spelltar->DamageShield(this, true);
}
if (
spelltar->IsAIControlled() &&
IsDetrimentalSpell(spell_id) &&
!IsHarmonySpell(spell_id)
) {
auto aggro_amount = CheckAggroAmount(spell_id, spelltar, isproc);
LogSpells("Spell [{}] cast on [{}] generated [{}] hate", spell_id,
spelltar->GetName(), aggro_amount);
if (aggro_amount > 0) {
spelltar->AddToHateList(this, aggro_amount);
} else {
int64 newhate = spelltar->GetHateAmount(this) + aggro_amount;
spelltar->SetHateAmountOnEnt(this, std::max(newhate, static_cast<int64>(1)));
}
} else if (IsBeneficialSpell(spell_id) && !IsSummonPCSpell(spell_id)) {
if (this != spelltar && IsClient()){
if (spelltar->IsClient()) {
CastToClient()->UpdateRestTimer(spelltar->CastToClient()->GetRestTimer());
} else if (spelltar->IsPet()) {
auto* owner = spelltar->GetOwner();
if (owner && owner != this && owner->IsClient()) {
CastToClient()->UpdateRestTimer(owner->CastToClient()->GetRestTimer());
if (!(spelltar->IsNPC() && IsNPC() && !(IsPet() && GetOwner()->IsClient()))) {
if (spelltar->IsAIControlled() && IsDetrimentalSpell(spell_id) && !IsHarmonySpell(spell_id)) {
auto aggro_amount = CheckAggroAmount(spell_id, spelltar, isproc);
LogSpellsDetail("Spell {} cast on {} generated {} hate", spell_id,
spelltar->GetName(), aggro_amount);
if (aggro_amount > 0) {
spelltar->AddToHateList(this, aggro_amount);
} else {
int64 newhate = spelltar->GetHateAmount(this) + aggro_amount;
spelltar->SetHateAmountOnEnt(this, std::max(newhate, static_cast<int64>(1)));
}
} else if (IsBeneficialSpell(spell_id) && !IsSummonPCSpell(spell_id)) {
if (this != spelltar && IsClient()){
if (spelltar->IsClient()) {
CastToClient()->UpdateRestTimer(spelltar->CastToClient()->GetRestTimer());
} else if (spelltar->IsPet()) {
auto* owner = spelltar->GetOwner();
if (owner && owner != this && owner->IsClient()) {
CastToClient()->UpdateRestTimer(owner->CastToClient()->GetRestTimer());
}
}
}
}
entity_list.AddHealAggro(
spelltar,
this,
CheckHealAggroAmount(
spell_id,
entity_list.AddHealAggro(
spelltar,
(spelltar->GetMaxHP() - spelltar->GetHP())
)
);
this,
CheckHealAggroAmount(
spell_id,
spelltar,
(spelltar->GetMaxHP() - spelltar->GetHP())
)
);
}
}
// make sure spelltar is high enough level for the buff
+2
View File
@@ -63,6 +63,8 @@
#define SAC_TOO_HIGH 204 //This being is too powerful to be a sacrifice.
#define CANNOT_SAC_SELF 205 //You cannot sacrifice yourself.
#define SILENCED_STRING 207 //You *CANNOT* cast spells, you have been silenced!
#define CAST_DAYTIME 208 //Spell can only be cast during the day.
#define CAST_NIGHTTIME 209 //Spell can only be cast during the night.
#define CANNOT_AFFECT_PC 210 //That spell can not affect this target PC.
#define SPELL_NEED_TAR 214 //You must first select a target for this spell!
#define SUMMON_ONLY_GROUP_CORPSE 215 //You must first target a living group member whose corpse you wish to summon.
+16 -2
View File
@@ -757,8 +757,22 @@ void Client::FinishTrade(Mob* tradingWith, bool finalizer, void* event_entry, st
}
}
// todo: rule or npc field to auto return normal items also
if (!quest_npc)
// Regardless of quest or non-quest NPC - No in combat trade completion
// is allowed.
if (tradingWith->CheckAggro(this))
{
for (EQ::ItemInstance* inst : items) {
if (!inst || !inst->GetItem()) {
continue;
}
tradingWith->SayString(TRADE_BACK, GetCleanName());
PushItemOnCursor(*inst, true);
}
}
// Only enforce trade rules if the NPC doesn't have an EVENT_TRADE
// subroutine. That overrides all.
else if (!quest_npc)
{
for (EQ::ItemInstance* inst : items) {
if (!inst || !inst->GetItem()) {
+12 -13
View File
@@ -965,7 +965,7 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
char time_message[255];
time_t current_time = time(nullptr);
TimeOfDay_Struct eq_time;
TimeOfDay_Struct eq_time{};
zone->zone_time.GetCurrentEQTimeOfDay(current_time, &eq_time);
sprintf(time_message, "EQTime [%02d:%s%d %s]",
@@ -1729,28 +1729,27 @@ void WorldServer::HandleMessage(uint16 opcode, const EQ::Net::Packet &p)
if (zone)
{
ServerSpawnStatusChange_Struct *ssc = (ServerSpawnStatusChange_Struct*)pack->pBuffer;
LinkedListIterator<Spawn2*> iterator(zone->spawn2_list);
if (ssc->instance_id != zone->GetInstanceID()) {
break;
}
LinkedListIterator<Spawn2 *> iterator(zone->spawn2_list);
iterator.Reset();
Spawn2 *found_spawn = nullptr;
while (iterator.MoreElements())
{
Spawn2* cur = iterator.GetData();
if (cur->GetID() == ssc->id)
{
while (iterator.MoreElements()) {
Spawn2 *cur = iterator.GetData();
if (cur->GetID() == ssc->id) {
found_spawn = cur;
break;
}
iterator.Advance();
}
if (found_spawn)
{
if (ssc->new_status == 0)
{
if (found_spawn) {
if (ssc->new_status == 0) {
found_spawn->Disable();
}
else
{
else {
found_spawn->Enable();
}
}
+22 -5
View File
@@ -21,6 +21,7 @@
#include "../common/repositories/character_pet_info_repository.h"
#include "../common/repositories/character_buffs_repository.h"
#include "../common/repositories/criteria/content_filter_criteria.h"
#include "../common/repositories/spawn2_disabled_repository.h"
#include <ctime>
#include <iostream>
@@ -171,10 +172,26 @@ uint32 ZoneDatabase::GetSpawnTimeLeft(uint32 id, uint16 instance_id)
}
void ZoneDatabase::UpdateSpawn2Status(uint32 id, uint8 new_status)
void ZoneDatabase::UpdateSpawn2Status(uint32 id, uint8 new_status, uint32 instance_id)
{
std::string query = StringFormat("UPDATE spawn2 SET enabled = %i WHERE id = %lu", new_status, (unsigned long)id);
QueryDatabase(query);
auto spawns = Spawn2DisabledRepository::GetWhere(
*this,
fmt::format("spawn2_id = {} and instance_id = {}", id, instance_id)
);
if (!spawns.empty()) {
auto spawn = spawns[0];
// 1 = enabled 0 = disabled
spawn.disabled = new_status ? 0 : 1;
spawn.instance_id = instance_id;
Spawn2DisabledRepository::UpdateOne(*this, spawn);
return;
}
auto spawn = Spawn2DisabledRepository::NewEntity();
spawn.spawn2_id = id;
spawn.instance_id = instance_id;
spawn.disabled = new_status ? 0 : 1;
Spawn2DisabledRepository::InsertOne(*this, spawn);
}
bool ZoneDatabase::SetSpecialAttkFlag(uint8 id, const char* flag) {
@@ -2850,7 +2867,7 @@ uint8 ZoneDatabase::RaidGroupCount(uint32 raidid, uint32 groupid) {
int64 ZoneDatabase::GetBlockedSpellsCount(uint32 zone_id)
{
return BlockedSpellsRepository::Count(
database,
*this,
fmt::format(
"zoneid = {} {}",
zone_id,
@@ -2864,7 +2881,7 @@ bool ZoneDatabase::LoadBlockedSpells(int64 blocked_spells_count, ZoneSpellsBlock
LogInfo("Loading Blocked Spells from database for {} ({}).", zone_store.GetZoneName(zone_id, true), zone_id);
const auto& l = BlockedSpellsRepository::GetWhere(
database,
*this,
fmt::format(
"zoneid = {} {} ORDER BY id ASC",
zone_id,
+1 -1
View File
@@ -529,7 +529,7 @@ public:
bool CreateSpawn2(Client *c, uint32 spawngroup, const char* zone, const glm::vec4& position, uint32 respawn, uint32 variance, uint16 condition, int16 cond_value);
void UpdateRespawnTime(uint32 id, uint16 instance_id,uint32 timeleft);
uint32 GetSpawnTimeLeft(uint32 id, uint16 instance_id);
void UpdateSpawn2Status(uint32 id, uint8 new_status);
void UpdateSpawn2Status(uint32 id, uint8 new_status, uint32 instance_id);
/* Grids/Paths */
uint32 GetFreeGrid(uint16 zoneid);
+2 -2
View File
@@ -811,7 +811,7 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
Entity* entity = entity_list.GetID(entity_id_being_looted);
if (entity == 0)
{
Message(Chat::Red, "Error: OP_EndLootRequest: Corpse not found (ent = 0)");
LogError("OP_EndLootRequest: Corpse with id of {} not found for {}.", entity_id_being_looted, GetCleanName());
if (ClientVersion() >= EQ::versions::ClientVersion::SoD)
Corpse::SendEndLootErrorPacket(this);
else
@@ -819,7 +819,7 @@ void Client::ZonePC(uint32 zoneID, uint32 instance_id, float x, float y, float z
}
else if (!entity->IsCorpse())
{
Message(Chat::Red, "Error: OP_EndLootRequest: Corpse not found (!entity->IsCorpse())");
LogError("OP_EndLootRequest: Entity with id of {} was not corpse for {}.", entity_id_being_looted, GetCleanName());
Corpse::SendLootReqErrorPacket(this);
}
else