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Trevius 808a86525f Create gh-pages branch via GitHub 2015-01-09 14:33:23 -06:00
1727 changed files with 413 additions and 549351 deletions
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# automatic eol conversions
* text=auto
*.c text
*.cc text
*.cpp text
*.h text
*.hpp text
*.txt text
*.pl text
*.sql text
*.xml text
*.yaml text
*.conf text
*.resx text
*.cs text
*.ini text
*.settings text
*.html text
*.css text
*.js text
*.types text
*.vcproj text merge=union
*.csproj text merge=union
*.sln text merge=union eol=crlf
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# Object files
*.o
*.obj
# Libraries
*.lib
*.a
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
# CMake
CMakeCache.txt
CMakeFiles
Makefile
cmake_install.cmake
install_manifest.txt
Build/
build/
Build32/
build32/
Build64/
build64/
Build_32/
build_32/
Build_64/
build_64/
log/
logs/
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language: cpp
compiler: gcc
before_install:
- sudo apt-get update -qq
- sudo apt-get install -y libmysqlclient-dev libperl-dev libboost-dev liblua5.1-0-dev zlib1g-dev
script:
- cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON
- make
- ./bin/tests
branches:
only:
- master
- stable
notifications:
email: false
irc:
channels: "irc.eqemulator.net#eqemucoders"
os: linux
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#EQEmu CMake
#Variables used:
#EQEMU_DISABLE_CRT_SECURE_WARNINGS
#EQEMU_FAST_FLOATINGPOINT
#EQEMU_ENABLE_CRASH_LOGGING
#EQEMU_DISABLE_SAFESEH
#EQEMU_BUILD_MSVC_MP
#EQEMU_DEBUG_LEVEL
#EQEMU_LOG_LEVEL_STATUS
#EQEMU_LOG_LEVEL_NORMAL
#EQEMU_LOG_LEVEL_ERROR
#EQEMU_LOG_LEVEL_DEBUG
#EQEMU_LOG_LEVEL_QUEST
#EQEMU_LOG_LEVEL_COMMANDS
#EQEMU_LOG_LEVEL_CRASH
#EQEMU_STREAM_SEND_RATE
#EQEMU_STREAM_DECAY_RATE
#EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL
#EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX
#EQEMU_STREAM_AVERAGE_DELTA_MAX
#EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS
#EQEMU_DEPOP_INVALIDATES_CACHE
#EQEMU_ENABLE_BOTS
#EQEMU_DISABLE_LOGSYS
#EQEMU_COMMANDS_LOGGING
#EQEMU_BUILD_SERVER
#EQEMU_BUILD_LOGIN
#EQEMU_BUILD_TESTS
#EQEMU_BUILD_PERL
#EQEMU_BUILD_LUA
#EQEMU_SANITIZE_LUA_LIBS
#EQEMU_BUILD_CLIENT_FILES
#EQEMU_MAP_DIR
#We set a fairly new version (as of 2013) because I found finding perl was a bit... buggy on older ones
#Can change this if you really want but you should upgrade!
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
#FindMySQL is located here so lets make it so CMake can find it
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
#Our project name is EQEmu
PROJECT(EQEmu)
#Default build type is set to RelWithDebInfo for generators that honor that like makefiles
IF(NOT CMAKE_BUILD_TYPE)
SET(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING "Choose the type of build." FORCE)
ENDIF(NOT CMAKE_BUILD_TYPE)
#Add our various windows definitions
IF(MSVC OR MINGW)
ADD_DEFINITIONS(-D_WINDOWS)
IF(CMAKE_CL_64)
ADD_DEFINITIONS(-DWIN64)
ELSE(CMAKE_CL_64)
ADD_DEFINITIONS(-DWIN32)
ENDIF(CMAKE_CL_64)
ENDIF(MSVC OR MINGW)
IF(MSVC)
#Set our default locations for zlib/mysql based on x86/x64
IF(CMAKE_CL_64)
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x64")
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x64")
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x64")
ELSE(CMAKE_CL_64)
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x86")
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x86")
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x86")
ENDIF(CMAKE_CL_64)
#disable CRT warnings on windows cause they're annoying as shit and we use C functions everywhere
OPTION(EQEMU_DISABLE_CRT_SECURE_WARNINGS "Disable Secure CRT Warnings" ON)
IF(EQEMU_DISABLE_CRT_SECURE_WARNINGS)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
ENDIF(EQEMU_DISABLE_CRT_SECURE_WARNINGS)
#fast FP if you'd like it
OPTION(EQEMU_FAST_FLOATINGPOINT "Use MSVC /fp:fast option" ON)
IF(EQEMU_FAST_FLOATINGPOINT)
ADD_DEFINITIONS(/fp:fast)
ENDIF(EQEMU_FAST_FLOATINGPOINT)
#crash logging currently only works on windows x86/x64
OPTION(EQEMU_ENABLE_CRASH_LOGGING "Enable crash logging" ON)
IF(EQEMU_ENABLE_CRASH_LOGGING)
ADD_DEFINITIONS(-DCRASH_LOGGING)
ENDIF(EQEMU_ENABLE_CRASH_LOGGING)
#Disable safe SEH or not?
OPTION(EQEMU_DISABLE_SAFESEH "Disable Safe SEH (Needed for Strawberry Perl)" OFF)
IF(EQEMU_DISABLE_SAFESEH)
SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
SET(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
SET(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
SET(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL "${CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS_DEBUG} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL "${CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS_RELEASE} /SAFESEH:NO")
SET(CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO} /SAFESEH:NO")
ENDIF(EQEMU_DISABLE_SAFESEH)
OPTION(EQEMU_BUILD_MSVC_MP "Enable build with multiple processes." ON)
IF(EQEMU_BUILD_MSVC_MP)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP")
ENDIF(EQEMU_BUILD_MSVC_MP)
#We want to compile /MT not /MD so we change that
FOREACH(flag_var CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_RELWITHDEBINFO CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_RELWITHDEBINFO)
IF(${flag_var} MATCHES "/MD")
STRING(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
ENDIF(${flag_var} MATCHES "/MD")
ENDFOREACH(flag_var)
ADD_DEFINITIONS(-DNOMINMAX)
ELSE(MSVC)
#Normally set by perl but we don't use the perl flags anymore so we set it.
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
ENDIF(MSVC)
#FreeBSD support
IF(UNIX)
IF(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
ADD_DEFINITIONS(-DFREEBSD)
SET(FREEBSD TRUE)
ENDIF(CMAKE_SYSTEM_NAME MATCHES "FreeBSD")
IF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
ADD_DEFINITIONS(-DDARWIN)
SET(DARWIN TRUE)
ENDIF(CMAKE_SYSTEM_NAME MATCHES "Darwin")
ENDIF(UNIX)
#debug level, 5 is default. Most people wont ever change this but it's there if you want to
SET(EQEMU_DEBUG_LEVEL 5 CACHE STRING "EQEmu debug level:
0 - Quiet mode Errors to file Status and Normal ignored
1 - Status and Normal to console, Errors to logfile
2 - Status, Normal, and Error to console and logfile
3 - Light debug release errors and status
4 - Moderate debug release errors and status
5 - Maximum debug release errors and status
10 - More errors than you ever wanted to see"
)
SET(EQEMU_LOG_LEVEL_STATUS 2 CACHE STRING "EQEmu logging level for [Status]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_NORMAL 3 CACHE STRING "EQEmu logging level for [Normal]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_ERROR 2 CACHE STRING "EQEmu logging level for [Error]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_DEBUG 3 CACHE STRING "EQEmu logging level for [Debug]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_QUEST 2 CACHE STRING "EQEmu logging level for [Quest]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_COMMANDS 1 CACHE STRING "EQEmu logging level for [Commands]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
SET(EQEMU_LOG_LEVEL_CRASH 3 CACHE STRING "EQEmu logging level for [Crash]:
0 - Disabled
1 - Ouput to File Enabled
2 - Output to stdout Enabled
3 - Output to File and stdout Enabled
8 - Output to stderr Enabled
9 - Output to File and stderr Enabled
11 - Output to File, stdout and stderr Enabled"
)
MARK_AS_ADVANCED(EQEMU_LOG_LEVEL_STATUS EQEMU_LOG_LEVEL_NORMAL EQEMU_LOG_LEVEL_ERROR EQEMU_LOG_LEVEL_DEBUG EQEMU_LOG_LEVEL_QUEST EQEMU_LOG_LEVEL_COMMANDS EQEMU_LOG_LEVEL_CRASH)
SET(EQEMU_STREAM_SEND_RATE 1048576 CACHE STRING "Advanced: Base amount of data stream can send before throttle.")
SET(EQEMU_STREAM_DECAY_RATE 78642 CACHE STRING "Advanced: Base amount of data stream recovers per tic.")
SET(EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL 3.0 CACHE STRING "Advanced: Multiplier on retransmit timeout.")
SET(EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX 5000 CACHE STRING "Advanced: Max in ms for retransmit timeout timer.")
SET(EQEMU_STREAM_AVERAGE_DELTA_MAX 2500 CACHE STRING "Advanced: The maximum average delta in ms allowed.")
SET(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS TRUE CACHE BOOL "Advanced: Whether or not acked packets can be retransmitted")
MARK_AS_ADVANCED(EQEMU_STREAM_SEND_RATE EQEMU_STREAM_DECAY_RATE EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX EQEMU_STREAM_AVERAGE_DELTA_MAX EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
#NPC Types Cache Behavior
OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (will cause a larger database hit on #repop but is more convienent)." ON)
#Bots are a compile time option so on/off
OPTION(EQEMU_ENABLE_BOTS "Enable Bots" OFF)
#Disable entire _mlog system (excludes trade/command logs)
OPTION(EQEMU_DISABLE_LOGSYS "Disable Logging INI System" ON)
#Enable GM Command log system
OPTION(EQEMU_COMMANDS_LOGGING "Enable GM Command logs" ON)
IF(EQEMU_COMMANDS_LOGGING)
ADD_DEFINITIONS(-DCOMMANDS_LOGGING)
ENDIF(EQEMU_COMMANDS_LOGGING)
IF(EQEMU_DISABLE_LOGSYS)
ADD_DEFINITIONS(-DDISABLE_LOGSYS)
ENDIF(EQEMU_DISABLE_LOGSYS)
IF(EQEMU_ENABLE_BOTS)
ADD_DEFINITIONS(-DBOTS)
ENDIF(EQEMU_ENABLE_BOTS)
#What to build
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
OPTION(EQEMU_BUILD_LOGIN "Build the login server." OFF)
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
#C++11 stuff
IF(NOT MSVC)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
IF("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-reserved-user-defined-literal")
ENDIF()
ENDIF(NOT MSVC)
#Various definitions
IF(EQEMU_BUILD_PERL)
ADD_DEFINITIONS(-DEMBPERL)
ADD_DEFINITIONS(-DEMBPERL_PLUGIN)
ENDIF(EQEMU_BUILD_PERL)
IF(EQEMU_BUILD_LUA)
ADD_DEFINITIONS(-DLUA_EQEMU)
ENDIF(EQEMU_BUILD_LUA)
SET(EQEMU_MAP_DIR "./Maps" CACHE STRING "The dir that maps, water maps, and paths are located in.")
ADD_DEFINITIONS(-DEQDEBUG=${EQEMU_DEBUG_LEVEL})
ADD_DEFINITIONS(-DINVERSEXY)
ADD_DEFINITIONS(-DFIELD_ITEMS)
ADD_DEFINITIONS(-DMAP_DIR="${EQEMU_MAP_DIR}")
ADD_DEFINITIONS(-DRATEBASE=${EQEMU_STREAM_SEND_RATE})
ADD_DEFINITIONS(-DDECAYBASE=${EQEMU_STREAM_DECAY_RATE})
ADD_DEFINITIONS(-DRETRANSMIT_TIMEOUT_MULT=${EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL})
ADD_DEFINITIONS(-DRETRANSMIT_TIMEOUT_MAX=${EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX})
ADD_DEFINITIONS(-DAVERAGE_DELTA_MAX=${EQEMU_STREAM_AVERAGE_DELTA_MAX})
ADD_DEFINITIONS(-DLOG_LEVEL_STATUS=${EQEMU_LOG_LEVEL_STATUS})
ADD_DEFINITIONS(-DLOG_LEVEL_NORMAL=${EQEMU_LOG_LEVEL_NORMAL})
ADD_DEFINITIONS(-DLOG_LEVEL_ERROR=${EQEMU_LOG_LEVEL_ERROR})
ADD_DEFINITIONS(-DLOG_LEVEL_DEBUG=${EQEMU_LOG_LEVEL_DEBUG})
ADD_DEFINITIONS(-DLOG_LEVEL_QUEST=${EQEMU_LOG_LEVEL_QUEST})
ADD_DEFINITIONS(-DLOG_LEVEL_COMMANDS=${EQEMU_LOG_LEVEL_COMMANDS})
ADD_DEFINITIONS(-DLOG_LEVEL_CRASH=${EQEMU_LOG_LEVEL_CRASH})
ADD_DEFINITIONS(-DGLM_FORCE_RADIANS)
IF(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
ADD_DEFINITIONS(-DRETRANSMIT_ACKED_PACKETS=true)
ELSE(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
ADD_DEFINITIONS(-DRETRANSMIT_ACKED_PACKETS=false)
ENDIF(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
#Find everything we need
FIND_PACKAGE(ZLIB REQUIRED)
FIND_PACKAGE(MySQL REQUIRED)
IF(EQEMU_BUILD_PERL)
FIND_PACKAGE(PerlLibs REQUIRED)
INCLUDE_DIRECTORIES("${PERL_INCLUDE_PATH}")
ENDIF(EQEMU_BUILD_PERL)
IF(EQEMU_BUILD_LUA)
FIND_PACKAGE(EQLua51 REQUIRED)
SET(Boost_USE_STATIC_LIBS OFF)
SET(Boost_USE_MULTITHREADED ON)
SET(Boost_USE_STATIC_RUNTIME OFF)
SET(BOOST_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/boost")
FIND_PACKAGE(Boost REQUIRED)
INCLUDE_DIRECTORIES("${LUA_INCLUDE_DIR}" "${Boost_INCLUDE_DIRS}" "luabind")
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
IF(EQEMU_SANITIZE_LUA_LIBS)
ADD_DEFINITIONS(-DSANITIZE_LUA_LIBS)
ENDIF(EQEMU_SANITIZE_LUA_LIBS)
ENDIF(EQEMU_BUILD_LUA)
INCLUDE_DIRECTORIES("${ZLIB_INCLUDE_DIRS}" "${MySQL_INCLUDE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}/common/glm/glm")
IF(EQEMU_BUILD_LUA)
ADD_SUBDIRECTORY(luabind)
ENDIF(EQEMU_BUILD_LUA)
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS)
ADD_SUBDIRECTORY(common)
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS)
IF(EQEMU_BUILD_SERVER)
ADD_SUBDIRECTORY(shared_memory)
ADD_SUBDIRECTORY(world)
ADD_SUBDIRECTORY(zone)
ADD_SUBDIRECTORY(ucs)
ADD_SUBDIRECTORY(queryserv)
ADD_SUBDIRECTORY(eqlaunch)
ENDIF(EQEMU_BUILD_SERVER)
IF(EQEMU_BUILD_LOGIN)
ADD_SUBDIRECTORY(loginserver)
ENDIF(EQEMU_BUILD_LOGIN)
IF(EQEMU_BUILD_TESTS)
ADD_SUBDIRECTORY(tests)
ENDIF(EQEMU_BUILD_TESTS)
IF(EQEMU_BUILD_CLIENT_FILES)
ADD_SUBDIRECTORY(client_files)
ENDIF(EQEMU_BUILD_CLIENT_FILES)
-339
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@@ -1,339 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
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We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
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Finally, any free program is threatened constantly by software
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program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
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either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
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running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
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source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
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of it, thus forming a work based on the Program, and copy and
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whole or in part contains or is derived from the Program or any
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c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
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notice that there is no warranty (or else, saying that you provide
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These requirements apply to the modified work as a whole. If
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access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
-12
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@@ -1,12 +0,0 @@
The server code and utilities are released under GPLv3.
We also include some small libraries for convienence that may be under different licensing:
SocketLib - GPL
LibXML - ZLib License
StackWalker - New BSD License
ZLib - ZLib License
MySQL - GPL
Perl - GPL / ActiveState (under the assumption that this is a free project).
CPPUnit - GLP
StringUtilities - Apache
-53
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@@ -1,53 +0,0 @@
EQEmu
===
[![Build Status](https://travis-ci.org/EQEmu/Server.svg?branch=master)](https://travis-ci.org/EQEmu/Server)
Overview
---
EQEmu is a custom server implementation for EverQuest
Dependencies
---
For Windows: http://eqemu.github.io
Login Server dependencies for Windows/Linux/OSX: http://eqemu.github.io
For Debian based distros (adjust to your local flavor):
- libmysqlclient-dev
- libperl-dev
- liblua5.1-0-dev (5.2 should work as well)
- libboost-dev
Further instructions on building the source can be found on the
[wiki](http://wiki.eqemulator.org/i?M=Wiki).
Bug reports
---
Please use the [issue tracker](https://github.com/EQEmu/Server/issues) provided by GitHub to send us bug
reports or feature requests.
The [EQEmu Forums](http://www.eqemulator.org/forums/) also have forums to submit
bugs/get help with bugs.
Contributions
---
The preferred way to contribute is to fork the repo and submit a pull request on
GitHub. If you need help with your changes, you can always post on the forums or
try IRC. You can also post unified diffs (`git diff` should do the trick) on the
[Server Code Submissions](http://www.eqemulator.org/forums/forumdisplay.php?f=669)
forum, although pull requests will be much quicker and easier on all parties.
Contact
---
- **User IRC Channel**: `#eqemu` on `irc.eqemulator.net`
- **Developer IRC Channel**: `#eqemucoders` on `irc.eqemulator.net`
- [EQEmulator Forums](http://www.eqemulator.org/forums)
- [EQEmulator Wiki](http://wiki.eqemulator.org/i?M=Wiki)
-9211
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-4
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@@ -1,4 +0,0 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
add_subdirectory(import)
add_subdirectory(export)
-36
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@@ -1,36 +0,0 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
SET(export_sources
main.cpp
)
SET(export_headers
)
ADD_EXECUTABLE(export_client_files ${export_sources} ${export_headers})
INSTALL(TARGETS export_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
TARGET_LINK_LIBRARIES(export_client_files common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC)
SET_TARGET_PROPERTIES(export_client_files PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(export_client_files "Ws2_32.lib")
ENDIF(MSVC)
IF(MINGW)
TARGET_LINK_LIBRARIES(export_client_files "WS2_32")
ENDIF(MINGW)
IF(UNIX)
TARGET_LINK_LIBRARIES(export_client_files "${CMAKE_DL_LIBS}")
TARGET_LINK_LIBRARIES(export_client_files "z")
TARGET_LINK_LIBRARIES(export_client_files "m")
IF(NOT DARWIN)
TARGET_LINK_LIBRARIES(export_client_files "rt")
ENDIF(NOT DARWIN)
TARGET_LINK_LIBRARIES(export_client_files "pthread")
ADD_DEFINITIONS(-fPIC)
ENDIF(UNIX)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
-198
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@@ -1,198 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
#include "../../common/debug.h"
#include "../../common/shareddb.h"
#include "../../common/eqemu_config.h"
#include "../../common/platform.h"
#include "../../common/crash.h"
#include "../../common/rulesys.h"
#include "../../common/string_util.h"
void ExportSpells(SharedDatabase *db);
void ExportSkillCaps(SharedDatabase *db);
void ExportBaseData(SharedDatabase *db);
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformClientExport);
set_exception_handler();
LogFile->write(EQEMuLog::Status, "Client Files Export Utility");
if(!EQEmuConfig::LoadConfig()) {
LogFile->write(EQEMuLog::Error, "Unable to load configuration file.");
return 1;
}
const EQEmuConfig *config = EQEmuConfig::get();
if(!load_log_settings(config->LogSettingsFile.c_str())) {
LogFile->write(EQEMuLog::Error, "Warning: unable to read %s.", config->LogSettingsFile.c_str());
}
SharedDatabase database;
LogFile->write(EQEMuLog::Status, "Connecting to database...");
if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
LogFile->write(EQEMuLog::Error, "Unable to connect to the database, cannot continue without a "
"database connection");
return 1;
}
ExportSpells(&database);
ExportSkillCaps(&database);
ExportBaseData(&database);
return 0;
}
void ExportSpells(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Exporting Spells...");
FILE *f = fopen("export/spells_us.txt", "w");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open export/spells_us.txt to write, skipping.");
return;
}
const std::string query = "SELECT * FROM spells_new ORDER BY id";
auto results = db->QueryDatabase(query);
if(results.Success()) {
for (auto row = results.begin(); row != results.end(); ++row) {
std::string line;
unsigned int fields = results.ColumnCount();
for(unsigned int i = 0; i < fields; ++i) {
if(i != 0) {
line.push_back('^');
}
if(row[i] != nullptr) {
line += row[i];
}
}
fprintf(f, "%s\n", line.c_str());
}
} else {
LogFile->write(EQEMuLog::Error, "Error in ExportSpells query '%s' %s", query.c_str(), results.ErrorMessage().c_str());
}
fclose(f);
}
bool SkillUsable(SharedDatabase *db, int skill_id, int class_id) {
bool res = false;
std::string query = StringFormat("SELECT max(cap) FROM skill_caps WHERE class=%d AND skillID=%d",
class_id, skill_id);
auto results = db->QueryDatabase(query);
if(!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in skill_usable query '%s' %s", query.c_str(), results.ErrorMessage().c_str());
return false;
}
if (results.RowCount() == 0)
return false;
auto row = results.begin();
if(row[0] && atoi(row[0]) > 0)
return true;
return false;
}
int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level) {
std::string query = StringFormat("SELECT cap FROM skill_caps WHERE class=%d AND skillID=%d AND level=%d",
class_id, skill_id, level);
auto results = db->QueryDatabase(query);
if (!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in get_skill query '%s' %s", query.c_str(), results.ErrorMessage().c_str());
return 0;
}
if (results.RowCount() == 0)
return 0;
auto row = results.begin();
return atoi(row[0]);
}
void ExportSkillCaps(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Exporting Skill Caps...");
FILE *f = fopen("export/SkillCaps.txt", "w");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open export/SkillCaps.txt to write, skipping.");
return;
}
for(int cl = 1; cl <= 16; ++cl) {
for(int skill = 0; skill <= 77; ++skill) {
if(SkillUsable(db, skill, cl)) {
int previous_cap = 0;
for(int level = 1; level <= 100; ++level) {
int cap = GetSkill(db, skill, cl, level);
if(cap < previous_cap) {
cap = previous_cap;
}
fprintf(f, "%d^%d^%d^%d^0\n", cl, skill, level, cap);
previous_cap = cap;
}
}
}
}
fclose(f);
}
void ExportBaseData(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Exporting Base Data...");
FILE *f = fopen("export/BaseData.txt", "w");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open export/BaseData.txt to write, skipping.");
return;
}
const std::string query = "SELECT * FROM base_data ORDER BY level, class";
auto results = db->QueryDatabase(query);
if(results.Success()) {
for (auto row = results.begin();row != results.end();++row) {
std::string line;
unsigned int fields = results.ColumnCount();
for(unsigned int rowIndex = 0; rowIndex < fields; ++rowIndex) {
if(rowIndex != 0)
line.push_back('^');
if(row[rowIndex] != nullptr) {
line += row[rowIndex];
}
}
fprintf(f, "%s\n", line.c_str());
}
} else {
LogFile->write(EQEMuLog::Error, "Error in ExportBaseData query '%s' %s", query.c_str(), results.ErrorMessage().c_str());
}
fclose(f);
}
-36
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@@ -1,36 +0,0 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
SET(import_sources
main.cpp
)
SET(import_headers
)
ADD_EXECUTABLE(import_client_files ${import_sources} ${import_headers})
INSTALL(TARGETS import_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
TARGET_LINK_LIBRARIES(import_client_files common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC)
SET_TARGET_PROPERTIES(import_client_files PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(import_client_files "Ws2_32.lib")
ENDIF(MSVC)
IF(MINGW)
TARGET_LINK_LIBRARIES(import_client_files "WS2_32")
ENDIF(MINGW)
IF(UNIX)
TARGET_LINK_LIBRARIES(import_client_files "${CMAKE_DL_LIBS}")
TARGET_LINK_LIBRARIES(import_client_files "z")
TARGET_LINK_LIBRARIES(import_client_files "m")
IF(NOT DARWIN)
TARGET_LINK_LIBRARIES(import_client_files "rt")
ENDIF(NOT DARWIN)
TARGET_LINK_LIBRARIES(import_client_files "pthread")
ADD_DEFINITIONS(-fPIC)
ENDIF(UNIX)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
-231
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@@ -1,231 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../../common/debug.h"
#include "../../common/shareddb.h"
#include "../../common/eqemu_config.h"
#include "../../common/platform.h"
#include "../../common/crash.h"
#include "../../common/rulesys.h"
#include "../../common/string_util.h"
void ImportSpells(SharedDatabase *db);
void ImportSkillCaps(SharedDatabase *db);
void ImportBaseData(SharedDatabase *db);
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformClientImport);
set_exception_handler();
LogFile->write(EQEMuLog::Status, "Client Files Import Utility");
if(!EQEmuConfig::LoadConfig()) {
LogFile->write(EQEMuLog::Error, "Unable to load configuration file.");
return 1;
}
const EQEmuConfig *config = EQEmuConfig::get();
if(!load_log_settings(config->LogSettingsFile.c_str())) {
LogFile->write(EQEMuLog::Error, "Warning: unable to read %s.", config->LogSettingsFile.c_str());
}
SharedDatabase database;
LogFile->write(EQEMuLog::Status, "Connecting to database...");
if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
LogFile->write(EQEMuLog::Error, "Unable to connect to the database, cannot continue without a "
"database connection");
return 1;
}
ImportSpells(&database);
ImportSkillCaps(&database);
ImportBaseData(&database);
return 0;
}
int GetSpellColumns(SharedDatabase *db) {
const std::string query = "DESCRIBE spells_new";
auto results = db->QueryDatabase(query);
if(!results.Success()) {
LogFile->write(EQEMuLog::Error, "Error in GetSpellColumns query '%s' %s", query.c_str(), results.ErrorMessage().c_str());
return 0;
}
return results.RowCount();
}
void ImportSpells(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Importing Spells...");
FILE *f = fopen("import/spells_us.txt", "r");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open import/spells_us.txt to read, skipping.");
return;
}
std::string query = "DELETE FROM spells_new";
db->QueryDatabase(query);
int columns = GetSpellColumns(db);
int spells_imported = 0;
char buffer[2048];
while(fgets(buffer, 2048, f)) {
for(int i = 0; i < 2048; ++i) {
if(buffer[i] == '\n') {
buffer[i] = 0;
break;
}
}
std::string escaped = ::EscapeString(buffer);
auto split = SplitString(escaped, '^');
int line_columns = (int)split.size();
std::string sql;
if(line_columns >= columns) {
sql = "INSERT INTO spells_new VALUES(";
for(int i = 0; i < columns; ++i) {
if(i != 0) {
sql += ", '";
} else {
sql += "'";
}
sql += split[i];
sql += "'";
}
sql += ");";
} else {
int i = 0;
sql = "INSERT INTO spells_new VALUES(";
for(; i < line_columns; ++i) {
if(i != 0) {
sql += ", '";
} else {
sql += "'";
}
sql += split[i];
sql += "'";
}
for(; i < columns; ++i) {
sql += ", '0'";
}
sql += ");";
}
db->QueryDatabase(sql);
spells_imported++;
if(spells_imported % 1000 == 0) {
LogFile->write(EQEMuLog::Status, "%d spells imported.", spells_imported);
}
}
if(spells_imported % 1000 != 0) {
LogFile->write(EQEMuLog::Status, "%d spells imported.", spells_imported);
}
fclose(f);
}
void ImportSkillCaps(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Importing Skill Caps...");
FILE *f = fopen("import/SkillCaps.txt", "r");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open import/SkillCaps.txt to read, skipping.");
return;
}
std::string delete_sql = "DELETE FROM skill_caps";
db->QueryDatabase(delete_sql);
char buffer[2048];
while(fgets(buffer, 2048, f)) {
auto split = SplitString(buffer, '^');
if(split.size() < 4) {
continue;
}
int class_id, skill_id, level, cap;
class_id = atoi(split[0].c_str());
skill_id = atoi(split[1].c_str());
level = atoi(split[2].c_str());
cap = atoi(split[3].c_str());
std::string sql = StringFormat("INSERT INTO skill_caps(class, skillID, level, cap) VALUES(%d, %d, %d, %d)",
class_id, skill_id, level, cap);
db->QueryDatabase(sql);
}
fclose(f);
}
void ImportBaseData(SharedDatabase *db) {
LogFile->write(EQEMuLog::Status, "Importing Base Data...");
FILE *f = fopen("import/BaseData.txt", "r");
if(!f) {
LogFile->write(EQEMuLog::Error, "Unable to open import/BaseData.txt to read, skipping.");
return;
}
std::string delete_sql = "DELETE FROM base_data";
db->QueryDatabase(delete_sql);
char buffer[2048];
while(fgets(buffer, 2048, f)) {
auto split = SplitString(buffer, '^');
if(split.size() < 10) {
continue;
}
std::string sql;
int level, class_id;
double hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac;
level = atoi(split[0].c_str());
class_id = atoi(split[1].c_str());
hp = atof(split[2].c_str());
mana = atof(split[3].c_str());
end = atof(split[4].c_str());
unk1 = atof(split[5].c_str());
unk2 = atof(split[6].c_str());
hp_fac = atof(split[7].c_str());
mana_fac = atof(split[8].c_str());
end_fac = atof(split[9].c_str());
sql = StringFormat("INSERT INTO base_data(level, class, hp, mana, end, unk1, unk2, hp_fac, "
"mana_fac, end_fac) VALUES(%d, %d, %f, %f, %f, %f, %f, %f, %f, %f)",
level, class_id, hp, mana, end, unk1, unk2, hp_fac, mana_fac, end_fac);
db->QueryDatabase(sql);
}
fclose(f);
}
-124
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@@ -1,124 +0,0 @@
#CMake - Cross Platform Makefile Generator
#Copyright 2000-2011 Kitware, Inc., Insight Software Consortium
#All rights reserved.
#
#Redistribution and use in source and binary forms, with or without
#modification, are permitted provided that the following conditions
#are met:
#
#* Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
#* Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
#* Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
#THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
#"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
#LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
#A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
#HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
#SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
#LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
#DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
#THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
#(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
#OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# This module defines
# LUA51_FOUND, if false, do not try to link to Lua
# LUA_LIBRARIES
# LUA_INCLUDE_DIR, where to find lua.h
# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
IF(LUA_ROOT)
FIND_PATH(LUA_INCLUDE_DIR
NAMES lua.h
HINTS
ENV LUA_DIR
PATHS
${LUA_ROOT}
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include src
)
FIND_LIBRARY(LUA_LIBRARY
NAMES lua51 lua5.1 lua-5.1 lua
HINTS
ENV LUA_DIR
PATHS
${LUA_ROOT}
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
PATH_SUFFIXES lib bin
)
ELSE(LUA_ROOT)
FIND_PATH(LUA_INCLUDE_DIR
NAMES lua.h
HINTS
ENV LUA_DIR
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
PATH_SUFFIXES include/lua51 include/lua5.1 include/lua include
)
FIND_LIBRARY(LUA_LIBRARY
NAMES lua51 lua5.1 lua-5.1 lua
HINTS
ENV LUA_DIR
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
PATH_SUFFIXES lib bin
)
ENDIF(LUA_ROOT)
IF(LUA_LIBRARY)
# include the math library for Unix
IF(UNIX AND NOT APPLE)
FIND_LIBRARY(LUA_MATH_LIBRARY m)
SET(LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
# For Windows and Mac, don't need to explicitly include the math library
ELSE()
SET( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
ENDIF()
ENDIF()
IF(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
FILE(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
STRING(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
UNSET(lua_version_str)
ENDIF()
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua51
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
VERSION_VAR LUA_VERSION_STRING)
MARK_AS_ADVANCED(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
-84
View File
@@ -1,84 +0,0 @@
# - Find mysqlclient
#
# -*- cmake -*-
#
# Find the native MySQL includes and library
#
# MySQL_INCLUDE_DIR - where to find mysql.h, etc.
# MySQL_LIBRARIES - List of libraries when using MySQL.
# MySQL_FOUND - True if MySQL found.
# The following can be used as a hint as to where to search:
# MYSQL_ROOT
IF (MySQL_INCLUDE_DIR AND MySQL_LIBRARIES)
# Already in cache, be silent
SET(MySQL_FIND_QUIETLY TRUE)
ENDIF (MySQL_INCLUDE_DIR AND MySQL_LIBRARIES)
# Include dir
IF(MYSQL_ROOT)
FIND_PATH(MySQL_INCLUDE_DIR
NAMES mysql.h
PATHS ${MYSQL_ROOT}/include
PATH_SUFFIXES mysql
)
ELSE(MYSQL_ROOT)
FIND_PATH(MySQL_INCLUDE_DIR
NAMES mysql.h
PATH_SUFFIXES mysql
)
ENDIF(MYSQL_ROOT)
# Library
SET(MySQL_NAMES mysqlclient_r mysqlclient)
IF(MYSQL_ROOT)
FIND_LIBRARY(MySQL_LIBRARY_DEBUG
NAMES ${MySQL_NAMES}
PATHS ${MYSQL_ROOT}/lib/debug /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
FIND_LIBRARY(MySQL_LIBRARY_RELEASE
NAMES ${MySQL_NAMES}
PATHS ${MYSQL_ROOT}/lib /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
ELSE(MYSQL_ROOT)
FIND_LIBRARY(MySQL_LIBRARY_DEBUG
NAMES ${MySQL_NAMES}
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
FIND_LIBRARY(MySQL_LIBRARY_RELEASE
NAMES ${MySQL_NAMES}
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
ENDIF(MYSQL_ROOT)
IF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY_DEBUG AND MySQL_LIBRARY_RELEASE)
SET(MySQL_FOUND TRUE)
SET( MySQL_LIBRARIES ${MySQL_LIBRARY_DEBUG} ${MySQL_LIBRARY_RELEASE} )
ELSE (MySQL_INCLUDE_DIR AND MySQL_LIBRARY_DEBUG AND MySQL_LIBRARY_RELEASE)
SET(MySQL_FOUND FALSE)
SET( MySQL_LIBRARIES )
ENDIF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY_DEBUG AND MySQL_LIBRARY_RELEASE)
# handle the QUIETLY and REQUIRED arguments and set MySQL_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MySQL DEFAULT_MSG MySQL_LIBRARY_DEBUG MySQL_LIBRARY_RELEASE MySQL_INCLUDE_DIR)
IF(MySQL_FOUND)
SET( MySQL_LIBRARIES ${MySQL_LIBRARY_DEBUG} ${MySQL_LIBRARY_RELEASE} )
ELSE(MySQL_FOUND)
SET( MySQL_LIBRARIES )
ENDIF(MySQL_FOUND)
MARK_AS_ADVANCED(
MySQL_LIBRARY_DEBUG
MySQL_LIBRARY_RELEASE
MySQL_INCLUDE_DIR
)
-342
View File
@@ -1,342 +0,0 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
SET(common_sources
base_packet.cpp
classes.cpp
condition.cpp
crash.cpp
crc16.cpp
crc32.cpp
database.cpp
dbcore.cpp
debug.cpp
emu_opcodes.cpp
emu_tcp_connection.cpp
emu_tcp_server.cpp
eq_dictionary.cpp
eqdb.cpp
eqdb_res.cpp
eqemu_exception.cpp
eqemu_config.cpp
eqemu_error.cpp
eq_packet.cpp
eq_stream.cpp
eq_stream_factory.cpp
eq_stream_ident.cpp
eq_stream_proxy.cpp
eqtime.cpp
extprofile.cpp
faction.cpp
guild_base.cpp
guilds.cpp
ipc_mutex.cpp
item.cpp
logsys.cpp
logsys_eqemu.cpp
md5.cpp
memory_mapped_file.cpp
misc.cpp
misc_functions.cpp
moremath.cpp
mutex.cpp
mysql_request_result.cpp
mysql_request_row.cpp
opcode_map.cpp
opcodemgr.cpp
packet_dump.cpp
packet_dump_file.cpp
packet_functions.cpp
perl_eqdb.cpp
perl_eqdb_res.cpp
proc_launcher.cpp
ptimer.cpp
races.cpp
rdtsc.cpp
rulesys.cpp
serverinfo.cpp
shareddb.cpp
skills.cpp
spdat.cpp
string_util.cpp
struct_strategy.cpp
tcp_connection.cpp
tcp_server.cpp
timeoutmgr.cpp
timer.cpp
unix.cpp
worldconn.cpp
xml_parser.cpp
platform.cpp
patches/client62.cpp
patches/patches.cpp
patches/sod.cpp
patches/sof.cpp
patches/rof.cpp
patches/titanium.cpp
patches/underfoot.cpp
SocketLib/Base64.cpp
SocketLib/File.cpp
SocketLib/HttpdCookies.cpp
SocketLib/HttpdForm.cpp
SocketLib/HttpdSocket.cpp
SocketLib/HTTPSocket.cpp
SocketLib/MemFile.cpp
SocketLib/Mime.cpp
SocketLib/Parse.cpp
SocketLib/socket_include.cpp
SocketLib/Utility.cpp
StackWalker/StackWalker.cpp
tinyxml/tinystr.cpp
tinyxml/tinyxml.cpp
tinyxml/tinyxmlerror.cpp
tinyxml/tinyxmlparser.cpp
)
SET(common_headers
any.h
base_packet.h
base_data.h
bodytypes.h
breakdowns.h
classes.h
condition.h
crash.h
crc16.h
crc32.h
data_verification.h
database.h
dbcore.h
debug.h
deity.h
emu_opcodes.h
emu_oplist.h
emu_tcp_connection.h
emu_tcp_server.h
eq_constants.h
eq_dictionary.h
eq_packet_structs.h
eqdb.h
eqdb_res.h
eqemu_exception.h
eqemu_config.h
eqemu_config_elements.h
eqemu_error.h
eq_packet.h
eq_stream.h
eq_stream_factory.h
eq_stream_ident.h
eq_stream_intf.h
eq_stream_locator.h
eq_stream_proxy.h
eq_stream_type.h
eqtime.h
errmsg.h
extprofile.h
faction.h
features.h
fixed_memory_hash_set.h
fixed_memory_variable_hash_set.h
guild_base.h
guilds.h
ipc_mutex.h
item.h
item_fieldlist.h
item_struct.h
languages.h
linked_list.h
logsys.h
logtypes.h
loottable.h
mail_oplist.h
md5.h
memory_mapped_file.h
misc.h
misc_functions.h
moremath.h
mutex.h
mysql_request_result.h
mysql_request_row.h
op_codes.h
opcode_dispatch.h
opcodemgr.h
packet_dump.h
packet_dump_file.h
packet_functions.h
platform.h
proc_launcher.h
profiler.h
ptimer.h
queue.h
races.h
rdtsc.h
rulesys.h
ruletypes.h
seperator.h
serverinfo.h
servertalk.h
shareddb.h
skills.h
spdat.h
string_util.h
struct_strategy.h
tcp_basic_server.h
tcp_connection.h
tcp_server.h
timeoutmgr.h
timer.h
types.h
unix.h
useperl.h
version.h
worldconn.h
xml_parser.h
zone_numbers.h
patches/client62.h
patches/client62_constants.h
patches/client62_itemfields.h
patches/client62_ops.h
patches/client62_structs.h
patches/patches.h
patches/sod.h
patches/sod_constants.h
patches/sod_itemfields.h
patches/sod_ops.h
patches/sod_structs.h
patches/sof.h
patches/sof_constants.h
patches/sof_itemfields.h
patches/sof_opcode_list.h
patches/sof_ops.h
patches/sof_structs.h
patches/ss_declare.h
patches/ss_define.h
patches/ss_register.h
patches/rof.h
patches/rof_constants.h
patches/rof_itemfields.h
patches/rof_ops.h
patches/rof_structs.h
patches/rof2_constants.h
patches/titanium.h
patches/titanium_constants.h
patches/titanium_itemfields.h
patches/titanium_ops.h
patches/titanium_structs.h
patches/underfoot.h
patches/underfoot_constants.h
patches/underfoot_itemfields.h
patches/underfoot_ops.h
patches/underfoot_structs.h
SocketLib/Base64.h
SocketLib/File.h
SocketLib/HttpdCookies.h
SocketLib/HttpdForm.h
SocketLib/HttpdSocket.h
SocketLib/HTTPSocket.h
SocketLib/IFile.h
SocketLib/MemFile.h
SocketLib/Mime.h
SocketLib/Parse.h
SocketLib/socket_include.h
SocketLib/Utility.h
StackWalker/StackWalker.h
tinyxml/tinystr.h
tinyxml/tinyxml.h
)
SOURCE_GROUP(Patches FILES
patches/client62.h
patches/client62_itemfields.h
patches/client62_ops.h
patches/client62_constants.h
patches/client62_structs.h
patches/patches.h
patches/sod.h
patches/sod_itemfields.h
patches/sod_ops.h
patches/sod_constants.h
patches/sod_structs.h
patches/sof.h
patches/sof_itemfields.h
patches/sof_opcode_list.h
patches/sof_ops.h
patches/sof_constants.h
patches/sof_structs.h
patches/ss_declare.h
patches/ss_define.h
patches/ss_register.h
patches/rof.h
patches/rof_itemfields.h
patches/rof_ops.h
patches/rof_constants.h
patches/rof2_constants.h
patches/rof_structs.h
patches/titanium.h
patches/titanium_itemfields.h
patches/titanium_ops.h
patches/titanium_constants.h
patches/titanium_structs.h
patches/underfoot.h
patches/underfoot_itemfields.h
patches/underfoot_ops.h
patches/underfoot_constants.h
patches/underfoot_structs.h
patches/client62.cpp
patches/patches.cpp
patches/sod.cpp
patches/sof.cpp
patches/rof.cpp
patches/titanium.cpp
patches/underfoot.cpp
)
SOURCE_GROUP(SocketLib FILES
SocketLib/Base64.h
SocketLib/File.h
SocketLib/HttpdCookies.h
SocketLib/HttpdForm.h
SocketLib/HttpdSocket.h
SocketLib/HTTPSocket.h
SocketLib/IFile.h
SocketLib/MemFile.h
SocketLib/Mime.h
SocketLib/Parse.h
SocketLib/socket_include.h
SocketLib/Utility.h
SocketLib/Base64.cpp
SocketLib/File.cpp
SocketLib/HttpdCookies.cpp
SocketLib/HttpdForm.cpp
SocketLib/HttpdSocket.cpp
SocketLib/HTTPSocket.cpp
SocketLib/MemFile.cpp
SocketLib/Mime.cpp
SocketLib/Parse.cpp
SocketLib/socket_include.cpp
SocketLib/Utility.cpp
)
SOURCE_GROUP(StackWalker FILES
StackWalker/StackWalker.h
StackWalker/StackWalker.cpp
)
SOURCE_GROUP(TinyXML FILES
tinyxml/tinystr.h
tinyxml/tinyxml.h
tinyxml/tinystr.cpp
tinyxml/tinyxml.cpp
tinyxml/tinyxmlerror.cpp
tinyxml/tinyxmlparser.cpp
)
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
ADD_LIBRARY(common ${common_sources} ${common_headers})
IF(UNIX)
ADD_DEFINITIONS(-fPIC)
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/underfoot.cpp" PROPERTIES COMPILE_FLAGS -O0)
ENDIF(UNIX)
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
-266
View File
@@ -1,266 +0,0 @@
/** \file Base64.cpp
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Base64.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
const char *Base64::bstr =
"ABCDEFGHIJKLMNOPQ"
"RSTUVWXYZabcdefgh"
"ijklmnopqrstuvwxy"
"z0123456789+/";
const char Base64::rstr[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 0, 0, 0,
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0,
0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0};
void Base64::encode(FILE *fil, std::string& output, bool add_crlf)
{
size_t remain;
size_t i = 0;
size_t o = 0;
char input[4];
output = "";
remain = fread(input,1,3,fil);
while (remain > 0)
{
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
//
remain = fread(input,1,3,fil);
}
}
void Base64::encode(const std::string& str_in, std::string& str_out, bool add_crlf)
{
encode(str_in.c_str(), str_in.size(), str_out, add_crlf);
}
void Base64::encode(const char* input,size_t l,std::string& output, bool add_crlf)
{
size_t i = 0;
size_t o = 0;
output = "";
while (i < l)
{
size_t remain = l - i;
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
i += 3;
}
}
void Base64::encode(unsigned char* input,size_t l,std::string& output,bool add_crlf)
{
size_t i = 0;
size_t o = 0;
output = "";
while (i < l)
{
size_t remain = l - i;
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
i += 3;
}
}
void Base64::decode(const std::string& input,std::string& output)
{
size_t i = 0;
size_t l = input.size();
output = "";
while (i < l)
{
while (i < l && (input[i] == 13 || input[i] == 10))
i++;
if (i < l)
{
char b1 = (char)((rstr[(int)input[i]] << 2 & 0xfc) +
(rstr[(int)input[i + 1]] >> 4 & 0x03));
output += b1;
if (input[i + 2] != '=')
{
char b2 = (char)((rstr[(int)input[i + 1]] << 4 & 0xf0) +
(rstr[(int)input[i + 2]] >> 2 & 0x0f));
output += b2;
}
if (input[i + 3] != '=')
{
char b3 = (char)((rstr[(int)input[i + 2]] << 6 & 0xc0) +
rstr[(int)input[i + 3]]);
output += b3;
}
i += 4;
}
}
}
void Base64::decode(const std::string& input, unsigned char *output, size_t& sz)
{
size_t i = 0;
size_t l = input.size();
size_t j = 0;
while (i < l)
{
while (i < l && (input[i] == 13 || input[i] == 10))
i++;
if (i < l)
{
unsigned char b1 = (unsigned char)((rstr[(int)input[i]] << 2 & 0xfc) +
(rstr[(int)input[i + 1]] >> 4 & 0x03));
if (output)
{
output[j] = b1;
}
j++;
if (input[i + 2] != '=')
{
unsigned char b2 = (unsigned char)((rstr[(int)input[i + 1]] << 4 & 0xf0) +
(rstr[(int)input[i + 2]] >> 2 & 0x0f));
if (output)
{
output[j] = b2;
}
j++;
}
if (input[i + 3] != '=')
{
unsigned char b3 = (unsigned char)((rstr[(int)input[i + 2]] << 6 & 0xc0) +
rstr[(int)input[i + 3]]);
if (output)
{
output[j] = b3;
}
j++;
}
i += 4;
}
}
sz = j;
}
size_t Base64::decode_length(const std::string& str64)
{
if (!str64.size() || str64.size() % 4)
return 0;
size_t l = 3 * (str64.size() / 4 - 1) + 1;
if (str64[str64.size() - 2] != '=')
l++;
if (str64[str64.size() - 1] != '=')
l++;
return l;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-67
View File
@@ -1,67 +0,0 @@
/** \file Base64.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _BASE64_H
#define _BASE64_H
#include <stdio.h>
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup util Utilities */
/** Base64 encode/decode.
\ingroup util */
class Base64 {
public:
static void encode(FILE *, std::string& , bool add_crlf = true);
static void encode(const std::string&, std::string& , bool add_crlf = true);
static void encode(const char *, size_t, std::string& , bool add_crlf = true);
static void encode(unsigned char *, size_t, std::string& , bool add_crlf = true);
static void decode(const std::string&, std::string& );
static void decode(const std::string& in, unsigned char *out, size_t&);
static size_t decode_length(const std::string& );
private:
static const char *bstr;
static const char rstr[128];
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _BASE64_H
-126
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/** \file File.cpp
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include <stdarg.h>
#include <sys/types.h>
#include <sys/stat.h>
#ifndef _WIN32
#include <unistd.h>
#endif
#include "File.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
File::File()
:m_fil(nullptr)
{
}
File::~File()
{
}
bool File::fopen(const std::string& path, const std::string& mode)
{
m_path = path;
m_mode = mode;
m_fil = ::fopen(path.c_str(), mode.c_str());
return m_fil ? true : false;
}
void File::fclose()
{
if (m_fil)
::fclose(m_fil);
}
size_t File::fread(char *ptr, size_t size, size_t nmemb)
{
return m_fil ? ::fread(ptr, size, nmemb, m_fil) : 0;
}
size_t File::fwrite(const char *ptr, size_t size, size_t nmemb)
{
return m_fil ? ::fwrite(ptr, size, nmemb, m_fil) : 0;
}
char *File::fgets(char *s, int size)
{
return m_fil ? ::fgets(s, size, m_fil) : nullptr;
}
void File::fprintf(char *format, ...)
{
va_list ap;
va_start(ap, format);
vfprintf(m_fil, format, ap);
va_end(ap);
}
off_t File::size()
{
struct stat st;
if (stat(m_path.c_str(), &st) == -1)
{
return 0;
}
return st.st_size;
}
bool File::eof()
{
if (m_fil)
{
if (feof(m_fil))
return true;
}
return false;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-76
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@@ -1,76 +0,0 @@
/** \file File.h
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _FILE_H
#define _FILE_H
#include "IFile.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** IFile implementation of a disk file.
\ingroup file */
class File : public IFile
{
public:
File();
~File();
bool fopen(const std::string&, const std::string&);
void fclose();
size_t fread(char *, size_t, size_t);
size_t fwrite(const char *, size_t, size_t);
char *fgets(char *, int);
void fprintf(char *format, ...);
off_t size();
bool eof();
private:
File(const File& ) {} // copy constructor
File& operator=(const File& ) { return *this; } // assignment operator
std::string m_path;
std::string m_mode;
FILE *m_fil;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _FILE_H
-366
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@@ -1,366 +0,0 @@
/* EQEMu: Everquest Server Emulator
*
* This code originated from `C++ Sockets Library` referenced below.
* Taken and stripped/modified to remove dependancies on parts of
* the library which we are not using, and to suit other needs.
* 2006 - EQEMu Development Team (http://eqemulator.net)
*
*
*/
/** \file HTTPSocket.cpp
** \date 2004-04-06
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include "../debug.h"
#include <stdio.h>
#include <string>
#include <stdarg.h>
#include "Parse.h"
#include "HTTPSocket.h"
#include "../tcp_connection.h"
#include <cstdlib>
#include <cstring>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
HTTPSocket::HTTPSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
:TCPConnection(ID,in_socket,irIP,irPort)
,m_first(true)
,m_header(true)
,m_http_version("HTTP/1.0")
,m_request(false)
,m_response(false)
{
}
HTTPSocket::~HTTPSocket()
{
}
/*
* eqemu stuff
*/
bool HTTPSocket::ProcessReceivedData(char *errbuf)
{
if (errbuf)
errbuf[0] = 0;
if (!recvbuf)
return true;
char *buff=(char *)recvbuf;
unsigned long bufflen=recvbuf_used;
while(1) {
if (m_header) {
char *ptr=(char *)memchr(buff,'\n',bufflen);
if (!ptr)
break;
int length=(ptr-buff)+1;
std::string line;
line.append(buff,length-2);
OnLine(line);
buff+=length;
bufflen-=length;
} else {
OnData(buff,bufflen);
buff+=bufflen;
bufflen=0;
break;
}
}
if (bufflen) {
memmove(recvbuf,buff,bufflen);
recvbuf_used=bufflen;
} else {
safe_delete_array(recvbuf);
}
}
bool HTTPSocket::SendString(const char *str) {
return(TCPConnection::Send((const uchar *) str, strlen(str)));
}
bool HTTPSocket::SendBuf(const char *dat, unsigned int len) {
return(TCPConnection::Send((const uchar *) dat, len));
}
/*
* /eqemu stuff
*/
void HTTPSocket::OnLine(const std::string& line)
{
if (m_first)
{
Parse pa(line);
std::string str = pa.getword();
if (str.substr(0,4) == "HTTP") // response
{
m_http_version = str;
m_status = pa.getword();
m_status_text = pa.getrest();
m_response = true;
}
else // request
{
m_method = str;
m_url = pa.getword();
size_t spl = m_url.find("?");
if (spl != std::string::npos)
{
m_uri = m_url.substr(0,spl);
m_query_string = m_url.substr(spl + 1);
}
else
{
m_uri = m_url;
}
m_http_version = pa.getword();
m_request = true;
}
m_first = false;
OnFirst();
return;
}
if (!line.size())
{
// SetLineProtocol(false);
m_header = false;
OnHeaderComplete();
return;
}
Parse pa(line,":");
std::string key = pa.getword();
std::string value = pa.getrest();
OnHeader(key,value);
/* If remote end tells us to keep connection alive, and we're operating
in http/1.1 mode (not http/1.0 mode), then we mark the socket to be
retained. */
/* if (!strcasecmp(key.c_str(), "connection") &&
!strcasecmp(value.c_str(), "keep-alive") )
{
SetRetain();
}*/
}
void HTTPSocket::SendResponse()
{
std::string msg;
msg = m_http_version + " " + m_status + " " + m_status_text + "\r\n";
for (string_m::iterator it = m_response_header.begin(); it != m_response_header.end(); it++)
{
std::string key = (*it).first;
std::string val = (*it).second;
msg += key + ": " + val + "\r\n";
}
msg += "\r\n";
SendString( msg.c_str() );
}
void HTTPSocket::AddResponseHeader(const std::string& header, const char *format, ...)
{
static char slask[5000];
va_list ap;
va_start(ap, format);
#ifdef _WIN32
vsprintf(slask, format, ap);
#else
vsnprintf(slask, 5000, format, ap);
#endif
va_end(ap);
m_response_header[header] = slask;
}
void HTTPSocket::SendRequest()
{
std::string msg;
msg = m_method + " " + m_url + " " + m_http_version + "\r\n";
for (string_m::iterator it = m_response_header.begin(); it != m_response_header.end(); it++)
{
std::string key = (*it).first;
std::string val = (*it).second;
msg += key + ": " + val + "\r\n";
}
msg += "\r\n";
SendString( msg.c_str() );
}
std::string HTTPSocket::MyUseragent()
{
std::string version = "C++Sockets/";
#ifdef _VERSION
version += _VERSION;
#endif
return version;
}
void HTTPSocket::Reset()
{
m_first = true;
m_header = true;
m_request = false;
m_response = false;
// SetLineProtocol(true);
while (m_response_header.size())
{
string_m::iterator it = m_response_header.begin();
m_response_header.erase(it);
}
}
const std::string& HTTPSocket::GetMethod()
{
return m_method;
}
void HTTPSocket::SetMethod(const std::string& x)
{
m_method = x;
}
const std::string& HTTPSocket::GetUrl()
{
return m_url;
}
void HTTPSocket::SetUrl(const std::string& x)
{
m_url = x;
}
const std::string& HTTPSocket::GetUri()
{
return m_uri;
}
const std::string& HTTPSocket::GetQueryString()
{
return m_query_string;
}
const std::string& HTTPSocket::GetHttpVersion()
{
return m_http_version;
}
const std::string& HTTPSocket::GetStatus()
{
return m_status;
}
const std::string& HTTPSocket::GetStatusText()
{
return m_status_text;
}
bool HTTPSocket::IsRequest()
{
return m_request;
}
bool HTTPSocket::IsResponse()
{
return m_response;
}
void HTTPSocket::SetHttpVersion(const std::string& x)
{
m_http_version = x;
}
void HTTPSocket::SetStatus(const std::string& num, const std::string& text) {
m_status = num;
m_status_text = text;
}
void HTTPSocket::SetStatus(const std::string& x)
{
m_status = x;
}
void HTTPSocket::SetStatusText(const std::string& x)
{
m_status_text = x;
}
void HTTPSocket::AddResponseHeader(const std::string& x,const std::string& y)
{
m_response_header[x] = y;
}
void HTTPSocket::SetUri(const std::string& x)
{
m_uri = x;
}
void HTTPSocket::SendResponse(const std::string& status_num, const std::string& status_text) {
SetStatus(status_num, status_text);
SendResponse();
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-137
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@@ -1,137 +0,0 @@
/* EQEMu: Everquest Server Emulator
*
* This code originated from `C++ Sockets Library` referenced below.
* Taken and stripped/modified to remove dependancies on parts of
* the library which we are not using, and to suit other needs.
* 2006 - EQEMu Development Team (http://eqemulator.net)
*
*
*/
/** \file HTTPSocket.h Class HTTPSocket definition.
** \date 2004-04-06
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _HTTPSOCKET_H
#define _HTTPSOCKET_H
#include <map>
#include <string>
#include "../tcp_connection.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup http HTTP Sockets */
/** HTTP request/response base class.
\ingroup http */
class HTTPSocket : public TCPConnection
{
/** map to hold http header values. */
typedef std::map<std::string,std::string> string_m;
public:
HTTPSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort);
virtual ~HTTPSocket();
void OnLine(const std::string& line);
/** Callback executes when first line has been received.
GetMethod, GetUrl/GetUri, and GetHttpVersion are valid when this callback is executed. */
virtual void OnFirst() = 0;
/** For each header line this callback is executed.
\param key Http header name
\param value Http header value */
virtual void OnHeader(const std::string& key,const std::string& value) = 0;
/** Callback fires when all http headers have been received. */
virtual void OnHeaderComplete() = 0;
/** Chunk of http body data recevied. */
virtual void OnData(const char *,size_t) = 0;
const std::string& GetMethod();
void SetMethod(const std::string& x);
const std::string& GetUrl();
void SetUrl(const std::string& x);
const std::string& GetUri();
void SetUri(const std::string& x);
const std::string& GetQueryString();
const std::string& GetHttpVersion();
const std::string& GetStatus();
const std::string& GetStatusText();
bool IsRequest();
bool IsResponse();
void SetHttpVersion(const std::string& x);
void SetStatus(const std::string& x);
void SetStatus(const std::string& num, const std::string& text);
void SetStatusText(const std::string& x);
void AddResponseHeader(const std::string& x,const std::string& y);
void AddResponseHeader(const std::string& x,const char *format, ...);
void SendResponse();
void SendResponse(const std::string& status_num, const std::string& status_text);
void SendRequest();
/** Implement this to return your own User-agent string. */
virtual std::string MyUseragent();
protected:
/** Reset state of socket to sucessfully implement keep-alive. */
virtual void Reset();
//stubs for crap which used to be in our parent class (TcpSocket)
bool SendString(const char *str);
bool SendBuf(const char *dat, unsigned int len);
virtual bool ProcessReceivedData(char* errbuf = 0);
private:
// HTTPSocket& operator=(const HTTPSocket& ) { return *this; }
bool m_first;
bool m_header;
std::string m_line;
std::string m_method;
std::string m_url;
std::string m_uri;
std::string m_query_string;
std::string m_http_version;
std::string m_status;
std::string m_status_text;
bool m_request;
bool m_response;
string_m m_response_header;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _HTTPSOCKET_H
-250
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@@ -1,250 +0,0 @@
/** \file HttpdCookies.cpp
*/
/*
Copyright (C) 2003-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "../debug.h"
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include "Parse.h"
#include "Utility.h"
#include "HTTPSocket.h"
#include "HttpdCookies.h"
#include "../types.h"
#include <time.h>
#include <cstdlib>
#include <cstring>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
HttpdCookies::HttpdCookies()
{
}
HttpdCookies::HttpdCookies(const std::string& s)
{
Parse *pa = new Parse(s,";");
std::string slask = pa -> getword();
while (slask.size())
{
Parse *pa2 = new Parse(slask,"=");
std::string name = pa2 -> getword();
std::string value = pa2 -> getword();
delete pa2;
COOKIE *c = new COOKIE(name,value);
m_cookies.push_back(c);
//
slask = pa -> getword();
}
delete pa;
}
HttpdCookies::~HttpdCookies()
{
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
COOKIE *c = *it;
delete c;
}
}
bool HttpdCookies::getvalue(const std::string& name,std::string& buffer) //char *buffer,size_t length)
{
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
COOKIE *c = *it;
if (!strcasecmp(c -> name.c_str(),name.c_str()))
{
buffer = c -> value;
return true;
}
}
buffer = "";
return false;
}
void HttpdCookies::replacevalue(const std::string& name,const std::string& value)
{
COOKIE *c = nullptr;
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
c = *it;
if (!strcasecmp(c -> name.c_str(),name.c_str()))
break;
c = nullptr;
}
if (c)
{
c -> value = value;
}
else
{
c = new COOKIE(name,value);
m_cookies.push_back(c);
}
}
void HttpdCookies::replacevalue(const std::string& name,long l)
{
replacevalue(name, Utility::l2string(l));
}
void HttpdCookies::replacevalue(const std::string& name,int i)
{
replacevalue(name, Utility::l2string(i));
}
size_t HttpdCookies::getlength(const std::string& name)
{
COOKIE *c = nullptr;
for (cookie_v::iterator it = m_cookies.begin(); it != m_cookies.end(); it++)
{
c = *it;
if (!strcasecmp(c -> name.c_str(),name.c_str()))
break;
c = nullptr;
}
return c ? c -> value.size() : 0;
}
void HttpdCookies::setcookie(HTTPSocket *sock, const std::string& domain, const std::string& path, const std::string& name, const std::string& value)
{
char *str = new char[name.size() + value.size() + domain.size() + path.size() + 100];
// set-cookie response
if (domain.size())
{
sprintf(str, "%s=%s; domain=%s; path=%s; expires=%s",
name.c_str(), value.c_str(),
domain.c_str(),
path.c_str(),
expiredatetime().c_str());
}
else
{
sprintf(str, "%s=%s; path=%s; expires=%s",
name.c_str(), value.c_str(),
path.c_str(),
expiredatetime().c_str());
}
sock -> AddResponseHeader("Set-cookie", str);
delete[] str;
replacevalue(name, value);
}
void HttpdCookies::setcookie(HTTPSocket *sock, const std::string& domain, const std::string& path, const std::string& name, long value)
{
char *str = new char[name.size() + domain.size() + path.size() + 100];
char dt[80];
// set-cookie response
if (domain.size())
{
sprintf(str, "%s=%ld; domain=%s; path=%s; expires=%s",
name.c_str(), value,
domain.c_str(),
path.c_str(),
expiredatetime().c_str());
}
else
{
sprintf(str, "%s=%ld; path=%s; expires=%s",
name.c_str(), value,
path.c_str(),
expiredatetime().c_str());
}
sock -> AddResponseHeader("Set-cookie", str);
delete[] str;
sprintf(dt, "%ld", value);
replacevalue(name, dt);
}
void HttpdCookies::setcookie(HTTPSocket *sock, const std::string& domain, const std::string& path, const std::string& name, int value)
{
char *str = new char[name.size() + domain.size() + path.size() + 100];
char dt[80];
// set-cookie response
if (domain.size())
{
sprintf(str, "%s=%d; domain=%s; path=%s; expires=%s",
name.c_str(), value,
domain.c_str(),
path.c_str(),
expiredatetime().c_str());
}
else
{
sprintf(str, "%s=%d; path=%s; expires=%s",
name.c_str(), value,
path.c_str(),
expiredatetime().c_str());
}
sock -> AddResponseHeader("Set-cookie", str);
delete[] str;
sprintf(dt, "%d", value);
replacevalue(name, dt);
}
const std::string& HttpdCookies::expiredatetime()
{
time_t t = time(nullptr);
struct tm * tp = gmtime(&t);
const char *days[7] = {"Sunday", "Monday",
"Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"};
const char *months[12] = {"Jan", "Feb", "Mar", "Apr", "May",
"Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
char dt[100];
sprintf(dt, "%s, %02d-%s-%04d %02d:%02d:%02d GMT",
days[tp -> tm_wday],
tp -> tm_mday,
months[tp -> tm_mon],
tp -> tm_year + 1910,
tp -> tm_hour,
tp -> tm_min,
tp -> tm_sec);
m_date = dt;
return m_date;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
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@@ -1,91 +0,0 @@
/** \file HttpdCookies.h
*/
/*
Copyright (C) 2003-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _COOKIES_H
#define _COOKIES_H
#include <list>
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
//! Store the cookies name/value pairs.
//! Retrieve and manage cookies during a cgi call.
class HTTPSocket;
/** HTTP Cookie parse/container class.
\sa HttpdSocket
\sa HttpdForm
\ingroup webserver */
class HttpdCookies
{
/** Name/value pair store struct.
\ingroup webserver */
struct COOKIE
{
COOKIE(const std::string& n,const std::string& v) : name(n),value(v) {}
std::string name;
std::string value;
};
/** list of key/value structs. */
typedef std::list<COOKIE *> cookie_v;
public:
HttpdCookies();
HttpdCookies(const std::string& query_string);
~HttpdCookies();
// int getvalue(const std::string& ,char *,size_t); // (name, buffer, length)
bool getvalue(const std::string&,std::string&);
void replacevalue(const std::string& ,const std::string& );
void replacevalue(const std::string& ,long);
void replacevalue(const std::string& ,int);
size_t getlength(const std::string& );
void setcookie(HTTPSocket *,const std::string& d,const std::string& p,const std::string& c,const std::string& v);
void setcookie(HTTPSocket *,const std::string& d,const std::string& p,const std::string& c,long v);
void setcookie(HTTPSocket *,const std::string& d,const std::string& p,const std::string& c,int v);
const std::string& expiredatetime();
cookie_v& GetHttpdCookies() { return m_cookies; }
private:
cookie_v m_cookies;
std::string m_date;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _COOKIES_H
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@@ -1,621 +0,0 @@
/** \file HttpdForm.cpp - read stdin, parse cgi input
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#ifdef _WIN32
#pragma warning(disable:4786)
#include <windows.h>
#endif
#include "socket_include.h"
#include "Parse.h"
#include "IFile.h"
#include "HttpdForm.h"
#include <cstdlib>
#include <cstring>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
HttpdForm::HttpdForm(IFile *infil) : raw(false)
{
CGI *cgi = nullptr;
char *c_t = getenv("CONTENT_TYPE");
char *c_l = getenv("CONTENT_LENGTH");
size_t extra = 2;
char name[200];
m_current = m_cgi.end();
*name = 0;
if (c_t && !strncmp(c_t, "multipart/form-data",19))
{
Parse pa(c_t,";=");
char *tempcmp = nullptr;
size_t tc = 0;
size_t l = 0;
std::string str = pa.getword();
m_strBoundary = "";
while (str.size())
{
if (!strcmp(str.c_str(),"boundary"))
{
m_strBoundary = pa.getword();
l = m_strBoundary.size();
tempcmp = new char[l + extra];
}
//
str = pa.getword();
}
if (m_strBoundary.size())
{
std::string content_type;
std::string current_name;
std::string current_filename;
char slask[2000];
infil -> fgets(slask, 200);
while (!infil -> eof())
{
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
content_type = "";
current_name = "";
current_filename = "";
if ((strstr(slask,m_strBoundary.c_str()) || strstr(m_strBoundary.c_str(),slask)) && strcmp(slask, m_strBoundary.c_str()))
{
m_strBoundary = slask;
l = m_strBoundary.size();
delete[] tempcmp;
tempcmp = new char[l + extra];
}
if (!strcmp(slask, m_strBoundary.c_str()))
{
// Get headers until empty line
infil -> fgets(slask, 200);
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
while (!infil -> eof() && *slask)
{
Parse pa(slask,";");
std::string h = pa.getword();
if (!strcasecmp(h.c_str(),"Content-type:"))
{
content_type = pa.getword();
}
else
if (!strcasecmp(h.c_str(),"Content-Disposition:"))
{
h = pa.getword();
if (!strcmp(h.c_str(),"form-data"))
{
pa.EnableQuote(true);
h = pa.getword();
while (h.size())
{
Parse pa2(slask,"=");
std::string name = pa2.getword();
std::string h = pa2.getrest();
if (!strcmp(name.c_str(),"name"))
{
if (h.size() && h[0] == '"')
{
current_name = h.substr(1, h.size() - 2);
}
else
{
current_name = h;
}
}
else
if (!strcmp(name.c_str(),"filename"))
{
if (h.size() && h[0] == '"')
{
current_filename = h.substr(1, h.size() - 2);
}
else
{
current_filename = h;
}
size_t x = 0;
for (size_t i = 0; i < current_filename.size(); i++)
{
if (current_filename[i] == '/' || current_filename[i] == '\\')
x = i + 1;
}
if (x)
{
current_filename = current_filename.substr(x);
}
}
h = pa.getword();
}
}
}
// get next header value
infil -> fgets(slask, 200);
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
}
// Read content, save...?
if (!current_filename.size()) // not a file
{
std::string val;
infil -> fgets(slask,1000);
while (!infil -> eof() && strncmp(slask,m_strBoundary.c_str(),m_strBoundary.size() ))
{
val += slask;
infil -> fgets(slask,1000);
}
// remove trailing cr/linefeed
while (val.size() && (val[val.size() - 1] == 13 || val[val.size() - 1] == 10))
{
val = val.substr(0,val.size() - 1);
}
cgi = new CGI(current_name, val);
m_cgi.push_back(cgi);
}
else // current_filename.size() > 0
{
// read until m_strBoundary...
FILE *fil;
int out = 0;
char c;
char fn[1000]; // where post'd file will be saved
#ifdef _WIN32
{
char tmp_path[1000];
::GetTempPath(1000, tmp_path);
if (tmp_path[strlen(tmp_path) - 1] != '\\')
{
strcat(tmp_path, "\\");
}
sprintf(fn,"%s%s",tmp_path,current_filename.c_str());
}
#else
sprintf(fn,"/tmp/%s",current_filename.c_str());
#endif
if ((fil = fopen(fn, "wb")) != nullptr)
{
infil -> fread(&c,1,1);
while (!infil -> eof())
{
if (out)
{
fwrite(&tempcmp[tc],1,1,fil);
}
tempcmp[tc] = c;
tc++;
if (tc >= l + extra)
{
tc = 0;
out = 1;
}
if (tc)
{
if (!strncmp(tempcmp + tc + extra, m_strBoundary.c_str(), l - tc) &&
!strncmp(tempcmp, m_strBoundary.c_str() + l - tc, tc))
{
break;
}
}
else
{
if (!strncmp(tempcmp + extra, m_strBoundary.c_str(), l))
{
break;
}
}
infil -> fread(&c,1,1);
}
fclose(fil);
cgi = new CGI(current_name,fn,fn);
m_cgi.push_back(cgi);
strcpy(slask, m_strBoundary.c_str());
infil -> fgets(slask + strlen(slask), 200); // next line
}
else
{
// couldn't open file
break;
}
}
}
else
{
// Probably '<m_strBoundary>--'
break;
}
} // while (!infil -> eof())
} // if (m_strBoundary)
if (tempcmp)
{
delete[] tempcmp;
}
}
else
{
int i = 0;
int cl = c_l ? atoi(c_l) : -1;
char c,chigh,clow;
char *slask = new char[8888];
bool got_name = false;
m_current = m_cgi.end();
*name = 0;
infil -> fread(&c,1,1);
cl--;
while (cl >= 0)
{
switch (c)
{
case '=': /* end of name */
slask[i] = 0;
i = 0;
strcpy(name,slask);
got_name = true;
break;
case '&': /* end of value */
slask[i] = 0;
i = 0;
if(got_name) {
got_name = false;
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask,"");
m_cgi.push_back(cgi);
}
break;
case '+': /* space */
slask[i++] = ' ';
break;
case '%': /* hex value */
infil -> fread(&chigh,1,1);
cl--;
chigh -= 48;
chigh &= 0xff - 32;
if (chigh > 9)
chigh -= 7;
infil -> fread(&clow,1,1);
cl--;
clow -= 48;
clow &= 0xff - 32;
if (clow > 9)
clow -= 7;
slask[i++] = (char)(chigh * 16 + clow);
break;
default: /* just another char */
slask[i++] = c;
break;
}
if(infil -> eof())
break;
//
if (cl > 0)
{
infil -> fread(&c,1,1);
}
cl--;
}
slask[i] = 0;
i = 0;
if(got_name) {
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask,"");
m_cgi.push_back(cgi);
}
delete[] slask;
}
}
// HttpdForm(buffer,l) -- request_method GET
HttpdForm::HttpdForm(const std::string& buffer,size_t l) : raw(false)
{
CGI *cgi = nullptr;
char slask[8888];
char name[200];
int i = 0;
char c,chigh,clow;
bool got_name = false;
size_t ptr = 0;
m_current = m_cgi.end();
*name = 0;
ptr = 0;
while (ptr < l)
{
c = buffer[ptr++];
switch (c)
{
case '=': /* end of name */
slask[i] = 0;
i = 0;
got_name = true;
strcpy(name,slask);
break;
case '&': /* end of value */
slask[i] = 0;
i = 0;
if(got_name) {
got_name = false;
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask, "");
m_cgi.push_back(cgi);
}
break;
case '+': /* space */
slask[i++] = ' ';
break;
case '%': /* hex value */
chigh = buffer[ptr++];
chigh -= 48;
chigh &= 0xff - 32;
if (chigh > 9)
chigh -= 7;
clow = buffer[ptr++];
clow -= 48;
clow &= 0xff - 32;
if (clow > 9)
clow -= 7;
slask[i++] = (char)(chigh * 16 + clow);
break;
default: /* just another char */
slask[i++] = c;
break;
}
}
slask[i] = 0;
i = 0;
if(got_name) {
cgi = new CGI(name,slask);
m_cgi.push_back(cgi);
} else {
cgi = new CGI(slask, "");
m_cgi.push_back(cgi);
}
}
HttpdForm::~HttpdForm()
{
CGI *cgi = nullptr; //,*tmp;
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
cgi = *it;
delete cgi;
}
}
void HttpdForm::EnableRaw(bool b)
{
raw = b;
}
void HttpdForm::strcpyval(std::string& v,const char *value) //,size_t len)
{
v = "";
for (size_t i = 0; i < strlen(value); i++)
{
if (value[i] == '<')
{
v += "&lt;";
}
else
if (value[i] == '>')
{
v += "&gt;";
}
else
if (value[i] == '&')
{
v += "&amp;";
}
else
{
v += value[i];
}
}
}
bool HttpdForm::getfirst(std::string& n) //char *n,size_t len)
{
m_current = m_cgi.begin();
return getnext(n);
}
bool HttpdForm::getnext(std::string& n) //char *n,size_t len)
{
if (m_current != m_cgi.end() )
{
CGI *current = *m_current;
n = current -> name;
m_current++;
return true;
}
else
{
n = "";
}
return false;
}
bool HttpdForm::getfirst(std::string& n,std::string& v) //char *n,size_t len,char *v,size_t vlen)
{
m_current = m_cgi.begin();
return getnext(n,v);
}
bool HttpdForm::getnext(std::string& n,std::string& v) //char *n,size_t len,char *v,size_t vlen)
{
if (m_current != m_cgi.end() )
{
CGI *current = *m_current;
n = current -> name;
if (raw)
{
v = current -> value;
}
else
{
strcpyval(v,current -> value.c_str());
}
m_current++;
return true;
}
else
{
n = "";
}
return false;
}
int HttpdForm::getvalue(const std::string& n,std::string& v) //char *v,size_t len)
{
CGI *cgi = nullptr;
int r = 0;
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
cgi = *it;
if (cgi -> name == n)
break;
cgi = nullptr;
}
if (cgi)
{
if (raw)
{
v = cgi -> value;
}
else
{
strcpyval(v,cgi -> value.c_str());
}
r++;
}
else
{
v = "";
}
return r;
}
std::string HttpdForm::getvalue(const std::string& n)
{
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
CGI *cgi = *it;
if (cgi -> name == n)
{
return cgi -> value;
}
}
return "";
}
size_t HttpdForm::getlength(const std::string& n)
{
CGI *cgi = nullptr;
size_t l;
for (cgi_v::iterator it = m_cgi.begin(); it != m_cgi.end(); it++)
{
cgi = *it;
if (cgi -> name == n)
break;
cgi = nullptr;
}
l = cgi ? cgi -> value.size() : 0;
if (cgi && !raw)
{
for (size_t i = 0; i < cgi -> value.size(); i++)
{
switch (cgi -> value[i])
{
case '<': // &lt;
case '>': // &gt;
l += 4;
break;
case '&': // &amp;
l += 5;
break;
}
}
}
return l;
}
HttpdForm::cgi_v& HttpdForm::getbase()
{
return m_cgi;
}
const std::string& HttpdForm::GetBoundary()
{
return m_strBoundary;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
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@@ -1,115 +0,0 @@
/** \file HttpdForm.h - read stdin, parse cgi input
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _FORM_H
#define _FORM_H
#include <string>
#include <list>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class IFile;
/** Parse/store a http query_string/form-data body.
\ingroup webserver */
class HttpdForm
{
/**
* Store the name/value pairs from a GET/POST operation.
* "name" does not have to be unique.
\ingroup webserver
*/
struct CGI
{
CGI(const std::string& n,const std::string& v) : name(n),value(v) {}
CGI(const std::string& n,const std::string& v,const std::string& p) : name(n),value(v),path(p) {}
std::string name;
std::string value;
std::string path;
};
/** list of key/value pairs. */
typedef std::list<CGI *> cgi_v;
public:
/**
* Default constructor (used in POST operations).
* Input is read from stdin. Number of characters to read
* can be found in the environment variable CONTENT_LENGTH.
*/
HttpdForm(IFile *);
/**
* Another constructor (used in GET operations).
* Input is read from the environment variable QUERY_STRING.
* @param query_string The httpd server provided QUERY_STRING
* @param length Query string length.
*/
HttpdForm(const std::string& query_string,size_t length);
~HttpdForm();
void EnableRaw(bool);
void strcpyval(std::string&,const char *); //,size_t);
/* get names */
bool getfirst(std::string& n); //char *,size_t);
bool getnext(std::string& n); //char *,size_t);
/* get names and values */
bool getfirst(std::string& n,std::string& v); //char *,size_t,char *,size_t);
bool getnext(std::string& n,std::string& v); //char *,size_t,char *,size_t);
/* get value */
int getvalue(const std::string& ,std::string& ); //char *,size_t);
std::string getvalue(const std::string& );
size_t getlength(const std::string& );
cgi_v& getbase();
const std::string& GetBoundary();
private:
HttpdForm(const HttpdForm& ) {}
HttpdForm& operator=(const HttpdForm& ) { return *this; }
cgi_v m_cgi;
cgi_v::iterator m_current;
std::string m_strBoundary;
bool raw;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _FORM_H
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@@ -1,353 +0,0 @@
/** \file HttpdSocket.cpp
*/
/*
Copyright (C) 2001-2004,2005 Anders Hedstrom (grymse@alhem.net)
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include "../debug.h"
#include "Utility.h"
#include "HttpdCookies.h"
#include "HttpdForm.h"
#include "MemFile.h"
#include "HttpdSocket.h"
#include "../types.h"
#include <time.h>
#include <stdio.h>
#include <cstdlib>
#include <cstring>
#define DEB(x)
/*
#define DEB(x) { \
FILE *fil = fopen("httpdlog","at"); \
if (!fil) \
fil = fopen("httpdlog","wt"); \
if (fil) { x; fclose(fil); } \
}
*/
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
// statics
int HttpdSocket::m_request_count = 0;
std::string HttpdSocket::m_start = "";
HttpdSocket::HttpdSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
: HTTPSocket(ID,in_socket,irIP,irPort)
,m_content_length(0)
,m_file(nullptr)
,m_received(0)
,m_request_id(++m_request_count)
,m_cookies(nullptr)
,m_form(nullptr)
{
m_http_date = datetime2httpdate(GetDate());
if (!m_start.size())
m_start = m_http_date;
}
HttpdSocket::~HttpdSocket()
{
if (m_file)
{
delete m_file;
}
if (m_cookies)
delete m_cookies;
if (m_form)
delete m_form;
}
void HttpdSocket::OnFirst()
{
// printf("Request: %s %s %s\n",GetMethod().c_str(),GetUrl().c_str(),GetHttpVersion().c_str());
}
void HttpdSocket::OnHeader(const std::string& key,const std::string& value)
{
if (!strcasecmp(key.c_str(),"content-length"))
{
m_content_length = atoi(value.c_str());
m_content_length_str = value;
}
else
if (!strcasecmp(key.c_str(),"cookie"))
{
m_http_cookie = value;
}
else
if (!strcasecmp(key.c_str(),"content-type"))
{
m_content_type = value;
}
else
if (!strcasecmp(key.c_str(),"if-modified-since"))
{
m_if_modified_since = value;
}
}
void HttpdSocket::OnHeaderComplete()
{
m_cookies = new HttpdCookies(m_http_cookie);
#if (defined(SOLARIS8) || defined(SOLARIS))
{
char slask[1000];
if (GetMethod() == "GET")
{
sprintf(slask,"QUERY_STRING=%s", GetQueryString().c_str());
putenv(slask);
}
sprintf(slask,"REQUEST_METHOD=%s", GetMethod().c_str());
putenv(slask);
sprintf(slask,"HTTP_COOKIE=%s", m_http_cookie.c_str());
putenv(slask);
sprintf(slask,"CONTENT_TYPE=%s", m_content_type.c_str());
putenv(slask);
sprintf(slask,"CONTENT_LENGTH=%s", m_content_length_str.c_str());
putenv(slask);
}
#elif defined _WIN32
{
char slask[1000];
if (GetMethod() == "GET")
{
sprintf(slask,"QUERY_STRING=%s", GetQueryString().c_str());
_putenv(slask);
}
sprintf(slask,"REQUEST_METHOD=%s", GetMethod().c_str());
_putenv(slask);
sprintf(slask,"HTTP_COOKIE=%s", m_http_cookie.c_str());
_putenv(slask);
sprintf(slask,"CONTENT_TYPE=%s", m_content_type.c_str());
_putenv(slask);
sprintf(slask,"CONTENT_LENGTH=%s", m_content_length_str.c_str());
_putenv(slask);
}
#else
if (GetMethod() == "GET")
{
setenv("QUERY_STRING", GetQueryString().c_str(), 1);
}
setenv("REQUEST_METHOD", GetMethod().c_str(), 1);
setenv("HTTP_COOKIE", m_http_cookie.c_str(), 1);
setenv("CONTENT_TYPE", m_content_type.c_str(), 1);
setenv("CONTENT_LENGTH", m_content_length_str.c_str(), 1);
#endif
if (GetMethod() == "POST")
{
m_file = new MemFile;
}
else
if (GetMethod() == "GET")
{
m_form = new HttpdForm(GetQueryString(), GetQueryString().size() );
AddResponseHeader("Date", datetime2httpdate(GetDate()) );
Exec();
Reset(); // prepare for next request
}
else
{
AddResponseHeader("Date", GetHttpDate());
AddResponseHeader("Connection", "close");
SetStatus("405");
SetStatusText("Method not allowed");
SendResponse();
}
}
void HttpdSocket::OnData(const char *p,size_t l)
{
//printf("Got %d bytes: %.*s\n", l, l, p);
if (m_file)
{
m_file -> fwrite(p,1,l);
}
m_received += l;
if (m_received >= m_content_length && m_content_length)
{
// all done
if (m_file && !m_form)
{
m_form = new HttpdForm(m_file);
AddResponseHeader("Date", datetime2httpdate(GetDate()) );
Exec();
Reset(); // prepare for next request
}
}
}
void HttpdSocket::Send64(const std::string& str64, const std::string& type)
{
if (!strcasecmp(m_start.c_str(), m_if_modified_since.c_str()))
{
SetStatus("304");
SetStatusText("Not Modified");
SendResponse();
}
else
{
size_t len = Base64::decode_length(str64);
unsigned char *buf = new unsigned char[len];
SetStatus("200");
SetStatusText("OK");
AddResponseHeader("Content-length", Utility::l2string( (long)len) );
AddResponseHeader("Content-type", type );
AddResponseHeader("Last-modified", m_start);
SendResponse();
Base64::decode(str64, buf, len);
SendBuf( (char *)buf, len);
delete[] buf;
}
}
std::string HttpdSocket::datetime2httpdate(const std::string& dt)
{
struct tm tp;
time_t t;
const char *days[] = { "Sun","Mon","Tue","Wed","Thu","Fri","Sat" };
const char *months[] = { "Jan","Feb","Mar","Apr","May","Jun",
"Jul","Aug","Sep","Oct","Nov","Dec" };
int i;
char s[40];
/* 1997-12-16 09:50:40 */
if (dt.size() == 19)
{
tp.tm_year = atoi(dt.substr(0,4).c_str()) - 1900;
i = atoi(dt.substr(5,2).c_str()) - 1;
tp.tm_mon = i >= 0 ? i : 0;
tp.tm_mday = atoi(dt.substr(8,2).c_str());
tp.tm_hour = atoi(dt.substr(11,2).c_str());
tp.tm_min = atoi(dt.substr(14,2).c_str());
tp.tm_sec = atoi(dt.substr(17,2).c_str());
tp.tm_wday = 0;
tp.tm_yday = 0;
tp.tm_isdst = 0;
t = mktime(&tp);
/*if (t == -1)
{
Handler().LogError(this, "datetime2httpdate", 0, "mktime() failed");
}*/
sprintf(s,"%s, %02d %s %d %02d:%02d:%02d GMT",
days[tp.tm_wday],
tp.tm_mday,
months[tp.tm_mon],
tp.tm_year + 1900,
tp.tm_hour,tp.tm_min,tp.tm_sec);
}
else
{
*s = 0;
}
return s;
}
std::string HttpdSocket::GetDate()
{
time_t t = time(nullptr);
struct tm* tp = localtime(&t);
char slask[40];
if (tp)
{
sprintf(slask,"%d-%02d-%02d %02d:%02d:%02d",
tp -> tm_year + 1900,
tp -> tm_mon + 1,
tp -> tm_mday,
tp -> tm_hour,tp -> tm_min,tp -> tm_sec);
}
else
{
*slask = 0;
}
return slask;
}
void HttpdSocket::Reset()
{
HTTPSocket::Reset();
m_content_length = 0;
if (m_file)
{
delete m_file;
m_file = nullptr;
}
m_received = 0;
m_request_id = ++m_request_count;
if (m_cookies)
delete m_cookies;
m_cookies = nullptr;
if (m_form)
delete m_form;
m_form = nullptr;
}
const std::string& HttpdSocket::GetHttpDate()
{
return m_http_date;
}
HttpdCookies *HttpdSocket::GetCookies()
{
return m_cookies;
}
HttpdForm *HttpdSocket::GetHttpForm()
{
return m_form;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-99
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@@ -1,99 +0,0 @@
/** \file HttpdSocket.h
*/
/*
Copyright (C) 2001-2004,2005 Anders Hedstrom (grymse@alhem.net)
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _HTTPDSOCKET_H
#define _HTTPDSOCKET_H
#include "HTTPSocket.h"
class TCPConnection;
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class HttpdCookies;
class HttpdForm;
class IFile;
/** \defgroup webserver Webserver framework */
/** Web server socket framework.
\ingroup webserver */
class HttpdSocket : public HTTPSocket
{
public:
HttpdSocket(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort);
~HttpdSocket();
void OnFirst();
void OnHeader(const std::string& key,const std::string& value);
void OnHeaderComplete();
void OnData(const char *,size_t);
/** This method needs to be implemented with logic to produce
a response to an incoming request. */
virtual void Exec() = 0;
/** Get current date in http rfc format. */
const std::string& GetHttpDate();
/** Get pointer to cookie class. */
HttpdCookies *GetCookies();
/** Get pointer to query string/form data class. */
HttpdForm *GetHttpForm();
protected:
/** Decode and send a base64-encoded string.
\param str64 Base64-encoded string
\param type Mime type of content (content-type header) */
void Send64(const std::string& str64, const std::string& type);
std::string datetime2httpdate(const std::string& dt);
std::string GetDate();
void Reset();
// headers
std::string m_http_cookie;
std::string m_content_type;
std::string m_content_length_str;
std::string m_if_modified_since;
private:
static int m_request_count;
static std::string m_start;
size_t m_content_length;
IFile *m_file;
size_t m_received;
int m_request_id;
std::string m_http_date;
HttpdCookies *m_cookies;
HttpdForm *m_form;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _HTTPDSOCKET_H
-65
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@@ -1,65 +0,0 @@
/** \file IFile.h
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _IFILE_H
#define _IFILE_H
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup file File handling */
/** Pure virtual file I/O interface.
\ingroup file */
class IFile
{
public:
virtual ~IFile() {}
virtual bool fopen(const std::string&, const std::string&) = 0;
virtual void fclose() = 0;
virtual size_t fread(char *, size_t, size_t) = 0;
virtual size_t fwrite(const char *, size_t, size_t) = 0;
virtual char *fgets(char *, int) = 0;
virtual void fprintf(char *format, ...) = 0;
virtual off_t size() = 0;
virtual bool eof() = 0;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _IFILE_H
-214
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@@ -1,214 +0,0 @@
/** \file MemFile.cpp
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#pragma warning(disable:4786)
#endif
#include <stdio.h>
#include <stdarg.h>
#include "MemFile.h"
#include <cstdlib>
#include <cstring>
#ifdef _DEBUG
#define DEB(x) x
#else
#define DEB(x)
#endif
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
std::map<std::string,MemFile::block_t *> MemFile::m_files;
MemFile::MemFile()
:m_temporary(true)
,m_base(new block_t)
,m_current_read(m_base)
,m_current_write(m_base)
,m_read_ptr(0)
,m_write_ptr(0)
{
}
MemFile::MemFile(const std::string& path)
:m_path(path)
,m_temporary(false)
,m_base(m_files[path])
,m_current_read(nullptr)
,m_current_write(nullptr)
,m_read_ptr(0)
,m_write_ptr(0)
{
if (!m_base)
{
m_base = new block_t;
m_files[path] = m_base;
}
m_current_read = m_base;
m_current_write = m_base;
}
MemFile::~MemFile()
{
while (m_base && m_temporary)
{
block_t *p = m_base;
m_base = p -> next;
delete p;
}
}
bool MemFile::fopen(const std::string& path, const std::string& mode)
{
return true;
}
void MemFile::fclose()
{
}
size_t MemFile::fread(char *ptr, size_t size, size_t nmemb)
{
size_t p = m_read_ptr % BLOCKSIZE;
size_t sz = size * nmemb;
if (p + sz < BLOCKSIZE)
{
//printf("Read @ %d(%d). %d bytes. (%c)\n", m_read_ptr, p, sz, *(m_current_read -> data + p));
memcpy(ptr, m_current_read -> data + p, sz);
m_read_ptr += sz;
}
else
{
size_t sz1 = BLOCKSIZE - p;
size_t sz2 = size - sz1;
memcpy(ptr, m_current_read -> data + p, sz1);
m_read_ptr += sz1;
if (m_current_read -> next)
{
m_current_read = m_current_read -> next;
memcpy(ptr + sz1, m_current_read -> data, sz2);
m_read_ptr += sz2;
}
else
{
DEB(printf("Read beyond available data\n");)
return sz1;
}
}
return sz;
}
size_t MemFile::fwrite(const char *ptr, size_t size, size_t nmemb)
{
size_t p = m_write_ptr % BLOCKSIZE;
size_t sz = size * nmemb;
if (p + sz < BLOCKSIZE)
{
//printf("Write @ %d(%d). %d bytes.\n", m_write_ptr, p, sz);
memcpy(m_current_write -> data + p, ptr, sz);
m_write_ptr += sz;
}
else
{
size_t sz1 = BLOCKSIZE - p;
size_t sz2 = size - sz1;
memcpy(m_current_write -> data + p, ptr, sz1);
block_t *next = new block_t;
m_current_write -> next = next;
m_current_write = next;
memcpy(m_current_write -> data, ptr + sz1, sz2);
m_write_ptr += sz;
}
return sz;
}
char *MemFile::fgets(char *s, int size)
{
int n = 0;
while (n < size - 1 && !eof())
{
char c;
fread(&c, 1, 1);
if (c == 10)
{
s[n] = 0;
return s;
}
s[n++] = c;
}
s[n] = 0;
return s;
}
void MemFile::fprintf(char *format, ...)
{
va_list ap;
char tmp[BLOCKSIZE];
va_start(ap, format);
#ifdef _WIN32
vsprintf(tmp, format, ap);
#else
vsnprintf(tmp, BLOCKSIZE - 1, format, ap);
#endif
va_end(ap);
fwrite(tmp, 1, strlen(tmp));
}
off_t MemFile::size()
{
return (off_t)m_write_ptr;
}
bool MemFile::eof()
{
return (m_read_ptr < m_write_ptr) ? false : true;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
-93
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@@ -1,93 +0,0 @@
/** \file MemFile.h
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _MEMFILE_H
#define _MEMFILE_H
#include <map>
#include "IFile.h"
#define BLOCKSIZE 32768
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** Implements a memory file.
\ingroup file */
class MemFile : public IFile
{
public:
/** File block structure.
\ingroup file */
struct block_t {
block_t() : next(nullptr) {}
struct block_t *next;
char data[BLOCKSIZE];
};
public:
MemFile();
MemFile(const std::string& path);
~MemFile();
bool fopen(const std::string& path, const std::string& mode);
void fclose();
size_t fread(char *ptr, size_t size, size_t nmemb);
size_t fwrite(const char *ptr, size_t size, size_t nmemb);
char *fgets(char *s, int size);
void fprintf(char *format, ...);
off_t size();
bool eof();
private:
MemFile(const MemFile& ) {} // copy constructor
MemFile& operator=(const MemFile& ) { return *this; } // assignment operator
static std::map<std::string,block_t *> m_files;
std::string m_path;
bool m_temporary;
block_t *m_base;
block_t *m_current_read;
block_t *m_current_write;
size_t m_read_ptr;
size_t m_write_ptr;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _MEMFILE_H
-92
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@@ -1,92 +0,0 @@
/**
** File ......... Mime.cpp
** Published .... 2004-07-13
** Author ....... grymse@alhem.net
**/
/*
Copyright (C) 2004 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include "Parse.h"
#include "Mime.h"
#include <cstring>
Mime::Mime() {
}
Mime::Mime(const std::string& filename) {
LoadMimeFile(filename);
}
bool Mime::LoadMimeFile(const std::string& filename) {
FILE *fil;
if ((fil = fopen(filename.c_str(),"rt")) != nullptr) {
char * slask = new char[1000];
fgets(slask,1000,fil);
while (!feof(fil))
{
while (strlen(slask) && (slask[strlen(slask) - 1] == 13 || slask[strlen(slask) - 1] == 10))
{
slask[strlen(slask) - 1] = 0;
}
Parse pa(slask);
std::string mime_type = pa.getword();
std::string ext = pa.getword();
while (ext.size())
{
m_mime[ext] = mime_type;
ext = pa.getword();
}
//
fgets(slask,1000,fil);
}
delete[] slask;
fclose(fil);
return(true);
}
return(false);
}
Mime::~Mime()
{
}
void Mime::Clear() {
m_mime.clear();
}
std::string Mime::GetMimeFromFilename(const std::string &filename) const {
std::string::size_type pos = filename.find_last_of('.');
if(pos == std::string::npos)
return(std::string("text/plain"));
return(GetMimeFromExtension(filename.substr(pos+1)));
}
std::string Mime::GetMimeFromExtension(const std::string& ext) const {
mime_m::const_iterator res;
res = m_mime.find(ext);
if(res == m_mime.end())
return(std::string("text/plain"));
return res->second;
}
-55
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@@ -1,55 +0,0 @@
/**
** File ......... Mime.h
** Published .... 2004-07-13
** Author ....... grymse@alhem.net
**/
/*
Copyright (C) 2004 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _MIME_H
#define _MIME_H
#include <string>
#include <map>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class Mime {
typedef std::map<std::string,std::string> mime_m;
public:
Mime();
Mime(const std::string& mime_file);
~Mime();
void Clear();
bool LoadMimeFile(const std::string& mime_file);
std::string GetMimeFromFilename(const std::string &filename) const;
std::string GetMimeFromExtension(const std::string &ext) const;
private:
mime_m m_mime;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _MIME_H
-327
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@@ -1,327 +0,0 @@
/** \file Parse.cpp - parse a string
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "Parse.h"
#ifdef _DEBUG
#define DEB(x)
#else
#define DEB(x)
#endif
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/* implementation of class Parse */
Parse::Parse()
:pa_the_str("")
,pa_splits("")
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s)
:pa_the_str(s)
,pa_splits("")
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s,const std::string&sp)
:pa_the_str(s)
,pa_splits(sp)
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s,const std::string&sp,short nospace)
:pa_the_str(s)
,pa_splits(sp)
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(1)
,pa_quote(false)
{
}
Parse::~Parse()
{
}
#define C ((pa_the_ptr<pa_the_str.size()) ? pa_the_str[pa_the_ptr] : 0)
short Parse::issplit(char c)
{
for (size_t i = 0; i < pa_splits.size(); i++)
if (pa_splits[i] == c)
return 1;
return 0;
}
void Parse::getsplit(void)
{
size_t x;
if (C == '=')
{
x = pa_the_ptr++;
} else
{
while (C && (issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && !issplit(C) && C != '=')
pa_the_ptr++;
}
if (x == pa_the_ptr && C == '=')
pa_the_ptr++;
pa_ord = (x < pa_the_str.size()) ? pa_the_str.substr(x,pa_the_ptr - x) : "";
}
std::string Parse::getword(void)
{
size_t x;
int disabled = 0;
int quote = 0;
int rem = 0;
if (pa_nospace)
{
while (C && issplit(C))
pa_the_ptr++;
x = pa_the_ptr;
while (C && !issplit(C) && (C != pa_breakchar || !pa_breakchar || disabled))
{
if (pa_breakchar && C == pa_disable)
disabled = 1;
if (pa_breakchar && C == pa_enable)
disabled = 0;
if (pa_quote && C == '"')
quote = 1;
pa_the_ptr++;
while (quote && C && C != '"')
{
pa_the_ptr++;
}
if (pa_quote && C == '"')
{
pa_the_ptr++;
}
quote = 0;
}
} else
{
if (C == pa_breakchar && pa_breakchar)
{
x = pa_the_ptr++;
rem = 1;
} else
{
while (C && (C == ' ' || C == 9 || C == 13 || C == 10 || issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && C != ' ' && C != 9 && C != 13 && C != 10 && !issplit(C) &&
(C != pa_breakchar || !pa_breakchar || disabled))
{
if (pa_breakchar && C == pa_disable)
disabled = 1;
if (pa_breakchar && C == pa_enable)
disabled = 0;
if (pa_quote && C == '"')
{
quote = 1;
pa_the_ptr++;
while (quote && C && C != '"')
{
pa_the_ptr++;
}
if (pa_quote && C == '"')
{
pa_the_ptr++;
}
}
else
pa_the_ptr++;
quote = 0;
}
pa_the_ptr++;
rem = 1;
}
if (x == pa_the_ptr && C == pa_breakchar && pa_breakchar)
pa_the_ptr++;
}
if (x < pa_the_str.size())
{
pa_ord = pa_the_str.substr(x,pa_the_ptr - x - rem);
}
else
{
pa_ord = "";
}
return pa_ord;
}
void Parse::getword(std::string&s)
{
s = Parse::getword();
}
void Parse::getsplit(std::string&s)
{
Parse::getsplit();
s = pa_ord;
}
void Parse::getword(std::string&s,std::string&fill,int l)
{
Parse::getword();
s = "";
while (s.size() + pa_ord.size() < (size_t)l)
s += fill;
s += pa_ord;
}
std::string Parse::getrest()
{
std::string s;
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
s = (pa_the_ptr < pa_the_str.size()) ? pa_the_str.substr(pa_the_ptr) : "";
return s;
}
void Parse::getrest(std::string&s)
{
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
s = (pa_the_ptr < pa_the_str.size()) ? pa_the_str.substr(pa_the_ptr) : "";
}
long Parse::getvalue(void)
{
Parse::getword();
return atol(pa_ord.c_str());
}
void Parse::setbreak(char c)
{
pa_breakchar = c;
}
int Parse::getwordlen(void)
{
size_t x,y = pa_the_ptr,len;
if (C == pa_breakchar && pa_breakchar)
{
x = pa_the_ptr++;
} else
{
while (C && (C == ' ' || C == 9 || C == 13 || C == 10 || issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && C != ' ' && C != 9 && C != 13 && C != 10 && !issplit(C) && (C != pa_breakchar || !pa_breakchar))
pa_the_ptr++;
}
if (x == pa_the_ptr && C == pa_breakchar && pa_breakchar)
pa_the_ptr++;
len = pa_the_ptr - x;
pa_the_ptr = y;
return (int)len;
}
int Parse::getrestlen(void)
{
size_t y = pa_the_ptr;
size_t len;
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
len = strlen(pa_the_str.c_str() + pa_the_ptr);
pa_the_ptr = y;
return (int)len;
}
void Parse::getline(void)
{
size_t x;
x = pa_the_ptr;
while (C && C != 13 && C != 10)
pa_the_ptr++;
pa_ord = (x < pa_the_str.size()) ? pa_the_str.substr(x,pa_the_ptr - x) : "";
if (C == 13)
pa_the_ptr++;
if (C == 10)
pa_the_ptr++;
}
void Parse::getline(std::string&s)
{
getline();
s = pa_ord;
}
/* end of implementation of class Parse */
/***************************************************/
#ifdef SOCKETS_NAMESPACE
}
#endif
-95
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@@ -1,95 +0,0 @@
/** \file Parse.h - parse a string
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _PARSE_H
#define _PARSE_H
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/***************************************************/
/* interface of class Parse */
/** Splits a string whatever way you want.
\ingroup util */
class Parse
{
public:
Parse();
Parse(const std::string&);
Parse(const std::string&,const std::string&);
Parse(const std::string&,const std::string&,short);
~Parse();
short issplit(char);
void getsplit(void);
void getsplit(std::string&);
std::string getword(void);
void getword(std::string&);
void getword(std::string&,std::string&,int);
std::string getrest();
void getrest(std::string&);
long getvalue(void);
void setbreak(char);
int getwordlen(void);
int getrestlen(void);
void enablebreak(char c) {
pa_enable = c;
}
void disablebreak(char c) {
pa_disable = c;
}
void getline(void);
void getline(std::string&);
size_t getptr(void) { return pa_the_ptr; }
void EnableQuote(bool b) { pa_quote = b; }
private:
std::string pa_the_str;
std::string pa_splits;
std::string pa_ord;
size_t pa_the_ptr;
char pa_breakchar;
char pa_enable;
char pa_disable;
short pa_nospace;
bool pa_quote;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _PARSE_H
-5
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@@ -1,5 +0,0 @@
EQEmu took this code from `C++ Sockets Library`
http://www.alhem.net/Sockets/
and integrated it into our world server. We did not care for the actual
socket code (didnt work on windows) so we scrapped all of it, and just
used the HTTP framework code.
-5
View File
@@ -1,5 +0,0 @@
Find uuid.h here
http://www.die.net/doc/linux/include/uuid/uuid.h
or here
http://www.thedna.net/uuid.h
-167
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@@ -1,167 +0,0 @@
/** \file Utility.cpp
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Utility.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
std::string Utility::base64(const std::string& str_in)
{
std::string str;
Base64::encode(str_in, str, false); // , false == do not add cr/lf
return str;
}
std::string Utility::base64d(const std::string& str_in)
{
std::string str;
Base64::decode(str_in, str);
return str;
}
std::string Utility::l2string(long l)
{
std::string str;
char tmp[100];
sprintf(tmp,"%ld",l);
str = tmp;
return str;
}
std::string Utility::bigint2string(uint64_t l)
{
std::string str;
uint64_t tmp = l;
while (tmp)
{
uint64_t a = tmp % 10;
str = (char)(a + 48) + str;
tmp /= 10;
}
if (!str.size())
{
str = "0";
}
return str;
}
uint64_t Utility::atoi64(const std::string& str)
{
uint64_t l = 0;
for (size_t i = 0; i < str.size(); i++)
{
l = l * 10 + str[i] - 48;
}
return l;
}
unsigned int Utility::hex2unsigned(const std::string& str)
{
unsigned int r = 0;
for (size_t i = 0; i < str.size(); i++)
{
r = r * 16 + str[i] - 48 - ((str[i] >= 'A') ? 7 : 0) - ((str[i] >= 'a') ? 32 : 0);
}
return r;
}
/*
* Encode string per RFC1738 URL encoding rules
* tnx rstaveley
*/
std::string Utility::rfc1738_encode(const std::string& src)
{
static char hex[] = "0123456789ABCDEF";
std::string dst;
for (size_t i = 0; i < src.size(); i++)
{
if (isalnum(src[i]))
{
dst += src[i];
}
else
if (src[i] == ' ')
{
dst += '+';
}
else
{
dst += '%';
dst += hex[src[i] / 16];
dst += hex[src[i] % 16];
}
}
return dst;
} // rfc1738_encode
/*
* Decode string per RFC1738 URL encoding rules
* tnx rstaveley
*/
std::string Utility::rfc1738_decode(const std::string& src)
{
std::string dst;
for (size_t i = 0; i < src.size(); i++)
{
if (src[i] == '%' && isxdigit(src[i + 1]) && isxdigit(src[i + 2]))
{
char c1 = src[++i];
char c2 = src[++i];
c1 = c1 - 48 - ((c1 >= 'A') ? 7 : 0) - ((c1 >= 'a') ? 32 : 0);
c2 = c2 - 48 - ((c2 >= 'A') ? 7 : 0) - ((c2 >= 'a') ? 32 : 0);
dst += (char)(c1 * 16 + c2);
}
else
if (src[i] == '+')
{
dst += ' ';
}
else
{
dst += src[i];
}
}
return dst;
} // rfc1738_decode
#ifdef SOCKETS_NAMESPACE
}
#endif
-70
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@@ -1,70 +0,0 @@
/** \file Utility.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _UTILITY_H
#define _UTILITY_H
#include <ctype.h>
#ifdef _WIN32
typedef unsigned __int64 uint64_t;
#else
#include <stdlib.h>
#ifdef SOLARIS
# include <sys/types.h>
#else
# include <stdint.h>
#endif
#endif
#include "Base64.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** Conversion utilities.
\ingroup util */
class Utility
{
public:
static std::string base64(const std::string& str_in);
static std::string base64d(const std::string& str_in);
static std::string l2string(long l);
static std::string bigint2string(uint64_t l);
static uint64_t atoi64(const std::string& str);
static unsigned int hex2unsigned(const std::string& str);
static std::string rfc1738_encode(const std::string& src);
static std::string rfc1738_decode(const std::string& src);
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _UTILITY_H
-340
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@@ -1,340 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
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associated interface definition files, plus the scripts used to
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anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
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7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
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It is not the purpose of this section to induce you to infringe any
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such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
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to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
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Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
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Software Foundation, write to the Free Software Foundation; we sometimes
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of preserving the free status of all derivatives of our free software and
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NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
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12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
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TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.
-87
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/** \file socket_include.cpp
** \date 2004-11-28
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
// only to be included in win32 projects
const char *StrError(int x)
{
static char tmp[100];
switch (x)
{
case 10004: return "Interrupted function call.";
case 10013: return "Permission denied.";
case 10014: return "Bad address.";
case 10022: return "Invalid argument.";
case 10024: return "Too many open files.";
case 10035: return "Resource temporarily unavailable.";
case 10036: return "Operation now in progress.";
case 10037: return "Operation already in progress.";
case 10038: return "Socket operation on nonsocket.";
case 10039: return "Destination address required.";
case 10040: return "Message too long.";
case 10041: return "Protocol wrong type for socket.";
case 10042: return "Bad protocol option.";
case 10043: return "Protocol not supported.";
case 10044: return "Socket type not supported.";
case 10045: return "Operation not supported.";
case 10046: return "Protocol family not supported.";
case 10047: return "Address family not supported by protocol family.";
case 10048: return "Address already in use.";
case 10049: return "Cannot assign requested address.";
case 10050: return "Network is down.";
case 10051: return "Network is unreachable.";
case 10052: return "Network dropped connection on reset.";
case 10053: return "Software caused connection abort.";
case 10054: return "Connection reset by peer.";
case 10055: return "No buffer space available.";
case 10056: return "Socket is already connected.";
case 10057: return "Socket is not connected.";
case 10058: return "Cannot send after socket shutdown.";
case 10060: return "Connection timed out.";
case 10061: return "Connection refused.";
case 10064: return "Host is down.";
case 10065: return "No route to host.";
case 10067: return "Too many processes.";
case 10091: return "Network subsystem is unavailable.";
case 10092: return "Winsock.dll version out of range.";
case 10093: return "Successful WSAStartup not yet performed.";
case 10101: return "Graceful shutdown in progress.";
case 10109: return "Class type not found.";
case 11001: return "Host not found.";
case 11002: return "Nonauthoritative host not found.";
case 11003: return "This is a nonrecoverable error.";
case 11004: return "Valid name, no data record of requested type.";
default:
break;
}
sprintf(tmp, "Winsock error code: %d", x);
return tmp;
}
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/** \file socket_include.h
** \date 2005-04-12
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004,2005 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKET_INCLUDE_H
#define _SOCKET_INCLUDE_H
#if (defined(__unix__) || defined(unix)) && !defined(USG)
#include <sys/param.h>
#endif
#ifndef _WIN32
// ----------------------------------------
// common unix includes / defines
#include <unistd.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
#define Errno errno
#define StrError strerror
// WIN32 adapt
#define closesocket close
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
typedef int SOCKET;
#ifndef INADDR_NONE
#define INADDR_NONE ((unsigned long) -1)
#endif // INADDR_NONE
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // !_WIN32
// ----------------------------------------
// Generic
#ifndef SOL_IP
#define SOL_IP IPPROTO_IP
#endif
// ----------------------------------------
// OS specific adaptions
#ifdef SOLARIS
// ----------------------------------------
// Solaris
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned short port_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#define s6_addr16 _S6_un._S6_u8
#define MSG_NOSIGNAL 0
#elif defined __FreeBSD__
// ----------------------------------------
// FreeBSD
# if __FreeBSD_version >= 400014
# define s6_addr16 __u6_addr.__u6_addr16
# if !defined(MSG_NOSIGNAL)
# define MSG_NOSIGNAL 0
# endif
# include <netinet/in.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef in_addr_t ipaddr_t;
typedef in_port_t port_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
# define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
# define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
# else
# error FreeBSD versions prior to 400014 does not support ipv6
# endif
#elif defined MACOSX
// ----------------------------------------
// Mac OS X
#include <string.h>
#include <mach/port.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned long ipaddr_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#define s6_addr16 __u6_addr.__u6_addr16
#define MSG_NOSIGNAL 0 // oops - thanks Derek
#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
#elif defined _WIN32
// ----------------------------------------
// Win32
#pragma comment(lib, "wsock32.lib")
#define strcasecmp _stricmp
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned long ipaddr_t;
typedef unsigned short port_t;
typedef int socklen_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#define MSG_NOSIGNAL 0
#define SHUT_RDWR 2
// 1.8.6: define FD_SETSIZE to something bigger than 64 if there are a lot of
// simultaneous connections (must be done before including winsock.h)
//#define FD_SETSIZE 1024
#include <winsock.h>
#define Errno WSAGetLastError()
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
const char *StrError(int x);
// class WSAInitializer is a part of the Socket class (on win32)
// as a static instance - so whenever an application uses a Socket,
// winsock is initialized
class WSAInitializer // Winsock Initializer
{
public:
WSAInitializer() {
if (WSAStartup(0x101,&m_wsadata))
{
exit(-1);
}
}
~WSAInitializer() {
WSACleanup();
}
private:
WSADATA m_wsadata;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#else
// ----------------------------------------
// LINUX
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef unsigned long ipaddr_t;
typedef unsigned short port_t;
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif
#ifdef _THREADSAFE_SOCKETS
#include "mutex.h"
#include "Lock.h"
#endif
#endif // _SOCKET_INCLUDE_H
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/**********************************************************************
*
* StackWalker.h
*
*
* History:
* 2005-07-27 v1 - First public release on http://www.codeproject.com/
* (for additional changes see History in 'StackWalker.cpp'!
* 2013-01-26 - Modified by KimLS(KLS) for EQEmu's purposes
*
**********************************************************************/
#ifdef _WINDOWS
// #pragma once is supported starting with _MCS_VER 1000,
// so we need not to check the version (because we only support _MSC_VER >= 1100)!
#pragma once
#include <windows.h>
// special defines for VC5/6 (if no actual PSDK is installed):
#if _MSC_VER < 1300
typedef unsigned __int64 DWORD64, *PDWORD64;
#if defined(_WIN64)
typedef unsigned __int64 SIZE_T, *PSIZE_T;
#else
typedef unsigned long SIZE_T, *PSIZE_T;
#endif
#endif // _MSC_VER < 1300
class StackWalkerInternal; // forward
class StackWalker
{
public:
typedef enum StackWalkOptions
{
// No addition info will be retrived
// (only the address is available)
RetrieveNone = 0,
// Try to get the symbol-name
RetrieveSymbol = 1,
// Try to get the line for this symbol
RetrieveLine = 2,
// Try to retrieve the module-infos
RetrieveModuleInfo = 4,
// Also retrieve the version for the DLL/EXE
RetrieveFileVersion = 8,
// Contains all the abouve
RetrieveVerbose = 0xF,
// Generate a "good" symbol-search-path
SymBuildPath = 0x10,
// Also use the public Microsoft-Symbol-Server
SymUseSymSrv = 0x20,
// Contains all the abouve "Sym"-options
SymAll = 0x30,
// Contains all options (default)
OptionsAll = 0x3F
} StackWalkOptions;
StackWalker(
int options = OptionsAll, // 'int' is by design, to combine the enum-flags
LPCSTR szSymPath = nullptr,
DWORD dwProcessId = GetCurrentProcessId(),
HANDLE hProcess = GetCurrentProcess()
);
StackWalker(DWORD dwProcessId, HANDLE hProcess);
virtual ~StackWalker();
typedef BOOL (__stdcall *PReadProcessMemoryRoutine)(
HANDLE hProcess,
DWORD64 qwBaseAddress,
PVOID lpBuffer,
DWORD nSize,
LPDWORD lpNumberOfBytesRead,
LPVOID pUserData // optional data, which was passed in "ShowCallstack"
);
BOOL LoadModules();
BOOL ShowCallstack(
HANDLE hThread = GetCurrentThread(),
const CONTEXT *context = nullptr,
PReadProcessMemoryRoutine readMemoryFunction = nullptr,
LPVOID pUserData = nullptr // optional to identify some data in the 'readMemoryFunction'-callback
);
#if _MSC_VER >= 1300
// due to some reasons, the "STACKWALK_MAX_NAMELEN" must be declared as "public"
// in older compilers in order to use it... starting with VC7 we can declare it as "protected"
protected:
#endif
enum { STACKWALK_MAX_NAMELEN = 1024 }; // max name length for found symbols
protected:
// Entry for each Callstack-Entry
typedef struct CallstackEntry
{
DWORD64 offset; // if 0, we have no valid entry
CHAR name[STACKWALK_MAX_NAMELEN];
CHAR undName[STACKWALK_MAX_NAMELEN];
CHAR undFullName[STACKWALK_MAX_NAMELEN];
DWORD64 offsetFromSmybol;
DWORD offsetFromLine;
DWORD lineNumber;
CHAR lineFileName[STACKWALK_MAX_NAMELEN];
DWORD symType;
LPCSTR symTypeString;
CHAR moduleName[STACKWALK_MAX_NAMELEN];
DWORD64 baseOfImage;
CHAR loadedImageName[STACKWALK_MAX_NAMELEN];
} CallstackEntry;
typedef enum CallstackEntryType {firstEntry, nextEntry, lastEntry};
virtual void OnSymInit(LPCSTR szSearchPath, DWORD symOptions, LPCSTR szUserName);
virtual void OnLoadModule(LPCSTR img, LPCSTR mod, DWORD64 baseAddr, DWORD size, DWORD result, LPCSTR symType, LPCSTR pdbName, ULONGLONG fileVersion);
virtual void OnCallstackEntry(CallstackEntryType eType, CallstackEntry &entry);
virtual void OnDbgHelpErr(LPCSTR szFuncName, DWORD gle, DWORD64 addr);
virtual void OnOutput(LPCSTR szText);
StackWalkerInternal *m_sw;
HANDLE m_hProcess;
DWORD m_dwProcessId;
BOOL m_modulesLoaded;
LPSTR m_szSymPath;
int m_options;
static BOOL __stdcall myReadProcMem(HANDLE hProcess, DWORD64 qwBaseAddress, PVOID lpBuffer, DWORD nSize, LPDWORD lpNumberOfBytesRead);
friend StackWalkerInternal;
};
// The "ugly" assembler-implementation is needed for systems before XP
// If you have a new PSDK and you only compile for XP and later, then you can use
// the "RtlCaptureContext"
// Currently there is no define which determines the PSDK-Version...
// So we just use the compiler-version (and assumes that the PSDK is
// the one which was installed by the VS-IDE)
// INFO: If you want, you can use the RtlCaptureContext if you only target XP and later...
// But I currently use it in x64/IA64 environments...
//#if defined(_M_IX86) && (_WIN32_WINNT <= 0x0500) && (_MSC_VER < 1400)
#if defined(_M_IX86)
#ifdef CURRENT_THREAD_VIA_EXCEPTION
// TODO: The following is not a "good" implementation,
// because the callstack is only valid in the "__except" block...
#define GET_CURRENT_CONTEXT(c, contextFlags) \
do { \
memset(&c, 0, sizeof(CONTEXT)); \
EXCEPTION_POINTERS *pExp = nullptr; \
__try { \
throw 0; \
} __except( ( (pExp = GetExceptionInformation()) ? EXCEPTION_EXECUTE_HANDLER : EXCEPTION_EXECUTE_HANDLER)) {} \
if (pExp != nullptr) \
memcpy(&c, pExp->ContextRecord, sizeof(CONTEXT)); \
c.ContextFlags = contextFlags; \
} while(0);
#else
// The following should be enough for walking the callstack...
#define GET_CURRENT_CONTEXT(c, contextFlags) \
do { \
memset(&c, 0, sizeof(CONTEXT)); \
c.ContextFlags = contextFlags; \
__asm call x \
__asm x: pop eax \
__asm mov c.Eip, eax \
__asm mov c.Ebp, ebp \
__asm mov c.Esp, esp \
} while(0);
#endif
#else
// The following is defined for x86 (XP and higher), x64 and IA64:
#define GET_CURRENT_CONTEXT(c, contextFlags) \
do { \
memset(&c, 0, sizeof(CONTEXT)); \
c.ContextFlags = contextFlags; \
RtlCaptureContext(&c); \
} while(0);
#endif
#endif
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/*
* Boost Software License - Version 1.0 - August 17th, 2003
*
* Permission is hereby granted, free of charge, to any person or organization
* obtaining a copy of the software and accompanying documentation covered by
* this license (the "Software") to use, reproduce, display, distribute,
* execute, and transmit the Software, and to prepare derivative works of the
* Software, and to permit third-parties to whom the Software is furnished to
* do so, all subject to the following:
*
* The copyright notices in the Software and this entire statement, including
* the above license grant, this restriction and the following disclaimer,
* must be included in all copies of the Software, in whole or in part, and
* all derivative works of the Software, unless such copies or derivative
* works are solely in the form of machine-executable object code generated by
* a source language processor.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
* SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
* FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
// EQEmu::Any is a modified version of Boost::Any and as such retains the Boost licensing.
#ifndef EQEMU_COMMON_ANY_H
#define EQEMU_COMMON_ANY_H
#include <algorithm>
#include <typeinfo>
namespace EQEmu
{
class Any
{
public:
Any()
: content(nullptr)
{
}
template<typename ValueType>
Any(const ValueType &value)
: content(new Holder<ValueType>(value))
{
}
Any(const Any &other)
: content(other.content ? other.content->clone() : 0)
{
}
~Any()
{
if(content)
delete content;
}
Any& swap(Any &rhs)
{
std::swap(content, rhs.content);
return *this;
}
template<typename ValueType>
Any& operator=(const ValueType &rhs)
{
Any(rhs).swap(*this);
return *this;
}
Any& operator=(Any rhs)
{
rhs.swap(*this);
return *this;
}
bool empty() const
{
return !content;
}
const std::type_info& type() const
{
return content ? content->type() : typeid(void);
}
class Placeholder
{
public:
virtual ~Placeholder()
{
}
virtual const std::type_info& type() const = 0;
virtual Placeholder* clone() const = 0;
};
template<typename ValueType>
class Holder : public Placeholder
{
public:
Holder(const ValueType &value)
: held(value)
{
}
virtual const std::type_info& type() const
{
return typeid(ValueType);
}
virtual Placeholder* clone() const
{
return new Holder(held);
}
ValueType held;
private:
Holder& operator=(const Holder&);
};
private:
template<typename ValueType>
friend ValueType* any_cast(Any*);
template<typename ValueType>
friend ValueType* unsafe_any_cast(Any*);
Placeholder* content;
};
class bad_any_cast : public std::bad_cast
{
public:
virtual const char * what() const throw()
{
return "DBI::bad_any_cast: failed conversion using DBI::any_cast";
}
};
template<typename ValueType>
ValueType* any_cast(Any* operand)
{
return operand &&
operand->type() == typeid(ValueType) ? &static_cast<Any::Holder<ValueType>*>(operand->content)->held : nullptr;
}
template<typename ValueType>
inline const ValueType* any_cast(const Any* operand)
{
return any_cast<ValueType>(const_cast<Any*>(operand));
}
template<typename ValueType>
ValueType any_cast(Any& operand)
{
typedef typename std::remove_reference<ValueType>::type nonref;
nonref* result = any_cast<nonref>(&operand);
if(!result)
throw bad_any_cast();
return *result;
}
template<typename ValueType>
inline ValueType any_cast(const Any& operand)
{
typedef typename std::remove_reference<ValueType>::type nonref;
return any_cast<const nonref&>(const_cast<Any&>(operand));
}
template<typename ValueType>
inline ValueType* unsafe_any_cast(Any* operand)
{
return &static_cast<Any::Holder<ValueType>*>(operand->content)->held;
}
template<typename ValueType>
inline const ValueType* unsafe_any_cast(const Any* operand)
{
return unsafe_any_cast<ValueType>(const_cast<Any*>(operand));
}
}
#endif
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EQEMU_COMMON_BASE_DATA_H
#define __EQEMU_COMMON_BASE_DATA_H
struct BaseDataStruct
{
double base_hp;
double base_mana;
double base_end;
double unk1;
double unk2;
double hp_factor;
double mana_factor;
double endurance_factor;
};
#endif
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include "base_packet.h"
#include "misc.h"
#include "packet_dump.h"
BasePacket::BasePacket(const unsigned char *buf, uint32 len)
{
this->pBuffer=nullptr;
this->size=0;
this->_wpos = 0;
this->_rpos = 0;
this->timestamp.tv_sec = 0;
if (len>0) {
this->size=len;
pBuffer= new unsigned char[len];
if (buf) {
memcpy(this->pBuffer,buf,len);
} else {
memset(this->pBuffer,0,len);
}
}
}
BasePacket::~BasePacket()
{
if (pBuffer)
delete[] pBuffer;
pBuffer=nullptr;
}
void BasePacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
if (timestamp.tv_sec) {
char temp[20];
strftime(temp,20,"%F %T",localtime((const time_t *)&timestamp.tv_sec));
buffer += sprintf(buffer, "%s.%06lu ",temp,timestamp.tv_usec);
}
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
buffer += sprintf(buffer, "[%s:%d->%s:%d]\n",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
buffer += sprintf(buffer, "[Seq=%u] ",seq);
}
void BasePacket::DumpRawHeader(uint16 seq, FILE *to) const
{
char buff[128];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void BasePacket::build_header_dump(char *buffer) const
{
sprintf(buffer, "[packet]\n");
}
void BasePacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
fprintf(to, "[Seq=%u] ",seq);
}
void BasePacket::DumpRaw(FILE *to) const
{
DumpRawHeader();
if (pBuffer && size)
dump_message_column(pBuffer, size, " ", to);
fprintf(to, "\n");
}
void BasePacket::ReadString(char *str, uint32 Offset, uint32 MaxLength) const
{
uint32 i = 0, j = Offset;
do
{
str[i++] = pBuffer[j++];
}
while((j < size) && (i < MaxLength) && (str[i - 1] != 0));
str[i - 1] = '\0';
}
void DumpPacketHex(const BasePacket* app)
{
DumpPacketHex(app->pBuffer, app->size);
}
void DumpPacketAscii(const BasePacket* app)
{
DumpPacketAscii(app->pBuffer, app->size);
}
void DumpPacketBin(const BasePacket* app) {
DumpPacketBin(app->pBuffer, app->size);
}
-91
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef BASEPACKET_H_
#define BASEPACKET_H_
#include "types.h"
#include <stdio.h>
#include <string.h>
#include <string>
#ifdef WIN32
#include <time.h>
#include <windows.h>
#include <winsock2.h>
#else
#include <sys/time.h>
#include <netinet/in.h>
#endif
class BasePacket {
public:
unsigned char *pBuffer;
uint32 size, _wpos, _rpos;
uint32 src_ip,dst_ip;
uint16 src_port,dst_port;
uint32 priority;
timeval timestamp;
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
void DumpRaw(FILE *to = stdout) const;
void setSrcInfo(uint32 sip, uint16 sport) { src_ip=sip; src_port=sport; }
void setDstInfo(uint32 dip, uint16 dport) { dst_ip=dip; dst_port=dport; }
void setTimeInfo(uint32 ts_sec, uint32 ts_usec) { timestamp.tv_sec=ts_sec; timestamp.tv_usec=ts_usec; }
void copyInfo(const BasePacket *p) { src_ip=p->src_ip; src_port=p->src_port; dst_ip=p->dst_ip; dst_port=p->dst_port; timestamp.tv_sec=p->timestamp.tv_sec; timestamp.tv_usec=p->timestamp.tv_usec; }
inline bool operator<(const BasePacket &rhs) {
return (timestamp.tv_sec < rhs.timestamp.tv_sec || (timestamp.tv_sec==rhs.timestamp.tv_sec && timestamp.tv_usec < rhs.timestamp.tv_usec));
}
void WriteUInt8(uint8 value) { *(uint8 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint8); }
void WriteUInt32(uint32 value) { *(uint32 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint32); }
void WriteUInt64(uint64 value) { *(uint64 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint64); }
void WriteUInt16(uint32 value) { *(uint16 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint16); }
void WriteSInt32(int32 value) { *(int32 *)(pBuffer + _wpos) = value; _wpos += sizeof(int32); }
void WriteFloat(float value) { *(float *)(pBuffer + _wpos) = value; _wpos += sizeof(float); }
void WriteDouble(double value) { *(double *)(pBuffer + _wpos) = value; _wpos += sizeof(double); }
void WriteString(const char * str) { uint32 len = static_cast<uint32>(strlen(str)) + 1; memcpy(pBuffer + _wpos, str, len); _wpos += len; }
uint8 ReadUInt8() { uint8 value = *(uint8 *)(pBuffer + _rpos); _rpos += sizeof(uint8); return value; }
uint8 ReadUInt8(uint32 Offset) const { uint8 value = *(uint8 *)(pBuffer + Offset); return value; }
uint32 ReadUInt32() { uint32 value = *(uint32 *)(pBuffer + _rpos); _rpos += sizeof(uint32); return value; }
uint32 ReadUInt32(uint32 Offset) const { uint32 value = *(uint32 *)(pBuffer + Offset); return value; }
void ReadString(char *str) { uint32 len = static_cast<uint32>(strlen((char *)(pBuffer + _rpos))) + 1; memcpy(str, pBuffer + _rpos, len); _rpos += len; }
void ReadString(char *str, uint32 Offset, uint32 MaxLength) const;
uint32 GetWritePosition() { return _wpos; }
uint32 GetReadPosition() { return _rpos; }
void SetWritePosition(uint32 Newwpos) { _wpos = Newwpos; }
void SetReadPosition(uint32 Newrpos) { _rpos = Newrpos; }
protected:
virtual ~BasePacket();
BasePacket() { pBuffer=nullptr; size=0; _wpos = 0; _rpos = 0; }
BasePacket(const unsigned char *buf, const uint32 len);
};
extern void DumpPacketHex(const BasePacket* app);
extern void DumpPacketAscii(const BasePacket* app);
extern void DumpPacketBin(const BasePacket* app);
#endif /*BASEPACKET_H_*/
-64
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef BODYTYPES_H
#define BODYTYPES_H
typedef enum {
BT_Humanoid = 1,
BT_Lycanthrope = 2,
BT_Undead = 3,
BT_Giant = 4,
BT_Construct = 5,
BT_Extraplanar = 6,
BT_Magical = 7, //this name might be a bit off,
BT_SummonedUndead = 8,
BT_RaidGiant = 9,
// ...
BT_NoTarget = 11, //no name, can't target this bodytype
BT_Vampire = 12,
BT_Atenha_Ra = 13,
BT_Greater_Akheva = 14,
BT_Khati_Sha = 15,
BT_Seru = 16, //not confirmed....
BT_Zek = 19,
BT_Luggald = 20,
BT_Animal = 21,
BT_Insect = 22,
BT_Monster = 23,
BT_Summoned = 24, //Elemental?
BT_Plant = 25,
BT_Dragon = 26,
BT_Summoned2 = 27,
BT_Summoned3 = 28,
//29
BT_VeliousDragon = 30, //might not be a tight set
// ...
BT_Dragon3 = 32,
BT_Boxes = 33,
BT_Muramite = 34, //tribal dudes
// ...
BT_NoTarget2 = 60,
// ...
BT_SwarmPet = 63, //is this valid, or made up?
// ...
BT_InvisMan = 66, //no name, seen on 'InvisMan', can be /targeted
BT_Special = 67
} bodyType;
/* bodytypes above 64 make the mob not show up */
#endif
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef BREAKDOWNS_H_
#define BREAKDOWNS_H_
#include "types.h"
#pragma pack(1)
struct uint16_breakdown {
union {
uint16 all;
struct {
uint8 b1;
uint8 b2;
} bytes;
};
inline uint16& operator=(const uint16& val) { return (all=val); }
inline uint16* operator&() { return &all; }
inline operator uint16&() { return all; }
inline uint8& b1() { return bytes.b1; }
inline uint8& b2() { return bytes.b2; }
};
struct uint32_breakdown {
union {
uint32 all;
struct {
uint16 w1;
uint16 w2;
} words;
struct {
uint8 b1;
union {
struct {
uint8 b2;
uint8 b3;
} middle;
uint16 w2_3; // word bytes 2 to 3
};
uint8 b4;
} bytes;
};
inline uint32& operator=(const uint32& val) { return (all=val); }
inline uint32* operator&() { return &all; }
inline operator uint32&() { return all; }
inline uint16& w1() { return words.w1; }
inline uint16& w2() { return words.w2; }
inline uint16& w2_3() { return bytes.w2_3; }
inline uint8& b1() { return bytes.b1; }
inline uint8& b2() { return bytes.middle.b2; }
inline uint8& b3() { return bytes.middle.b3; }
inline uint8& b4() { return bytes.b4; }
};
/*
struct uint64_breakdown {
union {
uint64 all;
struct {
uint16 w1; // 1 2
uint16 w2; // 3 4
uint16 w3; // 5 6
uint16 w4; // 7 8
};
struct {
uint32 dw1; // 1 4
uint32 dw2; // 5 6
};
struct {
uint8 b1;
union {
struct {
uint16 w2_3;
uint16 w4_5;
uint16 w6_7;
};
uint32 dw2_5;
struct {
uint8 b2;
union {
uint32 dw3_6;
struct {
uint8 b3;
union {
uint32 dw4_7;
struct {
uint8 b4;
uint8 b5;
uint8 b6;
uint8 b7;
};
};
};
};
};
};
};
};
inline uint64* operator&() { return &all; }
inline operator uint64&() { return all; }
};
*/
#pragma pack()
#endif /*BREAKDOWNS_H_*/
-339
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/debug.h"
#include "../common/classes.h"
const char* GetEQClassName(uint8 class_, uint8 level) {
switch(class_) {
case WARRIOR:
if (level >= 70)
return "Vanquisher";
else if (level >= 65)
return "Overlord"; //Baron-Sprite: LEAVE MY CLASSES ALONE.
else if (level >= 60)
return "Warlord";
else if (level >= 55)
return "Myrmidon";
else if (level >= 51)
return "Champion";
else
return "Warrior";
case CLERIC:
if (level >= 70)
return "Prelate";
else if (level >= 65)
return "Archon";
else if (level >= 60)
return "High Priest";
else if (level >= 55)
return "Templar";
else if (level >= 51)
return "Vicar";
else
return "Cleric";
case PALADIN:
if (level >= 70)
return "Lord";
else if (level >= 65)
return "Lord Protector";
else if (level >= 60)
return "Crusader";
else if (level >= 55)
return "Knight";
else if (level >= 51)
return "Cavalier";
else
return "Paladin";
case RANGER:
if (level >= 70)
return "Plainswalker";
else if (level >= 65)
return "Forest Stalker";
else if (level >= 60)
return "Warder";
else if (level >= 55)
return "Outrider";
else if (level >= 51)
return "Pathfinder";
else
return "Ranger";
case SHADOWKNIGHT:
if (level >= 70)
return "Scourge Knight";
else if (level >= 65)
return "Dread Lord";
else if (level >= 60)
return "Grave Lord";
else if (level >= 55)
return "Revenant";
else if (level >= 51)
return "Reaver";
else
return "Shadowknight";
case DRUID:
if (level >= 70)
return "Natureguard";
else if (level >= 65)
return "Storm Warden";
else if (level >= 60)
return "Hierophant";
else if (level >= 55)
return "Preserver";
else if (level >= 51)
return "Wanderer";
else
return "Druid";
case MONK:
if (level >= 70)
return "Stone Fist";
else if (level >= 65)
return "Transcendent";
else if (level >= 60)
return "Grandmaster";
else if (level >= 55)
return "Master";
else if (level >= 51)
return "Disciple";
else
return "Monk";
case BARD:
if (level >= 70)
return "Performer";
else if (level >= 65)
return "Maestro";
else if (level >= 60)
return "Virtuoso";
else if (level >= 55)
return "Troubadour";
else if (level >= 51)
return "Minstrel";
else
return "Bard";
case ROGUE:
if (level >= 70)
return "Nemesis";
else if (level >= 65)
return "Deceiver";
else if (level >= 60)
return "Assassin";
else if (level >= 55)
return "Blackguard";
else if (level >= 51)
return "Rake";
else
return "Rogue";
case SHAMAN:
if (level >= 70)
return "Soothsayer";
else if (level >= 65)
return "Prophet";
else if (level >= 60)
return "Oracle";
else if (level >= 55)
return "Luminary";
else if (level >= 51)
return "Mystic";
else
return "Shaman";
case NECROMANCER:
if (level >= 70)
return "Wraith";
else if (level >= 65)
return "Arch Lich";
else if (level >= 60)
return "Warlock";
else if (level >= 55)
return "Defiler";
else if (level >= 51)
return "Heretic";
else
return "Necromancer";
case WIZARD:
if (level >= 70)
return "Grand Arcanist";
else if (level >= 65)
return "Arcanist";
else if (level >= 60)
return "Sorcerer";
else if (level >= 55)
return "Evoker";
else if (level >= 51)
return "Channeler";
else
return "Wizard";
case MAGICIAN:
if (level >= 70)
return "Arch Magus";
else if (level >= 65)
return "Arch Convoker";
else if (level >= 60)
return "Arch Mage";
else if (level >= 55)
return "Conjurer";
if (level >= 51)
return "Elementalist";
else
return "Magician";
case ENCHANTER:
if (level >= 70)
return "Bedazzler";
else if (level >= 65)
return "Coercer";
else if (level >= 60)
return "Phantasmist";
else if (level >= 55)
return "Beguiler";
else if (level >= 51)
return "Illusionist";
else
return "Enchanter";
case BEASTLORD:
if (level >= 70)
return "Wildblood";
else if (level >= 65)
return "Feral Lord";
else if (level >= 60)
return "Savage Lord";
else if (level >= 55)
return "Animist";
else if (level >= 51)
return "Primalist";
else
return "Beastlord";
case BERSERKER:
if (level >= 70)
return "Ravager";
else if (level >= 65)
return "Fury";
else if (level >= 60)
return "Rager";
else if (level >= 55)
return "Vehement";
else if (level >= 51)
return "Brawler";
else
return "Berserker";
case BANKER:
if (level >= 70)
return "Master Banker";
else if (level >= 65)
return "Elder Banker";
else if (level >= 60)
return "Oldest Banker";
else if (level >= 55)
return "Older Banker";
else if (level >= 51)
return "Old Banker";
else
return "Banker";
case WARRIORGM:
return "Warrior Guildmaster";
case CLERICGM:
return "Cleric Guildmaster";
case PALADINGM:
return "Paladin Guildmaster";
case RANGERGM:
return "Ranger Guildmaster";
case SHADOWKNIGHTGM:
return "Shadowknight Guildmaster";
case DRUIDGM:
return "Druid Guildmaster";
case MONKGM:
return "Monk Guildmaster";
case BARDGM:
return "Bard Guildmaster";
case ROGUEGM:
return "Rogue Guildmaster";
case SHAMANGM:
return "Shaman Guildmaster";
case NECROMANCERGM:
return "Necromancer Guildmaster";
case WIZARDGM:
return "Wizard Guildmaster";
case MAGICIANGM:
return "Magician Guildmaster";
case ENCHANTERGM:
return "Enchanter Guildmaster";
case BEASTLORDGM:
return "Beastlord Guildmaster";
case BERSERKERGM:
return "Berserker Guildmaster";
case MERCHANT:
return "Merchant";
case ADVENTURERECRUITER:
return "Adventure Recruiter";
case ADVENTUREMERCHANT:
return "Adventure Merchant";
case CORPSE_CLASS:
return "Corpse Class";
case TRIBUTE_MASTER:
return "Tribute Master";
case GUILD_TRIBUTE_MASTER:
return "Guild Tribute Master";
default:
return "Unknown";
}
}
uint32 GetArrayEQClass(uint8 eqclass) {
switch (eqclass) {
case WARRIOR:
return WARRIOR;
case CLERIC:
return CLERIC;
case PALADIN:
return PALADIN;
case RANGER:
return RANGER;
case SHADOWKNIGHT:
return SHADOWKNIGHT;
case DRUID:
return DRUID;
case MONK:
return MONK;
case BARD:
return BARD;
case ROGUE:
return ROGUE;
case SHAMAN:
return SHAMAN;
case NECROMANCER:
return NECROMANCER;
case WIZARD:
return WIZARD;
case MAGICIAN:
return MAGICIAN;
case ENCHANTER:
return ENCHANTER;
case BEASTLORD:
return BEASTLORD;
case BERSERKER:
return BERSERKER;
default:
return 0;
}
}
uint8 GetEQArrayEQClass(uint8 eqclass) {
if (eqclass >= WARRIOR && eqclass <= BERSERKER)
return eqclass - WARRIOR;
if (eqclass >= WARRIORGM && eqclass <= BERSERKERGM)
return eqclass - WARRIORGM;
return WARRIOR;
}
-92
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef CLASSES_CH
#define CLASSES_CH
#include "../common/types.h"
#define Array_Class_UNKNOWN 0
#define WARRIOR 1
#define CLERIC 2
#define PALADIN 3
#define RANGER 4
#define SHADOWKNIGHT 5
#define DRUID 6
#define MONK 7
#define BARD 8
#define ROGUE 9
#define SHAMAN 10
#define NECROMANCER 11
#define WIZARD 12
#define MAGICIAN 13
#define ENCHANTER 14
#define BEASTLORD 15
#define BERSERKER 16
#define PLAYER_CLASS_COUNT 16 // used for array defines, must be the count of playable classes
#define WARRIORGM 20
#define CLERICGM 21
#define PALADINGM 22
#define RANGERGM 23
#define SHADOWKNIGHTGM 24
#define DRUIDGM 25
#define MONKGM 26
#define BARDGM 27
#define ROGUEGM 28
#define SHAMANGM 29
#define NECROMANCERGM 30
#define WIZARDGM 31
#define MAGICIANGM 32
#define ENCHANTERGM 33
#define BEASTLORDGM 34
#define BERSERKERGM 35
#define BANKER 40
#define MERCHANT 41
#define DISCORD_MERCHANT 59
#define ADVENTURERECRUITER 60
#define ADVENTUREMERCHANT 61
#define LDON_TREASURE 62 //objects you can use /open on first seen in LDONs
#define CORPSE_CLASS 62 //only seen on Danvi's Corpse in Akheva so far..
#define TRIBUTE_MASTER 63
#define GUILD_TRIBUTE_MASTER 64 //not sure
#define NORRATHS_KEEPERS_MERCHANT 67
#define DARK_REIGN_MERCHANT 68
#define FELLOWSHIP_MASTER 69
#define ALT_CURRENCY_MERCHANT 70
#define MERCERNARY_MASTER 71
#define warrior_1 1
#define monk_1 64
#define paladin_1 4
#define shadow_1 16
#define bard_1 128
#define cleric_1 2
#define necromancer_1 1024
#define ranger_1 8
#define druid_1 32
#define mage_1 4096
#define wizard_1 2048
#define enchanter_1 8192
#define rogue_1 256
#define shaman_1 512
#define beastlord_1 16384
#define berserker_1 32768
#define call_1 65536
const char* GetEQClassName(uint8 class_, uint8 level = 0);
uint32 GetArrayEQClass(uint8 eqclass);
uint8 GetEQArrayEQClass(uint8 eqclass);
#endif
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#ifndef CLIENTVERSIONS_H
#define CLIENTVERSIONS_H
static const uint32 BIT_Client62 = 1;
static const uint32 BIT_Titanium = 2;
static const uint32 BIT_SoF = 4;
static const uint32 BIT_SoD = 8;
static const uint32 BIT_Underfoot = 16;
static const uint32 BIT_RoF = 32;
static const uint32 BIT_RoF2 = 64;
static const uint32 BIT_TitaniumAndEarlier = 0x00000003;
static const uint32 BIT_SoFAndLater = 0xFFFFFFFC;
static const uint32 BIT_SoDAndLater = 0xFFFFFFF8;
static const uint32 BIT_UnderfootAndLater = 0xFFFFFFF0;
static const uint32 BIT_RoFAndLater = 0xFFFFFFE0;
static const uint32 BIT_RoF2AndLater = 0xFFFFFFC0;
static const uint32 BIT_AllClients = 0xFFFFFFFF;
typedef enum
{
EQClientUnknown = 0,
EQClient62, // Build: 'Aug 4 2005 15:40:59'
EQClientTitanium, // Build: 'Oct 31 2005 10:33:37'
EQClientSoF, // Build: 'Sep 7 2007 09:11:49'
EQClientSoD, // Build: 'Dec 19 2008 15:22:49'
EQClientUnderfoot, // Build: 'Jun 8 2010 16:44:32'
EQClientRoF, // Build: 'Dec 10 2012 17:35:44'
EQClientRoF2, // Build: 'May 10 2013 23:30:08'
_EQClientCount, // place new clients before this point (preferably, in release/attribute order)
// Values below are not implemented, as yet...
EmuNPC = _EQClientCount,
EmuMerc,
EmuBot,
EmuPet,
_EmuClientCount // array size for EQLimits
} EQClientVersion;
static const char* EQClientVersionName(EQClientVersion version)
{
switch (version)
{
case EQClientUnknown:
return "EQClientUnknown";
case EQClient62:
return "EQClient62";
case EQClientTitanium:
return "EQClientTitanium";
case EQClientSoF:
return "EQClientSoF";
case EQClientSoD:
return "EQClientSoD";
case EQClientUnderfoot:
return "EQClientUnderfoot";
case EQClientRoF:
return "EQClientRoF";
case EQClientRoF2:
return "EQClientRoF2";
case EmuNPC:
return "EmuNPC";
case EmuMerc:
return "EmuMerc";
case EmuBot:
return "EmuBot";
case EmuPet:
return "EmuPet";
default:
return "ERROR: Invalid EQClientVersion";
};
}
#endif /* CLIENTVERSIONS_H */
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include "condition.h"
#ifdef _WINDOWS
Condition::Condition()
{
m_events[SignalEvent] = CreateEvent (nullptr, // security
FALSE, // is auto-reset event?
FALSE, // is signaled initially?
nullptr); // name
m_events[BroadcastEvent] = CreateEvent (nullptr, // security
TRUE, // is auto-reset event?
FALSE, // is signaled initially?
nullptr); // name
m_waiters = 0;
InitializeCriticalSection(&CSMutex);
}
Condition::~Condition()
{
DeleteCriticalSection(&CSMutex);
CloseHandle(m_events[SignalEvent]);
CloseHandle(m_events[BroadcastEvent]);
}
void Condition::Signal()
{
EnterCriticalSection(&CSMutex);
if(m_waiters > 0)
SetEvent(m_events[SignalEvent]);
LeaveCriticalSection(&CSMutex);
}
void Condition::SignalAll()
{
EnterCriticalSection(&CSMutex);
if(m_waiters > 0)
SetEvent(m_events[BroadcastEvent]);
LeaveCriticalSection(&CSMutex);
}
void Condition::Wait()
{
EnterCriticalSection(&CSMutex);
m_waiters++;
LeaveCriticalSection(&CSMutex);
int result = WaitForMultipleObjects (_eventCount, m_events, FALSE, INFINITE);
EnterCriticalSection(&CSMutex);
m_waiters--;
//see if we are the last person waiting on the condition, and there was a broadcast
//if so, we need to reset the broadcast event.
if(m_waiters == 0 && result == (WAIT_OBJECT_0+BroadcastEvent))
ResetEvent(m_events[BroadcastEvent]);
LeaveCriticalSection(&CSMutex);
}
#else
#include <pthread.h>
#include <sys/time.h>
#include <errno.h>
Condition::Condition()
{
pthread_cond_init(&cond,nullptr);
pthread_mutex_init(&mutex,nullptr);
}
void Condition::Signal()
{
pthread_mutex_lock(&mutex);
pthread_cond_signal(&cond);
pthread_mutex_unlock(&mutex);
}
void Condition::SignalAll()
{
pthread_mutex_lock(&mutex);
pthread_cond_broadcast(&cond);
pthread_mutex_unlock(&mutex);
}
void Condition::Wait()
{
pthread_mutex_lock(&mutex);
pthread_cond_wait(&cond,&mutex);
pthread_mutex_unlock(&mutex);
}
/*
I commented this specifically because I think it might be very
difficult to write a windows counterpart to it, so I would like
to discourage its use until we can confirm that it can be reasonably
implemented on windows.
bool Condition::TimedWait(unsigned long usec)
{
struct timeval now;
struct timespec timeout;
int retcode=0;
pthread_mutex_lock(&mutex);
gettimeofday(&now,nullptr);
now.tv_usec+=usec;
timeout.tv_sec = now.tv_sec + (now.tv_usec/1000000);
timeout.tv_nsec = (now.tv_usec%1000000) *1000;
//cout << "now=" << now.tv_sec << "."<<now.tv_usec << endl;
//cout << "timeout=" << timeout.tv_sec << "."<<timeout.tv_nsec << endl;
retcode=pthread_cond_timedwait(&cond,&mutex,&timeout);
pthread_mutex_unlock(&mutex);
return retcode!=ETIMEDOUT;
}
*/
Condition::~Condition()
{
pthread_mutex_lock(&mutex);
pthread_cond_destroy(&cond);
pthread_mutex_unlock(&mutex);
pthread_mutex_destroy(&mutex);
}
#endif
-56
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@@ -1,56 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __CONDITION_H
#define __CONDITION_H
#include "debug.h"
#ifndef WIN32
#include <pthread.h>
#endif
//Sombody, someday needs to figure out how to implement a condition
//system on windows...
class Condition {
private:
#ifdef WIN32
enum {
SignalEvent = 0,
BroadcastEvent,
_eventCount
};
HANDLE m_events[_eventCount];
uint32 m_waiters;
CRITICAL_SECTION CSMutex;
#else
pthread_cond_t cond;
pthread_mutex_t mutex;
#endif
public:
Condition();
void Signal();
void SignalAll();
void Wait();
// bool TimedWait(unsigned long usec);
~Condition();
};
#endif
-116
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#include "debug.h"
#include "crash.h"
#if defined(_WINDOWS) && defined(CRASH_LOGGING)
#include "StackWalker.h"
class EQEmuStackWalker : public StackWalker
{
public:
EQEmuStackWalker() : StackWalker() { }
EQEmuStackWalker(DWORD dwProcessId, HANDLE hProcess) : StackWalker(dwProcessId, hProcess) { }
virtual void OnOutput(LPCSTR szText) {
char buffer[4096];
for(int i = 0; i < 4096; ++i) {
if(szText[i] == 0) {
buffer[i] = '\0';
break;
}
if(szText[i] == '\n' || szText[i] == '\r') {
buffer[i] = ' ';
} else {
buffer[i] = szText[i];
}
}
LogFile->write(EQEMuLog::Crash, buffer);
StackWalker::OnOutput(szText);
}
};
LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
{
switch(ExceptionInfo->ExceptionRecord->ExceptionCode)
{
case EXCEPTION_ACCESS_VIOLATION:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_ACCESS_VIOLATION");
break;
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_ARRAY_BOUNDS_EXCEEDED");
break;
case EXCEPTION_BREAKPOINT:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_BREAKPOINT");
break;
case EXCEPTION_DATATYPE_MISALIGNMENT:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_DATATYPE_MISALIGNMENT");
break;
case EXCEPTION_FLT_DENORMAL_OPERAND:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_FLT_DENORMAL_OPERAND");
break;
case EXCEPTION_FLT_DIVIDE_BY_ZERO:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_FLT_DIVIDE_BY_ZERO");
break;
case EXCEPTION_FLT_INEXACT_RESULT:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_FLT_INEXACT_RESULT");
break;
case EXCEPTION_FLT_INVALID_OPERATION:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_FLT_INVALID_OPERATION");
break;
case EXCEPTION_FLT_OVERFLOW:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_FLT_OVERFLOW");
break;
case EXCEPTION_FLT_STACK_CHECK:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_FLT_STACK_CHECK");
break;
case EXCEPTION_FLT_UNDERFLOW:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_FLT_UNDERFLOW");
break;
case EXCEPTION_ILLEGAL_INSTRUCTION:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_ILLEGAL_INSTRUCTION");
break;
case EXCEPTION_IN_PAGE_ERROR:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_IN_PAGE_ERROR");
break;
case EXCEPTION_INT_DIVIDE_BY_ZERO:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_INT_DIVIDE_BY_ZERO");
break;
case EXCEPTION_INT_OVERFLOW:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_INT_OVERFLOW");
break;
case EXCEPTION_INVALID_DISPOSITION:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_INVALID_DISPOSITION");
break;
case EXCEPTION_NONCONTINUABLE_EXCEPTION:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_NONCONTINUABLE_EXCEPTION");
break;
case EXCEPTION_PRIV_INSTRUCTION:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_PRIV_INSTRUCTION");
break;
case EXCEPTION_SINGLE_STEP:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_SINGLE_STEP");
break;
case EXCEPTION_STACK_OVERFLOW:
LogFile->write(EQEMuLog::Crash, "EXCEPTION_STACK_OVERFLOW");
break;
default:
LogFile->write(EQEMuLog::Crash, "Unknown Exception");
break;
}
if(EXCEPTION_STACK_OVERFLOW != ExceptionInfo->ExceptionRecord->ExceptionCode)
{
EQEmuStackWalker sw; sw.ShowCallstack(GetCurrentThread(), ExceptionInfo->ContextRecord);
}
return EXCEPTION_EXECUTE_HANDLER;
}
void set_exception_handler() {
SetUnhandledExceptionFilter(windows_exception_handler);
}
#else
// crash is off or an unhandled platform
void set_exception_handler() {
}
#endif
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@@ -1,6 +0,0 @@
#ifndef __EQEMU_CRASH_H
#define __EQEMU_CRASH_H
void set_exception_handler();
#endif
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@@ -1,15 +0,0 @@
#include "crc32.h"
uint16 CRC16(const unsigned char *buf, int size, int key)
{
// This is computed as the lowest 16 bits of an Ethernet CRC32 checksum
// where the key is prepended to the data in little endian order.
uint8 keyBuf[] = {(uint8)((key >> 0) & 0xff),
(uint8)((key >> 8) & 0xff),
(uint8)((key >> 16) & 0xff),
(uint8)((key >> 24) & 0xff)};
uint32 crc = CRC32::Update(keyBuf, sizeof(uint32));
crc = CRC32::Update(buf, size, crc);
return CRC32::Finish(crc) & 0xffff;
}
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@@ -1,7 +0,0 @@
#ifndef _CRC16_H
#define _CRC16_H
#include "types.h"
uint16 CRC16(const unsigned char *buf, int size, int key);
#endif
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#include "crc32.h"
#include <assert.h>
#include <memory.h>
uint32 CRC32Table[256] =
{
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA,
0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC,
0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940,
0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116,
0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A,
0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818,
0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C,
0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086,
0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4,
0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE,
0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252,
0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60,
0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04,
0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A,
0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E,
0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0,
0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6,
0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
};
uint32 CRC32::Generate(const uint8* buf, uint32 bufsize) {
return Finish(Update(buf, bufsize));
}
uint32 CRC32::GenerateNoFlip(const uint8* buf, uint32 bufsize) {
return Update(buf, bufsize);
}
void CRC32::SetEQChecksum(uchar* in_data, uint32 in_length, uint32 start_at)
{
unsigned long data;
unsigned long check = 0xffffffff;
assert(in_length >= start_at && in_data);
for(uint32 i=start_at; i<in_length; i++)
{
data = in_data[i];
data = data ^ (check);
data = data & 0x000000ff;
check = check >> 8;
data = CRC32Table[data];
check = check ^ data;
}
memcpy(in_data, (char*)&check, 4);
}
uint32 CRC32::Update(const uint8* buf, uint32 bufsize, uint32 crc32var) {
for(uint32 i=0; i < bufsize; i++)
Calc(buf[i], crc32var);
return crc32var;
}
inline void CRC32::Calc(const uint8 byte, uint32& crc32var) {
crc32var = ((crc32var) >> 8) ^ CRC32Table[(byte) ^ ((crc32var) & 0x000000FF)];
}
-20
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@@ -1,20 +0,0 @@
#ifndef CRC32_H
#define CRC32_H
#include "types.h"
class CRC32 {
public:
// one buffer CRC32
static uint32 Generate(const uint8* buf, uint32 bufsize);
static uint32 GenerateNoFlip(const uint8* buf, uint32 bufsize); // Same as Generate(), but without the ~
static void SetEQChecksum(uchar* in_data, uint32 in_length, uint32 start_at=4);
// Multiple buffer CRC32
static uint32 Update(const uint8* buf, uint32 bufsize, uint32 crc32 = 0xFFFFFFFF);
static inline uint32 Finish(uint32 crc32) { return ~crc32; }
static inline void Finish(uint32* crc32) { *crc32 = ~(*crc32); }
private:
static inline void Calc(const uint8 byte, uint32& crc32);
};
#endif
-48
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@@ -1,48 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_DATA_VERIFICATION_H
#define COMMON_DATA_VERIFICATION_H
#include <algorithm>
namespace EQEmu
{
template <typename T>
T Clamp(const T& value, const T& lower, const T& upper) {
return std::max(lower, std::min(value, upper));
}
template <typename T>
T ClampLower(const T& value, const T& lower) {
return std::max(lower, value);
}
template <typename T>
T ClampUpper(const T& value, const T& upper) {
return std::min(value, upper);
}
template <typename T>
bool ValueWithin(const T& value, const T& lower, const T& upper) {
return value >= lower && value <= upper;
}
}
#endif
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-279
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@@ -1,279 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2003 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EQEMU_DATABASE_H
#define EQEMU_DATABASE_H
#define AUTHENTICATION_TIMEOUT 60
#define INVALID_ID 0xFFFFFFFF
#include "debug.h"
#include "types.h"
#include "dbcore.h"
#include "linked_list.h"
#include "eq_packet_structs.h"
#include <string>
#include <vector>
#include <map>
//atoi is not uint32 or uint32 safe!!!!
#define atoul(str) strtoul(str, nullptr, 10)
//class Spawn;
class Corpse;
class Spawn2;
class NPC;
class SpawnGroupList;
class Petition;
class Client;
class Merc;
struct Combine_Struct;
//struct Faction;
//struct FactionMods;
//struct FactionValue;
struct ZonePoint;
struct NPCType;
class Inventory;
class ItemInst;
struct EventLogDetails_Struct {
uint32 id;
char accountname[64];
uint32 account_id;
int16 status;
char charactername[64];
char targetname[64];
char timestamp[64];
char descriptiontype[64];
char details[128];
};
struct CharacterEventLog_Struct {
uint32 count;
uint8 eventid;
EventLogDetails_Struct eld[255];
};
// Added By Hogie
// INSERT into variables (varname,value) values('decaytime [minlevel] [maxlevel]','[number of seconds]');
// IE: decaytime 1 54 = Levels 1 through 54
// decaytime 55 100 = Levels 55 through 100
// It will always put the LAST time for the level (I think) from the Database
struct npcDecayTimes_Struct {
uint16 minlvl;
uint16 maxlvl;
uint32 seconds;
};
// Added By Hogie -- End
struct VarCache_Struct {
char varname[26]; // varname is char(25) in database
char value[0];
};
struct PlayerProfile_Struct;
struct GuildRankLevel_Struct;
struct GuildRanks_Struct;
struct ExtendedProfile_Struct;
struct GuildMember_Struct;
class PTimerList;
class Database : public DBcore {
public:
Database();
Database(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
bool Connect(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
~Database();
bool ThrowDBError(std::string ErrorMessage, std::string query_title, std::string query);
/*
* General Character Related Stuff
*/
/* Character Creation */
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
bool MoveCharacterToZone(const char* charname, const char* zonename);
bool MoveCharacterToZone(const char* charname, const char* zonename,uint32 zoneid);
bool MoveCharacterToZone(uint32 iCharID, const char* iZonename);
bool UpdateName(const char* oldname, const char* newname);
bool SetHackerFlag(const char* accountname, const char* charactername, const char* hacked);
bool SetMQDetectionFlag(const char* accountname, const char* charactername, const char* hacked, const char* zone);
bool AddToNameFilter(const char* name);
bool ReserveName(uint32 account_id, char* name);
bool CreateCharacter(uint32 account_id, char* name, uint16 gender, uint16 race, uint16 class_, uint8 str, uint8 sta, uint8 cha, uint8 dex, uint8 int_, uint8 agi, uint8 wis, uint8 face);
bool StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, Inventory* inv);
bool DeleteCharacter(char* name);
/*
* General Information Getting Queries
*/
bool CheckNameFilter(const char* name, bool surname = false);
bool CheckUsedName(const char* name);
uint32 GetAccountIDByChar(const char* charname, uint32* oCharID = 0);
uint32 GetAccountIDByChar(uint32 char_id);
uint32 GetAccountIDByName(const char* accname, int16* status = 0, uint32* lsid = 0);
uint32 GetGuildIDByCharID(uint32 char_id);
void GetAccountName(uint32 accountid, char* name, uint32* oLSAccountID = 0);
void GetCharName(uint32 char_id, char* name);
uint32 GetCharacterInfo(const char* iName, uint32* oAccID = 0, uint32* oZoneID = 0, uint32* oInstanceID = 0,float* oX = 0, float* oY = 0, float* oZ = 0);
uint32 GetCharacterID(const char *name);
bool CheckBannedIPs(const char* loginIP); //Lieka Edit: Check incomming connection against banned IP table.
bool AddBannedIP(char* bannedIP, const char* notes); //Lieka Edit: Add IP address to the Banned_IPs table.
bool CheckGMIPs(const char* loginIP, uint32 account_id);
bool AddGMIP(char* ip_address, char* name);
void LoginIP(uint32 AccountID, const char* LoginIP);
/*
* Instancing Stuff
*/
bool VerifyZoneInstance(uint32 zone_id, uint16 instance_id);
bool VerifyInstanceAlive(uint16 instance_id, uint32 char_id);
bool CharacterInInstanceGroup(uint16 instance_id, uint32 char_id);
void DeleteInstance(uint16 instance_id);
bool CheckInstanceExpired(uint16 instance_id);
uint32 ZoneIDFromInstanceID(uint16 instance_id);
uint32 VersionFromInstanceID(uint16 instance_id);
uint32 GetTimeRemainingInstance(uint16 instance_id, bool &is_perma);
bool GetUnusedInstanceID(uint16 &instance_id);
bool CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration);
void PurgeExpiredInstances();
bool AddClientToInstance(uint16 instance_id, uint32 char_id);
bool RemoveClientFromInstance(uint16 instance_id, uint32 char_id);
bool RemoveClientsFromInstance(uint16 instance_id);
bool CheckInstanceExists(uint16 instance_id);
void BuryCorpsesInInstance(uint16 instance_id);
uint16 GetInstanceVersion(uint16 instance_id);
uint16 GetInstanceID(const char* zone, uint32 charid, int16 version);
uint16 GetInstanceID(uint32 zone, uint32 charid, int16 version);
void GetCharactersInInstance(uint16 instance_id, std::list<uint32> &charid_list);
void AssignGroupToInstance(uint32 gid, uint32 instance_id);
void AssignRaidToInstance(uint32 rid, uint32 instance_id);
void FlagInstanceByGroupLeader(uint32 zone, int16 version, uint32 charid, uint32 gid);
void FlagInstanceByRaidLeader(uint32 zone, int16 version, uint32 charid, uint32 rid);
void SetInstanceDuration(uint16 instance_id, uint32 new_duration);
bool GlobalInstance(uint16 instance_id);
/*
* Adventure related.
*/
void UpdateAdventureStatsEntry(uint32 char_id, uint8 theme, bool win);
bool GetAdventureStats(uint32 char_id, uint32 &guk_w, uint32 &mir_w, uint32 &mmc_w, uint32 &ruj_w, uint32 &tak_w,
uint32 &guk_l, uint32 &mir_l, uint32 &mmc_l, uint32 &ruj_l, uint32 &tak_l);
/*
* Account Related
*/
uint32 GetMiniLoginAccount(char* ip);
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
uint32 CheckLogin(const char* name, const char* password, int16* oStatus = 0);
int16 CheckStatus(uint32 account_id);
uint32 CreateAccount(const char* name, const char* password, int16 status, uint32 lsaccount_id = 0);
bool DeleteAccount(const char* name);
bool SetAccountStatus(const char* name, int16 status);
bool SetLocalPassword(uint32 accid, const char* password);
uint32 GetAccountIDFromLSID(uint32 iLSID, char* oAccountName = 0, int16* oStatus = 0);
bool UpdateLiveChar(char* charname,uint32 lsaccount_id);
bool GetLiveChar(uint32 account_id, char* cname);
uint8 GetAgreementFlag(uint32 acctid);
void SetAgreementFlag(uint32 acctid);
/*
* Groups
*/
uint32 GetGroupID(const char* name);
void SetGroupID(const char* name, uint32 id, uint32 charid, uint32 ismerc = false);
void ClearGroup(uint32 gid = 0);
char* GetGroupLeaderForLogin(const char* name,char* leaderbuf);
void SetGroupLeaderName(uint32 gid, const char* name);
char* GetGroupLeadershipInfo(uint32 gid, char* leaderbuf, char* maintank = nullptr, char* assist = nullptr, char* puller = nullptr, char *marknpc = nullptr,
GroupLeadershipAA_Struct* GLAA = nullptr);
void ClearGroupLeader(uint32 gid = 0);
/*
* Raids
*/
void ClearRaid(uint32 rid = 0);
void ClearRaidDetails(uint32 rid = 0);
uint32 GetRaidID(const char* name);
const char *GetRaidLeaderName(uint32 rid);
bool CheckDatabaseConversions();
/*
* Database Variables
*/
bool GetVariable(const char* varname, char* varvalue, uint16 varvalue_len);
bool SetVariable(const char* varname, const char* varvalue);
bool LoadVariables();
uint32 LoadVariables_MQ(char** query);
bool LoadVariables_result(MySQLRequestResult results);
/*
* General Queries
*/
bool LoadZoneNames();
bool GetZoneLongName(const char* short_name, char** long_name, char* file_name = 0, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, uint32* graveyard_id = 0, uint32* maxclients = 0);
bool GetZoneGraveyard(const uint32 graveyard_id, uint32* graveyard_zoneid = 0, float* graveyard_x = 0, float* graveyard_y = 0, float* graveyard_z = 0, float* graveyard_heading = 0);
uint32 GetZoneGraveyardID(uint32 zone_id, uint32 version);
uint32 GetZoneID(const char* zonename);
uint8 GetPEQZone(uint32 zoneID, uint32 version);
const char* GetZoneName(uint32 zoneID, bool ErrorUnknown = false);
uint8 GetServerType();
bool GetSafePoints(const char* short_name, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr);
bool GetSafePoints(uint32 zoneID, uint32 version, float* safe_x = 0, float* safe_y = 0, float* safe_z = 0, int16* minstatus = 0, uint8* minlevel = 0, char *flag_needed = nullptr) { return GetSafePoints(GetZoneName(zoneID), version, safe_x, safe_y, safe_z, minstatus, minlevel, flag_needed); }
uint8 GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level);
uint8 GetRaceSkill(uint8 skillid, uint8 in_race);
bool LoadPTimers(uint32 charid, PTimerList &into);
void ClearPTimers(uint32 charid);
void ClearMerchantTemp();
void SetLFP(uint32 CharID, bool LFP);
void SetLFG(uint32 CharID, bool LFG);
void SetFirstLogon(uint32 CharID, uint8 firstlogon);
void SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon);
void AddReport(std::string who, std::string against, std::string lines);
private:
void DBInitVars();
std::map<uint32,std::string> zonename_array;
Mutex Mvarcache;
uint32 varcache_max;
VarCache_Struct** varcache_array;
uint32 varcache_lastupdate;
/*
* Groups, utility methods.
*/
void ClearAllGroupLeaders();
void ClearAllGroups();
/*
* Raid, utility methods.
*/
void ClearAllRaids();
void ClearAllRaidDetails();
};
#endif
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@@ -1,299 +0,0 @@
#include "../common/debug.h"
#ifdef _WINDOWS
#include <winsock2.h>
#endif
#include <iostream>
#include <errmsg.h>
#include <mysqld_error.h>
#include <limits.h>
#include "dbcore.h"
#include <string.h>
#include "../common/misc_functions.h"
#include <cstdlib>
#ifdef _WINDOWS
#define snprintf _snprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#include <process.h>
#else
#include "unix.h"
#include <pthread.h>
#endif
#ifdef _EQDEBUG
#define DEBUG_MYSQL_QUERIES 0
#else
#define DEBUG_MYSQL_QUERIES 0
#endif
DBcore::DBcore() {
mysql_init(&mysql);
pHost = 0;
pUser = 0;
pPassword = 0;
pDatabase = 0;
pCompress = false;
pSSL = false;
pStatus = Closed;
}
DBcore::~DBcore() {
mysql_close(&mysql);
safe_delete_array(pHost);
safe_delete_array(pUser);
safe_delete_array(pPassword);
safe_delete_array(pDatabase);
}
// Sends the MySQL server a keepalive
void DBcore::ping() {
if (!MDatabase.trylock()) {
// well, if's it's locked, someone's using it. If someone's using it, it doesnt need a keepalive
return;
}
mysql_ping(&mysql);
MDatabase.unlock();
}
MySQLRequestResult DBcore::QueryDatabase(std::string query, bool retryOnFailureOnce)
{
return QueryDatabase(query.c_str(), query.length(), retryOnFailureOnce);
}
MySQLRequestResult DBcore::QueryDatabase(const char* query, uint32 querylen, bool retryOnFailureOnce)
{
LockMutex lock(&MDatabase);
// Reconnect if we are not connected before hand.
if (pStatus != Connected)
Open();
// request query. != 0 indicates some kind of error.
if (mysql_real_query(&mysql, query, querylen) != 0)
{
unsigned int errorNumber = mysql_errno(&mysql);
if (errorNumber == CR_SERVER_GONE_ERROR)
pStatus = Error;
// error appears to be a disconnect error, may need to try again.
if (errorNumber == CR_SERVER_LOST || errorNumber == CR_SERVER_GONE_ERROR)
{
if (retryOnFailureOnce)
{
std::cout << "Database Error: Lost connection, attempting to recover...." << std::endl;
MySQLRequestResult requestResult = QueryDatabase(query, querylen, false);
if (requestResult.Success())
{
std::cout << "Reconnection to database successful." << std::endl;
return requestResult;
}
}
pStatus = Error;
char *errorBuffer = new char[MYSQL_ERRMSG_SIZE];
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
std::cout << "DB Query Error #" << mysql_errno(&mysql) << ": " << mysql_error(&mysql) << std::endl;
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32)mysql_errno(&mysql), errorBuffer);
}
char *errorBuffer = new char[MYSQL_ERRMSG_SIZE];
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
#ifdef _EQDEBUG
std::cout << "DB Query Error #" << mysql_errno(&mysql) << ": " << mysql_error(&mysql) << std::endl;
#endif
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(&mysql),errorBuffer);
}
// successful query. get results.
MYSQL_RES* res = mysql_store_result(&mysql);
uint32 rowCount = 0;
if (res != nullptr)
rowCount = (uint32)mysql_num_rows(res);
MySQLRequestResult requestResult(res, (uint32)mysql_affected_rows(&mysql), rowCount, (uint32)mysql_field_count(&mysql), (uint32)mysql_insert_id(&mysql));
#if DEBUG_MYSQL_QUERIES >= 1
if (requestResult.Success())
{
std::cout << "query successful";
if (requestResult.Result())
std::cout << ", " << (int) mysql_num_rows(requestResult.Result()) << " rows returned";
std::cout << ", " << requestResult.RowCount() << " rows affected";
std::cout<< std::endl;
}
else {
std::cout << "QUERY: query FAILED" << std::endl;
}
#endif
return requestResult;
}
bool DBcore::RunQuery(const char* query, uint32 querylen, char* errbuf, MYSQL_RES** result, uint32* affected_rows, uint32* last_insert_id, uint32* errnum, bool retry) {
if (errnum)
*errnum = 0;
if (errbuf)
errbuf[0] = 0;
bool ret = false;
LockMutex lock(&MDatabase);
if (pStatus != Connected)
Open();
if (mysql_real_query(&mysql, query, querylen)) {
if (mysql_errno(&mysql) == CR_SERVER_GONE_ERROR)
pStatus = Error;
if (mysql_errno(&mysql) == CR_SERVER_LOST || mysql_errno(&mysql) == CR_SERVER_GONE_ERROR) {
if (retry) {
std::cout << "Database Error: Lost connection, attempting to recover...." << std::endl;
ret = RunQuery(query, querylen, errbuf, result, affected_rows, last_insert_id, errnum, false);
if (ret)
std::cout << "Reconnection to database successful." << std::endl;
}
else {
pStatus = Error;
if (errnum)
*errnum = mysql_errno(&mysql);
if (errbuf)
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
std::cout << "DB Query Error #" << mysql_errno(&mysql) << ": " << mysql_error(&mysql) << std::endl;
ret = false;
}
}
else {
if (errnum)
*errnum = mysql_errno(&mysql);
if (errbuf)
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
#ifdef _EQDEBUG
std::cout << "DB Query Error #" << mysql_errno(&mysql) << ": " << mysql_error(&mysql) << std::endl;
#endif
ret = false;
}
}
else {
if (result && mysql_field_count(&mysql)) {
*result = mysql_store_result(&mysql);
#ifdef _EQDEBUG
DBMemLeak::Alloc(*result, query);
#endif
}
else if (result)
*result = 0;
if (affected_rows)
*affected_rows = mysql_affected_rows(&mysql);
if (last_insert_id)
*last_insert_id = (uint32)mysql_insert_id(&mysql);
if (result) {
if (*result) {
ret = true;
}
else {
#ifdef _EQDEBUG
std::cout << "DB Query Error: No Result" << std::endl;
#endif
if (errnum)
*errnum = UINT_MAX;
if (errbuf)
strcpy(errbuf, "DBcore::RunQuery: No Result");
ret = false;
}
}
else {
ret = true;
}
}
#if DEBUG_MYSQL_QUERIES >= 1
if (ret) {
std::cout << "query successful";
if (result && (*result))
std::cout << ", " << (int) mysql_num_rows(*result) << " rows returned";
if (affected_rows)
std::cout << ", " << (*affected_rows) << " rows affected";
std::cout<< std::endl;
}
else {
std::cout << "QUERY: query FAILED" << std::endl;
}
#endif
return ret;
}
uint32 DBcore::DoEscapeString(char* tobuf, const char* frombuf, uint32 fromlen) {
// No good reason to lock the DB, we only need it in the first place to check char encoding.
// LockMutex lock(&MDatabase);
return mysql_real_escape_string(&mysql, tobuf, frombuf, fromlen);
}
bool DBcore::Open(const char* iHost, const char* iUser, const char* iPassword, const char* iDatabase,uint32 iPort, uint32* errnum, char* errbuf, bool iCompress, bool iSSL) {
LockMutex lock(&MDatabase);
safe_delete(pHost);
safe_delete(pUser);
safe_delete(pPassword);
safe_delete(pDatabase);
pHost = strcpy(new char[strlen(iHost) + 1], iHost);
pUser = strcpy(new char[strlen(iUser) + 1], iUser);
pPassword = strcpy(new char[strlen(iPassword) + 1], iPassword);
pDatabase = strcpy(new char[strlen(iDatabase) + 1], iDatabase);
pCompress = iCompress;
pPort = iPort;
pSSL = iSSL;
return Open(errnum, errbuf);
}
bool DBcore::Open(uint32* errnum, char* errbuf) {
if (errbuf)
errbuf[0] = 0;
LockMutex lock(&MDatabase);
if (GetStatus() == Connected)
return true;
if (GetStatus() == Error) {
mysql_close(&mysql);
mysql_init(&mysql); // Initialize structure again
}
if (!pHost)
return false;
/*
Added CLIENT_FOUND_ROWS flag to the connect
otherwise DB update calls would say 0 rows affected when the value already equalled
what the function was tring to set it to, therefore the function would think it failed
*/
uint32 flags = CLIENT_FOUND_ROWS;
if (pCompress)
flags |= CLIENT_COMPRESS;
if (pSSL)
flags |= CLIENT_SSL;
if (mysql_real_connect(&mysql, pHost, pUser, pPassword, pDatabase, pPort, 0, flags)) {
pStatus = Connected;
return true;
}
else {
if (errnum)
*errnum = mysql_errno(&mysql);
if (errbuf)
snprintf(errbuf, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
pStatus = Error;
return false;
}
}
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#ifndef DBCORE_H
#define DBCORE_H
#ifdef _WINDOWS
#include <winsock.h>
#include <windows.h>
#endif
#include <mysql.h>
#include <string.h>
#include "../common/types.h"
#include "../common/mutex.h"
#include "../common/linked_list.h"
#include "../common/queue.h"
#include "../common/timer.h"
#include "../common/condition.h"
#include "../common/mysql_request_result.h"
class DBcore {
public:
enum eStatus { Closed, Connected, Error };
DBcore();
~DBcore();
eStatus GetStatus() { return pStatus; }
bool RunQuery(const char* query, uint32 querylen, char* errbuf = 0, MYSQL_RES** result = 0, uint32* affected_rows = 0, uint32* last_insert_id = 0, uint32* errnum = 0, bool retry = true);
MySQLRequestResult QueryDatabase(const char* query, uint32 querylen, bool retryOnFailureOnce = true);
MySQLRequestResult QueryDatabase(std::string query, bool retryOnFailureOnce = true);
uint32 DoEscapeString(char* tobuf, const char* frombuf, uint32 fromlen);
void ping();
MYSQL* getMySQL(){ return &mysql; }
protected:
bool Open(const char* iHost, const char* iUser, const char* iPassword, const char* iDatabase, uint32 iPort, uint32* errnum = 0, char* errbuf = 0, bool iCompress = false, bool iSSL = false);
private:
bool Open(uint32* errnum = 0, char* errbuf = 0);
MYSQL mysql;
Mutex MDatabase;
eStatus pStatus;
char* pHost;
char* pUser;
char* pPassword;
char* pDatabase;
bool pCompress;
uint32 pPort;
bool pSSL;
};
#endif
-126
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@@ -1,126 +0,0 @@
// Doors
#ifdef SHAREMEM
int32 Database::GetDoorsCount(uint32* oMaxID) {
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = 0;
MYSQL_RES *result;
MYSQL_ROW row;
query = new char[256];
strcpy(query, "SELECT MAX(id), count(*) FROM doors");
if (RunQuery(query, strlen(query), errbuf, &result)) {
safe_delete(query);
row = mysql_fetch_row(result);
if (row && row[1]) {
int32 ret = atoi(row[1]);
if (oMaxID) {
if (row[0])
*oMaxID = atoi(row[0]);
else
*oMaxID = 0;
}
mysql_free_result(result);
return ret;
}
}
else {
cerr << "Error in GetDoorsCount query '" << query << "' " << errbuf << endl;
delete[] query;
return -1;
}
return -1;
}
extern "C" bool extDBLoadDoors(uint32 iDoorCount, uint32 iMaxDoorID) { return database.DBLoadDoors(iDoorCount, iMaxDoorID); }
const Door* Database::GetDoor(uint8 door_id, const char* zone_name) {
for(uint32 i=0; i<max_door_type; i++) {
const Door* door = GetDoorDBID(i);
if(door && door->door_id == door_id && strcasecmp(door->zone_name, zone_name) == 0)
return door;
}
return 0;
}
const Door* Database::GetDoorDBID(uint32 db_id) {
return EMuShareMemDLL.Doors.GetDoor(db_id);
}
bool Database::LoadDoors() {
if (!EMuShareMemDLL.Load())
return false;
int32 tmp_max_door_type = -1;
uint32 tmp = 0;
tmp_max_door_type = GetDoorsCount(&tmp);
if (tmp_max_door_type < 0) {
cout << "Error: Database::LoadDoors-ShareMem: GetDoorsCount() returned < 0" << endl;
return false;
}
max_door_type = tmp_max_door_type;
bool ret = EMuShareMemDLL.Doors.DLLLoadDoors(&extDBLoadDoors, sizeof(Door), max_door_type, tmp);
return ret;
}
bool Database::DBLoadDoors(uint32 iDoorCount, uint32 iMaxDoorID) {
cout << "Loading Doors from database..." << endl;
char errbuf[MYSQL_ERRMSG_SIZE];
char *query = 0;
MYSQL_RES *result;
MYSQL_ROW row;
query = new char[256];
strcpy(query, "SELECT MAX(id), Count(*) FROM doors");
if (RunQuery(query, strlen(query), errbuf, &result))
{
safe_delete(query);
row = mysql_fetch_row(result);
if (row && row[0]) {
if (atoi(row[0]) > iMaxDoorID) {
cout << "Error: Insufficient shared memory to load doors." << endl;
cout << "Max(id): " << atoi(row[0]) << ", iMaxDoorID: " << iMaxDoorID << endl;
cout << "Fix this by increasing the MMF_MAX_Door_ID define statement" << endl;
return false;
}
if (atoi(row[1]) != iDoorCount) {
cout << "Error: Insufficient shared memory to load doors." << endl;
cout << "Count(*): " << atoi(row[1]) << ", iDoorCount: " << iDoorCount << endl;
return false;
}
max_door_type = atoi(row[0]);
mysql_free_result(result);
Door tmpDoor;
MakeAnyLenString(&query, "SELECT id,doorid,zone,name,pos_x,pos_y,pos_z,heading,opentype,guild,lockpick,keyitem,triggerdoor,triggertype from doors");//WHERE zone='%s'", zone_name
if (RunQuery(query, strlen(query), errbuf, &result))
{
safe_delete(query);
while((row = mysql_fetch_row(result))) {
memset(&tmpDoor, 0, sizeof(Door));
tmpDoor.db_id = atoi(row[0]);
tmpDoor.door_id = atoi(row[1]);
strn0cpy(tmpDoor.zone_name,row[2],32);
strn0cpy(tmpDoor.door_name,row[3],32);
tmpDoor.pos_x = (float)atof(row[4]);
tmpDoor.pos_y = (float)atof(row[5]);
tmpDoor.pos_z = (float)atof(row[6]);
tmpDoor.heading = atoi(row[7]);
tmpDoor.opentype = atoi(row[8]);
tmpDoor.guild_id = atoi(row[9]);
tmpDoor.lockpick = atoi(row[10]);
tmpDoor.keyitem = atoi(row[11]);
tmpDoor.trigger_door = atoi(row[12]);
tmpDoor.trigger_type = atoi(row[13]);
EMuShareMemDLL.Doors.cbAddDoor(tmpDoor.db_id, &tmpDoor);
Sleep(0);
}
mysql_free_result(result);
}
else
{
cerr << "Error in DBLoadDoors query '" << query << "' " << errbuf << endl;
delete[] query;
return false;
}
}
}
return true;
}
#endif
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@@ -1,441 +0,0 @@
#include <iostream>
#include <string>
#include <cstdarg>
#include <time.h>
#ifdef _WINDOWS
#include <process.h>
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#define strncasecmp _strnicmp
#define strcasecmp _stricmp
#else
#include <sys/types.h>
#include <unistd.h>
#endif
#include "debug.h"
#include "string_util.h"
#include "misc_functions.h"
#include "platform.h"
#ifndef va_copy
#define va_copy(d,s) ((d) = (s))
#endif
static volatile bool logFileValid = false;
static EQEMuLog realLogFile;
EQEMuLog *LogFile = &realLogFile;
static const char* FileNames[EQEMuLog::MaxLogID] = { "logs/eqemu", "logs/eqemu", "logs/eqemu_error", "logs/eqemu_debug", "logs/eqemu_quest", "logs/eqemu_commands", "logs/crash" };
static const char* LogNames[EQEMuLog::MaxLogID] = { "Status", "Normal", "Error", "Debug", "Quest", "Command", "Crash" };
EQEMuLog::EQEMuLog() {
for (int i=0; i<MaxLogID; i++) {
fp[i] = 0;
logCallbackFmt[i] = nullptr;
logCallbackBuf[i] = nullptr;
logCallbackPva[i] = nullptr;
}
pLogStatus[Status] = LOG_LEVEL_STATUS;
pLogStatus[Normal] = LOG_LEVEL_NORMAL;
pLogStatus[Error] = LOG_LEVEL_ERROR;
pLogStatus[Debug] = LOG_LEVEL_DEBUG;
pLogStatus[Quest] = LOG_LEVEL_QUEST;
pLogStatus[Commands] = LOG_LEVEL_COMMANDS;
pLogStatus[Crash] = LOG_LEVEL_CRASH;
logFileValid = true;
}
EQEMuLog::~EQEMuLog() {
logFileValid = false;
for (int i=0; i<MaxLogID; i++) {
LockMutex lock(&MLog[i]); //to prevent termination race
if (fp[i])
fclose(fp[i]);
}
}
bool EQEMuLog::open(LogIDs id) {
if (!logFileValid) {
return false;
}
if (id >= MaxLogID) {
return false;
}
LockMutex lock(&MOpen);
if (pLogStatus[id] & 4) {
return false;
}
if (fp[id]) {
//cerr<<"Warning: LogFile already open"<<endl;
return true;
}
char exename[200] = "";
const EQEmuExePlatform &platform = GetExecutablePlatform();
if(platform == ExePlatformWorld) {
snprintf(exename, sizeof(exename), "_world");
} else if(platform == ExePlatformZone) {
snprintf(exename, sizeof(exename), "_zone");
} else if(platform == ExePlatformLaunch) {
snprintf(exename, sizeof(exename), "_launch");
} else if(platform == ExePlatformUCS) {
snprintf(exename, sizeof(exename), "_ucs");
} else if(platform == ExePlatformQueryServ) {
snprintf(exename, sizeof(exename), "_queryserv");
} else if(platform == ExePlatformSharedMemory) {
snprintf(exename, sizeof(exename), "_shared_memory");
} else if(platform == ExePlatformClientImport) {
snprintf(exename, sizeof(exename), "_import");
} else if(platform == ExePlatformClientExport) {
snprintf(exename, sizeof(exename), "_export");
}
char filename[200];
#ifndef NO_PIDLOG
snprintf(filename, sizeof(filename), "%s%s_%04i.log", FileNames[id], exename, getpid());
#else
snprintf(filename, sizeof(filename), "%s%s.log", FileNames[id], exename);
#endif
fp[id] = fopen(filename, "a");
if (!fp[id]) {
std::cerr << "Failed to open log file: " << filename << std::endl;
pLogStatus[id] |= 4; // set file state to error
return false;
}
fputs("---------------------------------------------\n",fp[id]);
write(id, "Starting Log: %s", filename);
return true;
}
bool EQEMuLog::write(LogIDs id, const char *fmt, ...) {
if (!logFileValid) {
return false;
}
if (id >= MaxLogID) {
return false;
}
bool dofile = false;
if (pLogStatus[id] & 1) {
dofile = open(id);
}
if (!(dofile || pLogStatus[id] & 2))
return false;
LockMutex lock(&MLog[id]);
if (!logFileValid)
return false; //check again for threading race reasons (to avoid two mutexes)
time_t aclock;
struct tm *newtime;
time( &aclock ); /* Get time in seconds */
newtime = localtime( &aclock ); /* Convert time to struct */
if (dofile)
#ifndef NO_PIDLOG
fprintf(fp[id], "[%02d.%02d. - %02d:%02d:%02d] ", newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec);
#else
fprintf(fp[id], "%04i [%02d.%02d. - %02d:%02d:%02d] ", getpid(), newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec);
#endif
va_list argptr, tmpargptr;
va_start(argptr, fmt);
if (dofile) {
va_copy(tmpargptr, argptr);
vfprintf( fp[id], fmt, tmpargptr );
}
if(logCallbackFmt[id]) {
msgCallbackFmt p = logCallbackFmt[id];
va_copy(tmpargptr, argptr);
p(id, fmt, tmpargptr );
}
if (pLogStatus[id] & 2) {
if (pLogStatus[id] & 8) {
fprintf(stderr, "[%s] ", LogNames[id]);
vfprintf( stderr, fmt, argptr );
}
else {
fprintf(stdout, "[%s] ", LogNames[id]);
vfprintf( stdout, fmt, argptr );
}
}
va_end(argptr);
if (dofile)
fprintf(fp[id], "\n");
if (pLogStatus[id] & 2) {
if (pLogStatus[id] & 8) {
fprintf(stderr, "\n");
fflush(stderr);
} else {
fprintf(stdout, "\n");
fflush(stdout);
}
}
if(dofile)
fflush(fp[id]);
return true;
}
//write with Prefix and a VA_list
bool EQEMuLog::writePVA(LogIDs id, const char *prefix, const char *fmt, va_list argptr) {
if (!logFileValid) {
return false;
}
if (id >= MaxLogID) {
return false;
}
bool dofile = false;
if (pLogStatus[id] & 1) {
dofile = open(id);
}
if (!(dofile || pLogStatus[id] & 2)) {
return false;
}
LockMutex lock(&MLog[id]);
if (!logFileValid)
return false; //check again for threading race reasons (to avoid two mutexes)
time_t aclock;
struct tm *newtime;
time( &aclock ); /* Get time in seconds */
newtime = localtime( &aclock ); /* Convert time to struct */
va_list tmpargptr;
if (dofile) {
#ifndef NO_PIDLOG
fprintf(fp[id], "[%02d.%02d. - %02d:%02d:%02d] %s", newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec, prefix);
#else
fprintf(fp[id], "%04i [%02d.%02d. - %02d:%02d:%02d] %s", getpid(), newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec, prefix);
#endif
va_copy(tmpargptr, argptr);
vfprintf( fp[id], fmt, tmpargptr );
}
if(logCallbackPva[id]) {
msgCallbackPva p = logCallbackPva[id];
va_copy(tmpargptr, argptr);
p(id, prefix, fmt, tmpargptr );
}
if (pLogStatus[id] & 2) {
if (pLogStatus[id] & 8) {
fprintf(stderr, "[%s] %s", LogNames[id], prefix);
vfprintf( stderr, fmt, argptr );
}
else {
fprintf(stdout, "[%s] %s", LogNames[id], prefix);
vfprintf( stdout, fmt, argptr );
}
}
va_end(argptr);
if (dofile)
fprintf(fp[id], "\n");
if (pLogStatus[id] & 2) {
if (pLogStatus[id] & 8)
fprintf(stderr, "\n");
else
fprintf(stdout, "\n");
}
if(dofile)
fflush(fp[id]);
return true;
}
bool EQEMuLog::writebuf(LogIDs id, const char *buf, uint8 size, uint32 count) {
if (!logFileValid) {
return false;
}
if (id >= MaxLogID) {
return false;
}
bool dofile = false;
if (pLogStatus[id] & 1) {
dofile = open(id);
}
if (!(dofile || pLogStatus[id] & 2))
return false;
LockMutex lock(&MLog[id]);
if (!logFileValid)
return false; //check again for threading race reasons (to avoid two mutexes)
time_t aclock;
struct tm *newtime;
time( &aclock ); /* Get time in seconds */
newtime = localtime( &aclock ); /* Convert time to struct */
if (dofile)
#ifndef NO_PIDLOG
fprintf(fp[id], "[%02d.%02d. - %02d:%02d:%02d] ", newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec);
#else
fprintf(fp[id], "%04i [%02d.%02d. - %02d:%02d:%02d] ", getpid(), newtime->tm_mon+1, newtime->tm_mday, newtime->tm_hour, newtime->tm_min, newtime->tm_sec);
#endif
if (dofile) {
fwrite(buf, size, count, fp[id]);
fprintf(fp[id], "\n");
}
if(logCallbackBuf[id]) {
msgCallbackBuf p = logCallbackBuf[id];
p(id, buf, size, count);
}
if (pLogStatus[id] & 2) {
if (pLogStatus[id] & 8) {
fprintf(stderr, "[%s] ", LogNames[id]);
fwrite(buf, size, count, stderr);
fprintf(stderr, "\n");
} else {
fprintf(stdout, "[%s] ", LogNames[id]);
fwrite(buf, size, count, stdout);
fprintf(stdout, "\n");
}
}
if(dofile)
fflush(fp[id]);
return true;
}
bool EQEMuLog::writeNTS(LogIDs id, bool dofile, const char *fmt, ...) {
va_list argptr, tmpargptr;
va_start(argptr, fmt);
if (dofile) {
va_copy(tmpargptr, argptr);
vfprintf( fp[id], fmt, tmpargptr );
}
if (pLogStatus[id] & 2) {
if (pLogStatus[id] & 8)
vfprintf( stderr, fmt, argptr );
else
vfprintf( stdout, fmt, argptr );
}
va_end(argptr);
return true;
};
bool EQEMuLog::Dump(LogIDs id, uint8* data, uint32 size, uint32 cols, uint32 skip) {
if (!logFileValid) {
#if EQDEBUG >= 10
std::cerr << "Error: Dump() from null pointer" << std::endl;
#endif
return false;
}
if (size == 0)
return true;
if (!LogFile)
return false;
if (id >= MaxLogID)
return false;
bool dofile = false;
if (pLogStatus[id] & 1) {
dofile = open(id);
}
if (!(dofile || pLogStatus[id] & 2))
return false;
LockMutex lock(&MLog[id]);
if (!logFileValid)
return false; //check again for threading race reasons (to avoid two mutexes)
write(id, "Dumping Packet: %i", size);
// Output as HEX
int beginningOfLineOffset = 0;
uint32 indexInData;
std::string asciiOutput;
for(indexInData=skip; indexInData<size; indexInData++) {
if ((indexInData-skip)%cols==0) {
if (indexInData != skip)
writeNTS(id, dofile, " | %s\n", asciiOutput.c_str());
writeNTS(id, dofile, "%4i: ", indexInData-skip);
asciiOutput.clear();
beginningOfLineOffset = 0;
}
else if ((indexInData-skip)%(cols/2) == 0) {
writeNTS(id, dofile, "- ");
}
writeNTS(id, dofile, "%02X ", (unsigned char)data[indexInData]);
if (data[indexInData] >= 32 && data[indexInData] < 127)
{
// According to http://msdn.microsoft.com/en-us/library/vstudio/ee404875(v=vs.100).aspx
// Visual Studio 2010 doesn't have std::to_string(int) but it does have the long long
// version.
asciiOutput.append(std::to_string((long long)data[indexInData]));
}
else
{
asciiOutput.append(".");
}
}
uint32 k = ((indexInData-skip)-1)%cols;
if (k < 8)
writeNTS(id, dofile, " ");
for (uint32 h = k+1; h < cols; h++) {
writeNTS(id, dofile, " ");
}
writeNTS(id, dofile, " | %s\n", asciiOutput.c_str());
if (dofile)
fflush(fp[id]);
return true;
}
void EQEMuLog::SetCallback(LogIDs id, msgCallbackFmt proc) {
if (!logFileValid)
return;
if (id >= MaxLogID) {
return;
}
logCallbackFmt[id] = proc;
}
void EQEMuLog::SetCallback(LogIDs id, msgCallbackBuf proc) {
if (!logFileValid)
return;
if (id >= MaxLogID) {
return;
}
logCallbackBuf[id] = proc;
}
void EQEMuLog::SetCallback(LogIDs id, msgCallbackPva proc) {
if (!logFileValid)
return;
if (id >= MaxLogID) {
return;
}
logCallbackPva[id] = proc;
}
void EQEMuLog::SetAllCallbacks(msgCallbackFmt proc) {
if (!logFileValid)
return;
int r;
for(r = Status; r < MaxLogID; r++) {
SetCallback((LogIDs)r, proc);
}
}
void EQEMuLog::SetAllCallbacks(msgCallbackBuf proc) {
if (!logFileValid)
return;
int r;
for(r = Status; r < MaxLogID; r++) {
SetCallback((LogIDs)r, proc);
}
}
void EQEMuLog::SetAllCallbacks(msgCallbackPva proc) {
if (!logFileValid)
return;
int r;
for(r = Status; r < MaxLogID; r++) {
SetCallback((LogIDs)r, proc);
}
}
-149
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@@ -1,149 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
// Debug Levels
#ifndef EQDEBUG
#define EQDEBUG 1
#else
////// File/Console options
// 0 <= Quiet mode Errors to file Status and Normal ignored
// 1 >= Status and Normal to console, Errors to file
// 2 >= Status, Normal, and Error to console and logfile
// 3 >= Lite debug
// 4 >= Medium debug
// 5 >= Debug release (Anything higher is not recommended for regular use)
// 6 == (Reserved for special builds) Login opcode debug All packets dumped
// 7 == (Reserved for special builds) Chat Opcode debug All packets dumped
// 8 == (Reserved for special builds) World opcode debug All packets dumped
// 9 == (Reserved for special builds) Zone Opcode debug All packets dumped
// 10 >= More than you ever wanted to know
//
/////
// Add more below to reserve for file's functions ect.
/////
// Any setup code based on defines should go here
//
#endif
#if defined(_DEBUG) && defined(WIN32)
#ifndef _CRTDBG_MAP_ALLOC
#include <stdlib.h>
#include <crtdbg.h>
#endif
#endif
#ifndef EQDEBUG_H
#define EQDEBUG_H
#ifndef _WINDOWS
#define DebugBreak() if(0) {}
#endif
#define _WINSOCKAPI_ //stupid windows, trying to fix the winsock2 vs. winsock issues
#if defined(WIN32) && ( defined(PACKETCOLLECTOR) || defined(COLLECTOR) )
// Packet Collector on win32 requires winsock.h due to latest pcap.h
// winsock.h must come before windows.h
#include <winsock.h>
#endif
#ifdef _WINDOWS
#include <windows.h>
#include <winsock2.h>
#endif
#include "logsys.h"
#include "../common/mutex.h"
#include <stdio.h>
#include <stdarg.h>
class EQEMuLog {
public:
EQEMuLog();
~EQEMuLog();
enum LogIDs {
Status = 0, /* This must stay the first entry in this list */
Normal, /* Normal Logs */
Error, /* Error Logs */
Debug, /* Debug Logs */
Quest, /* Quest Logs */
Commands, /* Issued Comamnds */
Crash, /* Crash Logs */
Save, /* Client Saves */
MaxLogID /* Max, used in functions to get the max log ID */
};
//these are callbacks called for each
typedef void (* msgCallbackBuf)(LogIDs id, const char *buf, uint8 size, uint32 count);
typedef void (* msgCallbackFmt)(LogIDs id, const char *fmt, va_list ap);
typedef void (* msgCallbackPva)(LogIDs id, const char *prefix, const char *fmt, va_list ap);
void SetAllCallbacks(msgCallbackFmt proc);
void SetAllCallbacks(msgCallbackBuf proc);
void SetAllCallbacks(msgCallbackPva proc);
void SetCallback(LogIDs id, msgCallbackFmt proc);
void SetCallback(LogIDs id, msgCallbackBuf proc);
void SetCallback(LogIDs id, msgCallbackPva proc);
bool writebuf(LogIDs id, const char *buf, uint8 size, uint32 count);
bool write(LogIDs id, const char *fmt, ...);
bool writePVA(LogIDs id, const char *prefix, const char *fmt, va_list args);
bool Dump(LogIDs id, uint8* data, uint32 size, uint32 cols=16, uint32 skip=0);
private:
bool open(LogIDs id);
bool writeNTS(LogIDs id, bool dofile, const char *fmt, ...); // no error checking, assumes is open, no locking, no timestamp, no newline
Mutex MOpen;
Mutex MLog[MaxLogID];
FILE* fp[MaxLogID];
/* LogStatus: bitwise variable
1 = output to file
2 = output to stdout
4 = fopen error, dont retry
8 = use stderr instead (2 must be set)
*/
uint8 pLogStatus[MaxLogID];
msgCallbackFmt logCallbackFmt[MaxLogID];
msgCallbackBuf logCallbackBuf[MaxLogID];
msgCallbackPva logCallbackPva[MaxLogID];
};
extern EQEMuLog* LogFile;
#ifdef _EQDEBUG
class PerformanceMonitor {
public:
PerformanceMonitor(int64* ip) {
p = ip;
QueryPerformanceCounter(&tmp);
}
~PerformanceMonitor() {
LARGE_INTEGER tmp2;
QueryPerformanceCounter(&tmp2);
*p += tmp2.QuadPart - tmp.QuadPart;
}
LARGE_INTEGER tmp;
int64* p;
};
#endif
#endif
-166
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@@ -1,166 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DEITY_H
#define DEITY_H
#include "types.h"
#include <string>
// NOTE: This code is not fully implemented since there are no references in the existing code
/*
** Diety types
**
** (ref: eqstr_us.txt)
**
** (Another orphaned enumeration...)
*/
enum DeityTypes
{
/*----*/ DeityUnknown = 0,
/*----*/ DeityAgnostic_LB = 140,
/*3251*/ DeityBertoxxulous = 201,
/*3262*/ DeityBrellSirilis,
/*3253*/ DeityCazicThule,
/*3256*/ DeityErollisiMarr,
/*3252*/ DeityBristlebane,
/*3254*/ DeityInnoruuk,
/*3255*/ DeityKarana,
/*3257*/ DeityMithanielMarr,
/*3259*/ DeityPrexus,
/*3260*/ DeityQuellious,
/*3266*/ DeityRallosZek,
/*3258*/ DeityRodcetNife,
/*3261*/ DeitySolusekRo,
/*3263*/ DeityTheTribunal,
/*3264*/ DeityTunare,
/*3265*/ DeityVeeshan,
/*3250*/ DeityAgnostic = 396
};
/*
** Deity type bits
**
** (New orphan, but make use of it!)
*/
enum DeityTypeBits : uint32
{
BIT_DeityAll = 0x00000000,
BIT_DeityAgnostic = 0x00000001,
BIT_DeityBertoxxulous = 0x00000002,
BIT_DeityBrellSirilis = 0x00000004,
BIT_DeityCazicThule = 0x00000008,
BIT_DeityErollisiMarr = 0x00000010,
BIT_DeityBristlebane = 0x00000020,
BIT_DeityInnoruuk = 0x00000040,
BIT_DeityKarana = 0x00000080,
BIT_DeityMithanielMarr = 0x00000100,
BIT_DeityPrexus = 0x00000200,
BIT_DeityQuellious = 0x00000400,
BIT_DeityRallosZek = 0x00000800,
BIT_DeityRodcetNife = 0x00001000,
BIT_DeitySolusekRo = 0x00002000,
BIT_DeityTheTribunal = 0x00004000,
BIT_DeityTunare = 0x00008000,
BIT_DeityVeeshan = 0x00010000
};
static DeityTypeBits ConvertDeityToBitDeity(DeityTypes deity)
{
switch(deity)
{
case DeityBertoxxulous: { return BIT_DeityBertoxxulous; }
case DeityBrellSirilis: { return BIT_DeityBrellSirilis; }
case DeityCazicThule: { return BIT_DeityCazicThule; }
case DeityErollisiMarr: { return BIT_DeityErollisiMarr; }
case DeityBristlebane: { return BIT_DeityBristlebane; }
case DeityInnoruuk: { return BIT_DeityInnoruuk; }
case DeityKarana: { return BIT_DeityKarana; }
case DeityMithanielMarr: { return BIT_DeityMithanielMarr; }
case DeityPrexus: { return BIT_DeityPrexus; }
case DeityQuellious: { return BIT_DeityQuellious; }
case DeityRallosZek: { return BIT_DeityRallosZek; }
case DeityRodcetNife: { return BIT_DeityRodcetNife; }
case DeitySolusekRo: { return BIT_DeitySolusekRo; }
case DeityTheTribunal: { return BIT_DeityTheTribunal; }
case DeityTunare: { return BIT_DeityTunare; }
case DeityVeeshan: { return BIT_DeityVeeshan; }
case DeityAgnostic_LB:
case DeityAgnostic: { return BIT_DeityAgnostic; }
default: { break; }
};
return BIT_DeityAll;
};
static DeityTypes ConvertBitDeityToDeity(DeityTypeBits deity_bit)
{
switch(deity_bit)
{
case BIT_DeityAgnostic: { return DeityAgnostic; }
case BIT_DeityBertoxxulous: { return DeityBertoxxulous; }
case BIT_DeityBrellSirilis: { return DeityBrellSirilis; }
case BIT_DeityCazicThule: { return DeityCazicThule; }
case BIT_DeityErollisiMarr: { return DeityErollisiMarr; }
case BIT_DeityBristlebane: { return DeityBristlebane; }
case BIT_DeityInnoruuk: { return DeityInnoruuk; }
case BIT_DeityKarana: { return DeityKarana; }
case BIT_DeityMithanielMarr: { return DeityMithanielMarr; }
case BIT_DeityPrexus: { return DeityPrexus; }
case BIT_DeityQuellious: { return DeityQuellious; }
case BIT_DeityRallosZek: { return DeityRallosZek; }
case BIT_DeityRodcetNife: { return DeityRodcetNife; }
case BIT_DeitySolusekRo: { return DeitySolusekRo; }
case BIT_DeityTheTribunal: { return DeityTheTribunal; }
case BIT_DeityTunare: { return DeityTunare; }
case BIT_DeityVeeshan: { return DeityVeeshan; }
default: { break; }
};
return DeityUnknown;
};
static std::string GetDeityName(DeityTypes deity)
{
switch(deity)
{
case DeityBertoxxulous: { return "Bertoxxulous"; }
case DeityBrellSirilis: { return "Brell Serilis"; }
case DeityCazicThule: { return "Cazic-Thule"; }
case DeityErollisiMarr: { return "Erollisi Marr"; }
case DeityBristlebane: { return "Bristlebane"; }
case DeityInnoruuk: { return "Innoruuk"; }
case DeityKarana: { return "Karana"; }
case DeityMithanielMarr: { return "Mithaniel Marr"; }
case DeityPrexus: { return "Prexus"; }
case DeityQuellious: { return "Quellious"; }
case DeityRallosZek: { return "Rallos Zek"; }
case DeityRodcetNife: { return "Rodcet Nife"; }
case DeitySolusekRo: { return "Solusek Ro"; }
case DeityTheTribunal: { return "The Tribunal"; }
case DeityTunare: { return "Tunare"; }
case DeityVeeshan: { return "Veeshan"; }
case DeityAgnostic_LB:
case DeityAgnostic: { return "Agnostic"; }
default: { break; }
};
return "Unknown";
};
#endif
-38
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@@ -1,38 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2005 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 04111-1307 USA
*/
#include "debug.h"
#include "emu_opcodes.h"
const char *OpcodeNames[_maxEmuOpcode+1] = {
"OP_Unknown",
//a preprocessor hack so we dont have to maintain two lists
#define N(x) #x
#include "emu_oplist.h"
#include "mail_oplist.h"
#undef N
""
};
-51
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@@ -1,51 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2005 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 04111-1307 USA
*/
#ifndef EMU_OPCODES_H
#define EMU_OPCODES_H
//this is the highest opcode possibly used in the regular EQ protocol
#define MAX_EQ_OPCODE 0xFFFF
/*
the list of opcodes is in emu_oplist.h
we somewhat rely on the fact that we have more than 255 opcodes,
so we know the enum type for the opcode defines must be at least
16 bits, so we can use the protocol flags on them.
*/
typedef enum { //EQEmu internal opcodes list
OP_Unknown=0,
//a preprocessor hack so we dont have to maintain two lists
#define N(x) x
#include "emu_oplist.h"
#include "mail_oplist.h"
#undef N
_maxEmuOpcode
} EmuOpcode;
extern const char *OpcodeNames[_maxEmuOpcode+1];
#endif
-546
View File
@@ -1,546 +0,0 @@
// system use
N(OP_ExploreUnknown),
// start (please add new opcodes in descending order and re-order any name changes where applicable)
N(OP_0x0193),
N(OP_0x0347),
N(OP_AAAction),
N(OP_AAExpUpdate),
N(OP_AcceptNewTask),
N(OP_AckPacket),
N(OP_Action),
N(OP_Action2),
N(OP_AdventureData),
N(OP_AdventureDetails),
N(OP_AdventureFinish),
N(OP_AdventureInfo),
N(OP_AdventureInfoRequest),
N(OP_AdventureLeaderboardReply),
N(OP_AdventureLeaderboardRequest),
N(OP_AdventureMerchantPurchase),
N(OP_AdventureMerchantRequest),
N(OP_AdventureMerchantResponse),
N(OP_AdventureMerchantSell),
N(OP_AdventurePointsUpdate),
N(OP_AdventureRequest),
N(OP_AdventureStatsReply),
N(OP_AdventureStatsRequest),
N(OP_AdventureUpdate),
N(OP_AltCurrency),
N(OP_AltCurrencyMerchantReply),
N(OP_AltCurrencyMerchantRequest),
N(OP_AltCurrencyPurchase),
N(OP_AltCurrencyReclaim),
N(OP_AltCurrencySell),
N(OP_AltCurrencySellSelection),
N(OP_Animation),
N(OP_AnnoyingZoneUnknown),
N(OP_ApplyPoison),
N(OP_ApproveName),
N(OP_ApproveWorld),
N(OP_ApproveZone),
N(OP_Assist),
N(OP_AssistGroup),
N(OP_AugmentInfo),
N(OP_AugmentItem),
N(OP_AutoAttack),
N(OP_AutoAttack2),
N(OP_AutoFire),
N(OP_Bandolier),
N(OP_BankerChange),
N(OP_Barter),
N(OP_Bazaar),
N(OP_BazaarInspect),
N(OP_BazaarSearch),
N(OP_BecomeCorpse),
N(OP_BecomeTrader),
N(OP_Begging),
N(OP_BeginCast),
N(OP_Bind_Wound),
N(OP_BlockedBuffs),
N(OP_BoardBoat),
N(OP_Buff),
N(OP_BuffCreate),
N(OP_BuffRemoveRequest),
N(OP_Bug),
N(OP_CameraEffect),
N(OP_Camp),
N(OP_CancelTask),
N(OP_CancelTrade),
N(OP_CastSpell),
N(OP_ChangeSize),
N(OP_ChannelMessage),
N(OP_CharacterCreate),
N(OP_CharacterCreateRequest),
N(OP_CharInventory),
N(OP_Charm),
N(OP_ChatMessage),
N(OP_ClearBlockedBuffs),
N(OP_ClearNPCMarks),
N(OP_ClearObject),
N(OP_ClearSurname),
N(OP_ClickDoor),
N(OP_ClickObject),
N(OP_ClickObjectAction),
N(OP_ClientError),
N(OP_ClientReady),
N(OP_ClientTimeStamp),
N(OP_ClientUpdate),
N(OP_CloseContainer),
N(OP_CloseTributeMaster),
N(OP_ColoredText),
N(OP_CombatAbility),
N(OP_Command),
N(OP_CompletedTasks),
N(OP_ConfirmDelete),
N(OP_Consent),
N(OP_ConsentDeny),
N(OP_ConsentResponse),
N(OP_Consider),
N(OP_ConsiderCorpse),
N(OP_Consume),
N(OP_ControlBoat),
N(OP_CorpseDrag),
N(OP_CorpseDrop),
N(OP_CrashDump),
N(OP_CrystalCountUpdate),
N(OP_CrystalCreate),
N(OP_CrystalReclaim),
N(OP_CustomTitles),
N(OP_Damage),
N(OP_Death),
N(OP_DelegateAbility),
N(OP_DeleteCharacter),
N(OP_DeleteCharge),
N(OP_DeleteItem),
N(OP_DeletePetition),
N(OP_DeleteSpawn),
N(OP_DeleteSpell),
N(OP_DenyResponse),
N(OP_Disarm),
N(OP_DisarmTraps),
N(OP_DisciplineTimer),
N(OP_DisciplineUpdate),
N(OP_DiscordMerchantInventory),
N(OP_DoGroupLeadershipAbility),
N(OP_DuelResponse),
N(OP_DuelResponse2),
N(OP_DumpName),
N(OP_Dye),
N(OP_DynamicWall),
N(OP_DzAddPlayer),
N(OP_DzChooseZone),
N(OP_DzCompass),
N(OP_DzExpeditionEndsWarning),
N(OP_DzExpeditionInfo),
N(OP_DzExpeditionList),
N(OP_DzJoinExpeditionConfirm),
N(OP_DzJoinExpeditionReply),
N(OP_DzLeaderStatus),
N(OP_DzListTimers),
N(OP_DzMakeLeader),
N(OP_DzMemberList),
N(OP_DzMemberStatus),
N(OP_DzPlayerList),
N(OP_DzQuit),
N(OP_DzRemovePlayer),
N(OP_DzSwapPlayer),
N(OP_Emote),
N(OP_EndLootRequest),
N(OP_EnduranceUpdate),
N(OP_EnterChat),
N(OP_EnterWorld),
N(OP_EnvDamage),
N(OP_ExpansionInfo),
N(OP_ExpUpdate),
N(OP_FaceChange),
N(OP_Feedback),
N(OP_FeignDeath),
N(OP_FellowshipUpdate),
N(OP_FindPersonReply),
N(OP_FindPersonRequest),
N(OP_FinishTrade),
N(OP_FinishWindow),
N(OP_FinishWindow2),
N(OP_Fishing),
N(OP_FloatListThing),
N(OP_Forage),
N(OP_ForceFindPerson),
N(OP_FormattedMessage),
N(OP_FriendsWho),
N(OP_GetGuildMOTD),
N(OP_GetGuildMOTDReply),
N(OP_GetGuildsList),
N(OP_GiveMoney),
N(OP_GMApproval),
N(OP_GMBecomeNPC),
N(OP_GMDelCorpse),
N(OP_GMEmoteZone),
N(OP_GMEndTraining),
N(OP_GMEndTrainingResponse),
N(OP_GMFind),
N(OP_GMGoto),
N(OP_GMHideMe),
N(OP_GMKick),
N(OP_GMKill),
N(OP_GMLastName),
N(OP_GMNameChange),
N(OP_GMSearchCorpse),
N(OP_GMServers),
N(OP_GMSummon),
N(OP_GMToggle),
N(OP_GMTraining),
N(OP_GMTrainSkill),
N(OP_GMTrainSkillConfirm),
N(OP_GMZoneRequest),
N(OP_GMZoneRequest2),
N(OP_GroundSpawn),
N(OP_GroupAcknowledge),
N(OP_GroupCancelInvite),
N(OP_GroupDelete),
N(OP_GroupDisband),
N(OP_GroupDisbandOther),
N(OP_GroupDisbandYou),
N(OP_GroupFollow),
N(OP_GroupFollow2),
N(OP_GroupInvite),
N(OP_GroupInvite2),
N(OP_GroupLeaderChange),
N(OP_GroupLeadershipAAUpdate),
N(OP_GroupMakeLeader),
N(OP_GroupRoles),
N(OP_GroupUpdate),
N(OP_GroupUpdateB),
N(OP_GroupUpdateLeaderAA),
N(OP_GuildBank),
N(OP_GuildCreate),
N(OP_GuildDelete),
N(OP_GuildDemote),
N(OP_GuildInvite),
N(OP_GuildInviteAccept),
N(OP_GuildLeader),
N(OP_GuildManageAdd),
N(OP_GuildManageBanker),
N(OP_GuildManageRemove),
N(OP_GuildManageStatus),
N(OP_GuildMemberLevelUpdate),
N(OP_GuildMemberList),
N(OP_GuildMemberUpdate),
N(OP_GuildMOTD),
N(OP_GuildPeace),
N(OP_GuildPromote),
N(OP_GuildPublicNote),
N(OP_GuildRemove),
N(OP_GuildsList),
N(OP_GuildStatus),
N(OP_GuildTributeInfo),
N(OP_GuildUpdateURLAndChannel),
N(OP_GuildWar),
N(OP_Heartbeat),
N(OP_Hide),
N(OP_HideCorpse),
N(OP_HPUpdate),
N(OP_Illusion),
N(OP_IncreaseStats),
N(OP_InitialHPUpdate),
N(OP_InitialMobHealth),
N(OP_InspectAnswer),
N(OP_InspectMessageUpdate),
N(OP_InspectRequest),
N(OP_InstillDoubt),
N(OP_InterruptCast),
N(OP_ItemLinkClick),
N(OP_ItemLinkResponse),
N(OP_ItemLinkText),
N(OP_ItemName),
N(OP_ItemPacket),
N(OP_ItemPreview),
N(OP_ItemRecastDelay),
N(OP_ItemVerifyReply),
N(OP_ItemVerifyRequest),
N(OP_ItemViewUnknown),
N(OP_Jump),
N(OP_KeyRing),
N(OP_KnowledgeBase),
N(OP_LDoNButton),
N(OP_LDoNDisarmTraps),
N(OP_LDoNInspect),
N(OP_LDoNOpen),
N(OP_LDoNPickLock),
N(OP_LDoNSenseTraps),
N(OP_LeadershipExpToggle),
N(OP_LeadershipExpUpdate),
N(OP_LeaveAdventure),
N(OP_LeaveBoat),
N(OP_LevelAppearance),
N(OP_LevelUpdate),
N(OP_LFGAppearance),
N(OP_LFGCommand),
N(OP_LFGGetMatchesRequest),
N(OP_LFGGetMatchesResponse),
N(OP_LFGResponse),
N(OP_LFGuild),
N(OP_LFPCommand),
N(OP_LFPGetMatchesRequest),
N(OP_LFPGetMatchesResponse),
N(OP_LoadSpellSet),
N(OP_LocInfo),
N(OP_LockoutTimerInfo),
N(OP_Login),
N(OP_LoginAccepted),
N(OP_LoginComplete),
N(OP_LoginUnknown1),
N(OP_LoginUnknown2),
N(OP_Logout),
N(OP_LogoutReply),
N(OP_LogServer),
N(OP_LootComplete),
N(OP_LootItem),
N(OP_LootRequest),
N(OP_ManaChange),
N(OP_ManaUpdate),
N(OP_MarkNPC),
N(OP_Marquee),
N(OP_MemorizeSpell),
N(OP_Mend),
N(OP_MendHPUpdate),
N(OP_MercenaryAssign),
N(OP_MercenaryCommand),
N(OP_MercenaryDataRequest),
N(OP_MercenaryDataResponse),
N(OP_MercenaryDataUpdate),
N(OP_MercenaryDataUpdateRequest),
N(OP_MercenaryDismiss),
N(OP_MercenaryHire),
N(OP_MercenarySuspendRequest),
N(OP_MercenarySuspendResponse),
N(OP_MercenaryTimer),
N(OP_MercenaryTimerRequest),
N(OP_MercenaryUnknown1),
N(OP_MercenaryUnsuspendResponse),
N(OP_MobEnduranceUpdate),
N(OP_MobHealth),
N(OP_MobManaUpdate),
N(OP_MobRename),
N(OP_MobUpdate), // not used anymore, here for lecacy reasons (eqextractor)
N(OP_MoneyOnCorpse),
N(OP_MoneyUpdate),
N(OP_MOTD),
N(OP_MoveCoin),
N(OP_MoveDoor),
N(OP_MoveItem),
N(OP_MoveLogDisregard),
N(OP_MoveLogRequest),
N(OP_MultiLineMsg),
N(OP_NewSpawn),
N(OP_NewTitlesAvailable),
N(OP_NewZone),
N(OP_OnLevelMessage),
N(OP_OpenContainer),
N(OP_OpenDiscordMerchant),
N(OP_OpenGuildTributeMaster),
N(OP_OpenInventory),
N(OP_OpenNewTasksWindow),
N(OP_OpenTributeMaster),
N(OP_PDeletePetition),
N(OP_PetBuffWindow),
N(OP_PetCommands),
N(OP_Petition),
N(OP_PetitionBug),
N(OP_PetitionCheckIn),
N(OP_PetitionCheckout),
N(OP_PetitionCheckout2),
N(OP_PetitionDelete),
N(OP_PetitionQue),
N(OP_PetitionRefresh),
N(OP_PetitionResolve),
N(OP_PetitionSearch),
N(OP_PetitionSearchResults),
N(OP_PetitionSearchText),
N(OP_PetitionUnCheckout),
N(OP_PetitionUpdate),
N(OP_PickPocket),
N(OP_PlayerProfile),
N(OP_PlayEverquestRequest),
N(OP_PlayEverquestResponse),
N(OP_PlayMP3),
N(OP_Poll),
N(OP_PollResponse),
N(OP_PopupResponse),
N(OP_PostEnterWorld), //this is really OP_WorldAccessGranted
N(OP_PotionBelt),
N(OP_PreLogoutReply),
N(OP_PurchaseLeadershipAA),
N(OP_PVPLeaderBoardDetailsReply),
N(OP_PVPLeaderBoardDetailsRequest),
N(OP_PVPLeaderBoardReply),
N(OP_PVPLeaderBoardRequest),
N(OP_PVPStats),
N(OP_QueryResponseThing),
N(OP_RaidInvite),
N(OP_RaidJoin),
N(OP_RaidUpdate),
N(OP_RandomNameGenerator),
N(OP_RandomReply),
N(OP_RandomReq),
N(OP_ReadBook),
N(OP_RecipeAutoCombine),
N(OP_RecipeDetails),
N(OP_RecipeReply),
N(OP_RecipesFavorite),
N(OP_RecipesSearch),
N(OP_ReclaimCrystals),
N(OP_ReloadUI),
N(OP_RemoveAllDoors),
N(OP_RemoveBlockedBuffs),
N(OP_RemoveNimbusEffect),
N(OP_Report),
N(OP_ReqClientSpawn),
N(OP_ReqNewZone),
N(OP_RequestClientZoneChange),
N(OP_RequestDuel),
N(OP_RequestKnowledgeBase),
N(OP_RequestTitles),
N(OP_RespawnWindow),
N(OP_RespondAA),
N(OP_RestState),
N(OP_Rewind),
N(OP_RezzAnswer),
N(OP_RezzComplete),
N(OP_RezzRequest),
N(OP_Sacrifice),
N(OP_SafeFallSuccess),
N(OP_SafePoint),
N(OP_Save),
N(OP_SaveOnZoneReq),
N(OP_SelectTribute),
N(OP_SendAAStats),
N(OP_SendAATable),
N(OP_SendCharInfo),
N(OP_SendExpZonein),
N(OP_SendFindableNPCs),
N(OP_SendGuildTributes),
N(OP_SendLoginInfo),
N(OP_SendMaxCharacters),
N(OP_SendMembership),
N(OP_SendMembershipDetails),
N(OP_SendSystemStats),
N(OP_SendTitleList),
N(OP_SendTributes),
N(OP_SendZonepoints),
N(OP_SenseHeading),
N(OP_SenseTraps),
N(OP_ServerListRequest),
N(OP_ServerListResponse),
N(OP_SessionReady),
N(OP_SetChatServer),
N(OP_SetChatServer2),
N(OP_SetGroupTarget),
N(OP_SetGuildMOTD),
N(OP_SetGuildRank),
N(OP_SetRunMode),
N(OP_SetServerFilter),
N(OP_SetStartCity),
N(OP_SetTitle),
N(OP_SetTitleReply),
N(OP_Shielding),
N(OP_ShopDelItem),
N(OP_ShopEnd),
N(OP_ShopEndConfirm),
N(OP_ShopItem),
N(OP_ShopPlayerBuy),
N(OP_ShopPlayerSell),
N(OP_ShopRequest),
N(OP_SimpleMessage),
N(OP_SkillUpdate),
N(OP_Sneak),
N(OP_Some3ByteHPUpdate),
N(OP_Some6ByteHPUpdate),
N(OP_SomeItemPacketMaybe),
N(OP_Sound),
N(OP_SpawnAppearance),
N(OP_SpawnDoor),
N(OP_SpawnPositionUpdate),
N(OP_SpecialMesg),
N(OP_SpellEffect),
N(OP_Split),
N(OP_Stamina),
N(OP_Stun),
N(OP_Surname),
N(OP_SwapSpell),
N(OP_TargetBuffs),
N(OP_TargetCommand),
N(OP_TargetHoTT),
N(OP_TargetMouse),
N(OP_TargetReject),
N(OP_TaskActivity),
N(OP_TaskActivityComplete),
N(OP_TaskDescription),
N(OP_TaskHistoryReply),
N(OP_TaskHistoryRequest),
N(OP_TaskMemberList),
N(OP_Taunt),
N(OP_TestBuff),
N(OP_TGB),
N(OP_TimeOfDay),
N(OP_Track),
N(OP_TrackTarget),
N(OP_TrackUnknown),
N(OP_TradeAcceptClick),
N(OP_TradeBusy),
N(OP_TradeCoins),
N(OP_TradeMoneyUpdate),
N(OP_Trader),
N(OP_TraderBuy),
N(OP_TraderDelItem),
N(OP_TradeRequest),
N(OP_TradeRequestAck),
N(OP_TraderItemUpdate),
N(OP_TraderShop),
N(OP_TradeSkillCombine),
N(OP_Translocate),
N(OP_TributeInfo),
N(OP_TributeItem),
N(OP_TributeMoney),
N(OP_TributeNPC),
N(OP_TributePointUpdate),
N(OP_TributeTimer),
N(OP_TributeToggle),
N(OP_TributeUpdate),
N(OP_Untargetable),
N(OP_UpdateAA),
N(OP_UpdateLeadershipAA),
N(OP_VetClaimReply),
N(OP_VetClaimRequest),
N(OP_VetRewardsAvaliable),
N(OP_VoiceMacroIn),
N(OP_VoiceMacroOut),
N(OP_WeaponEquip1),
N(OP_WeaponEquip2),
N(OP_WeaponUnequip2),
N(OP_WearChange),
N(OP_Weather),
N(OP_Weblink),
N(OP_WhoAllRequest),
N(OP_WhoAllResponse),
N(OP_World_Client_CRC1),
N(OP_World_Client_CRC2),
N(OP_WorldClientReady),
N(OP_WorldComplete),
N(OP_WorldLogout),
N(OP_WorldObjectsSent),
N(OP_WorldUnknown001),
N(OP_XTargetAutoAddHaters),
N(OP_XTargetRequest),
N(OP_XTargetResponse),
N(OP_YellForHelp),
N(OP_ZoneChange),
N(OP_ZoneComplete),
N(OP_ZoneEntry),
N(OP_ZoneGuildList),
N(OP_ZoneInUnknown),
N(OP_ZonePlayerToBind),
N(OP_ZoneServerInfo),
N(OP_ZoneServerReady),
N(OP_ZoneSpawns),
N(OP_ZoneUnavail),
// mail and chat opcodes located in ../mail_oplist.h
-820
View File
@@ -1,820 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
There are really two or three different objects shoe-hored into this
connection object. Sombody really needs to factor out the relay link
crap into its own subclass of this object, it will clean things up
tremendously.
*/
#include "../common/debug.h"
#include <iostream>
#include <string.h>
#include <stdio.h>
#include <iomanip>
#include "emu_tcp_connection.h"
#include "emu_tcp_server.h"
#include "../common/servertalk.h"
#include "../common/packet_dump.h"
#ifdef FREEBSD //Timothy Whitman - January 7, 2003
#define MSG_NOSIGNAL 0
#endif
#define TCPN_DEBUG 0
#define TCPN_DEBUG_Console 0
#define TCPN_DEBUG_Memory 0
#define TCPN_LOG_PACKETS 0
#define TCPN_LOG_RAW_DATA_OUT 0
#define TCPN_LOG_RAW_DATA_IN 0
//server side case
EmuTCPConnection::EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, SOCKET in_socket, uint32 irIP, uint16 irPort, bool iOldFormat)
: TCPConnection(ID, in_socket, irIP, irPort),
keepalive_timer(SERVER_TIMEOUT),
timeout_timer(SERVER_TIMEOUT * 2)
{
id = 0;
Server = nullptr;
pOldFormat = iOldFormat;
#ifdef MINILOGIN
TCPMode = modePacket;
PacketMode = packetModeLogin;
#else
if (pOldFormat)
TCPMode = modePacket;
else
TCPMode = modeConsole;
PacketMode = packetModeZone;
#endif
RelayLink = 0;
RelayServer = false;
RelayCount = 0;
RemoteID = 0;
}
//client outgoing connection case (and client side relay)
EmuTCPConnection::EmuTCPConnection(bool iOldFormat, EmuTCPServer* iRelayServer, eTCPMode iMode)
: TCPConnection(),
keepalive_timer(SERVER_TIMEOUT),
timeout_timer(SERVER_TIMEOUT * 2)
{
Server = iRelayServer;
if (Server)
RelayServer = true;
else
RelayServer = false;
RelayLink = 0;
RelayCount = 0;
RemoteID = 0;
pOldFormat = iOldFormat;
TCPMode = iMode;
PacketMode = packetModeZone;
#if TCPN_DEBUG_Memory >= 7
std::cout << "Constructor #1 on outgoing TCP# " << GetID() << std::endl;
#endif
}
//server side relay case
EmuTCPConnection::EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, EmuTCPConnection* iRelayLink, uint32 iRemoteID, uint32 irIP, uint16 irPort)
: TCPConnection(ID, 0, irIP, irPort),
keepalive_timer(SERVER_TIMEOUT),
timeout_timer(SERVER_TIMEOUT * 2)
{
Server = iServer;
RelayLink = iRelayLink;
RelayServer = true;
RelayCount = 0;
RemoteID = iRemoteID;
pOldFormat = false;
ConnectionType = Incomming;
TCPMode = modePacket;
PacketMode = packetModeZone;
#if TCPN_DEBUG_Memory >= 7
std::cout << "Constructor #3 on outgoing TCP# " << GetID() << std::endl;
#endif
}
EmuTCPConnection::~EmuTCPConnection() {
//the queues free their content right now I believe.
}
EmuTCPNetPacket_Struct* EmuTCPConnection::MakePacket(ServerPacket* pack, uint32 iDestination) {
int32 size = sizeof(EmuTCPNetPacket_Struct) + pack->size;
if (pack->compressed) {
size += 4;
}
if (iDestination) {
size += 4;
}
EmuTCPNetPacket_Struct* tnps = (EmuTCPNetPacket_Struct*) new uchar[size];
tnps->size = size;
tnps->opcode = pack->opcode;
*((uint8*) &tnps->flags) = 0;
uchar* buffer = tnps->buffer;
if (pack->compressed) {
tnps->flags.compressed = 1;
*((int32*) buffer) = pack->InflatedSize;
buffer += 4;
}
if (iDestination) {
tnps->flags.destination = 1;
*((int32*) buffer) = iDestination;
buffer += 4;
}
memcpy(buffer, pack->pBuffer, pack->size);
return tnps;
}
SPackSendQueue* EmuTCPConnection::MakeOldPacket(ServerPacket* pack) {
SPackSendQueue* spsq = (SPackSendQueue*) new uchar[sizeof(SPackSendQueue) + pack->size + 4];
if (pack->pBuffer != 0 && pack->size != 0)
memcpy((char *) &spsq->buffer[4], (char *) pack->pBuffer, pack->size);
memcpy((char *) &spsq->buffer[0], (char *) &pack->opcode, 2);
spsq->size = pack->size+4;
memcpy((char *) &spsq->buffer[2], (char *) &spsq->size, 2);
return spsq;
}
bool EmuTCPConnection::SendPacket(ServerPacket* pack, uint32 iDestination) {
if (!Connected())
return false;
eTCPMode tmp = GetMode();
if (tmp != modePacket && tmp != modeTransition)
return false;
LockMutex lock(&MState);
if (RemoteID)
return RelayLink->SendPacket(pack, RemoteID);
else if (pOldFormat) {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging outgoing TCP OldPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
SPackSendQueue* spsq = MakeOldPacket(pack);
ServerSendQueuePushEnd(spsq->buffer, spsq->size);
safe_delete_array(spsq);
}
else {
EmuTCPNetPacket_Struct* tnps = MakePacket(pack, iDestination);
if (tmp == modeTransition) {
InModeQueuePush(tnps);
}
else {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging outgoing TCP packet. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
ServerSendQueuePushEnd((uchar**) &tnps, tnps->size);
}
}
return true;
}
bool EmuTCPConnection::SendPacket(EmuTCPNetPacket_Struct* tnps) {
if (RemoteID)
return false;
if (!Connected())
return false;
if (GetMode() != modePacket)
return false;
LockMutex lock(&MState);
eTCPMode tmp = GetMode();
if (tmp == modeTransition) {
EmuTCPNetPacket_Struct* tnps2 = (EmuTCPNetPacket_Struct*) new uchar[tnps->size];
memcpy(tnps2, tnps, tnps->size);
InModeQueuePush(tnps2);
return true;
}
#if TCPN_LOG_PACKETS >= 1
if (tnps && tnps->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging outgoing TCP NetPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << tnps->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << tnps->size << " " << inet_ntoa(in) << ":" << GetrPort();
if (pOldFormat)
std::cout << " (OldFormat)";
std::cout << std::endl;
#if TCPN_LOG_PACKETS == 2
if (tnps->size >= 32)
DumpPacket((uchar*) tnps, 32);
else
DumpPacket((uchar*) tnps, tnps->size);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket((uchar*) tnps, tnps->size);
#endif
}
#endif
ServerSendQueuePushEnd((const uchar*) tnps, tnps->size);
return true;
}
ServerPacket* EmuTCPConnection::PopPacket() {
ServerPacket* ret;
if (!MOutQueueLock.trylock())
return nullptr;
ret = OutQueue.pop();
MOutQueueLock.unlock();
return ret;
}
void EmuTCPConnection::InModeQueuePush(EmuTCPNetPacket_Struct* tnps) {
MSendQueue.lock();
InModeQueue.push(tnps);
MSendQueue.unlock();
}
void EmuTCPConnection::OutQueuePush(ServerPacket* pack) {
MOutQueueLock.lock();
OutQueue.push(pack);
MOutQueueLock.unlock();
}
bool EmuTCPConnection::LineOutQueuePush(char* line) {
#if defined(GOTFRAGS) && 0
if (strcmp(line, "**CRASHME**") == 0) {
int i = 0;
std::cout << (5 / i) << std::endl;
}
#endif
if(line[0] == '*') {
if (strcmp(line, "**PACKETMODE**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODE**\r", 16);
TCPMode = modePacket;
PacketMode = packetModeLogin;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODEZONE**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODEZONE**\r", 20);
TCPMode = modePacket;
PacketMode = packetModeZone;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODELAUNCHER**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODELAUNCHER**\r", 24);
TCPMode = modePacket;
PacketMode = packetModeLauncher;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODEUCS**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODEUCS**\r", 19);
TCPMode = modePacket;
PacketMode = packetModeUCS;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODEQS**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODEQS**\r", 18);
TCPMode = modePacket;
PacketMode = packetModeQueryServ;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
}
return(TCPConnection::LineOutQueuePush(line));
}
void EmuTCPConnection::Disconnect(bool iSendRelayDisconnect) {
TCPConnection::Disconnect();
if (RelayLink) {
RelayLink->RemoveRelay(this, iSendRelayDisconnect);
RelayLink = 0;
}
}
bool EmuTCPConnection::ConnectIP(uint32 irIP, uint16 irPort, char* errbuf) {
if(!TCPConnection::ConnectIP(irIP, irPort, errbuf))
return(false);
MSendQueue.lock();
#ifdef MINILOGIN
TCPMode = modePacket;
#else
if (pOldFormat) {
TCPMode = modePacket;
}
else if (TCPMode == modePacket || TCPMode == modeTransition) {
TCPMode = modeTransition;
if(PacketMode == packetModeLauncher) {
safe_delete_array(sendbuf);
sendbuf_size = 24;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODELAUNCHER**\r", sendbuf_size);
} else if(PacketMode == packetModeLogin) {
safe_delete_array(sendbuf);
sendbuf_size = 16;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODE**\r", sendbuf_size);
} else if(PacketMode == packetModeUCS) {
safe_delete_array(sendbuf);
sendbuf_size = 19;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODEUCS**\r", sendbuf_size);
}
else if(PacketMode == packetModeQueryServ) {
safe_delete_array(sendbuf);
sendbuf_size = 18;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODEQS**\r", sendbuf_size);
}
else {
//default: packetModeZone
safe_delete_array(sendbuf);
sendbuf_size = 20;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODEZONE**\r", sendbuf_size);
}
}
#endif
MSendQueue.unlock();
return(true);
}
void EmuTCPConnection::ClearBuffers() {
TCPConnection::ClearBuffers();
LockMutex lock2(&MOutQueueLock);
ServerPacket* pack = 0;
while ((pack = OutQueue.pop()))
safe_delete(pack);
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop()))
safe_delete(tnps);
keepalive_timer.Start();
timeout_timer.Start();
}
void EmuTCPConnection::SendNetErrorPacket(const char* reason) {
#if TCPC_DEBUG >= 1
struct in_addr in;
in.s_addr = GetrIP();
std::cout "NetError: '";
if (reason)
std::cout << reason;
std::cout << "': " << inet_ntoa(in) << ":" << GetPort() << std::endl;
#endif
ServerPacket* pack = new ServerPacket(0);
pack->size = 1;
if (reason)
pack->size += strlen(reason) + 1;
pack->pBuffer = new uchar[pack->size];
memset(pack->pBuffer, 0, pack->size);
pack->pBuffer[0] = 255;
strcpy((char*) &pack->pBuffer[1], reason);
SendPacket(pack);
safe_delete(pack);
}
void EmuTCPConnection::RemoveRelay(EmuTCPConnection* relay, bool iSendRelayDisconnect) {
if (iSendRelayDisconnect) {
ServerPacket* pack = new ServerPacket(0, 5);
pack->pBuffer[0] = 3;
*((uint32*) &pack->pBuffer[1]) = relay->GetRemoteID();
SendPacket(pack);
safe_delete(pack);
}
RelayCount--;
}
bool EmuTCPConnection::ProcessReceivedData(char* errbuf) {
if (errbuf)
errbuf[0] = 0;
timeout_timer.Start();
if (!recvbuf)
return true;
if (TCPMode == modePacket) {
if (pOldFormat)
return ProcessReceivedDataAsOldPackets(errbuf);
else
return ProcessReceivedDataAsPackets(errbuf);
}
//else, use the base class's text processing.
bool ret = TCPConnection::ProcessReceivedData(errbuf);
//see if we made the transition to packet mode...
if(ret && TCPMode == modePacket) {
return ProcessReceivedDataAsPackets(errbuf);
}
return(ret);
}
bool EmuTCPConnection::ProcessReceivedDataAsPackets(char* errbuf) {
if (errbuf)
errbuf[0] = 0;
int32 base = 0;
int32 size = 7;
uchar* buffer;
ServerPacket* pack = 0;
while ((recvbuf_used - base) >= size) {
EmuTCPNetPacket_Struct* tnps = (EmuTCPNetPacket_Struct*) &recvbuf[base];
buffer = tnps->buffer;
size = tnps->size;
if (size >= MaxTCPReceiveBuffferSize) {
#if TCPN_DEBUG_Memory >= 1
std::cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << std::endl;
DumpPacket(&recvbuf[base], 16);
#endif
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "EmuTCPConnection::ProcessReceivedDataAsPackets(): size >= MaxTCPReceiveBuffferSize");
return false;
}
if ((recvbuf_used - base) >= size) {
// ok, we got enough data to make this packet!
pack = new ServerPacket;
pack->size = size - sizeof(EmuTCPNetPacket_Struct);
// read headers
pack->opcode = tnps->opcode;
if (tnps->flags.compressed) {
pack->compressed = true;
pack->InflatedSize = *((int32*)buffer);
pack->size -= 4;
buffer += 4;
}
if (tnps->flags.destination) {
pack->destination = *((int32*)buffer);
pack->size -= 4;
buffer += 4;
}
// end read headers
if (pack->size > 0) {
if (tnps->flags.compressed) {
// Lets decompress the packet here
pack->compressed = false;
pack->pBuffer = new uchar[pack->InflatedSize];
pack->size = InflatePacket(buffer, pack->size, pack->pBuffer, pack->InflatedSize);
}
else {
pack->pBuffer = new uchar[pack->size];
memcpy(pack->pBuffer, buffer, pack->size);
}
}
if (pack->opcode == 0) {
if (pack->size) {
#if TCPN_DEBUG >= 2
std::cout << "Received TCP Network layer packet" << std::endl;
#endif
ProcessNetworkLayerPacket(pack);
}
#if TCPN_DEBUG >= 5
else {
std::cout << "Received TCP keepalive packet. (opcode=0)" << std::endl;
}
#endif
// keepalive, no need to process
safe_delete(pack);
}
else {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging incoming TCP packet. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
if (RelayServer && Server && pack->destination) {
EmuTCPConnection* con = Server->FindConnection(pack->destination);
if (!con) {
#if TCPN_DEBUG >= 1
std::cout << "Error relaying packet: con = 0" << std::endl;
#endif
safe_delete(pack);
}
else
con->OutQueuePush(pack);
}
else
OutQueuePush(pack);
}
base += size;
size = 7;
}
}
if (base != 0) {
if (base >= recvbuf_used) {
safe_delete_array(recvbuf);
} else {
uchar* tmpbuf = new uchar[recvbuf_size - base];
memcpy(tmpbuf, &recvbuf[base], recvbuf_used - base);
safe_delete_array(recvbuf);
recvbuf = tmpbuf;
recvbuf_used -= base;
recvbuf_size -= base;
}
}
return true;
}
bool EmuTCPConnection::ProcessReceivedDataAsOldPackets(char* errbuf) {
int32 base = 0;
int32 size = 4;
uchar* buffer;
ServerPacket* pack = 0;
while ((recvbuf_used - base) >= size) {
buffer = &recvbuf[base];
memcpy(&size, &buffer[2], 2);
if (size >= MaxTCPReceiveBuffferSize) {
#if TCPN_DEBUG_Memory >= 1
std::cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << std::endl;
#endif
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "EmuTCPConnection::ProcessReceivedDataAsPackets(): size >= MaxTCPReceiveBuffferSize");
return false;
}
if ((recvbuf_used - base) >= size) {
// ok, we got enough data to make this packet!
pack = new ServerPacket;
memcpy(&pack->opcode, &buffer[0], 2);
pack->size = size - 4;
/* if () { // TODO: Checksum or size check or something similar
// Datastream corruption, get the hell outta here!
delete pack;
return false;
}*/
if (pack->size > 0) {
pack->pBuffer = new uchar[pack->size];
memcpy(pack->pBuffer, &buffer[4], pack->size);
}
if (pack->opcode == 0) {
// keepalive, no need to process
safe_delete(pack);
}
else {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging incoming TCP OldPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
OutQueuePush(pack);
}
base += size;
size = 4;
}
}
if (base != 0) {
if (base >= recvbuf_used) {
safe_delete_array(recvbuf);
}
else {
uchar* tmpbuf = new uchar[recvbuf_size - base];
memcpy(tmpbuf, &recvbuf[base], recvbuf_used - base);
safe_delete_array(recvbuf);
recvbuf = tmpbuf;
recvbuf_used -= base;
recvbuf_size -= base;
}
}
return true;
}
void EmuTCPConnection::ProcessNetworkLayerPacket(ServerPacket* pack) {
uint8 opcode = pack->pBuffer[0];
uint8* data = &pack->pBuffer[1];
switch (opcode) {
case 0: {
break;
}
case 1: { // Switch to RelayServer mode
if (pack->size != 1) {
SendNetErrorPacket("New RelayClient: wrong size, expected 1");
break;
}
if (RelayServer) {
SendNetErrorPacket("Switch to RelayServer mode when already in RelayServer mode");
break;
}
if (RemoteID) {
SendNetErrorPacket("Switch to RelayServer mode by a Relay Client");
break;
}
if (ConnectionType != Incomming) {
SendNetErrorPacket("Switch to RelayServer mode on outgoing connection");
break;
}
#if TCPC_DEBUG >= 3
struct in_addr in;
in.s_addr = GetrIP();
std::cout << "Switching to RelayServer mode: " << inet_ntoa(in) << ":" << GetPort() << std::endl;
#endif
RelayServer = true;
break;
}
case 2: { // New Relay Client
if (!RelayServer) {
SendNetErrorPacket("New RelayClient when not in RelayServer mode");
break;
}
if (pack->size != 11) {
SendNetErrorPacket("New RelayClient: wrong size, expected 11");
break;
}
if (ConnectionType != Incomming) {
SendNetErrorPacket("New RelayClient: illegal on outgoing connection");
break;
}
EmuTCPConnection* con = new EmuTCPConnection(Server->GetNextID(), Server, this, *((uint32*) data), *((uint32*) &data[4]), *((uint16*) &data[8]));
Server->AddConnection(con);
RelayCount++;
break;
}
case 3: { // Delete Relay Client
if (!RelayServer) {
SendNetErrorPacket("Delete RelayClient when not in RelayServer mode");
break;
}
if (pack->size != 5) {
SendNetErrorPacket("Delete RelayClient: wrong size, expected 5");
break;
}
EmuTCPConnection* con = Server->FindConnection(*((uint32*)data));
if (con) {
if (ConnectionType == Incomming) {
if (con->GetRelayLink() != this) {
SendNetErrorPacket("Delete RelayClient: RelayLink != this");
break;
}
}
con->Disconnect(false);
}
break;
}
case 255: {
#if TCPC_DEBUG >= 1
struct in_addr in;
in.s_addr = GetrIP();
std::cout "Received NetError: '";
if (pack->size > 1)
std::cout << (char*) data;
std::cout << "': " << inet_ntoa(in) << ":" << GetPort() << std::endl;
#endif
break;
}
}
}
bool EmuTCPConnection::SendData(bool &sent_something, char* errbuf) {
sent_something = false;
if(!TCPConnection::SendData(sent_something, errbuf))
return(false);
if(sent_something)
keepalive_timer.Start();
else if (TCPMode == modePacket && keepalive_timer.Check()) {
ServerPacket* pack = new ServerPacket(0, 0);
SendPacket(pack);
safe_delete(pack);
#if TCPN_DEBUG >= 5
std::cout << "Sending TCP keepalive packet. (timeout=" << timeout_timer.GetRemainingTime() << " remaining)" << std::endl;
#endif
}
return(true);
}
bool EmuTCPConnection::RecvData(char* errbuf) {
if(!TCPConnection::RecvData(errbuf)) {
if (OutQueue.count())
return(true);
else
return(false);
}
if ((TCPMode == modePacket || TCPMode == modeTransition) && timeout_timer.Check()) {
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::RecvData(): Connection timeout");
return false;
}
return(true);
}
-103
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@@ -1,103 +0,0 @@
#ifndef EmuTCPCONNECTION_H_
#define EmuTCPCONNECTION_H_
#include "tcp_connection.h"
#include "timer.h"
//moved out of TCPConnection:: to be more exportable
#pragma pack(1)
struct EmuTCPNetPacket_Struct {
uint32 size;
struct {
uint8
compressed : 1,
destination : 1,
flag3 : 1,
flag4 : 1,
flag5 : 1,
flag6 : 1,
flag7 : 1,
flag8 : 1;
} flags;
uint16 opcode;
uchar buffer[0];
};
#pragma pack()
struct SPackSendQueue;
class EmuTCPServer;
class EmuTCPConnection : public TCPConnection {
public:
enum eTCPMode { modeConsole, modeTransition, modePacket };
enum ePacketMode { packetModeZone, packetModeLauncher, packetModeLogin, packetModeUCS, packetModeQueryServ };
EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, SOCKET iSock, uint32 irIP, uint16 irPort, bool iOldFormat = false);
EmuTCPConnection(bool iOldFormat = false, EmuTCPServer* iRelayServer = 0, eTCPMode iMode = modePacket); // for outgoing connections
EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, EmuTCPConnection* iRelayLink, uint32 iRemoteID, uint32 irIP, uint16 irPort); // for relay connections
virtual ~EmuTCPConnection();
virtual bool ConnectIP(uint32 irIP, uint16 irPort, char* errbuf = 0);
virtual void Disconnect(bool iSendRelayDisconnect = true);
static EmuTCPNetPacket_Struct* MakePacket(ServerPacket* pack, uint32 iDestination = 0);
static SPackSendQueue* MakeOldPacket(ServerPacket* pack);
virtual bool SendPacket(ServerPacket* pack, uint32 iDestination = 0);
virtual bool SendPacket(EmuTCPNetPacket_Struct* tnps);
ServerPacket* PopPacket(); // OutQueuePop()
void SetPacketMode(ePacketMode mode) { PacketMode = mode; }
eTCPMode GetMode() const { return TCPMode; }
ePacketMode GetPacketMode() const { return(PacketMode); }
//relay crap:
inline bool IsRelayServer() const { return RelayServer; }
inline TCPConnection* GetRelayLink() const { return RelayLink; }
inline uint32 GetRemoteID() const { return RemoteID; }
protected:
void OutQueuePush(ServerPacket* pack);
void RemoveRelay(EmuTCPConnection* relay, bool iSendRelayDisconnect);
void SendNetErrorPacket(const char* reason = 0);
virtual bool SendData(bool &sent_something, char* errbuf = 0);
virtual bool RecvData(char* errbuf = 0);
virtual bool ProcessReceivedData(char* errbuf = 0);
bool ProcessReceivedDataAsPackets(char* errbuf = 0);
bool ProcessReceivedDataAsOldPackets(char* errbuf = 0);
void ProcessNetworkLayerPacket(ServerPacket* pack);
virtual bool LineOutQueuePush(char* line);
virtual void ClearBuffers();
EmuTCPServer* Server;
eTCPMode TCPMode;
ePacketMode PacketMode;
bool pOldFormat;
Timer keepalive_timer;
Timer timeout_timer;
//relay crap:
EmuTCPConnection* RelayLink;
int32 RelayCount;
bool RelayServer;
uint32 RemoteID;
//input queue...
void InModeQueuePush(EmuTCPNetPacket_Struct* tnps);
MyQueue<EmuTCPNetPacket_Struct> InModeQueue;
//output queue...
MyQueue<ServerPacket> OutQueue;
Mutex MOutQueueLock;
};
#endif /*EmuTCPCONNECTION_H_*/
-81
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@@ -1,81 +0,0 @@
#include "debug.h"
#include "emu_tcp_server.h"
#include "emu_tcp_connection.h"
EmuTCPServer::EmuTCPServer(uint16 iPort, bool iOldFormat)
: TCPServer<EmuTCPConnection>(iPort),
pOldFormat(iOldFormat)
{
}
EmuTCPServer::~EmuTCPServer() {
MInQueue.lock();
while(!m_InQueue.empty()) {
delete m_InQueue.front();
m_InQueue.pop();
}
MInQueue.unlock();
}
void EmuTCPServer::Process() {
CheckInQueue();
TCPServer<EmuTCPConnection>::Process();
}
void EmuTCPServer::CreateNewConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
{
EmuTCPConnection *conn = new EmuTCPConnection(ID, this, in_socket, irIP, irPort, pOldFormat);
AddConnection(conn);
}
void EmuTCPServer::SendPacket(ServerPacket* pack) {
EmuTCPNetPacket_Struct* tnps = EmuTCPConnection::MakePacket(pack);
SendPacket(&tnps);
}
void EmuTCPServer::SendPacket(EmuTCPNetPacket_Struct** tnps) {
MInQueue.lock();
m_InQueue.push(*tnps);
MInQueue.unlock();
tnps = nullptr;
}
void EmuTCPServer::CheckInQueue() {
EmuTCPNetPacket_Struct* tnps = 0;
while (( tnps = InQueuePop() )) {
vitr cur, end;
cur = m_list.begin();
end = m_list.end();
for(; cur != end; cur++) {
if ((*cur)->GetMode() != EmuTCPConnection::modeConsole && (*cur)->GetRemoteID() == 0)
(*cur)->SendPacket(tnps);
}
safe_delete(tnps);
}
}
EmuTCPNetPacket_Struct* EmuTCPServer::InQueuePop() {
EmuTCPNetPacket_Struct* ret = nullptr;
MInQueue.lock();
if(!m_InQueue.empty()) {
ret = m_InQueue.front();
m_InQueue.pop();
}
MInQueue.unlock();
return ret;
}
EmuTCPConnection *EmuTCPServer::FindConnection(uint32 iID) {
vitr cur, end;
cur = m_list.begin();
end = m_list.end();
for(; cur != end; cur++) {
if ((*cur)->GetID() == iID)
return *cur;
}
return(nullptr);
}
-38
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@@ -1,38 +0,0 @@
#ifndef EmuTCPSERVER_H_
#define EmuTCPSERVER_H_
#include "tcp_server.h"
class EmuTCPConnection;
struct EmuTCPNetPacket_Struct;
class ServerPacket;
class EmuTCPServer : public TCPServer<EmuTCPConnection> {
public:
EmuTCPServer(uint16 iPort = 0, bool iOldFormat = false);
virtual ~EmuTCPServer();
//packet broadcast routines.
void SendPacket(ServerPacket* pack);
void SendPacket(EmuTCPNetPacket_Struct** tnps);
//special crap for relay management
EmuTCPConnection *FindConnection(uint32 iID);
//exposed for some crap we pull. Do not call from outside this object.
using TCPServer<EmuTCPConnection>::AddConnection;
protected:
virtual void Process();
virtual void CreateNewConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort);
bool pOldFormat;
//broadcast packet queue..
void CheckInQueue();
Mutex MInQueue;
EmuTCPNetPacket_Struct* InQueuePop(); //returns ownership
std::queue<EmuTCPNetPacket_Struct *> m_InQueue;
};
#endif /*EmuTCPSERVER_H_*/
-906
View File
@@ -1,906 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2003 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EQ_CONSTANTS_H
#define EQ_CONSTANTS_H
#include "skills.h"
/*
** Item attributes
**
** (There are no grepwin hits other than these declarations... Do they have a use?)
*/
enum ItemAttributes : uint32
{
ItemAttrNone = 0x00000000,
ItemAttrLore = 0x00000001,
ItemAttrArtifact = 0x00000002,
ItemAttrSummoned = 0x00000004,
ItemAttrMagic = 0x00000008,
ItemAttrAugment = 0x00000010,
ItemAttrPendingLore = 0x00000020,
ItemAttrUnknown = 0xFFFFFFFF
};
/*
** Item class types
**
*/
enum ItemClassTypes
{
ItemClassCommon = 0,
ItemClassContainer,
ItemClassBook,
_ItemClassCount
};
/*
** Item use types
**
** (ref: database and eqstr_us.txt)
**
** (Looking at a recent database, it's possible that some of the item values may be off [10-27-2013] -U)
*/
enum ItemUseTypes : uint8
{
/*9138*/ ItemType1HSlash = 0,
/*9141*/ ItemType2HSlash,
/*9140*/ ItemType1HPiercing,
/*9139*/ ItemType1HBlunt,
/*9142*/ ItemType2HBlunt,
/*5504*/ ItemTypeBow,
/*----*/ ItemTypeUnknown1,
/*----*/ ItemTypeLargeThrowing,
/*5505*/ ItemTypeShield,
/*5506*/ ItemTypeScroll,
/*5507*/ ItemTypeArmor,
/*5508*/ ItemTypeMisc, // a lot of random crap has this item use.
/*7564*/ ItemTypeLockPick,
/*----*/ ItemTypeUnknown2,
/*5509*/ ItemTypeFood,
/*5510*/ ItemTypeDrink,
/*5511*/ ItemTypeLight,
/*5512*/ ItemTypeCombinable, // not all stackable items are this use...
/*5513*/ ItemTypeBandage,
/*----*/ ItemTypeSmallThrowing,
/*----*/ ItemTypeSpell, // spells and tomes
/*5514*/ ItemTypePotion,
/*----*/ ItemTypeUnknown3,
/*0406*/ ItemTypeWindInstrument,
/*0407*/ ItemTypeStringedInstrument,
/*0408*/ ItemTypeBrassInstrument,
/*0405*/ ItemTypePercussionInstrument,
/*5515*/ ItemTypeArrow,
/*----*/ ItemTypeUnknown4,
/*5521*/ ItemTypeJewelry,
/*----*/ ItemTypeSkull,
/*5516*/ ItemTypeBook, // skill-up tomes/books? (would probably need a pp flag if true...)
/*5517*/ ItemTypeNote,
/*5518*/ ItemTypeKey,
/*----*/ ItemTypeCoin,
/*5520*/ ItemType2HPiercing,
/*----*/ ItemTypeFishingPole,
/*----*/ ItemTypeFishingBait,
/*5519*/ ItemTypeAlcohol,
/*----*/ ItemTypeKey2, // keys and satchels?? (questable keys?)
/*----*/ ItemTypeCompass,
/*----*/ ItemTypeUnknown5,
/*----*/ ItemTypePoison, // might be wrong, but includes poisons
/*----*/ ItemTypeUnknown6,
/*----*/ ItemTypeUnknown7,
/*5522*/ ItemTypeMartial,
/*----*/ ItemTypeUnknown8,
/*----*/ ItemTypeUnknown9,
/*----*/ ItemTypeUnknown10,
/*----*/ ItemTypeUnknown11,
/*----*/ ItemTypeSinging,
/*5750*/ ItemTypeAllInstrumentTypes,
/*5776*/ ItemTypeCharm,
/*----*/ ItemTypeDye,
/*----*/ ItemTypeAugmentation,
/*----*/ ItemTypeAugmentationSolvent,
/*----*/ ItemTypeAugmentationDistiller,
/*----*/ ItemTypeUnknown12,
/*----*/ ItemTypeFellowshipKit,
/*----*/ ItemTypeUnknown13,
/*----*/ ItemTypeRecipe,
/*----*/ ItemTypeAdvancedRecipe,
/*----*/ ItemTypeJournal, // only one(1) database entry
/*----*/ ItemTypeAltCurrency, // alt-currency (as opposed to coinage)
/*5881*/ ItemTypePerfectedAugmentationDistiller,
/*----*/ _ItemTypeCount
/*
Unknowns:
Mounts?
Ornamentations?
GuildBanners?
Collectible?
Placeable?
(others?)
*/
};
/*
** Augmentation use type bitmasks (1-based)
**
** (ref: dbstr_us.txt)
**
*/
enum AugmentationUseTypeBitmasks : uint32 {
AugUseNone = 0x00000000,
AugUseGeneralSingleStat = 0x00000001, /*1^16^1 (General: Single Stat)^0*/
AugUseGeneralMultipleStat = 0x00000002, /*2^16^2 (General: Multiple Stat)^0*/
AugUseGeneralSpellEffect = 0x00000004, /*3^16^3 (General: Spell Effect)^0*/
AugUseWeaponGeneral = 0x00000008, /*4^16^4 (Weapon: General)^0*/
AugUseWeaponElemDamage = 0x00000010, /*5^16^5 (Weapon: Elem Damage)^0*/
AugUseWeaponBaseDamage = 0x00000020, /*6^16^6 (Weapon: Base Damage)^0*/
AugUseGeneralGroup = 0x00000040, /*7^16^7 (General: Group)^0*/
AugUseGeneralRaid = 0x00000080, /*8^16^8 (General: Raid)^0*/
AugUseGeneralDragonsPoints = 0x00000100, /*9^16^9 (General: Dragons Points)^0*/
AugUseCraftedCommon = 0x00000200, /*10^16^10 (Crafted: Common)^0*/
AugUseCraftedGroup1 = 0x00000400, /*11^16^11 (Crafted: Group)^0*/
AugUseCraftedRaid1 = 0x00000800, /*12^16^12 (Crafted: Raid)^0*/
AugUseEnergeiacGroup = 0x00001000, /*13^16^13 (Energeiac: Group)^0*/
AugUseEnergeiacRaid = 0x00002000, /*14^16^14 (Energeiac: Raid)^0*/
AugUseEmblem = 0x00004000, /*15^16^15 (Emblem)^0*/
AugUseCraftedGroup2 = 0x00008000, /*16^16^16 (Crafted: Group)^0*/
AugUseCraftedRaid2 = 0x00010000, /*17^16^17 (Crafted: Raid)^0*/
AugUseUnknown1 = 0x00020000, /*18^16^18^0*/
AugUseUnknown2 = 0x00040000, /*19^16^19^0*/
AugUseOrnamentation = 0x00080000, /*20^16^20 (Ornamentation)^0*/
AugUseSpecialOrnamentation = 0x00100000, /*21^16^21 (Special Ornamentation)^0*/
AugUseUnknown3 = 0x00200000, /*22^16^22^0*/
AugUseUnknown4 = 0x00400000, /*23^16^23^0*/
AugUseUnknown5 = 0x00800000, /*24^16^24^0*/
AugUseUnknown6 = 0x01000000, /*25^16^25^0*/
AugUseUnknown7 = 0x02000000, /*26^16^26^0*/
AugUseUnknown8 = 0x04000000, /*27^16^27^0*/
AugUseUnknown9 = 0x08000000, /*28^16^28^0*/
AugUseUnknown10 = 0x10000000, /*29^16^29^0*/
AugUseEpic25 = 0x20000000, /*30^16^30^0*/
AugUseTest = 0x40000000, /*31^16^Test^0*/ // listed as 31^16^31^0 in 5-10 client
AugUseAll = 0xFFFFFFFF
};
/*
** Augmentation use types (enumerated)
**
*/
enum AugmentationUseTypes : uint8 {
AugTypeNone = 0,
AugTypeGeneralSingleStat,
AugTypeGeneralMultipleStat,
AugTypeGeneralSpellEffect,
AugTypeWeaponGeneral,
AugTypeWeaponElemDamage,
AugTypeWeaponBaseDamage,
AugTypeGeneralGroup,
AugTypeGeneralRaid,
AugTypeGeneralDragonsPoints,
AugTypeCraftedCommon,
AugTypeCraftedGroup1,
AugTypeCraftedRaid1,
AugTypeEnergeiacGroup,
AugTypeEnergeiacRaid,
AugTypeEmblem,
AugTypeCraftedGroup2,
AugTypeCraftedRaid2,
AugTypeUnknown1,
AugTypeUnknown2,
AugTypeOrnamentation,
AugTypeSpecialOrnamentation,
AugTypeUnknown3,
AugTypeUnknown4,
AugTypeUnknown5,
AugTypeUnknown6,
AugTypeUnknown7,
AugTypeUnknown8,
AugTypeUnknown9,
AugTypeUnknown10,
AugTypeEpic25,
AugTypeTest,
_AugTypeCount,
AugTypeAll = 255
};
/*
** Augmentation restriction types (in-work)
**
** (ref: eqstr_us.txt)
**
*/
enum AugmentationRestrictionTypes : uint8 {
/*4690*/ AugRestrAny = 0,
/*9134*/ AugRestrArmor,
/*9135*/ AugRestrWeapons,
/*9136*/ AugRestr1HWeapons,
/*9137*/ AugRestr2HWeapons,
/*9138*/ AugRestr1HSlash,
/*9139*/ AugRestr1HBlunt,
/*9140*/ AugRestrPiercing,
/*9148*/ AugRestrHandToHand,
/*9141*/ AugRestr2HSlash,
/*9142*/ AugRestr2HBlunt,
/*9143*/ AugRestr2HPierce,
/*9144*/ AugRestrBows,
/*9145*/ AugRestrShields,
/*8052*/ AugRestr1HSlash1HBluntOrHandToHand,
/*9200*/ AugRestr1HBluntOrHandToHand, // no listed peq entries
// these three appear to be post-RoF (12-10-2012) and can not be verified until RoF (05-10-2013) is supported
/*????*/ AugRestrUnknown1,
/*????*/ AugRestrUnknown2,
/*????*/ AugRestrUnknown3, // last value in peq entries
_AugRestrCount
/*4687*/ //AugTypeAllItems, // ?? unknown atm
/*4688*/ //AugTypePrestige, // ?? unknown atm
/*4689*/ //AugTypeNonPrestige, // ?? unknown atm
};
/*
** Container use types
**
** This correlates to world 'object.type' (object.h/Object.cpp) as well as Item_Struct.BagType
**
** (ref: database, web forums and eqstr_us.txt)
*/
enum ContainerUseTypes : uint8
{
/*3400*/ BagTypeSmallBag = 0,
/*3401*/ BagTypeLargeBag,
/*3402*/ BagTypeQuiver,
/*3403*/ BagTypeBeltPouch,
/*3404*/ BagTypeWristPouch,
/*3405*/ BagTypeBackPack,
/*3406*/ BagTypeSmallChest,
/*3407*/ BagTypeLargeChest,
/*----*/ BagTypeBandolier, // <*Database Reference Only>
/*3408*/ BagTypeMedicineBag,
/*3409*/ BagTypeToolBox,
/*3410*/ BagTypeLexicon,
/*3411*/ BagTypeMortar,
/*3412*/ BagTypeSelfDusting, // Quest container (Auto-clear contents?)
/*3413*/ BagTypeMixingBowl,
/*3414*/ BagTypeOven,
/*3415*/ BagTypeSewingKit,
/*3416*/ BagTypeForge,
/*3417*/ BagTypeFletchingKit,
/*3418*/ BagTypeBrewBarrel,
/*3419*/ BagTypeJewelersKit,
/*3420*/ BagTypePotteryWheel,
/*3421*/ BagTypeKiln,
/*3422*/ BagTypeKeymaker, // (no database entries as of peq rev 69)
/*3423*/ BagTypeWizardsLexicon,
/*3424*/ BagTypeMagesLexicon,
/*3425*/ BagTypeNecromancersLexicon,
/*3426*/ BagTypeEnchantersLexicon,
/*----*/ BagTypeUnknown1, // (a coin pouch/purse?) (no database entries as of peq rev 69)
/*----*/ BagTypeConcordanceofResearch, // <*Database Reference Only>
/*3427*/ BagTypeAlwaysWorks, // Quest container (Never-fail combines?)
/*3428*/ BagTypeKoadaDalForge, // High Elf
/*3429*/ BagTypeTeirDalForge, // Dark Elf
/*3430*/ BagTypeOggokForge, // Ogre
/*3431*/ BagTypeStormguardForge, // Dwarf
/*3432*/ BagTypeAkanonForge, // Gnome
/*3433*/ BagTypeNorthmanForge, // Barbarian
/*----*/ BagTypeUnknown2, // (no database entries as of peq rev 69)
/*3434*/ BagTypeCabilisForge, // Iksar
/*3435*/ BagTypeFreeportForge, // Human 1
/*3436*/ BagTypeRoyalQeynosForge, // Human 2
/*3439*/ BagTypeHalflingTailoringKit,
/*3438*/ BagTypeErudTailoringKit,
/*3440*/ BagTypeFierDalTailoringKit, // Wood Elf
/*3441*/ BagTypeFierDalFletchingKit, // Wood Elf
/*3437*/ BagTypeIksarPotteryWheel,
/*3442*/ BagTypeTackleBox,
/*3443*/ BagTypeTrollForge,
/*3445*/ BagTypeFierDalForge, // Wood Elf
/*3444*/ BagTypeValeForge, // Halfling
/*3446*/ BagTypeErudForge,
/*----*/ BagTypeTradersSatchel, // <*Database Reference Only> (db: Yellow Trader's Satchel Token?)
/*5785*/ BagTypeGuktaForge, // Froglok (no database entries as of peq rev 69)
/*3359*/ BagTypeAugmentationSealer,
/*----*/ BagTypeIceCreamChurn, // <*Database Reference Only>
/*6325*/ BagTypeTransformationmold, // Ornamentation
/*6340*/ BagTypeDetransformationmold, // Ornamentation Stripper
/*5400*/ BagTypeUnattuner,
/*7684*/ BagTypeTradeskillBag,
/*7692*/ BagTypeCollectibleBag,
/*----*/ _BagTypeCount
};
/*
** Item Effect Types
**
*/
enum {
ET_CombatProc = 0,
ET_ClickEffect = 1,
ET_WornEffect = 2,
ET_Expendable = 3,
ET_EquipClick = 4,
ET_ClickEffect2 = 5, //name unknown
ET_Focus = 6,
ET_Scroll = 7
};
//SpawnAppearance types:
#define AT_Die 0 // this causes the client to keel over and zone to bind point
#define AT_WhoLevel 1 // the level that shows up on /who
#define AT_Invis 3 // 0 = visible, 1 = invisible
#define AT_PVP 4 // 0 = blue, 1 = pvp (red)
#define AT_Light 5 // light type emitted by player (lightstone, shiny shield)
#define AT_Anim 14 // 100=standing, 110=sitting, 111=ducking, 115=feigned, 105=looting
#define AT_Sneak 15 // 0 = normal, 1 = sneaking
#define AT_SpawnID 16 // server to client, sets player spawn id
#define AT_HP 17 // Client->Server, my HP has changed (like regen tic)
#define AT_Linkdead 18 // 0 = normal, 1 = linkdead
#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate
#define AT_GM 20 // 0 = normal, 1 = GM - all odd numbers seem to make it GM
#define AT_Anon 21 // 0 = normal, 1 = anon, 2 = roleplay
#define AT_GuildID 22
#define AT_GuildRank 23 // 0=member, 1=officer, 2=leader
#define AT_AFK 24 // 0 = normal, 1 = afk
#define AT_Pet 25 // Param is EntityID of owner, or 0 for when charm breaks
#define AT_Split 28 // 0 = normal, 1 = autosplit on
#define AT_Size 29 // spawn's size
#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name
#define AT_ShowHelm 43 // 0 = do not show helmet graphic, 1 = show graphic
#define AT_DamageState 44 // The damage state of a destructible object (0 through 4)
//#define AT_Trader 300 // Bazzar Trader Mode
// solar: animations for AT_Anim
#define ANIM_FREEZE 102
#define ANIM_STAND 0x64
#define ANIM_SIT 0x6e
#define ANIM_CROUCH 0x6f
#define ANIM_DEATH 0x73
#define ANIM_LOOT 0x69
typedef enum {
eaStanding = 0,
eaSitting, //1
eaCrouching, //2
eaDead, //3
eaLooting, //4
_eaMaxAppearance
} EmuAppearance;
// msg_type's for custom usercolors
#define MT_Say 256
#define MT_Tell 257
#define MT_Group 258
#define MT_Guild 259
#define MT_OOC 260
#define MT_Auction 261
#define MT_Shout 262
#define MT_Emote 263
#define MT_Spells 264
#define MT_YouHitOther 265
#define MT_OtherHitsYou 266
#define MT_YouMissOther 267
#define MT_OtherMissesYou 268
#define MT_Broadcasts 269
#define MT_Skills 270
#define MT_Disciplines 271
#define MT_Unused1 272
#define MT_DefaultText 273
#define MT_Unused2 274
#define MT_MerchantOffer 275
#define MT_MerchantBuySell 276
#define MT_YourDeath 277
#define MT_OtherDeath 278
#define MT_OtherHits 279
#define MT_OtherMisses 280
#define MT_Who 281
#define MT_YellForHelp 282
#define MT_NonMelee 283
#define MT_WornOff 284
#define MT_MoneySplit 285
#define MT_LootMessages 286
#define MT_DiceRoll 287
#define MT_OtherSpells 288
#define MT_SpellFailure 289
#define MT_Chat 290
#define MT_Channel1 291
#define MT_Channel2 292
#define MT_Channel3 293
#define MT_Channel4 294
#define MT_Channel5 295
#define MT_Channel6 296
#define MT_Channel7 297
#define MT_Channel8 298
#define MT_Channel9 299
#define MT_Channel10 300
#define MT_CritMelee 301
#define MT_SpellCrits 302
#define MT_TooFarAway 303
#define MT_NPCRampage 304
#define MT_NPCFlurry 305
#define MT_NPCEnrage 306
#define MT_SayEcho 307
#define MT_TellEcho 308
#define MT_GroupEcho 309
#define MT_GuildEcho 310
#define MT_OOCEcho 311
#define MT_AuctionEcho 312
#define MT_ShoutECho 313
#define MT_EmoteEcho 314
#define MT_Chat1Echo 315
#define MT_Chat2Echo 316
#define MT_Chat3Echo 317
#define MT_Chat4Echo 318
#define MT_Chat5Echo 319
#define MT_Chat6Echo 320
#define MT_Chat7Echo 321
#define MT_Chat8Echo 322
#define MT_Chat9Echo 323
#define MT_Chat10Echo 324
#define MT_DoTDamage 325
#define MT_ItemLink 326
#define MT_RaidSay 327
#define MT_MyPet 328
#define MT_DS 329
#define MT_Leadership 330
#define MT_PetFlurry 331
#define MT_PetCrit 332
#define MT_FocusEffect 333
#define MT_Experience 334
#define MT_System 335
#define MT_PetSpell 336
#define MT_PetResponse 337
#define MT_ItemSpeech 338
#define MT_StrikeThrough 339
#define MT_Stun 340
//from showeq
enum ChatColor
{
CC_Default = 0,
CC_DarkGrey = 1,
CC_DarkGreen = 2,
CC_DarkBlue = 3,
CC_Purple = 5,
CC_LightGrey = 6,
CC_User_Say = 256,
CC_User_Tell = 257,
CC_User_Group = 258,
CC_User_Guild = 259,
CC_User_OOC = 260,
CC_User_Auction = 261,
CC_User_Shout = 262,
CC_User_Emote = 263,
CC_User_Spells = 264,
CC_User_YouHitOther = 265,
CC_User_OtherHitYou = 266,
CC_User_YouMissOther = 267,
CC_User_OtherMissYou = 268,
CC_User_Duels = 269,
CC_User_Skills = 270,
CC_User_Disciplines = 271,
CC_User_Default = 273,
CC_User_MerchantOffer = 275,
CC_User_MerchantExchange = 276,
CC_User_YourDeath = 277,
CC_User_OtherDeath = 278,
CC_User_OtherHitOther = 279,
CC_User_OtherMissOther = 280,
CC_User_Who = 281,
CC_User_Yell = 282,
CC_User_NonMelee = 283,
CC_User_SpellWornOff = 284,
CC_User_MoneySplit = 285,
CC_User_Loot = 286,
CC_User_Random = 287,
CC_User_OtherSpells = 288,
CC_User_SpellFailure = 289,
CC_User_ChatChannel = 290,
CC_User_Chat1 = 291,
CC_User_Chat2 = 292,
CC_User_Chat3 = 293,
CC_User_Chat4 = 294,
CC_User_Chat5 = 295,
CC_User_Chat6 = 296,
CC_User_Chat7 = 297,
CC_User_Chat8 = 298,
CC_User_Chat9 = 299,
CC_User_Chat10 = 300,
CC_User_MeleeCrit = 301,
CC_User_SpellCrit = 302,
CC_User_TooFarAway = 303,
CC_User_NPCRampage = 304,
CC_User_NPCFurry = 305,
CC_User_NPCEnrage = 306,
CC_User_EchoSay = 307,
CC_User_EchoTell = 308,
CC_User_EchoGroup = 309,
CC_User_EchoGuild = 310,
CC_User_EchoOOC = 311,
CC_User_EchoAuction = 312,
CC_User_EchoShout = 313,
CC_User_EchoEmote = 314,
CC_User_EchoChat1 = 315,
CC_User_EchoChat2 = 316,
CC_User_EchoChat3 = 317,
CC_User_EchoChat4 = 318,
CC_User_EchoChat5 = 319,
CC_User_EchoChat6 = 320,
CC_User_EchoChat7 = 321,
CC_User_EchoChat8 = 322,
CC_User_EchoChat9 = 323,
CC_User_EchoChat10 = 324,
CC_User_UnusedAtThisTime = 325,
CC_User_ItemTags = 326,
CC_User_RaidSay = 327,
CC_User_MyPet = 328,
CC_User_DamageShield = 329,
};
//ZoneChange_Struct->success values
#define ZONE_ERROR_NOMSG 0
#define ZONE_ERROR_NOTREADY -1
#define ZONE_ERROR_VALIDPC -2
#define ZONE_ERROR_STORYZONE -3
#define ZONE_ERROR_NOEXPANSION -6
#define ZONE_ERROR_NOEXPERIENCE -7
typedef enum {
FilterNone = 0,
FilterGuildChat = 1, //0=hide, 1=show
FilterSocials = 2, //0=hide, 1=show
FilterGroupChat = 3, //0=hide, 1=show
FilterShouts = 4, //0=hide, 1=show
FilterAuctions = 5, //0=hide, 1=show
FilterOOC = 6, //0=hide, 1=show
FilterBadWords = 7, //0=hide, 1=show
FilterPCSpells = 8, //0=show, 1=hide, 2=group only
FilterNPCSpells = 9, //0=show, 1=hide
FilterBardSongs = 10, //0=show, 1=mine only, 2=group only, 3=hide
FilterSpellCrits = 11, //0=show, 1=mine only, 2=hide
FilterMeleeCrits = 12, //0=show, 1=hide
FilterSpellDamage = 13, //0=show, 1=mine only, 2=hide
FilterMyMisses = 14, //0=hide, 1=show
FilterOthersMiss = 15, //0=hide, 1=show
FilterOthersHit = 16, //0=hide, 1=show
FilterMissedMe = 17, //0=hide, 1=show
FilterDamageShields = 18, //0=show, 1=hide
FilterDOT = 19, //0=show, 1=hide
FilterPetHits = 20, //0=show, 1=hide
FilterPetMisses = 21, //0=show, 1=hide
FilterFocusEffects = 22, //0=show, 1=hide
FilterPetSpells = 23, //0=show, 1=hide
FilterHealOverTime = 24, //0=show, 1=hide
FilterUnknown25 = 25,
FilterUnknown26 = 26,
FilterUnknown27 = 27,
FilterUnknown28 = 28,
_FilterCount
} eqFilterType;
typedef enum {
FilterHide,
FilterShow,
FilterShowGroupOnly,
FilterShowSelfOnly
} eqFilterMode;
#define STAT_STR 0
#define STAT_STA 1
#define STAT_AGI 2
#define STAT_DEX 3
#define STAT_INT 4
#define STAT_WIS 5
#define STAT_CHA 6
#define STAT_MAGIC 7
#define STAT_COLD 8
#define STAT_FIRE 9
#define STAT_POISON 10
#define STAT_DISEASE 11
#define STAT_MANA 12
#define STAT_HP 13
#define STAT_AC 14
#define STAT_ENDURANCE 15
#define STAT_ATTACK 16
#define STAT_HP_REGEN 17
#define STAT_MANA_REGEN 18
#define STAT_HASTE 19
#define STAT_DAMAGE_SHIELD 20
/*
** Recast timer types. Used as an off set to charProfileStruct timers.
**
** (Another orphaned enumeration...)
*/
enum RecastTimerTypes
{
RecTimer_0 = 0,
RecTimer_1,
RecTimer_WeaponHealClick, // 2
RecTimer_MuramiteBaneNukeClick, // 3
RecTimer_4,
RecTimer_DispellClick, // 5 (also click heal orbs?)
RecTimer_Epic, // 6
RecTimer_OoWBPClick, // 7
RecTimer_VishQuestClassItem, // 8
RecTimer_HealPotion, // 9
RecTimer_10,
RecTimer_11,
RecTimer_12,
RecTimer_13,
RecTimer_14,
RecTimer_15,
RecTimer_16,
RecTimer_17,
RecTimer_18,
RecTimer_ModRod, // 19
_RecTimerCount
};
enum GroupUpdateAction
{
GUA_Joined = 0,
GUA_Left = 1,
GUA_LastLeft = 6,
GUA_FullGroupInfo = 7,
GUA_MakeLeader = 8,
GUA_Started = 9
};
static const uint8 DamageTypeSomething = 0x1C; //0x1c is something...
static const uint8 DamageTypeFalling = 0xFC;
static const uint8 DamageTypeSpell = 0xE7;
static const uint8 DamageTypeUnknown = 0xFF;
/*
** Skill damage types
**
** (indexed by 'Skill' of SkillUseTypes)
*/
static const uint8 SkillDamageTypes[HIGHEST_SKILL + 1] = // change to _SkillServerArraySize once activated
{
/*1HBlunt*/ 0,
/*1HSlashing*/ 1,
/*2HBlunt*/ 0,
/*2HSlashing*/ 1,
/*Abjuration*/ DamageTypeSpell,
/*Alteration*/ DamageTypeSpell,
/*ApplyPoison*/ DamageTypeUnknown,
/*Archery*/ 7,
/*Backstab*/ 8,
/*BindWound*/ DamageTypeUnknown,
/*Bash*/ 10,
/*Block*/ DamageTypeUnknown,
/*BrassInstruments*/ DamageTypeSpell,
/*Channeling*/ DamageTypeUnknown,
/*Conjuration*/ DamageTypeSpell,
/*Defense*/ DamageTypeUnknown,
/*Disarm*/ DamageTypeUnknown,
/*DisarmTraps*/ DamageTypeUnknown,
/*Divination*/ DamageTypeSpell,
/*Dodge*/ DamageTypeUnknown,
/*DoubleAttack*/ DamageTypeUnknown,
/*DragonPunch*/ 21,
/*DualWield*/ DamageTypeUnknown,
/*EagleStrike*/ 23,
/*Evocation*/ DamageTypeSpell,
/*FeignDeath*/ 4,
/*FlyingKick*/ 30,
/*Forage*/ DamageTypeUnknown,
/*HandtoHand*/ 4,
/*Hide*/ DamageTypeUnknown,
/*Kick*/ 30,
/*Meditate*/ DamageTypeUnknown,
/*Mend*/ DamageTypeUnknown,
/*Offense*/ DamageTypeUnknown,
/*Parry*/ DamageTypeUnknown,
/*PickLock*/ DamageTypeUnknown,
/*1HPiercing*/ 36,
/*Riposte*/ DamageTypeUnknown,
/*RoundKick*/ 30,
/*SafeFall*/ DamageTypeUnknown,
/*SsenseHeading*/ DamageTypeUnknown,
/*Singing*/ DamageTypeSpell,
/*Sneak*/ DamageTypeUnknown,
/*SpecializeAbjure*/ DamageTypeUnknown,
/*SpecializeAlteration*/ DamageTypeUnknown,
/*SpecializeConjuration*/ DamageTypeUnknown,
/*SpecializeDivination*/ DamageTypeUnknown,
/*SpecializeEvocation*/ DamageTypeUnknown,
/*PickPockets*/ DamageTypeUnknown,
/*StringedInstruments*/ DamageTypeSpell,
/*Swimming*/ DamageTypeUnknown,
/*Throwing*/ 51,
/*TigerClaw*/ 23,
/*Tracking*/ DamageTypeUnknown,
/*WindInstruments*/ DamageTypeSpell,
/*Fishing*/ DamageTypeUnknown,
/*MakePoison*/ DamageTypeUnknown,
/*Tinkering*/ DamageTypeUnknown,
/*Research*/ DamageTypeUnknown,
/*Alchemy*/ DamageTypeUnknown,
/*Baking*/ DamageTypeUnknown,
/*Tailoring*/ DamageTypeUnknown,
/*SenseTraps*/ DamageTypeUnknown,
/*Blacksmithing*/ DamageTypeUnknown,
/*Fletching*/ DamageTypeUnknown,
/*Brewing*/ DamageTypeUnknown,
/*AlcoholTolerance*/ DamageTypeUnknown,
/*Begging*/ DamageTypeUnknown,
/*JewelryMaking*/ DamageTypeUnknown,
/*Pottery*/ DamageTypeUnknown,
/*PercussionInstruments*/ DamageTypeSpell,
/*Intimidation*/ DamageTypeUnknown,
/*Berserking*/ DamageTypeUnknown,
/*Taunt*/ DamageTypeUnknown,
/*Frenzy*/ 74 //,
// /*RemoveTrap*/ DamageTypeUnknown, // Needs research (set for SenseTrap value)
// /*TripleAttack*/ DamageTypeUnknown, // Needs research (set for DoubleAttack value)
// /*2HPiercing*/ 36 // Needs research (set for 1HPiercing value - similar to slash/blunt)
};
/*
** Material use slots
**
*/
enum MaterialUseSlots : uint8
{
MaterialHead = 0,
MaterialChest,
MaterialArms,
MaterialWrist,
MaterialHands,
MaterialLegs,
MaterialFeet,
MaterialPrimary,
MaterialSecondary,
_MaterialCount,
_MaterialInvalid = 255
};
/*
// Used for worn NPC inventory tracking. NPCs don't use
// augments, so only the basic slots need to be kept track of.
#define MAX_WORN_INVENTORY 22
*/
/*
** Inventory Slot Equipment Enum
** Mostly used for third-party tools to reference inventory slots
**
** [pre-HoT]
** NOTE: Numbering for personal inventory goes top to bottom, then left to right
** It's the opposite for inside bags: left to right, then top to bottom
** Example:
** Inventory: Containers:
** 1 5 1 2
** 2 6 3 4
** 3 7 5 6
** 4 8 7 8
** - - 9 10
**
** [HoT and Higher]
** Note: Numbering for inventory and bags goes left to right, then top to bottom
** Example:
** Inventory: Containers:
** 1 2 1 2
** 3 4 3 4
** 5 6 5 6
** 7 8 7 8
** 9 10 9 10
** - - 11 12 [Note: Additional slots are only available in RoF and higher]
**
*/
#define INVALID_INDEX -1
#define NOT_USED 0
#define NO_ITEM 0
#define DB_ITEM_CONTAINER_SIZE 255 // probably need to move to database.h
// yes..these are redundant... but, they help to identify and define what is actually being performed
// plus, since they're pre-op's, they don't affect the actual binary size
#define MAP_BEGIN 0
#define MAIN_BEGIN 0
#define SUB_BEGIN 0
#define AUG_BEGIN 0
namespace legacy {
// this is for perl and other legacy systems
typedef enum {
SLOT_CHARM = 0,
SLOT_EAR01 = 1,
SLOT_HEAD = 2,
SLOT_FACE = 3,
SLOT_EAR02 = 4,
SLOT_NECK = 5,
SLOT_SHOULDER = 6,
SLOT_ARMS = 7,
SLOT_BACK = 8,
SLOT_BRACER01 = 9,
SLOT_BRACER02 = 10,
SLOT_RANGE = 11,
SLOT_HANDS = 12,
SLOT_PRIMARY = 13,
SLOT_SECONDARY = 14,
SLOT_RING01 = 15,
SLOT_RING02 = 16,
SLOT_CHEST = 17,
SLOT_LEGS = 18,
SLOT_FEET = 19,
SLOT_WAIST = 20,
SLOT_POWER_SOURCE = 9999,
SLOT_AMMO = 21,
SLOT_GENERAL_1 = 22,
SLOT_GENERAL_2 = 23,
SLOT_GENERAL_3 = 24,
SLOT_GENERAL_4 = 25,
SLOT_GENERAL_5 = 26,
SLOT_GENERAL_6 = 27,
SLOT_GENERAL_7 = 28,
SLOT_GENERAL_8 = 29,
//SLOT_GENERAL_9 = not supported
//SLOT_GENERAL_10 = not supported
SLOT_CURSOR = 30,
SLOT_CURSOR_END = (int16)0xFFFE, // I hope no one is using this...
SLOT_TRADESKILL = 1000,
SLOT_AUGMENT = 1001,
SLOT_INVALID = (int16)0xFFFF,
SLOT_POSSESSIONS_BEGIN = 0,
SLOT_POSSESSIONS_END = 30,
SLOT_EQUIPMENT_BEGIN = 0,
SLOT_EQUIPMENT_END = 21,
SLOT_PERSONAL_BEGIN = 22,
SLOT_PERSONAL_END = 29,
SLOT_PERSONAL_BAGS_BEGIN = 251,
SLOT_PERSONAL_BAGS_END = 330,
SLOT_CURSOR_BAG_BEGIN = 331,
SLOT_CURSOR_BAG_END = 340,
SLOT_TRIBUTE_BEGIN = 400,
SLOT_TRIBUTE_END = 404,
SLOT_BANK_BEGIN = 2000,
SLOT_BANK_END = 2023,
SLOT_BANK_BAGS_BEGIN = 2031,
SLOT_BANK_BAGS_END = 2270,
SLOT_SHARED_BANK_BEGIN = 2500,
SLOT_SHARED_BANK_END = 2501,
SLOT_SHARED_BANK_BAGS_BEGIN = 2531,
SLOT_SHARED_BANK_BAGS_END = 2550,
SLOT_TRADE_BEGIN = 3000,
SLOT_TRADE_END = 3007,
SLOT_TRADE_BAGS_BEGIN = 3031,
SLOT_TRADE_BAGS_END = 3110,
SLOT_WORLD_BEGIN = 4000,
SLOT_WORLD_END = 4009
} InventorySlot;
}
#endif
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/*
EQEMu: Everquest Server Emulator
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EQ_DICTIONARY_H
#define EQ_DICTIONARY_H
#include "types.h"
#include "eq_constants.h"
#include "clientversions.h"
#include <string>
#include "../common/patches/client62_constants.h"
#include "../common/patches/titanium_constants.h"
#include "../common/patches/sof_constants.h"
#include "../common/patches/sod_constants.h"
#include "../common/patches/underfoot_constants.h"
#include "../common/patches/rof_constants.h"
#include "../common/patches/rof2_constants.h"
// *** DO NOT CHANGE without a full understanding of the consequences..the server is set up to use these settings explicitly!! ***
// *** You will cause compilation failures and corrupt your database if partial or incorrect attempts to change them are made!! ***
// Hard-coded values usually indicate that further research is needed and the values given are from the old (known) system
using namespace RoF2::maps; // server inventory maps enumeration (code and database sync'd to reference)
using namespace RoF2::slots; // server possessions slots enumeration (code and database sync'd to reference)
class EmuConstants {
// an immutable value is required to initialize arrays, etc... use this class as a repository for those
public:
// database
static const EQClientVersion CHARACTER_CREATION_CLIENT = EQClientRoF; // adjust according to starting item placement and target client
// inventory
static uint16 InventoryMapSize(int16 map);
//static std::string InventoryLocationName(Location_Struct location);
static std::string InventoryMapName(int16 map);
static std::string InventoryMainName(int16 main);
static std::string InventorySubName(int16 sub);
static std::string InventoryAugName(int16 aug);
// these are currently hard-coded for existing inventory system..do not use in place of special client version handlers until ready
static const uint16 MAP_POSSESSIONS_SIZE = RoF2::consts::MAP_POSSESSIONS_SIZE;
static const uint16 MAP_BANK_SIZE = RoF2::consts::MAP_BANK_SIZE;
static const uint16 MAP_SHARED_BANK_SIZE = RoF2::consts::MAP_SHARED_BANK_SIZE;
static const uint16 MAP_TRADE_SIZE = RoF2::consts::MAP_TRADE_SIZE;
static const uint16 MAP_WORLD_SIZE = RoF2::consts::MAP_WORLD_SIZE;
static const uint16 MAP_LIMBO_SIZE = RoF2::consts::MAP_LIMBO_SIZE;
static const uint16 MAP_TRIBUTE_SIZE = Titanium::consts::MAP_TRIBUTE_SIZE; // server is setup for 'presumed' Titanium value of 5..if Titanium::consts is changed, hard-code this to '5' until server/db is updated
static const uint16 MAP_TROPHY_TRIBUTE_SIZE = 0;
static const uint16 MAP_GUILD_TRIBUTE_SIZE = 0;
static const uint16 MAP_MERCHANT_SIZE = 0;
static const uint16 MAP_DELETED_SIZE = 0;
static const uint16 MAP_CORPSE_SIZE = RoF2::consts::MAP_CORPSE_SIZE; // no bitmask use..limits to size of client corpse window (see EQLimits::InventoryMapSize(MapCorpse, <EQClientVersion))
static const uint16 MAP_BAZAAR_SIZE = Titanium::consts::MAP_BAZAAR_SIZE;
static const uint16 MAP_INSPECT_SIZE = RoF2::consts::MAP_INSPECT_SIZE;
static const uint16 MAP_REAL_ESTATE_SIZE = 0;
static const uint16 MAP_VIEW_MOD_PC_SIZE = NOT_USED;
static const uint16 MAP_VIEW_MOD_BANK_SIZE = NOT_USED;
static const uint16 MAP_VIEW_MOD_SHARED_BANK_SIZE = NOT_USED;
static const uint16 MAP_VIEW_MOD_LIMBO_SIZE = NOT_USED;
static const uint16 MAP_ALT_STORAGE_SIZE = 0;
static const uint16 MAP_ARCHIVED_SIZE = 0;
static const uint16 MAP_MAIL_SIZE = 0;
static const uint16 MAP_GUILD_TROPHY_TRIBUTE_SIZE = 0;
static const uint16 MAP_KRONO_SIZE = RoF::consts::MAP_KRONO_SIZE;
static const uint16 MAP_OTHER_SIZE = 0;
// most of these definitions will go away with the structure-based system..this maintains compatibility for now
// (these are mainly to assign specific values to constants used in conversions and to identify per-client ranges/offsets)
static const int16 EQUIPMENT_BEGIN = RoF2::consts::EQUIPMENT_BEGIN;
static const int16 EQUIPMENT_END = RoF2::consts::EQUIPMENT_END;
static const uint16 EQUIPMENT_SIZE = RoF2::consts::EQUIPMENT_SIZE;
static const int16 GENERAL_BEGIN = RoF2::consts::GENERAL_BEGIN;
static const int16 GENERAL_END = RoF2::consts::GENERAL_END;
static const uint16 GENERAL_SIZE = RoF2::consts::GENERAL_SIZE;
static const int16 GENERAL_BAGS_BEGIN = RoF2::consts::GENERAL_BAGS_BEGIN;
static const int16 GENERAL_BAGS_END_OFFSET = RoF2::consts::GENERAL_BAGS_END_OFFSET;
static const int16 GENERAL_BAGS_END = RoF2::consts::GENERAL_BAGS_END;
static const int16 CURSOR_BAG_BEGIN = RoF2::consts::CURSOR_BAG_BEGIN;
static const int16 CURSOR_BAG_END_OFFSET = RoF2::consts::CURSOR_BAG_END_OFFSET;
static const int16 CURSOR_BAG_END = RoF2::consts::CURSOR_BAG_END;
static const int16 BANK_BEGIN = RoF2::consts::BANK_BEGIN;
static const int16 BANK_END = RoF2::consts::BANK_END;
static const int16 BANK_BAGS_BEGIN = RoF2::consts::BANK_BAGS_BEGIN;
static const int16 BANK_BAGS_END_OFFSET = RoF2::consts::BANK_BAGS_END_OFFSET;
static const int16 BANK_BAGS_END = RoF2::consts::BANK_BAGS_END;
static const int16 SHARED_BANK_BEGIN = RoF2::consts::SHARED_BANK_BEGIN;
static const int16 SHARED_BANK_END = RoF2::consts::SHARED_BANK_END;
static const int16 SHARED_BANK_BAGS_BEGIN = RoF2::consts::SHARED_BANK_BAGS_BEGIN;
static const int16 SHARED_BANK_BAGS_END_OFFSET = RoF2::consts::SHARED_BANK_BAGS_END_OFFSET;
static const int16 SHARED_BANK_BAGS_END = RoF2::consts::SHARED_BANK_BAGS_END;
static const int16 TRADE_BEGIN = RoF2::consts::TRADE_BEGIN;
static const int16 TRADE_END = RoF2::consts::TRADE_END;
static const int16 TRADE_NPC_END = RoF2::consts::TRADE_NPC_END;
static const int16 TRADE_NPC_SIZE = RoF2::consts::TRADE_NPC_SIZE;
static const int16 TRADE_BAGS_BEGIN = RoF2::consts::TRADE_BAGS_BEGIN;
static const int16 TRADE_BAGS_END_OFFSET = RoF2::consts::TRADE_BAGS_END_OFFSET;
static const int16 TRADE_BAGS_END = RoF2::consts::TRADE_BAGS_END;
static const int16 WORLD_BEGIN = RoF2::consts::WORLD_BEGIN;
static const int16 WORLD_END = RoF2::consts::WORLD_END;
static const int16 WORLD_SIZE = MAP_WORLD_SIZE;
static const int16 TRIBUTE_BEGIN = RoF2::consts::TRIBUTE_BEGIN;
static const int16 TRIBUTE_END = RoF2::consts::TRIBUTE_END;
static const int16 TRIBUTE_SIZE = MAP_TRIBUTE_SIZE;
static const int16 CORPSE_BEGIN = RoF2::consts::CORPSE_BEGIN;
static const int16 CORPSE_END = RoF2::consts::CORPSE_END;
static const int16 MATERIAL_BEGIN = Underfoot::consts::MATERIAL_BEGIN;
static const int16 MATERIAL_END = Underfoot::consts::MATERIAL_END;
static const int16 MATERIAL_TINT_END = Underfoot::consts::MATERIAL_TINT_END;
static const int16 MATERIAL_SIZE = Underfoot::consts::MATERIAL_SIZE;
// items
// common and container sizes will not increase until the new 'location' struct is implemented
static const uint16 ITEM_COMMON_SIZE = Underfoot::consts::ITEM_COMMON_SIZE;
static const uint16 ITEM_CONTAINER_SIZE = Underfoot::consts::ITEM_CONTAINER_SIZE;
// player profile
//static const uint32 CLASS_BITMASK = 0; // needs value
//static const uint32 RACE_BITMASK = 0; // needs value
// BANDOLIERS_COUNT sets maximum limit..active limit will need to be handled by the appropriate AA
static const uint32 BANDOLIERS_COUNT = Titanium::consts::BANDOLIERS_COUNT; // count = number of bandolier instances
static const uint32 BANDOLIER_SIZE = Titanium::consts::BANDOLIER_SIZE; // size = number of equipment slots in bandolier instance
static const uint32 POTION_BELT_SIZE = Titanium::consts::POTION_BELT_SIZE;
// legacy-related functions
//static int ServerToPerlSlot(int slot); // encode
//static int PerlToServerSlot(int slot); // decode
};
class EQLimits {
// values should default to a non-beneficial value..unless value conflicts with intended operation
//
// EmuConstants may be used as references..but, not every reference needs to be in EmuConstants (i.e., AllowsEmptyBagInBag(), CoinHasWeight(), etc...)
public:
// client version validation (checks to avoid crashing zone server when accessing reference arrays)
// use this inside of class Client (limits to actual clients)
static bool IsValidClientVersion(uint32 version);
static uint32 ValidateClientVersion(uint32 version);
static EQClientVersion ValidateClientVersion(EQClientVersion version);
// basically..any non-client classes - do not when setting a valid client
static bool IsValidNPCVersion(uint32 version);
static uint32 ValidateNPCVersion(uint32 version);
static EQClientVersion ValidateNPCVersion(EQClientVersion version);
// these are 'universal' - do not when setting a valid client
static bool IsValidMobVersion(uint32 version);
static uint32 ValidateMobVersion(uint32 version);
static EQClientVersion ValidateMobVersion(EQClientVersion version);
// inventory
static uint16 InventoryMapSize(int16 map, uint32 version);
static uint64 PossessionsBitmask(uint32 version);
static uint64 EquipmentBitmask(uint32 version);
static uint64 GeneralBitmask(uint32 version);
static uint64 CursorBitmask(uint32 version);
static bool AllowsEmptyBagInBag(uint32 version);
static bool AllowsClickCastFromBag(uint32 version);
// items
static uint16 ItemCommonSize(uint32 version);
static uint16 ItemContainerSize(uint32 version);
// player profile
static bool CoinHasWeight(uint32 version);
static uint32 BandoliersCount(uint32 version);
static uint32 BandolierSize(uint32 version);
static uint32 PotionBeltSize(uint32 version);
};
#endif /* EQ_LIMITS_H */
/*
Working Notes:
--------------
- full review of client_packet.cpp and client translators needed
*/
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/*
Copyright (C) 2005 Michael S. Finger
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include <stdio.h>
#include <iostream>
#include <iomanip>
#include "eq_packet.h"
#include "misc.h"
#include "op_codes.h"
#include "crc16.h"
#include "platform.h"
#ifndef STATIC_OPCODE
#include "opcodemgr.h"
#endif
#include "packet_dump.h"
#include "packet_functions.h"
#include <cstdlib>
#include <cstring>
EQPacket::EQPacket(EmuOpcode op, const unsigned char *buf, uint32 len)
: BasePacket(buf, len),
emu_opcode(op)
{
}
void EQPacket::build_raw_header_dump(char *buffer, uint16 seq) const {
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
buffer += sprintf(buffer, "[EmuOpCode 0x%04x Size=%u]\n", emu_opcode, size);
}
void EQPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void EQPacket::build_header_dump(char *buffer) const {
sprintf(buffer, "[EmuOpCode 0x%04x Size=%u]", emu_opcode, size);
}
void EQPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
fprintf(to, "[Seq=%u] ",seq);
fprintf(to, "[EmuOpCode 0x%04x Size=%lu]\n",emu_opcode,(unsigned long)size);
}
void EQProtocolPacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
buffer += sprintf(buffer, "[ProtoOpCode 0x%04x Size=%u]\n",opcode,size);
}
void EQProtocolPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void EQProtocolPacket::build_header_dump(char *buffer) const
{
sprintf(buffer, "[ProtoOpCode 0x%04x Size=%u]",opcode,size);
}
void EQProtocolPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
fprintf(to, "[Seq=%u] ",seq);
fprintf(to, "[ProtoOpCode 0x%04x Size=%lu]\n",opcode,(unsigned long)size);
}
void EQApplicationPacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
#ifdef STATIC_OPCODE
buffer += sprintf(buffer, "[OpCode 0x%04x Size=%u]\n", emu_opcode,size);
#else
buffer += sprintf(buffer, "[OpCode %s Size=%u]\n",OpcodeManager::EmuToName(emu_opcode),size);
#endif
}
void EQApplicationPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void EQApplicationPacket::build_header_dump(char *buffer) const
{
#ifdef STATIC_OPCODE
sprintf(buffer, "[OpCode 0x%04x Size=%u]\n", emu_opcode,size);
#else
sprintf(buffer, "[OpCode %s Size=%u]",OpcodeManager::EmuToName(emu_opcode),size);
#endif
}
void EQApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
fprintf(to, "[Seq=%u] ",seq);
#ifdef STATIC_OPCODE
fprintf(to, "[OpCode 0x%04x Size=%u]\n", emu_opcode,size);
#else
fprintf(to, "[OpCode %s Size=%lu]\n",OpcodeManager::EmuToName(emu_opcode),(unsigned long)size);
#endif
}
void EQRawApplicationPacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
#ifdef STATIC_OPCODE
buffer += sprintf(buffer, "[OpCode 0x%04x (0x%04x) Size=%u]\n", emu_opcode, opcode,size);
#else
buffer += sprintf(buffer, "[OpCode %s (0x%04x) Size=%u]\n", OpcodeManager::EmuToName(emu_opcode), opcode,size);
#endif
}
void EQRawApplicationPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void EQRawApplicationPacket::build_header_dump(char *buffer) const
{
#ifdef STATIC_OPCODE
sprintf(buffer, "[OpCode 0x%04x (0x%04x) Size=%u]\n", emu_opcode, opcode,size);
#else
sprintf(buffer, "[OpCode %s (0x%04x) Size=%u]", OpcodeManager::EmuToName(emu_opcode), opcode,size);
#endif
}
void EQRawApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
dIP=long2ip(dst_ip);
fprintf(to, "[%s:%d->%s:%d] ",sIP.c_str(),src_port,dIP.c_str(),dst_port);
}
if (seq != 0xffff)
fprintf(to, "[Seq=%u] ",seq);
#ifdef STATIC_OPCODE
fprintf(to, "[OpCode 0x%04x (0x%04x) Size=%u]\n", emu_opcode, opcode,size);
#else
fprintf(to, "[OpCode %s (0x%04x) Size=%lu]\n", OpcodeManager::EmuToName(emu_opcode), opcode,(unsigned long)size);
#endif
}
uint32 EQProtocolPacket::serialize(unsigned char *dest) const
{
if (opcode>0xff) {
*(uint16 *)dest=opcode;
} else {
*(dest)=0;
*(dest+1)=opcode;
}
memcpy(dest+2,pBuffer,size);
return size+2;
}
uint32 EQApplicationPacket::serialize(uint16 opcode, unsigned char *dest) const
{
uint8 OpCodeBytes = app_opcode_size;
if (app_opcode_size==1)
*(unsigned char *)dest = opcode;
else
{
// Application opcodes with a low order byte of 0x00 require an extra 0x00 byte inserting prior to the opcode.
if((opcode & 0x00ff) == 0)
{
*(uint8 *)dest = 0;
*(uint16 *)(dest + 1) = opcode;
++OpCodeBytes;
}
else
*(uint16 *)dest = opcode;
}
memcpy(dest+OpCodeBytes,pBuffer,size);
return size+OpCodeBytes;
}
/*EQProtocolPacket::EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len)
: BasePacket(buf, len),
opcode(op)
{
uint32 offset;
opcode=ntohs(*(const uint16 *)buf);
offset=2;
if (len-offset) {
pBuffer= new unsigned char[len-offset];
memcpy(pBuffer,buf+offset,len-offset);
size=len-offset;
} else {
pBuffer=nullptr;
size=0;
}
OpMgr=&RawOpcodeManager;
}*/
bool EQProtocolPacket::combine(const EQProtocolPacket *rhs)
{
bool result=false;
if (opcode==OP_Combined && size+rhs->size+5<256) {
unsigned char *tmpbuffer=new unsigned char [size+rhs->size+3];
memcpy(tmpbuffer,pBuffer,size);
uint32 offset=size;
tmpbuffer[offset++]=rhs->Size();
offset+=rhs->serialize(tmpbuffer+offset);
size=offset;
delete[] pBuffer;
pBuffer=tmpbuffer;
result=true;
} else if (size+rhs->size+7<256) {
unsigned char *tmpbuffer=new unsigned char [size+rhs->size+6];
uint32 offset=0;
tmpbuffer[offset++]=Size();
offset+=serialize(tmpbuffer+offset);
tmpbuffer[offset++]=rhs->Size();
offset+=rhs->serialize(tmpbuffer+offset);
size=offset;
delete[] pBuffer;
pBuffer=tmpbuffer;
opcode=OP_Combined;
result=true;
}
return result;
}
/*
this is the code to do app-layer combining, instead of protocol layer.
this was taken out due to complex interactions with the opcode manager,
and will require a bit more thinking (likely moving into EQStream) to
get running again... but might be a good thing some day.
bool EQApplicationPacket::combine(const EQApplicationPacket *rhs)
{
uint32 newsize=0, offset=0;
unsigned char *tmpbuffer=nullptr;
if (opcode!=OP_AppCombined) {
newsize=app_opcode_size+size+(size>254?3:1)+app_opcode_size+rhs->size+(rhs->size>254?3:1);
tmpbuffer=new unsigned char [newsize];
offset=0;
if (size>254) {
tmpbuffer[offset++]=0xff;
*(uint16 *)(tmpbuffer+offset)=htons(size);
offset+=1;
} else {
tmpbuffer[offset++]=size;
}
offset+=serialize(tmpbuffer+offset);
} else {
newsize=size+app_opcode_size+rhs->size+(rhs->size>254?3:1);
tmpbuffer=new unsigned char [newsize];
memcpy(tmpbuffer,pBuffer,size);
offset=size;
}
if (rhs->size>254) {
tmpbuffer[offset++]=0xff;
*(uint16 *)(tmpbuffer+offset)=htons(rhs->size);
offset+=1;
} else {
tmpbuffer[offset++]=rhs->size;
}
offset+=rhs->serialize(tmpbuffer+offset);
size=offset;
opcode=OP_AppCombined;
delete[] pBuffer;
pBuffer=tmpbuffer;
return true;
}
*/
bool EQProtocolPacket::ValidateCRC(const unsigned char *buffer, int length, uint32 Key)
{
bool valid=false;
// OP_SessionRequest, OP_SessionResponse, OP_OutOfSession are not CRC'd
if (buffer[0]==0x00 && (buffer[1]==OP_SessionRequest || buffer[1]==OP_SessionResponse || buffer[1]==OP_OutOfSession)) {
valid=true;
} else {
uint16 comp_crc=CRC16(buffer,length-2,Key);
uint16 packet_crc=ntohs(*(const uint16 *)(buffer+length-2));
#ifdef EQN_DEBUG
if (packet_crc && comp_crc != packet_crc) {
std::cout << "CRC mismatch: comp=" << std::hex << comp_crc << ", packet=" << packet_crc << std::dec << std::endl;
}
#endif
valid = (!packet_crc || comp_crc == packet_crc);
}
return valid;
}
uint32 EQProtocolPacket::Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize)
{
uint32 newlen=0;
uint32 flag_offset=0;
newbuf[0]=buffer[0];
if (buffer[0]==0x00) {
flag_offset=2;
newbuf[1]=buffer[1];
} else
flag_offset=1;
if (length>2 && buffer[flag_offset]==0x5a) {
newlen=InflatePacket(buffer+flag_offset+1,length-(flag_offset+1)-2,newbuf+flag_offset,newbufsize-flag_offset)+2;
newbuf[newlen++]=buffer[length-2];
newbuf[newlen++]=buffer[length-1];
} else if (length>2 && buffer[flag_offset]==0xa5) {
memcpy(newbuf+flag_offset,buffer+flag_offset+1,length-(flag_offset+1));
newlen=length-1;
} else {
memcpy(newbuf,buffer,length);
newlen=length;
}
return newlen;
}
uint32 EQProtocolPacket::Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize) {
uint32 flag_offset=1,newlength;
//dump_message_column(buffer,length,"Before: ");
newbuf[0]=buffer[0];
if (buffer[0]==0) {
flag_offset=2;
newbuf[1]=buffer[1];
}
if (length>30) {
newlength=DeflatePacket(buffer+flag_offset,length-flag_offset,newbuf+flag_offset+1,newbufsize);
*(newbuf+flag_offset)=0x5a;
newlength+=flag_offset+1;
} else {
memmove(newbuf+flag_offset+1,buffer+flag_offset,length-flag_offset);
*(newbuf+flag_offset)=0xa5;
newlength=length+1;
}
//dump_message_column(newbuf,length,"After: ");
return newlength;
}
void EQProtocolPacket::ChatDecode(unsigned char *buffer, int size, int DecodeKey)
{
if ((size >= 2) && buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
int Key=DecodeKey;
unsigned char *test=(unsigned char *)malloc(size);
buffer+=2;
size-=2;
int i;
for (i = 0 ; i+4 <= size ; i+=4)
{
int pt = (*(int*)&buffer[i])^(Key);
Key = (*(int*)&buffer[i]);
*(int*)&test[i]=pt;
}
unsigned char KC=Key&0xFF;
for ( ; i < size ; i++)
{
test[i]=buffer[i]^KC;
}
memcpy(buffer,test,size);
free(test);
}
}
void EQProtocolPacket::ChatEncode(unsigned char *buffer, int size, int EncodeKey)
{
if (buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
int Key=EncodeKey;
char *test=(char*)malloc(size);
int i;
buffer+=2;
size-=2;
for ( i = 0 ; i+4 <= size ; i+=4)
{
int pt = (*(int*)&buffer[i])^(Key);
Key = pt;
*(int*)&test[i]=pt;
}
unsigned char KC=Key&0xFF;
for ( ; i < size ; i++)
{
test[i]=buffer[i]^KC;
}
memcpy(buffer,test,size);
free(test);
}
}
EQApplicationPacket *EQApplicationPacket::Copy() const {
return(new EQApplicationPacket(*this));
}
EQRawApplicationPacket *EQProtocolPacket::MakeAppPacket() const {
EQRawApplicationPacket *res = new EQRawApplicationPacket(opcode, pBuffer, size);
res->copyInfo(this);
return(res);
}
EQRawApplicationPacket::EQRawApplicationPacket(uint16 opcode, const unsigned char *buf, const uint32 len)
: EQApplicationPacket(OP_Unknown, buf, len),
opcode(opcode)
{
}
EQRawApplicationPacket::EQRawApplicationPacket(const unsigned char *buf, const uint32 len)
: EQApplicationPacket(OP_Unknown, buf+sizeof(uint16), len-sizeof(uint16))
{
if(GetExecutablePlatform() != ExePlatformUCS) {
opcode = *((const uint16 *) buf);
if(opcode == 0x0000)
{
if(len >= 3)
{
opcode = *((const uint16 *) (buf + 1));
const unsigned char *packet_start = (buf + 3);
const int32 packet_length = len - 3;
safe_delete_array(pBuffer);
if(packet_length >= 0)
{
size = packet_length;
pBuffer = new unsigned char[size];
memcpy(pBuffer, packet_start, size);
}
else
{
size = 0;
}
}
else
{
safe_delete_array(pBuffer);
size = 0;
}
}
} else {
opcode = *((const uint8 *) buf);
}
}
void DumpPacket(const EQApplicationPacket* app, bool iShowInfo) {
if (iShowInfo) {
std::cout << "Dumping Applayer: 0x" << std::hex << std::setfill('0') << std::setw(4) << app->GetOpcode() << std::dec;
std::cout << " size:" << app->size << std::endl;
}
DumpPacketHex(app->pBuffer, app->size);
// DumpPacketAscii(app->pBuffer, app->size);
}
-156
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@@ -1,156 +0,0 @@
/*
Copyright (C) 2005 Michael S. Finger
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _EQPACKET_H
#define _EQPACKET_H
#include "base_packet.h"
#include "eq_stream_type.h"
#include "op_codes.h"
#include "platform.h"
#ifdef STATIC_OPCODE
typedef unsigned short EmuOpcode;
static const EmuOpcode OP_Unknown = 0;
#else
#include "emu_opcodes.h"
#endif
class EQStream;
class EQStreamPair;
class EQPacket : public BasePacket {
friend class EQStream;
public:
virtual ~EQPacket() {}
uint32 Size() const { return size+2; }
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
void SetOpcode(EmuOpcode op) { emu_opcode = op; }
const EmuOpcode GetOpcode() const { return(emu_opcode); }
// const char *GetOpcodeName() const;
protected:
//this is just a cache so we dont look it up several times on Get()
//and it is mutable so we can store the cached copy even on a const object
EmuOpcode emu_opcode;
EQPacket(EmuOpcode opcode, const unsigned char *buf, const uint32 len);
// EQPacket(const EQPacket &p) { }
EQPacket() { emu_opcode=OP_Unknown; pBuffer=nullptr; size=0; }
};
class EQRawApplicationPacket;
class EQProtocolPacket : public BasePacket {
friend class EQStream;
friend class EQStreamPair;
public:
EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len) : BasePacket(buf,len), opcode(op) { acked = false; }
// EQProtocolPacket(const unsigned char *buf, uint32 len);
bool combine(const EQProtocolPacket *rhs);
uint32 serialize (unsigned char *dest) const;
EQProtocolPacket *Copy() { return new EQProtocolPacket(opcode,pBuffer,size); }
EQRawApplicationPacket *MakeAppPacket() const;
bool acked;
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
protected:
static bool ValidateCRC(const unsigned char *buffer, int length, uint32 Key);
static uint32 Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
static uint32 Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize);
static void ChatDecode(unsigned char *buffer, int size, int DecodeKey);
static void ChatEncode(unsigned char *buffer, int size, int EncodeKey);
uint16 GetRawOpcode() const { return(opcode); }
uint32 Size() const { return size+2; }
//the actual raw EQ opcode
uint16 opcode;
};
class EQApplicationPacket : public EQPacket {
friend class EQStream;
public:
EQApplicationPacket() : EQPacket(OP_Unknown, nullptr, 0), opcode_bypass(0)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
EQApplicationPacket(const EmuOpcode op) : EQPacket(op, nullptr, 0), opcode_bypass(0)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
EQApplicationPacket(const EmuOpcode op, const uint32 len) : EQPacket(op, nullptr, len), opcode_bypass(0)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
EQApplicationPacket(const EmuOpcode op, const unsigned char *buf, const uint32 len) : EQPacket(op, buf, len), opcode_bypass(0)
{ app_opcode_size = GetExecutablePlatform() == ExePlatformUCS ? 1 : 2; }
bool combine(const EQApplicationPacket *rhs);
uint32 serialize (uint16 opcode, unsigned char *dest) const;
uint32 Size() const { return size+app_opcode_size; }
virtual EQApplicationPacket *Copy() const;
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
uint16 GetOpcodeBypass() { return opcode_bypass; }
void SetOpcodeBypass(uint16 v) { opcode_bypass = v; }
protected:
uint8 app_opcode_size;
uint16 opcode_bypass;
private:
EQApplicationPacket(const EQApplicationPacket &p) : EQPacket(p.emu_opcode, p.pBuffer, p.size), opcode_bypass(p.opcode_bypass) { app_opcode_size = p.app_opcode_size; }
};
class EQRawApplicationPacket : public EQApplicationPacket {
friend class EQStream;
public:
EQRawApplicationPacket(uint16 opcode, const unsigned char *buf, const uint32 len);
uint16 GetRawOpcode() const { return(opcode); }
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
protected:
//the actual raw EQ opcode
uint16 opcode;
EQRawApplicationPacket(const unsigned char *buf, const uint32 len);
};
extern void DumpPacket(const EQApplicationPacket* app, bool iShowInfo = false);
#endif
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-290
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#ifndef _EQSTREAM_H
#define _EQSTREAM_H
#include <string>
#include <vector>
#include <map>
#include <queue>
#include <deque>
#ifndef WIN32
#include <netinet/in.h>
#endif
#include "eq_stream_type.h"
#include "eq_packet.h"
#include "eq_stream_intf.h"
#include "mutex.h"
#include "../common/opcodemgr.h"
#include "../common/misc.h"
#include "../common/condition.h"
#include "../common/timer.h"
#define FLAG_COMPRESSED 0x01
#define FLAG_ENCODED 0x04
#ifndef RATEBASE
#define RATEBASE 1048576
#endif
#ifndef DECAYBASE
#define DECAYBASE 78642
#endif
#ifndef RETRANSMIT_TIMEOUT_MULT
#define RETRANSMIT_TIMEOUT_MULT 3.0
#endif
#ifndef RETRANSMIT_TIMEOUT_MAX
#define RETRANSMIT_TIMEOUT_MAX 5000
#endif
#ifndef AVERAGE_DELTA_MAX
#define AVERAGE_DELTA_MAX 2500
#endif
#ifndef RETRANSMIT_ACKED_PACKETS
#define RETRANSMIT_ACKED_PACKETS true
#endif
#pragma pack(1)
struct SessionRequest {
uint32 UnknownA;
uint32 Session;
uint32 MaxLength;
};
struct SessionResponse {
uint32 Session;
uint32 Key;
uint8 UnknownA;
uint8 Format;
uint8 UnknownB;
uint32 MaxLength;
uint32 UnknownD;
};
//Deltas are in ms, representing round trip times
struct SessionStats {
/*000*/ uint16 RequestID;
/*002*/ uint32 last_local_delta;
/*006*/ uint32 average_delta;
/*010*/ uint32 low_delta;
/*014*/ uint32 high_delta;
/*018*/ uint32 last_remote_delta;
/*022*/ uint64 packets_sent;
/*030*/ uint64 packets_received;
/*038*/
};
#pragma pack()
class OpcodeManager;
class EQStreamPair;
class EQRawApplicationPacket;
class EQStream : public EQStreamInterface {
friend class EQStreamPair; //for collector.
protected:
typedef enum {
SeqPast,
SeqInOrder,
SeqFuture
} SeqOrder;
uint32 remote_ip;
uint16 remote_port;
uint8 buffer[8192];
unsigned char *oversize_buffer;
uint32 oversize_offset,oversize_length;
uint8 app_opcode_size;
EQStreamType StreamType;
bool compressed,encoded;
uint32 retransmittimer;
uint32 retransmittimeout;
//uint32 buffer_len;
uint32 Session, Key;
uint16 NextInSeq;
uint32 MaxLen;
uint16 MaxSends;
uint8 active_users; //how many things are actively using this
Mutex MInUse;
EQStreamState State;
Mutex MState;
uint32 LastPacket;
Mutex MVarlock;
// Ack sequence tracking.
long NextAckToSend;
long LastAckSent;
long GetNextAckToSend();
long GetLastAckSent();
void AckPackets(uint16 seq);
void SetNextAckToSend(uint32);
void SetLastAckSent(uint32);
Mutex MAcks;
// Packets waiting to be sent (all protected by MOutboundQueue)
std::queue<EQProtocolPacket *> NonSequencedQueue;
std::deque<EQProtocolPacket *> SequencedQueue;
uint16 NextOutSeq;
uint16 SequencedBase; //the sequence number of SequencedQueue[0]
long NextSequencedSend; //index into SequencedQueue
Mutex MOutboundQueue;
//a buffer we use for compression/decompression
unsigned char _tempBuffer[2048];
// Packets waiting to be processed
std::vector<EQRawApplicationPacket *> InboundQueue;
std::map<unsigned short,EQProtocolPacket *> PacketQueue; //not mutex protected, only accessed by caller of Process()
Mutex MInboundQueue;
static uint16 MaxWindowSize;
int32 BytesWritten;
Mutex MRate;
int32 RateThreshold;
int32 DecayRate;
OpcodeManager **OpMgr;
EQRawApplicationPacket *MakeApplicationPacket(EQProtocolPacket *p);
EQRawApplicationPacket *MakeApplicationPacket(const unsigned char *buf, uint32 len);
EQProtocolPacket *MakeProtocolPacket(const unsigned char *buf, uint32 len);
void SendPacket(uint16 opcode, EQApplicationPacket *p);
void SetState(EQStreamState state);
void SendSessionResponse();
void SendSessionRequest();
void SendAck(uint16 seq);
void SendOutOfOrderAck(uint16 seq);
void QueuePacket(EQProtocolPacket *p);
void SendPacket(EQProtocolPacket *p);
void NonSequencedPush(EQProtocolPacket *p);
void SequencedPush(EQProtocolPacket *p);
void WritePacket(int fd,EQProtocolPacket *p);
uint32 GetKey() { return Key; }
void SetKey(uint32 k) { Key=k; }
void SetSession(uint32 s) { Session=s; }
void ProcessPacket(EQProtocolPacket *p);
bool Stale(uint32 now, uint32 timeout=30) { return (LastPacket && (now-LastPacket) > timeout); }
void InboundQueuePush(EQRawApplicationPacket *p);
EQRawApplicationPacket *PeekPacket(); //for collector.
EQRawApplicationPacket *PopRawPacket(); //for collector.
void InboundQueueClear();
void OutboundQueueClear();
void PacketQueueClear();
void ProcessQueue();
EQProtocolPacket *RemoveQueue(uint16 seq);
void _SendDisconnect();
void init();
public:
EQStream() { init(); remote_ip = 0; remote_port = 0; State=UNESTABLISHED; StreamType=UnknownStream; compressed=true; encoded=false; app_opcode_size=2; bytes_sent=0; bytes_recv=0; create_time=Timer::GetTimeSeconds(); }
EQStream(sockaddr_in addr) { init(); remote_ip=addr.sin_addr.s_addr; remote_port=addr.sin_port; State=UNESTABLISHED; StreamType=UnknownStream; compressed=true; encoded=false; app_opcode_size=2; bytes_sent=0; bytes_recv=0; create_time=Timer::GetTimeSeconds(); }
virtual ~EQStream() { RemoveData(); SetState(CLOSED); }
void SetMaxLen(uint32 length) { MaxLen=length; }
//interface used by application (EQStreamInterface)
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req=true);
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req=true);
virtual EQApplicationPacket *PopPacket();
virtual void Close();
virtual uint32 GetRemoteIP() const { return remote_ip; }
virtual uint16 GetRemotePort() const { return remote_port; }
virtual void ReleaseFromUse() { MInUse.lock(); if(active_users > 0) active_users--; MInUse.unlock(); }
virtual void RemoveData() { InboundQueueClear(); OutboundQueueClear(); PacketQueueClear(); /*if (CombinedAppPacket) delete CombinedAppPacket;*/ }
virtual bool CheckState(EQStreamState state) { return GetState() == state; }
virtual std::string Describe() const { return("Direct EQStream"); }
void SetOpcodeManager(OpcodeManager **opm) { OpMgr = opm; }
void CheckTimeout(uint32 now, uint32 timeout=30);
bool HasOutgoingData();
void Process(const unsigned char *data, const uint32 length);
void SetLastPacketTime(uint32 t) {LastPacket=t;}
void Write(int eq_fd);
//
inline bool IsInUse() { bool flag; MInUse.lock(); flag=(active_users>0); MInUse.unlock(); return flag; }
inline void PutInUse() { MInUse.lock(); active_users++; MInUse.unlock(); }
inline EQStreamState GetState() { EQStreamState s; MState.lock(); s=State; MState.unlock(); return s; }
static SeqOrder CompareSequence(uint16 expected_seq , uint16 seq);
bool CheckActive() { return GetState()==ESTABLISHED; }
bool CheckClosed() { return GetState()==CLOSED; }
void SetOpcodeSize(uint8 s) { app_opcode_size = s; }
void SetStreamType(EQStreamType t);
inline const EQStreamType GetStreamType() const { return StreamType; }
static const char *StreamTypeString(EQStreamType t);
void Decay();
void AdjustRates(uint32 average_delta);
uint32 bytes_sent;
uint32 bytes_recv;
uint32 create_time;
void AddBytesSent(uint32 bytes)
{
bytes_sent += bytes;
}
void AddBytesRecv(uint32 bytes)
{
bytes_recv += bytes;
}
virtual const uint32 GetBytesSent() const { return bytes_sent; }
virtual const uint32 GetBytesRecieved() const { return bytes_recv; }
virtual const uint32 GetBytesSentPerSecond() const
{
if((Timer::GetTimeSeconds() - create_time) == 0)
return 0;
return bytes_sent / (Timer::GetTimeSeconds() - create_time);
}
virtual const uint32 GetBytesRecvPerSecond() const
{
if((Timer::GetTimeSeconds() - create_time) == 0)
return 0;
return bytes_recv / (Timer::GetTimeSeconds() - create_time);
}
//used for dynamic stream identification
class Signature {
public:
//this object could get more complicated if needed...
uint16 ignore_eq_opcode; //0=dont ignore
uint16 first_eq_opcode;
uint32 first_length; //0=dont check length
};
typedef enum {
MatchNotReady,
MatchSuccessful,
MatchFailed
} MatchState;
MatchState CheckSignature(const Signature *sig);
};
#endif
-326
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@@ -1,326 +0,0 @@
#include "debug.h"
#include "eq_stream_factory.h"
#ifdef _WINDOWS
#include <winsock.h>
#include <process.h>
#include <io.h>
#include <stdio.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/select.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <pthread.h>
#endif
#include <fcntl.h>
#include <iostream>
#include "op_codes.h"
#include "eq_stream.h"
#include "logsys.h"
ThreadReturnType EQStreamFactoryReaderLoop(void *eqfs)
{
EQStreamFactory *fs=(EQStreamFactory *)eqfs;
#ifndef WIN32
_log(COMMON__THREADS, "Starting EQStreamFactoryReaderLoop with thread ID %d", pthread_self());
#endif
fs->ReaderLoop();
#ifndef WIN32
_log(COMMON__THREADS, "Ending EQStreamFactoryReaderLoop with thread ID %d", pthread_self());
#endif
THREAD_RETURN(nullptr);
}
ThreadReturnType EQStreamFactoryWriterLoop(void *eqfs)
{
EQStreamFactory *fs=(EQStreamFactory *)eqfs;
#ifndef WIN32
_log(COMMON__THREADS, "Starting EQStreamFactoryWriterLoop with thread ID %d", pthread_self());
#endif
fs->WriterLoop();
#ifndef WIN32
_log(COMMON__THREADS, "Ending EQStreamFactoryWriterLoop with thread ID %d", pthread_self());
#endif
THREAD_RETURN(nullptr);
}
EQStreamFactory::EQStreamFactory(EQStreamType type, int port, uint32 timeout)
: Timeoutable(5000), stream_timeout(timeout)
{
StreamType=type;
Port=port;
sock=-1;
}
void EQStreamFactory::Close()
{
Stop();
#ifdef _WINDOWS
closesocket(sock);
#else
close(sock);
#endif
sock=-1;
}
bool EQStreamFactory::Open()
{
struct sockaddr_in address;
#ifndef WIN32
pthread_t t1,t2;
#endif
/* Setup internet address information.
This is used with the bind() call */
memset((char *) &address, 0, sizeof(address));
address.sin_family = AF_INET;
address.sin_port = htons(Port);
address.sin_addr.s_addr = htonl(INADDR_ANY);
/* Setting up UDP port for new clients */
sock = socket(AF_INET, SOCK_DGRAM, 0);
if (sock < 0) {
return false;
}
if (bind(sock, (struct sockaddr *) &address, sizeof(address)) < 0) {
close(sock);
sock=-1;
return false;
}
#ifdef _WINDOWS
unsigned long nonblock = 1;
ioctlsocket(sock, FIONBIO, &nonblock);
#else
fcntl(sock, F_SETFL, O_NONBLOCK);
#endif
//moved these because on windows the output was delayed and causing the console window to look bad
//std::cout << "Starting factory Reader" << std::endl;
//std::cout << "Starting factory Writer" << std::endl;
#ifdef _WINDOWS
_beginthread(EQStreamFactoryReaderLoop,0, this);
_beginthread(EQStreamFactoryWriterLoop,0, this);
#else
pthread_create(&t1,nullptr,EQStreamFactoryReaderLoop,this);
pthread_create(&t2,nullptr,EQStreamFactoryWriterLoop,this);
#endif
return true;
}
EQStream *EQStreamFactory::Pop()
{
EQStream *s=nullptr;
//std::cout << "Pop():Locking MNewStreams" << std::endl;
MNewStreams.lock();
if (NewStreams.size()) {
s=NewStreams.front();
NewStreams.pop();
s->PutInUse();
}
MNewStreams.unlock();
//std::cout << "Pop(): Unlocking MNewStreams" << std::endl;
return s;
}
void EQStreamFactory::Push(EQStream *s)
{
//std::cout << "Push():Locking MNewStreams" << std::endl;
MNewStreams.lock();
NewStreams.push(s);
MNewStreams.unlock();
//std::cout << "Push(): Unlocking MNewStreams" << std::endl;
}
void EQStreamFactory::ReaderLoop()
{
fd_set readset;
std::map<std::pair<uint32, uint16>,EQStream *>::iterator stream_itr;
int num;
int length;
unsigned char buffer[2048];
sockaddr_in from;
int socklen=sizeof(sockaddr_in);
timeval sleep_time;
//time_t now;
ReaderRunning=true;
while(sock!=-1) {
MReaderRunning.lock();
if (!ReaderRunning)
break;
MReaderRunning.unlock();
FD_ZERO(&readset);
FD_SET(sock,&readset);
sleep_time.tv_sec=30;
sleep_time.tv_usec=0;
if ((num=select(sock+1,&readset,nullptr,nullptr,&sleep_time))<0) {
// What do we wanna do?
continue;
} else if (num==0)
continue;
if(sock == -1)
break; //somebody closed us while we were sleeping.
if (FD_ISSET(sock,&readset)) {
#ifdef _WINDOWS
if ((length=recvfrom(sock,(char*)buffer,sizeof(buffer),0,(struct sockaddr*)&from,(int *)&socklen)) < 2)
#else
if ((length=recvfrom(sock,buffer,2048,0,(struct sockaddr *)&from,(socklen_t *)&socklen)) < 2)
#endif
{
// What do we wanna do?
} else {
MStreams.lock();
stream_itr=Streams.find(std::make_pair(from.sin_addr.s_addr, from.sin_port));
if (stream_itr == Streams.end()) {
if (buffer[1]==OP_SessionRequest) {
EQStream *s = new EQStream(from);
s->SetStreamType(StreamType);
Streams[std::make_pair(from.sin_addr.s_addr, from.sin_port)]=s;
WriterWork.Signal();
Push(s);
s->AddBytesRecv(length);
s->Process(buffer,length);
s->SetLastPacketTime(Timer::GetCurrentTime());
}
MStreams.unlock();
} else {
EQStream *curstream = stream_itr->second;
//dont bother processing incoming packets for closed connections
if(curstream->CheckClosed())
curstream = nullptr;
else
curstream->PutInUse();
MStreams.unlock(); //the in use flag prevents the stream from being deleted while we are using it.
if(curstream) {
curstream->AddBytesRecv(length);
curstream->Process(buffer,length);
curstream->SetLastPacketTime(Timer::GetCurrentTime());
curstream->ReleaseFromUse();
}
}
}
}
}
}
void EQStreamFactory::CheckTimeout()
{
//lock streams the entire time were checking timeouts, it should be fast.
MStreams.lock();
unsigned long now=Timer::GetCurrentTime();
std::map<std::pair<uint32, uint16>,EQStream *>::iterator stream_itr;
for(stream_itr=Streams.begin();stream_itr!=Streams.end();) {
EQStream *s = stream_itr->second;
s->CheckTimeout(now, stream_timeout);
EQStreamState state = s->GetState();
//not part of the else so we check it right away on state change
if (state==CLOSED) {
if (s->IsInUse()) {
//give it a little time for everybody to finish with it
} else {
//everybody is done, we can delete it now
//std::cout << "Removing connection" << std::endl;
std::map<std::pair<uint32, uint16>,EQStream *>::iterator temp=stream_itr;
++stream_itr;
//let whoever has the stream outside delete it
delete temp->second;
Streams.erase(temp);
continue;
}
}
++stream_itr;
}
MStreams.unlock();
}
void EQStreamFactory::WriterLoop()
{
std::map<std::pair<uint32, uint16>,EQStream *>::iterator stream_itr;
bool havework=true;
std::vector<EQStream *> wants_write;
std::vector<EQStream *>::iterator cur,end;
bool decay=false;
uint32 stream_count;
Timer DecayTimer(20);
WriterRunning=true;
DecayTimer.Enable();
while(sock!=-1) {
//if (!havework) {
//WriterWork.Wait();
//}
MWriterRunning.lock();
if (!WriterRunning)
break;
MWriterRunning.unlock();
havework = false;
wants_write.clear();
decay=DecayTimer.Check();
//copy streams into a seperate list so we dont have to keep
//MStreams locked while we are writting
MStreams.lock();
for(stream_itr=Streams.begin();stream_itr!=Streams.end();++stream_itr) {
// If it's time to decay the bytes sent, then let's do it before we try to write
if (decay)
stream_itr->second->Decay();
//bullshit checking, to see if this is really happening, GDB seems to think so...
if(stream_itr->second == nullptr) {
fprintf(stderr, "ERROR: nullptr Stream encountered in EQStreamFactory::WriterLoop for: %i", stream_itr->first.first, stream_itr->first.second);
continue;
}
if (stream_itr->second->HasOutgoingData()) {
havework=true;
stream_itr->second->PutInUse();
wants_write.push_back(stream_itr->second);
}
}
MStreams.unlock();
//do the actual writes
cur = wants_write.begin();
end = wants_write.end();
for(; cur != end; ++cur) {
(*cur)->Write(sock);
(*cur)->ReleaseFromUse();
}
Sleep(10);
MStreams.lock();
stream_count=Streams.size();
MStreams.unlock();
if (!stream_count) {
//std::cout << "No streams, waiting on condition" << std::endl;
WriterWork.Wait();
//std::cout << "Awake from condition, must have a stream now" << std::endl;
}
}
}
-58
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@@ -1,58 +0,0 @@
#ifndef _EQSTREAMFACTORY_H
#define _EQSTREAMFACTORY_H
#include <queue>
#include <map>
#include "../common/eq_stream.h"
#include "../common/condition.h"
#include "../common/timeoutmgr.h"
#include "../common/opcodemgr.h"
#include "../common/timer.h"
class EQStreamFactory : private Timeoutable {
private:
int sock;
int Port;
bool ReaderRunning;
Mutex MReaderRunning;
bool WriterRunning;
Mutex MWriterRunning;
Condition WriterWork;
EQStreamType StreamType;
std::queue<EQStream *> NewStreams;
Mutex MNewStreams;
std::map<std::pair<uint32, uint16>,EQStream *> Streams;
Mutex MStreams;
virtual void CheckTimeout();
Timer *DecayTimer;
uint32 stream_timeout;
public:
EQStreamFactory(EQStreamType type, uint32 timeout = 135000) : Timeoutable(5000), stream_timeout(timeout) { ReaderRunning=false; WriterRunning=false; StreamType=type; sock=-1; }
EQStreamFactory(EQStreamType type, int port, uint32 timeout = 135000);
EQStream *Pop();
void Push(EQStream *s);
bool Open();
bool Open(unsigned long port) { Port=port; return Open(); }
bool IsOpen() { return sock!=-1; }
void Close();
void ReaderLoop();
void WriterLoop();
void Stop() { StopReader(); StopWriter(); }
void StopReader() { MReaderRunning.lock(); ReaderRunning=false; MReaderRunning.unlock(); }
void StopWriter() { MWriterRunning.lock(); WriterRunning=false; MWriterRunning.unlock(); WriterWork.Signal(); }
void SignalWriter() { WriterWork.Signal(); }
};
#endif
-163
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@@ -1,163 +0,0 @@
#include "debug.h"
#include "eq_stream_ident.h"
#include "eq_stream_proxy.h"
#include "logsys.h"
EQStreamIdentifier::~EQStreamIdentifier() {
while(!m_identified.empty()) {
m_identified.front()->ReleaseFromUse();
m_identified.pop();
}
std::vector<Record *>::iterator cur, end;
cur = m_streams.begin();
end = m_streams.end();
for(; cur != end; ++cur) {
Record *r = *cur;
r->stream->ReleaseFromUse();
delete r;
}
std::vector<Patch *>::iterator curp, endp;
curp = m_patches.begin();
endp = m_patches.end();
for(; curp != endp; ++curp) {
delete *curp;
}
}
void EQStreamIdentifier::RegisterPatch(const EQStream::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
Patch *p = new Patch;
p->signature = sig;
p->name = name;
p->opcodes = opcodes;
p->structs = structs;
m_patches.push_back(p);
}
void EQStreamIdentifier::Process() {
std::vector<Record *>::iterator cur;
std::vector<Patch *>::iterator curp, endp;
//foreach pending stream.
cur = m_streams.begin();
while(cur != m_streams.end()) {
Record *r = *cur;
//first see if this stream has expired
if(r->expire.Check(false)) {
//this stream has failed to match any pattern in our timeframe.
_log(NET__IDENTIFY, "Unable to identify stream from %s:%d before timeout.", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()));
r->stream->ReleaseFromUse();
delete r;
cur = m_streams.erase(cur);
continue;
}
//then make sure the stream is still active
//if stream hasn't finished initializing then continue;
if(r->stream->GetState() == UNESTABLISHED)
{
++cur;
continue;
}
if(r->stream->GetState() != ESTABLISHED) {
//the stream closed before it was identified.
_log(NET__IDENTIFY, "Unable to identify stream from %s:%d before it closed.", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()));
switch(r->stream->GetState())
{
case ESTABLISHED:
_log(NET__IDENTIFY, "Stream state was Established");
break;
case CLOSING:
_log(NET__IDENTIFY, "Stream state was Closing");
break;
case DISCONNECTING:
_log(NET__IDENTIFY, "Stream state was Disconnecting");
break;
case CLOSED:
_log(NET__IDENTIFY, "Stream state was Closed");
break;
default:
_log(NET__IDENTIFY, "Stream state was Unestablished or unknown");
break;
}
r->stream->ReleaseFromUse();
delete r;
cur = m_streams.erase(cur);
continue;
}
//not expired, check against all patch signatures
bool found_one = false; //"we found a matching patch for this stream"
bool all_ready = true; //"all signatures were ready to check the stream"
//foreach possbile patch...
curp = m_patches.begin();
endp = m_patches.end();
for(; !found_one && curp != endp; ++curp) {
Patch *p = *curp;
//ask the stream to see if it matches the supplied signature
EQStream::MatchState res = r->stream->CheckSignature(&p->signature);
switch(res) {
case EQStream::MatchNotReady:
//the stream has not received enough packets to compare with this signature
// _log(NET__IDENT_TRACE, "%s:%d: Tried patch %s, but stream is not ready for it.", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()), p->name.c_str());
all_ready = false;
break;
case EQStream::MatchSuccessful: {
//yay, a match.
_log(NET__IDENTIFY, "Identified stream %s:%d with signature %s", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()), p->name.c_str());
//might want to do something less-specific here... some day..
EQStreamInterface *s = new EQStreamProxy(r->stream, p->structs, p->opcodes);
m_identified.push(s);
found_one = true;
break;
}
case EQStream::MatchFailed:
//do nothing...
_log(NET__IDENT_TRACE, "%s:%d: Tried patch %s, and it did not match.", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()), p->name.c_str());
break;
}
}
//if we checked all patches and did not find a match.
if(all_ready && !found_one) {
//the stream cannot be identified.
_log(NET__IDENTIFY, "Unable to identify stream from %s:%d, no match found.", long2ip(r->stream->GetRemoteIP()).c_str(), ntohs(r->stream->GetRemotePort()));
r->stream->ReleaseFromUse();
}
//if we found a match, or were not able to identify it
if(found_one || all_ready) {
//cannot print ip/port here. r->stream is invalid.
delete r;
cur = m_streams.erase(cur);
} else {
++cur;
}
} //end foreach stream
}
void EQStreamIdentifier::AddStream(EQStream *&eqs) {
m_streams.push_back(new Record(eqs));
eqs = nullptr;
}
EQStreamInterface *EQStreamIdentifier::PopIdentified() {
if(m_identified.empty())
return(nullptr);
EQStreamInterface *res = m_identified.front();
m_identified.pop();
return(res);
}
EQStreamIdentifier::Record::Record(EQStream *s)
: stream(s),
expire(STREAM_IDENT_WAIT_MS)
{
}
-50
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@@ -1,50 +0,0 @@
#ifndef EQSTREAMIDENT_H_
#define EQSTREAMIDENT_H_
#include "eq_stream.h"
#include "timer.h"
#include <vector>
#include <string>
#include <queue>
#define STREAM_IDENT_WAIT_MS 10000
class OpcodeManager;
class StructStrategy;
class EQStreamIdentifier {
public:
~EQStreamIdentifier();
//registration interface.
void RegisterPatch(const EQStream::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
//main processing interface
void Process();
void AddStream(EQStream *& eqs);
EQStreamInterface *PopIdentified();
protected:
//registered patches..
class Patch {
public:
std::string name;
EQStream::Signature signature;
OpcodeManager ** opcodes;
const StructStrategy *structs;
};
std::vector<Patch *> m_patches; //we own these objects.
//pending streams..
class Record {
public:
Record(EQStream *s);
EQStream *stream; //we own this
Timer expire;
};
std::vector<Record *> m_streams; //we own these objects, and the streams contained in them.
std::queue<EQStreamInterface *> m_identified; //we own these objects
};
#endif /*EQSTREAMIDENT_H_*/
-41
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@@ -1,41 +0,0 @@
#ifndef EQSTREAMINTF_H_
#define EQSTREAMINTF_H_
//this is the only part of an EQStream that is seen by the application.
#include <string>
#include "clientversions.h"
typedef enum {
ESTABLISHED,
CLOSING, //waiting for pending data to flush.
DISCONNECTING, //have sent disconnect, waiting for their disconnect reply.
CLOSED, //received a disconnect from remote side.
UNESTABLISHED
} EQStreamState;
class EQApplicationPacket;
class EQStreamInterface {
public:
virtual ~EQStreamInterface() {}
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req=true) = 0;
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req=true) = 0;
virtual EQApplicationPacket *PopPacket() = 0;
virtual void Close() = 0;
virtual void ReleaseFromUse() = 0;
virtual void RemoveData() = 0;
virtual uint32 GetRemoteIP() const = 0;
virtual uint16 GetRemotePort() const = 0;
virtual bool CheckState(EQStreamState state) = 0;
virtual std::string Describe() const = 0;
virtual const uint32 GetBytesSent() const { return 0; }
virtual const uint32 GetBytesRecieved() const { return 0; }
virtual const uint32 GetBytesSentPerSecond() const { return 0; }
virtual const uint32 GetBytesRecvPerSecond() const { return 0; }
virtual const EQClientVersion ClientVersion() const { return EQClientUnknown; }
};
#endif /*EQSTREAMINTF_H_*/
-172
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@@ -1,172 +0,0 @@
/*
Copyright (C) 2005 EQEmulator Team
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _EQSTREAM_LOCATOR_H
#define _EQSTREAM_LOCATOR_H
/*
This did not turn out nearly as nice as I hoped.
*/
#include <map>
#include <string>
class EQStreamInfo {
public:
EQStreamInfo() {}
EQStreamInfo(uint32 isrc_ip, uint32 idst_ip, uint16 isrc_port, uint16 idst_port) {
src_ip = isrc_ip;
dst_ip = idst_ip;
src_port = isrc_port;
dst_port = idst_port;
}
void invert(EQStreamInfo &r) const {
r.src_ip = dst_ip;
r.dst_ip = src_ip;
r.src_port = dst_port;
r.dst_port = src_port;
}
uint32 src_ip;
uint32 dst_ip;
uint16 src_port;
uint16 dst_port;
};
inline bool operator<(const EQStreamInfo &l, const EQStreamInfo &r) {
/*printf("Less than called with:\n");
printf("0x%.8x:%d -> 0x%.8x:%d < \n", l.src_ip, l.src_port, l.dst_ip, l.dst_port);
printf("0x%.8x:%d -> 0x%.8x:%d ", r.src_ip, r.src_port, r.dst_ip, r.dst_port);
bool res;
if(l.src_ip != r.src_ip)
res = (l.src_ip < r.src_ip);
else if(l.dst_ip != r.dst_ip)
res = (l.dst_ip < r.dst_ip);
else if(l.src_port != r.src_port)
res = (l.src_port < r.src_port);
else
res = (l.dst_port < r.dst_port);
if(res)
printf(": True\n");
else
printf(": False\n");*/
if(l.src_ip != r.src_ip)
return(l.src_ip < r.src_ip);
if(l.dst_ip != r.dst_ip)
return(l.dst_ip < r.dst_ip);
if(l.src_port != r.src_port)
return(l.src_port < r.src_port);
return(l.dst_port < r.dst_port);
/* //so, this turned out uglier than I had hoped
if(l.src_ip < r.src_ip)
return(true);
if(l.src_ip > r.src_ip)
return(false);
if(l.dst_ip < r.dst_ip)
return(true);
if(l.dst_ip > r.dst_ip)
return(false);
if(l.src_port < r.src_port)
return(true);
if(l.src_port > r.src_port)
return(false);
return(l.dst_port < r.dst_port);*/
}
inline bool operator==(const EQStreamInfo &l, const EQStreamInfo &r) {
// if(l.src_ip == r.dest_ip) {
// //maybe swapped
// return(l.src_port == r.dst_port && l.dst_ip == r.src_ip && l.dst_port == r.src_port);
// }
return(l.src_ip == r.src_ip && l.src_port == r.src_port && l.dst_ip == r.dst_ip && l.dst_port == r.dst_port);
}
//Forces the pointer T thing so we can return nullptr
template <class T>
class EQStreamLocator {
protected:
typedef typename std::map<const EQStreamInfo, T *>::iterator iterator;
public:
void Clear() {
streams.clear();
}
void AddStream(const EQStreamInfo &i, T *o) {
//do we care to check if it exists?
//add this stream, and its inverse
streams[i] = o;
EQStreamInfo inv;
i.invert(inv);
streams[inv] = o;
}
//deletes this stream, and its inverse
void RemoveStream(const EQStreamInfo &i) {
iterator res;
res = streams.find(i);
if(res != streams.end())
streams.erase(res);
EQStreamInfo inv;
i.invert(inv);
res = streams.find(inv);
if(res != streams.end())
streams.erase(res);
}
//removes every occurance of this stream from the list
void RemoveStream(T *it) {
iterator cur, end;
cur = streams.begin();
end = streams.end();
for(; cur != end; ++cur) {
if(cur->second == it) {
streams.erase(cur);
//lazy recursive delete for now, since we have to redo
//our iterators anyways
RemoveStream(it);
return;
}
}
}
T *GetStream(const EQStreamInfo &i) {
iterator res;
res = streams.find(i);
//possibly optimization would be to store streams.end(), since it
//may not be a constant time operation in theory, and update our
//stored copy only on insert or delete
if(res == streams.end())
return(nullptr);
return(res->second);
}
//allow people to iterate over the const struct
// typedef map<const EQStreamInfo, T *>::const_iterator iterator;
// inline iterator begin() const { return(streams.begin()); }
// inline iterator end() const { return(streams.end()); }
protected:
std::map<const EQStreamInfo, T *> streams;
};
#endif
-106
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@@ -1,106 +0,0 @@
#include "debug.h"
#include "eq_stream_proxy.h"
#include "eq_stream.h"
#include "struct_strategy.h"
EQStreamProxy::EQStreamProxy(EQStream *&stream, const StructStrategy *structs, OpcodeManager **opcodes)
: m_stream(stream),
m_structs(structs),
m_opcodes(opcodes)
{
stream = nullptr; //take the stream.
m_stream->SetOpcodeManager(m_opcodes);
}
EQStreamProxy::~EQStreamProxy() {
//delete m_stream; //released by the stream factory.
}
std::string EQStreamProxy::Describe() const {
return(m_structs->Describe());
}
const EQClientVersion EQStreamProxy::ClientVersion() const
{
return m_structs->ClientVersion();
}
void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
if(p == nullptr)
return;
EQApplicationPacket *newp = p->Copy();
FastQueuePacket(&newp, ack_req);
}
void EQStreamProxy::FastQueuePacket(EQApplicationPacket **p, bool ack_req) {
if(p == nullptr || *p == nullptr)
return;
m_structs->Encode(p, m_stream, ack_req);
}
EQApplicationPacket *EQStreamProxy::PopPacket() {
EQApplicationPacket *pack = m_stream->PopPacket();
if(pack == nullptr)
return(nullptr);
//pass this packet through the struct strategy.
m_structs->Decode(pack);
return(pack);
}
void EQStreamProxy::Close() {
m_stream->Close();
}
uint32 EQStreamProxy::GetRemoteIP() const {
return(m_stream->GetRemoteIP());
}
uint16 EQStreamProxy::GetRemotePort() const {
return(m_stream->GetRemotePort());
}
const uint32 EQStreamProxy::GetBytesSent() const
{
return(m_stream->GetBytesSent());
}
const uint32 EQStreamProxy::GetBytesRecieved() const
{
return(m_stream->GetBytesRecieved());
}
const uint32 EQStreamProxy::GetBytesSentPerSecond() const
{
return(m_stream->GetBytesSentPerSecond());
}
const uint32 EQStreamProxy::GetBytesRecvPerSecond() const
{
return(m_stream->GetBytesRecvPerSecond());
}
void EQStreamProxy::ReleaseFromUse() {
m_stream->ReleaseFromUse();
//this is so ugly, but I cant think of a better way to deal with
//it right now...
if(!m_stream->IsInUse()) {
delete this;
}
}
void EQStreamProxy::RemoveData() {
m_stream->RemoveData();
}
bool EQStreamProxy::CheckState(EQStreamState state) {
if(m_stream)
return(m_stream->CheckState(state));
return false;
}
-46
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@@ -1,46 +0,0 @@
#ifndef EQSTREAMPROXY_H_
#define EQSTREAMPROXY_H_
#include "types.h"
#include "eq_stream_intf.h"
class EQStream;
class StructStrategy;
class OpcodeManager;
class EQApplicationPacket;
class EQStreamProxy : public EQStreamInterface {
public:
//takes ownership of the stream.
EQStreamProxy(EQStream *&stream, const StructStrategy *structs, OpcodeManager **opcodes);
virtual ~EQStreamProxy();
//EQStreamInterface:
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req=true);
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req=true);
virtual EQApplicationPacket *PopPacket();
virtual void Close();
virtual uint32 GetRemoteIP() const;
virtual uint16 GetRemotePort() const;
virtual void ReleaseFromUse();
virtual void RemoveData();
virtual bool CheckState(EQStreamState state);
virtual std::string Describe() const;
virtual const EQClientVersion ClientVersion() const;
virtual const uint32 GetBytesSent() const;
virtual const uint32 GetBytesRecieved() const;
virtual const uint32 GetBytesSentPerSecond() const;
virtual const uint32 GetBytesRecvPerSecond() const;
protected:
EQStream *const m_stream; //we own this stream object.
const StructStrategy *const m_structs; //we do not own this object.
//this is a pointer to a pointer to make it less likely that a packet will
//reference an invalid opcode manager when they are being reloaded.
OpcodeManager **const m_opcodes; //we do not own this object.
};
#endif /*EQSTREAMPROXY_H_*/
-15
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@@ -1,15 +0,0 @@
#ifndef _EQSTREAMTYPE_H
#define _EQSTREAMTYPE_H
typedef enum {
UnknownStream=0,
LoginStream,
WorldStream,
ZoneStream,
ChatOrMailStream,
ChatStream,
MailStream
} EQStreamType;
#endif
-75
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@@ -1,75 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include "eqdb.h"
#include "database.h"
#include <mysql.h>
#include <cstring>
EQDB EQDB::s_EQDB;
EQDB::EQDB() {
}
unsigned int EQDB::field_count() {
return mysql_field_count(mysql_ref);
}
unsigned long EQDB::affected_rows() {
return mysql_affected_rows(mysql_ref);
}
unsigned long EQDB::insert_id() {
return mysql_insert_id(mysql_ref);
}
unsigned int EQDB::get_errno() {
return mysql_errno(mysql_ref);
}
Const_char * EQDB::error() {
return mysql_error(mysql_ref);
}
EQDBRes * EQDB::query(Const_char *q) {
if (mysql_real_query(mysql_ref,q,strlen(q))==0) {
if (mysql_field_count(mysql_ref)) {
MYSQL_RES *r=mysql_store_result(mysql_ref);
return new EQDBRes(r);
} else {
//no result, give them back a 'true but empty' result set
return(new EQDBRes(nullptr));
}
}
return nullptr;
}
//NOT THREAD SAFE!
Const_char *EQDB::escape_string(Const_char *from) {
int len = strlen(from);
char *res = new char[len*2+1];
mysql_real_escape_string(mysql_ref,res,from,len);
res[len*2] = '\0';
m_escapeBuffer = res;
delete[] res;
return(m_escapeBuffer.c_str());
}
-54
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EQDB_H_
#define EQDB_H_
#include <string>
#include <vector>
#include <map>
#include "types.h"
#include "eqdb_res.h"
#include <mysql.h>
//this is the main object exported to perl.
class EQDB {
EQDB();
public:
static EQDB *Singleton() { return(&s_EQDB); }
static void SetMySQL(MYSQL *m) { s_EQDB.mysql_ref=m; }
//BEGIN PERL EXPORT
//NOTE: you must have a space after the * of a return value
unsigned int field_count();
unsigned long affected_rows();
unsigned long insert_id();
unsigned int get_errno();
Const_char * error();
EQDBRes * query(Const_char *q);
Const_char * escape_string(Const_char *from); //NOT THREAD SAFE! (m_escapeBuffer)
//END PERL EXPORT
private:
std::string m_escapeBuffer;
static EQDB s_EQDB;
MYSQL *mysql_ref;
};
#endif /*EQDB_H_*/
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "debug.h"
#include "eqdb_res.h"
#include <mysql.h>
std::vector<std::string> EQDBRes::fetch_row_array() {
std::vector<std::string> array;
if(res == nullptr)
return(array);
int count=mysql_num_fields(res);
MYSQL_ROW row=mysql_fetch_row(res);
for (int i=0;i<count;i++)
array.push_back(row[i]);
return array;
}
std::map<std::string,std::string> EQDBRes::fetch_row_hash() {
std::map<std::string,std::string> rowhash;
if(res == nullptr)
return(rowhash);
MYSQL_FIELD *fields;
MYSQL_ROW row;
unsigned long num_fields,i;
if (res && (num_fields=mysql_num_fields(res)) && (row = mysql_fetch_row(res))!=nullptr && (fields = mysql_fetch_fields(res))!=nullptr) {
for(i=0;i<num_fields;i++) {
rowhash[fields[i].name]=(row[i] ? row[i] : "");
}
}
return rowhash;
}
-48
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@@ -1,48 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EQDBRes_H_
#define EQDBRes_H_
#include <string>
#include <vector>
#include <map>
#include "types.h"
#include "database.h"
#include <mysql.h>
//this is the main object exported to perl.
class EQDBRes {
public:
EQDBRes(MYSQL_RES *r) { res=r; }
~EQDBRes() { finish(); }
//BEGIN PERL EXPORT
unsigned long num_rows() { return (res) ? mysql_num_rows(res) : 0; }
unsigned long num_fields() { return (res) ? mysql_num_fields(res) : 0; }
void DESTROY() { }
void finish() { if (res) mysql_free_result(res); res=nullptr; };
std::vector<std::string> fetch_row_array();
std::map<std::string,std::string> fetch_row_hash();
unsigned long * fetch_lengths() { return (res) ? mysql_fetch_lengths(res) : 0; }
//END PERL EXPORT
private:
MYSQL_RES *res;
};
#endif /*EQDBRes_H_*/
-448
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/debug.h"
#include "eqemu_config.h"
#include "misc_functions.h"
#include <iostream>
#include <sstream>
std::string EQEmuConfig::ConfigFile = "eqemu_config.xml";
EQEmuConfig *EQEmuConfig::_config = nullptr;
void EQEmuConfig::do_world(TiXmlElement *ele) {
const char *text;
TiXmlElement * sub_ele;;
text= ParseTextBlock(ele,"shortname");
if (text)
ShortName=text;
text = ParseTextBlock(ele,"longname");
if (text)
LongName=text;
text = ParseTextBlock(ele,"address",true);
if (text)
WorldAddress=text;
text = ParseTextBlock(ele,"localaddress",true);
if (text)
LocalAddress=text;
text = ParseTextBlock(ele,"maxclients",true);
if (text)
MaxClients=atoi(text);
// Get the <key> element
text = ParseTextBlock(ele,"key",true);
if (text)
SharedKey=text;
// Get the <loginserver> element
sub_ele = ele->FirstChildElement("loginserver");
if (sub_ele) {
text=ParseTextBlock(sub_ele,"host",true);
if (text)
LoginHost=text;
text=ParseTextBlock(sub_ele,"port",true);
if (text)
LoginPort=atoi(text);
text=ParseTextBlock(sub_ele,"account",true);
if (text)
LoginAccount=text;
text=ParseTextBlock(sub_ele,"password",true);
if (text)
LoginPassword=text;
} else {
char str[32];
do {
sprintf(str, "loginserver%i", ++LoginCount);
sub_ele = ele->FirstChildElement(str);
if (sub_ele) {
LoginConfig* loginconfig = new LoginConfig;
text=ParseTextBlock(sub_ele,"host",true);
if (text)
loginconfig->LoginHost=text;
text=ParseTextBlock(sub_ele,"port",true);
if (text)
loginconfig->LoginPort=atoi(text);
text=ParseTextBlock(sub_ele,"account",true);
if (text)
loginconfig->LoginAccount=text;
text=ParseTextBlock(sub_ele,"password",true);
if (text)
loginconfig->LoginPassword=text;
loginlist.Insert(loginconfig);
}
} while(sub_ele);
}
// Check for locked
sub_ele = ele->FirstChildElement("locked");
if (sub_ele != nullptr)
Locked=true;
// Get the <tcp> element
sub_ele = ele->FirstChildElement("tcp");
if(sub_ele != nullptr) {
text = sub_ele->Attribute("ip");
if (text)
WorldIP=text;
text = sub_ele->Attribute("port");
if (text)
WorldTCPPort=atoi(text);
text = sub_ele->Attribute("telnet");
if (text && !strcasecmp(text,"enabled"))
TelnetEnabled=true;
}
// Get the <http> element
sub_ele = ele->FirstChildElement("http");
if(sub_ele != nullptr) {
// text = sub_ele->Attribute("ip");
// if (text)
// WorldIP=text;
text = sub_ele->Attribute("mimefile");
if (text)
WorldHTTPMimeFile=text;
text = sub_ele->Attribute("port");
if (text)
WorldHTTPPort=atoi(text);
text = sub_ele->Attribute("enabled");
if (text && !strcasecmp(text,"true"))
WorldHTTPEnabled=true;
}
}
void EQEmuConfig::do_chatserver(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"host",true);
if (text)
ChatHost=text;
text=ParseTextBlock(ele,"port",true);
if (text)
ChatPort=atoi(text);
}
void EQEmuConfig::do_mailserver(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"host",true);
if (text)
MailHost=text;
text=ParseTextBlock(ele,"port",true);
if (text)
MailPort=atoi(text);
}
void EQEmuConfig::do_database(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"host",true);
if (text)
DatabaseHost=text;
text=ParseTextBlock(ele,"port",true);
if (text)
DatabasePort=atoi(text);
text=ParseTextBlock(ele,"username",true);
if (text)
DatabaseUsername=text;
text=ParseTextBlock(ele,"password",true);
if (text)
DatabasePassword=text;
text=ParseTextBlock(ele,"db",true);
if (text)
DatabaseDB=text;
}
void EQEmuConfig::do_qsdatabase(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"host",true);
if (text)
QSDatabaseHost=text;
text=ParseTextBlock(ele,"port",true);
if (text)
QSDatabasePort=atoi(text);
text=ParseTextBlock(ele,"username",true);
if (text)
QSDatabaseUsername=text;
text=ParseTextBlock(ele,"password",true);
if (text)
QSDatabasePassword=text;
text=ParseTextBlock(ele,"db",true);
if (text)
QSDatabaseDB=text;
}
void EQEmuConfig::do_zones(TiXmlElement *ele) {
const char *text;
TiXmlElement *sub_ele;
// TiXmlNode *node,*sub_node;
text=ParseTextBlock(ele,"defaultstatus",true);
if (text)
DefaultStatus=atoi(text);
// Get the <ports> element
sub_ele = ele->FirstChildElement("ports");
if(sub_ele != nullptr) {
text = sub_ele->Attribute("low");
if (text)
ZonePortLow=atoi(text);;
text = sub_ele->Attribute("high");
if (text)
ZonePortHigh=atoi(text);
}
}
void EQEmuConfig::do_files(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"spells",true);
if (text)
SpellsFile=text;
text=ParseTextBlock(ele,"opcodes",true);
if (text)
OpCodesFile=text;
text=ParseTextBlock(ele,"logsettings",true);
if (text)
LogSettingsFile=text;
text=ParseTextBlock(ele,"eqtime",true);
if (text)
EQTimeFile=text;
}
void EQEmuConfig::do_directories(TiXmlElement *ele) {
const char *text;
text=ParseTextBlock(ele,"maps",true);
if (text)
MapDir=text;
text=ParseTextBlock(ele,"quests",true);
if (text)
QuestDir=text;
text=ParseTextBlock(ele,"plugins",true);
if (text)
PluginDir=text;
}
void EQEmuConfig::do_launcher(TiXmlElement *ele) {
const char *text;
TiXmlElement *sub_ele;
text=ParseTextBlock(ele,"logprefix",true);
if (text)
LogPrefix = text;
text=ParseTextBlock(ele,"logsuffix",true);
if (text)
LogSuffix = text;
// Get the <exe> element
text = ParseTextBlock(ele,"exe",true);
if (text)
ZoneExe = text;
// Get the <timers> element
sub_ele = ele->FirstChildElement("timers");
if(sub_ele != nullptr) {
text = sub_ele->Attribute("restart");
if (text)
RestartWait = atoi(text);
text = sub_ele->Attribute("reterminate");
if (text)
TerminateWait = atoi(text);
text = sub_ele->Attribute("initial");
if (text)
InitialBootWait = atoi(text);
text = sub_ele->Attribute("interval");
if (text)
ZoneBootInterval = atoi(text);
}
}
std::string EQEmuConfig::GetByName(const std::string &var_name) const {
if(var_name == "ShortName")
return(ShortName);
if(var_name == "LongName")
return(LongName);
if(var_name == "WorldAddress")
return(WorldAddress);
if(var_name == "LoginHost")
return(LoginHost);
if(var_name == "LoginAccount")
return(LoginAccount);
if(var_name == "LoginPassword")
return(LoginPassword);
if(var_name == "LoginPort")
return(itoa(LoginPort));
if(var_name == "Locked")
return(Locked?"true":"false");
if(var_name == "WorldTCPPort")
return(itoa(WorldTCPPort));
if(var_name == "WorldIP")
return(WorldIP);
if(var_name == "TelnetEnabled")
return(TelnetEnabled?"true":"false");
if(var_name == "WorldHTTPPort")
return(itoa(WorldHTTPPort));
if(var_name == "WorldHTTPMimeFile")
return(WorldHTTPMimeFile);
if(var_name == "WorldHTTPEnabled")
return(WorldHTTPEnabled?"true":"false");
if(var_name == "ChatHost")
return(ChatHost);
if(var_name == "ChatPort")
return(itoa(ChatPort));
if(var_name == "MailHost")
return(MailHost);
if(var_name == "MailPort")
return(itoa(MailPort));
if(var_name == "DatabaseHost")
return(DatabaseHost);
if(var_name == "DatabaseUsername")
return(DatabaseUsername);
if(var_name == "DatabasePassword")
return(DatabasePassword);
if(var_name == "DatabaseDB")
return(DatabaseDB);
if(var_name == "DatabasePort")
return(itoa(DatabasePort));
if(var_name == "QSDatabaseHost")
return(QSDatabaseHost);
if(var_name == "QSDatabaseUsername")
return(QSDatabaseUsername);
if(var_name == "QSDatabasePassword")
return(QSDatabasePassword);
if(var_name == "QSDatabaseDB")
return(QSDatabaseDB);
if(var_name == "QSDatabasePort")
return(itoa(QSDatabasePort));
if(var_name == "SpellsFile")
return(SpellsFile);
if(var_name == "OpCodesFile")
return(OpCodesFile);
if(var_name == "EQTimeFile")
return(EQTimeFile);
if(var_name == "LogSettingsFile")
return(LogSettingsFile);
if(var_name == "MapDir")
return(MapDir);
if(var_name == "QuestDir")
return(QuestDir);
if(var_name == "PluginDir")
return(PluginDir);
if(var_name == "LogPrefix")
return(LogPrefix);
if(var_name == "LogSuffix")
return(LogSuffix);
if(var_name == "ZoneExe")
return(ZoneExe);
if(var_name == "ZonePortLow")
return(itoa(ZonePortLow));
if(var_name == "ZonePortHigh")
return(itoa(ZonePortHigh));
if(var_name == "DefaultStatus")
return(itoa(DefaultStatus));
// if(var_name == "DynamicCount")
// return(itoa(DynamicCount));
return("");
}
void EQEmuConfig::Dump() const
{
std::cout << "ShortName = " << ShortName << std::endl;
std::cout << "LongName = " << LongName << std::endl;
std::cout << "WorldAddress = " << WorldAddress << std::endl;
std::cout << "LoginHost = " << LoginHost << std::endl;
std::cout << "LoginAccount = " << LoginAccount << std::endl;
std::cout << "LoginPassword = " << LoginPassword << std::endl;
std::cout << "LoginPort = " << LoginPort << std::endl;
std::cout << "Locked = " << Locked << std::endl;
std::cout << "WorldTCPPort = " << WorldTCPPort << std::endl;
std::cout << "WorldIP = " << WorldIP << std::endl;
std::cout << "TelnetEnabled = " << TelnetEnabled << std::endl;
std::cout << "WorldHTTPPort = " << WorldHTTPPort << std::endl;
std::cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << std::endl;
std::cout << "WorldHTTPEnabled = " << WorldHTTPEnabled << std::endl;
std::cout << "ChatHost = " << ChatHost << std::endl;
std::cout << "ChatPort = " << ChatPort << std::endl;
std::cout << "MailHost = " << MailHost << std::endl;
std::cout << "MailPort = " << MailPort << std::endl;
std::cout << "DatabaseHost = " << DatabaseHost << std::endl;
std::cout << "DatabaseUsername = " << DatabaseUsername << std::endl;
std::cout << "DatabasePassword = " << DatabasePassword << std::endl;
std::cout << "DatabaseDB = " << DatabaseDB << std::endl;
std::cout << "DatabasePort = " << DatabasePort << std::endl;
std::cout << "QSDatabaseHost = " << QSDatabaseHost << std::endl;
std::cout << "QSDatabaseUsername = " << QSDatabaseUsername << std::endl;
std::cout << "QSDatabasePassword = " << QSDatabasePassword << std::endl;
std::cout << "QSDatabaseDB = " << QSDatabaseDB << std::endl;
std::cout << "QSDatabasePort = " << QSDatabasePort << std::endl;
std::cout << "SpellsFile = " << SpellsFile << std::endl;
std::cout << "OpCodesFile = " << OpCodesFile << std::endl;
std::cout << "EQTimeFile = " << EQTimeFile << std::endl;
std::cout << "LogSettingsFile = " << LogSettingsFile << std::endl;
std::cout << "MapDir = " << MapDir << std::endl;
std::cout << "QuestDir = " << QuestDir << std::endl;
std::cout << "PluginDir = " << PluginDir << std::endl;
std::cout << "ZonePortLow = " << ZonePortLow << std::endl;
std::cout << "ZonePortHigh = " << ZonePortHigh << std::endl;
std::cout << "DefaultStatus = " << (int)DefaultStatus << std::endl;
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
}
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@@ -1,227 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EQEmuConfig_H
#define __EQEmuConfig_H
#include "xml_parser.h"
#include "linked_list.h"
struct LoginConfig {
std::string LoginHost;
std::string LoginAccount;
std::string LoginPassword;
uint16 LoginPort;
};
class EQEmuConfig : public XMLParser {
public:
virtual std::string GetByName(const std::string &var_name) const;
// From <world/>
std::string ShortName;
std::string LongName;
std::string WorldAddress;
std::string LocalAddress;
std::string LoginHost;
std::string LoginAccount;
std::string LoginPassword;
uint16 LoginPort;
uint32 LoginCount;
LinkedList<LoginConfig*> loginlist;
bool Locked;
uint16 WorldTCPPort;
std::string WorldIP;
bool TelnetEnabled;
int32 MaxClients;
bool WorldHTTPEnabled;
uint16 WorldHTTPPort;
std::string WorldHTTPMimeFile;
std::string SharedKey;
// From <chatserver/>
std::string ChatHost;
uint16 ChatPort;
// From <mailserver/>
std::string MailHost;
uint16 MailPort;
// From <database/>
std::string DatabaseHost;
std::string DatabaseUsername;
std::string DatabasePassword;
std::string DatabaseDB;
uint16 DatabasePort;
// From <qsdatabase> // QueryServ
std::string QSDatabaseHost;
std::string QSDatabaseUsername;
std::string QSDatabasePassword;
std::string QSDatabaseDB;
uint16 QSDatabasePort;
// From <files/>
std::string SpellsFile;
std::string OpCodesFile;
std::string EQTimeFile;
std::string LogSettingsFile;
// From <directories/>
std::string MapDir;
std::string QuestDir;
std::string PluginDir;
// From <launcher/>
std::string LogPrefix;
std::string LogSuffix;
std::string ZoneExe;
uint32 RestartWait;
uint32 TerminateWait;
uint32 InitialBootWait;
uint32 ZoneBootInterval;
// From <zones/>
uint16 ZonePortLow;
uint16 ZonePortHigh;
uint8 DefaultStatus;
// uint16 DynamicCount;
// map<string,uint16> StaticZones;
protected:
static EQEmuConfig *_config;
static std::string ConfigFile;
#define ELEMENT(name) \
void do_##name(TiXmlElement *ele);
#include "eqemu_config_elements.h"
EQEmuConfig() {
// import the needed handler prototypes
#define ELEMENT(name) \
Handlers[#name]=(ElementHandler)&EQEmuConfig::do_##name;
#include "eqemu_config_elements.h"
// Set sane defaults
// Login server
LoginHost="eqemulator.net";
LoginPort=5998;
// World
Locked=false;
WorldTCPPort=9000;
TelnetEnabled=false;
WorldHTTPEnabled=false;
WorldHTTPPort=9080;
WorldHTTPMimeFile="mime.types";
SharedKey = ""; //blank disables authentication
// Mail
ChatHost="eqchat.eqemulator.net";
ChatPort=7778;
// Mail
MailHost="eqmail.eqemulator.net";
MailPort=7779;
// Mysql
DatabaseHost="localhost";
DatabasePort=3306;
DatabaseUsername="eq";
DatabasePassword="eq";
DatabaseDB="eq";
// QueryServ Database
QSDatabaseHost="localhost";
QSDatabasePort=3306;
QSDatabaseUsername="eq";
QSDatabasePassword="eq";
QSDatabaseDB="eq";
// Files
SpellsFile="spells_us.txt";
OpCodesFile="opcodes.conf";
EQTimeFile="eqtime.cfg";
LogSettingsFile="log.ini";
// Dirs
MapDir="Maps";
QuestDir="quests";
PluginDir="plugins";
// Launcher
LogPrefix = "logs/zone-";
LogSuffix = ".log";
RestartWait = 10000; //milliseconds
TerminateWait = 10000; //milliseconds
InitialBootWait = 20000; //milliseconds
ZoneBootInterval = 2000; //milliseconds
#ifdef WIN32
ZoneExe = "zone.exe";
#else
ZoneExe = "./zone";
#endif
// Zones
ZonePortLow=7000;
ZonePortHigh=7999;
DefaultStatus=0;
// For where zones need to connect to.
WorldIP="127.0.0.1";
// Dynamics to start
//DynamicCount=5;
MaxClients=-1;
LoginCount=0;
}
virtual ~EQEmuConfig() {}
public:
// Produce a const singleton
static const EQEmuConfig *get() {
if (_config == nullptr)
LoadConfig();
return(_config);
}
// Allow the use to set the conf file to be used.
static void SetConfigFile(std::string file) { EQEmuConfig::ConfigFile = file; }
// Load the config
static bool LoadConfig() {
if (_config != nullptr)
delete _config;
_config=new EQEmuConfig;
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(),"server");
}
void Dump() const;
};
#endif

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