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Trevius 808a86525f Create gh-pages branch via GitHub 2015-01-09 14:33:23 -06:00
1688 changed files with 413 additions and 544332 deletions
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# automatic eol conversions
* text=auto
*.c text
*.cc text
*.cpp text
*.h text
*.hpp text
*.txt text
*.pl text
*.sql text
*.xml text
*.yaml text
*.conf text
*.resx text
*.cs text
*.ini text
*.settings text
*.html text
*.css text
*.js text
*.types text
*.vcproj text merge=union
*.csproj text merge=union
*.sln text merge=union eol=crlf
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# Object files
*.o
*.obj
# Libraries
*.lib
*.a
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
# CMake
CMakeCache.txt
CMakeFiles
Makefile
cmake_install.cmake
install_manifest.txt
Build/
build/
Build32/
build32/
Build64/
build64/
Build_32/
build_32/
Build_64/
build_64/
log/
logs/
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#EQEmu Cmake
#We set a fairly new version (as of 2013) because I found finding perl was a bit... buggy on older ones
#Can change this if you really want but you should upgrade!
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
#FindMySQL is located here so lets make it so CMake can find it
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
#For checking includes
INCLUDE (CheckIncludeFiles)
#Our project name is EQEmu
PROJECT(EQEmu)
#Default build type is set to RelWithDebInfo for generators that honor that like makefiles
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
ENDIF(NOT CMAKE_BUILD_TYPE)
#Add our various windows definitions
IF(MSVC OR MINGW)
ADD_DEFINITIONS(-D_WINDOWS)
IF(CMAKE_CL_64)
ADD_DEFINITIONS(-DWIN64)
ELSE(CMAKE_CL_64)
ADD_DEFINITIONS(-DWIN32)
ENDIF(CMAKE_CL_64)
ENDIF(MSVC OR MINGW)
IF(MSVC)
#Set our default locations for zlib/mysql based on x86/x64
IF(CMAKE_CL_64)
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x64")
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x64")
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x64")
ELSE(CMAKE_CL_64)
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x86")
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x86")
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x86")
ENDIF(CMAKE_CL_64)
#disable CRT warnings on windows cause they're annoying as shit and we use C functions everywhere
OPTION(EQEMU_DISABLE_CRT_SECURE_WARNINGS "Disable Secure CRT Warnings" ON)
IF(EQEMU_DISABLE_CRT_SECURE_WARNINGS)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ENDIF(EQEMU_DISABLE_CRT_SECURE_WARNINGS)
#fast FP if you'd like it
OPTION(EQEMU_FAST_FLOATINGPOINT "Use MSVC /fp:fast option" ON)
IF(EQEMU_FAST_FLOATINGPOINT)
ADD_DEFINITIONS(/fp:fast)
ENDIF(EQEMU_FAST_FLOATINGPOINT)
#crash logging currently only works on windows x86/x64
OPTION(EQEMU_ENABLE_CRASH_LOGGING "Enable crash logging" ON)
IF(EQEMU_ENABLE_CRASH_LOGGING)
ADD_DEFINITIONS(-DCRASH_LOGGING)
ENDIF(EQEMU_ENABLE_CRASH_LOGGING)
#Disable safe SEH or not?
OPTION(EQEMU_DISABLE_SAFESEH "Disable Safe SEH (Needed for Strawberry Perl)" OFF)
IF(EQEMU_DISABLE_SAFESEH)
SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
SET(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
SET(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
SET(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL "${CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL "${CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
ENDIF(EQEMU_DISABLE_SAFESEH)
OPTION(EQEMU_BUILD_MSVC_MP "Enable build with multiple processes." TRUE)
IF(EQEMU_BUILD_MSVC_MP)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
ENDIF(EQEMU_BUILD_MSVC_MP)
#We want to compile /MT not /MD so we change that
FOREACH(flag_var CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_RELWITHDEBINFO CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_RELWITHDEBINFO)
IF(${flag_var} MATCHES "/MD")
STRING(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
ENDIF(${flag_var} MATCHES "/MD")
ENDFOREACH(flag_var)
ADD_DEFINITIONS(-DNOMINMAX)
ELSE(MSVC)
#Normally set by perl but we don't use the perl flags anymore so we set it.
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
ENDIF(MSVC)
#FreeBSD support
IF(UNIX)
IF(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
ADD_DEFINITIONS(-DFREEBSD)
SET(FREEBSD TRUE)
ENDIF(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
IF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
ADD_DEFINITIONS(-DDARWIN)
SET(DARWIN TRUE)
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
ENDIF(UNIX)
#use stdint.h types if they exist for this platform (we have to guess otherwise)
CHECK_INCLUDE_FILES(stdint.h HAVE_STDINT_H)
IF(HAVE_STDINT_H)
ADD_DEFINITIONS(-DEQEMU_USE_STDINT)
ENDIF(HAVE_STDINT_H)
#debug level, 5 is default. Most people wont ever change this but it's there if you want to
SET(EQEMU_DEBUG_LEVEL 5 CACHE STRING "EQEmu debug level:
0 - Quiet mode Errors to file Status and Normal ignored
1 - Status and Normal to console, Errors to logfile
2 - Status, Normal, and Error to console and logfile
3 - Light debug release errors and status
4 - Moderate debug release errors and status
5 - Maximum debug release errors and status
10 - More errors than you ever wanted to see"
)
SET(EQEMU_LOG_LEVEL_STATUS 2 CACHE STRING "EQEmu logging level for [Status]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_NORMAL 3 CACHE STRING "EQEmu logging level for [Normal]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_ERROR 2 CACHE STRING "EQEmu logging level for [Error]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_DEBUG 3 CACHE STRING "EQEmu logging level for [Debug]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_QUEST 2 CACHE STRING "EQEmu logging level for [Quest]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_COMMANDS 1 CACHE STRING "EQEmu logging level for [Commands]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_CRASH 3 CACHE STRING "EQEmu logging level for [Crash]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
MARK_AS_ADVANCED(EQEMU_LOG_LEVEL_STATUS EQEMU_LOG_LEVEL_NORMAL EQEMU_LOG_LEVEL_ERROR EQEMU_LOG_LEVEL_DEBUG EQEMU_LOG_LEVEL_QUEST EQEMU_LOG_LEVEL_COMMANDS EQEMU_LOG_LEVEL_CRASH)
SET(EQEMU_STREAM_SEND_RATE 1048576 CACHE STRING "Advanced: Base amount of data stream can send before throttle.")
SET(EQEMU_STREAM_DECAY_RATE 78642 CACHE STRING "Advanced: Base amount of data stream recovers per tic.")
SET(EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL 3.0 CACHE STRING "Advanced: Multiplier on retransmit timeout.")
SET(EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX 5000 CACHE STRING "Advanced: Max in ms for retransmit timeout timer.")
SET(EQEMU_STREAM_AVERAGE_DELTA_MAX 2500 CACHE STRING "Advanced: The maximum average delta in ms allowed.")
SET(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS TRUE CACHE BOOL "Advanced: Whether or not acked packets can be retransmitted")
MARK_AS_ADVANCED(EQEMU_STREAM_SEND_RATE EQEMU_STREAM_DECAY_RATE EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX EQEMU_STREAM_AVERAGE_DELTA_MAX EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
#NPC Types Cache Behavior
OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (will cause a larger database hit on #repop but is more convienent)." ON)
#Bots are a compile time option so on/off
OPTION(EQEMU_ENABLE_BOTS "Enable Bots" OFF)
#Disable entire _mlog system (excludes trade/command logs)
OPTION(EQEMU_DISABLE_LOGSYS "Disable Logging INI System" ON)
#Enable GM Command log system
OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
IF(EQEMU_COMMANDS_LOGGING)
ADD_DEFINITIONS(-DCOMMANDS_LOGGING)
ENDIF(EQEMU_COMMANDS_LOGGING)
IF(EQEMU_DISABLE_LOGSYS)
ADD_DEFINITIONS(-DDISABLE_LOGSYS)
ENDIF(EQEMU_DISABLE_LOGSYS)
IF(EQEMU_ENABLE_BOTS)
ADD_DEFINITIONS(-DBOTS)
ENDIF(EQEMU_ENABLE_BOTS)
#What to build
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
OPTION(EQEMU_BUILD_LOGIN "Build the login server." OFF)
OPTION(EQEMU_BUILD_AZONE "Build azone utility." OFF)
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
OPTION(EQEMU_BUILD_LUA "Build Lua parser." OFF)
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Inport/Export Data Programs." ON)
#C++11 stuff
IF(NOT MSVC)
ADD_DEFINITIONS(-std=c++0x)
ENDIF(NOT MSVC)
#Various definitions
IF(EQEMU_BUILD_PERL)
ADD_DEFINITIONS(-DEMBPERL)
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
ENDIF(EQEMU_BUILD_PERL)
IF(EQEMU_BUILD_LUA)
ADD_DEFINITIONS(-DLUA_EQEMU)
ENDIF(EQEMU_BUILD_LUA)
SET(EQEMU_MAP_DIR "./Maps" CACHE STRING "The dir that maps, water maps, and paths are located in.")
ADD_DEFINITIONS(-DEQDEBUG=${EQEMU_DEBUG_LEVEL})
ADD_DEFINITIONS(-DINVERSEXY)
ADD_DEFINITIONS(-DFIELD_ITEMS)
ADD_DEFINITIONS(-DMAP_DIR="${EQEMU_MAP_DIR}")
ADD_DEFINITIONS(-DRATEBASE=${EQEMU_STREAM_SEND_RATE})
ADD_DEFINITIONS(-DDECAYBASE=${EQEMU_STREAM_DECAY_RATE})
ADD_DEFINITIONS(-DRETRANSMIT_TIMEOUT_MULT=${EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL})
ADD_DEFINITIONS(-DRETRANSMIT_TIMEOUT_MAX=${EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX})
ADD_DEFINITIONS(-DAVERAGE_DELTA_MAX=${EQEMU_STREAM_AVERAGE_DELTA_MAX})
ADD_DEFINITIONS(-DLOG_LEVEL_STATUS=${EQEMU_LOG_LEVEL_STATUS})
ADD_DEFINITIONS(-DLOG_LEVEL_NORMAL=${EQEMU_LOG_LEVEL_NORMAL})
ADD_DEFINITIONS(-DLOG_LEVEL_ERROR=${EQEMU_LOG_LEVEL_ERROR})
ADD_DEFINITIONS(-DLOG_LEVEL_DEBUG=${EQEMU_LOG_LEVEL_DEBUG})
ADD_DEFINITIONS(-DLOG_LEVEL_QUEST=${EQEMU_LOG_LEVEL_QUEST})
ADD_DEFINITIONS(-DLOG_LEVEL_COMMANDS=${EQEMU_LOG_LEVEL_COMMANDS})
ADD_DEFINITIONS(-DLOG_LEVEL_CRASH=${EQEMU_LOG_LEVEL_CRASH})
IF(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
ADD_DEFINITIONS(-DRETRANSMIT_ACKED_PACKETS=true)
ELSE(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
ADD_DEFINITIONS(-DRETRANSMIT_ACKED_PACKETS=false)
ENDIF(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
#Find everything we need
FIND_PACKAGE(ZLIB REQUIRED)
FIND_PACKAGE(MySQL REQUIRED)
IF(EQEMU_BUILD_PERL)
FIND_PACKAGE(PerlLibs REQUIRED)
INCLUDE_DIRECTORIES("${PERL_INCLUDE_PATH}")
ENDIF(EQEMU_BUILD_PERL)
IF(EQEMU_BUILD_LUA)
FIND_PACKAGE(EQLua51 REQUIRED)
SET(Boost_USE_STATIC_LIBS OFF)
SET(Boost_USE_MULTITHREADED ON)
SET(Boost_USE_STATIC_RUNTIME OFF)
SET(BOOST_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/boost")
FIND_PACKAGE(Boost REQUIRED)
INCLUDE_DIRECTORIES("${LUA_INCLUDE_DIR}" "${Boost_INCLUDE_DIRS}" "luabind")
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
IF(EQEMU_SANITIZE_LUA_LIBS)
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
ENDIF(EQEMU_SANITIZE_LUA_LIBS)
ENDIF(EQEMU_BUILD_LUA)
INCLUDE_DIRECTORIES("${ZLIB_INCLUDE_DIRS}" "${MySQL_INCLUDE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}/common/glm/glm")
IF(EQEMU_BUILD_LUA)
ADD_SUBDIRECTORY(luabind)
ENDIF(EQEMU_BUILD_LUA)
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS)
ADD_SUBDIRECTORY(common)
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS)
IF(EQEMU_BUILD_SERVER)
ADD_SUBDIRECTORY(shared_memory)
ADD_SUBDIRECTORY(world)
ADD_SUBDIRECTORY(zone)
ADD_SUBDIRECTORY(ucs)
ADD_SUBDIRECTORY(queryserv)
ADD_SUBDIRECTORY(eqlaunch)
ENDIF(EQEMU_BUILD_SERVER)
IF(EQEMU_BUILD_LOGIN)
ADD_SUBDIRECTORY(loginserver)
ENDIF(EQEMU_BUILD_LOGIN)
IF(EQEMU_BUILD_AZONE)
ADD_SUBDIRECTORY(utils)
ENDIF(EQEMU_BUILD_AZONE)
IF(EQEMU_BUILD_TESTS)
ADD_SUBDIRECTORY(tests)
ENDIF(EQEMU_BUILD_TESTS)
IF(EQEMU_BUILD_CLIENT_FILES)
ADD_SUBDIRECTORY(client_files)
ENDIF(EQEMU_BUILD_CLIENT_FILES)
-339
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@@ -1,339 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
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To protect your rights, we need to make restrictions that forbid
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These restrictions translate to certain responsibilities for you if you
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For example, if you distribute copies of such a program, whether
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you have. You must make sure that they, too, receive or can get the
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We protect your rights with two steps: (1) copyright the software, and
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patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
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either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
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running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
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Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
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whole or in part contains or is derived from the Program or any
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c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
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notice that there is no warranty (or else, saying that you provide
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the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
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apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
-12
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@@ -1,12 +0,0 @@
The server code and utilities are released under GPLv3.
We also include some small libraries for convienence that may be under different licensing:
SocketLib - GPL
LibXML - ZLib License
StackWalker - New BSD License
ZLib - ZLib License
MySQL - GPL
Perl - GPL / ActiveState (under the assumption that this is a free project).
CPPUnit - GLP
StringUtilities - Apache
-5
View File
@@ -1,5 +0,0 @@
EQEmu - Custom Game Implementation for EverQuest
Dependencies can be obtained at http://eqemu.github.io
More Information: https://github.com/EQEmu/Server/wiki
-8744
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File diff suppressed because it is too large Load Diff
-4
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@@ -1,4 +0,0 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
add_subdirectory(import)
add_subdirectory(export)
-36
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@@ -1,36 +0,0 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
SET(export_sources
main.cpp
)
SET(export_headers
)
ADD_EXECUTABLE(export_client_files ${export_sources} ${export_headers})
INSTALL(TARGETS export_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
TARGET_LINK_LIBRARIES(export_client_files Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC)
SET_TARGET_PROPERTIES(export_client_files PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(export_client_files "Ws2_32.lib")
ENDIF(MSVC)
IF(MINGW)
TARGET_LINK_LIBRARIES(export_client_files "WS2_32")
ENDIF(MINGW)
IF(UNIX)
TARGET_LINK_LIBRARIES(export_client_files "${CMAKE_DL_LIBS}")
TARGET_LINK_LIBRARIES(export_client_files "z")
TARGET_LINK_LIBRARIES(export_client_files "m")
IF(NOT DARWIN)
TARGET_LINK_LIBRARIES(export_client_files "rt")
ENDIF(NOT DARWIN)
TARGET_LINK_LIBRARIES(export_client_files "pthread")
ADD_DEFINITIONS(-fPIC)
ENDIF(UNIX)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/Bin)
-203
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@@ -1,203 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
#include "../../common/debug.h"
#include "../../common/shareddb.h"
#include "../../common/EQEmuConfig.h"
#include "../../common/platform.h"
#include "../../common/crash.h"
#include "../../common/rulesys.h"
#include "../../common/StringUtil.h"
void ExportSpells(SharedDatabase *db);
void ExportSkillCaps(SharedDatabase *db);
void ExportBaseData(SharedDatabase *db);
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformClientExport);
set_exception_handler();
LogFile->write(EQEMuLog::Status, "Client Files Export Utility");
if(!EQEmuConfig::LoadConfig()) {
LogFile->write(EQEMuLog::Error, "Unable to load configuration file.");
return 1;
}
const EQEmuConfig *config = EQEmuConfig::get();
if(!load_log_settings(config->LogSettingsFile.c_str())) {
LogFile->write(EQEMuLog::Error, "Warning: unable to read %s.", config->LogSettingsFile.c_str());
}
SharedDatabase database;
LogFile->write(EQEMuLog::Status, "Connecting to database...");
if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
LogFile->write(EQEMuLog::Error, "Unable to connect to the database, cannot continue without a "
"database connection");
return 1;
}
ExportSpells(&database);
ExportSkillCaps(&database);
ExportBaseData(&database);
return 0;
}
void ExportSpells(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Exporting Spells...");
FILE *f = fopen("export/spells_us.txt", "w");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open export/spells_us.txt to write, skipping.");
return;
}
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = "SELECT * FROM spells_new ORDER BY id";
MYSQL_RES *result;
MYSQL_ROW row;
if(db->RunQuery(query, strlen(query), errbuf, &result)) {
while(row = mysql_fetch_row(result)) {
std::string line;
unsigned int fields = mysql_num_fields(result);
for(unsigned int i = 0; i < fields; ++i) {
if(i != 0) {
line.push_back('^');
}
line += row[i];
}
fprintf(f, "%s\n", line.c_str());
}
mysql_free_result(result);
} else {
LogFile->write(EQEMuLog::Error, "Error in ExportSpells query '%s' %s", query, errbuf);
}
fclose(f);
}
bool SkillUsable(SharedDatabase *db, int skill_id, int class_id) {
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = nullptr;
MYSQL_RES *result;
MYSQL_ROW row;
bool res = false;
if(db->RunQuery(query, MakeAnyLenString(&query, "SELECT max(cap) FROM skill_caps WHERE class=%d AND skillID=%d",
class_id, skill_id), errbuf, &result)) {
if(row = mysql_fetch_row(result)) {
if(row[0] && atoi(row[0]) > 0) {
res = true;
}
}
mysql_free_result(result);
} else {
LogFile->write(EQEMuLog::Error, "Error in skill_usable query '%s' %s", query, errbuf);
}
safe_delete_array(query);
return res;
}
int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level) {
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = nullptr;
MYSQL_RES *result;
MYSQL_ROW row;
int res = 0;
if(db->RunQuery(query, MakeAnyLenString(&query, "SELECT cap FROM skill_caps WHERE class=%d AND skillID=%d AND level=%d",
class_id, skill_id, level), errbuf, &result)) {
if(row = mysql_fetch_row(result)) {
res = atoi(row[0]);
}
mysql_free_result(result);
} else {
LogFile->write(EQEMuLog::Error, "Error in get_skill query '%s' %s", query, errbuf);
}
safe_delete_array(query);
return res;
}
void ExportSkillCaps(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Exporting Skill Caps...");
FILE *f = fopen("export/SkillCaps.txt", "w");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open export/SkillCaps.txt to write, skipping.");
return;
}
for(int cl = 1; cl <= 16; ++cl) {
for(int skill = 0; skill <= 77; ++skill) {
if(SkillUsable(db, skill, cl)) {
int previous_cap = 0;
for(int level = 1; level <= 100; ++level) {
int cap = GetSkill(db, skill, cl, level);
if(cap < previous_cap) {
cap = previous_cap;
}
fprintf(f, "%d^%d^%d^%d^0\n", cl, skill, level, cap);
previous_cap = cap;
}
}
}
}
fclose(f);
}
void ExportBaseData(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Exporting Base Data...");
FILE *f = fopen("export/BaseData.txt", "w");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open export/BaseData.txt to write, skipping.");
return;
}
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = "SELECT * FROM base_data ORDER BY level, class";
MYSQL_RES *result;
MYSQL_ROW row;
if(db->RunQuery(query, strlen(query), errbuf, &result)) {
while(row = mysql_fetch_row(result)) {
std::string line;
unsigned int fields = mysql_num_fields(result);
for(unsigned int i = 0; i < fields; ++i) {
if(i != 0) {
line.push_back('^');
}
line += row[i];
}
fprintf(f, "%s\n", line.c_str());
}
mysql_free_result(result);
} else {
LogFile->write(EQEMuLog::Error, "Error in ExportBaseData query '%s' %s", query, errbuf);
}
fclose(f);
}
-36
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@@ -1,36 +0,0 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
SET(import_sources
main.cpp
)
SET(import_headers
)
ADD_EXECUTABLE(import_client_files ${import_sources} ${import_headers})
INSTALL(TARGETS import_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
TARGET_LINK_LIBRARIES(import_client_files Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC)
SET_TARGET_PROPERTIES(import_client_files PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(import_client_files "Ws2_32.lib")
ENDIF(MSVC)
IF(MINGW)
TARGET_LINK_LIBRARIES(import_client_files "WS2_32")
ENDIF(MINGW)
IF(UNIX)
TARGET_LINK_LIBRARIES(import_client_files "${CMAKE_DL_LIBS}")
TARGET_LINK_LIBRARIES(import_client_files "z")
TARGET_LINK_LIBRARIES(import_client_files "m")
IF(NOT DARWIN)
TARGET_LINK_LIBRARIES(import_client_files "rt")
ENDIF(NOT DARWIN)
TARGET_LINK_LIBRARIES(import_client_files "pthread")
ADD_DEFINITIONS(-fPIC)
ENDIF(UNIX)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/Bin)
-237
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@@ -1,237 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../../common/debug.h"
#include "../../common/shareddb.h"
#include "../../common/EQEmuConfig.h"
#include "../../common/platform.h"
#include "../../common/crash.h"
#include "../../common/rulesys.h"
#include "../../common/StringUtil.h"
void ImportSpells(SharedDatabase *db);
void ImportSkillCaps(SharedDatabase *db);
void ImportBaseData(SharedDatabase *db);
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformClientImport);
set_exception_handler();
LogFile->write(EQEMuLog::Status, "Client Files Import Utility");
if(!EQEmuConfig::LoadConfig()) {
LogFile->write(EQEMuLog::Error, "Unable to load configuration file.");
return 1;
}
const EQEmuConfig *config = EQEmuConfig::get();
if(!load_log_settings(config->LogSettingsFile.c_str())) {
LogFile->write(EQEMuLog::Error, "Warning: unable to read %s.", config->LogSettingsFile.c_str());
}
SharedDatabase database;
LogFile->write(EQEMuLog::Status, "Connecting to database...");
if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
LogFile->write(EQEMuLog::Error, "Unable to connect to the database, cannot continue without a "
"database connection");
return 1;
}
ImportSpells(&database);
ImportSkillCaps(&database);
ImportBaseData(&database);
return 0;
}
int GetSpellColumns(SharedDatabase *db) {
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = "DESCRIBE spells_new";
MYSQL_RES *result;
MYSQL_ROW row;
int res = 0;
if(db->RunQuery(query, (uint32)strlen(query), errbuf, &result)) {
while(row = mysql_fetch_row(result)) {
++res;
}
mysql_free_result(result);
} else {
LogFile->write(EQEMuLog::Error, "Error in GetSpellColumns query '%s' %s", query, errbuf);
}
return res;
}
void ImportSpells(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Importing Spells...");
FILE *f = fopen("import/spells_us.txt", "r");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open import/spells_us.txt to read, skipping.");
return;
}
std::string delete_sql = "DELETE FROM spells_new";
db->RunQuery(delete_sql.c_str(), (uint32)delete_sql.length());
int columns = GetSpellColumns(db);
int spells_imported = 0;
char buffer[2048];
while(fgets(buffer, 2048, f)) {
for(int i = 0; i < 2048; ++i) {
if(buffer[i] == '\n') {
buffer[i] = 0;
break;
}
}
std::string escaped = ::EscapeString(buffer);
auto split = SplitString(escaped, '^');
int line_columns = (int)split.size();
std::string sql;
if(line_columns >= columns) {
sql = "INSERT INTO spells_new VALUES(";
for(int i = 0; i < columns; ++i) {
if(i != 0) {
sql += ", '";
} else {
sql += "'";
}
sql += split[i];
sql += "'";
}
sql += ");";
} else {
int i = 0;
sql = "INSERT INTO spells_new VALUES(";
for(; i < line_columns; ++i) {
if(i != 0) {
sql += ", '";
} else {
sql += "'";
}
sql += split[i];
sql += "'";
}
for(; i < columns; ++i) {
sql += ", '0'";
}
sql += ");";
}
db->RunQuery(sql.c_str(), (uint32)sql.length());
spells_imported++;
if(spells_imported % 1000 == 0) {
LogFile->write(EQEMuLog::Status, "%d spells imported.", spells_imported);
}
}
if(spells_imported % 1000 != 0) {
LogFile->write(EQEMuLog::Status, "%d spells imported.", spells_imported);
}
fclose(f);
}
void ImportSkillCaps(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Importing Skill Caps...");
FILE *f = fopen("import/SkillCaps.txt", "r");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open import/SkillCaps.txt to read, skipping.");
return;
}
std::string delete_sql = "DELETE FROM skill_caps";
db->RunQuery(delete_sql.c_str(), (uint32)delete_sql.length());
char buffer[2048];
while(fgets(buffer, 2048, f)) {
auto split = SplitString(buffer, '^');
if(split.size() < 4) {
continue;
}
std::string sql;
int class_id, skill_id, level, cap;
class_id = atoi(split[0].c_str());
skill_id = atoi(split[1].c_str());
level = atoi(split[2].c_str());
cap = atoi(split[3].c_str());
StringFormat(sql, "INSERT INTO skill_caps(class, skillID, level, cap) VALUES(%d, %d, %d, %d)",
class_id, skill_id, level, cap);
db->RunQuery(sql.c_str(), (uint32)sql.length());
}
fclose(f);
}
void ImportBaseData(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Importing Base Data...");
FILE *f = fopen("import/BaseData.txt", "r");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open import/BaseData.txt to read, skipping.");
return;
}
std::string delete_sql = "DELETE FROM base_data";
db->RunQuery(delete_sql.c_str(), (uint32)delete_sql.length());
char buffer[2048];
while(fgets(buffer, 2048, f)) {
auto split = SplitString(buffer, '^');
if(split.size() < 10) {
continue;
}
std::string sql;
int level, class_id;
double hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac;
level = atoi(split[0].c_str());
class_id = atoi(split[1].c_str());
hp = atof(split[2].c_str());
mana = atof(split[3].c_str());
end = atof(split[4].c_str());
unk1 = atof(split[5].c_str());
unk2 = atof(split[6].c_str());
hp_fac = atof(split[7].c_str());
mana_fac = atof(split[8].c_str());
end_fac = atof(split[9].c_str());
StringFormat(sql, "INSERT INTO base_data(level, class, hp, mana, end, unk1, unk2, hp_fac, "
"mana_fac, end_fac) VALUES(%d, %d, %f, %f, %f, %f, %f, %f, %f, %f)",
level, class_id, hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac);
db->RunQuery(sql.c_str(), (uint32)sql.length());
}
fclose(f);
}
-124
View File
@@ -1,124 +0,0 @@
#CMake - Cross Platform Makefile Generator
#Copyright 2000-2011 Kitware, Inc., Insight Software Consortium
#All rights reserved.
#
#Redistribution and use in source and binary forms, with or without
#modification, are permitted provided that the following conditions
#are met:
#
#* Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
#* Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
#* Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
#THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
#"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
#LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
#A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
#HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
#SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
#LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
#DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
#THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
#(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
#OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# This module defines
# LUA51_FOUND, if false, do not try to link to Lua
# LUA_LIBRARIES
# LUA_INCLUDE_DIR, where to find lua.h
# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
IF(LUA_ROOT)
FIND_PATH(LUA_INCLUDE_DIR
NAMES lua.h
HINTS
ENV LUA_DIR
PATHS
${LUA_ROOT}
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include src
)
FIND_LIBRARY(LUA_LIBRARY
NAMES lua51 lua5.1 lua-5.1 lua
HINTS
ENV LUA_DIR
PATHS
${LUA_ROOT}
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
PATH_SUFFIXES lib bin
)
ELSE(LUA_ROOT)
FIND_PATH(LUA_INCLUDE_DIR
NAMES lua.h
HINTS
ENV LUA_DIR
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include
)
FIND_LIBRARY(LUA_LIBRARY
NAMES lua51 lua5.1 lua-5.1 lua
HINTS
ENV LUA_DIR
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
PATH_SUFFIXES lib bin
)
ENDIF(LUA_ROOT)
IF(LUA_LIBRARY)
# include the math library for Unix
IF(UNIX AND NOT APPLE)
FIND_LIBRARY(LUA_MATH_LIBRARY m)
SET(LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
# For Windows and Mac, don't need to explicitly include the math library
ELSE()
SET( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
ENDIF()
ENDIF()
IF(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
FILE(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
STRING(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
UNSET(lua_version_str)
ENDIF()
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua51
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
VERSION_VAR LUA_VERSION_STRING)
MARK_AS_ADVANCED(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
-84
View File
@@ -1,84 +0,0 @@
# - Find mysqlclient
#
# -*- cmake -*-
#
# Find the native MySQL includes and library
#
# MySQL_INCLUDE_DIR - where to find mysql.h, etc.
# MySQL_LIBRARIES - List of libraries when using MySQL.
# MySQL_FOUND - True if MySQL found.
# The following can be used as a hint as to where to search:
# MYSQL_ROOT
IF (MySQL_INCLUDE_DIR AND MySQL_LIBRARIES)
# Already in cache, be silent
SET(MySQL_FIND_QUIETLY TRUE)
ENDIF (MySQL_INCLUDE_DIR AND MySQL_LIBRARIES)
# Include dir
IF(MYSQL_ROOT)
FIND_PATH(MySQL_INCLUDE_DIR
NAMES mysql.h
PATHS ${MYSQL_ROOT}/include
PATH_SUFFIXES mysql
)
ELSE(MYSQL_ROOT)
FIND_PATH(MySQL_INCLUDE_DIR
NAMES mysql.h
PATH_SUFFIXES mysql
)
ENDIF(MYSQL_ROOT)
# Library
SET(MySQL_NAMES mysqlclient_r mysqlclient)
IF(MYSQL_ROOT)
FIND_LIBRARY(MySQL_LIBRARY_DEBUG
NAMES ${MySQL_NAMES}
PATHS ${MYSQL_ROOT}/lib/debug /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
FIND_LIBRARY(MySQL_LIBRARY_RELEASE
NAMES ${MySQL_NAMES}
PATHS ${MYSQL_ROOT}/lib /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
ELSE(MYSQL_ROOT)
FIND_LIBRARY(MySQL_LIBRARY_DEBUG
NAMES ${MySQL_NAMES}
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
FIND_LIBRARY(MySQL_LIBRARY_RELEASE
NAMES ${MySQL_NAMES}
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
ENDIF(MYSQL_ROOT)
IF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY_DEBUG AND MySQL_LIBRARY_RELEASE)
SET(MySQL_FOUND TRUE)
SET( MySQL_LIBRARIES ${MySQL_LIBRARY_DEBUG} ${MySQL_LIBRARY_RELEASE} )
ELSE (MySQL_INCLUDE_DIR AND MySQL_LIBRARY_DEBUG AND MySQL_LIBRARY_RELEASE)
SET(MySQL_FOUND FALSE)
SET( MySQL_LIBRARIES )
ENDIF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY_DEBUG AND MySQL_LIBRARY_RELEASE)
# handle the QUIETLY and REQUIRED arguments and set MySQL_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MySQL DEFAULT_MSG MySQL_LIBRARY_DEBUG MySQL_LIBRARY_RELEASE MySQL_INCLUDE_DIR)
IF(MySQL_FOUND)
SET( MySQL_LIBRARIES ${MySQL_LIBRARY_DEBUG} ${MySQL_LIBRARY_RELEASE} )
ELSE(MySQL_FOUND)
SET( MySQL_LIBRARIES )
ENDIF(MySQL_FOUND)
MARK_AS_ADVANCED(
MySQL_LIBRARY_DEBUG
MySQL_LIBRARY_RELEASE
MySQL_INCLUDE_DIR
)
-126
View File
@@ -1,126 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include "BasePacket.h"
#include "misc.h"
#include "packet_dump.h"
BasePacket::BasePacket(const unsigned char *buf, uint32 len)
{
this->pBuffer=nullptr;
this->size=0;
this->_wpos = 0;
this->_rpos = 0;
this->timestamp.tv_sec = 0;
if (len>0) {
this->size=len;
pBuffer= new unsigned char[len];
if (buf) {
memcpy(this->pBuffer,buf,len);
} else {
memset(this->pBuffer,0,len);
}
}
}
BasePacket::~BasePacket()
{
if (pBuffer)
delete[] pBuffer;
pBuffer=nullptr;
}
void BasePacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
if (timestamp.tv_sec) {
char temp[20];
strftime(temp,20,"%F %T",localtime((const time_t *)&timestamp.tv_sec));
buffer += sprintf(buffer, "%s.%06lu ",temp,timestamp.tv_usec);
}
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
buffer += sprintf(buffer, "[%s:%d->%s:%d]\n",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
buffer += sprintf(buffer, "[Seq=%u] ",seq);
}
void BasePacket::DumpRawHeader(uint16 seq, FILE *to) const
{
char buff[128];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void BasePacket::build_header_dump(char *buffer) const
{
sprintf(buffer, "[packet]\n");
}
void BasePacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
fprintf(to, "[Seq=%u] ",seq);
}
void BasePacket::DumpRaw(FILE *to) const
{
DumpRawHeader();
if (pBuffer && size)
dump_message_column(pBuffer, size, " ", to);
fprintf(to, "\n");
}
void BasePacket::ReadString(char *str, uint32 Offset, uint32 MaxLength) const
{
uint32 i = 0, j = Offset;
do
{
str[i++] = pBuffer[j++];
}
while((j < size) && (i < MaxLength) && (str[i - 1] != 0));
str[i - 1] = '\0';
}
void DumpPacketHex(const BasePacket* app)
{
DumpPacketHex(app->pBuffer, app->size);
}
void DumpPacketAscii(const BasePacket* app)
{
DumpPacketAscii(app->pBuffer, app->size);
}
void DumpPacketBin(const BasePacket* app) {
DumpPacketBin(app->pBuffer, app->size);
}
-91
View File
@@ -1,91 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef BASEPACKET_H_
#define BASEPACKET_H_
#include "types.h"
#include <stdio.h>
#include <string.h>
#include <string>
#ifdef WIN32
#include <time.h>
#include <windows.h>
#include <winsock2.h>
#else
#include <sys/time.h>
#include <netinet/in.h>
#endif
class BasePacket {
public:
unsigned char *pBuffer;
uint32 size, _wpos, _rpos;
uint32 src_ip,dst_ip;
uint16 src_port,dst_port;
uint32 priority;
timeval timestamp;
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
void DumpRaw(FILE *to = stdout) const;
void setSrcInfo(uint32 sip, uint16 sport) { src_ip=sip; src_port=sport; }
void setDstInfo(uint32 dip, uint16 dport) { dst_ip=dip; dst_port=dport; }
void setTimeInfo(uint32 ts_sec, uint32 ts_usec) { timestamp.tv_sec=ts_sec; timestamp.tv_usec=ts_usec; }
void copyInfo(const BasePacket *p) { src_ip=p->src_ip; src_port=p->src_port; dst_ip=p->dst_ip; dst_port=p->dst_port; timestamp.tv_sec=p->timestamp.tv_sec; timestamp.tv_usec=p->timestamp.tv_usec; }
inline bool operator<(const BasePacket &rhs) {
return (timestamp.tv_sec < rhs.timestamp.tv_sec || (timestamp.tv_sec==rhs.timestamp.tv_sec && timestamp.tv_usec < rhs.timestamp.tv_usec));
}
void WriteUInt8(uint8 value) { *(uint8 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint8); }
void WriteUInt32(uint32 value) { *(uint32 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint32); }
void WriteUInt64(uint64 value) { *(uint64 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint64); }
void WriteUInt16(uint32 value) { *(uint16 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint16); }
void WriteSInt32(int32 value) { *(int32 *)(pBuffer + _wpos) = value; _wpos += sizeof(int32); }
void WriteFloat(float value) { *(float *)(pBuffer + _wpos) = value; _wpos += sizeof(float); }
void WriteDouble(double value) { *(double *)(pBuffer + _wpos) = value; _wpos += sizeof(double); }
void WriteString(const char * str) { uint32 len = static_cast<uint32>(strlen(str)) + 1; memcpy(pBuffer + _wpos, str, len); _wpos += len; }
uint8 ReadUInt8() { uint8 value = *(uint8 *)(pBuffer + _rpos); _rpos += sizeof(uint8); return value; }
uint8 ReadUInt8(uint32 Offset) const { uint8 value = *(uint8 *)(pBuffer + Offset); return value; }
uint32 ReadUInt32() { uint32 value = *(uint32 *)(pBuffer + _rpos); _rpos += sizeof(uint32); return value; }
uint32 ReadUInt32(uint32 Offset) const { uint32 value = *(uint32 *)(pBuffer + Offset); return value; }
void ReadString(char *str) { uint32 len = static_cast<uint32>(strlen((char *)(pBuffer + _rpos))) + 1; memcpy(str, pBuffer + _rpos, len); _rpos += len; }
void ReadString(char *str, uint32 Offset, uint32 MaxLength) const;
uint32 GetWritePosition() { return _wpos; }
uint32 GetReadPosition() { return _rpos; }
void SetWritePosition(uint32 Newwpos) { _wpos = Newwpos; }
void SetReadPosition(uint32 Newrpos) { _rpos = Newrpos; }
protected:
virtual ~BasePacket();
BasePacket() { pBuffer=nullptr; size=0; _wpos = 0; _rpos = 0; }
BasePacket(const unsigned char *buf, const uint32 len);
};
extern void DumpPacketHex(const BasePacket* app);
extern void DumpPacketAscii(const BasePacket* app);
extern void DumpPacketBin(const BasePacket* app);
#endif /*BASEPACKET_H_*/
-321
View File
@@ -1,321 +0,0 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
SET(common_sources
BasePacket.cpp
classes.cpp
Condition.cpp
crash.cpp
CRC16.cpp
crc32.cpp
database.cpp
dbasync.cpp
dbcore.cpp
debug.cpp
emu_opcodes.cpp
EmuTCPConnection.cpp
EmuTCPServer.cpp
EQDB.cpp
EQDBRes.cpp
eqemu_exception.cpp
EQEmuConfig.cpp
EQEMuError.cpp
EQPacket.cpp
EQStream.cpp
EQStreamFactory.cpp
EQStreamIdent.cpp
EQStreamProxy.cpp
eqtime.cpp
extprofile.cpp
faction.cpp
guild_base.cpp
guilds.cpp
ipc_mutex.cpp
Item.cpp
logsys.cpp
logsys_eqemu.cpp
md5.cpp
memory_mapped_file.cpp
misc.cpp
MiscFunctions.cpp
moremath.cpp
Mutex.cpp
opcode_map.cpp
opcodemgr.cpp
packet_dump.cpp
packet_dump_file.cpp
packet_functions.cpp
perl_EQDB.cpp
perl_EQDBRes.cpp
ProcLauncher.cpp
ptimer.cpp
races.cpp
rdtsc.cpp
rulesys.cpp
serverinfo.cpp
shareddb.cpp
spdat.cpp
StringUtil.cpp
StructStrategy.cpp
TCPConnection.cpp
TCPServer.cpp
timeoutmgr.cpp
timer.cpp
unix.cpp
worldconn.cpp
XMLParser.cpp
platform.cpp
patches/Client62.cpp
patches/patches.cpp
patches/SoD.cpp
patches/SoF.cpp
patches/RoF.cpp
patches/Titanium.cpp
patches/Underfoot.cpp
SocketLib/Base64.cpp
SocketLib/File.cpp
SocketLib/HttpdCookies.cpp
SocketLib/HttpdForm.cpp
SocketLib/HttpdSocket.cpp
SocketLib/HTTPSocket.cpp
SocketLib/MemFile.cpp
SocketLib/Mime.cpp
SocketLib/Parse.cpp
SocketLib/socket_include.cpp
SocketLib/Utility.cpp
StackWalker/StackWalker.cpp
tinyxml/tinystr.cpp
tinyxml/tinyxml.cpp
tinyxml/tinyxmlerror.cpp
tinyxml/tinyxmlparser.cpp
)
SET(common_headers
BasePacket.h
base_data.h
bodytypes.h
breakdowns.h
classes.h
Condition.h
crash.h
CRC16.h
crc32.h
database.h
dbasync.h
dbcore.h
debug.h
deity.h
emu_opcodes.h
emu_oplist.h
EmuTCPConnection.h
EmuTCPServer.h
eq_constants.h
eq_packet_structs.h
EQDB.h
EQDBRes.h
eqemu_exception.h
EQEmuConfig.h
EQEmuConfig_elements.h
EQEMuError.h
EQPacket.h
EQStream.h
EQStreamFactory.h
EQStreamIdent.h
EQStreamIntf.h
EQStreamLocator.h
EQStreamProxy.h
EQStreamType.h
eqtime.h
errmsg.h
extprofile.h
faction.h
features.h
fixed_memory_hash_set.h
fixed_memory_variable_hash_set.h
guild_base.h
guilds.h
ipc_mutex.h
Item.h
item_fieldlist.h
item_struct.h
languages.h
linked_list.h
logsys.h
logtypes.h
loottable.h
mail_oplist.h
md5.h
memory_mapped_file.h
misc.h
MiscFunctions.h
moremath.h
Mutex.h
op_codes.h
opcode_dispatch.h
opcodemgr.h
packet_dump.h
packet_dump_file.h
packet_functions.h
ProcLauncher.h
profiler.h
ptimer.h
queue.h
races.h
rdtsc.h
rulesys.h
ruletypes.h
seperator.h
serverinfo.h
servertalk.h
shareddb.h
skills.h
spdat.h
StringUtil.h
StructStrategy.h
TCPBasicServer.h
TCPConnection.h
TCPServer.h
timeoutmgr.h
timer.h
types.h
unix.h
useperl.h
version.h
worldconn.h
XMLParser.h
ZoneNumbers.h
platform.h
patches/Client62.h
patches/Client62_itemfields.h
patches/Client62_ops.h
patches/Client62_structs.h
patches/patches.h
patches/SoD.h
patches/SoD_itemfields.h
patches/SoD_ops.h
patches/SoD_structs.h
patches/SoF.h
patches/SoF_itemfields.h
patches/SoF_opcode_list.h
patches/SoF_ops.h
patches/SoF_structs.h
patches/SSDeclare.h
patches/SSDefine.h
patches/SSRegister.h
patches/RoF.h
patches/RoF_itemfields.h
patches/RoF_ops.h
patches/RoF_structs.h
patches/Titanium.h
patches/Titanium_itemfields.h
patches/Titanium_ops.h
patches/Titanium_structs.h
patches/Underfoot.h
patches/Underfoot_itemfields.h
patches/Underfoot_ops.h
patches/Underfoot_structs.h
SocketLib/Base64.h
SocketLib/File.h
SocketLib/HttpdCookies.h
SocketLib/HttpdForm.h
SocketLib/HttpdSocket.h
SocketLib/HTTPSocket.h
SocketLib/IFile.h
SocketLib/MemFile.h
SocketLib/Mime.h
SocketLib/Parse.h
SocketLib/socket_include.h
SocketLib/Utility.h
StackWalker/StackWalker.h
tinyxml/tinystr.h
tinyxml/tinyxml.h
)
SOURCE_GROUP(Patches FILES
patches/Client62.h
patches/Client62_itemfields.h
patches/Client62_ops.h
patches/Client62_structs.h
patches/patches.h
patches/SoD.h
patches/SoD_itemfields.h
patches/SoD_ops.h
patches/SoD_structs.h
patches/SoF.h
patches/SoF_itemfields.h
patches/SoF_opcode_list.h
patches/SoF_ops.h
patches/SoF_structs.h
patches/SSDeclare.h
patches/SSDefine.h
patches/SSRegister.h
patches/RoF.h
patches/RoF_itemfields.h
patches/RoF_ops.h
patches/RoF_structs.h
patches/Titanium.h
patches/Titanium_itemfields.h
patches/Titanium_ops.h
patches/Titanium_structs.h
patches/Underfoot.h
patches/Underfoot_itemfields.h
patches/Underfoot_ops.h
patches/Underfoot_structs.h
patches/Client62.cpp
patches/patches.cpp
patches/SoD.cpp
patches/SoF.cpp
patches/RoF.cpp
patches/Titanium.cpp
patches/Underfoot.cpp
)
SOURCE_GROUP(SocketLib FILES
SocketLib/Base64.h
SocketLib/File.h
SocketLib/HttpdCookies.h
SocketLib/HttpdForm.h
SocketLib/HttpdSocket.h
SocketLib/HTTPSocket.h
SocketLib/IFile.h
SocketLib/MemFile.h
SocketLib/Mime.h
SocketLib/Parse.h
SocketLib/socket_include.h
SocketLib/Utility.h
SocketLib/Base64.cpp
SocketLib/File.cpp
SocketLib/HttpdCookies.cpp
SocketLib/HttpdForm.cpp
SocketLib/HttpdSocket.cpp
SocketLib/HTTPSocket.cpp
SocketLib/MemFile.cpp
SocketLib/Mime.cpp
SocketLib/Parse.cpp
SocketLib/socket_include.cpp
SocketLib/Utility.cpp
)
SOURCE_GROUP(StackWalker FILES
StackWalker/StackWalker.h
StackWalker/StackWalker.cpp
)
SOURCE_GROUP(TinyXML FILES
tinyxml/tinystr.h
tinyxml/tinyxml.h
tinyxml/tinystr.cpp
tinyxml/tinyxml.cpp
tinyxml/tinyxmlerror.cpp
tinyxml/tinyxmlparser.cpp
)
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
ADD_LIBRARY(Common ${common_sources} ${common_headers})
IF(UNIX)
ADD_DEFINITIONS(-fPIC)
SET_SOURCE_FILES_PROPERTIES("patches/SoD.cpp" "patches/SoF.cpp" "patches/RoF.cpp" "patches/Underfoot.cpp" PROPERTIES COMPILE_FLAGS -O0)
ENDIF(UNIX)
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/Bin)
-15
View File
@@ -1,15 +0,0 @@
#include "crc32.h"
uint16 CRC16(const unsigned char *buf, int size, int key)
{
// This is computed as the lowest 16 bits of an Ethernet CRC32 checksum
// where the key is prepended to the data in little endian order.
uint8 keyBuf[] = {(uint8)((key >> 0) & 0xff),
(uint8)((key >> 8) & 0xff),
(uint8)((key >> 16) & 0xff),
(uint8)((key >> 24) & 0xff)};
uint32 crc = CRC32::Update(keyBuf, sizeof(uint32));
crc = CRC32::Update(buf, size, crc);
return CRC32::Finish(crc) & 0xffff;
}
-7
View File
@@ -1,7 +0,0 @@
#ifndef _CRC16_H
#define _CRC16_H
#include "types.h"
uint16 CRC16(const unsigned char *buf, int size, int key);
#endif
-148
View File
@@ -1,148 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include "Condition.h"
#ifdef _WINDOWS
Condition::Condition()
{
m_events[SignalEvent] = CreateEvent (nullptr, // security
FALSE, // is auto-reset event?
FALSE, // is signaled initially?
nullptr); // name
m_events[BroadcastEvent] = CreateEvent (nullptr, // security
TRUE, // is auto-reset event?
FALSE, // is signaled initially?
nullptr); // name
m_waiters = 0;
InitializeCriticalSection(&CSMutex);
}
Condition::~Condition()
{
DeleteCriticalSection(&CSMutex);
CloseHandle(m_events[SignalEvent]);
CloseHandle(m_events[BroadcastEvent]);
}
void Condition::Signal()
{
EnterCriticalSection(&CSMutex);
if(m_waiters > 0)
SetEvent(m_events[SignalEvent]);
LeaveCriticalSection(&CSMutex);
}
void Condition::SignalAll()
{
EnterCriticalSection(&CSMutex);
if(m_waiters > 0)
SetEvent(m_events[BroadcastEvent]);
LeaveCriticalSection(&CSMutex);
}
void Condition::Wait()
{
EnterCriticalSection(&CSMutex);
m_waiters++;
LeaveCriticalSection(&CSMutex);
int result = WaitForMultipleObjects (_eventCount, m_events, FALSE, INFINITE);
EnterCriticalSection(&CSMutex);
m_waiters--;
//see if we are the last person waiting on the condition, and there was a broadcast
//if so, we need to reset the broadcast event.
if(m_waiters == 0 && result == (WAIT_OBJECT_0+BroadcastEvent))
ResetEvent(m_events[BroadcastEvent]);
LeaveCriticalSection(&CSMutex);
}
#else
#include <pthread.h>
#include <sys/time.h>
#include <errno.h>
Condition::Condition()
{
pthread_cond_init(&cond,nullptr);
pthread_mutex_init(&mutex,nullptr);
}
void Condition::Signal()
{
pthread_mutex_lock(&mutex);
pthread_cond_signal(&cond);
pthread_mutex_unlock(&mutex);
}
void Condition::SignalAll()
{
pthread_mutex_lock(&mutex);
pthread_cond_broadcast(&cond);
pthread_mutex_unlock(&mutex);
}
void Condition::Wait()
{
pthread_mutex_lock(&mutex);
pthread_cond_wait(&cond,&mutex);
pthread_mutex_unlock(&mutex);
}
/*
I commented this specifically because I think it might be very
difficult to write a windows counterpart to it, so I would like
to discourage its use until we can confirm that it can be reasonably
implemented on windows.
bool Condition::TimedWait(unsigned long usec)
{
struct timeval now;
struct timespec timeout;
int retcode=0;
pthread_mutex_lock(&mutex);
gettimeofday(&now,nullptr);
now.tv_usec+=usec;
timeout.tv_sec = now.tv_sec + (now.tv_usec/1000000);
timeout.tv_nsec = (now.tv_usec%1000000) *1000;
//cout << "now=" << now.tv_sec << "."<<now.tv_usec << endl;
//cout << "timeout=" << timeout.tv_sec << "."<<timeout.tv_nsec << endl;
retcode=pthread_cond_timedwait(&cond,&mutex,&timeout);
pthread_mutex_unlock(&mutex);
return retcode!=ETIMEDOUT;
}
*/
Condition::~Condition()
{
pthread_mutex_lock(&mutex);
pthread_cond_destroy(&cond);
pthread_mutex_unlock(&mutex);
pthread_mutex_destroy(&mutex);
}
#endif
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __CONDITION_H
#define __CONDITION_H
#include "debug.h"
#ifndef WIN32
#include <pthread.h>
#endif
//Sombody, someday needs to figure out how to implement a condition
//system on windows...
class Condition {
private:
#ifdef WIN32
enum {
SignalEvent = 0,
BroadcastEvent,
_eventCount
};
HANDLE m_events[_eventCount];
uint32 m_waiters;
CRITICAL_SECTION CSMutex;
#else
pthread_cond_t cond;
pthread_mutex_t mutex;
#endif
public:
Condition();
void Signal();
void SignalAll();
void Wait();
// bool TimedWait(unsigned long usec);
~Condition();
};
#endif
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include "EQDB.h"
#include "database.h"
#include <mysql.h>
#include <cstring>
EQDB EQDB::s_EQDB;
EQDB::EQDB() {
}
unsigned int EQDB::field_count() {
return mysql_field_count(mysql_ref);
}
unsigned long EQDB::affected_rows() {
return mysql_affected_rows(mysql_ref);
}
unsigned long EQDB::insert_id() {
return mysql_insert_id(mysql_ref);
}
unsigned int EQDB::get_errno() {
return mysql_errno(mysql_ref);
}
Const_char * EQDB::error() {
return mysql_error(mysql_ref);
}
EQDBRes * EQDB::query(Const_char *q) {
if (mysql_real_query(mysql_ref,q,strlen(q))==0) {
if (mysql_field_count(mysql_ref)) {
MYSQL_RES *r=mysql_store_result(mysql_ref);
return new EQDBRes(r);
} else {
//no result, give them back a 'true but empty' result set
return(new EQDBRes(nullptr));
}
}
return nullptr;
}
//NOT THREAD SAFE!
Const_char *EQDB::escape_string(Const_char *from) {
int len = strlen(from);
char *res = new char[len*2+1];
mysql_real_escape_string(mysql_ref,res,from,len);
res[len*2] = '\0';
m_escapeBuffer = res;
delete[] res;
return(m_escapeBuffer.c_str());
}
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EQDB_H_
#define EQDB_H_
#include <string>
#include <vector>
#include <map>
#include "types.h"
#include "EQDBRes.h"
#include <mysql.h>
//this is the main object exported to perl.
class EQDB {
EQDB();
public:
static EQDB *Singleton() { return(&s_EQDB); }
static void SetMySQL(MYSQL *m) { s_EQDB.mysql_ref=m; }
//BEGIN PERL EXPORT
//NOTE: you must have a space after the * of a return value
unsigned int field_count();
unsigned long affected_rows();
unsigned long insert_id();
unsigned int get_errno();
Const_char * error();
EQDBRes * query(Const_char *q);
Const_char * escape_string(Const_char *from); //NOT THREAD SAFE! (m_escapeBuffer)
//END PERL EXPORT
private:
std::string m_escapeBuffer;
static EQDB s_EQDB;
MYSQL *mysql_ref;
};
#endif /*EQDB_H_*/
-52
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include "EQDBRes.h"
#include <mysql.h>
std::vector<std::string> EQDBRes::fetch_row_array() {
std::vector<std::string> array;
if(res == nullptr)
return(array);
int count=mysql_num_fields(res);
MYSQL_ROW row=mysql_fetch_row(res);
for (int i=0;i<count;i++)
array.push_back(row[i]);
return array;
}
std::map<std::string,std::string> EQDBRes::fetch_row_hash() {
std::map<std::string,std::string> rowhash;
if(res == nullptr)
return(rowhash);
MYSQL_FIELD *fields;
MYSQL_ROW row;
unsigned long num_fields,i;
if (res && (num_fields=mysql_num_fields(res)) && (row = mysql_fetch_row(res))!=nullptr && (fields = mysql_fetch_fields(res))!=nullptr) {
for(i=0;i<num_fields;i++) {
rowhash[fields[i].name]=(row[i] ? row[i] : "");
}
}
return rowhash;
}
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EQDBRes_H_
#define EQDBRes_H_
#include <string>
#include <vector>
#include <map>
#include "types.h"
#include "database.h"
#include <mysql.h>
//this is the main object exported to perl.
class EQDBRes {
public:
EQDBRes(MYSQL_RES *r) { res=r; }
~EQDBRes() { finish(); }
//BEGIN PERL EXPORT
unsigned long num_rows() { return (res) ? mysql_num_rows(res) : 0; }
unsigned long num_fields() { return (res) ? mysql_num_fields(res) : 0; }
void DESTROY() { }
void finish() { if (res) mysql_free_result(res); res=nullptr; };
std::vector<std::string> fetch_row_array();
std::map<std::string,std::string> fetch_row_hash();
unsigned long * fetch_lengths() { return (res) ? mysql_fetch_lengths(res) : 0; }
//END PERL EXPORT
private:
MYSQL_RES *res;
};
#endif /*EQDBRes_H_*/
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef _WINDOWS
#include <windows.h>
#endif
#include "EQEMuError.h"
#include "linked_list.h"
#include "Mutex.h"
#include "MiscFunctions.h"
#include <stdio.h>
#include <string.h>
#ifdef _WINDOWS
#include <conio.h>
#endif
void UpdateWindowTitle(char* iNewTitle = 0);
void CatchSignal(int sig_num);
const char* EQEMuErrorText[EQEMuError_MaxErrorID] = { "ErrorID# 0, No Error",
"MySQL Error #1405 or #2001 means your mysql server rejected the username and password you presented it.",
"MySQL Error #2003 means you were unable to connect to the mysql server.",
"MySQL Error #2005 means you there are too many connections on the mysql server. The server is overloaded.",
"MySQL Error #2007 means you the server is out of memory. The server is overloaded.",
};
LinkedList<char*>* EQEMuErrorList;
Mutex* MEQEMuErrorList;
AutoDelete< LinkedList<char*> > ADEQEMuErrorList(&EQEMuErrorList);
AutoDelete<Mutex> ADMEQEMuErrorList(&MEQEMuErrorList);
const char* GetErrorText(uint32 iError) {
if (iError >= EQEMuError_MaxErrorID)
return "ErrorID# out of range";
else
return EQEMuErrorText[iError];
}
void AddEQEMuError(eEQEMuError iError, bool iExitNow) {
if (!iError)
return;
if (!EQEMuErrorList) {
EQEMuErrorList = new LinkedList<char*>;
MEQEMuErrorList = new Mutex;
}
LockMutex lock(MEQEMuErrorList);
LinkedListIterator<char*> iterator(*EQEMuErrorList);
iterator.Reset();
while (iterator.MoreElements()) {
if (iterator.GetData()[0] == 1) {
//Umm... this gets a big WTF...
// if (*((uint32*) iterator.GetData()[1]) == iError)
//not sure whats going on, using a character as a pointer....
if (*((eEQEMuError*) &(iterator.GetData()[1])) == iError)
return;
}
iterator.Advance();
}
char* tmp = new char[6];
tmp[0] = 1;
tmp[5] = 0;
*((uint32*) &tmp[1]) = iError;
EQEMuErrorList->Append(tmp);
if (iExitNow)
CatchSignal(2);
}
void AddEQEMuError(char* iError, bool iExitNow) {
if (!iError)
return;
if (!EQEMuErrorList) {
EQEMuErrorList = new LinkedList<char*>;
MEQEMuErrorList = new Mutex;
}
LockMutex lock(MEQEMuErrorList);
char* tmp = strcpy(new char[strlen(iError) + 1], iError);
EQEMuErrorList->Append(tmp);
if (iExitNow)
CatchSignal(2);
}
uint32 CheckEQEMuError() {
if (!EQEMuErrorList)
return 0;
uint32 ret = 0;
char* tmp = 0;
bool HeaderPrinted = false;
LockMutex lock(MEQEMuErrorList);
while ((tmp = EQEMuErrorList->Pop() )) {
if (!HeaderPrinted) {
fprintf(stdout, "===============================\nRuntime errors:\n\n");
HeaderPrinted = true;
}
if (tmp[0] == 1) {
fprintf(stdout, "%s\n", GetErrorText(*((uint32*) &tmp[1])));
fprintf(stdout, "For more information on this error, visit http://www.eqemu.net/eqemuerror.php?id=%u\n\n", *((uint32*) &tmp[1]));
}
else {
fprintf(stdout, "%s\n\n", tmp);
}
safe_delete(tmp);
ret++;
}
return ret;
}
void CheckEQEMuErrorAndPause() {
#ifdef _WINDOWS
if (CheckEQEMuError()) {
fprintf(stdout, "Hit any key to exit\n");
UpdateWindowTitle("Error");
getch();
}
#endif
}
-36
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@@ -1,36 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EQEMuError_H
#define EQEMuError_H
#include "../common/types.h"
enum eEQEMuError { EQEMuError_NoError,
EQEMuError_Mysql_1405,
EQEMuError_Mysql_2003,
EQEMuError_Mysql_2005,
EQEMuError_Mysql_2007,
EQEMuError_MaxErrorID };
void AddEQEMuError(eEQEMuError iError, bool iExitNow = false);
void AddEQEMuError(char* iError, bool iExitNow = false);
uint32 CheckEQEMuError();
void CheckEQEMuErrorAndPause();
#endif
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/debug.h"
#include "EQEmuConfig.h"
#include "MiscFunctions.h"
#include <iostream>
#include <sstream>
std::string EQEmuConfig::ConfigFile = "eqemu_config.xml";
EQEmuConfig *EQEmuConfig::_config = nullptr;
void EQEmuConfig::do_world(TiXmlElement *ele) {
const char *text;
TiXmlElement * sub_ele;;
text= ParseTextBlock(ele,"shortname");
if (text)
ShortName=text;
text = ParseTextBlock(ele,"longname");
if (text)
LongName=text;
text = ParseTextBlock(ele,"address",true);
if (text)
WorldAddress=text;
text = ParseTextBlock(ele,"localaddress",true);
if (text)
LocalAddress=text;
text = ParseTextBlock(ele,"maxclients",true);
if (text)
MaxClients=atoi(text);
// Get the <key> element
text = ParseTextBlock(ele,"key",true);
if (text)
SharedKey=text;
// Get the <loginserver> element
sub_ele = ele->FirstChildElement("loginserver");
if (sub_ele) {
text=ParseTextBlock(sub_ele,"host",true);
if (text)
LoginHost=text;
text=ParseTextBlock(sub_ele,"port",true);
if (text)
LoginPort=atoi(text);
text=ParseTextBlock(sub_ele,"account",true);
if (text)
LoginAccount=text;
text=ParseTextBlock(sub_ele,"password",true);
if (text)
LoginPassword=text;
} else {
char str[32];
do {
sprintf(str, "loginserver%i", ++LoginCount);
sub_ele = ele->FirstChildElement(str);
if (sub_ele) {
LoginConfig* loginconfig = new LoginConfig;
text=ParseTextBlock(sub_ele,"host",true);
if (text)
loginconfig->LoginHost=text;
text=ParseTextBlock(sub_ele,"port",true);
if (text)
loginconfig->LoginPort=atoi(text);
text=ParseTextBlock(sub_ele,"account",true);
if (text)
loginconfig->LoginAccount=text;
text=ParseTextBlock(sub_ele,"password",true);
if (text)
loginconfig->LoginPassword=text;
loginlist.Insert(loginconfig);
}
} while(sub_ele);
}
// Check for locked
sub_ele = ele->FirstChildElement("locked");
if (sub_ele != nullptr)
Locked=true;
// Get the <tcp> element
sub_ele = ele->FirstChildElement("tcp");
if(sub_ele != nullptr) {
text = sub_ele->Attribute("ip");
if (text)
WorldIP=text;
text = sub_ele->Attribute("port");
if (text)
WorldTCPPort=atoi(text);
text = sub_ele->Attribute("telnet");
if (text && !strcasecmp(text,"enabled"))
TelnetEnabled=true;
}
// Get the <http> element
sub_ele = ele->FirstChildElement("http");
if(sub_ele != nullptr) {
// text = sub_ele->Attribute("ip");
// if (text)
// WorldIP=text;
text = sub_ele->Attribute("mimefile");
if (text)
WorldHTTPMimeFile=text;
text = sub_ele->Attribute("port");
if (text)
WorldHTTPPort=atoi(text);
text = sub_ele->Attribute("enabled");
if (text && !strcasecmp(text,"true"))
WorldHTTPEnabled=true;
}
}
void EQEmuConfig::do_chatserver(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"host",true);
if (text)
ChatHost=text;
text=ParseTextBlock(ele,"port",true);
if (text)
ChatPort=atoi(text);
}
void EQEmuConfig::do_mailserver(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"host",true);
if (text)
MailHost=text;
text=ParseTextBlock(ele,"port",true);
if (text)
MailPort=atoi(text);
}
void EQEmuConfig::do_database(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"host",true);
if (text)
DatabaseHost=text;
text=ParseTextBlock(ele,"port",true);
if (text)
DatabasePort=atoi(text);
text=ParseTextBlock(ele,"username",true);
if (text)
DatabaseUsername=text;
text=ParseTextBlock(ele,"password",true);
if (text)
DatabasePassword=text;
text=ParseTextBlock(ele,"db",true);
if (text)
DatabaseDB=text;
}
void EQEmuConfig::do_qsdatabase(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"host",true);
if (text)
QSDatabaseHost=text;
text=ParseTextBlock(ele,"port",true);
if (text)
QSDatabasePort=atoi(text);
text=ParseTextBlock(ele,"username",true);
if (text)
QSDatabaseUsername=text;
text=ParseTextBlock(ele,"password",true);
if (text)
QSDatabasePassword=text;
text=ParseTextBlock(ele,"db",true);
if (text)
QSDatabaseDB=text;
}
void EQEmuConfig::do_zones(TiXmlElement *ele) {
const char *text;
TiXmlElement *sub_ele;
// TiXmlNode *node,*sub_node;
text=ParseTextBlock(ele,"defaultstatus",true);
if (text)
DefaultStatus=atoi(text);
// Get the <ports> element
sub_ele = ele->FirstChildElement("ports");
if(sub_ele != nullptr) {
text = sub_ele->Attribute("low");
if (text)
ZonePortLow=atoi(text);;
text = sub_ele->Attribute("high");
if (text)
ZonePortHigh=atoi(text);
}
}
void EQEmuConfig::do_files(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"spells",true);
if (text)
SpellsFile=text;
text=ParseTextBlock(ele,"opcodes",true);
if (text)
OpCodesFile=text;
text=ParseTextBlock(ele,"logsettings",true);
if (text)
LogSettingsFile=text;
text=ParseTextBlock(ele,"eqtime",true);
if (text)
EQTimeFile=text;
}
void EQEmuConfig::do_directories(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"maps",true);
if (text)
MapDir=text;
text=ParseTextBlock(ele,"quests",true);
if (text)
QuestDir=text;
text=ParseTextBlock(ele,"plugins",true);
if (text)
PluginDir=text;
}
void EQEmuConfig::do_launcher(TiXmlElement *ele) {
const char *text;
TiXmlElement *sub_ele;
text=ParseTextBlock(ele,"logprefix",true);
if (text)
LogPrefix = text;
text=ParseTextBlock(ele,"logsuffix",true);
if (text)
LogSuffix = text;
// Get the <exe> element
text = ParseTextBlock(ele,"exe",true);
if (text)
ZoneExe = text;
// Get the <timers> element
sub_ele = ele->FirstChildElement("timers");
if(sub_ele != nullptr) {
text = sub_ele->Attribute("restart");
if (text)
RestartWait = atoi(text);
text = sub_ele->Attribute("reterminate");
if (text)
TerminateWait = atoi(text);
text = sub_ele->Attribute("initial");
if (text)
InitialBootWait = atoi(text);
text = sub_ele->Attribute("interval");
if (text)
ZoneBootInterval = atoi(text);
}
}
std::string EQEmuConfig::GetByName(const std::string &var_name) const {
if(var_name == "ShortName")
return(ShortName);
if(var_name == "LongName")
return(LongName);
if(var_name == "WorldAddress")
return(WorldAddress);
if(var_name == "LoginHost")
return(LoginHost);
if(var_name == "LoginAccount")
return(LoginAccount);
if(var_name == "LoginPassword")
return(LoginPassword);
if(var_name == "LoginPort")
return(itoa(LoginPort));
if(var_name == "Locked")
return(Locked?"true":"false");
if(var_name == "WorldTCPPort")
return(itoa(WorldTCPPort));
if(var_name == "WorldIP")
return(WorldIP);
if(var_name == "TelnetEnabled")
return(TelnetEnabled?"true":"false");
if(var_name == "WorldHTTPPort")
return(itoa(WorldHTTPPort));
if(var_name == "WorldHTTPMimeFile")
return(WorldHTTPMimeFile);
if(var_name == "WorldHTTPEnabled")
return(WorldHTTPEnabled?"true":"false");
if(var_name == "ChatHost")
return(ChatHost);
if(var_name == "ChatPort")
return(itoa(ChatPort));
if(var_name == "MailHost")
return(MailHost);
if(var_name == "MailPort")
return(itoa(MailPort));
if(var_name == "DatabaseHost")
return(DatabaseHost);
if(var_name == "DatabaseUsername")
return(DatabaseUsername);
if(var_name == "DatabasePassword")
return(DatabasePassword);
if(var_name == "DatabaseDB")
return(DatabaseDB);
if(var_name == "DatabasePort")
return(itoa(DatabasePort));
if(var_name == "QSDatabaseHost")
return(QSDatabaseHost);
if(var_name == "QSDatabaseUsername")
return(QSDatabaseUsername);
if(var_name == "QSDatabasePassword")
return(QSDatabasePassword);
if(var_name == "QSDatabaseDB")
return(QSDatabaseDB);
if(var_name == "QSDatabasePort")
return(itoa(QSDatabasePort));
if(var_name == "SpellsFile")
return(SpellsFile);
if(var_name == "OpCodesFile")
return(OpCodesFile);
if(var_name == "EQTimeFile")
return(EQTimeFile);
if(var_name == "LogSettingsFile")
return(LogSettingsFile);
if(var_name == "MapDir")
return(MapDir);
if(var_name == "QuestDir")
return(QuestDir);
if(var_name == "PluginDir")
return(PluginDir);
if(var_name == "LogPrefix")
return(LogPrefix);
if(var_name == "LogSuffix")
return(LogSuffix);
if(var_name == "ZoneExe")
return(ZoneExe);
if(var_name == "ZonePortLow")
return(itoa(ZonePortLow));
if(var_name == "ZonePortHigh")
return(itoa(ZonePortHigh));
if(var_name == "DefaultStatus")
return(itoa(DefaultStatus));
// if(var_name == "DynamicCount")
// return(itoa(DynamicCount));
return("");
}
void EQEmuConfig::Dump() const
{
std::cout << "ShortName = " << ShortName << std::endl;
std::cout << "LongName = " << LongName << std::endl;
std::cout << "WorldAddress = " << WorldAddress << std::endl;
std::cout << "LoginHost = " << LoginHost << std::endl;
std::cout << "LoginAccount = " << LoginAccount << std::endl;
std::cout << "LoginPassword = " << LoginPassword << std::endl;
std::cout << "LoginPort = " << LoginPort << std::endl;
std::cout << "Locked = " << Locked << std::endl;
std::cout << "WorldTCPPort = " << WorldTCPPort << std::endl;
std::cout << "WorldIP = " << WorldIP << std::endl;
std::cout << "TelnetEnabled = " << TelnetEnabled << std::endl;
std::cout << "WorldHTTPPort = " << WorldHTTPPort << std::endl;
std::cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << std::endl;
std::cout << "WorldHTTPEnabled = " << WorldHTTPEnabled << std::endl;
std::cout << "ChatHost = " << ChatHost << std::endl;
std::cout << "ChatPort = " << ChatPort << std::endl;
std::cout << "MailHost = " << MailHost << std::endl;
std::cout << "MailPort = " << MailPort << std::endl;
std::cout << "DatabaseHost = " << DatabaseHost << std::endl;
std::cout << "DatabaseUsername = " << DatabaseUsername << std::endl;
std::cout << "DatabasePassword = " << DatabasePassword << std::endl;
std::cout << "DatabaseDB = " << DatabaseDB << std::endl;
std::cout << "DatabasePort = " << DatabasePort << std::endl;
std::cout << "QSDatabaseHost = " << QSDatabaseHost << std::endl;
std::cout << "QSDatabaseUsername = " << QSDatabaseUsername << std::endl;
std::cout << "QSDatabasePassword = " << QSDatabasePassword << std::endl;
std::cout << "QSDatabaseDB = " << QSDatabaseDB << std::endl;
std::cout << "QSDatabasePort = " << QSDatabasePort << std::endl;
std::cout << "SpellsFile = " << SpellsFile << std::endl;
std::cout << "OpCodesFile = " << OpCodesFile << std::endl;
std::cout << "EQTimeFile = " << EQTimeFile << std::endl;
std::cout << "LogSettingsFile = " << LogSettingsFile << std::endl;
std::cout << "MapDir = " << MapDir << std::endl;
std::cout << "QuestDir = " << QuestDir << std::endl;
std::cout << "PluginDir = " << PluginDir << std::endl;
std::cout << "ZonePortLow = " << ZonePortLow << std::endl;
std::cout << "ZonePortHigh = " << ZonePortHigh << std::endl;
std::cout << "DefaultStatus = " << (int)DefaultStatus << std::endl;
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
}
-227
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@@ -1,227 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EQEmuConfig_H
#define __EQEmuConfig_H
#include "XMLParser.h"
#include "linked_list.h"
struct LoginConfig {
std::string LoginHost;
std::string LoginAccount;
std::string LoginPassword;
uint16 LoginPort;
};
class EQEmuConfig : public XMLParser {
public:
virtual std::string GetByName(const std::string &var_name) const;
// From <world/>
std::string ShortName;
std::string LongName;
std::string WorldAddress;
std::string LocalAddress;
std::string LoginHost;
std::string LoginAccount;
std::string LoginPassword;
uint16 LoginPort;
uint32 LoginCount;
LinkedList<LoginConfig*> loginlist;
bool Locked;
uint16 WorldTCPPort;
std::string WorldIP;
bool TelnetEnabled;
int32 MaxClients;
bool WorldHTTPEnabled;
uint16 WorldHTTPPort;
std::string WorldHTTPMimeFile;
std::string SharedKey;
// From <chatserver/>
std::string ChatHost;
uint16 ChatPort;
// From <mailserver/>
std::string MailHost;
uint16 MailPort;
// From <database/>
std::string DatabaseHost;
std::string DatabaseUsername;
std::string DatabasePassword;
std::string DatabaseDB;
uint16 DatabasePort;
// From <qsdatabase> // QueryServ
std::string QSDatabaseHost;
std::string QSDatabaseUsername;
std::string QSDatabasePassword;
std::string QSDatabaseDB;
uint16 QSDatabasePort;
// From <files/>
std::string SpellsFile;
std::string OpCodesFile;
std::string EQTimeFile;
std::string LogSettingsFile;
// From <directories/>
std::string MapDir;
std::string QuestDir;
std::string PluginDir;
// From <launcher/>
std::string LogPrefix;
std::string LogSuffix;
std::string ZoneExe;
uint32 RestartWait;
uint32 TerminateWait;
uint32 InitialBootWait;
uint32 ZoneBootInterval;
// From <zones/>
uint16 ZonePortLow;
uint16 ZonePortHigh;
uint8 DefaultStatus;
// uint16 DynamicCount;
// map<string,uint16> StaticZones;
protected:
static EQEmuConfig *_config;
static std::string ConfigFile;
#define ELEMENT(name) \
void do_##name(TiXmlElement *ele);
#include "EQEmuConfig_elements.h"
EQEmuConfig() {
// import the needed handler prototypes
#define ELEMENT(name) \
Handlers[#name]=(ElementHandler)&EQEmuConfig::do_##name;
#include "EQEmuConfig_elements.h"
// Set sane defaults
// Login server
LoginHost="eqemulator.net";
LoginPort=5998;
// World
Locked=false;
WorldTCPPort=9000;
TelnetEnabled=false;
WorldHTTPEnabled=false;
WorldHTTPPort=9080;
WorldHTTPMimeFile="mime.types";
SharedKey = ""; //blank disables authentication
// Mail
ChatHost="eqchat.eqemulator.net";
ChatPort=7778;
// Mail
MailHost="eqmail.eqemulator.net";
MailPort=7779;
// Mysql
DatabaseHost="localhost";
DatabasePort=3306;
DatabaseUsername="eq";
DatabasePassword="eq";
DatabaseDB="eq";
// QueryServ Database
QSDatabaseHost="localhost";
QSDatabasePort=3306;
QSDatabaseUsername="eq";
QSDatabasePassword="eq";
QSDatabaseDB="eq";
// Files
SpellsFile="spells_us.txt";
OpCodesFile="opcodes.conf";
EQTimeFile="eqtime.cfg";
LogSettingsFile="log.ini";
// Dirs
MapDir="Maps";
QuestDir="quests";
PluginDir="plugins";
// Launcher
LogPrefix = "logs/zone-";
LogSuffix = ".log";
RestartWait = 10000; //milliseconds
TerminateWait = 10000; //milliseconds
InitialBootWait = 20000; //milliseconds
ZoneBootInterval = 2000; //milliseconds
#ifdef WIN32
ZoneExe = "zone.exe";
#else
ZoneExe = "./zone";
#endif
// Zones
ZonePortLow=7000;
ZonePortHigh=7999;
DefaultStatus=0;
// For where zones need to connect to.
WorldIP="127.0.0.1";
// Dynamics to start
//DynamicCount=5;
MaxClients=-1;
LoginCount=0;
}
virtual ~EQEmuConfig() {}
public:
// Produce a const singleton
static const EQEmuConfig *get() {
if (_config == nullptr)
LoadConfig();
return(_config);
}
// Allow the use to set the conf file to be used.
static void SetConfigFile(std::string file) { EQEmuConfig::ConfigFile = file; }
// Load the config
static bool LoadConfig() {
if (_config != nullptr)
delete _config;
_config=new EQEmuConfig;
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(),"server");
}
void Dump() const;
};
#endif
-11
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@@ -1,11 +0,0 @@
ELEMENT(world)
ELEMENT(chatserver)
ELEMENT(mailserver)
ELEMENT(zones)
ELEMENT(database)
ELEMENT(qsdatabase)
ELEMENT(files)
ELEMENT(directories)
ELEMENT(launcher)
#undef ELEMENT
-405
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@@ -1,405 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* EQStream classes, by Quagmire
*/
#include "../common/debug.h"
#include <iostream>
#include <iomanip>
#ifdef WIN32
#include <process.h>
#else
#include <arpa/inet.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <fcntl.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include "../common/unix.h"
#define SOCKET_ERROR -1
#endif
#include "EQNetwork.h"
#include "EQStream.h"
#include "../common/packet_dump.h"
#include "../common/packet_dump_file.h"
#include "../common/packet_functions.h"
#include "../common/MiscFunctions.h"
#include "../common/crc32.h"
#include "../common/eq_packet_structs.h"
#define EQN_DEBUG 0
#define EQN_DEBUG_Error 0
#define EQN_DEBUG_Packet 0
#define EQN_DEBUG_Fragment 0
#define EQN_DEBUG_ACK 0
#define EQN_DEBUG_Unknown 0
#define EQN_DEBUG_NewStream 0
#define LOG_PACKETS 0
#define LOG_RAW_PACKETS_OUT 0
#define LOG_RAW_PACKETS_IN 0
//#define PRIORITYTEST
template <typename type> // LO_BYTE
type LO_BYTE (type a) {return (a&=0xff);}
template <typename type> // HI_BYTE
type HI_BYTE (type a) {return (a&=0xff00);}
template <typename type> // LO_WORD
type LO_WORD (type a) {return (a&=0xffff);}
template <typename type> // HI_WORD
type HI_WORD (type a) {return (a&=0xffff0000);}
template <typename type> // HI_LOSWAPshort
type HI_LOSWAPshort (type a) {return (LO_BYTE(a)<<8) | (HI_BYTE(a)>>8);}
template <typename type> // HI_LOSWAPlong
type HI_LOSWAPlong (type x) {return (LO_WORD(a)<<16) | (HIWORD(a)>>16);}
EQStreamServer::EQStreamServer(uint16 iPort) {
RunLoop = false;
pPort = iPort;
pOpen = false;
#ifdef WIN32
WORD version = MAKEWORD (1,1);
WSADATA wsadata;
WSAStartup (version, &wsadata);
#endif
sock = 0;
}
EQStreamServer::~EQStreamServer() {
Close();
RunLoop = false;
MLoopRunning.lock();
MLoopRunning.unlock();
#ifdef WIN32
WSACleanup();
#endif
connection_list.clear();
while (!NewQueue.empty())
NewQueue.pop(); // they're deleted with the list, clear this queue so it doesnt try to delete them again
}
bool EQStreamServer::Open(uint16 iPort) {
LockMutex lock(&MOpen);
if (iPort && pPort != iPort) {
if (pOpen)
return false;
pPort = iPort;
}
if (!RunLoop) {
RunLoop = true;
#ifdef WIN32
_beginthread(EQStreamServerLoop, 0, this);
#else
pthread_t thread;
pthread_create(&thread, NULL, &EQStreamServerLoop, this);
#endif
}
if (pOpen) {
return true;
}
else {
struct sockaddr_in address;
// int reuse_addr = 1;
int bufsize = 64 * 1024; // 64kbyte send/recieve buffers, up from default of 8k
#ifdef WIN32
unsigned long nonblocking = 1;
#endif
/* Setup internet address information.
This is used with the bind() call */
memset((char *) &address, 0, sizeof(address));
address.sin_family = AF_INET;
address.sin_port = htons(pPort);
address.sin_addr.s_addr = htonl(INADDR_ANY);
/* Setting up UDP port for new clients */
sock = socket(AF_INET, SOCK_DGRAM, 0);
if (sock < 0) {
return false;
}
//#ifdef WIN32
// setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (char *) &reuse_addr, sizeof(reuse_addr));
setsockopt(sock, SOL_SOCKET, SO_RCVBUF, (char*) &bufsize, sizeof(bufsize));
setsockopt(sock, SOL_SOCKET, SO_SNDBUF, (char*) &bufsize, sizeof(bufsize));
//#else
// setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &reuse_addr, sizeof(reuse_addr));
// setsockopt(sock, SOL_SOCKET, SO_RCVBUF, &bufsize, sizeof(bufsize));
// setsockopt(sock, SOL_SOCKET, SO_SNDBUF, &bufsize, sizeof(bufsize));
//#endif
if (bind(sock, (struct sockaddr *) &address, sizeof(address)) < 0) {
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
return false;
}
#ifdef WIN32
ioctlsocket (sock, FIONBIO, &nonblocking);
#else
fcntl(sock, F_SETFL, O_NONBLOCK);
#endif
pOpen = true;
return true;
}
}
void EQStreamServer::Close() {
SetOpen(false);
if (sock) {
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
}
sock = 0;
}
bool EQStreamServer::IsOpen() {
MOpen.lock();
bool ret = pOpen;
MOpen.unlock();
return ret;
}
void EQStreamServer::SetOpen(bool iOpen) {
MOpen.lock();
pOpen = iOpen;
MOpen.unlock();
}
void EQStreamServer::Process() {
_CP(EQStreamServer_Process);
if (!IsOpen()) {
if (sock) {
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
sock = 0;
}
return;
}
uchar buffer[1518];
int status;
struct sockaddr_in from;
unsigned int fromlen;
from.sin_family = AF_INET;
fromlen = sizeof(from);
while (1) {
#ifdef WIN32
status = recvfrom(sock, (char *) buffer, sizeof(buffer), 0,(struct sockaddr*) &from, (int *) &fromlen);
#else
status = recvfrom(sock, buffer, sizeof(buffer), 0,(struct sockaddr*) &from, &fromlen);
#endif
if (status >= 1) {
cout << "Got data from recvfrom" << endl;
RecvData(buffer, status, from.sin_addr.s_addr, from.sin_port);
}
else {
break;
}
}
std::map <std::string, EQStream*>::iterator connection;
for (connection = connection_list.begin(); connection != connection_list.end();) {
if (!connection->second) {
connection = connection_list.erase(connection);
continue;
}
EQStream* eqs_data = connection->second;
if (eqs_data->IsFree() && (!eqs_data->CheckNetActive())) {
safe_delete(eqs_data);
connection = connection_list.erase(connection);
} else if (!eqs_data->RunLoop) {
eqs_data->Process(sock);
++connection;
}
}
}
void EQStreamServer::RecvData(uchar* data, uint32 size, uint32 irIP, uint16 irPort) {
/*
CHANGE HISTORY
Version Author Date Comment
1 Unknown Unknown Initial Revision
2 Joolz 05-Jan-2003 Optimised
3 Quagmire 05-Feb-2003 Changed so 2 connection objects wouldnt be created for the same ip/port pair, often happened
*/
// Check for invalid data
if (!data || size <= 4) return;
//if (CRC32::Generate(data, size-4) != ntohl(*((uint32*) &data[size-4]))) {
#if EQN_DEBUG_Error >= 1
//cout << "Incomming Packet failed checksum" << endl;
#endif
//return;
//}
char temp[25];
sprintf(temp,"%lu:%u",(unsigned long)irIP,irPort);
cout << "Data from " << temp << endl;
EQStream* tmp = NULL;
std::map <std::string, EQStream*>::iterator connection;
if ((connection=connection_list.find(temp))!=connection_list.end())
tmp=connection->second;
if(tmp != NULL && tmp->GetrPort() == irPort)
{
tmp->RecvData(data, size);
return;
}
else if(tmp != NULL && tmp->GetrPort() != irPort)
{
printf("Conflicting IPs & Ports: IP %i and Port %i is conflicting with IP %i and Port %i\n",irIP,irPort,tmp->GetrIP(),tmp->GetrPort());
return;
}
if (data[1]==0x01) {
cout << "New EQStream Connection." << endl;
EQStream* tmp = new EQStream(irIP, irPort);
tmp->RecvData(data, size);
connection_list[temp]=tmp;
if (connection_list.find(temp)==connection_list.end()) {
cerr <<"Could not find new connection we just added!" << endl;
}
MNewQueue.lock();
NewQueue.push(tmp);
MNewQueue.unlock();
return;
}
#if EQN_DEBUG >= 4
struct in_addr in;
in.s_addr = irIP;
cout << "WARNING: Stray packet? " << inet_ntoa(in) << ":" << irPort << endl;
#endif
}
EQStream* EQStreamServer::NewQueuePop() {
EQStream* ret = 0;
MNewQueue.lock();
if (!NewQueue.empty()) {
ret = NewQueue.front();
NewQueue.pop();
}
MNewQueue.unlock();
return ret;
}
#ifdef WIN32
void EQStreamServerLoop(void* tmp)
#else
void* EQStreamServerLoop(void* tmp)
#endif
{
#ifdef WIN32
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL);
#endif
EQStreamServer* eqns = (EQStreamServer*) tmp;
eqns->MLoopRunning.lock();
while (eqns->RunLoop) {
{
_CP(EQStreamServerLoop);
eqns->Process();
}
Sleep(1);
}
eqns->MLoopRunning.unlock();
#ifdef WIN32
_endthread();
#else
return 0;
#endif
}
#ifdef WIN32
void EQStreamInLoop(void* tmp)
#else
void* EQStreamInLoop(void* tmp)
#endif
{
EQStream* eqs = (EQStream*) tmp;
#ifdef _DEBUG
if (eqs->ConnectionType != Outgoing) {
ThrowError("EQStreamInLoop: eqs->ConnectionType != Outgoing");
}
#endif
eqs->MLoopRunning.lock();
Timer* tmp_timer = new Timer(100);
tmp_timer->Start();
while (eqs->RunLoop) {
{
_CP(EQStreamInLoop);
if(tmp_timer->Check())
eqs->DoRecvData();
}
Sleep(1);
}
safe_delete(tmp_timer);
eqs->MLoopRunning.unlock();
#ifdef WIN32
_endthread();
#else
return 0;
#endif
}
#ifdef WIN32
void EQStreamOutLoop(void* tmp)
#else
void* EQStreamOutLoop(void* tmp)
#endif
{
EQStream* eqs = (EQStream*) tmp;
#ifdef _DEBUG
if (eqs->ConnectionType != Outgoing) {
ThrowError("EQStreamOutLoop: eqs->ConnectionType != Outgoing");
}
#endif
eqs->MLoopRunning.lock();
Timer* tmp_timer = new Timer(100);
tmp_timer->Start();
while (eqs->RunLoop) {
{
_CP(EQStreamOutLoop);
if(tmp_timer->Check())
eqs->Process(eqs->outsock);
}
Sleep(1);
}
safe_delete(tmp_timer);
eqs->MLoopRunning.unlock();
#ifdef WIN32
_endthread();
#else
return 0;
#endif
}
-120
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EQNETWORK_H
#define EQNETWORK_H
#include "../common/debug.h"
//uncomment this to enable the packet profiler. Counts the number
//of each type of packet sent or received on a connection.
#ifdef ZONE
//#define PACKET_PROFILER 1
#endif
#include <string.h>
#include <map>
#include <list>
#include <queue>
#include "../common/types.h"
#include "../common/timer.h"
#include "../common/linked_list.h"
#include "../common/queue.h"
#include "../common/Mutex.h"
#include "../common/packet_functions.h"
#include "EQStream.h"
#ifdef PACKET_PROFILER
#include "../common/rdtsc.h"
#endif
#define EQNC_TIMEOUT 60000
#define NAS_TIMER 100
#define KA_TIMER 400 /* keeps the lag bar constant */
#define MAX_HEADER_SIZE 39 // Quag: 39 is the max header + opcode + crc32 + unknowns size
class EQStreamServer;
class EQStream;
class EQStreamPacket;
class EQStreamFragmentGroupList;
class EQStreamFragmentGroup;
typedef EQStreamServer EQNServer;
typedef EQStream EQNConnection;
typedef EQStreamPacket EQNPacket;
typedef EQStreamFragmentGroupList EQNFragmentGroupList;
typedef EQStreamFragmentGroup EQNFragmentGroup;
#define FLAG_COMPRESSED 0x1000
#define FLAG_COMBINED 0x2000
#define FLAG_ENCRYPTED 0x4000
#define FLAG_IMPLICIT 0x8000
#define FLAG_ALL 0xF000
#define StripFlags(x) (x & ~FLAG_ALL)
// Optimistic compression, used for guessing pre-alloc size on debug output
#define BEST_COMPR_RATIO 300
enum eappCompressed { appNormal, appInflated, appDeflated };
#ifdef WIN32
void EQStreamServerLoop(void* tmp);
void EQStreamInLoop(void* tmp);
void EQStreamOutLoop(void* tmp);
#else
void* EQStreamServerLoop(void* tmp);
void* EQStreamInLoop(void* tmp);
void* EQStreamOutLoop(void* tmp);
#endif
class EQStreamServer {
public:
EQStreamServer(uint16 iPort = 0);
virtual ~EQStreamServer();
bool Open(uint16 iPort = 0); // opens the port
void Close(); // closes the port
void KillAll(); // kills all clients
inline uint16 GetPort() { return pPort; }
EQStream* NewQueuePop();
protected:
#ifdef WIN32
friend void EQStreamServerLoop(void* tmp);
#else
friend void* EQStreamServerLoop(void* tmp);
#endif
void Process();
bool IsOpen();
void SetOpen(bool iOpen);
bool RunLoop;
Mutex MLoopRunning;
private:
void RecvData(uchar* data, uint32 size, uint32 irIP, uint16 irPort);
#ifdef WIN32
SOCKET sock;
#else
int sock;
#endif
uint16 pPort;
bool pOpen;
Mutex MNewQueue;
Mutex MOpen;
std::map<std::string,EQStream*> connection_list;
std::queue<EQStream *> NewQueue;
};
#endif
-509
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@@ -1,509 +0,0 @@
/*
Copyright (C) 2005 Michael S. Finger
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include <stdio.h>
#include <iostream>
#include <iomanip>
#include "EQPacket.h"
#include "misc.h"
#include "op_codes.h"
#include "CRC16.h"
#include "platform.h"
#ifndef STATIC_OPCODE
#include "opcodemgr.h"
#endif
#include "packet_dump.h"
#include "packet_functions.h"
#include <cstdlib>
#include <cstring>
EQPacket::EQPacket(EmuOpcode op, const unsigned char *buf, uint32 len)
: BasePacket(buf, len),
emu_opcode(op)
{
}
void EQPacket::build_raw_header_dump(char *buffer, uint16 seq) const {
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
buffer += sprintf(buffer, "[EmuOpCode 0x%04x Size=%u]\n", emu_opcode, size);
}
void EQPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void EQPacket::build_header_dump(char *buffer) const {
sprintf(buffer, "[EmuOpCode 0x%04x Size=%u]", emu_opcode, size);
}
void EQPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
fprintf(to, "[Seq=%u] ",seq);
fprintf(to, "[EmuOpCode 0x%04x Size=%lu]\n",emu_opcode,(unsigned long)size);
}
void EQProtocolPacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
buffer += sprintf(buffer, "[ProtoOpCode 0x%04x Size=%u]\n",opcode,size);
}
void EQProtocolPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void EQProtocolPacket::build_header_dump(char *buffer) const
{
sprintf(buffer, "[ProtoOpCode 0x%04x Size=%u]",opcode,size);
}
void EQProtocolPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
fprintf(to, "[Seq=%u] ",seq);
fprintf(to, "[ProtoOpCode 0x%04x Size=%lu]\n",opcode,(unsigned long)size);
}
void EQApplicationPacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
#ifdef STATIC_OPCODE
buffer += sprintf(buffer, "[OpCode 0x%04x Size=%u]\n", emu_opcode,size);
#else
buffer += sprintf(buffer, "[OpCode %s Size=%u]\n",OpcodeManager::EmuToName(emu_opcode),size);
#endif
}
void EQApplicationPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void EQApplicationPacket::build_header_dump(char *buffer) const
{
#ifdef STATIC_OPCODE
sprintf(buffer, "[OpCode 0x%04x Size=%u]\n", emu_opcode,size);
#else
sprintf(buffer, "[OpCode %s Size=%u]",OpcodeManager::EmuToName(emu_opcode),size);
#endif
}
void EQApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
fprintf(to, "[Seq=%u] ",seq);
#ifdef STATIC_OPCODE
fprintf(to, "[OpCode 0x%04x Size=%u]\n", emu_opcode,size);
#else
fprintf(to, "[OpCode %s Size=%lu]\n",OpcodeManager::EmuToName(emu_opcode),(unsigned long)size);
#endif
}
void EQRawApplicationPacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
#ifdef STATIC_OPCODE
buffer += sprintf(buffer, "[OpCode 0x%04x (0x%04x) Size=%u]\n", emu_opcode, opcode,size);
#else
buffer += sprintf(buffer, "[OpCode %s (0x%04x) Size=%u]\n", OpcodeManager::EmuToName(emu_opcode), opcode,size);
#endif
}
void EQRawApplicationPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void EQRawApplicationPacket::build_header_dump(char *buffer) const
{
#ifdef STATIC_OPCODE
sprintf(buffer, "[OpCode 0x%04x (0x%04x) Size=%u]\n", emu_opcode, opcode,size);
#else
sprintf(buffer, "[OpCode %s (0x%04x) Size=%u]", OpcodeManager::EmuToName(emu_opcode), opcode,size);
#endif
}
void EQRawApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
fprintf(to, "[Seq=%u] ",seq);
#ifdef STATIC_OPCODE
fprintf(to, "[OpCode 0x%04x (0x%04x) Size=%u]\n", emu_opcode, opcode,size);
#else
fprintf(to, "[OpCode %s (0x%04x) Size=%lu]\n", OpcodeManager::EmuToName(emu_opcode), opcode,(unsigned long)size);
#endif
}
uint32 EQProtocolPacket::serialize(unsigned char *dest) const
{
if (opcode>0xff) {
*(uint16 *)dest=opcode;
} else {
*(dest)=0;
*(dest+1)=opcode;
}
memcpy(dest+2,pBuffer,size);
return size+2;
}
uint32 EQApplicationPacket::serialize(uint16 opcode, unsigned char *dest) const
{
uint8 OpCodeBytes = app_opcode_size;
if (app_opcode_size==1)
*(unsigned char *)dest = opcode;
else
{
// Application opcodes with a low order byte of 0x00 require an extra 0x00 byte inserting prior to the opcode.
if((opcode & 0x00ff) == 0)
{
*(uint8 *)dest = 0;
*(uint16 *)(dest + 1) = opcode;
++OpCodeBytes;
}
else
*(uint16 *)dest = opcode;
}
memcpy(dest+OpCodeBytes,pBuffer,size);
return size+OpCodeBytes;
}
/*EQProtocolPacket::EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len)
: BasePacket(buf, len),
opcode(op)
{
uint32 offset;
opcode=ntohs(*(const uint16 *)buf);
offset=2;
if (len-offset) {
pBuffer= new unsigned char[len-offset];
memcpy(pBuffer,buf+offset,len-offset);
size=len-offset;
} else {
pBuffer=nullptr;
size=0;
}
OpMgr=&RawOpcodeManager;
}*/
bool EQProtocolPacket::combine(const EQProtocolPacket *rhs)
{
bool result=false;
if (opcode==OP_Combined && size+rhs->size+5<256) {
unsigned char *tmpbuffer=new unsigned char [size+rhs->size+3];
memcpy(tmpbuffer,pBuffer,size);
uint32 offset=size;
tmpbuffer[offset++]=rhs->Size();
offset+=rhs->serialize(tmpbuffer+offset);
size=offset;
delete[] pBuffer;
pBuffer=tmpbuffer;
result=true;
} else if (size+rhs->size+7<256) {
unsigned char *tmpbuffer=new unsigned char [size+rhs->size+6];
uint32 offset=0;
tmpbuffer[offset++]=Size();
offset+=serialize(tmpbuffer+offset);
tmpbuffer[offset++]=rhs->Size();
offset+=rhs->serialize(tmpbuffer+offset);
size=offset;
delete[] pBuffer;
pBuffer=tmpbuffer;
opcode=OP_Combined;
result=true;
}
return result;
}
/*
this is the code to do app-layer combining, instead of protocol layer.
this was taken out due to complex interactions with the opcode manager,
and will require a bit more thinking (likely moving into EQStream) to
get running again... but might be a good thing some day.
bool EQApplicationPacket::combine(const EQApplicationPacket *rhs)
{
uint32 newsize=0, offset=0;
unsigned char *tmpbuffer=nullptr;
if (opcode!=OP_AppCombined) {
newsize=app_opcode_size+size+(size>254?3:1)+app_opcode_size+rhs->size+(rhs->size>254?3:1);
tmpbuffer=new unsigned char [newsize];
offset=0;
if (size>254) {
tmpbuffer[offset++]=0xff;
*(uint16 *)(tmpbuffer+offset)=htons(size);
offset+=1;
} else {
tmpbuffer[offset++]=size;
}
offset+=serialize(tmpbuffer+offset);
} else {
newsize=size+app_opcode_size+rhs->size+(rhs->size>254?3:1);
tmpbuffer=new unsigned char [newsize];
memcpy(tmpbuffer,pBuffer,size);
offset=size;
}
if (rhs->size>254) {
tmpbuffer[offset++]=0xff;
*(uint16 *)(tmpbuffer+offset)=htons(rhs->size);
offset+=1;
} else {
tmpbuffer[offset++]=rhs->size;
}
offset+=rhs->serialize(tmpbuffer+offset);
size=offset;
opcode=OP_AppCombined;
delete[] pBuffer;
pBuffer=tmpbuffer;
return true;
}
*/
bool EQProtocolPacket::ValidateCRC(const unsigned char *buffer, int length, uint32 Key)
{
bool valid=false;
// OP_SessionRequest, OP_SessionResponse, OP_OutOfSession are not CRC'd
if (buffer[0]==0x00 && (buffer[1]==OP_SessionRequest || buffer[1]==OP_SessionResponse || buffer[1]==OP_OutOfSession)) {
valid=true;
} else {
uint16 comp_crc=CRC16(buffer,length-2,Key);
uint16 packet_crc=ntohs(*(const uint16 *)(buffer+length-2));
#ifdef EQN_DEBUG
if (packet_crc && comp_crc != packet_crc) {
std::cout << "CRC mismatch: comp=" << std::hex << comp_crc << ", packet=" << packet_crc << std::dec << std::endl;
}
#endif
valid = (!packet_crc || comp_crc == packet_crc);
}
return valid;
}
uint32 EQProtocolPacket::Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize)
{
uint32 newlen=0;
uint32 flag_offset=0;
newbuf[0]=buffer[0];
if (buffer[0]==0x00) {
flag_offset=2;
newbuf[1]=buffer[1];
} else
flag_offset=1;
if (length>2 && buffer[flag_offset]==0x5a) {
newlen=InflatePacket(buffer+flag_offset+1,length-(flag_offset+1)-2,newbuf+flag_offset,newbufsize-flag_offset)+2;
newbuf[newlen++]=buffer[length-2];
newbuf[newlen++]=buffer[length-1];
} else if (length>2 && buffer[flag_offset]==0xa5) {
memcpy(newbuf+flag_offset,buffer+flag_offset+1,length-(flag_offset+1));
newlen=length-1;
} else {
memcpy(newbuf,buffer,length);
newlen=length;
}
return newlen;
}
uint32 EQProtocolPacket::Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize) {
uint32 flag_offset=1,newlength;
//dump_message_column(buffer,length,"Before: ");
newbuf[0]=buffer[0];
if (buffer[0]==0) {
flag_offset=2;
newbuf[1]=buffer[1];
}
if (length>30) {
newlength=DeflatePacket(buffer+flag_offset,length-flag_offset,newbuf+flag_offset+1,newbufsize);
*(newbuf+flag_offset)=0x5a;
newlength+=flag_offset+1;
} else {
memmove(newbuf+flag_offset+1,buffer+flag_offset,length-flag_offset);
*(newbuf+flag_offset)=0xa5;
newlength=length+1;
}
//dump_message_column(newbuf,length,"After: ");
return newlength;
}
void EQProtocolPacket::ChatDecode(unsigned char *buffer, int size, int DecodeKey)
{
if ((size >= 2) && buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
int Key=DecodeKey;
unsigned char *test=(unsigned char *)malloc(size);
buffer+=2;
size-=2;
int i;
for (i = 0 ; i+4 <= size ; i+=4)
{
int pt = (*(int*)&buffer[i])^(Key);
Key = (*(int*)&buffer[i]);
*(int*)&test[i]=pt;
}
unsigned char KC=Key&0xFF;
for ( ; i < size ; i++)
{
test[i]=buffer[i]^KC;
}
memcpy(buffer,test,size);
free(test);
}
}
void EQProtocolPacket::ChatEncode(unsigned char *buffer, int size, int EncodeKey)
{
if (buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
int Key=EncodeKey;
char *test=(char*)malloc(size);
int i;
buffer+=2;
size-=2;
for ( i = 0 ; i+4 <= size ; i+=4)
{
int pt = (*(int*)&buffer[i])^(Key);
Key = pt;
*(int*)&test[i]=pt;
}
unsigned char KC=Key&0xFF;
for ( ; i < size ; i++)
{
test[i]=buffer[i]^KC;
}
memcpy(buffer,test,size);
free(test);
}
}
EQApplicationPacket *EQApplicationPacket::Copy() const {
return(new EQApplicationPacket(*this));
}
EQRawApplicationPacket *EQProtocolPacket::MakeAppPacket() const {
EQRawApplicationPacket *res = new EQRawApplicationPacket(opcode, pBuffer, size);
res->copyInfo(this);
return(res);
}
EQRawApplicationPacket::EQRawApplicationPacket(uint16 opcode, const unsigned char *buf, const uint32 len)
: EQApplicationPacket(OP_Unknown, buf, len),
opcode(opcode)
{
}
EQRawApplicationPacket::EQRawApplicationPacket(const unsigned char *buf, const uint32 len)
: EQApplicationPacket(OP_Unknown, buf+sizeof(uint16), len-sizeof(uint16))
{
if(GetExecutablePlatform() != ExePlatformUCS) {
opcode = *((const uint16 *) buf);
if(opcode == 0x0000)
{
if(len >= 3)
{
opcode = *((const uint16 *) (buf + 1));
const unsigned char *packet_start = (buf + 3);
const int32 packet_length = len - 3;
safe_delete_array(pBuffer);
if(len >= 0)
{
size = packet_length;
pBuffer = new unsigned char[size];
memcpy(pBuffer, packet_start, size);
}
else
{
size = 0;
}
}
else
{
safe_delete_array(pBuffer);
size = 0;
}
}
} else {
opcode = *((const uint8 *) buf);
}
}
void DumpPacket(const EQApplicationPacket* app, bool iShowInfo) {
if (iShowInfo) {
std::cout << "Dumping Applayer: 0x" << std::hex << std::setfill('0') << std::setw(4) << app->GetOpcode() << std::dec;
std::cout << " size:" << app->size << std::endl;
}
DumpPacketHex(app->pBuffer, app->size);
// DumpPacketAscii(app->pBuffer, app->size);
}
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@@ -1,153 +0,0 @@
/*
Copyright (C) 2005 Michael S. Finger
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _EQPACKET_H
#define _EQPACKET_H
#include "BasePacket.h"
#include "EQStreamType.h"
#include "op_codes.h"
#include "platform.h"
#ifdef STATIC_OPCODE
typedef unsigned short EmuOpcode;
static const EmuOpcode OP_Unknown = 0;
#else
#include "emu_opcodes.h"
#endif
class EQStream;
class EQStreamPair;
class EQPacket : public BasePacket {
friend class EQStream;
public:
virtual ~EQPacket() {}
uint32 Size() const { return size+2; }
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
void SetOpcode(EmuOpcode op) { emu_opcode = op; }
const EmuOpcode GetOpcode() const { return(emu_opcode); }
// const char *GetOpcodeName() const;
protected:
//this is just a cache so we dont look it up several times on Get()
//and it is mutable so we can store the cached copy even on a const object
EmuOpcode emu_opcode;
EQPacket(EmuOpcode opcode, const unsigned char *buf, const uint32 len);
// EQPacket(const EQPacket &p) { }
EQPacket() { emu_opcode=OP_Unknown; pBuffer=nullptr; size=0; }
};
class EQRawApplicationPacket;
class EQProtocolPacket : public BasePacket {
friend class EQStream;
friend class EQStreamPair;
public:
EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len) : BasePacket(buf,len), opcode(op) { acked = false; }
// EQProtocolPacket(const unsigned char *buf, uint32 len);
bool combine(const EQProtocolPacket *rhs);
uint32 serialize (unsigned char *dest) const;
EQProtocolPacket *Copy() { return new EQProtocolPacket(opcode,pBuffer,size); }
EQRawApplicationPacket *MakeAppPacket() const;
bool acked;
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
protected:
static bool ValidateCRC(const unsigned char *buffer, int length, uint32 Key);
static uint32 Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
static uint32 Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
static void ChatDecode(unsigned char *buffer, int size, int DecodeKey);
static void ChatEncode(unsigned char *buffer, int size, int EncodeKey);
uint16 GetRawOpcode() const { return(opcode); }
uint32 Size() const { return size+2; }
//the actual raw EQ opcode
uint16 opcode;
};
class EQApplicationPacket : public EQPacket {
// friend class EQProtocolPacket;
friend class EQStream;
public:
EQApplicationPacket() : EQPacket(OP_Unknown,nullptr,0)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
EQApplicationPacket(const EmuOpcode op) : EQPacket(op,nullptr,0)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
EQApplicationPacket(const EmuOpcode op, const uint32 len) : EQPacket(op,nullptr,len)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
EQApplicationPacket(const EmuOpcode op, const unsigned char *buf, const uint32 len) : EQPacket(op,buf,len)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
bool combine(const EQApplicationPacket *rhs);
uint32 serialize (uint16 opcode, unsigned char *dest) const;
uint32 Size() const { return size+app_opcode_size; }
virtual EQApplicationPacket *Copy() const;
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
protected:
uint8 app_opcode_size;
private:
EQApplicationPacket(const EQApplicationPacket &p) : EQPacket(p.emu_opcode, p.pBuffer, p.size) { app_opcode_size = p.app_opcode_size; }
};
class EQRawApplicationPacket : public EQApplicationPacket {
friend class EQStream;
public:
EQRawApplicationPacket(uint16 opcode, const unsigned char *buf, const uint32 len);
uint16 GetRawOpcode() const { return(opcode); }
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
protected:
//the actual raw EQ opcode
uint16 opcode;
EQRawApplicationPacket(const unsigned char *buf, const uint32 len);
};
extern void DumpPacket(const EQApplicationPacket* app, bool iShowInfo = false);
#endif
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-290
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@@ -1,290 +0,0 @@
#ifndef _EQSTREAM_H
#define _EQSTREAM_H
#include <string>
#include <vector>
#include <map>
#include <queue>
#include <deque>
#ifndef WIN32
#include <netinet/in.h>
#endif
#include "EQStreamType.h"
#include "EQPacket.h"
#include "EQStreamIntf.h"
#include "Mutex.h"
#include "../common/opcodemgr.h"
#include "../common/misc.h"
#include "../common/Condition.h"
#include "../common/timer.h"
#define FLAG_COMPRESSED 0x01
#define FLAG_ENCODED 0x04
#ifndef RATEBASE
#define RATEBASE 1048576
#endif
#ifndef DECAYBASE
#define DECAYBASE 78642
#endif
#ifndef RETRANSMIT_TIMEOUT_MULT
#define RETRANSMIT_TIMEOUT_MULT 3.0
#endif
#ifndef RETRANSMIT_TIMEOUT_MAX
#define RETRANSMIT_TIMEOUT_MAX 5000
#endif
#ifndef AVERAGE_DELTA_MAX
#define AVERAGE_DELTA_MAX 2500
#endif
#ifndef RETRANSMIT_ACKED_PACKETS
#define RETRANSMIT_ACKED_PACKETS true
#endif
#pragma pack(1)
struct SessionRequest {
uint32 UnknownA;
uint32 Session;
uint32 MaxLength;
};
struct SessionResponse {
uint32 Session;
uint32 Key;
uint8 UnknownA;
uint8 Format;
uint8 UnknownB;
uint32 MaxLength;
uint32 UnknownD;
};
//Deltas are in ms, representing round trip times
struct SessionStats {
/*000*/ uint16 RequestID;
/*002*/ uint32 last_local_delta;
/*006*/ uint32 average_delta;
/*010*/ uint32 low_delta;
/*014*/ uint32 high_delta;
/*018*/ uint32 last_remote_delta;
/*022*/ uint64 packets_sent;
/*030*/ uint64 packets_received;
/*038*/
};
#pragma pack()
class OpcodeManager;
class EQStreamPair;
class EQRawApplicationPacket;
class EQStream : public EQStreamInterface {
friend class EQStreamPair; //for collector.
protected:
typedef enum {
SeqPast,
SeqInOrder,
SeqFuture
} SeqOrder;
uint32 remote_ip;
uint16 remote_port;
uint8 buffer[8192];
unsigned char *oversize_buffer;
uint32 oversize_offset,oversize_length;
uint8 app_opcode_size;
EQStreamType StreamType;
bool compressed,encoded;
uint32 retransmittimer;
uint32 retransmittimeout;
//uint32 buffer_len;
uint32 Session, Key;
uint16 NextInSeq;
uint32 MaxLen;
uint16 MaxSends;
uint8 active_users; //how many things are actively using this
Mutex MInUse;
EQStreamState State;
Mutex MState;
uint32 LastPacket;
Mutex MVarlock;
// Ack sequence tracking.
long NextAckToSend;
long LastAckSent;
long GetNextAckToSend();
long GetLastAckSent();
void AckPackets(uint16 seq);
void SetNextAckToSend(uint32);
void SetLastAckSent(uint32);
Mutex MAcks;
// Packets waiting to be sent (all protected by MOutboundQueue)
std::queue<EQProtocolPacket *> NonSequencedQueue;
std::deque<EQProtocolPacket *> SequencedQueue;
uint16 NextOutSeq;
uint16 SequencedBase; //the sequence number of SequencedQueue[0]
long NextSequencedSend; //index into SequencedQueue
Mutex MOutboundQueue;
//a buffer we use for compression/decompression
unsigned char _tempBuffer[2048];
// Packets waiting to be processed
std::vector<EQRawApplicationPacket *> InboundQueue;
std::map<unsigned short,EQProtocolPacket *> PacketQueue; //not mutex protected, only accessed by caller of Process()
Mutex MInboundQueue;
static uint16 MaxWindowSize;
int32 BytesWritten;
Mutex MRate;
int32 RateThreshold;
int32 DecayRate;
OpcodeManager **OpMgr;
EQRawApplicationPacket *MakeApplicationPacket(EQProtocolPacket *p);
EQRawApplicationPacket *MakeApplicationPacket(const unsigned char *buf, uint32 len);
EQProtocolPacket *MakeProtocolPacket(const unsigned char *buf, uint32 len);
void SendPacket(uint16 opcode, EQApplicationPacket *p);
void SetState(EQStreamState state);
void SendSessionResponse();
void SendSessionRequest();
void SendAck(uint16 seq);
void SendOutOfOrderAck(uint16 seq);
void QueuePacket(EQProtocolPacket *p);
void SendPacket(EQProtocolPacket *p);
void NonSequencedPush(EQProtocolPacket *p);
void SequencedPush(EQProtocolPacket *p);
void WritePacket(int fd,EQProtocolPacket *p);
uint32 GetKey() { return Key; }
void SetKey(uint32 k) { Key=k; }
void SetSession(uint32 s) { Session=s; }
void ProcessPacket(EQProtocolPacket *p);
bool Stale(uint32 now, uint32 timeout=30) { return (LastPacket && (now-LastPacket) > timeout); }
void InboundQueuePush(EQRawApplicationPacket *p);
EQRawApplicationPacket *PeekPacket(); //for collector.
EQRawApplicationPacket *PopRawPacket(); //for collector.
void InboundQueueClear();
void OutboundQueueClear();
void PacketQueueClear();
void ProcessQueue();
EQProtocolPacket *RemoveQueue(uint16 seq);
void _SendDisconnect();
void init();
public:
EQStream() { init(); remote_ip = 0; remote_port = 0; State=UNESTABLISHED; StreamType=UnknownStream; compressed=true; encoded=false; app_opcode_size=2; bytes_sent=0; bytes_recv=0; create_time=Timer::GetTimeSeconds(); }
EQStream(sockaddr_in addr) { init(); remote_ip=addr.sin_addr.s_addr; remote_port=addr.sin_port; State=UNESTABLISHED; StreamType=UnknownStream; compressed=true; encoded=false; app_opcode_size=2; bytes_sent=0; bytes_recv=0; create_time=Timer::GetTimeSeconds(); }
virtual ~EQStream() { RemoveData(); SetState(CLOSED); }
void SetMaxLen(uint32 length) { MaxLen=length; }
//interface used by application (EQStreamInterface)
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req=true);
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req=true);
virtual EQApplicationPacket *PopPacket();
virtual void Close();
virtual uint32 GetRemoteIP() const { return remote_ip; }
virtual uint16 GetRemotePort() const { return remote_port; }
virtual void ReleaseFromUse() { MInUse.lock(); if(active_users > 0) active_users--; MInUse.unlock(); }
virtual void RemoveData() { InboundQueueClear(); OutboundQueueClear(); PacketQueueClear(); /*if (CombinedAppPacket) delete CombinedAppPacket;*/ }
virtual bool CheckState(EQStreamState state) { return GetState() == state; }
virtual std::string Describe() const { return("Direct EQStream"); }
void SetOpcodeManager(OpcodeManager **opm) { OpMgr = opm; }
void CheckTimeout(uint32 now, uint32 timeout=30);
bool HasOutgoingData();
void Process(const unsigned char *data, const uint32 length);
void SetLastPacketTime(uint32 t) {LastPacket=t;}
void Write(int eq_fd);
//
inline bool IsInUse() { bool flag; MInUse.lock(); flag=(active_users>0); MInUse.unlock(); return flag; }
inline void PutInUse() { MInUse.lock(); active_users++; MInUse.unlock(); }
inline EQStreamState GetState() { EQStreamState s; MState.lock(); s=State; MState.unlock(); return s; }
static SeqOrder CompareSequence(uint16 expected_seq , uint16 seq);
bool CheckActive() { return GetState()==ESTABLISHED; }
bool CheckClosed() { return GetState()==CLOSED; }
void SetOpcodeSize(uint8 s) { app_opcode_size = s; }
void SetStreamType(EQStreamType t);
inline const EQStreamType GetStreamType() const { return StreamType; }
static const char *StreamTypeString(EQStreamType t);
void Decay();
void AdjustRates(uint32 average_delta);
uint32 bytes_sent;
uint32 bytes_recv;
uint32 create_time;
void AddBytesSent(uint32 bytes)
{
bytes_sent += bytes;
}
void AddBytesRecv(uint32 bytes)
{
bytes_recv += bytes;
}
virtual const uint32 GetBytesSent() const { return bytes_sent; }
virtual const uint32 GetBytesRecieved() const { return bytes_recv; }
virtual const uint32 GetBytesSentPerSecond() const
{
if((Timer::GetTimeSeconds() - create_time) == 0)
return 0;
return bytes_sent / (Timer::GetTimeSeconds() - create_time);
}
virtual const uint32 GetBytesRecvPerSecond() const
{
if((Timer::GetTimeSeconds() - create_time) == 0)
return 0;
return bytes_recv / (Timer::GetTimeSeconds() - create_time);
}
//used for dynamic stream identification
class Signature {
public:
//this object could get more complicated if needed...
uint16 ignore_eq_opcode; //0=dont ignore
uint16 first_eq_opcode;
uint32 first_length; //0=dont check length
};
typedef enum {
MatchNotReady,
MatchSuccessful,
MatchFailed
} MatchState;
MatchState CheckSignature(const Signature *sig);
};
#endif
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#include "debug.h"
#include "EQStreamFactory.h"
#ifdef _WINDOWS
#include <winsock.h>
#include <process.h>
#include <io.h>
#include <stdio.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/select.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <pthread.h>
#endif
#include <fcntl.h>
#include <iostream>
#include "op_codes.h"
#include "EQStream.h"
#include "logsys.h"
ThreadReturnType EQStreamFactoryReaderLoop(void *eqfs)
{
EQStreamFactory *fs=(EQStreamFactory *)eqfs;
#ifndef WIN32
_log(COMMON__THREADS, "Starting EQStreamFactoryReaderLoop with thread ID %d", pthread_self());
#endif
fs->ReaderLoop();
#ifndef WIN32
_log(COMMON__THREADS, "Ending EQStreamFactoryReaderLoop with thread ID %d", pthread_self());
#endif
THREAD_RETURN(nullptr);
}
ThreadReturnType EQStreamFactoryWriterLoop(void *eqfs)
{
EQStreamFactory *fs=(EQStreamFactory *)eqfs;
#ifndef WIN32
_log(COMMON__THREADS, "Starting EQStreamFactoryWriterLoop with thread ID %d", pthread_self());
#endif
fs->WriterLoop();
#ifndef WIN32
_log(COMMON__THREADS, "Ending EQStreamFactoryWriterLoop with thread ID %d", pthread_self());
#endif
THREAD_RETURN(nullptr);
}
EQStreamFactory::EQStreamFactory(EQStreamType type, int port, uint32 timeout)
: Timeoutable(5000), stream_timeout(timeout)
{
StreamType=type;
Port=port;
sock=-1;
}
void EQStreamFactory::Close()
{
Stop();
#ifdef _WINDOWS
closesocket(sock);
#else
close(sock);
#endif
sock=-1;
}
bool EQStreamFactory::Open()
{
struct sockaddr_in address;
#ifndef WIN32
pthread_t t1,t2;
#endif
/* Setup internet address information.
This is used with the bind() call */
memset((char *) &address, 0, sizeof(address));
address.sin_family = AF_INET;
address.sin_port = htons(Port);
address.sin_addr.s_addr = htonl(INADDR_ANY);
/* Setting up UDP port for new clients */
sock = socket(AF_INET, SOCK_DGRAM, 0);
if (sock < 0) {
return false;
}
if (bind(sock, (struct sockaddr *) &address, sizeof(address)) < 0) {
close(sock);
sock=-1;
return false;
}
#ifdef _WINDOWS
unsigned long nonblock = 1;
ioctlsocket(sock, FIONBIO, &nonblock);
#else
fcntl(sock, F_SETFL, O_NONBLOCK);
#endif
//moved these because on windows the output was delayed and causing the console window to look bad
//std::cout << "Starting factory Reader" << std::endl;
//std::cout << "Starting factory Writer" << std::endl;
#ifdef _WINDOWS
_beginthread(EQStreamFactoryReaderLoop,0, this);
_beginthread(EQStreamFactoryWriterLoop,0, this);
#else
pthread_create(&t1,nullptr,EQStreamFactoryReaderLoop,this);
pthread_create(&t2,nullptr,EQStreamFactoryWriterLoop,this);
#endif
return true;
}
EQStream *EQStreamFactory::Pop()
{
EQStream *s=nullptr;
//std::cout << "Pop():Locking MNewStreams" << std::endl;
MNewStreams.lock();
if (NewStreams.size()) {
s=NewStreams.front();
NewStreams.pop();
s->PutInUse();
}
MNewStreams.unlock();
//std::cout << "Pop(): Unlocking MNewStreams" << std::endl;
return s;
}
void EQStreamFactory::Push(EQStream *s)
{
//std::cout << "Push():Locking MNewStreams" << std::endl;
MNewStreams.lock();
NewStreams.push(s);
MNewStreams.unlock();
//std::cout << "Push(): Unlocking MNewStreams" << std::endl;
}
void EQStreamFactory::ReaderLoop()
{
fd_set readset;
std::map<std::pair<uint32, uint16>,EQStream *>::iterator stream_itr;
int num;
int length;
unsigned char buffer[2048];
sockaddr_in from;
int socklen=sizeof(sockaddr_in);
timeval sleep_time;
//time_t now;
ReaderRunning=true;
while(sock!=-1) {
MReaderRunning.lock();
if (!ReaderRunning)
break;
MReaderRunning.unlock();
FD_ZERO(&readset);
FD_SET(sock,&readset);
sleep_time.tv_sec=30;
sleep_time.tv_usec=0;
if ((num=select(sock+1,&readset,nullptr,nullptr,&sleep_time))<0) {
// What do we wanna do?
continue;
} else if (num==0)
continue;
if(sock == -1)
break; //somebody closed us while we were sleeping.
if (FD_ISSET(sock,&readset)) {
#ifdef _WINDOWS
if ((length=recvfrom(sock,(char*)buffer,sizeof(buffer),0,(struct sockaddr*)&from,(int *)&socklen)) < 2)
#else
if ((length=recvfrom(sock,buffer,2048,0,(struct sockaddr *)&from,(socklen_t *)&socklen)) < 2)
#endif
{
// What do we wanna do?
} else {
MStreams.lock();
stream_itr=Streams.find(std::make_pair(from.sin_addr.s_addr, from.sin_port));
if (stream_itr == Streams.end()) {
if (buffer[1]==OP_SessionRequest) {
EQStream *s = new EQStream(from);
s->SetStreamType(StreamType);
Streams[std::make_pair(from.sin_addr.s_addr, from.sin_port)]=s;
WriterWork.Signal();
Push(s);
s->AddBytesRecv(length);
s->Process(buffer,length);
s->SetLastPacketTime(Timer::GetCurrentTime());
}
MStreams.unlock();
} else {
EQStream *curstream = stream_itr->second;
//dont bother processing incoming packets for closed connections
if(curstream->CheckClosed())
curstream = nullptr;
else
curstream->PutInUse();
MStreams.unlock(); //the in use flag prevents the stream from being deleted while we are using it.
if(curstream) {
curstream->AddBytesRecv(length);
curstream->Process(buffer,length);
curstream->SetLastPacketTime(Timer::GetCurrentTime());
curstream->ReleaseFromUse();
}
}
}
}
}
}
void EQStreamFactory::CheckTimeout()
{
//lock streams the entire time were checking timeouts, it should be fast.
MStreams.lock();
unsigned long now=Timer::GetCurrentTime();
std::map<std::pair<uint32, uint16>,EQStream *>::iterator stream_itr;
for(stream_itr=Streams.begin();stream_itr!=Streams.end();) {
EQStream *s = stream_itr->second;
s->CheckTimeout(now, stream_timeout);
EQStreamState state = s->GetState();
//not part of the else so we check it right away on state change
if (state==CLOSED) {
if (s->IsInUse()) {
//give it a little time for everybody to finish with it
} else {
//everybody is done, we can delete it now
//std::cout << "Removing connection" << std::endl;
std::map<std::pair<uint32, uint16>,EQStream *>::iterator temp=stream_itr;
++stream_itr;
//let whoever has the stream outside delete it
delete temp->second;
Streams.erase(temp);
continue;
}
}
++stream_itr;
}
MStreams.unlock();
}
void EQStreamFactory::WriterLoop()
{
std::map<std::pair<uint32, uint16>,EQStream *>::iterator stream_itr;
bool havework=true;
std::vector<EQStream *> wants_write;
std::vector<EQStream *>::iterator cur,end;
bool decay=false;
uint32 stream_count;
Timer DecayTimer(20);
WriterRunning=true;
DecayTimer.Enable();
while(sock!=-1) {
//if (!havework) {
//WriterWork.Wait();
//}
MWriterRunning.lock();
if (!WriterRunning)
break;
MWriterRunning.unlock();
havework = false;
wants_write.clear();
decay=DecayTimer.Check();
//copy streams into a seperate list so we dont have to keep
//MStreams locked while we are writting
MStreams.lock();
for(stream_itr=Streams.begin();stream_itr!=Streams.end();++stream_itr) {
// If it's time to decay the bytes sent, then let's do it before we try to write
if (decay)
stream_itr->second->Decay();
//bullshit checking, to see if this is really happening, GDB seems to think so...
if(stream_itr->second == nullptr) {
fprintf(stderr, "ERROR: nullptr Stream encountered in EQStreamFactory::WriterLoop for: %i", stream_itr->first.first, stream_itr->first.second);
continue;
}
if (stream_itr->second->HasOutgoingData()) {
havework=true;
stream_itr->second->PutInUse();
wants_write.push_back(stream_itr->second);
}
}
MStreams.unlock();
//do the actual writes
cur = wants_write.begin();
end = wants_write.end();
for(; cur != end; ++cur) {
(*cur)->Write(sock);
(*cur)->ReleaseFromUse();
}
Sleep(10);
MStreams.lock();
stream_count=Streams.size();
MStreams.unlock();
if (!stream_count) {
//std::cout << "No streams, waiting on condition" << std::endl;
WriterWork.Wait();
//std::cout << "Awake from condition, must have a stream now" << std::endl;
}
}
}
-58
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#ifndef _EQSTREAMFACTORY_H
#define _EQSTREAMFACTORY_H
#include <queue>
#include <map>
#include "../common/EQStream.h"
#include "../common/Condition.h"
#include "../common/timeoutmgr.h"
#include "../common/opcodemgr.h"
#include "../common/timer.h"
class EQStreamFactory : private Timeoutable {
private:
int sock;
int Port;
bool ReaderRunning;
Mutex MReaderRunning;
bool WriterRunning;
Mutex MWriterRunning;
Condition WriterWork;
EQStreamType StreamType;
std::queue<EQStream *> NewStreams;
Mutex MNewStreams;
std::map<std::pair<uint32, uint16>,EQStream *> Streams;
Mutex MStreams;
virtual void CheckTimeout();
Timer *DecayTimer;
uint32 stream_timeout;
public:
EQStreamFactory(EQStreamType type, uint32 timeout = 135000) : Timeoutable(5000), stream_timeout(timeout) { ReaderRunning=false; WriterRunning=false; StreamType=type; sock=-1; }
EQStreamFactory(EQStreamType type, int port, uint32 timeout = 135000);
EQStream *Pop();
void Push(EQStream *s);
bool Open();
bool Open(unsigned long port) { Port=port; return Open(); }
bool IsOpen() { return sock!=-1; }
void Close();
void ReaderLoop();
void WriterLoop();
void Stop() { StopReader(); StopWriter(); }
void StopReader() { MReaderRunning.lock(); ReaderRunning=false; MReaderRunning.unlock(); }
void StopWriter() { MWriterRunning.lock(); WriterRunning=false; MWriterRunning.unlock(); WriterWork.Signal(); }
void SignalWriter() { WriterWork.Signal(); }
};
#endif
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#include "debug.h"
#include "EQStreamIdent.h"
#include "EQStreamProxy.h"
#include "logsys.h"
EQStreamIdentifier::~EQStreamIdentifier() {
while(!m_identified.empty()) {
m_identified.front()->ReleaseFromUse();
m_identified.pop();
}
std::vector<Record *>::iterator cur, end;
cur = m_streams.begin();
end = m_streams.end();
for(; cur != end; ++cur) {
Record *r = *cur;
r->stream->ReleaseFromUse();
delete r;
}
std::vector<Patch *>::iterator curp, endp;
curp = m_patches.begin();
endp = m_patches.end();
for(; curp != endp; ++curp) {
delete *curp;
}
}
void EQStreamIdentifier::RegisterPatch(const EQStream::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
Patch *p = new Patch;
p->signature = sig;
p->name = name;
p->opcodes = opcodes;
p->structs = structs;
m_patches.push_back(p);
}
void EQStreamIdentifier::Process() {
std::vector<Record *>::iterator cur;
std::vector<Patch *>::iterator curp, endp;
//foreach pending stream.
cur = m_streams.begin();
while(cur != m_streams.end()) {
Record *r = *cur;
//first see if this stream has expired
if(r->expire.Check(false)) {
//this stream has failed to match any pattern in our timeframe.
_log(NET__IDENTIFY, "Unable to identify stream from %s:%d before timeout.", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()));
r->stream->ReleaseFromUse();
delete r;
cur = m_streams.erase(cur);
continue;
}
//then make sure the stream is still active
//if stream hasn't finished initializing then continue;
if(r->stream->GetState() == UNESTABLISHED)
{
++cur;
continue;
}
if(r->stream->GetState() != ESTABLISHED) {
//the stream closed before it was identified.
_log(NET__IDENTIFY, "Unable to identify stream from %s:%d before it closed.", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()));
switch(r->stream->GetState())
{
case ESTABLISHED:
_log(NET__IDENTIFY, "Stream state was Established");
break;
case CLOSING:
_log(NET__IDENTIFY, "Stream state was Closing");
break;
case DISCONNECTING:
_log(NET__IDENTIFY, "Stream state was Disconnecting");
break;
case CLOSED:
_log(NET__IDENTIFY, "Stream state was Closed");
break;
default:
_log(NET__IDENTIFY, "Stream state was Unestablished or unknown");
break;
}
r->stream->ReleaseFromUse();
delete r;
cur = m_streams.erase(cur);
continue;
}
//not expired, check against all patch signatures
bool found_one = false; //"we found a matching patch for this stream"
bool all_ready = true; //"all signatures were ready to check the stream"
//foreach possbile patch...
curp = m_patches.begin();
endp = m_patches.end();
for(; !found_one && curp != endp; ++curp) {
Patch *p = *curp;
//ask the stream to see if it matches the supplied signature
EQStream::MatchState res = r->stream->CheckSignature(&p->signature);
switch(res) {
case EQStream::MatchNotReady:
//the stream has not received enough packets to compare with this signature
// _log(NET__IDENT_TRACE, "%s:%d: Tried patch %s, but stream is not ready for it.", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()), p->name.c_str());
all_ready = false;
break;
case EQStream::MatchSuccessful: {
//yay, a match.
_log(NET__IDENTIFY, "Identified stream %s:%d with signature %s", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()), p->name.c_str());
//might want to do something less-specific here... some day..
EQStreamInterface *s = new EQStreamProxy(r->stream, p->structs, p->opcodes);
m_identified.push(s);
found_one = true;
break;
}
case EQStream::MatchFailed:
//do nothing...
_log(NET__IDENT_TRACE, "%s:%d: Tried patch %s, and it did not match.", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()), p->name.c_str());
break;
}
}
//if we checked all patches and did not find a match.
if(all_ready && !found_one) {
//the stream cannot be identified.
_log(NET__IDENTIFY, "Unable to identify stream from %s:%d, no match found.", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()));
r->stream->ReleaseFromUse();
}
//if we found a match, or were not able to identify it
if(found_one || all_ready) {
//cannot print ip/port here. r->stream is invalid.
delete r;
cur = m_streams.erase(cur);
} else {
++cur;
}
} //end foreach stream
}
void EQStreamIdentifier::AddStream(EQStream *&eqs) {
m_streams.push_back(new Record(eqs));
eqs = nullptr;
}
EQStreamInterface *EQStreamIdentifier::PopIdentified() {
if(m_identified.empty())
return(nullptr);
EQStreamInterface *res = m_identified.front();
m_identified.pop();
return(res);
}
EQStreamIdentifier::Record::Record(EQStream *s)
: stream(s),
expire(STREAM_IDENT_WAIT_MS)
{
}
-50
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#ifndef EQSTREAMIDENT_H_
#define EQSTREAMIDENT_H_
#include "EQStream.h"
#include "timer.h"
#include <vector>
#include <string>
#include <queue>
#define STREAM_IDENT_WAIT_MS 10000
class OpcodeManager;
class StructStrategy;
class EQStreamIdentifier {
public:
~EQStreamIdentifier();
//registration interface.
void RegisterPatch(const EQStream::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
//main processing interface
void Process();
void AddStream(EQStream *& eqs);
EQStreamInterface *PopIdentified();
protected:
//registered patches..
class Patch {
public:
std::string name;
EQStream::Signature signature;
OpcodeManager ** opcodes;
const StructStrategy *structs;
};
std::vector<Patch *> m_patches; //we own these objects.
//pending streams..
class Record {
public:
Record(EQStream *s);
EQStream *stream; //we own this
Timer expire;
};
std::vector<Record *> m_streams; //we own these objects, and the streams contained in them.
std::queue<EQStreamInterface *> m_identified; //we own these objects
};
#endif /*EQSTREAMIDENT_H_*/
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#ifndef EQSTREAMINTF_H_
#define EQSTREAMINTF_H_
//this is the only part of an EQStream that is seen by the application.
#include <string>
#include "clientversions.h"
typedef enum {
ESTABLISHED,
CLOSING, //waiting for pending data to flush.
DISCONNECTING, //have sent disconnect, waiting for their disconnect reply.
CLOSED, //received a disconnect from remote side.
UNESTABLISHED
} EQStreamState;
class EQApplicationPacket;
class EQStreamInterface {
public:
virtual ~EQStreamInterface() {}
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req=true) = 0;
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req=true) = 0;
virtual EQApplicationPacket *PopPacket() = 0;
virtual void Close() = 0;
virtual void ReleaseFromUse() = 0;
virtual void RemoveData() = 0;
virtual uint32 GetRemoteIP() const = 0;
virtual uint16 GetRemotePort() const = 0;
virtual bool CheckState(EQStreamState state) = 0;
virtual std::string Describe() const = 0;
virtual const uint32 GetBytesSent() const { return 0; }
virtual const uint32 GetBytesRecieved() const { return 0; }
virtual const uint32 GetBytesSentPerSecond() const { return 0; }
virtual const uint32 GetBytesRecvPerSecond() const { return 0; }
virtual const EQClientVersion ClientVersion() const { return EQClientUnknown; }
};
#endif /*EQSTREAMINTF_H_*/
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/*
Copyright (C) 2005 EQEmulator Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _EQSTREAM_LOCATOR_H
#define _EQSTREAM_LOCATOR_H
/*
This did not turn out nearly as nice as I hoped.
*/
#include <map>
#include <string>
class EQStreamInfo {
public:
EQStreamInfo() {}
EQStreamInfo(uint32 isrc_ip, uint32 idst_ip, uint16 isrc_port, uint16 idst_port) {
src_ip = isrc_ip;
dst_ip = idst_ip;
src_port = isrc_port;
dst_port = idst_port;
}
void invert(EQStreamInfo &r) const {
r.src_ip = dst_ip;
r.dst_ip = src_ip;
r.src_port = dst_port;
r.dst_port = src_port;
}
uint32 src_ip;
uint32 dst_ip;
uint16 src_port;
uint16 dst_port;
};
inline bool operator<(const EQStreamInfo &l, const EQStreamInfo &r) {
/*printf("Less than called with:\n");
printf("0x%.8x:%d -> 0x%.8x:%d < \n", l.src_ip, l.src_port, l.dst_ip, l.dst_port);
printf("0x%.8x:%d -> 0x%.8x:%d ", r.src_ip, r.src_port, r.dst_ip, r.dst_port);
bool res;
if(l.src_ip != r.src_ip)
res = (l.src_ip < r.src_ip);
else if(l.dst_ip != r.dst_ip)
res = (l.dst_ip < r.dst_ip);
else if(l.src_port != r.src_port)
res = (l.src_port < r.src_port);
else
res = (l.dst_port < r.dst_port);
if(res)
printf(": True\n");
else
printf(": False\n");*/
if(l.src_ip != r.src_ip)
return(l.src_ip < r.src_ip);
if(l.dst_ip != r.dst_ip)
return(l.dst_ip < r.dst_ip);
if(l.src_port != r.src_port)
return(l.src_port < r.src_port);
return(l.dst_port < r.dst_port);
/* //so, this turned out uglier than I had hoped
if(l.src_ip < r.src_ip)
return(true);
if(l.src_ip > r.src_ip)
return(false);
if(l.dst_ip < r.dst_ip)
return(true);
if(l.dst_ip > r.dst_ip)
return(false);
if(l.src_port < r.src_port)
return(true);
if(l.src_port > r.src_port)
return(false);
return(l.dst_port < r.dst_port);*/
}
inline bool operator==(const EQStreamInfo &l, const EQStreamInfo &r) {
// if(l.src_ip == r.dest_ip) {
// //maybe swapped
// return(l.src_port == r.dst_port && l.dst_ip == r.src_ip && l.dst_port == r.src_port);
// }
return(l.src_ip == r.src_ip && l.src_port == r.src_port && l.dst_ip == r.dst_ip && l.dst_port == r.dst_port);
}
//Forces the pointer T thing so we can return nullptr
template <class T>
class EQStreamLocator {
protected:
typedef typename std::map<const EQStreamInfo, T *>::iterator iterator;
public:
void Clear() {
streams.clear();
}
void AddStream(const EQStreamInfo &i, T *o) {
//do we care to check if it exists?
//add this stream, and its inverse
streams[i] = o;
EQStreamInfo inv;
i.invert(inv);
streams[inv] = o;
}
//deletes this stream, and its inverse
void RemoveStream(const EQStreamInfo &i) {
iterator res;
res = streams.find(i);
if(res != streams.end())
streams.erase(res);
EQStreamInfo inv;
i.invert(inv);
res = streams.find(inv);
if(res != streams.end())
streams.erase(res);
}
//removes every occurance of this stream from the list
void RemoveStream(T *it) {
iterator cur, end;
cur = streams.begin();
end = streams.end();
for(; cur != end; ++cur) {
if(cur->second == it) {
streams.erase(cur);
//lazy recursive delete for now, since we have to redo
//our iterators anyways
RemoveStream(it);
return;
}
}
}
T *GetStream(const EQStreamInfo &i) {
iterator res;
res = streams.find(i);
//possibly optimization would be to store streams.end(), since it
//may not be a constant time operation in theory, and update our
//stored copy only on insert or delete
if(res == streams.end())
return(nullptr);
return(res->second);
}
//allow people to iterate over the const struct
// typedef map<const EQStreamInfo, T *>::const_iterator iterator;
// inline iterator begin() const { return(streams.begin()); }
// inline iterator end() const { return(streams.end()); }
protected:
std::map<const EQStreamInfo, T *> streams;
};
#endif
-106
View File
@@ -1,106 +0,0 @@
#include "debug.h"
#include "EQStreamProxy.h"
#include "EQStream.h"
#include "StructStrategy.h"
EQStreamProxy::EQStreamProxy(EQStream *&stream, const StructStrategy *structs, OpcodeManager **opcodes)
: m_stream(stream),
m_structs(structs),
m_opcodes(opcodes)
{
stream = nullptr; //take the stream.
m_stream->SetOpcodeManager(m_opcodes);
}
EQStreamProxy::~EQStreamProxy() {
//delete m_stream; //released by the stream factory.
}
std::string EQStreamProxy::Describe() const {
return(m_structs->Describe());
}
const EQClientVersion EQStreamProxy::ClientVersion() const
{
return m_structs->ClientVersion();
}
void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
if(p == nullptr)
return;
EQApplicationPacket *newp = p->Copy();
FastQueuePacket(&newp, ack_req);
}
void EQStreamProxy::FastQueuePacket(EQApplicationPacket **p, bool ack_req) {
if(p == nullptr || *p == nullptr)
return;
m_structs->Encode(p, m_stream, ack_req);
}
EQApplicationPacket *EQStreamProxy::PopPacket() {
EQApplicationPacket *pack = m_stream->PopPacket();
if(pack == nullptr)
return(nullptr);
//pass this packet through the struct strategy.
m_structs->Decode(pack);
return(pack);
}
void EQStreamProxy::Close() {
m_stream->Close();
}
uint32 EQStreamProxy::GetRemoteIP() const {
return(m_stream->GetRemoteIP());
}
uint16 EQStreamProxy::GetRemotePort() const {
return(m_stream->GetRemotePort());
}
const uint32 EQStreamProxy::GetBytesSent() const
{
return(m_stream->GetBytesSent());
}
const uint32 EQStreamProxy::GetBytesRecieved() const
{
return(m_stream->GetBytesRecieved());
}
const uint32 EQStreamProxy::GetBytesSentPerSecond() const
{
return(m_stream->GetBytesSentPerSecond());
}
const uint32 EQStreamProxy::GetBytesRecvPerSecond() const
{
return(m_stream->GetBytesRecvPerSecond());
}
void EQStreamProxy::ReleaseFromUse() {
m_stream->ReleaseFromUse();
//this is so ugly, but I cant think of a better way to deal with
//it right now...
if(!m_stream->IsInUse()) {
delete this;
}
}
void EQStreamProxy::RemoveData() {
m_stream->RemoveData();
}
bool EQStreamProxy::CheckState(EQStreamState state) {
if(m_stream)
return(m_stream->CheckState(state));
return false;
}
-46
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@@ -1,46 +0,0 @@
#ifndef EQSTREAMPROXY_H_
#define EQSTREAMPROXY_H_
#include "types.h"
#include "EQStreamIntf.h"
class EQStream;
class StructStrategy;
class OpcodeManager;
class EQApplicationPacket;
class EQStreamProxy : public EQStreamInterface {
public:
//takes ownership of the stream.
EQStreamProxy(EQStream *&stream, const StructStrategy *structs, OpcodeManager **opcodes);
virtual ~EQStreamProxy();
//EQStreamInterface:
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req=true);
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req=true);
virtual EQApplicationPacket *PopPacket();
virtual void Close();
virtual uint32 GetRemoteIP() const;
virtual uint16 GetRemotePort() const;
virtual void ReleaseFromUse();
virtual void RemoveData();
virtual bool CheckState(EQStreamState state);
virtual std::string Describe() const;
virtual const EQClientVersion ClientVersion() const;
virtual const uint32 GetBytesSent() const;
virtual const uint32 GetBytesRecieved() const;
virtual const uint32 GetBytesSentPerSecond() const;
virtual const uint32 GetBytesRecvPerSecond() const;
protected:
EQStream *const m_stream; //we own this stream object.
const StructStrategy *const m_structs; //we do not own this object.
//this is a pointer to a pointer to make it less likely that a packet will
//reference an invalid opcode manager when they are being reloaded.
OpcodeManager **const m_opcodes; //we do not own this object.
};
#endif /*EQSTREAMPROXY_H_*/
-15
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@@ -1,15 +0,0 @@
#ifndef _EQSTREAMTYPE_H
#define _EQSTREAMTYPE_H
typedef enum {
UnknownStream=0,
LoginStream,
WorldStream,
ZoneStream,
ChatOrMailStream,
ChatStream,
MailStream
} EQStreamType;
#endif
-820
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@@ -1,820 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
There are really two or three different objects shoe-hored into this
connection object. Sombody really needs to factor out the relay link
crap into its own subclass of this object, it will clean things up
tremendously.
*/
#include "../common/debug.h"
#include <iostream>
#include <string.h>
#include <stdio.h>
#include <iomanip>
#include "EmuTCPConnection.h"
#include "EmuTCPServer.h"
#include "../common/servertalk.h"
#include "../common/packet_dump.h"
#ifdef FREEBSD //Timothy Whitman - January 7, 2003
#define MSG_NOSIGNAL 0
#endif
#define TCPN_DEBUG 0
#define TCPN_DEBUG_Console 0
#define TCPN_DEBUG_Memory 0
#define TCPN_LOG_PACKETS 0
#define TCPN_LOG_RAW_DATA_OUT 0
#define TCPN_LOG_RAW_DATA_IN 0
//server side case
EmuTCPConnection::EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, SOCKET in_socket, uint32 irIP, uint16 irPort, bool iOldFormat)
: TCPConnection(ID, in_socket, irIP, irPort),
keepalive_timer(SERVER_TIMEOUT),
timeout_timer(SERVER_TIMEOUT * 2)
{
id = 0;
Server = nullptr;
pOldFormat = iOldFormat;
#ifdef MINILOGIN
TCPMode = modePacket;
PacketMode = packetModeLogin;
#else
if (pOldFormat)
TCPMode = modePacket;
else
TCPMode = modeConsole;
PacketMode = packetModeZone;
#endif
RelayLink = 0;
RelayServer = false;
RelayCount = 0;
RemoteID = 0;
}
//client outgoing connection case (and client side relay)
EmuTCPConnection::EmuTCPConnection(bool iOldFormat, EmuTCPServer* iRelayServer, eTCPMode iMode)
: TCPConnection(),
keepalive_timer(SERVER_TIMEOUT),
timeout_timer(SERVER_TIMEOUT * 2)
{
Server = iRelayServer;
if (Server)
RelayServer = true;
else
RelayServer = false;
RelayLink = 0;
RelayCount = 0;
RemoteID = 0;
pOldFormat = iOldFormat;
TCPMode = iMode;
PacketMode = packetModeZone;
#if TCPN_DEBUG_Memory >= 7
std::cout << "Constructor #1 on outgoing TCP# " << GetID() << std::endl;
#endif
}
//server side relay case
EmuTCPConnection::EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, EmuTCPConnection* iRelayLink, uint32 iRemoteID, uint32 irIP, uint16 irPort)
: TCPConnection(ID, 0, irIP, irPort),
keepalive_timer(SERVER_TIMEOUT),
timeout_timer(SERVER_TIMEOUT * 2)
{
Server = iServer;
RelayLink = iRelayLink;
RelayServer = true;
RelayCount = 0;
RemoteID = iRemoteID;
pOldFormat = false;
ConnectionType = Incomming;
TCPMode = modePacket;
PacketMode = packetModeZone;
#if TCPN_DEBUG_Memory >= 7
std::cout << "Constructor #3 on outgoing TCP# " << GetID() << std::endl;
#endif
}
EmuTCPConnection::~EmuTCPConnection() {
//the queues free their content right now I believe.
}
EmuTCPNetPacket_Struct* EmuTCPConnection::MakePacket(ServerPacket* pack, uint32 iDestination) {
int32 size = sizeof(EmuTCPNetPacket_Struct) + pack->size;
if (pack->compressed) {
size += 4;
}
if (iDestination) {
size += 4;
}
EmuTCPNetPacket_Struct* tnps = (EmuTCPNetPacket_Struct*) new uchar[size];
tnps->size = size;
tnps->opcode = pack->opcode;
*((uint8*) &tnps->flags) = 0;
uchar* buffer = tnps->buffer;
if (pack->compressed) {
tnps->flags.compressed = 1;
*((int32*) buffer) = pack->InflatedSize;
buffer += 4;
}
if (iDestination) {
tnps->flags.destination = 1;
*((int32*) buffer) = iDestination;
buffer += 4;
}
memcpy(buffer, pack->pBuffer, pack->size);
return tnps;
}
SPackSendQueue* EmuTCPConnection::MakeOldPacket(ServerPacket* pack) {
SPackSendQueue* spsq = (SPackSendQueue*) new uchar[sizeof(SPackSendQueue) + pack->size + 4];
if (pack->pBuffer != 0 && pack->size != 0)
memcpy((char *) &spsq->buffer[4], (char *) pack->pBuffer, pack->size);
memcpy((char *) &spsq->buffer[0], (char *) &pack->opcode, 2);
spsq->size = pack->size+4;
memcpy((char *) &spsq->buffer[2], (char *) &spsq->size, 2);
return spsq;
}
bool EmuTCPConnection::SendPacket(ServerPacket* pack, uint32 iDestination) {
if (!Connected())
return false;
eTCPMode tmp = GetMode();
if (tmp != modePacket && tmp != modeTransition)
return false;
LockMutex lock(&MState);
if (RemoteID)
return RelayLink->SendPacket(pack, RemoteID);
else if (pOldFormat) {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging outgoing TCP OldPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
SPackSendQueue* spsq = MakeOldPacket(pack);
ServerSendQueuePushEnd(spsq->buffer, spsq->size);
safe_delete_array(spsq);
}
else {
EmuTCPNetPacket_Struct* tnps = MakePacket(pack, iDestination);
if (tmp == modeTransition) {
InModeQueuePush(tnps);
}
else {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging outgoing TCP packet. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
ServerSendQueuePushEnd((uchar**) &tnps, tnps->size);
}
}
return true;
}
bool EmuTCPConnection::SendPacket(EmuTCPNetPacket_Struct* tnps) {
if (RemoteID)
return false;
if (!Connected())
return false;
if (GetMode() != modePacket)
return false;
LockMutex lock(&MState);
eTCPMode tmp = GetMode();
if (tmp == modeTransition) {
EmuTCPNetPacket_Struct* tnps2 = (EmuTCPNetPacket_Struct*) new uchar[tnps->size];
memcpy(tnps2, tnps, tnps->size);
InModeQueuePush(tnps2);
return true;
}
#if TCPN_LOG_PACKETS >= 1
if (tnps && tnps->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging outgoing TCP NetPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << tnps->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << tnps->size << " " << inet_ntoa(in) << ":" << GetrPort();
if (pOldFormat)
std::cout << " (OldFormat)";
std::cout << std::endl;
#if TCPN_LOG_PACKETS == 2
if (tnps->size >= 32)
DumpPacket((uchar*) tnps, 32);
else
DumpPacket((uchar*) tnps, tnps->size);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket((uchar*) tnps, tnps->size);
#endif
}
#endif
ServerSendQueuePushEnd((const uchar*) tnps, tnps->size);
return true;
}
ServerPacket* EmuTCPConnection::PopPacket() {
ServerPacket* ret;
if (!MOutQueueLock.trylock())
return nullptr;
ret = OutQueue.pop();
MOutQueueLock.unlock();
return ret;
}
void EmuTCPConnection::InModeQueuePush(EmuTCPNetPacket_Struct* tnps) {
MSendQueue.lock();
InModeQueue.push(tnps);
MSendQueue.unlock();
}
void EmuTCPConnection::OutQueuePush(ServerPacket* pack) {
MOutQueueLock.lock();
OutQueue.push(pack);
MOutQueueLock.unlock();
}
bool EmuTCPConnection::LineOutQueuePush(char* line) {
#if defined(GOTFRAGS) && 0
if (strcmp(line, "**CRASHME**") == 0) {
int i = 0;
std::cout << (5 / i) << std::endl;
}
#endif
if(line[0] == '*') {
if (strcmp(line, "**PACKETMODE**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODE**\r", 16);
TCPMode = modePacket;
PacketMode = packetModeLogin;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODEZONE**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODEZONE**\r", 20);
TCPMode = modePacket;
PacketMode = packetModeZone;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODELAUNCHER**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODELAUNCHER**\r", 24);
TCPMode = modePacket;
PacketMode = packetModeLauncher;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODEUCS**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODEUCS**\r", 19);
TCPMode = modePacket;
PacketMode = packetModeUCS;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODEQS**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODEQS**\r", 18);
TCPMode = modePacket;
PacketMode = packetModeQueryServ;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
}
return(TCPConnection::LineOutQueuePush(line));
}
void EmuTCPConnection::Disconnect(bool iSendRelayDisconnect) {
TCPConnection::Disconnect();
if (RelayLink) {
RelayLink->RemoveRelay(this, iSendRelayDisconnect);
RelayLink = 0;
}
}
bool EmuTCPConnection::ConnectIP(uint32 irIP, uint16 irPort, char* errbuf) {
if(!TCPConnection::ConnectIP(irIP, irPort, errbuf))
return(false);
MSendQueue.lock();
#ifdef MINILOGIN
TCPMode = modePacket;
#else
if (pOldFormat) {
TCPMode = modePacket;
}
else if (TCPMode == modePacket || TCPMode == modeTransition) {
TCPMode = modeTransition;
if(PacketMode == packetModeLauncher) {
safe_delete_array(sendbuf);
sendbuf_size = 24;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODELAUNCHER**\r", sendbuf_size);
} else if(PacketMode == packetModeLogin) {
safe_delete_array(sendbuf);
sendbuf_size = 16;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODE**\r", sendbuf_size);
} else if(PacketMode == packetModeUCS) {
safe_delete_array(sendbuf);
sendbuf_size = 19;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODEUCS**\r", sendbuf_size);
}
else if(PacketMode == packetModeQueryServ) {
safe_delete_array(sendbuf);
sendbuf_size = 18;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODEQS**\r", sendbuf_size);
} else {
//default: packetModeZone
safe_delete_array(sendbuf);
sendbuf_size = 20;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODEZONE**\r", sendbuf_size);
}
}
#endif
MSendQueue.unlock();
return(true);
}
void EmuTCPConnection::ClearBuffers() {
TCPConnection::ClearBuffers();
LockMutex lock2(&MOutQueueLock);
ServerPacket* pack = 0;
while ((pack = OutQueue.pop()))
safe_delete(pack);
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop()))
safe_delete(tnps);
keepalive_timer.Start();
timeout_timer.Start();
}
void EmuTCPConnection::SendNetErrorPacket(const char* reason) {
#if TCPC_DEBUG >= 1
struct in_addr in;
in.s_addr = GetrIP();
std::cout "NetError: '";
if (reason)
std::cout << reason;
std::cout << "': " << inet_ntoa(in) << ":" << GetPort() << std::endl;
#endif
ServerPacket* pack = new ServerPacket(0);
pack->size = 1;
if (reason)
pack->size += strlen(reason) + 1;
pack->pBuffer = new uchar[pack->size];
memset(pack->pBuffer, 0, pack->size);
pack->pBuffer[0] = 255;
strcpy((char*) &pack->pBuffer[1], reason);
SendPacket(pack);
safe_delete(pack);
}
void EmuTCPConnection::RemoveRelay(EmuTCPConnection* relay, bool iSendRelayDisconnect) {
if (iSendRelayDisconnect) {
ServerPacket* pack = new ServerPacket(0, 5);
pack->pBuffer[0] = 3;
*((uint32*) &pack->pBuffer[1]) = relay->GetRemoteID();
SendPacket(pack);
safe_delete(pack);
}
RelayCount--;
}
bool EmuTCPConnection::ProcessReceivedData(char* errbuf) {
if (errbuf)
errbuf[0] = 0;
timeout_timer.Start();
if (!recvbuf)
return true;
if (TCPMode == modePacket) {
if (pOldFormat)
return ProcessReceivedDataAsOldPackets(errbuf);
else
return ProcessReceivedDataAsPackets(errbuf);
}
//else, use the base class's text processing.
bool ret = TCPConnection::ProcessReceivedData(errbuf);
//see if we made the transition to packet mode...
if(ret && TCPMode == modePacket) {
return ProcessReceivedDataAsPackets(errbuf);
}
return(ret);
}
bool EmuTCPConnection::ProcessReceivedDataAsPackets(char* errbuf) {
if (errbuf)
errbuf[0] = 0;
int32 base = 0;
int32 size = 7;
uchar* buffer;
ServerPacket* pack = 0;
while ((recvbuf_used - base) >= size) {
EmuTCPNetPacket_Struct* tnps = (EmuTCPNetPacket_Struct*) &recvbuf[base];
buffer = tnps->buffer;
size = tnps->size;
if (size >= MaxTCPReceiveBuffferSize) {
#if TCPN_DEBUG_Memory >= 1
std::cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << std::endl;
DumpPacket(&recvbuf[base], 16);
#endif
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "EmuTCPConnection::ProcessReceivedDataAsPackets(): size >= MaxTCPReceiveBuffferSize");
return false;
}
if ((recvbuf_used - base) >= size) {
// ok, we got enough data to make this packet!
pack = new ServerPacket;
pack->size = size - sizeof(EmuTCPNetPacket_Struct);
// read headers
pack->opcode = tnps->opcode;
if (tnps->flags.compressed) {
pack->compressed = true;
pack->InflatedSize = *((int32*)buffer);
pack->size -= 4;
buffer += 4;
}
if (tnps->flags.destination) {
pack->destination = *((int32*)buffer);
pack->size -= 4;
buffer += 4;
}
// end read headers
if (pack->size > 0) {
if (tnps->flags.compressed) {
// Lets decompress the packet here
pack->compressed = false;
pack->pBuffer = new uchar[pack->InflatedSize];
pack->size = InflatePacket(buffer, pack->size, pack->pBuffer, pack->InflatedSize);
}
else {
pack->pBuffer = new uchar[pack->size];
memcpy(pack->pBuffer, buffer, pack->size);
}
}
if (pack->opcode == 0) {
if (pack->size) {
#if TCPN_DEBUG >= 2
std::cout << "Received TCP Network layer packet" << std::endl;
#endif
ProcessNetworkLayerPacket(pack);
}
#if TCPN_DEBUG >= 5
else {
std::cout << "Received TCP keepalive packet. (opcode=0)" << std::endl;
}
#endif
// keepalive, no need to process
safe_delete(pack);
}
else {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging incoming TCP packet. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
if (RelayServer && Server && pack->destination) {
EmuTCPConnection* con = Server->FindConnection(pack->destination);
if (!con) {
#if TCPN_DEBUG >= 1
std::cout << "Error relaying packet: con = 0" << std::endl;
#endif
safe_delete(pack);
}
else
con->OutQueuePush(pack);
}
else
OutQueuePush(pack);
}
base += size;
size = 7;
}
}
if (base != 0) {
if (base >= recvbuf_used) {
safe_delete_array(recvbuf);
} else {
uchar* tmpbuf = new uchar[recvbuf_size - base];
memcpy(tmpbuf, &recvbuf[base], recvbuf_used - base);
safe_delete_array(recvbuf);
recvbuf = tmpbuf;
recvbuf_used -= base;
recvbuf_size -= base;
}
}
return true;
}
bool EmuTCPConnection::ProcessReceivedDataAsOldPackets(char* errbuf) {
int32 base = 0;
int32 size = 4;
uchar* buffer;
ServerPacket* pack = 0;
while ((recvbuf_used - base) >= size) {
buffer = &recvbuf[base];
memcpy(&size, &buffer[2], 2);
if (size >= MaxTCPReceiveBuffferSize) {
#if TCPN_DEBUG_Memory >= 1
std::cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << std::endl;
#endif
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "EmuTCPConnection::ProcessReceivedDataAsPackets(): size >= MaxTCPReceiveBuffferSize");
return false;
}
if ((recvbuf_used - base) >= size) {
// ok, we got enough data to make this packet!
pack = new ServerPacket;
memcpy(&pack->opcode, &buffer[0], 2);
pack->size = size - 4;
/* if () { // TODO: Checksum or size check or something similar
// Datastream corruption, get the hell outta here!
delete pack;
return false;
}*/
if (pack->size > 0) {
pack->pBuffer = new uchar[pack->size];
memcpy(pack->pBuffer, &buffer[4], pack->size);
}
if (pack->opcode == 0) {
// keepalive, no need to process
safe_delete(pack);
}
else {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging incoming TCP OldPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
OutQueuePush(pack);
}
base += size;
size = 4;
}
}
if (base != 0) {
if (base >= recvbuf_used) {
safe_delete_array(recvbuf);
}
else {
uchar* tmpbuf = new uchar[recvbuf_size - base];
memcpy(tmpbuf, &recvbuf[base], recvbuf_used - base);
safe_delete_array(recvbuf);
recvbuf = tmpbuf;
recvbuf_used -= base;
recvbuf_size -= base;
}
}
return true;
}
void EmuTCPConnection::ProcessNetworkLayerPacket(ServerPacket* pack) {
uint8 opcode = pack->pBuffer[0];
uint8* data = &pack->pBuffer[1];
switch (opcode) {
case 0: {
break;
}
case 1: { // Switch to RelayServer mode
if (pack->size != 1) {
SendNetErrorPacket("New RelayClient: wrong size, expected 1");
break;
}
if (RelayServer) {
SendNetErrorPacket("Switch to RelayServer mode when already in RelayServer mode");
break;
}
if (RemoteID) {
SendNetErrorPacket("Switch to RelayServer mode by a Relay Client");
break;
}
if (ConnectionType != Incomming) {
SendNetErrorPacket("Switch to RelayServer mode on outgoing connection");
break;
}
#if TCPC_DEBUG >= 3
struct in_addr in;
in.s_addr = GetrIP();
std::cout << "Switching to RelayServer mode: " << inet_ntoa(in) << ":" << GetPort() << std::endl;
#endif
RelayServer = true;
break;
}
case 2: { // New Relay Client
if (!RelayServer) {
SendNetErrorPacket("New RelayClient when not in RelayServer mode");
break;
}
if (pack->size != 11) {
SendNetErrorPacket("New RelayClient: wrong size, expected 11");
break;
}
if (ConnectionType != Incomming) {
SendNetErrorPacket("New RelayClient: illegal on outgoing connection");
break;
}
EmuTCPConnection* con = new EmuTCPConnection(Server->GetNextID(), Server, this, *((uint32*) data), *((uint32*) &data[4]), *((uint16*) &data[8]));
Server->AddConnection(con);
RelayCount++;
break;
}
case 3: { // Delete Relay Client
if (!RelayServer) {
SendNetErrorPacket("Delete RelayClient when not in RelayServer mode");
break;
}
if (pack->size != 5) {
SendNetErrorPacket("Delete RelayClient: wrong size, expected 5");
break;
}
EmuTCPConnection* con = Server->FindConnection(*((uint32*)data));
if (con) {
if (ConnectionType == Incomming) {
if (con->GetRelayLink() != this) {
SendNetErrorPacket("Delete RelayClient: RelayLink != this");
break;
}
}
con->Disconnect(false);
}
break;
}
case 255: {
#if TCPC_DEBUG >= 1
struct in_addr in;
in.s_addr = GetrIP();
std::cout "Received NetError: '";
if (pack->size > 1)
std::cout << (char*) data;
std::cout << "': " << inet_ntoa(in) << ":" << GetPort() << std::endl;
#endif
break;
}
}
}
bool EmuTCPConnection::SendData(bool &sent_something, char* errbuf) {
sent_something = false;
if(!TCPConnection::SendData(sent_something, errbuf))
return(false);
if(sent_something)
keepalive_timer.Start();
else if (TCPMode == modePacket && keepalive_timer.Check()) {
ServerPacket* pack = new ServerPacket(0, 0);
SendPacket(pack);
safe_delete(pack);
#if TCPN_DEBUG >= 5
std::cout << "Sending TCP keepalive packet. (timeout=" << timeout_timer.GetRemainingTime() << " remaining)" << std::endl;
#endif
}
return(true);
}
bool EmuTCPConnection::RecvData(char* errbuf) {
if(!TCPConnection::RecvData(errbuf)) {
if (OutQueue.count())
return(true);
else
return(false);
}
if ((TCPMode == modePacket || TCPMode == modeTransition) && timeout_timer.Check()) {
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::RecvData(): Connection timeout");
return false;
}
return(true);
}
-103
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#ifndef EmuTCPCONNECTION_H_
#define EmuTCPCONNECTION_H_
#include "TCPConnection.h"
#include "timer.h"
//moved out of TCPConnection:: to be more exportable
#pragma pack(1)
struct EmuTCPNetPacket_Struct {
uint32 size;
struct {
uint8
compressed : 1,
destination : 1,
flag3 : 1,
flag4 : 1,
flag5 : 1,
flag6 : 1,
flag7 : 1,
flag8 : 1;
} flags;
uint16 opcode;
uchar buffer[0];
};
#pragma pack()
struct SPackSendQueue;
class EmuTCPServer;
class EmuTCPConnection : public TCPConnection {
public:
enum eTCPMode { modeConsole, modeTransition, modePacket };
enum ePacketMode { packetModeZone, packetModeLauncher, packetModeLogin, packetModeUCS, packetModeQueryServ };
EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, SOCKET iSock, uint32 irIP, uint16 irPort, bool iOldFormat = false);
EmuTCPConnection(bool iOldFormat = false, EmuTCPServer* iRelayServer = 0, eTCPMode iMode = modePacket); // for outgoing connections
EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, EmuTCPConnection* iRelayLink, uint32 iRemoteID, uint32 irIP, uint16 irPort); // for relay connections
virtual ~EmuTCPConnection();
virtual bool ConnectIP(uint32 irIP, uint16 irPort, char* errbuf = 0);
virtual void Disconnect(bool iSendRelayDisconnect = true);
static EmuTCPNetPacket_Struct* MakePacket(ServerPacket* pack, uint32 iDestination = 0);
static SPackSendQueue* MakeOldPacket(ServerPacket* pack);
virtual bool SendPacket(ServerPacket* pack, uint32 iDestination = 0);
virtual bool SendPacket(EmuTCPNetPacket_Struct* tnps);
ServerPacket* PopPacket(); // OutQueuePop()
void SetPacketMode(ePacketMode mode) { PacketMode = mode; }
eTCPMode GetMode() const { return TCPMode; }
ePacketMode GetPacketMode() const { return(PacketMode); }
//relay crap:
inline bool IsRelayServer() const { return RelayServer; }
inline TCPConnection* GetRelayLink() const { return RelayLink; }
inline uint32 GetRemoteID() const { return RemoteID; }
protected:
void OutQueuePush(ServerPacket* pack);
void RemoveRelay(EmuTCPConnection* relay, bool iSendRelayDisconnect);
void SendNetErrorPacket(const char* reason = 0);
virtual bool SendData(bool &sent_something, char* errbuf = 0);
virtual bool RecvData(char* errbuf = 0);
virtual bool ProcessReceivedData(char* errbuf = 0);
bool ProcessReceivedDataAsPackets(char* errbuf = 0);
bool ProcessReceivedDataAsOldPackets(char* errbuf = 0);
void ProcessNetworkLayerPacket(ServerPacket* pack);
virtual bool LineOutQueuePush(char* line);
virtual void ClearBuffers();
EmuTCPServer* Server;
eTCPMode TCPMode;
ePacketMode PacketMode;
bool pOldFormat;
Timer keepalive_timer;
Timer timeout_timer;
//relay crap:
EmuTCPConnection* RelayLink;
int32 RelayCount;
bool RelayServer;
uint32 RemoteID;
//input queue...
void InModeQueuePush(EmuTCPNetPacket_Struct* tnps);
MyQueue<EmuTCPNetPacket_Struct> InModeQueue;
//output queue...
MyQueue<ServerPacket> OutQueue;
Mutex MOutQueueLock;
};
#endif /*EmuTCPCONNECTION_H_*/
-81
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@@ -1,81 +0,0 @@
#include "debug.h"
#include "EmuTCPServer.h"
#include "EmuTCPConnection.h"
EmuTCPServer::EmuTCPServer(uint16 iPort, bool iOldFormat)
: TCPServer<EmuTCPConnection>(iPort),
pOldFormat(iOldFormat)
{
}
EmuTCPServer::~EmuTCPServer() {
MInQueue.lock();
while(!m_InQueue.empty()) {
delete m_InQueue.front();
m_InQueue.pop();
}
MInQueue.unlock();
}
void EmuTCPServer::Process() {
CheckInQueue();
TCPServer<EmuTCPConnection>::Process();
}
void EmuTCPServer::CreateNewConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
{
EmuTCPConnection *conn = new EmuTCPConnection(ID, this, in_socket, irIP, irPort, pOldFormat);
AddConnection(conn);
}
void EmuTCPServer::SendPacket(ServerPacket* pack) {
EmuTCPNetPacket_Struct* tnps = EmuTCPConnection::MakePacket(pack);
SendPacket(&tnps);
}
void EmuTCPServer::SendPacket(EmuTCPNetPacket_Struct** tnps) {
MInQueue.lock();
m_InQueue.push(*tnps);
MInQueue.unlock();
tnps = nullptr;
}
void EmuTCPServer::CheckInQueue() {
EmuTCPNetPacket_Struct* tnps = 0;
while (( tnps = InQueuePop() )) {
vitr cur, end;
cur = m_list.begin();
end = m_list.end();
for(; cur != end; cur++) {
if ((*cur)->GetMode() != EmuTCPConnection::modeConsole && (*cur)->GetRemoteID() == 0)
(*cur)->SendPacket(tnps);
}
safe_delete(tnps);
}
}
EmuTCPNetPacket_Struct* EmuTCPServer::InQueuePop() {
EmuTCPNetPacket_Struct* ret = nullptr;
MInQueue.lock();
if(!m_InQueue.empty()) {
ret = m_InQueue.front();
m_InQueue.pop();
}
MInQueue.unlock();
return ret;
}
EmuTCPConnection *EmuTCPServer::FindConnection(uint32 iID) {
vitr cur, end;
cur = m_list.begin();
end = m_list.end();
for(; cur != end; cur++) {
if ((*cur)->GetID() == iID)
return *cur;
}
return(nullptr);
}
-38
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@@ -1,38 +0,0 @@
#ifndef EmuTCPSERVER_H_
#define EmuTCPSERVER_H_
#include "TCPServer.h"
class EmuTCPConnection;
struct EmuTCPNetPacket_Struct;
class ServerPacket;
class EmuTCPServer : public TCPServer<EmuTCPConnection> {
public:
EmuTCPServer(uint16 iPort = 0, bool iOldFormat = false);
virtual ~EmuTCPServer();
//packet broadcast routines.
void SendPacket(ServerPacket* pack);
void SendPacket(EmuTCPNetPacket_Struct** tnps);
//special crap for relay management
EmuTCPConnection *FindConnection(uint32 iID);
//exposed for some crap we pull. Do not call from outside this object.
using TCPServer<EmuTCPConnection>::AddConnection;
protected:
virtual void Process();
virtual void CreateNewConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort);
bool pOldFormat;
//broadcast packet queue..
void CheckInQueue();
Mutex MInQueue;
EmuTCPNetPacket_Struct* InQueuePop(); //returns ownership
std::queue<EmuTCPNetPacket_Struct *> m_InQueue;
};
#endif /*EmuTCPSERVER_H_*/
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-450
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@@ -1,450 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2003 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// @merth notes:
// These classes could be optimized with database reads/writes by storing
// a status flag indicating how object needs to interact with database
#ifndef __ITEM_H
#define __ITEM_H
class ItemInst; // Item belonging to a client (contains info on item, dye, augments, charges, etc)
class ItemInstQueue; // Queue of ItemInst objects (i.e., cursor)
class Inventory; // Character inventory
class ItemParse; // Parses item packets
class EvolveInfo; // Stores information about an evolving item family
#include <string>
#include <vector>
#include <map>
#include <list>
#include "../common/eq_packet_structs.h"
#include "../common/eq_constants.h"
#include "../common/item_struct.h"
#include "../common/timer.h"
// Helper typedefs
typedef std::list<ItemInst*>::const_iterator iter_queue;
typedef std::map<int16, ItemInst*>::const_iterator iter_inst;
typedef std::map<uint8, ItemInst*>::const_iterator iter_contents;
namespace ItemField
{
enum
{
source = 0,
#define F(x) x,
#include "item_fieldlist.h"
#undef F
updated
};
};
// Indexing positions to the beginning slot_id's for a bucket of slots
#define IDX_EQUIP 0
#define IDX_CURSOR_BAG 331
#define IDX_INV 22
#define IDX_INV_BAG 251
#define IDX_TRIBUTE 400
#define IDX_BANK 2000
#define IDX_BANK_BAG 2031
#define IDX_SHBANK 2500
#define IDX_SHBANK_BAG 2531
#define IDX_TRADE 3000
#define IDX_TRADE_BAG 3031
#define IDX_TRADESKILL 4000
#define MAX_ITEMS_PER_BAG 10
// Specifies usage type for item inside ItemInst
enum ItemInstTypes
{
ItemInstNormal = 0,
ItemInstWorldContainer
};
typedef enum {
byFlagIgnore, //do not consider this flag
byFlagSet, //apply action if the flag is set
byFlagNotSet //apply action if the flag is NOT set
} byFlagSetting;
//FatherNitwit: location bits for searching specific
//places with HasItem() and HasItemByUse()
enum {
invWhereWorn = 0x01,
invWherePersonal = 0x02, //in the character's inventory
invWhereBank = 0x04,
invWhereSharedBank = 0x08,
invWhereTrading = 0x10,
invWhereCursor = 0x20
};
// ########################################
// Class: Queue
// Queue that allows a read-only iterator
class ItemInstQueue
{
public:
~ItemInstQueue();
/////////////////////////
// Public Methods
/////////////////////////
inline iter_queue begin() { return m_list.begin(); }
inline iter_queue end() { return m_list.end(); }
void push(ItemInst* inst);
void push_front(ItemInst* inst);
ItemInst* pop();
ItemInst* peek_front() const;
inline int size() { return static_cast<int>(m_list.size()); }
protected:
/////////////////////////
// Protected Members
/////////////////////////
std::list<ItemInst*> m_list;
};
// ########################################
// Class: Inventory
// Character inventory
class Inventory
{
friend class ItemInst;
public:
///////////////////////////////
// Public Methods
///////////////////////////////
~Inventory();
static void CleanDirty();
static void MarkDirty(ItemInst *inst);
// Retrieve a writeable item at specified slot
ItemInst* GetItem(int16 slot_id) const;
ItemInst* GetItem(int16 slot_id, uint8 bagidx) const;
inline iter_queue cursor_begin() { return m_cursor.begin(); }
inline iter_queue cursor_end() { return m_cursor.end(); }
inline bool CursorEmpty() { return (m_cursor.size() == 0); }
// Retrieve a read-only item from inventory
inline const ItemInst* operator[](int16 slot_id) const { return GetItem(slot_id); }
// Add item to inventory
int16 PutItem(int16 slot_id, const ItemInst& inst);
// Add item to cursor queue
int16 PushCursor(const ItemInst& inst);
// Swap items in inventory
bool SwapItem(int16 slot_a, int16 slot_b);
// Remove item from inventory
bool DeleteItem(int16 slot_id, uint8 quantity=0);
// Checks All items in a bag for No Drop
bool CheckNoDrop(int16 slot_id);
// Remove item from inventory (and take control of memory)
ItemInst* PopItem(int16 slot_id);
// Check whether there is space for the specified number of the specified item.
bool HasSpaceForItem(const Item_Struct *ItemToTry, int16 Quantity);
// Check whether item exists in inventory
// where argument specifies OR'd list of invWhere constants to look
int16 HasItem(uint32 item_id, uint8 quantity = 0, uint8 where = 0xFF);
// Check whether item exists in inventory
// where argument specifies OR'd list of invWhere constants to look
int16 HasItemByUse(uint8 use, uint8 quantity=0, uint8 where=0xFF);
// Check whether item exists in inventory
// where argument specifies OR'd list of invWhere constants to look
int16 HasItemByLoreGroup(uint32 loregroup, uint8 where=0xFF);
// Locate an available inventory slot
int16 FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size = 0, bool is_arrow = false);
// Calculate slot_id for an item within a bag
static int16 CalcSlotId(int16 slot_id); // Calc parent bag's slot_id
static int16 CalcSlotId(int16 bagslot_id, uint8 bagidx); // Calc slot_id for item inside bag
static uint8 CalcBagIdx(int16 slot_id); // Calc bagidx for slot_id
static int16 CalcSlotFromMaterial(uint8 material);
static uint8 CalcMaterialFromSlot(int16 equipslot);
static bool CanItemFitInContainer(const Item_Struct *ItemToTry, const Item_Struct *Container);
// Test whether a given slot can support a container item
static bool SupportsContainers(int16 slot_id);
int GetSlotByItemInst(ItemInst *inst);
void dumpEntireInventory();
void dumpWornItems();
void dumpInventory();
void dumpBankItems();
void dumpSharedBankItems();
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, std::string value);
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, int value);
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, float value);
void SetCustomItemData(uint32 character_id, int16 slot_id, std::string identifier, bool value);
std::string GetCustomItemData(int16 slot_id, std::string identifier);
protected:
///////////////////////////////
// Protected Methods
///////////////////////////////
int GetSlotByItemInstCollection(const std::map<int16, ItemInst*> &collection, ItemInst *inst);
void dumpItemCollection(const std::map<int16, ItemInst*> &collection);
void dumpBagContents(ItemInst *inst, iter_inst *it);
// Retrieves item within an inventory bucket
ItemInst* _GetItem(const std::map<int16, ItemInst*>& bucket, int16 slot_id) const;
// Private "put" item into bucket, without regard for what is currently in bucket
int16 _PutItem(int16 slot_id, ItemInst* inst);
// Checks an inventory bucket for a particular item
int16 _HasItem(std::map<int16, ItemInst*>& bucket, uint32 item_id, uint8 quantity);
int16 _HasItem(ItemInstQueue& iqueue, uint32 item_id, uint8 quantity);
int16 _HasItemByUse(std::map<int16, ItemInst*>& bucket, uint8 use, uint8 quantity);
int16 _HasItemByUse(ItemInstQueue& iqueue, uint8 use, uint8 quantity);
int16 _HasItemByLoreGroup(std::map<int16, ItemInst*>& bucket, uint32 loregroup);
int16 _HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup);
// Player inventory
std::map<int16, ItemInst*> m_worn; // Items worn by character
std::map<int16, ItemInst*> m_inv; // Items in character personal inventory
std::map<int16, ItemInst*> m_bank; // Items in character bank
std::map<int16, ItemInst*> m_shbank; // Items in character shared bank
std::map<int16, ItemInst*> m_trade; // Items in a trade session
ItemInstQueue m_cursor; // Items on cursor: FIFO
};
class SharedDatabase;
// ########################################
// Class: ItemInst
// Base class for an instance of an item
// An item instance encapsulates item data + data specific
// to an item instance (includes dye, augments, charges, etc)
class ItemInst
{
public:
/////////////////////////
// Methods
/////////////////////////
// Constructors/Destructor
ItemInst(const Item_Struct* item = nullptr, int16 charges = 0);
ItemInst(SharedDatabase *db, uint32 item_id, int16 charges = 0);
ItemInst(ItemInstTypes use_type);
ItemInst(const ItemInst& copy);
~ItemInst();
// Query item type
bool IsType(ItemClassTypes item_class) const;
// Can item be stacked?
bool IsStackable() const;
bool IsCharged() const;
// Can item be equipped by/at?
bool IsEquipable(uint16 race, uint16 class_) const;
bool IsEquipable(int16 slot_id) const;
//
// Augements
//
inline bool IsAugmentable() const { return m_item->AugSlotType[0]!=0 || m_item->AugSlotType[1]!=0 || m_item->AugSlotType[2]!=0 || m_item->AugSlotType[3]!=0 || m_item->AugSlotType[4]!=0; }
bool AvailableWearSlot(uint32 aug_wear_slots) const;
int8 AvailableAugmentSlot(int32 augtype) const;
inline int32 GetAugmentType() const { return m_item->AugType; }
inline bool IsExpendable() const { return ((m_item->Click.Type == ET_Expendable ) || (m_item->ItemType == ItemTypePotion)); }
//
// Contents
//
ItemInst* GetItem(uint8 slot) const;
uint32 GetItemID(uint8 slot) const;
inline const ItemInst* operator[](uint8 slot) const { return GetItem(slot); }
void PutItem(uint8 slot, const ItemInst& inst);
void PutItem(SharedDatabase *db, uint8 slot, uint32 item_id) { return; } // not defined anywhere...
void DeleteItem(uint8 slot);
ItemInst* PopItem(uint8 index);
void Clear();
void ClearByFlags(byFlagSetting is_nodrop, byFlagSetting is_norent);
uint8 FirstOpenSlot() const;
uint8 GetTotalItemCount() const;
bool IsNoneEmptyContainer();
std::map<uint8, ItemInst*>* GetContents() { return &m_contents; }
//
// Augments
//
ItemInst* GetAugment(uint8 slot) const;
uint32 GetAugmentItemID(uint8 slot) const;
void PutAugment(uint8 slot, const ItemInst& inst);
void PutAugment(SharedDatabase *db, uint8 slot, uint32 item_id);
void DeleteAugment(uint8 slot);
ItemInst* RemoveAugment(uint8 index);
bool IsAugmented();
// Has attack/delay?
bool IsWeapon() const;
bool IsAmmo() const;
// Accessors
const uint32 GetID() const { return m_item->ID; }
const uint32 GetItemScriptID() const { return m_item->ScriptFileID; }
const Item_Struct* GetItem() const;
const Item_Struct* GetUnscaledItem() const;
int16 GetCharges() const { return m_charges; }
void SetCharges(int16 charges) { m_charges = charges; }
uint32 GetPrice() const { return m_price; }
void SetPrice(uint32 price) { m_price = price; }
void SetColor(uint32 color) { m_color = color; }
uint32 GetColor() const { return m_color; }
uint32 GetMerchantSlot() const { return m_merchantslot; }
void SetMerchantSlot(uint32 slot) { m_merchantslot = slot; }
int32 GetMerchantCount() const { return m_merchantcount; }
void SetMerchantCount(int32 count) { m_merchantcount = count; }
int16 GetCurrentSlot() const { return m_currentslot; }
void SetCurrentSlot(int16 curr_slot) { m_currentslot = curr_slot; }
// Is this item already attuned?
bool IsInstNoDrop() const { return m_instnodrop; }
void SetInstNoDrop(bool flag) { m_instnodrop=flag; }
std::string GetCustomDataString() const;
std::string GetCustomData(std::string identifier);
void SetCustomData(std::string identifier, std::string value);
void SetCustomData(std::string identifier, int value);
void SetCustomData(std::string identifier, float value);
void SetCustomData(std::string identifier, bool value);
void DeleteCustomData(std::string identifier);
// Allows treatment of this object as though it were a pointer to m_item
operator bool() const { return (m_item != nullptr); }
// Compare inner Item_Struct of two ItemInst objects
bool operator==(const ItemInst& right) const { return (this->m_item == right.m_item); }
bool operator!=(const ItemInst& right) const { return (this->m_item != right.m_item); }
// Clone current item
ItemInst* Clone() const;
bool IsSlotAllowed(int16 slot_id) const;
bool IsScaling() const { return m_scaling; }
bool IsEvolving() const { return (m_evolveLvl >= 1); }
uint32 GetExp() const { return m_exp; }
void SetExp(uint32 exp) { m_exp = exp; }
void AddExp(uint32 exp) { m_exp += exp; }
bool IsActivated() { return m_activated; }
void SetActivated(bool activated) { m_activated = activated; }
int8 GetEvolveLvl() const { return m_evolveLvl; }
void SetScaling(bool v) { m_scaling = v; }
void Initialize(SharedDatabase *db = nullptr);
void ScaleItem();
bool EvolveOnAllKills() const;
int8 GetMaxEvolveLvl() const;
uint32 GetKillsNeeded(uint8 currentlevel);
std::string Serialize(int16 slot_id) const { InternalSerializedItem_Struct s; s.slot_id=slot_id; s.inst=(const void *)this; std::string ser; ser.assign((char *)&s,sizeof(InternalSerializedItem_Struct)); return ser; }
inline int32 GetSerialNumber() const { return m_SerialNumber; }
inline void SetSerialNumber(int32 id) { m_SerialNumber = id; }
std::map<std::string, Timer>& GetTimers() { return m_timers; }
void SetTimer(std::string name, uint32 time);
void StopTimer(std::string name);
void ClearTimers();
protected:
//////////////////////////
// Protected Members
//////////////////////////
iter_contents _begin() { return m_contents.begin(); }
iter_contents _end() { return m_contents.end(); }
friend class Inventory;
void _PutItem(uint8 index, ItemInst* inst) { m_contents[index] = inst; }
ItemInstTypes m_use_type; // Usage type for item
const Item_Struct* m_item; // Ptr to item data
int16 m_charges; // # of charges for chargeable items
uint32 m_price; // Bazaar /trader price
uint32 m_color;
uint32 m_merchantslot;
int16 m_currentslot;
bool m_instnodrop;
int32 m_merchantcount; //number avaliable on the merchant, -1=unlimited
int32 m_SerialNumber; // Unique identifier for this instance of an item. Needed for Bazaar.
uint32 m_exp;
int8 m_evolveLvl;
bool m_activated;
Item_Struct* m_scaledItem;
EvolveInfo* m_evolveInfo;
bool m_scaling;
//
// Items inside of this item (augs or contents);
std::map<uint8, ItemInst*> m_contents; // Zero-based index: min=0, max=9
std::map<std::string, std::string> m_custom_data;
std::map<std::string, Timer> m_timers;
};
class EvolveInfo {
public:
friend class ItemInst;
//temporary
uint16 LvlKills[9];
uint32 FirstItem;
uint8 MaxLvl;
bool AllKills;
EvolveInfo();
EvolveInfo(uint32 first, uint8 max, bool allkills, uint32 L2, uint32 L3, uint32 L4, uint32 L5, uint32 L6, uint32 L7, uint32 L8, uint32 L9, uint32 L10);
~EvolveInfo();
};
#endif // #define __ITEM_H
-1900
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-389
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@@ -1,389 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/debug.h"
#include "MiscFunctions.h"
#include <string.h>
#include <time.h>
#include <math.h>
#ifndef WIN32
#include <netinet/in.h>
#include <sys/socket.h>
#endif
#include <iostream>
#include <iomanip>
#ifdef _WINDOWS
#include <io.h>
#endif
#include "../common/timer.h"
#include "../common/seperator.h"
#ifdef _WINDOWS
#include <windows.h>
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#else
#include <stdlib.h>
#include <ctype.h>
#include <stdarg.h>
#include <sys/types.h>
#include <sys/time.h>
#ifdef FREEBSD //Timothy Whitman - January 7, 2003
#include <sys/socket.h>
#include <netinet/in.h>
#endif
#include <sys/stat.h>
#include <unistd.h>
#include <netdb.h>
#include <errno.h>
#endif
static bool WELLRNG_init = false;
static int state_i = 0;
static unsigned int STATE[R];
static unsigned int z0, z1, z2;
unsigned int (*WELLRNG19937)(void);
static unsigned int case_1 (void);
static unsigned int case_2 (void);
static unsigned int case_3 (void);
static unsigned int case_4 (void);
static unsigned int case_5 (void);
static unsigned int case_6 (void);
uint32 rnd_hash(time_t t, clock_t c);
void oneseed(const uint32 seed);
void CoutTimestamp(bool ms) {
time_t rawtime;
struct tm* gmt_t;
time(&rawtime);
gmt_t = gmtime(&rawtime);
struct timeval read_time;
gettimeofday(&read_time,0);
std::cout << (gmt_t->tm_year + 1900) << "/" << std::setw(2) << std::setfill('0') << (gmt_t->tm_mon + 1) << "/" << std::setw(2) << std::setfill('0') << gmt_t->tm_mday << " " << std::setw(2) << std::setfill('0') << gmt_t->tm_hour << ":" << std::setw(2) << std::setfill('0') << gmt_t->tm_min << ":" << std::setw(2) << std::setfill('0') << gmt_t->tm_sec;
if (ms)
std::cout << "." << std::setw(3) << std::setfill('0') << (read_time.tv_usec / 1000);
std::cout << " GMT";
}
int32 filesize(FILE* fp) {
#ifdef _WINDOWS
return _filelength(_fileno(fp));
#else
struct stat file_stat;
fstat(fileno(fp), &file_stat);
return (int32) file_stat.st_size;
/* uint32 tmp = 0;
while (!feof(fp)) {
fseek(fp, tmp++, SEEK_SET);
}
return tmp;*/
#endif
}
uint32 ResolveIP(const char* hostname, char* errbuf) {
#ifdef _WINDOWS
static InitWinsock ws;
#endif
if (errbuf)
errbuf[0] = 0;
if (hostname == 0) {
if (errbuf)
snprintf(errbuf, ERRBUF_SIZE, "ResolveIP(): hostname == 0");
return 0;
}
struct sockaddr_in server_sin;
#ifdef _WINDOWS
PHOSTENT phostent = nullptr;
#else
struct hostent *phostent = nullptr;
#endif
server_sin.sin_family = AF_INET;
if ((phostent = gethostbyname(hostname)) == nullptr) {
#ifdef _WINDOWS
if (errbuf)
snprintf(errbuf, ERRBUF_SIZE, "Unable to get the host name. Error: %i", WSAGetLastError());
#else
if (errbuf)
snprintf(errbuf, ERRBUF_SIZE, "Unable to get the host name. Error: %s", strerror(errno));
#endif
return 0;
}
#ifdef _WINDOWS
memcpy ((char FAR *)&(server_sin.sin_addr), phostent->h_addr, phostent->h_length);
#else
memcpy ((char*)&(server_sin.sin_addr), phostent->h_addr, phostent->h_length);
#endif
return server_sin.sin_addr.s_addr;
}
bool ParseAddress(const char* iAddress, uint32* oIP, uint16* oPort, char* errbuf) {
Seperator sep(iAddress, ':', 2, 250, false, 0, 0);
if (sep.argnum == 1 && sep.IsNumber(1)) {
*oIP = ResolveIP(sep.arg[0], errbuf);
if (*oIP == 0)
return false;
if (oPort)
*oPort = atoi(sep.arg[1]);
return true;
}
return false;
}
#ifdef _WINDOWS
InitWinsock::InitWinsock() {
WORD version = MAKEWORD (1,1);
WSADATA wsadata;
WSAStartup (version, &wsadata);
}
InitWinsock::~InitWinsock() {
WSACleanup();
}
#endif
const char * itoa(int num) {
static char temp[_ITOA_BUFLEN];
memset(temp,0,_ITOA_BUFLEN);
snprintf(temp,_ITOA_BUFLEN,"%d",num);
return temp;
}
#ifndef WIN32
const char * itoa(int num, char* a,int b) {
static char temp[_ITOA_BUFLEN];
memset(temp,0,_ITOA_BUFLEN);
snprintf(temp,_ITOA_BUFLEN,"%d",num);
return temp;
return temp;
}
#endif
/*
* generate a random integer in the range low-high this
* should be used instead of the rand()%limit method
*/
int MakeRandomInt(int low, int high)
{
if(low >= high)
return(low);
//return (rand()%(high-low+1) + (low));
if(!WELLRNG_init) {
WELLRNG_init = true;
oneseed( rnd_hash( time(nullptr), clock() ) );
WELLRNG19937 = case_1;
}
unsigned int randomnum = ((WELLRNG19937)());
if(randomnum == 0xffffffffUL)
return high;
return int ((randomnum / (double)0xffffffffUL) * (high - low + 1) + low);
}
double MakeRandomFloat(double low, double high)
{
if(low >= high)
return(low);
//return (rand() / (double)RAND_MAX * (high - low) + low);
if(!WELLRNG_init) {
WELLRNG_init = true;
oneseed( rnd_hash( time(nullptr), clock() ) );
WELLRNG19937 = case_1;
}
return ((WELLRNG19937)() / (double)0xffffffffUL * (high - low) + low);
}
uint32 rnd_hash( time_t t, clock_t c )
{
// Get a uint32 from t and c
// Better than uint32(x) in case x is floating point in [0,1]
// Based on code by Lawrence Kirby (fred@genesis.demon.co.uk)
static uint32 differ = 0; // guarantee time-based seeds will change
uint32 h1 = 0;
unsigned char *p = (unsigned char *) &t;
for( size_t i = 0; i < sizeof(t); ++i )
{
h1 *= 255 + 2U;
h1 += p[i];
}
uint32 h2 = 0;
p = (unsigned char *) &c;
for( size_t j = 0; j < sizeof(c); ++j )
{
h2 *= 255 + 2U;
h2 += p[j];
}
return ( h1 + differ++ ) ^ h2;
}
void oneseed( const uint32 seed )
{
// Initialize generator state with seed
// See Knuth TAOCP Vol 2, 3rd Ed, p.106 for multiplier.
// In previous versions, most significant bits (MSBs) of the seed affect
// only MSBs of the state array. Modified 9 Jan 2002 by Makoto Matsumoto.
register int j = 0;
STATE[j] = seed & 0xffffffffUL;
for (j = 1; j < R; j++)
{
STATE[j] = ( 1812433253UL * ( STATE[j-1] ^ (STATE[j-1] >> 30) ) + j ) & 0xffffffffUL;
}
}
// WELL RNG code
/* ***************************************************************************** */
/* Copyright: Francois Panneton and Pierre L'Ecuyer, University of Montreal */
/* Makoto Matsumoto, Hiroshima University */
/* Notice: This code can be used freely for personal, academic, */
/* or non-commercial purposes. For commercial purposes, */
/* please contact P. L'Ecuyer at: lecuyer@iro.UMontreal.ca */
/* A modified "maximally equidistributed" implementation */
/* by Shin Harase, Hiroshima University. */
/* ***************************************************************************** */
unsigned int case_1 (void){
// state_i == 0
z0 = (VRm1Under & MASKL) | (VRm2Under & MASKU);
z1 = MAT0NEG (-25, V0) ^ MAT0POS (27, VM1);
z2 = MAT3POS (9, VM2) ^ MAT0POS (1, VM3);
newV1 = z1 ^ z2;
newV0Under = MAT1 (z0) ^ MAT0NEG (-9, z1) ^ MAT0NEG (-21, z2) ^ MAT0POS (21, newV1);
state_i = R - 1;
WELLRNG19937 = case_3;
return (STATE[state_i] ^ (newVM2Over & BITMASK));
}
static unsigned int case_2 (void){
// state_i == 1
z0 = (VRm1 & MASKL) | (VRm2Under & MASKU);
z1 = MAT0NEG (-25, V0) ^ MAT0POS (27, VM1);
z2 = MAT3POS (9, VM2) ^ MAT0POS (1, VM3);
newV1 = z1 ^ z2;
newV0 = MAT1 (z0) ^ MAT0NEG (-9, z1) ^ MAT0NEG (-21, z2) ^ MAT0POS (21, newV1);
state_i = 0;
WELLRNG19937 = case_1;
return (STATE[state_i] ^ (newVM2 & BITMASK));
}
static unsigned int case_3 (void){
// state_i+M1 >= R
z0 = (VRm1 & MASKL) | (VRm2 & MASKU);
z1 = MAT0NEG (-25, V0) ^ MAT0POS (27, VM1Over);
z2 = MAT3POS (9, VM2Over) ^ MAT0POS (1, VM3Over);
newV1 = z1 ^ z2;
newV0 = MAT1 (z0) ^ MAT0NEG (-9, z1) ^ MAT0NEG (-21, z2) ^ MAT0POS (21, newV1);
state_i--;
if (state_i + M1 < R)
WELLRNG19937 = case_5;
return (STATE[state_i] ^ (newVM2Over & BITMASK));
}
static unsigned int case_4 (void){
// state_i+M3 >= R
z0 = (VRm1 & MASKL) | (VRm2 & MASKU);
z1 = MAT0NEG (-25, V0) ^ MAT0POS (27, VM1);
z2 = MAT3POS (9, VM2) ^ MAT0POS (1, VM3Over);
newV1 = z1 ^ z2;
newV0 = MAT1 (z0) ^ MAT0NEG (-9, z1) ^ MAT0NEG (-21, z2) ^ MAT0POS (21, newV1);
state_i--;
if (state_i + M3 < R)
WELLRNG19937 = case_6;
return (STATE[state_i] ^ (newVM2 & BITMASK));
}
static unsigned int case_5 (void){
// state_i+M2 >= R
z0 = (VRm1 & MASKL) | (VRm2 & MASKU);
z1 = MAT0NEG (-25, V0) ^ MAT0POS (27, VM1);
z2 = MAT3POS (9, VM2Over) ^ MAT0POS (1, VM3Over);
newV1 = z1 ^ z2;
newV0 = MAT1 (z0) ^ MAT0NEG (-9, z1) ^ MAT0NEG (-21, z2) ^ MAT0POS (21, newV1);
state_i--;
if (state_i + M2 < R)
WELLRNG19937 = case_4;
return (STATE[state_i] ^ (newVM2Over & BITMASK));
}
static unsigned int case_6 (void){
// 2 <= state_i <= (R - M3 - 1)
z0 = (VRm1 & MASKL) | (VRm2 & MASKU);
z1 = MAT0NEG (-25, V0) ^ MAT0POS (27, VM1);
z2 = MAT3POS (9, VM2) ^ MAT0POS (1, VM3);
newV1 = z1 ^ z2;
newV0 = MAT1 (z0) ^ MAT0NEG (-9, z1) ^ MAT0NEG (-21, z2) ^ MAT0POS (21, newV1);
state_i--;
if (state_i == 1)
WELLRNG19937 = case_2;
return (STATE[state_i] ^ (newVM2 & BITMASK));
}
// end WELL RNG code
float EQ13toFloat(int d)
{
return ( float(d)/float(1<<2));
}
float NewEQ13toFloat(int d)
{
return ( float(d)/float(1<<6));
}
float EQ19toFloat(int d)
{
return ( float(d)/float(1<<3));
}
int FloatToEQ13(float d)
{
return int(d*float(1<<2));
}
int NewFloatToEQ13(float d)
{
return int(d*float(1<<6));
}
int FloatToEQ19(float d)
{
return int(d*float(1<<3));
}
/*
Heading of 0 points in the pure positive Y direction
*/
int FloatToEQH(float d)
{
return(int((360.0f - d) * float(1<<11)) / 360);
}
float EQHtoFloat(int d)
{
return(360.0f - float((d * 360) >> 11));
}
-144
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@@ -1,144 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MISCFUNCTIONS_H
#define MISCFUNCTIONS_H
#include "types.h"
#include <stdio.h>
#include <ctype.h>
#include <string>
#include <time.h>
#ifndef ERRBUF_SIZE
#define ERRBUF_SIZE 1024
#endif
// These are helper macros for dealing with packets of variable length, typically those that contain
// variable length strings where it is not convenient to use a fixed length struct.
//
#define VARSTRUCT_DECODE_TYPE(Type, Buffer) *(Type *)Buffer; Buffer += sizeof(Type);
#define VARSTRUCT_DECODE_STRING(String, Buffer) strcpy(String, Buffer); Buffer += strlen(String)+1;
#define VARSTRUCT_ENCODE_STRING(Buffer, String) { sprintf(Buffer, "%s", String); Buffer += strlen(String) + 1; }
#define VARSTRUCT_ENCODE_INTSTRING(Buffer, Number) { sprintf(Buffer, "%i", Number); Buffer += strlen(Buffer) + 1; }
#define VARSTRUCT_ENCODE_TYPE(Type, Buffer, Value) { *(Type *)Buffer = Value; Buffer += sizeof(Type); }
#define VARSTRUCT_SKIP_TYPE(Type, Buffer) Buffer += sizeof(Type);
#define VERIFY_PACKET_LENGTH(OPCode, Packet, StructName) \
if(Packet->size != sizeof(StructName)) \
{ \
_log(NET__ERROR, "Size mismatch in " #OPCode " expected %i got %i", sizeof(StructName), Packet->size); \
DumpPacket(Packet); \
return; \
}
// Definitions for WELLRNG
//
#define W 32
#define R 624
#define DISCARD 31
#define MASKU (0xffffffffU>>(W-DISCARD))
#define MASKL (~MASKU)
#define M1 70
#define M2 179
#define M3 449
#define MAT0POS(t,v) (v^(v>>t))
#define MAT0NEG(t,v) (v^(v<<(-(t))))
#define MAT1(v) v
#define MAT3POS(t,v) (v>>t)
#define V0 STATE[state_i]
#define VM1Over STATE[state_i+M1-R]
#define VM1 STATE[state_i+M1]
#define VM2Over STATE[state_i+M2-R]
#define VM2 STATE[state_i+M2]
#define VM3Over STATE[state_i+M3-R]
#define VM3 STATE[state_i+M3]
#define VRm1 STATE[state_i-1]
#define VRm1Under STATE[state_i+R-1]
#define VRm2 STATE[state_i-2]
#define VRm2Under STATE[state_i+R-2]
#define newV0 STATE[state_i-1]
#define newV0Under STATE[state_i-1+R]
#define newV1 STATE[state_i]
#define newVRm1 STATE[state_i-2]
#define newVRm1Under STATE[state_i-2+R]
#define newVM2Over STATE[state_i+M2-R+1]
#define newVM2 STATE[state_i+M2+1]
#define BITMASK 0x41180000
int32 filesize(FILE* fp);
uint32 ResolveIP(const char* hostname, char* errbuf = 0);
bool ParseAddress(const char* iAddress, uint32* oIP, uint16* oPort, char* errbuf = 0);
void CoutTimestamp(bool ms = true);
int MakeRandomInt(int low, int high);
double MakeRandomFloat(double low, double high);
float EQ13toFloat(int d);
float NewEQ13toFloat(int d);
float EQ19toFloat(int d);
float EQHtoFloat(int d);
int FloatToEQ13(float d);
int NewFloatToEQ13(float d);
int FloatToEQ19(float d);
int FloatToEQH(float d);
#define _ITOA_BUFLEN 25
const char *itoa(int num); //not thread safe
#ifndef _WINDOWS
const char *itoa(int num, char* a,int b);
#endif
class InitWinsock {
public:
InitWinsock();
~InitWinsock();
};
template<class T> class AutoDelete {
public:
AutoDelete(T** iVar, T* iSetTo = 0) {
init(iVar, iSetTo);
}
AutoDelete() { pVar = nullptr; }
void init(T** iVar, T* iSetTo = 0)
{
pVar = iVar;
if (iSetTo)
*pVar = iSetTo;
}
~AutoDelete() {
if(pVar != nullptr)
safe_delete(*pVar);
}
void ReallyClearIt() {
pVar = nullptr;
}
private:
T** pVar;
};
#endif
-261
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@@ -1,261 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/debug.h"
#include "../common/Mutex.h"
#include <iostream>
#define DEBUG_MUTEX_CLASS 0
#if DEBUG_MUTEX_CLASS >= 1
#endif
#ifdef _WINDOWS
bool IsTryLockSupported();
bool TrylockSupported = IsTryLockSupported();
bool IsTryLockSupported() {
OSVERSIONINFOEX osvi;
BOOL bOsVersionInfoEx;
ZeroMemory(&osvi, sizeof(OSVERSIONINFOEX));
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
if( !(bOsVersionInfoEx = GetVersionEx ((OSVERSIONINFO *) &osvi)) )
{
// If OSVERSIONINFOEX doesn't work, try OSVERSIONINFO.
osvi.dwOSVersionInfoSize = sizeof (OSVERSIONINFO);
if (! GetVersionEx ( (OSVERSIONINFO *) &osvi) ) {
#if DEBUG_MUTEX_CLASS >= 1
std::cout << "Mutex::trylock() NOT supported" << std::endl;
#endif
return false;
}
}
// Tests for Windows NT product family.
if (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT && osvi.dwMajorVersion >= 4) {
#if DEBUG_MUTEX_CLASS >= 1
std::cout << "Mutex::trylock() SUPPORTED" << std::endl;
#endif
return true;
}
else {
#if DEBUG_MUTEX_CLASS >= 1
std::cout << "Mutex::trylock() NOT supported" << std::endl;
#endif
return false;
}
}
#endif
Mutex::Mutex() {
#if DEBUG_MUTEX_CLASS >= 7
std::cout << "Constructing Mutex" << std::endl;
#endif
#ifdef _WINDOWS
InitializeCriticalSection(&CSMutex);
#else
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
#if defined(__CYGWIN__) || defined(__APPLE__) || defined(FREEBSD)
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
#else
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
#endif
pthread_mutex_init(&CSMutex, &attr);
pthread_mutexattr_destroy(&attr);
#endif
}
Mutex::~Mutex() {
#ifdef _WINDOWS
DeleteCriticalSection(&CSMutex);
#else
#endif
}
void Mutex::lock() {
#if DEBUG_MUTEX_CLASS >= 5
if (!trylock()) {
std::cout << "Locking Mutex: Having to wait" << std::endl;
#ifdef _WINDOWS
EnterCriticalSection(&CSMutex);
#else
pthread_mutex_lock(&CSMutex);
#endif
}
#else
#ifdef _WINDOWS
EnterCriticalSection(&CSMutex);
#else
pthread_mutex_lock(&CSMutex);
#endif
#endif
}
bool Mutex::trylock() {
#ifdef _WINDOWS
#if(_WIN32_WINNT >= 0x0400)
if (TrylockSupported)
return TryEnterCriticalSection(&CSMutex);
else {
EnterCriticalSection(&CSMutex);
return true;
}
#else
EnterCriticalSection(&CSMutex);
return true;
#endif
#else
return (pthread_mutex_trylock(&CSMutex) == 0);
#endif
}
void Mutex::unlock() {
#ifdef _WINDOWS
LeaveCriticalSection(&CSMutex);
#else
pthread_mutex_unlock(&CSMutex);
#endif
}
LockMutex::LockMutex(Mutex* in_mut, bool iLock) {
mut = in_mut;
locked = iLock;
if (locked) {
mut->lock();
}
}
LockMutex::~LockMutex() {
if (locked) {
mut->unlock();
}
}
void LockMutex::unlock() {
if (locked)
mut->unlock();
locked = false;
}
void LockMutex::lock() {
if (!locked)
mut->lock();
locked = true;
}
MRMutex::MRMutex() {
rl = 0;
wr = 0;
rl = 0;
}
MRMutex::~MRMutex() {
#ifdef _EQDEBUG
if (wl || rl) {
std::cout << "MRMutex::~MRMutex: poor cleanup detected: rl=" << rl << ", wl=" << wl << std::endl;
}
#endif
}
void MRMutex::ReadLock() {
while (!TryReadLock()) {
Sleep(1);
}
}
bool MRMutex::TryReadLock() {
MCounters.lock();
if (!wr && !wl) {
rl++;
MCounters.unlock();
return true;
}
else {
MCounters.unlock();
return false;
}
}
void MRMutex::UnReadLock() {
MCounters.lock();
rl--;
MCounters.unlock();
}
void MRMutex::WriteLock() {
MCounters.lock();
if (!rl && !wl) {
wl++;
MCounters.unlock();
return;
}
else {
wr++;
MCounters.unlock();
while (1) {
Sleep(1);
MCounters.lock();
if (!rl && !wl) {
wr--;
MCounters.unlock();
return;
}
MCounters.lock();
}
}
}
bool MRMutex::TryWriteLock() {
MCounters.lock();
if (!rl && !wl) {
wl++;
MCounters.unlock();
return true;
}
else {
MCounters.unlock();
return false;
}
}
void MRMutex::UnWriteLock() {
MCounters.lock();
wl--;
MCounters.unlock();
}
int32 MRMutex::ReadLockCount() {
MCounters.lock();
int32 ret = rl;
MCounters.unlock();
return ret;
}
int32 MRMutex::WriteLockCount() {
MCounters.lock();
int32 ret = wl;
MCounters.unlock();
return ret;
}
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MYMUTEX_H
#define MYMUTEX_H
#ifdef _WINDOWS
#include <winsock.h>
#include <windows.h>
#else
#include <pthread.h>
#include "../common/unix.h"
#endif
#include "../common/types.h"
class Mutex {
public:
Mutex();
~Mutex();
void lock();
void unlock();
bool trylock();
protected:
private:
#if defined WIN32 || defined WIN64
CRITICAL_SECTION CSMutex;
#else
pthread_mutex_t CSMutex;
#endif
};
class LockMutex {
public:
LockMutex(Mutex* in_mut, bool iLock = true);
~LockMutex();
void unlock();
void lock();
private:
bool locked;
Mutex* mut;
};
// Somewhat untested...
// Multi-read, single write mutex -Quagmire
class MRMutex {
public:
MRMutex();
~MRMutex();
void ReadLock();
bool TryReadLock();
void UnReadLock();
void WriteLock();
bool TryWriteLock();
void UnWriteLock();
int32 ReadLockCount();
int32 WriteLockCount();
private:
int32 rl; // read locks in effect
int32 wr; // write lock requests pending
int32 wl; // write locks in effect (should never be more than 1)
Mutex MCounters;
};
#endif
-355
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@@ -1,355 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <string>
#include <vector>
#include "debug.h"
#include "ProcLauncher.h"
#ifdef _WINDOWS
#include <windows.h>
#else
#include <sys/types.h>
#include <sys/wait.h>
#include <signal.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#endif
ProcLauncher ProcLauncher::s_launcher;
#ifdef _WINDOWS
const ProcLauncher::ProcRef ProcLauncher::ProcError = 0xFFFFFFFF;
#else
const ProcLauncher::ProcRef ProcLauncher::ProcError = -1;
#endif
ProcLauncher::ProcLauncher()
{
#ifndef WIN32
if(signal(SIGCHLD, ProcLauncher::HandleSigChild) == SIG_ERR)
fprintf(stderr, "Unable to register child signal handler. Thats bad.");
m_signalCount = 0;
#endif
}
void ProcLauncher::Process() {
#ifdef _WINDOWS
std::map<ProcRef, Spec *>::iterator cur, end, tmp;
cur = m_running.begin();
end = m_running.end();
while(cur != end) {
DWORD res;
if(GetExitCodeProcess(cur->second->proc_info.hProcess, &res)) {
//got exit code, see if its still running...
if(res == STILL_ACTIVE) {
cur++;
continue;
}
//else, it died, handle properly
} else {
//not sure the right thing to do here... why would this fail?
//GetLastError();
TerminateProcess(cur->second->proc_info.hProcess, 1);
}
//if we get here, the current process died.
tmp = cur;
tmp++;
ProcessTerminated(cur);
cur = tmp;
}
#else //!WIN32
while(m_signalCount > 0) {
m_signalCount--;
int status;
ProcRef died = waitpid(-1, &status, WNOHANG);
if(died == -1) {
//error waiting... shouldent really happen...
} else if(died == 0) {
//nothing pending...
break;
} else {
//one died...
std::map<ProcRef, Spec *>::iterator ref;
ref = m_running.find(died);
if(ref == m_running.end()) {
//unable to find this process in our list...
} else {
//found... hooray
ProcessTerminated(ref);
}
}
}
#endif //!WIN32
}
void ProcLauncher::ProcessTerminated(std::map<ProcRef, Spec *>::iterator &it) {
if(it->second->handler != nullptr)
it->second->handler->OnTerminate(it->first, it->second);
#ifdef _WINDOWS
CloseHandle(it->second->proc_info.hProcess);
#else //!WIN32
#endif //!WIN32
delete it->second;
m_running.erase(it);
}
ProcLauncher::ProcRef ProcLauncher::Launch(Spec *&to_launch) {
//consume the pointer
Spec *it = to_launch;
to_launch = nullptr;
#ifdef _WINDOWS
STARTUPINFO siStartInfo;
BOOL bFuncRetn = FALSE;
// Set up members of the PROCESS_INFORMATION structure.
ZeroMemory( &it->proc_info, sizeof(PROCESS_INFORMATION) );
// Set up members of the STARTUPINFO structure.
ZeroMemory( &siStartInfo, sizeof(STARTUPINFO) );
siStartInfo.cb = sizeof(STARTUPINFO);
siStartInfo.dwFlags = 0;
//handle output redirection.
HANDLE logOut = nullptr;
BOOL inherit_handles = FALSE;
if(it->logFile.length() > 0) {
inherit_handles = TRUE;
// Set up our log file to redirect output into.
SECURITY_ATTRIBUTES saAttr;
saAttr.nLength = sizeof(SECURITY_ATTRIBUTES);
saAttr.bInheritHandle = TRUE; //we want this handle to be inherited by the child.
saAttr.lpSecurityDescriptor = nullptr;
logOut = CreateFile(
it->logFile.c_str(), //lpFileName
FILE_WRITE_DATA, //dwDesiredAccess
FILE_SHARE_READ, //dwShareMode
&saAttr, //lpSecurityAttributes
CREATE_ALWAYS, //dwCreationDisposition
FILE_FLAG_NO_BUFFERING, //dwFlagsAndAttributes
nullptr ); //hTemplateFile
//configure the startup info to redirect output appropriately.
siStartInfo.hStdError = logOut;
siStartInfo.hStdOutput = logOut;
siStartInfo.hStdInput = nullptr;
siStartInfo.dwFlags |= STARTF_USESTDHANDLES;
}
siStartInfo.dwFlags |= CREATE_NEW_CONSOLE;
// Create the child process.
//glue together all the nice command line arguments
std::string args(it->program);
std::vector<std::string>::iterator cur, end;
cur = it->args.begin();
end = it->args.end();
for(; cur != end; cur++) {
args += " ";
args += *cur;
}
bFuncRetn = CreateProcess(it->program.c_str(),
const_cast<char *>(args.c_str()), // command line
nullptr, // process security attributes
nullptr, // primary thread security attributes
inherit_handles, // handles are not inherited
0, // creation flags (CREATE_NEW_PROCESS_GROUP maybe)
nullptr, // use parent's environment
nullptr, // use parent's current directory
&siStartInfo, // STARTUPINFO pointer
&it->proc_info); // receives PROCESS_INFORMATION
if (bFuncRetn == 0) {
safe_delete(it);
//GetLastError()
return(ProcError);
}
//keep process handle open to get exit code
CloseHandle(it->proc_info.hThread); //we dont need their thread handle
if(logOut != nullptr)
CloseHandle(logOut); //we dont want their output handle either.
ProcRef res = it->proc_info.dwProcessId;
//record this entry..
m_running[res] = it;
return(res);
#else //!WIN32
//build argv
char **argv = new char *[it->args.size()+2];
unsigned int r;
argv[0] = const_cast<char *>(it->program.c_str());
for(r = 1; r <= it->args.size(); r++) {
argv[r] = const_cast<char *>(it->args[r-1].c_str());
}
argv[r] = nullptr;
ProcRef res = fork(); //cant use vfork since we are opening the log file.
if(res == -1) {
//error forking... errno
safe_delete(it);
safe_delete_array(argv);
return(ProcError);
}
if(res == 0) {
//child... exec this bitch
//handle output redirection if requested.
if(it->logFile.length() > 0) {
//we will put their output directly into a file.
int outfd = creat(it->logFile.c_str(), S_IRUSR | S_IWUSR | S_IRGRP); // S_I + R/W/X + USR/GRP/OTH
if(outfd == -1) {
fprintf(stderr, "Unable to open log file %s: %s.\n", it->logFile.c_str(), strerror(errno));
close(STDOUT_FILENO);
close(STDERR_FILENO);
close(STDIN_FILENO);
} else {
close(STDOUT_FILENO);
if(dup2(outfd, STDOUT_FILENO) == -1) {
fprintf(stderr, "Unable to duplicate FD %d to %d. Log file will be empty: %s\n", outfd, STDOUT_FILENO, strerror(errno));
const char *err = "Unable to redirect stdout into this file. That sucks.";
write(outfd, err, strlen(err));
}
close(STDERR_FILENO);
if(dup2(outfd, STDERR_FILENO) == -1) {
//can no longer print to screen..
const char *err = "Unable to redirect stderr into this file. You might miss some error info in this log.";
write(outfd, err, strlen(err));
}
close(STDIN_FILENO);
close(outfd); //dont need this one, we have two more copies...
}
}
//call it...
execv(argv[0], argv);
_exit(1);
}
safe_delete_array(argv);
//record this entry..
m_running[res] = it;
return(res);
#endif //!WIN32
}
//if graceful is true, we try to be nice about it if possible
bool ProcLauncher::Terminate(const ProcRef &proc, bool graceful) {
//we are only willing to kill things we started...
std::map<ProcRef, Spec *>::iterator res = m_running.find(proc);
if(res == m_running.end())
return(false);
//we do not remove it from the list until we have been notified
//that they have been terminated.
#ifdef _WINDOWS
if(!TerminateProcess(res->second->proc_info.hProcess, 0)) {
return(false);
}
#else //!WIN32
int sig;
if(graceful)
sig = SIGTERM;
else
sig = SIGKILL;
if(kill(proc, sig) == -1) {
return(false);
}
#endif //!WIN32
return(true);
}
void ProcLauncher::TerminateAll(bool final) {
if(!final) {
//send a nice terminate to each process, with intention of waiting for them
std::map<ProcRef, Spec *>::iterator cur, end;
cur = m_running.begin();
end = m_running.end();
for(; cur != end; cur++) {
Terminate(cur->first, true);
}
} else {
//kill each process and remove it from the list
std::map<ProcRef, Spec *> running(m_running);
m_running.clear();
std::map<ProcRef, Spec *>::iterator cur, end;
cur = running.begin();
end = running.end();
for(; cur != end; cur++) {
Terminate(cur->first, true);
safe_delete(cur->second);
}
}
}
#ifndef WIN32
void ProcLauncher::HandleSigChild(int signum) {
if(signum == SIGCHLD) {
ProcLauncher::get()->m_signalCount++;
}
}
#endif
ProcLauncher::Spec::Spec() {
handler = nullptr;
}
ProcLauncher::Spec::Spec(const Spec &other) {
program = other.program;
args = other.args;
handler = other.handler;
logFile = other.logFile;
}
ProcLauncher::Spec &ProcLauncher::Spec::operator=(const Spec &other) {
program = other.program;
args = other.args;
handler = other.handler;
logFile = other.logFile;
return(*this);
}
-93
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef PROCLAUNCHER_H_
#define PROCLAUNCHER_H_
#include "debug.h"
#include <string>
#include <vector>
#include <map>
//I forced this object to become a singleton because it registers its
//signal handler for UNIX
class ProcLauncher {
ProcLauncher();
public:
//Singleton method
static ProcLauncher *get() { return(&s_launcher); }
static void ProcessInThisThread();
#ifdef WIN32
typedef DWORD ProcRef;
static const ProcRef ProcError;
#else
typedef pid_t ProcRef;
static const ProcRef ProcError;
#endif
class EventHandler;
class Spec {
friend class ProcLauncher; //for visual c++
public:
Spec();
Spec(const Spec &other);
Spec &operator=(const Spec &other);
std::string program;
std::vector<std::string> args;
//std::map<std::string,std::string> environment;
EventHandler *handler; //optional, we do not own this pointer
std::string logFile; //empty = do not redirect output.
protected:
//None of these fields get copied around
#ifdef WIN32
PROCESS_INFORMATION proc_info;
#endif
};
class EventHandler {
public:
virtual ~EventHandler() {}
virtual void OnTerminate(const ProcRef &ref, const Spec *spec) = 0;
};
/* The main launch method, call to start a new background process. */
ProcRef Launch(Spec *&to_launch); //takes ownership of the pointer
/* The terminate method */
bool Terminate(const ProcRef &proc, bool graceful = true);
void TerminateAll(bool final = true);
/* The main processing method. Call regularly to check for terminated background processes. */
void Process();
protected:
//std::vector<Spec *> m_specs;
std::map<ProcRef, Spec *> m_running; //we own the pointers in this map
void ProcessTerminated(std::map<ProcRef, Spec *>::iterator &it);
private:
static ProcLauncher s_launcher;
#ifndef WIN32
uint32 m_signalCount;
static void HandleSigChild(int signum);
#endif
};
#endif /*PROCLAUNCHER_H_*/
-266
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@@ -1,266 +0,0 @@
/** \file Base64.cpp
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Base64.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
const char *Base64::bstr =
"ABCDEFGHIJKLMNOPQ"
"RSTUVWXYZabcdefgh"
"ijklmnopqrstuvwxy"
"z0123456789+/";
const char Base64::rstr[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 0, 0, 0,
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0,
0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0};
void Base64::encode(FILE *fil, std::string& output, bool add_crlf)
{
size_t remain;
size_t i = 0;
size_t o = 0;
char input[4];
output = "";
remain = fread(input,1,3,fil);
while (remain > 0)
{
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
//
remain = fread(input,1,3,fil);
}
}
void Base64::encode(const std::string& str_in, std::string& str_out, bool add_crlf)
{
encode(str_in.c_str(), str_in.size(), str_out, add_crlf);
}
void Base64::encode(const char* input,size_t l,std::string& output, bool add_crlf)
{
size_t i = 0;
size_t o = 0;
output = "";
while (i < l)
{
size_t remain = l - i;
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
i += 3;
}
}
void Base64::encode(unsigned char* input,size_t l,std::string& output,bool add_crlf)
{
size_t i = 0;
size_t o = 0;
output = "";
while (i < l)
{
size_t remain = l - i;
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
i += 3;
}
}
void Base64::decode(const std::string& input,std::string& output)
{
size_t i = 0;
size_t l = input.size();
output = "";
while (i < l)
{
while (i < l && (input[i] == 13 || input[i] == 10))
i++;
if (i < l)
{
char b1 = (char)((rstr[(int)input[i]] << 2 & 0xfc) +
(rstr[(int)input[i + 1]] >> 4 & 0x03));
output += b1;
if (input[i + 2] != '=')
{
char b2 = (char)((rstr[(int)input[i + 1]] << 4 & 0xf0) +
(rstr[(int)input[i + 2]] >> 2 & 0x0f));
output += b2;
}
if (input[i + 3] != '=')
{
char b3 = (char)((rstr[(int)input[i + 2]] << 6 & 0xc0) +
rstr[(int)input[i + 3]]);
output += b3;
}
i += 4;
}
}
}
void Base64::decode(const std::string& input, unsigned char *output, size_t& sz)
{
size_t i = 0;
size_t l = input.size();
size_t j = 0;
while (i < l)
{
while (i < l && (input[i] == 13 || input[i] == 10))
i++;
if (i < l)
{
unsigned char b1 = (unsigned char)((rstr[(int)input[i]] << 2 & 0xfc) +
(rstr[(int)input[i + 1]] >> 4 & 0x03));
if (output)
{
output[j] = b1;
}
j++;
if (input[i + 2] != '=')
{
unsigned char b2 = (unsigned char)((rstr[(int)input[i + 1]] << 4 & 0xf0) +
(rstr[(int)input[i + 2]] >> 2 & 0x0f));
if (output)
{
output[j] = b2;
}
j++;
}
if (input[i + 3] != '=')
{
unsigned char b3 = (unsigned char)((rstr[(int)input[i + 2]] << 6 & 0xc0) +
rstr[(int)input[i + 3]]);
if (output)
{
output[j] = b3;
}
j++;
}
i += 4;
}
}
sz = j;
}
size_t Base64::decode_length(const std::string& str64)
{
if (!str64.size() || str64.size() % 4)
return 0;
size_t l = 3 * (str64.size() / 4 - 1) + 1;
if (str64[str64.size() - 2] != '=')
l++;
if (str64[str64.size() - 1] != '=')
l++;
return l;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-67
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@@ -1,67 +0,0 @@
/** \file Base64.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _BASE64_H
#define _BASE64_H
#include <stdio.h>
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup util Utilities */
/** Base64 encode/decode.
\ingroup util */
class Base64 {
public:
static void encode(FILE *, std::string& , bool add_crlf = true);
static void encode(const std::string&, std::string& , bool add_crlf = true);
static void encode(const char *, size_t, std::string& , bool add_crlf = true);
static void encode(unsigned char *, size_t, std::string& , bool add_crlf = true);
static void decode(const std::string&, std::string& );
static void decode(const std::string& in, unsigned char *out, size_t&);
static size_t decode_length(const std::string& );
private:
static const char *bstr;
static const char rstr[128];
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _BASE64_H
-126
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/** \file File.cpp
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include <stdarg.h>
#include <sys/types.h>
#include <sys/stat.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include "File.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
File::File()
:m_fil(nullptr)
{
}
File::~File()
{
}
bool File::fopen(const std::string& path, const std::string& mode)
{
m_path = path;
m_mode = mode;
m_fil = ::fopen(path.c_str(), mode.c_str());
return m_fil ? true : false;
}
void File::fclose()
{
if (m_fil)
::fclose(m_fil);
}
size_t File::fread(char *ptr, size_t size, size_t nmemb)
{
return m_fil ? ::fread(ptr, size, nmemb, m_fil) : 0;
}
size_t File::fwrite(const char *ptr, size_t size, size_t nmemb)
{
return m_fil ? ::fwrite(ptr, size, nmemb, m_fil) : 0;
}
char *File::fgets(char *s, int size)
{
return m_fil ? ::fgets(s, size, m_fil) : nullptr;
}
void File::fprintf(char *format, ...)
{
va_list ap;
va_start(ap, format);
vfprintf(m_fil, format, ap);
va_end(ap);
}
off_t File::size()
{
struct stat st;
if (stat(m_path.c_str(), &st) == -1)
{
return 0;
}
return st.st_size;
}
bool File::eof()
{
if (m_fil)
{
if (feof(m_fil))
return true;
}
return false;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-76
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@@ -1,76 +0,0 @@
/** \file File.h
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _FILE_H
#define _FILE_H
#include "IFile.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** IFile implementation of a disk file.
\ingroup file */
class File : public IFile
{
public:
File();
~File();
bool fopen(const std::string&, const std::string&);
void fclose();
size_t fread(char *, size_t, size_t);
size_t fwrite(const char *, size_t, size_t);
char *fgets(char *, int);
void fprintf(char *format, ...);
off_t size();
bool eof();
private:
File(const File& ) {} // copy constructor
File& operator=(const File& ) { return *this; } // assignment operator
std::string m_path;
std::string m_mode;
FILE *m_fil;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _FILE_H
-366
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@@ -1,366 +0,0 @@
/* EQEMu: Everquest Server Emulator
*
* This code originated from `C++ Sockets Library` referenced below.
* Taken and stripped/modified to remove dependancies on parts of
* the library which we are not using, and to suit other needs.
* 2006 - EQEMu Development Team (http://eqemulator.net)
*
*
*/
/** \file HTTPSocket.cpp
** \date 2004-04-06
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include "../debug.h"
#include <stdio.h>
#include <string>
#include <stdarg.h>
#include "Parse.h"
#include "HTTPSocket.h"
#include "../TCPConnection.h"
#include <cstdlib>
#include <cstring>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
HTTPSocket::HTTPSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
:TCPConnection(ID,in_socket,irIP,irPort)
,m_first(true)
,m_header(true)
,m_http_version("HTTP/1.0")
,m_request(false)
,m_response(false)
{
}
HTTPSocket::~HTTPSocket()
{
}
/*
* eqemu stuff
*/
bool HTTPSocket::ProcessReceivedData(char *errbuf)
{
if (errbuf)
errbuf[0] = 0;
if (!recvbuf)
return true;
char *buff=(char *)recvbuf;
unsigned long bufflen=recvbuf_used;
while(1) {
if (m_header) {
char *ptr=(char *)memchr(buff,'\n',bufflen);
if (!ptr)
break;
int length=(ptr-buff)+1;
std::string line;
line.append(buff,length-2);
OnLine(line);
buff+=length;
bufflen-=length;
} else {
OnData(buff,bufflen);
buff+=bufflen;
bufflen=0;
break;
}
}
if (bufflen) {
memmove(recvbuf,buff,bufflen);
recvbuf_used=bufflen;
} else {
safe_delete_array(recvbuf);
}
}
bool HTTPSocket::SendString(const char *str) {
return(TCPConnection::Send((const uchar *) str, strlen(str)));
}
bool HTTPSocket::SendBuf(const char *dat, unsigned int len) {
return(TCPConnection::Send((const uchar *) dat, len));
}
/*
* /eqemu stuff
*/
void HTTPSocket::OnLine(const std::string& line)
{
if (m_first)
{
Parse pa(line);
std::string str = pa.getword();
if (str.substr(0,4) == "HTTP") // response
{
m_http_version = str;
m_status = pa.getword();
m_status_text = pa.getrest();
m_response = true;
}
else // request
{
m_method = str;
m_url = pa.getword();
size_t spl = m_url.find("?");
if (spl != std::string::npos)
{
m_uri = m_url.substr(0,spl);
m_query_string = m_url.substr(spl + 1);
}
else
{
m_uri = m_url;
}
m_http_version = pa.getword();
m_request = true;
}
m_first = false;
OnFirst();
return;
}
if (!line.size())
{
// SetLineProtocol(false);
m_header = false;
OnHeaderComplete();
return;
}
Parse pa(line,":");
std::string key = pa.getword();
std::string value = pa.getrest();
OnHeader(key,value);
/* If remote end tells us to keep connection alive, and we're operating
in http/1.1 mode (not http/1.0 mode), then we mark the socket to be
retained. */
/* if (!strcasecmp(key.c_str(), "connection") &&
!strcasecmp(value.c_str(), "keep-alive") )
{
SetRetain();
}*/
}
void HTTPSocket::SendResponse()
{
std::string msg;
msg = m_http_version + " " + m_status + " " + m_status_text + "\r\n";
for (string_m::iterator it = m_response_header.begin(); it != m_response_header.end(); it++)
{
std::string key = (*it).first;
std::string val = (*it).second;
msg += key + ": " + val + "\r\n";
}
msg += "\r\n";
SendString( msg.c_str() );
}
void HTTPSocket::AddResponseHeader(const std::string& header, const char *format, ...)
{
static char slask[5000];
va_list ap;
va_start(ap, format);
#ifdef _WIN32
vsprintf(slask, format, ap);
#else
vsnprintf(slask, 5000, format, ap);
#endif
va_end(ap);
m_response_header[header] = slask;
}
void HTTPSocket::SendRequest()
{
std::string msg;
msg = m_method + " " + m_url + " " + m_http_version + "\r\n";
for (string_m::iterator it = m_response_header.begin(); it != m_response_header.end(); it++)
{
std::string key = (*it).first;
std::string val = (*it).second;
msg += key + ": " + val + "\r\n";
}
msg += "\r\n";
SendString( msg.c_str() );
}
std::string HTTPSocket::MyUseragent()
{
std::string version = "C++Sockets/";
#ifdef _VERSION
version += _VERSION;
#endif
return version;
}
void HTTPSocket::Reset()
{
m_first = true;
m_header = true;
m_request = false;
m_response = false;
// SetLineProtocol(true);
while (m_response_header.size())
{
string_m::iterator it = m_response_header.begin();
m_response_header.erase(it);
}
}
const std::string& HTTPSocket::GetMethod()
{
return m_method;
}
void HTTPSocket::SetMethod(const std::string& x)
{
m_method = x;
}
const std::string& HTTPSocket::GetUrl()
{
return m_url;
}
void HTTPSocket::SetUrl(const std::string& x)
{
m_url = x;
}
const std::string& HTTPSocket::GetUri()
{
return m_uri;
}
const std::string& HTTPSocket::GetQueryString()
{
return m_query_string;
}
const std::string& HTTPSocket::GetHttpVersion()
{
return m_http_version;
}
const std::string& HTTPSocket::GetStatus()
{
return m_status;
}
const std::string& HTTPSocket::GetStatusText()
{
return m_status_text;
}
bool HTTPSocket::IsRequest()
{
return m_request;
}
bool HTTPSocket::IsResponse()
{
return m_response;
}
void HTTPSocket::SetHttpVersion(const std::string& x)
{
m_http_version = x;
}
void HTTPSocket::SetStatus(const std::string& num, const std::string& text) {
m_status = num;
m_status_text = text;
}
void HTTPSocket::SetStatus(const std::string& x)
{
m_status = x;
}
void HTTPSocket::SetStatusText(const std::string& x)
{
m_status_text = x;
}
void HTTPSocket::AddResponseHeader(const std::string& x,const std::string& y)
{
m_response_header[x] = y;
}
void HTTPSocket::SetUri(const std::string& x)
{
m_uri = x;
}
void HTTPSocket::SendResponse(const std::string& status_num, const std::string& status_text) {
SetStatus(status_num, status_text);
SendResponse();
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-137
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@@ -1,137 +0,0 @@
/* EQEMu: Everquest Server Emulator
*
* This code originated from `C++ Sockets Library` referenced below.
* Taken and stripped/modified to remove dependancies on parts of
* the library which we are not using, and to suit other needs.
* 2006 - EQEMu Development Team (http://eqemulator.net)
*
*
*/
/** \file HTTPSocket.h Class HTTPSocket definition.
** \date 2004-04-06
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _HTTPSOCKET_H
#define _HTTPSOCKET_H
#include <map>
#include <string>
#include "../TCPConnection.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup http HTTP Sockets */
/** HTTP request/response base class.
\ingroup http */
class HTTPSocket : public TCPConnection
{
/** map to hold http header values. */
typedef std::map<std::string,std::string> string_m;
public:
HTTPSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort);
virtual ~HTTPSocket();
void OnLine(const std::string& line);
/** Callback executes when first line has been received.
GetMethod, GetUrl/GetUri, and GetHttpVersion are valid when this callback is executed. */
virtual void OnFirst() = 0;
/** For each header line this callback is executed.
\param key Http header name
\param value Http header value */
virtual void OnHeader(const std::string& key,const std::string& value) = 0;
/** Callback fires when all http headers have been received. */
virtual void OnHeaderComplete() = 0;
/** Chunk of http body data recevied. */
virtual void OnData(const char *,size_t) = 0;
const std::string& GetMethod();
void SetMethod(const std::string& x);
const std::string& GetUrl();
void SetUrl(const std::string& x);
const std::string& GetUri();
void SetUri(const std::string& x);
const std::string& GetQueryString();
const std::string& GetHttpVersion();
const std::string& GetStatus();
const std::string& GetStatusText();
bool IsRequest();
bool IsResponse();
void SetHttpVersion(const std::string& x);
void SetStatus(const std::string& x);
void SetStatus(const std::string& num, const std::string& text);
void SetStatusText(const std::string& x);
void AddResponseHeader(const std::string& x,const std::string& y);
void AddResponseHeader(const std::string& x,const char *format, ...);
void SendResponse();
void SendResponse(const std::string& status_num, const std::string& status_text);
void SendRequest();
/** Implement this to return your own User-agent string. */
virtual std::string MyUseragent();
protected:
/** Reset state of socket to sucessfully implement keep-alive. */
virtual void Reset();
//stubs for crap which used to be in our parent class (TcpSocket)
bool SendString(const char *str);
bool SendBuf(const char *dat, unsigned int len);
virtual bool ProcessReceivedData(char* errbuf = 0);
private:
// HTTPSocket& operator=(const HTTPSocket& ) { return *this; }
bool m_first;
bool m_header;
std::string m_line;
std::string m_method;
std::string m_url;
std::string m_uri;
std::string m_query_string;
std::string m_http_version;
std::string m_status;
std::string m_status_text;
bool m_request;
bool m_response;
string_m m_response_header;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _HTTPSOCKET_H
-250
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@@ -1,250 +0,0 @@
/** \file HttpdCookies.cpp
*/
/*
Copyright (C) 2003-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../debug.h"
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include "Parse.h"
#include "Utility.h"
#include "HTTPSocket.h"
#include "HttpdCookies.h"
#include "../types.h"
#include <time.h>
#include <cstdlib>
#include <cstring>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
HttpdCookies::HttpdCookies()
{
}
HttpdCookies::HttpdCookies(const std::string& s)
{
Parse *pa = new Parse(s,";");
std::string slask = pa -> getword();
while (slask.size())
{
Parse *pa2 = new Parse(slask,"=");
std::string name = pa2 -> getword();
std::string value = pa2 -> getword();
delete pa2;
COOKIE *c = new COOKIE(name,value);
m_cookies.push_back(c);
//
slask = pa -> getword();
}
delete pa;
}
HttpdCookies::~HttpdCookies()
{
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
COOKIE *c = *it;
delete c;
}
}
bool HttpdCookies::getvalue(const std::string& name,std::string& buffer) //char *buffer,size_t length)
{
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
COOKIE *c = *it;
if (!strcasecmp(c -> name.c_str(),name.c_str()))
{
buffer = c -> value;
return true;
}
}
buffer = "";
return false;
}
void HttpdCookies::replacevalue(const std::string& name,const std::string& value)
{
COOKIE *c = nullptr;
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
c = *it;
if (!strcasecmp(c -> name.c_str(),name.c_str()))
break;
c = nullptr;
}
if (c)
{
c -> value = value;
}
else
{
c = new COOKIE(name,value);
m_cookies.push_back(c);
}
}
void HttpdCookies::replacevalue(const std::string& name,long l)
{
replacevalue(name, Utility::l2string(l));
}
void HttpdCookies::replacevalue(const std::string& name,int i)
{
replacevalue(name, Utility::l2string(i));
}
size_t HttpdCookies::getlength(const std::string& name)
{
COOKIE *c = nullptr;
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
c = *it;
if (!strcasecmp(c -> name.c_str(),name.c_str()))
break;
c = nullptr;
}
return c ? c -> value.size() : 0;
}
void HttpdCookies::setcookie(HTTPSocket *sock, const std::string& domain, const std::string& path, const std::string& name, const std::string& value)
{
char *str = new char[name.size() + value.size() + domain.size() + path.size() + 100];
// set-cookie response
if (domain.size())
{
sprintf(str, "%s=%s; domain=%s; path=%s; expires=%s",
name.c_str(), value.c_str(),
domain.c_str(),
path.c_str(),
expiredatetime().c_str());
}
else
{
sprintf(str, "%s=%s; path=%s; expires=%s",
name.c_str(), value.c_str(),
path.c_str(),
expiredatetime().c_str());
}
sock -> AddResponseHeader("Set-cookie", str);
delete[] str;
replacevalue(name, value);
}
void HttpdCookies::setcookie(HTTPSocket *sock, const std::string& domain, const std::string& path, const std::string& name, long value)
{
char *str = new char[name.size() + domain.size() + path.size() + 100];
char dt[80];
// set-cookie response
if (domain.size())
{
sprintf(str, "%s=%ld; domain=%s; path=%s; expires=%s",
name.c_str(), value,
domain.c_str(),
path.c_str(),
expiredatetime().c_str());
}
else
{
sprintf(str, "%s=%ld; path=%s; expires=%s",
name.c_str(), value,
path.c_str(),
expiredatetime().c_str());
}
sock -> AddResponseHeader("Set-cookie", str);
delete[] str;
sprintf(dt, "%ld", value);
replacevalue(name, dt);
}
void HttpdCookies::setcookie(HTTPSocket *sock, const std::string& domain, const std::string& path, const std::string& name, int value)
{
char *str = new char[name.size() + domain.size() + path.size() + 100];
char dt[80];
// set-cookie response
if (domain.size())
{
sprintf(str, "%s=%d; domain=%s; path=%s; expires=%s",
name.c_str(), value,
domain.c_str(),
path.c_str(),
expiredatetime().c_str());
}
else
{
sprintf(str, "%s=%d; path=%s; expires=%s",
name.c_str(), value,
path.c_str(),
expiredatetime().c_str());
}
sock -> AddResponseHeader("Set-cookie", str);
delete[] str;
sprintf(dt, "%d", value);
replacevalue(name, dt);
}
const std::string& HttpdCookies::expiredatetime()
{
time_t t = time(nullptr);
struct tm * tp = gmtime(&t);
const char *days[7] = {"Sunday", "Monday",
"Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"};
const char *months[12] = {"Jan", "Feb", "Mar", "Apr", "May",
"Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
char dt[100];
sprintf(dt, "%s, %02d-%s-%04d %02d:%02d:%02d GMT",
days[tp -> tm_wday],
tp -> tm_mday,
months[tp -> tm_mon],
tp -> tm_year + 1910,
tp -> tm_hour,
tp -> tm_min,
tp -> tm_sec);
m_date = dt;
return m_date;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-91
View File
@@ -1,91 +0,0 @@
/** \file HttpdCookies.h
*/
/*
Copyright (C) 2003-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _COOKIES_H
#define _COOKIES_H
#include <list>
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
//! Store the cookies name/value pairs.
//! Retrieve and manage cookies during a cgi call.
class HTTPSocket;
/** HTTP Cookie parse/container class.
\sa HttpdSocket
\sa HttpdForm
\ingroup webserver */
class HttpdCookies
{
/** Name/value pair store struct.
\ingroup webserver */
struct COOKIE
{
COOKIE(const std::string& n,const std::string& v) : name(n),value(v) {}
std::string name;
std::string value;
};
/** list of key/value structs. */
typedef std::list<COOKIE *> cookie_v;
public:
HttpdCookies();
HttpdCookies(const std::string& query_string);
~HttpdCookies();
// int getvalue(const std::string& ,char *,size_t); // (name, buffer, length)
bool getvalue(const std::string&,std::string&);
void replacevalue(const std::string& ,const std::string& );
void replacevalue(const std::string& ,long);
void replacevalue(const std::string& ,int);
size_t getlength(const std::string& );
void setcookie(HTTPSocket *,const std::string& d,const std::string& p,const std::string& c,const std::string& v);
void setcookie(HTTPSocket *,const std::string& d,const std::string& p,const std::string& c,long v);
void setcookie(HTTPSocket *,const std::string& d,const std::string& p,const std::string& c,int v);
const std::string& expiredatetime();
cookie_v& GetHttpdCookies() { return m_cookies; }
private:
cookie_v m_cookies;
std::string m_date;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _COOKIES_H
-621
View File
@@ -1,621 +0,0 @@
/** \file HttpdForm.cpp - read stdin, parse cgi input
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#ifdef _WIN32
#pragma warning(disable:4786)
#include <windows.h>
#endif
#include "socket_include.h"
#include "Parse.h"
#include "IFile.h"
#include "HttpdForm.h"
#include <cstdlib>
#include <cstring>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
HttpdForm::HttpdForm(IFile *infil) : raw(false)
{
CGI *cgi = nullptr;
char *c_t = getenv("CONTENT_TYPE");
char *c_l = getenv("CONTENT_LENGTH");
size_t extra = 2;
char name[200];
m_current = m_cgi.end();
*name = 0;
if (c_t && !strncmp(c_t, "multipart/form-data",19))
{
Parse pa(c_t,";=");
char *tempcmp = nullptr;
size_t tc = 0;
size_t l = 0;
std::string str = pa.getword();
m_strBoundary = "";
while (str.size())
{
if (!strcmp(str.c_str(),"boundary"))
{
m_strBoundary = pa.getword();
l = m_strBoundary.size();
tempcmp = new char[l + extra];
}
//
str = pa.getword();
}
if (m_strBoundary.size())
{
std::string content_type;
std::string current_name;
std::string current_filename;
char slask[2000];
infil -> fgets(slask, 200);
while (!infil -> eof())
{
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
content_type = "";
current_name = "";
current_filename = "";
if ((strstr(slask,m_strBoundary.c_str()) || strstr(m_strBoundary.c_str(),slask)) && strcmp(slask, m_strBoundary.c_str()))
{
m_strBoundary = slask;
l = m_strBoundary.size();
delete[] tempcmp;
tempcmp = new char[l + extra];
}
if (!strcmp(slask, m_strBoundary.c_str()))
{
// Get headers until empty line
infil -> fgets(slask, 200);
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
while (!infil -> eof() && *slask)
{
Parse pa(slask,";");
std::string h = pa.getword();
if (!strcasecmp(h.c_str(),"Content-type:"))
{
content_type = pa.getword();
}
else
if (!strcasecmp(h.c_str(),"Content-Disposition:"))
{
h = pa.getword();
if (!strcmp(h.c_str(),"form-data"))
{
pa.EnableQuote(true);
h = pa.getword();
while (h.size())
{
Parse pa2(slask,"=");
std::string name = pa2.getword();
std::string h = pa2.getrest();
if (!strcmp(name.c_str(),"name"))
{
if (h.size() && h[0] == '"')
{
current_name = h.substr(1, h.size() - 2);
}
else
{
current_name = h;
}
}
else
if (!strcmp(name.c_str(),"filename"))
{
if (h.size() && h[0] == '"')
{
current_filename = h.substr(1, h.size() - 2);
}
else
{
current_filename = h;
}
size_t x = 0;
for (size_t i = 0; i < current_filename.size(); i++)
{
if (current_filename[i] == '/' || current_filename[i] == '\\')
x = i + 1;
}
if (x)
{
current_filename = current_filename.substr(x);
}
}
h = pa.getword();
}
}
}
// get next header value
infil -> fgets(slask, 200);
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
}
// Read content, save...?
if (!current_filename.size()) // not a file
{
std::string val;
infil -> fgets(slask,1000);
while (!infil -> eof() && strncmp(slask,m_strBoundary.c_str(),m_strBoundary.size() ))
{
val += slask;
infil -> fgets(slask,1000);
}
// remove trailing cr/linefeed
while (val.size() && (val[val.size() - 1] == 13 || val[val.size() - 1] == 10))
{
val = val.substr(0,val.size() - 1);
}
cgi = new CGI(current_name, val);
m_cgi.push_back(cgi);
}
else // current_filename.size() > 0
{
// read until m_strBoundary...
FILE *fil;
int out = 0;
char c;
char fn[1000]; // where post'd file will be saved
#ifdef _WIN32
{
char tmp_path[1000];
::GetTempPath(1000, tmp_path);
if (tmp_path[strlen(tmp_path) - 1] != '\\')
{
strcat(tmp_path, "\\");
}
sprintf(fn,"%s%s",tmp_path,current_filename.c_str());
}
#else
sprintf(fn,"/tmp/%s",current_filename.c_str());
#endif
if ((fil = fopen(fn, "wb")) != nullptr)
{
infil -> fread(&c,1,1);
while (!infil -> eof())
{
if (out)
{
fwrite(&tempcmp[tc],1,1,fil);
}
tempcmp[tc] = c;
tc++;
if (tc >= l + extra)
{
tc = 0;
out = 1;
}
if (tc)
{
if (!strncmp(tempcmp + tc + extra, m_strBoundary.c_str(), l - tc) &&
!strncmp(tempcmp, m_strBoundary.c_str() + l - tc, tc))
{
break;
}
}
else
{
if (!strncmp(tempcmp + extra, m_strBoundary.c_str(), l))
{
break;
}
}
infil -> fread(&c,1,1);
}
fclose(fil);
cgi = new CGI(current_name,fn,fn);
m_cgi.push_back(cgi);
strcpy(slask, m_strBoundary.c_str());
infil -> fgets(slask + strlen(slask), 200); // next line
}
else
{
// couldn't open file
break;
}
}
}
else
{
// Probably '<m_strBoundary>--'
break;
}
} // while (!infil -> eof())
} // if (m_strBoundary)
if (tempcmp)
{
delete[] tempcmp;
}
}
else
{
int i = 0;
int cl = c_l ? atoi(c_l) : -1;
char c,chigh,clow;
char *slask = new char[8888];
bool got_name = false;
m_current = m_cgi.end();
*name = 0;
infil -> fread(&c,1,1);
cl--;
while (cl >= 0)
{
switch (c)
{
case '=': /* end of name */
slask[i] = 0;
i = 0;
strcpy(name,slask);
got_name = true;
break;
case '&': /* end of value */
slask[i] = 0;
i = 0;
if(got_name) {
got_name = false;
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask,"");
m_cgi.push_back(cgi);
}
break;
case '+': /* space */
slask[i++] = ' ';
break;
case '%': /* hex value */
infil -> fread(&chigh,1,1);
cl--;
chigh -= 48;
chigh &= 0xff - 32;
if (chigh > 9)
chigh -= 7;
infil -> fread(&clow,1,1);
cl--;
clow -= 48;
clow &= 0xff - 32;
if (clow > 9)
clow -= 7;
slask[i++] = (char)(chigh * 16 + clow);
break;
default: /* just another char */
slask[i++] = c;
break;
}
if(infil -> eof())
break;
//
if (cl > 0)
{
infil -> fread(&c,1,1);
}
cl--;
}
slask[i] = 0;
i = 0;
if(got_name) {
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask,"");
m_cgi.push_back(cgi);
}
delete[] slask;
}
}
// HttpdForm(buffer,l) -- request_method GET
HttpdForm::HttpdForm(const std::string& buffer,size_t l) : raw(false)
{
CGI *cgi = nullptr;
char slask[8888];
char name[200];
int i = 0;
char c,chigh,clow;
bool got_name = false;
size_t ptr = 0;
m_current = m_cgi.end();
*name = 0;
ptr = 0;
while (ptr < l)
{
c = buffer[ptr++];
switch (c)
{
case '=': /* end of name */
slask[i] = 0;
i = 0;
got_name = true;
strcpy(name,slask);
break;
case '&': /* end of value */
slask[i] = 0;
i = 0;
if(got_name) {
got_name = false;
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask, "");
m_cgi.push_back(cgi);
}
break;
case '+': /* space */
slask[i++] = ' ';
break;
case '%': /* hex value */
chigh = buffer[ptr++];
chigh -= 48;
chigh &= 0xff - 32;
if (chigh > 9)
chigh -= 7;
clow = buffer[ptr++];
clow -= 48;
clow &= 0xff - 32;
if (clow > 9)
clow -= 7;
slask[i++] = (char)(chigh * 16 + clow);
break;
default: /* just another char */
slask[i++] = c;
break;
}
}
slask[i] = 0;
i = 0;
if(got_name) {
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask, "");
m_cgi.push_back(cgi);
}
}
HttpdForm::~HttpdForm()
{
CGI *cgi = nullptr; //,*tmp;
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
cgi = *it;
delete cgi;
}
}
void HttpdForm::EnableRaw(bool b)
{
raw = b;
}
void HttpdForm::strcpyval(std::string& v,const char *value) //,size_t len)
{
v = "";
for (size_t i = 0; i < strlen(value); i++)
{
if (value[i] == '<')
{
v += "&lt;";
}
else
if (value[i] == '>')
{
v += "&gt;";
}
else
if (value[i] == '&')
{
v += "&amp;";
}
else
{
v += value[i];
}
}
}
bool HttpdForm::getfirst(std::string& n) //char *n,size_t len)
{
m_current = m_cgi.begin();
return getnext(n);
}
bool HttpdForm::getnext(std::string& n) //char *n,size_t len)
{
if (m_current != m_cgi.end() )
{
CGI *current = *m_current;
n = current -> name;
m_current++;
return true;
}
else
{
n = "";
}
return false;
}
bool HttpdForm::getfirst(std::string& n,std::string& v) //char *n,size_t len,char *v,size_t vlen)
{
m_current = m_cgi.begin();
return getnext(n,v);
}
bool HttpdForm::getnext(std::string& n,std::string& v) //char *n,size_t len,char *v,size_t vlen)
{
if (m_current != m_cgi.end() )
{
CGI *current = *m_current;
n = current -> name;
if (raw)
{
v = current -> value;
}
else
{
strcpyval(v,current -> value.c_str());
}
m_current++;
return true;
}
else
{
n = "";
}
return false;
}
int HttpdForm::getvalue(const std::string& n,std::string& v) //char *v,size_t len)
{
CGI *cgi = nullptr;
int r = 0;
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
cgi = *it;
if (cgi -> name == n)
break;
cgi = nullptr;
}
if (cgi)
{
if (raw)
{
v = cgi -> value;
}
else
{
strcpyval(v,cgi -> value.c_str());
}
r++;
}
else
{
v = "";
}
return r;
}
std::string HttpdForm::getvalue(const std::string& n)
{
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
CGI *cgi = *it;
if (cgi -> name == n)
{
return cgi -> value;
}
}
return "";
}
size_t HttpdForm::getlength(const std::string& n)
{
CGI *cgi = nullptr;
size_t l;
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
cgi = *it;
if (cgi -> name == n)
break;
cgi = nullptr;
}
l = cgi ? cgi -> value.size() : 0;
if (cgi && !raw)
{
for (size_t i = 0; i < cgi -> value.size(); i++)
{
switch (cgi -> value[i])
{
case '<': // &lt;
case '>': // &gt;
l += 4;
break;
case '&': // &amp;
l += 5;
break;
}
}
}
return l;
}
HttpdForm::cgi_v& HttpdForm::getbase()
{
return m_cgi;
}
const std::string& HttpdForm::GetBoundary()
{
return m_strBoundary;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-115
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@@ -1,115 +0,0 @@
/** \file HttpdForm.h - read stdin, parse cgi input
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _FORM_H
#define _FORM_H
#include <string>
#include <list>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class IFile;
/** Parse/store a http query_string/form-data body.
\ingroup webserver */
class HttpdForm
{
/**
* Store the name/value pairs from a GET/POST operation.
* "name" does not have to be unique.
\ingroup webserver
*/
struct CGI
{
CGI(const std::string& n,const std::string& v) : name(n),value(v) {}
CGI(const std::string& n,const std::string& v,const std::string& p) : name(n),value(v),path(p) {}
std::string name;
std::string value;
std::string path;
};
/** list of key/value pairs. */
typedef std::list<CGI *> cgi_v;
public:
/**
* Default constructor (used in POST operations).
* Input is read from stdin. Number of characters to read
* can be found in the environment variable CONTENT_LENGTH.
*/
HttpdForm(IFile *);
/**
* Another constructor (used in GET operations).
* Input is read from the environment variable QUERY_STRING.
* @param query_string The httpd server provided QUERY_STRING
* @param length Query string length.
*/
HttpdForm(const std::string& query_string,size_t length);
~HttpdForm();
void EnableRaw(bool);
void strcpyval(std::string&,const char *); //,size_t);
/* get names */
bool getfirst(std::string& n); //char *,size_t);
bool getnext(std::string& n); //char *,size_t);
/* get names and values */
bool getfirst(std::string& n,std::string& v); //char *,size_t,char *,size_t);
bool getnext(std::string& n,std::string& v); //char *,size_t,char *,size_t);
/* get value */
int getvalue(const std::string& ,std::string& ); //char *,size_t);
std::string getvalue(const std::string& );
size_t getlength(const std::string& );
cgi_v& getbase();
const std::string& GetBoundary();
private:
HttpdForm(const HttpdForm& ) {}
HttpdForm& operator=(const HttpdForm& ) { return *this; }
cgi_v m_cgi;
cgi_v::iterator m_current;
std::string m_strBoundary;
bool raw;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _FORM_H
-353
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@@ -1,353 +0,0 @@
/** \file HttpdSocket.cpp
*/
/*
Copyright (C) 2001-2004,2005 Anders Hedstrom (grymse@alhem.net)
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include "../debug.h"
#include "Utility.h"
#include "HttpdCookies.h"
#include "HttpdForm.h"
#include "MemFile.h"
#include "HttpdSocket.h"
#include "../types.h"
#include <time.h>
#include <stdio.h>
#include <cstdlib>
#include <cstring>
#define DEB(x)
/*
#define DEB(x) { \
FILE *fil = fopen("httpdlog","at"); \
if (!fil) \
fil = fopen("httpdlog","wt"); \
if (fil) { x; fclose(fil); } \
}
*/
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
// statics
int HttpdSocket::m_request_count = 0;
std::string HttpdSocket::m_start = "";
HttpdSocket::HttpdSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
: HTTPSocket(ID,in_socket,irIP,irPort)
,m_content_length(0)
,m_file(nullptr)
,m_received(0)
,m_request_id(++m_request_count)
,m_cookies(nullptr)
,m_form(nullptr)
{
m_http_date = datetime2httpdate(GetDate());
if (!m_start.size())
m_start = m_http_date;
}
HttpdSocket::~HttpdSocket()
{
if (m_file)
{
delete m_file;
}
if (m_cookies)
delete m_cookies;
if (m_form)
delete m_form;
}
void HttpdSocket::OnFirst()
{
// printf("Request: %s %s %s\n",GetMethod().c_str(),GetUrl().c_str(),GetHttpVersion().c_str());
}
void HttpdSocket::OnHeader(const std::string& key,const std::string& value)
{
if (!strcasecmp(key.c_str(),"content-length"))
{
m_content_length = atoi(value.c_str());
m_content_length_str = value;
}
else
if (!strcasecmp(key.c_str(),"cookie"))
{
m_http_cookie = value;
}
else
if (!strcasecmp(key.c_str(),"content-type"))
{
m_content_type = value;
}
else
if (!strcasecmp(key.c_str(),"if-modified-since"))
{
m_if_modified_since = value;
}
}
void HttpdSocket::OnHeaderComplete()
{
m_cookies = new HttpdCookies(m_http_cookie);
#if (defined(SOLARIS8) || defined(SOLARIS))
{
char slask[1000];
if (GetMethod() == "GET")
{
sprintf(slask,"QUERY_STRING=%s", GetQueryString().c_str());
putenv(slask);
}
sprintf(slask,"REQUEST_METHOD=%s", GetMethod().c_str());
putenv(slask);
sprintf(slask,"HTTP_COOKIE=%s", m_http_cookie.c_str());
putenv(slask);
sprintf(slask,"CONTENT_TYPE=%s", m_content_type.c_str());
putenv(slask);
sprintf(slask,"CONTENT_LENGTH=%s", m_content_length_str.c_str());
putenv(slask);
}
#elif defined _WIN32
{
char slask[1000];
if (GetMethod() == "GET")
{
sprintf(slask,"QUERY_STRING=%s", GetQueryString().c_str());
_putenv(slask);
}
sprintf(slask,"REQUEST_METHOD=%s", GetMethod().c_str());
_putenv(slask);
sprintf(slask,"HTTP_COOKIE=%s", m_http_cookie.c_str());
_putenv(slask);
sprintf(slask,"CONTENT_TYPE=%s", m_content_type.c_str());
_putenv(slask);
sprintf(slask,"CONTENT_LENGTH=%s", m_content_length_str.c_str());
_putenv(slask);
}
#else
if (GetMethod() == "GET")
{
setenv("QUERY_STRING", GetQueryString().c_str(), 1);
}
setenv("REQUEST_METHOD", GetMethod().c_str(), 1);
setenv("HTTP_COOKIE", m_http_cookie.c_str(), 1);
setenv("CONTENT_TYPE", m_content_type.c_str(), 1);
setenv("CONTENT_LENGTH", m_content_length_str.c_str(), 1);
#endif
if (GetMethod() == "POST")
{
m_file = new MemFile;
}
else
if (GetMethod() == "GET")
{
m_form = new HttpdForm(GetQueryString(), GetQueryString().size() );
AddResponseHeader("Date", datetime2httpdate(GetDate()) );
Exec();
Reset(); // prepare for next request
}
else
{
AddResponseHeader("Date", GetHttpDate());
AddResponseHeader("Connection", "close");
SetStatus("405");
SetStatusText("Method not allowed");
SendResponse();
}
}
void HttpdSocket::OnData(const char *p,size_t l)
{
//printf("Got %d bytes: %.*s\n", l, l, p);
if (m_file)
{
m_file -> fwrite(p,1,l);
}
m_received += l;
if (m_received >= m_content_length && m_content_length)
{
// all done
if (m_file && !m_form)
{
m_form = new HttpdForm(m_file);
AddResponseHeader("Date", datetime2httpdate(GetDate()) );
Exec();
Reset(); // prepare for next request
}
}
}
void HttpdSocket::Send64(const std::string& str64, const std::string& type)
{
if (!strcasecmp(m_start.c_str(), m_if_modified_since.c_str()))
{
SetStatus("304");
SetStatusText("Not Modified");
SendResponse();
}
else
{
size_t len = Base64::decode_length(str64);
unsigned char *buf = new unsigned char[len];
SetStatus("200");
SetStatusText("OK");
AddResponseHeader("Content-length", Utility::l2string( (long)len) );
AddResponseHeader("Content-type", type );
AddResponseHeader("Last-modified", m_start);
SendResponse();
Base64::decode(str64, buf, len);
SendBuf( (char *)buf, len);
delete[] buf;
}
}
std::string HttpdSocket::datetime2httpdate(const std::string& dt)
{
struct tm tp;
time_t t;
const char *days[] = { "Sun","Mon","Tue","Wed","Thu","Fri","Sat" };
const char *months[] = { "Jan","Feb","Mar","Apr","May","Jun",
"Jul","Aug","Sep","Oct","Nov","Dec" };
int i;
char s[40];
/* 1997-12-16 09:50:40 */
if (dt.size() == 19)
{
tp.tm_year = atoi(dt.substr(0,4).c_str()) - 1900;
i = atoi(dt.substr(5,2).c_str()) - 1;
tp.tm_mon = i >= 0 ? i : 0;
tp.tm_mday = atoi(dt.substr(8,2).c_str());
tp.tm_hour = atoi(dt.substr(11,2).c_str());
tp.tm_min = atoi(dt.substr(14,2).c_str());
tp.tm_sec = atoi(dt.substr(17,2).c_str());
tp.tm_wday = 0;
tp.tm_yday = 0;
tp.tm_isdst = 0;
t = mktime(&tp);
/*if (t == -1)
{
Handler().LogError(this, "datetime2httpdate", 0, "mktime() failed");
}*/
sprintf(s,"%s, %02d %s %d %02d:%02d:%02d GMT",
days[tp.tm_wday],
tp.tm_mday,
months[tp.tm_mon],
tp.tm_year + 1900,
tp.tm_hour,tp.tm_min,tp.tm_sec);
}
else
{
*s = 0;
}
return s;
}
std::string HttpdSocket::GetDate()
{
time_t t = time(nullptr);
struct tm* tp = localtime(&t);
char slask[40];
if (tp)
{
sprintf(slask,"%d-%02d-%02d %02d:%02d:%02d",
tp -> tm_year + 1900,
tp -> tm_mon + 1,
tp -> tm_mday,
tp -> tm_hour,tp -> tm_min,tp -> tm_sec);
}
else
{
*slask = 0;
}
return slask;
}
void HttpdSocket::Reset()
{
HTTPSocket::Reset();
m_content_length = 0;
if (m_file)
{
delete m_file;
m_file = nullptr;
}
m_received = 0;
m_request_id = ++m_request_count;
if (m_cookies)
delete m_cookies;
m_cookies = nullptr;
if (m_form)
delete m_form;
m_form = nullptr;
}
const std::string& HttpdSocket::GetHttpDate()
{
return m_http_date;
}
HttpdCookies *HttpdSocket::GetCookies()
{
return m_cookies;
}
HttpdForm *HttpdSocket::GetHttpForm()
{
return m_form;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-99
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@@ -1,99 +0,0 @@
/** \file HttpdSocket.h
*/
/*
Copyright (C) 2001-2004,2005 Anders Hedstrom (grymse@alhem.net)
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _HTTPDSOCKET_H
#define _HTTPDSOCKET_H
#include "HTTPSocket.h"
class TCPConnection;
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class HttpdCookies;
class HttpdForm;
class IFile;
/** \defgroup webserver Webserver framework */
/** Web server socket framework.
\ingroup webserver */
class HttpdSocket : public HTTPSocket
{
public:
HttpdSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort);
~HttpdSocket();
void OnFirst();
void OnHeader(const std::string& key,const std::string& value);
void OnHeaderComplete();
void OnData(const char *,size_t);
/** This method needs to be implemented with logic to produce
a response to an incoming request. */
virtual void Exec() = 0;
/** Get current date in http rfc format. */
const std::string& GetHttpDate();
/** Get pointer to cookie class. */
HttpdCookies *GetCookies();
/** Get pointer to query string/form data class. */
HttpdForm *GetHttpForm();
protected:
/** Decode and send a base64-encoded string.
\param str64 Base64-encoded string
\param type Mime type of content (content-type header) */
void Send64(const std::string& str64, const std::string& type);
std::string datetime2httpdate(const std::string& dt);
std::string GetDate();
void Reset();
// headers
std::string m_http_cookie;
std::string m_content_type;
std::string m_content_length_str;
std::string m_if_modified_since;
private:
static int m_request_count;
static std::string m_start;
size_t m_content_length;
IFile *m_file;
size_t m_received;
int m_request_id;
std::string m_http_date;
HttpdCookies *m_cookies;
HttpdForm *m_form;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _HTTPDSOCKET_H
-65
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@@ -1,65 +0,0 @@
/** \file IFile.h
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _IFILE_H
#define _IFILE_H
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup file File handling */
/** Pure virtual file I/O interface.
\ingroup file */
class IFile
{
public:
virtual ~IFile() {}
virtual bool fopen(const std::string&, const std::string&) = 0;
virtual void fclose() = 0;
virtual size_t fread(char *, size_t, size_t) = 0;
virtual size_t fwrite(const char *, size_t, size_t) = 0;
virtual char *fgets(char *, int) = 0;
virtual void fprintf(char *format, ...) = 0;
virtual off_t size() = 0;
virtual bool eof() = 0;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _IFILE_H
-214
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@@ -1,214 +0,0 @@
/** \file MemFile.cpp
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include <stdio.h>
#include <stdarg.h>
#include "MemFile.h"
#include <cstdlib>
#include <cstring>
#ifdef _DEBUG
#define DEB(x) x
#else
#define DEB(x)
#endif
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
std::map<std::string,MemFile::block_t *> MemFile::m_files;
MemFile::MemFile()
:m_temporary(true)
,m_base(new block_t)
,m_current_read(m_base)
,m_current_write(m_base)
,m_read_ptr(0)
,m_write_ptr(0)
{
}
MemFile::MemFile(const std::string& path)
:m_path(path)
,m_temporary(false)
,m_base(m_files[path])
,m_current_read(nullptr)
,m_current_write(nullptr)
,m_read_ptr(0)
,m_write_ptr(0)
{
if (!m_base)
{
m_base = new block_t;
m_files[path] = m_base;
}
m_current_read = m_base;
m_current_write = m_base;
}
MemFile::~MemFile()
{
while (m_base && m_temporary)
{
block_t *p = m_base;
m_base = p -> next;
delete p;
}
}
bool MemFile::fopen(const std::string& path, const std::string& mode)
{
return true;
}
void MemFile::fclose()
{
}
size_t MemFile::fread(char *ptr, size_t size, size_t nmemb)
{
size_t p = m_read_ptr % BLOCKSIZE;
size_t sz = size * nmemb;
if (p + sz < BLOCKSIZE)
{
//printf("Read @ %d(%d). %d bytes. (%c)\n", m_read_ptr, p, sz, *(m_current_read -> data + p));
memcpy(ptr, m_current_read -> data + p, sz);
m_read_ptr += sz;
}
else
{
size_t sz1 = BLOCKSIZE - p;
size_t sz2 = size - sz1;
memcpy(ptr, m_current_read -> data + p, sz1);
m_read_ptr += sz1;
if (m_current_read -> next)
{
m_current_read = m_current_read -> next;
memcpy(ptr + sz1, m_current_read -> data, sz2);
m_read_ptr += sz2;
}
else
{
DEB(printf("Read beyond available data\n");)
return sz1;
}
}
return sz;
}
size_t MemFile::fwrite(const char *ptr, size_t size, size_t nmemb)
{
size_t p = m_write_ptr % BLOCKSIZE;
size_t sz = size * nmemb;
if (p + sz < BLOCKSIZE)
{
//printf("Write @ %d(%d). %d bytes.\n", m_write_ptr, p, sz);
memcpy(m_current_write -> data + p, ptr, sz);
m_write_ptr += sz;
}
else
{
size_t sz1 = BLOCKSIZE - p;
size_t sz2 = size - sz1;
memcpy(m_current_write -> data + p, ptr, sz1);
block_t *next = new block_t;
m_current_write -> next = next;
m_current_write = next;
memcpy(m_current_write -> data, ptr + sz1, sz2);
m_write_ptr += sz;
}
return sz;
}
char *MemFile::fgets(char *s, int size)
{
int n = 0;
while (n < size - 1 && !eof())
{
char c;
fread(&c, 1, 1);
if (c == 10)
{
s[n] = 0;
return s;
}
s[n++] = c;
}
s[n] = 0;
return s;
}
void MemFile::fprintf(char *format, ...)
{
va_list ap;
char tmp[BLOCKSIZE];
va_start(ap, format);
#ifdef _WIN32
vsprintf(tmp, format, ap);
#else
vsnprintf(tmp, BLOCKSIZE - 1, format, ap);
#endif
va_end(ap);
fwrite(tmp, 1, strlen(tmp));
}
off_t MemFile::size()
{
return (off_t)m_write_ptr;
}
bool MemFile::eof()
{
return (m_read_ptr < m_write_ptr) ? false : true;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-93
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@@ -1,93 +0,0 @@
/** \file MemFile.h
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _MEMFILE_H
#define _MEMFILE_H
#include <map>
#include "IFile.h"
#define BLOCKSIZE 32768
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** Implements a memory file.
\ingroup file */
class MemFile : public IFile
{
public:
/** File block structure.
\ingroup file */
struct block_t {
block_t() : next(nullptr) {}
struct block_t *next;
char data[BLOCKSIZE];
};
public:
MemFile();
MemFile(const std::string& path);
~MemFile();
bool fopen(const std::string& path, const std::string& mode);
void fclose();
size_t fread(char *ptr, size_t size, size_t nmemb);
size_t fwrite(const char *ptr, size_t size, size_t nmemb);
char *fgets(char *s, int size);
void fprintf(char *format, ...);
off_t size();
bool eof();
private:
MemFile(const MemFile& ) {} // copy constructor
MemFile& operator=(const MemFile& ) { return *this; } // assignment operator
static std::map<std::string,block_t *> m_files;
std::string m_path;
bool m_temporary;
block_t *m_base;
block_t *m_current_read;
block_t *m_current_write;
size_t m_read_ptr;
size_t m_write_ptr;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _MEMFILE_H
-92
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@@ -1,92 +0,0 @@
/**
** File ......... Mime.cpp
** Published .... 2004-07-13
** Author ....... grymse@alhem.net
**/
/*
Copyright (C) 2004 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include "Parse.h"
#include "Mime.h"
#include <cstring>
Mime::Mime() {
}
Mime::Mime(const std::string& filename) {
LoadMimeFile(filename);
}
bool Mime::LoadMimeFile(const std::string& filename) {
FILE *fil;
if ((fil = fopen(filename.c_str(),"rt")) != nullptr) {
char * slask = new char[1000];
fgets(slask,1000,fil);
while (!feof(fil))
{
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
Parse pa(slask);
std::string mime_type = pa.getword();
std::string ext = pa.getword();
while (ext.size())
{
m_mime[ext] = mime_type;
ext = pa.getword();
}
//
fgets(slask,1000,fil);
}
delete[] slask;
fclose(fil);
return(true);
}
return(false);
}
Mime::~Mime()
{
}
void Mime::Clear() {
m_mime.clear();
}
std::string Mime::GetMimeFromFilename(const std::string &filename) const {
std::string::size_type pos = filename.find_last_of('.');
if(pos == std::string::npos)
return(std::string("text/plain"));
return(GetMimeFromExtension(filename.substr(pos+1)));
}
std::string Mime::GetMimeFromExtension(const std::string& ext) const {
mime_m::const_iterator res;
res = m_mime.find(ext);
if(res == m_mime.end())
return(std::string("text/plain"));
return res->second;
}
-55
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@@ -1,55 +0,0 @@
/**
** File ......... Mime.h
** Published .... 2004-07-13
** Author ....... grymse@alhem.net
**/
/*
Copyright (C) 2004 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _MIME_H
#define _MIME_H
#include <string>
#include <map>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class Mime {
typedef std::map<std::string,std::string> mime_m;
public:
Mime();
Mime(const std::string& mime_file);
~Mime();
void Clear();
bool LoadMimeFile(const std::string& mime_file);
std::string GetMimeFromFilename(const std::string &filename) const;
std::string GetMimeFromExtension(const std::string &ext) const;
private:
mime_m m_mime;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _MIME_H
-327
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@@ -1,327 +0,0 @@
/** \file Parse.cpp - parse a string
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "Parse.h"
#ifdef _DEBUG
#define DEB(x)
#else
#define DEB(x)
#endif
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/* implementation of class Parse */
Parse::Parse()
:pa_the_str("")
,pa_splits("")
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s)
:pa_the_str(s)
,pa_splits("")
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s,const std::string&sp)
:pa_the_str(s)
,pa_splits(sp)
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s,const std::string&sp,short nospace)
:pa_the_str(s)
,pa_splits(sp)
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(1)
,pa_quote(false)
{
}
Parse::~Parse()
{
}
#define C ((pa_the_ptr<pa_the_str.size()) ? pa_the_str[pa_the_ptr] : 0)
short Parse::issplit(char c)
{
for (size_t i = 0; i < pa_splits.size(); i++)
if (pa_splits[i] == c)
return 1;
return 0;
}
void Parse::getsplit(void)
{
size_t x;
if (C == '=')
{
x = pa_the_ptr++;
} else
{
while (C && (issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && !issplit(C) && C != '=')
pa_the_ptr++;
}
if (x == pa_the_ptr && C == '=')
pa_the_ptr++;
pa_ord = (x < pa_the_str.size()) ? pa_the_str.substr(x,pa_the_ptr - x) : "";
}
std::string Parse::getword(void)
{
size_t x;
int disabled = 0;
int quote = 0;
int rem = 0;
if (pa_nospace)
{
while (C && issplit(C))
pa_the_ptr++;
x = pa_the_ptr;
while (C && !issplit(C) && (C != pa_breakchar || !pa_breakchar || disabled))
{
if (pa_breakchar && C == pa_disable)
disabled = 1;
if (pa_breakchar && C == pa_enable)
disabled = 0;
if (pa_quote && C == '"')
quote = 1;
pa_the_ptr++;
while (quote && C && C != '"')
{
pa_the_ptr++;
}
if (pa_quote && C == '"')
{
pa_the_ptr++;
}
quote = 0;
}
} else
{
if (C == pa_breakchar && pa_breakchar)
{
x = pa_the_ptr++;
rem = 1;
} else
{
while (C && (C == ' ' || C == 9 || C == 13 || C == 10 || issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && C != ' ' && C != 9 && C != 13 && C != 10 && !issplit(C) &&
(C != pa_breakchar || !pa_breakchar || disabled))
{
if (pa_breakchar && C == pa_disable)
disabled = 1;
if (pa_breakchar && C == pa_enable)
disabled = 0;
if (pa_quote && C == '"')
{
quote = 1;
pa_the_ptr++;
while (quote && C && C != '"')
{
pa_the_ptr++;
}
if (pa_quote && C == '"')
{
pa_the_ptr++;
}
}
else
pa_the_ptr++;
quote = 0;
}
pa_the_ptr++;
rem = 1;
}
if (x == pa_the_ptr && C == pa_breakchar && pa_breakchar)
pa_the_ptr++;
}
if (x < pa_the_str.size())
{
pa_ord = pa_the_str.substr(x,pa_the_ptr - x - rem);
}
else
{
pa_ord = "";
}
return pa_ord;
}
void Parse::getword(std::string&s)
{
s = Parse::getword();
}
void Parse::getsplit(std::string&s)
{
Parse::getsplit();
s = pa_ord;
}
void Parse::getword(std::string&s,std::string&fill,int l)
{
Parse::getword();
s = "";
while (s.size() + pa_ord.size() < (size_t)l)
s += fill;
s += pa_ord;
}
std::string Parse::getrest()
{
std::string s;
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
s = (pa_the_ptr < pa_the_str.size()) ? pa_the_str.substr(pa_the_ptr) : "";
return s;
}
void Parse::getrest(std::string&s)
{
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
s = (pa_the_ptr < pa_the_str.size()) ? pa_the_str.substr(pa_the_ptr) : "";
}
long Parse::getvalue(void)
{
Parse::getword();
return atol(pa_ord.c_str());
}
void Parse::setbreak(char c)
{
pa_breakchar = c;
}
int Parse::getwordlen(void)
{
size_t x,y = pa_the_ptr,len;
if (C == pa_breakchar && pa_breakchar)
{
x = pa_the_ptr++;
} else
{
while (C && (C == ' ' || C == 9 || C == 13 || C == 10 || issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && C != ' ' && C != 9 && C != 13 && C != 10 && !issplit(C) && (C != pa_breakchar || !pa_breakchar))
pa_the_ptr++;
}
if (x == pa_the_ptr && C == pa_breakchar && pa_breakchar)
pa_the_ptr++;
len = pa_the_ptr - x;
pa_the_ptr = y;
return (int)len;
}
int Parse::getrestlen(void)
{
size_t y = pa_the_ptr;
size_t len;
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
len = strlen(pa_the_str.c_str() + pa_the_ptr);
pa_the_ptr = y;
return (int)len;
}
void Parse::getline(void)
{
size_t x;
x = pa_the_ptr;
while (C && C != 13 && C != 10)
pa_the_ptr++;
pa_ord = (x < pa_the_str.size()) ? pa_the_str.substr(x,pa_the_ptr - x) : "";
if (C == 13)
pa_the_ptr++;
if (C == 10)
pa_the_ptr++;
}
void Parse::getline(std::string&s)
{
getline();
s = pa_ord;
}
/* end of implementation of class Parse */
/***************************************************/
#ifdef SOCKETS_NAMESPACE
}
#endif
-95
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@@ -1,95 +0,0 @@
/** \file Parse.h - parse a string
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _PARSE_H
#define _PARSE_H
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/***************************************************/
/* interface of class Parse */
/** Splits a string whatever way you want.
\ingroup util */
class Parse
{
public:
Parse();
Parse(const std::string&);
Parse(const std::string&,const std::string&);
Parse(const std::string&,const std::string&,short);
~Parse();
short issplit(char);
void getsplit(void);
void getsplit(std::string&);
std::string getword(void);
void getword(std::string&);
void getword(std::string&,std::string&,int);
std::string getrest();
void getrest(std::string&);
long getvalue(void);
void setbreak(char);
int getwordlen(void);
int getrestlen(void);
void enablebreak(char c) {
pa_enable = c;
}
void disablebreak(char c) {
pa_disable = c;
}
void getline(void);
void getline(std::string&);
size_t getptr(void) { return pa_the_ptr; }
void EnableQuote(bool b) { pa_quote = b; }
private:
std::string pa_the_str;
std::string pa_splits;
std::string pa_ord;
size_t pa_the_ptr;
char pa_breakchar;
char pa_enable;
char pa_disable;
short pa_nospace;
bool pa_quote;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _PARSE_H
-5
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@@ -1,5 +0,0 @@
EQEmu took this code from `C++ Sockets Library`
http://www.alhem.net/Sockets/
and integrated it into our world server. We did not care for the actual
socket code (didnt work on windows) so we scrapped all of it, and just
used the HTTP framework code.
-5
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@@ -1,5 +0,0 @@
Find uuid.h here
http://www.die.net/doc/linux/include/uuid/uuid.h
or here
http://www.thedna.net/uuid.h
-167
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@@ -1,167 +0,0 @@
/** \file Utility.cpp
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Utility.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
std::string Utility::base64(const std::string& str_in)
{
std::string str;
Base64::encode(str_in, str, false); // , false == do not add cr/lf
return str;
}
std::string Utility::base64d(const std::string& str_in)
{
std::string str;
Base64::decode(str_in, str);
return str;
}
std::string Utility::l2string(long l)
{
std::string str;
char tmp[100];
sprintf(tmp,"%ld",l);
str = tmp;
return str;
}
std::string Utility::bigint2string(uint64_t l)
{
std::string str;
uint64_t tmp = l;
while (tmp)
{
uint64_t a = tmp % 10;
str = (char)(a + 48) + str;
tmp /= 10;
}
if (!str.size())
{
str = "0";
}
return str;
}
uint64_t Utility::atoi64(const std::string& str)
{
uint64_t l = 0;
for (size_t i = 0; i < str.size(); i++)
{
l = l * 10 + str[i] - 48;
}
return l;
}
unsigned int Utility::hex2unsigned(const std::string& str)
{
unsigned int r = 0;
for (size_t i = 0; i < str.size(); i++)
{
r = r * 16 + str[i] - 48 - ((str[i] >= 'A') ? 7 : 0) - ((str[i] >= 'a') ? 32 : 0);
}
return r;
}
/*
* Encode string per RFC1738 URL encoding rules
* tnx rstaveley
*/
std::string Utility::rfc1738_encode(const std::string& src)
{
static char hex[] = "0123456789ABCDEF";
std::string dst;
for (size_t i = 0; i < src.size(); i++)
{
if (isalnum(src[i]))
{
dst += src[i];
}
else
if (src[i] == ' ')
{
dst += '+';
}
else
{
dst += '%';
dst += hex[src[i] / 16];
dst += hex[src[i] % 16];
}
}
return dst;
} // rfc1738_encode
/*
* Decode string per RFC1738 URL encoding rules
* tnx rstaveley
*/
std::string Utility::rfc1738_decode(const std::string& src)
{
std::string dst;
for (size_t i = 0; i < src.size(); i++)
{
if (src[i] == '%' && isxdigit(src[i + 1]) && isxdigit(src[i + 2]))
{
char c1 = src[++i];
char c2 = src[++i];
c1 = c1 - 48 - ((c1 >= 'A') ? 7 : 0) - ((c1 >= 'a') ? 32 : 0);
c2 = c2 - 48 - ((c2 >= 'A') ? 7 : 0) - ((c2 >= 'a') ? 32 : 0);
dst += (char)(c1 * 16 + c2);
}
else
if (src[i] == '+')
{
dst += ' ';
}
else
{
dst += src[i];
}
}
return dst;
} // rfc1738_decode
#ifdef SOCKETS_NAMESPACE
}
#endif
-70
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@@ -1,70 +0,0 @@
/** \file Utility.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _UTILITY_H
#define _UTILITY_H
#include <ctype.h>
#ifdef _WIN32
typedef unsigned __int64 uint64_t;
#else
#include <stdlib.h>
#ifdef SOLARIS
# include <sys/types.h>
#else
# include <stdint.h>
#endif
#endif
#include "Base64.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** Conversion utilities.
\ingroup util */
class Utility
{
public:
static std::string base64(const std::string& str_in);
static std::string base64d(const std::string& str_in);
static std::string l2string(long l);
static std::string bigint2string(uint64_t l);
static uint64_t atoi64(const std::string& str);
static unsigned int hex2unsigned(const std::string& str);
static std::string rfc1738_encode(const std::string& src);
static std::string rfc1738_decode(const std::string& src);
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _UTILITY_H
-340
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@@ -1,340 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
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software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
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When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to make restrictions that forbid
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We protect your rights with two steps: (1) copyright the software, and
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Finally, any free program is threatened constantly by software
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The precise terms and conditions for copying, distribution and
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GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
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12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.
-87
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@@ -1,87 +0,0 @@
/** \file socket_include.cpp
** \date 2004-11-28
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
// only to be included in win32 projects
const char *StrError(int x)
{
static char tmp[100];
switch (x)
{
case 10004: return "Interrupted function call.";
case 10013: return "Permission denied.";
case 10014: return "Bad address.";
case 10022: return "Invalid argument.";
case 10024: return "Too many open files.";
case 10035: return "Resource temporarily unavailable.";
case 10036: return "Operation now in progress.";
case 10037: return "Operation already in progress.";
case 10038: return "Socket operation on nonsocket.";
case 10039: return "Destination address required.";
case 10040: return "Message too long.";
case 10041: return "Protocol wrong type for socket.";
case 10042: return "Bad protocol option.";
case 10043: return "Protocol not supported.";
case 10044: return "Socket type not supported.";
case 10045: return "Operation not supported.";
case 10046: return "Protocol family not supported.";
case 10047: return "Address family not supported by protocol family.";
case 10048: return "Address already in use.";
case 10049: return "Cannot assign requested address.";
case 10050: return "Network is down.";
case 10051: return "Network is unreachable.";
case 10052: return "Network dropped connection on reset.";
case 10053: return "Software caused connection abort.";
case 10054: return "Connection reset by peer.";
case 10055: return "No buffer space available.";
case 10056: return "Socket is already connected.";
case 10057: return "Socket is not connected.";
case 10058: return "Cannot send after socket shutdown.";
case 10060: return "Connection timed out.";
case 10061: return "Connection refused.";
case 10064: return "Host is down.";
case 10065: return "No route to host.";
case 10067: return "Too many processes.";
case 10091: return "Network subsystem is unavailable.";
case 10092: return "Winsock.dll version out of range.";
case 10093: return "Successful WSAStartup not yet performed.";
case 10101: return "Graceful shutdown in progress.";
case 10109: return "Class type not found.";
case 11001: return "Host not found.";
case 11002: return "Nonauthoritative host not found.";
case 11003: return "This is a nonrecoverable error.";
case 11004: return "Valid name, no data record of requested type.";
default:
break;
}
sprintf(tmp, "Winsock error code: %d", x);
return tmp;
}
-218
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@@ -1,218 +0,0 @@
/** \file socket_include.h
** \date 2005-04-12
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKET_INCLUDE_H
#define _SOCKET_INCLUDE_H
#if (defined(__unix__) || defined(unix)) && !defined(USG)
#include <sys/param.h>
#endif
#ifndef _WIN32
// ----------------------------------------
// common unix includes / defines
#include <unistd.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
#define Errno errno
#define StrError strerror
// WIN32 adapt
#define closesocket close
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
typedef int SOCKET;
#ifndef INADDR_NONE
#define INADDR_NONE ((unsigned long) -1)
#endif // INADDR_NONE
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // !_WIN32
// ----------------------------------------
// Generic
#ifndef SOL_IP
#define SOL_IP IPPROTO_IP
#endif
// ----------------------------------------
// OS specific adaptions
#ifdef SOLARIS
// ----------------------------------------
// Solaris
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned short port_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#define s6_addr16 _S6_un._S6_u8
#define MSG_NOSIGNAL 0
#elif defined __FreeBSD__
// ----------------------------------------
// FreeBSD
# if __FreeBSD_version >= 400014
# define s6_addr16 __u6_addr.__u6_addr16
# if !defined(MSG_NOSIGNAL)
# define MSG_NOSIGNAL 0
# endif
# include <netinet/in.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef in_addr_t ipaddr_t;
typedef in_port_t port_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
# define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
# define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
# else
# error FreeBSD versions prior to 400014 does not support ipv6
# endif
#elif defined MACOSX
// ----------------------------------------
// Mac OS X
#include <string.h>
#include <mach/port.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned long ipaddr_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#define s6_addr16 __u6_addr.__u6_addr16
#define MSG_NOSIGNAL 0 // oops - thanks Derek
#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
#elif defined _WIN32
// ----------------------------------------
// Win32
#pragma comment(lib, "wsock32.lib")
#define strcasecmp _stricmp
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned long ipaddr_t;
typedef unsigned short port_t;
typedef int socklen_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#define MSG_NOSIGNAL 0
#define SHUT_RDWR 2
// 1.8.6: define FD_SETSIZE to something bigger than 64 if there are a lot of
// simultaneous connections (must be done before including winsock.h)
//#define FD_SETSIZE 1024
#include <winsock.h>
#define Errno WSAGetLastError()
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
const char *StrError(int x);
// class WSAInitializer is a part of the Socket class (on win32)
// as a static instance - so whenever an application uses a Socket,
// winsock is initialized
class WSAInitializer // Winsock Initializer
{
public:
WSAInitializer() {
if (WSAStartup(0x101,&m_wsadata))
{
exit(-1);
}
}
~WSAInitializer() {
WSACleanup();
}
private:
WSADATA m_wsadata;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#else
// ----------------------------------------
// LINUX
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned long ipaddr_t;
typedef unsigned short port_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif
#ifdef _THREADSAFE_SOCKETS
#include "Mutex.h"
#include "Lock.h"
#endif
#endif // _SOCKET_INCLUDE_H
File diff suppressed because it is too large Load Diff
-192
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@@ -1,192 +0,0 @@
/**********************************************************************
*
* StackWalker.h
*
*
* History:
* 2005-07-27 v1 - First public release on http://www.codeproject.com/
* (for additional changes see History in 'StackWalker.cpp'!
* 2013-01-26 - Modified by KimLS(KLS) for EQEmu's purposes
*
**********************************************************************/
#ifdef _WINDOWS
// #pragma once is supported starting with _MCS_VER 1000,
// so we need not to check the version (because we only support _MSC_VER >= 1100)!
#pragma once
#include <windows.h>
// special defines for VC5/6 (if no actual PSDK is installed):
#if _MSC_VER < 1300
typedef unsigned __int64 DWORD64, *PDWORD64;
#if defined(_WIN64)
typedef unsigned __int64 SIZE_T, *PSIZE_T;
#else
typedef unsigned long SIZE_T, *PSIZE_T;
#endif
#endif // _MSC_VER < 1300
class StackWalkerInternal; // forward
class StackWalker
{
public:
typedef enum StackWalkOptions
{
// No addition info will be retrived
// (only the address is available)
RetrieveNone = 0,
// Try to get the symbol-name
RetrieveSymbol = 1,
// Try to get the line for this symbol
RetrieveLine = 2,
// Try to retrieve the module-infos
RetrieveModuleInfo = 4,
// Also retrieve the version for the DLL/EXE
RetrieveFileVersion = 8,
// Contains all the abouve
RetrieveVerbose = 0xF,
// Generate a "good" symbol-search-path
SymBuildPath = 0x10,
// Also use the public Microsoft-Symbol-Server
SymUseSymSrv = 0x20,
// Contains all the abouve "Sym"-options
SymAll = 0x30,
// Contains all options (default)
OptionsAll = 0x3F
} StackWalkOptions;
StackWalker(
int options = OptionsAll, // 'int' is by design, to combine the enum-flags
LPCSTR szSymPath = nullptr,
DWORD dwProcessId = GetCurrentProcessId(),
HANDLE hProcess = GetCurrentProcess()
);
StackWalker(DWORD dwProcessId, HANDLE hProcess);
virtual ~StackWalker();
typedef BOOL (__stdcall *PReadProcessMemoryRoutine)(
HANDLE hProcess,
DWORD64 qwBaseAddress,
PVOID lpBuffer,
DWORD nSize,
LPDWORD lpNumberOfBytesRead,
LPVOID pUserData // optional data, which was passed in "ShowCallstack"
);
BOOL LoadModules();
BOOL ShowCallstack(
HANDLE hThread = GetCurrentThread(),
const CONTEXT *context = nullptr,
PReadProcessMemoryRoutine readMemoryFunction = nullptr,
LPVOID pUserData = nullptr // optional to identify some data in the 'readMemoryFunction'-callback
);
#if _MSC_VER >= 1300
// due to some reasons, the "STACKWALK_MAX_NAMELEN" must be declared as "public"
// in older compilers in order to use it... starting with VC7 we can declare it as "protected"
protected:
#endif
enum { STACKWALK_MAX_NAMELEN = 1024 }; // max name length for found symbols
protected:
// Entry for each Callstack-Entry
typedef struct CallstackEntry
{
DWORD64 offset; // if 0, we have no valid entry
CHAR name[STACKWALK_MAX_NAMELEN];
CHAR undName[STACKWALK_MAX_NAMELEN];
CHAR undFullName[STACKWALK_MAX_NAMELEN];
DWORD64 offsetFromSmybol;
DWORD offsetFromLine;
DWORD lineNumber;
CHAR lineFileName[STACKWALK_MAX_NAMELEN];
DWORD symType;
LPCSTR symTypeString;
CHAR moduleName[STACKWALK_MAX_NAMELEN];
DWORD64 baseOfImage;
CHAR loadedImageName[STACKWALK_MAX_NAMELEN];
} CallstackEntry;
typedef enum CallstackEntryType {firstEntry, nextEntry, lastEntry};
virtual void OnSymInit(LPCSTR szSearchPath, DWORD symOptions, LPCSTR szUserName);
virtual void OnLoadModule(LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size, DWORD result, LPCSTR symType, LPCSTR pdbName, ULONGLONG fileVersion);
virtual void OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry);
virtual void OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr);
virtual void OnOutput(LPCSTR szText);
StackWalkerInternal *m_sw;
HANDLE m_hProcess;
DWORD m_dwProcessId;
BOOL m_modulesLoaded;
LPSTR m_szSymPath;
int m_options;
static BOOL __stdcall myReadProcMem(HANDLE hProcess, DWORD64 qwBaseAddress, PVOID lpBuffer, DWORD nSize, LPDWORD lpNumberOfBytesRead);
friend StackWalkerInternal;
};
// The "ugly" assembler-implementation is needed for systems before XP
// If you have a new PSDK and you only compile for XP and later, then you can use
// the "RtlCaptureContext"
// Currently there is no define which determines the PSDK-Version...
// So we just use the compiler-version (and assumes that the PSDK is
// the one which was installed by the VS-IDE)
// INFO: If you want, you can use the RtlCaptureContext if you only target XP and later...
// But I currently use it in x64/IA64 environments...
//#if defined(_M_IX86) && (_WIN32_WINNT <= 0x0500) && (_MSC_VER < 1400)
#if defined(_M_IX86)
#ifdef CURRENT_THREAD_VIA_EXCEPTION
// TODO: The following is not a "good" implementation,
// because the callstack is only valid in the "__except" block...
#define GET_CURRENT_CONTEXT(c, contextFlags) \
do { \
memset(&c, 0, sizeof(CONTEXT)); \
EXCEPTION_POINTERS *pExp = nullptr; \
__try { \
throw 0; \
} __except( ( (pExp = GetExceptionInformation()) ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_EXECUTE_HANDLER)) {} \
if (pExp != nullptr) \
memcpy(&c, pExp->ContextRecord, sizeof(CONTEXT)); \
c.ContextFlags = contextFlags; \
} while(0);
#else
// The following should be enough for walking the callstack...
#define GET_CURRENT_CONTEXT(c, contextFlags) \
do { \
memset(&c, 0, sizeof(CONTEXT)); \
c.ContextFlags = contextFlags; \
__asm call x \
__asm x: pop eax \
__asm mov c.Eip, eax \
__asm mov c.Ebp, ebp \
__asm mov c.Esp, esp \
} while(0);
#endif
#else
// The following is defined for x86 (XP and higher), x64 and IA64:
#define GET_CURRENT_CONTEXT(c, contextFlags) \
do { \
memset(&c, 0, sizeof(CONTEXT)); \
c.ContextFlags = contextFlags; \
RtlCaptureContext(&c); \
} while(0);
#endif
#endif
-386
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@@ -1,386 +0,0 @@
/*
* Copyright 2013 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "StringUtil.h"
#include <cstring> // for strncpy
#include <stdexcept>
#ifdef _WINDOWS
#include <windows.h>
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#else
#include <stdlib.h>
#include <stdio.h>
#endif
#ifndef va_copy
#define va_copy(d,s) ((d) = (s))
#endif
// original source:
// https://github.com/facebook/folly/blob/master/folly/String.cpp
//
void vStringFormat(std::string& output, const char* format, va_list args)
{
va_list tmpargs;
va_copy(tmpargs,args);
int characters_used = vsnprintf(nullptr, 0, format, tmpargs);
va_end(tmpargs);
if (characters_used < 0) {
// Looks like we have an invalid format string.
// error out.
std::string errorMessage("Invalid format string; snprintf returned negative with format string: ");
errorMessage.append(format);
throw std::runtime_error(errorMessage);
}
else if ((unsigned int)characters_used > output.capacity()) {
output.resize(characters_used+1);
va_copy(tmpargs,args);
characters_used = vsnprintf(&output[0], output.capacity(), format, tmpargs);
va_end(tmpargs);
if (characters_used < 0) {
// We shouldn't have a format error by this point, but I can't imagine what error we
// could have by this point. Still, error out and report it.
std::string errorMessage("Invalid format string or unknown vsnprintf error; vsnprintf returned negative with format string: ");
errorMessage.append(format);
throw std::runtime_error(errorMessage);
}
}
else {
output.resize(characters_used + 1);
va_copy(tmpargs,args);
characters_used = vsnprintf(&output[0], output.capacity(), format, tmpargs);
va_end(tmpargs);
if (characters_used < 0) {
// We shouldn't have a format error by this point, but I can't imagine what error we
// could have by this point. still error out and report it.
std::string errorMessage("Invalid format string or unknown vsnprintf error; vsnprintf returned negative with format string: ");
errorMessage.append(format);
throw std::runtime_error(errorMessage);
}
}
}
void StringFormat(std::string& output, const char* format, ...)
{
va_list args;
va_start(args, format);
vStringFormat(output,format,args);
va_end(args);
}
// normal strncpy doesnt put a null term on copied strings, this one does
// ref: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wcecrt/htm/_wcecrt_strncpy_wcsncpy.asp
char* strn0cpy(char* dest, const char* source, uint32 size) {
if (!dest)
return 0;
if (size == 0 || source == 0) {
dest[0] = 0;
return dest;
}
strncpy(dest, source, size);
dest[size - 1] = 0;
return dest;
}
// String N w/null Copy Truncated?
// return value =true if entire string(source) fit, false if it was truncated
bool strn0cpyt(char* dest, const char* source, uint32 size) {
if (!dest)
return 0;
if (size == 0 || source == 0) {
dest[0] = 0;
return false;
}
strncpy(dest, source, size);
dest[size - 1] = 0;
return (bool) (source[strlen(dest)] == 0);
}
const char *MakeLowerString(const char *source) {
static char str[128];
if (!source)
return nullptr;
MakeLowerString(source, str);
return str;
}
void MakeLowerString(const char *source, char *target) {
if (!source || !target) {
*target=0;
return;
}
while (*source)
{
*target = tolower(*source);
target++;source++;
}
*target = 0;
}
int MakeAnyLenString(char** ret, const char* format, ...) {
int buf_len = 128;
int chars = -1;
va_list argptr, tmpargptr;
va_start(argptr, format);
while (chars == -1 || chars >= buf_len) {
safe_delete_array(*ret);
if (chars == -1)
buf_len *= 2;
else
buf_len = chars + 1;
*ret = new char[buf_len];
va_copy(tmpargptr, argptr);
chars = vsnprintf(*ret, buf_len, format, tmpargptr);
}
va_end(argptr);
return chars;
}
uint32 AppendAnyLenString(char** ret, uint32* bufsize, uint32* strlen, const char* format, ...) {
if (*bufsize == 0)
*bufsize = 256;
if (*ret == 0)
*strlen = 0;
int chars = -1;
char* oldret = 0;
va_list argptr, tmpargptr;
va_start(argptr, format);
while (chars == -1 || chars >= (int32)(*bufsize-*strlen)) {
if (chars == -1)
*bufsize += 256;
else
*bufsize += chars + 25;
oldret = *ret;
*ret = new char[*bufsize];
if (oldret) {
if (*strlen)
memcpy(*ret, oldret, *strlen);
safe_delete_array(oldret);
}
va_copy(tmpargptr, argptr);
chars = vsnprintf(&(*ret)[*strlen], (*bufsize-*strlen), format, tmpargptr);
}
va_end(argptr);
*strlen += chars;
return *strlen;
}
uint32 hextoi(const char* num) {
if (num == nullptr)
return 0;
int len = strlen(num);
if (len < 3)
return 0;
if (num[0] != '0' || (num[1] != 'x' && num[1] != 'X'))
return 0;
uint32 ret = 0;
int mul = 1;
for (int i=len-1; i>=2; i--) {
if (num[i] >= 'A' && num[i] <= 'F')
ret += ((num[i] - 'A') + 10) * mul;
else if (num[i] >= 'a' && num[i] <= 'f')
ret += ((num[i] - 'a') + 10) * mul;
else if (num[i] >= '0' && num[i] <= '9')
ret += (num[i] - '0') * mul;
else
return 0;
mul *= 16;
}
return ret;
}
uint64 hextoi64(const char* num) {
if (num == nullptr)
return 0;
int len = strlen(num);
if (len < 3)
return 0;
if (num[0] != '0' || (num[1] != 'x' && num[1] != 'X'))
return 0;
uint64 ret = 0;
int mul = 1;
for (int i=len-1; i>=2; i--) {
if (num[i] >= 'A' && num[i] <= 'F')
ret += ((num[i] - 'A') + 10) * mul;
else if (num[i] >= 'a' && num[i] <= 'f')
ret += ((num[i] - 'a') + 10) * mul;
else if (num[i] >= '0' && num[i] <= '9')
ret += (num[i] - '0') * mul;
else
return 0;
mul *= 16;
}
return ret;
}
bool atobool(const char* iBool) {
if (iBool == nullptr)
return false;
if (!strcasecmp(iBool, "true"))
return true;
if (!strcasecmp(iBool, "false"))
return false;
if (!strcasecmp(iBool, "yes"))
return true;
if (!strcasecmp(iBool, "no"))
return false;
if (!strcasecmp(iBool, "on"))
return true;
if (!strcasecmp(iBool, "off"))
return false;
if (!strcasecmp(iBool, "enable"))
return true;
if (!strcasecmp(iBool, "disable"))
return false;
if (!strcasecmp(iBool, "enabled"))
return true;
if (!strcasecmp(iBool, "disabled"))
return false;
if (!strcasecmp(iBool, "y"))
return true;
if (!strcasecmp(iBool, "n"))
return false;
if (atoi(iBool))
return true;
return false;
}
// solar: removes the crap and turns the underscores into spaces.
char *CleanMobName(const char *in, char *out)
{
unsigned i, j;
for(i = j = 0; i < strlen(in); i++)
{
// convert _ to space.. any other conversions like this? I *think* this
// is the only non alpha char that's not stripped but converted.
if(in[i] == '_')
{
out[j++] = ' ';
}
else
{
if(isalpha(in[i]) || (in[i] == '`')) // numbers, #, or any other crap just gets skipped
out[j++] = in[i];
}
}
out[j] = 0; // terimnate the string before returning it
return out;
}
void RemoveApostrophes(std::string &s)
{
for(unsigned int i = 0; i < s.length(); ++i)
if(s[i] == '\'')
s[i] = '_';
}
char *RemoveApostrophes(const char *s)
{
char *NewString = new char[strlen(s) + 1];
strcpy(NewString, s);
for(unsigned int i = 0 ; i < strlen(NewString); ++i)
if(NewString[i] == '\'')
NewString[i] = '_';
return NewString;
}
const char *ConvertArray(int input, char *returnchar)
{
sprintf(returnchar, "%i" ,input);
return returnchar;
}
const char *ConvertArrayF(float input, char *returnchar)
{
sprintf(returnchar, "%0.2f", input);
return returnchar;
}
std::vector<std::string> SplitString(const std::string &str, char delim) {
std::vector<std::string> ret;
std::stringstream ss(str);
std::string item;
while(std::getline(ss, item, delim)) {
ret.push_back(item);
}
return ret;
}
std::string EscapeString(const std::string &s) {
std::string ret;
size_t sz = s.length();
for(size_t i = 0; i < sz; ++i) {
char c = s[i];
switch(c) {
case '\x00':
ret += "\\x00";
break;
case '\n':
ret += "\\n";
break;
case '\r':
ret += "\\r";
break;
case '\\':
ret += "\\\\";
break;
case '\'':
ret += "\\'";
break;
case '\"':
ret += "\\\"";
break;
case '\x1a':
ret += "\\x1a";
break;
default:
ret.push_back(c);
break;
}
}
return ret;
}
-54
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@@ -1,54 +0,0 @@
/*
* Copyright 2013 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _STRINGUTIL_H_
#define _STRINGUTIL_H_
#include <sstream>
#include <vector>
#include <cstdarg>
#include "types.h"
void vStringFormat(std::string& output, const char* format, va_list args);
void StringFormat(std::string& output, const char* format, ...);
std::string EscapeString(const std::string &s);
const char *MakeLowerString(const char *source);
void MakeLowerString(const char *source, char *target);
int MakeAnyLenString(char** ret, const char* format, ...);
uint32 AppendAnyLenString(char** ret, uint32* bufsize, uint32* strlen, const char* format, ...);
uint32 hextoi(const char* num);
uint64 hextoi64(const char* num);
bool atobool(const char* iBool);
char* strn0cpy(char* dest, const char* source, uint32 size);
// return value =true if entire string(source) fit, false if it was truncated
bool strn0cpyt(char* dest, const char* source, uint32 size);
char *CleanMobName(const char *in, char *out);
const char *ConvertArray(int input, char *returnchar);
const char *ConvertArrayF(float input, char *returnchar);
void RemoveApostrophes(std::string &s);
char *RemoveApostrophes(const char *s);
std::vector<std::string> SplitString(const std::string &s, char delim);
#endif
-99
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@@ -1,99 +0,0 @@
#include "debug.h"
#include "StructStrategy.h"
#include "logsys.h"
#include "EQStream.h"
#include <map>
//note: all encoders and decoders must be valid functions.
//so if you specify set_defaults=false
StructStrategy::StructStrategy() {
int r;
for(r = 0; r < _maxEmuOpcode; r++) {
encoders[r] = PassEncoder;
decoders[r] = PassDecoder;
}
}
void StructStrategy::Encode(EQApplicationPacket **p, EQStream *dest, bool ack_req) const {
EmuOpcode op = (*p)->GetOpcode();
Encoder proc = encoders[op];
proc(p, dest, ack_req);
}
void StructStrategy::Decode(EQApplicationPacket *p) const {
EmuOpcode op = p->GetOpcode();
Decoder proc = decoders[op];
proc(p);
}
void StructStrategy::ErrorEncoder(EQApplicationPacket **in_p, EQStream *dest, bool ack_req) {
EQApplicationPacket *p = *in_p;
*in_p = nullptr;
_log(NET__STRUCTS, "Error encoding opcode %s: no encoder provided. Dropping.", OpcodeManager::EmuToName(p->GetOpcode()));
delete p;
}
void StructStrategy::ErrorDecoder(EQApplicationPacket *p) {
_log(NET__STRUCTS, "Error decoding opcode %s: no decoder provided. Invalidating.", OpcodeManager::EmuToName(p->GetOpcode()));
p->SetOpcode(OP_Unknown);
}
void StructStrategy::PassEncoder(EQApplicationPacket **p, EQStream *dest, bool ack_req) {
dest->FastQueuePacket(p, ack_req);
}
void StructStrategy::PassDecoder(EQApplicationPacket *p) {
//do nothing since we decode in place
}
//effectively a singleton, but I decided to do it this way for no apparent reason.
namespace StructStrategyFactory {
static std::map<EmuOpcode, const StructStrategy *> strategies;
void RegisterPatch(EmuOpcode first_opcode, const StructStrategy *structs) {
strategies[first_opcode] = structs;
}
const StructStrategy *FindPatch(EmuOpcode first_opcode) {
std::map<EmuOpcode, const StructStrategy *>::const_iterator res;
res = strategies.find(first_opcode);
if(res == strategies.end())
return(nullptr);
return(res->second);
}
};
-75
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@@ -1,75 +0,0 @@
#ifndef STRUCTSTRATEGY_H_
#define STRUCTSTRATEGY_H_
class EQApplicationPacket;
class EQStream;
#include "emu_opcodes.h"
#include "clientversions.h"
#include <string>
class StructStrategy {
public:
//the encoder takes ownership of the supplied packet, and may enqueue multiple resulting packets into the stream
typedef void (*Encoder)(EQApplicationPacket **p, EQStream *dest, bool ack_req);
//the decoder may only edit the supplied packet, producing a single packet for eqemu to consume.
typedef void (*Decoder)(EQApplicationPacket *p);
StructStrategy();
virtual ~StructStrategy() {}
//this method takes an eqemu struct, and enqueues the produced structs into the stream.
void Encode(EQApplicationPacket **p, EQStream *dest, bool ack_req) const;
//this method takes an EQ wire struct, and converts it into an eqemu struct
void Decode(EQApplicationPacket *p) const;
virtual std::string Describe() const = 0;
virtual const EQClientVersion ClientVersion() const = 0;
protected:
//some common coders:
//Print an error saying unknown struct/opcode and drop it
static void ErrorEncoder(EQApplicationPacket **p, EQStream *dest, bool ack_req);
static void ErrorDecoder(EQApplicationPacket *p);
//pass the packet through without modification (emu == EQ) (default)
static void PassEncoder(EQApplicationPacket **p, EQStream *dest, bool ack_req);
static void PassDecoder(EQApplicationPacket *p);
Encoder encoders[_maxEmuOpcode];
Decoder decoders[_maxEmuOpcode];
};
//effectively a singleton, but I decided to do it this way for no apparent reason.
namespace StructStrategyFactory {
void RegisterPatch(EmuOpcode first_opcode, const StructStrategy *structs);
//does NOT return ownership of the strategy.
const StructStrategy *FindPatch(EmuOpcode first_opcode);
};
#endif /*STRUCTSTRATEGY_H_*/
-17
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@@ -1,17 +0,0 @@
#ifndef TCPBASICSERVER_H_
#define TCPBASICSERVER_H_
#include "TCPServer.h"
#include "TCPConnection.h"
class TCPBasicServer : public TCPServer<TCPConnection> {
public:
inline TCPBasicServer(uint16 iPort = 0) : TCPServer<TCPConnection>(iPort) { }
inline virtual void CreateNewConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort) {
TCPConnection *conn = new TCPConnection(ID, in_socket, irIP, irPort);
AddConnection(conn);
}
};
#endif /*TCPBASICSERVER_H_*/
-945
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@@ -1,945 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/debug.h"
#include <iostream>
#include <string.h>
#include <stdio.h>
#include <iomanip>
#include "TCPConnection.h"
#include "../common/servertalk.h"
#include "../common/timer.h"
#include "../common/packet_dump.h"
#ifdef FREEBSD //Timothy Whitman - January 7, 2003
#define MSG_NOSIGNAL 0
#endif
#ifdef DARWIN
#define MSG_NOSIGNAL SO_NOSIGPIPE // Corysia Taware - Sept. 27, 2013
// See http://lists.apple.com/archives/macnetworkprog/2002/Dec/msg00091.html
#endif // DARWIN
#ifdef _WINDOWS
InitWinsock winsock;
#endif
#define LOOP_GRANULARITY 3 //# of ms between checking our socket/queues
#define TCPN_DEBUG 0
#define TCPN_DEBUG_Console 0
#define TCPN_DEBUG_Memory 0
#define TCPN_LOG_RAW_DATA_OUT 0 //1 = info, 2 = length limited dump, 3 = full dump
#define TCPN_LOG_RAW_DATA_IN 0 //1 = info, 2 = length limited dump, 3 = full dump
//client version
TCPConnection::TCPConnection()
: ConnectionType(Outgoing),
connection_socket(0),
id(0),
rIP(0),
rPort(0)
{
pState = TCPS_Ready;
pFree = false;
pEcho = false;
recvbuf = nullptr;
sendbuf = nullptr;
pRunLoop = false;
charAsyncConnect = 0;
pAsyncConnect = false;
m_previousLineEnd = false;
#if TCPN_DEBUG_Memory >= 7
std::cout << "Constructor #2 on outgoing TCP# " << GetID() << std::endl;
#endif
}
//server version
TCPConnection::TCPConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
: ConnectionType(Incomming),
connection_socket(in_socket),
id(ID),
rIP(irIP),
rPort(irPort)
{
pState = TCPS_Connected;
pFree = false;
pEcho = false;
recvbuf = nullptr;
sendbuf = nullptr;
pRunLoop = false;
charAsyncConnect = 0;
pAsyncConnect = false;
m_previousLineEnd = false;
#if TCPN_DEBUG_Memory >= 7
std::cout << "Constructor #2 on incoming TCP# " << GetID() << std::endl;
#endif
}
TCPConnection::~TCPConnection() {
FinishDisconnect();
ClearBuffers();
if (ConnectionType == Outgoing) {
MRunLoop.lock();
pRunLoop = false;
MRunLoop.unlock();
MLoopRunning.lock();
MLoopRunning.unlock();
#if TCPN_DEBUG_Memory >= 6
std::cout << "Deconstructor on outgoing TCP# " << GetID() << std::endl;
#endif
}
#if TCPN_DEBUG_Memory >= 5
else {
std::cout << "Deconstructor on incomming TCP# " << GetID() << std::endl;
}
#endif
safe_delete_array(recvbuf);
safe_delete_array(sendbuf);
safe_delete_array(charAsyncConnect);
}
void TCPConnection::SetState(State_t in_state) {
MState.lock();
pState = in_state;
MState.unlock();
}
TCPConnection::State_t TCPConnection::GetState() const {
State_t ret;
MState.lock();
ret = pState;
MState.unlock();
return ret;
}
bool TCPConnection::GetSockName(char *host, uint16 *port)
{
bool result=false;
LockMutex lock(&MState);
if (!Connected())
return false;
struct sockaddr_in local;
#ifdef _WINDOWS
int addrlen;
#else
#ifdef FREEBSD
socklen_t addrlen;
#else
size_t addrlen;
#endif
#endif
addrlen=sizeof(struct sockaddr_in);
#ifdef _WINDOWS
if (!getsockname(connection_socket,(struct sockaddr *)&local,&addrlen)) {
#else
if (!getsockname(connection_socket,(struct sockaddr *)&local,(socklen_t *)&addrlen)) {
#endif
unsigned long ip=local.sin_addr.s_addr;
sprintf(host,"%d.%d.%d.%d",
*(unsigned char *)&ip,
*((unsigned char *)&ip+1),
*((unsigned char *)&ip+2),
*((unsigned char *)&ip+3));
*port=ntohs(local.sin_port);
result=true;
}
return result;
}
void TCPConnection::Free() {
Disconnect();
pFree = true;
}
bool TCPConnection::Send(const uchar* data, int32 size) {
if (!Connected())
return false;
if (!size)
return true;
ServerSendQueuePushEnd(data, size);
return true;
}
void TCPConnection::ServerSendQueuePushEnd(const uchar* data, int32 size) {
MSendQueue.lock();
if (sendbuf == nullptr) {
sendbuf = new uchar[size];
sendbuf_size = size;
sendbuf_used = 0;
}
else if (size > (sendbuf_size - sendbuf_used)) {
sendbuf_size += size + 1024;
uchar* tmp = new uchar[sendbuf_size];
memcpy(tmp, sendbuf, sendbuf_used);
safe_delete_array(sendbuf);
sendbuf = tmp;
}
memcpy(&sendbuf[sendbuf_used], data, size);
sendbuf_used += size;
MSendQueue.unlock();
}
void TCPConnection::ServerSendQueuePushEnd(uchar** data, int32 size) {
MSendQueue.lock();
if (sendbuf == 0) {
sendbuf = *data;
sendbuf_size = size;
sendbuf_used = size;
MSendQueue.unlock();
*data = 0;
return;
}
if (size > (sendbuf_size - sendbuf_used)) {
sendbuf_size += size;
uchar* tmp = new uchar[sendbuf_size];
memcpy(tmp, sendbuf, sendbuf_used);
safe_delete_array(sendbuf);
sendbuf = tmp;
}
memcpy(&sendbuf[sendbuf_used], *data, size);
sendbuf_used += size;
MSendQueue.unlock();
safe_delete_array(*data);
}
void TCPConnection::ServerSendQueuePushFront(uchar* data, int32 size) {
MSendQueue.lock();
if (sendbuf == 0) {
sendbuf = new uchar[size];
sendbuf_size = size;
sendbuf_used = 0;
}
else if (size > (sendbuf_size - sendbuf_used)) {
sendbuf_size += size;
uchar* tmp = new uchar[sendbuf_size];
memcpy(&tmp[size], sendbuf, sendbuf_used);
safe_delete_array(sendbuf);
sendbuf = tmp;
}
memcpy(sendbuf, data, size);
sendbuf_used += size;
MSendQueue.unlock();
}
bool TCPConnection::ServerSendQueuePop(uchar** data, int32* size) {
bool ret;
if (!MSendQueue.trylock())
return false;
if (sendbuf) {
*data = sendbuf;
*size = sendbuf_used;
sendbuf = 0;
ret = true;
}
else {
ret = false;
}
MSendQueue.unlock();
return ret;
}
bool TCPConnection::ServerSendQueuePopForce(uchar** data, int32* size) {
bool ret;
MSendQueue.lock();
if (sendbuf) {
*data = sendbuf;
*size = sendbuf_used;
sendbuf = 0;
ret = true;
}
else {
ret = false;
}
MSendQueue.unlock();
return ret;
}
char* TCPConnection::PopLine() {
char* ret;
if (!MLineOutQueue.trylock())
return 0;
ret = (char*) LineOutQueue.pop();
MLineOutQueue.unlock();
return ret;
}
bool TCPConnection::LineOutQueuePush(char* line) {
MLineOutQueue.lock();
LineOutQueue.push(line);
MLineOutQueue.unlock();
return(false);
}
void TCPConnection::FinishDisconnect() {
MState.lock();
if (connection_socket != INVALID_SOCKET && connection_socket != 0) {
if (pState == TCPS_Connected || pState == TCPS_Disconnecting || pState == TCPS_Disconnected) {
bool sent_something = false;
SendData(sent_something);
}
pState = TCPS_Closing;
shutdown(connection_socket, 0x01);
shutdown(connection_socket, 0x00);
#ifdef _WINDOWS
closesocket(connection_socket);
#else
close(connection_socket);
#endif
connection_socket = 0;
rIP = 0;
rPort = 0;
ClearBuffers();
}
pState = TCPS_Disconnected;
MState.unlock();
}
void TCPConnection::Disconnect() {
MState.lock();
if(pState == TCPS_Connected || pState == TCPS_Connecting) {
pState = TCPS_Disconnecting;
}
MState.unlock();
}
bool TCPConnection::GetAsyncConnect() {
bool ret;
MAsyncConnect.lock();
ret = pAsyncConnect;
MAsyncConnect.unlock();
return ret;
}
bool TCPConnection::SetAsyncConnect(bool iValue) {
bool ret;
MAsyncConnect.lock();
ret = pAsyncConnect;
pAsyncConnect = iValue;
MAsyncConnect.unlock();
return ret;
}
bool TCPConnection::ConnectReady() const {
State_t s = GetState();
if (s != TCPS_Ready && s != TCPS_Disconnected)
return(false);
return(ConnectionType == Outgoing);
}
void TCPConnection::AsyncConnect(const char* irAddress, uint16 irPort) {
safe_delete_array(charAsyncConnect);
charAsyncConnect = new char[strlen(irAddress) + 1];
strcpy(charAsyncConnect, irAddress);
AsyncConnect((uint32) 0, irPort);
}
void TCPConnection::AsyncConnect(uint32 irIP, uint16 irPort) {
if (ConnectionType != Outgoing) {
// If this code runs, we got serious problems
// Crash and burn.
return;
}
if(!ConnectReady()) {
#if TCPN_DEBUG > 0
printf("Trying to do async connect in invalid state %s\n", GetState());
#endif
return;
}
MAsyncConnect.lock();
if (pAsyncConnect) {
MAsyncConnect.unlock();
#if TCPN_DEBUG > 0
printf("Trying to do async connect when already doing one.\n");
#endif
return;
}
#if TCPN_DEBUG > 0
printf("Start async connect.\n");
#endif
pAsyncConnect = true;
if(irIP != 0)
safe_delete_array(charAsyncConnect);
rIP = irIP;
rPort = irPort;
MAsyncConnect.unlock();
if (!pRunLoop) {
pRunLoop = true;
#ifdef _WINDOWS
_beginthread(TCPConnectionLoop, 0, this);
#else
pthread_t thread;
pthread_create(&thread, nullptr, TCPConnectionLoop, this);
#endif
}
return;
}
bool TCPConnection::Connect(const char* irAddress, uint16 irPort, char* errbuf) {
if (errbuf)
errbuf[0] = 0;
uint32 tmpIP = ResolveIP(irAddress);
if (!tmpIP) {
if (errbuf) {
#ifdef _WINDOWS
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::Connect(): Couldnt resolve hostname. Error: %i", WSAGetLastError());
#else
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::Connect(): Couldnt resolve hostname. Error #%i: %s", errno, strerror(errno));
#endif
}
return false;
}
return ConnectIP(tmpIP, irPort, errbuf);
}
bool TCPConnection::ConnectIP(uint32 in_ip, uint16 in_port, char* errbuf) {
if (errbuf)
errbuf[0] = 0;
if (ConnectionType != Outgoing) {
// If this code runs, we got serious problems
// Crash and burn.
return false;
}
MState.lock();
if (ConnectReady()) {
pState = TCPS_Connecting;
} else {
MState.unlock();
SetAsyncConnect(false);
return false;
}
MState.unlock();
if (!pRunLoop) {
pRunLoop = true;
#ifdef _WINDOWS
_beginthread(TCPConnectionLoop, 0, this);
#else
pthread_t thread;
pthread_create(&thread, nullptr, TCPConnectionLoop, this);
#endif
}
connection_socket = INVALID_SOCKET;
struct sockaddr_in server_sin;
//struct in_addr in;
if ((connection_socket = socket(AF_INET, SOCK_STREAM, 0)) == INVALID_SOCKET || connection_socket == 0) {
#ifdef _WINDOWS
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::Connect(): Allocating socket failed. Error: %i", WSAGetLastError());
#else
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::Connect(): Allocating socket failed. Error: %s", strerror(errno));
#endif
SetState(TCPS_Ready);
SetAsyncConnect(false);
return false;
}
server_sin.sin_family = AF_INET;
server_sin.sin_addr.s_addr = in_ip;
server_sin.sin_port = htons(in_port);
// Establish a connection to the server socket.
#ifdef _WINDOWS
if (connect(connection_socket, (PSOCKADDR) &server_sin, sizeof (server_sin)) == SOCKET_ERROR) {
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::Connect(): connect() failed. Error: %i", WSAGetLastError());
closesocket(connection_socket);
connection_socket = 0;
SetState(TCPS_Ready);
SetAsyncConnect(false);
return false;
}
#else
if (connect(connection_socket, (struct sockaddr *) &server_sin, sizeof (server_sin)) == SOCKET_ERROR) {
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::Connect(): connect() failed. Error: %s", strerror(errno));
close(connection_socket);
connection_socket = 0;
SetState(TCPS_Ready);
SetAsyncConnect(false);
return false;
}
#endif
int bufsize = 64 * 1024; // 64kbyte recieve buffer, up from default of 8k
setsockopt(connection_socket, SOL_SOCKET, SO_RCVBUF, (char*) &bufsize, sizeof(bufsize));
#ifdef _WINDOWS
unsigned long nonblocking = 1;
ioctlsocket(connection_socket, FIONBIO, &nonblocking);
#else
fcntl(connection_socket, F_SETFL, O_NONBLOCK);
#endif
SetEcho(false);
ClearBuffers();
rIP = in_ip;
rPort = in_port;
SetState(TCPS_Connected);
SetAsyncConnect(false);
return true;
}
void TCPConnection::ClearBuffers() {
LockMutex lock1(&MSendQueue);
LockMutex lock3(&MRunLoop);
LockMutex lock4(&MState);
safe_delete_array(recvbuf);
safe_delete_array(sendbuf);
char* line = 0;
while ((line = LineOutQueue.pop()))
safe_delete_array(line);
}
bool TCPConnection::CheckNetActive() {
MState.lock();
if (pState == TCPS_Connected || pState == TCPS_Disconnecting) {
MState.unlock();
return true;
}
MState.unlock();
return false;
}
/* This is always called from an IO thread. Either the server socket's thread, or a
* special thread we create when we make an outbound connection. */
bool TCPConnection::Process() {
char errbuf[TCPConnection_ErrorBufferSize];
switch(GetState()) {
case TCPS_Ready:
case TCPS_Connecting:
if (ConnectionType == Outgoing) {
if (GetAsyncConnect()) {
if (charAsyncConnect)
rIP = ResolveIP(charAsyncConnect);
ConnectIP(rIP, rPort);
}
}
return(true);
case TCPS_Connected:
// only receive data in the connected state, no others...
if (!RecvData(errbuf)) {
struct in_addr in;
in.s_addr = GetrIP();
//std::cout << inet_ntoa(in) << ":" << GetrPort() << ": " << errbuf << std::endl;
return false;
}
/* we break to do the send */
break;
case TCPS_Disconnecting: {
//waiting for any sending data to go out...
MSendQueue.lock();
if(sendbuf) {
if(sendbuf_used > 0) {
//something left to send, keep processing...
MSendQueue.unlock();
break;
}
//else, send buffer is empty.
safe_delete_array(sendbuf);
} //else, no send buffer, we are done.
MSendQueue.unlock();
}
/* Fallthrough */
case TCPS_Disconnected:
FinishDisconnect();
MRunLoop.lock();
pRunLoop = false;
MRunLoop.unlock();
// SetState(TCPS_Ready); //reset the state in case they want to use it again...
return(false);
case TCPS_Closing:
//I dont understand this state...
case TCPS_Error:
MRunLoop.lock();
pRunLoop = false;
MRunLoop.unlock();
return(false);
}
/* we get here in connected or disconnecting with more data to send */
bool sent_something = false;
if (!SendData(sent_something, errbuf)) {
struct in_addr in;
in.s_addr = GetrIP();
std::cout << inet_ntoa(in) << ":" << GetrPort() << ": " << errbuf << std::endl;
return false;
}
return true;
}
bool TCPConnection::RecvData(char* errbuf) {
if (errbuf)
errbuf[0] = 0;
if (!Connected()) {
return false;
}
int status = 0;
if (recvbuf == 0) {
recvbuf = new uchar[5120];
recvbuf_size = 5120;
recvbuf_used = 0;
recvbuf_echo = 0;
}
else if ((recvbuf_size - recvbuf_used) < 2048) {
uchar* tmpbuf = new uchar[recvbuf_size + 5120];
memcpy(tmpbuf, recvbuf, recvbuf_used);
recvbuf_size += 5120;
safe_delete_array(recvbuf);
recvbuf = tmpbuf;
if (recvbuf_size >= MaxTCPReceiveBuffferSize) {
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::RecvData(): recvbuf_size >= MaxTCPReceiveBuffferSize");
return false;
}
}
status = recv(connection_socket, (char *) &recvbuf[recvbuf_used], (recvbuf_size - recvbuf_used), 0);
if (status >= 1) {
#if TCPN_LOG_RAW_DATA_IN >= 1
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Read " << status << " bytes from network. (recvbuf_used = " << recvbuf_used << ") " << inet_ntoa(in) << ":" << GetrPort();
std::cout << std::endl;
#if TCPN_LOG_RAW_DATA_IN == 2
int32 tmp = status;
if (tmp > 32)
tmp = 32;
DumpPacket(&recvbuf[recvbuf_used], status);
#elif TCPN_LOG_RAW_DATA_IN >= 3
DumpPacket(&recvbuf[recvbuf_used], status);
#endif
#endif
recvbuf_used += status;
if (!ProcessReceivedData(errbuf))
return false;
}
else if (status == SOCKET_ERROR) {
#ifdef _WINDOWS
if (!(WSAGetLastError() == WSAEWOULDBLOCK)) {
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::RecvData(): Error: %i", WSAGetLastError());
return false;
}
#else
if (!(errno == EWOULDBLOCK)) {
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::RecvData(): Error: %s", strerror(errno));
return false;
}
#endif
} else if (status == 0) {
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::RecvData(): Connection closed");
return false;
}
return true;
}
bool TCPConnection::GetEcho() {
bool ret;
ret = pEcho;
return ret;
}
void TCPConnection::SetEcho(bool iValue) {
pEcho = iValue;
}
bool TCPConnection::ProcessReceivedData(char* errbuf) {
if (errbuf)
errbuf[0] = 0;
if (!recvbuf)
return true;
#if TCPN_DEBUG_Console >= 4
if (recvbuf_used) {
std::cout << "Starting Processing: recvbuf=" << recvbuf_used << std::endl;
DumpPacket(recvbuf, recvbuf_used);
}
#endif
for (int i=0; i < recvbuf_used; i++) {
if (GetEcho() && i >= recvbuf_echo) {
Send(&recvbuf[i], 1);
recvbuf_echo = i + 1;
}
switch(recvbuf[i]) {
case 0: { // 0 is the code for clear buffer
if (i==0) {
recvbuf_used--;
recvbuf_echo--;
memmove(recvbuf, &recvbuf[1], recvbuf_used);
i = -1;
} else {
if (i == recvbuf_used) {
safe_delete_array(recvbuf);
i = -1;
}
else {
uchar* tmpdel = recvbuf;
recvbuf = new uchar[recvbuf_size];
memcpy(recvbuf, &tmpdel[i+1], recvbuf_used-i);
recvbuf_used -= i + 1;
recvbuf_echo -= i + 1;
safe_delete_array(tmpdel);
i = -1;
}
}
#if TCPN_DEBUG_Console >= 5
std::cout << "Removed 0x00" << std::endl;
if (recvbuf_used) {
std::cout << "recvbuf left: " << recvbuf_used << std::endl;
DumpPacket(recvbuf, recvbuf_used);
}
else
std::cout << "recbuf left: None" << std::endl;
#endif
m_previousLineEnd = false;
break;
}
case 10:
case 13: // newline marker
{
char *line = nullptr;
if (i==0) { // empty line
if(!m_previousLineEnd) {
//char right before this was NOT a CR, report the empty line.
line = new char[1];
line[0] = '\0';
m_previousLineEnd = true;
} else {
m_previousLineEnd = false;
}
recvbuf_used--;
recvbuf_echo--;
memcpy(recvbuf, &recvbuf[1], recvbuf_used);
i = -1;
} else {
line = new char[i+1];
memset(line, 0, i+1);
memcpy(line, recvbuf, i);
#if TCPN_DEBUG_Console >= 3
std::cout << "Line Out: " << std::endl;
DumpPacket((uchar*) line, i);
#endif
//line[i] = 0;
uchar* tmpdel = recvbuf;
recvbuf = new uchar[recvbuf_size];
recvbuf_used -= i+1;
recvbuf_echo -= i+1;
memcpy(recvbuf, &tmpdel[i+1], recvbuf_used);
#if TCPN_DEBUG_Console >= 5
std::cout << "i+1=" << i+1 << std::endl;
if (recvbuf_used) {
std::cout << "recvbuf left: " << recvbuf_used << std::endl;
DumpPacket(recvbuf, recvbuf_used);
}
else
std::cout << "recbuf left: None" << std::endl;
#endif
safe_delete_array(tmpdel);
i = -1;
m_previousLineEnd = true;
}
if(line != nullptr) {
bool finish_proc = false;
finish_proc = LineOutQueuePush(line);
if(finish_proc)
return(true); //break early as requested by LineOutQueuePush
}
break;
}
case 8: // backspace
{
if (i==0) { // nothin to backspace
recvbuf_used--;
recvbuf_echo--;
memmove(recvbuf, &recvbuf[1], recvbuf_used);
i = -1;
} else {
uchar* tmpdel = recvbuf;
recvbuf = new uchar[recvbuf_size];
memcpy(recvbuf, tmpdel, i-1);
memcpy(&recvbuf[i-1], &tmpdel[i+1], recvbuf_used-i);
recvbuf_used -= 2;
recvbuf_echo -= 2;
safe_delete_array(tmpdel);
i -= 2;
}
break;
m_previousLineEnd = false;
}
default:
m_previousLineEnd = false;
}
}
if (recvbuf_used < 0)
safe_delete_array(recvbuf);
return true;
}
bool TCPConnection::SendData(bool &sent_something, char* errbuf) {
if (errbuf)
errbuf[0] = 0;
/************ Get first send packet on queue and send it! ************/
uchar* data = 0;
int32 size = 0;
int status = 0;
if (ServerSendQueuePop(&data, &size)) {
#ifdef _WINDOWS
status = send(connection_socket, (const char *) data, size, 0);
#else
status = send(connection_socket, data, size, MSG_NOSIGNAL);
if(errno==EPIPE) status = SOCKET_ERROR;
#endif
if (status >= 1) {
#if TCPN_LOG_RAW_DATA_OUT >= 1
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Wrote " << status << " bytes to network. " << inet_ntoa(in) << ":" << GetrPort();
std::cout << std::endl;
#if TCPN_LOG_RAW_DATA_OUT == 2
int32 tmp = status;
if (tmp > 32)
tmp = 32;
DumpPacket(data, status);
#elif TCPN_LOG_RAW_DATA_OUT >= 3
DumpPacket(data, status);
#endif
#endif
sent_something = true;
if (status < (signed)size) {
#if TCPN_LOG_RAW_DATA_OUT >= 1
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Pushed " << (size - status) << " bytes back onto the send queue. " << inet_ntoa(in) << ":" << GetrPort();
std::cout << std::endl;
#endif
// If there's network congestion, the number of bytes sent can be less than
// what we tried to give it... Push the extra back on the queue for later
ServerSendQueuePushFront(&data[status], size - status);
}
else if (status > (signed)size) {
return false;
}
// else if (status == size) {}
}
else {
ServerSendQueuePushFront(data, size);
}
safe_delete_array(data);
if (status == SOCKET_ERROR) {
#ifdef _WINDOWS
if (WSAGetLastError() != WSAEWOULDBLOCK)
#else
if (errno != EWOULDBLOCK)
#endif
{
if (errbuf) {
#ifdef _WINDOWS
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::SendData(): send(): Errorcode: %i", WSAGetLastError());
#else
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::SendData(): send(): Errorcode: %s", strerror(errno));
#endif
}
//if we get an error while disconnecting, just jump to disconnected
MState.lock();
if(pState == TCPS_Disconnecting)
pState = TCPS_Disconnected;
MState.unlock();
return false;
}
}
}
return true;
}
ThreadReturnType TCPConnection::TCPConnectionLoop(void* tmp) {
#ifdef _WINDOWS
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL);
#endif
if (tmp == 0) {
THREAD_RETURN(nullptr);
}
TCPConnection* tcpc = (TCPConnection*) tmp;
#ifndef WIN32
_log(COMMON__THREADS, "Starting TCPConnectionLoop with thread ID %d", pthread_self());
#endif
tcpc->MLoopRunning.lock();
while (tcpc->RunLoop()) {
Sleep(LOOP_GRANULARITY);
if (!tcpc->ConnectReady()) {
if (!tcpc->Process()) {
//the processing loop has detecting an error..
//we want to drop the link immediately, so we clear buffers too.
tcpc->ClearBuffers();
tcpc->Disconnect();
}
Sleep(1);
}
else if (tcpc->GetAsyncConnect()) {
if (tcpc->charAsyncConnect)
tcpc->Connect(tcpc->charAsyncConnect, tcpc->GetrPort());
else
tcpc->ConnectIP(tcpc->GetrIP(), tcpc->GetrPort());
tcpc->SetAsyncConnect(false);
}
else
Sleep(10); //nothing to do.
}
tcpc->MLoopRunning.unlock();
#ifndef WIN32
_log(COMMON__THREADS, "Ending TCPConnectionLoop with thread ID %d", pthread_self());
#endif
THREAD_RETURN(nullptr);
}
bool TCPConnection::RunLoop() {
bool ret;
MRunLoop.lock();
ret = pRunLoop;
MRunLoop.unlock();
return ret;
}
-176
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@@ -1,176 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef TCP_CONNECTION_H
#define TCP_CONNECTION_H
/*
Parent classes for interserver TCP Communication.
-Quagmire
*/
#ifdef _WINDOWS
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#include <process.h>
#else
#include <pthread.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#include "unix.h"
#endif
#include "types.h"
#include "Mutex.h"
#include "queue.h"
#include "MiscFunctions.h"
class BaseTCPServer;
class ServerPacket;
#define TCPConnection_ErrorBufferSize 1024
#define MaxTCPReceiveBuffferSize 524288
#ifndef DEF_eConnectionType
#define DEF_eConnectionType
enum eConnectionType {Incomming, Outgoing};
#endif
class TCPConnection {
protected:
typedef enum {
TCPS_Ready = 0,
TCPS_Connecting = 1,
TCPS_Connected = 100,
TCPS_Disconnecting = 200, //I do not know the difference between Disconnecting and Closing
TCPS_Disconnected = 201,
TCPS_Closing = 250,
TCPS_Error = 255
} State_t;
public:
//socket created by a server (incoming)
TCPConnection(uint32 ID, SOCKET iSock, uint32 irIP, uint16 irPort);
//socket created to connect to a server (outgoing)
TCPConnection(); // for outgoing connections
virtual ~TCPConnection();
// Functions for outgoing connections
bool Connect(const char* irAddress, uint16 irPort, char* errbuf = 0);
virtual bool ConnectIP(uint32 irIP, uint16 irPort, char* errbuf = 0);
void AsyncConnect(const char* irAddress, uint16 irPort);
void AsyncConnect(uint32 irIP, uint16 irPort);
virtual void Disconnect();
bool Send(const uchar* data, int32 size);
char* PopLine(); //returns ownership of allocated byte array
inline uint32 GetrIP() const { return rIP; }
inline uint16 GetrPort() const { return rPort; }
virtual State_t GetState() const;
inline bool Connected() const { return (GetState() == TCPS_Connected); }
bool ConnectReady() const;
void Free(); // Inform TCPServer that this connection object is no longer referanced
inline uint32 GetID() const { return id; }
bool GetEcho();
void SetEcho(bool iValue);
bool GetSockName(char *host, uint16 *port);
//should only be used by TCPServer<T>:
bool CheckNetActive();
inline bool IsFree() const { return pFree; }
virtual bool Process();
protected:
friend class BaseTCPServer;
void SetState(State_t iState);
static ThreadReturnType TCPConnectionLoop(void* tmp);
// SOCKET sock;
bool RunLoop();
Mutex MLoopRunning;
Mutex MAsyncConnect;
bool GetAsyncConnect();
bool SetAsyncConnect(bool iValue);
char* charAsyncConnect;
bool pAsyncConnect; //this flag should really be turned into a state instead.
virtual bool ProcessReceivedData(char* errbuf = 0);
virtual bool SendData(bool &sent_something, char* errbuf = 0);
virtual bool RecvData(char* errbuf = 0);
virtual void ClearBuffers();
bool m_previousLineEnd;
eConnectionType ConnectionType;
Mutex MRunLoop;
bool pRunLoop;
SOCKET connection_socket;
uint32 id;
uint32 rIP;
uint16 rPort; // host byte order
bool pFree;
mutable Mutex MState;
State_t pState;
//text based line out queue.
Mutex MLineOutQueue;
virtual bool LineOutQueuePush(char* line); //this is really kinda a hack for the transition to packet mode. Returns true to stop processing the output.
MyQueue<char> LineOutQueue;
uchar* recvbuf;
int32 recvbuf_size;
int32 recvbuf_used;
int32 recvbuf_echo;
volatile bool pEcho;
Mutex MSendQueue;
uchar* sendbuf;
int32 sendbuf_size;
int32 sendbuf_used;
bool ServerSendQueuePop(uchar** data, int32* size);
bool ServerSendQueuePopForce(uchar** data, int32* size); //does a lock() instead of a trylock()
void ServerSendQueuePushEnd(const uchar* data, int32 size);
void ServerSendQueuePushEnd(uchar** data, int32 size);
void ServerSendQueuePushFront(uchar* data, int32 size);
private:
void FinishDisconnect();
};
#endif
-229
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@@ -1,229 +0,0 @@
#include "debug.h"
#include "TCPServer.h"
#include <stdio.h>
#include <cstdlib>
#include <cstring>
#ifdef _WINDOWS
#include <process.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <errno.h>
#include <fcntl.h>
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#endif
#define SERVER_LOOP_GRANULARITY 3 //# of ms between checking our socket/queues
BaseTCPServer::BaseTCPServer(uint16 in_port) {
NextID = 1;
pPort = in_port;
sock = 0;
pRunLoop = true;
#ifdef _WINDOWS
_beginthread(BaseTCPServer::TCPServerLoop, 0, this);
#else
pthread_t thread;
pthread_create(&thread, nullptr, &BaseTCPServer::TCPServerLoop, this);
#endif
}
BaseTCPServer::~BaseTCPServer() {
StopLoopAndWait();
}
void BaseTCPServer::StopLoopAndWait() {
MRunLoop.lock();
if(pRunLoop) {
pRunLoop = false;
MRunLoop.unlock();
//wait for loop to stop.
MLoopRunning.lock();
MLoopRunning.unlock();
} else {
MRunLoop.unlock();
}
}
bool BaseTCPServer::RunLoop() {
bool ret;
MRunLoop.lock();
ret = pRunLoop;
MRunLoop.unlock();
return ret;
}
ThreadReturnType BaseTCPServer::TCPServerLoop(void* tmp) {
#ifdef _WINDOWS
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_ABOVE_NORMAL);
#endif
if (tmp == 0) {
THREAD_RETURN(nullptr);
}
BaseTCPServer* tcps = (BaseTCPServer*) tmp;
#ifndef WIN32
_log(COMMON__THREADS, "Starting TCPServerLoop with thread ID %d", pthread_self());
#endif
tcps->MLoopRunning.lock();
while (tcps->RunLoop()) {
Sleep(SERVER_LOOP_GRANULARITY);
tcps->Process();
}
tcps->MLoopRunning.unlock();
#ifndef WIN32
_log(COMMON__THREADS, "Ending TCPServerLoop with thread ID %d", pthread_self());
#endif
THREAD_RETURN(nullptr);
}
void BaseTCPServer::Process() {
ListenNewConnections();
}
void BaseTCPServer::ListenNewConnections() {
SOCKET tmpsock;
struct sockaddr_in from;
struct in_addr in;
unsigned int fromlen;
unsigned short port;
from.sin_family = AF_INET;
fromlen = sizeof(from);
LockMutex lock(&MSock);
#ifndef DARWIN // Corysia - On OSX, 0 is a valid fd.
if (!sock)
return;
#else
if (sock == -1) return;
#endif
// Check for pending connects
#ifdef _WINDOWS
unsigned long nonblocking = 1;
while ((tmpsock = accept(sock, (struct sockaddr*) &from, (int *) &fromlen)) != INVALID_SOCKET) {
ioctlsocket (tmpsock, FIONBIO, &nonblocking);
#else
#ifdef __CYGWIN__
while ((tmpsock = accept(sock, (struct sockaddr *) &from, (int *) &fromlen)) != INVALID_SOCKET) {
#else
while ((tmpsock = accept(sock, (struct sockaddr*) &from, &fromlen)) != INVALID_SOCKET) {
#endif
fcntl(tmpsock, F_SETFL, O_NONBLOCK);
#endif
int bufsize = 64 * 1024; // 64kbyte recieve buffer, up from default of 8k
setsockopt(tmpsock, SOL_SOCKET, SO_RCVBUF, (char*) &bufsize, sizeof(bufsize));
port = from.sin_port;
in.s_addr = from.sin_addr.s_addr;
// New TCP connection, this must consume the socket.
CreateNewConnection(GetNextID(), tmpsock, in.s_addr, ntohs(from.sin_port));
}
}
bool BaseTCPServer::Open(uint16 in_port, char* errbuf) {
if (errbuf)
errbuf[0] = 0;
LockMutex lock(&MSock);
if (sock != 0) {
if (errbuf)
snprintf(errbuf, TCPServer_ErrorBufferSize, "Listening socket already open");
return false;
}
if (in_port != 0) {
pPort = in_port;
}
#ifdef _WINDOWS
SOCKADDR_IN address;
unsigned long nonblocking = 1;
#else
struct sockaddr_in address;
#endif
int reuse_addr = 1;
// Setup internet address information.
// This is used with the bind() call
memset((char *) &address, 0, sizeof(address));
address.sin_family = AF_INET;
address.sin_port = htons(pPort);
address.sin_addr.s_addr = htonl(INADDR_ANY);
// Setting up TCP port for new TCP connections
sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
if (errbuf)
snprintf(errbuf, TCPServer_ErrorBufferSize, "socket(): INVALID_SOCKET");
return false;
}
// Quag: dont think following is good stuff for TCP, good for UDP
// Mis: SO_REUSEADDR shouldn't be a problem for tcp--allows you to restart
// without waiting for conns in TIME_WAIT to die
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (char *) &reuse_addr, sizeof(reuse_addr));
if (bind(sock, (struct sockaddr *) &address, sizeof(address)) < 0) {
#ifdef _WINDOWS
closesocket(sock);
#else
close(sock);
#endif
sock = 0;
if (errbuf)
sprintf(errbuf, "bind(): <0");
return false;
}
int bufsize = 64 * 1024; // 64kbyte recieve buffer, up from default of 8k
setsockopt(sock, SOL_SOCKET, SO_RCVBUF, (char*) &bufsize, sizeof(bufsize));
#ifdef _WINDOWS
ioctlsocket (sock, FIONBIO, &nonblocking);
#else
fcntl(sock, F_SETFL, O_NONBLOCK);
#endif
if (listen(sock, SOMAXCONN) == SOCKET_ERROR) {
#ifdef _WINDOWS
closesocket(sock);
if (errbuf)
snprintf(errbuf, TCPServer_ErrorBufferSize, "listen() failed, Error: %d", WSAGetLastError());
#else
close(sock);
if (errbuf)
snprintf(errbuf, TCPServer_ErrorBufferSize, "listen() failed, Error: %s", strerror(errno));
#endif
sock = 0;
return false;
}
return true;
}
void BaseTCPServer::Close() {
StopLoopAndWait();
LockMutex lock(&MSock);
if (sock) {
#ifdef _WINDOWS
closesocket(sock);
#else
close(sock);
#endif
}
sock = 0;
}
bool BaseTCPServer::IsOpen() {
MSock.lock();
bool ret = (bool) (sock != 0);
MSock.unlock();
return ret;
}
-135
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@@ -1,135 +0,0 @@
#ifndef TCPSERVER_H_
#define TCPSERVER_H_
#include "types.h"
#include <vector>
#include <queue>
#define TCPServer_ErrorBufferSize 1024
//this is the non-connection type specific server.
class BaseTCPServer {
public:
BaseTCPServer(uint16 iPort = 0);
virtual ~BaseTCPServer();
bool Open(uint16 iPort = 0, char* errbuf = 0); // opens the port
void Close(); // closes the port
bool IsOpen();
inline uint16 GetPort() { return pPort; }
inline uint32 GetNextID() { return NextID++; }
protected:
static ThreadReturnType TCPServerLoop(void* tmp);
//factory method:
virtual void CreateNewConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort) = 0;
virtual void Process();
bool RunLoop();
Mutex MLoopRunning;
void StopLoopAndWait();
void ListenNewConnections();
uint32 NextID;
Mutex MRunLoop;
bool pRunLoop;
Mutex MSock;
SOCKET sock;
uint16 pPort;
};
template<class T>
class TCPServer : public BaseTCPServer {
protected:
typedef typename std::vector<T *> vstore;
typedef typename std::vector<T *>::iterator vitr;
public:
TCPServer(uint16 iPort = 0)
: BaseTCPServer(iPort) {
}
virtual ~TCPServer() {
StopLoopAndWait();
//im not sure what the right thing to do here is...
//we are freeing a connection which somebody likely has a pointer to..
//but, we really shouldent ever get called anyhow..
vitr cur, end;
cur = m_list.begin();
end = m_list.end();
for(; cur != end; ++cur) {
delete *cur;
}
}
T * NewQueuePop() {
T * ret = nullptr;
MNewQueue.lock();
if(!m_NewQueue.empty()) {
ret = m_NewQueue.front();
m_NewQueue.pop();
}
MNewQueue.unlock();
return ret;
}
protected:
virtual void Process() {
BaseTCPServer::Process();
vitr cur;
cur = m_list.begin();
while(cur != m_list.end()) {
T *data = *cur;
if (data->IsFree() && (!data->CheckNetActive())) {
#if EQN_DEBUG >= 4
std::cout << "TCPConnection Connection deleted." << std::endl;
#endif
delete data;
cur = m_list.erase(cur);
} else {
if (!data->Process())
data->Disconnect();
++cur;
}
}
}
void AddConnection(T *con) {
m_list.push_back(con);
MNewQueue.lock();
m_NewQueue.push(con);
MNewQueue.unlock();
}
//queue of new connections, for the app to pull from
Mutex MNewQueue;
std::queue<T *> m_NewQueue;
vstore m_list;
};
#endif /*TCPSERVER_H_*/
-101
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@@ -1,101 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include "XMLParser.h"
XMLParser::XMLParser() {
ParseOkay = false;
}
bool XMLParser::ParseFile(const char *file, const char *root_ele) {
std::map<std::string,ElementHandler>::iterator handler;
TiXmlDocument doc( file );
if(!doc.LoadFile()) {
printf("Unable to load '%s': %s\n", file, doc.ErrorDesc());
return(false);
}
TiXmlElement *root = doc.FirstChildElement( root_ele );
if(root == nullptr) {
printf("Unable to find root '%s' in %s\n",root_ele, file);
return(false);
}
ParseOkay=true;
TiXmlNode *main_element = nullptr;
while( (main_element = root->IterateChildren( main_element )) ) {
if(main_element->Type() != TiXmlNode::ELEMENT)
continue; //skip crap we dont care about
TiXmlElement *ele = (TiXmlElement *) main_element;
handler=Handlers.find(ele->Value());
if (handler!=Handlers.end() && handler->second) {
ElementHandler h=handler->second;
/*
*
* This is kinda a sketchy operation here, since all of these
* element handler methods will be functions in child classes.
* This essentially causes us to do an un-checkable (and hence
* un-handle-properly-able) cast down to the child class. This
* WILL BREAK if any children classes do multiple inheritance.
*
*
*/
(this->*h)(ele);
} else {
//unhandled element.... do nothing for now
}
}
return(ParseOkay);
}
const char *XMLParser::ParseTextBlock(TiXmlNode *within, const char *name, bool optional) {
TiXmlElement * txt = within->FirstChildElement(name);
if(txt == nullptr) {
if(!optional) {
printf("Unable to find a '%s' element on %s element at line %d\n", name, within->Value(), within->Row());
ParseOkay=false;
}
return(nullptr);
}
TiXmlNode *contents = txt->FirstChild();
if(contents == nullptr || contents->Type() != TiXmlNode::TEXT) {
if(!optional)
printf("Node '%s' was expected to be a text element in %s element at line %d\n", name, txt->Value(), txt->Row());
return(nullptr);
}
return(contents->Value());
}
const char *XMLParser::GetText(TiXmlNode *within, bool optional) {
TiXmlNode *contents = within->FirstChild();
if(contents == nullptr || contents->Type() != TiXmlNode::TEXT) {
if(!optional) {
printf("Node was expected to be a text element in %s element at line %d\n", within->Value(), within->Row());
ParseOkay=false;
}
return(nullptr);
}
return(contents->Value());
}
-52
View File
@@ -1,52 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef XMLParser_H
#define XMLParser_H
#include "debug.h"
#include "tinyxml/tinyxml.h"
#include "../common/types.h"
#include <string>
#include <map>
/*
* See note in XMLParser::ParseFile() before inheriting this class.
*/
class XMLParser {
public:
typedef void (XMLParser::*ElementHandler)(TiXmlElement *ele);
XMLParser();
virtual ~XMLParser() {}
bool ParseFile(const char *file, const char *root_ele);
bool ParseStatus() const { return ParseOkay; }
protected:
const char *ParseTextBlock(TiXmlNode *within, const char *name, bool optional = false);
const char *GetText(TiXmlNode *within, bool optional = false);
std::map<std::string,ElementHandler> Handlers;
bool ParseOkay;
};
#endif
-490
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@@ -1,490 +0,0 @@
#include "../common/types.h"
inline const char* StaticGetZoneName(uint32 zoneID) {
// @merth: I did the following query to retrieve these (following by a simple find/replace)
// select concat('case ', zoneidnumber), concat(short_name, '";') from zone order by zoneidnumber;
switch (zoneID) {
case 1: return "qeynos";
case 2: return "qeynos2";
case 3: return "qrg";
case 4: return "qeytoqrg";
case 5: return "highpass";
case 6: return "highkeep";
case 8: return "freportn";
case 9: return "freportw";
case 10: return "freporte";
case 11: return "runnyeye";
case 12: return "qey2hh1";
case 13: return "northkarana";
case 14: return "southkarana";
case 15: return "eastkarana";
case 16: return "beholder";
case 17: return "blackburrow";
case 18: return "paw";
case 19: return "rivervale";
case 20: return "kithicor";
case 21: return "commons";
case 22: return "ecommons";
case 23: return "erudnint";
case 24: return "erudnext";
case 25: return "nektulos";
case 26: return "cshome";
case 27: return "lavastorm";
case 28: return "nektropos";
case 29: return "halas";
case 30: return "everfrost";
case 31: return "soldunga";
case 32: return "soldungb";
case 33: return "misty";
case 34: return "nro";
case 35: return "sro";
case 36: return "befallen";
case 37: return "oasis";
case 38: return "tox";
case 39: return "hole";
case 40: return "neriaka";
case 41: return "neriakb";
case 42: return "neriakc";
case 43: return "neriakd";
case 44: return "najena";
case 45: return "qcat";
case 46: return "innothule";
case 47: return "feerrott";
case 48: return "cazicthule";
case 49: return "oggok";
case 50: return "rathemtn";
case 51: return "lakerathe";
case 52: return "grobb";
case 53: return "aviak";
case 54: return "gfaydark";
case 55: return "akanon";
case 56: return "steamfont";
case 57: return "lfaydark";
case 58: return "crushbone";
case 59: return "mistmoore";
case 60: return "kaladima";
case 61: return "felwithea";
case 62: return "felwitheb";
case 63: return "unrest";
case 64: return "kedge";
case 65: return "guktop";
case 66: return "gukbottom";
case 67: return "kaladimb";
case 68: return "butcher";
case 69: return "oot";
case 70: return "cauldron";
case 71: return "airplane";
case 72: return "fearplane";
case 73: return "permafrost";
case 74: return "kerraridge";
case 75: return "paineel";
case 76: return "hateplane";
case 77: return "arena";
case 78: return "fieldofbone";
case 79: return "warslikswood";
case 80: return "soltemple";
case 81: return "droga";
case 82: return "cabwest";
case 83: return "swampofnohope";
case 84: return "firiona";
case 85: return "lakeofillomen";
case 86: return "dreadlands";
case 87: return "burningwood";
case 88: return "kaesora";
case 89: return "sebilis";
case 90: return "citymist";
case 91: return "skyfire";
case 92: return "frontiermtns";
case 93: return "overthere";
case 94: return "emeraldjungle";
case 95: return "trakanon";
case 96: return "timorous";
case 97: return "kurn";
case 98: return "erudsxing";
case 100: return "stonebrunt";
case 101: return "warrens";
case 102: return "karnor";
case 103: return "chardok";
case 104: return "dalnir";
case 105: return "charasis";
case 106: return "cabeast";
case 107: return "nurga";
case 108: return "veeshan";
case 109: return "veksar";
case 110: return "iceclad";
case 111: return "frozenshadow";
case 112: return "velketor";
case 113: return "kael";
case 114: return "skyshrine";
case 115: return "thurgadina";
case 116: return "eastwastes";
case 117: return "cobaltscar";
case 118: return "greatdivide";
case 119: return "wakening";
case 120: return "westwastes";
case 121: return "crystal";
case 123: return "necropolis";
case 124: return "templeveeshan";
case 125: return "sirens";
case 126: return "mischiefplane";
case 127: return "growthplane";
case 128: return "sleeper";
case 129: return "thurgadinb";
case 130: return "erudsxing2";
case 150: return "shadowhaven";
case 151: return "bazaar";
case 152: return "nexus";
case 153: return "echo";
case 154: return "acrylia";
case 155: return "sharvahl";
case 156: return "paludal";
case 157: return "fungusgrove";
case 158: return "vexthal";
case 159: return "sseru";
case 160: return "katta";
case 161: return "netherbian";
case 162: return "ssratemple";
case 163: return "griegsend";
case 164: return "thedeep";
case 165: return "shadeweaver";
case 166: return "hollowshade";
case 167: return "grimling";
case 168: return "mseru";
case 169: return "letalis";
case 170: return "twilight";
case 171: return "thegrey";
case 172: return "tenebrous";
case 173: return "maiden";
case 174: return "dawnshroud";
case 175: return "scarlet";
case 176: return "umbral";
case 179: return "akheva";
case 180: return "arena2";
case 181: return "jaggedpine";
case 182: return "nedaria";
case 183: return "tutorial";
case 184: return "load";
case 185: return "load2";
case 186: return "hateplaneb";
case 187: return "shadowrest";
case 188: return "tutoriala";
case 189: return "tutorialb";
case 190: return "clz";
case 200: return "codecay";
case 201: return "pojustice";
case 202: return "poknowledge";
case 203: return "potranquility";
case 204: return "ponightmare";
case 205: return "podisease";
case 206: return "poinnovation";
case 207: return "potorment";
case 208: return "povalor";
case 209: return "bothunder";
case 210: return "postorms";
case 211: return "hohonora";
case 212: return "solrotower";
case 213: return "powar";
case 214: return "potactics";
case 215: return "poair";
case 216: return "powater";
case 217: return "pofire";
case 218: return "poeartha";
case 219: return "potimea";
case 220: return "hohonorb";
case 221: return "nightmareb";
case 222: return "poearthb";
case 223: return "potimeb";
case 224: return "gunthak";
case 225: return "dulak";
case 226: return "torgiran";
case 227: return "nadox";
case 228: return "hatesfury";
case 229: return "guka";
case 230: return "ruja";
case 231: return "taka";
case 232: return "mira";
case 233: return "mmca";
case 234: return "gukb";
case 235: return "rujb";
case 236: return "takb";
case 237: return "mirb";
case 238: return "mmcb";
case 239: return "gukc";
case 240: return "rujc";
case 241: return "takc";
case 242: return "mirc";
case 243: return "mmcc";
case 244: return "gukd";
case 245: return "rujd";
case 246: return "takd";
case 247: return "mird";
case 248: return "mmcd";
case 249: return "guke";
case 250: return "ruje";
case 251: return "take";
case 252: return "mire";
case 253: return "mmce";
case 254: return "gukf";
case 255: return "rujf";
case 256: return "takf";
case 257: return "mirf";
case 258: return "mmcf";
case 259: return "gukg";
case 260: return "rujg";
case 261: return "takg";
case 262: return "mirg";
case 263: return "mmcg";
case 264: return "gukh";
case 265: return "rujh";
case 266: return "takh";
case 267: return "mirh";
case 268: return "mmch";
case 269: return "ruji";
case 270: return "taki";
case 271: return "miri";
case 272: return "mmci";
case 273: return "rujj";
case 274: return "takj";
case 275: return "mirj";
case 276: return "mmcj";
case 277: return "chardokb";
case 278: return "soldungc";
case 279: return "abysmal";
case 280: return "natimbi";
case 281: return "qinimi";
case 282: return "riwwi";
case 283: return "barindu";
case 284: return "ferubi";
case 285: return "snpool";
case 286: return "snlair";
case 287: return "snplant";
case 288: return "sncrematory";
case 289: return "tipt";
case 290: return "vxed";
case 291: return "yxtta";
case 292: return "uqua";
case 293: return "kodtaz";
case 294: return "ikkinz";
case 295: return "qvic";
case 296: return "inktuta";
case 297: return "txevu";
case 298: return "tacvi";
case 299: return "qvicb";
case 300: return "wallofslaughter";
case 301: return "bloodfields";
case 302: return "draniksscar";
case 303: return "causeway";
case 304: return "chambersa";
case 305: return "chambersb";
case 306: return "chambersc";
case 307: return "chambersd";
case 308: return "chamberse";
case 309: return "chambersf";
case 316: return "provinggrounds";
case 317: return "anguish";
case 318: return "dranikhollowsa";
case 319: return "dranikhollowsb";
case 320: return "dranikhollowsc";
case 328: return "dranikcatacombsa";
case 329: return "dranikcatacombsb";
case 330: return "dranikcatacombsc";
case 331: return "draniksewersa";
case 332: return "draniksewersb";
case 333: return "draniksewersc";
case 334: return "riftseekers";
case 335: return "harbingers";
case 336: return "dranik";
case 337: return "broodlands";
case 338: return "stillmoona";
case 339: return "stillmoonb";
case 340: return "thundercrest";
case 341: return "delvea";
case 342: return "delveb";
case 343: return "thenest";
case 344: return "guildlobby";
case 345: return "guildhall";
case 346: return "barter";
case 347: return "illsalin";
case 348: return "illsalina";
case 349: return "illsalinb";
case 350: return "illsalinc";
case 351: return "dreadspire";
case 354: return "drachnidhive";
case 355: return "drachnidhivea";
case 356: return "drachnidhiveb";
case 357: return "drachnidhivec";
case 358: return "westkorlach";
case 359: return "westkorlacha";
case 360: return "westkorlachb";
case 361: return "westkorlachc";
case 362: return "eastkorlach";
case 363: return "eastkorlacha";
case 364: return "shadowspine";
case 365: return "corathus";
case 366: return "corathusa";
case 367: return "corathusb";
case 368: return "nektulosa";
case 369: return "arcstone";
case 370: return "relic";
case 371: return "skylance";
case 372: return "devastation";
case 373: return "devastationa";
case 374: return "rage";
case 375: return "ragea";
case 376: return "takishruins";
case 377: return "takishruinsa";
case 378: return "elddar";
case 379: return "elddara";
case 380: return "theater";
case 381: return "theatera";
case 382: return "freeporteast";
case 383: return "freeportwest";
case 384: return "freeportsewers";
case 385: return "freeportacademy";
case 386: return "freeporttemple";
case 387: return "freeportmilitia";
case 388: return "freeportarena";
case 389: return "freeportcityhall";
case 390: return "freeporttheater";
case 391: return "freeporthall";
case 392: return "northro";
case 393: return "southro";
case 394: return "crescent";
case 395: return "moors";
case 396: return "stonehive";
case 397: return "mesa";
case 398: return "roost";
case 399: return "steppes";
case 400: return "icefall";
case 401: return "valdeholm";
case 402: return "frostcrypt";
case 403: return "sunderock";
case 404: return "vergalid";
case 405: return "direwind";
case 406: return "ashengate";
case 407: return "highpasshold";
case 408: return "commonlands";
case 409: return "oceanoftears";
case 410: return "kithforest";
case 411: return "befallenb";
case 412: return "highpasskeep";
case 413: return "innothuleb";
case 414: return "toxxulia";
case 415: return "mistythicket";
case 416: return "kattacastrum";
case 417: return "thalassius";
case 418: return "atiiki";
case 419: return "zhisza";
case 420: return "silyssar";
case 421: return "solteris";
case 422: return "barren";
case 423: return "buriedsea";
case 424: return "jardelshook";
case 425: return "monkeyrock";
case 426: return "suncrest";
case 427: return "deadbone";
case 428: return "blacksail";
case 429: return "maidensgrave";
case 430: return "redfeather";
case 431: return "shipmvp";
case 432: return "shipmvu";
case 433: return "shippvu";
case 434: return "shipuvu";
case 435: return "shipmvm";
case 436: return "mechanotus";
case 437: return "mansion";
case 438: return "steamfactory";
case 439: return "shipworkshop";
case 440: return "gyrospireb";
case 441: return "gyrospirez";
case 442: return "dragonscale";
case 443: return "lopingplains";
case 444: return "hillsofshade";
case 445: return "bloodmoon";
case 446: return "crystallos";
case 447: return "guardian";
case 448: return "steamfontmts";
case 449: return "cryptofshade";
case 451: return "dragonscaleb";
case 452: return "oldfieldofbone";
case 453: return "oldkaesoraa";
case 454: return "oldkaesorab";
case 455: return "oldkurn";
case 456: return "oldkithicor";
case 457: return "oldcommons";
case 458: return "oldhighpass";
case 459: return "thevoida";
case 460: return "thevoidb";
case 461: return "thevoidc";
case 462: return "thevoidd";
case 463: return "thevoide";
case 464: return "thevoidf";
case 465: return "thevoidg";
case 466: return "oceangreenhills";
case 467: return "oceangreenvillage";
case 468: return "oldblackburrow";
case 469: return "bertoxtemple";
case 470: return "discord";
case 471: return "discordtower";
case 472: return "oldbloodfield";
case 473: return "precipiceofwar";
case 474: return "olddranik";
case 475: return "toskirakk";
case 476: return "korascian";
case 477: return "rathechamber";
case 480: return "brellsrest";
case 481: return "fungalforest";
case 482: return "underquarry";
case 483: return "coolingchamber";
case 484: return "shiningcity";
case 485: return "arthicrex";
case 486: return "foundation";
case 487: return "lichencreep";
case 488: return "pellucid";
case 489: return "stonesnake";
case 490: return "brellstemple";
case 491: return "convorteum";
case 492: return "brellsarena";
case 493: return "weddingchapel";
case 494: return "weddingchapeldark";
case 495: return "dragoncrypt";
case 700: return "feerrott2";
case 701: return "thulehouse1";
case 702: return "thulehouse2";
case 703: return "housegarden";
case 704: return "thulelibrary";
case 705: return "well";
case 706: return "fallen";
case 707: return "morellcastle";
case 708: return "somnium";
case 709: return "alkabormare";
case 710: return "miragulmare";
case 711: return "thuledream";
case 712: return "neighborhood";
case 724: return "argath";
case 725: return "arelis";
case 726: return "sarithcity";
case 727: return "rubak";
case 728: return "beastdomain";
case 729: return "resplendent";
case 730: return "pillarsalra";
case 731: return "windsong";
case 732: return "cityofbronze";
case 733: return "sepulcher";
case 734: return "eastsepulcher";
case 735: return "westsepulcher";
case 752: return "shardslanding";
case 753: return "xorbb";
case 754: return "kaelshard";
case 755: return "eastwastesshard";
case 756: return "crystalshard";
case 757: return "breedinggrounds";
case 758: return "eviltree";
case 759: return "grelleth";
case 760: return "chapterhouse";
case 996: return "arttest";
case 998: return "fhalls";
case 999: return "apprentice";
}
return "UNKNWN";
}
-34
View File
@@ -1,34 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EQEMU_COMMON_BASE_DATA_H
#define __EQEMU_COMMON_BASE_DATA_H
struct BaseDataStruct
{
double base_hp;
double base_mana;
double base_end;
double unk1;
double unk2;
double hp_factor;
double mana_factor;
double endurance_factor;
};
#endif
-64
View File
@@ -1,64 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef BODYTYPES_H
#define BODYTYPES_H
typedef enum {
BT_Humanoid = 1,
BT_Lycanthrope = 2,
BT_Undead = 3,
BT_Giant = 4,
BT_Construct = 5,
BT_Extraplanar = 6,
BT_Magical = 7, //this name might be a bit off,
BT_SummonedUndead = 8,
BT_RaidGiant = 9,
// ...
BT_NoTarget = 11, //no name, can't target this bodytype
BT_Vampire = 12,
BT_Atenha_Ra = 13,
BT_Greater_Akheva = 14,
BT_Khati_Sha = 15,
BT_Seru = 16, //not confirmed....
BT_Zek = 19,
BT_Luggald = 20,
BT_Animal = 21,
BT_Insect = 22,
BT_Monster = 23,
BT_Summoned = 24, //Elemental?
BT_Plant = 25,
BT_Dragon = 26,
BT_Summoned2 = 27,
BT_Summoned3 = 28,
//29
BT_VeliousDragon = 30, //might not be a tight set
// ...
BT_Dragon3 = 32,
BT_Boxes = 33,
BT_Muramite = 34, //tribal dudes
// ...
BT_NoTarget2 = 60,
// ...
BT_SwarmPet = 63, //is this valid, or made up?
// ...
BT_InvisMan = 66, //no name, seen on 'InvisMan', can be /targeted
BT_Special = 67
} bodyType;
/* bodytypes above 64 make the mob not show up */
#endif

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