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1749 changed files with 87226 additions and 424831 deletions
+10 -19
View File
@@ -23,24 +23,15 @@ CMakeFiles
Makefile
cmake_install.cmake
install_manifest.txt
[Bb]uild/
[Bb]uild32/
[Bb]uild64/
[Bb]uild_32/
[Bb]uild_64/
deploy/server/
x64/
x86/
Build/
build/
Build32/
build32/
Build64/
build64/
Build_32/
build_32/
Build_64/
build_64/
log/
logs/
docker/db
# Protobuf generated files
*.pb.cc
*.pb.h
protobuf/csharp/*
protobuf/go/*
protobuf/java/*
protobuf/python/*
.vscode
+5 -19
View File
@@ -1,25 +1,11 @@
language: cpp
compiler: gcc
sudo: false
addons:
apt:
sources:
- ubuntu-toolchain-r-test
packages:
- gcc-4.8
- g++-4.8
- libmysqlclient-dev
- libperl-dev
- libboost-dev
- liblua5.1-0-dev
- zlib1g-dev
- uuid-dev
- libssl-dev
install:
- if [ "$CXX" = "g++" ]; then export CXX="g++-4.8" CC="gcc-4.8"; fi
before_install:
- sudo apt-get update -qq
- sudo apt-get install -y libmysqlclient-dev libperl-dev libboost-dev liblua5.1-0-dev zlib1g-dev
script:
- cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON -DEQEMU_BUILD_LOGIN=ON
- make -j2
- cmake -G "Unix Makefiles" -DEQEMU_BUILD_TESTS=ON -DEQEMU_ENABLE_BOTS=ON
- make
- ./bin/tests
branches:
only:
+44 -137
View File
@@ -13,6 +13,12 @@
#EQEMU_LOG_LEVEL_QUEST
#EQEMU_LOG_LEVEL_COMMANDS
#EQEMU_LOG_LEVEL_CRASH
#EQEMU_STREAM_SEND_RATE
#EQEMU_STREAM_DECAY_RATE
#EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL
#EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX
#EQEMU_STREAM_AVERAGE_DELTA_MAX
#EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS
#EQEMU_DEPOP_INVALIDATES_CACHE
#EQEMU_ENABLE_BOTS
#EQEMU_DISABLE_LOGSYS
@@ -24,12 +30,12 @@
#EQEMU_BUILD_LUA
#EQEMU_SANITIZE_LUA_LIBS
#EQEMU_BUILD_CLIENT_FILES
#EQEMU_USE_MAP_MMFS
#EQEMU_MAP_DIR
#EQEMU_ENABLE_PROFILING
#We set a fairly new version (as of 2013) because I found finding perl was a bit... buggy on older ones
#Can change this if you really want but you should upgrade!
CMAKE_MINIMUM_REQUIRED(VERSION 2.8.12)
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
#FindMySQL is located here so lets make it so CMake can find it
SET(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake/" ${CMAKE_MODULE_PATH})
@@ -52,102 +58,16 @@ IF(MSVC OR MINGW)
ENDIF(CMAKE_CL_64)
ENDIF(MSVC OR MINGW)
# include dirs are universal
SET(NATS_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/nats")
#Try to find protobuf automatically
FIND_PACKAGE(Protobuf QUIET)
#IF(NOT PROTOBUF_FOUND)
SET(Protobuf_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/protobuf" CACHE PATH "Root protobuf directory" FORCE)
SET(PROTOBUF_FOUND TRUE CACHE BOOL "" FORCE)
IF(MSVC)
IF(CMAKE_CL_64)
SET(Protobuf_INCLUDE_DIR "${Protobuf_DIR}/windows/x64/include" CACHE PATH "Include dir" FORCE)
SET(Protobuf_SRC_ROOT_FOLDER "${Protobuf_DIR}/windows/x64/include" CACHE PATH "Include dir" FORCE)
SET(Protobuf_PROTOC_EXECUTABLE "${Protobuf_DIR}/windows/x64/bin/protoc.exe" CACHE PATH "Executable path" FORCE)
SET(Protobuf_LIBRARY_DEBUG "${Protobuf_DIR}/windows/x64/lib/libprotobufd.lib" CACHE PATH "Root protobuf directory" FORCE)
SET(Protobuf_LIBRARY_RELEASE "${Protobuf_DIR}/windows/x64/lib/libprotobufd.lib" CACHE PATH "Root protobuf directory" FORCE)
ELSE(CMAKE_CL_64)
SET(Protobuf_INCLUDE_DIR "${Protobuf_DIR}/windows/x86/include" CACHE PATH "Include dir" FORCE)
SET(Protobuf_SRC_ROOT_FOLDER "${Protobuf_DIR}/windows/x86/include" CACHE PATH "Include dir" FORCE)
SET(Protobuf_PROTOC_EXECUTABLE "${Protobuf_DIR}/windows/x86/bin/protoc.exe" CACHE PATH "Executable path" FORCE)
SET(Protobuf_LIBRARY_DEBUG "${Protobuf_DIR}/windows/x86/lib/libprotobufd.lib" CACHE PATH "Root protobuf directory" FORCE)
SET(Protobuf_LIBRARY_RELEASE "${Protobuf_DIR}/windows/x86/lib/libprotobufd.lib" CACHE PATH "Root protobuf directory" FORCE)
ENDIF(CMAKE_CL_64)
ELSE(MSVC)
IF(CMAKE_CL_64)
SET(Protobuf_INCLUDE_DIR "${Protobuf_DIR}/linux/x86/include" CACHE PATH "Include dir" FORCE)
SET(Protobuf_SRC_ROOT_FOLDER "${Protobuf_DIR}/linux/x86/include" CACHE PATH "Include dir" FORCE)
SET(Protobuf_PROTOC_EXECUTABLE "${Protobuf_DIR}/linux/x86/bin/protoc" CACHE PATH "Executable path" FORCE)
SET(Protobuf_LIBRARY_DEBUG "${Protobuf_DIR}/linux/x86/lib/libprotobuf.so.16" CACHE PATH "Root protobuf directory" FORCE)
SET(Protobuf_LIBRARY_RELEASE "${Protobuf_DIR}/linux/x86/lib/libprotobuf.so.16" CACHE PATH "Root protobuf directory" FORCE)
ELSE(CMAKE_CL_64)
SET(Protobuf_INCLUDE_DIR "${Protobuf_DIR}/linux/x64/include" CACHE PATH "Include dir" FORCE)
SET(Protobuf_SRC_ROOT_FOLDER "${Protobuf_DIR}/linux/x64/include" CACHE PATH "Include dir" FORCE)
SET(Protobuf_PROTOC_EXECUTABLE "${Protobuf_DIR}/linux/x64/bin/protoc" CACHE PATH "Executable path" FORCE)
SET(Protobuf_LIBRARY_DEBUG "${Protobuf_DIR}/linux/x64/lib/libprotobuf.so.16" CACHE PATH "Root protobuf directory" FORCE)
SET(Protobuf_LIBRARY_RELEASE "${Protobuf_DIR}/linux/x64/lib/libprotobuf.so.16" CACHE PATH "Root protobuf directory" FORCE)
ENDIF(CMAKE_CL_64)
ENDIF()
IF(NOT Protobuf_LIBRARY_DEBUG)
MESSAGE(ERROR "Protobuf library was not found in ${Protobuf_LIBRARY_DEBUG}. Please download the depenencies and extract them as noted.")
ENDIF()
FILE(COPY ${Protobuf_LIBRARY_DEBUG} DESTINATION ${CMAKE_HOME_DIRECTORY}/bin)
#ENDIF()
INCLUDE_DIRECTORIES(SYSTEM "${Protobuf_INCLUDE_DIR}")
IF(MSVC)
IF(CMAKE_CL_64)
SET(NATS_INCLUDE_DIR "${NATS_ROOT}/windows/x64/include")
SET(NATS_LIBRARY_DEBUG "${NATS_ROOT}/windows/x64/lib/nats.lib")
ELSE(CMAKE_CL_64)
SET(NATS_INCLUDE_DIR "${NATS_ROOT}/windows/x86/include")
SET(NATS_LIBRARY_DEBUG "${NATS_ROOT}/windows/x86/lib/nats.lib")
ENDIF(CMAKE_CL_64)
ELSE(MSVC)
IF(CMAKE_CL_64)
SET(NATS_INCLUDE_DIR "${NATS_ROOT}/linux/x86/include")
SET(NATS_LIBRARY_DEBUG "${NATS_ROOT}/linux/x86/lib/libnats.so")
ELSE(CMAKE_CL_64)
SET(NATS_INCLUDE_DIR "${NATS_ROOT}/linux/x64/include")
SET(NATS_LIBRARY_DEBUG "${NATS_ROOT}/linux/x64/lib/libnats.so")
ENDIF(CMAKE_CL_64)
ENDIF()
IF(${NATS_LIBRARY_DEBUG})
MESSAGE(ERROR " NATS library was not found in ${NATS_LIBRARY_DEBUG}/libnats.so. Please download the depenencies and extract them as noted.")
ENDIF()
FILE(COPY ${NATS_LIBRARY_DEBUG} DESTINATION ${CMAKE_HOME_DIRECTORY}/bin)
IF(MSVC)
#Set our default locations for zlib/mysql based on x86/x64
IF(CMAKE_CL_64)
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x64")
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x64")
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x64")
SET(OPENSSL_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/openssl_x64")
SET(SODIUM_INCLUDE_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/include")
IF(MSVC_VERSION GREATER 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v140/dynamic")
ELSEIF(MSVC_VERSION EQUAL 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v120/dynamic")
ELSE()
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/x64/Release/v110/dynamic")
ENDIF()
ELSE(CMAKE_CL_64)
SET(ZLIB_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/zlib_x86")
SET(MYSQL_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/mysql_x86")
SET(LUA_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/luaj_x86")
SET(SODIUM_INCLUDE_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/include")
SET(OPENSSL_ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/openssl_x86")
SET(NATS_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/nats_x86")
IF(MSVC_VERSION GREATER 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v140/dynamic")
ELSEIF(MSVC_VERSION EQUAL 1800)
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v120/dynamic")
ELSE()
SET(SODIUM_LIBRARY_HINTS "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/libsodium/Win32/Release/v110/dynamic")
ENDIF()
ENDIF(CMAKE_CL_64)
#disable CRT warnings on windows cause they're annoying as shit and we use C functions everywhere
@@ -199,8 +119,6 @@ IF(MSVC)
ADD_DEFINITIONS(-DNOMINMAX)
ELSE(MSVC)
#Normally set by perl but we don't use the perl flags anymore so we set it.
ADD_DEFINITIONS(-DHAS_UNION_SEMUN)
ENDIF(MSVC)
@@ -301,6 +219,14 @@ SET(EQEMU_LOG_LEVEL_CRASH 3 CACHE STRING "EQEmu logging level for [Crash]:
MARK_AS_ADVANCED(EQEMU_LOG_LEVEL_STATUS EQEMU_LOG_LEVEL_NORMAL EQEMU_LOG_LEVEL_ERROR EQEMU_LOG_LEVEL_DEBUG EQEMU_LOG_LEVEL_QUEST EQEMU_LOG_LEVEL_COMMANDS EQEMU_LOG_LEVEL_CRASH)
SET(EQEMU_STREAM_SEND_RATE 1048576 CACHE STRING "Advanced: Base amount of data stream can send before throttle.")
SET(EQEMU_STREAM_DECAY_RATE 78642 CACHE STRING "Advanced: Base amount of data stream recovers per tic.")
SET(EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL 3.0 CACHE STRING "Advanced: Multiplier on retransmit timeout.")
SET(EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX 5000 CACHE STRING "Advanced: Max in ms for retransmit timeout timer.")
SET(EQEMU_STREAM_AVERAGE_DELTA_MAX 2500 CACHE STRING "Advanced: The maximum average delta in ms allowed.")
SET(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS TRUE CACHE BOOL "Advanced: Whether or not acked packets can be retransmitted")
MARK_AS_ADVANCED(EQEMU_STREAM_SEND_RATE EQEMU_STREAM_DECAY_RATE EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX EQEMU_STREAM_AVERAGE_DELTA_MAX EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
#NPC Types Cache Behavior
OPTION(EQEMU_DEPOP_INVALIDATES_CACHE "#repop invalidates the npc_types cache (will cause a larger database hit on #repop but is more convienent)." ON)
@@ -328,11 +254,11 @@ ENDIF(EQEMU_ENABLE_BOTS)
#What to build
OPTION(EQEMU_BUILD_SERVER "Build the game server." ON)
OPTION(EQEMU_BUILD_LOGIN "Build the login server." OFF)
OPTION(EQEMU_BUILD_HC "Build the headless client." OFF)
OPTION(EQEMU_BUILD_TESTS "Build utility tests." OFF)
OPTION(EQEMU_BUILD_PERL "Build Perl parser." ON)
OPTION(EQEMU_BUILD_LUA "Build Lua parser." ON)
OPTION(EQEMU_BUILD_CLIENT_FILES "Build Client Import/Export Data Programs." ON)
OPTION(EQEMU_ENABLE_PROFILING "Enable CPU profiler. Note: will slow down execution time." OFF)
#C++11 stuff
IF(NOT MSVC)
@@ -351,17 +277,17 @@ IF(EQEMU_BUILD_LUA)
ADD_DEFINITIONS(-DLUA_EQEMU)
ENDIF(EQEMU_BUILD_LUA)
OPTION(EQEMU_USE_MAP_MMFS "Create and use Zone Map MMF files." OFF)
IF(EQEMU_USE_MAP_MMFS)
ADD_DEFINITIONS(-DUSE_MAP_MMFS)
ENDIF(EQEMU_USE_MAP_MMFS)
SET(EQEMU_MAP_DIR "./Maps" CACHE STRING "The dir that maps, water maps, and paths are located in.")
ADD_DEFINITIONS(-DEQDEBUG=${EQEMU_DEBUG_LEVEL})
ADD_DEFINITIONS(-DINVERSEXY)
ADD_DEFINITIONS(-DFIELD_ITEMS)
ADD_DEFINITIONS(-DMAP_DIR="${EQEMU_MAP_DIR}")
ADD_DEFINITIONS(-DRATEBASE=${EQEMU_STREAM_SEND_RATE})
ADD_DEFINITIONS(-DDECAYBASE=${EQEMU_STREAM_DECAY_RATE})
ADD_DEFINITIONS(-DRETRANSMIT_TIMEOUT_MULT=${EQEMU_STREAM_RETRANSMIT_TIMEOUT_MUL})
ADD_DEFINITIONS(-DRETRANSMIT_TIMEOUT_MAX=${EQEMU_STREAM_RETRANSMIT_TIMEOUT_MAX})
ADD_DEFINITIONS(-DAVERAGE_DELTA_MAX=${EQEMU_STREAM_AVERAGE_DELTA_MAX})
ADD_DEFINITIONS(-DLOG_LEVEL_STATUS=${EQEMU_LOG_LEVEL_STATUS})
ADD_DEFINITIONS(-DLOG_LEVEL_NORMAL=${EQEMU_LOG_LEVEL_NORMAL})
ADD_DEFINITIONS(-DLOG_LEVEL_ERROR=${EQEMU_LOG_LEVEL_ERROR})
@@ -371,6 +297,12 @@ ADD_DEFINITIONS(-DLOG_LEVEL_COMMANDS=${EQEMU_LOG_LEVEL_COMMANDS})
ADD_DEFINITIONS(-DLOG_LEVEL_CRASH=${EQEMU_LOG_LEVEL_CRASH})
ADD_DEFINITIONS(-DGLM_FORCE_RADIANS)
IF(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
ADD_DEFINITIONS(-DRETRANSMIT_ACKED_PACKETS=true)
ELSE(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
ADD_DEFINITIONS(-DRETRANSMIT_ACKED_PACKETS=false)
ENDIF(EQEMU_STREAM_RETRANSMIT_ACKED_PACKETS)
#Find everything we need
FIND_PACKAGE(ZLIB REQUIRED)
FIND_PACKAGE(MySQL REQUIRED)
@@ -379,30 +311,6 @@ IF(EQEMU_BUILD_PERL)
INCLUDE_DIRECTORIES(SYSTEM "${PERL_INCLUDE_PATH}")
ENDIF(EQEMU_BUILD_PERL)
SET(SERVER_LIBS common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY} libuv fmt ${NATS_LIBRARY_DEBUG} ${PROTOBUF_LIBRARY_DEBUG})
FIND_PACKAGE(Sodium REQUIRED)
IF(SODIUM_FOUND)
OPTION(EQEMU_ENABLE_SECURITY "Use Encryption For TCP Connections" ON)
IF(EQEMU_ENABLE_SECURITY)
INCLUDE_DIRECTORIES(SYSTEM "${SODIUM_INCLUDE_DIRS}")
ADD_DEFINITIONS(-DENABLE_SECURITY)
SET(SERVER_LIBS ${SERVER_LIBS} ${SODIUM_LIBRARIES})
ENDIF()
ENDIF()
IF(WIN32)
SET(SERVER_LIBS ${SERVER_LIBS} "ws2_32" "psapi" "iphlpapi" "userenv")
ENDIF()
IF(UNIX)
SET(SERVER_LIBS ${SERVER_LIBS} ${CMAKE_DL_LIBS} "z" "m" "pthread")
IF(NOT DARWIN)
SET(SERVER_LIBS ${SERVER_LIBS} "rt")
ENDIF()
SET(SERVER_LIBS ${SERVER_LIBS} "uuid")
ENDIF()
IF(EQEMU_BUILD_LUA)
FIND_PACKAGE(EQLua51 REQUIRED)
SET(Boost_USE_STATIC_LIBS OFF)
@@ -411,8 +319,7 @@ IF(EQEMU_BUILD_LUA)
SET(BOOST_ROOT "${CMAKE_CURRENT_SOURCE_DIR}/dependencies/boost")
FIND_PACKAGE(Boost REQUIRED)
INCLUDE_DIRECTORIES(SYSTEM "${LUA_INCLUDE_DIR}" "${Boost_INCLUDE_DIRS}")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/luabind")
INCLUDE_DIRECTORIES(SYSTEM "${LUA_INCLUDE_DIR}" "${Boost_INCLUDE_DIRS}" "luabind")
OPTION(EQEMU_SANITIZE_LUA_LIBS "Sanitize Lua Libraries (Remove OS and IO standard libraries from being able to run)." ON)
IF(EQEMU_SANITIZE_LUA_LIBS)
@@ -420,21 +327,25 @@ IF(EQEMU_BUILD_LUA)
ENDIF(EQEMU_SANITIZE_LUA_LIBS)
ENDIF(EQEMU_BUILD_LUA)
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_INCLUDE_DIRS}")
INCLUDE_DIRECTORIES(SYSTEM "${MySQL_INCLUDE_DIR}")
INCLUDE_DIRECTORIES(SYSTEM "${NATS_INCLUDE_DIR}")
INCLUDE_DIRECTORIES(SYSTEM "${ZLIB_INCLUDE_DIRS}" "${MySQL_INCLUDE_DIR}" "${CMAKE_CURRENT_SOURCE_DIR}/common/glm")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/common/glm")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/cereal")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/libuv/include" )
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/libuv/src")
INCLUDE_DIRECTORIES(SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/libs/format")
IF(EQEMU_BUILD_LUA)
ADD_SUBDIRECTORY(luabind)
ENDIF(EQEMU_BUILD_LUA)
IF(EQEMU_ENABLE_PROFILING)
ADD_DEFINITIONS(-DEQPERF_ENABLED)
ADD_DEFINITIONS(-DEQP_MULTITHREAD)
INCLUDE_DIRECTORIES("eqperf")
ADD_SUBDIRECTORY(eqperf)
SET(PERF_LIBS eqperf)
ELSE(EQEMU_ENABLE_PROFILING)
SET(PERF_LIBS "")
ENDIF(EQEMU_ENABLE_PROFILING)
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
IF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS)
ADD_SUBDIRECTORY(common)
ADD_SUBDIRECTORY(libs)
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS OR EQEMU_BUILD_HC)
ENDIF(EQEMU_BUILD_SERVER OR EQEMU_BUILD_LOGIN OR EQEMU_BUILD_TESTS)
IF(EQEMU_BUILD_SERVER)
ADD_SUBDIRECTORY(shared_memory)
ADD_SUBDIRECTORY(world)
@@ -447,10 +358,6 @@ IF(EQEMU_BUILD_LOGIN)
ADD_SUBDIRECTORY(loginserver)
ENDIF(EQEMU_BUILD_LOGIN)
IF(EQEMU_BUILD_HC)
ADD_SUBDIRECTORY(hc)
ENDIF(EQEMU_BUILD_HC)
IF(EQEMU_BUILD_TESTS)
ADD_SUBDIRECTORY(tests)
ENDIF(EQEMU_BUILD_TESTS)
+339
View File
@@ -0,0 +1,339 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
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refers to any such program or work, and a "work based on the Program"
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either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
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running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
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whole or in part contains or is derived from the Program or any
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c) If the modified program normally reads commands interactively
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These requirements apply to the modified work as a whole. If
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a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
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customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
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This section is intended to make thoroughly clear what is believed to
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certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
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9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
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either of that version or of any later version published by the Free
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NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
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TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
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WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.
-165
View File
@@ -1,165 +0,0 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
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that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
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a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
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Library is used in it and that the Library and its use are
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b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
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engineering for debugging such modifications, if you also do each of
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c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
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Corresponding Source.
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e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
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you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
+12
View File
@@ -0,0 +1,12 @@
The server code and utilities are released under GPLv3.
We also include some small libraries for convienence that may be under different licensing:
SocketLib - GPL
LibXML - ZLib License
StackWalker - New BSD License
ZLib - ZLib License
MySQL - GPL
Perl - GPL / ActiveState (under the assumption that this is a free project).
CPPUnit - GLP
StringUtilities - Apache
+35 -54
View File
@@ -1,72 +1,53 @@
# EQEmulator Core Server
|Travis CI (Linux)|Appveyor (Windows) |
|:---:|:---:|
|[![Linux CI](https://travis-ci.org/EQEmu/Server.svg?branch=master)](https://travis-ci.org/EQEmu/Server) |[![Windows CI](https://ci.appveyor.com/api/projects/status/d0cvokm7u732v8vl/branch/master?svg=true)](https://ci.appveyor.com/project/KimLS/server/branch/master) |
EQEmu
===
***
[![Build Status](https://travis-ci.org/EQEmu/Server.svg?branch=master)](https://travis-ci.org/EQEmu/Server)
**EQEmulator is a custom completely from-scratch open source server implementation for EverQuest built mostly on C++**
* MySQL/MariaDB is used as the database engine (over 200+ tables)
* Perl and LUA are both supported scripting languages for NPC/Player/Quest oriented events
* Open source database (Project EQ) has content up to expansion OoW (included in server installs)
* Game server environments and databases can be heavily customized to create all new experiences
* Hundreds of Quests/events created and maintained by Project EQ
Overview
---
## Server Installs
| |Windows|Linux|
|:---:|:---:|:---:|
|**Install Count**|![Windows Install Count](http://analytics.akkadius.com/?install_count&windows_count)|![Linux Install Count](http://analytics.akkadius.com/?install_count&linux_count)|
### > Windows
* [Install](https://github.com/EQEmu/Server/wiki/Windows-Server)
EQEmu is a custom server implementation for EverQuest
### > Debian/Ubuntu/CentOS/Fedora
* You can use curl or wget to kick off the installer (whichever your OS has)
> curl -O https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh install.sh && chmod 755 install.sh && ./install.sh
Dependencies
---
> wget --no-check-certificate https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/linux_installer/install.sh -O install.sh && chmod 755 install.sh && ./install.sh
For Windows: http://eqemu.github.io
## Supported Clients
Login Server dependencies for Windows/Linux/OSX: http://eqemu.github.io
|Titanium Edition|Secrets of Faydwer|Seeds of Destruction|Underfoot|Rain of Fear|
|:---:|:---:|:---:|:---:|:---:|
|<img src="http://i.imgur.com/hrwDxoM.jpg" height="150">|<img src="http://i.imgur.com/cRDW5tn.png" height="150">|<img src="http://i.imgur.com/V48kuVn.jpg" height="150">|<img src="http://i.imgur.com/IJQ0XMa.jpg" height="150">|<img src="http://i.imgur.com/OMpHkKa.png" height="100">|
For Debian based distros (adjust to your local flavor):
## Bug Reports <img src="http://i.imgur.com/daf1Vjw.png" height="20">
* Please use the [issue tracker](https://github.com/EQEmu/Server/issues) provided by GitHub to send us bug
- libmysqlclient-dev
- libperl-dev
- liblua5.1-0-dev (5.2 should work as well)
- libboost-dev
Further instructions on building the source can be found on the
[wiki](http://wiki.eqemulator.org/i?M=Wiki).
Bug reports
---
Please use the [issue tracker](https://github.com/EQEmu/Server/issues) provided by GitHub to send us bug
reports or feature requests.
* The [EQEmu Forums](http://www.eqemulator.org/forums/) are also a place to submit and get help with bugs.
## Contributions <img src="http://image.flaticon.com/icons/png/512/25/25231.png" width="20">
The [EQEmu Forums](http://www.eqemulator.org/forums/) also have forums to submit
bugs/get help with bugs.
* The preferred way to contribute is to fork the repo and submit a pull request on
Contributions
---
The preferred way to contribute is to fork the repo and submit a pull request on
GitHub. If you need help with your changes, you can always post on the forums or
try Discord. You can also post unified diffs (`git diff` should do the trick) on the
try IRC. You can also post unified diffs (`git diff` should do the trick) on the
[Server Code Submissions](http://www.eqemulator.org/forums/forumdisplay.php?f=669)
forum, although pull requests will be much quicker and easier on all parties.
## Contact <img src="http://gamerescape.com/wp-content/uploads/2015/06/discord.png" height="20">
Contact
---
- **User IRC Channel**: `#eqemu` on `irc.eqemulator.net`
- **Developer IRC Channel**: `#eqemucoders` on `irc.eqemulator.net`
- Discord Channel: https://discord.gg/QHsm7CD
- **User Discord Channel**: `#general`
- **Developer Discord Channel**: `#eqemucoders`
## Resources
- [EQEmulator Forums](http://www.eqemulator.org/forums)
- [EQEmulator Wiki](https://github.com/EQEmu/Server/wiki)
- [EQEmulator Wiki](http://wiki.eqemulator.org/i?M=Wiki)
## Related Repositories
* [ProjectEQ Quests](https://github.com/ProjectEQ/projecteqquests)
* [Maps](https://github.com/Akkadius/EQEmuMaps)
* [Installer Resources](https://github.com/Akkadius/EQEmuInstall)
* [Zone Utilities](https://github.com/EQEmu/zone-utilities) - Various utilities and libraries for parsing, rendering and manipulating EQ Zone files.
## Other License Info
* The server code and utilities are released under **GPLv3**
* We also include some small libraries for convienence that may be under different licensing
* SocketLib - GPL LibXML
* zlib - zlib license
* MariaDB/MySQL - GPL
* GPL Perl - GPL / ActiveState (under the assumption that this is a free project)
* CPPUnit - GLP StringUtilities - Apache
* LUA - MIT
+333 -1323
View File
File diff suppressed because it is too large Load Diff
+25 -2
View File
@@ -9,8 +9,31 @@ SET(export_headers
ADD_EXECUTABLE(export_client_files ${export_sources} ${export_headers})
INSTALL(TARGETS export_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
INSTALL(TARGETS export_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
TARGET_LINK_LIBRARIES(export_client_files ${SERVER_LIBS})
TARGET_LINK_LIBRARIES(export_client_files common ${PERF_LIBS} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC)
SET_TARGET_PROPERTIES(export_client_files PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(export_client_files "Ws2_32.lib")
TARGET_LINK_LIBRARIES(export_client_files "rpcrt4")
ENDIF(MSVC)
IF(MINGW)
TARGET_LINK_LIBRARIES(export_client_files "WS2_32")
TARGET_LINK_LIBRARIES(export_client_files "rpcrt4")
ENDIF(MINGW)
IF(UNIX)
TARGET_LINK_LIBRARIES(export_client_files "${CMAKE_DL_LIBS}")
TARGET_LINK_LIBRARIES(export_client_files "z")
TARGET_LINK_LIBRARIES(export_client_files "m")
IF(NOT DARWIN)
TARGET_LINK_LIBRARIES(export_client_files "rt")
ENDIF(NOT DARWIN)
TARGET_LINK_LIBRARIES(export_client_files "pthread")
TARGET_LINK_LIBRARIES(export_client_files "uuid")
ADD_DEFINITIONS(-fPIC)
ENDIF(UNIX)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
+19 -52
View File
@@ -27,55 +27,53 @@
#include "../../common/rulesys.h"
#include "../../common/string_util.h"
EQEmuLogSys LogSys;
EQEmuLogSys Log;
void ExportSpells(SharedDatabase *db);
void ExportSkillCaps(SharedDatabase *db);
void ExportBaseData(SharedDatabase *db);
void ExportDBStrings(SharedDatabase *db);
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformClientExport);
LogSys.LoadLogSettingsDefaults();
Log.LoadLogSettingsDefaults();
set_exception_handler();
Log(Logs::General, Logs::Status, "Client Files Export Utility");
Log.Out(Logs::General, Logs::Status, "Client Files Export Utility");
if(!EQEmuConfig::LoadConfig()) {
Log(Logs::General, Logs::Error, "Unable to load configuration file.");
Log.Out(Logs::General, Logs::Error, "Unable to load configuration file.");
return 1;
}
auto Config = EQEmuConfig::get();
const EQEmuConfig *config = EQEmuConfig::get();
SharedDatabase database;
Log(Logs::General, Logs::Status, "Connecting to database...");
if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
Log(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
Log.Out(Logs::General, Logs::Status, "Connecting to database...");
if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
Log.Out(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
"database connection");
return 1;
}
/* Register Log System and Settings */
database.LoadLogSettings(LogSys.log_settings);
LogSys.StartFileLogs();
database.LoadLogSettings(Log.log_settings);
Log.StartFileLogs();
ExportSpells(&database);
ExportSkillCaps(&database);
ExportBaseData(&database);
ExportDBStrings(&database);
LogSys.CloseFileLogs();
Log.CloseFileLogs();
return 0;
}
void ExportSpells(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting Spells...");
Log.Out(Logs::General, Logs::Status, "Exporting Spells...");
FILE *f = fopen("export/spells_us.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/spells_us.txt to write, skipping.");
Log.Out(Logs::General, Logs::Error, "Unable to open export/spells_us.txt to write, skipping.");
return;
}
@@ -142,11 +140,11 @@ int GetSkill(SharedDatabase *db, int skill_id, int class_id, int level) {
}
void ExportSkillCaps(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting Skill Caps...");
Log.Out(Logs::General, Logs::Status, "Exporting Skill Caps...");
FILE *f = fopen("export/SkillCaps.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/SkillCaps.txt to write, skipping.");
Log.Out(Logs::General, Logs::Error, "Unable to open export/SkillCaps.txt to write, skipping.");
return;
}
@@ -171,11 +169,11 @@ void ExportSkillCaps(SharedDatabase *db) {
}
void ExportBaseData(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting Base Data...");
Log.Out(Logs::General, Logs::Status, "Exporting Base Data...");
FILE *f = fopen("export/BaseData.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/BaseData.txt to write, skipping.");
Log.Out(Logs::General, Logs::Error, "Unable to open export/BaseData.txt to write, skipping.");
return;
}
@@ -196,38 +194,7 @@ void ExportBaseData(SharedDatabase *db) {
fprintf(f, "%s\n", line.c_str());
}
}
fclose(f);
}
void ExportDBStrings(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Exporting DB Strings...");
FILE *f = fopen("export/dbstr_us.txt", "w");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open export/dbstr_us.txt to write, skipping.");
return;
}
fprintf(f, "Major^Minor^String(New)\n");
const std::string query = "SELECT * FROM db_str ORDER BY id, type";
auto results = db->QueryDatabase(query);
if(results.Success()) {
for(auto row = results.begin(); row != results.end(); ++row) {
std::string line;
unsigned int fields = results.ColumnCount();
for(unsigned int rowIndex = 0; rowIndex < fields; ++rowIndex) {
if(rowIndex != 0)
line.push_back('^');
if(row[rowIndex] != nullptr) {
line += row[rowIndex];
}
}
fprintf(f, "%s\n", line.c_str());
}
} else {
}
fclose(f);
+25 -2
View File
@@ -9,8 +9,31 @@ SET(import_headers
ADD_EXECUTABLE(import_client_files ${import_sources} ${import_headers})
INSTALL(TARGETS import_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
INSTALL(TARGETS import_client_files RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX})
TARGET_LINK_LIBRARIES(import_client_files ${SERVER_LIBS})
TARGET_LINK_LIBRARIES(import_client_files common ${PERF_LIBS} debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC)
SET_TARGET_PROPERTIES(import_client_files PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(import_client_files "Ws2_32.lib")
TARGET_LINK_LIBRARIES(import_client_files "rpcrt4")
ENDIF(MSVC)
IF(MINGW)
TARGET_LINK_LIBRARIES(import_client_files "WS2_32")
TARGET_LINK_LIBRARIES(import_client_files "rpcrt4")
ENDIF(MINGW)
IF(UNIX)
TARGET_LINK_LIBRARIES(import_client_files "${CMAKE_DL_LIBS}")
TARGET_LINK_LIBRARIES(import_client_files "z")
TARGET_LINK_LIBRARIES(import_client_files "m")
IF(NOT DARWIN)
TARGET_LINK_LIBRARIES(import_client_files "rt")
ENDIF(NOT DARWIN)
TARGET_LINK_LIBRARIES(import_client_files "pthread")
TARGET_LINK_LIBRARIES(import_client_files "uuid")
ADD_DEFINITIONS(-fPIC)
ENDIF(UNIX)
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
+21 -75
View File
@@ -25,44 +25,42 @@
#include "../../common/rulesys.h"
#include "../../common/string_util.h"
EQEmuLogSys LogSys;
EQEmuLogSys Log;
void ImportSpells(SharedDatabase *db);
void ImportSkillCaps(SharedDatabase *db);
void ImportBaseData(SharedDatabase *db);
void ImportDBStrings(SharedDatabase *db);
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformClientImport);
LogSys.LoadLogSettingsDefaults();
Log.LoadLogSettingsDefaults();
set_exception_handler();
Log(Logs::General, Logs::Status, "Client Files Import Utility");
Log.Out(Logs::General, Logs::Status, "Client Files Import Utility");
if(!EQEmuConfig::LoadConfig()) {
Log(Logs::General, Logs::Error, "Unable to load configuration file.");
Log.Out(Logs::General, Logs::Error, "Unable to load configuration file.");
return 1;
}
auto Config = EQEmuConfig::get();
const EQEmuConfig *config = EQEmuConfig::get();
SharedDatabase database;
Log(Logs::General, Logs::Status, "Connecting to database...");
if(!database.Connect(Config->DatabaseHost.c_str(), Config->DatabaseUsername.c_str(),
Config->DatabasePassword.c_str(), Config->DatabaseDB.c_str(), Config->DatabasePort)) {
Log(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
Log.Out(Logs::General, Logs::Status, "Connecting to database...");
if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
Log.Out(Logs::General, Logs::Error, "Unable to connect to the database, cannot continue without a "
"database connection");
return 1;
}
database.LoadLogSettings(LogSys.log_settings);
LogSys.StartFileLogs();
database.LoadLogSettings(Log.log_settings);
Log.StartFileLogs();
ImportSpells(&database);
ImportSkillCaps(&database);
ImportBaseData(&database);
ImportDBStrings(&database);
LogSys.CloseFileLogs();
Log.CloseFileLogs();
return 0;
}
@@ -97,10 +95,10 @@ bool IsStringField(int i) {
}
void ImportSpells(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing Spells...");
Log.Out(Logs::General, Logs::Status, "Importing Spells...");
FILE *f = fopen("import/spells_us.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/spells_us.txt to read, skipping.");
Log.Out(Logs::General, Logs::Error, "Unable to open import/spells_us.txt to read, skipping.");
return;
}
@@ -173,23 +171,23 @@ void ImportSpells(SharedDatabase *db) {
spells_imported++;
if(spells_imported % 1000 == 0) {
Log(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
Log.Out(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
}
}
if(spells_imported % 1000 != 0) {
Log(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
Log.Out(Logs::General, Logs::Status, "%d spells imported.", spells_imported);
}
fclose(f);
}
void ImportSkillCaps(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing Skill Caps...");
Log.Out(Logs::General, Logs::Status, "Importing Skill Caps...");
FILE *f = fopen("import/SkillCaps.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/SkillCaps.txt to read, skipping.");
Log.Out(Logs::General, Logs::Error, "Unable to open import/SkillCaps.txt to read, skipping.");
return;
}
@@ -204,6 +202,7 @@ void ImportSkillCaps(SharedDatabase *db) {
continue;
}
int class_id, skill_id, level, cap;
class_id = atoi(split[0].c_str());
skill_id = atoi(split[1].c_str());
@@ -220,11 +219,11 @@ void ImportSkillCaps(SharedDatabase *db) {
}
void ImportBaseData(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing Base Data...");
Log.Out(Logs::General, Logs::Status, "Importing Base Data...");
FILE *f = fopen("import/BaseData.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/BaseData.txt to read, skipping.");
Log.Out(Logs::General, Logs::Error, "Unable to open import/BaseData.txt to read, skipping.");
return;
}
@@ -263,56 +262,3 @@ void ImportBaseData(SharedDatabase *db) {
fclose(f);
}
void ImportDBStrings(SharedDatabase *db) {
Log(Logs::General, Logs::Status, "Importing DB Strings...");
FILE *f = fopen("import/dbstr_us.txt", "r");
if(!f) {
Log(Logs::General, Logs::Error, "Unable to open import/dbstr_us.txt to read, skipping.");
return;
}
std::string delete_sql = "DELETE FROM db_str";
db->QueryDatabase(delete_sql);
char buffer[2048];
bool first = true;
while(fgets(buffer, 2048, f)) {
if(first) {
first = false;
continue;
}
for(int i = 0; i < 2048; ++i) {
if(buffer[i] == '\n') {
buffer[i] = 0;
break;
}
}
auto split = SplitString(buffer, '^');
if(split.size() < 2) {
continue;
}
std::string sql;
int id, type;
std::string value;
id = atoi(split[0].c_str());
type = atoi(split[1].c_str());
if(split.size() >= 3) {
value = ::EscapeString(split[2]);
}
sql = StringFormat("INSERT INTO db_str(id, type, value) VALUES(%u, %u, '%s')",
id, type, value.c_str());
db->QueryDatabase(sql);
}
fclose(f);
}
+20 -23
View File
@@ -21,12 +21,6 @@ IF(MYSQL_ROOT)
NAMES mysql.h
PATHS ${MYSQL_ROOT}/include
PATH_SUFFIXES mysql
NO_DEFAULT_PATH
NO_SYSTEM_ENVIRONMENT_PATH
)
FIND_PATH(MySQL_INCLUDE_DIR
NAMES mysql.h
PATH_SUFFIXES mysql
)
ELSE(MYSQL_ROOT)
FIND_PATH(MySQL_INCLUDE_DIR
@@ -36,46 +30,49 @@ ELSE(MYSQL_ROOT)
ENDIF(MYSQL_ROOT)
# Library
SET(MySQL_NAMES libmysql)
SET(MySQL_NAMES mysqlclient_r mysqlclient)
IF(MYSQL_ROOT)
FIND_LIBRARY(MySQL_LIBRARY
FIND_LIBRARY(MySQL_LIBRARY_DEBUG
NAMES ${MySQL_NAMES}
PATHS ${MYSQL_ROOT}/lib
PATHS ${MYSQL_ROOT}/lib/debug /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
NO_DEFAULT_PATH
NO_SYSTEM_ENVIRONMENT_PATH
)
FIND_LIBRARY(MySQL_LIBRARY
FIND_LIBRARY(MySQL_LIBRARY_RELEASE
NAMES ${MySQL_NAMES}
PATHS ${MYSQL_ROOT}/lib /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
ELSE(MYSQL_ROOT)
FIND_LIBRARY(MySQL_LIBRARY
NAMES ${MySQL_NAMES} mysqlclient_r mysqlclient
FIND_LIBRARY(MySQL_LIBRARY_DEBUG
NAMES ${MySQL_NAMES}
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
FIND_LIBRARY(MySQL_LIBRARY_RELEASE
NAMES ${MySQL_NAMES}
PATHS /usr/lib /usr/local/lib /usr/lib64 /usr/local/lib64
PATH_SUFFIXES mysql
)
ENDIF(MYSQL_ROOT)
IF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY)
IF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY_DEBUG AND MySQL_LIBRARY_RELEASE)
SET(MySQL_FOUND TRUE)
SET( MySQL_LIBRARIES ${MySQL_LIBRARY} )
ELSE (MySQL_INCLUDE_DIR AND MySQL_LIBRARY)
SET( MySQL_LIBRARIES ${MySQL_LIBRARY_DEBUG} ${MySQL_LIBRARY_RELEASE} )
ELSE (MySQL_INCLUDE_DIR AND MySQL_LIBRARY_DEBUG AND MySQL_LIBRARY_RELEASE)
SET(MySQL_FOUND FALSE)
SET( MySQL_LIBRARIES )
ENDIF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY)
ENDIF (MySQL_INCLUDE_DIR AND MySQL_LIBRARY_DEBUG AND MySQL_LIBRARY_RELEASE)
# handle the QUIETLY and REQUIRED arguments and set MySQL_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MySQL DEFAULT_MSG MySQL_LIBRARY MySQL_INCLUDE_DIR)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(MySQL DEFAULT_MSG MySQL_LIBRARY_DEBUG MySQL_LIBRARY_RELEASE MySQL_INCLUDE_DIR)
IF(MySQL_FOUND)
SET( MySQL_LIBRARY_RELEASE ${MySQL_LIBRARY} )
SET( MySQL_LIBRARY_DEBUG ${MySQL_LIBRARY} )
SET( MySQL_LIBRARIES ${MySQL_LIBRARY_RELEASE} ${MySQL_LIBRARY_DEBUG} )
SET( MySQL_LIBRARIES ${MySQL_LIBRARY_DEBUG} ${MySQL_LIBRARY_RELEASE} )
ELSE(MySQL_FOUND)
SET( MySQL_LIBRARIES )
ENDIF(MySQL_FOUND)
-386
View File
@@ -1,386 +0,0 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#[=======================================================================[.rst:
FindPackageHandleStandardArgs
-----------------------------
This module provides a function intended to be used in :ref:`Find Modules`
implementing :command:`find_package(<PackageName>)` calls. It handles the
``REQUIRED``, ``QUIET`` and version-related arguments of ``find_package``.
It also sets the ``<PackageName>_FOUND`` variable. The package is
considered found if all variables listed contain valid results, e.g.
valid filepaths.
.. command:: find_package_handle_standard_args
There are two signatures::
find_package_handle_standard_args(<PackageName>
(DEFAULT_MSG|<custom-failure-message>)
<required-var>...
)
find_package_handle_standard_args(<PackageName>
[FOUND_VAR <result-var>]
[REQUIRED_VARS <required-var>...]
[VERSION_VAR <version-var>]
[HANDLE_COMPONENTS]
[CONFIG_MODE]
[FAIL_MESSAGE <custom-failure-message>]
)
The ``<PackageName>_FOUND`` variable will be set to ``TRUE`` if all
the variables ``<required-var>...`` are valid and any optional
constraints are satisfied, and ``FALSE`` otherwise. A success or
failure message may be displayed based on the results and on
whether the ``REQUIRED`` and/or ``QUIET`` option was given to
the :command:`find_package` call.
The options are:
``(DEFAULT_MSG|<custom-failure-message>)``
In the simple signature this specifies the failure message.
Use ``DEFAULT_MSG`` to ask for a default message to be computed
(recommended). Not valid in the full signature.
``FOUND_VAR <result-var>``
Obsolete. Specifies either ``<PackageName>_FOUND`` or
``<PACKAGENAME>_FOUND`` as the result variable. This exists only
for compatibility with older versions of CMake and is now ignored.
Result variables of both names are always set for compatibility.
``REQUIRED_VARS <required-var>...``
Specify the variables which are required for this package.
These may be named in the generated failure message asking the
user to set the missing variable values. Therefore these should
typically be cache entries such as ``FOO_LIBRARY`` and not output
variables like ``FOO_LIBRARIES``.
``VERSION_VAR <version-var>``
Specify the name of a variable that holds the version of the package
that has been found. This version will be checked against the
(potentially) specified required version given to the
:command:`find_package` call, including its ``EXACT`` option.
The default messages include information about the required
version and the version which has been actually found, both
if the version is ok or not.
``HANDLE_COMPONENTS``
Enable handling of package components. In this case, the command
will report which components have been found and which are missing,
and the ``<PackageName>_FOUND`` variable will be set to ``FALSE``
if any of the required components (i.e. not the ones listed after
the ``OPTIONAL_COMPONENTS`` option of :command:`find_package`) are
missing.
``CONFIG_MODE``
Specify that the calling find module is a wrapper around a
call to ``find_package(<PackageName> NO_MODULE)``. This implies
a ``VERSION_VAR`` value of ``<PackageName>_VERSION``. The command
will automatically check whether the package configuration file
was found.
``FAIL_MESSAGE <custom-failure-message>``
Specify a custom failure message instead of using the default
generated message. Not recommended.
Example for the simple signature:
.. code-block:: cmake
find_package_handle_standard_args(LibXml2 DEFAULT_MSG
LIBXML2_LIBRARY LIBXML2_INCLUDE_DIR)
The ``LibXml2`` package is considered to be found if both
``LIBXML2_LIBRARY`` and ``LIBXML2_INCLUDE_DIR`` are valid.
Then also ``LibXml2_FOUND`` is set to ``TRUE``. If it is not found
and ``REQUIRED`` was used, it fails with a
:command:`message(FATAL_ERROR)`, independent whether ``QUIET`` was
used or not. If it is found, success will be reported, including
the content of the first ``<required-var>``. On repeated CMake runs,
the same message will not be printed again.
Example for the full signature:
.. code-block:: cmake
find_package_handle_standard_args(LibArchive
REQUIRED_VARS LibArchive_LIBRARY LibArchive_INCLUDE_DIR
VERSION_VAR LibArchive_VERSION)
In this case, the ``LibArchive`` package is considered to be found if
both ``LibArchive_LIBRARY`` and ``LibArchive_INCLUDE_DIR`` are valid.
Also the version of ``LibArchive`` will be checked by using the version
contained in ``LibArchive_VERSION``. Since no ``FAIL_MESSAGE`` is given,
the default messages will be printed.
Another example for the full signature:
.. code-block:: cmake
find_package(Automoc4 QUIET NO_MODULE HINTS /opt/automoc4)
find_package_handle_standard_args(Automoc4 CONFIG_MODE)
In this case, a ``FindAutmoc4.cmake`` module wraps a call to
``find_package(Automoc4 NO_MODULE)`` and adds an additional search
directory for ``automoc4``. Then the call to
``find_package_handle_standard_args`` produces a proper success/failure
message.
#]=======================================================================]
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageMessage.cmake)
# internal helper macro
macro(_FPHSA_FAILURE_MESSAGE _msg)
if (${_NAME}_FIND_REQUIRED)
message(FATAL_ERROR "${_msg}")
else ()
if (NOT ${_NAME}_FIND_QUIETLY)
message(STATUS "${_msg}")
endif ()
endif ()
endmacro()
# internal helper macro to generate the failure message when used in CONFIG_MODE:
macro(_FPHSA_HANDLE_FAILURE_CONFIG_MODE)
# <name>_CONFIG is set, but FOUND is false, this means that some other of the REQUIRED_VARS was not found:
if(${_NAME}_CONFIG)
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE}: missing:${MISSING_VARS} (found ${${_NAME}_CONFIG} ${VERSION_MSG})")
else()
# If _CONSIDERED_CONFIGS is set, the config-file has been found, but no suitable version.
# List them all in the error message:
if(${_NAME}_CONSIDERED_CONFIGS)
set(configsText "")
list(LENGTH ${_NAME}_CONSIDERED_CONFIGS configsCount)
math(EXPR configsCount "${configsCount} - 1")
foreach(currentConfigIndex RANGE ${configsCount})
list(GET ${_NAME}_CONSIDERED_CONFIGS ${currentConfigIndex} filename)
list(GET ${_NAME}_CONSIDERED_VERSIONS ${currentConfigIndex} version)
string(APPEND configsText " ${filename} (version ${version})\n")
endforeach()
if (${_NAME}_NOT_FOUND_MESSAGE)
string(APPEND configsText " Reason given by package: ${${_NAME}_NOT_FOUND_MESSAGE}\n")
endif()
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE} ${VERSION_MSG}, checked the following files:\n${configsText}")
else()
# Simple case: No Config-file was found at all:
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE}: found neither ${_NAME}Config.cmake nor ${_NAME_LOWER}-config.cmake ${VERSION_MSG}")
endif()
endif()
endmacro()
function(FIND_PACKAGE_HANDLE_STANDARD_ARGS _NAME _FIRST_ARG)
# Set up the arguments for `cmake_parse_arguments`.
set(options CONFIG_MODE HANDLE_COMPONENTS)
set(oneValueArgs FAIL_MESSAGE VERSION_VAR FOUND_VAR)
set(multiValueArgs REQUIRED_VARS)
# Check whether we are in 'simple' or 'extended' mode:
set(_KEYWORDS_FOR_EXTENDED_MODE ${options} ${oneValueArgs} ${multiValueArgs} )
list(FIND _KEYWORDS_FOR_EXTENDED_MODE "${_FIRST_ARG}" INDEX)
if(${INDEX} EQUAL -1)
set(FPHSA_FAIL_MESSAGE ${_FIRST_ARG})
set(FPHSA_REQUIRED_VARS ${ARGN})
set(FPHSA_VERSION_VAR)
else()
cmake_parse_arguments(FPHSA "${options}" "${oneValueArgs}" "${multiValueArgs}" ${_FIRST_ARG} ${ARGN})
if(FPHSA_UNPARSED_ARGUMENTS)
message(FATAL_ERROR "Unknown keywords given to FIND_PACKAGE_HANDLE_STANDARD_ARGS(): \"${FPHSA_UNPARSED_ARGUMENTS}\"")
endif()
if(NOT FPHSA_FAIL_MESSAGE)
set(FPHSA_FAIL_MESSAGE "DEFAULT_MSG")
endif()
# In config-mode, we rely on the variable <package>_CONFIG, which is set by find_package()
# when it successfully found the config-file, including version checking:
if(FPHSA_CONFIG_MODE)
list(INSERT FPHSA_REQUIRED_VARS 0 ${_NAME}_CONFIG)
list(REMOVE_DUPLICATES FPHSA_REQUIRED_VARS)
set(FPHSA_VERSION_VAR ${_NAME}_VERSION)
endif()
if(NOT FPHSA_REQUIRED_VARS)
message(FATAL_ERROR "No REQUIRED_VARS specified for FIND_PACKAGE_HANDLE_STANDARD_ARGS()")
endif()
endif()
# now that we collected all arguments, process them
if("x${FPHSA_FAIL_MESSAGE}" STREQUAL "xDEFAULT_MSG")
set(FPHSA_FAIL_MESSAGE "Could NOT find ${_NAME}")
endif()
list(GET FPHSA_REQUIRED_VARS 0 _FIRST_REQUIRED_VAR)
string(TOUPPER ${_NAME} _NAME_UPPER)
string(TOLOWER ${_NAME} _NAME_LOWER)
if(FPHSA_FOUND_VAR)
if(FPHSA_FOUND_VAR MATCHES "^${_NAME}_FOUND$" OR FPHSA_FOUND_VAR MATCHES "^${_NAME_UPPER}_FOUND$")
set(_FOUND_VAR ${FPHSA_FOUND_VAR})
else()
message(FATAL_ERROR "The argument for FOUND_VAR is \"${FPHSA_FOUND_VAR}\", but only \"${_NAME}_FOUND\" and \"${_NAME_UPPER}_FOUND\" are valid names.")
endif()
else()
set(_FOUND_VAR ${_NAME_UPPER}_FOUND)
endif()
# collect all variables which were not found, so they can be printed, so the
# user knows better what went wrong (#6375)
set(MISSING_VARS "")
set(DETAILS "")
# check if all passed variables are valid
set(FPHSA_FOUND_${_NAME} TRUE)
foreach(_CURRENT_VAR ${FPHSA_REQUIRED_VARS})
if(NOT ${_CURRENT_VAR})
set(FPHSA_FOUND_${_NAME} FALSE)
string(APPEND MISSING_VARS " ${_CURRENT_VAR}")
else()
string(APPEND DETAILS "[${${_CURRENT_VAR}}]")
endif()
endforeach()
if(FPHSA_FOUND_${_NAME})
set(${_NAME}_FOUND TRUE)
set(${_NAME_UPPER}_FOUND TRUE)
else()
set(${_NAME}_FOUND FALSE)
set(${_NAME_UPPER}_FOUND FALSE)
endif()
# component handling
unset(FOUND_COMPONENTS_MSG)
unset(MISSING_COMPONENTS_MSG)
if(FPHSA_HANDLE_COMPONENTS)
foreach(comp ${${_NAME}_FIND_COMPONENTS})
if(${_NAME}_${comp}_FOUND)
if(NOT DEFINED FOUND_COMPONENTS_MSG)
set(FOUND_COMPONENTS_MSG "found components: ")
endif()
string(APPEND FOUND_COMPONENTS_MSG " ${comp}")
else()
if(NOT DEFINED MISSING_COMPONENTS_MSG)
set(MISSING_COMPONENTS_MSG "missing components: ")
endif()
string(APPEND MISSING_COMPONENTS_MSG " ${comp}")
if(${_NAME}_FIND_REQUIRED_${comp})
set(${_NAME}_FOUND FALSE)
string(APPEND MISSING_VARS " ${comp}")
endif()
endif()
endforeach()
set(COMPONENT_MSG "${FOUND_COMPONENTS_MSG} ${MISSING_COMPONENTS_MSG}")
string(APPEND DETAILS "[c${COMPONENT_MSG}]")
endif()
# version handling:
set(VERSION_MSG "")
set(VERSION_OK TRUE)
# check with DEFINED here as the requested or found version may be "0"
if (DEFINED ${_NAME}_FIND_VERSION)
if(DEFINED ${FPHSA_VERSION_VAR})
set(_FOUND_VERSION ${${FPHSA_VERSION_VAR}})
if(${_NAME}_FIND_VERSION_EXACT) # exact version required
# count the dots in the version string
string(REGEX REPLACE "[^.]" "" _VERSION_DOTS "${_FOUND_VERSION}")
# add one dot because there is one dot more than there are components
string(LENGTH "${_VERSION_DOTS}." _VERSION_DOTS)
if (_VERSION_DOTS GREATER ${_NAME}_FIND_VERSION_COUNT)
# Because of the C++ implementation of find_package() ${_NAME}_FIND_VERSION_COUNT
# is at most 4 here. Therefore a simple lookup table is used.
if (${_NAME}_FIND_VERSION_COUNT EQUAL 1)
set(_VERSION_REGEX "[^.]*")
elseif (${_NAME}_FIND_VERSION_COUNT EQUAL 2)
set(_VERSION_REGEX "[^.]*\\.[^.]*")
elseif (${_NAME}_FIND_VERSION_COUNT EQUAL 3)
set(_VERSION_REGEX "[^.]*\\.[^.]*\\.[^.]*")
else ()
set(_VERSION_REGEX "[^.]*\\.[^.]*\\.[^.]*\\.[^.]*")
endif ()
string(REGEX REPLACE "^(${_VERSION_REGEX})\\..*" "\\1" _VERSION_HEAD "${_FOUND_VERSION}")
unset(_VERSION_REGEX)
if (NOT ${_NAME}_FIND_VERSION VERSION_EQUAL _VERSION_HEAD)
set(VERSION_MSG "Found unsuitable version \"${_FOUND_VERSION}\", but required is exact version \"${${_NAME}_FIND_VERSION}\"")
set(VERSION_OK FALSE)
else ()
set(VERSION_MSG "(found suitable exact version \"${_FOUND_VERSION}\")")
endif ()
unset(_VERSION_HEAD)
else ()
if (NOT ${_NAME}_FIND_VERSION VERSION_EQUAL _FOUND_VERSION)
set(VERSION_MSG "Found unsuitable version \"${_FOUND_VERSION}\", but required is exact version \"${${_NAME}_FIND_VERSION}\"")
set(VERSION_OK FALSE)
else ()
set(VERSION_MSG "(found suitable exact version \"${_FOUND_VERSION}\")")
endif ()
endif ()
unset(_VERSION_DOTS)
else() # minimum version specified:
if (${_NAME}_FIND_VERSION VERSION_GREATER _FOUND_VERSION)
set(VERSION_MSG "Found unsuitable version \"${_FOUND_VERSION}\", but required is at least \"${${_NAME}_FIND_VERSION}\"")
set(VERSION_OK FALSE)
else ()
set(VERSION_MSG "(found suitable version \"${_FOUND_VERSION}\", minimum required is \"${${_NAME}_FIND_VERSION}\")")
endif ()
endif()
else()
# if the package was not found, but a version was given, add that to the output:
if(${_NAME}_FIND_VERSION_EXACT)
set(VERSION_MSG "(Required is exact version \"${${_NAME}_FIND_VERSION}\")")
else()
set(VERSION_MSG "(Required is at least version \"${${_NAME}_FIND_VERSION}\")")
endif()
endif()
else ()
# Check with DEFINED as the found version may be 0.
if(DEFINED ${FPHSA_VERSION_VAR})
set(VERSION_MSG "(found version \"${${FPHSA_VERSION_VAR}}\")")
endif()
endif ()
if(VERSION_OK)
string(APPEND DETAILS "[v${${FPHSA_VERSION_VAR}}(${${_NAME}_FIND_VERSION})]")
else()
set(${_NAME}_FOUND FALSE)
endif()
# print the result:
if (${_NAME}_FOUND)
FIND_PACKAGE_MESSAGE(${_NAME} "Found ${_NAME}: ${${_FIRST_REQUIRED_VAR}} ${VERSION_MSG} ${COMPONENT_MSG}" "${DETAILS}")
else ()
if(FPHSA_CONFIG_MODE)
_FPHSA_HANDLE_FAILURE_CONFIG_MODE()
else()
if(NOT VERSION_OK)
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE}: ${VERSION_MSG} (found ${${_FIRST_REQUIRED_VAR}})")
else()
_FPHSA_FAILURE_MESSAGE("${FPHSA_FAIL_MESSAGE} (missing:${MISSING_VARS}) ${VERSION_MSG}")
endif()
endif()
endif ()
set(${_NAME}_FOUND ${${_NAME}_FOUND} PARENT_SCOPE)
set(${_NAME_UPPER}_FOUND ${${_NAME}_FOUND} PARENT_SCOPE)
endfunction()
-47
View File
@@ -1,47 +0,0 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# FindPackageMessage
# ------------------
#
#
#
# FIND_PACKAGE_MESSAGE(<name> "message for user" "find result details")
#
# This macro is intended to be used in FindXXX.cmake modules files. It
# will print a message once for each unique find result. This is useful
# for telling the user where a package was found. The first argument
# specifies the name (XXX) of the package. The second argument
# specifies the message to display. The third argument lists details
# about the find result so that if they change the message will be
# displayed again. The macro also obeys the QUIET argument to the
# find_package command.
#
# Example:
#
# ::
#
# if(X11_FOUND)
# FIND_PACKAGE_MESSAGE(X11 "Found X11: ${X11_X11_LIB}"
# "[${X11_X11_LIB}][${X11_INCLUDE_DIR}]")
# else()
# ...
# endif()
function(FIND_PACKAGE_MESSAGE pkg msg details)
# Avoid printing a message repeatedly for the same find result.
if(NOT ${pkg}_FIND_QUIETLY)
string(REPLACE "\n" "" details "${details}")
set(DETAILS_VAR FIND_PACKAGE_MESSAGE_DETAILS_${pkg})
if(NOT "${details}" STREQUAL "${${DETAILS_VAR}}")
# The message has not yet been printed.
message(STATUS "${msg}")
# Save the find details in the cache to avoid printing the same
# message again.
set("${DETAILS_VAR}" "${details}"
CACHE INTERNAL "Details about finding ${pkg}")
endif()
endif()
endfunction()
-579
View File
@@ -1,579 +0,0 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# FindProtobuf
# ------------
#
# Locate and configure the Google Protocol Buffers library.
#
# The following variables can be set and are optional:
#
# ``Protobuf_SRC_ROOT_FOLDER``
# When compiling with MSVC, if this cache variable is set
# the protobuf-default VS project build locations
# (vsprojects/Debug and vsprojects/Release
# or vsprojects/x64/Debug and vsprojects/x64/Release)
# will be searched for libraries and binaries.
# ``Protobuf_IMPORT_DIRS``
# List of additional directories to be searched for
# imported .proto files.
# ``Protobuf_DEBUG``
# Show debug messages.
# ``Protobuf_USE_STATIC_LIBS``
# Set to ON to force the use of the static libraries.
# Default is OFF.
#
# Defines the following variables:
#
# ``Protobuf_FOUND``
# Found the Google Protocol Buffers library
# (libprotobuf & header files)
# ``Protobuf_VERSION``
# Version of package found.
# ``Protobuf_INCLUDE_DIRS``
# Include directories for Google Protocol Buffers
# ``Protobuf_LIBRARIES``
# The protobuf libraries
# ``Protobuf_PROTOC_LIBRARIES``
# The protoc libraries
# ``Protobuf_LITE_LIBRARIES``
# The protobuf-lite libraries
#
# The following :prop_tgt:`IMPORTED` targets are also defined:
#
# ``protobuf::libprotobuf``
# The protobuf library.
# ``protobuf::libprotobuf-lite``
# The protobuf lite library.
# ``protobuf::libprotoc``
# The protoc library.
# ``protobuf::protoc``
# The protoc compiler.
#
# The following cache variables are also available to set or use:
#
# ``Protobuf_LIBRARY``
# The protobuf library
# ``Protobuf_PROTOC_LIBRARY``
# The protoc library
# ``Protobuf_INCLUDE_DIR``
# The include directory for protocol buffers
# ``Protobuf_PROTOC_EXECUTABLE``
# The protoc compiler
# ``Protobuf_LIBRARY_DEBUG``
# The protobuf library (debug)
# ``Protobuf_PROTOC_LIBRARY_DEBUG``
# The protoc library (debug)
# ``Protobuf_LITE_LIBRARY``
# The protobuf lite library
# ``Protobuf_LITE_LIBRARY_DEBUG``
# The protobuf lite library (debug)
#
# Example:
#
# .. code-block:: cmake
#
# find_package(Protobuf REQUIRED)
# include_directories(${Protobuf_INCLUDE_DIRS})
# include_directories(${CMAKE_CURRENT_BINARY_DIR})
# protobuf_generate_cpp(PROTO_SRCS PROTO_HDRS foo.proto)
# protobuf_generate_cpp(PROTO_SRCS PROTO_HDRS EXPORT_MACRO DLL_EXPORT foo.proto)
# protobuf_generate_cpp(PROTO_SRCS PROTO_HDRS DESCRIPTORS PROTO_DESCS foo.proto)
# protobuf_generate_python(PROTO_PY foo.proto)
# add_executable(bar bar.cc ${PROTO_SRCS} ${PROTO_HDRS})
# target_link_libraries(bar ${Protobuf_LIBRARIES})
#
# .. note::
# The ``protobuf_generate_cpp`` and ``protobuf_generate_python``
# functions and :command:`add_executable` or :command:`add_library`
# calls only work properly within the same directory.
#
# .. command:: protobuf_generate_cpp
#
# Add custom commands to process ``.proto`` files to C++::
#
# protobuf_generate_cpp (<SRCS> <HDRS>
# [DESCRIPTORS <DESC>] [EXPORT_MACRO <MACRO>] [<ARGN>...])
#
# ``SRCS``
# Variable to define with autogenerated source files
# ``HDRS``
# Variable to define with autogenerated header files
# ``DESCRIPTORS``
# Variable to define with autogenerated descriptor files, if requested.
# ``EXPORT_MACRO``
# is a macro which should expand to ``__declspec(dllexport)`` or
# ``__declspec(dllimport)`` depending on what is being compiled.
# ``ARGN``
# ``.proto`` files
#
# .. command:: protobuf_generate_python
#
# Add custom commands to process ``.proto`` files to Python::
#
# protobuf_generate_python (<PY> [<ARGN>...])
#
# ``PY``
# Variable to define with autogenerated Python files
# ``ARGN``
# ``.proto`` filess
function(PROTOBUF_GENERATE_CPP SRCS HDRS)
cmake_parse_arguments(protobuf "" "EXPORT_MACRO;DESCRIPTORS" "" ${ARGN})
set(PROTO_FILES "${protobuf_UNPARSED_ARGUMENTS}")
if(NOT PROTO_FILES)
message(SEND_ERROR "Error: PROTOBUF_GENERATE_CPP() called without any proto files")
return()
endif()
if(protobuf_EXPORT_MACRO)
set(DLL_EXPORT_DECL "dllexport_decl=${protobuf_EXPORT_MACRO}:")
endif()
if(PROTOBUF_GENERATE_CPP_APPEND_PATH)
# Create an include path for each file specified
foreach(FIL ${PROTO_FILES})
get_filename_component(ABS_FIL ${FIL} ABSOLUTE)
get_filename_component(ABS_PATH ${ABS_FIL} PATH)
list(FIND _protobuf_include_path ${ABS_PATH} _contains_already)
if(${_contains_already} EQUAL -1)
list(APPEND _protobuf_include_path -I ${ABS_PATH})
endif()
endforeach()
else()
set(_protobuf_include_path -I ${CMAKE_CURRENT_SOURCE_DIR})
endif()
if(DEFINED PROTOBUF_IMPORT_DIRS AND NOT DEFINED Protobuf_IMPORT_DIRS)
set(Protobuf_IMPORT_DIRS "${PROTOBUF_IMPORT_DIRS}")
endif()
if(DEFINED Protobuf_IMPORT_DIRS)
foreach(DIR ${Protobuf_IMPORT_DIRS})
get_filename_component(ABS_PATH ${DIR} ABSOLUTE)
list(FIND _protobuf_include_path ${ABS_PATH} _contains_already)
if(${_contains_already} EQUAL -1)
list(APPEND _protobuf_include_path -I ${ABS_PATH})
endif()
endforeach()
endif()
set(${SRCS})
set(${HDRS})
if (protobuf_DESCRIPTORS)
set(${protobuf_DESCRIPTORS})
endif()
foreach(FIL ${PROTO_FILES})
get_filename_component(ABS_FIL ${FIL} ABSOLUTE)
get_filename_component(FIL_WE ${FIL} NAME_WE)
if(NOT PROTOBUF_GENERATE_CPP_APPEND_PATH)
get_filename_component(FIL_DIR ${FIL} DIRECTORY)
if(FIL_DIR)
set(FIL_WE "${FIL_DIR}/${FIL_WE}")
endif()
endif()
set(_protobuf_protoc_src "${CMAKE_CURRENT_SOURCE_DIR}/${FIL_WE}.pb.cc")
set(_protobuf_protoc_hdr "${CMAKE_CURRENT_SOURCE_DIR}/${FIL_WE}.pb.h")
list(APPEND ${SRCS} "${_protobuf_protoc_src}")
list(APPEND ${HDRS} "${_protobuf_protoc_hdr}")
if(protobuf_DESCRIPTORS)
set(_protobuf_protoc_desc "${CMAKE_CURRENT_SOURCE_DIR}/${FIL_WE}.desc")
set(_protobuf_protoc_flags "--descriptor_set_out=${_protobuf_protoc_desc}")
list(APPEND ${protobuf_DESCRIPTORS} "${_protobuf_protoc_desc}")
else()
set(_protobuf_protoc_desc "")
set(_protobuf_protoc_flags "")
endif()
add_custom_command(
OUTPUT "${_protobuf_protoc_src}"
"${_protobuf_protoc_hdr}"
${_protobuf_protoc_desc}
COMMAND protobuf::protoc
"--cpp_out=${DLL_EXPORT_DECL}${CMAKE_CURRENT_SOURCE_DIR}"
${_protobuf_protoc_flags}
${_protobuf_include_path} ${ABS_FIL}
DEPENDS ${ABS_FIL} protobuf::protoc
COMMENT "Running C++ protocol buffer compiler on ${FIL}"
VERBATIM )
endforeach()
set(${SRCS} "${${SRCS}}" PARENT_SCOPE)
set(${HDRS} "${${HDRS}}" PARENT_SCOPE)
if(protobuf_DESCRIPTORS)
set(${protobuf_DESCRIPTORS} "${${protobuf_DESCRIPTORS}}" PARENT_SCOPE)
endif()
endfunction()
function(PROTOBUF_GENERATE_PYTHON SRCS)
if(NOT ARGN)
message(SEND_ERROR "Error: PROTOBUF_GENERATE_PYTHON() called without any proto files")
return()
endif()
if(PROTOBUF_GENERATE_CPP_APPEND_PATH)
# Create an include path for each file specified
foreach(FIL ${ARGN})
get_filename_component(ABS_FIL ${FIL} ABSOLUTE)
get_filename_component(ABS_PATH ${ABS_FIL} PATH)
list(FIND _protobuf_include_path ${ABS_PATH} _contains_already)
if(${_contains_already} EQUAL -1)
list(APPEND _protobuf_include_path -I ${ABS_PATH})
endif()
endforeach()
else()
set(_protobuf_include_path -I ${CMAKE_CURRENT_SOURCE_DIR})
endif()
if(DEFINED PROTOBUF_IMPORT_DIRS AND NOT DEFINED Protobuf_IMPORT_DIRS)
set(Protobuf_IMPORT_DIRS "${PROTOBUF_IMPORT_DIRS}")
endif()
if(DEFINED Protobuf_IMPORT_DIRS)
foreach(DIR ${Protobuf_IMPORT_DIRS})
get_filename_component(ABS_PATH ${DIR} ABSOLUTE)
list(FIND _protobuf_include_path ${ABS_PATH} _contains_already)
if(${_contains_already} EQUAL -1)
list(APPEND _protobuf_include_path -I ${ABS_PATH})
endif()
endforeach()
endif()
set(${SRCS})
foreach(FIL ${ARGN})
get_filename_component(ABS_FIL ${FIL} ABSOLUTE)
get_filename_component(FIL_WE ${FIL} NAME_WE)
if(NOT PROTOBUF_GENERATE_CPP_APPEND_PATH)
get_filename_component(FIL_DIR ${FIL} DIRECTORY)
if(FIL_DIR)
set(FIL_WE "${FIL_DIR}/${FIL_WE}")
endif()
endif()
list(APPEND ${SRCS} "${CMAKE_CURRENT_BINARY_DIR}/${FIL_WE}_pb2.py")
add_custom_command(
OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/${FIL_WE}_pb2.py"
COMMAND protobuf::protoc --python_out ${CMAKE_CURRENT_BINARY_DIR} ${_protobuf_include_path} ${ABS_FIL}
DEPENDS ${ABS_FIL} protobuf::protoc
COMMENT "Running Python protocol buffer compiler on ${FIL}"
VERBATIM )
endforeach()
set(${SRCS} ${${SRCS}} PARENT_SCOPE)
endfunction()
if(Protobuf_DEBUG)
# Output some of their choices
message(STATUS "[ ${CMAKE_CURRENT_LIST_FILE}:${CMAKE_CURRENT_LIST_LINE} ] "
"Protobuf_USE_STATIC_LIBS = ${Protobuf_USE_STATIC_LIBS}")
endif()
# Backwards compatibility
# Define camel case versions of input variables
foreach(UPPER
PROTOBUF_SRC_ROOT_FOLDER
PROTOBUF_IMPORT_DIRS
PROTOBUF_DEBUG
PROTOBUF_LIBRARY
PROTOBUF_PROTOC_LIBRARY
PROTOBUF_INCLUDE_DIR
PROTOBUF_PROTOC_EXECUTABLE
PROTOBUF_LIBRARY_DEBUG
PROTOBUF_PROTOC_LIBRARY_DEBUG
PROTOBUF_LITE_LIBRARY
PROTOBUF_LITE_LIBRARY_DEBUG
)
if (DEFINED ${UPPER})
string(REPLACE "PROTOBUF_" "Protobuf_" Camel ${UPPER})
if (NOT DEFINED ${Camel})
set(${Camel} ${${UPPER}})
endif()
endif()
endforeach()
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(_PROTOBUF_ARCH_DIR x64/)
endif()
# Support preference of static libs by adjusting CMAKE_FIND_LIBRARY_SUFFIXES
if( Protobuf_USE_STATIC_LIBS )
set( _protobuf_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES})
if(WIN32)
set(CMAKE_FIND_LIBRARY_SUFFIXES .lib .a ${CMAKE_FIND_LIBRARY_SUFFIXES})
else()
set(CMAKE_FIND_LIBRARY_SUFFIXES .a )
endif()
endif()
include(${CMAKE_CURRENT_LIST_DIR}/SelectLibraryConfigurations.cmake)
# Internal function: search for normal library as well as a debug one
# if the debug one is specified also include debug/optimized keywords
# in *_LIBRARIES variable
function(_protobuf_find_libraries name filename)
if(${name}_LIBRARIES)
# Use result recorded by a previous call.
return()
elseif(${name}_LIBRARY)
# Honor cache entry used by CMake 3.5 and lower.
set(${name}_LIBRARIES "${${name}_LIBRARY}" PARENT_SCOPE)
else()
find_library(${name}_LIBRARY_RELEASE
NAMES ${filename}
PATHS ${Protobuf_SRC_ROOT_FOLDER}/vsprojects/${_PROTOBUF_ARCH_DIR}Release)
mark_as_advanced(${name}_LIBRARY_RELEASE)
find_library(${name}_LIBRARY_DEBUG
NAMES ${filename}d ${filename}
PATHS ${Protobuf_SRC_ROOT_FOLDER}/vsprojects/${_PROTOBUF_ARCH_DIR}Debug)
mark_as_advanced(${name}_LIBRARY_DEBUG)
select_library_configurations(${name})
set(${name}_LIBRARY "${${name}_LIBRARY}" PARENT_SCOPE)
set(${name}_LIBRARIES "${${name}_LIBRARIES}" PARENT_SCOPE)
endif()
endfunction()
# Internal function: find threads library
function(_protobuf_find_threads)
set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
find_package(Threads)
if(Threads_FOUND)
list(APPEND Protobuf_LIBRARIES ${CMAKE_THREAD_LIBS_INIT})
set(Protobuf_LIBRARIES "${Protobuf_LIBRARIES}" PARENT_SCOPE)
endif()
endfunction()
#
# Main.
#
# By default have PROTOBUF_GENERATE_CPP macro pass -I to protoc
# for each directory where a proto file is referenced.
if(NOT DEFINED PROTOBUF_GENERATE_CPP_APPEND_PATH)
set(PROTOBUF_GENERATE_CPP_APPEND_PATH TRUE)
endif()
# Google's provided vcproj files generate libraries with a "lib"
# prefix on Windows
if(MSVC)
set(Protobuf_ORIG_FIND_LIBRARY_PREFIXES "${CMAKE_FIND_LIBRARY_PREFIXES}")
set(CMAKE_FIND_LIBRARY_PREFIXES "lib" "")
find_path(Protobuf_SRC_ROOT_FOLDER protobuf.pc.in)
endif()
# The Protobuf library
_protobuf_find_libraries(Protobuf protobuf)
#DOC "The Google Protocol Buffers RELEASE Library"
_protobuf_find_libraries(Protobuf_LITE protobuf-lite)
# The Protobuf Protoc Library
_protobuf_find_libraries(Protobuf_PROTOC protoc)
# Restore original find library prefixes
if(MSVC)
set(CMAKE_FIND_LIBRARY_PREFIXES "${Protobuf_ORIG_FIND_LIBRARY_PREFIXES}")
endif()
if(UNIX)
_protobuf_find_threads()
endif()
# Find the include directory
find_path(Protobuf_INCLUDE_DIR
google/protobuf/service.h
PATHS ${Protobuf_SRC_ROOT_FOLDER}/src
)
mark_as_advanced(Protobuf_INCLUDE_DIR)
# Find the protoc Executable
find_program(Protobuf_PROTOC_EXECUTABLE
NAMES protoc
DOC "The Google Protocol Buffers Compiler"
PATHS /usr/bin
${Protobuf_SRC_ROOT_FOLDER}/vsprojects/${_PROTOBUF_ARCH_DIR}Release
${Protobuf_SRC_ROOT_FOLDER}/vsprojects/${_PROTOBUF_ARCH_DIR}Debug
)
mark_as_advanced(Protobuf_PROTOC_EXECUTABLE)
if(Protobuf_DEBUG)
message(STATUS "[ ${CMAKE_CURRENT_LIST_FILE}:${CMAKE_CURRENT_LIST_LINE} ] "
"requested version of Google Protobuf is ${Protobuf_FIND_VERSION}")
endif()
if(Protobuf_INCLUDE_DIR)
set(_PROTOBUF_COMMON_HEADER ${Protobuf_INCLUDE_DIR}/google/protobuf/stubs/common.h)
if(Protobuf_DEBUG)
message(STATUS "[ ${CMAKE_CURRENT_LIST_FILE}:${CMAKE_CURRENT_LIST_LINE} ] "
"location of common.h: ${_PROTOBUF_COMMON_HEADER}")
endif()
set(Protobuf_VERSION "")
set(Protobuf_LIB_VERSION "")
file(STRINGS ${_PROTOBUF_COMMON_HEADER} _PROTOBUF_COMMON_H_CONTENTS REGEX "#define[ \t]+GOOGLE_PROTOBUF_VERSION[ \t]+")
if(_PROTOBUF_COMMON_H_CONTENTS MATCHES "#define[ \t]+GOOGLE_PROTOBUF_VERSION[ \t]+([0-9]+)")
set(Protobuf_LIB_VERSION "${CMAKE_MATCH_1}")
endif()
unset(_PROTOBUF_COMMON_H_CONTENTS)
math(EXPR _PROTOBUF_MAJOR_VERSION "${Protobuf_LIB_VERSION} / 1000000")
math(EXPR _PROTOBUF_MINOR_VERSION "${Protobuf_LIB_VERSION} / 1000 % 1000")
math(EXPR _PROTOBUF_SUBMINOR_VERSION "${Protobuf_LIB_VERSION} % 1000")
set(Protobuf_VERSION "${_PROTOBUF_MAJOR_VERSION}.${_PROTOBUF_MINOR_VERSION}.${_PROTOBUF_SUBMINOR_VERSION}")
if(Protobuf_DEBUG)
message(STATUS "[ ${CMAKE_CURRENT_LIST_FILE}:${CMAKE_CURRENT_LIST_LINE} ] "
"${_PROTOBUF_COMMON_HEADER} reveals protobuf ${Protobuf_VERSION}")
endif()
# Check Protobuf compiler version to be aligned with libraries version
execute_process(COMMAND ${Protobuf_PROTOC_EXECUTABLE} --version
OUTPUT_VARIABLE _PROTOBUF_PROTOC_EXECUTABLE_VERSION)
if("${_PROTOBUF_PROTOC_EXECUTABLE_VERSION}" MATCHES "libprotoc ([0-9.]+)")
set(_PROTOBUF_PROTOC_EXECUTABLE_VERSION "${CMAKE_MATCH_1}")
endif()
if(Protobuf_DEBUG)
message(STATUS "[ ${CMAKE_CURRENT_LIST_FILE}:${CMAKE_CURRENT_LIST_LINE} ] "
"${Protobuf_PROTOC_EXECUTABLE} reveals version ${_PROTOBUF_PROTOC_EXECUTABLE_VERSION}")
endif()
if(NOT "${_PROTOBUF_PROTOC_EXECUTABLE_VERSION}" VERSION_EQUAL "${Protobuf_VERSION}")
message(WARNING "Protobuf compiler version ${_PROTOBUF_PROTOC_EXECUTABLE_VERSION}"
" doesn't match library version ${Protobuf_VERSION}")
endif()
if(Protobuf_LIBRARY)
if(NOT TARGET protobuf::libprotobuf)
add_library(protobuf::libprotobuf UNKNOWN IMPORTED)
set_target_properties(protobuf::libprotobuf PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${Protobuf_INCLUDE_DIR}")
if(EXISTS "${Protobuf_LIBRARY}")
set_target_properties(protobuf::libprotobuf PROPERTIES
IMPORTED_LOCATION "${Protobuf_LIBRARY}")
endif()
if(EXISTS "${Protobuf_LIBRARY_RELEASE}")
set_property(TARGET protobuf::libprotobuf APPEND PROPERTY
IMPORTED_CONFIGURATIONS RELEASE)
set_target_properties(protobuf::libprotobuf PROPERTIES
IMPORTED_LOCATION_RELEASE "${Protobuf_LIBRARY_RELEASE}")
endif()
if(EXISTS "${Protobuf_LIBRARY_DEBUG}")
set_property(TARGET protobuf::libprotobuf APPEND PROPERTY
IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(protobuf::libprotobuf PROPERTIES
IMPORTED_LOCATION_DEBUG "${Protobuf_LIBRARY_DEBUG}")
endif()
endif()
endif()
if(Protobuf_LITE_LIBRARY)
if(NOT TARGET protobuf::libprotobuf-lite)
add_library(protobuf::libprotobuf-lite UNKNOWN IMPORTED)
set_target_properties(protobuf::libprotobuf-lite PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${Protobuf_INCLUDE_DIR}")
if(EXISTS "${Protobuf_LITE_LIBRARY}")
set_target_properties(protobuf::libprotobuf-lite PROPERTIES
IMPORTED_LOCATION "${Protobuf_LITE_LIBRARY}")
endif()
if(EXISTS "${Protobuf_LITE_LIBRARY_RELEASE}")
set_property(TARGET protobuf::libprotobuf-lite APPEND PROPERTY
IMPORTED_CONFIGURATIONS RELEASE)
set_target_properties(protobuf::libprotobuf-lite PROPERTIES
IMPORTED_LOCATION_RELEASE "${Protobuf_LITE_LIBRARY_RELEASE}")
endif()
if(EXISTS "${Protobuf_LITE_LIBRARY_DEBUG}")
set_property(TARGET protobuf::libprotobuf-lite APPEND PROPERTY
IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(protobuf::libprotobuf-lite PROPERTIES
IMPORTED_LOCATION_DEBUG "${Protobuf_LITE_LIBRARY_DEBUG}")
endif()
endif()
endif()
if(Protobuf_PROTOC_LIBRARY)
if(NOT TARGET protobuf::libprotoc)
add_library(protobuf::libprotoc UNKNOWN IMPORTED)
set_target_properties(protobuf::libprotoc PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${Protobuf_INCLUDE_DIR}")
if(EXISTS "${Protobuf_PROTOC_LIBRARY}")
set_target_properties(protobuf::libprotoc PROPERTIES
IMPORTED_LOCATION "${Protobuf_PROTOC_LIBRARY}")
endif()
if(EXISTS "${Protobuf_PROTOC_LIBRARY_RELEASE}")
set_property(TARGET protobuf::libprotoc APPEND PROPERTY
IMPORTED_CONFIGURATIONS RELEASE)
set_target_properties(protobuf::libprotoc PROPERTIES
IMPORTED_LOCATION_RELEASE "${Protobuf_PROTOC_LIBRARY_RELEASE}")
endif()
if(EXISTS "${Protobuf_PROTOC_LIBRARY_DEBUG}")
set_property(TARGET protobuf::libprotoc APPEND PROPERTY
IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(protobuf::libprotoc PROPERTIES
IMPORTED_LOCATION_DEBUG "${Protobuf_PROTOC_LIBRARY_DEBUG}")
endif()
endif()
endif()
if(Protobuf_PROTOC_EXECUTABLE)
if(NOT TARGET protobuf::protoc)
add_executable(protobuf::protoc IMPORTED)
if(EXISTS "${Protobuf_PROTOC_EXECUTABLE}")
set_target_properties(protobuf::protoc PROPERTIES
IMPORTED_LOCATION "${Protobuf_PROTOC_EXECUTABLE}")
endif()
endif()
endif()
endif()
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Protobuf
REQUIRED_VARS Protobuf_LIBRARIES Protobuf_INCLUDE_DIR
VERSION_VAR Protobuf_VERSION
)
if(Protobuf_FOUND)
set(Protobuf_INCLUDE_DIRS ${Protobuf_INCLUDE_DIR})
endif()
# Restore the original find library ordering
if( Protobuf_USE_STATIC_LIBS )
set(CMAKE_FIND_LIBRARY_SUFFIXES ${_protobuf_ORIG_CMAKE_FIND_LIBRARY_SUFFIXES})
endif()
# Backwards compatibility
# Define upper case versions of output variables
foreach(Camel
Protobuf_SRC_ROOT_FOLDER
Protobuf_IMPORT_DIRS
Protobuf_DEBUG
Protobuf_INCLUDE_DIRS
Protobuf_LIBRARIES
Protobuf_PROTOC_LIBRARIES
Protobuf_LITE_LIBRARIES
Protobuf_LIBRARY
Protobuf_PROTOC_LIBRARY
Protobuf_INCLUDE_DIR
Protobuf_PROTOC_EXECUTABLE
Protobuf_LIBRARY_DEBUG
Protobuf_PROTOC_LIBRARY_DEBUG
Protobuf_LITE_LIBRARY
Protobuf_LITE_LIBRARY_DEBUG
)
string(TOUPPER ${Camel} UPPER)
set(${UPPER} ${${Camel}})
endforeach()
-30
View File
@@ -1,30 +0,0 @@
if (NOT MSVC)
include(FindPkgConfig)
pkg_check_modules(PC_SODIUM "libsodium")
if (NOT PC_SODIUM_FOUND)
pkg_check_modules(PC_SODIUM "sodium")
endif (NOT PC_SODIUM_FOUND)
if (PC_SODIUM_FOUND)
set(SODIUM_INCLUDE_HINTS ${PC_SODIUM_INCLUDE_DIRS} ${PC_SODIUM_INCLUDE_DIRS}/*)
set(SODIUM_LIBRARY_HINTS ${PC_SODIUM_LIBRARY_DIRS} ${PC_SODIUM_LIBRARY_DIRS}/*)
endif()
endif (NOT MSVC)
# some libraries install the headers is a subdirectory of the include dir
# returned by pkg-config, so use a wildcard match to improve chances of finding
# headers and libraries.
find_path(
SODIUM_INCLUDE_DIRS
NAMES sodium.h
HINTS ${SODIUM_INCLUDE_HINTS}
)
find_library(
SODIUM_LIBRARIES
NAMES libsodium sodium
HINTS ${SODIUM_LIBRARY_HINTS}
)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(SODIUM DEFAULT_MSG SODIUM_LIBRARIES SODIUM_INCLUDE_DIRS)
mark_as_advanced(SODIUM_FOUND SODIUM_LIBRARIES SODIUM_INCLUDE_DIRS)
-71
View File
@@ -1,71 +0,0 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# SelectLibraryConfigurations
# ---------------------------
#
#
#
# select_library_configurations( basename )
#
# This macro takes a library base name as an argument, and will choose
# good values for basename_LIBRARY, basename_LIBRARIES,
# basename_LIBRARY_DEBUG, and basename_LIBRARY_RELEASE depending on what
# has been found and set. If only basename_LIBRARY_RELEASE is defined,
# basename_LIBRARY will be set to the release value, and
# basename_LIBRARY_DEBUG will be set to basename_LIBRARY_DEBUG-NOTFOUND.
# If only basename_LIBRARY_DEBUG is defined, then basename_LIBRARY will
# take the debug value, and basename_LIBRARY_RELEASE will be set to
# basename_LIBRARY_RELEASE-NOTFOUND.
#
# If the generator supports configuration types, then basename_LIBRARY
# and basename_LIBRARIES will be set with debug and optimized flags
# specifying the library to be used for the given configuration. If no
# build type has been set or the generator in use does not support
# configuration types, then basename_LIBRARY and basename_LIBRARIES will
# take only the release value, or the debug value if the release one is
# not set.
# This macro was adapted from the FindQt4 CMake module and is maintained by Will
# Dicharry <wdicharry@stellarscience.com>.
macro( select_library_configurations basename )
if(NOT ${basename}_LIBRARY_RELEASE)
set(${basename}_LIBRARY_RELEASE "${basename}_LIBRARY_RELEASE-NOTFOUND" CACHE FILEPATH "Path to a library.")
endif()
if(NOT ${basename}_LIBRARY_DEBUG)
set(${basename}_LIBRARY_DEBUG "${basename}_LIBRARY_DEBUG-NOTFOUND" CACHE FILEPATH "Path to a library.")
endif()
get_property(_isMultiConfig GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if( ${basename}_LIBRARY_DEBUG AND ${basename}_LIBRARY_RELEASE AND
NOT ${basename}_LIBRARY_DEBUG STREQUAL ${basename}_LIBRARY_RELEASE AND
( _isMultiConfig OR CMAKE_BUILD_TYPE ) )
# if the generator is multi-config or if CMAKE_BUILD_TYPE is set for
# single-config generators, set optimized and debug libraries
set( ${basename}_LIBRARY "" )
foreach( _libname IN LISTS ${basename}_LIBRARY_RELEASE )
list( APPEND ${basename}_LIBRARY optimized "${_libname}" )
endforeach()
foreach( _libname IN LISTS ${basename}_LIBRARY_DEBUG )
list( APPEND ${basename}_LIBRARY debug "${_libname}" )
endforeach()
elseif( ${basename}_LIBRARY_RELEASE )
set( ${basename}_LIBRARY ${${basename}_LIBRARY_RELEASE} )
elseif( ${basename}_LIBRARY_DEBUG )
set( ${basename}_LIBRARY ${${basename}_LIBRARY_DEBUG} )
else()
set( ${basename}_LIBRARY "${basename}_LIBRARY-NOTFOUND")
endif()
set( ${basename}_LIBRARIES "${${basename}_LIBRARY}" )
if( ${basename}_LIBRARY )
set( ${basename}_FOUND TRUE )
endif()
mark_as_advanced( ${basename}_LIBRARY_RELEASE
${basename}_LIBRARY_DEBUG
)
endmacro()
+102 -159
View File
@@ -1,7 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
SET(PROTOBUF_GENERATE_CPP_APPEND_PATH "../../")
PROTOBUF_GENERATE_CPP(PROTO_SRCS PROTO_HEADERS message.proto)
SET(common_sources
base_packet.cpp
@@ -14,44 +11,34 @@ SET(common_sources
database_conversions.cpp
database_instances.cpp
dbcore.cpp
deity.cpp
emu_constants.cpp
emu_legacy.cpp
emu_limits.cpp
emu_opcodes.cpp
emu_versions.cpp
emu_tcp_connection.cpp
emu_tcp_server.cpp
eq_dictionary.cpp
eqdb.cpp
eqdb_res.cpp
eqemu_exception.cpp
eqemu_config.cpp
eqemu_logsys.cpp
eq_limits.cpp
eq_packet.cpp
eq_stream.cpp
eq_stream_factory.cpp
eq_stream_ident.cpp
eq_stream_proxy.cpp
eqtime.cpp
event_sub.cpp
extprofile.cpp
faction.cpp
guild_base.cpp
guilds.cpp
inventory_profile.cpp
inventory_slot.cpp
ipc_mutex.cpp
item_data.cpp
item_instance.cpp
json_config.cpp
light_source.cpp
md5.cpp
memory_buffer.cpp
item.cpp
md5.cpp
memory_mapped_file.cpp
message.pb.cc
misc.cpp
misc_functions.cpp
mutex.cpp
mysql_request_result.cpp
mysql_request_row.cpp
opcode_map.cpp
opcodemgr.cpp
packet_dump.cpp
packet_dump_file.cpp
@@ -61,54 +48,45 @@ SET(common_sources
proc_launcher.cpp
ptimer.cpp
races.cpp
rdtsc.cpp
rulesys.cpp
say_link.cpp
serverinfo.cpp
shareddb.cpp
skills.cpp
spdat.cpp
string_util.cpp
struct_strategy.cpp
textures.cpp
tcp_connection.cpp
tcp_server.cpp
timeoutmgr.cpp
timer.cpp
unix.cpp
uuid.cpp
worldconn.cpp
xml_parser.cpp
platform.cpp
event/event_loop.cpp
json/jsoncpp.cpp
net/console_server.cpp
net/console_server_connection.cpp
net/crc32.cpp
net/daybreak_connection.cpp
net/eqstream.cpp
net/packet.cpp
net/servertalk_client_connection.cpp
net/servertalk_legacy_client_connection.cpp
net/servertalk_server.cpp
net/servertalk_server_connection.cpp
net/tcp_connection.cpp
net/tcp_server.cpp
patches/patches.cpp
patches/sod.cpp
patches/sod_limits.cpp
patches/sof.cpp
patches/sof_limits.cpp
patches/rof.cpp
patches/rof_limits.cpp
patches/rof2.cpp
patches/rof2_limits.cpp
patches/titanium.cpp
patches/titanium_limits.cpp
patches/uf.cpp
patches/uf_limits.cpp
SocketLib/Base64.cpp
SocketLib/File.cpp
SocketLib/HttpdCookies.cpp
SocketLib/HttpdForm.cpp
SocketLib/HttpdSocket.cpp
SocketLib/HTTPSocket.cpp
SocketLib/MemFile.cpp
SocketLib/Mime.cpp
SocketLib/Parse.cpp
SocketLib/socket_include.cpp
SocketLib/Utility.cpp
StackWalker/StackWalker.cpp
tinyxml/tinystr.cpp
tinyxml/tinyxml.cpp
tinyxml/tinyxmlerror.cpp
tinyxml/tinyxmlparser.cpp
util/directory.cpp
util/uuid.cpp
)
SET(common_headers
@@ -125,13 +103,12 @@ SET(common_headers
database.h
dbcore.h
deity.h
emu_constants.h
emu_legacy.h
emu_limits.h
emu_opcodes.h
emu_oplist.h
emu_versions.h
emu_tcp_connection.h
emu_tcp_server.h
eq_constants.h
eq_dictionary.h
eq_packet_structs.h
eqdb.h
eqdb_res.h
@@ -139,15 +116,16 @@ SET(common_headers
eqemu_config.h
eqemu_config_elements.h
eqemu_logsys.h
eq_limits.h
eq_packet.h
eq_stream.h
eq_stream_factory.h
eq_stream_ident.h
eq_stream_intf.h
eq_stream_locator.h
eq_stream_proxy.h
eq_stream_type.h
eqtime.h
errmsg.h
event_sub.h
extprofile.h
faction.h
features.h
@@ -156,22 +134,16 @@ SET(common_headers
global_define.h
guild_base.h
guilds.h
inventory_profile.h
inventory_slot.h
ipc_mutex.h
item_data.h
item.h
item_fieldlist.h
item_instance.h
json_config.h
item_struct.h
languages.h
light_source.h
linked_list.h
loottable.h
mail_oplist.h
md5.h
memory_buffer.h
memory_mapped_file.h
message.pb.h
misc.h
misc_functions.h
mutex.h
@@ -185,15 +157,12 @@ SET(common_headers
packet_functions.h
platform.h
proc_launcher.h
profiler.h
ptimer.h
queue.h
races.h
random.h
rdtsc.h
rulesys.h
ruletypes.h
say_link.h
seperator.h
serverinfo.h
servertalk.h
@@ -202,159 +171,140 @@ SET(common_headers
spdat.h
string_util.h
struct_strategy.h
textures.h
tcp_basic_server.h
tcp_connection.h
tcp_server.h
timeoutmgr.h
timer.h
types.h
unix.h
useperl.h
uuid.h
version.h
worldconn.h
xml_parser.h
zone_numbers.h
event/background_task.h
event/event_loop.h
event/timer.h
json/json.h
json/json-forwards.h
net/console_server.h
net/console_server_connection.h
net/crc32.h
net/daybreak_connection.h
net/daybreak_structs.h
net/dns.h
net/endian.h
net/eqstream.h
net/packet.h
net/servertalk_client_connection.h
net/servertalk_legacy_client_connection.h
net/servertalk_common.h
net/servertalk_server.h
net/servertalk_server_connection.h
net/tcp_connection.h
net/tcp_server.h
patches/patches.h
patches/sod.h
patches/sod_limits.h
patches/sod_constants.h
patches/sod_itemfields.h
patches/sod_ops.h
patches/sod_structs.h
patches/sof.h
patches/sof_limits.h
patches/sof_constants.h
patches/sof_itemfields.h
patches/sof_opcode_list.h
patches/sof_ops.h
patches/sof_structs.h
patches/ss_declare.h
patches/ss_define.h
patches/ss_register.h
patches/rof.h
patches/rof_limits.h
patches/rof_constants.h
patches/rof_itemfields.h
patches/rof_ops.h
patches/rof_structs.h
patches/rof2.h
patches/rof2_limits.h
patches/rof2_constants.h
patches/rof2_itemfields.h
patches/rof2_ops.h
patches/rof2_structs.h
patches/titanium.h
patches/titanium_limits.h
patches/titanium_constants.h
patches/titanium_itemfields.h
patches/titanium_ops.h
patches/titanium_structs.h
patches/uf.h
patches/uf_limits.h
patches/uf_constants.h
patches/uf_itemfields.h
patches/uf_ops.h
patches/uf_structs.h
SocketLib/Base64.h
SocketLib/File.h
SocketLib/HttpdCookies.h
SocketLib/HttpdForm.h
SocketLib/HttpdSocket.h
SocketLib/HTTPSocket.h
SocketLib/IFile.h
SocketLib/MemFile.h
SocketLib/Mime.h
SocketLib/Parse.h
SocketLib/socket_include.h
SocketLib/Utility.h
StackWalker/StackWalker.h
tinyxml/tinystr.h
tinyxml/tinyxml.h
util/memory_stream.h
util/directory.h
util/uuid.h
)
SOURCE_GROUP(Event FILES
event/background_task.h
event/event_loop.cpp
event/event_loop.h
event/timer.h
)
SOURCE_GROUP(Json FILES
json/json.h
json/jsoncpp.cpp
json/json-forwards.h
)
SOURCE_GROUP(Net FILES
net/console_server.cpp
net/console_server.h
net/console_server_connection.cpp
net/console_server_connection.h
net/crc32.cpp
net/crc32.h
net/daybreak_connection.cpp
net/daybreak_connection.h
net/daybreak_structs.h
net/dns.h
net/endian.h
net/eqmq.cpp
net/eqmq.h
net/eqstream.cpp
net/eqstream.h
net/packet.cpp
net/packet.h
net/servertalk_client_connection.cpp
net/servertalk_client_connection.h
net/servertalk_legacy_client_connection.cpp
net/servertalk_legacy_client_connection.h
net/servertalk_common.h
net/servertalk_server.cpp
net/servertalk_server.h
net/servertalk_server_connection.cpp
net/servertalk_server_connection.h
net/tcp_connection.cpp
net/tcp_connection.h
net/tcp_server.cpp
net/tcp_server.h
)
SOURCE_GROUP(Patches FILES
patches/patches.h
patches/sod.h
patches/sod_limits.h
patches/sod_itemfields.h
patches/sod_ops.h
patches/sod_constants.h
patches/sod_structs.h
patches/sof.h
patches/sof_limits.h
patches/sof_itemfields.h
patches/sof_opcode_list.h
patches/sof_ops.h
patches/sof_constants.h
patches/sof_structs.h
patches/ss_declare.h
patches/ss_define.h
patches/ss_register.h
patches/rof.h
patches/rof_limits.h
patches/rof_itemfields.h
patches/rof_ops.h
patches/rof_constants.h
patches/rof_structs.h
patches/rof2.h
patches/rof2_limits.h
patches/rof2_itemfields.h
patches/rof2_ops.h
patches/rof2_constants.h
patches/rof2_structs.h
patches/titanium.h
patches/titanium_limits.h
patches/titanium_itemfields.h
patches/titanium_ops.h
patches/titanium_constants.h
patches/titanium_structs.h
patches/uf.h
patches/uf_limits.h
patches/uf_itemfields.h
patches/uf_ops.h
patches/uf_constants.h
patches/uf_structs.h
patches/patches.cpp
patches/sod.cpp
patches/sod_limits.cpp
patches/sof.cpp
patches/sof_limits.cpp
patches/rof.cpp
patches/rof_limits.cpp
patches/rof2.cpp
patches/rof2_limits.cpp
patches/titanium.cpp
patches/titanium_limits.cpp
patches/uf.cpp
patches/uf_limits.cpp
)
SOURCE_GROUP(SocketLib FILES
SocketLib/Base64.h
SocketLib/File.h
SocketLib/HttpdCookies.h
SocketLib/HttpdForm.h
SocketLib/HttpdSocket.h
SocketLib/HTTPSocket.h
SocketLib/IFile.h
SocketLib/MemFile.h
SocketLib/Mime.h
SocketLib/Parse.h
SocketLib/socket_include.h
SocketLib/Utility.h
SocketLib/Base64.cpp
SocketLib/File.cpp
SocketLib/HttpdCookies.cpp
SocketLib/HttpdForm.cpp
SocketLib/HttpdSocket.cpp
SocketLib/HTTPSocket.cpp
SocketLib/MemFile.cpp
SocketLib/Mime.cpp
SocketLib/Parse.cpp
SocketLib/socket_include.cpp
SocketLib/Utility.cpp
)
SOURCE_GROUP(StackWalker FILES
@@ -371,19 +321,12 @@ SOURCE_GROUP(TinyXML FILES
tinyxml/tinyxmlparser.cpp
)
SOURCE_GROUP(Util FILES
util/memory_stream.h
util/directory.cpp
util/directory.h
util/uuid.cpp
util/uuid.h
)
INCLUDE_DIRECTORIES(Patches SocketLib StackWalker TinyXML)
ADD_LIBRARY(common ${common_sources} ${common_headers})
IF(UNIX)
ADD_DEFINITIONS(-fPIC)
SET_SOURCE_FILES_PROPERTIES("SocketLib/Mime.cpp" PROPERTY COMPILE_FLAGS -Wno-unused-result)
SET_SOURCE_FILES_PROPERTIES("patches/sod.cpp" "patches/sof.cpp" "patches/rof.cpp" "patches/rof2.cpp" "patches/uf.cpp" PROPERTIES COMPILE_FLAGS -O0)
ENDIF(UNIX)
+2 -2
View File
@@ -24,8 +24,8 @@ struct BaseDataStruct
double base_hp;
double base_mana;
double base_end;
double hp_regen;
double end_regen;
double unk1;
double unk2;
double hp_factor;
double mana_factor;
double endurance_factor;
+2 -5
View File
@@ -22,10 +22,10 @@
#include <stdio.h>
#include <string.h>
#ifdef _WINDOWS
#ifdef WIN32
#include <time.h>
#include <winsock2.h>
#include <windows.h>
#include <winsock2.h>
#else
#include <sys/time.h>
#include <netinet/in.h>
@@ -63,12 +63,9 @@ public:
void WriteFloat(float value) { *(float *)(pBuffer + _wpos) = value; _wpos += sizeof(float); }
void WriteDouble(double value) { *(double *)(pBuffer + _wpos) = value; _wpos += sizeof(double); }
void WriteString(const char * str) { uint32 len = static_cast<uint32>(strlen(str)) + 1; memcpy(pBuffer + _wpos, str, len); _wpos += len; }
void WriteData(const void *ptr, size_t n) { memcpy(pBuffer + _wpos, ptr, n); _wpos += n; }
uint8 ReadUInt8() { uint8 value = *(uint8 *)(pBuffer + _rpos); _rpos += sizeof(uint8); return value; }
uint8 ReadUInt8(uint32 Offset) const { uint8 value = *(uint8 *)(pBuffer + Offset); return value; }
uint16 ReadUInt16() { uint16 value = *(uint16 *)(pBuffer + _rpos); _rpos += sizeof(uint16); return value; }
uint16 ReadUInt16(uint32 Offset) const { uint16 value = *(uint16 *)(pBuffer + Offset); return value; }
uint32 ReadUInt32() { uint32 value = *(uint32 *)(pBuffer + _rpos); _rpos += sizeof(uint32); return value; }
uint32 ReadUInt32(uint32 Offset) const { uint32 value = *(uint32 *)(pBuffer + Offset); return value; }
void ReadString(char *str) { uint32 len = static_cast<uint32>(strlen((char *)(pBuffer + _rpos))) + 1; memcpy(str, pBuffer + _rpos, len); _rpos += len; }
-1
View File
@@ -35,7 +35,6 @@ typedef enum {
BT_Greater_Akheva = 14,
BT_Khati_Sha = 15,
BT_Seru = 16, //not confirmed....
BT_Draz_Nurakk = 18,
BT_Zek = 19,
BT_Luggald = 20,
BT_Animal = 21,
+270 -571
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -18,576 +18,275 @@
#include "../common/global_define.h"
#include "../common/classes.h"
const char* GetClassIDName(uint8 class_id, uint8 level)
{
switch (class_id) {
case WARRIOR:
if (level >= 70)
return "Vanquisher";
else if (level >= 65)
return "Overlord"; //Baron-Sprite: LEAVE MY CLASSES ALONE.
else if (level >= 60)
return "Warlord";
else if (level >= 55)
return "Myrmidon";
else if (level >= 51)
return "Champion";
else
return "Warrior";
case CLERIC:
if (level >= 70)
return "Prelate";
else if (level >= 65)
return "Archon";
else if (level >= 60)
return "High Priest";
else if (level >= 55)
return "Templar";
else if (level >= 51)
return "Vicar";
else
return "Cleric";
case PALADIN:
if (level >= 70)
return "Lord";
else if (level >= 65)
return "Lord Protector";
else if (level >= 60)
return "Crusader";
else if (level >= 55)
return "Knight";
else if (level >= 51)
return "Cavalier";
else
return "Paladin";
case RANGER:
if (level >= 70)
return "Plainswalker";
else if (level >= 65)
return "Forest Stalker";
else if (level >= 60)
return "Warder";
else if (level >= 55)
return "Outrider";
else if (level >= 51)
return "Pathfinder";
else
return "Ranger";
case SHADOWKNIGHT:
if (level >= 70)
return "Scourge Knight";
else if (level >= 65)
return "Dread Lord";
else if (level >= 60)
return "Grave Lord";
else if (level >= 55)
return "Revenant";
else if (level >= 51)
return "Reaver";
else
return "Shadowknight";
case DRUID:
if (level >= 70)
return "Natureguard";
else if (level >= 65)
return "Storm Warden";
else if (level >= 60)
return "Hierophant";
else if (level >= 55)
return "Preserver";
else if (level >= 51)
return "Wanderer";
else
return "Druid";
case MONK:
if (level >= 70)
return "Stone Fist";
else if (level >= 65)
return "Transcendent";
else if (level >= 60)
return "Grandmaster";
else if (level >= 55)
return "Master";
else if (level >= 51)
return "Disciple";
else
return "Monk";
case BARD:
if (level >= 70)
return "Performer";
else if (level >= 65)
return "Maestro";
else if (level >= 60)
return "Virtuoso";
else if (level >= 55)
return "Troubadour";
else if (level >= 51)
return "Minstrel";
else
return "Bard";
case ROGUE:
if (level >= 70)
return "Nemesis";
else if (level >= 65)
return "Deceiver";
else if (level >= 60)
return "Assassin";
else if (level >= 55)
return "Blackguard";
else if (level >= 51)
return "Rake";
else
return "Rogue";
case SHAMAN:
if (level >= 70)
return "Soothsayer";
else if (level >= 65)
return "Prophet";
else if (level >= 60)
return "Oracle";
else if (level >= 55)
return "Luminary";
else if (level >= 51)
return "Mystic";
else
return "Shaman";
case NECROMANCER:
if (level >= 70)
return "Wraith";
else if (level >= 65)
return "Arch Lich";
else if (level >= 60)
return "Warlock";
else if (level >= 55)
return "Defiler";
else if (level >= 51)
return "Heretic";
else
return "Necromancer";
case WIZARD:
if (level >= 70)
return "Grand Arcanist";
else if (level >= 65)
return "Arcanist";
else if (level >= 60)
return "Sorcerer";
else if (level >= 55)
return "Evoker";
else if (level >= 51)
return "Channeler";
else
return "Wizard";
case MAGICIAN:
if (level >= 70)
return "Arch Magus";
else if (level >= 65)
return "Arch Convoker";
else if (level >= 60)
return "Arch Mage";
else if (level >= 55)
return "Conjurer";
if (level >= 51)
return "Elementalist";
else
return "Magician";
case ENCHANTER:
if (level >= 70)
return "Bedazzler";
else if (level >= 65)
return "Coercer";
else if (level >= 60)
return "Phantasmist";
else if (level >= 55)
return "Beguiler";
else if (level >= 51)
return "Illusionist";
else
return "Enchanter";
case BEASTLORD:
if (level >= 70)
return "Wildblood";
else if (level >= 65)
return "Feral Lord";
else if (level >= 60)
return "Savage Lord";
else if (level >= 55)
return "Animist";
else if (level >= 51)
return "Primalist";
else
return "Beastlord";
case BERSERKER:
if (level >= 70)
return "Ravager";
else if (level >= 65)
return "Fury";
else if (level >= 60)
return "Rager";
else if (level >= 55)
return "Vehement";
else if (level >= 51)
return "Brawler";
else
return "Berserker";
case BANKER:
if (level >= 70)
return "Master Banker";
else if (level >= 65)
return "Elder Banker";
else if (level >= 60)
return "Oldest Banker";
else if (level >= 55)
return "Older Banker";
else if (level >= 51)
return "Old Banker";
else
return "Banker";
case WARRIORGM:
return "Warrior Guildmaster";
case CLERICGM:
return "Cleric Guildmaster";
case PALADINGM:
return "Paladin Guildmaster";
case RANGERGM:
return "Ranger Guildmaster";
case SHADOWKNIGHTGM:
return "Shadowknight Guildmaster";
case DRUIDGM:
return "Druid Guildmaster";
case MONKGM:
return "Monk Guildmaster";
case BARDGM:
return "Bard Guildmaster";
case ROGUEGM:
return "Rogue Guildmaster";
case SHAMANGM:
return "Shaman Guildmaster";
case NECROMANCERGM:
return "Necromancer Guildmaster";
case WIZARDGM:
return "Wizard Guildmaster";
case MAGICIANGM:
return "Magician Guildmaster";
case ENCHANTERGM:
return "Enchanter Guildmaster";
case BEASTLORDGM:
return "Beastlord Guildmaster";
case BERSERKERGM:
return "Berserker Guildmaster";
case MERCHANT:
return "Merchant";
case ADVENTURERECRUITER:
return "Adventure Recruiter";
case ADVENTUREMERCHANT:
return "Adventure Merchant";
case CORPSE_CLASS:
return "Corpse Class";
case TRIBUTE_MASTER:
return "Tribute Master";
case GUILD_TRIBUTE_MASTER:
return "Guild Tribute Master";
default:
return "Unknown";
const char* GetEQClassName(uint8 class_, uint8 level) {
switch(class_) {
case WARRIOR:
if (level >= 70)
return "Vanquisher";
else if (level >= 65)
return "Overlord"; //Baron-Sprite: LEAVE MY CLASSES ALONE.
else if (level >= 60)
return "Warlord";
else if (level >= 55)
return "Myrmidon";
else if (level >= 51)
return "Champion";
else
return "Warrior";
case CLERIC:
if (level >= 70)
return "Prelate";
else if (level >= 65)
return "Archon";
else if (level >= 60)
return "High Priest";
else if (level >= 55)
return "Templar";
else if (level >= 51)
return "Vicar";
else
return "Cleric";
case PALADIN:
if (level >= 70)
return "Lord";
else if (level >= 65)
return "Lord Protector";
else if (level >= 60)
return "Crusader";
else if (level >= 55)
return "Knight";
else if (level >= 51)
return "Cavalier";
else
return "Paladin";
case RANGER:
if (level >= 70)
return "Plainswalker";
else if (level >= 65)
return "Forest Stalker";
else if (level >= 60)
return "Warder";
else if (level >= 55)
return "Outrider";
else if (level >= 51)
return "Pathfinder";
else
return "Ranger";
case SHADOWKNIGHT:
if (level >= 70)
return "Scourge Knight";
else if (level >= 65)
return "Dread Lord";
else if (level >= 60)
return "Grave Lord";
else if (level >= 55)
return "Revenant";
else if (level >= 51)
return "Reaver";
else
return "Shadowknight";
case DRUID:
if (level >= 70)
return "Natureguard";
else if (level >= 65)
return "Storm Warden";
else if (level >= 60)
return "Hierophant";
else if (level >= 55)
return "Preserver";
else if (level >= 51)
return "Wanderer";
else
return "Druid";
case MONK:
if (level >= 70)
return "Stone Fist";
else if (level >= 65)
return "Transcendent";
else if (level >= 60)
return "Grandmaster";
else if (level >= 55)
return "Master";
else if (level >= 51)
return "Disciple";
else
return "Monk";
case BARD:
if (level >= 70)
return "Performer";
else if (level >= 65)
return "Maestro";
else if (level >= 60)
return "Virtuoso";
else if (level >= 55)
return "Troubadour";
else if (level >= 51)
return "Minstrel";
else
return "Bard";
case ROGUE:
if (level >= 70)
return "Nemesis";
else if (level >= 65)
return "Deceiver";
else if (level >= 60)
return "Assassin";
else if (level >= 55)
return "Blackguard";
else if (level >= 51)
return "Rake";
else
return "Rogue";
case SHAMAN:
if (level >= 70)
return "Soothsayer";
else if (level >= 65)
return "Prophet";
else if (level >= 60)
return "Oracle";
else if (level >= 55)
return "Luminary";
else if (level >= 51)
return "Mystic";
else
return "Shaman";
case NECROMANCER:
if (level >= 70)
return "Wraith";
else if (level >= 65)
return "Arch Lich";
else if (level >= 60)
return "Warlock";
else if (level >= 55)
return "Defiler";
else if (level >= 51)
return "Heretic";
else
return "Necromancer";
case WIZARD:
if (level >= 70)
return "Grand Arcanist";
else if (level >= 65)
return "Arcanist";
else if (level >= 60)
return "Sorcerer";
else if (level >= 55)
return "Evoker";
else if (level >= 51)
return "Channeler";
else
return "Wizard";
case MAGICIAN:
if (level >= 70)
return "Arch Magus";
else if (level >= 65)
return "Arch Convoker";
else if (level >= 60)
return "Arch Mage";
else if (level >= 55)
return "Conjurer";
if (level >= 51)
return "Elementalist";
else
return "Magician";
case ENCHANTER:
if (level >= 70)
return "Bedazzler";
else if (level >= 65)
return "Coercer";
else if (level >= 60)
return "Phantasmist";
else if (level >= 55)
return "Beguiler";
else if (level >= 51)
return "Illusionist";
else
return "Enchanter";
case BEASTLORD:
if (level >= 70)
return "Wildblood";
else if (level >= 65)
return "Feral Lord";
else if (level >= 60)
return "Savage Lord";
else if (level >= 55)
return "Animist";
else if (level >= 51)
return "Primalist";
else
return "Beastlord";
case BERSERKER:
if (level >= 70)
return "Ravager";
else if (level >= 65)
return "Fury";
else if (level >= 60)
return "Rager";
else if (level >= 55)
return "Vehement";
else if (level >= 51)
return "Brawler";
else
return "Berserker";
case BANKER:
if (level >= 70)
return "Master Banker";
else if (level >= 65)
return "Elder Banker";
else if (level >= 60)
return "Oldest Banker";
else if (level >= 55)
return "Older Banker";
else if (level >= 51)
return "Old Banker";
else
return "Banker";
case WARRIORGM:
return "Warrior Guildmaster";
case CLERICGM:
return "Cleric Guildmaster";
case PALADINGM:
return "Paladin Guildmaster";
case RANGERGM:
return "Ranger Guildmaster";
case SHADOWKNIGHTGM:
return "Shadowknight Guildmaster";
case DRUIDGM:
return "Druid Guildmaster";
case MONKGM:
return "Monk Guildmaster";
case BARDGM:
return "Bard Guildmaster";
case ROGUEGM:
return "Rogue Guildmaster";
case SHAMANGM:
return "Shaman Guildmaster";
case NECROMANCERGM:
return "Necromancer Guildmaster";
case WIZARDGM:
return "Wizard Guildmaster";
case MAGICIANGM:
return "Magician Guildmaster";
case ENCHANTERGM:
return "Enchanter Guildmaster";
case BEASTLORDGM:
return "Beastlord Guildmaster";
case BERSERKERGM:
return "Berserker Guildmaster";
case MERCHANT:
return "Merchant";
case ADVENTURERECRUITER:
return "Adventure Recruiter";
case ADVENTUREMERCHANT:
return "Adventure Merchant";
case CORPSE_CLASS:
return "Corpse Class";
case TRIBUTE_MASTER:
return "Tribute Master";
case GUILD_TRIBUTE_MASTER:
return "Guild Tribute Master";
default:
return "Unknown";
}
}
const char* GetPlayerClassName(uint32 player_class_value, uint8 level)
{
return GetClassIDName(GetClassIDFromPlayerClassValue(player_class_value), level);
}
uint32 GetPlayerClassValue(uint8 class_id)
{
switch (class_id) {
case WARRIOR:
case CLERIC:
case PALADIN:
case RANGER:
case SHADOWKNIGHT:
case DRUID:
case MONK:
case BARD:
case ROGUE:
case SHAMAN:
case NECROMANCER:
case WIZARD:
case MAGICIAN:
case ENCHANTER:
case BEASTLORD:
case BERSERKER:
return class_id;
default:
return PLAYER_CLASS_UNKNOWN; // watch
}
}
uint32 GetPlayerClassBit(uint8 class_id)
{
switch (class_id) {
case WARRIOR:
return PLAYER_CLASS_WARRIOR_BIT;
case CLERIC:
return PLAYER_CLASS_CLERIC_BIT;
case PALADIN:
return PLAYER_CLASS_PALADIN_BIT;
case RANGER:
return PLAYER_CLASS_RANGER_BIT;
case SHADOWKNIGHT:
return PLAYER_CLASS_SHADOWKNIGHT_BIT;
case DRUID:
return PLAYER_CLASS_DRUID_BIT;
case MONK:
return PLAYER_CLASS_MONK_BIT;
case BARD:
return PLAYER_CLASS_BARD_BIT;
case ROGUE:
return PLAYER_CLASS_ROGUE_BIT;
case SHAMAN:
return PLAYER_CLASS_SHAMAN_BIT;
case NECROMANCER:
return PLAYER_CLASS_NECROMANCER_BIT;
case WIZARD:
return PLAYER_CLASS_WIZARD_BIT;
case MAGICIAN:
return PLAYER_CLASS_MAGICIAN_BIT;
case ENCHANTER:
return PLAYER_CLASS_ENCHANTER_BIT;
case BEASTLORD:
return PLAYER_CLASS_BEASTLORD_BIT;
case BERSERKER:
return PLAYER_CLASS_BERSERKER_BIT;
default:
return PLAYER_CLASS_UNKNOWN_BIT;
}
}
uint8 GetClassIDFromPlayerClassValue(uint32 player_class_value)
{
switch (player_class_value) {
case PLAYER_CLASS_WARRIOR:
case PLAYER_CLASS_CLERIC:
case PLAYER_CLASS_PALADIN:
case PLAYER_CLASS_RANGER:
case PLAYER_CLASS_SHADOWKNIGHT:
case PLAYER_CLASS_DRUID:
case PLAYER_CLASS_MONK:
case PLAYER_CLASS_BARD:
case PLAYER_CLASS_ROGUE:
case PLAYER_CLASS_SHAMAN:
case PLAYER_CLASS_NECROMANCER:
case PLAYER_CLASS_WIZARD:
case PLAYER_CLASS_MAGICIAN:
case PLAYER_CLASS_ENCHANTER:
case PLAYER_CLASS_BEASTLORD:
case PLAYER_CLASS_BERSERKER:
return player_class_value;
default:
return PLAYER_CLASS_UNKNOWN; // watch
}
}
uint8 GetClassIDFromPlayerClassBit(uint32 player_class_bit)
{
switch (player_class_bit) {
case PLAYER_CLASS_WARRIOR_BIT:
return WARRIOR;
case PLAYER_CLASS_CLERIC_BIT:
return CLERIC;
case PLAYER_CLASS_PALADIN_BIT:
return PALADIN;
case PLAYER_CLASS_RANGER_BIT:
return RANGER;
case PLAYER_CLASS_SHADOWKNIGHT_BIT:
return SHADOWKNIGHT;
case PLAYER_CLASS_DRUID_BIT:
return DRUID;
case PLAYER_CLASS_MONK_BIT:
return MONK;
case PLAYER_CLASS_BARD_BIT:
return BARD;
case PLAYER_CLASS_ROGUE_BIT:
return ROGUE;
case PLAYER_CLASS_SHAMAN_BIT:
return SHAMAN;
case PLAYER_CLASS_NECROMANCER_BIT:
return NECROMANCER;
case PLAYER_CLASS_WIZARD_BIT:
return WIZARD;
case PLAYER_CLASS_MAGICIAN_BIT:
return MAGICIAN;
case PLAYER_CLASS_ENCHANTER_BIT:
return ENCHANTER;
case PLAYER_CLASS_BEASTLORD_BIT:
return BEASTLORD;
case PLAYER_CLASS_BERSERKER_BIT:
return BERSERKER;
default:
return PLAYER_CLASS_UNKNOWN; // watch
}
}
bool IsFighterClass(uint8 class_id)
{
switch (class_id) {
case WARRIOR:
case PALADIN:
case RANGER:
case SHADOWKNIGHT:
case MONK:
case BARD:
case ROGUE:
case BEASTLORD:
case BERSERKER:
return true;
default:
return false;
}
}
bool IsSpellFighterClass(uint8 class_id)
{
switch (class_id) {
case PALADIN:
case RANGER:
case SHADOWKNIGHT:
case BEASTLORD:
return true;
default:
return false;
}
}
bool IsNonSpellFighterClass(uint8 class_id)
{
switch (class_id) {
case WARRIOR:
case MONK:
case BARD:
case ROGUE:
case BERSERKER:
return true;
default:
return false;
}
}
bool IsCasterClass(uint8 class_id)
{
switch (class_id) {
case CLERIC:
case DRUID:
case SHAMAN:
case NECROMANCER:
case WIZARD:
case MAGICIAN:
case ENCHANTER:
return true;
default:
return false;
}
}
bool IsINTCasterClass(uint8 class_id)
{
switch (class_id) {
case NECROMANCER:
case WIZARD:
case MAGICIAN:
case ENCHANTER:
return true;
default:
return false;
}
}
bool IsWISCasterClass(uint8 class_id)
{
switch (class_id) {
case CLERIC:
case DRUID:
case SHAMAN:
return true;
default:
return false;
}
}
bool IsPlateClass(uint8 class_id)
{
switch (class_id) {
case WARRIOR:
case CLERIC:
case PALADIN:
case SHADOWKNIGHT:
case BARD:
return true;
default:
return false;
}
}
bool IsChainClass(uint8 class_id)
{
switch (class_id) {
case RANGER:
case ROGUE:
case SHAMAN:
case BERSERKER:
return true;
default:
return false;
}
}
bool IsLeatherClass(uint8 class_id)
{
switch (class_id) {
case DRUID:
case MONK:
case BEASTLORD:
return true;
default:
return false;
}
}
bool IsClothClass(uint8 class_id)
{
switch (class_id) {
case NECROMANCER:
case WIZARD:
case MAGICIAN:
case ENCHANTER:
return true;
default:
return false;
}
}
uint8 ClassArmorType(uint8 class_id)
{
switch (class_id) {
case WARRIOR:
case CLERIC:
case PALADIN:
case SHADOWKNIGHT:
case BARD:
return ARMOR_TYPE_PLATE;
case RANGER:
case ROGUE:
case SHAMAN:
case BERSERKER:
return ARMOR_TYPE_CHAIN;
case DRUID:
case MONK:
case BEASTLORD:
return ARMOR_TYPE_LEATHER;
case NECROMANCER:
case WIZARD:
case MAGICIAN:
case ENCHANTER:
return ARMOR_TYPE_CLOTH;
default:
return ARMOR_TYPE_UNKNOWN;
}
}
+42 -100
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -17,25 +17,26 @@
*/
#ifndef CLASSES_CH
#define CLASSES_CH
#include "../common/types.h"
#define WARRIOR 1
#define CLERIC 2
#define PALADIN 3
#define RANGER 4
#define SHADOWKNIGHT 5
#define DRUID 6
#define MONK 7
#define BARD 8
#define ROGUE 9
#define SHAMAN 10
#define NECROMANCER 11
#define WIZARD 12
#define MAGICIAN 13
#define ENCHANTER 14
#define BEASTLORD 15
#define BERSERKER 16
#define Array_Class_UNKNOWN 0
#define WARRIOR 1
#define CLERIC 2
#define PALADIN 3
#define RANGER 4
#define SHADOWKNIGHT 5
#define DRUID 6
#define MONK 7
#define BARD 8
#define ROGUE 9
#define SHAMAN 10
#define NECROMANCER 11
#define WIZARD 12
#define MAGICIAN 13
#define ENCHANTER 14
#define BEASTLORD 15
#define BERSERKER 16
#define PLAYER_CLASS_COUNT 16 // used for array defines, must be the count of playable classes
#define WARRIORGM 20
#define CLERICGM 21
#define PALADINGM 22
@@ -57,92 +58,33 @@
#define DISCORD_MERCHANT 59
#define ADVENTURERECRUITER 60
#define ADVENTUREMERCHANT 61
#define LDON_TREASURE 62 // objects you can use /open on first seen in LDONs
#define CORPSE_CLASS 62 // only seen on Danvi's Corpse in Akheva so far..
#define TRIBUTE_MASTER 63
#define GUILD_TRIBUTE_MASTER 64 // not sure
#define LDON_TREASURE 62 //objects you can use /open on first seen in LDONs
#define CORPSE_CLASS 62 //only seen on Danvi's Corpse in Akheva so far..
#define TRIBUTE_MASTER 63
#define GUILD_TRIBUTE_MASTER 64 //not sure
#define NORRATHS_KEEPERS_MERCHANT 67
#define DARK_REIGN_MERCHANT 68
#define FELLOWSHIP_MASTER 69
#define ALT_CURRENCY_MERCHANT 70
#define MERCERNARY_MASTER 71
#define warrior_1 1
#define monk_1 64
#define paladin_1 4
#define shadow_1 16
#define bard_1 128
#define cleric_1 2
#define necromancer_1 1024
#define ranger_1 8
#define druid_1 32
#define mage_1 4096
#define wizard_1 2048
#define enchanter_1 8192
#define rogue_1 256
#define shaman_1 512
#define beastlord_1 16384
#define berserker_1 32768
#define call_1 65536
// player class values
#define PLAYER_CLASS_UNKNOWN 0
#define PLAYER_CLASS_WARRIOR 1
#define PLAYER_CLASS_CLERIC 2
#define PLAYER_CLASS_PALADIN 3
#define PLAYER_CLASS_RANGER 4
#define PLAYER_CLASS_SHADOWKNIGHT 5
#define PLAYER_CLASS_DRUID 6
#define PLAYER_CLASS_MONK 7
#define PLAYER_CLASS_BARD 8
#define PLAYER_CLASS_ROGUE 9
#define PLAYER_CLASS_SHAMAN 10
#define PLAYER_CLASS_NECROMANCER 11
#define PLAYER_CLASS_WIZARD 12
#define PLAYER_CLASS_MAGICIAN 13
#define PLAYER_CLASS_ENCHANTER 14
#define PLAYER_CLASS_BEASTLORD 15
#define PLAYER_CLASS_BERSERKER 16
#define PLAYER_CLASS_COUNT 16
// player class bits
#define PLAYER_CLASS_UNKNOWN_BIT 0
#define PLAYER_CLASS_WARRIOR_BIT 1
#define PLAYER_CLASS_CLERIC_BIT 2
#define PLAYER_CLASS_PALADIN_BIT 4
#define PLAYER_CLASS_RANGER_BIT 8
#define PLAYER_CLASS_SHADOWKNIGHT_BIT 16
#define PLAYER_CLASS_DRUID_BIT 32
#define PLAYER_CLASS_MONK_BIT 64
#define PLAYER_CLASS_BARD_BIT 128
#define PLAYER_CLASS_ROGUE_BIT 256
#define PLAYER_CLASS_SHAMAN_BIT 512
#define PLAYER_CLASS_NECROMANCER_BIT 1024
#define PLAYER_CLASS_WIZARD_BIT 2048
#define PLAYER_CLASS_MAGICIAN_BIT 4096
#define PLAYER_CLASS_ENCHANTER_BIT 8192
#define PLAYER_CLASS_BEASTLORD_BIT 16384
#define PLAYER_CLASS_BERSERKER_BIT 32768
#define PLAYER_CLASS_ALL_MASK 65535 // was 65536
#define ARMOR_TYPE_UNKNOWN 0
#define ARMOR_TYPE_CLOTH 1
#define ARMOR_TYPE_LEATHER 2
#define ARMOR_TYPE_CHAIN 3
#define ARMOR_TYPE_PLATE 4
#define ARMOR_TYPE_FIRST ARMOR_TYPE_UNKNOWN
#define ARMOR_TYPE_LAST ARMOR_TYPE_PLATE
#define ARMOR_TYPE_COUNT 5
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
const char* GetPlayerClassName(uint32 player_class_value, uint8 level = 0);
uint32 GetPlayerClassValue(uint8 class_id);
uint32 GetPlayerClassBit(uint8 class_id);
uint8 GetClassIDFromPlayerClassValue(uint32 player_class_value);
uint8 GetClassIDFromPlayerClassBit(uint32 player_class_bit);
bool IsFighterClass(uint8 class_id);
bool IsSpellFighterClass(uint8 class_id);
bool IsNonSpellFighterClass(uint8 class_id);
bool IsCasterClass(uint8 class_id);
bool IsINTCasterClass(uint8 class_id);
bool IsWISCasterClass(uint8 class_id);
bool IsPlateClass(uint8 class_id);
bool IsChainClass(uint8 class_id);
bool IsLeatherClass(uint8 class_id);
bool IsClothClass(uint8 class_id);
uint8 ClassArmorType(uint8 class_id);
const char* GetEQClassName(uint8 class_, uint8 level = 0);
#endif
+77
View File
@@ -0,0 +1,77 @@
#ifndef CLIENTVERSIONS_H
#define CLIENTVERSIONS_H
#include "types.h"
static const uint32 BIT_Client62 = 1;
static const uint32 BIT_Titanium = 2;
static const uint32 BIT_SoF = 4;
static const uint32 BIT_SoD = 8;
static const uint32 BIT_UF = 16;
static const uint32 BIT_RoF = 32;
static const uint32 BIT_RoF2 = 64;
static const uint32 BIT_TitaniumAndEarlier = 0x00000003;
static const uint32 BIT_SoFAndLater = 0xFFFFFFFC;
static const uint32 BIT_SoDAndLater = 0xFFFFFFF8;
static const uint32 BIT_UFAndLater = 0xFFFFFFF0;
static const uint32 BIT_RoFAndLater = 0xFFFFFFE0;
static const uint32 BIT_RoF2AndLater = 0xFFFFFFC0;
static const uint32 BIT_AllClients = 0xFFFFFFFF;
enum class ClientVersion
{
Unknown = 0,
Client62, // Build: 'Aug 4 2005 15:40:59'
Titanium, // Build: 'Oct 31 2005 10:33:37'
SoF, // Build: 'Sep 7 2007 09:11:49'
SoD, // Build: 'Dec 19 2008 15:22:49'
UF, // Build: 'Jun 8 2010 16:44:32'
RoF, // Build: 'Dec 10 2012 17:35:44'
RoF2, // Build: 'May 10 2013 23:30:08'
MobNPC,
MobMerc,
MobBot,
MobPet,
};
#define CLIENT_VERSION_COUNT 12
#define LAST_PC_CLIENT ClientVersion::RoF2
#define LAST_NPC_CLIENT ClientVersion::MobPet
static const char* ClientVersionName(ClientVersion version)
{
switch (version)
{
case ClientVersion::Unknown:
return "ClientVersion::Unknown";
case ClientVersion::Client62:
return "ClientVersion::Client62";
case ClientVersion::Titanium:
return "ClientVersion::Titanium";
case ClientVersion::SoF:
return "ClientVersion::SoF";
case ClientVersion::SoD:
return "ClientVersion::SoD";
case ClientVersion::UF:
return "ClientVersion::UF";
case ClientVersion::RoF:
return "ClientVersion::RoF";
case ClientVersion::RoF2:
return "ClientVersion::RoF2";
case ClientVersion::MobNPC:
return "ClientVersion::MobNPC";
case ClientVersion::MobMerc:
return "ClientVersion::MobMerc";
case ClientVersion::MobBot:
return "ClientVersion::MobBot";
case ClientVersion::MobPet:
return "ClientVersion::MobPet";
default:
return "<ERROR> Invalid ClientVersion";
};
}
#endif /* CLIENTVERSIONS_H */
+22 -22
View File
@@ -25,7 +25,7 @@ public:
}
}
Log(Logs::General, Logs::Crash, buffer);
Log.Out(Logs::General, Logs::Crash, buffer);
StackWalker::OnOutput(szText);
}
};
@@ -35,67 +35,67 @@ LONG WINAPI windows_exception_handler(EXCEPTION_POINTERS *ExceptionInfo)
switch(ExceptionInfo->ExceptionRecord->ExceptionCode)
{
case EXCEPTION_ACCESS_VIOLATION:
Log(Logs::General, Logs::Crash, "EXCEPTION_ACCESS_VIOLATION");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_ACCESS_VIOLATION");
break;
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
Log(Logs::General, Logs::Crash, "EXCEPTION_ARRAY_BOUNDS_EXCEEDED");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_ARRAY_BOUNDS_EXCEEDED");
break;
case EXCEPTION_BREAKPOINT:
Log(Logs::General, Logs::Crash, "EXCEPTION_BREAKPOINT");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_BREAKPOINT");
break;
case EXCEPTION_DATATYPE_MISALIGNMENT:
Log(Logs::General, Logs::Crash, "EXCEPTION_DATATYPE_MISALIGNMENT");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_DATATYPE_MISALIGNMENT");
break;
case EXCEPTION_FLT_DENORMAL_OPERAND:
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_DENORMAL_OPERAND");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_DENORMAL_OPERAND");
break;
case EXCEPTION_FLT_DIVIDE_BY_ZERO:
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_DIVIDE_BY_ZERO");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_DIVIDE_BY_ZERO");
break;
case EXCEPTION_FLT_INEXACT_RESULT:
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_INEXACT_RESULT");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_INEXACT_RESULT");
break;
case EXCEPTION_FLT_INVALID_OPERATION:
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_INVALID_OPERATION");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_INVALID_OPERATION");
break;
case EXCEPTION_FLT_OVERFLOW:
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_OVERFLOW");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_OVERFLOW");
break;
case EXCEPTION_FLT_STACK_CHECK:
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_STACK_CHECK");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_STACK_CHECK");
break;
case EXCEPTION_FLT_UNDERFLOW:
Log(Logs::General, Logs::Crash, "EXCEPTION_FLT_UNDERFLOW");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_FLT_UNDERFLOW");
break;
case EXCEPTION_ILLEGAL_INSTRUCTION:
Log(Logs::General, Logs::Crash, "EXCEPTION_ILLEGAL_INSTRUCTION");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_ILLEGAL_INSTRUCTION");
break;
case EXCEPTION_IN_PAGE_ERROR:
Log(Logs::General, Logs::Crash, "EXCEPTION_IN_PAGE_ERROR");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_IN_PAGE_ERROR");
break;
case EXCEPTION_INT_DIVIDE_BY_ZERO:
Log(Logs::General, Logs::Crash, "EXCEPTION_INT_DIVIDE_BY_ZERO");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_INT_DIVIDE_BY_ZERO");
break;
case EXCEPTION_INT_OVERFLOW:
Log(Logs::General, Logs::Crash, "EXCEPTION_INT_OVERFLOW");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_INT_OVERFLOW");
break;
case EXCEPTION_INVALID_DISPOSITION:
Log(Logs::General, Logs::Crash, "EXCEPTION_INVALID_DISPOSITION");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_INVALID_DISPOSITION");
break;
case EXCEPTION_NONCONTINUABLE_EXCEPTION:
Log(Logs::General, Logs::Crash, "EXCEPTION_NONCONTINUABLE_EXCEPTION");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_NONCONTINUABLE_EXCEPTION");
break;
case EXCEPTION_PRIV_INSTRUCTION:
Log(Logs::General, Logs::Crash, "EXCEPTION_PRIV_INSTRUCTION");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_PRIV_INSTRUCTION");
break;
case EXCEPTION_SINGLE_STEP:
Log(Logs::General, Logs::Crash, "EXCEPTION_SINGLE_STEP");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_SINGLE_STEP");
break;
case EXCEPTION_STACK_OVERFLOW:
Log(Logs::General, Logs::Crash, "EXCEPTION_STACK_OVERFLOW");
Log.Out(Logs::General, Logs::Crash, "EXCEPTION_STACK_OVERFLOW");
break;
default:
Log(Logs::General, Logs::Crash, "Unknown Exception");
Log.Out(Logs::General, Logs::Crash, "Unknown Exception");
break;
}
+20 -27
View File
@@ -1,6 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -14,42 +13,36 @@
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_DATA_VERIFICATION_H
#define COMMON_DATA_VERIFICATION_H
#include <algorithm>
namespace EQEmu
{
template <typename T>
T Clamp(const T& value, const T& lower, const T& upper) {
return std::max(lower, std::min(value, upper));
}
template <typename T>
T ClampLower(const T& value, const T& lower) {
return std::max(lower, value);
}
template <typename T>
T Clamp(const T& value, const T& lower, const T& upper) {
return std::max(lower, std::min(value, upper));
}
template <typename T>
T ClampUpper(const T& value, const T& upper) {
return std::min(value, upper);
}
template <typename T>
T ClampLower(const T& value, const T& lower) {
return std::max(lower, value);
}
template <typename T>
bool ValueWithin(const T& value, const T& lower, const T& upper) {
return value >= lower && value <= upper;
}
template <typename T>
T ClampUpper(const T& value, const T& upper) {
return std::min(value, upper);
}
template <typename T1, typename T2, typename T3>
bool ValueWithin(const T1& value, const T2& lower, const T3& upper) {
return value >= (T1)lower && value <= (T1)upper;
}
template <typename T>
bool ValueWithin(const T& value, const T& lower, const T& upper) {
return value >= lower && value <= upper;
}
} /*EQEmu*/
}
#endif /*COMMON_DATA_VERIFICATION_H*/
#endif
+254 -184
View File
File diff suppressed because it is too large Load Diff
+17 -29
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
Copyright (C) 2001-2003 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -23,7 +23,6 @@
#include "global_define.h"
#include "eqemu_logsys.h"
#include "types.h"
#include "dbcore.h"
#include "linked_list.h"
@@ -37,14 +36,10 @@
//atoi is not uint32 or uint32 safe!!!!
#define atoul(str) strtoul(str, nullptr, 10)
class Inventory;
class MySQLRequestResult;
class Client;
namespace EQEmu
{
class InventoryProfile;
}
struct EventLogDetails_Struct {
uint32 id;
char accountname[64];
@@ -71,14 +66,8 @@ struct npcDecayTimes_Struct {
struct VarCache_Struct {
std::map<std::string, std::string> m_cache;
uint32 last_update;
VarCache_Struct() : last_update(0) { }
void Add(const std::string &key, const std::string &value) { m_cache[key] = value; }
const std::string *Get(const std::string &key) {
auto it = m_cache.find(key);
return (it != m_cache.end() ? &it->second : nullptr);
}
char varname[26];
char value[0];
};
class PTimerList;
@@ -98,7 +87,7 @@ class Database : public DBcore {
public:
Database();
Database(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
bool Connect(const char* host, const char* user, const char* passwd, const char* database, uint32 port);
bool Connect(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
~Database();
/* Character Creation */
@@ -113,7 +102,7 @@ public:
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
bool SetHackerFlag(const char* accountname, const char* charactername, const char* hacked);
bool SetMQDetectionFlag(const char* accountname, const char* charactername, const char* hacked, const char* zone);
bool StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, EQEmu::InventoryProfile* inv);
bool StoreCharacter(uint32 account_id, PlayerProfile_Struct* pp, Inventory* inv);
bool UpdateName(const char* oldname, const char* newname);
/* General Information Queries */
@@ -190,10 +179,6 @@ public:
void GetAccountFromID(uint32 id, char* oAccountName, int16* oStatus);
void SetAgreementFlag(uint32 acctid);
int GetIPExemption(std::string account_ip);
int GetInstanceID(uint32 char_id, uint32 zone_id);
/* Groups */
@@ -224,14 +209,17 @@ public:
/* Database Conversions 'database_conversions.cpp' */
bool CheckDatabaseConversions();
bool CheckDatabaseConvertBotsPostPPDeblob();
bool CheckDatabaseConvertCorpseDeblob();
bool CheckDatabaseConvertPPDeblob();
/* Database Variables */
bool GetVariable(std::string varname, std::string &varvalue);
bool SetVariable(const std::string varname, const std::string &varvalue);
bool GetVariable(const char* varname, char* varvalue, uint16 varvalue_len);
bool SetVariable(const char* varname, const char* varvalue);
bool LoadVariables();
uint32 LoadVariables_MQ(char** query);
bool LoadVariables_result(MySQLRequestResult results);
/* General Queries */
@@ -253,8 +241,6 @@ public:
uint8 GetSkillCap(uint8 skillid, uint8 in_race, uint8 in_class, uint16 in_level);
void AddReport(std::string who, std::string against, std::string lines);
struct TimeOfDay_Struct LoadTime(time_t &realtime);
bool SaveTime(int8 minute, int8 hour, int8 day, int8 month, int16 year);
void ClearMerchantTemp();
void ClearPTimers(uint32 charid);
void SetFirstLogon(uint32 CharID, uint8 firstlogon);
@@ -262,16 +248,18 @@ public:
void SetLFP(uint32 CharID, bool LFP);
void SetLoginFlags(uint32 CharID, bool LFP, bool LFG, uint8 firstlogon);
void ClearInvSnapshots(bool use_rule = true);
/* EQEmuLogSys */
void LoadLogSettings(EQEmuLogSys::LogSettings* log_settings);
private:
void DBInitVars();
std::map<uint32,std::string> zonename_array;
Mutex Mvarcache;
VarCache_Struct varcache;
Mutex Mvarcache;
uint32 varcache_max;
VarCache_Struct** varcache_array;
uint32 varcache_lastupdate;
/* Groups, utility methods. */
void ClearAllGroupLeaders();
+206 -36
View File
@@ -157,36 +157,25 @@ namespace Convert {
/*84*/ uint32 Points;
/*88*/
} PVPStatsEntry_Struct;
static const size_t BANDOLIERS_SIZE = 4;
static const size_t BANDOLIER_ITEM_COUNT = 4;
struct BandolierItem_Struct {
uint32 ID;
uint32 Icon;
char Name[64];
uint32 item_id;
uint32 icon;
char item_name[64];
};
struct Bandolier_Struct {
char Name[32];
Convert::BandolierItem_Struct Items[Convert::BANDOLIER_ITEM_COUNT];
};
static const size_t POTION_BELT_ITEM_COUNT = 4;
struct PotionBeltItem_Struct {
uint32 ID;
uint32 Icon;
char Name[64];
char name[32];
Convert::BandolierItem_Struct items[EmuConstants::BANDOLIER_SIZE];
};
struct PotionBelt_Struct {
Convert::PotionBeltItem_Struct Items[Convert::POTION_BELT_ITEM_COUNT];
Convert::BandolierItem_Struct items[EmuConstants::POTION_BELT_SIZE];
};
struct SuspendedMinion_Struct
{
/*000*/ uint16 SpellID;
/*002*/ uint32 HP;
/*006*/ uint32 Mana;
/*010*/ Convert::SpellBuff_Struct Buffs[BUFF_COUNT];
/*510*/ uint32 Items[EQEmu::textures::materialCount];
/*510*/ uint32 Items[_MaterialCount];
/*546*/ char Name[64];
/*610*/
};
@@ -227,9 +216,9 @@ namespace Convert {
/*0304*/ uint8 ability_time_minutes;
/*0305*/ uint8 ability_time_hours; //place holder
/*0306*/ uint8 unknown0306[6]; // @bp Spacer/Flag?
/*0312*/ uint32 item_material[EQEmu::textures::materialCount]; // Item texture/material of worn/held items
/*0312*/ uint32 item_material[_MaterialCount]; // Item texture/material of worn/held items
/*0348*/ uint8 unknown0348[44];
/*0392*/ Convert::Color_Struct item_tint[EQEmu::textures::materialCount];
/*0392*/ Convert::Color_Struct item_tint[_MaterialCount];
/*0428*/ Convert::AA_Array aa_array[MAX_PP_AA_ARRAY];
/*2348*/ float unknown2384; //seen ~128, ~47
/*2352*/ char servername[32]; // length probably not right
@@ -330,7 +319,7 @@ namespace Convert {
/*7212*/ uint32 tribute_points;
/*7216*/ uint32 unknown7252;
/*7220*/ uint32 tribute_active; //1=active
/*7224*/ Convert::Tribute_Struct tributes[EQEmu::legacy::TRIBUTE_SIZE];
/*7224*/ Convert::Tribute_Struct tributes[EmuConstants::TRIBUTE_SIZE];
/*7264*/ Convert::Disciplines_Struct disciplines;
/*7664*/ uint32 recastTimers[MAX_RECAST_TYPES]; // Timers (GMT of last use)
/*7744*/ char unknown7780[160];
@@ -357,7 +346,7 @@ namespace Convert {
/*12800*/ uint32 expAA;
/*12804*/ uint32 aapoints; //avaliable, unspent
/*12808*/ uint8 unknown12844[36];
/*12844*/ Convert::Bandolier_Struct bandoliers[Convert::BANDOLIERS_SIZE];
/*12844*/ Convert::Bandolier_Struct bandoliers[EmuConstants::BANDOLIERS_COUNT];
/*14124*/ uint8 unknown14160[4506];
/*18630*/ Convert::SuspendedMinion_Struct SuspendedMinion; // No longer in use
/*19240*/ uint32 timeentitledonaccount;
@@ -470,10 +459,34 @@ static inline void loadbar(unsigned int x, unsigned int n, unsigned int w = 50)
bool Database::CheckDatabaseConversions() {
CheckDatabaseConvertPPDeblob();
CheckDatabaseConvertBotsPostPPDeblob();
CheckDatabaseConvertCorpseDeblob();
/* Run EQEmu Server script (Checks for database updates) */
system("perl eqemu_server.pl ran_from_world");
/* Fetch Automatic Upgrade Script */
if (!std::ifstream("eqemu_update.pl")){
std::cout << "Pulling down automatic database upgrade script..." << std::endl;
#ifdef _WIN32
system("perl -MLWP::UserAgent -e \"require LWP::UserAgent; my $ua = LWP::UserAgent->new; $ua->timeout(10); $ua->env_proxy; my $response = $ua->get('https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_update.pl'); if ($response->is_success){ open(FILE, '> eqemu_update.pl'); print FILE $response->decoded_content; close(FILE); }\"");
#else
system("wget --no-check-certificate -O eqemu_update.pl https://raw.githubusercontent.com/EQEmu/Server/master/utils/scripts/eqemu_update.pl");
#endif
}
/*
Automatic (Database) Upgrade Script
Script: eqemu_update.pl V 1 - the number that world passes to the script will
force the script to check for a newer version to update itself with
eqemu_update.pl ran_from_world - won't bring up a menu if your database versions match
eqemu_update.pl - ran standalone will bring up a menu prompt
*/
/* Check for a new version of this script, the arg passed
would have to be higher than the copy they have downloaded
locally and they will re fetch */
system("perl eqemu_update.pl V 2");
/* Run Automatic Database Upgrade Script */
system("perl eqemu_update.pl ran_from_world");
return true;
}
@@ -1393,7 +1406,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
if (rquery != ""){ results = QueryDatabase(rquery); }
/* Run Material Color Convert */
first_entry = 0; rquery = "";
for (i = EQEmu::textures::textureBegin; i < EQEmu::textures::materialCount; i++){
for (i = 0; i < _MaterialCount; i++){
if (pp->item_tint[i].color > 0){
if (first_entry != 1){
rquery = StringFormat("REPLACE INTO `character_material` (id, slot, blue, green, red, use_tint, color) VALUES (%u, %u, %u, %u, %u, %u, %u)", character_id, i, pp->item_tint[i].rgb.blue, pp->item_tint[i].rgb.green, pp->item_tint[i].rgb.red, pp->item_tint[i].rgb.use_tint, pp->item_tint[i].color);
@@ -1405,7 +1418,7 @@ bool Database::CheckDatabaseConvertPPDeblob(){
if (rquery != ""){ results = QueryDatabase(rquery); }
/* Run Tribute Convert */
first_entry = 0; rquery = "";
for (i = 0; i < EQEmu::legacy::TRIBUTE_SIZE; i++){
for (i = 0; i < EmuConstants::TRIBUTE_SIZE; i++){
if (pp->tributes[i].tribute > 0 && pp->tributes[i].tribute != 4294967295){
if (first_entry != 1){
rquery = StringFormat("REPLACE INTO `character_tribute` (id, tier, tribute) VALUES (%u, %u, %u)", character_id, pp->tributes[i].tier, pp->tributes[i].tribute);
@@ -1417,15 +1430,15 @@ bool Database::CheckDatabaseConvertPPDeblob(){
if (rquery != ""){ results = QueryDatabase(rquery); }
/* Run Bandolier Convert */
first_entry = 0; rquery = "";
for (i = 0; i < Convert::BANDOLIERS_SIZE; i++){
if (strlen(pp->bandoliers[i].Name) < 32) {
for (int si = 0; si < Convert::BANDOLIER_ITEM_COUNT; si++){
if (pp->bandoliers[i].Items[si].ID > 0){
for (i = 0; i < EmuConstants::BANDOLIERS_COUNT; i++){
if (strlen(pp->bandoliers[i].name) < 32) {
for (int si = 0; si < EmuConstants::BANDOLIER_SIZE; si++){
if (pp->bandoliers[i].items[si].item_id > 0){
if (first_entry != 1) {
rquery = StringFormat("REPLACE INTO `character_bandolier` (id, bandolier_id, bandolier_slot, item_id, icon, bandolier_name) VALUES (%i, %u, %i, %u, %u, '%s')", character_id, i, si, pp->bandoliers[i].Items[si].ID, pp->bandoliers[i].Items[si].Icon, pp->bandoliers[i].Name);
rquery = StringFormat("REPLACE INTO `character_bandolier` (id, bandolier_id, bandolier_slot, item_id, icon, bandolier_name) VALUES (%i, %u, %i, %u, %u, '%s')", character_id, i, si, pp->bandoliers[i].items[si].item_id, pp->bandoliers[i].items[si].icon, pp->bandoliers[i].name);
first_entry = 1;
}
rquery = rquery + StringFormat(", (%i, %u, %i, %u, %u, '%s')", character_id, i, si, pp->bandoliers[i].Items[si].ID, pp->bandoliers[i].Items[si].Icon, pp->bandoliers[i].Name);
rquery = rquery + StringFormat(", (%i, %u, %i, %u, %u, '%s')", character_id, i, si, pp->bandoliers[i].items[si].item_id, pp->bandoliers[i].items[si].icon, pp->bandoliers[i].name);
}
}
}
@@ -1433,13 +1446,13 @@ bool Database::CheckDatabaseConvertPPDeblob(){
if (rquery != ""){ results = QueryDatabase(rquery); }
/* Run Potion Belt Convert */
first_entry = 0; rquery = "";
for (i = 0; i < Convert::POTION_BELT_ITEM_COUNT; i++){
if (pp->potionbelt.Items[i].ID > 0){
for (i = 0; i < EmuConstants::POTION_BELT_SIZE; i++){
if (pp->potionbelt.items[i].item_id > 0){
if (first_entry != 1){
rquery = StringFormat("REPLACE INTO `character_potionbelt` (id, potion_id, item_id, icon) VALUES (%i, %u, %u, %u)", character_id, i, pp->potionbelt.Items[i].ID, pp->potionbelt.Items[i].Icon);
rquery = StringFormat("REPLACE INTO `character_potionbelt` (id, potion_id, item_id, icon) VALUES (%i, %u, %u, %u)", character_id, i, pp->potionbelt.items[i].item_id, pp->potionbelt.items[i].icon);
first_entry = 1;
}
rquery = rquery + StringFormat(", (%i, %u, %u, %u)", character_id, i, pp->potionbelt.Items[i].ID, pp->potionbelt.Items[i].Icon);
rquery = rquery + StringFormat(", (%i, %u, %u, %u)", character_id, i, pp->potionbelt.items[i].item_id, pp->potionbelt.items[i].icon);
}
}
@@ -1467,6 +1480,163 @@ bool Database::CheckDatabaseConvertPPDeblob(){
return true;
}
bool Database::CheckDatabaseConvertBotsPostPPDeblob(){
#ifdef BOTS
int runbotsconvert = 0;
/* Check For Legacy Bot References */
std::string rquery = StringFormat("SHOW CREATE VIEW `vwBotCharacterMobs`");
auto results = QueryDatabase(rquery);
if (results.RowCount() == 1){
auto row = results.begin();
std::string table_check = row[1];
if (table_check.find("character_data") == -1){
runbotsconvert = 1;
printf("\n\n::: Legacy Bot Views and Function Detected... \n");
printf("----------------------------------------------------------\n\n");
printf(" Database currently has bot view/function linkage to obselete \n");
printf(" table references and will now be converted...\n\n");
printf(" It is recommended that you backup your database \n");
printf(" before continuing the automatic conversion process...\n\n");
printf("----------------------------------------------------------\n\n");
std::cout << "Press ENTER to continue....." << std::endl << std::endl;
std::cin.ignore(1);
}
}
if (runbotsconvert == 1){
printf("Running bot views/function database conversion... \n");
/* Update view `vwbotcharactermobs` */
rquery = StringFormat("DROP VIEW `vwBotCharacterMobs`;");
results = QueryDatabase(rquery);
rquery = StringFormat(
"CREATE VIEW `vwBotCharacterMobs` AS\n"
"SELECT _utf8'C' AS mobtype,\n" // Natedog: '_utf8'
"c.`id`,\n"
"c.`name`,\n"
"c.`class`,\n"
"c.`level`,\n"
"c.`last_login`,\n"
"c.`zone_id`\n"
"FROM `character_data` AS c\n"
"UNION ALL\n"
"SELECT _utf8'B' AS mobtype,\n" // Natedog: '_utf8'
"b.`BotID` AS id,\n"
"b.`Name` AS name,\n"
"b.`Class` AS class,\n"
"b.`BotLevel` AS level,\n"
"0 AS timelaston,\n"
"0 AS zoneid\n"
"FROM bots AS b;"
);
results = QueryDatabase(rquery);
/* Update function `GetMobType` */
rquery = StringFormat("DROP FUNCTION IF EXISTS `GetMobType`;");
results = QueryDatabase(rquery);
rquery = StringFormat(
"CREATE FUNCTION `GetMobType` (mobname VARCHAR(64)) RETURNS CHAR(1)\n"
"BEGIN\n"
" DECLARE Result CHAR(1);\n"
"\n"
" SET Result = NULL;\n"
"\n"
" IF (SELECT COUNT(*) FROM `character_data` WHERE `name` = mobname) > 0 THEN\n"
" SET Result = 'C';\n"
" ELSEIF (SELECT COUNT(*) FROM `bots` WHERE `Name` = mobname) > 0 THEN\n"
" SET Result = 'B';\n"
" END IF;\n "
"\n"
" RETURN Result;\n"
"END"
);
results = QueryDatabase(rquery);
/* Update view `vwgroups` */
rquery = StringFormat("DROP VIEW IF EXISTS `vwGroups`;");
results = QueryDatabase(rquery);
rquery = StringFormat(
"CREATE VIEW `vwGroups` AS\n"
"SELECT g.`groupid` AS groupid,\n"
"GetMobType(g.`name`) AS mobtype,\n"
"g.`name` AS name,\n"
"g.`charid` AS mobid,\n"
"IFNULL(c.`level`, b.`BotLevel`) AS level\n"
"FROM `group_id` AS g\n"
"LEFT JOIN `character_data` AS c ON g.`name` = c.`name`\n"
"LEFT JOIN `bots` AS b ON g.`name` = b.`Name`;"
);
results = QueryDatabase(rquery);
/* Update view `vwbotgroups` */
rquery = StringFormat("DROP VIEW IF EXISTS `vwBotGroups`;");
results = QueryDatabase(rquery);
rquery = StringFormat(
"CREATE VIEW `vwBotGroups` AS\n"
"SELECT g.`BotGroupId`,\n"
"g.`BotGroupName`,\n"
"g.`BotGroupLeaderBotId`,\n"
"b.`Name` AS BotGroupLeaderName,\n"
"b.`BotOwnerCharacterId`,\n"
"c.`name` AS BotOwnerCharacterName\n"
"FROM `botgroup` AS g\n"
"JOIN `bots` AS b ON g.`BotGroupLeaderBotId` = b.`BotID`\n"
"JOIN `character_data` AS c ON b.`BotOwnerCharacterID` = c.`id`\n"
"ORDER BY b.`BotOwnerCharacterId`, g.`BotGroupName`;"
);
results = QueryDatabase(rquery);
/* Update view `vwguildmembers` */
rquery = StringFormat("DROP VIEW IF EXISTS `vwGuildMembers`;");
results = QueryDatabase(rquery);
rquery = StringFormat(
"CREATE VIEW `vwGuildMembers` AS\n"
"SELECT 'C' AS mobtype,\n"
"cm.`char_id`,\n"
"cm.`guild_id`,\n"
"cm.`rank`,\n"
"cm.`tribute_enable`,\n"
"cm.`total_tribute`,\n"
"cm.`last_tribute`,\n"
"cm.`banker`,\n"
"cm.`public_note`,\n"
"cm.`alt`\n"
"FROM `guild_members` AS cm\n"
"UNION ALL\n"
"SELECT 'B' AS mobtype,\n"
"bm.`char_id`,\n"
"bm.`guild_id`,\n"
"bm.`rank`,\n"
"bm.`tribute_enable`,\n"
"bm.`total_tribute`,\n"
"bm.`last_tribute`,\n"
"bm.`banker`,\n"
"bm.`public_note`,\n"
"bm.`alt`\n"
"FROM `botguildmembers` AS bm;"
);
results = QueryDatabase(rquery);
}
if (runbotsconvert == 1){
printf("\n\nBot views/function conversion complete, continuing world bootup...\n");
}
#endif
return true;
}
bool Database::CheckDatabaseConvertCorpseDeblob(){
Convert::DBPlayerCorpse_Struct_temp* dbpc;
Convert::classic_db_temp::DBPlayerCorpse_Struct_temp* dbpc_c;
+6 -13
View File
@@ -98,20 +98,20 @@ MySQLRequestResult DBcore::QueryDatabase(const char* query, uint32 querylen, boo
pStatus = Error;
auto errorBuffer = new char[MYSQL_ERRMSG_SIZE];
char *errorBuffer = new char[MYSQL_ERRMSG_SIZE];
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
return MySQLRequestResult(nullptr, 0, 0, 0, 0, (uint32)mysql_errno(&mysql), errorBuffer);
}
auto errorBuffer = new char[MYSQL_ERRMSG_SIZE];
char *errorBuffer = new char[MYSQL_ERRMSG_SIZE];
snprintf(errorBuffer, MYSQL_ERRMSG_SIZE, "#%i: %s", mysql_errno(&mysql), mysql_error(&mysql));
/* Implement Logging at the Root */
if (mysql_errno(&mysql) > 0 && strlen(query) > 0){
if (LogSys.log_settings[Logs::MySQLError].is_category_enabled == 1)
Log(Logs::General, Logs::MySQLError, "%i: %s \n %s", mysql_errno(&mysql), mysql_error(&mysql), query);
if (Log.log_settings[Logs::MySQLError].is_category_enabled == 1)
Log.Out(Logs::General, Logs::MySQLError, "%i: %s \n %s", mysql_errno(&mysql), mysql_error(&mysql), query);
}
return MySQLRequestResult(nullptr, 0, 0, 0, 0, mysql_errno(&mysql),errorBuffer);
@@ -127,15 +127,8 @@ MySQLRequestResult DBcore::QueryDatabase(const char* query, uint32 querylen, boo
MySQLRequestResult requestResult(res, (uint32)mysql_affected_rows(&mysql), rowCount, (uint32)mysql_field_count(&mysql), (uint32)mysql_insert_id(&mysql));
if (LogSys.log_settings[Logs::MySQLQuery].is_category_enabled == 1)
{
if ((strncasecmp(query, "select", 6) == 0)) {
Log(Logs::General, Logs::MySQLQuery, "%s (%u row%s returned)", query, requestResult.RowCount(), requestResult.RowCount() == 1 ? "" : "s");
}
else {
Log(Logs::General, Logs::MySQLQuery, "%s (%u row%s affected)", query, requestResult.RowsAffected(), requestResult.RowsAffected() == 1 ? "" : "s");
}
}
if (Log.log_settings[Logs::MySQLQuery].is_category_enabled == 1)
Log.Out(Logs::General, Logs::MySQLQuery, "%s (%u rows returned)", query, rowCount, requestResult.RowCount());
return requestResult;
}
+1 -1
View File
@@ -2,7 +2,7 @@
#define DBCORE_H
#ifdef _WINDOWS
#include <winsock2.h>
#include <winsock.h>
#include <windows.h>
#endif
-149
View File
@@ -1,149 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "deity.h"
EQEmu::deity::DeityTypeBit EQEmu::deity::ConvertDeityTypeToDeityTypeBit(DeityType deity_type)
{
switch (deity_type) {
case DeityBertoxxulous:
return bit_DeityBertoxxulous;
case DeityBrellSirilis:
return bit_DeityBrellSirilis;
case DeityCazicThule:
return bit_DeityCazicThule;
case DeityErollisiMarr:
return bit_DeityErollisiMarr;
case DeityBristlebane:
return bit_DeityBristlebane;
case DeityInnoruuk:
return bit_DeityInnoruuk;
case DeityKarana:
return bit_DeityKarana;
case DeityMithanielMarr:
return bit_DeityMithanielMarr;
case DeityPrexus:
return bit_DeityPrexus;
case DeityQuellious:
return bit_DeityQuellious;
case DeityRallosZek:
return bit_DeityRallosZek;
case DeityRodcetNife:
return bit_DeityRodcetNife;
case DeitySolusekRo:
return bit_DeitySolusekRo;
case DeityTheTribunal:
return bit_DeityTheTribunal;
case DeityTunare:
return bit_DeityTunare;
case DeityVeeshan:
return bit_DeityVeeshan;
case DeityAgnostic_LB:
case DeityAgnostic:
return bit_DeityAgnostic;
default:
return bit_DeityAll;
};
}
EQEmu::deity::DeityType EQEmu::deity::ConvertDeityTypeBitToDeityType(DeityTypeBit deity_type_bit)
{
switch (deity_type_bit) {
case bit_DeityAgnostic:
return DeityAgnostic;
case bit_DeityBertoxxulous:
return DeityBertoxxulous;
case bit_DeityBrellSirilis:
return DeityBrellSirilis;
case bit_DeityCazicThule:
return DeityCazicThule;
case bit_DeityErollisiMarr:
return DeityErollisiMarr;
case bit_DeityBristlebane:
return DeityBristlebane;
case bit_DeityInnoruuk:
return DeityInnoruuk;
case bit_DeityKarana:
return DeityKarana;
case bit_DeityMithanielMarr:
return DeityMithanielMarr;
case bit_DeityPrexus:
return DeityPrexus;
case bit_DeityQuellious:
return DeityQuellious;
case bit_DeityRallosZek:
return DeityRallosZek;
case bit_DeityRodcetNife:
return DeityRodcetNife;
case bit_DeitySolusekRo:
return DeitySolusekRo;
case bit_DeityTheTribunal:
return DeityTheTribunal;
case bit_DeityTunare:
return DeityTunare;
case bit_DeityVeeshan:
return DeityVeeshan;
default:
return DeityUnknown;
};
}
const char* EQEmu::deity::DeityName(DeityType deity_type)
{
switch (deity_type) {
case DeityBertoxxulous:
return "Bertoxxulous";
case DeityBrellSirilis:
return "Brell Serilis";
case DeityCazicThule:
return "Cazic-Thule";
case DeityErollisiMarr:
return "Erollisi Marr";
case DeityBristlebane:
return "Bristlebane";
case DeityInnoruuk:
return "Innoruuk";
case DeityKarana:
return "Karana";
case DeityMithanielMarr:
return "Mithaniel Marr";
case DeityPrexus:
return "Prexus";
case DeityQuellious:
return "Quellious";
case DeityRallosZek:
return "Rallos Zek";
case DeityRodcetNife:
return "Rodcet Nife";
case DeitySolusekRo:
return "Solusek Ro";
case DeityTheTribunal:
return "The Tribunal";
case DeityTunare:
return "Tunare";
case DeityVeeshan:
return "Veeshan";
case DeityAgnostic_LB:
case DeityAgnostic:
return "Agnostic";
default:
return "Unknown";
};
}
+141 -56
View File
@@ -1,6 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemu.org)
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -14,68 +13,154 @@
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_DEITY_H
#define COMMON_DEITY_H
#ifndef DEITY_H
#define DEITY_H
#include "types.h"
#include <string>
// NOTE: This code is not fully implemented since there are no references in the existing code
namespace EQEmu
/*
** Diety types
**
** (ref: eqstr_us.txt)
**
** (Another orphaned enumeration...)
*/
enum DeityTypes
{
namespace deity {
enum DeityType {
DeityUnknown = 0,
DeityAgnostic_LB = 140,
DeityBertoxxulous = 201,
DeityBrellSirilis,
DeityCazicThule,
DeityErollisiMarr,
DeityBristlebane,
DeityInnoruuk,
DeityKarana,
DeityMithanielMarr,
DeityPrexus,
DeityQuellious,
DeityRallosZek,
DeityRodcetNife,
DeitySolusekRo,
DeityTheTribunal,
DeityTunare,
DeityVeeshan,
DeityAgnostic = 396
};
/*----*/ DeityUnknown = 0,
/*----*/ DeityAgnostic_LB = 140,
/*3251*/ DeityBertoxxulous = 201,
/*3262*/ DeityBrellSirilis,
/*3253*/ DeityCazicThule,
/*3256*/ DeityErollisiMarr,
/*3252*/ DeityBristlebane,
/*3254*/ DeityInnoruuk,
/*3255*/ DeityKarana,
/*3257*/ DeityMithanielMarr,
/*3259*/ DeityPrexus,
/*3260*/ DeityQuellious,
/*3266*/ DeityRallosZek,
/*3258*/ DeityRodcetNife,
/*3261*/ DeitySolusekRo,
/*3263*/ DeityTheTribunal,
/*3264*/ DeityTunare,
/*3265*/ DeityVeeshan,
/*3250*/ DeityAgnostic = 396
};
enum DeityTypeBit : uint32 {
bit_DeityNone = 0x00000000,
bit_DeityAgnostic = 0x00000001,
bit_DeityBertoxxulous = 0x00000002,
bit_DeityBrellSirilis = 0x00000004,
bit_DeityCazicThule = 0x00000008,
bit_DeityErollisiMarr = 0x00000010,
bit_DeityBristlebane = 0x00000020,
bit_DeityInnoruuk = 0x00000040,
bit_DeityKarana = 0x00000080,
bit_DeityMithanielMarr = 0x00000100,
bit_DeityPrexus = 0x00000200,
bit_DeityQuellious = 0x00000400,
bit_DeityRallosZek = 0x00000800,
bit_DeityRodcetNife = 0x00001000,
bit_DeitySolusekRo = 0x00002000,
bit_DeityTheTribunal = 0x00004000,
bit_DeityTunare = 0x00008000,
bit_DeityVeeshan = 0x00010000,
bit_DeityAll = 0xFFFFFFFF
};
/*
** Deity type bits
**
** (New orphan, but make use of it!)
*/
enum DeityTypeBits : uint32
{
BIT_DeityAll = 0x00000000,
BIT_DeityAgnostic = 0x00000001,
BIT_DeityBertoxxulous = 0x00000002,
BIT_DeityBrellSirilis = 0x00000004,
BIT_DeityCazicThule = 0x00000008,
BIT_DeityErollisiMarr = 0x00000010,
BIT_DeityBristlebane = 0x00000020,
BIT_DeityInnoruuk = 0x00000040,
BIT_DeityKarana = 0x00000080,
BIT_DeityMithanielMarr = 0x00000100,
BIT_DeityPrexus = 0x00000200,
BIT_DeityQuellious = 0x00000400,
BIT_DeityRallosZek = 0x00000800,
BIT_DeityRodcetNife = 0x00001000,
BIT_DeitySolusekRo = 0x00002000,
BIT_DeityTheTribunal = 0x00004000,
BIT_DeityTunare = 0x00008000,
BIT_DeityVeeshan = 0x00010000
};
extern DeityTypeBit ConvertDeityTypeToDeityTypeBit(DeityType deity_type);
extern DeityType ConvertDeityTypeBitToDeityType(DeityTypeBit deity_type_bit);
extern const char* DeityName(DeityType deity_type);
static DeityTypeBits ConvertDeityToBitDeity(DeityTypes deity)
{
switch(deity)
{
case DeityBertoxxulous: { return BIT_DeityBertoxxulous; }
case DeityBrellSirilis: { return BIT_DeityBrellSirilis; }
case DeityCazicThule: { return BIT_DeityCazicThule; }
case DeityErollisiMarr: { return BIT_DeityErollisiMarr; }
case DeityBristlebane: { return BIT_DeityBristlebane; }
case DeityInnoruuk: { return BIT_DeityInnoruuk; }
case DeityKarana: { return BIT_DeityKarana; }
case DeityMithanielMarr: { return BIT_DeityMithanielMarr; }
case DeityPrexus: { return BIT_DeityPrexus; }
case DeityQuellious: { return BIT_DeityQuellious; }
case DeityRallosZek: { return BIT_DeityRallosZek; }
case DeityRodcetNife: { return BIT_DeityRodcetNife; }
case DeitySolusekRo: { return BIT_DeitySolusekRo; }
case DeityTheTribunal: { return BIT_DeityTheTribunal; }
case DeityTunare: { return BIT_DeityTunare; }
case DeityVeeshan: { return BIT_DeityVeeshan; }
case DeityAgnostic_LB:
case DeityAgnostic: { return BIT_DeityAgnostic; }
default: { break; }
};
} /*deity*/
return BIT_DeityAll;
};
} /*EQEmu*/
static DeityTypes ConvertBitDeityToDeity(DeityTypeBits deity_bit)
{
switch(deity_bit)
{
case BIT_DeityAgnostic: { return DeityAgnostic; }
case BIT_DeityBertoxxulous: { return DeityBertoxxulous; }
case BIT_DeityBrellSirilis: { return DeityBrellSirilis; }
case BIT_DeityCazicThule: { return DeityCazicThule; }
case BIT_DeityErollisiMarr: { return DeityErollisiMarr; }
case BIT_DeityBristlebane: { return DeityBristlebane; }
case BIT_DeityInnoruuk: { return DeityInnoruuk; }
case BIT_DeityKarana: { return DeityKarana; }
case BIT_DeityMithanielMarr: { return DeityMithanielMarr; }
case BIT_DeityPrexus: { return DeityPrexus; }
case BIT_DeityQuellious: { return DeityQuellious; }
case BIT_DeityRallosZek: { return DeityRallosZek; }
case BIT_DeityRodcetNife: { return DeityRodcetNife; }
case BIT_DeitySolusekRo: { return DeitySolusekRo; }
case BIT_DeityTheTribunal: { return DeityTheTribunal; }
case BIT_DeityTunare: { return DeityTunare; }
case BIT_DeityVeeshan: { return DeityVeeshan; }
default: { break; }
};
#endif /* COMMON_DEITY_H */
return DeityUnknown;
};
static std::string GetDeityName(DeityTypes deity)
{
switch(deity)
{
case DeityBertoxxulous: { return "Bertoxxulous"; }
case DeityBrellSirilis: { return "Brell Serilis"; }
case DeityCazicThule: { return "Cazic-Thule"; }
case DeityErollisiMarr: { return "Erollisi Marr"; }
case DeityBristlebane: { return "Bristlebane"; }
case DeityInnoruuk: { return "Innoruuk"; }
case DeityKarana: { return "Karana"; }
case DeityMithanielMarr: { return "Mithaniel Marr"; }
case DeityPrexus: { return "Prexus"; }
case DeityQuellious: { return "Quellious"; }
case DeityRallosZek: { return "Rallos Zek"; }
case DeityRodcetNife: { return "Rodcet Nife"; }
case DeitySolusekRo: { return "Solusek Ro"; }
case DeityTheTribunal: { return "The Tribunal"; }
case DeityTunare: { return "Tunare"; }
case DeityVeeshan: { return "Veeshan"; }
case DeityAgnostic_LB:
case DeityAgnostic: { return "Agnostic"; }
default: { break; }
};
return "Unknown";
};
#endif
-85
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@@ -1,85 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "emu_constants.h"
const char* EQEmu::bug::CategoryIDToCategoryName(CategoryID category_id) {
switch (category_id) {
case catVideo:
return "Video";
case catAudio:
return "Audio";
case catPathing:
return "Pathing";
case catQuest:
return "Quest";
case catTradeskills:
return "Tradeskills";
case catSpellStacking:
return "Spell stacking";
case catDoorsPortals:
return "Doors/Portals";
case catItems:
return "Items";
case catNPC:
return "NPC";
case catDialogs:
return "Dialogs";
case catLoNTCG:
return "LoN - TCG";
case catMercenaries:
return "Mercenaries";
case catOther:
default:
return "Other";
}
}
EQEmu::bug::CategoryID EQEmu::bug::CategoryNameToCategoryID(const char* category_name) {
if (!category_name)
return catOther;
if (!strcmp(category_name, "Video"))
return catVideo;
if (!strcmp(category_name, "Audio"))
return catAudio;
if (!strcmp(category_name, "Pathing"))
return catPathing;
if (!strcmp(category_name, "Quest"))
return catQuest;
if (!strcmp(category_name, "Tradeskills"))
return catTradeskills;
if (!strcmp(category_name, "Spell stacking"))
return catSpellStacking;
if (!strcmp(category_name, "Doors/Portals"))
return catDoorsPortals;
if (!strcmp(category_name, "Items"))
return catItems;
if (!strcmp(category_name, "NPC"))
return catNPC;
if (!strcmp(category_name, "Dialogs"))
return catDialogs;
if (!strcmp(category_name, "LoN - TCG"))
return catLoNTCG;
if (!strcmp(category_name, "Mercenaries"))
return catMercenaries;
return catOther;
}
-193
View File
@@ -1,193 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_EMU_CONSTANTS_H
#define COMMON_EMU_CONSTANTS_H
#include "eq_limits.h"
#include "emu_legacy.h"
#include "emu_versions.h"
#include <string.h>
namespace EQEmu
{
namespace inventory {
//using namespace RoF2::invtype;
//using namespace RoF2::invslot;
//using namespace RoF2::invbag;
//using namespace RoF2::invaug;
enum : int16 { typeInvalid = -1, slotInvalid = -1, containerInvalid = -1, socketInvalid = -1 }; // temporary
enum : int16 { typeBegin = 0, slotBegin = 0, containerBegin = 0, socketBegin = 0 }; // temporary
enum PossessionsSlots : int16 { // temporary
slotCharm = 0,
slotEar1,
slotHead,
slotFace,
slotEar2,
slotNeck, // 5
slotShoulders,
slotArms,
slotBack,
slotWrist1,
slotWrist2, // 10
slotRange,
slotHands,
slotPrimary,
slotSecondary,
slotFinger1, // 15
slotFinger2,
slotChest,
slotLegs,
slotFeet,
slotWaist, // 20
slotPowerSource = 9999,
slotAmmo = 21,
slotGeneral1,
slotGeneral2,
slotGeneral3,
slotGeneral4, // 25
slotGeneral5,
slotGeneral6,
slotGeneral7,
slotGeneral8,
slotCursor, // 30
slotCount
};
enum InventoryTypes : int16 { // temporary
typePossessions = 0,
typeBank,
typeSharedBank,
typeTrade,
typeWorld,
typeLimbo, // 5
typeTribute,
typeTrophyTribute,
typeGuildTribute,
typeMerchant,
typeDeleted, // 10
typeCorpse,
typeBazaar,
typeInspect,
typeRealEstate,
typeViewMODPC, // 15
typeViewMODBank,
typeViewMODSharedBank,
typeViewMODLimbo,
typeAltStorage,
typeArchived, // 20
typeMail,
typeGuildTrophyTribute,
typeKrono,
typeOther,
typeCount
};
static int16 SlotCount(int16 type_index) { return 0; } // temporary
const int16 ContainerCount = 10; // temporary
const int16 SocketCount = 6; // temporary
} /*inventory*/
namespace constants {
const EQEmu::versions::ClientVersion CharacterCreationClient = EQEmu::versions::ClientVersion::RoF2;
const size_t CharacterCreationMax = RoF2::constants::CharacterCreationLimit;
const size_t SayLinkOpenerSize = 1;
const size_t SayLinkBodySize = RoF2::constants::SayLinkBodySize;
const size_t SayLinkTextSize = 256; // this may be varied until it breaks something (tested:374) - the others are constant
const size_t SayLinkCloserSize = 1;
const size_t SayLinkMaximumSize = (SayLinkOpenerSize + SayLinkBodySize + SayLinkTextSize + SayLinkCloserSize);
const int LongBuffs = RoF2::constants::LongBuffs;
const int ShortBuffs = RoF2::constants::ShortBuffs;
const int DiscBuffs = RoF2::constants::DiscBuffs;
const int TotalBuffs = RoF2::constants::TotalBuffs;
const int NPCBuffs = RoF2::constants::NPCBuffs;
const int PetBuffs = RoF2::constants::PetBuffs;
const int MercBuffs = RoF2::constants::MercBuffs;
} /*constants*/
namespace bug {
enum CategoryID : uint32 {
catOther = 0,
catVideo,
catAudio,
catPathing,
catQuest,
catTradeskills,
catSpellStacking,
catDoorsPortals,
catItems,
catNPC,
catDialogs,
catLoNTCG,
catMercenaries
};
enum OptionalInfoFlag : uint32 {
infoNoOptionalInfo = 0x0,
infoCanDuplicate = 0x1,
infoCrashBug = 0x2,
infoTargetInfo = 0x4,
infoCharacterFlags = 0x8,
infoUnknownValue = 0xFFFFFFF0
};
const char* CategoryIDToCategoryName(CategoryID category_id);
CategoryID CategoryNameToCategoryID(const char* category_name);
} // namespace bug
enum class CastingSlot : uint32 {
Gem1 = 0,
Gem2 = 1,
Gem3 = 2,
Gem4 = 3,
Gem5 = 4,
Gem6 = 5,
Gem7 = 6,
Gem8 = 7,
Gem9 = 8,
Gem10 = 9,
Gem11 = 10,
Gem12 = 11,
MaxGems = 12,
Ability = 20, // HT/LoH for Tit
PotionBelt = 21, // Tit uses a different slot for PB
Item = 22,
Discipline = 23,
AltAbility = 0xFF
};
} /*EQEmu*/
#endif /*COMMON_EMU_CONSTANTS_H*/
/* hack list to prevent circular references
eq_limits.h:EQEmu::inventory::LookupEntry::InventoryTypeSize[n];
*/
-20
View File
@@ -1,20 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "emu_legacy.h"
-182
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@@ -1,182 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_EMU_LEGACY_H
#define COMMON_EMU_LEGACY_H
#include "types.h"
#include <stdlib.h>
namespace EQEmu
{
// this is for perl and other legacy systems
namespace legacy {
enum InventorySlot {
SLOT_CHARM = 0,
SLOT_EAR01 = 1,
SLOT_HEAD = 2,
SLOT_FACE = 3,
SLOT_EAR02 = 4,
SLOT_NECK = 5,
SLOT_SHOULDER = 6,
SLOT_ARMS = 7,
SLOT_BACK = 8,
SLOT_BRACER01 = 9,
SLOT_BRACER02 = 10,
SLOT_RANGE = 11,
SLOT_HANDS = 12,
SLOT_PRIMARY = 13,
SLOT_SECONDARY = 14,
SLOT_RING01 = 15,
SLOT_RING02 = 16,
SLOT_CHEST = 17,
SLOT_LEGS = 18,
SLOT_FEET = 19,
SLOT_WAIST = 20,
SLOT_POWER_SOURCE = 9999,
SLOT_AMMO = 21,
SLOT_GENERAL_1 = 22,
SLOT_GENERAL_2 = 23,
SLOT_GENERAL_3 = 24,
SLOT_GENERAL_4 = 25,
SLOT_GENERAL_5 = 26,
SLOT_GENERAL_6 = 27,
SLOT_GENERAL_7 = 28,
SLOT_GENERAL_8 = 29,
SLOT_CURSOR = 30,
SLOT_CURSOR_END = (int16)0xFFFE, // I hope no one is using this...
SLOT_TRADESKILL = 1000,
SLOT_AUGMENT = 1001,
SLOT_INVALID = (int16)0xFFFF,
SLOT_POSSESSIONS_BEGIN = 0,
SLOT_POSSESSIONS_END = 30,
SLOT_EQUIPMENT_BEGIN = 0,
SLOT_EQUIPMENT_END = 21,
SLOT_PERSONAL_BEGIN = 22,
SLOT_PERSONAL_END = 29,
SLOT_PERSONAL_BAGS_BEGIN = 251,
SLOT_PERSONAL_BAGS_END = 330,
SLOT_CURSOR_BAG_BEGIN = 331,
SLOT_CURSOR_BAG_END = 340,
SLOT_TRIBUTE_BEGIN = 400,
SLOT_TRIBUTE_END = 404,
SLOT_GUILD_TRIBUTE_BEGIN = 450,
SLOT_GUILD_TRIBUTE_END = 451,
SLOT_BANK_BEGIN = 2000,
SLOT_BANK_END = 2023,
SLOT_BANK_BAGS_BEGIN = 2031,
SLOT_BANK_BAGS_END = 2270,
SLOT_SHARED_BANK_BEGIN = 2500,
SLOT_SHARED_BANK_END = 2501,
SLOT_SHARED_BANK_BAGS_BEGIN = 2531,
SLOT_SHARED_BANK_BAGS_END = 2550,
SLOT_TRADE_BEGIN = 3000,
SLOT_TRADE_END = 3007,
SLOT_TRADE_BAGS_BEGIN = 3031,
SLOT_TRADE_BAGS_END = 3110,
SLOT_WORLD_BEGIN = 4000,
SLOT_WORLD_END = 4009
};
// these are currently hard-coded for existing inventory system..do not use in place of special client version handlers until ready
static const uint16 TYPE_POSSESSIONS_SIZE = 31;
static const uint16 TYPE_BANK_SIZE = 24;
static const uint16 TYPE_SHARED_BANK_SIZE = 2;
static const uint16 TYPE_TRADE_SIZE = 8;
static const uint16 TYPE_WORLD_SIZE = 10;
static const uint16 TYPE_LIMBO_SIZE = 36;
static const uint16 TYPE_TRIBUTE_SIZE = 5; // (need client values)
static const uint16 TYPE_TROPHY_TRIBUTE_SIZE = 0;
static const uint16 TYPE_GUILD_TRIBUTE_SIZE = 0;
static const uint16 TYPE_MERCHANT_SIZE = 0;
static const uint16 TYPE_DELETED_SIZE = 0;
static const uint16 TYPE_CORPSE_SIZE = 31; // no bitmask use..limits to size of client corpse window (see EQLimits::InventoryMapSize(MapCorpse, <EQClientVersion))
static const uint16 TYPE_BAZAAR_SIZE = 80;
static const uint16 TYPE_INSPECT_SIZE = 22;
static const uint16 TYPE_REAL_ESTATE_SIZE = 0;
static const uint16 TYPE_VIEW_MOD_PC_SIZE = 0;
static const uint16 TYPE_VIEW_MOD_BANK_SIZE = 0;
static const uint16 TYPE_VIEW_MOD_SHARED_BANK_SIZE = 0;
static const uint16 TYPE_VIEW_MOD_LIMBO_SIZE = 0;
static const uint16 TYPE_ALT_STORAGE_SIZE = 0;
static const uint16 TYPE_ARCHIVED_SIZE = 0;
static const uint16 TYPE_MAIL_SIZE = 0;
static const uint16 TYPE_GUILD_TROPHY_TRIBUTE_SIZE = 0;
static const uint16 TYPE_KRONO_SIZE = 0;
static const uint16 TYPE_OTHER_SIZE = 0;
// most of these definitions will go away with the structure-based system..this maintains compatibility for now
// (these are mainly to assign specific values to constants used in conversions and to identify per-client ranges/offsets)
static const int16 EQUIPMENT_BEGIN = 0;
static const int16 EQUIPMENT_END = 21;
static const uint16 EQUIPMENT_SIZE = 22; // does not account for 'Power Source' - used mainly for npc equipment arrays
static const int16 GENERAL_BEGIN = 22;
static const int16 GENERAL_END = 29;
static const uint16 GENERAL_SIZE = 8;
static const int16 GENERAL_BAGS_BEGIN = 251;
static const int16 GENERAL_BAGS_END_OFFSET = 79;
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
static const int16 CURSOR_BAG_BEGIN = 331;
static const int16 CURSOR_BAG_END_OFFSET = 9;
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
static const int16 BANK_BEGIN = 2000;
static const int16 BANK_END = 2023;
static const int16 BANK_BAGS_BEGIN = 2031;
static const int16 BANK_BAGS_END_OFFSET = 239;
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
static const int16 SHARED_BANK_BEGIN = 2500;
static const int16 SHARED_BANK_END = 2501;
static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
static const int16 TRADE_BEGIN = 3000;
static const int16 TRADE_END = 3007;
static const int16 TRADE_NPC_END = 3003;
static const int16 TRADE_BAGS_BEGIN = 3031;
static const int16 TRADE_BAGS_END_OFFSET = 79;
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
static const int16 WORLD_BEGIN = 4000;
static const int16 WORLD_END = 4009;
static const int16 WORLD_SIZE = TYPE_WORLD_SIZE;
static const int16 TRIBUTE_BEGIN = 400;
static const int16 TRIBUTE_END = 404;
static const int16 TRIBUTE_SIZE = TYPE_TRIBUTE_SIZE;
static const int16 CORPSE_BEGIN = 22;
// BANDOLIERS_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
static const size_t BANDOLIERS_SIZE = 20; // number of bandolier instances
static const size_t BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
// POTION_BELT_SIZE sets maximum limit..active limit will need to be handled by the appropriate AA or spell (or item?)
static const size_t POTION_BELT_ITEM_COUNT = 5;
}
}
#endif /* COMMON_EMU_LEGACY_H */
-18
View File
@@ -1,18 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-104
View File
@@ -1,104 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_EMU_LIMITS_H
#define COMMON_EMU_LIMITS_H
#include "types.h"
#include <stdlib.h>
namespace EntityLimits
{
namespace NPC {
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
const size_t InvTypeTradeSize = 4;
} /*NPC*/
namespace NPCMerchant {
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
const size_t InvTypeTradeSize = 4;
} /*NPCMerchant*/
namespace Merc {
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
const size_t InvTypeTradeSize = 4;
} /*Merc*/
namespace Bot {
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
const size_t InvTypeTradeSize = 8;
} /*Bot*/
namespace ClientPet {
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
const size_t InvTypeTradeSize = 4;
} /*Pet*/
namespace NPCPet {
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
const size_t InvTypeTradeSize = 4;
} /*Pet*/
namespace MercPet {
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
const size_t InvTypeTradeSize = 4;
} /*Pet*/
namespace BotPet {
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
const size_t InvTypeTradeSize = 4;
} /*Pet*/
}; /*EntityLimits*/
#endif /*COMMON_EMU_LIMITS_H*/
+2 -19
View File
@@ -9,7 +9,6 @@ N(OP_AcceptNewTask),
N(OP_AckPacket),
N(OP_Action),
N(OP_Action2),
N(OP_AddNimbusEffect),
N(OP_AdventureData),
N(OP_AdventureDetails),
N(OP_AdventureFinish),
@@ -26,9 +25,6 @@ N(OP_AdventureRequest),
N(OP_AdventureStatsReply),
N(OP_AdventureStatsRequest),
N(OP_AdventureUpdate),
N(OP_AggroMeterLockTarget),
N(OP_AggroMeterTargetInfo),
N(OP_AggroMeterUpdate),
N(OP_AltCurrency),
N(OP_AltCurrencyMerchantReply),
N(OP_AltCurrencyMerchantRequest),
@@ -68,7 +64,6 @@ N(OP_BuffRemoveRequest),
N(OP_Bug),
N(OP_CameraEffect),
N(OP_Camp),
N(OP_CancelSneakHide),
N(OP_CancelTask),
N(OP_CancelTrade),
N(OP_CastSpell),
@@ -169,7 +164,6 @@ N(OP_FinishTrade),
N(OP_FinishWindow),
N(OP_FinishWindow2),
N(OP_Fishing),
N(OP_Fling),
N(OP_FloatListThing),
N(OP_Forage),
N(OP_ForceFindPerson),
@@ -221,7 +215,6 @@ N(OP_GroupUpdate),
N(OP_GroupUpdateB),
N(OP_GroupUpdateLeaderAA),
N(OP_GuildBank),
N(OP_GuildBankItemList),
N(OP_GuildCreate),
N(OP_GuildDelete),
N(OP_GuildDemote),
@@ -293,7 +286,6 @@ N(OP_LFGuild),
N(OP_LFPCommand),
N(OP_LFPGetMatchesRequest),
N(OP_LFPGetMatchesResponse),
N(OP_LinkedReuse),
N(OP_LoadSpellSet),
N(OP_LocInfo),
N(OP_LockoutTimerInfo),
@@ -340,7 +332,6 @@ N(OP_MOTD),
N(OP_MoveCoin),
N(OP_MoveDoor),
N(OP_MoveItem),
N(OP_MoveMultipleItems),
N(OP_MoveLogDisregard),
N(OP_MoveLogRequest),
N(OP_MultiLineMsg),
@@ -357,8 +348,6 @@ N(OP_OpenTributeMaster),
N(OP_PDeletePetition),
N(OP_PetBuffWindow),
N(OP_PetCommands),
N(OP_PetCommandState),
N(OP_PetHoTT),
N(OP_Petition),
N(OP_PetitionBug),
N(OP_PetitionCheckIn),
@@ -375,8 +364,6 @@ N(OP_PetitionUnCheckout),
N(OP_PetitionUpdate),
N(OP_PickPocket),
N(OP_PlayerProfile),
N(OP_PlayerStateAdd),
N(OP_PlayerStateRemove),
N(OP_PlayEverquestRequest),
N(OP_PlayEverquestResponse),
N(OP_PlayMP3),
@@ -393,7 +380,6 @@ N(OP_PVPLeaderBoardReply),
N(OP_PVPLeaderBoardRequest),
N(OP_PVPStats),
N(OP_QueryResponseThing),
N(OP_QueryUCSServerStatus),
N(OP_RaidInvite),
N(OP_RaidJoin),
N(OP_RaidUpdate),
@@ -411,7 +397,6 @@ N(OP_ReloadUI),
N(OP_RemoveAllDoors),
N(OP_RemoveBlockedBuffs),
N(OP_RemoveNimbusEffect),
N(OP_RemoveTrap),
N(OP_Report),
N(OP_ReqClientSpawn),
N(OP_ReqNewZone),
@@ -527,7 +512,6 @@ N(OP_TributeToggle),
N(OP_TributeUpdate),
N(OP_Untargetable),
N(OP_UpdateAA),
N(OP_UpdateAura),
N(OP_UpdateLeadershipAA),
N(OP_VetClaimReply),
N(OP_VetClaimRequest),
@@ -535,6 +519,8 @@ N(OP_VetRewardsAvaliable),
N(OP_VoiceMacroIn),
N(OP_VoiceMacroOut),
N(OP_WeaponEquip1),
N(OP_WeaponEquip2),
N(OP_WeaponUnequip2),
N(OP_WearChange),
N(OP_Weather),
N(OP_Weblink),
@@ -548,8 +534,6 @@ N(OP_WorldLogout),
N(OP_WorldObjectsSent),
N(OP_WorldUnknown001),
N(OP_XTargetAutoAddHaters),
N(OP_XTargetOpen),
N(OP_XTargetOpenResponse),
N(OP_XTargetRequest),
N(OP_XTargetResponse),
N(OP_YellForHelp),
@@ -563,5 +547,4 @@ N(OP_ZoneServerInfo),
N(OP_ZoneServerReady),
N(OP_ZoneSpawns),
N(OP_ZoneUnavail),
N(OP_ResetAA),
// mail and chat opcodes located in ../mail_oplist.h
+839
View File
@@ -0,0 +1,839 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
There are really two or three different objects shoe-hored into this
connection object. Sombody really needs to factor out the relay link
crap into its own subclass of this object, it will clean things up
tremendously.
*/
#include "../common/global_define.h"
#include <iostream>
#include <string.h>
#include "emu_tcp_connection.h"
#include "emu_tcp_server.h"
#include "../common/servertalk.h"
#ifdef FREEBSD //Timothy Whitman - January 7, 2003
#define MSG_NOSIGNAL 0
#endif
#define TCPN_DEBUG 0
#define TCPN_DEBUG_Console 0
#define TCPN_DEBUG_Memory 0
#define TCPN_LOG_PACKETS 0
#define TCPN_LOG_RAW_DATA_OUT 0
#define TCPN_LOG_RAW_DATA_IN 0
//server side case
EmuTCPConnection::EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, SOCKET in_socket, uint32 irIP, uint16 irPort, bool iOldFormat)
: TCPConnection(ID, in_socket, irIP, irPort),
keepalive_timer(SERVER_TIMEOUT),
timeout_timer(SERVER_TIMEOUT * 2)
{
_eqp
id = 0;
Server = nullptr;
pOldFormat = iOldFormat;
#ifdef MINILOGIN
TCPMode = modePacket;
PacketMode = packetModeLogin;
#else
if (pOldFormat)
TCPMode = modePacket;
else
TCPMode = modeConsole;
PacketMode = packetModeZone;
#endif
RelayLink = 0;
RelayServer = false;
RelayCount = 0;
RemoteID = 0;
}
//client outgoing connection case (and client side relay)
EmuTCPConnection::EmuTCPConnection(bool iOldFormat, EmuTCPServer* iRelayServer, eTCPMode iMode)
: TCPConnection(),
keepalive_timer(SERVER_TIMEOUT),
timeout_timer(SERVER_TIMEOUT * 2)
{
_eqp
Server = iRelayServer;
if (Server)
RelayServer = true;
else
RelayServer = false;
RelayLink = 0;
RelayCount = 0;
RemoteID = 0;
pOldFormat = iOldFormat;
TCPMode = iMode;
PacketMode = packetModeZone;
#if TCPN_DEBUG_Memory >= 7
std::cout << "Constructor #1 on outgoing TCP# " << GetID() << std::endl;
#endif
}
//server side relay case
EmuTCPConnection::EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, EmuTCPConnection* iRelayLink, uint32 iRemoteID, uint32 irIP, uint16 irPort)
: TCPConnection(ID, 0, irIP, irPort),
keepalive_timer(SERVER_TIMEOUT),
timeout_timer(SERVER_TIMEOUT * 2)
{
_eqp
Server = iServer;
RelayLink = iRelayLink;
RelayServer = true;
RelayCount = 0;
RemoteID = iRemoteID;
pOldFormat = false;
ConnectionType = Incoming;
TCPMode = modePacket;
PacketMode = packetModeZone;
#if TCPN_DEBUG_Memory >= 7
std::cout << "Constructor #3 on outgoing TCP# " << GetID() << std::endl;
#endif
}
EmuTCPConnection::~EmuTCPConnection() {
//the queues free their content right now I believe.
}
EmuTCPNetPacket_Struct* EmuTCPConnection::MakePacket(ServerPacket* pack, uint32 iDestination) {
_eqp
int32 size = sizeof(EmuTCPNetPacket_Struct) + pack->size;
if (pack->compressed) {
size += 4;
}
if (iDestination) {
size += 4;
}
EmuTCPNetPacket_Struct* tnps = (EmuTCPNetPacket_Struct*) new uchar[size];
tnps->size = size;
tnps->opcode = pack->opcode;
*((uint8*) &tnps->flags) = 0;
uchar* buffer = tnps->buffer;
if (pack->compressed) {
tnps->flags.compressed = 1;
*((int32*) buffer) = pack->InflatedSize;
buffer += 4;
}
if (iDestination) {
tnps->flags.destination = 1;
*((int32*) buffer) = iDestination;
buffer += 4;
}
memcpy(buffer, pack->pBuffer, pack->size);
return tnps;
}
SPackSendQueue* EmuTCPConnection::MakeOldPacket(ServerPacket* pack) {
_eqp
SPackSendQueue* spsq = (SPackSendQueue*) new uchar[sizeof(SPackSendQueue) + pack->size + 4];
if (pack->pBuffer != 0 && pack->size != 0)
memcpy((char *) &spsq->buffer[4], (char *) pack->pBuffer, pack->size);
memcpy((char *) &spsq->buffer[0], (char *) &pack->opcode, 2);
spsq->size = pack->size+4;
memcpy((char *) &spsq->buffer[2], (char *) &spsq->size, 2);
return spsq;
}
bool EmuTCPConnection::SendPacket(ServerPacket* pack, uint32 iDestination) {
_eqp
if (!Connected())
return false;
eTCPMode tmp = GetMode();
if (tmp != modePacket && tmp != modeTransition)
return false;
LockMutex lock(&MState);
if (RemoteID)
return RelayLink->SendPacket(pack, RemoteID);
else if (pOldFormat) {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging outgoing TCP OldPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
SPackSendQueue* spsq = MakeOldPacket(pack);
ServerSendQueuePushEnd(spsq->buffer, spsq->size);
safe_delete_array(spsq);
}
else {
EmuTCPNetPacket_Struct* tnps = MakePacket(pack, iDestination);
if (tmp == modeTransition) {
InModeQueuePush(tnps);
}
else {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging outgoing TCP packet. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
ServerSendQueuePushEnd((uchar**) &tnps, tnps->size);
}
}
return true;
}
bool EmuTCPConnection::SendPacket(EmuTCPNetPacket_Struct* tnps) {
_eqp
if (RemoteID)
return false;
if (!Connected())
return false;
if (GetMode() != modePacket)
return false;
LockMutex lock(&MState);
eTCPMode tmp = GetMode();
if (tmp == modeTransition) {
EmuTCPNetPacket_Struct* tnps2 = (EmuTCPNetPacket_Struct*) new uchar[tnps->size];
memcpy(tnps2, tnps, tnps->size);
InModeQueuePush(tnps2);
return true;
}
#if TCPN_LOG_PACKETS >= 1
if (tnps && tnps->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging outgoing TCP NetPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << tnps->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << tnps->size << " " << inet_ntoa(in) << ":" << GetrPort();
if (pOldFormat)
std::cout << " (OldFormat)";
std::cout << std::endl;
#if TCPN_LOG_PACKETS == 2
if (tnps->size >= 32)
DumpPacket((uchar*) tnps, 32);
else
DumpPacket((uchar*) tnps, tnps->size);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket((uchar*) tnps, tnps->size);
#endif
}
#endif
ServerSendQueuePushEnd((const uchar*) tnps, tnps->size);
return true;
}
ServerPacket* EmuTCPConnection::PopPacket() {
_eqp
ServerPacket* ret;
if (!MOutQueueLock.trylock())
return nullptr;
ret = OutQueue.pop();
MOutQueueLock.unlock();
return ret;
}
void EmuTCPConnection::InModeQueuePush(EmuTCPNetPacket_Struct* tnps) {
_eqp
MSendQueue.lock();
InModeQueue.push(tnps);
MSendQueue.unlock();
}
void EmuTCPConnection::OutQueuePush(ServerPacket* pack) {
_eqp
MOutQueueLock.lock();
OutQueue.push(pack);
MOutQueueLock.unlock();
}
bool EmuTCPConnection::LineOutQueuePush(char* line) {
_eqp
#if defined(GOTFRAGS) && 0
if (strcmp(line, "**CRASHME**") == 0) {
int i = 0;
std::cout << (5 / i) << std::endl;
}
#endif
if(line[0] == '*') {
if (strcmp(line, "**PACKETMODE**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODE**\r", 16);
TCPMode = modePacket;
PacketMode = packetModeLogin;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODEZONE**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODEZONE**\r", 20);
TCPMode = modePacket;
PacketMode = packetModeZone;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODELAUNCHER**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODELAUNCHER**\r", 24);
TCPMode = modePacket;
PacketMode = packetModeLauncher;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODEUCS**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODEUCS**\r", 19);
TCPMode = modePacket;
PacketMode = packetModeUCS;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
if (strcmp(line, "**PACKETMODEQS**") == 0) {
MSendQueue.lock();
safe_delete_array(sendbuf);
if (TCPMode == modeConsole)
Send((const uchar*) "\0**PACKETMODEQS**\r", 18);
TCPMode = modePacket;
PacketMode = packetModeQueryServ;
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop())) {
SendPacket(tnps);
safe_delete_array(tnps);
}
MSendQueue.unlock();
safe_delete_array(line);
return(true);
}
}
return(TCPConnection::LineOutQueuePush(line));
}
void EmuTCPConnection::Disconnect(bool iSendRelayDisconnect) {
_eqp
TCPConnection::Disconnect();
if (RelayLink) {
RelayLink->RemoveRelay(this, iSendRelayDisconnect);
RelayLink = 0;
}
}
bool EmuTCPConnection::ConnectIP(uint32 irIP, uint16 irPort, char* errbuf) {
_eqp
if(!TCPConnection::ConnectIP(irIP, irPort, errbuf))
return(false);
MSendQueue.lock();
#ifdef MINILOGIN
TCPMode = modePacket;
#else
if (pOldFormat) {
TCPMode = modePacket;
}
else if (TCPMode == modePacket || TCPMode == modeTransition) {
TCPMode = modeTransition;
if(PacketMode == packetModeLauncher) {
safe_delete_array(sendbuf);
sendbuf_size = 24;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODELAUNCHER**\r", sendbuf_size);
} else if(PacketMode == packetModeLogin) {
safe_delete_array(sendbuf);
sendbuf_size = 16;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODE**\r", sendbuf_size);
} else if(PacketMode == packetModeUCS) {
safe_delete_array(sendbuf);
sendbuf_size = 19;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODEUCS**\r", sendbuf_size);
}
else if(PacketMode == packetModeQueryServ) {
safe_delete_array(sendbuf);
sendbuf_size = 18;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODEQS**\r", sendbuf_size);
}
else {
//default: packetModeZone
safe_delete_array(sendbuf);
sendbuf_size = 20;
sendbuf_used = sendbuf_size;
sendbuf = new uchar[sendbuf_size];
memcpy(sendbuf, "\0**PACKETMODEZONE**\r", sendbuf_size);
}
}
#endif
MSendQueue.unlock();
return(true);
}
void EmuTCPConnection::ClearBuffers() {
_eqp
TCPConnection::ClearBuffers();
LockMutex lock2(&MOutQueueLock);
ServerPacket* pack = 0;
while ((pack = OutQueue.pop()))
safe_delete(pack);
EmuTCPNetPacket_Struct* tnps = 0;
while ((tnps = InModeQueue.pop()))
safe_delete(tnps);
keepalive_timer.Start();
timeout_timer.Start();
}
void EmuTCPConnection::SendNetErrorPacket(const char* reason) {
_eqp
#if TCPC_DEBUG >= 1
struct in_addr in;
in.s_addr = GetrIP();
std::cout "NetError: '";
if (reason)
std::cout << reason;
std::cout << "': " << inet_ntoa(in) << ":" << GetPort() << std::endl;
#endif
ServerPacket* pack = new ServerPacket(0);
pack->size = 1;
if (reason)
pack->size += strlen(reason) + 1;
pack->pBuffer = new uchar[pack->size];
memset(pack->pBuffer, 0, pack->size);
pack->pBuffer[0] = 255;
strcpy((char*) &pack->pBuffer[1], reason);
SendPacket(pack);
safe_delete(pack);
}
void EmuTCPConnection::RemoveRelay(EmuTCPConnection* relay, bool iSendRelayDisconnect) {
_eqp
if (iSendRelayDisconnect) {
ServerPacket* pack = new ServerPacket(0, 5);
pack->pBuffer[0] = 3;
*((uint32*) &pack->pBuffer[1]) = relay->GetRemoteID();
SendPacket(pack);
safe_delete(pack);
}
RelayCount--;
}
bool EmuTCPConnection::ProcessReceivedData(char* errbuf) {
_eqp
if (errbuf)
errbuf[0] = 0;
timeout_timer.Start();
if (!recvbuf)
return true;
if (TCPMode == modePacket) {
if (pOldFormat)
return ProcessReceivedDataAsOldPackets(errbuf);
else
return ProcessReceivedDataAsPackets(errbuf);
}
//else, use the base class's text processing.
bool ret = TCPConnection::ProcessReceivedData(errbuf);
//see if we made the transition to packet mode...
if(ret && TCPMode == modePacket) {
return ProcessReceivedDataAsPackets(errbuf);
}
return(ret);
}
bool EmuTCPConnection::ProcessReceivedDataAsPackets(char* errbuf) {
_eqp
if (errbuf)
errbuf[0] = 0;
int32 base = 0;
int32 size = 7;
uchar* buffer;
ServerPacket* pack = 0;
while ((recvbuf_used - base) >= size) {
EmuTCPNetPacket_Struct* tnps = (EmuTCPNetPacket_Struct*) &recvbuf[base];
buffer = tnps->buffer;
size = tnps->size;
if (size >= MaxTCPReceiveBuffferSize) {
#if TCPN_DEBUG_Memory >= 1
std::cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << std::endl;
DumpPacket(&recvbuf[base], 16);
#endif
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "EmuTCPConnection::ProcessReceivedDataAsPackets(): size >= MaxTCPReceiveBuffferSize");
return false;
}
if ((recvbuf_used - base) >= size) {
// ok, we got enough data to make this packet!
pack = new ServerPacket;
pack->size = size - sizeof(EmuTCPNetPacket_Struct);
// read headers
pack->opcode = tnps->opcode;
if (tnps->flags.compressed) {
pack->compressed = true;
pack->InflatedSize = *((int32*)buffer);
pack->size -= 4;
buffer += 4;
}
if (tnps->flags.destination) {
pack->destination = *((int32*)buffer);
pack->size -= 4;
buffer += 4;
}
// end read headers
if (pack->size > 0) {
if (tnps->flags.compressed) {
// Lets decompress the packet here
pack->compressed = false;
pack->pBuffer = new uchar[pack->InflatedSize];
pack->size = InflatePacket(buffer, pack->size, pack->pBuffer, pack->InflatedSize);
}
else {
pack->pBuffer = new uchar[pack->size];
memcpy(pack->pBuffer, buffer, pack->size);
}
}
if (pack->opcode == 0) {
if (pack->size) {
#if TCPN_DEBUG >= 2
std::cout << "Received TCP Network layer packet" << std::endl;
#endif
ProcessNetworkLayerPacket(pack);
}
#if TCPN_DEBUG >= 5
else {
std::cout << "Received TCP keepalive packet. (opcode=0)" << std::endl;
}
#endif
// keepalive, no need to process
safe_delete(pack);
}
else {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging incoming TCP packet. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
if (RelayServer && Server && pack->destination) {
EmuTCPConnection* con = Server->FindConnection(pack->destination);
if (!con) {
#if TCPN_DEBUG >= 1
std::cout << "Error relaying packet: con = 0" << std::endl;
#endif
safe_delete(pack);
}
else
con->OutQueuePush(pack);
}
else
OutQueuePush(pack);
}
base += size;
size = 7;
}
}
if (base != 0) {
if (base >= recvbuf_used) {
safe_delete_array(recvbuf);
} else {
uchar* tmpbuf = new uchar[recvbuf_size - base];
memcpy(tmpbuf, &recvbuf[base], recvbuf_used - base);
safe_delete_array(recvbuf);
recvbuf = tmpbuf;
recvbuf_used -= base;
recvbuf_size -= base;
}
}
return true;
}
bool EmuTCPConnection::ProcessReceivedDataAsOldPackets(char* errbuf) {
_eqp
int32 base = 0;
int32 size = 4;
uchar* buffer;
ServerPacket* pack = 0;
while ((recvbuf_used - base) >= size) {
buffer = &recvbuf[base];
memcpy(&size, &buffer[2], 2);
if (size >= MaxTCPReceiveBuffferSize) {
#if TCPN_DEBUG_Memory >= 1
std::cout << "TCPConnection[" << GetID() << "]::ProcessReceivedDataAsPackets(): size[" << size << "] >= MaxTCPReceiveBuffferSize" << std::endl;
#endif
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "EmuTCPConnection::ProcessReceivedDataAsPackets(): size >= MaxTCPReceiveBuffferSize");
return false;
}
if ((recvbuf_used - base) >= size) {
// ok, we got enough data to make this packet!
pack = new ServerPacket;
memcpy(&pack->opcode, &buffer[0], 2);
pack->size = size - 4;
/* if () { // TODO: Checksum or size check or something similar
// Datastream corruption, get the hell outta here!
delete pack;
return false;
}*/
if (pack->size > 0) {
pack->pBuffer = new uchar[pack->size];
memcpy(pack->pBuffer, &buffer[4], pack->size);
}
if (pack->opcode == 0) {
// keepalive, no need to process
safe_delete(pack);
}
else {
#if TCPN_LOG_PACKETS >= 1
if (pack && pack->opcode != 0) {
struct in_addr in;
in.s_addr = GetrIP();
CoutTimestamp(true);
std::cout << ": Logging incoming TCP OldPacket. OPCode: 0x" << std::hex << std::setw(4) << std::setfill('0') << pack->opcode << std::dec << ", size: " << std::setw(5) << std::setfill(' ') << pack->size << " " << inet_ntoa(in) << ":" << GetrPort() << std::endl;
#if TCPN_LOG_PACKETS == 2
if (pack->size >= 32)
DumpPacket(pack->pBuffer, 32);
else
DumpPacket(pack);
#endif
#if TCPN_LOG_PACKETS >= 3
DumpPacket(pack);
#endif
}
#endif
OutQueuePush(pack);
}
base += size;
size = 4;
}
}
if (base != 0) {
if (base >= recvbuf_used) {
safe_delete_array(recvbuf);
}
else {
uchar* tmpbuf = new uchar[recvbuf_size - base];
memcpy(tmpbuf, &recvbuf[base], recvbuf_used - base);
safe_delete_array(recvbuf);
recvbuf = tmpbuf;
recvbuf_used -= base;
recvbuf_size -= base;
}
}
return true;
}
void EmuTCPConnection::ProcessNetworkLayerPacket(ServerPacket* pack) {
_eqp
uint8 opcode = pack->pBuffer[0];
uint8* data = &pack->pBuffer[1];
switch (opcode) {
case 0: {
break;
}
case 1: { // Switch to RelayServer mode
if (pack->size != 1) {
SendNetErrorPacket("New RelayClient: wrong size, expected 1");
break;
}
if (RelayServer) {
SendNetErrorPacket("Switch to RelayServer mode when already in RelayServer mode");
break;
}
if (RemoteID) {
SendNetErrorPacket("Switch to RelayServer mode by a Relay Client");
break;
}
if (ConnectionType != Incoming) {
SendNetErrorPacket("Switch to RelayServer mode on outgoing connection");
break;
}
#if TCPC_DEBUG >= 3
struct in_addr in;
in.s_addr = GetrIP();
std::cout << "Switching to RelayServer mode: " << inet_ntoa(in) << ":" << GetPort() << std::endl;
#endif
RelayServer = true;
break;
}
case 2: { // New Relay Client
if (!RelayServer) {
SendNetErrorPacket("New RelayClient when not in RelayServer mode");
break;
}
if (pack->size != 11) {
SendNetErrorPacket("New RelayClient: wrong size, expected 11");
break;
}
if (ConnectionType != Incoming) {
SendNetErrorPacket("New RelayClient: illegal on outgoing connection");
break;
}
EmuTCPConnection* con = new EmuTCPConnection(Server->GetNextID(), Server, this, *((uint32*) data), *((uint32*) &data[4]), *((uint16*) &data[8]));
Server->AddConnection(con);
RelayCount++;
break;
}
case 3: { // Delete Relay Client
if (!RelayServer) {
SendNetErrorPacket("Delete RelayClient when not in RelayServer mode");
break;
}
if (pack->size != 5) {
SendNetErrorPacket("Delete RelayClient: wrong size, expected 5");
break;
}
EmuTCPConnection* con = Server->FindConnection(*((uint32*)data));
if (con) {
if (ConnectionType == Incoming) {
if (con->GetRelayLink() != this) {
SendNetErrorPacket("Delete RelayClient: RelayLink != this");
break;
}
}
con->Disconnect(false);
}
break;
}
case 255: {
#if TCPC_DEBUG >= 1
struct in_addr in;
in.s_addr = GetrIP();
std::cout "Received NetError: '";
if (pack->size > 1)
std::cout << (char*) data;
std::cout << "': " << inet_ntoa(in) << ":" << GetPort() << std::endl;
#endif
break;
}
}
}
bool EmuTCPConnection::SendData(bool &sent_something, char* errbuf) {
_eqp
sent_something = false;
if(!TCPConnection::SendData(sent_something, errbuf))
return(false);
if(sent_something)
keepalive_timer.Start();
else if (TCPMode == modePacket && keepalive_timer.Check()) {
ServerPacket* pack = new ServerPacket(0, 0);
SendPacket(pack);
safe_delete(pack);
#if TCPN_DEBUG >= 5
std::cout << "Sending TCP keepalive packet. (timeout=" << timeout_timer.GetRemainingTime() << " remaining)" << std::endl;
#endif
}
return(true);
}
bool EmuTCPConnection::RecvData(char* errbuf) {
_eqp
if(!TCPConnection::RecvData(errbuf)) {
if (OutQueue.count())
return(true);
else
return(false);
}
if ((TCPMode == modePacket || TCPMode == modeTransition) && timeout_timer.Check()) {
if (errbuf)
snprintf(errbuf, TCPConnection_ErrorBufferSize, "TCPConnection::RecvData(): Connection timeout");
return false;
}
return(true);
}
+104
View File
@@ -0,0 +1,104 @@
#ifndef EmuTCPCONNECTION_H_
#define EmuTCPCONNECTION_H_
#include "tcp_connection.h"
#include "timer.h"
//moved out of TCPConnection:: to be more exportable
#pragma pack(1)
struct EmuTCPNetPacket_Struct {
uint32 size;
struct {
uint8
compressed : 1,
destination : 1,
flag3 : 1,
flag4 : 1,
flag5 : 1,
flag6 : 1,
flag7 : 1,
flag8 : 1;
} flags;
uint16 opcode;
uchar buffer[0];
};
#pragma pack()
struct SPackSendQueue;
class EmuTCPServer;
class ServerPacket;
class EmuTCPConnection : public TCPConnection {
public:
enum eTCPMode { modeConsole, modeTransition, modePacket };
enum ePacketMode { packetModeZone, packetModeLauncher, packetModeLogin, packetModeUCS, packetModeQueryServ };
EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, SOCKET iSock, uint32 irIP, uint16 irPort, bool iOldFormat = false);
EmuTCPConnection(bool iOldFormat = false, EmuTCPServer* iRelayServer = 0, eTCPMode iMode = modePacket); // for outgoing connections
EmuTCPConnection(uint32 ID, EmuTCPServer* iServer, EmuTCPConnection* iRelayLink, uint32 iRemoteID, uint32 irIP, uint16 irPort); // for relay connections
virtual ~EmuTCPConnection();
virtual bool ConnectIP(uint32 irIP, uint16 irPort, char* errbuf = 0);
virtual void Disconnect(bool iSendRelayDisconnect = true);
static EmuTCPNetPacket_Struct* MakePacket(ServerPacket* pack, uint32 iDestination = 0);
static SPackSendQueue* MakeOldPacket(ServerPacket* pack);
virtual bool SendPacket(ServerPacket* pack, uint32 iDestination = 0);
virtual bool SendPacket(EmuTCPNetPacket_Struct* tnps);
ServerPacket* PopPacket(); // OutQueuePop()
void SetPacketMode(ePacketMode mode) { PacketMode = mode; }
eTCPMode GetMode() const { return TCPMode; }
ePacketMode GetPacketMode() const { return(PacketMode); }
//relay crap:
inline bool IsRelayServer() const { return RelayServer; }
inline TCPConnection* GetRelayLink() const { return RelayLink; }
inline uint32 GetRemoteID() const { return RemoteID; }
protected:
void OutQueuePush(ServerPacket* pack);
void RemoveRelay(EmuTCPConnection* relay, bool iSendRelayDisconnect);
void SendNetErrorPacket(const char* reason = 0);
virtual bool SendData(bool &sent_something, char* errbuf = 0);
virtual bool RecvData(char* errbuf = 0);
virtual bool ProcessReceivedData(char* errbuf = 0);
bool ProcessReceivedDataAsPackets(char* errbuf = 0);
bool ProcessReceivedDataAsOldPackets(char* errbuf = 0);
void ProcessNetworkLayerPacket(ServerPacket* pack);
virtual bool LineOutQueuePush(char* line);
virtual void ClearBuffers();
EmuTCPServer* Server;
eTCPMode TCPMode;
ePacketMode PacketMode;
bool pOldFormat;
Timer keepalive_timer;
Timer timeout_timer;
//relay crap:
EmuTCPConnection* RelayLink;
int32 RelayCount;
bool RelayServer;
uint32 RemoteID;
//input queue...
void InModeQueuePush(EmuTCPNetPacket_Struct* tnps);
MyQueue<EmuTCPNetPacket_Struct> InModeQueue;
//output queue...
MyQueue<ServerPacket> OutQueue;
Mutex MOutQueueLock;
};
#endif /*EmuTCPCONNECTION_H_*/
+89
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@@ -0,0 +1,89 @@
#include "global_define.h"
#include "emu_tcp_server.h"
#include "emu_tcp_connection.h"
EmuTCPServer::EmuTCPServer(uint16 iPort, bool iOldFormat)
: TCPServer<EmuTCPConnection>(iPort),
pOldFormat(iOldFormat)
{
}
EmuTCPServer::~EmuTCPServer() {
_eqp
MInQueue.lock();
while(!m_InQueue.empty()) {
delete m_InQueue.front();
m_InQueue.pop();
}
MInQueue.unlock();
}
void EmuTCPServer::Process() {
_eqp
CheckInQueue();
TCPServer<EmuTCPConnection>::Process();
}
void EmuTCPServer::CreateNewConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort)
{
_eqp
EmuTCPConnection *conn = new EmuTCPConnection(ID, this, in_socket, irIP, irPort, pOldFormat);
AddConnection(conn);
}
void EmuTCPServer::SendPacket(ServerPacket* pack) {
_eqp
EmuTCPNetPacket_Struct* tnps = EmuTCPConnection::MakePacket(pack);
SendPacket(&tnps);
}
void EmuTCPServer::SendPacket(EmuTCPNetPacket_Struct** tnps) {
_eqp
MInQueue.lock();
m_InQueue.push(*tnps);
MInQueue.unlock();
tnps = nullptr;
}
void EmuTCPServer::CheckInQueue() {
_eqp
EmuTCPNetPacket_Struct* tnps = 0;
while (( tnps = InQueuePop() )) {
vitr cur, end;
cur = m_list.begin();
end = m_list.end();
for(; cur != end; cur++) {
if ((*cur)->GetMode() != EmuTCPConnection::modeConsole && (*cur)->GetRemoteID() == 0)
(*cur)->SendPacket(tnps);
}
safe_delete(tnps);
}
}
EmuTCPNetPacket_Struct* EmuTCPServer::InQueuePop() {
_eqp
EmuTCPNetPacket_Struct* ret = nullptr;
MInQueue.lock();
if(!m_InQueue.empty()) {
ret = m_InQueue.front();
m_InQueue.pop();
}
MInQueue.unlock();
return ret;
}
EmuTCPConnection *EmuTCPServer::FindConnection(uint32 iID) {
_eqp
vitr cur, end;
cur = m_list.begin();
end = m_list.end();
for(; cur != end; cur++) {
if ((*cur)->GetID() == iID)
return *cur;
}
return(nullptr);
}
+38
View File
@@ -0,0 +1,38 @@
#ifndef EmuTCPSERVER_H_
#define EmuTCPSERVER_H_
#include "tcp_server.h"
class EmuTCPConnection;
struct EmuTCPNetPacket_Struct;
class ServerPacket;
class EmuTCPServer : public TCPServer<EmuTCPConnection> {
public:
EmuTCPServer(uint16 iPort = 0, bool iOldFormat = false);
virtual ~EmuTCPServer();
//packet broadcast routines.
void SendPacket(ServerPacket* pack);
void SendPacket(EmuTCPNetPacket_Struct** tnps);
//special crap for relay management
EmuTCPConnection *FindConnection(uint32 iID);
//exposed for some crap we pull. Do not call from outside this object.
using TCPServer<EmuTCPConnection>::AddConnection;
protected:
virtual void Process();
virtual void CreateNewConnection(uint32 ID, SOCKET in_socket, uint32 irIP, uint16 irPort);
bool pOldFormat;
//broadcast packet queue..
void CheckInQueue();
Mutex MInQueue;
EmuTCPNetPacket_Struct* InQueuePop(); //returns ownership
std::queue<EmuTCPNetPacket_Struct *> m_InQueue;
};
#endif /*EmuTCPSERVER_H_*/
-370
View File
@@ -1,370 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "emu_versions.h"
bool EQEmu::versions::IsValidClientVersion(ClientVersion client_version)
{
if (client_version <= ClientVersion::Unknown || client_version > LastClientVersion)
return false;
return true;
}
EQEmu::versions::ClientVersion EQEmu::versions::ValidateClientVersion(ClientVersion client_version)
{
if (client_version <= ClientVersion::Unknown || client_version > LastClientVersion)
return ClientVersion::Unknown;
return client_version;
}
const char* EQEmu::versions::ClientVersionName(ClientVersion client_version)
{
switch (client_version) {
case ClientVersion::Unknown:
return "Unknown Version";
case ClientVersion::Client62:
return "Client 6.2";
case ClientVersion::Titanium:
return "Titanium";
case ClientVersion::SoF:
return "SoF";
case ClientVersion::SoD:
return "SoD";
case ClientVersion::UF:
return "UF";
case ClientVersion::RoF:
return "RoF";
case ClientVersion::RoF2:
return "RoF2";
default:
return "Invalid Version";
};
}
uint32 EQEmu::versions::ConvertClientVersionToClientVersionBit(ClientVersion client_version)
{
switch (client_version) {
case ClientVersion::Unknown:
case ClientVersion::Client62:
return bit_Unknown;
case ClientVersion::Titanium:
return bit_Titanium;
case ClientVersion::SoF:
return bit_SoF;
case ClientVersion::SoD:
return bit_SoD;
case ClientVersion::UF:
return bit_UF;
case ClientVersion::RoF:
return bit_RoF;
case ClientVersion::RoF2:
return bit_RoF2;
default:
return bit_Unknown;
}
}
EQEmu::versions::ClientVersion EQEmu::versions::ConvertClientVersionBitToClientVersion(uint32 client_version_bit)
{
switch (client_version_bit) {
case (uint32)static_cast<unsigned int>(ClientVersion::Unknown) :
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::Client62) - 1)) :
return ClientVersion::Unknown;
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::Titanium) - 1)) :
return ClientVersion::Titanium;
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::SoF) - 1)) :
return ClientVersion::SoF;
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::SoD) - 1)) :
return ClientVersion::SoD;
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::UF) - 1)) :
return ClientVersion::UF;
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::RoF) - 1)) :
return ClientVersion::RoF;
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::RoF2) - 1)) :
return ClientVersion::RoF2;
default:
return ClientVersion::Unknown;
}
}
uint32 EQEmu::versions::ConvertClientVersionToExpansion(ClientVersion client_version)
{
switch (client_version) {
case ClientVersion::Unknown:
case ClientVersion::Client62:
case ClientVersion::Titanium:
return 0x000007FFU;
case ClientVersion::SoF:
return 0x00007FFFU;
case ClientVersion::SoD:
return 0x0000FFFFU;
case ClientVersion::UF:
return 0x0001FFFFU;
case ClientVersion::RoF:
case ClientVersion::RoF2:
return 0x000FFFFFU;
default:
return 0;
}
}
bool EQEmu::versions::IsValidMobVersion(MobVersion mob_version)
{
if (mob_version <= MobVersion::Unknown || mob_version > LastMobVersion)
return false;
return true;
}
bool EQEmu::versions::IsValidPCMobVersion(MobVersion mob_version)
{
if (mob_version <= MobVersion::Unknown || mob_version > LastPCMobVersion)
return false;
return true;
}
bool EQEmu::versions::IsValidNonPCMobVersion(MobVersion mob_version)
{
if (mob_version <= LastPCMobVersion || mob_version > LastNonPCMobVersion)
return false;
return true;
}
bool EQEmu::versions::IsValidOfflinePCMobVersion(MobVersion mob_version)
{
if (mob_version <= LastNonPCMobVersion || mob_version > LastOfflinePCMobVersion)
return false;
return true;
}
EQEmu::versions::MobVersion EQEmu::versions::ValidateMobVersion(MobVersion mob_version)
{
if (mob_version <= MobVersion::Unknown || mob_version > LastMobVersion)
return MobVersion::Unknown;
return mob_version;
}
EQEmu::versions::MobVersion EQEmu::versions::ValidatePCMobVersion(MobVersion mob_version)
{
if (mob_version <= MobVersion::Unknown || mob_version > LastPCMobVersion)
return MobVersion::Unknown;
return mob_version;
}
EQEmu::versions::MobVersion EQEmu::versions::ValidateNonPCMobVersion(MobVersion mob_version)
{
if (mob_version <= LastPCMobVersion || mob_version > LastNonPCMobVersion)
return MobVersion::Unknown;
return mob_version;
}
EQEmu::versions::MobVersion EQEmu::versions::ValidateOfflinePCMobVersion(MobVersion mob_version)
{
if (mob_version <= LastNonPCMobVersion || mob_version > LastOfflinePCMobVersion)
return MobVersion::Unknown;
return mob_version;
}
const char* EQEmu::versions::MobVersionName(MobVersion mob_version)
{
switch (mob_version) {
case MobVersion::Unknown:
return "Unknown Version";
case MobVersion::Client62:
return "Client 6.2";
case MobVersion::Titanium:
return "Titanium";
case MobVersion::SoF:
return "SoF";
case MobVersion::SoD:
return "SoD";
case MobVersion::UF:
return "UF";
case MobVersion::RoF:
return "RoF";
case MobVersion::RoF2:
return "RoF2";
case MobVersion::NPC:
return "NPC";
case MobVersion::NPCMerchant:
return "NPC Merchant";
case MobVersion::Merc:
return "Merc";
case MobVersion::Bot:
return "Bot";
case MobVersion::ClientPet:
return "Client Pet";
case MobVersion::NPCPet:
return "NPC Pet";
case MobVersion::MercPet:
return "Merc Pet";
case MobVersion::BotPet:
return "Bot Pet";
case MobVersion::OfflineTitanium:
return "Offline Titanium";
case MobVersion::OfflineSoF:
return "Offline SoF";
case MobVersion::OfflineSoD:
return "Offline SoD";
case MobVersion::OfflineUF:
return "Offline UF";
case MobVersion::OfflineRoF:
return "Offline RoF";
case MobVersion::OfflineRoF2:
return "Offline RoF2";
default:
return "Invalid Version";
};
}
EQEmu::versions::ClientVersion EQEmu::versions::ConvertMobVersionToClientVersion(MobVersion mob_version)
{
switch (mob_version) {
case MobVersion::Unknown:
case MobVersion::Client62:
return ClientVersion::Unknown;
case MobVersion::Titanium:
return ClientVersion::Titanium;
case MobVersion::SoF:
return ClientVersion::SoF;
case MobVersion::SoD:
return ClientVersion::SoD;
case MobVersion::UF:
return ClientVersion::UF;
case MobVersion::RoF:
return ClientVersion::RoF;
case MobVersion::RoF2:
return ClientVersion::RoF2;
default:
return ClientVersion::Unknown;
}
}
EQEmu::versions::MobVersion EQEmu::versions::ConvertClientVersionToMobVersion(ClientVersion client_version)
{
switch (client_version) {
case ClientVersion::Unknown:
case ClientVersion::Client62:
return MobVersion::Unknown;
case ClientVersion::Titanium:
return MobVersion::Titanium;
case ClientVersion::SoF:
return MobVersion::SoF;
case ClientVersion::SoD:
return MobVersion::SoD;
case ClientVersion::UF:
return MobVersion::UF;
case ClientVersion::RoF:
return MobVersion::RoF;
case ClientVersion::RoF2:
return MobVersion::RoF2;
default:
return MobVersion::Unknown;
}
}
EQEmu::versions::MobVersion EQEmu::versions::ConvertPCMobVersionToOfflinePCMobVersion(MobVersion mob_version)
{
switch (mob_version) {
case MobVersion::Titanium:
return MobVersion::OfflineTitanium;
case MobVersion::SoF:
return MobVersion::OfflineSoF;
case MobVersion::SoD:
return MobVersion::OfflineSoD;
case MobVersion::UF:
return MobVersion::OfflineUF;
case MobVersion::RoF:
return MobVersion::OfflineRoF;
case MobVersion::RoF2:
return MobVersion::OfflineRoF2;
default:
return MobVersion::Unknown;
}
}
EQEmu::versions::MobVersion EQEmu::versions::ConvertOfflinePCMobVersionToPCMobVersion(MobVersion mob_version)
{
switch (mob_version) {
case MobVersion::OfflineTitanium:
return MobVersion::Titanium;
case MobVersion::OfflineSoF:
return MobVersion::SoF;
case MobVersion::OfflineSoD:
return MobVersion::SoD;
case MobVersion::OfflineUF:
return MobVersion::UF;
case MobVersion::OfflineRoF:
return MobVersion::RoF;
case MobVersion::OfflineRoF2:
return MobVersion::RoF2;
default:
return MobVersion::Unknown;
}
}
EQEmu::versions::ClientVersion EQEmu::versions::ConvertOfflinePCMobVersionToClientVersion(MobVersion mob_version)
{
switch (mob_version) {
case MobVersion::OfflineTitanium:
return ClientVersion::Titanium;
case MobVersion::OfflineSoF:
return ClientVersion::SoF;
case MobVersion::OfflineSoD:
return ClientVersion::SoD;
case MobVersion::OfflineUF:
return ClientVersion::UF;
case MobVersion::OfflineRoF:
return ClientVersion::RoF;
case MobVersion::OfflineRoF2:
return ClientVersion::RoF2;
default:
return ClientVersion::Unknown;
}
}
EQEmu::versions::MobVersion EQEmu::versions::ConvertClientVersionToOfflinePCMobVersion(ClientVersion client_version)
{
switch (client_version) {
case ClientVersion::Titanium:
return MobVersion::OfflineTitanium;
case ClientVersion::SoF:
return MobVersion::OfflineSoF;
case ClientVersion::SoD:
return MobVersion::OfflineSoD;
case ClientVersion::UF:
return MobVersion::OfflineUF;
case ClientVersion::RoF:
return MobVersion::OfflineRoF;
case ClientVersion::RoF2:
return MobVersion::OfflineRoF2;
default:
return MobVersion::Unknown;
}
}
-142
View File
@@ -1,142 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_EMU_VERSIONS_H
#define COMMON_EMU_VERSIONS_H
#include "types.h"
#include <stdlib.h>
namespace EQEmu
{
namespace versions {
enum class ClientVersion : uint32 {
Unknown = 0,
Client62, // Build: 'Aug 4 2005 15:40:59'
Titanium, // Build: 'Oct 31 2005 10:33:37'
SoF, // Build: 'Sep 7 2007 09:11:49'
SoD, // Build: 'Dec 19 2008 15:22:49'
UF, // Build: 'Jun 8 2010 16:44:32'
RoF, // Build: 'Dec 10 2012 17:35:44'
RoF2 // Build: 'May 10 2013 23:30:08'
};
enum ClientVersionBit : uint32 {
bit_Unknown = 0,
bit_Client62 = 0x00000001, // unsupported (placeholder for scripts)
bit_Titanium = 0x00000002,
bit_SoF = 0x00000004,
bit_SoD = 0x00000008,
bit_UF = 0x00000010,
bit_RoF = 0x00000020,
bit_RoF2 = 0x00000040,
bit_TitaniumAndEarlier = 0x00000003,
bit_SoFAndEarlier = 0x00000007,
bit_SoDAndEarlier = 0x0000000F,
bit_UFAndEarlier = 0x0000001F,
bit_RoFAndEarlier = 0x0000003F,
bit_SoFAndLater = 0xFFFFFFFC,
bit_SoDAndLater = 0xFFFFFFF8,
bit_UFAndLater = 0xFFFFFFF0,
bit_RoFAndLater = 0xFFFFFFE0,
bit_RoF2AndLater = 0xFFFFFFC0,
bit_AllClients = 0xFFFFFFFF
};
const ClientVersion LastClientVersion = ClientVersion::RoF2;
const size_t ClientVersionCount = (static_cast<size_t>(LastClientVersion) + 1);
bool IsValidClientVersion(ClientVersion client_version);
ClientVersion ValidateClientVersion(ClientVersion client_version);
const char* ClientVersionName(ClientVersion client_version);
uint32 ConvertClientVersionToClientVersionBit(ClientVersion client_version);
ClientVersion ConvertClientVersionBitToClientVersion(uint32 client_version_bit);
uint32 ConvertClientVersionToExpansion(ClientVersion client_version);
enum class MobVersion : uint32 {
Unknown = 0,
Client62,
Titanium,
SoF,
SoD,
UF,
RoF,
RoF2,
NPC,
NPCMerchant,
Merc,
Bot,
ClientPet,
NPCPet,
MercPet,
BotPet,
OfflineTitanium,
OfflineSoF,
OfflineSoD,
OfflineUF,
OfflineRoF,
OfflineRoF2
};
const MobVersion LastMobVersion = MobVersion::OfflineRoF2;
const MobVersion LastPCMobVersion = MobVersion::RoF2;
const MobVersion LastNonPCMobVersion = MobVersion::BotPet;
const MobVersion LastOfflinePCMobVersion = MobVersion::OfflineRoF2;
const size_t MobVersionCount = (static_cast<size_t>(LastMobVersion) + 1);
bool IsValidMobVersion(MobVersion mob_version);
bool IsValidPCMobVersion(MobVersion mob_version);
bool IsValidNonPCMobVersion(MobVersion mob_version);
bool IsValidOfflinePCMobVersion(MobVersion mob_version);
MobVersion ValidateMobVersion(MobVersion mob_version);
MobVersion ValidatePCMobVersion(MobVersion mob_version);
MobVersion ValidateNonPCMobVersion(MobVersion mob_version);
MobVersion ValidateOfflinePCMobVersion(MobVersion mob_version);
const char* MobVersionName(MobVersion mob_version);
ClientVersion ConvertMobVersionToClientVersion(MobVersion mob_version);
MobVersion ConvertClientVersionToMobVersion(ClientVersion client_version);
MobVersion ConvertPCMobVersionToOfflinePCMobVersion(MobVersion mob_version);
MobVersion ConvertOfflinePCMobVersionToPCMobVersion(MobVersion mob_version);
ClientVersion ConvertOfflinePCMobVersionToClientVersion(MobVersion mob_version);
MobVersion ConvertClientVersionToOfflinePCMobVersion(ClientVersion client_version);
enum UCSVersion : char {
ucsUnknown = '\0',
ucsClient62Chat = 'A',
ucsClient62Mail = 'a',
ucsTitaniumChat = 'B',
ucsTitaniumMail = 'b',
ucsSoFCombined = 'C',
ucsSoDCombined = 'D',
ucsUFCombined = 'E',
ucsRoFCombined = 'F',
ucsRoF2Combined = 'G'
};
} /*versions*/
} /*EQEmu*/
#endif /*COMMON_EMU_VERSIONS_H*/
+529 -81
View File
@@ -1,6 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
Copyright (C) 2001-2003 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -14,61 +13,360 @@
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_EQ_CONSTANTS_H
#define COMMON_EQ_CONSTANTS_H
#ifndef EQ_CONSTANTS_H
#define EQ_CONSTANTS_H
#include "skills.h"
#include "types.h"
/*
** Item attributes
**
** (There are no grepwin hits other than these declarations... Do they have a use?)
*/
enum ItemAttributes : uint32
{
ItemAttrNone = 0x00000000,
ItemAttrLore = 0x00000001,
ItemAttrArtifact = 0x00000002,
ItemAttrSummoned = 0x00000004,
ItemAttrMagic = 0x00000008,
ItemAttrAugment = 0x00000010,
ItemAttrPendingLore = 0x00000020,
ItemAttrUnknown = 0xFFFFFFFF
};
//SpawnAppearance types: (compared two clients for server-originating types: SoF & RoF2)
#define AT_Die 0 // this causes the client to keel over and zone to bind point (default action)
#define AT_WhoLevel 1 // the level that shows up on /who
#define AT_HPMax 2 // idk
#define AT_Invis 3 // 0 = visible, 1 = invisible
#define AT_PVP 4 // 0 = blue, 1 = pvp (red)
#define AT_Light 5 // light type emitted by player (lightstone, shiny shield)
#define AT_Anim 14 // 100=standing, 110=sitting, 111=ducking, 115=feigned, 105=looting
#define AT_Sneak 15 // 0 = normal, 1 = sneaking
#define AT_SpawnID 16 // server to client, sets player spawn id
#define AT_HP 17 // Client->Server, my HP has changed (like regen tic)
#define AT_Linkdead 18 // 0 = normal, 1 = linkdead
#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate max 5, see GravityBehavior enum
#define AT_GM 20 // 0 = normal, 1 = GM - all odd numbers seem to make it GM
#define AT_Anon 21 // 0 = normal, 1 = anon, 2 = roleplay
#define AT_GuildID 22
#define AT_GuildRank 23 // 0=member, 1=officer, 2=leader
#define AT_AFK 24 // 0 = normal, 1 = afk
#define AT_Pet 25 // Param is EntityID of owner, or 0 for when charm breaks
#define AT_Summoned 27 // Unsure
#define AT_Split 28 // 0 = normal, 1 = autosplit on (not showing in SoF+) (client-to-server only)
#define AT_Size 29 // spawn's size (present: SoF, absent: RoF2)
#define AT_SetType 30 // 0 = PC, 1 = NPC, 2 <= = corpse
#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name, Trader on RoF2?
#define AT_AARank 32 // AA Rank Title ID thingy, does is this the title in /who?
#define AT_CancelSneakHide 33 // Turns off Hide and Sneak
//#define AT_34 34 // unknown (present: SoF, absent: RoF2)
#define AT_AreaHPRegen 35 // guild hall regen pool sets to value * 0.001
#define AT_AreaManaRegen 36 // guild hall regen pool sets to value * 0.001
#define AT_AreaEndRegen 37 // guild hall regen pool sets to value * 0.001
#define AT_FreezeBuffs 38 // Freezes beneficial buff timers
#define AT_NpcTintIndex 39 // not 100% sure
#define AT_GroupConsent 40 // auto consent group
#define AT_RaidConsent 41 // auto consent raid
#define AT_GuildConsent 42 // auto consent guild
#define AT_ShowHelm 43 // 0 = hide graphic, 1 = show graphic
#define AT_DamageState 44 // The damage state of a destructible object (0 through 10) plays soundids most only have 2 or 4 states though
#define AT_EQPlayers 45 // /eqplayersupdate
#define AT_FindBits 46 // set FindBits, whatever those are!
#define AT_TextureType 48 // TextureType
#define AT_FacePick 49 // Turns off face pick window? maybe ...
#define AT_GuildShow 52 // this is what MQ2 call sit, not sure
#define AT_Offline 53 // Offline mode
/*
** Item class types
**
*/
enum ItemClassTypes
{
ItemClassCommon = 0,
ItemClassContainer,
ItemClassBook,
_ItemClassCount
};
//#define AT_Trader 300 // Bazaar Trader Mode (not present in SoF or RoF2)
/*
** Item use types
**
** (ref: database and eqstr_us.txt)
**
** (Looking at a recent database, it's possible that some of the item values may be off [10-27-2013] -U)
*/
enum ItemUseTypes : uint8
{
/*9138*/ ItemType1HSlash = 0,
/*9141*/ ItemType2HSlash,
/*9140*/ ItemType1HPiercing,
/*9139*/ ItemType1HBlunt,
/*9142*/ ItemType2HBlunt,
/*5504*/ ItemTypeBow,
/*----*/ ItemTypeUnknown1,
/*----*/ ItemTypeLargeThrowing,
/*5505*/ ItemTypeShield,
/*5506*/ ItemTypeScroll,
/*5507*/ ItemTypeArmor,
/*5508*/ ItemTypeMisc, // a lot of random crap has this item use.
/*7564*/ ItemTypeLockPick,
/*----*/ ItemTypeUnknown2,
/*5509*/ ItemTypeFood,
/*5510*/ ItemTypeDrink,
/*5511*/ ItemTypeLight,
/*5512*/ ItemTypeCombinable, // not all stackable items are this use...
/*5513*/ ItemTypeBandage,
/*----*/ ItemTypeSmallThrowing,
/*----*/ ItemTypeSpell, // spells and tomes
/*5514*/ ItemTypePotion,
/*----*/ ItemTypeUnknown3,
/*0406*/ ItemTypeWindInstrument,
/*0407*/ ItemTypeStringedInstrument,
/*0408*/ ItemTypeBrassInstrument,
/*0405*/ ItemTypePercussionInstrument,
/*5515*/ ItemTypeArrow,
/*----*/ ItemTypeUnknown4,
/*5521*/ ItemTypeJewelry,
/*----*/ ItemTypeSkull,
/*5516*/ ItemTypeBook, // skill-up tomes/books? (would probably need a pp flag if true...)
/*5517*/ ItemTypeNote,
/*5518*/ ItemTypeKey,
/*----*/ ItemTypeCoin,
/*5520*/ ItemType2HPiercing,
/*----*/ ItemTypeFishingPole,
/*----*/ ItemTypeFishingBait,
/*5519*/ ItemTypeAlcohol,
/*----*/ ItemTypeKey2, // keys and satchels?? (questable keys?)
/*----*/ ItemTypeCompass,
/*----*/ ItemTypeUnknown5,
/*----*/ ItemTypePoison, // might be wrong, but includes poisons
/*----*/ ItemTypeUnknown6,
/*----*/ ItemTypeUnknown7,
/*5522*/ ItemTypeMartial,
/*----*/ ItemTypeUnknown8,
/*----*/ ItemTypeUnknown9,
/*----*/ ItemTypeUnknown10,
/*----*/ ItemTypeUnknown11,
/*----*/ ItemTypeSinging,
/*5750*/ ItemTypeAllInstrumentTypes,
/*5776*/ ItemTypeCharm,
/*----*/ ItemTypeDye,
/*----*/ ItemTypeAugmentation,
/*----*/ ItemTypeAugmentationSolvent,
/*----*/ ItemTypeAugmentationDistiller,
/*----*/ ItemTypeUnknown12,
/*----*/ ItemTypeFellowshipKit,
/*----*/ ItemTypeUnknown13,
/*----*/ ItemTypeRecipe,
/*----*/ ItemTypeAdvancedRecipe,
/*----*/ ItemTypeJournal, // only one(1) database entry
/*----*/ ItemTypeAltCurrency, // alt-currency (as opposed to coinage)
/*5881*/ ItemTypePerfectedAugmentationDistiller,
/*----*/ _ItemTypeCount
/*
Unknowns:
Mounts?
Ornamentations?
GuildBanners?
Collectible?
Placeable?
(others?)
*/
};
/*
** Augmentation use type bitmasks (1-based)
**
** (ref: dbstr_us.txt)
**
*/
enum AugmentationUseTypeBitmasks : uint32 {
AugUseNone = 0x00000000,
AugUseGeneralSingleStat = 0x00000001, /*1^16^1 (General: Single Stat)^0*/
AugUseGeneralMultipleStat = 0x00000002, /*2^16^2 (General: Multiple Stat)^0*/
AugUseGeneralSpellEffect = 0x00000004, /*3^16^3 (General: Spell Effect)^0*/
AugUseWeaponGeneral = 0x00000008, /*4^16^4 (Weapon: General)^0*/
AugUseWeaponElemDamage = 0x00000010, /*5^16^5 (Weapon: Elem Damage)^0*/
AugUseWeaponBaseDamage = 0x00000020, /*6^16^6 (Weapon: Base Damage)^0*/
AugUseGeneralGroup = 0x00000040, /*7^16^7 (General: Group)^0*/
AugUseGeneralRaid = 0x00000080, /*8^16^8 (General: Raid)^0*/
AugUseGeneralDragonsPoints = 0x00000100, /*9^16^9 (General: Dragons Points)^0*/
AugUseCraftedCommon = 0x00000200, /*10^16^10 (Crafted: Common)^0*/
AugUseCraftedGroup1 = 0x00000400, /*11^16^11 (Crafted: Group)^0*/
AugUseCraftedRaid1 = 0x00000800, /*12^16^12 (Crafted: Raid)^0*/
AugUseEnergeiacGroup = 0x00001000, /*13^16^13 (Energeiac: Group)^0*/
AugUseEnergeiacRaid = 0x00002000, /*14^16^14 (Energeiac: Raid)^0*/
AugUseEmblem = 0x00004000, /*15^16^15 (Emblem)^0*/
AugUseCraftedGroup2 = 0x00008000, /*16^16^16 (Crafted: Group)^0*/
AugUseCraftedRaid2 = 0x00010000, /*17^16^17 (Crafted: Raid)^0*/
AugUseUnknown1 = 0x00020000, /*18^16^18^0*/
AugUseUnknown2 = 0x00040000, /*19^16^19^0*/
AugUseOrnamentation = 0x00080000, /*20^16^20 (Ornamentation)^0*/
AugUseSpecialOrnamentation = 0x00100000, /*21^16^21 (Special Ornamentation)^0*/
AugUseUnknown3 = 0x00200000, /*22^16^22^0*/
AugUseUnknown4 = 0x00400000, /*23^16^23^0*/
AugUseUnknown5 = 0x00800000, /*24^16^24^0*/
AugUseUnknown6 = 0x01000000, /*25^16^25^0*/
AugUseUnknown7 = 0x02000000, /*26^16^26^0*/
AugUseUnknown8 = 0x04000000, /*27^16^27^0*/
AugUseUnknown9 = 0x08000000, /*28^16^28^0*/
AugUseUnknown10 = 0x10000000, /*29^16^29^0*/
AugUseEpic25 = 0x20000000, /*30^16^30^0*/
AugUseTest = 0x40000000, /*31^16^Test^0*/ // listed as 31^16^31^0 in 5-10 client
AugUseAll = 0xFFFFFFFF
};
/*
** Augmentation use types (enumerated)
**
*/
enum AugmentationUseTypes : uint8 {
AugTypeNone = 0,
AugTypeGeneralSingleStat,
AugTypeGeneralMultipleStat,
AugTypeGeneralSpellEffect,
AugTypeWeaponGeneral,
AugTypeWeaponElemDamage,
AugTypeWeaponBaseDamage,
AugTypeGeneralGroup,
AugTypeGeneralRaid,
AugTypeGeneralDragonsPoints,
AugTypeCraftedCommon,
AugTypeCraftedGroup1,
AugTypeCraftedRaid1,
AugTypeEnergeiacGroup,
AugTypeEnergeiacRaid,
AugTypeEmblem,
AugTypeCraftedGroup2,
AugTypeCraftedRaid2,
AugTypeUnknown1,
AugTypeUnknown2,
AugTypeOrnamentation,
AugTypeSpecialOrnamentation,
AugTypeUnknown3,
AugTypeUnknown4,
AugTypeUnknown5,
AugTypeUnknown6,
AugTypeUnknown7,
AugTypeUnknown8,
AugTypeUnknown9,
AugTypeUnknown10,
AugTypeEpic25,
AugTypeTest,
_AugTypeCount,
AugTypeAll = 255
};
/*
** Augmentation restriction types (in-work)
**
** (ref: eqstr_us.txt)
**
*/
enum AugmentationRestrictionTypes : uint8 {
/*4690*/ AugRestrAny = 0,
/*9134*/ AugRestrArmor,
/*9135*/ AugRestrWeapons,
/*9136*/ AugRestr1HWeapons,
/*9137*/ AugRestr2HWeapons,
/*9138*/ AugRestr1HSlash,
/*9139*/ AugRestr1HBlunt,
/*9140*/ AugRestrPiercing,
/*9148*/ AugRestrHandToHand,
/*9141*/ AugRestr2HSlash,
/*9142*/ AugRestr2HBlunt,
/*9143*/ AugRestr2HPierce,
/*9144*/ AugRestrBows,
/*9145*/ AugRestrShields,
/*8052*/ AugRestr1HSlash1HBluntOrHandToHand,
/*9200*/ AugRestr1HBluntOrHandToHand, // no listed peq entries
// these three appear to be post-RoF (12-10-2012) and can not be verified until RoF (05-10-2013) is supported
/*????*/ AugRestrUnknown1,
/*????*/ AugRestrUnknown2,
/*????*/ AugRestrUnknown3, // last value in peq entries
_AugRestrCount
/*4687*/ //AugTypeAllItems, // ?? unknown atm
/*4688*/ //AugTypePrestige, // ?? unknown atm
/*4689*/ //AugTypeNonPrestige, // ?? unknown atm
};
/*
** Container use types
**
** This correlates to world 'object.type' (object.h/Object.cpp) as well as Item_Struct.BagType
**
** (ref: database, web forums and eqstr_us.txt)
*/
enum ContainerUseTypes : uint8
{
/*3400*/ BagTypeSmallBag = 0,
/*3401*/ BagTypeLargeBag,
/*3402*/ BagTypeQuiver,
/*3403*/ BagTypeBeltPouch,
/*3404*/ BagTypeWristPouch,
/*3405*/ BagTypeBackPack,
/*3406*/ BagTypeSmallChest,
/*3407*/ BagTypeLargeChest,
/*----*/ BagTypeBandolier, // <*Database Reference Only>
/*3408*/ BagTypeMedicineBag,
/*3409*/ BagTypeToolBox,
/*3410*/ BagTypeLexicon,
/*3411*/ BagTypeMortar,
/*3412*/ BagTypeSelfDusting, // Quest container (Auto-clear contents?)
/*3413*/ BagTypeMixingBowl,
/*3414*/ BagTypeOven,
/*3415*/ BagTypeSewingKit,
/*3416*/ BagTypeForge,
/*3417*/ BagTypeFletchingKit,
/*3418*/ BagTypeBrewBarrel,
/*3419*/ BagTypeJewelersKit,
/*3420*/ BagTypePotteryWheel,
/*3421*/ BagTypeKiln,
/*3422*/ BagTypeKeymaker, // (no database entries as of peq rev 69)
/*3423*/ BagTypeWizardsLexicon,
/*3424*/ BagTypeMagesLexicon,
/*3425*/ BagTypeNecromancersLexicon,
/*3426*/ BagTypeEnchantersLexicon,
/*----*/ BagTypeUnknown1, // (a coin pouch/purse?) (no database entries as of peq rev 69)
/*----*/ BagTypeConcordanceofResearch, // <*Database Reference Only>
/*3427*/ BagTypeAlwaysWorks, // Quest container (Never-fail combines?)
/*3428*/ BagTypeKoadaDalForge, // High Elf
/*3429*/ BagTypeTeirDalForge, // Dark Elf
/*3430*/ BagTypeOggokForge, // Ogre
/*3431*/ BagTypeStormguardForge, // Dwarf
/*3432*/ BagTypeAkanonForge, // Gnome
/*3433*/ BagTypeNorthmanForge, // Barbarian
/*----*/ BagTypeUnknown2, // (no database entries as of peq rev 69)
/*3434*/ BagTypeCabilisForge, // Iksar
/*3435*/ BagTypeFreeportForge, // Human 1
/*3436*/ BagTypeRoyalQeynosForge, // Human 2
/*3439*/ BagTypeHalflingTailoringKit,
/*3438*/ BagTypeErudTailoringKit,
/*3440*/ BagTypeFierDalTailoringKit, // Wood Elf
/*3441*/ BagTypeFierDalFletchingKit, // Wood Elf
/*3437*/ BagTypeIksarPotteryWheel,
/*3442*/ BagTypeTackleBox,
/*3443*/ BagTypeTrollForge,
/*3445*/ BagTypeFierDalForge, // Wood Elf
/*3444*/ BagTypeValeForge, // Halfling
/*3446*/ BagTypeErudForge,
/*----*/ BagTypeTradersSatchel, // <*Database Reference Only> (db: Yellow Trader's Satchel Token?)
/*5785*/ BagTypeGuktaForge, // Froglok (no database entries as of peq rev 69)
/*3359*/ BagTypeAugmentationSealer,
/*----*/ BagTypeIceCreamChurn, // <*Database Reference Only>
/*6325*/ BagTypeTransformationmold, // Ornamentation
/*6340*/ BagTypeDetransformationmold, // Ornamentation Stripper
/*5400*/ BagTypeUnattuner,
/*7684*/ BagTypeTradeskillBag,
/*7692*/ BagTypeCollectibleBag,
/*----*/ _BagTypeCount
};
/*
** Item Effect Types
**
*/
enum {
ET_CombatProc = 0,
ET_ClickEffect = 1,
ET_WornEffect = 2,
ET_Expendable = 3,
ET_EquipClick = 4,
ET_ClickEffect2 = 5, //name unknown
ET_Focus = 6,
ET_Scroll = 7
};
//SpawnAppearance types:
#define AT_Die 0 // this causes the client to keel over and zone to bind point
#define AT_WhoLevel 1 // the level that shows up on /who
#define AT_Invis 3 // 0 = visible, 1 = invisible
#define AT_PVP 4 // 0 = blue, 1 = pvp (red)
#define AT_Light 5 // light type emitted by player (lightstone, shiny shield)
#define AT_Anim 14 // 100=standing, 110=sitting, 111=ducking, 115=feigned, 105=looting
#define AT_Sneak 15 // 0 = normal, 1 = sneaking
#define AT_SpawnID 16 // server to client, sets player spawn id
#define AT_HP 17 // Client->Server, my HP has changed (like regen tic)
#define AT_Linkdead 18 // 0 = normal, 1 = linkdead
#define AT_Levitate 19 // 0=off, 1=flymode, 2=levitate
#define AT_GM 20 // 0 = normal, 1 = GM - all odd numbers seem to make it GM
#define AT_Anon 21 // 0 = normal, 1 = anon, 2 = roleplay
#define AT_GuildID 22
#define AT_GuildRank 23 // 0=member, 1=officer, 2=leader
#define AT_AFK 24 // 0 = normal, 1 = afk
#define AT_Pet 25 // Param is EntityID of owner, or 0 for when charm breaks
#define AT_Split 28 // 0 = normal, 1 = autosplit on
#define AT_Size 29 // spawn's size
#define AT_NPCName 31 // change PC's name's color to NPC color 0 = normal, 1 = npc name
#define AT_ShowHelm 43 // 0 = do not show helmet graphic, 1 = show graphic
#define AT_DamageState 44 // The damage state of a destructible object (0 through 4)
//#define AT_Trader 300 // Bazzar Trader Mode
// animations for AT_Anim
#define ANIM_FREEZE 102
@@ -174,40 +472,15 @@ typedef enum {
#define MT_StrikeThrough 339
#define MT_Stun 340
// TODO: Really should combine above and below into one
//from showeq
enum ChatColor
{
/*
CC_Default = 0,
CC_DarkGrey = 1,
CC_DarkGreen = 2,
CC_DarkBlue = 3,
CC_Purple = 5,
CC_LightGrey = 6,
*/
CC_WhiteSmoke = 0, // FF|F0F0F0
CC_Green = 2, // FF|008000
CC_BrightBlue = 3, // FF|0040FF
CC_Magenta = 5, // FF|F000F0
CC_Gray = 6, // FF|808080
CC_LightGray = 7, // FF|E0E0E0
//CC_WhiteSmoke2 = 10, // FF|F0F0F0
CC_DarkGray = 12, // FF|A0A0A0
CC_Red = 13, // FF|F00000
CC_Lime = 14, // FF|00F000
CC_Yellow = 15, // FF|F0F000
CC_Blue = 16, // FF|0000F0
CC_LightNavy = 17, // FF|0000AF
CC_Cyan = 18, // FF|00F0F0
CC_Black = 20, // FF|000000
// any index <= 255 that is not defined above
CC_DimGray = 1, // FF|606060
CC_Default = 1,
CC_User_Say = 256,
CC_User_Tell = 257,
CC_User_Group = 258,
@@ -403,7 +676,7 @@ static const uint8 DamageTypeUnknown = 0xFF;
**
** (indexed by 'Skill' of SkillUseTypes)
*/
static const uint8 SkillDamageTypes[EQEmu::skills::HIGHEST_SKILL + 1] = // change to _SkillServerArraySize once activated
static const uint8 SkillDamageTypes[HIGHEST_SKILL + 1] = // change to _SkillServerArraySize once activated
{
/*1HBlunt*/ 0,
/*1HSlashing*/ 1,
@@ -479,10 +752,29 @@ static const uint8 SkillDamageTypes[EQEmu::skills::HIGHEST_SKILL + 1] = // chang
/*Intimidation*/ DamageTypeUnknown,
/*Berserking*/ DamageTypeUnknown,
/*Taunt*/ DamageTypeUnknown,
/*Frenzy*/ 74,
/*RemoveTrap*/ DamageTypeUnknown, // Needs research (set for SenseTrap value)
/*TripleAttack*/ DamageTypeUnknown, // Needs research (set for DoubleAttack value)
/*2HPiercing*/ 36 // Needs research (set for 1HPiercing value - similar to slash/blunt)
/*Frenzy*/ 74 //,
// /*RemoveTrap*/ DamageTypeUnknown, // Needs research (set for SenseTrap value)
// /*TripleAttack*/ DamageTypeUnknown, // Needs research (set for DoubleAttack value)
// /*2HPiercing*/ 36 // Needs research (set for 1HPiercing value - similar to slash/blunt)
};
/*
** Material use slots
**
*/
enum MaterialUseSlots : uint8
{
MaterialHead = 0,
MaterialChest,
MaterialArms,
MaterialWrist,
MaterialHands,
MaterialLegs,
MaterialFeet,
MaterialPrimary,
MaterialSecondary,
_MaterialCount,
_MaterialInvalid = 255
};
/*
@@ -519,8 +811,164 @@ static const uint8 SkillDamageTypes[EQEmu::skills::HIGHEST_SKILL + 1] = // chang
**
*/
enum InventoryMapTypes : int16 {
MapPossessions = 0,
MapBank,
MapSharedBank,
MapTrade,
MapWorld,
MapLimbo,
MapTribute,
MapTrophyTribute,
MapGuildTribute,
MapMerchant,
MapDeleted,
MapCorpse,
MapBazaar,
MapInspect,
MapRealEstate,
MapViewMODPC,
MapViewMODBank,
MapViewMODSharedBank,
MapViewMODLimbo,
MapAltStorage,
MapArchived,
MapMail,
MapGuildTrophyTribute,
MapKrono,
MapOther,
_MapCount
};
enum InventoryMainTypes : int16 {
MainCharm = 0,
MainEar1,
MainHead,
MainFace,
MainEar2,
MainNeck,
MainShoulders,
MainArms,
MainBack,
MainWrist1,
MainWrist2,
MainRange,
MainHands,
MainPrimary,
MainSecondary,
MainFinger1,
MainFinger2,
MainChest,
MainLegs,
MainFeet,
MainWaist,
MainPowerSource = 9999, // temp
MainAmmo = 21, // temp
MainGeneral1,
MainGeneral2,
MainGeneral3,
MainGeneral4,
MainGeneral5,
MainGeneral6,
MainGeneral7,
MainGeneral8,
//MainGeneral9,
//MainGeneral10,
MainCursor,
_MainCount
};
#define INVALID_INDEX -1
#define NOT_USED 0
#define NO_ITEM 0
// yes..these are redundant... but, they help to identify and define what is actually being performed
// plus, since they're pre-op's, they don't affect the actual binary size
#define MAP_BEGIN 0
#define MAIN_BEGIN 0
#define SUB_BEGIN 0
#define AUG_BEGIN 0
namespace legacy {
// this is for perl and other legacy systems
typedef enum {
SLOT_CHARM = 0,
SLOT_EAR01 = 1,
SLOT_HEAD = 2,
SLOT_FACE = 3,
SLOT_EAR02 = 4,
SLOT_NECK = 5,
SLOT_SHOULDER = 6,
SLOT_ARMS = 7,
SLOT_BACK = 8,
SLOT_BRACER01 = 9,
SLOT_BRACER02 = 10,
SLOT_RANGE = 11,
SLOT_HANDS = 12,
SLOT_PRIMARY = 13,
SLOT_SECONDARY = 14,
SLOT_RING01 = 15,
SLOT_RING02 = 16,
SLOT_CHEST = 17,
SLOT_LEGS = 18,
SLOT_FEET = 19,
SLOT_WAIST = 20,
SLOT_POWER_SOURCE = 9999,
SLOT_AMMO = 21,
SLOT_GENERAL_1 = 22,
SLOT_GENERAL_2 = 23,
SLOT_GENERAL_3 = 24,
SLOT_GENERAL_4 = 25,
SLOT_GENERAL_5 = 26,
SLOT_GENERAL_6 = 27,
SLOT_GENERAL_7 = 28,
SLOT_GENERAL_8 = 29,
//SLOT_GENERAL_9 = not supported
//SLOT_GENERAL_10 = not supported
SLOT_CURSOR = 30,
SLOT_CURSOR_END = (int16)0xFFFE, // I hope no one is using this...
SLOT_TRADESKILL = 1000,
SLOT_AUGMENT = 1001,
SLOT_INVALID = (int16)0xFFFF,
SLOT_POSSESSIONS_BEGIN = 0,
SLOT_POSSESSIONS_END = 30,
SLOT_EQUIPMENT_BEGIN = 0,
SLOT_EQUIPMENT_END = 21,
SLOT_PERSONAL_BEGIN = 22,
SLOT_PERSONAL_END = 29,
SLOT_PERSONAL_BAGS_BEGIN = 251,
SLOT_PERSONAL_BAGS_END = 330,
SLOT_CURSOR_BAG_BEGIN = 331,
SLOT_CURSOR_BAG_END = 340,
SLOT_TRIBUTE_BEGIN = 400,
SLOT_TRIBUTE_END = 404,
SLOT_BANK_BEGIN = 2000,
SLOT_BANK_END = 2023,
SLOT_BANK_BAGS_BEGIN = 2031,
SLOT_BANK_BAGS_END = 2270,
SLOT_SHARED_BANK_BEGIN = 2500,
SLOT_SHARED_BANK_END = 2501,
SLOT_SHARED_BANK_BAGS_BEGIN = 2531,
SLOT_SHARED_BANK_BAGS_END = 2550,
SLOT_TRADE_BEGIN = 3000,
SLOT_TRADE_END = 3007,
SLOT_TRADE_BAGS_BEGIN = 3031,
SLOT_TRADE_BAGS_END = 3110,
SLOT_WORLD_BEGIN = 4000,
SLOT_WORLD_END = 4009
} InventorySlot;
}
static const uint32 MAX_SPELL_DB_ID_VAL = 65535;
#endif /*COMMON_EQ_CONSTANTS_H*/
#endif
+956
View File
@@ -0,0 +1,956 @@
/*
EQEMu: Everquest Server Emulator
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "eq_dictionary.h"
#include "string_util.h"
//
// class EmuConstants
//
uint16 EmuConstants::InventoryMapSize(int16 indexMap) {
switch (indexMap) {
case MapPossessions:
return MAP_POSSESSIONS_SIZE;
case MapBank:
return MAP_BANK_SIZE;
case MapSharedBank:
return MAP_SHARED_BANK_SIZE;
case MapTrade:
return MAP_TRADE_SIZE;
case MapWorld:
return MAP_WORLD_SIZE;
case MapLimbo:
return MAP_LIMBO_SIZE;
case MapTribute:
return MAP_TRIBUTE_SIZE;
case MapTrophyTribute:
return MAP_TROPHY_TRIBUTE_SIZE;
case MapGuildTribute:
return MAP_GUILD_TRIBUTE_SIZE;
case MapMerchant:
return MAP_MERCHANT_SIZE;
case MapDeleted:
return MAP_DELETED_SIZE;
case MapCorpse:
return MAP_CORPSE_SIZE;
case MapBazaar:
return MAP_BAZAAR_SIZE;
case MapInspect:
return MAP_INSPECT_SIZE;
case MapRealEstate:
return MAP_REAL_ESTATE_SIZE;
case MapViewMODPC:
return MAP_VIEW_MOD_PC_SIZE;
case MapViewMODBank:
return MAP_VIEW_MOD_BANK_SIZE;
case MapViewMODSharedBank:
return MAP_VIEW_MOD_SHARED_BANK_SIZE;
case MapViewMODLimbo:
return MAP_VIEW_MOD_LIMBO_SIZE;
case MapAltStorage:
return MAP_ALT_STORAGE_SIZE;
case MapArchived:
return MAP_ARCHIVED_SIZE;
case MapMail:
return MAP_MAIL_SIZE;
case MapGuildTrophyTribute:
return MAP_GUILD_TROPHY_TRIBUTE_SIZE;
case MapKrono:
return MAP_KRONO_SIZE;
case MapOther:
return MAP_OTHER_SIZE;
default:
return NOT_USED;
}
}
/*
std::string EmuConstants::InventoryLocationName(Location_Struct location) {
// not ready for implementation...
std::string ret_str;
StringFormat(ret_str, "%s, %s, %s, %s", InventoryMapName(location.map), InventoryMainName(location.main), InventorySubName(location.sub), InventoryAugName(location.aug));
return ret_str;
}
*/
std::string EmuConstants::InventoryMapName(int16 indexMap) {
switch (indexMap) {
case INVALID_INDEX:
return "Invalid Map";
case MapPossessions:
return "Possessions";
case MapBank:
return "Bank";
case MapSharedBank:
return "Shared Bank";
case MapTrade:
return "Trade";
case MapWorld:
return "World";
case MapLimbo:
return "Limbo";
case MapTribute:
return "Tribute";
case MapTrophyTribute:
return "Trophy Tribute";
case MapGuildTribute:
return "Guild Tribute";
case MapMerchant:
return "Merchant";
case MapDeleted:
return "Deleted";
case MapCorpse:
return "Corpse";
case MapBazaar:
return "Bazaar";
case MapInspect:
return "Inspect";
case MapRealEstate:
return "Real Estate";
case MapViewMODPC:
return "View MOD PC";
case MapViewMODBank:
return "View MOD Bank";
case MapViewMODSharedBank:
return "View MOD Shared Bank";
case MapViewMODLimbo:
return "View MOD Limbo";
case MapAltStorage:
return "Alt Storage";
case MapArchived:
return "Archived";
case MapMail:
return "Mail";
case MapGuildTrophyTribute:
return "Guild Trophy Tribute";
case MapKrono:
return "Krono";
case MapOther:
return "Other";
default:
return "Unknown Map";
}
}
std::string EmuConstants::InventoryMainName(int16 indexMain) {
switch (indexMain) {
case INVALID_INDEX:
return "Invalid Main";
case MainCharm:
return "Charm";
case MainEar1:
return "Ear 1";
case MainHead:
return "Head";
case MainFace:
return "Face";
case MainEar2:
return "Ear 2";
case MainNeck:
return "Neck";
case MainShoulders:
return "Shoulders";
case MainArms:
return "Arms";
case MainBack:
return "Back";
case MainWrist1:
return "Wrist 1";
case MainWrist2:
return "Wrist 2";
case MainRange:
return "Range";
case MainHands:
return "Hands";
case MainPrimary:
return "Primary";
case MainSecondary:
return "Secondary";
case MainFinger1:
return "Finger 1";
case MainFinger2:
return "Finger 2";
case MainChest:
return "Chest";
case MainLegs:
return "Legs";
case MainFeet:
return "Feet";
case MainWaist:
return "Waist";
case MainPowerSource:
return "Power Source";
case MainAmmo:
return "Ammo";
case MainGeneral1:
return "General 1";
case MainGeneral2:
return "General 2";
case MainGeneral3:
return "General 3";
case MainGeneral4:
return "General 4";
case MainGeneral5:
return "General 5";
case MainGeneral6:
return "General 6";
case MainGeneral7:
return "General 7";
case MainGeneral8:
return "General 8";
/*
case MainGeneral9:
return "General 9";
case MainGeneral10:
return "General 10";
*/
case MainCursor:
return "Cursor";
default:
return "Unknown Main";
}
}
std::string EmuConstants::InventorySubName(int16 indexSub) {
if (indexSub == INVALID_INDEX)
return "Invalid Sub";
if ((uint16)indexSub >= ITEM_CONTAINER_SIZE)
return "Unknown Sub";
std::string ret_str;
ret_str = StringFormat("Container %i", (indexSub + 1)); // zero-based index..but, count starts at one
return ret_str;
}
std::string EmuConstants::InventoryAugName(int16 indexAug) {
if (indexAug == INVALID_INDEX)
return "Invalid Aug";
if ((uint16)indexAug >= ITEM_COMMON_SIZE)
return "Unknown Aug";
std::string ret_str;
ret_str = StringFormat("Augment %i", (indexAug + 1)); // zero-based index..but, count starts at one
return ret_str;
}
//
// class EQLimits
//
// client validation
bool EQLimits::IsValidPCClientVersion(ClientVersion clientVersion) {
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_PC_CLIENT)
return true;
return false;
}
ClientVersion EQLimits::ValidatePCClientVersion(ClientVersion clientVersion) {
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_PC_CLIENT)
return clientVersion;
return ClientVersion::Unknown;
}
// npc validation
bool EQLimits::IsValidNPCClientVersion(ClientVersion clientVersion) {
if (clientVersion > LAST_PC_CLIENT && clientVersion <= LAST_NPC_CLIENT)
return true;
return false;
}
ClientVersion EQLimits::ValidateNPCClientVersion(ClientVersion clientVersion) {
if (clientVersion > LAST_PC_CLIENT && clientVersion <= LAST_NPC_CLIENT)
return clientVersion;
return ClientVersion::Unknown;
}
// mob validation
bool EQLimits::IsValidMobClientVersion(ClientVersion clientVersion) {
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_NPC_CLIENT)
return true;
return false;
}
ClientVersion EQLimits::ValidateMobClientVersion(ClientVersion clientVersion) {
if (clientVersion > ClientVersion::Unknown && clientVersion <= LAST_NPC_CLIENT)
return clientVersion;
return ClientVersion::Unknown;
}
// inventory
uint16 EQLimits::InventoryMapSize(int16 indexMap, ClientVersion clientVersion) {
// not all maps will have an instantiated container..some are references for queue generators (i.e., bazaar, mail, etc...)
// a zero '0' indicates a needed value..otherwise, change to '_NOTUSED' for a null value so indices requiring research can be identified
// ALL of these values need to be verified before pushing to live
//
// make sure that you transcribe the actual value from 'defaults' to here before updating or client crashes will ensue..and/or...
// insert older clients inside of the progression of client order
//
// MAP_POSSESSIONS_SIZE does not reflect all actual <client>_constants size due to bitmask-use compatibility
//
// when setting NPC-based values, try to adhere to an EmuConstants::<property> or NOT_USED value to avoid unnecessary issues
static const uint16 local[_MapCount][CLIENT_VERSION_COUNT] = {
// server and database are sync'd to current MapPossessions's client as set in 'using namespace RoF::slots;' and
// 'EmuConstants::MAP_POSSESSIONS_SIZE' - use/update EquipmentBitmask(), GeneralBitmask() and CursorBitmask()
// for partial range validation checks and 'EmuConstants::MAP_POSSESSIONS_SIZE' for full range iterations
{ // local[MainPossessions]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*Titanium*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*SoF*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*SoD*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*Underfoot*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*RoF*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*RoF2*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*NPC*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*Merc*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*Bot*/ EmuConstants::MAP_POSSESSIONS_SIZE,
/*Pet*/ EmuConstants::MAP_POSSESSIONS_SIZE
},
{ // local[MapBank]
/*Unknown*/ NOT_USED,
/*62*/ NOT_USED,
/*Titanium*/ Titanium::consts::MAP_BANK_SIZE,
/*SoF*/ EmuConstants::MAP_BANK_SIZE,
/*SoD*/ EmuConstants::MAP_BANK_SIZE,
/*Underfoot*/ EmuConstants::MAP_BANK_SIZE,
/*RoF*/ EmuConstants::MAP_BANK_SIZE,
/*RoF2*/ EmuConstants::MAP_BANK_SIZE,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
/*Bot*/ NOT_USED,
/*Pet*/ NOT_USED
},
{ // local[MapSharedBank]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_SHARED_BANK_SIZE,
/*Titanium*/ EmuConstants::MAP_SHARED_BANK_SIZE,
/*SoF*/ EmuConstants::MAP_SHARED_BANK_SIZE,
/*SoD*/ EmuConstants::MAP_SHARED_BANK_SIZE,
/*Underfoot*/ EmuConstants::MAP_SHARED_BANK_SIZE,
/*RoF*/ EmuConstants::MAP_SHARED_BANK_SIZE,
/*RoF2*/ EmuConstants::MAP_SHARED_BANK_SIZE,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
/*Bot*/ NOT_USED,
/*Pet*/ NOT_USED
},
{ // local[MapTrade]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_TRADE_SIZE,
/*Titanium*/ EmuConstants::MAP_TRADE_SIZE,
/*SoF*/ EmuConstants::MAP_TRADE_SIZE,
/*SoD*/ EmuConstants::MAP_TRADE_SIZE,
/*Underfoot*/ EmuConstants::MAP_TRADE_SIZE,
/*RoF*/ EmuConstants::MAP_TRADE_SIZE,
/*RoF2*/ EmuConstants::MAP_TRADE_SIZE,
/*NPC*/ 4,
/*Merc*/ 4,
/*Bot*/ EmuConstants::MAP_TRADE_SIZE, // client thinks this is another client
/*Pet*/ 4
},
{ // local[MapWorld]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_WORLD_SIZE,
/*Titanium*/ EmuConstants::MAP_WORLD_SIZE,
/*SoF*/ EmuConstants::MAP_WORLD_SIZE,
/*SoD*/ EmuConstants::MAP_WORLD_SIZE,
/*Underfoot*/ EmuConstants::MAP_WORLD_SIZE,
/*RoF*/ EmuConstants::MAP_WORLD_SIZE,
/*RoF2*/ EmuConstants::MAP_WORLD_SIZE,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
/*Bot*/ NOT_USED,
/*Pet*/ NOT_USED
},
{ // local[MapLimbo]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_LIMBO_SIZE,
/*Titanium*/ EmuConstants::MAP_LIMBO_SIZE,
/*SoF*/ EmuConstants::MAP_LIMBO_SIZE,
/*SoD*/ EmuConstants::MAP_LIMBO_SIZE,
/*Underfoot*/ EmuConstants::MAP_LIMBO_SIZE,
/*RoF*/ EmuConstants::MAP_LIMBO_SIZE,
/*RoF2*/ EmuConstants::MAP_LIMBO_SIZE,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
/*Bot*/ NOT_USED,
/*Pet*/ NOT_USED
},
{ // local[MapTribute]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_TRIBUTE_SIZE,
/*Titanium*/ EmuConstants::MAP_TRIBUTE_SIZE,
/*SoF*/ EmuConstants::MAP_TRIBUTE_SIZE,
/*SoD*/ EmuConstants::MAP_TRIBUTE_SIZE,
/*Underfoot*/ EmuConstants::MAP_TRIBUTE_SIZE,
/*RoF*/ EmuConstants::MAP_TRIBUTE_SIZE,
/*RoF2*/ EmuConstants::MAP_TRIBUTE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapTrophyTribute]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_TROPHY_TRIBUTE_SIZE,
/*RoF2*/ EmuConstants::MAP_TROPHY_TRIBUTE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapGuildTribute]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_GUILD_TRIBUTE_SIZE,
/*RoF2*/ EmuConstants::MAP_GUILD_TRIBUTE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapMerchant]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_MERCHANT_SIZE,
/*RoF2*/ EmuConstants::MAP_MERCHANT_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapDeleted]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_DELETED_SIZE,
/*RoF2*/ EmuConstants::MAP_DELETED_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapCorpse]
/*Unknown*/ NOT_USED,
/*62*/ NOT_USED,
/*Titanium*/ Titanium::consts::MAP_CORPSE_SIZE,
/*SoF*/ SoF::consts::MAP_CORPSE_SIZE,
/*SoD*/ SoD::consts::MAP_CORPSE_SIZE,
/*Underfoot*/ UF::consts::MAP_CORPSE_SIZE,
/*RoF*/ RoF::consts::MAP_CORPSE_SIZE,
/*RoF2*/ RoF2::consts::MAP_CORPSE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapBazaar]
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::MAP_BAZAAR_SIZE,
/*Titanium*/ EmuConstants::MAP_BAZAAR_SIZE,
/*SoF*/ EmuConstants::MAP_BAZAAR_SIZE,
/*SoD*/ EmuConstants::MAP_BAZAAR_SIZE,
/*Underfoot*/ EmuConstants::MAP_BAZAAR_SIZE,
/*RoF*/ EmuConstants::MAP_BAZAAR_SIZE,
/*RoF2*/ EmuConstants::MAP_BAZAAR_SIZE,
/*NPC*/ 0, // this may need to be 'EmuConstants::MAP_BAZAAR_SIZE' if offline client traders respawn as an npc
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapInspect]
/*Unknown*/ NOT_USED,
/*62*/ NOT_USED,
/*Titanium*/ Titanium::consts::MAP_INSPECT_SIZE,
/*SoF*/ SoF::consts::MAP_INSPECT_SIZE,
/*SoD*/ SoD::consts::MAP_INSPECT_SIZE,
/*Underfoot*/ UF::consts::MAP_INSPECT_SIZE,
/*RoF*/ RoF::consts::MAP_INSPECT_SIZE,
/*RoF2*/ RoF2::consts::MAP_INSPECT_SIZE,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
/*Bot*/ NOT_USED,
/*Pet*/ NOT_USED
},
{ // local[MapRealEstate]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_REAL_ESTATE_SIZE,
/*RoF2*/ EmuConstants::MAP_REAL_ESTATE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapViewMODPC]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_VIEW_MOD_PC_SIZE,
/*RoF2*/ EmuConstants::MAP_VIEW_MOD_PC_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapViewMODBank]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_VIEW_MOD_BANK_SIZE,
/*RoF2*/ EmuConstants::MAP_VIEW_MOD_BANK_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapViewMODSharedBank]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_VIEW_MOD_SHARED_BANK_SIZE,
/*RoF2*/ EmuConstants::MAP_VIEW_MOD_SHARED_BANK_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapViewMODLimbo]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_VIEW_MOD_LIMBO_SIZE,
/*RoF2*/ EmuConstants::MAP_VIEW_MOD_LIMBO_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapAltStorage]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_ALT_STORAGE_SIZE,
/*RoF2*/ EmuConstants::MAP_ALT_STORAGE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapArchived]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_ARCHIVED_SIZE,
/*RoF2*/ EmuConstants::MAP_ARCHIVED_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapMail]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_MAIL_SIZE,
/*RoF2*/ EmuConstants::MAP_MAIL_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapGuildTrophyTribute]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_GUILD_TROPHY_TRIBUTE_SIZE,
/*RoF2*/ EmuConstants::MAP_GUILD_TROPHY_TRIBUTE_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapKrono]
/*Unknown*/ NOT_USED,
/*62*/ NOT_USED,
/*Titanium*/ NOT_USED,
/*SoF*/ NOT_USED,
/*SoD*/ NOT_USED,
/*Underfoot*/ NOT_USED,
/*RoF*/ EmuConstants::MAP_KRONO_SIZE,
/*RoF2*/ EmuConstants::MAP_KRONO_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
},
{ // local[MapOther]
/*Unknown*/ NOT_USED,
/*62*/ 0,
/*Titanium*/ 0,
/*SoF*/ 0,
/*SoD*/ 0,
/*Underfoot*/ 0,
/*RoF*/ EmuConstants::MAP_OTHER_SIZE,
/*RoF2*/ EmuConstants::MAP_OTHER_SIZE,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
}
};
if ((uint16)indexMap < _MapCount)
return local[indexMap][static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
return NOT_USED;
}
uint64 EQLimits::PossessionsBitmask(ClientVersion clientVersion) {
// these are for the new inventory system (RoF)..not the current (Ti) one...
// 0x0000000000200000 is SlotPowerSource (SoF+)
// 0x0000000080000000 is SlotGeneral9 (RoF+)
// 0x0000000100000000 is SlotGeneral10 (RoF+)
static const uint64 local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ NOT_USED,
/*62*/ 0x000000027FDFFFFF,
/*Titanium*/ 0x000000027FDFFFFF,
/*SoF*/ 0x000000027FFFFFFF,
/*SoD*/ 0x000000027FFFFFFF,
/*Underfoot*/ 0x000000027FFFFFFF,
/*RoF*/ 0x00000003FFFFFFFF,
/*RoF2*/ 0,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
};
return NOT_USED;
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
uint64 EQLimits::EquipmentBitmask(ClientVersion clientVersion) {
static const uint64 local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ NOT_USED,
/*62*/ 0x00000000005FFFFF,
/*Titanium*/ 0x00000000005FFFFF,
/*SoF*/ 0x00000000007FFFFF,
/*SoD*/ 0x00000000007FFFFF,
/*Underfoot*/ 0x00000000007FFFFF,
/*RoF*/ 0x00000000007FFFFF,
/*RoF2*/ 0,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
};
return NOT_USED;
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
uint64 EQLimits::GeneralBitmask(ClientVersion clientVersion) {
static const uint64 local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ NOT_USED,
/*62*/ 0x000000007F800000,
/*Titanium*/ 0x000000007F800000,
/*SoF*/ 0x000000007F800000,
/*SoD*/ 0x000000007F800000,
/*Underfoot*/ 0x000000007F800000,
/*RoF*/ 0x00000001FF800000,
/*RoF2*/ 0,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
};
return NOT_USED;
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
uint64 EQLimits::CursorBitmask(ClientVersion clientVersion) {
static const uint64 local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ NOT_USED,
/*62*/ 0x0000000200000000,
/*Titanium*/ 0x0000000200000000,
/*SoF*/ 0x0000000200000000,
/*SoD*/ 0x0000000200000000,
/*Underfoot*/ 0x0000000200000000,
/*RoF*/ 0x0000000200000000,
/*RoF2*/ 0,
/*NPC*/ 0,
/*Merc*/ 0,
/*Bot*/ 0,
/*Pet*/ 0
};
return NOT_USED;
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
bool EQLimits::AllowsEmptyBagInBag(ClientVersion clientVersion) {
static const bool local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ false,
/*62*/ false,
/*Titanium*/ Titanium::limits::ALLOWS_EMPTY_BAG_IN_BAG,
/*SoF*/ SoF::limits::ALLOWS_EMPTY_BAG_IN_BAG,
/*SoD*/ SoD::limits::ALLOWS_EMPTY_BAG_IN_BAG,
/*Underfoot*/ UF::limits::ALLOWS_EMPTY_BAG_IN_BAG,
/*RoF*/ RoF::limits::ALLOWS_EMPTY_BAG_IN_BAG,
/*RoF2*/ RoF2::limits::ALLOWS_EMPTY_BAG_IN_BAG,
/*NPC*/ false,
/*Merc*/ false,
/*Bot*/ false,
/*Pet*/ false
};
return false; // not implemented
//return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
bool EQLimits::AllowsClickCastFromBag(ClientVersion clientVersion) {
static const bool local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ false,
/*62*/ false,
/*Titanium*/ Titanium::limits::ALLOWS_CLICK_CAST_FROM_BAG,
/*SoF*/ SoF::limits::ALLOWS_CLICK_CAST_FROM_BAG,
/*SoD*/ SoD::limits::ALLOWS_CLICK_CAST_FROM_BAG,
/*Underfoot*/ UF::limits::ALLOWS_CLICK_CAST_FROM_BAG,
/*RoF*/ RoF::limits::ALLOWS_CLICK_CAST_FROM_BAG,
/*RoF2*/ RoF2::limits::ALLOWS_CLICK_CAST_FROM_BAG,
/*NPC*/ false,
/*Merc*/ false,
/*Bot*/ false,
/*Pet*/ false
};
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
// items
uint16 EQLimits::ItemCommonSize(ClientVersion clientVersion) {
static const uint16 local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::ITEM_COMMON_SIZE,
/*Titanium*/ EmuConstants::ITEM_COMMON_SIZE,
/*SoF*/ EmuConstants::ITEM_COMMON_SIZE,
/*SoD*/ EmuConstants::ITEM_COMMON_SIZE,
/*Underfoot*/ EmuConstants::ITEM_COMMON_SIZE,
/*RoF*/ EmuConstants::ITEM_COMMON_SIZE,
/*RoF2*/ EmuConstants::ITEM_COMMON_SIZE,
/*NPC*/ EmuConstants::ITEM_COMMON_SIZE,
/*Merc*/ EmuConstants::ITEM_COMMON_SIZE,
/*Bot*/ EmuConstants::ITEM_COMMON_SIZE,
/*Pet*/ EmuConstants::ITEM_COMMON_SIZE
};
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
uint16 EQLimits::ItemContainerSize(ClientVersion clientVersion) {
static const uint16 local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*Titanium*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*SoF*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*SoD*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*Underfoot*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*RoF*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*RoF2*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*NPC*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*Merc*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*Bot*/ EmuConstants::ITEM_CONTAINER_SIZE,
/*Pet*/ EmuConstants::ITEM_CONTAINER_SIZE
};
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
bool EQLimits::CoinHasWeight(ClientVersion clientVersion) {
static const bool local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ true,
/*62*/ true,
/*Titanium*/ Titanium::limits::COIN_HAS_WEIGHT,
/*SoF*/ SoF::limits::COIN_HAS_WEIGHT,
/*SoD*/ SoD::limits::COIN_HAS_WEIGHT,
/*Underfoot*/ UF::limits::COIN_HAS_WEIGHT,
/*RoF*/ RoF::limits::COIN_HAS_WEIGHT,
/*RoF2*/ RoF::limits::COIN_HAS_WEIGHT,
/*NPC*/ true,
/*Merc*/ true,
/*Bot*/ true,
/*Pet*/ true
};
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
uint32 EQLimits::BandoliersCount(ClientVersion clientVersion) {
static const uint32 local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::BANDOLIERS_COUNT,
/*Titanium*/ EmuConstants::BANDOLIERS_COUNT,
/*SoF*/ EmuConstants::BANDOLIERS_COUNT,
/*SoD*/ EmuConstants::BANDOLIERS_COUNT,
/*Underfoot*/ EmuConstants::BANDOLIERS_COUNT,
/*RoF*/ EmuConstants::BANDOLIERS_COUNT,
/*RoF2*/ EmuConstants::BANDOLIERS_COUNT,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
/*Bot*/ NOT_USED,
/*Pet*/ NOT_USED
};
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
uint32 EQLimits::BandolierSize(ClientVersion clientVersion) {
static const uint32 local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::BANDOLIER_SIZE,
/*Titanium*/ EmuConstants::BANDOLIER_SIZE,
/*SoF*/ EmuConstants::BANDOLIER_SIZE,
/*SoD*/ EmuConstants::BANDOLIER_SIZE,
/*Underfoot*/ EmuConstants::BANDOLIER_SIZE,
/*RoF*/ EmuConstants::BANDOLIER_SIZE,
/*RoF2*/ EmuConstants::BANDOLIER_SIZE,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
/*Bot*/ NOT_USED,
/*Pet*/ NOT_USED
};
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
uint32 EQLimits::PotionBeltSize(ClientVersion clientVersion) {
static const uint32 local[CLIENT_VERSION_COUNT] = {
/*Unknown*/ NOT_USED,
/*62*/ EmuConstants::POTION_BELT_SIZE,
/*Titanium*/ EmuConstants::POTION_BELT_SIZE,
/*SoF*/ EmuConstants::POTION_BELT_SIZE,
/*SoD*/ EmuConstants::POTION_BELT_SIZE,
/*Underfoot*/ EmuConstants::POTION_BELT_SIZE,
/*RoF*/ EmuConstants::POTION_BELT_SIZE,
/*RoF2*/ EmuConstants::POTION_BELT_SIZE,
/*NPC*/ NOT_USED,
/*Merc*/ NOT_USED,
/*Bot*/ NOT_USED,
/*Pet*/ NOT_USED
};
return local[static_cast<unsigned int>(ValidateMobClientVersion(clientVersion))];
}
+209
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/*
EQEMu: Everquest Server Emulator
Copyright (C) 2001-2014 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EQ_DICTIONARY_H
#define EQ_DICTIONARY_H
#include "types.h"
#include "eq_constants.h"
#include "clientversions.h"
#include <string>
#include "../common/patches/titanium_constants.h"
#include "../common/patches/sof_constants.h"
#include "../common/patches/sod_constants.h"
#include "../common/patches/uf_constants.h"
#include "../common/patches/rof_constants.h"
#include "../common/patches/rof2_constants.h"
// *** DO NOT CHANGE without a full understanding of the consequences..the server is set up to use these settings explicitly!! ***
// *** You will cause compilation failures and corrupt your database if partial or incorrect attempts to change them are made!! ***
// Hard-coded values usually indicate that further research is needed and the values given are from the old (known) system
// (future use)
//using namespace RoF2::maps; // server inventory maps enumeration (code and database sync'd to reference)
//using namespace RoF::slots; // server possessions slots enumeration (code and database sync'd to reference)
class EmuConstants {
// an immutable value is required to initialize arrays, etc... use this class as a repository for those
public:
// database
static const ClientVersion CHARACTER_CREATION_CLIENT = ClientVersion::RoF2; // adjust according to starting item placement and target client
// inventory
static uint16 InventoryMapSize(int16 indexMap);
//static std::string InventoryLocationName(Location_Struct location);
static std::string InventoryMapName(int16 indexMap);
static std::string InventoryMainName(int16 indexMain);
static std::string InventorySubName(int16 indexSub);
static std::string InventoryAugName(int16 indexAug);
// these are currently hard-coded for existing inventory system..do not use in place of special client version handlers until ready
static const uint16 MAP_POSSESSIONS_SIZE = _MainCount;
static const uint16 MAP_BANK_SIZE = 24;
static const uint16 MAP_SHARED_BANK_SIZE = 2;
static const uint16 MAP_TRADE_SIZE = 8;
static const uint16 MAP_WORLD_SIZE = 10;
static const uint16 MAP_LIMBO_SIZE = 36;
static const uint16 MAP_TRIBUTE_SIZE = 5; // (need client values)
static const uint16 MAP_TROPHY_TRIBUTE_SIZE = 0;
static const uint16 MAP_GUILD_TRIBUTE_SIZE = 0;
static const uint16 MAP_MERCHANT_SIZE = 0;
static const uint16 MAP_DELETED_SIZE = 0;
static const uint16 MAP_CORPSE_SIZE = _MainCount; // no bitmask use..limits to size of client corpse window (see EQLimits::InventoryMapSize(MapCorpse, <EQClientVersion))
static const uint16 MAP_BAZAAR_SIZE = 80;
static const uint16 MAP_INSPECT_SIZE = 22;
static const uint16 MAP_REAL_ESTATE_SIZE = 0;
static const uint16 MAP_VIEW_MOD_PC_SIZE = NOT_USED;
static const uint16 MAP_VIEW_MOD_BANK_SIZE = NOT_USED;
static const uint16 MAP_VIEW_MOD_SHARED_BANK_SIZE = NOT_USED;
static const uint16 MAP_VIEW_MOD_LIMBO_SIZE = NOT_USED;
static const uint16 MAP_ALT_STORAGE_SIZE = 0;
static const uint16 MAP_ARCHIVED_SIZE = 0;
static const uint16 MAP_MAIL_SIZE = 0;
static const uint16 MAP_GUILD_TROPHY_TRIBUTE_SIZE = 0;
static const uint16 MAP_KRONO_SIZE = 0;
static const uint16 MAP_OTHER_SIZE = 0;
// most of these definitions will go away with the structure-based system..this maintains compatibility for now
// (these are mainly to assign specific values to constants used in conversions and to identify per-client ranges/offsets)
static const int16 EQUIPMENT_BEGIN = MainCharm;
static const int16 EQUIPMENT_END = MainAmmo;
static const uint16 EQUIPMENT_SIZE = 22; // does not account for 'Power Source' - used mainly for npc equipment arrays
static const int16 GENERAL_BEGIN = MainGeneral1;
static const int16 GENERAL_END = MainGeneral8;
static const uint16 GENERAL_SIZE = 8;
static const int16 GENERAL_BAGS_BEGIN = 251;
static const int16 GENERAL_BAGS_END_OFFSET = 79;
static const int16 GENERAL_BAGS_END = GENERAL_BAGS_BEGIN + GENERAL_BAGS_END_OFFSET;
static const int16 CURSOR_BAG_BEGIN = 331;
static const int16 CURSOR_BAG_END_OFFSET = 9;
static const int16 CURSOR_BAG_END = CURSOR_BAG_BEGIN + CURSOR_BAG_END_OFFSET;
static const int16 BANK_BEGIN = 2000;
static const int16 BANK_END = 2023;
static const int16 BANK_BAGS_BEGIN = 2031;
static const int16 BANK_BAGS_END_OFFSET = 239;
static const int16 BANK_BAGS_END = BANK_BAGS_BEGIN + BANK_BAGS_END_OFFSET;
static const int16 SHARED_BANK_BEGIN = 2500;
static const int16 SHARED_BANK_END = 2501;
static const int16 SHARED_BANK_BAGS_BEGIN = 2531;
static const int16 SHARED_BANK_BAGS_END_OFFSET = 19;
static const int16 SHARED_BANK_BAGS_END = SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_END_OFFSET;
static const int16 TRADE_BEGIN = 3000;
static const int16 TRADE_END = 3007;
static const int16 TRADE_NPC_END = 3003;
static const int16 TRADE_BAGS_BEGIN = 3031;
static const int16 TRADE_BAGS_END_OFFSET = 79;
static const int16 TRADE_BAGS_END = TRADE_BAGS_BEGIN + TRADE_BAGS_END_OFFSET;
static const int16 WORLD_BEGIN = 4000;
static const int16 WORLD_END = 4009;
static const int16 WORLD_SIZE = MAP_WORLD_SIZE;
static const int16 TRIBUTE_BEGIN = 400;
static const int16 TRIBUTE_END = 404;
static const int16 TRIBUTE_SIZE = MAP_TRIBUTE_SIZE;
static const int16 CORPSE_BEGIN = 22;
//static const int16 CORPSE_END = RoF::consts::CORPSE_END; // not ready for use
static const int16 MATERIAL_BEGIN = MaterialHead;
static const int16 MATERIAL_END = MaterialSecondary;
static const int16 MATERIAL_TINT_END = MaterialFeet;
static const int16 MATERIAL_SIZE = _MaterialCount;
// items
// common and container sizes will not increase until the new 'location' struct is implemented
static const uint16 ITEM_COMMON_SIZE = RoF::consts::ITEM_COMMON_SIZE;
static const uint16 ITEM_CONTAINER_SIZE = Titanium::consts::ITEM_CONTAINER_SIZE;
// player profile
//static const uint32 CLASS_BITMASK = 0; // needs value
//static const uint32 RACE_BITMASK = 0; // needs value
// BANDOLIERS_COUNT sets maximum limit..active limit will need to be handled by the appropriate AA
static const uint32 BANDOLIERS_COUNT = Titanium::consts::BANDOLIERS_COUNT; // count = number of bandolier instances
static const uint32 BANDOLIER_SIZE = Titanium::consts::BANDOLIER_SIZE; // size = number of equipment slots in bandolier instance
static const uint32 POTION_BELT_SIZE = Titanium::consts::POTION_BELT_SIZE;
static const size_t TEXT_LINK_BODY_LENGTH = 56;
// legacy-related functions
//static int ServerToPerlSlot(int slot); // encode
//static int PerlToServerSlot(int slot); // decode
};
class EQLimits {
// values should default to a non-beneficial value..unless value conflicts with intended operation
//
// EmuConstants may be used as references..but, not every reference needs to be in EmuConstants (i.e., AllowsEmptyBagInBag(), CoinHasWeight(), etc...)
public:
// client version validation (checks to avoid crashing zone server when accessing reference arrays)
// use this inside of class Client (limits to actual clients)
static bool IsValidPCClientVersion(ClientVersion clientVersion);
static ClientVersion ValidatePCClientVersion(ClientVersion clientVersion);
// basically..any non-client classes - do not when setting a valid client
static bool IsValidNPCClientVersion(ClientVersion clientVersion);
static ClientVersion ValidateNPCClientVersion(ClientVersion clientVersion);
// these are 'universal' - do not when setting a valid client
static bool IsValidMobClientVersion(ClientVersion clientVersion);
static ClientVersion ValidateMobClientVersion(ClientVersion clientVersion);
// inventory
static uint16 InventoryMapSize(int16 indexMap, ClientVersion clientVersion);
static uint64 PossessionsBitmask(ClientVersion clientVersion);
static uint64 EquipmentBitmask(ClientVersion clientVersion);
static uint64 GeneralBitmask(ClientVersion clientVersion);
static uint64 CursorBitmask(ClientVersion clientVersion);
static bool AllowsEmptyBagInBag(ClientVersion clientVersion);
static bool AllowsClickCastFromBag(ClientVersion clientVersion);
// items
static uint16 ItemCommonSize(ClientVersion clientVersion);
static uint16 ItemContainerSize(ClientVersion clientVersion);
// player profile
static bool CoinHasWeight(ClientVersion clientVersion);
static uint32 BandoliersCount(ClientVersion clientVersion);
static uint32 BandolierSize(ClientVersion clientVersion);
static uint32 PotionBeltSize(ClientVersion clientVersion);
};
#endif /* EQ_DICTIONARY_H */
/*
Working Notes:
--------------
- full review of client_packet.cpp and client translators needed
*/
-983
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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "emu_constants.h"
#include "emu_limits.h"
static const EQEmu::constants::LookupEntry constants_lookup_entries[EQEmu::versions::ClientVersionCount] =
{
{
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null
},
{
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null
},
{
Titanium::constants::CharacterCreationLimit,
Titanium::constants::LongBuffs,
Titanium::constants::ShortBuffs,
Titanium::constants::DiscBuffs,
Titanium::constants::TotalBuffs,
Titanium::constants::NPCBuffs,
Titanium::constants::PetBuffs,
Titanium::constants::MercBuffs
},
{
SoF::constants::CharacterCreationLimit,
SoF::constants::LongBuffs,
SoF::constants::ShortBuffs,
SoF::constants::DiscBuffs,
SoF::constants::TotalBuffs,
SoF::constants::NPCBuffs,
SoF::constants::PetBuffs,
SoF::constants::MercBuffs
},
{
SoD::constants::CharacterCreationLimit,
SoD::constants::LongBuffs,
SoD::constants::ShortBuffs,
SoD::constants::DiscBuffs,
SoD::constants::TotalBuffs,
SoD::constants::NPCBuffs,
SoD::constants::PetBuffs,
SoD::constants::MercBuffs
},
{
UF::constants::CharacterCreationLimit,
UF::constants::LongBuffs,
UF::constants::ShortBuffs,
UF::constants::DiscBuffs,
UF::constants::TotalBuffs,
UF::constants::NPCBuffs,
UF::constants::PetBuffs,
UF::constants::MercBuffs
},
{
RoF::constants::CharacterCreationLimit,
RoF::constants::LongBuffs,
RoF::constants::ShortBuffs,
RoF::constants::DiscBuffs,
RoF::constants::TotalBuffs,
RoF::constants::NPCBuffs,
RoF::constants::PetBuffs,
RoF::constants::MercBuffs
},
{
RoF2::constants::CharacterCreationLimit,
RoF2::constants::LongBuffs,
RoF2::constants::ShortBuffs,
RoF2::constants::DiscBuffs,
RoF2::constants::TotalBuffs,
RoF2::constants::NPCBuffs,
RoF2::constants::PetBuffs,
RoF2::constants::MercBuffs
}
};
const EQEmu::constants::LookupEntry* EQEmu::constants::Lookup(versions::ClientVersion client_version)
{
return &constants_lookup_entries[static_cast<int>(versions::ValidateClientVersion(client_version))];
}
static const EQEmu::inventory::LookupEntry inventory_lookup_entries[EQEmu::versions::MobVersionCount] =
{
{
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::Null,
ClientUnknown::False,
ClientUnknown::False,
ClientUnknown::False,
ClientUnknown::False
},
{
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::Null,
Client62::False,
Client62::False,
Client62::False,
Client62::False
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*Titanium::invtype::InvTypePossessionsSize,*/
Titanium::invtype::InvTypeBankSize,
Titanium::invtype::InvTypeSharedBankSize,
Titanium::invtype::InvTypeTradeSize,
Titanium::invtype::InvTypeWorldSize,
Titanium::invtype::InvTypeLimboSize,
Titanium::invtype::InvTypeTributeSize,
Titanium::Null,
Titanium::Null, /*Titanium::invtype::InvTypeGuildTributeSize,*/
Titanium::invtype::InvTypeMerchantSize,
Titanium::Null,
Titanium::invtype::InvTypeCorpseSize,
EQEmu::legacy::TYPE_BAZAAR_SIZE, /*Titanium::invtype::InvTypeBazaarSize,*/
Titanium::invtype::InvTypeInspectSize,
Titanium::Null,
Titanium::invtype::InvTypeViewMODPCSize,
Titanium::invtype::InvTypeViewMODBankSize,
Titanium::invtype::InvTypeViewMODSharedBankSize,
Titanium::invtype::InvTypeViewMODLimboSize,
Titanium::invtype::InvTypeAltStorageSize,
Titanium::invtype::InvTypeArchivedSize,
Titanium::Null,
Titanium::Null,
Titanium::Null,
Titanium::invtype::InvTypeOtherSize,
Titanium::Null, /*0x000000027FDFFFFF,*/
EQEmu::inventory::ContainerCount, /*Titanium::invbag::ItemBagSize,*/
EQEmu::inventory::SocketCount, /*Titanium::invaug::ItemAugSize,*/
Titanium::inventory::AllowEmptyBagInBag,
Titanium::inventory::AllowClickCastFromBag,
Titanium::inventory::ConcatenateInvTypeLimbo,
Titanium::inventory::AllowOverLevelEquipment
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*SoF::invtype::InvTypePossessionsSize,*/
SoF::invtype::InvTypeBankSize,
SoF::invtype::InvTypeSharedBankSize,
SoF::invtype::InvTypeTradeSize,
SoF::invtype::InvTypeWorldSize,
SoF::invtype::InvTypeLimboSize,
SoF::invtype::InvTypeTributeSize,
SoF::Null,
SoF::Null, /*SoF::invtype::InvTypeGuildTributeSize,*/
SoF::invtype::InvTypeMerchantSize,
SoF::Null,
SoF::invtype::InvTypeCorpseSize,
EQEmu::legacy::TYPE_BAZAAR_SIZE, /*SoF::invtype::InvTypeBazaarSize,*/
SoF::invtype::InvTypeInspectSize,
SoF::Null,
SoF::invtype::InvTypeViewMODPCSize,
SoF::invtype::InvTypeViewMODBankSize,
SoF::invtype::InvTypeViewMODSharedBankSize,
SoF::invtype::InvTypeViewMODLimboSize,
SoF::invtype::InvTypeAltStorageSize,
SoF::invtype::InvTypeArchivedSize, SoF::Null, SoF::Null, SoF::Null, SoF::invtype::InvTypeOtherSize,
SoF::Null, /*0x000000027FFFFFFF,*/
EQEmu::inventory::ContainerCount, /*SoF::invbag::ItemBagSize,*/
EQEmu::inventory::SocketCount, /*SoF::invaug::ItemAugSize,*/
SoF::inventory::AllowEmptyBagInBag,
SoF::inventory::AllowClickCastFromBag,
SoF::inventory::ConcatenateInvTypeLimbo,
SoF::inventory::AllowOverLevelEquipment
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*SoD::invtype::InvTypePossessionsSize,*/
SoD::invtype::InvTypeBankSize,
SoD::invtype::InvTypeSharedBankSize,
SoD::invtype::InvTypeTradeSize,
SoD::invtype::InvTypeWorldSize,
SoD::invtype::InvTypeLimboSize,
SoD::invtype::InvTypeTributeSize,
SoD::Null,
SoD::Null, /*SoD::invtype::InvTypeGuildTributeSize,*/
SoD::invtype::InvTypeMerchantSize,
SoD::Null,
SoD::invtype::InvTypeCorpseSize,
EQEmu::legacy::TYPE_BAZAAR_SIZE, /*SoD::invtype::InvTypeBazaarSize,*/
SoD::invtype::InvTypeInspectSize,
SoD::Null,
SoD::invtype::InvTypeViewMODPCSize,
SoD::invtype::InvTypeViewMODBankSize,
SoD::invtype::InvTypeViewMODSharedBankSize,
SoD::invtype::InvTypeViewMODLimboSize,
SoD::invtype::InvTypeAltStorageSize,
SoD::invtype::InvTypeArchivedSize,
SoD::Null,
SoD::Null,
SoD::Null,
SoD::invtype::InvTypeOtherSize,
SoD::Null, /*0x000000027FFFFFFF,*/
EQEmu::inventory::ContainerCount, /*SoD::invbag::ItemBagSize,*/
EQEmu::inventory::SocketCount, /*SoD::invaug::ItemAugSize,*/
SoD::inventory::AllowEmptyBagInBag,
SoD::inventory::AllowClickCastFromBag,
SoD::inventory::ConcatenateInvTypeLimbo,
SoD::inventory::AllowOverLevelEquipment
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*UF::invtype::InvTypePossessionsSize,*/
UF::invtype::InvTypeBankSize,
UF::invtype::InvTypeSharedBankSize,
UF::invtype::InvTypeTradeSize,
UF::invtype::InvTypeWorldSize,
UF::invtype::InvTypeLimboSize,
UF::invtype::InvTypeTributeSize,
UF::Null,
UF::Null, /*UF::invtype::InvTypeGuildTributeSize,*/
UF::invtype::InvTypeMerchantSize,
UF::Null,
UF::invtype::InvTypeCorpseSize,
EQEmu::legacy::TYPE_BAZAAR_SIZE, /*UF::invtype::InvTypeBazaarSize,*/
UF::invtype::InvTypeInspectSize,
UF::Null,
UF::invtype::InvTypeViewMODPCSize,
UF::invtype::InvTypeViewMODBankSize,
UF::invtype::InvTypeViewMODSharedBankSize,
UF::invtype::InvTypeViewMODLimboSize,
UF::invtype::InvTypeAltStorageSize,
UF::invtype::InvTypeArchivedSize,
UF::Null,
UF::Null,
UF::Null,
UF::invtype::InvTypeOtherSize,
UF::Null, /*0x000000027FFFFFFF,*/
EQEmu::inventory::ContainerCount, /*UF::invbag::ItemBagSize,*/
EQEmu::inventory::SocketCount, /*UF::invaug::ItemAugSize,*/
UF::inventory::AllowEmptyBagInBag,
UF::inventory::AllowClickCastFromBag,
UF::inventory::ConcatenateInvTypeLimbo,
UF::inventory::AllowOverLevelEquipment
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*RoF::invtype::InvTypePossessionsSize,*/
RoF::invtype::InvTypeBankSize,
RoF::invtype::InvTypeSharedBankSize,
RoF::invtype::InvTypeTradeSize,
RoF::invtype::InvTypeWorldSize,
RoF::invtype::InvTypeLimboSize,
RoF::invtype::InvTypeTributeSize,
RoF::Null, /*RoF::invtype::InvTypeTrophyTributeSize,*/
RoF::Null, /*RoF::invtype::InvTypeGuildTributeSize,*/
RoF::invtype::InvTypeMerchantSize,
RoF::Null, /*RoF::invtype::InvTypeDeletedSize,*/
RoF::invtype::InvTypeCorpseSize,
EQEmu::legacy::TYPE_BAZAAR_SIZE, /*RoF::invtype::InvTypeBazaarSize,*/
RoF::invtype::InvTypeInspectSize,
RoF::Null, /*RoF::invtype::InvTypeRealEstateSize,*/
RoF::invtype::InvTypeViewMODPCSize,
RoF::invtype::InvTypeViewMODBankSize,
RoF::invtype::InvTypeViewMODSharedBankSize,
RoF::invtype::InvTypeViewMODLimboSize,
RoF::invtype::InvTypeAltStorageSize,
RoF::invtype::InvTypeArchivedSize,
RoF::invtype::InvTypeMailSize,
RoF::invtype::InvTypeGuildTrophyTributeSize,
RoF::Null,
RoF::invtype::InvTypeOtherSize,
RoF::Null, /*0x00000003FFFFFFFF,*/
EQEmu::inventory::ContainerCount, /*RoF::invbag::ItemBagSize,*/
EQEmu::inventory::SocketCount, /*RoF::invaug::ItemAugSize,*/
RoF::False, /*RoF::inventory::AllowEmptyBagInBag,*/
RoF::inventory::AllowClickCastFromBag,
RoF::inventory::ConcatenateInvTypeLimbo,
RoF::inventory::AllowOverLevelEquipment
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*RoF2::invtype::InvTypePossessionsSize,*/
RoF2::invtype::InvTypeBankSize,
RoF2::invtype::InvTypeSharedBankSize,
RoF2::invtype::InvTypeTradeSize,
RoF2::invtype::InvTypeWorldSize,
RoF2::invtype::InvTypeLimboSize,
RoF2::invtype::InvTypeTributeSize,
RoF2::Null, /*RoF2::invtype::InvTypeTrophyTributeSize,*/
RoF2::Null, /*RoF2::invtype::InvTypeGuildTributeSize,*/
RoF2::invtype::InvTypeMerchantSize,
RoF2::Null, /*RoF2::invtype::InvTypeDeletedSize,*/
RoF2::invtype::InvTypeCorpseSize,
EQEmu::legacy::TYPE_BAZAAR_SIZE, /*RoF2::invtype::InvTypeBazaarSize,*/
RoF2::invtype::InvTypeInspectSize,
RoF2::Null, /*RoF2::invtype::InvTypeRealEstateSize*/
RoF2::invtype::InvTypeViewMODPCSize,
RoF2::invtype::InvTypeViewMODBankSize,
RoF2::invtype::InvTypeViewMODSharedBankSize,
RoF2::invtype::InvTypeViewMODLimboSize,
RoF2::invtype::InvTypeAltStorageSize,
RoF2::invtype::InvTypeArchivedSize,
RoF2::invtype::InvTypeMailSize,
RoF2::invtype::InvTypeGuildTrophyTributeSize,
RoF2::invtype::InvTypeKronoSize,
RoF2::invtype::InvTypeOtherSize,
RoF2::Null, /*0x00000003FFFFFFFF,*/
EQEmu::inventory::ContainerCount, /*RoF2::invbag::ItemBagSize,*/
EQEmu::inventory::SocketCount, /*RoF2::invaug::ItemAugSize,*/
RoF2::False, /*RoF2::inventory::AllowEmptyBagInBag,*/
RoF2::inventory::AllowClickCastFromBag,
RoF2::inventory::ConcatenateInvTypeLimbo,
RoF2::inventory::AllowOverLevelEquipment
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*InvTypePossessionsSize,*/
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::InvTypeTradeSize,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null, /*InvTypeCorpseSize,*/
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EntityLimits::NPC::Null,
EQEmu::inventory::ContainerCount, /*ItemBagSize,*/
EQEmu::inventory::SocketCount, /*ItemAugSize,*/
EntityLimits::NPC::False,
EntityLimits::NPC::False,
EntityLimits::NPC::False,
EntityLimits::NPC::False
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*InvTypePossessionsSize,*/
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::InvTypeTradeSize,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null, /*InvTypeCorpseSize,*/
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EntityLimits::NPCMerchant::Null,
EQEmu::inventory::ContainerCount, /*ItemBagSize,*/
EQEmu::inventory::SocketCount, /*ItemAugSize,*/
EntityLimits::NPCMerchant::False,
EntityLimits::NPCMerchant::False,
EntityLimits::NPCMerchant::False,
EntityLimits::NPCMerchant::False
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*InvTypePossessionsSize,*/
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::InvTypeTradeSize,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null, /*InvTypeCorpseSize,*/
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EntityLimits::Merc::Null,
EQEmu::inventory::ContainerCount, /*ItemBagSize,*/
EQEmu::inventory::SocketCount, /*ItemAugSize,*/
EntityLimits::Merc::False,
EntityLimits::Merc::False,
EntityLimits::Merc::False,
EntityLimits::Merc::False
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*InvTypePossessionsSize,*/
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::InvTypeTradeSize,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null, /*InvTypeCorpseSize,*/
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EntityLimits::Bot::Null,
EQEmu::inventory::ContainerCount, /*ItemBagSize,*/
EQEmu::inventory::SocketCount, /*ItemAugSize,*/
EntityLimits::Bot::False,
EntityLimits::Bot::False,
EntityLimits::Bot::False,
EntityLimits::Bot::False
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*InvTypePossessionsSize,*/
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::InvTypeTradeSize,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null, /*InvTypeCorpseSize,*/
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EntityLimits::ClientPet::Null,
EQEmu::inventory::ContainerCount, /*ItemBagSize,*/
EQEmu::inventory::SocketCount, /*ItemAugSize,*/
EntityLimits::ClientPet::False,
EntityLimits::ClientPet::False,
EntityLimits::ClientPet::False,
EntityLimits::ClientPet::False
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*InvTypePossessionsSize,*/
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::InvTypeTradeSize,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null, /*InvTypeCorpseSize,*/
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EntityLimits::NPCPet::Null,
EQEmu::inventory::ContainerCount, /*ItemBagSize,*/
EQEmu::inventory::SocketCount, /*ItemAugSize,*/
EntityLimits::NPCPet::False,
EntityLimits::NPCPet::False,
EntityLimits::NPCPet::False,
EntityLimits::NPCPet::False
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*InvTypePossessionsSize,*/
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::InvTypeTradeSize,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null, /*InvTypeCorpseSize,*/
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EntityLimits::MercPet::Null,
EQEmu::inventory::ContainerCount, /*ItemBagSize,*/
EQEmu::inventory::SocketCount, /*ItemAugSize,*/
EntityLimits::MercPet::False,
EntityLimits::MercPet::False,
EntityLimits::MercPet::False,
EntityLimits::MercPet::False
},
{
EQEmu::legacy::TYPE_POSSESSIONS_SIZE, /*InvTypePossessionsSize,*/
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::InvTypeTradeSize,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null, /*InvTypeCorpseSize,*/
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EntityLimits::BotPet::Null,
EQEmu::inventory::ContainerCount, /*ItemBagSize,*/
EQEmu::inventory::SocketCount, /*ItemAugSize,*/
EntityLimits::BotPet::False,
EntityLimits::BotPet::False,
EntityLimits::BotPet::False,
EntityLimits::BotPet::False
},
{ // OfflineTitanium
Titanium::Null,
Titanium::Null,
Titanium::Null,
Titanium::invtype::InvTypeTradeSize,
Titanium::Null,
Titanium::Null,
Titanium::Null,
Titanium::Null,
Titanium::Null,
Titanium::invtype::InvTypeMerchantSize,
Titanium::Null,
Titanium::Null,
Titanium::Null, /*Titanium::invtype::InvTypeBazaarSize,*/
Titanium::invtype::InvTypeInspectSize,
Titanium::Null,
Titanium::invtype::InvTypeViewMODPCSize,
Titanium::invtype::InvTypeViewMODBankSize,
Titanium::invtype::InvTypeViewMODSharedBankSize,
Titanium::invtype::InvTypeViewMODLimboSize,
Titanium::Null,
Titanium::Null,
Titanium::Null,
Titanium::Null,
Titanium::Null,
Titanium::Null,
Titanium::Null,
EQEmu::inventory::ContainerCount, /*Titanium::Null,*/
Titanium::Null,
Titanium::False,
Titanium::False,
Titanium::False,
Titanium::False
},
{ // OfflineSoF
SoF::Null,
SoF::Null,
SoF::Null,
SoF::invtype::InvTypeTradeSize,
SoF::Null,
SoF::Null,
SoF::Null,
SoF::Null,
SoF::Null,
SoF::invtype::InvTypeMerchantSize,
SoF::Null,
SoF::Null,
SoF::Null, /*SoF::invtype::InvTypeBazaarSize,*/
SoF::invtype::InvTypeInspectSize,
SoF::Null,
SoF::invtype::InvTypeViewMODPCSize,
SoF::invtype::InvTypeViewMODBankSize,
SoF::invtype::InvTypeViewMODSharedBankSize,
SoF::invtype::InvTypeViewMODLimboSize,
SoF::Null,
SoF::Null,
SoF::Null,
SoF::Null,
SoF::Null,
SoF::Null,
SoF::Null,
EQEmu::inventory::ContainerCount, /*SoF::Null,*/
SoF::Null,
SoF::False,
SoF::False,
SoF::False,
SoF::False
},
{ // OfflineSoD
SoD::Null,
SoD::Null,
SoD::Null,
SoD::invtype::InvTypeTradeSize,
SoD::Null,
SoD::Null,
SoD::Null,
SoD::Null,
SoD::Null,
SoD::invtype::InvTypeMerchantSize,
SoD::Null,
SoD::Null,
SoD::Null, /*SoD::invtype::InvTypeBazaarSize,*/
SoD::invtype::InvTypeInspectSize,
SoD::Null,
SoD::invtype::InvTypeViewMODPCSize,
SoD::invtype::InvTypeViewMODBankSize,
SoD::invtype::InvTypeViewMODSharedBankSize,
SoD::invtype::InvTypeViewMODLimboSize,
SoD::Null,
SoD::Null,
SoD::Null,
SoD::Null,
SoD::Null,
SoD::Null,
SoD::Null,
EQEmu::inventory::ContainerCount, /*SoD::Null,*/
SoD::Null,
SoD::False,
SoD::False,
SoD::False,
SoD::False
},
{ // OfflineUF
UF::Null,
UF::Null,
UF::Null,
UF::invtype::InvTypeTradeSize,
UF::Null,
UF::Null,
UF::Null,
UF::Null,
UF::Null,
UF::invtype::InvTypeMerchantSize,
UF::Null,
UF::Null,
UF::Null, /*UF::invtype::InvTypeBazaarSize,*/
UF::invtype::InvTypeInspectSize,
UF::Null,
UF::invtype::InvTypeViewMODPCSize,
UF::invtype::InvTypeViewMODBankSize,
UF::invtype::InvTypeViewMODSharedBankSize,
UF::invtype::InvTypeViewMODLimboSize,
UF::Null,
UF::Null,
UF::Null,
UF::Null,
UF::Null,
UF::Null,
UF::Null,
EQEmu::inventory::ContainerCount, /*UF::Null,*/
UF::Null,
UF::False,
UF::False,
UF::False,
UF::False
},
{ // OfflineRoF
RoF::Null,
RoF::Null,
RoF::Null,
RoF::invtype::InvTypeTradeSize,
RoF::Null,
RoF::Null,
RoF::Null,
RoF::Null,
RoF::Null,
RoF::invtype::InvTypeMerchantSize,
RoF::Null,
RoF::Null,
RoF::Null, /*RoF::invtype::InvTypeBazaarSize,*/
RoF::invtype::InvTypeInspectSize,
RoF::Null,
RoF::invtype::InvTypeViewMODPCSize,
RoF::invtype::InvTypeViewMODBankSize,
RoF::invtype::InvTypeViewMODSharedBankSize,
RoF::invtype::InvTypeViewMODLimboSize,
RoF::Null,
RoF::Null,
RoF::Null,
RoF::Null,
RoF::Null,
RoF::Null,
RoF::Null,
EQEmu::inventory::ContainerCount, /*RoF::Null,*/
RoF::Null,
RoF::False,
RoF::False,
RoF::False,
RoF::False
},
{ // OfflineRoF2
RoF2::Null,
RoF2::Null,
RoF2::Null,
RoF2::invtype::InvTypeTradeSize,
RoF2::Null,
RoF2::Null,
RoF2::Null,
RoF2::Null,
RoF2::Null,
RoF2::invtype::InvTypeMerchantSize,
RoF2::Null,
RoF2::Null,
RoF2::Null, /*RoF2::invtype::InvTypeBazaarSize,*/
RoF2::invtype::InvTypeInspectSize,
RoF2::Null,
RoF2::invtype::InvTypeViewMODPCSize,
RoF2::invtype::InvTypeViewMODBankSize,
RoF2::invtype::InvTypeViewMODSharedBankSize,
RoF2::invtype::InvTypeViewMODLimboSize,
RoF2::Null,
RoF2::Null,
RoF2::Null,
RoF2::Null,
RoF2::Null,
RoF2::Null,
RoF2::Null,
EQEmu::inventory::ContainerCount, /*RoF2::Null,*/
RoF2::Null,
RoF2::False,
RoF2::False,
RoF2::False,
RoF2::False
}
};
const EQEmu::inventory::LookupEntry* EQEmu::inventory::Lookup(versions::MobVersion mob_version)
{
return &inventory_lookup_entries[static_cast<int>(versions::ValidateMobVersion(mob_version))];
}
static const EQEmu::behavior::LookupEntry behavior_lookup_entries[EQEmu::versions::MobVersionCount] =
{
{ // Unknown
ClientUnknown::True
},
{ // Client62
Client62::True
},
{ // Titanium
Titanium::behavior::CoinHasWeight
},
{ // SoF
SoF::behavior::CoinHasWeight
},
{ // SoD
SoD::behavior::CoinHasWeight
},
{ // UF
UF::behavior::CoinHasWeight
},
{ // RoF
RoF::behavior::CoinHasWeight
},
{ // RoF2
RoF2::behavior::CoinHasWeight
},
{ // NPC
EntityLimits::NPC::True /*CoinHasWeight*/
},
{ // NPCMerchant
EntityLimits::NPC::True /*CoinHasWeight*/
},
{ // Merc
EntityLimits::Merc::True /*CoinHasWeight*/
},
{ // Bot
EntityLimits::Bot::True /*CoinHasWeight*/
},
{ // ClientPet
EntityLimits::ClientPet::True /*CoinHasWeight*/
},
{ // NPCPet
EntityLimits::NPCPet::True /*CoinHasWeight*/
},
{ // MercPet
EntityLimits::MercPet::True /*CoinHasWeight*/
},
{ // BotPet
EntityLimits::BotPet::True /*CoinHasWeight*/
},
{ // OfflineTitanium
Titanium::False
},
{ // OfflineSoF
SoF::False
},
{ // OfflineSoD
SoD::False
},
{ // OfflineUF
UF::False
},
{ // OfflineRoF
RoF::False
},
{ // OfflineRoF2
RoF2::False
}
};
const EQEmu::behavior::LookupEntry* EQEmu::behavior::Lookup(versions::MobVersion mob_version)
{
return &behavior_lookup_entries[static_cast<int>(versions::ValidateMobVersion(mob_version))];
}
-101
View File
@@ -1,101 +0,0 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_EQ_LIMITS_H
#define COMMON_EQ_LIMITS_H
#include "emu_legacy.h"
#include "types.h"
#include "eq_constants.h"
#include "emu_versions.h"
#include "../common/patches/titanium_limits.h"
#include "../common/patches/sof_limits.h"
#include "../common/patches/sod_limits.h"
#include "../common/patches/uf_limits.h"
#include "../common/patches/rof_limits.h"
#include "../common/patches/rof2_limits.h"
namespace EQEmu
{
namespace constants {
class LookupEntry {
public:
size_t CharacterCreationLimit;
int LongBuffs;
int ShortBuffs;
int DiscBuffs;
int TotalBuffs;
int NPCBuffs;
int PetBuffs;
int MercBuffs;
};
const LookupEntry* Lookup(versions::ClientVersion client_version);
} /*constants*/
namespace inventory {
class LookupEntry {
public:
size_t InventoryTypeSize[25]; // should reflect EQEmu::inventory::typeCount referenced in emu_constants.h
uint64 PossessionsBitmask;
size_t ItemBagSize;
size_t ItemAugSize;
bool AllowEmptyBagInBag;
bool AllowClickCastFromBag;
bool ConcatenateInvTypeLimbo;
bool AllowOverLevelEquipment;
};
const LookupEntry* Lookup(versions::MobVersion mob_version);
} /*inventory*/
namespace behavior {
class LookupEntry {
public:
bool CoinHasWeight;
};
const LookupEntry* Lookup(versions::MobVersion mob_version);
} /*behavior*/
} /*EQEmu*/
namespace ClientUnknown
{
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
} /*ClientUnknown*/
namespace Client62
{
enum : int { Invalid = -1, Null, Safety };
enum : bool { False = false, True = true };
} /*Client62*/
#endif /*COMMON_EQ_LIMITS_H*/
+42 -81
View File
@@ -40,9 +40,11 @@ EQPacket::EQPacket(EmuOpcode op, const unsigned char *buf, uint32 len)
: BasePacket(buf, len),
emu_opcode(op)
{
_eqp
}
void EQPacket::build_raw_header_dump(char *buffer, uint16 seq) const {
_eqp
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
@@ -51,17 +53,20 @@ void EQPacket::build_raw_header_dump(char *buffer, uint16 seq) const {
void EQPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
_eqp
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
}
void EQPacket::build_header_dump(char *buffer) const {
_eqp
sprintf(buffer, "[EmuOpCode 0x%04x Size=%u]", emu_opcode, size);
}
void EQPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
_eqp
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
@@ -76,6 +81,7 @@ void EQPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
void EQProtocolPacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
_eqp
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
@@ -84,6 +90,7 @@ void EQProtocolPacket::build_raw_header_dump(char *buffer, uint16 seq) const
void EQProtocolPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
_eqp
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
@@ -91,11 +98,13 @@ void EQProtocolPacket::DumpRawHeader(uint16 seq, FILE *to) const
void EQProtocolPacket::build_header_dump(char *buffer) const
{
_eqp
sprintf(buffer, "[ProtoOpCode 0x%04x Size=%u]",opcode,size);
}
void EQProtocolPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
_eqp
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
@@ -110,6 +119,7 @@ void EQProtocolPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
void EQApplicationPacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
_eqp
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
@@ -122,6 +132,7 @@ void EQApplicationPacket::build_raw_header_dump(char *buffer, uint16 seq) const
void EQApplicationPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
_eqp
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
@@ -129,15 +140,17 @@ void EQApplicationPacket::DumpRawHeader(uint16 seq, FILE *to) const
void EQApplicationPacket::build_header_dump(char *buffer) const
{
_eqp
#ifdef STATIC_OPCODE
sprintf(buffer, "[OpCode 0x%04x Size=%u]\n", emu_opcode,size);
#else
sprintf(buffer, "[OpCode %s(0x%04x) Size=%u]",OpcodeManager::EmuToName(emu_opcode), GetProtocolOpcode(), size);
sprintf(buffer, "[OpCode %s Size=%u]",OpcodeManager::EmuToName(emu_opcode),size);
#endif
}
void EQApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
_eqp
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
@@ -156,6 +169,7 @@ void EQApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
void EQRawApplicationPacket::build_raw_header_dump(char *buffer, uint16 seq) const
{
_eqp
BasePacket::build_raw_header_dump(buffer, seq);
buffer += strlen(buffer);
@@ -168,6 +182,7 @@ void EQRawApplicationPacket::build_raw_header_dump(char *buffer, uint16 seq) con
void EQRawApplicationPacket::DumpRawHeader(uint16 seq, FILE *to) const
{
_eqp
char buff[196];
build_raw_header_dump(buff, seq);
fprintf(to, "%s", buff);
@@ -175,6 +190,7 @@ void EQRawApplicationPacket::DumpRawHeader(uint16 seq, FILE *to) const
void EQRawApplicationPacket::build_header_dump(char *buffer) const
{
_eqp
#ifdef STATIC_OPCODE
sprintf(buffer, "[OpCode 0x%04x (0x%04x) Size=%u]\n", emu_opcode, opcode,size);
#else
@@ -184,6 +200,7 @@ void EQRawApplicationPacket::build_header_dump(char *buffer) const
void EQRawApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
{
_eqp
if (src_ip) {
std::string sIP,dIP;;
sIP=long2ip(src_ip);
@@ -202,6 +219,7 @@ void EQRawApplicationPacket::DumpRawHeaderNoTime(uint16 seq, FILE *to) const
uint32 EQProtocolPacket::serialize(unsigned char *dest) const
{
_eqp
if (opcode>0xff) {
*(uint16 *)dest=opcode;
} else {
@@ -215,6 +233,7 @@ uint32 EQProtocolPacket::serialize(unsigned char *dest) const
uint32 EQApplicationPacket::serialize(uint16 opcode, unsigned char *dest) const
{
_eqp
uint8 OpCodeBytes = app_opcode_size;
if (app_opcode_size==1)
@@ -236,31 +255,12 @@ uint32 EQApplicationPacket::serialize(uint16 opcode, unsigned char *dest) const
return size+OpCodeBytes;
}
/*EQProtocolPacket::EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len)
: BasePacket(buf, len),
opcode(op)
{
uint32 offset;
opcode=ntohs(*(const uint16 *)buf);
offset=2;
if (len-offset) {
pBuffer= new unsigned char[len-offset];
memcpy(pBuffer,buf+offset,len-offset);
size=len-offset;
} else {
pBuffer=nullptr;
size=0;
}
OpMgr=&RawOpcodeManager;
}*/
bool EQProtocolPacket::combine(const EQProtocolPacket *rhs)
{
bool result=false;
_eqp
bool result=false;
if (opcode==OP_Combined && size+rhs->size+5<256) {
auto tmpbuffer = new unsigned char[size + rhs->size + 3];
unsigned char *tmpbuffer=new unsigned char [size+rhs->size+3];
memcpy(tmpbuffer,pBuffer,size);
uint32 offset=size;
tmpbuffer[offset++]=rhs->Size();
@@ -270,7 +270,7 @@ bool result=false;
pBuffer=tmpbuffer;
result=true;
} else if (size+rhs->size+7<256) {
auto tmpbuffer = new unsigned char[size + rhs->size + 6];
unsigned char *tmpbuffer=new unsigned char [size+rhs->size+6];
uint32 offset=0;
tmpbuffer[offset++]=Size();
offset+=serialize(tmpbuffer+offset);
@@ -284,61 +284,12 @@ bool result=false;
}
return result;
}
/*
this is the code to do app-layer combining, instead of protocol layer.
this was taken out due to complex interactions with the opcode manager,
and will require a bit more thinking (likely moving into EQStream) to
get running again... but might be a good thing some day.
bool EQApplicationPacket::combine(const EQApplicationPacket *rhs)
{
uint32 newsize=0, offset=0;
unsigned char *tmpbuffer=nullptr;
if (opcode!=OP_AppCombined) {
newsize=app_opcode_size+size+(size>254?3:1)+app_opcode_size+rhs->size+(rhs->size>254?3:1);
tmpbuffer=new unsigned char [newsize];
offset=0;
if (size>254) {
tmpbuffer[offset++]=0xff;
*(uint16 *)(tmpbuffer+offset)=htons(size);
offset+=1;
} else {
tmpbuffer[offset++]=size;
}
offset+=serialize(tmpbuffer+offset);
} else {
newsize=size+app_opcode_size+rhs->size+(rhs->size>254?3:1);
tmpbuffer=new unsigned char [newsize];
memcpy(tmpbuffer,pBuffer,size);
offset=size;
}
if (rhs->size>254) {
tmpbuffer[offset++]=0xff;
*(uint16 *)(tmpbuffer+offset)=htons(rhs->size);
offset+=1;
} else {
tmpbuffer[offset++]=rhs->size;
}
offset+=rhs->serialize(tmpbuffer+offset);
size=offset;
opcode=OP_AppCombined;
delete[] pBuffer;
pBuffer=tmpbuffer;
return true;
}
*/
bool EQProtocolPacket::ValidateCRC(const unsigned char *buffer, int length, uint32 Key)
{
bool valid=false;
_eqp
bool valid=false;
// OP_SessionRequest, OP_SessionResponse, OP_OutOfSession are not CRC'd
if (buffer[0]==0x00 && (buffer[1]==OP_SessionRequest || buffer[1]==OP_SessionResponse || buffer[1]==OP_OutOfSession)) {
valid=true;
@@ -357,8 +308,9 @@ bool valid=false;
uint32 EQProtocolPacket::Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize)
{
uint32 newlen=0;
uint32 flag_offset=0;
_eqp
uint32 newlen=0;
uint32 flag_offset=0;
newbuf[0]=buffer[0];
if (buffer[0]==0x00) {
flag_offset=2;
@@ -382,7 +334,8 @@ uint32 flag_offset=0;
}
uint32 EQProtocolPacket::Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize) {
uint32 flag_offset=1,newlength;
_eqp
uint32 flag_offset=1,newlength;
//dump_message_column(buffer,length,"Before: ");
newbuf[0]=buffer[0];
if (buffer[0]==0) {
@@ -405,6 +358,7 @@ uint32 flag_offset=1,newlength;
void EQProtocolPacket::ChatDecode(unsigned char *buffer, int size, int DecodeKey)
{
_eqp
if ((size >= 2) && buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
int Key=DecodeKey;
unsigned char *test=(unsigned char *)malloc(size);
@@ -430,6 +384,7 @@ void EQProtocolPacket::ChatDecode(unsigned char *buffer, int size, int DecodeKey
void EQProtocolPacket::ChatEncode(unsigned char *buffer, int size, int EncodeKey)
{
_eqp
if (buffer[1]!=0x01 && buffer[0]!=0x02 && buffer[0]!=0x1d) {
int Key=EncodeKey;
char *test=(char*)malloc(size);
@@ -453,11 +408,13 @@ void EQProtocolPacket::ChatEncode(unsigned char *buffer, int size, int EncodeKey
}
EQApplicationPacket *EQApplicationPacket::Copy() const {
_eqp
return(new EQApplicationPacket(*this));
}
EQRawApplicationPacket *EQProtocolPacket::MakeAppPacket() const {
auto res = new EQRawApplicationPacket(opcode, pBuffer, size);
_eqp
EQRawApplicationPacket *res = new EQRawApplicationPacket(opcode, pBuffer, size);
res->copyInfo(this);
return(res);
}
@@ -466,10 +423,13 @@ EQRawApplicationPacket::EQRawApplicationPacket(uint16 opcode, const unsigned cha
: EQApplicationPacket(OP_Unknown, buf, len),
opcode(opcode)
{
_eqp
}
EQRawApplicationPacket::EQRawApplicationPacket(const unsigned char *buf, const uint32 len)
: EQApplicationPacket(OP_Unknown, buf+sizeof(uint16), len-sizeof(uint16))
{
_eqp
if(GetExecutablePlatform() != ExePlatformUCS) {
opcode = *((const uint16 *) buf);
if(opcode == 0x0000)
@@ -503,16 +463,17 @@ EQRawApplicationPacket::EQRawApplicationPacket(const unsigned char *buf, const u
}
void DumpPacket(const EQApplicationPacket* app, bool iShowInfo) {
_eqp
if (iShowInfo) {
std::cout << "Dumping Applayer: 0x" << std::hex << std::setfill('0') << std::setw(4) << app->GetOpcode() << std::dec;
std::cout << " size:" << app->size << std::endl;
}
DumpPacketHex(app->pBuffer, app->size);
// DumpPacketAscii(app->pBuffer, app->size);
}
std::string DumpPacketToString(const EQApplicationPacket* app){
_eqp
std::ostringstream out;
out << DumpPacketHexToString(app->pBuffer, app->size);
return out.str();
}
}
+2 -6
View File
@@ -62,7 +62,7 @@ class EQProtocolPacket : public BasePacket {
friend class EQStream;
friend class EQStreamPair;
public:
EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len) : BasePacket(buf, len), opcode(op) { acked = false; sent_time = 0; }
EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len) : BasePacket(buf,len), opcode(op) { acked = false; }
// EQProtocolPacket(const unsigned char *buf, uint32 len);
bool combine(const EQProtocolPacket *rhs);
uint32 serialize (unsigned char *dest) const;
@@ -70,7 +70,6 @@ public:
EQRawApplicationPacket *MakeAppPacket() const;
bool acked;
uint32 sent_time;
virtual void build_raw_header_dump(char *buffer, uint16 seq=0xffff) const;
virtual void build_header_dump(char *buffer) const;
@@ -115,14 +114,11 @@ public:
virtual void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const;
virtual void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const;
uint16 GetOpcodeBypass() const { return opcode_bypass; }
uint16 GetOpcodeBypass() { return opcode_bypass; }
void SetOpcodeBypass(uint16 v) { opcode_bypass = v; }
uint16 GetProtocolOpcode() const { return protocol_opcode; }
void SetProtocolOpcode(uint16 v) { protocol_opcode = v; }
protected:
uint16 protocol_opcode;
uint8 app_opcode_size;
uint16 opcode_bypass;
private:
+348 -446
View File
File diff suppressed because it is too large Load Diff
+321 -267
View File
File diff suppressed because it is too large Load Diff
+19 -24
View File
@@ -71,7 +71,7 @@ struct SessionResponse {
};
//Deltas are in ms, representing round trip times
struct ClientSessionStats {
struct SessionStats {
/*000*/ uint16 RequestID;
/*002*/ uint32 last_local_delta;
/*006*/ uint32 average_delta;
@@ -83,16 +83,6 @@ struct ClientSessionStats {
/*038*/
};
struct ServerSessionStats {
/*000*/ uint16 RequestID;
/*002*/ uint32 ServerTime;
/*006*/ uint64 packets_sent_echo;
/*014*/ uint64 packets_received_echo;
/*022*/ uint64 packets_sent;
/*030*/ uint64 packets_received;
/*038*/
};
#pragma pack()
class OpcodeManager;
@@ -153,6 +143,7 @@ class EQStream : public EQStreamInterface {
std::deque<EQProtocolPacket *> SequencedQueue;
uint16 NextOutSeq;
uint16 SequencedBase; //the sequence number of SequencedQueue[0]
long NextSequencedSend; //index into SequencedQueue
Mutex MOutboundQueue;
//a buffer we use for compression/decompression
@@ -167,13 +158,10 @@ class EQStream : public EQStreamInterface {
int32 BytesWritten;
uint64 sent_packet_count;
uint64 received_packet_count;
Mutex MRate;
int32 RateThreshold;
int32 DecayRate;
uint32 AverageDelta;
OpcodeManager **OpMgr;
@@ -241,7 +229,7 @@ class EQStream : public EQStreamInterface {
virtual bool CheckState(EQStreamState state) { return GetState() == state; }
virtual std::string Describe() const { return("Direct EQStream"); }
virtual void SetOpcodeManager(OpcodeManager **opm) { OpMgr = opm; }
void SetOpcodeManager(OpcodeManager **opm) { OpMgr = opm; }
void CheckTimeout(uint32 now, uint32 timeout=30);
bool HasOutgoingData();
@@ -250,13 +238,13 @@ class EQStream : public EQStreamInterface {
void Write(int eq_fd);
// whether or not the stream has been assigned (we passed our stream match)
virtual void SetActive(bool val) { streamactive = val; }
void SetActive(bool val) { streamactive = val; }
//
inline bool IsInUse() { bool flag; MInUse.lock(); flag=(active_users>0); MInUse.unlock(); return flag; }
inline void PutInUse() { MInUse.lock(); active_users++; MInUse.unlock(); }
virtual EQStreamState GetState() { EQStreamState s; MState.lock(); s=State; MState.unlock(); return s; }
inline EQStreamState GetState() { EQStreamState s; MState.lock(); s=State; MState.unlock(); return s; }
static SeqOrder CompareSequence(uint16 expected_seq , uint16 seq);
@@ -277,13 +265,11 @@ class EQStream : public EQStreamInterface {
void AddBytesSent(uint32 bytes)
{
bytes_sent += bytes;
++sent_packet_count;
}
void AddBytesRecv(uint32 bytes)
{
bytes_recv += bytes;
++received_packet_count;
}
virtual const uint32 GetBytesSent() const { return bytes_sent; }
@@ -302,11 +288,20 @@ class EQStream : public EQStreamInterface {
return bytes_recv / (Timer::GetTimeSeconds() - create_time);
}
const uint64 GetPacketsSent() { return sent_packet_count; }
const uint64 GetPacketsReceived() { return received_packet_count; }
//used for dynamic stream identification
virtual MatchState CheckSignature(const Signature *sig);
class Signature {
public:
//this object could get more complicated if needed...
uint16 ignore_eq_opcode; //0=dont ignore
uint16 first_eq_opcode;
uint32 first_length; //0=dont check length
};
typedef enum {
MatchNotReady,
MatchSuccessful,
MatchFailed
} MatchState;
MatchState CheckSignature(const Signature *sig);
};
+45 -20
View File
@@ -3,7 +3,7 @@
#include "eq_stream_factory.h"
#ifdef _WINDOWS
#include <winsock2.h>
#include <winsock.h>
#include <process.h>
#include <io.h>
#include <stdio.h>
@@ -23,25 +23,44 @@
ThreadReturnType EQStreamFactoryReaderLoop(void *eqfs)
{
EQStreamFactory *fs=(EQStreamFactory *)eqfs;
_eqp
EQStreamFactory *fs = (EQStreamFactory*)eqfs;
#ifndef WIN32
Log.Out(Logs::Detail, Logs::None, "Starting EQStreamFactoryReaderLoop with thread ID %d", pthread_self());
#endif
fs->ReaderLoop();
#ifndef WIN32
Log.Out(Logs::Detail, Logs::None, "Ending EQStreamFactoryReaderLoop with thread ID %d", pthread_self());
#endif
THREAD_RETURN(nullptr);
}
ThreadReturnType EQStreamFactoryWriterLoop(void *eqfs)
{
EQStreamFactory *fs=(EQStreamFactory *)eqfs;
_eqp
EQStreamFactory *fs = (EQStreamFactory*)eqfs;
#ifndef WIN32
Log.Out(Logs::Detail, Logs::None, "Starting EQStreamFactoryWriterLoop with thread ID %d", pthread_self());
#endif
fs->WriterLoop();
#ifndef WIN32
Log.Out(Logs::Detail, Logs::None, "Ending EQStreamFactoryWriterLoop with thread ID %d", pthread_self());
#endif
THREAD_RETURN(nullptr);
}
EQStreamFactory::EQStreamFactory(EQStreamType type, int port, uint32 timeout)
: Timeoutable(5000), stream_timeout(timeout)
{
_eqp
StreamType=type;
Port=port;
sock=-1;
@@ -49,6 +68,7 @@ EQStreamFactory::EQStreamFactory(EQStreamType type, int port, uint32 timeout)
void EQStreamFactory::Close()
{
_eqp
Stop();
#ifdef _WINDOWS
@@ -61,7 +81,8 @@ void EQStreamFactory::Close()
bool EQStreamFactory::Open()
{
struct sockaddr_in address;
_eqp
struct sockaddr_in address;
#ifndef WIN32
pthread_t t1,t2;
#endif
@@ -102,9 +123,10 @@ struct sockaddr_in address;
std::shared_ptr<EQStream> EQStreamFactory::Pop()
{
_eqp
std::shared_ptr<EQStream> s = nullptr;
MNewStreams.lock();
if (!NewStreams.empty()) {
if (NewStreams.size()) {
s = NewStreams.front();
NewStreams.pop();
s->PutInUse();
@@ -116,6 +138,7 @@ std::shared_ptr<EQStream> EQStreamFactory::Pop()
void EQStreamFactory::Push(std::shared_ptr<EQStream> s)
{
_eqp
MNewStreams.lock();
NewStreams.push(s);
MNewStreams.unlock();
@@ -123,6 +146,7 @@ void EQStreamFactory::Push(std::shared_ptr<EQStream> s)
void EQStreamFactory::ReaderLoop()
{
_eqp
fd_set readset;
std::map<std::pair<uint32, uint16>, std::shared_ptr<EQStream>>::iterator stream_itr;
int num;
@@ -200,6 +224,7 @@ void EQStreamFactory::ReaderLoop()
void EQStreamFactory::CheckTimeout()
{
_eqp
//lock streams the entire time were checking timeouts, it should be fast.
MStreams.lock();
@@ -219,7 +244,7 @@ void EQStreamFactory::CheckTimeout()
//give it a little time for everybody to finish with it
} else {
//everybody is done, we can delete it now
auto temp = stream_itr;
std::map<std::pair<uint32, uint16>, std::shared_ptr<EQStream>>::iterator temp = stream_itr;
++stream_itr;
temp->second = nullptr;
Streams.erase(temp);
@@ -234,7 +259,9 @@ void EQStreamFactory::CheckTimeout()
void EQStreamFactory::WriterLoop()
{
bool havework = true;
_eqp
std::map<std::pair<uint32, uint16>, std::shared_ptr<EQStream>>::iterator stream_itr;
bool havework=true;
std::vector<std::shared_ptr<EQStream>> wants_write;
std::vector<std::shared_ptr<EQStream>>::iterator cur, end;
bool decay = false;
@@ -243,7 +270,7 @@ void EQStreamFactory::WriterLoop()
WriterRunning = true;
DecayTimer.Enable();
while (sock != -1) {
while(sock!=-1) {
MWriterRunning.lock();
if (!WriterRunning)
break;
@@ -252,36 +279,34 @@ void EQStreamFactory::WriterLoop()
havework = false;
wants_write.clear();
decay = DecayTimer.Check();
decay=DecayTimer.Check();
// copy streams into a seperate list so we dont have to keep
// MStreams locked while we are writting
//copy streams into a seperate list so we dont have to keep
//MStreams locked while we are writting
MStreams.lock();
for (auto stream_itr = Streams.begin(); stream_itr != Streams.end(); ++stream_itr) {
for(stream_itr=Streams.begin();stream_itr!=Streams.end();++stream_itr) {
// If it's time to decay the bytes sent, then let's do it before we try to write
if (decay)
stream_itr->second->Decay();
// bullshit checking, to see if this is really happening, GDB seems to think so...
if (stream_itr->second == nullptr) {
fprintf(stderr,
"ERROR: nullptr Stream encountered in EQStreamFactory::WriterLoop for: %i:%i",
stream_itr->first.first, stream_itr->first.second);
//bullshit checking, to see if this is really happening, GDB seems to think so...
if(stream_itr->second == nullptr) {
fprintf(stderr, "ERROR: nullptr Stream encountered in EQStreamFactory::WriterLoop for: %i:%i", stream_itr->first.first, stream_itr->first.second);
continue;
}
if (stream_itr->second->HasOutgoingData()) {
havework = true;
havework=true;
stream_itr->second->PutInUse();
wants_write.push_back(stream_itr->second);
}
}
MStreams.unlock();
// do the actual writes
//do the actual writes
cur = wants_write.begin();
end = wants_write.end();
for (; cur != end; ++cur) {
for(; cur != end; ++cur) {
(*cur)->Write(sock);
(*cur)->ReleaseFromUse();
}
+22 -24
View File
@@ -1,10 +1,8 @@
#include <utility>
#include "global_define.h"
#include "eqemu_logsys.h"
#include "eq_stream_ident.h"
#include "eq_stream_proxy.h"
#include "misc.h"
EQStreamIdentifier::~EQStreamIdentifier() {
while(!m_identified.empty()) {
@@ -26,8 +24,8 @@ EQStreamIdentifier::~EQStreamIdentifier() {
}
}
void EQStreamIdentifier::RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
auto p = new Patch;
void EQStreamIdentifier::RegisterPatch(const EQStream::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs) {
Patch *p = new Patch;
p->signature = sig;
p->name = name;
p->opcodes = opcodes;
@@ -46,9 +44,9 @@ void EQStreamIdentifier::Process() {
//first see if this stream has expired
if(r.expire.Check(false)) {
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before timeout.", r.stream->GetRemoteAddr().c_str(), ntohs(r.stream->GetRemotePort()));
r.stream->Close();
//this stream has failed to match any pattern in our timeframe.
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before timeout.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
r.stream->ReleaseFromUse();
cur = m_streams.erase(cur);
continue;
}
@@ -62,23 +60,23 @@ void EQStreamIdentifier::Process() {
}
if(r.stream->GetState() != ESTABLISHED) {
//the stream closed before it was identified.
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before it closed.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d before it closed.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
switch(r.stream->GetState())
{
case ESTABLISHED:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Established");
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Established");
break;
case CLOSING:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closing");
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closing");
break;
case DISCONNECTING:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Disconnecting");
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Disconnecting");
break;
case CLOSED:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closed");
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Closed");
break;
default:
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Unestablished or unknown");
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Stream state was Unestablished or unknown");
break;
}
r.stream->ReleaseFromUse();
@@ -98,17 +96,17 @@ void EQStreamIdentifier::Process() {
Patch *p = *curp;
//ask the stream to see if it matches the supplied signature
EQStreamInterface::MatchState res = r.stream->CheckSignature(&p->signature);
EQStream::MatchState res = r.stream->CheckSignature(&p->signature);
switch(res) {
case EQStreamInterface::MatchNotReady:
case EQStream::MatchNotReady:
//the stream has not received enough packets to compare with this signature
// Log.LogDebugType(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, but stream is not ready for it.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
all_ready = false;
break;
case EQStreamInterface::MatchSuccessful: {
case EQStream::MatchSuccessful: {
//yay, a match.
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Identified stream %s:%d with signature %s", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Identified stream %s:%d with signature %s", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
// before we assign the eqstream to an interface, let the stream recognize it is in use and the session should not be reset any further
r.stream->SetActive(true);
@@ -120,9 +118,9 @@ void EQStreamIdentifier::Process() {
found_one = true;
break;
}
case EQStreamInterface::MatchFailed:
case EQStream::MatchFailed:
//do nothing...
Log(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, and it did not match.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
Log.Out(Logs::General, Logs::Netcode, "[IDENT_TRACE] %s:%d: Tried patch %s, and it did not match.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()), p->name.c_str());
break;
}
}
@@ -130,7 +128,7 @@ void EQStreamIdentifier::Process() {
//if we checked all patches and did not find a match.
if(all_ready && !found_one) {
//the stream cannot be identified.
Log(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d, no match found.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
Log.Out(Logs::General, Logs::Netcode, "[IDENTIFY] Unable to identify stream from %s:%d, no match found.", long2ip(r.stream->GetRemoteIP()).c_str(), ntohs(r.stream->GetRemotePort()));
r.stream->ReleaseFromUse();
}
@@ -144,7 +142,7 @@ void EQStreamIdentifier::Process() {
} //end foreach stream
}
void EQStreamIdentifier::AddStream(std::shared_ptr<EQStreamInterface> eqs) {
void EQStreamIdentifier::AddStream(std::shared_ptr<EQStream> &eqs) {
m_streams.push_back(Record(eqs));
eqs = nullptr;
}
@@ -157,8 +155,8 @@ EQStreamInterface *EQStreamIdentifier::PopIdentified() {
return(res);
}
EQStreamIdentifier::Record::Record(std::shared_ptr<EQStreamInterface> s)
: stream(std::move(s)),
EQStreamIdentifier::Record::Record(std::shared_ptr<EQStream> s)
: stream(s),
expire(STREAM_IDENT_WAIT_MS)
{
}
+7 -7
View File
@@ -1,13 +1,13 @@
#ifndef EQSTREAMIDENT_H_
#define EQSTREAMIDENT_H_
#include "eq_stream_intf.h"
#include "eq_stream.h"
#include "timer.h"
#include <vector>
#include <queue>
#include <memory>
#define STREAM_IDENT_WAIT_MS 30000
#define STREAM_IDENT_WAIT_MS 10000
class OpcodeManager;
class StructStrategy;
@@ -18,11 +18,11 @@ public:
~EQStreamIdentifier();
//registration interface.
void RegisterPatch(const EQStreamInterface::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
void RegisterPatch(const EQStream::Signature &sig, const char *name, OpcodeManager ** opcodes, const StructStrategy *structs);
//main processing interface
void Process();
void AddStream(std::shared_ptr<EQStreamInterface> eqs);
void AddStream(std::shared_ptr<EQStream> &eqs);
EQStreamInterface *PopIdentified();
protected:
@@ -31,7 +31,7 @@ protected:
class Patch {
public:
std::string name;
EQStreamInterface::Signature signature;
EQStream::Signature signature;
OpcodeManager ** opcodes;
const StructStrategy *structs;
};
@@ -40,8 +40,8 @@ protected:
//pending streams..
class Record {
public:
Record(std::shared_ptr<EQStreamInterface> s);
std::shared_ptr<EQStreamInterface> stream; //we own this
Record(std::shared_ptr<EQStream> s);
std::shared_ptr<EQStream> stream; //we own this
Timer expire;
};
std::vector<Record> m_streams; //we own these objects, and the streams contained in them.
+2 -22
View File
@@ -4,8 +4,7 @@
//this is the only part of an EQStream that is seen by the application.
#include <string>
#include "emu_versions.h"
#include "eq_packet.h"
#include "clientversions.h"
typedef enum {
ESTABLISHED,
@@ -16,46 +15,27 @@ typedef enum {
} EQStreamState;
class EQApplicationPacket;
class OpcodeManager;
class EQStreamInterface {
public:
virtual ~EQStreamInterface() {}
class Signature {
public:
//this object could get more complicated if needed...
uint16 ignore_eq_opcode; //0=dont ignore
uint16 first_eq_opcode;
uint32 first_length; //0=dont check length
};
typedef enum {
MatchNotReady,
MatchSuccessful,
MatchFailed
} MatchState;
virtual void QueuePacket(const EQApplicationPacket *p, bool ack_req=true) = 0;
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req=true) = 0;
virtual EQApplicationPacket *PopPacket() = 0;
virtual void Close() = 0;
virtual void ReleaseFromUse() = 0;
virtual void RemoveData() = 0;
virtual std::string GetRemoteAddr() const = 0;
virtual uint32 GetRemoteIP() const = 0;
virtual uint16 GetRemotePort() const = 0;
virtual bool CheckState(EQStreamState state) = 0;
virtual std::string Describe() const = 0;
virtual void SetActive(bool val) { }
virtual MatchState CheckSignature(const Signature *sig) { return MatchFailed; }
virtual EQStreamState GetState() = 0;
virtual void SetOpcodeManager(OpcodeManager **opm) = 0;
virtual const uint32 GetBytesSent() const { return 0; }
virtual const uint32 GetBytesRecieved() const { return 0; }
virtual const uint32 GetBytesSentPerSecond() const { return 0; }
virtual const uint32 GetBytesRecvPerSecond() const { return 0; }
virtual const EQEmu::versions::ClientVersion ClientVersion() const { return EQEmu::versions::ClientVersion::Unknown; }
virtual const ClientVersion GetClientVersion() const { return ClientVersion::Unknown; }
};
#endif /*EQSTREAMINTF_H_*/
+4 -24
View File
@@ -1,12 +1,11 @@
#include "global_define.h"
#include "eq_stream_proxy.h"
#include "eq_stream.h"
#include "struct_strategy.h"
#include "eqemu_logsys.h"
#include "opcodemgr.h"
EQStreamProxy::EQStreamProxy(std::shared_ptr<EQStreamInterface> &stream, const StructStrategy *structs, OpcodeManager **opcodes)
EQStreamProxy::EQStreamProxy(std::shared_ptr<EQStream> &stream, const StructStrategy *structs, OpcodeManager **opcodes)
: m_stream(stream),
m_structs(structs),
m_opcodes(opcodes)
@@ -22,30 +21,15 @@ std::string EQStreamProxy::Describe() const {
return(m_structs->Describe());
}
const EQEmu::versions::ClientVersion EQStreamProxy::ClientVersion() const
const ClientVersion EQStreamProxy::GetClientVersion() const
{
return m_structs->ClientVersion();
}
EQStreamState EQStreamProxy::GetState()
{
return m_stream->GetState();
}
void EQStreamProxy::SetOpcodeManager(OpcodeManager **opm)
{
return m_stream->SetOpcodeManager(opm);
return m_structs->GetClientVersion();
}
void EQStreamProxy::QueuePacket(const EQApplicationPacket *p, bool ack_req) {
if(p == nullptr)
return;
if (p->GetOpcode() != OP_SpecialMesg) {
Log(Logs::General, Logs::Server_Client_Packet, "[%s - 0x%04x] [Size: %u]", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size());
Log(Logs::General, Logs::Server_Client_Packet_With_Dump, "[%s - 0x%04x] [Size: %u] %s", OpcodeManager::EmuToName(p->GetOpcode()), p->GetOpcode(), p->Size(), DumpPacketToString(p).c_str());
}
EQApplicationPacket *newp = p->Copy();
FastQueuePacket(&newp, ack_req);
}
@@ -70,10 +54,6 @@ void EQStreamProxy::Close() {
m_stream->Close();
}
std::string EQStreamProxy::GetRemoteAddr() const {
return(m_stream->GetRemoteAddr());
}
uint32 EQStreamProxy::GetRemoteIP() const {
return(m_stream->GetRemoteIP());
}
+5 -7
View File
@@ -4,6 +4,7 @@
#include "types.h"
#include "eq_stream_intf.h"
#include "eq_stream.h"
#include <memory>
class StructStrategy;
@@ -13,7 +14,7 @@ class EQApplicationPacket;
class EQStreamProxy : public EQStreamInterface {
public:
//takes ownership of the stream.
EQStreamProxy(std::shared_ptr<EQStreamInterface> &stream, const StructStrategy *structs, OpcodeManager **opcodes);
EQStreamProxy(std::shared_ptr<EQStream> &stream, const StructStrategy *structs, OpcodeManager **opcodes);
virtual ~EQStreamProxy();
//EQStreamInterface:
@@ -21,16 +22,13 @@ public:
virtual void FastQueuePacket(EQApplicationPacket **p, bool ack_req=true);
virtual EQApplicationPacket *PopPacket();
virtual void Close();
virtual std::string GetRemoteAddr() const;
virtual uint32 GetRemoteIP() const;
virtual uint16 GetRemotePort() const;
virtual void ReleaseFromUse();
virtual void RemoveData();
virtual bool CheckState(EQStreamState state);
virtual std::string Describe() const;
virtual const EQEmu::versions::ClientVersion ClientVersion() const;
virtual EQStreamState GetState();
virtual void SetOpcodeManager(OpcodeManager **opm);
virtual const ClientVersion GetClientVersion() const;
virtual const uint32 GetBytesSent() const;
virtual const uint32 GetBytesRecieved() const;
@@ -38,8 +36,8 @@ public:
virtual const uint32 GetBytesRecvPerSecond() const;
protected:
std::shared_ptr<EQStreamInterface> const m_stream; //we own this stream object.
const StructStrategy *const m_structs; //we do not own this object.
std::shared_ptr<EQStream> const m_stream; //we own this stream object.
const StructStrategy *const m_structs; //we do not own this object.
//this is a pointer to a pointer to make it less likely that a packet will
//reference an invalid opcode manager when they are being reloaded.
OpcodeManager **const m_opcodes; //we do not own this object.
+1 -1
View File
@@ -63,7 +63,7 @@ EQDBRes * EQDB::query(Const_char *q) {
//NOT THREAD SAFE!
Const_char *EQDB::escape_string(Const_char *from) {
int len = strlen(from);
auto res = new char[len * 2 + 1];
char *res = new char[len*2+1];
mysql_real_escape_string(mysql_ref,res,from,len);
+300 -129
View File
@@ -23,114 +23,311 @@
#include <iostream>
#include <sstream>
std::string EQEmuConfig::ConfigFile = "eqemu_config.json";
std::string EQEmuConfig::ConfigFile = "eqemu_config.xml";
EQEmuConfig *EQEmuConfig::_config = nullptr;
void EQEmuConfig::parse_config() {
ShortName = _root["server"]["world"].get("shortname", "").asString();
LongName = _root["server"]["world"].get("longname", "").asString();
WorldAddress = _root["server"]["world"].get("address", "").asString();
LocalAddress = _root["server"]["world"].get("localaddress", "").asString();
MaxClients = atoi(_root["server"]["world"].get("maxclients", "-1").asString().c_str());
SharedKey = _root["server"]["world"].get("key", "").asString();
LoginCount = 0;
if (_root["server"]["world"]["loginserver"].isObject()) {
LoginHost = _root["server"]["world"]["loginserver"].get("host", "login.eqemulator.net").asString();
LoginPort = atoi(_root["server"]["world"]["loginserver"].get("port", "5998").asString().c_str());
LoginLegacy = false;
if (_root["server"]["world"]["loginserver"].get("legacy", "0").asString() == "1") LoginLegacy = true;
LoginAccount = _root["server"]["world"]["loginserver"].get("account", "").asString();
LoginPassword = _root["server"]["world"]["loginserver"].get("password", "").asString();
void EQEmuConfig::do_world(TiXmlElement *ele)
{
_eqp
const char *text;
TiXmlElement * sub_ele;;
text = ParseTextBlock(ele, "shortname");
if (text) {
ShortName = text;
}
text = ParseTextBlock(ele, "longname");
if (text) {
LongName = text;
}
text = ParseTextBlock(ele, "address", true);
if (text) {
WorldAddress = text;
}
text = ParseTextBlock(ele, "localaddress", true);
if (text) {
LocalAddress = text;
}
text = ParseTextBlock(ele, "maxclients", true);
if (text) {
MaxClients = atoi(text);
}
// Get the <key> element
text = ParseTextBlock(ele, "key", true);
if (text) {
SharedKey = text;
}
// Get the <loginserver> element
sub_ele = ele->FirstChildElement("loginserver");
if (sub_ele) {
text = ParseTextBlock(sub_ele, "host", true);
if (text) {
LoginHost = text;
}
text = ParseTextBlock(sub_ele, "port", true);
if (text) {
LoginPort = atoi(text);
}
text = ParseTextBlock(sub_ele, "account", true);
if (text) {
LoginAccount = text;
}
text = ParseTextBlock(sub_ele, "password", true);
if (text) {
LoginPassword = text;
}
} else {
char str[32];
loginlist.Clear();
char str[32];
do {
sprintf(str, "loginserver%i", ++LoginCount);
if (!_root["server"]["world"][str].isObject()) {
break;
sub_ele = ele->FirstChildElement(str);
if (sub_ele) {
LoginConfig* loginconfig = new LoginConfig;
text = ParseTextBlock(sub_ele, "host", true);
if (text) {
loginconfig->LoginHost = text;
}
text = ParseTextBlock(sub_ele, "port", true);
if (text) {
loginconfig->LoginPort = atoi(text);
}
text = ParseTextBlock(sub_ele, "account", true);
if (text) {
loginconfig->LoginAccount = text;
}
text = ParseTextBlock(sub_ele, "password", true);
if (text) {
loginconfig->LoginPassword = text;
}
loginlist.Insert(loginconfig);
}
auto loginconfig = new LoginConfig;
loginconfig->LoginHost = _root["server"]["world"][str].get("host", "login.eqemulator.net").asString();
loginconfig->LoginPort = atoi(_root["server"]["world"][str].get("port", "5998").asString().c_str());
loginconfig->LoginAccount = _root["server"]["world"][str].get("account", "").asString();
loginconfig->LoginPassword = _root["server"]["world"][str].get("password", "").asString();
loginconfig->LoginLegacy = false;
if (_root["server"]["world"][str].get("legacy", "0").asString() == "1") loginconfig->LoginLegacy = true;
loginlist.Insert(loginconfig);
} while (LoginCount < 100);
} while (sub_ele);
}
// Check for locked
sub_ele = ele->FirstChildElement("locked");
if (sub_ele != nullptr) {
Locked = true;
}
// Get the <tcp> element
sub_ele = ele->FirstChildElement("tcp");
if (sub_ele != nullptr) {
text = sub_ele->Attribute("ip");
if (text) {
WorldIP = text;
}
text = sub_ele->Attribute("port");
if (text) {
WorldTCPPort = atoi(text);
}
text = sub_ele->Attribute("telnet");
if (text && !strcasecmp(text, "enabled")) {
TelnetEnabled = true;
}
}
// Get the <http> element
sub_ele = ele->FirstChildElement("http");
if (sub_ele != nullptr) {
// text = sub_ele->Attribute("ip");
// if (text)
// WorldIP=text;
text = sub_ele->Attribute("mimefile");
if (text) {
WorldHTTPMimeFile = text;
}
text = sub_ele->Attribute("port");
if (text) {
WorldHTTPPort = atoi(text);
}
text = sub_ele->Attribute("enabled");
if (text && !strcasecmp(text, "true")) {
WorldHTTPEnabled = true;
}
}
//<locked> from xml converts to json as locked: "", so i default to "false".
//The only way to enable locked is by switching to true, meaning this value is always false until manually set true
Locked = false;
if (_root["server"]["world"].get("locked", "false").asString() == "true") Locked = true;
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
WorldTCPPort = atoi(_root["server"]["world"]["tcp"].get("port", "9000").asString().c_str());
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
TelnetTCPPort = atoi(_root["server"]["world"]["telnet"].get("port", "9001").asString().c_str());
TelnetEnabled = false;
if (_root["server"]["world"]["telnet"].get("enabled", "false").asString() == "true") TelnetEnabled = true;
WorldHTTPMimeFile = _root["server"]["world"]["http"].get("mimefile", "mime.types").asString();
WorldHTTPPort = atoi(_root["server"]["world"]["http"].get("port", "9080").asString().c_str());
WorldHTTPEnabled = false;
if (_root["server"]["world"]["http"].get("enabled", "false").asString() == "true") WorldHTTPEnabled = true;
ChatHost = _root["server"]["chatserver"].get("host", "eqchat.eqemulator.net").asString();
ChatPort = atoi(_root["server"]["chatserver"].get("port", "7778").asString().c_str());
MailHost = _root["server"]["mailserver"].get("host", "eqmail.eqemulator.net").asString();
MailPort = atoi(_root["server"]["mailserver"].get("port", "7778").asString().c_str());
DatabaseUsername = _root["server"]["database"].get("username", "eq").asString();
DatabasePassword = _root["server"]["database"].get("password", "eq").asString();
DatabaseHost = _root["server"]["database"].get("host", "localhost").asString();
DatabasePort = atoi(_root["server"]["database"].get("port", "3306").asString().c_str());
DatabaseDB = _root["server"]["database"].get("db", "eq").asString();
QSDatabaseHost = _root["server"]["qsdatabase"].get("host", "localhost").asString();
QSDatabasePort = atoi(_root["server"]["qsdatabase"].get("port", "3306").asString().c_str());
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
DefaultStatus = atoi(_root["server"]["zones"].get("defaultstatus", 0).asString().c_str());
ZonePortLow = atoi(_root["server"]["zones"]["ports"].get("low", "7000").asString().c_str());
ZonePortHigh = atoi(_root["server"]["zones"]["ports"].get("high", "7999").asString().c_str());
SpellsFile = _root["server"]["files"].get("spells", "spells_us.txt").asString();
OpCodesFile = _root["server"]["files"].get("opcodes", "opcodes.conf").asString();
PluginPlFile = _root["server"]["files"].get("plugin.pl", "plugin.pl").asString();
MapDir = _root["server"]["directories"].get("maps", "Maps/").asString();
QuestDir = _root["server"]["directories"].get("quests", "quests/").asString();
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
LogPrefix = _root["server"]["launcher"].get("logprefix", "logs/zone-").asString();
LogSuffix = _root["server"]["launcher"].get("logsuffix", ".log").asString();
RestartWait = atoi(_root["server"]["launcher"]["timers"].get("restart", "10000").asString().c_str());
TerminateWait = atoi(_root["server"]["launcher"]["timers"].get("reterminate", "10000").asString().c_str());
InitialBootWait = atoi(_root["server"]["launcher"]["timers"].get("initial", "20000").asString().c_str());
ZoneBootInterval = atoi(_root["server"]["launcher"]["timers"].get("interval", "2000").asString().c_str());
#ifdef WIN32
ZoneExe = _root["server"]["launcher"].get("exe", "zone.exe").asString();
#else
ZoneExe = _root["server"]["launcher"].get("exe", "./zone").asString();
#endif
}
void EQEmuConfig::do_chatserver(TiXmlElement *ele)
{
_eqp
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
ChatHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
ChatPort = atoi(text);
}
}
void EQEmuConfig::do_mailserver(TiXmlElement *ele)
{
_eqp
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
MailHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
MailPort = atoi(text);
}
}
void EQEmuConfig::do_database(TiXmlElement *ele)
{
_eqp
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
DatabaseHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
DatabasePort = atoi(text);
}
text = ParseTextBlock(ele, "username", true);
if (text) {
DatabaseUsername = text;
}
text = ParseTextBlock(ele, "password", true);
if (text) {
DatabasePassword = text;
}
text = ParseTextBlock(ele, "db", true);
if (text) {
DatabaseDB = text;
}
}
void EQEmuConfig::do_qsdatabase(TiXmlElement *ele)
{
_eqp
const char *text;
text = ParseTextBlock(ele, "host", true);
if (text) {
QSDatabaseHost = text;
}
text = ParseTextBlock(ele, "port", true);
if (text) {
QSDatabasePort = atoi(text);
}
text = ParseTextBlock(ele, "username", true);
if (text) {
QSDatabaseUsername = text;
}
text = ParseTextBlock(ele, "password", true);
if (text) {
QSDatabasePassword = text;
}
text = ParseTextBlock(ele, "db", true);
if (text) {
QSDatabaseDB = text;
}
}
void EQEmuConfig::do_zones(TiXmlElement *ele)
{
_eqp
const char *text;
TiXmlElement *sub_ele;
// TiXmlNode *node,*sub_node;
text = ParseTextBlock(ele, "defaultstatus", true);
if (text) {
DefaultStatus = atoi(text);
}
// Get the <ports> element
sub_ele = ele->FirstChildElement("ports");
if (sub_ele != nullptr) {
text = sub_ele->Attribute("low");
if (text) {
ZonePortLow = atoi(text);
};
text = sub_ele->Attribute("high");
if (text) {
ZonePortHigh = atoi(text);
}
}
}
void EQEmuConfig::do_files(TiXmlElement *ele)
{
_eqp
const char *text;
text = ParseTextBlock(ele, "spells", true);
if (text) {
SpellsFile = text;
}
text = ParseTextBlock(ele, "opcodes", true);
if (text) {
OpCodesFile = text;
}
text = ParseTextBlock(ele, "eqtime", true);
if (text) {
EQTimeFile = text;
}
}
void EQEmuConfig::do_directories(TiXmlElement *ele)
{
_eqp
const char *text;
text = ParseTextBlock(ele, "maps", true);
if (text) {
MapDir = text;
}
text = ParseTextBlock(ele, "quests", true);
if (text) {
QuestDir = text;
}
text = ParseTextBlock(ele, "plugins", true);
if (text) {
PluginDir = text;
}
}
void EQEmuConfig::do_launcher(TiXmlElement *ele)
{
_eqp
const char *text;
TiXmlElement *sub_ele;
text = ParseTextBlock(ele, "logprefix", true);
if (text) {
LogPrefix = text;
}
text = ParseTextBlock(ele, "logsuffix", true);
if (text) {
LogSuffix = text;
}
// Get the <exe> element
text = ParseTextBlock(ele, "exe", true);
if (text) {
ZoneExe = text;
}
// Get the <timers> element
sub_ele = ele->FirstChildElement("timers");
if (sub_ele != nullptr) {
text = sub_ele->Attribute("restart");
if (text) {
RestartWait = atoi(text);
}
text = sub_ele->Attribute("reterminate");
if (text) {
TerminateWait = atoi(text);
}
text = sub_ele->Attribute("initial");
if (text) {
InitialBootWait = atoi(text);
}
text = sub_ele->Attribute("interval");
if (text) {
ZoneBootInterval = atoi(text);
}
}
}
std::string EQEmuConfig::GetByName(const std::string &var_name) const
{
_eqp
if (var_name == "ShortName") {
return (ShortName);
}
@@ -152,9 +349,6 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
if (var_name == "LoginPort") {
return (itoa(LoginPort));
}
if (var_name == "LoginLegacy") {
return (itoa(LoginLegacy ? 1 : 0));
}
if (var_name == "Locked") {
return (Locked ? "true" : "false");
}
@@ -164,12 +358,6 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
if (var_name == "WorldIP") {
return (WorldIP);
}
if (var_name == "TelnetTCPPort") {
return (itoa(TelnetTCPPort));
}
if (var_name == "TelnetIP") {
return (TelnetIP);
}
if (var_name == "TelnetEnabled") {
return (TelnetEnabled ? "true" : "false");
}
@@ -230,8 +418,8 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
if (var_name == "OpCodesFile") {
return (OpCodesFile);
}
if (var_name == "PluginPlFile") {
return (PluginPlFile);
if (var_name == "EQTimeFile") {
return (EQTimeFile);
}
if (var_name == "MapDir") {
return (MapDir);
@@ -242,18 +430,6 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
if (var_name == "PluginDir") {
return (PluginDir);
}
if (var_name == "LuaModuleDir") {
return (LuaModuleDir);
}
if (var_name == "PatchDir") {
return (PatchDir);
}
if (var_name == "SharedMemDir") {
return (SharedMemDir);
}
if (var_name == "LogDir") {
return (LogDir);
}
if (var_name == "LogPrefix") {
return (LogPrefix);
}
@@ -279,6 +455,7 @@ std::string EQEmuConfig::GetByName(const std::string &var_name) const
void EQEmuConfig::Dump() const
{
_eqp
std::cout << "ShortName = " << ShortName << std::endl;
std::cout << "LongName = " << LongName << std::endl;
std::cout << "WorldAddress = " << WorldAddress << std::endl;
@@ -286,12 +463,9 @@ void EQEmuConfig::Dump() const
std::cout << "LoginAccount = " << LoginAccount << std::endl;
std::cout << "LoginPassword = " << LoginPassword << std::endl;
std::cout << "LoginPort = " << LoginPort << std::endl;
std::cout << "LoginLegacy = " << LoginLegacy << std::endl;
std::cout << "Locked = " << Locked << std::endl;
std::cout << "WorldTCPPort = " << WorldTCPPort << std::endl;
std::cout << "WorldIP = " << WorldIP << std::endl;
std::cout << "TelnetTCPPort = " << TelnetTCPPort << std::endl;
std::cout << "TelnetIP = " << TelnetIP << std::endl;
std::cout << "TelnetEnabled = " << TelnetEnabled << std::endl;
std::cout << "WorldHTTPPort = " << WorldHTTPPort << std::endl;
std::cout << "WorldHTTPMimeFile = " << WorldHTTPMimeFile << std::endl;
@@ -312,16 +486,13 @@ void EQEmuConfig::Dump() const
std::cout << "QSDatabasePort = " << QSDatabasePort << std::endl;
std::cout << "SpellsFile = " << SpellsFile << std::endl;
std::cout << "OpCodesFile = " << OpCodesFile << std::endl;
std::cout << "PluginPlFile = " << PluginPlFile << std::endl;
std::cout << "EQTimeFile = " << EQTimeFile << std::endl;
std::cout << "MapDir = " << MapDir << std::endl;
std::cout << "QuestDir = " << QuestDir << std::endl;
std::cout << "PluginDir = " << PluginDir << std::endl;
std::cout << "LuaModuleDir = " << LuaModuleDir << std::endl;
std::cout << "PatchDir = " << PatchDir << std::endl;
std::cout << "SharedMemDir = " << SharedMemDir << std::endl;
std::cout << "LogDir = " << LogDir << std::endl;
std::cout << "ZonePortLow = " << ZonePortLow << std::endl;
std::cout << "ZonePortHigh = " << ZonePortHigh << std::endl;
std::cout << "DefaultStatus = " << (int)DefaultStatus << std::endl;
// std::cout << "DynamicCount = " << DynamicCount << std::endl;
}
+78 -41
View File
@@ -18,19 +18,17 @@
#ifndef __EQEmuConfig_H
#define __EQEmuConfig_H
#include "json/json.h"
#include "xml_parser.h"
#include "linked_list.h"
#include <fstream>
struct LoginConfig {
std::string LoginHost;
std::string LoginAccount;
std::string LoginPassword;
uint16 LoginPort;
bool LoginLegacy;
};
class EQEmuConfig
class EQEmuConfig : public XMLParser
{
public:
virtual std::string GetByName(const std::string &var_name) const;
@@ -44,14 +42,11 @@ class EQEmuConfig
std::string LoginAccount;
std::string LoginPassword;
uint16 LoginPort;
bool LoginLegacy;
uint32 LoginCount;
LinkedList<LoginConfig*> loginlist;
bool Locked;
uint16 WorldTCPPort;
std::string WorldIP;
uint16 TelnetTCPPort;
std::string TelnetIP;
bool TelnetEnabled;
int32 MaxClients;
bool WorldHTTPEnabled;
@@ -81,23 +76,15 @@ class EQEmuConfig
std::string QSDatabaseDB;
uint16 QSDatabasePort;
// From <nats/>
std::string NATSHost;
uint16 NATSPort;
// From <files/>
std::string SpellsFile;
std::string OpCodesFile;
std::string PluginPlFile;
std::string EQTimeFile;
// From <directories/>
std::string MapDir;
std::string QuestDir;
std::string PluginDir;
std::string LuaModuleDir;
std::string PatchDir;
std::string SharedMemDir;
std::string LogDir;
// From <launcher/>
std::string LogPrefix;
@@ -120,14 +107,80 @@ class EQEmuConfig
protected:
static EQEmuConfig *_config;
Json::Value _root;
static std::string ConfigFile;
void parse_config();
#define ELEMENT(name) \
void do_##name(TiXmlElement *ele);
#include "eqemu_config_elements.h"
EQEmuConfig()
{
{
// import the needed handler prototypes
#define ELEMENT(name) \
Handlers[#name]=(ElementHandler)&EQEmuConfig::do_##name;
#include "eqemu_config_elements.h"
// Set sane defaults
// Login server
LoginHost = "eqemulator.net";
LoginPort = 5998;
// World
Locked = false;
WorldTCPPort = 9000;
TelnetEnabled = false;
WorldHTTPEnabled = false;
WorldHTTPPort = 9080;
WorldHTTPMimeFile = "mime.types";
SharedKey = ""; //blank disables authentication
// Mail
ChatHost = "eqchat.eqemulator.net";
ChatPort = 7778;
// Mail
MailHost = "eqmail.eqemulator.net";
MailPort = 7779;
// Mysql
DatabaseHost = "localhost";
DatabasePort = 3306;
DatabaseUsername = "eq";
DatabasePassword = "eq";
DatabaseDB = "eq";
// QueryServ Database
QSDatabaseHost = "localhost";
QSDatabasePort = 3306;
QSDatabaseUsername = "eq";
QSDatabasePassword = "eq";
QSDatabaseDB = "eq";
// Files
SpellsFile = "spells_us.txt";
OpCodesFile = "opcodes.conf";
EQTimeFile = "eqtime.cfg";
// Dirs
MapDir = "Maps";
QuestDir = "quests";
PluginDir = "plugins";
// Launcher
LogPrefix = "logs/zone-";
LogSuffix = ".log";
RestartWait = 10000; //milliseconds
TerminateWait = 10000; //milliseconds
InitialBootWait = 20000; //milliseconds
ZoneBootInterval = 2000; //milliseconds
#ifdef WIN32
ZoneExe = "zone.exe";
#else
ZoneExe = "./zone";
#endif
// Zones
ZonePortLow = 7000;
ZonePortHigh = 7999;
DefaultStatus = 0;
// For where zones need to connect to.
WorldIP = "127.0.0.1";
// Dynamics to start
//DynamicCount=5;
MaxClients = -1;
LoginCount = 0;
}
virtual ~EQEmuConfig() {}
@@ -136,7 +189,9 @@ class EQEmuConfig
// Produce a const singleton
static const EQEmuConfig *get()
{
LoadConfig();
if (_config == nullptr) {
LoadConfig();
}
return (_config);
}
@@ -150,28 +205,10 @@ class EQEmuConfig
static bool LoadConfig()
{
if (_config != nullptr) {
return true;
delete _config;
}
_config = new EQEmuConfig;
return parseFile();
}
// Load config file and parse data
static bool parseFile() {
if (_config == nullptr) {
return LoadConfig();
}
std::ifstream fconfig(EQEmuConfig::ConfigFile, std::ifstream::binary);
try {
fconfig >> _config->_root;
_config->parse_config();
}
catch (std::exception) {
return false;
}
return true;
return _config->ParseFile(EQEmuConfig::ConfigFile.c_str(), "server");
}
void Dump() const;
+34 -39
View File
@@ -96,25 +96,13 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
memset(log_settings, 0, sizeof(LogSettings) * Logs::LogCategory::MaxCategoryID);
/* Set Defaults */
log_settings[Logs::LoginServer].log_to_console = Logs::General;
log_settings[Logs::World_Server].log_to_console = Logs::General;
log_settings[Logs::Zone_Server].log_to_console = Logs::General;
log_settings[Logs::QS_Server].log_to_console = Logs::General;
log_settings[Logs::UCS_Server].log_to_console = Logs::General;
log_settings[Logs::Crash].log_to_console = Logs::General;
log_settings[Logs::MySQLError].log_to_console = Logs::General;
log_settings[Logs::Login_Server].log_to_console = Logs::General;
log_settings[Logs::Headless_Client].log_to_console = Logs::General;
log_settings[Logs::NATS].log_to_console = Logs::General;
/* Set Category enabled status on defaults */
log_settings[Logs::World_Server].is_category_enabled = 1;
log_settings[Logs::Zone_Server].is_category_enabled = 1;
log_settings[Logs::QS_Server].is_category_enabled = 1;
log_settings[Logs::UCS_Server].is_category_enabled = 1;
log_settings[Logs::Crash].is_category_enabled = 1;
log_settings[Logs::MySQLError].is_category_enabled = 1;
log_settings[Logs::Login_Server].is_category_enabled = 1;
log_settings[Logs::NATS].is_category_enabled = 1;
/* Declare process file names for log writing
If there is no process_file_name declared, no log file will be written, simply
@@ -131,27 +119,30 @@ void EQEmuLogSys::LoadLogSettingsDefaults()
platform_file_name = "login";
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformLaunch)
platform_file_name = "launcher";
else if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformHC)
platform_file_name = "hc";
}
std::string EQEmuLogSys::FormatOutMessageString(uint16 log_category, const std::string &in_message)
{
std::string ret;
ret.push_back('[');
ret.append(Logs::LogCategoryName[log_category]);
ret.push_back(']');
ret.push_back(' ');
ret.append(in_message);
return ret;
std::string category_string;
if (log_category > 0 && Logs::LogCategoryName[log_category])
category_string = StringFormat("[%s] ", Logs::LogCategoryName[log_category]);
return StringFormat("%s%s", category_string.c_str(), in_message.c_str());
}
void EQEmuLogSys::ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message)
{
/* Check if category enabled for process */
if (log_settings[log_category].log_to_gmsay == 0)
return;
/* Enabling Netcode based GMSay output creates a feedback loop that ultimately ends in a crash */
if (log_category == Logs::LogCategory::Netcode)
return;
/* Make sure the message inbound is at a debug level we're set at */
if (log_settings[log_category].log_to_gmsay < debug_level)
return;
/* Check to see if the process that actually ran this is zone */
if (EQEmuLogSys::log_platform == EQEmuExePlatform::ExePlatformZone)
on_log_gmsay_hook(log_category, message);
@@ -169,6 +160,14 @@ void EQEmuLogSys::ProcessLogWrite(uint16 debug_level, uint16 log_category, const
crash_log.close();
}
/* Check if category enabled for process */
if (log_settings[log_category].log_to_file == 0)
return;
/* Make sure the message inbound is at a debug level we're set at */
if (log_settings[log_category].log_to_file < debug_level)
return;
char time_stamp[80];
EQEmuLogSys::SetCurrentTimeStamp(time_stamp);
@@ -247,6 +246,13 @@ uint16 EQEmuLogSys::GetGMSayColorFromCategory(uint16 log_category) {
void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message)
{
/* Check if category enabled for process */
if (log_settings[log_category].log_to_console == 0)
return;
/* Make sure the message inbound is at a debug level we're set at */
if (log_settings[log_category].log_to_console < debug_level)
return;
#ifdef _WINDOWS
HANDLE console_handle;
@@ -267,24 +273,13 @@ void EQEmuLogSys::ProcessConsoleMessage(uint16 debug_level, uint16 log_category,
void EQEmuLogSys::Out(Logs::DebugLevel debug_level, uint16 log_category, std::string message, ...)
{
bool log_to_console = true;
if (log_settings[log_category].log_to_console < debug_level) {
log_to_console = false;
}
bool log_to_file = true;
if (log_settings[log_category].log_to_file < debug_level) {
log_to_file = false;
}
bool log_to_gmsay = true;
if (log_settings[log_category].log_to_gmsay < debug_level) {
log_to_gmsay = false;
}
_eqp
const bool log_to_console = log_settings[log_category].log_to_console > 0;
const bool log_to_file = log_settings[log_category].log_to_file > 0;
const bool log_to_gmsay = log_settings[log_category].log_to_gmsay > 0;
const bool nothing_to_log = !log_to_console && !log_to_file && !log_to_gmsay;
if (nothing_to_log)
if (nothing_to_log)
return;
va_list args;
+101 -131
View File
@@ -1,4 +1,3 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2015 EQEMu Development Team (http://eqemulator.net)
@@ -20,11 +19,11 @@
#ifndef EQEMU_LOGSYS_H
#define EQEMU_LOGSYS_H
#include <fmt/format.h>
#include <iostream>
#include <fstream>
#include <stdio.h>
#include <functional>
#include "types.h"
namespace Logs {
@@ -39,127 +38,105 @@ namespace Logs {
NOTE: Only add to the bottom of the enum because that is the type ID assignment
*/
enum LogCategory {
None = 0,
AA,
AI,
Aggro,
Attack,
Client_Server_Packet,
Combat,
Commands,
Crash,
Debug,
Doors,
Error,
Guilds,
Inventory,
Launcher,
Netcode,
Normal,
Object,
Pathing,
QS_Server,
Quests,
Rules,
Skills,
Spawns,
Spells,
Status,
TCP_Connection,
Tasks,
Tradeskills,
Trading,
Tribute,
UCS_Server,
WebInterface_Server,
World_Server,
Zone_Server,
MySQLError,
MySQLQuery,
Mercenaries,
QuestDebug,
Server_Client_Packet,
Client_Server_Packet_Unhandled,
Server_Client_Packet_With_Dump,
Client_Server_Packet_With_Dump,
Login_Server,
Client_Login,
Headless_Client,
HP_Update,
FixZ,
Food,
Traps,
NATS,
MaxCategoryID /* Don't Remove this*/
};
enum LogCategory {
None = 0,
AA,
AI,
Aggro,
Attack,
Client_Server_Packet,
Combat,
Commands,
Crash,
Database,
Debug,
Doors,
Error,
Guilds,
Inventory,
Launcher,
LoginServer,
Netcode,
Normal,
Object,
Pathing,
QS_Server,
Quests,
Rules,
Skills,
Spawns,
Spells,
Status,
TCP_Connection,
Tasks,
Tradeskills,
Trading,
Tribute,
UCS_Server,
WebInterface_Server,
World_Server,
Zone_Server,
MySQLError,
MySQLQuery,
Mercenaries,
QuestDebug,
Server_Client_Packet,
Client_Server_Packet_Unhandled,
Server_Client_Packet_With_Dump,
Client_Server_Packet_With_Dump,
MaxCategoryID /* Don't Remove this*/
};
/* If you add to this, make sure you update LogCategory */
static const char* LogCategoryName[LogCategory::MaxCategoryID] = {
"",
"AA",
"AI",
"Aggro",
"Attack",
"Packet :: Client -> Server",
"Combat",
"Commands",
"Crash",
"Debug",
"Doors",
"Error",
"Guilds",
"Inventory",
"Launcher",
"Netcode",
"Normal",
"Object",
"Pathing",
"QS Server",
"Quests",
"Rules",
"Skills",
"Spawns",
"Spells",
"Status",
"TCP Connection",
"Tasks",
"Tradeskills",
"Trading",
"Tribute",
"UCS Server",
"WebInterface Server",
"World Server",
"Zone Server",
"MySQL Error",
"MySQL Query",
"Mercenaries",
"Quest Debug",
"Packet :: Server -> Client",
"Packet :: Client -> Server Unhandled",
"Packet :: Server -> Client (Dump)",
"Packet :: Client -> Server (Dump)",
"Login Server",
"Client Login",
"Headless Client",
"HP Update",
"FixZ",
"Food",
"Traps",
"NATS"
};
/* If you add to this, make sure you update LogCategory */
static const char* LogCategoryName[LogCategory::MaxCategoryID] = {
"",
"AA",
"AI",
"Aggro",
"Attack",
"Packet :: Client -> Server",
"Combat",
"Commands",
"Crash",
"Database",
"Debug",
"Doors",
"Error",
"Guilds",
"Inventory",
"Launcher",
"LoginServer",
"Netcode",
"Normal",
"Object",
"Pathing",
"QS Server",
"Quests",
"Rules",
"Skills",
"Spawns",
"Spells",
"Status",
"TCP Connection",
"Tasks",
"Tradeskills",
"Trading",
"Tribute",
"UCS Server",
"WebInterface Server",
"World Server",
"Zone Server",
"MySQLError",
"MySQLQuery",
"Mercenaries",
"Quest Debug",
"Packet :: Server -> Client",
"Packet :: Client -> Server Unhandled",
"Packet :: Server -> Client (Dump)",
"Packet :: Client -> Server (Dump)",
};
}
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
LogSys.Out(debug_level, log_category, message, ##__VA_ARGS__);\
} while (0)
#define LogF(debug_level, log_category, message, ...) do {\
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
LogSys.OutF(debug_level, log_category, message, ##__VA_ARGS__);\
} while (0)
class EQEmuLogSys {
public:
EQEmuLogSys();
@@ -181,13 +158,6 @@ public:
void SetCurrentTimeStamp(char* time_stamp); /* Used in file logs to prepend a timestamp entry for logs */
void StartFileLogs(const std::string &log_name = ""); /* Used to declare the processes file log and to keep it open for later use */
template <typename... Args>
void OutF(Logs::DebugLevel debug_level, uint16 log_category, const char *fmt, const Args&... args)
{
std::string log_str = fmt::format(fmt, args...);
Out(debug_level, log_category, log_str);
}
/*
LogSettings Struct
@@ -228,11 +198,11 @@ private:
uint16 GetWindowsConsoleColorFromCategory(uint16 log_category); /* Windows console color messages mapped by category */
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessConsoleMessage called via Log */
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessGMSay called via Log */
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessLogWrite called via Log */
void ProcessConsoleMessage(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessConsoleMessage called via Log.Out */
void ProcessGMSay(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessGMSay called via Log.Out */
void ProcessLogWrite(uint16 debug_level, uint16 log_category, const std::string &message); /* ProcessLogWrite called via Log.Out */
};
extern EQEmuLogSys LogSys;
extern EQEmuLogSys Log;
#endif
+107 -40
View File
@@ -43,19 +43,19 @@ EQTime::EQTime(TimeOfDay_Struct start_eq, time_t start_real)
EQTime::EQTime()
{
timezone = 0;
timezone=0;
memset(&eqTime, 0, sizeof(eqTime));
//Defaults for time
TimeOfDay_Struct start;
start.day = 1;
start.hour = 9;
start.minute = 0;
start.month = 1;
start.year = 3100;
start.day=1;
start.hour=9;
start.minute=0;
start.month=1;
start.year=3100;
//Set default time zone
timezone = 0;
timezone=0;
//Start EQTimer
SetCurrentEQTimeOfDay(start, time(0));
setEQTimeOfDay(start, time(0));
}
EQTime::~EQTime()
@@ -67,10 +67,10 @@ EQTime::~EQTime()
//Input: Current Time (as a time_t), a pointer to the TimeOfDay_Struct that will be written to.
//Output: 0=Error, 1=Sucess
int EQTime::GetCurrentEQTimeOfDay(time_t timeConvert, struct TimeOfDay_Struct *eqTimeOfDay)
int EQTime::getEQTimeOfDay( time_t timeConvert, struct TimeOfDay_Struct *eqTimeOfDay )
{
/* check to see if we have a reference time to go by. */
if (eqTime.start_realtime == 0)
if( eqTime.start_realtime == 0 )
return 0;
unsigned long diff = timeConvert - eqTime.start_realtime;
@@ -83,7 +83,7 @@ int EQTime::GetCurrentEQTimeOfDay(time_t timeConvert, struct TimeOfDay_Struct *e
int32 ntz = timezone;
/* The minutes range from 0 - 59 */
diff += eqTime.start_eqtime.minute + (ntz % 60);
diff += eqTime.start_eqtime.minute + (ntz%60);
eqTimeOfDay->minute = diff % 60;
diff /= 60;
ntz /= 60;
@@ -97,24 +97,24 @@ int EQTime::GetCurrentEQTimeOfDay(time_t timeConvert, struct TimeOfDay_Struct *e
//
// Modify it so that it works from
// 0-23 for our calculations
diff += (eqTime.start_eqtime.hour - 1) + (ntz % 24);
eqTimeOfDay->hour = (diff % 24) + 1;
diff += ( eqTime.start_eqtime.hour - 1) + (ntz%24);
eqTimeOfDay->hour = (diff%24) + 1;
diff /= 24;
ntz /= 24;
// The days range from 1-28
// Modify it so that it works from
// 0-27 for our calculations
diff += (eqTime.start_eqtime.day - 1) + (ntz % 28);
eqTimeOfDay->day = (diff % 28) + 1;
diff += ( eqTime.start_eqtime.day - 1 ) + (ntz%28);
eqTimeOfDay->day = (diff%28) + 1;
diff /= 28;
ntz /= 28;
// The months range from 1-12
// Modify it so that it works from
// 0-11 for our calculations
diff += (eqTime.start_eqtime.month - 1) + (ntz % 12);
eqTimeOfDay->month = (diff % 12) + 1;
diff += ( eqTime.start_eqtime.month - 1 ) + (ntz%12);
eqTimeOfDay->month = (diff%12) + 1;
diff /= 12;
ntz /= 12;
@@ -124,34 +124,100 @@ int EQTime::GetCurrentEQTimeOfDay(time_t timeConvert, struct TimeOfDay_Struct *e
}
//setEQTimeOfDay
int EQTime::SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real)
int EQTime::setEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real)
{
if (start_real == 0)
if(start_real==0)
return 0;
eqTime.start_eqtime = start_eq;
eqTime.start_realtime = start_real;
eqTime.start_eqtime=start_eq;
eqTime.start_realtime=start_real;
return 1;
}
//saveFile and loadFile need to use long for the save datatype...
//For some reason, ifstream/ofstream have problems with EQEmu datatypes in files.
bool EQTime::saveFile(const char *filename)
{
std::ofstream of;
of.open(filename);
if(!of)
{
Log.Out(Logs::General, Logs::Error, "EQTime::saveFile failed: Unable to open file '%s'", filename);
return false;
}
//Enable for debugging
of << EQT_VERSION << std::endl;
of << (long)eqTime.start_eqtime.day << std::endl;
of << (long)eqTime.start_eqtime.hour << std::endl;
of << (long)eqTime.start_eqtime.minute << std::endl;
of << (long)eqTime.start_eqtime.month << std::endl;
of << eqTime.start_eqtime.year << std::endl;
of << eqTime.start_realtime << std::endl;
of.close();
return true;
}
bool EQTime::loadFile(const char *filename)
{
int version=0;
long in_data=0;
std::ifstream in;
in.open(filename);
if(!in)
{
Log.Out(Logs::General, Logs::Error, "Could not load EQTime file %s", filename);
return false;
}
in >> version;
in.ignore(80, '\n');
if(version != EQT_VERSION)
{
Log.Out(Logs::General, Logs::Error, "'%s' is NOT a valid EQTime file. File version is %i, EQTime version is %i", filename, version, EQT_VERSION);
return false;
}
//in >> eqTime.start_eqtime.day;
in >> in_data;
in.ignore(80, '\n');
eqTime.start_eqtime.day = in_data;
//in >> eqTime.start_eqtime.hour;
in >> in_data;
eqTime.start_eqtime.hour = in_data;
in.ignore(80, '\n');
//in >> eqTime.start_eqtime.minute;
in >> in_data;
in.ignore(80, '\n');
eqTime.start_eqtime.minute = in_data;
//in >> eqTime.start_eqtime.month;
in >> in_data;
in.ignore(80, '\n');
eqTime.start_eqtime.month = in_data;
in >> eqTime.start_eqtime.year;
in.ignore(80, '\n');
in >> eqTime.start_realtime;
//Enable for debugging...
in.close();
return true;
}
bool EQTime::IsTimeBefore(TimeOfDay_Struct *base, TimeOfDay_Struct *test) {
if (base->year > test->year)
if(base->year > test->year)
return(true);
if (base->year < test->year)
if(base->year < test->year)
return(false);
//same years
if (base->month > test->month)
if(base->month > test->month)
return(true);
if (base->month < test->month)
if(base->month < test->month)
return(false);
//same month
if (base->day > test->day)
if(base->day > test->day)
return(true);
if (base->day < test->day)
if(base->day < test->day)
return(false);
//same day
if (base->hour > test->hour)
if(base->hour > test->hour)
return(true);
if (base->hour < test->hour)
if(base->hour < test->hour)
return(false);
//same hour...
return(base->minute > test->minute);
@@ -164,7 +230,7 @@ void EQTime::AddMinutes(uint32 minutes, TimeOfDay_Struct *to) {
//minutes start at 0, everything else starts at 1
cur = to->minute;
cur += minutes;
if (cur < 60) {
if(cur < 60) {
to->minute = cur;
return;
}
@@ -172,29 +238,29 @@ void EQTime::AddMinutes(uint32 minutes, TimeOfDay_Struct *to) {
//carry hours
cur /= 60;
cur += to->hour;
if (cur <= 24) {
if(cur <= 24) {
to->hour = cur;
return;
}
to->hour = ((cur - 1) % 24) + 1;
to->hour = ((cur-1) % 24) + 1;
//carry days
cur = (cur - 1) / 24;
cur = (cur-1) / 24;
cur += to->day;
if (cur <= 28) {
if(cur <= 28) {
to->day = cur;
return;
}
to->day = ((cur - 1) % 28) + 1;
to->day = ((cur-1) % 28) + 1;
//carry months
cur = (cur - 1) / 28;
cur = (cur-1) / 28;
cur += to->month;
if (cur <= 12) {
if(cur <= 12) {
to->month = cur;
return;
}
to->month = ((cur - 1) % 12) + 1;
to->month = ((cur-1) % 12) + 1;
//carry years
to->year += (cur - 1) / 12;
to->year += (cur-1) / 12;
}
void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
@@ -203,4 +269,5 @@ void EQTime::ToString(TimeOfDay_Struct *t, std::string &str) {
t->month, t->day, t->year, t->hour, t->minute);
buf[127] = '\0';
str = buf;
}
}
+9 -3
View File
@@ -21,8 +21,8 @@ public:
~EQTime();
//Get functions
int GetCurrentEQTimeOfDay( TimeOfDay_Struct *eqTimeOfDay ) { return(GetCurrentEQTimeOfDay(time(nullptr), eqTimeOfDay)); }
int GetCurrentEQTimeOfDay( time_t timeConvert, TimeOfDay_Struct *eqTimeOfDay );
int getEQTimeOfDay( TimeOfDay_Struct *eqTimeOfDay ) { return(getEQTimeOfDay(time(nullptr), eqTimeOfDay)); }
int getEQTimeOfDay( time_t timeConvert, TimeOfDay_Struct *eqTimeOfDay );
TimeOfDay_Struct getStartEQTime() { return eqTime.start_eqtime; }
time_t getStartRealTime() { return eqTime.start_realtime; }
uint32 getEQTimeZone() { return timezone; }
@@ -30,7 +30,7 @@ public:
uint32 getEQTimeZoneMin() { return timezone%60; }
//Set functions
int SetCurrentEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
int setEQTimeOfDay(TimeOfDay_Struct start_eq, time_t start_real);
void setEQTimeZone(int32 in_timezone) { timezone=in_timezone; }
//Time math/logic functions
@@ -39,6 +39,12 @@ public:
static void ToString(TimeOfDay_Struct *t, std::string &str);
//Database functions
//bool loadDB(Database q);
//bool setDB(Database q);
bool loadFile(const char *filename);
bool saveFile(const char *filename);
private:
//This is our reference clock.
eqTimeOfDay eqTime;
-39
View File
@@ -1,39 +0,0 @@
#pragma once
#include <functional>
#include "event_loop.h"
namespace EQ {
class BackgroundTask
{
public:
typedef std::function<void(void)> BackgroundTaskFunction;
struct BackgroundTaskBaton
{
BackgroundTaskFunction fn;
BackgroundTaskFunction on_finish;
};
BackgroundTask(BackgroundTaskFunction fn, BackgroundTaskFunction on_finish) {
uv_work_t *m_work = new uv_work_t;
memset(m_work, 0, sizeof(uv_work_t));
BackgroundTaskBaton *baton = new BackgroundTaskBaton();
baton->fn = fn;
baton->on_finish = on_finish;
m_work->data = baton;
uv_queue_work(EventLoop::Get().Handle(), m_work, [](uv_work_t* req) {
BackgroundTaskBaton *baton = (BackgroundTaskBaton*)req->data;
baton->fn();
}, [](uv_work_t* req, int status) {
BackgroundTaskBaton *baton = (BackgroundTaskBaton*)req->data;
baton->on_finish();
delete baton;
delete req;
});
}
~BackgroundTask() {
}
};
}
View File
-37
View File
@@ -1,37 +0,0 @@
#pragma once
#include <functional>
#include <uv.h>
#include <cstring>
namespace EQ
{
class EventLoop
{
public:
static EventLoop &Get() {
static EventLoop inst;
return inst;
}
~EventLoop() {
uv_loop_close(&m_loop);
}
void Process() {
uv_run(&m_loop, UV_RUN_NOWAIT);
}
uv_loop_t* Handle() { return &m_loop; }
private:
EventLoop() {
memset(&m_loop, 0, sizeof(uv_loop_t));
uv_loop_init(&m_loop);
}
EventLoop(const EventLoop&);
EventLoop& operator=(const EventLoop&);
uv_loop_t m_loop;
};
}
-67
View File
@@ -1,67 +0,0 @@
#pragma once
#include <functional>
#include "event_loop.h"
namespace EQ {
class Timer
{
public:
Timer(std::function<void(Timer *)> cb)
{
m_timer = nullptr;
m_cb = cb;
}
Timer(uint64_t duration_ms, bool repeats, std::function<void(Timer *)> cb)
{
m_timer = nullptr;
m_cb = cb;
Start(duration_ms, repeats);
}
~Timer()
{
Stop();
}
void Start(uint64_t duration_ms, bool repeats) {
auto loop = EventLoop::Get().Handle();
if (!m_timer) {
m_timer = new uv_timer_t;
memset(m_timer, 0, sizeof(uv_timer_t));
uv_timer_init(loop, m_timer);
m_timer->data = this;
if (repeats) {
uv_timer_start(m_timer, [](uv_timer_t *handle) {
Timer *t = (Timer*)handle->data;
t->Execute();
}, duration_ms, duration_ms);
}
else {
uv_timer_start(m_timer, [](uv_timer_t *handle) {
Timer *t = (Timer*)handle->data;
t->Stop();
t->Execute();
}, duration_ms, 0);
}
}
}
void Stop() {
if (m_timer) {
uv_close((uv_handle_t*)m_timer, [](uv_handle_t* handle) {
delete handle;
});
m_timer = nullptr;
}
}
private:
void Execute() {
m_cb(this);
}
uv_timer_t *m_timer;
std::function<void(Timer*)> m_cb;
};
}
-22
View File
@@ -1,22 +0,0 @@
#include "event_sub.h"
#include <string.h>
void EventSubscriptionWatcher::Subscribe(const std::string &event_name)
{
m_subs[event_name] = 1;
}
void EventSubscriptionWatcher::Unsubscribe(const std::string &event_name)
{
m_subs[event_name] = 0;
}
bool EventSubscriptionWatcher::IsSubscribed(const std::string &event_name) const
{
auto iter = m_subs.find(event_name);
if (iter != m_subs.end()) {
return iter->second;
}
return false;
}
-28
View File
@@ -1,28 +0,0 @@
#pragma once
#include <unordered_map>
class EventSubscriptionWatcher
{
public:
~EventSubscriptionWatcher();
void Subscribe(const std::string &event_name);
void Unsubscribe(const std::string &event_name);
bool IsSubscribed(const std::string &event_name) const;
static EventSubscriptionWatcher *Get() {
static EventSubscriptionWatcher* inst = nullptr;
if(!inst) {
inst = new EventSubscriptionWatcher();
}
return inst;
}
private:
EventSubscriptionWatcher() { }
EventSubscriptionWatcher(const EventSubscriptionWatcher&);
EventSubscriptionWatcher& operator=(const EventSubscriptionWatcher&);
std::unordered_map<std::string, bool> m_subs;
};
+1
View File
@@ -26,6 +26,7 @@ void InitExtendedProfile(ExtendedProfile_Struct *p) {
}
bool SetExtendedProfile(ExtendedProfile_Struct *to, char *old, unsigned int len) {
_eqp
if(len == 0 || old == nullptr) {
//handle old chars without an extended profile...
InitExtendedProfile(to);
+2 -4
View File
@@ -19,7 +19,7 @@
#define EXTENDED_PROFILE_H
#include "eq_packet_structs.h"
#include "inventory_profile.h"
#include "item.h"
#pragma pack(1)
@@ -40,7 +40,7 @@ struct ExtendedProfile_Struct {
uint16 old_pet_hp; /* Not Used */
uint16 old_pet_mana; /* Not Used */
SpellBuff_Struct pet_buffs[BUFF_COUNT]; /* Not Used */
EQEmu::TextureMaterialProfile pet_items; /* Not Used */
uint32 pet_items[_MaterialCount]; /* Not Used */
char merc_name[64]; /* Used */
uint32 aa_effects; /* Used */
@@ -54,8 +54,6 @@ struct ExtendedProfile_Struct {
uint32 mercTimerRemaining; /* Not Used */
uint8 mercGender; /* Not Used */
int32 mercState; /* Not Used */
uint32 last_invsnapshot_time; /* Used */
uint32 next_invsnapshot_time; /* Used */
};
#pragma pack()
+4
View File
@@ -21,6 +21,7 @@
const char *FactionValueToString(FACTION_VALUE fv)
{
_eqp
switch (fv) {
case FACTION_ALLY:
return ("Ally");
@@ -55,6 +56,7 @@ const char *FactionValueToString(FACTION_VALUE fv)
//o--------------------------------------------------------------
FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value)
{
_eqp
int32 character_value = tmpCharacter_value;
if (fm) {
character_value += fm->base + fm->class_mod + fm->race_mod + fm->deity_mod;
@@ -92,6 +94,7 @@ FACTION_VALUE CalculateFaction(FactionMods* fm, int32 tmpCharacter_value)
// this function should check if some races have more than one race define
bool IsOfEqualRace(int r1, int r2)
{
_eqp
if (r1 == r2) {
return true;
}
@@ -113,6 +116,7 @@ bool IsOfEqualRace(int r1, int r2)
// trolls endure ogres, dark elves, ...
bool IsOfIndiffRace(int r1, int r2)
{
_eqp
if (r1 == r2) {
return true;
}
+8 -21
View File
@@ -111,6 +111,9 @@ Zone extensions and features
//path to where sql logs should be placed
#define SQL_LOG_PATH "sql_logs/"
//New aggro system to reduce overhead.
#define REVERSE_AGGRO
//The highest you can #setskill / #setallskill
#define HIGHEST_CAN_SET_SKILL 400
@@ -151,15 +154,15 @@ enum { //reuse times
enum { //timer settings, all in milliseconds
AImovement_duration = 100,
AIthink_duration = 150,
AIscanarea_delay = 6000,
AIscanarea_delay = 500,
AIfeignremember_delay = 500,
AItarget_check_duration = 500,
// AIClientScanarea_delay = 750, //used in REVERSE_AGGRO
AIClientScanarea_delay = 750, //used in REVERSE_AGGRO
AIassistcheck_delay = 3000, //now often a fighting NPC will yell for help
AI_check_signal_timer_delay = 500, // How often EVENT_SIGNAL checks are processed
ClientProximity_interval = 150,
CombatEventTimer_expire = 12000,
Tribute_duration = 600000,
ZoneTimerResolution = 3, //sleep time between zone main loop runs (milliseconds)
FeignMemoryDuration = 120000, // Duration player must feign death to clear zonewide agro.
EnragedTimer = 360000,
EnragedDurationTimer = 10000
@@ -209,8 +212,8 @@ enum { //some random constants
#define MAX_NPC_FACTIONS 20
//individual faction pool
#define MAX_PERSONAL_FACTION 2000
#define MIN_PERSONAL_FACTION -2000
#define MAX_PERSONAL_FACTION 1200
#define MIN_PERSONAL_FACTION -3000
//The Level Cap:
//#define LEVEL_CAP RuleI(Character, MaxLevel) //hard cap is 127
@@ -219,9 +222,6 @@ enum { //some random constants
//the square of the maximum range at whihc you could possibly use NPC services (shop, tribute, etc)
#define USE_NPC_RANGE2 200*200 //arbitrary right now
// Squared range for rampage 75.0 * 75.0 for now
#define NPC_RAMPAGE_RANGE2 5625.0f
//the formula for experience for killing a mob.
//level is the only valid variable to use
#define EXP_FORMULA level*level*75*35/10
@@ -232,11 +232,6 @@ enum { //some random constants
#define GROUP_EXP_PER_POINT 1000
#define RAID_EXP_PER_POINT 2000
#define ZONE_CONTROLLER_NPC_ID 10
// Timer to update aggrometer
#define AGGRO_METER_UPDATE_MS 1000
//Some hard coded statuses from commands and other places:
enum {
minStatusToBeGM = 40,
@@ -275,14 +270,6 @@ enum {
#define NPC_DEFAULT_LOGGING_ENABLED false
// This is the item ID we use for say links, we use the max that fits in 5 ASCII chars
#define SAYLINK_ITEM_ID 0xFFFFF
// consumption timers for food/drink here instead of rules because the client
// uses these. Times in ms.
#define CONSUMPTION_TIMER 46000
#define CONSUMPTION_MNK_TIMER 92000
/*
+2 -35
View File
@@ -1,39 +1,6 @@
================================================================================
OpenGL Mathematics (GLM)
--------------------------------------------------------------------------------
GLM can be distributed and/or modified under the terms of either
a) The Happy Bunny License, or b) the MIT License.
================================================================================
The Happy Bunny License (Modified MIT License)
--------------------------------------------------------------------------------
Copyright (c) 2005 - 2016 G-Truc Creation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
Restrictions: By making use of the Software for military purposes, you choose
to make a Bunny unhappy.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
================================================================================
The MIT License
--------------------------------------------------------------------------------
Copyright (c) 2005 - 2016 G-Truc Creation
Copyright (c) 2005 - 2013 G-Truc Creation
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
+9 -34
View File
@@ -1,9 +1,9 @@
set(NAME glm_dummy)
file(GLOB ROOT_SOURCE *.cpp)
file(GLOB ROOT_INLINE *.inl)
file(GLOB ROOT_HEADER *.hpp)
file(GLOB ROOT_TEXT ../*.txt)
file(GLOB ROOT_MD ../*.md)
file(GLOB ROOT_NAT ../util/glm.natvis)
file(GLOB_RECURSE CORE_SOURCE ./detail/*.cpp)
file(GLOB_RECURSE CORE_INLINE ./detail/*.inl)
@@ -17,11 +17,7 @@ file(GLOB_RECURSE GTX_SOURCE ./gtx/*.cpp)
file(GLOB_RECURSE GTX_INLINE ./gtx/*.inl)
file(GLOB_RECURSE GTX_HEADER ./gtx/*.hpp)
file(GLOB_RECURSE SIMD_SOURCE ./simd/*.cpp)
file(GLOB_RECURSE SIMD_INLINE ./simd/*.inl)
file(GLOB_RECURSE SIMD_HEADER ./simd/*.h)
source_group("Text Files" FILES ${ROOT_TEXT} ${ROOT_MD})
source_group("Text Files" FILES ${ROOT_TEXT})
source_group("Core Files" FILES ${CORE_SOURCE})
source_group("Core Files" FILES ${CORE_INLINE})
source_group("Core Files" FILES ${CORE_HEADER})
@@ -31,37 +27,16 @@ source_group("GTC Files" FILES ${GTC_HEADER})
source_group("GTX Files" FILES ${GTX_SOURCE})
source_group("GTX Files" FILES ${GTX_INLINE})
source_group("GTX Files" FILES ${GTX_HEADER})
source_group("SIMD Files" FILES ${SIMD_SOURCE})
source_group("SIMD Files" FILES ${SIMD_INLINE})
source_group("SIMD Files" FILES ${SIMD_HEADER})
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/..)
if(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)
if(GLM_STATIC_LIBRARY_ENABLE)
add_library(glm_static STATIC ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
endif(GLM_STATIC_LIBRARY_ENABLE)
if(GLM_DYNAMIC_LIBRARY_ENABLE)
add_library(glm_shared SHARED ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
endif(GLM_DYNAMIC_LIBRARY_ENABLE)
else(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)
add_executable(glm_dummy ${ROOT_TEXT} ${ROOT_MD} ${ROOT_NAT}
if(GLM_TEST_ENABLE)
add_executable(${NAME} ${ROOT_TEXT}
${ROOT_SOURCE} ${ROOT_INLINE} ${ROOT_HEADER}
${CORE_SOURCE} ${CORE_INLINE} ${CORE_HEADER}
${GTC_SOURCE} ${GTC_INLINE} ${GTC_HEADER}
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER}
${SIMD_SOURCE} ${SIMD_INLINE} ${SIMD_HEADER})
${GTX_SOURCE} ${GTX_INLINE} ${GTX_HEADER})
endif(GLM_TEST_ENABLE)
endif(GLM_STATIC_LIBRARY_ENABLE OR GLM_DYNAMIC_LIBRARY_ENABLE)
#add_library(glm STATIC glm.cpp)
#add_library(glm_shared SHARED glm.cpp)
+29
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@@ -1,5 +1,34 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/common.hpp
/// @date 2013-12-24 / 2013-12-24
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
+31 -2
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@@ -1,5 +1,34 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_features.hpp
/// @date 2013-02-20 / 2013-02-20
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@@ -255,7 +284,7 @@
# define GLM_CXX11_STATIC_ASSERT
# endif
#elif(GLM_COMPILER & GLM_COMPILER_CLANG)
#elif(GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
# if(__has_feature(cxx_exceptions))
# define GLM_CXX98_EXCEPTIONS
# endif
@@ -396,4 +425,4 @@
# define GLM_CXX11_VARIADIC_TEMPLATES
# endif
#endif//(GLM_COMPILER & GLM_COMPILER_CLANG)
#endif//(GLM_COMPILER & (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
+29
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@@ -1,5 +1,34 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_fixes.hpp
/// @date 2011-02-21 / 2011-11-22
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include <cmath>
+29
View File
@@ -1,5 +1,34 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_noise.hpp
/// @date 2013-12-24 / 2013-12-24
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
File diff suppressed because it is too large Load Diff
+29
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@@ -1,5 +1,34 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_swizzle_func.hpp
/// @date 2011-10-16 / 2011-10-16
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
+29
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@@ -1,5 +1,34 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/_vectorize.hpp
/// @date 2011-10-14 / 2011-10-14
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#pragma once
+36 -21
View File
@@ -1,13 +1,40 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/core/dummy.cpp
/// @date 2011-01-19 / 2011-06-15
/// @author Christophe Riccio
///
/// GLM is a header only library. There is nothing to compile.
/// dummy.cpp exist only a wordaround for CMake file.
///////////////////////////////////////////////////////////////////////////////////
/*
#define GLM_MESSAGES
#include <glm/glm.hpp>
#include <glm/ext.hpp>
#include "../glm.hpp"
#include <limits>
struct material
@@ -121,8 +148,6 @@ struct intersection
glm::vec4 position;
glm::vec3 normal;
};
*/
/*
// Sample 4
@@ -165,7 +190,7 @@ glm::vec3 lighting
}
*/
/*
template <typename T, glm::precision P, template<typename, glm::precision> class vecType>
T normalizeDotA(vecType<T, P> const & x, vecType<T, P> const & y)
{
@@ -185,23 +210,13 @@ typename vecType::value_type normalizeDotC(vecType const & a, vecType const & b)
{
return glm::dot(a, b) * glm::inversesqrt(glm::dot(a, a) * glm::dot(b, b));
}
*/
int main()
{
/*
glm::vec1 o(1);
glm::vec2 a(1);
glm::vec3 b(1);
glm::vec4 c(1);
glm::vec4 v(1);
float a = normalizeDotA(v, v);
float b = normalizeDotB(v, v);
float c = normalizeDotC(v, v);
glm::quat q;
glm::dualquat p;
glm::mat4 m(1);
float a0 = normalizeDotA(a, a);
float b0 = normalizeDotB(b, b);
float c0 = normalizeDotC(c, c);
*/
return 0;
}
+29
View File
@@ -1,5 +1,33 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_common.hpp
/// @date 2008-03-08 / 2010-01-26
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
///
@@ -7,6 +35,7 @@
/// @ingroup core
///
/// These all operate component-wise. The description is per component.
///////////////////////////////////////////////////////////////////////////////////
#pragma once
+293 -384
View File
@@ -1,5 +1,34 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_common.inl
/// @date 2008-08-03 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include "func_vector_relational.hpp"
#include "type_vec2.hpp"
@@ -8,24 +37,142 @@
#include "_vectorize.hpp"
#include <limits>
namespace glm
namespace glm{
namespace detail
{
// min
template <typename genType>
GLM_FUNC_QUALIFIER genType min(genType x, genType y)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point or integer inputs");
return x < y ? x : y;
}
template <typename genFIType, bool /*signed*/>
struct compute_abs
{};
// max
template <typename genType>
GLM_FUNC_QUALIFIER genType max(genType x, genType y)
template <typename genFIType>
struct compute_abs<genFIType, true>
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point or integer inputs");
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<genFIType>::is_iec559 || std::numeric_limits<genFIType>::is_signed,
"'abs' only accept floating-point and integer scalar or vector inputs");
return x > y ? x : y;
}
return x >= genFIType(0) ? x : -x;
// TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff;
}
};
template <typename genFIType>
struct compute_abs<genFIType, false>
{
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
{
GLM_STATIC_ASSERT(
!std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer,
"'abs' only accept floating-point and integer scalar or vector inputs");
return x;
}
};
template <typename T, typename U, precision P, template <class, precision> class vecType>
struct compute_mix_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
}
};
template <typename T, precision P, template <class, precision> class vecType>
struct compute_mix_vector<T, bool, P, vecType>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<bool, P> const & a)
{
vecType<T, P> Result(uninitialize);
for(detail::component_count_t i = 0; i < detail::component_count(x); ++i)
Result[i] = a[i] ? y[i] : x[i];
return Result;
}
};
template <typename T, typename U, precision P, template <class, precision> class vecType>
struct compute_mix_scalar
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, U const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
}
};
template <typename T, precision P, template <class, precision> class vecType>
struct compute_mix_scalar<T, bool, P, vecType>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, bool const & a)
{
return a ? y : x;
}
};
template <typename T, typename U>
struct compute_mix
{
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, U const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559, "'mix' only accept floating-point inputs for the interpolator a");
return static_cast<T>(static_cast<U>(x) + a * static_cast<U>(y - x));
}
};
template <typename T>
struct compute_mix<T, bool>
{
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, bool const & a)
{
return a ? y : x;
}
};
template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true, bool isSigned = true>
struct compute_sign
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return vecType<T, P>(glm::lessThan(vecType<T, P>(0), x)) - vecType<T, P>(glm::lessThan(x, vecType<T, P>(0)));
}
};
template <typename T, precision P, template <class, precision> class vecType>
struct compute_sign<T, P, vecType, false, false>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return vecType<T, P>(glm::greaterThan(x , vecType<T, P>(0)));
}
};
template <typename T, precision P, template <class, precision> class vecType>
struct compute_sign<T, P, vecType, false, true>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
T const Shift(static_cast<T>(sizeof(T) * 8 - 1));
vecType<T, P> const y(vecType<typename make_unsigned<T>::type, P>(-x) >> typename make_unsigned<T>::type(Shift));
return (x >> Shift) | y;
}
};
template <typename T, precision P, template <class, precision> class vecType, typename genType, bool isFloat = true>
struct compute_mod
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, genType const & b)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
return a - b * floor(a / b);
}
};
}//namespace detail
// abs
template <>
@@ -35,6 +182,67 @@ namespace glm
return (x ^ y) - y;
}
template <typename genFIType>
GLM_FUNC_QUALIFIER genFIType abs(genFIType x)
{
return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> abs(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(abs, x);
}
// sign
// fast and works for any type
template <typename genFIType>
GLM_FUNC_QUALIFIER genFIType sign(genFIType x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
"'sign' only accept signed inputs");
return detail::compute_sign<genFIType, defaultp, tvec1, std::numeric_limits<genFIType>::is_iec559>::call(tvec1<genFIType>(x)).x;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> sign(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer),
"'sign' only accept signed inputs");
return detail::compute_sign<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x);
}
// floor
using ::std::floor;
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> floor(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(floor, x);
}
// trunc
# if GLM_HAS_CXX11_STL
using ::std::trunc;
# else
template <typename genType>
GLM_FUNC_QUALIFIER genType trunc(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs");
return x < static_cast<genType>(0) ? -floor(-x) : floor(x);
}
# endif
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> trunc(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(trunc, x);
}
// round
# if GLM_HAS_CXX11_STL
using ::std::round;
@@ -48,318 +256,10 @@ namespace glm
}
# endif
// trunc
# if GLM_HAS_CXX11_STL
using ::std::trunc;
# else
template <typename genType>
GLM_FUNC_QUALIFIER genType trunc(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'trunc' only accept floating-point inputs");
return x < static_cast<genType>(0) ? -std::floor(-x) : std::floor(x);
}
# endif
}//namespace glm
namespace glm{
namespace detail
{
template <typename genFIType, bool /*signed*/>
struct compute_abs
{};
template <typename genFIType>
struct compute_abs<genFIType, true>
{
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<genFIType>::is_iec559 || std::numeric_limits<genFIType>::is_signed || GLM_UNRESTRICTED_GENTYPE,
"'abs' only accept floating-point and integer scalar or vector inputs");
return x >= genFIType(0) ? x : -x;
// TODO, perf comp with: *(((int *) &x) + 1) &= 0x7fffffff;
}
};
#if GLM_COMPILER & GLM_COMPILER_CUDA
template <>
struct compute_abs<float, true>
{
GLM_FUNC_QUALIFIER static float call(float x)
{
return fabsf(x);
}
};
#endif
template <typename genFIType>
struct compute_abs<genFIType, false>
{
GLM_FUNC_QUALIFIER static genFIType call(genFIType x)
{
GLM_STATIC_ASSERT(
(!std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer) || GLM_UNRESTRICTED_GENTYPE,
"'abs' only accept floating-point and integer scalar or vector inputs");
return x;
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_abs_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(abs, x);
}
};
template <typename T, typename U, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_mix_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_mix_vector<T, bool, P, vecType, Aligned>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, vecType<bool, P> const & a)
{
vecType<T, P> Result(uninitialize);
for(length_t i = 0; i < x.length(); ++i)
Result[i] = a[i] ? y[i] : x[i];
return Result;
}
};
template <typename T, typename U, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_mix_scalar
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, U const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
return vecType<T, P>(vecType<U, P>(x) + a * vecType<U, P>(y - x));
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_mix_scalar<T, bool, P, vecType, Aligned>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y, bool const & a)
{
return a ? y : x;
}
};
template <typename T, typename U>
struct compute_mix
{
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, U const & a)
{
GLM_STATIC_ASSERT(std::numeric_limits<U>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'mix' only accept floating-point inputs for the interpolator a");
return static_cast<T>(static_cast<U>(x) + a * static_cast<U>(y - x));
}
};
template <typename T>
struct compute_mix<T, bool>
{
GLM_FUNC_QUALIFIER static T call(T const & x, T const & y, bool const & a)
{
return a ? y : x;
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool isFloat, bool Aligned>
struct compute_sign
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return vecType<T, P>(glm::lessThan(vecType<T, P>(0), x)) - vecType<T, P>(glm::lessThan(x, vecType<T, P>(0)));
}
};
# if GLM_ARCH == GLM_ARCH_X86
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_sign<T, P, vecType, false, Aligned>
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
T const Shift(static_cast<T>(sizeof(T) * 8 - 1));
vecType<T, P> const y(vecType<typename make_unsigned<T>::type, P>(-x) >> typename make_unsigned<T>::type(Shift));
return (x >> Shift) | y;
}
};
# endif
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_floor
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(std::floor, x);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_ceil
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(std::ceil, x);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_fract
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return x - floor(x);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_trunc
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(trunc, x);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_round
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(round, x);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_mod
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & a, vecType<T, P> const & b)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'mod' only accept floating-point inputs. Include <glm/gtc/integer.hpp> for integer inputs.");
return a - b * floor(a / b);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_min_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y)
{
return detail::functor2<T, P, vecType>::call(min, x, y);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_max_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & y)
{
return detail::functor2<T, P, vecType>::call(max, x, y);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_clamp_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal)
{
return min(max(x, minVal), maxVal);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_step_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & edge, vecType<T, P> const & x)
{
return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, edge));
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_smoothstep_vector
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'step' only accept floating-point inputs");
vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
}
};
}//namespace detail
template <typename genFIType>
GLM_FUNC_QUALIFIER genFIType abs(genFIType x)
{
return detail::compute_abs<genFIType, std::numeric_limits<genFIType>::is_signed>::call(x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> abs(vecType<T, P> const & x)
{
return detail::compute_abs_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x);
}
// sign
// fast and works for any type
template <typename genFIType>
GLM_FUNC_QUALIFIER genFIType sign(genFIType x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<genFIType>::is_iec559 || (std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer),
"'sign' only accept signed inputs");
return detail::compute_sign<genFIType, defaultp, tvec1, std::numeric_limits<genFIType>::is_iec559, highp>::call(tvec1<genFIType>(x)).x;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> sign(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(
std::numeric_limits<T>::is_iec559 || (std::numeric_limits<T>::is_signed && std::numeric_limits<T>::is_integer),
"'sign' only accept signed inputs");
return detail::compute_sign<T, P, vecType, std::numeric_limits<T>::is_iec559, detail::is_aligned<P>::value>::call(x);
}
// floor
using ::std::floor;
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> floor(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'floor' only accept floating-point inputs.");
return detail::compute_floor<T, P, vecType, detail::is_aligned<P>::value>::call(x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> trunc(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'trunc' only accept floating-point inputs");
return detail::compute_trunc<T, P, vecType, detail::is_aligned<P>::value>::call(x);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> round(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'round' only accept floating-point inputs");
return detail::compute_round<T, P, vecType, detail::is_aligned<P>::value>::call(x);
return detail::functor1<T, T, P, vecType>::call(round, x);
}
/*
@@ -408,7 +308,6 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> roundEven(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'roundEven' only accept floating-point inputs");
return detail::functor1<T, T, P, vecType>::call(roundEven, x);
}
@@ -417,47 +316,41 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> ceil(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ceil' only accept floating-point inputs");
return detail::compute_ceil<T, P, vecType, detail::is_aligned<P>::value>::call(x);
return detail::functor1<T, T, P, vecType>::call(ceil, x);
}
// fract
template <typename genType>
GLM_FUNC_QUALIFIER genType fract(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'fract' only accept floating-point inputs");
return fract(tvec1<genType>(x)).x;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> fract(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'fract' only accept floating-point inputs");
return detail::compute_fract<T, P, vecType, detail::is_aligned<P>::value>::call(x);
return x - floor(x);
}
// mod
template <typename genType>
GLM_FUNC_QUALIFIER genType mod(genType x, genType y)
{
# if GLM_COMPILER & GLM_COMPILER_CUDA
// Another Cuda compiler bug https://github.com/g-truc/glm/issues/530
tvec1<genType, defaultp> Result(mod(tvec1<genType, defaultp>(x), y));
return Result.x;
# else
return mod(tvec1<genType, defaultp>(x), y).x;
# endif
return mod(tvec1<genType>(x), y).x;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, T y)
{
return detail::compute_mod<T, P, vecType, detail::is_aligned<P>::value>::call(x, vecType<T, P>(y));
return detail::compute_mod<T, P, vecType, T, std::numeric_limits<T>::is_iec559>::call(x, y);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> mod(vecType<T, P> const & x, vecType<T, P> const & y)
{
return detail::compute_mod<T, P, vecType, detail::is_aligned<P>::value>::call(x, y);
return detail::compute_mod<T, P, vecType, vecType<T, P>, std::numeric_limits<T>::is_iec559>::call(x, y);
}
// modf
@@ -465,6 +358,7 @@ namespace detail
GLM_FUNC_QUALIFIER genType modf(genType x, genType & i)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'modf' only accept floating-point inputs");
return std::modf(x, &i);
}
@@ -511,53 +405,70 @@ namespace detail
//CHAR_BIT - 1)));
// min
template <typename genType>
GLM_FUNC_QUALIFIER genType min(genType x, genType y)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'min' only accept floating-point or integer inputs");
return x < y ? x : y;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, T b)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'min' only accept floating-point inputs for the interpolator a");
return detail::compute_min_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<T, P>(b));
return detail::functor2_vec_sca<T, P, vecType>::call(min, a, b);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> min(vecType<T, P> const & a, vecType<T, P> const & b)
{
return detail::compute_min_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, b);
return detail::functor2<T, P, vecType>::call(min, a, b);
}
// max
template <typename genType>
GLM_FUNC_QUALIFIER genType max(genType x, genType y)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'max' only accept floating-point or integer inputs");
return x > y ? x : y;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, T b)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'max' only accept floating-point inputs for the interpolator a");
return detail::compute_max_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, vecType<T, P>(b));
return detail::functor2_vec_sca<T, P, vecType>::call(max, a, b);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> max(vecType<T, P> const & a, vecType<T, P> const & b)
{
return detail::compute_max_vector<T, P, vecType, detail::is_aligned<P>::value>::call(a, b);
return detail::functor2<T, P, vecType>::call(max, a, b);
}
// clamp
template <typename genType>
GLM_FUNC_QUALIFIER genType clamp(genType x, genType minVal, genType maxVal)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || std::numeric_limits<genType>::is_integer, "'clamp' only accept floating-point or integer inputs");
return min(max(x, minVal), maxVal);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, T minVal, T maxVal)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
return detail::compute_clamp_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x, vecType<T, P>(minVal), vecType<T, P>(maxVal));
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
return min(max(x, minVal), maxVal);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> clamp(vecType<T, P> const & x, vecType<T, P> const & minVal, vecType<T, P> const & maxVal)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer || GLM_UNRESTRICTED_GENTYPE, "'clamp' only accept floating-point or integer inputs");
return detail::compute_clamp_vector<T, P, vecType, detail::is_aligned<P>::value>::call(x, minVal, maxVal);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || std::numeric_limits<T>::is_integer, "'clamp' only accept floating-point or integer inputs");
return min(max(x, minVal), maxVal);
}
template <typename genTypeT, typename genTypeU>
@@ -569,13 +480,13 @@ namespace detail
template <typename T, typename U, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, U a)
{
return detail::compute_mix_scalar<T, U, P, vecType, detail::is_aligned<P>::value>::call(x, y, a);
return detail::compute_mix_scalar<T, U, P, vecType>::call(x, y, a);
}
template <typename T, typename U, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> mix(vecType<T, P> const & x, vecType<T, P> const & y, vecType<U, P> const & a)
{
return detail::compute_mix_vector<T, U, P, vecType, detail::is_aligned<P>::value>::call(x, y, a);
return detail::compute_mix_vector<T, U, P, vecType>::call(x, y, a);
}
// step
@@ -588,20 +499,22 @@ namespace detail
template <template <typename, precision> class vecType, typename T, precision P>
GLM_FUNC_QUALIFIER vecType<T, P> step(T edge, vecType<T, P> const & x)
{
return detail::compute_step_vector<T, P, vecType, detail::is_aligned<P>::value>::call(vecType<T, P>(edge), x);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'step' only accept floating-point inputs");
return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, vecType<T, P>(edge)));
}
template <template <typename, precision> class vecType, typename T, precision P>
GLM_FUNC_QUALIFIER vecType<T, P> step(vecType<T, P> const & edge, vecType<T, P> const & x)
{
return detail::compute_step_vector<T, P, vecType, detail::is_aligned<P>::value>::call(edge, x);
return mix(vecType<T, P>(1), vecType<T, P>(0), glm::lessThan(x, edge));
}
// smoothstep
template <typename genType>
GLM_FUNC_QUALIFIER genType smoothstep(genType edge0, genType edge1, genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'smoothstep' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'smoothstep' only accept floating-point inputs");
genType const tmp(clamp((x - edge0) / (edge1 - edge0), genType(0), genType(1)));
return tmp * tmp * (genType(3) - genType(2) * tmp);
@@ -610,13 +523,19 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(T edge0, T edge1, vecType<T, P> const & x)
{
return detail::compute_smoothstep_vector<T, P, vecType, detail::is_aligned<P>::value>::call(vecType<T, P>(edge0), vecType<T, P>(edge1), x);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> smoothstep(vecType<T, P> const & edge0, vecType<T, P> const & edge1, vecType<T, P> const & x)
{
return detail::compute_smoothstep_vector<T, P, vecType, detail::is_aligned<P>::value>::call(edge0, edge1, x);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'smoothstep' only accept floating-point inputs");
vecType<T, P> const tmp(clamp((x - edge0) / (edge1 - edge0), static_cast<T>(0), static_cast<T>(1)));
return tmp * tmp * (static_cast<T>(3) - static_cast<T>(2) * tmp);
}
# if GLM_HAS_CXX11_STL
@@ -629,16 +548,14 @@ namespace detail
# if GLM_HAS_CXX11_STL
return std::isnan(x);
# elif GLM_COMPILER & GLM_COMPILER_VC
# elif GLM_COMPILER & (GLM_COMPILER_VC | GLM_COMPILER_INTEL)
return _isnan(x) != 0;
# elif GLM_COMPILER & GLM_COMPILER_INTEL
# if GLM_PLATFORM & GLM_PLATFORM_WINDOWS
# elif GLM_COMPILER & (GLM_COMPILER_GCC | (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
# if GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L
return _isnan(x) != 0;
# else
return ::isnan(x) != 0;
return std::isnan(x);
# endif
# elif (GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)) && (GLM_PLATFORM & GLM_PLATFORM_ANDROID) && __cplusplus < 201103L
return _isnan(x) != 0;
# elif GLM_COMPILER & GLM_COMPILER_CUDA
return isnan(x) != 0;
# else
@@ -666,12 +583,8 @@ namespace detail
# if GLM_HAS_CXX11_STL
return std::isinf(x);
# elif GLM_COMPILER & (GLM_COMPILER_INTEL | GLM_COMPILER_VC)
# if(GLM_PLATFORM & GLM_PLATFORM_WINDOWS)
return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
# else
return ::isinf(x);
# endif
# elif GLM_COMPILER & (GLM_COMPILER_GCC | GLM_COMPILER_CLANG)
return _fpclass(x) == _FPCLASS_NINF || _fpclass(x) == _FPCLASS_PINF;
# elif GLM_COMPILER & (GLM_COMPILER_GCC | (GLM_COMPILER_APPLE_CLANG | GLM_COMPILER_LLVM))
# if(GLM_PLATFORM & GLM_PLATFORM_ANDROID && __cplusplus < 201103L)
return _isinf(x) != 0;
# else
@@ -747,23 +660,23 @@ namespace detail
template <typename genType>
GLM_FUNC_QUALIFIER genType frexp(genType x, int & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'frexp' only accept floating-point inputs");
return std::frexp(x, &exp);
return std::frexp(x, exp);
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> frexp(tvec1<T, P> const & x, tvec1<int, P> & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
return tvec1<T, P>(std::frexp(x.x, &exp.x));
return tvec1<T, P>(std::frexp(x.x, exp.x));
}
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> frexp(tvec2<T, P> const & x, tvec2<int, P> & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
return tvec2<T, P>(
frexp(x.x, exp.x),
@@ -773,7 +686,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> frexp(tvec3<T, P> const & x, tvec3<int, P> & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
return tvec3<T, P>(
frexp(x.x, exp.x),
@@ -784,7 +697,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> frexp(tvec4<T, P> const & x, tvec4<int, P> & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'frexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'frexp' only accept floating-point inputs");
return tvec4<T, P>(
frexp(x.x, exp.x),
@@ -793,10 +706,10 @@ namespace detail
frexp(x.w, exp.w));
}
template <typename genType>
template <typename genType, precision P>
GLM_FUNC_QUALIFIER genType ldexp(genType const & x, int const & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'ldexp' only accept floating-point inputs");
return std::ldexp(x, exp);
}
@@ -804,7 +717,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec1<T, P> ldexp(tvec1<T, P> const & x, tvec1<int, P> const & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
return tvec1<T, P>(
ldexp(x.x, exp.x));
@@ -813,7 +726,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec2<T, P> ldexp(tvec2<T, P> const & x, tvec2<int, P> const & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
return tvec2<T, P>(
ldexp(x.x, exp.x),
@@ -823,7 +736,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> ldexp(tvec3<T, P> const & x, tvec3<int, P> const & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
return tvec3<T, P>(
ldexp(x.x, exp.x),
@@ -834,7 +747,7 @@ namespace detail
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec4<T, P> ldexp(tvec4<T, P> const & x, tvec4<int, P> const & exp)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559 || GLM_UNRESTRICTED_GENTYPE, "'ldexp' only accept floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'ldexp' only accept floating-point inputs");
return tvec4<T, P>(
ldexp(x.x, exp.x),
@@ -843,7 +756,3 @@ namespace detail
ldexp(x.w, exp.w));
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
# include "func_common_simd.inl"
#endif
-231
View File
@@ -1,231 +0,0 @@
/// @ref core
/// @file glm/detail/func_common_simd.inl
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
#include "../simd/common.h"
#include <immintrin.h>
namespace glm{
namespace detail
{
template <precision P>
struct compute_abs_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_abs(v.data);
return result;
}
};
template <precision P>
struct compute_abs_vector<int, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int, P> call(tvec4<int, P> const & v)
{
tvec4<int, P> result(uninitialize);
result.data = glm_ivec4_abs(v.data);
return result;
}
};
template <precision P>
struct compute_floor<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_floor(v.data);
return result;
}
};
template <precision P>
struct compute_ceil<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_ceil(v.data);
return result;
}
};
template <precision P>
struct compute_fract<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_fract(v.data);
return result;
}
};
template <precision P>
struct compute_round<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_round(v.data);
return result;
}
};
template <precision P>
struct compute_mod<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_mod(x.data, y.data);
return result;
}
};
template <precision P>
struct compute_min_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_min_ps(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_min_vector<int32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
{
tvec4<int32, P> result(uninitialize);
result.data = _mm_min_epi32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_min_vector<uint32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2)
{
tvec4<uint32, P> result(uninitialize);
result.data = _mm_min_epu32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_max_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v1, tvec4<float, P> const & v2)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_max_ps(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_max_vector<int32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & v1, tvec4<int32, P> const & v2)
{
tvec4<int32, P> result(uninitialize);
result.data = _mm_max_epi32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_max_vector<uint32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & v1, tvec4<uint32, P> const & v2)
{
tvec4<uint32, P> result(uninitialize);
result.data = _mm_max_epu32(v1.data, v2.data);
return result;
}
};
template <precision P>
struct compute_clamp_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & minVal, tvec4<float, P> const & maxVal)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_min_ps(_mm_max_ps(x.data, minVal.data), maxVal.data);
return result;
}
};
template <precision P>
struct compute_clamp_vector<int32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<int32, P> call(tvec4<int32, P> const & x, tvec4<int32, P> const & minVal, tvec4<int32, P> const & maxVal)
{
tvec4<int32, P> result(uninitialize);
result.data = _mm_min_epi32(_mm_max_epi32(x.data, minVal.data), maxVal.data);
return result;
}
};
template <precision P>
struct compute_clamp_vector<uint32, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<uint32, P> call(tvec4<uint32, P> const & x, tvec4<uint32, P> const & minVal, tvec4<uint32, P> const & maxVal)
{
tvec4<uint32, P> result(uninitialize);
result.data = _mm_min_epu32(_mm_max_epu32(x.data, minVal.data), maxVal.data);
return result;
}
};
template <precision P>
struct compute_mix_vector<float, bool, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & x, tvec4<float, P> const & y, tvec4<bool, P> const & a)
{
__m128i const Load = _mm_set_epi32(-(int)a.w, -(int)a.z, -(int)a.y, -(int)a.x);
__m128 const Mask = _mm_castsi128_ps(Load);
tvec4<float, P> Result(uninitialize);
# if 0 && GLM_ARCH & GLM_ARCH_AVX
Result.data = _mm_blendv_ps(x.data, y.data, Mask);
# else
Result.data = _mm_or_ps(_mm_and_ps(Mask, y.data), _mm_andnot_ps(Mask, x.data));
# endif
return Result;
}
};
/* FIXME
template <precision P>
struct compute_step_vector<float, P, tvec4>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge, tvec4<float, P> const& x)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_step(edge.data, x.data);
return result;
}
};
*/
template <precision P>
struct compute_smoothstep_vector<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& edge0, tvec4<float, P> const& edge1, tvec4<float, P> const& x)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_smoothstep(edge0.data, edge1.data, x.data);
return result;
}
};
}//namespace detail
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
@@ -1,5 +1,33 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_exponential.hpp
/// @date 2008-08-08 / 2011-06-14
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
///
@@ -7,6 +35,7 @@
/// @ingroup core
///
/// These all operate component-wise. The description is per component.
///////////////////////////////////////////////////////////////////////////////////
#pragma once
+36 -21
View File
@@ -1,5 +1,34 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_exponential.inl
/// @date 2008-08-03 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include "func_vector_relational.hpp"
#include "_vectorize.hpp"
@@ -20,7 +49,7 @@ namespace detail
}
# endif
template <typename T, precision P, template <class, precision> class vecType, bool isFloat, bool Aligned>
template <typename T, precision P, template <class, precision> class vecType, bool isFloat = true>
struct compute_log2
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & vec)
@@ -29,16 +58,7 @@ namespace detail
}
};
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
struct compute_sqrt
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
{
return detail::functor1<T, T, P, vecType>::call(std::sqrt, x);
}
};
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
template <template <class, precision> class vecType, typename T, precision P>
struct compute_inversesqrt
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & x)
@@ -47,8 +67,8 @@ namespace detail
}
};
template <template <class, precision> class vecType, bool Aligned>
struct compute_inversesqrt<vecType, float, lowp, Aligned>
template <template <class, precision> class vecType>
struct compute_inversesqrt<vecType, float, lowp>
{
GLM_FUNC_QUALIFIER static vecType<float, lowp> call(vecType<float, lowp> const & x)
{
@@ -113,7 +133,7 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> log2(vecType<T, P> const & x)
{
return detail::compute_log2<T, P, vecType, std::numeric_limits<T>::is_iec559, detail::is_aligned<P>::value>::call(x);
return detail::compute_log2<T, P, vecType, std::numeric_limits<T>::is_iec559>::call(x);
}
// sqrt
@@ -122,7 +142,7 @@ namespace detail
GLM_FUNC_QUALIFIER vecType<T, P> sqrt(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'sqrt' only accept floating-point inputs");
return detail::compute_sqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x);
return detail::functor1<T, T, P, vecType>::call(sqrt, x);
}
// inversesqrt
@@ -136,11 +156,6 @@ namespace detail
GLM_FUNC_QUALIFIER vecType<T, P> inversesqrt(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'inversesqrt' only accept floating-point inputs");
return detail::compute_inversesqrt<vecType, T, P, detail::is_aligned<P>::value>::call(x);
return detail::compute_inversesqrt<vecType, T, P>::call(x);
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
# include "func_exponential_simd.inl"
#endif
@@ -1,35 +0,0 @@
/// @ref core
/// @file glm/detail/func_exponential_simd.inl
#include "../simd/exponential.h"
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
namespace glm{
namespace detail
{
template <precision P>
struct compute_sqrt<tvec4, float, P, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = _mm_sqrt_ps(v.data);
return result;
}
};
template <>
struct compute_sqrt<tvec4, float, aligned_lowp, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, aligned_lowp> call(tvec4<float, aligned_lowp> const & v)
{
tvec4<float, aligned_lowp> result(uninitialize);
result.data = glm_vec4_sqrt_lowp(v.data);
return result;
}
};
}//namespace detail
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
+34 -5
View File
@@ -1,5 +1,33 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_geometric.hpp
/// @date 2008-08-03 / 2011-06-14
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
///
@@ -7,6 +35,7 @@
/// @ingroup core
///
/// These operate on vectors as vectors, not component-wise.
///////////////////////////////////////////////////////////////////////////////////
#pragma once
@@ -75,11 +104,11 @@ namespace glm
///
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/faceforward.xml">GLSL faceforward man page</a>
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.5 Geometric Functions</a>
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_DECL vecType<T, P> faceforward(
vecType<T, P> const & N,
vecType<T, P> const & I,
vecType<T, P> const & Nref);
template <typename genType>
GLM_FUNC_DECL genType faceforward(
genType const & N,
genType const & I,
genType const & Nref);
/// For the incident vector I and surface orientation N,
/// returns the reflection direction : result = I - 2.0 * dot(N, I) * N.
+64 -116
View File
@@ -1,5 +1,34 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_geometric.inl
/// @date 2008-08-03 / 2011-06-15
/// @author Christophe Riccio
///////////////////////////////////////////////////////////////////////////////////
#include "func_exponential.hpp"
#include "func_common.hpp"
@@ -10,29 +39,11 @@
namespace glm{
namespace detail
{
template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
struct compute_length
{
GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & v)
{
return sqrt(dot(v, v));
}
};
template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
struct compute_distance
{
GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & p0, vecType<T, P> const & p1)
{
return length(p1 - p0);
}
};
template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
template <template <class, precision> class vecType, typename T, precision P>
struct compute_dot{};
template <typename T, precision P, bool Aligned>
struct compute_dot<tvec1, T, P, Aligned>
template <typename T, precision P>
struct compute_dot<tvec1, T, P>
{
GLM_FUNC_QUALIFIER static T call(tvec1<T, P> const & a, tvec1<T, P> const & b)
{
@@ -40,8 +51,8 @@ namespace detail
}
};
template <typename T, precision P, bool Aligned>
struct compute_dot<tvec2, T, P, Aligned>
template <typename T, precision P>
struct compute_dot<tvec2, T, P>
{
GLM_FUNC_QUALIFIER static T call(tvec2<T, P> const & x, tvec2<T, P> const & y)
{
@@ -50,8 +61,8 @@ namespace detail
}
};
template <typename T, precision P, bool Aligned>
struct compute_dot<tvec3, T, P, Aligned>
template <typename T, precision P>
struct compute_dot<tvec3, T, P>
{
GLM_FUNC_QUALIFIER static T call(tvec3<T, P> const & x, tvec3<T, P> const & y)
{
@@ -60,8 +71,8 @@ namespace detail
}
};
template <typename T, precision P, bool Aligned>
struct compute_dot<tvec4, T, P, Aligned>
template <typename T, precision P>
struct compute_dot<tvec4, T, P>
{
GLM_FUNC_QUALIFIER static T call(tvec4<T, P> const & x, tvec4<T, P> const & y)
{
@@ -69,69 +80,13 @@ namespace detail
return (tmp.x + tmp.y) + (tmp.z + tmp.w);
}
};
template <typename T, precision P, bool Aligned>
struct compute_cross
{
GLM_FUNC_QUALIFIER static tvec3<T, P> call(tvec3<T, P> const & x, tvec3<T, P> const & y)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' accepts only floating-point inputs");
return tvec3<T, P>(
x.y * y.z - y.y * x.z,
x.z * y.x - y.z * x.x,
x.x * y.y - y.x * x.y);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_normalize
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
return v * inversesqrt(dot(v, v));
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_faceforward
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
return dot(Nref, I) < static_cast<T>(0) ? N : -N;
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_reflect
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N)
{
return I - N * dot(N, I) * static_cast<T>(2);
}
};
template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
struct compute_refract
{
GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
{
T const dotValue(dot(N, I));
T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0));
}
};
}//namespace detail
// length
template <typename genType>
GLM_FUNC_QUALIFIER genType length(genType x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' accepts only floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' only accept floating-point inputs");
return abs(x);
}
@@ -139,16 +94,16 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T length(vecType<T, P> const & v)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' accepts only floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' only accept floating-point inputs");
return detail::compute_length<vecType, T, P, detail::is_aligned<P>::value>::call(v);
return sqrt(dot(v, v));
}
// distance
template <typename genType>
GLM_FUNC_QUALIFIER genType distance(genType const & p0, genType const & p1)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' accepts only floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' only accept floating-point inputs");
return length(p1 - p0);
}
@@ -156,36 +111,41 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T distance(vecType<T, P> const & p0, vecType<T, P> const & p1)
{
return detail::compute_distance<vecType, T, P, detail::is_aligned<P>::value>::call(p0, p1);
return length(p1 - p0);
}
// dot
template <typename T>
GLM_FUNC_QUALIFIER T dot(T x, T y)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' only accept floating-point inputs");
return x * y;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER T dot(vecType<T, P> const & x, vecType<T, P> const & y)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
return detail::compute_dot<vecType, T, P, detail::is_aligned<P>::value>::call(x, y);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' only accept floating-point inputs");
return detail::compute_dot<vecType, T, P>::call(x, y);
}
// cross
template <typename T, precision P>
GLM_FUNC_QUALIFIER tvec3<T, P> cross(tvec3<T, P> const & x, tvec3<T, P> const & y)
{
return detail::compute_cross<T, P, detail::is_aligned<P>::value>::call(x, y);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' only accept floating-point inputs");
return tvec3<T, P>(
x.y * y.z - y.y * x.z,
x.z * y.x - y.z * x.x,
x.x * y.y - y.x * x.y);
}
// normalize
template <typename genType>
GLM_FUNC_QUALIFIER genType normalize(genType const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' accepts only floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' only accept floating-point inputs");
return x < genType(0) ? genType(-1) : genType(1);
}
@@ -193,9 +153,9 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> normalize(vecType<T, P> const & x)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' only accept floating-point inputs");
return detail::compute_normalize<T, P, vecType, detail::is_aligned<P>::value>::call(x);
return x * inversesqrt(dot(x, x));
}
// faceforward
@@ -205,30 +165,19 @@ namespace detail
return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> faceforward(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
{
return detail::compute_faceforward<T, P, vecType, detail::is_aligned<P>::value>::call(N, I, Nref);
}
// reflect
template <typename genType>
GLM_FUNC_QUALIFIER genType reflect(genType const & I, genType const & N)
{
return I - N * dot(N, I) * genType(2);
}
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> reflect(vecType<T, P> const & I, vecType<T, P> const & N)
{
return detail::compute_reflect<T, P, vecType, detail::is_aligned<P>::value>::call(I, N);
return I - N * dot(N, I) * static_cast<genType>(2);
}
// refract
template <typename genType>
GLM_FUNC_QUALIFIER genType refract(genType const & I, genType const & N, genType eta)
GLM_FUNC_QUALIFIER genType refract(genType const & I, genType const & N, genType const & eta)
{
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' accepts only floating-point inputs");
GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' only accept floating-point inputs");
genType const dotValue(dot(N, I));
genType const k(static_cast<genType>(1) - eta * eta * (static_cast<genType>(1) - dotValue * dotValue));
return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0));
@@ -237,11 +186,10 @@ namespace detail
template <typename T, precision P, template <typename, precision> class vecType>
GLM_FUNC_QUALIFIER vecType<T, P> refract(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
{
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' accepts only floating-point inputs");
return detail::compute_refract<T, P, vecType, detail::is_aligned<P>::value>::call(I, N, eta);
GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' only accept floating-point inputs");
T const dotValue(dot(N, I));
T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0));
}
}//namespace glm
#if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
# include "func_geometric_simd.inl"
#endif
@@ -1,99 +0,0 @@
/// @ref core
/// @file glm/detail/func_geometric_simd.inl
#include "../simd/geometric.h"
#if GLM_ARCH & GLM_ARCH_SSE2_BIT
namespace glm{
namespace detail
{
template <precision P>
struct compute_length<tvec4, float, P, true>
{
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const & v)
{
return _mm_cvtss_f32(glm_vec4_length(v.data));
}
};
template <precision P>
struct compute_distance<tvec4, float, P, true>
{
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const & p0, tvec4<float, P> const & p1)
{
return _mm_cvtss_f32(glm_vec4_distance(p0.data, p1.data));
}
};
template <precision P>
struct compute_dot<tvec4, float, P, true>
{
GLM_FUNC_QUALIFIER static float call(tvec4<float, P> const& x, tvec4<float, P> const& y)
{
return _mm_cvtss_f32(glm_vec1_dot(x.data, y.data));
}
};
template <precision P>
struct compute_cross<float, P, true>
{
GLM_FUNC_QUALIFIER static tvec3<float, P> call(tvec3<float, P> const & a, tvec3<float, P> const & b)
{
__m128 const set0 = _mm_set_ps(0.0f, a.z, a.y, a.x);
__m128 const set1 = _mm_set_ps(0.0f, b.z, b.y, b.x);
__m128 const xpd0 = glm_vec4_cross(set0, set1);
tvec4<float, P> result(uninitialize);
result.data = xpd0;
return tvec3<float, P>(result);
}
};
template <precision P>
struct compute_normalize<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const & v)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_normalize(v.data);
return result;
}
};
template <precision P>
struct compute_faceforward<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& N, tvec4<float, P> const& I, tvec4<float, P> const& Nref)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_faceforward(N.data, I.data, Nref.data);
return result;
}
};
template <precision P>
struct compute_reflect<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& I, tvec4<float, P> const& N)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_reflect(I.data, N.data);
return result;
}
};
template <precision P>
struct compute_refract<float, P, tvec4, true>
{
GLM_FUNC_QUALIFIER static tvec4<float, P> call(tvec4<float, P> const& I, tvec4<float, P> const& N, float eta)
{
tvec4<float, P> result(uninitialize);
result.data = glm_vec4_refract(I.data, N.data, _mm_set1_ps(eta));
return result;
}
};
}//namespace detail
}//namespace glm
#endif//GLM_ARCH & GLM_ARCH_SSE2_BIT
+29
View File
@@ -1,5 +1,33 @@
///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// Restrictions:
/// By making use of the Software for military purposes, you choose to make
/// a Bunny unhappy.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/detail/func_integer.hpp
/// @date 2010-03-17 / 2011-06-18
/// @author Christophe Riccio
///
/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.8 Integer Functions</a>
///
@@ -9,6 +37,7 @@
/// These all operate component-wise. The description is per component.
/// The notation [a, b] means the set of bits from bit-number a through bit-number
/// b, inclusive. The lowest-order bit is bit 0.
///////////////////////////////////////////////////////////////////////////////////
#pragma once

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