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15 Commits

Author SHA1 Message Date
Akkadius 78b0c86442 Don't send update to self while in group 2025-01-20 21:34:49 -06:00
Akkadius ce3d3153d8 Little bit of cleanup 2025-01-20 21:34:49 -06:00
Akkadius 92cc457067 Add rule Zone:EnableEntityClipping 2025-01-20 21:34:49 -06:00
Akkadius 9780623fea Update client.cpp 2025-01-20 21:34:49 -06:00
Akkadius d89bcf4f6c Update client.cpp 2025-01-20 21:34:49 -06:00
Akkadius 34b3a3fc88 Updates 2025-01-20 21:34:49 -06:00
Akkadius 8f54abec61 Update mob.cpp 2025-01-20 21:34:17 -06:00
Akkadius ed4d72c54b Broadcast to group 2025-01-20 21:34:17 -06:00
Akkadius 2d8ef8d286 Feature flag all logic 2025-01-20 21:34:16 -06:00
Akkadius 6424e6a3f3 Amazing 2025-01-20 21:34:00 -06:00
Akkadius 8606ccffc9 Beautiful 2025-01-20 21:34:00 -06:00
Akkadius 2bf02a5be5 Update entity.cpp 2025-01-20 21:33:38 -06:00
Akkadius abc507d173 More 2025-01-20 21:33:38 -06:00
Akkadius c18cba4faf More changes 2025-01-20 21:33:10 -06:00
Akkadius 010ba01ee7 Zone optimizations 2025-01-20 21:31:13 -06:00
471 changed files with 28400 additions and 55532 deletions
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# CMake Files
cmake-build-relwithdebinfo/*
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## [23.4.0] 3/30/2025
### API
* Expose Zoneserver Compile Metadata ([#4815](https://github.com/EQEmu/Server/pull/4815)) @Akkadius 2025-03-29
### Bots
* Charmed Pets were breaking Mob respawns ([#4780](https://github.com/EQEmu/Server/pull/4780)) @nytmyr 2025-03-16
* Enraged positioning ([#4789](https://github.com/EQEmu/Server/pull/4789)) @nytmyr 2025-03-29
* Fix IsValidSpellTypeBySpellID to account for all types ([#4764](https://github.com/EQEmu/Server/pull/4764)) @nytmyr 2025-03-19
* Fix Rule ZonesWithSpawnLimits/ZonesWithForcedSpawnLimits errors ([#4791](https://github.com/EQEmu/Server/pull/4791)) @nytmyr 2025-03-29
* Fix rule Bots:FinishBuffing ([#4788](https://github.com/EQEmu/Server/pull/4788)) @nytmyr 2025-03-29
* Line of Sight and Mez optimizations and cleanup ([#4746](https://github.com/EQEmu/Server/pull/4746)) @nytmyr 2025-03-29
* Prevent bot pets from despawning on #repop ([#4790](https://github.com/EQEmu/Server/pull/4790)) @nytmyr 2025-03-29
### Code
* Control flow defaults missed in recent bot updates ([#4817](https://github.com/EQEmu/Server/pull/4817)) @joligario 2025-03-30
* Remove Extraneous Time Type in ShowZoneData ([#4806](https://github.com/EQEmu/Server/pull/4806)) @Kinglykrab 2025-03-29
* Remove Unused Command Methods ([#4805](https://github.com/EQEmu/Server/pull/4805)) @Kinglykrab 2025-03-29
* UCS Member Count ([#4819](https://github.com/EQEmu/Server/pull/4819)) @joligario 2025-03-30
### Commands
* Add #show zone_variables ([#4812](https://github.com/EQEmu/Server/pull/4812)) @Akkadius 2025-03-29
* Add Instance Support to #zoneshutdown ([#4807](https://github.com/EQEmu/Server/pull/4807)) @Kinglykrab 2025-03-29
### Crash
* Fix Rarer World Crash with Player Event Thread Processor ([#4800](https://github.com/EQEmu/Server/pull/4800)) @Akkadius 2025-03-29
* Fix Repop Race Condition Crash ([#4814](https://github.com/EQEmu/Server/pull/4814)) @Akkadius 2025-03-29
### Database
* Fix Respawn Times Table ([#4802](https://github.com/EQEmu/Server/pull/4802)) @Akkadius 2025-03-29
* Wrap PurgeExpiredInstances in a Transaction ([#4824](https://github.com/EQEmu/Server/pull/4824)) @Akkadius 2025-03-30
### Feature
* Implement /changename & related script bindings. Clean up #set name ([#4770](https://github.com/EQEmu/Server/pull/4770)) @catapultam-habeo 2025-03-20
### Fixes
* AllowFVNoDrop Flag trades ([#4809](https://github.com/EQEmu/Server/pull/4809)) @neckkola 2025-03-27
* Fix Instance Creation Race Condition ([#4803](https://github.com/EQEmu/Server/pull/4803)) @Akkadius 2025-03-29
* Fix zone crash when attempting to add a disappearing client to hate list. ([#4782](https://github.com/EQEmu/Server/pull/4782)) @zimp-wow 2025-03-19
* Globally Reloading Quests when not loaded ([#4813](https://github.com/EQEmu/Server/pull/4813)) @Akkadius 2025-03-29
* Instance DZ Creation ([#4823](https://github.com/EQEmu/Server/pull/4823)) @Akkadius 2025-03-30
* Zone State Entity Variable Load Pre-Spawn ([#4785](https://github.com/EQEmu/Server/pull/4785)) @Akkadius 2025-03-19
* Zone State Position Fix ([#4784](https://github.com/EQEmu/Server/pull/4784)) @Akkadius 2025-03-19
* Zone State Variables Load First ([#4798](https://github.com/EQEmu/Server/pull/4798)) @Akkadius 2025-03-29
* Zone state edge case with 0 hp ([#4787](https://github.com/EQEmu/Server/pull/4787)) @Akkadius 2025-03-29
### Instance
* Clear Respawn Timers on Creation ([#4801](https://github.com/EQEmu/Server/pull/4801)) @Akkadius 2025-03-29
### Instances
* Add `expire_at` Column ([#4820](https://github.com/EQEmu/Server/pull/4820)) @Akkadius 2025-03-30
### Performance
* Add several database indexes ([#4811](https://github.com/EQEmu/Server/pull/4811)) @Akkadius 2025-03-29
* Have World Send Smarter Guild Updates ([#4796](https://github.com/EQEmu/Server/pull/4796)) @Akkadius 2025-03-29
* Improve Character Select DB Performance ([#4799](https://github.com/EQEmu/Server/pull/4799)) @Akkadius 2025-03-29
* Reduce Adventure S2S chatter ([#4793](https://github.com/EQEmu/Server/pull/4793)) @Akkadius 2025-03-29
* Reduce CorpseOwnerOnline S2S Chatter to World ([#4795](https://github.com/EQEmu/Server/pull/4795)) @Akkadius 2025-03-29
* Reduce LFGuild Chatter ([#4794](https://github.com/EQEmu/Server/pull/4794)) @Akkadius 2025-03-29
* Reduce UpdateWho S2S Chatter to World ([#4792](https://github.com/EQEmu/Server/pull/4792)) @Akkadius 2025-03-29
* Send Smarter Emote Packets ([#4818](https://github.com/EQEmu/Server/pull/4818)) @Akkadius 2025-03-30
### Quest API
* Add Support for NPC ID and NPC Name Specificity ([#4781](https://github.com/EQEmu/Server/pull/4781)) @Kinglykrab 2025-03-19
### Reload
* Add Reload for Maps / Navs ([#4816](https://github.com/EQEmu/Server/pull/4816)) @Akkadius 2025-03-29
### Zone
* Zone State Automated Testing and Improvements ([#4808](https://github.com/EQEmu/Server/pull/4808)) @Akkadius 2025-03-30
* Zone State Improvements Part 3 ([#4773](https://github.com/EQEmu/Server/pull/4773)) @Akkadius 2025-03-13
## [23.3.4] 3/14/2025
### Fixes
* Add check for simultaneous direct vendor and parcel Trader/Buyer Purchase ([#4778](https://github.com/EQEmu/Server/pull/4778)) @neckkola 2025-03-14
* Fix for rare circumstance where NPC's would have 0 health on restore @Akkadius
## [23.3.3] 3/13/2025
### Database
* Add indexes for data_buckets and zone_state_spawns ([#4771](https://github.com/EQEmu/Server/pull/4771)) @Akkadius 2025-03-11
### Fixes
* Update GuildBank to correctly handle items with charges equal to zero ([#4774](https://github.com/EQEmu/Server/pull/4774)) @neckkola 2025-03-13
### Networking
* Fix "port in use" error ([#4772](https://github.com/EQEmu/Server/pull/4772)) @Akkadius 2025-03-12
### Zone
* Zone State Improvements Part 3 ([#4773](https://github.com/EQEmu/Server/pull/4773)) @Akkadius 2025-03-13
## [23.3.2] 3/11/2025
### DynamicZones
* Bulk request dz member statuses on zone boot ([#4769](https://github.com/EQEmu/Server/pull/4769)) @hgtw 2025-03-11
### Zone
* Zone State Improvements (Continued) ([#4768](https://github.com/EQEmu/Server/pull/4768)) @Akkadius 2025-03-11
## [23.3.0] 3/8/2025
### Bots
* Fix buffs not overwriting lesser buffs ([#4756](https://github.com/EQEmu/Server/pull/4756)) @nytmyr 2025-03-06
* Fix taunting bots positioning ([#4754](https://github.com/EQEmu/Server/pull/4754)) @nytmyr 2025-03-06
* Move commanded spell map to zone ([#4755](https://github.com/EQEmu/Server/pull/4755)) @nytmyr 2025-03-06
### Code
* Fix typo in GM tradeskill combine message ([#4762](https://github.com/EQEmu/Server/pull/4762)) @nytmyr 2025-03-08
### Crash
* Bot aura crash fix ([#4752](https://github.com/EQEmu/Server/pull/4752)) @nytmyr 2025-03-06
### Databuckets
* Nested Databuckets Protections and Improvements ([#4748](https://github.com/EQEmu/Server/pull/4748)) @Akkadius 2025-03-04
### Feature
* Add Rule for dealing with augments when an item evolves ([#4758](https://github.com/EQEmu/Server/pull/4758)) @neckkola 2025-03-08
* Allow assigning Helm Texture independently of Body Texture for Horses ([#4759](https://github.com/EQEmu/Server/pull/4759)) @catapultam-habeo 2025-03-08
### Fixes
* Add crash checks for certain PlayerEventLogs ([#4761](https://github.com/EQEmu/Server/pull/4761)) @neckkola 2025-03-07
* Correct incorrectly calculated stat caps with Heroic Stats ([#4760](https://github.com/EQEmu/Server/pull/4760)) @catapultam-habeo 2025-03-08
* Fix sigabort crash from invalid JSON @Akkadius 2025-03-03
* Forgot to push up some changes for test output @Akkadius 2025-03-04
* Parcel Delivery Updates for two edge cases ([#4753](https://github.com/EQEmu/Server/pull/4753)) @neckkola 2025-03-06
* Remove one port check in world @Akkadius 2025-03-03
* Zero out currentnpcid whenever spawn is reset. ([#4763](https://github.com/EQEmu/Server/pull/4763)) @zimp-wow 2025-03-08
### Logging
* Convert JSON Error to Data Buckets Logging Category ([#4747](https://github.com/EQEmu/Server/pull/4747)) @Kinglykrab 2025-03-04
### Pets
* Fix renamed pets loading as blank names ([#4751](https://github.com/EQEmu/Server/pull/4751)) @nytmyr 2025-03-05
### Rules
* Fix EvolvingItems:PercentOfRaidExperience Description ([#4757](https://github.com/EQEmu/Server/pull/4757)) @Kinglykrab 2025-03-07
### Tests
* Cleanup Hand-in Tests ([#4749](https://github.com/EQEmu/Server/pull/4749)) @Akkadius 2025-03-04
### Zone
* Make zone controller less likely to be visible, immune to all forms of combat ([#4750](https://github.com/EQEmu/Server/pull/4750)) @Akkadius 2025-03-06
* State Save Improvements ([#4765](https://github.com/EQEmu/Server/pull/4765)) @Akkadius 2025-03-08
## [23.2.0] 3/3/2025
### Crash
* Database SetMutex crash fix ([#4741](https://github.com/EQEmu/Server/pull/4741)) @Akkadius 2025-03-03
* Fix Aura process crash with bots ([#4743](https://github.com/EQEmu/Server/pull/4743)) @Akkadius 2025-03-03
* Fix crash in add loot code path ([#4745](https://github.com/EQEmu/Server/pull/4745)) @Akkadius 2025-03-03
* Fix world repop crash ([#4742](https://github.com/EQEmu/Server/pull/4742)) @Akkadius 2025-03-03
* Potential crash fix in scan close mobs ([#4744](https://github.com/EQEmu/Server/pull/4744)) @Akkadius 2025-03-03
### Fixes
* Cleanup zone buckets on instance purge. ([#4739](https://github.com/EQEmu/Server/pull/4739)) @zimp-wow 2025-03-02
* Fix an error causing Endurance Regen to not be applied by items. ([#4738](https://github.com/EQEmu/Server/pull/4738)) @catapultam-habeo 2025-03-02
### World
* Check if port in use to avoid double booting mistakes ([#4740](https://github.com/EQEmu/Server/pull/4740)) @Akkadius 2025-03-03
## [23.1.0] 3/1/2025
### Bots
* Fix unresponsive bots in groups upon group wipe ([#4712](https://github.com/EQEmu/Server/pull/4712)) @nytmyr 2025-02-28
### Code
* More login <-> world code cleanup ([#4724](https://github.com/EQEmu/Server/pull/4724)) @Akkadius 2025-02-28
### Crash
* Check for directory existence before traversing in CheckForCompatibleQuestPlugins ([#4730](https://github.com/EQEmu/Server/pull/4730)) @Akkadius 2025-03-02
* Fix filesystem crash / exception in DatabaseDumpService::RemoveCredentialsFile() ([#4731](https://github.com/EQEmu/Server/pull/4731)) @Akkadius 2025-03-01
* Fix large file size crash in File::GetContents for windows ([#4735](https://github.com/EQEmu/Server/pull/4735)) @Akkadius 2025-03-02
* Fix reload concurrency crash when ran from Spire ([#4733](https://github.com/EQEmu/Server/pull/4733)) @Akkadius 2025-03-02
* Validate item in SE_SummonItemIntoBag ([#4734](https://github.com/EQEmu/Server/pull/4734)) @Akkadius 2025-03-02
* World CLI validation ([#4728](https://github.com/EQEmu/Server/pull/4728)) @Akkadius 2025-03-01
### Database
* Remove force_interactive from big bag updates ([#4727](https://github.com/EQEmu/Server/pull/4727)) @Akkadius 2025-03-01
### Feature
* Add a rule for spells to bypass stacking rules ([#4716](https://github.com/EQEmu/Server/pull/4716)) @catapultam-habeo 2025-02-28
* Evolving items Additions ([#4725](https://github.com/EQEmu/Server/pull/4725)) @neckkola 2025-03-01
### Fixes
* Add character_pet_name to player tables schema @Akkadius 2025-03-02
* Add client packets to questmanager:setguild ([#4732](https://github.com/EQEmu/Server/pull/4732)) @neckkola 2025-03-01
* Clear m_completed_shared_tasks before reloading @Akkadius 2025-02-24
* Fix AA Reset Error Message ([#4720](https://github.com/EQEmu/Server/pull/4720)) @Kinglykrab 2025-02-28
* Fix Issue with Suffixes/Prefixes ([#4723](https://github.com/EQEmu/Server/pull/4723)) @Kinglykrab 2025-02-28
* Fix Trading Items to Bot Pets ([#4721](https://github.com/EQEmu/Server/pull/4721)) @MortimerGreenwald 2025-02-28
* Refactor ApplyItemBonuses to fix double-counting of ATK and recommended levels not correctly applying ([#4713](https://github.com/EQEmu/Server/pull/4713)) @catapultam-habeo 2025-03-01
### Loginserver
* Minor cleanup ([#4729](https://github.com/EQEmu/Server/pull/4729)) @Akkadius 2025-03-01
### Quest API
* Add Key Ring Methods to Perl and Lua ([#4719](https://github.com/EQEmu/Server/pull/4719)) @Kinglykrab 2025-02-28
* Implement eq.handin() and quest::handin() ([#4718](https://github.com/EQEmu/Server/pull/4718)) @Akkadius 2025-02-28
### Tasks
* Extend IsTaskCompleted to also be aware of shared task completion ([#4714](https://github.com/EQEmu/Server/pull/4714)) @Akkadius 2025-02-24
### Zone
* Implement Zone State Saving on Shutdown ([#4715](https://github.com/EQEmu/Server/pull/4715)) @Akkadius 2025-02-28
### Zone State
* Wrap all serialization/deserialization in try/catch ([#4726](https://github.com/EQEmu/Server/pull/4726)) @Akkadius 2025-03-01
## [23.0.2] 2/21/2025
### Bots
* Add checks to ensure bots and pets do not engage on ^pull ([#4708](https://github.com/EQEmu/Server/pull/4708)) @nytmyr 2025-02-22
* Improve positioning ([#4709](https://github.com/EQEmu/Server/pull/4709)) @nytmyr 2025-02-22
* Prevent medding in combat if any mob has bot targeted ([#4707](https://github.com/EQEmu/Server/pull/4707)) @nytmyr 2025-02-22
### Client Mod
* Adds a hacked fast camp rule for GMs ([#4697](https://github.com/EQEmu/Server/pull/4697)) @KimLS 2025-02-20
### Fixes
* Fix Lua Zone ID Exports ([#4700](https://github.com/EQEmu/Server/pull/4700)) @Kinglykrab 2025-02-22
* Fix bad Mob reference in QuestManager::resumetimer() ([#4710](https://github.com/EQEmu/Server/pull/4710)) @zimp-wow 2025-02-22
* Fix cursor load on zone ([#4704](https://github.com/EQEmu/Server/pull/4704)) @nytmyr 2025-02-22
* Fix infinite loop in QuestManager::stoptimer() ([#4703](https://github.com/EQEmu/Server/pull/4703)) @zimp-wow 2025-02-21
### Quest API
* Add GetSpawn() to Perl and Lua ([#4702](https://github.com/EQEmu/Server/pull/4702)) @Kinglykrab 2025-02-22
## [23.0.1] 2/20/2025
### Fixes
* Player event ordering merge fix ([#4699](https://github.com/EQEmu/Server/pull/4699)) @Akkadius 2025-02-20
### Quest API
* Add DisableRespawnTimers to Perl and Lua ([#4691](https://github.com/EQEmu/Server/pull/4691)) @Kinglykrab 2025-02-20
## [23.0.0] 2/19/2025
### Bots
* Add AEHateLine to HateLine ParentType ([#4678](https://github.com/EQEmu/Server/pull/4678)) @nytmyr 2025-02-15
* Add IsInRaidOrGroup checks to ^attack and ^pull ([#4654](https://github.com/EQEmu/Server/pull/4654)) @nytmyr 2025-02-07
* Add missing stance options ([#4681](https://github.com/EQEmu/Server/pull/4681)) @nytmyr 2025-02-15
* Bot Overhaul ([#4580](https://github.com/EQEmu/Server/pull/4580)) @nytmyr 2025-02-03
* Command Cleanup ([#4676](https://github.com/EQEmu/Server/pull/4676)) @nytmyr 2025-02-15
* Correct camp count on ^camp ([#4650](https://github.com/EQEmu/Server/pull/4650)) @nytmyr 2025-02-06
* Correct helper message for forced casts ([#4656](https://github.com/EQEmu/Server/pull/4656)) @nytmyr 2025-02-07
* Crash fixes related to GetNumberNeedingHealedInGroup ([#4684](https://github.com/EQEmu/Server/pull/4684)) @nytmyr 2025-02-15
* Fix AE range calculation ([#4683](https://github.com/EQEmu/Server/pull/4683)) @nytmyr 2025-02-15
* Fix Bards not casting ([#4638](https://github.com/EQEmu/Server/pull/4638)) @nytmyr 2025-02-03
* Fix a couple potential crashes with GetNumberNeedingHealedInGroup ([#4652](https://github.com/EQEmu/Server/pull/4652)) @nytmyr 2025-02-07
* Fix crash related to GetTempSpellType() ([#4649](https://github.com/EQEmu/Server/pull/4649)) @nytmyr 2025-02-06
* Fix pets causing aggro ([#4677](https://github.com/EQEmu/Server/pull/4677)) @nytmyr 2025-02-15
* Fix spell priority commands ([#4660](https://github.com/EQEmu/Server/pull/4660)) @nytmyr 2025-02-08
* Fix typo in positioning ([#4659](https://github.com/EQEmu/Server/pull/4659)) @nytmyr 2025-02-08
* Move BotGetSpellsByType to cache ([#4655](https://github.com/EQEmu/Server/pull/4655)) @nytmyr 2025-02-07
* Prevents casting on ineligible targets due to target type, stacking, etc. ([#4680](https://github.com/EQEmu/Server/pull/4680)) @nytmyr 2025-02-15
* Sanity checks for spell type updates ([#4641](https://github.com/EQEmu/Server/pull/4641)) @nytmyr 2025-02-05
### Bug
* Item Purchase Offset when multiple buyers are buying at the same time. ([#4628](https://github.com/EQEmu/Server/pull/4628)) @fryguy503 2025-02-06
### CI
* Fix database race condition ([#4646](https://github.com/EQEmu/Server/pull/4646)) @Akkadius 2025-02-06
### Client Mod
* Adds a hacked fast camp rule for GMs ([#4697](https://github.com/EQEmu/Server/pull/4697)) @KimLS 2025-02-20
### Code
* Bot RaidGroupSay ([#4653](https://github.com/EQEmu/Server/pull/4653)) @nytmyr 2025-02-07
* Cleanup logic in cursor bag check ([#4642](https://github.com/EQEmu/Server/pull/4642)) @nytmyr 2025-02-04
* Use Repositories for Titles ([#4608](https://github.com/EQEmu/Server/pull/4608)) @Kinglykrab 2025-02-07
### Commands
* Fix #goto not accepting proper heading ([#4685](https://github.com/EQEmu/Server/pull/4685)) @nytmyr 2025-02-15
* Fix Illusion Block ([#4666](https://github.com/EQEmu/Server/pull/4666)) @nytmyr 2025-02-12
### Crash
* Fix raid/group crash regression ([#4671](https://github.com/EQEmu/Server/pull/4671)) @Akkadius 2025-02-12
* Fix zone crash caused by NPC::MoveTo ([#4639](https://github.com/EQEmu/Server/pull/4639)) @catapultam-habeo 2025-02-03
### Databuckets
* Add Zone Scoped Databuckets ([#4690](https://github.com/EQEmu/Server/pull/4690)) @Akkadius 2025-02-18
### Expeditions
* Move expedition code into DynamicZone ([#4672](https://github.com/EQEmu/Server/pull/4672)) @hgtw 2025-02-16
### Feature
* Add Support for Tradeskill Recipe Inspect ([#4648](https://github.com/EQEmu/Server/pull/4648)) @Kinglykrab 2025-02-06
* Add rule to allow /changepetname to function without being enabled by scripts. @catapultam-habeo 2025-02-05
* GuildBank Updates ([#4674](https://github.com/EQEmu/Server/pull/4674)) @neckkola 2025-02-15
* Implement Big Bags ([#4606](https://github.com/EQEmu/Server/pull/4606)) @Kinglykrab 2025-02-03
### Fixes
* #rq and #reload quest alias ([#4694](https://github.com/EQEmu/Server/pull/4694)) @Akkadius 2025-02-18
* Always spawn zone controller first ([#4669](https://github.com/EQEmu/Server/pull/4669)) @Akkadius 2025-02-12
* Big Bag Cleanup ([#4643](https://github.com/EQEmu/Server/pull/4643)) @fryguy503 2025-02-05
* Big Bag additional fixes ([#4644](https://github.com/EQEmu/Server/pull/4644)) @fryguy503 2025-02-05
* Change logging level for no items found in a bazaar search to reduce spam logs. ([#4675](https://github.com/EQEmu/Server/pull/4675)) @neckkola 2025-02-13
* Find Zone - Expansion Settings ([#4692](https://github.com/EQEmu/Server/pull/4692)) @MortimerGreenwald 2025-02-18
* Fix Beastlord Warder Size Modifier ([#4665](https://github.com/EQEmu/Server/pull/4665)) @Kinglykrab 2025-02-12
* Fix CI since hand-ins are merged @Akkadius 2025-02-03
* Fix Illusion Fade Texture Bug ([#4673](https://github.com/EQEmu/Server/pull/4673)) @Kinglykrab 2025-02-14
* Fix Item Discovery ([#4663](https://github.com/EQEmu/Server/pull/4663)) @Kinglykrab 2025-02-10
* Fix ST_GroupNoPets and ST_GroupClientAndPet ([#4667](https://github.com/EQEmu/Server/pull/4667)) @nytmyr 2025-02-10
* Fix SendStatsWindow Mod2 Value Display ([#4658](https://github.com/EQEmu/Server/pull/4658)) @Kinglykrab 2025-02-07
* Fix Tradeskill Queries ([#4661](https://github.com/EQEmu/Server/pull/4661)) @Kinglykrab 2025-02-09
* Fix error in update manifest ([#4637](https://github.com/EQEmu/Server/pull/4637)) @nytmyr 2025-02-03
* Fix issue with getting an unset nested databucket ([#4693](https://github.com/EQEmu/Server/pull/4693)) @Akkadius 2025-02-19
* Fix non-error in player_event_logs ([#4695](https://github.com/EQEmu/Server/pull/4695)) @Akkadius 2025-02-18
* GMMove Update Edge Case With Clients ([#4686](https://github.com/EQEmu/Server/pull/4686)) @Akkadius 2025-02-15
* Item Handins to Pets ([#4687](https://github.com/EQEmu/Server/pull/4687)) @Akkadius 2025-02-15
* Parcel Delivery Updates ([#4688](https://github.com/EQEmu/Server/pull/4688)) @neckkola 2025-02-16
* Prevent zone from loading ETL ID's on bootup ([#4696](https://github.com/EQEmu/Server/pull/4696)) @Akkadius 2025-02-18
* Update pre big bag corpse slot_id's to support big bags ([#4679](https://github.com/EQEmu/Server/pull/4679)) @nytmyr 2025-02-15
### Inventory
* Fix cursor bag saving to invalid slot_ids ([#4640](https://github.com/EQEmu/Server/pull/4640)) @nytmyr 2025-02-04
### Items
* Overhaul Item Hand-in System ([#4593](https://github.com/EQEmu/Server/pull/4593)) @Akkadius 2025-02-03
### Loginserver
* Fix iterator crash ([#4670](https://github.com/EQEmu/Server/pull/4670)) @Akkadius 2025-02-12
* Modernize codebase ([#4647](https://github.com/EQEmu/Server/pull/4647)) @Akkadius 2025-02-06
### NPC Handins
* Fix MultiQuest Handins ([#4651](https://github.com/EQEmu/Server/pull/4651)) @Akkadius 2025-02-07
### Performance
* Server Reload Overhaul ([#4689](https://github.com/EQEmu/Server/pull/4689)) @Akkadius 2025-02-18
### Player Event Logs
* Migrate and Deprecate QS Legacy Logging ([#4542](https://github.com/EQEmu/Server/pull/4542)) @neckkola 2025-02-05
### Quest API
* Add Bandolier Methods ([#4635](https://github.com/EQEmu/Server/pull/4635)) @Kinglykrab 2025-02-03
* Add Potion Belt Methods ([#4634](https://github.com/EQEmu/Server/pull/4634)) @Kinglykrab 2025-02-04
* Add Zone Support to Perl and Lua ([#4662](https://github.com/EQEmu/Server/pull/4662)) @Kinglykrab 2025-02-09
### Spells
* Add all types to checks for max_targets_allowed rule for AEs ([#4682](https://github.com/EQEmu/Server/pull/4682)) @nytmyr 2025-02-15
## [22.62.2] 2/1/2025
### Fixes
* Add price change check to the Bazaar Search Window purchase mechanics ([#4632](https://github.com/EQEmu/Server/pull/4632)) @neckkola 2025-02-01
* NewBazaar Search Consumables ([#4631](https://github.com/EQEmu/Server/pull/4631)) @neckkola 2025-02-01
* Update the shard bazaar search feature ([#4630](https://github.com/EQEmu/Server/pull/4630)) @neckkola 2025-02-01
### Memory Leak
* Revert " Change raw pointer to unique_ptr to avoid potential leak in dbg stream " ([#4616](https://github.com/EQEmu/Server/pull/4616)) @Akkadius 2025-01-27
### Performance
* Significantly Improve Client Network Resends ([#4629](https://github.com/EQEmu/Server/pull/4629)) @Akkadius 2025-02-01
## [22.62.1] 1/27/2025
### Memory Leak
* Revert "Change raw pointer to unique_ptr to avoid potential leak in dbg stream" ([#4616](https://github.com/EQEmu/Server/pull/4616)) @Akkadius 2025-01-27
### Performance
* Re-use ClientUpdate packet memory ([#4619](https://github.com/EQEmu/Server/pull/4619)) @Akkadius 2025-01-27
* Re-use OP_Animation packet ([#4621](https://github.com/EQEmu/Server/pull/4621)) @Akkadius 2025-01-27
* Re-use OP_Damage packet memory ([#4625](https://github.com/EQEmu/Server/pull/4625)) @Akkadius 2025-01-27
* Re-use OP_HPUpdate packet memory ([#4622](https://github.com/EQEmu/Server/pull/4622)) @Akkadius 2025-01-27
* Re-use OP_PlayerStateAdd packet memory ([#4626](https://github.com/EQEmu/Server/pull/4626)) @Akkadius 2025-01-27
* Re-use OP_SendFindableNPCs packet memory ([#4623](https://github.com/EQEmu/Server/pull/4623)) @Akkadius 2025-01-27
### Repop
* Make #repop instant ([#4620](https://github.com/EQEmu/Server/pull/4620)) @Akkadius 2025-01-27
## [22.62.0] 1/26/2025
### Bazaar
* Improve Bazaar Search Performance ([#4615](https://github.com/EQEmu/Server/pull/4615)) @neckkola 2025-01-27
### CLI
* Add --skip-backup to world database:updates ([#4605](https://github.com/EQEmu/Server/pull/4605)) @Akkadius 2025-01-22
### Database
* Change npc_types walkspeed to be of type float ([#4589](https://github.com/EQEmu/Server/pull/4589)) @Akkadius 2025-01-07
### Databuckets
* Add Account Scoped Databuckets ([#4603](https://github.com/EQEmu/Server/pull/4603)) @Akkadius 2025-01-21
* Implement Nested Databuckets ([#4604](https://github.com/EQEmu/Server/pull/4604)) @Akkadius 2025-01-27
### Feature
* Add Alternate Bazaar Search Approach ([#4600](https://github.com/EQEmu/Server/pull/4600)) @neckkola 2025-01-20
* Add Support for Item Previews ([#4599](https://github.com/EQEmu/Server/pull/4599)) @Kinglykrab 2025-01-20
* Evolving Item Support for RoF2 ([#4496](https://github.com/EQEmu/Server/pull/4496)) @neckkola 2025-01-20
* Implement Custom Pet Names ([#4594](https://github.com/EQEmu/Server/pull/4594)) @catapultam-habeo 2025-01-22
### Fixes
* Add Bazaar BulkSendTrader Limit for RoF2 ([#4590](https://github.com/EQEmu/Server/pull/4590)) @neckkola 2025-01-08
* CLI help menu from parsing correctly in World @Akkadius 2025-01-22
* Delete later in RemoveItem second case @Akkadius 2025-01-25
* Fix query error in character_evolving_items @Akkadius 2025-01-21
* Repair a memory leak in #summonitem ([#4591](https://github.com/EQEmu/Server/pull/4591)) @neckkola 2025-01-08
* Repair an incorrect safe_delete call memory leak. ([#4588](https://github.com/EQEmu/Server/pull/4588)) @neckkola 2025-01-07
* Repair levers opening the Evolving XP Transfer Window ([#4607](https://github.com/EQEmu/Server/pull/4607)) @neckkola 2025-01-23
* Update a few Bazaar RoF2 routines for memory leaks ([#4592](https://github.com/EQEmu/Server/pull/4592)) @neckkola 2025-01-08
* Update database version to match manifest @Akkadius 2025-01-21
* Update trader add/remove packets to limits for RoF2 ([#4595](https://github.com/EQEmu/Server/pull/4595)) @neckkola 2025-01-19
### Linux
* Implement KSM Kernel Samepage Merging with Maps ([#4601](https://github.com/EQEmu/Server/pull/4601)) @Akkadius 2025-01-21
### Memory Leak
* Change raw pointer to unique_ptr to avoid potential leak in dbg stream ([#4616](https://github.com/EQEmu/Server/pull/4616)) @KimLS 2025-01-27
* Fix leak in BuyTraderItemOutsideBazaar ([#4609](https://github.com/EQEmu/Server/pull/4609)) @Akkadius 2025-01-24
* Fix leak in Client::RemoveDuplicateLore ([#4614](https://github.com/EQEmu/Server/pull/4614)) @Akkadius 2025-01-24
* Fix leak in NPC::RemoveItem ([#4611](https://github.com/EQEmu/Server/pull/4611)) @Akkadius 2025-01-24
* Fix leak in QuestManager::varlink ([#4610](https://github.com/EQEmu/Server/pull/4610)) @Akkadius 2025-01-24
* Fix leaks in Client::Handle_OP_AugmentItem ([#4612](https://github.com/EQEmu/Server/pull/4612)) @Akkadius 2025-01-24
* Fix memory leak in Client::Handle_OP_MoveMultipleItems ([#4613](https://github.com/EQEmu/Server/pull/4613)) @Akkadius 2025-01-24
### Performance
* Client / NPC Position Update Optimizations ([#4602](https://github.com/EQEmu/Server/pull/4602)) @Akkadius 2025-01-21
### Quest API
* Add SetAAEXPPercentage to Perl/Lua ([#4597](https://github.com/EQEmu/Server/pull/4597)) @Kinglykrab 2025-01-19
### Zone
* Implement zone player count sharding ([#4536](https://github.com/EQEmu/Server/pull/4536)) @Akkadius 2025-01-08
## [22.61.0] 1/6/2025
### Bots
+6 -31
View File
@@ -22,7 +22,6 @@ SET(common_sources
dbcore.cpp
deity.cpp
dynamic_zone_base.cpp
dynamic_zone_lockout.cpp
emu_constants.cpp
emu_limits.cpp
emu_opcodes.cpp
@@ -41,6 +40,7 @@ SET(common_sources
events/player_event_logs.cpp
events/player_event_discord_formatter.cpp
evolving_items.cpp
expedition_lockout_timer.cpp
extprofile.cpp
discord/discord_manager.cpp
faction.cpp
@@ -89,7 +89,6 @@ SET(common_sources
skills.cpp
skill_caps.cpp
spdat.cpp
spdat_bot.cpp
strings.cpp
struct_strategy.cpp
textures.cpp
@@ -99,7 +98,6 @@ SET(common_sources
json/json.hpp
json/jsoncpp.cpp
zone_store.cpp
memory/ksm.hpp
net/console_server.cpp
net/console_server_connection.cpp
net/crc32.cpp
@@ -213,9 +211,10 @@ SET(repositories
repositories/base/base_discovered_items_repository.h
repositories/base/base_doors_repository.h
repositories/base/base_dynamic_zones_repository.h
repositories/base/base_dynamic_zone_lockouts_repository.h
repositories/base/base_dynamic_zone_members_repository.h
repositories/base/base_dynamic_zone_templates_repository.h
repositories/base/base_expeditions_repository.h
repositories/base/base_expedition_lockouts_repository.h
repositories/base/base_faction_association_repository.h
repositories/base/base_faction_base_data_repository.h
repositories/base/base_faction_list_repository.h
@@ -281,20 +280,8 @@ SET(repositories
repositories/base/base_pets_equipmentset_repository.h
repositories/base/base_pets_equipmentset_entries_repository.h
repositories/base/base_player_titlesets_repository.h
repositories/base/base_player_event_aa_purchase_repository.h
repositories/base/base_player_event_killed_npc_repository.h
repositories/base/base_player_event_killed_named_npc_repository.h
repositories/base/base_player_event_killed_raid_npc_repository.h
repositories/base/base_player_event_log_settings_repository.h
repositories/base/base_player_event_logs_repository.h
repositories/base/base_player_event_loot_items_repository.h
repositories/base/base_player_event_merchant_purchase_repository.h
repositories/base/base_player_event_merchant_sell_repository.h
repositories/base/base_player_event_npc_handin_repository.h
repositories/base/base_player_event_npc_handin_entries_repository.h
repositories/base/base_player_event_speech_repository.h
repositories/base/base_player_event_trade_repository.h
repositories/base/base_player_event_trade_entries_repository.h
repositories/base/base_quest_globals_repository.h
repositories/base/base_raid_details_repository.h
repositories/base/base_raid_members_repository.h
@@ -409,9 +396,10 @@ SET(repositories
repositories/discovered_items_repository.h
repositories/doors_repository.h
repositories/dynamic_zones_repository.h
repositories/dynamic_zone_lockouts_repository.h
repositories/dynamic_zone_members_repository.h
repositories/dynamic_zone_templates_repository.h
repositories/expeditions_repository.h
repositories/expedition_lockouts_repository.h
repositories/faction_association_repository.h
repositories/faction_base_data_repository.h
repositories/faction_list_repository.h
@@ -477,20 +465,8 @@ SET(repositories
repositories/pets_equipmentset_repository.h
repositories/pets_equipmentset_entries_repository.h
repositories/player_titlesets_repository.h
repositories/player_event_aa_purchase_repository.h
repositories/player_event_killed_npc_repository.h
repositories/player_event_killed_named_npc_repository.h
repositories/player_event_killed_raid_npc_repository.h
repositories/player_event_log_settings_repository.h
repositories/player_event_logs_repository.h
repositories/player_event_loot_items_repository.h
repositories/player_event_merchant_purchase_repository.h
repositories/player_event_merchant_sell_repository.h
repositories/player_event_npc_handin_repository.h
repositories/player_event_npc_handin_entries_repository.h
repositories/player_event_speech_repository.h
repositories/player_event_trade_repository.h
repositories/player_event_trade_entries_repository.h
repositories/quest_globals_repository.h
repositories/raid_details_repository.h
repositories/raid_members_repository.h
@@ -559,7 +535,6 @@ SET(common_headers
discord/discord.h
discord/discord_manager.h
dynamic_zone_base.h
dynamic_zone_lockout.h
emu_constants.h
emu_limits.h
emu_opcodes.h
@@ -586,6 +561,7 @@ SET(common_headers
events/player_events.h
event_sub.h
evolving_items.h
expedition_lockout_timer.h
extprofile.h
faction.h
file.h
@@ -645,7 +621,6 @@ SET(common_headers
server_event_scheduler.h
serverinfo.h
servertalk.h
server_reload_types.h
shared_tasks.h
shareddb.h
skills.h
+289 -231
View File
@@ -6,8 +6,7 @@
std::vector<BazaarSearchResultsFromDB_Struct>
Bazaar::GetSearchResults(
Database &db,
Database &content_db,
SharedDatabase &db,
BazaarSearchCriteria_Struct search,
uint32 char_zone_id,
int32 char_zone_instance_id
@@ -32,132 +31,8 @@ Bazaar::GetSearchResults(
char_zone_instance_id
);
static std::map<uint8, uint32> item_slot_searches_new = {
{EQ::invslot::slotCharm, 1},
{EQ::invslot::slotEar1, 2},
{EQ::invslot::slotHead, 4},
{EQ::invslot::slotFace, 8},
{EQ::invslot::slotEar2, 16},
{EQ::invslot::slotNeck, 32},
{EQ::invslot::slotShoulders, 64},
{EQ::invslot::slotArms, 128},
{EQ::invslot::slotBack, 256},
{EQ::invslot::slotWrist1, 512},
{EQ::invslot::slotWrist2, 1024},
{EQ::invslot::slotRange, 2048},
{EQ::invslot::slotHands, 4096},
{EQ::invslot::slotPrimary, 8192},
{EQ::invslot::slotSecondary, 16384},
{EQ::invslot::slotFinger1, 32768},
{EQ::invslot::slotFinger2, 65536},
{EQ::invslot::slotChest, 131072},
{EQ::invslot::slotLegs, 262144},
{EQ::invslot::slotFeet, 524288},
{EQ::invslot::slotWaist, 1048576},
{EQ::invslot::slotPowerSource, 2097152},
{EQ::invslot::slotAmmo, 4194304},
};
struct ItemSearchType {
EQ::item::ItemType type;
std::string condition;
};
std::vector<ItemSearchType> item_search_types_new = {
{EQ::item::ItemType::ItemTypeBook, " AND (items.itemclass = 2 or items.itemclass = 31)"},
{EQ::item::ItemType::ItemTypeContainer, " AND (items.itemclass = 1 or items.itemclass = 67)"},
{EQ::item::ItemType::ItemTypeAllEffects, " AND (items.scrolleffect > 0 && items.scrolleffect < 65000)"},
{EQ::item::ItemType::ItemTypeUnknown9, " AND items.worneffect = 998"},
{EQ::item::ItemType::ItemTypeUnknown10, " AND (items.worneffect >= 1298 && items.worneffect <= 1307)"},
{EQ::item::ItemType::ItemTypeFocusEffect, " AND items.focuseffect > 0"},
{EQ::item::ItemType::ItemTypeArmor, " AND items.itemtype = 10"},
{EQ::item::ItemType::ItemType1HBlunt, " AND items.itemtype = 3"},
{EQ::item::ItemType::ItemType1HPiercing, " AND items.itemtype = 2"},
{EQ::item::ItemType::ItemType1HSlash, " AND items.itemtype = 0"},
{EQ::item::ItemType::ItemType2HBlunt, " AND items.itemtype = 4"},
{EQ::item::ItemType::ItemType2HSlash, " AND items.itemtype = 1"},
{EQ::item::ItemType::ItemTypeBow, " AND items.itemtype = 5"},
{EQ::item::ItemType::ItemTypeShield, " AND items.itemtype = 8"},
{EQ::item::ItemType::ItemTypeMisc, " AND items.itemtype = 11"},
{EQ::item::ItemType::ItemTypeFood, " AND items.itemtype = 14"},
{EQ::item::ItemType::ItemTypeDrink, " AND items.itemtype = 15"},
{EQ::item::ItemType::ItemTypeLight, " AND items.itemtype = 16"},
{EQ::item::ItemType::ItemTypeCombinable, " AND items.itemtype = 17"},
{EQ::item::ItemType::ItemTypeBandage, " AND items.itemtype = 18"},
{EQ::item::ItemType::ItemTypeSmallThrowing, " AND (items.itemtype = 19 OR items.itemtype = 7)"},
{EQ::item::ItemType::ItemTypeSpell, " AND items.itemtype = 20"},
{EQ::item::ItemType::ItemTypePotion, " AND items.itemtype = 21"},
{EQ::item::ItemType::ItemTypeBrassInstrument, " AND items.itemtype = 25"},
{EQ::item::ItemType::ItemTypeWindInstrument, " AND items.itemtype = 23"},
{EQ::item::ItemType::ItemTypeStringedInstrument, " AND items.itemtype = 24"},
{EQ::item::ItemType::ItemTypePercussionInstrument, " AND items.itemtype = 26"},
{EQ::item::ItemType::ItemTypeArrow, " AND items.itemtype = 27"},
{EQ::item::ItemType::ItemTypeJewelry, " AND items.itemtype = 29"},
{EQ::item::ItemType::ItemTypeNote, " AND items.itemtype = 32"},
{EQ::item::ItemType::ItemTypeKey, " AND items.itemtype = 33"},
{EQ::item::ItemType::ItemType2HPiercing, " AND items.itemtype = 35"},
{EQ::item::ItemType::ItemTypeAlcohol, " AND items.itemtype = 38"},
{EQ::item::ItemType::ItemTypeMartial, " AND items.itemtype = 45"},
{EQ::item::ItemType::ItemTypeAugmentation, " AND items.itemtype = 54"},
{EQ::item::ItemType::ItemTypeAlternateAbility, " AND items.itemtype = 57"},
{EQ::item::ItemType::ItemTypeCount, " AND items.itemtype = 65"},
{EQ::item::ItemType::ItemTypeCollectible, " AND items.itemtype = 66"}
};
// item stat searches
struct ItemStatSearch {
std::string query_string;
EQ::skills::SkillType skill_type;
};
std::map<uint32, ItemStatSearch> item_stat_searches_new = {
{STAT_AC, {" items.ac" , static_cast<EQ::skills::SkillType>(0)} },
{STAT_AGI, {" items.aagi", static_cast<EQ::skills::SkillType>(0)} },
{STAT_CHA, {" items.acha", static_cast<EQ::skills::SkillType>(0)} },
{STAT_DEX, {" items.adex", static_cast<EQ::skills::SkillType>(0)} },
{STAT_INT, {" items.aint", static_cast<EQ::skills::SkillType>(0)} },
{STAT_STA, {" items.asta", static_cast<EQ::skills::SkillType>(0)} },
{STAT_STR, {" items.astr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_WIS, {" items.awis", static_cast<EQ::skills::SkillType>(0)} },
{STAT_COLD, {" items.cr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_DISEASE, {" items.dr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_FIRE, {" items.fr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_MAGIC, {" items.mr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_POISON, {" items.pr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HP, {" items.hp", static_cast<EQ::skills::SkillType>(0)} },
{STAT_MANA, {" items.mana", static_cast<EQ::skills::SkillType>(0)} },
{STAT_ENDURANCE, {" items.endur", static_cast<EQ::skills::SkillType>(0)} },
{STAT_ATTACK, {" items.attack", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HP_REGEN, {" items.regen", static_cast<EQ::skills::SkillType>(0)} },
{STAT_MANA_REGEN, {" items.manaregen", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HASTE, {" items.haste", static_cast<EQ::skills::SkillType>(0)} },
{STAT_DAMAGE_SHIELD, {" items.damageshield", static_cast<EQ::skills::SkillType>(0)} },
{STAT_DS_MITIGATION, {" items.dsmitigation", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEAL_AMOUNT, {" items.healamt", static_cast<EQ::skills::SkillType>(0)} },
{STAT_SPELL_DAMAGE, {" items.spelldmg", static_cast<EQ::skills::SkillType>(0)} },
{STAT_CLAIRVOYANCE, {" items.clairvoyance", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_AGILITY, {" items.heroic_agi", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_CHARISMA, {" items.heroic_cha", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_DEXTERITY, {" items.heroic_dex", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_INTELLIGENCE, {" items.heroic_int", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_STAMINA, {" items.heroic_sta", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_STRENGTH, {" items.heroic_str", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_WISDOM, {" items.heroic_wis", static_cast<EQ::skills::SkillType>(0)} },
{STAT_BASH, {" items.skillmodvalue", EQ::skills::SkillBash} },
{STAT_BACKSTAB, {" items.backstabdmg", EQ::skills::SkillBackstab} },
{STAT_DRAGON_PUNCH, {" items.skillmodvalue", EQ::skills::SkillDragonPunch} },
{STAT_EAGLE_STRIKE, {" items.skillmodvalue", EQ::skills::SkillEagleStrike} },
{STAT_FLYING_KICK, {" items.skillmodvalue", EQ::skills::SkillFlyingKick} },
{STAT_KICK, {" items.skillmodvalue", EQ::skills::SkillKick} },
{STAT_ROUND_KICK, {" items.skillmodvalue", EQ::skills::SkillRoundKick} },
{STAT_TIGER_CLAW, {" items.skillmodvalue", EQ::skills::SkillTigerClaw} },
{STAT_FRENZY, {" items.skillmodvalue", EQ::skills::SkillFrenzy} },
};
bool convert = false;
std::string search_criteria_trader("TRUE");
std::string field_criteria_items("FALSE");
std::string where_criteria_items(" TRUE ");
std::string search_criteria_trader("TRUE ");
if (search.search_scope == NonRoFBazaarSearchScope) {
search_criteria_trader.append(
@@ -202,122 +77,305 @@ Bazaar::GetSearchResults(
search_criteria_trader.append(fmt::format(" AND trader.item_cost <= {}", (uint64) search.max_cost * 1000));
}
if (search.slot != std::numeric_limits<uint32>::max()) {
if (item_slot_searches_new.contains(search.slot)) {
where_criteria_items.append(
fmt::format(" AND items.slots & {0} = {0}", item_slot_searches_new[search.slot]));
}
}
// not yet implemented
// if (search.prestige != 0) {
// 0xffffffff prestige only, 0xfffffffe non-prestige, 0 all
// search_criteria.append(fmt::format(" AND items.type = {} ", search.prestige));
// }
if (search.type != std::numeric_limits<uint32>::max()) {
for (auto const &[type, condition]: item_search_types_new) {
if (type == search.type) {
where_criteria_items.append(condition);
break;
}
}
}
if (search.race != std::numeric_limits<uint32>::max()) {
where_criteria_items.append(
fmt::format(" AND items.races & {0} = {0}", GetPlayerRaceBit(GetRaceIDFromPlayerRaceValue(search.race))));
}
if (search._class != std::numeric_limits<uint32>::max()) {
where_criteria_items.append(fmt::format(" AND items.classes & {0} = {0}", GetPlayerClassBit(search._class)));
}
if (search.item_stat != std::numeric_limits<uint32>::max()) {
if (item_stat_searches_new.contains(search.item_stat)) {
field_criteria_items = fmt::format("{}", item_stat_searches_new[search.item_stat].query_string);
if (item_stat_searches_new[search.item_stat].skill_type) {
where_criteria_items.append(
fmt::format(" AND items.skillmodtype = {} ", item_stat_searches_new[search.item_stat].skill_type));
}
else {
where_criteria_items.append(
fmt::format(" AND {} > 0 ", item_stat_searches_new[search.item_stat].query_string));
}
}
}
if (search.augment) {
where_criteria_items.append(fmt::format(
" AND (items.augslot1type = {0} OR "
"items.augslot2type = {0} OR "
"items.augslot3type = {0} OR "
"items.augslot4type = {0} OR "
"items.augslot5type = {0} OR "
"items.augslot6type = {0})",
search.augment)
);
}
if (search.min_level != 1) {
where_criteria_items.append(fmt::format(" AND items.reclevel >= {}", search.min_level));
}
if (search.max_level != 100) {
where_criteria_items.append(fmt::format(" AND items.reclevel <= {}", search.max_level));
}
std::vector<BazaarSearchResultsFromDB_Struct> all_entries;
std::vector<std::string> trader_items_ids{};
auto const trader_results = TraderRepository::GetBazaarTraderDetails(db, search_criteria_trader);
if (trader_results.empty()) {
LogTradingDetail("Bazaar - No traders found in bazaar search.");
return all_entries;
}
for (auto const &i: trader_results) {
trader_items_ids.push_back(std::to_string(i.trader.item_id));
}
auto const item_results = ItemsRepository::GetItemsForBazaarSearch(
content_db,
trader_items_ids,
std::string(search.item_name),
field_criteria_items,
where_criteria_items
std::string query = fmt::format(
"SELECT COUNT(item_id), trader.char_id, trader.item_id, trader.item_sn, trader.item_charges, trader.item_cost, "
"trader.slot_id, SUM(trader.item_charges), trader.char_zone_id, trader.char_entity_id, character_data.name, "
"aug_slot_1, aug_slot_2, aug_slot_3, aug_slot_4, aug_slot_5, aug_slot_6, trader.char_zone_instance_id "
"FROM trader, character_data "
"WHERE {} AND trader.char_id = character_data.id "
"GROUP BY trader.item_sn, trader.item_charges, trader.char_id",
search_criteria_trader.c_str()
);
if (item_results.empty()) {
LogTradingDetail("Bazaar - No items found in bazaar search.");
std::vector<BazaarSearchResultsFromDB_Struct> all_entries;
auto results = db.QueryDatabase(query);
if (!results.Success()) {
return all_entries;
}
all_entries.reserve(trader_results.size());
struct ItemSearchType {
EQ::item::ItemType type;
bool condition;
};
for (auto const& t:trader_results) {
if (!item_results.contains(t.trader.item_id)) {
struct AddititiveSearchCriteria {
bool should_check;
bool condition;
};
for (auto row: results) {
BazaarSearchResultsFromDB_Struct r{};
r.item_id = Strings::ToInt(row[2]);
r.charges = Strings::ToInt(row[4]);
auto item = db.GetItem(r.item_id);
if (!item) {
continue;
}
BazaarSearchResultsFromDB_Struct r{};
r.count = 1;
r.trader_id = t.trader.char_id;
r.serial_number = t.trader.item_sn;
r.cost = t.trader.item_cost;
r.slot_id = t.trader.slot_id;
r.charges = t.trader.item_charges;
r.stackable = item_results.at(t.trader.item_id).stackable;
r.icon_id = item_results.at(t.trader.item_id).icon;
r.trader_zone_id = t.trader.char_zone_id;
r.trader_zone_instance_id = t.trader.char_zone_instance_id;
r.trader_entity_id = t.trader.char_entity_id;
r.serial_number_RoF = fmt::format("{:016}\0", t.trader.item_sn);
r.item_name = fmt::format("{:.63}\0", item_results.at(t.trader.item_id).name);
r.trader_name = fmt::format("{:.63}\0", t.trader_name);
r.item_stat = item_results.at(t.trader.item_id).stats;
uint32 aug_slot_1 = Strings::ToUnsignedInt(row[11]);
uint32 aug_slot_2 = Strings::ToUnsignedInt(row[12]);
uint32 aug_slot_3 = Strings::ToUnsignedInt(row[13]);
uint32 aug_slot_4 = Strings::ToUnsignedInt(row[14]);
uint32 aug_slot_5 = Strings::ToUnsignedInt(row[15]);
uint32 aug_slot_6 = Strings::ToUnsignedInt(row[16]);
if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
if (convert ||
char_zone_id != Zones::BAZAAR ||
(char_zone_id == Zones::BAZAAR && r.trader_zone_instance_id != char_zone_instance_id)
) {
r.trader_id = TraderRepository::TRADER_CONVERT_ID + r.trader_zone_instance_id;
std::unique_ptr<EQ::ItemInstance> inst(
db.CreateItem(
item,
r.charges,
aug_slot_1,
aug_slot_2,
aug_slot_3,
aug_slot_4,
aug_slot_5,
aug_slot_6
)
);
if (!inst->GetItem()) {
continue;
}
r.count = Strings::ToInt(row[0]);
r.trader_id = Strings::ToInt(row[1]);
r.serial_number = Strings::ToInt(row[3]);
r.cost = Strings::ToInt(row[5]);
r.slot_id = Strings::ToInt(row[6]);
r.sum_charges = Strings::ToInt(row[7]);
r.stackable = item->Stackable;
r.icon_id = item->Icon;
r.trader_zone_id = Strings::ToInt(row[8]);
r.trader_zone_instance_id = Strings::ToInt(row[17]);
r.trader_entity_id = Strings::ToInt(row[9]);
r.serial_number_RoF = fmt::format("{:016}\0", Strings::ToInt(row[3]));
r.item_name = fmt::format("{:.63}\0", item->Name);
r.trader_name = fmt::format("{:.63}\0", std::string(row[10]).c_str());
LogTradingDetail(
"Searching against item [{}] ({}) for trader [{}]",
item->Name,
item->ID,
r.trader_name
);
// item stat searches
std::map<uint32, uint32> item_stat_searches = {
{STAT_AC, inst->GetItemArmorClass(true)},
{STAT_AGI, static_cast<uint32>(inst->GetItemAgi(true))},
{STAT_CHA, static_cast<uint32>(inst->GetItemCha(true))},
{STAT_DEX, static_cast<uint32>(inst->GetItemDex(true))},
{STAT_INT, static_cast<uint32>(inst->GetItemInt(true))},
{STAT_STA, static_cast<uint32>(inst->GetItemSta(true))},
{STAT_STR, static_cast<uint32>(inst->GetItemStr(true))},
{STAT_WIS, static_cast<uint32>(inst->GetItemWis(true))},
{STAT_COLD, static_cast<uint32>(inst->GetItemCR(true))},
{STAT_DISEASE, static_cast<uint32>(inst->GetItemDR(true))},
{STAT_FIRE, static_cast<uint32>(inst->GetItemFR(true))},
{STAT_MAGIC, static_cast<uint32>(inst->GetItemMR(true))},
{STAT_POISON, static_cast<uint32>(inst->GetItemPR(true))},
{STAT_HP, static_cast<uint32>(inst->GetItemHP(true))},
{STAT_MANA, static_cast<uint32>(inst->GetItemMana(true))},
{STAT_ENDURANCE, static_cast<uint32>(inst->GetItemEndur(true))},
{STAT_ATTACK, static_cast<uint32>(inst->GetItemAttack(true))},
{STAT_HP_REGEN, static_cast<uint32>(inst->GetItemRegen(true))},
{STAT_MANA_REGEN, static_cast<uint32>(inst->GetItemManaRegen(true))},
{STAT_HASTE, static_cast<uint32>(inst->GetItemHaste(true))},
{STAT_DAMAGE_SHIELD, static_cast<uint32>(inst->GetItemDamageShield(true))},
{STAT_DS_MITIGATION, static_cast<uint32>(inst->GetItemDSMitigation(true))},
{STAT_HEAL_AMOUNT, static_cast<uint32>(inst->GetItemHealAmt(true))},
{STAT_SPELL_DAMAGE, static_cast<uint32>(inst->GetItemSpellDamage(true))},
{STAT_CLAIRVOYANCE, static_cast<uint32>(inst->GetItemClairvoyance(true))},
{STAT_HEROIC_AGILITY, static_cast<uint32>(inst->GetItemHeroicAgi(true))},
{STAT_HEROIC_CHARISMA, static_cast<uint32>(inst->GetItemHeroicCha(true))},
{STAT_HEROIC_DEXTERITY, static_cast<uint32>(inst->GetItemHeroicDex(true))},
{STAT_HEROIC_INTELLIGENCE, static_cast<uint32>(inst->GetItemHeroicInt(true))},
{STAT_HEROIC_STAMINA, static_cast<uint32>(inst->GetItemHeroicSta(true))},
{STAT_HEROIC_STRENGTH, static_cast<uint32>(inst->GetItemHeroicStr(true))},
{STAT_HEROIC_WISDOM, static_cast<uint32>(inst->GetItemHeroicWis(true))},
{STAT_BASH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillBash, true))},
{STAT_BACKSTAB, static_cast<uint32>(inst->GetItemBackstabDamage(true))},
{STAT_DRAGON_PUNCH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillDragonPunch, true))},
{STAT_EAGLE_STRIKE, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillEagleStrike, true))},
{STAT_FLYING_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFlyingKick, true))},
{STAT_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillKick, true))},
{STAT_ROUND_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillRoundKick, true))},
{STAT_TIGER_CLAW, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillTigerClaw, true))},
{STAT_FRENZY, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFrenzy, true))},
};
r.item_stat = item_stat_searches.contains(search.item_stat) ? item_stat_searches[search.item_stat] : 0;
if (item_stat_searches.contains(search.item_stat) && item_stat_searches[search.item_stat] <= 0) {
continue;
}
static std::map<uint8, uint32> item_slot_searches = {
{EQ::invslot::slotCharm, 1},
{EQ::invslot::slotEar1, 2},
{EQ::invslot::slotHead, 4},
{EQ::invslot::slotFace, 8},
{EQ::invslot::slotEar2, 16},
{EQ::invslot::slotNeck, 32},
{EQ::invslot::slotShoulders, 64},
{EQ::invslot::slotArms, 128},
{EQ::invslot::slotBack, 256},
{EQ::invslot::slotWrist1, 512},
{EQ::invslot::slotWrist2, 1024},
{EQ::invslot::slotRange, 2048},
{EQ::invslot::slotHands, 4096},
{EQ::invslot::slotPrimary, 8192},
{EQ::invslot::slotSecondary, 16384},
{EQ::invslot::slotFinger1, 32768},
{EQ::invslot::slotFinger2, 65536},
{EQ::invslot::slotChest, 131072},
{EQ::invslot::slotLegs, 262144},
{EQ::invslot::slotFeet, 524288},
{EQ::invslot::slotWaist, 1048576},
{EQ::invslot::slotPowerSource, 2097152},
{EQ::invslot::slotAmmo, 4194304},
};
auto GetEquipmentSlotBit = [&](uint32 slot) -> uint32 {
return item_slot_searches.contains(slot) ? item_slot_searches[slot] : 0;
};
auto FindItemAugSlot = [&]() -> bool {
for (auto const &s: inst->GetItem()->AugSlotType) {
return s == search.augment;
}
return false;
};
// item type searches
std::vector<ItemSearchType> item_search_types = {
{EQ::item::ItemType::ItemTypeAll, true},
{EQ::item::ItemType::ItemTypeBook, item->ItemClass == EQ::item::ItemType::ItemTypeBook},
{EQ::item::ItemType::ItemTypeContainer, item->ItemClass == EQ::item::ItemType::ItemTypeContainer ||
item->IsClassBag()},
{EQ::item::ItemType::ItemTypeAllEffects, item->Scroll.Effect > 0 && item->Scroll.Effect < 65000},
{EQ::item::ItemType::ItemTypeUnknown9, item->Worn.Effect == 998},
{EQ::item::ItemType::ItemTypeUnknown10, item->Worn.Effect >= 1298 && item->Worn.Effect <= 1307},
{EQ::item::ItemType::ItemTypeFocusEffect, item->Focus.Effect > 0},
{EQ::item::ItemType::ItemTypeArmor, item->ItemType == EQ::item::ItemType::ItemTypeArmor},
{EQ::item::ItemType::ItemType1HBlunt, item->ItemType == EQ::item::ItemType::ItemType1HBlunt},
{EQ::item::ItemType::ItemType1HPiercing, item->ItemType == EQ::item::ItemType::ItemType1HPiercing},
{EQ::item::ItemType::ItemType1HSlash, item->ItemType == EQ::item::ItemType::ItemType1HSlash},
{EQ::item::ItemType::ItemType2HBlunt, item->ItemType == EQ::item::ItemType::ItemType2HBlunt},
{EQ::item::ItemType::ItemType2HSlash, item->ItemType == EQ::item::ItemType::ItemType2HSlash},
{EQ::item::ItemType::ItemTypeBow, item->ItemType == EQ::item::ItemType::ItemTypeBow},
{EQ::item::ItemType::ItemTypeShield, item->ItemType == EQ::item::ItemType::ItemTypeShield},
{EQ::item::ItemType::ItemTypeMisc, item->ItemType == EQ::item::ItemType::ItemTypeMisc},
{EQ::item::ItemType::ItemTypeFood, item->ItemType == EQ::item::ItemType::ItemTypeFood},
{EQ::item::ItemType::ItemTypeDrink, item->ItemType == EQ::item::ItemType::ItemTypeDrink},
{EQ::item::ItemType::ItemTypeLight, item->ItemType == EQ::item::ItemType::ItemTypeLight},
{EQ::item::ItemType::ItemTypeCombinable, item->ItemType == EQ::item::ItemType::ItemTypeCombinable},
{EQ::item::ItemType::ItemTypeBandage, item->ItemType == EQ::item::ItemType::ItemTypeBandage},
{EQ::item::ItemType::ItemTypeSmallThrowing, item->ItemType == EQ::item::ItemType::ItemTypeSmallThrowing ||
item->ItemType == EQ::item::ItemType::ItemTypeLargeThrowing},
{EQ::item::ItemType::ItemTypeSpell, item->ItemType == EQ::item::ItemType::ItemTypeSpell},
{EQ::item::ItemType::ItemTypePotion, item->ItemType == EQ::item::ItemType::ItemTypePotion},
{EQ::item::ItemType::ItemTypeBrassInstrument, item->ItemType == EQ::item::ItemType::ItemTypeBrassInstrument},
{EQ::item::ItemType::ItemTypeWindInstrument, item->ItemType == EQ::item::ItemType::ItemTypeWindInstrument},
{EQ::item::ItemType::ItemTypeStringedInstrument, item->ItemType == EQ::item::ItemType::ItemTypeStringedInstrument},
{EQ::item::ItemType::ItemTypePercussionInstrument, item->ItemType == EQ::item::ItemType::ItemTypePercussionInstrument},
{EQ::item::ItemType::ItemTypeArrow, item->ItemType == EQ::item::ItemType::ItemTypeArrow},
{EQ::item::ItemType::ItemTypeJewelry, item->ItemType == EQ::item::ItemType::ItemTypeJewelry},
{EQ::item::ItemType::ItemTypeNote, item->ItemType == EQ::item::ItemType::ItemTypeNote},
{EQ::item::ItemType::ItemTypeKey, item->ItemType == EQ::item::ItemType::ItemTypeKey},
{EQ::item::ItemType::ItemType2HPiercing, item->ItemType == EQ::item::ItemType::ItemType2HPiercing},
{EQ::item::ItemType::ItemTypeAlcohol, item->ItemType == EQ::item::ItemType::ItemTypeAlcohol},
{EQ::item::ItemType::ItemTypeMartial, item->ItemType == EQ::item::ItemType::ItemTypeMartial},
{EQ::item::ItemType::ItemTypeAugmentation, item->ItemType == EQ::item::ItemType::ItemTypeAugmentation},
{EQ::item::ItemType::ItemTypeAlternateAbility, item->ItemType == EQ::item::ItemType::ItemTypeAlternateAbility},
{EQ::item::ItemType::ItemTypeCount, item->ItemType == EQ::item::ItemType::ItemTypeCount},
{EQ::item::ItemType::ItemTypeCollectible, item->ItemType == EQ::item::ItemType::ItemTypeCollectible}
};
bool met_filter = false;
bool has_filter = false;
for (auto &i: item_search_types) {
if (i.type == search.type) {
has_filter = true;
if (i.condition) {
LogTradingDetail("Item [{}] met search criteria for type [{}]", item->Name, uint8(i.type));
met_filter = true;
break;
}
}
}
if (has_filter && !met_filter) {
continue;
}
// TODO: Add catch-all item type filter for specific item types
// item additive searches
std::vector<AddititiveSearchCriteria> item_additive_searches = {
{
.should_check = search.min_level != 1 && inst->GetItemRequiredLevel(true) > 0,
.condition = inst->GetItemRequiredLevel(true) >= search.min_level
},
{
.should_check = search.max_level != 1 && inst->GetItemRequiredLevel(true) > 0,
.condition = inst->GetItemRequiredLevel(true) <= search.max_level
},
{
.should_check = !std::string(search.item_name).empty(),
.condition = Strings::ContainsLower(item->Name, search.item_name)
},
{
.should_check = search._class != 0xFFFFFFFF,
.condition = static_cast<bool>(item->Classes & GetPlayerClassBit(search._class))
},
{
.should_check = search.race != 0xFFFFFFFF,
.condition = static_cast<bool>(item->Races & GetPlayerRaceBit(GetRaceIDFromPlayerRaceValue(search.race)))
},
{
.should_check = search.augment != 0,
.condition = FindItemAugSlot()
},
{
.should_check = search.slot != 0xFFFFFFFF,
.condition = static_cast<bool>(item->Slots & GetEquipmentSlotBit(search.slot))
},
};
bool should_add = true;
for (auto &i: item_additive_searches) {
LogTradingDetail(
"Checking item [{}] for search criteria - should_check [{}] condition [{}]",
item->Name,
i.should_check,
i.condition
);
if (i.should_check && !i.condition) {
should_add = false;
continue;
}
}
if (!should_add) {
continue;
}
LogTradingDetail("Found item [{}] meeting search criteria.", r.item_name);
if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
if (convert || (r.trader_zone_id == Zones::BAZAAR && r.trader_zone_instance_id != char_zone_instance_id)) {
r.trader_id = TraderRepository::TRADER_CONVERT_ID + r.trader_zone_instance_id;
}
}
all_entries.push_back(r);
+1 -3
View File
@@ -3,13 +3,11 @@
#include <vector>
#include "shareddb.h"
#include "../../common/item_instance.h"
class Bazaar {
public:
static std::vector<BazaarSearchResultsFromDB_Struct>
GetSearchResults(Database &content_db, Database &db, BazaarSearchCriteria_Struct search, unsigned int char_zone_id, int char_zone_instance_id);
GetSearchResults(SharedDatabase &db, BazaarSearchCriteria_Struct search, unsigned int char_zone_id, int char_zone_instance_id);
};
-2
View File
@@ -131,8 +131,6 @@ static std::map<uint8, std::string> class_names = {
#define ARMOR_TYPE_LAST ARMOR_TYPE_PLATE
#define ARMOR_TYPE_COUNT 5
#define BOT_CLASS_BASE_ID_PREFIX 3000
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
+13 -74
View File
@@ -50,7 +50,6 @@
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/reports_repository.h"
#include "../common/repositories/variables_repository.h"
#include "../common/repositories/character_pet_name_repository.h"
#include "../common/events/player_event_logs.h"
// Disgrace: for windows compile
@@ -245,7 +244,7 @@ uint32 Database::CreateAccount(
e.password = password;
}
LogInfo("Account attempting to be created loginserver [{}] name [{}] status [{}]", loginserver, name, status);
LogInfo("Account Attempting to be created: [{}:{}] status: {}", loginserver, name, status);
e = AccountRepository::InsertOne(*this, e);
@@ -314,12 +313,6 @@ bool Database::ReserveName(uint32 account_id, const std::string& name)
return false;
}
const auto& p = CharacterPetNameRepository::GetWhere(*this, where_filter);
if (!p.empty()) {
LogInfo("Account [{}] requested name [{}] but name is already taken by an Pet", account_id, name);
return false;
}
auto e = CharacterDataRepository::NewEntity();
e.account_id = account_id;
@@ -955,29 +948,6 @@ bool Database::UpdateName(const std::string& old_name, const std::string& new_na
return CharacterDataRepository::UpdateOne(*this, e);
}
bool Database::UpdateNameByID(const int character_id, const std::string& new_name)
{
LogInfo("Renaming [{}] to [{}]", character_id, new_name);
auto l = CharacterDataRepository::GetWhere(
*this,
fmt::format(
"`id` = {}",
character_id
)
);
if (l.empty()) {
return false;
}
auto& e = l.front();
e.name = new_name;
return CharacterDataRepository::UpdateOne(*this, e);
}
bool Database::IsNameUsed(const std::string& name)
{
if (RuleB(Bots, Enabled)) {
@@ -1005,20 +975,6 @@ bool Database::IsNameUsed(const std::string& name)
return !character_data.empty();
}
// Players cannot have the same name as a pet vanity name, or memory corruption occurs.
bool Database::IsPetNameUsed(const std::string& name)
{
const auto& pet_name_data = CharacterPetNameRepository::GetWhere(
*this,
fmt::format(
"`name` = '{}'",
Strings::Escape(name)
)
);
return !pet_name_data.empty();
}
uint32 Database::GetServerType()
{
const auto& l = VariablesRepository::GetWhere(*this, "`varname` = 'ServerType' LIMIT 1");
@@ -2192,18 +2148,18 @@ void Database::PurgeCharacterParcels()
pel.event_type_name = PlayerEvent::EventName[pel.event_type_id];
std::stringstream ss;
for (auto const &r: results) {
pd.from_name = r.from_name;
pd.item_id = r.item_id;
pd.augment_1_id = r.aug_slot_1;
pd.augment_2_id = r.aug_slot_2;
pd.augment_3_id = r.aug_slot_3;
pd.augment_4_id = r.aug_slot_4;
pd.augment_5_id = r.aug_slot_5;
pd.augment_6_id = r.aug_slot_6;
pd.note = r.note;
pd.quantity = r.quantity;
pd.sent_date = r.sent_date;
pd.char_id = r.char_id;
pd.from_name = r.from_name;
pd.item_id = r.item_id;
pd.aug_slot_1 = r.aug_slot_1;
pd.aug_slot_2 = r.aug_slot_2;
pd.aug_slot_3 = r.aug_slot_3;
pd.aug_slot_4 = r.aug_slot_4;
pd.aug_slot_5 = r.aug_slot_5;
pd.aug_slot_6 = r.aug_slot_6;
pd.note = r.note;
pd.quantity = r.quantity;
pd.sent_date = r.sent_date;
pd.char_id = r.char_id;
{
cereal::JSONOutputArchiveSingleLine ar(ss);
pd.serialize(ar);
@@ -2239,20 +2195,3 @@ void Database::ClearBuyerDetails()
{
BuyerRepository::DeleteBuyer(*this, 0);
}
uint64_t Database::GetNextTableId(const std::string &table_name)
{
auto results = QueryDatabase(fmt::format("SHOW TABLE STATUS LIKE '{}'", table_name));
for (auto row: results) {
for (int row_index = 0; row_index < results.ColumnCount(); row_index++) {
std::string field_name = Strings::ToLower(results.FieldName(row_index));
if (field_name == "auto_increment") {
std::string value = row[row_index] ? row[row_index] : "null";
return Strings::ToUnsignedBigInt(value, 1);
}
}
}
return 1;
}
-5
View File
@@ -103,7 +103,6 @@ public:
bool ReserveName(uint32 account_id, const std::string& name);
bool SaveCharacterCreate(uint32 character_id, uint32 account_id, PlayerProfile_Struct* pp);
bool UpdateName(const std::string& old_name, const std::string& new_name);
bool UpdateNameByID(const int character_id, const std::string& new_name);
bool CopyCharacter(
const std::string& source_character_name,
const std::string& destination_character_name,
@@ -117,7 +116,6 @@ public:
bool CheckGMIPs(const std::string& login_ip, uint32 account_id);
bool CheckNameFilter(const std::string& name, bool surname = false);
bool IsNameUsed(const std::string& name);
bool IsPetNameUsed(const std::string& name);
uint32 GetAccountIDByChar(const std::string& name, uint32* character_id = 0);
uint32 GetAccountIDByChar(uint32 character_id);
@@ -141,7 +139,6 @@ public:
bool CheckInstanceExpired(uint16 instance_id);
bool CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration);
bool GetUnusedInstanceID(uint16& instance_id);
bool TryGetUnusedInstanceID(uint16& instance_id);
bool IsGlobalInstance(uint16 instance_id);
bool RemoveClientFromInstance(uint16 instance_id, uint32 char_id);
bool RemoveClientsFromInstance(uint16 instance_id);
@@ -277,8 +274,6 @@ public:
void Encode(std::string &in);
void Decode(std::string &in);
uint64_t GetNextTableId(const std::string& table_name);
private:
Mutex Mvarcache;
VarCache_Struct varcache;
+22 -6
View File
@@ -136,6 +136,11 @@ std::string DatabaseDumpService::GetLoginTableList()
return Strings::Join(DatabaseSchema::GetLoginTables(), " ");
}
std::string DatabaseDumpService::GetQueryServTables()
{
return Strings::Join(DatabaseSchema::GetQueryServerTables(), " ");
}
std::string DatabaseDumpService::GetSystemTablesList()
{
auto system_tables = DatabaseSchema::GetServerTables();
@@ -267,6 +272,11 @@ void DatabaseDumpService::DatabaseDump()
tables_to_dump += GetLoginTableList() + " ";
dump_descriptor += "-login";
}
if (IsDumpQueryServerTables()) {
tables_to_dump += GetQueryServTables();
dump_descriptor += "-queryserv";
}
}
if (IsDumpStaticInstanceData()) {
@@ -391,6 +401,7 @@ void DatabaseDumpService::DatabaseDump()
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
// LogDebug("[{}] dump-path", GetSetDumpPath());
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
// LogDebug("[{}] query-serv", (IsDumpQueryServerTables() ? "true" : "false"));
// LogDebug("[{}] has-compression-binary", (HasCompressionBinary() ? "true" : "false"));
// LogDebug("[{}] content", (IsDumpContentTables() ? "true" : "false"));
// LogDebug("[{}] no-data", (IsDumpWithNoData() ? "true" : "false"));
@@ -500,6 +511,16 @@ const std::string &DatabaseDumpService::GetDumpFileName() const
return dump_file_name;
}
bool DatabaseDumpService::IsDumpQueryServerTables() const
{
return dump_query_server_tables;
}
void DatabaseDumpService::SetDumpQueryServerTables(bool dump_query_server_tables)
{
DatabaseDumpService::dump_query_server_tables = dump_query_server_tables;
}
bool DatabaseDumpService::IsDumpOutputToConsole() const
{
return dump_output_to_console;
@@ -596,12 +617,7 @@ void DatabaseDumpService::BuildCredentialsFile()
void DatabaseDumpService::RemoveCredentialsFile()
{
if (File::Exists(CREDENTIALS_FILE)) {
try {
std::filesystem::remove(CREDENTIALS_FILE);
}
catch (std::exception &e) {
LogError("std::filesystem::remove err [{}]", e.what());
}
std::filesystem::remove(CREDENTIALS_FILE);
}
}
+3
View File
@@ -45,6 +45,8 @@ public:
void SetDumpPath(const std::string &dump_path);
const std::string &GetDumpFileName() const;
void SetDumpFileName(const std::string &dump_file_name);
bool IsDumpQueryServerTables() const;
void SetDumpQueryServerTables(bool dump_query_server_tables);
bool IsDumpOutputToConsole() const;
void SetDumpOutputToConsole(bool dump_output_to_console);
bool IsDumpDropTableSyntaxOnly() const;
@@ -94,6 +96,7 @@ private:
bool HasCompressionBinary();
std::string GetDumpFileNameWithPath();
std::string GetSetDumpPath();
std::string GetQueryServTables();
void RemoveSqlBackup();
void BuildCredentialsFile();
void RemoveCredentialsFile();
+1 -52
View File
@@ -142,7 +142,6 @@ bool DatabaseUpdate::UpdateManifest(
if (version_low != version_high) {
LogSys.DisableMySQLErrorLogs();
bool force_interactive = false;
for (int version = version_low + 1; version <= version_high; ++version) {
for (auto &e: entries) {
if (e.version == version) {
@@ -164,20 +163,13 @@ bool DatabaseUpdate::UpdateManifest(
prefix,
e.description
);
if (!has_migration && e.force_interactive) {
force_interactive = true;
}
}
}
}
LogSys.EnableMySQLErrorLogs();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
if (!missing_migrations.empty() && m_skip_backup) {
LogInfo("Skipping database backup");
}
else if (!missing_migrations.empty()) {
if (!missing_migrations.empty()) {
LogInfo("Automatically backing up database before applying updates");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
auto s = DatabaseDumpService();
@@ -192,42 +184,6 @@ bool DatabaseUpdate::UpdateManifest(
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
}
if (force_interactive && !std::getenv("FORCE_INTERACTIVE")) {
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
LogInfo("Some migrations require user input. Running interactively");
LogInfo("This is usually due to a major change that could cause data loss");
LogInfo("Your server is automatically backed up before these updates are applied");
LogInfo("but you should also make sure you take a backup prior to running this update");
LogInfo("Would you like to run this update? [y/n] (Timeout 60s)");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
// user input
std::string input;
bool gave_input = false;
time_t start_time = time(nullptr);
time_t wait_time_seconds = 60;
// spawn a concurrent thread that waits for input from std::cin
std::thread t1(
[&]() {
std::cin >> input;
gave_input = true;
}
);
t1.detach();
// check the inputReceived flag once every 50ms for 10 seconds
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
// prompt for user skip
if (Strings::Trim(input) != "y") {
LogInfo("Exiting due to user input");
std::exit(1);
}
}
for (auto &m: missing_migrations) {
for (auto &e: entries) {
if (e.version == m) {
@@ -315,13 +271,6 @@ DatabaseUpdate *DatabaseUpdate::SetContentDatabase(Database *db)
return this;
}
DatabaseUpdate *DatabaseUpdate::SetSkipBackup(bool skip)
{
m_skip_backup = skip;
return this;
}
bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
{
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
-4
View File
@@ -11,7 +11,6 @@ struct ManifestEntry {
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
std::string sql{}; // the SQL DDL that gets ran when the condition is true
bool content_schema_update{}; // if true, this migration is a content schema update and should be ran against the content database
bool force_interactive; // if true, this migration will always be run interactively
};
struct DatabaseVersion {
@@ -30,15 +29,12 @@ public:
DatabaseUpdate *SetDatabase(Database *db);
DatabaseUpdate *SetContentDatabase(Database *db);
DatabaseUpdate *SetSkipBackup(bool skip);
bool HasPendingUpdates();
private:
bool m_skip_backup = false;
Database *m_database;
Database *m_content_database;
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
void InjectBotsVersionColumn();
};
#endif //EQEMU_DATABASE_UPDATE_H
+1 -798
View File
@@ -6289,804 +6289,7 @@ INSERT INTO `items_evolving_details` VALUES
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9291,
.description = "2025_01_21_add_remove_zone_fields",
.check = "SHOW COLUMNS FROM `zone` LIKE 'client_update_range'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE zone DROP COLUMN IF EXISTS npc_update_range;
ALTER TABLE zone DROP COLUMN IF EXISTS max_movement_update_range;
ALTER TABLE `zone` ADD COLUMN `client_update_range` int(11) NOT NULL DEFAULT 600 AFTER `npc_max_aggro_dist`;
)",
.content_schema_update = true,
},
ManifestEntry{
.version = 9292,
.description = "2025_01_21_data_buckets_account_id",
.check = "SHOW COLUMNS FROM `data_buckets` LIKE 'account_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `data_buckets`
ADD COLUMN `account_id` bigint(11) NULL DEFAULT 0 AFTER `expires`,
DROP INDEX `keys`,
ADD UNIQUE INDEX `keys` (`key`, `character_id`, `npc_id`, `bot_id`, `account_id`) USING BTREE;
-- Add the INDEX for character_id and key
ALTER TABLE `data_buckets` ADD KEY `idx_account_id_key` (`account_id`, `key`);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9293,
.description = "2025_01_10_create_pet_names_table.sql",
.check = "SHOW TABLES LIKE 'character_pet_name'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `character_pet_name` (
`character_id` INT(11) NOT NULL PRIMARY KEY,
`name` VARCHAR(64) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
)",
},
ManifestEntry{
.version = 9294,
.description = "2025_01_26_items_table_bazaar_search_indexes.sql",
.check = "SHOW CREATE TABLE `items`",
.condition = "missing",
.match = "idx_slots_reclevel",
.sql = R"(
-- indexes for the `items` table
CREATE INDEX idx_slots_reclevel ON items (slots, reclevel);
CREATE INDEX idx_itemclass_itemtype ON items (itemclass, itemtype);
CREATE INDEX idx_augment_slots ON items (
augslot1type,
augslot2type,
augslot3type,
augslot4type,
augslot5type,
augslot6type
);
CREATE INDEX idx_races_classes ON items (races, classes);
-- common stat fields
CREATE INDEX idx_item_ac ON items (ac);
CREATE INDEX idx_item_hp ON items (hp);
CREATE INDEX idx_item_mana ON items (mana);
CREATE INDEX idx_item_reclevel ON items (reclevel);
CREATE INDEX idx_item_type_skill ON items (itemtype, skillmodtype);
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9295,
.description = "2025_01_26_trader_table_bazaar_search_indexes.sql",
.check = "SHOW CREATE TABLE `trader`",
.condition = "missing",
.match = "idx_trader_item",
.sql = R"(
-- indexes for the `trader` table
CREATE INDEX idx_trader_item ON trader (item_id, item_cost);
CREATE INDEX idx_trader_char ON trader (char_id, char_zone_id, char_zone_instance_id);
CREATE INDEX idx_trader_item_sn ON trader (item_sn);
CREATE INDEX idx_trader_item_cost ON trader (item_cost);
CREATE INDEX idx_trader_active_transaction ON trader (active_transaction);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9296,
.description = "2025_02_01_trader_table_listing_date.sql",
.check = "SHOW CREATE TABLE `trader`",
.condition = "missing",
.match = "listing_date",
.sql = R"(
ALTER TABLE `trader`
ADD COLUMN `listing_date` DATETIME NULL DEFAULT NULL AFTER `active_transaction`,
ADD INDEX `idx_trader_listing_date` (`listing_date`);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9297,
.description = "2024_01_22_sharedbank_guid_primary_key.sql",
.check = "SHOW COLUMNS FROM `sharedbank` LIKE 'guid'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `sharedbank`
CHANGE COLUMN `acctid` `account_id` int(11) UNSIGNED NOT NULL DEFAULT 0 FIRST,
CHANGE COLUMN `slotid` `slot_id` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `account_id`,
CHANGE COLUMN `itemid` `item_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `slot_id`,
CHANGE COLUMN `augslot1` `augment_one` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `charges`,
CHANGE COLUMN `augslot2` `augment_two` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
CHANGE COLUMN `augslot3` `augment_three` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
CHANGE COLUMN `augslot4` `augment_four` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
CHANGE COLUMN `augslot5` `augment_five` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
CHANGE COLUMN `augslot6` `augment_six` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`,
MODIFY COLUMN `charges` smallint(3) UNSIGNED NOT NULL DEFAULT 0 AFTER `item_id`,
ADD COLUMN `color` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `charges`,
ADD COLUMN `ornament_icon` int(11) UNSIGNED NOT NULL AFTER `custom_data`,
ADD COLUMN `ornament_idfile` int(11) UNSIGNED NOT NULL AFTER `ornament_icon`,
ADD COLUMN `ornament_hero_model` int(11) NOT NULL AFTER `ornament_idfile`,
ADD COLUMN `guid` bigint(20) UNSIGNED NOT NULL DEFAULT 0 AFTER `ornament_hero_model`,
ADD PRIMARY KEY (`account_id`, `slot_id`);
)",
.content_schema_update = false,
.force_interactive = false
},
ManifestEntry{
.version = 9298,
.description = "2024_10_24_inventory_changes.sql",
.check = "SHOW COLUMNS FROM `inventory` LIKE 'character_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `inventory`
CHANGE COLUMN `charid` `character_id` int(11) UNSIGNED NOT NULL DEFAULT 0 FIRST,
CHANGE COLUMN `slotid` `slot_id` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `character_id`,
CHANGE COLUMN `itemid` `item_id` int(11) UNSIGNED NULL DEFAULT 0 AFTER `slot_id`,
CHANGE COLUMN `augslot1` `augment_one` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `color`,
CHANGE COLUMN `augslot2` `augment_two` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_one`,
CHANGE COLUMN `augslot3` `augment_three` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_two`,
CHANGE COLUMN `augslot4` `augment_four` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_three`,
CHANGE COLUMN `augslot5` `augment_five` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_four`,
CHANGE COLUMN `augslot6` `augment_six` mediumint(7) UNSIGNED NOT NULL DEFAULT 0 AFTER `augment_five`,
CHANGE COLUMN `ornamenticon` `ornament_icon` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `custom_data`,
CHANGE COLUMN `ornamentidfile` `ornament_idfile` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `ornament_icon`,
DROP PRIMARY KEY,
ADD PRIMARY KEY (`character_id`, `slot_id`) USING BTREE;
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 251) + 4010) WHERE `slot_id` BETWEEN 251 AND 260; -- Bag 1
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 261) + 4210) WHERE `slot_id` BETWEEN 261 AND 270; -- Bag 2
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 271) + 4410) WHERE `slot_id` BETWEEN 271 AND 280; -- Bag 3
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 281) + 4610) WHERE `slot_id` BETWEEN 281 AND 290; -- Bag 4
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 291) + 4810) WHERE `slot_id` BETWEEN 291 AND 300; -- Bag 5
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 301) + 5010) WHERE `slot_id` BETWEEN 301 AND 310; -- Bag 6
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 311) + 5210) WHERE `slot_id` BETWEEN 311 AND 320; -- Bag 7
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 321) + 5410) WHERE `slot_id` BETWEEN 321 AND 330; -- Bag 8
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 331) + 5610) WHERE `slot_id` BETWEEN 331 AND 340; -- Bag 9
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 341) + 5810) WHERE `slot_id` BETWEEN 341 AND 350; -- Bag 10
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 8000) + 6010) WHERE `slot_id` BETWEEN 8000 AND 8199; -- Cursor Overflow
DELETE FROM `inventory` WHERE `slot_id` BETWEEN 8200 AND 8999; -- Extreme Cursor Overflow
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 351) + 6010) WHERE `slot_id` BETWEEN 351 AND 360; -- Cursor Bag
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2031) + 6210) WHERE `slot_id` BETWEEN 2031 AND 2040; -- Bank Bag 1
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2041) + 6410) WHERE `slot_id` BETWEEN 2041 AND 2050; -- Bank Bag 2
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2051) + 6610) WHERE `slot_id` BETWEEN 2051 AND 2060; -- Bank Bag 3
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2061) + 6810) WHERE `slot_id` BETWEEN 2061 AND 2070; -- Bank Bag 4
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2071) + 7010) WHERE `slot_id` BETWEEN 2071 AND 2080; -- Bank Bag 5
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2081) + 7210) WHERE `slot_id` BETWEEN 2081 AND 2090; -- Bank Bag 6
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2091) + 7410) WHERE `slot_id` BETWEEN 2091 AND 2100; -- Bank Bag 7
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2101) + 7610) WHERE `slot_id` BETWEEN 2101 AND 2110; -- Bank Bag 8
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2111) + 7810) WHERE `slot_id` BETWEEN 2111 AND 2120; -- Bank Bag 9
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2121) + 8010) WHERE `slot_id` BETWEEN 2121 AND 2130; -- Bank Bag 10
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2131) + 8210) WHERE `slot_id` BETWEEN 2131 AND 2140; -- Bank Bag 11
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2141) + 8410) WHERE `slot_id` BETWEEN 2141 AND 2150; -- Bank Bag 12
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2151) + 8610) WHERE `slot_id` BETWEEN 2151 AND 2160; -- Bank Bag 13
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2161) + 8810) WHERE `slot_id` BETWEEN 2161 AND 2170; -- Bank Bag 14
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2171) + 9010) WHERE `slot_id` BETWEEN 2171 AND 2180; -- Bank Bag 15
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2181) + 9210) WHERE `slot_id` BETWEEN 2181 AND 2190; -- Bank Bag 16
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2191) + 9410) WHERE `slot_id` BETWEEN 2191 AND 2200; -- Bank Bag 17
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2201) + 9610) WHERE `slot_id` BETWEEN 2201 AND 2210; -- Bank Bag 18
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2211) + 9810) WHERE `slot_id` BETWEEN 2211 AND 2220; -- Bank Bag 19
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2221) + 10010) WHERE `slot_id` BETWEEN 2221 AND 2230; -- Bank Bag 20
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2231) + 10210) WHERE `slot_id` BETWEEN 2231 AND 2240; -- Bank Bag 21
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2241) + 10410) WHERE `slot_id` BETWEEN 2241 AND 2250; -- Bank Bag 22
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2251) + 10610) WHERE `slot_id` BETWEEN 2251 AND 2260; -- Bank Bag 23
UPDATE `inventory` SET `slot_id` = ((`slot_id` - 2261) + 10810) WHERE `slot_id` BETWEEN 2261 AND 2270; -- Bank Bag 24
UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2531) + 11010) WHERE `slot_id` BETWEEN 2531 AND 2540; -- Shared Bank Bag 1
UPDATE `sharedbank` SET `slot_id` = ((`slot_id` - 2541) + 11210) WHERE `slot_id` BETWEEN 2541 AND 2550; -- Shared Bank Bag 2
)",
.content_schema_update = false,
.force_interactive = false
},
ManifestEntry{
.version = 9299,
.description = "2024_10_24_merchantlist_temp_uncap.sql",
.check = "SHOW CREATE TABLE `merchantlist_temp`",
.condition = "contains",
.match = "`slot` tinyint(3)",
.sql = R"(
ALTER TABLE `merchantlist_temp`
MODIFY COLUMN `slot` int UNSIGNED NOT NULL DEFAULT 0 AFTER `npcid`;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9300,
.description = "2024_10_15_npc_types_multiquest_enabled.sql",
.check = "SHOW COLUMNS FROM `npc_types` LIKE 'multiquest_enabled'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `npc_types`
ADD COLUMN `multiquest_enabled` tinyint(1) UNSIGNED NOT NULL DEFAULT 0 AFTER `is_parcel_merchant`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9301,
.description = "2024_10_08_add_detail_player_event_logging.sql",
.check = "SHOW COLUMNS FROM `player_event_log_settings` LIKE 'etl_enabled'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `player_event_log_settings`
ADD COLUMN `etl_enabled` TINYINT(1) UNSIGNED NOT NULL DEFAULT '0' AFTER `discord_webhook_id`;
ALTER TABLE `player_event_logs`
ADD COLUMN `etl_table_id` BIGINT(20) NOT NULL DEFAULT '0' AFTER `event_data`;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 14;
CREATE TABLE `player_event_loot_items` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`item_id` INT(10) UNSIGNED NULL DEFAULT NULL,
`item_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`charges` INT(11) NULL DEFAULT NULL,
`augment_1_id` INT UNSIGNED NULL DEFAULT '0',
`augment_2_id` INT UNSIGNED NULL DEFAULT '0',
`augment_3_id` INT UNSIGNED NULL DEFAULT '0',
`augment_4_id` INT UNSIGNED NULL DEFAULT '0',
`augment_5_id` INT UNSIGNED NULL DEFAULT '0',
`augment_6_id` INT UNSIGNED NULL DEFAULT '0',
`npc_id` INT(10) UNSIGNED NULL DEFAULT NULL,
`corpse_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `item_id_npc_id` (`item_id`, `npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 16;
CREATE TABLE `player_event_merchant_sell` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`merchant_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`merchant_type` INT(10) UNSIGNED NULL DEFAULT '0',
`item_id` INT(10) UNSIGNED NULL DEFAULT '0',
`item_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`charges` INT(11) NULL DEFAULT '0',
`cost` INT(10) UNSIGNED NULL DEFAULT '0',
`alternate_currency_id` INT(10) UNSIGNED NULL DEFAULT '0',
`player_money_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`player_currency_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `item_id_npc_id` (`item_id`, `npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 15;
CREATE TABLE `player_event_merchant_purchase` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`merchant_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`merchant_type` INT(10) UNSIGNED NULL DEFAULT '0',
`item_id` INT(10) UNSIGNED NULL DEFAULT '0',
`item_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`charges` INT(11) NULL DEFAULT '0',
`cost` INT(10) UNSIGNED NULL DEFAULT '0',
`alternate_currency_id` INT(10) UNSIGNED NULL DEFAULT '0',
`player_money_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`player_currency_balance` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `item_id_npc_id` (`item_id`, `npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 22;
CREATE TABLE `player_event_npc_handin` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`handin_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`handin_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`handin_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`handin_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`return_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`return_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`return_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`return_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`is_quest_handin` TINYINT(3) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `npc_id_is_quest_handin` (`npc_id`, `is_quest_handin`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
CREATE TABLE `player_event_npc_handin_entries` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`player_event_npc_handin_id` BIGINT(20) UNSIGNED NOT NULL DEFAULT '0',
`type` INT(10) UNSIGNED NULL DEFAULT NULL,
`item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`charges` INT(11) NOT NULL DEFAULT '0',
`evolve_level` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`evolve_amount` BIGINT(20) UNSIGNED NOT NULL DEFAULT '0',
`augment_1_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`augment_2_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`augment_3_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`augment_4_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`augment_5_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`augment_6_id` INT(10) UNSIGNED NOT NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `type_item_id` (`type`, `item_id`) USING BTREE,
INDEX `player_event_npc_handin_id` (`player_event_npc_handin_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 27;
CREATE TABLE `player_event_trade` (
`id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT,
`char1_id` INT(10) UNSIGNED NULL DEFAULT '0',
`char2_id` INT(10) UNSIGNED NULL DEFAULT '0',
`char1_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char1_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char1_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char1_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char2_copper` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char2_silver` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char2_gold` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char2_platinum` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `char1_id_char2_id` (`char1_id`, `char2_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
CREATE TABLE `player_event_trade_entries` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`player_event_trade_id` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`char_id` INT(10) UNSIGNED NULL DEFAULT '0',
`slot` SMALLINT(6) NULL DEFAULT '0',
`item_id` INT(10) UNSIGNED NULL DEFAULT '0',
`charges` SMALLINT(6) NULL DEFAULT '0',
`augment_1_id` INT(10) UNSIGNED NULL DEFAULT '0',
`augment_2_id` INT(10) UNSIGNED NULL DEFAULT '0',
`augment_3_id` INT(10) UNSIGNED NULL DEFAULT '0',
`augment_4_id` INT(10) UNSIGNED NULL DEFAULT '0',
`augment_5_id` INT(10) UNSIGNED NULL DEFAULT '0',
`augment_6_id` INT(10) UNSIGNED NULL DEFAULT '0',
`in_bag` TINYINT(4) NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `player_event_trade_id` (`player_event_trade_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 0 WHERE `id` = 54;
CREATE TABLE `player_event_speech` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`to_char_id` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`from_char_id` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`guild_id` INT(10) UNSIGNED NULL DEFAULT '0',
`type` INT(10) UNSIGNED NULL DEFAULT '0',
`min_status` INT(10) UNSIGNED NULL DEFAULT '0',
`message` LONGTEXT NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `to_char_id_from_char_id` (`to_char_id`, `from_char_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
AUTO_INCREMENT=1;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 44;
CREATE TABLE `player_event_killed_npc` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`combat_time_seconds` INT(10) UNSIGNED NULL DEFAULT '0',
`total_damage_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`total_heal_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `npc_id` (`npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 45;
CREATE TABLE `player_event_killed_named_npc` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`combat_time_seconds` INT(10) UNSIGNED NULL DEFAULT '0',
`total_damage_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`total_heal_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `npc_id` (`npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 46;
CREATE TABLE `player_event_killed_raid_npc` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`npc_id` INT(10) UNSIGNED NULL DEFAULT '0',
`npc_name` VARCHAR(64) NULL DEFAULT NULL COLLATE 'latin1_swedish_ci',
`combat_time_seconds` INT(10) UNSIGNED NULL DEFAULT '0',
`total_damage_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`total_heal_per_second_taken` BIGINT(20) UNSIGNED NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `npc_id` (`npc_id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB;
UPDATE `player_event_log_settings` SET `etl_enabled` = 1 WHERE `id` = 4;
CREATE TABLE `player_event_aa_purchase` (
`id` BIGINT(20) UNSIGNED NOT NULL AUTO_INCREMENT,
`aa_ability_id` INT(11) NULL DEFAULT '0',
`cost` INT(11) NULL DEFAULT '0',
`previous_id` INT(11) NULL DEFAULT '0',
`next_id` INT(11) NULL DEFAULT '0',
`created_at` DATETIME NULL DEFAULT NULL,
PRIMARY KEY (`id`) USING BTREE,
INDEX `created_at` (`created_at`) USING BTREE
)
COLLATE='latin1_swedish_ci'
ENGINE=InnoDB
;
)"
},
ManifestEntry{
.version = 9302,
.description = "2025_02_09_illusion_block.sql",
.check = "SHOW COLUMNS FROM `character_data` LIKE 'illusion_block'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `character_data`
ADD COLUMN `illusion_block` TINYINT(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `deleted_at`;
UPDATE `command_settings`
SET `aliases` =
CASE
WHEN LENGTH(`aliases`) > 0 AND `aliases` NOT LIKE '%|ib%'
THEN CONCAT(`aliases`, '|ib')
WHEN LENGTH(`aliases`) = 0
THEN 'ib'
ELSE `aliases`
END
WHERE `command` = 'illusionblock'
AND `aliases` NOT LIKE '%ib%';
)",
},
ManifestEntry{
.version = 9303,
.description = "2025_02_13_corpse_slot_fix.sql",
.check = "SELECT * FROM `character_corpse_items` WHERE `equip_slot` BETWEEN 251 AND 350",
.condition = "not_empty",
.match = "",
.sql = R"(
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 251) + 4010) WHERE `equip_slot` BETWEEN 251 AND 260; -- Bag 1
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 261) + 4210) WHERE `equip_slot` BETWEEN 261 AND 270; -- Bag 2
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 271) + 4410) WHERE `equip_slot` BETWEEN 271 AND 280; -- Bag 3
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 281) + 4610) WHERE `equip_slot` BETWEEN 281 AND 290; -- Bag 4
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 291) + 4810) WHERE `equip_slot` BETWEEN 291 AND 300; -- Bag 5
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 301) + 5010) WHERE `equip_slot` BETWEEN 301 AND 310; -- Bag 6
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 311) + 5210) WHERE `equip_slot` BETWEEN 311 AND 320; -- Bag 7
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 321) + 5410) WHERE `equip_slot` BETWEEN 321 AND 330; -- Bag 8
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 331) + 5610) WHERE `equip_slot` BETWEEN 331 AND 340; -- Bag 9
UPDATE `character_corpse_items` SET `equip_slot` = ((`equip_slot` - 341) + 5810) WHERE `equip_slot` BETWEEN 341 AND 350; -- Bag 10
)",
},
ManifestEntry{
.version = 9304,
.description = "2024_12_01_update_guild_bank",
.check = "SHOW COLUMNS FROM `guild_bank` LIKE 'augment_one_id'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `guild_bank`
DROP INDEX `guildid`,
CHANGE COLUMN `guildid` `guild_id` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `id`,
CHANGE COLUMN `itemid` `item_id` INT(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `slot`,
CHANGE COLUMN `whofor` `who_for` VARCHAR(64) NULL DEFAULT NULL COLLATE 'utf8_general_ci' AFTER `permissions`,
ADD COLUMN `augment_one_id` INT UNSIGNED NULL DEFAULT '0' AFTER `item_id`,
ADD COLUMN `augment_two_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_one_id`,
ADD COLUMN `augment_three_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_two_id`,
ADD COLUMN `augment_four_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_three_id`,
ADD COLUMN `augment_five_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_four_id`,
ADD COLUMN `augment_six_id` INT UNSIGNED NULL DEFAULT '0' AFTER `augment_five_id`,
CHANGE COLUMN `qty` `quantity` INT(10) NOT NULL DEFAULT '0' AFTER `augment_six_id`;
ALTER TABLE `guild_bank`
ADD INDEX `guild_id` (`guild_id`);
)"
},
ManifestEntry{
.version = 9305,
.description = "2024_12_01_expedition_dz_merge.sql",
.check = "SHOW COLUMNS FROM `dynamic_zones` LIKE 'is_locked'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `dynamic_zones`
ADD COLUMN `is_locked` TINYINT NOT NULL DEFAULT '0' AFTER `has_zone_in`,
ADD COLUMN `add_replay` TINYINT NOT NULL DEFAULT '1' AFTER `is_locked`;
ALTER TABLE `expedition_lockouts`
CHANGE COLUMN `expedition_id` `dynamic_zone_id` INT(10) UNSIGNED NOT NULL AFTER `id`,
DROP INDEX `expedition_id_event_name`,
ADD UNIQUE INDEX `dz_id_event_name` (`dynamic_zone_id`, `event_name`) USING BTREE;
UPDATE expedition_lockouts lockouts
INNER JOIN expeditions ON lockouts.dynamic_zone_id = expeditions.id
SET lockouts.dynamic_zone_id = expeditions.dynamic_zone_id;
DROP TABLE `expeditions`;
RENAME TABLE `expedition_lockouts` TO `dynamic_zone_lockouts`;
)"
},
ManifestEntry{
.version = 9306,
.description = "2025_02_16_data_buckets_zone_id_instance_id.sql",
.check = "SHOW COLUMNS FROM `data_buckets` LIKE 'zone_id'",
.condition = "empty",
.match = "",
.sql = R"(
-- Drop old indexes if exists
DROP INDEX IF EXISTS `keys` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_npc_expires` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_bot_expires` ON `data_buckets`;
-- Add zone_id, instance_id
ALTER TABLE `data_buckets`
MODIFY COLUMN `npc_id` int(11) NOT NULL DEFAULT 0 AFTER `character_id`,
MODIFY COLUMN `bot_id` int(11) NOT NULL DEFAULT 0 AFTER `npc_id`,
ADD COLUMN `zone_id` smallint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `bot_id`,
ADD COLUMN `instance_id` smallint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `zone_id`;
ALTER TABLE `data_buckets`
MODIFY COLUMN `account_id` bigint(11) UNSIGNED NULL DEFAULT 0 AFTER `expires`,
MODIFY COLUMN `character_id` bigint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `account_id`,
MODIFY COLUMN `npc_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `character_id`,
MODIFY COLUMN `bot_id` int(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `npc_id`;
-- Create optimized unique index with `key` first
CREATE UNIQUE INDEX `keys` ON data_buckets (`key`, character_id, npc_id, bot_id, account_id, zone_id, instance_id);
-- Create indexes for just instance_id (instance deletion)
CREATE INDEX idx_instance_id ON data_buckets (instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9307,
.description = "2025_02_17_zone_state_spawns.sql",
.check = "SHOW TABLES LIKE 'zone_state_spawns'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `zone_state_spawns` (
`id` bigint(20) NOT NULL AUTO_INCREMENT,
`zone_id` int(11) unsigned DEFAULT NULL,
`instance_id` int(11) unsigned DEFAULT NULL,
`is_corpse` tinyint(11) DEFAULT 0,
`decay_in_seconds` int(11) DEFAULT 0,
`npc_id` int(10) unsigned DEFAULT NULL,
`spawn2_id` int(10) unsigned NOT NULL,
`spawngroup_id` int(10) unsigned NOT NULL,
`x` float NOT NULL,
`y` float NOT NULL,
`z` float NOT NULL,
`heading` float NOT NULL,
`respawn_time` int(10) unsigned NOT NULL,
`variance` int(10) unsigned NOT NULL,
`grid` int(10) unsigned DEFAULT 0,
`current_waypoint` int(11) DEFAULT 0,
`path_when_zone_idle` smallint(6) DEFAULT 0,
`condition_id` smallint(5) unsigned DEFAULT 0,
`condition_min_value` smallint(6) DEFAULT 0,
`enabled` smallint(6) DEFAULT 1,
`anim` smallint(5) unsigned DEFAULT 0,
`loot_data` text DEFAULT NULL,
`entity_variables` text DEFAULT NULL,
`buffs` text DEFAULT NULL,
`hp` bigint(20) DEFAULT 0,
`mana` bigint(20) DEFAULT 0,
`endurance` bigint(20) DEFAULT 0,
`created_at` datetime DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9308,
.description = "2025_03_29_add_multivalue_support_to_evolving_subtype.sql",
.check = "SHOW COLUMNS FROM `items_evolving_details` LIKE 'sub_type'",
.condition = "missing",
.match = "varchar(200)",
.sql = R"(
ALTER TABLE `items_evolving_details`
CHANGE COLUMN `sub_type` `sub_type` VARCHAR(200) NULL DEFAULT '0' AFTER `type`;
)",
.content_schema_update = true
},
// this one got missed being added to PEQ dumps so adding it again so it gets added when folks take a new release
ManifestEntry{
.version = 9309,
.description = "2025_03_1_create_pet_names_table_if_not_exist.sql",
.check = "SHOW TABLES LIKE 'character_pet_name'",
.condition = "empty",
.match = "",
.sql = R"(
CREATE TABLE `character_pet_name` (
`character_id` INT(11) NOT NULL PRIMARY KEY,
`name` VARCHAR(64) NOT NULL
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
)",
},
ManifestEntry{
.version = 9310,
.description = "2025_03_7_expand_horse_def.sql",
.check = "SHOW COLUMNS FROM `horses` LIKE 'helmtexture'",
.condition = "missing",
.match = "TINYINT(2)",
.sql = R"(
ALTER TABLE `horses`
ADD COLUMN `helmtexture` TINYINT(2) NOT NULL DEFAULT -1 AFTER `texture`;
)",
.content_schema_update = true
},
ManifestEntry{
.version = 9311,
.description = "2025_03_09_add_zone_state_is_zone_field.sql",
.check = "SHOW COLUMNS FROM `zone_state_spawns` LIKE 'is_zone'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `zone_state_spawns`
ADD COLUMN `is_zone` tinyint(11) NULL DEFAULT 0 AFTER `is_corpse`;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9312,
.description = "2025_03_11_data_bucket_indexes.sql",
.check = "SHOW INDEX FROM data_buckets",
.condition = "missing",
.match = "idx_zone_instance_expires",
.sql = R"(
DROP INDEX IF EXISTS `idx_zone_instance_expires` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_character_expires` ON `data_buckets`;
DROP INDEX IF EXISTS `idx_bot_expires` ON `data_buckets`;
ALTER TABLE data_buckets ADD INDEX idx_zone_instance_expires (zone_id, instance_id, expires);
ALTER TABLE data_buckets ADD INDEX idx_character_expires (character_id, expires);
ALTER TABLE data_buckets ADD INDEX idx_bot_expires (bot_id, expires);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9313,
.description = "2025_03_11_zone_state_spawns.sql",
.check = "SHOW INDEX FROM zone_state_spawns",
.condition = "missing",
.match = "idx_zone_instance",
.sql = R"(
ALTER TABLE zone_state_spawns ADD INDEX idx_zone_instance (zone_id, instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9314,
.description = "2025_03_12_zone_state_spawns_one_time_truncate.sql",
.check = "SELECT * FROM db_version WHERE version >= 9314",
.condition = "empty",
.match = "",
.sql = R"(
TRUNCATE TABLE zone_state_spawns;
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9315,
.description = "2025_03_29_character_tribute_index.sql",
.check = "SHOW INDEX FROM character_tribute",
.condition = "missing",
.match = "idx_character_id",
.sql = R"(
ALTER TABLE character_tribute ADD INDEX idx_character_id (character_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9316,
.description = "2025_03_29_player_titlesets_index.sql",
.check = "SHOW INDEX FROM player_titlesets",
.condition = "missing",
.match = "idx_char_id",
.sql = R"(
ALTER TABLE player_titlesets ADD INDEX idx_char_id (char_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9317,
.description = "2025_03_29_respawn_times_instance_index.sql",
.check = "SHOW INDEX FROM respawn_times",
.condition = "missing",
.match = "idx_instance_id",
.sql = R"(
ALTER TABLE respawn_times ADD INDEX idx_instance_id (instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9318,
.description = "2025_03_29_zone_state_spawns_instance_index.sql",
.check = "SHOW INDEX FROM zone_state_spawns",
.condition = "missing",
.match = "idx_instance_id",
.sql = R"(
ALTER TABLE zone_state_spawns ADD INDEX idx_instance_id (instance_id);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9319,
.description = "2025_03_29_data_buckets_expires_index.sql",
.check = "SHOW INDEX FROM data_buckets",
.condition = "missing",
.match = "idx_expires",
.sql = R"(
CREATE INDEX idx_expires ON data_buckets (expires);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9320,
.description = "2025_03_23_add_respawn_times_expire_at.sql",
.check = "SHOW COLUMNS FROM `respawn_times` LIKE 'expire_at'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `respawn_times`
ADD COLUMN `expire_at` int(11) UNSIGNED NULL DEFAULT 0 AFTER `duration`;
UPDATE respawn_times set expire_at = `start` + `duration`; -- backfill existing data
CREATE INDEX `idx_expire_at` ON `respawn_times` (`expire_at`);
)",
.content_schema_update = false
},
ManifestEntry{
.version = 9321,
.description = "2025_03_30_instance_list_add_expire_at.sql",
.check = "SHOW COLUMNS FROM `instance_list` LIKE 'expire_at'",
.condition = "empty",
.match = "",
.sql = R"(
ALTER TABLE `instance_list`
ADD COLUMN `expire_at` bigint(11) UNSIGNED NOT NULL DEFAULT 0 AFTER `duration`;
UPDATE instance_list set expire_at = `start_time` + `duration`; -- backfill existing data
CREATE INDEX `idx_expire_at` ON `instance_list` (`expire_at`);
)",
.content_schema_update = false
},
}
// -- template; copy/paste this when you need to create a new entry
// ManifestEntry{
// .version = 9228,
File diff suppressed because it is too large Load Diff
+18 -53
View File
@@ -30,8 +30,8 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#include "../common/repositories/respawn_times_repository.h"
#include "../common/repositories/spawn_condition_values_repository.h"
#include "repositories/spawn2_disabled_repository.h"
#include "repositories/data_buckets_repository.h"
#include "repositories/zone_state_spawns_repository.h"
#include "database.h"
#include <iomanip>
@@ -128,35 +128,11 @@ bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version
e.version = version;
e.start_time = std::time(nullptr);
e.duration = duration;
e.expire_at = e.start_time + duration;
RespawnTimesRepository::ClearInstanceTimers(*this, e.id);
InstanceListRepository::ReplaceOne(*this, e);
return instance_id > 0 && e.id;
return InstanceListRepository::InsertOne(*this, e).id;
}
bool Database::GetUnusedInstanceID(uint16 &instance_id)
{
// attempt to get an unused instance id
for (int a = 0; a < 10; a++) {
uint16 attempted_id = 0;
if (TryGetUnusedInstanceID(attempted_id)) {
auto i = InstanceListRepository::NewEntity();
i.id = attempted_id;
i.notes = "Prefetching";
auto n = InstanceListRepository::InsertOne(*this, i);
if (n.id > 0) {
instance_id = n.id;
return true;
}
}
}
instance_id = 0;
return false;
}
bool Database::TryGetUnusedInstanceID(uint16 &instance_id)
{
uint32 max_reserved_instance_id = RuleI(Instances, ReservedInstances);
uint32 max_instance_id = 32000;
@@ -503,10 +479,6 @@ void Database::DeleteInstance(uint16 instance_id)
DynamicZoneMembersRepository::DeleteByInstance(*this, instance_id);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
CharacterCorpsesRepository::BuryInstance(*this, instance_id);
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
if (RuleB(Zone, StateSavingOnShutdown)) {
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` = {}", instance_id));
}
}
void Database::FlagInstanceByGroupLeader(uint32 zone_id, int16 version, uint32 character_id, uint32 group_id)
@@ -561,12 +533,14 @@ void Database::GetCharactersInInstance(uint16 instance_id, std::list<uint32> &ch
void Database::PurgeExpiredInstances()
{
/**
* Delay purging by a day so that we can continue using adjacent free instance id's
* from the table without risking the chance we immediately re-allocate a zone that freshly expired but
* has not been fully de-allocated
*/
auto l = InstanceListRepository::GetWhere(
*this,
fmt::format(
"expire_at <= (UNIX_TIMESTAMP() - {}) and expire_at != 0 AND never_expires = 0",
RuleI(Instances, ExpireOffsetTimeSeconds)
)
"(start_time + duration) <= (UNIX_TIMESTAMP() - 86400) AND never_expires = 0"
);
if (l.empty()) {
return;
@@ -577,24 +551,16 @@ void Database::PurgeExpiredInstances()
instance_ids.emplace_back(std::to_string(e.id));
}
const auto ids = Strings::Implode(",", instance_ids);
const auto imploded_instance_ids = Strings::Implode(",", instance_ids);
TransactionBegin();
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", ids));
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
CharacterCorpsesRepository::BuryInstances(*this, ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", ids));
DataBucketsRepository::DeleteWhere(*this, fmt::format("instance_id != 0 and instance_id IN ({})", ids));
if (RuleB(Zone, StateSavingOnShutdown)) {
ZoneStateSpawnsRepository::DeleteWhere(*this, fmt::format("`instance_id` IN ({})", ids));
}
TransactionCommit();
LogInfo("Purged [{}] expired instances", l.size());
InstanceListRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id IN ({})", imploded_instance_ids));
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
CharacterCorpsesRepository::BuryInstances(*this, imploded_instance_ids);
DynamicZoneMembersRepository::DeleteByManyInstances(*this, imploded_instance_ids);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
Spawn2DisabledRepository::DeleteWhere(*this, fmt::format("instance_id IN ({})", imploded_instance_ids));
}
void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
@@ -606,7 +572,6 @@ void Database::SetInstanceDuration(uint16 instance_id, uint32 new_duration)
i.start_time = std::time(nullptr);
i.duration = new_duration;
i.expire_at = i.start_time + i.duration;
InstanceListRepository::UpdateOne(*this, i);
}
+28 -18
View File
@@ -64,7 +64,6 @@ namespace DatabaseSchema {
{"character_pet_buffs", "char_id"},
{"character_pet_info", "char_id"},
{"character_pet_inventory", "char_id"},
{"character_pet_name", "character_id"},
{"character_peqzone_flags", "id"},
{"character_potionbelt", "id"},
{"character_skills", "id"},
@@ -139,7 +138,6 @@ namespace DatabaseSchema {
"character_pet_buffs",
"character_pet_info",
"character_pet_inventory",
"character_pet_name",
"character_peqzone_flags",
"character_potionbelt",
"character_skills",
@@ -292,6 +290,32 @@ namespace DatabaseSchema {
};
}
/**
* Gets QueryServer tables
*
* @return
*/
static std::vector<std::string> GetQueryServerTables()
{
return {
"qs_merchant_transaction_record",
"qs_merchant_transaction_record_entries",
"qs_player_aa_rate_hourly",
"qs_player_delete_record",
"qs_player_delete_record_entries",
"qs_player_events",
"qs_player_handin_record",
"qs_player_handin_record_entries",
"qs_player_move_record",
"qs_player_move_record_entries",
"qs_player_npc_kill_record",
"qs_player_npc_kill_record_entries",
"qs_player_speech",
"qs_player_trade_record",
"qs_player_trade_record_entries",
};
}
/**
* Gets state tables
* Tables that keep track of server state
@@ -312,9 +336,10 @@ namespace DatabaseSchema {
"completed_shared_task_members",
"completed_shared_tasks",
"discord_webhooks",
"dynamic_zone_lockouts",
"dynamic_zone_members",
"dynamic_zones",
"expedition_lockouts",
"expeditions",
"gm_ips",
"group_id",
"group_leaders",
@@ -333,25 +358,12 @@ namespace DatabaseSchema {
"saylink",
"server_scheduled_events",
"spawn2_disabled",
"player_event_aa_purchase",
"player_event_killed_npc",
"player_event_killed_named_npc",
"player_event_killed_raid_npc",
"player_event_log_settings",
"player_event_logs",
"player_event_loot_items",
"player_event_merchant_purchase",
"player_event_merchant_sell",
"player_event_npc_handin",
"player_event_npc_handin_entries",
"player_event_speech",
"player_event_trade",
"player_event_trade_entries",
"shared_task_activity_state",
"shared_task_dynamic_zones",
"shared_task_members",
"shared_tasks",
"zone_state_spawns",
};
}
@@ -393,7 +405,6 @@ namespace DatabaseSchema {
static std::vector<std::string> GetBotTables()
{
return {
"bot_blocked_buffs",
"bot_buffs",
"bot_command_settings",
"bot_create_combinations",
@@ -407,7 +418,6 @@ namespace DatabaseSchema {
"bot_pet_buffs",
"bot_pet_inventories",
"bot_pets",
"bot_settings",
"bot_spell_casting_chances",
"bot_spell_settings",
"bot_spells_entries",
+1 -3
View File
@@ -302,9 +302,7 @@ std::string DBcore::Escape(const std::string& s)
void DBcore::SetMutex(Mutex *mutex)
{
if (m_mutex && m_mutex != mutex) {
safe_delete(m_mutex);
}
safe_delete(m_mutex);
DBcore::m_mutex = mutex;
}
+67 -297
View File
@@ -1,13 +1,11 @@
#include "dynamic_zone_base.h"
#include "database.h"
#include "eqemu_logsys.h"
#include "repositories/instance_list_repository.h"
#include "repositories/instance_list_player_repository.h"
#include "rulesys.h"
#include "servertalk.h"
#include "util/uuid.h"
#include "repositories/character_expedition_lockouts_repository.h"
#include "repositories/dynamic_zone_lockouts_repository.h"
#include "repositories/instance_list_repository.h"
#include "repositories/instance_list_player_repository.h"
DynamicZoneBase::DynamicZoneBase(DynamicZonesRepository::DynamicZoneInstance&& entry)
{
@@ -58,16 +56,15 @@ uint32_t DynamicZoneBase::CreateInstance()
insert_instance.start_time = static_cast<int>(std::chrono::system_clock::to_time_t(m_start_time));
insert_instance.duration = static_cast<int>(m_duration.count());
insert_instance.never_expires = m_never_expires;
insert_instance.expire_at = insert_instance.start_time + insert_instance.duration;
auto instance = InstanceListRepository::ReplaceOne(GetDatabase(), insert_instance);
if (!instance)
auto instance = InstanceListRepository::InsertOne(GetDatabase(), insert_instance);
if (instance.id == 0)
{
LogDynamicZones("Failed to create instance [{}] for zone [{}]", unused_instance_id, m_zone_id);
return 0;
}
m_instance_id = unused_instance_id;
m_instance_id = instance.id;
return m_instance_id;
}
@@ -96,15 +93,13 @@ void DynamicZoneBase::LoadRepositoryResult(DynamicZonesRepository::DynamicZoneIn
m_zonein.y = dz_entry.zone_in_y;
m_zonein.z = dz_entry.zone_in_z;
m_zonein.heading = dz_entry.zone_in_heading;
m_has_zonein = dz_entry.has_zone_in != 0;
m_is_locked = dz_entry.is_locked;
m_add_replay = dz_entry.add_replay;
m_has_zonein = (dz_entry.has_zone_in != 0);
// instance_list portion
m_zone_id = dz_entry.zone;
m_zone_version = dz_entry.version;
m_start_time = std::chrono::system_clock::from_time_t(dz_entry.start_time);
m_duration = std::chrono::seconds(dz_entry.duration);
m_never_expires = dz_entry.never_expires != 0;
m_never_expires = (dz_entry.never_expires != 0);
m_expire_time = m_start_time + m_duration;
}
@@ -124,40 +119,37 @@ void DynamicZoneBase::AddMemberFromRepositoryResult(
uint32_t DynamicZoneBase::SaveToDatabase()
{
LogDynamicZonesDetail("Saving dz instance [{}] to database", m_instance_id);
if (m_instance_id == 0)
if (m_instance_id != 0)
{
return 0;
auto insert_dz = DynamicZonesRepository::NewEntity();
insert_dz.uuid = m_uuid;
insert_dz.name = m_name;
insert_dz.leader_id = m_leader.id;
insert_dz.min_players = m_min_players;
insert_dz.max_players = m_max_players;
insert_dz.instance_id = m_instance_id,
insert_dz.type = static_cast<int>(m_type);
insert_dz.dz_switch_id = m_dz_switch_id;
insert_dz.compass_zone_id = m_compass.zone_id;
insert_dz.compass_x = m_compass.x;
insert_dz.compass_y = m_compass.y;
insert_dz.compass_z = m_compass.z;
insert_dz.safe_return_zone_id = m_safereturn.zone_id;
insert_dz.safe_return_x = m_safereturn.x;
insert_dz.safe_return_y = m_safereturn.y;
insert_dz.safe_return_z = m_safereturn.z;
insert_dz.safe_return_heading = m_safereturn.heading;
insert_dz.zone_in_x = m_zonein.x;
insert_dz.zone_in_y = m_zonein.y;
insert_dz.zone_in_z = m_zonein.z;
insert_dz.zone_in_heading = m_zonein.heading;
insert_dz.has_zone_in = m_has_zonein;
auto inserted_dz = DynamicZonesRepository::InsertOne(GetDatabase(), insert_dz);
return inserted_dz.id;
}
auto dz = DynamicZonesRepository::NewEntity();
dz.uuid = m_uuid;
dz.name = m_name;
dz.leader_id = m_leader.id;
dz.min_players = m_min_players;
dz.max_players = m_max_players;
dz.instance_id = static_cast<int32_t>(m_instance_id),
dz.type = static_cast<uint8_t>(m_type);
dz.dz_switch_id = m_dz_switch_id;
dz.compass_zone_id = m_compass.zone_id;
dz.compass_x = m_compass.x;
dz.compass_y = m_compass.y;
dz.compass_z = m_compass.z;
dz.safe_return_zone_id = m_safereturn.zone_id;
dz.safe_return_x = m_safereturn.x;
dz.safe_return_y = m_safereturn.y;
dz.safe_return_z = m_safereturn.z;
dz.safe_return_heading = m_safereturn.heading;
dz.zone_in_x = m_zonein.x;
dz.zone_in_y = m_zonein.y;
dz.zone_in_z = m_zonein.z;
dz.zone_in_heading = m_zonein.heading;
dz.has_zone_in = static_cast<uint8_t>(m_has_zonein);
dz.is_locked = static_cast<int8_t>(m_is_locked);
dz.add_replay = static_cast<int8_t>(m_add_replay);
dz = DynamicZonesRepository::InsertOne(GetDatabase(), std::move(dz));
return dz.id;
return 0;
}
bool DynamicZoneBase::AddMember(const DynamicZoneMember& add_member)
@@ -204,9 +196,10 @@ bool DynamicZoneBase::RemoveMember(const DynamicZoneMember& remove_member)
return true;
}
bool DynamicZoneBase::SwapMember(const DynamicZoneMember& add_member, const std::string& remove_name)
bool DynamicZoneBase::SwapMember(
const DynamicZoneMember& add_member, const std::string& remove_char_name)
{
auto remove_member = GetMemberData(remove_name);
auto remove_member = GetMemberData(remove_char_name);
if (!add_member.IsValid() || !remove_member.IsValid())
{
return false;
@@ -237,18 +230,9 @@ void DynamicZoneBase::RemoveAllMembers()
void DynamicZoneBase::SaveMembers(const std::vector<DynamicZoneMember>& members)
{
if (members.empty())
{
return;
}
LogDynamicZonesDetail("Saving [{}] member(s) for dz [{}]", members.size(), m_id);
m_members = members;
if (m_members.size() > m_max_players)
{
m_members.resize(m_max_players);
}
// the lower level instance_list_players needs to be kept updated as well
std::vector<DynamicZoneMembersRepository::DynamicZoneMembers> insert_members;
@@ -258,12 +242,12 @@ void DynamicZoneBase::SaveMembers(const std::vector<DynamicZoneMember>& members)
DynamicZoneMembersRepository::DynamicZoneMembers member_entry{};
member_entry.dynamic_zone_id = m_id;
member_entry.character_id = member.id;
insert_members.push_back(member_entry);
insert_members.emplace_back(member_entry);
InstanceListPlayerRepository::InstanceListPlayer player_entry{};
player_entry.id = m_instance_id;
player_entry.charid = member.id;
insert_players.push_back(player_entry);
InstanceListPlayerRepository::InstanceListPlayer player_entry;
player_entry.id = static_cast<int>(m_instance_id);
player_entry.charid = static_cast<int>(member.id);
insert_players.emplace_back(player_entry);
}
DynamicZoneMembersRepository::InsertOrUpdateMany(GetDatabase(), insert_members);
@@ -355,44 +339,6 @@ void DynamicZoneBase::SetLeader(const DynamicZoneMember& new_leader, bool update
}
}
void DynamicZoneBase::SetLocked(bool lock, bool update_db, DzLockMsg lock_msg, uint32_t color)
{
m_is_locked = lock;
if (update_db)
{
DynamicZonesRepository::UpdateLocked(GetDatabase(), m_id, lock);
ServerPacket pack(ServerOP_DzLock, sizeof(ServerDzLock_Struct));
auto buf = reinterpret_cast<ServerDzLock_Struct*>(pack.pBuffer);
buf->dz_id = GetID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->lock = m_is_locked;
buf->lock_msg = static_cast<uint8_t>(lock_msg);
buf->color = color;
SendServerPacket(&pack);
}
}
void DynamicZoneBase::SetReplayOnJoin(bool enabled, bool update_db)
{
m_add_replay = enabled;
if (update_db)
{
DynamicZonesRepository::UpdateReplayOnJoin(GetDatabase(), m_id, enabled);
ServerPacket pack(ServerOP_DzReplayOnJoin, sizeof(ServerDzBool_Struct));
auto buf = reinterpret_cast<ServerDzBool_Struct*>(pack.pBuffer);
buf->dz_id = GetID();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->enabled = enabled;
SendServerPacket(&pack);
}
}
uint32_t DynamicZoneBase::GetSecondsRemaining() const
{
auto remaining = std::chrono::duration_cast<std::chrono::seconds>(GetDurationRemaining()).count();
@@ -532,13 +478,13 @@ void DynamicZoneBase::RemoveInternalMember(uint32_t character_id)
), m_members.end());
}
bool DynamicZoneBase::HasMember(uint32_t character_id) const
bool DynamicZoneBase::HasMember(uint32_t character_id)
{
return std::any_of(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) { return member.id == character_id; });
}
bool DynamicZoneBase::HasMember(const std::string& character_name) const
bool DynamicZoneBase::HasMember(const std::string& character_name)
{
return std::any_of(m_members.begin(), m_members.end(),
[&](const DynamicZoneMember& member) {
@@ -644,34 +590,35 @@ std::string DynamicZoneBase::GetDynamicZoneTypeName(DynamicZoneType dz_type)
}
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerPacket(uint16_t zone_id, uint16_t instance_id)
EQ::Net::DynamicPacket DynamicZoneBase::GetSerializedDzPacket()
{
std::ostringstream ss = GetSerialized();
std::string_view sv = ss.view();
EQ::Net::DynamicPacket dyn_pack;
dyn_pack.PutSerialize(0, *this);
auto pack_size = sizeof(ServerDzCreate_Struct) + sv.size();
LogDynamicZonesDetail("Serialized server dz size [{}]", dyn_pack.Length());
return dyn_pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateServerDzCreatePacket(
uint16_t origin_zone_id, uint16_t origin_instance_id)
{
EQ::Net::DynamicPacket dyn_pack = GetSerializedDzPacket();
auto pack_size = sizeof(ServerDzCreateSerialized_Struct) + dyn_pack.Length();
auto pack = std::make_unique<ServerPacket>(ServerOP_DzCreated, static_cast<uint32_t>(pack_size));
auto buf = reinterpret_cast<ServerDzCreate_Struct*>(pack->pBuffer);
buf->origin_zone_id = zone_id;
buf->origin_instance_id = instance_id;
buf->dz_id = GetID();
buf->cereal_size = static_cast<uint32_t>(sv.size());
memcpy(buf->cereal_data, sv.data(), sv.size());
auto buf = reinterpret_cast<ServerDzCreateSerialized_Struct*>(pack->pBuffer);
buf->origin_zone_id = origin_zone_id;
buf->origin_instance_id = origin_instance_id;
buf->cereal_size = static_cast<uint32_t>(dyn_pack.Length());
memcpy(buf->cereal_data, dyn_pack.Data(), dyn_pack.Length());
return pack;
}
std::ostringstream DynamicZoneBase::GetSerialized()
void DynamicZoneBase::LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size)
{
std::ostringstream ss;
cereal::BinaryOutputArchive archive(ss);
archive(*this);
return ss;
}
void DynamicZoneBase::Unserialize(std::span<char> buf)
{
EQ::Util::MemoryStreamReader ss(buf.data(), buf.size());
LogDynamicZonesDetail("Deserializing server dz size [{}]", cereal_size);
EQ::Util::MemoryStreamReader ss(cereal_data, cereal_size);
cereal::BinaryInputArchive archive(ss);
archive(*this);
}
@@ -700,180 +647,3 @@ void DynamicZoneBase::LoadTemplate(const DynamicZoneTemplatesRepository::Dynamic
m_zonein.z = dz_template.zone_in_z;
m_zonein.heading = dz_template.zone_in_h;
}
std::vector<uint32_t> DynamicZoneBase::GetMemberIds()
{
std::vector<uint32_t> ids;
ids.reserve(m_members.size());
for (const auto& member : m_members)
{
ids.push_back(member.id);
}
return ids;
}
bool DynamicZoneBase::HasLockout(const std::string& event)
{
return std::ranges::any_of(m_lockouts, [&](const auto& l) { return l.IsEvent(event); });
}
bool DynamicZoneBase::HasReplayLockout()
{
return HasLockout(DzLockout::ReplayTimer);
}
void DynamicZoneBase::AddLockout(const std::string& event, uint32_t seconds)
{
auto lockout = DzLockout::Create(m_name, event, seconds, m_uuid);
AddLockout(lockout);
}
void DynamicZoneBase::AddLockout(const DzLockout& lockout, bool members_only)
{
if (!members_only)
{
DynamicZoneLockoutsRepository::InsertLockouts(GetDatabase(), GetID(), { lockout });
}
CharacterExpeditionLockoutsRepository::InsertLockout(GetDatabase(), GetMemberIds(), lockout);
HandleLockoutUpdate(lockout, false, members_only);
SendServerPacket(CreateLockoutPacket(lockout, false, members_only).get());
}
void DynamicZoneBase::AddLockoutDuration(const std::string& event, int seconds, bool members_only)
{
auto lockout = DzLockout::Create(m_name, event, std::max(0, seconds), m_uuid);
// lockout has unsigned duration, pass original seconds to support reducing existing timers
int secs = static_cast<int>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
CharacterExpeditionLockoutsRepository::AddLockoutDuration(GetDatabase(), GetMemberIds(), lockout, secs);
HandleLockoutDuration(lockout, seconds, members_only, true);
SendServerPacket(CreateLockoutDurationPacket(lockout, seconds, members_only).get());
}
void DynamicZoneBase::UpdateLockoutDuration(const std::string& event, uint32_t seconds, bool members_only)
{
// some live expeditions update existing lockout timers during progression
auto it = std::ranges::find_if(m_lockouts, [&](const auto& l) { return l.IsEvent(event); });
if (it != m_lockouts.end())
{
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
DzLockout lockout(m_uuid, m_name, event, it->GetStartTime() + seconds, seconds);
AddLockout(lockout, members_only);
}
}
void DynamicZoneBase::RemoveLockout(const std::string& event)
{
DynamicZoneLockoutsRepository::DeleteWhere(GetDatabase(), fmt::format(
"dynamic_zone_id = {} AND event_name = '{}'", GetID(), Strings::Escape(event)));
CharacterExpeditionLockoutsRepository::DeleteWhere(GetDatabase(), fmt::format(
"character_id IN ({}) AND expedition_name = '{}' AND event_name = '{}'",
fmt::join(GetMemberIds(), ","), Strings::Escape(m_name), Strings::Escape(event)));
DzLockout lockout{m_uuid, m_name, event, 0, 0};
HandleLockoutUpdate(lockout, true, false);
SendServerPacket(CreateLockoutPacket(lockout, true).get());
}
void DynamicZoneBase::HandleLockoutUpdate(const DzLockout& lockout, bool remove, bool members_only)
{
if (!members_only)
{
std::erase_if(m_lockouts, [&](const auto& l) { return l.IsEvent(lockout.Event()); });
if (!remove)
{
m_lockouts.push_back(lockout);
}
}
}
void DynamicZoneBase::HandleLockoutDuration(const DzLockout& lockout, int seconds, bool members_only, bool insert_db)
{
if (!members_only)
{
auto it = std::ranges::find_if(m_lockouts, [&](const auto& l) { return l.IsEvent(lockout.Event()); });
if (it != m_lockouts.end())
{
it->AddLockoutTime(seconds);
}
else
{
it = m_lockouts.insert(m_lockouts.end(), lockout);
}
if (insert_db)
{
DynamicZoneLockoutsRepository::InsertLockouts(GetDatabase(), GetID(), { *it });
}
}
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateLockoutPacket(const DzLockout& lockout, bool remove, bool members_only) const
{
uint32_t pack_size = sizeof(ServerDzLockout_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzLockout, pack_size);
auto buf = reinterpret_cast<ServerDzLockout_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->expire_time = lockout.GetExpireTime();
buf->duration = lockout.GetDuration();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->remove = remove;
buf->members_only = members_only;
strn0cpy(buf->event_name, lockout.Event().c_str(), sizeof(buf->event_name));
return pack;
}
std::unique_ptr<ServerPacket> DynamicZoneBase::CreateLockoutDurationPacket(const DzLockout& lockout, int seconds, bool members_only) const
{
uint32_t pack_size = sizeof(ServerDzLockout_Struct);
auto pack = std::make_unique<ServerPacket>(ServerOP_DzLockoutDuration, pack_size);
auto buf = reinterpret_cast<ServerDzLockout_Struct*>(pack->pBuffer);
buf->dz_id = GetID();
buf->expire_time = lockout.GetExpireTime();
buf->duration = lockout.GetDuration();
buf->sender_zone_id = GetCurrentZoneID();
buf->sender_instance_id = GetCurrentInstanceID();
buf->members_only = members_only;
buf->seconds = seconds;
strn0cpy(buf->event_name, lockout.Event().c_str(), sizeof(buf->event_name));
return pack;
}
void DynamicZoneBase::SyncCharacterLockouts(uint32_t char_id, std::vector<DzLockout>& lockouts)
{
// adds missing event lockouts to client for this expedition and updates
// client timers that are both shorter and from another expedition
bool modified = false;
for (const auto& lockout : m_lockouts)
{
if (lockout.IsReplay() || lockout.IsExpired() || lockout.UUID() != m_uuid)
{
continue;
}
auto it = std::find_if(lockouts.begin(), lockouts.end(), [&](const DzLockout& l) { return l.IsSame(lockout); });
if (it == lockouts.end())
{
modified = true;
lockouts.push_back(lockout); // insert missing
}
else if (it->GetSecondsRemaining() < lockout.GetSecondsRemaining() && it->UUID() != m_uuid)
{
// only update lockout timer not uuid so loot event apis still work
modified = true;
it->SetDuration(lockout.GetDuration());
it->SetExpireTime(lockout.GetExpireTime());
}
}
if (modified)
{
CharacterExpeditionLockoutsRepository::InsertLockouts(GetDatabase(), char_id, lockouts);
}
}
+14 -68
View File
@@ -1,8 +1,8 @@
#ifndef COMMON_DYNAMIC_ZONE_BASE_H
#define COMMON_DYNAMIC_ZONE_BASE_H
#include "dynamic_zone_lockout.h"
#include "eq_constants.h"
#include "net/packet.h"
#include "repositories/dynamic_zones_repository.h"
#include "repositories/dynamic_zone_members_repository.h"
#include "repositories/dynamic_zone_templates_repository.h"
@@ -10,40 +10,12 @@
#include <chrono>
#include <cstdint>
#include <memory>
#include <span>
#include <string>
#include <vector>
class Database;
class ServerPacket;
// message string 8312 added in September 08 2020 Test patch (used by both dz and shared tasks)
inline constexpr char DzNotAllAdded[] = "Not all players in your {0} were added to the {1}. The {1} can take a maximum of {2} players, and your {0} has {3}.";
enum class DzLockMsg : uint8_t
{
None = 0, Close, Begin
};
enum class DynamicZoneType
{
None = 0,
Expedition,
Tutorial,
Task,
Mission, // Shared Task
Quest
};
enum class DynamicZoneMemberStatus
{
Unknown = 0,
Online,
Offline,
InDynamicZone,
LinkDead
};
struct DynamicZoneMember
{
uint32_t id = 0;
@@ -121,7 +93,6 @@ public:
const std::string& GetName() const { return m_name; }
const std::string& GetUUID() const { return m_uuid; }
const DynamicZoneMember& GetLeader() const { return m_leader; }
const std::vector<DzLockout>& GetLockouts() const { return m_lockouts; }
const std::vector<DynamicZoneMember>& GetMembers() const { return m_members; }
const DynamicZoneLocation& GetCompassLocation() const { return m_compass; }
const DynamicZoneLocation& GetSafeReturnLocation() const { return m_safereturn; }
@@ -133,34 +104,31 @@ public:
uint32_t GetDatabaseMemberCount();
DynamicZoneMember GetMemberData(uint32_t character_id);
DynamicZoneMember GetMemberData(const std::string& character_name);
std::vector<uint32_t> GetMemberIds();
std::ostringstream GetSerialized();
EQ::Net::DynamicPacket GetSerializedDzPacket();
bool HasDatabaseMember(uint32_t character_id);
bool HasMember(uint32_t character_id) const;
bool HasMember(const std::string& character_name) const;
bool HasMember(uint32_t character_id);
bool HasMember(const std::string& character_name);
bool HasMembers() const { return !m_members.empty(); }
bool HasZoneInLocation() const { return m_has_zonein; }
bool IsExpedition() const { return m_type == DynamicZoneType::Expedition; }
bool IsExpired() const { return m_expire_time < std::chrono::system_clock::now(); }
bool IsInstanceID(uint32_t instance_id) const { return (m_instance_id != 0 && m_instance_id == instance_id); }
bool IsLocked() const { return m_is_locked; }
bool IsValid() const { return m_instance_id != 0; }
bool IsSameDz(uint32_t zone_id, uint32_t instance_id) const { return zone_id == m_zone_id && instance_id == m_instance_id; }
void LoadSerializedDzPacket(char* cereal_data, uint32_t cereal_size);
void LoadTemplate(const DynamicZoneTemplatesRepository::DynamicZoneTemplates& dz_template);
void RemoveAllMembers();
bool RemoveMember(uint32_t character_id);
bool RemoveMember(const std::string& character_name);
bool RemoveMember(const DynamicZoneMember& remove_member);
void SaveMembers(const std::vector<DynamicZoneMember>& members);
void SetCompass(const DynamicZoneLocation& location, bool update_db = false);
void SetCompass(uint32_t zone_id, float x, float y, float z, bool update_db = false);
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
void SetLeader(const DynamicZoneMember& leader, bool update_db = false);
void SetLocked(bool lock, bool update_db = false, DzLockMsg lock_msg = DzLockMsg::None, uint32_t color = Chat::Yellow);
void SetMaxPlayers(uint32_t max_players) { m_max_players = max_players; }
void SetMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
void SetMinPlayers(uint32_t min_players) { m_min_players = min_players; }
void SetName(const std::string& name) { m_name = name; }
void SetReplayOnJoin(bool enabled, bool update_db = false);
void SetSafeReturn(const DynamicZoneLocation& location, bool update_db = false);
void SetSafeReturn(uint32_t zone_id, float x, float y, float z, float heading, bool update_db = false);
void SetSwitchID(int dz_switch_id, bool update_db = false);
@@ -168,48 +136,34 @@ public:
void SetUUID(std::string uuid) { m_uuid = std::move(uuid); }
void SetZoneInLocation(const DynamicZoneLocation& location, bool update_db = false);
void SetZoneInLocation(float x, float y, float z, float heading, bool update_db = false);
bool SwapMember(const DynamicZoneMember& add_member, const std::string& remove_name);
void AddLockout(const std::string& event, uint32_t seconds);
void AddLockoutDuration(const std::string& event, int seconds, bool members_only = true);
bool HasLockout(const std::string& event);
bool HasReplayLockout();
void RemoveLockout(const std::string& event);
void SyncCharacterLockouts(uint32_t char_id, std::vector<DzLockout>& lockouts);
void UpdateLockoutDuration(const std::string& event, uint32_t seconds, bool members_only = true);
bool SwapMember(const DynamicZoneMember& add_member, const std::string& remove_char_name);
protected:
virtual uint16_t GetCurrentInstanceID() const { return 0; }
virtual uint16_t GetCurrentZoneID() const { return 0; }
virtual uint16_t GetCurrentInstanceID() { return 0; }
virtual uint16_t GetCurrentZoneID() { return 0; }
virtual Database& GetDatabase() = 0;
virtual void HandleLockoutDuration(const DzLockout& lockout, int seconds, bool members_only, bool insert_db);
virtual void HandleLockoutUpdate(const DzLockout& lockout, bool remove, bool members_only);
virtual void ProcessCompassChange(const DynamicZoneLocation& location) { m_compass = location; }
virtual void ProcessMemberAddRemove(const DynamicZoneMember& member, bool removed);
virtual bool ProcessMemberStatusChange(uint32_t character_id, DynamicZoneMemberStatus status);
virtual void ProcessRemoveAllMembers() { m_members.clear(); }
virtual bool ProcessMemberStatusChange(uint32_t member_id, DynamicZoneMemberStatus status);
virtual void ProcessRemoveAllMembers(bool silent = false) { m_members.clear(); }
virtual void ProcessSetSwitchID(int dz_switch_id) { m_dz_switch_id = dz_switch_id; }
virtual bool SendServerPacket(ServerPacket* packet) = 0;
void AddLockout(const DzLockout& lockout, bool members_only = false);
void AddInternalMember(const DynamicZoneMember& member);
uint32_t Create();
uint32_t CreateInstance();
void LoadRepositoryResult(DynamicZonesRepository::DynamicZoneInstance&& dz_entry);
void RemoveInternalMember(uint32_t character_id);
void SaveMembers(const std::vector<DynamicZoneMember>& members);
uint32_t SaveToDatabase();
bool SetInternalMemberStatus(uint32_t character_id, DynamicZoneMemberStatus status);
std::unique_ptr<ServerPacket> CreateServerPacket(uint16_t zone_id, uint16_t instance_id);
std::unique_ptr<ServerPacket> CreateServerDzCreatePacket(uint16_t origin_zone_id, uint16_t origin_instance_id);
std::unique_ptr<ServerPacket> CreateServerDzLocationPacket(uint16_t server_opcode, const DynamicZoneLocation& location);
std::unique_ptr<ServerPacket> CreateServerDzSwitchIDPacket();
std::unique_ptr<ServerPacket> CreateServerMemberAddRemovePacket(const DynamicZoneMember& member, bool removed);
std::unique_ptr<ServerPacket> CreateServerMemberStatusPacket(uint32_t character_id, DynamicZoneMemberStatus status);
std::unique_ptr<ServerPacket> CreateServerMemberSwapPacket(const DynamicZoneMember& remove_member, const DynamicZoneMember& add_member);
std::unique_ptr<ServerPacket> CreateServerRemoveAllMembersPacket();
std::unique_ptr<ServerPacket> CreateLockoutPacket(const DzLockout& lockout, bool remove, bool members_only = false) const;
std::unique_ptr<ServerPacket> CreateLockoutDurationPacket(const DzLockout& lockout, int seconds, bool members_only = false) const;
uint32_t m_id = 0;
uint32_t m_zone_id = 0;
@@ -221,8 +175,6 @@ protected:
bool m_never_expires = false;
bool m_has_zonein = false;
bool m_has_member_statuses = false;
bool m_is_locked = false;
bool m_add_replay = true;
std::string m_name;
std::string m_uuid;
DynamicZoneMember m_leader;
@@ -230,15 +182,12 @@ protected:
DynamicZoneLocation m_compass;
DynamicZoneLocation m_safereturn;
DynamicZoneLocation m_zonein;
std::chrono::seconds m_duration = {};
std::chrono::seconds m_duration;
std::chrono::time_point<std::chrono::system_clock> m_start_time;
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
std::vector<DynamicZoneMember> m_members;
std::vector<DzLockout> m_lockouts;
public:
void Unserialize(std::span<char> buf);
template<class Archive>
void serialize(Archive& archive)
{
@@ -253,8 +202,6 @@ public:
m_never_expires,
m_has_zonein,
m_has_member_statuses,
m_is_locked,
m_add_replay,
m_name,
m_uuid,
m_leader,
@@ -265,8 +212,7 @@ public:
m_duration,
m_start_time,
m_expire_time,
m_members,
m_lockouts
m_members
);
}
};
-92
View File
@@ -1,92 +0,0 @@
#include "dynamic_zone_lockout.h"
#include "strings.h"
#include "rulesys.h"
#include "util/uuid.h"
#include <fmt/format.h>
#include <cereal/types/chrono.hpp>
DzLockout::DzLockout(std::string uuid, std::string expedition, std::string event, uint64_t expire_time, uint32_t duration)
: m_uuid(std::move(uuid))
, m_name(std::move(expedition))
, m_event(std::move(event))
, m_expire_time(std::chrono::system_clock::from_time_t(expire_time))
, m_duration(duration)
{
m_is_replay = m_event == ReplayTimer;
}
DzLockout::DzLockout(std::string_view name, BaseDynamicZoneLockoutsRepository::DynamicZoneLockouts&& lockout)
: m_uuid(std::move(lockout.from_expedition_uuid))
, m_name(name)
, m_event(std::move(lockout.event_name))
, m_expire_time(std::chrono::system_clock::from_time_t(lockout.expire_time))
, m_duration(lockout.duration)
{
m_is_replay = m_event == ReplayTimer;
}
DzLockout DzLockout::Create(const std::string& expedition, const std::string& event, uint32_t seconds, std::string uuid)
{
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
if (uuid.empty())
{
uuid = EQ::Util::UUID::Generate().ToString();
}
DzLockout lockout{uuid, expedition, event, 0, seconds};
lockout.Reset(); // sets expire time
return lockout;
}
uint32_t DzLockout::GetSecondsRemaining() const
{
auto now = std::chrono::system_clock::now();
if (m_expire_time > now)
{
auto remaining = m_expire_time - now;
return static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(remaining).count());
}
return 0;
}
DzLockout::TimeStrings DzLockout::GetTimeRemainingStrs() const
{
auto seconds = GetSecondsRemaining();
return DzLockout::TimeStrings{
fmt::format_int(seconds / 86400).str(), // days
fmt::format_int(seconds / 3600 % 24).str(), // hours
fmt::format_int(seconds / 60 % 60).str(), // minutes
fmt::format_int(seconds % 60).str() // seconds
};
}
bool DzLockout::IsSame(const DzLockout& other) const
{
return other.IsSame(m_name, m_event);
}
bool DzLockout::IsSame(const std::string& expedition, const std::string& event) const
{
return m_name == expedition && m_event == event;
}
void DzLockout::AddLockoutTime(int seconds)
{
seconds = static_cast<int>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
auto new_duration = std::max(0, static_cast<int>(m_duration.count()) + seconds);
auto start_time = m_expire_time - m_duration;
m_duration = std::chrono::seconds(new_duration);
m_expire_time = start_time + m_duration;
}
template <typename T>
void DzLockout::serialize(T& archive)
{
archive(m_is_replay, m_uuid, m_name, m_event, m_duration, m_expire_time);
}
template void DzLockout::serialize(cereal::BinaryOutputArchive&);
template void DzLockout::serialize(cereal::BinaryInputArchive&);
-56
View File
@@ -1,56 +0,0 @@
#pragma once
#include <chrono>
#include <string>
#include "repositories/base/base_dynamic_zone_lockouts_repository.h"
class DzLockout
{
public:
DzLockout() = default;
DzLockout(std::string uuid, std::string expedition, std::string event, uint64_t expire_time, uint32_t duration);
DzLockout(std::string_view name, BaseDynamicZoneLockoutsRepository::DynamicZoneLockouts&& lockout);
static constexpr char ReplayTimer[] = "Replay Timer";
static DzLockout Create(const std::string& expedition, const std::string& event, uint32_t seconds, std::string uuid = {});
struct TimeStrings
{
std::string days;
std::string hours;
std::string mins;
std::string secs;
};
void AddLockoutTime(int seconds);
uint32_t GetDuration() const { return static_cast<uint32_t>(m_duration.count()); }
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
uint64_t GetStartTime() const { return std::chrono::system_clock::to_time_t(m_expire_time - m_duration); }
uint32_t GetSecondsRemaining() const;
TimeStrings GetTimeRemainingStrs() const;
const std::string& DzName() const { return m_name; }
const std::string& Event() const { return m_event; }
const std::string& UUID() const { return m_uuid; }
bool IsEvent(std::string_view event) const { return m_event == event; }
bool IsExpired() const { return GetSecondsRemaining() == 0; }
bool IsReplay() const { return m_is_replay; }
bool IsSame(const DzLockout& other) const;
bool IsSame(const std::string& expedition, const std::string& event) const;
bool IsUUID(const std::string& uuid) const { return uuid == m_uuid; }
void Reset() { m_expire_time = std::chrono::system_clock::now() + m_duration; }
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
void SetExpireTime(uint64_t expire_time) { m_expire_time = std::chrono::system_clock::from_time_t(expire_time); }
void SetUUID(const std::string& uuid) { m_uuid = uuid; }
template <typename T>
void serialize(T& archive);
private:
bool m_is_replay = false;
std::string m_uuid; // dz received in
std::string m_name;
std::string m_event;
std::chrono::seconds m_duration = {};
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
};
+36 -39
View File
@@ -130,11 +130,9 @@ namespace EQ
using RoF2::invtype::MAIL_SIZE;
using RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE;
using RoF2::invtype::KRONO_SIZE;
using RoF2::invtype::GUILD_BANK_MAIN_SIZE;
using RoF2::invtype::GUILD_BANK_DEPOSIT_SIZE;
using RoF2::invtype::OTHER_SIZE;
using RoF2::invtype::TRADE_NPC_SIZE;
using Titanium::invtype::TRADE_NPC_SIZE;
using RoF2::invtype::TYPE_INVALID;
using RoF2::invtype::TYPE_BEGIN;
@@ -161,7 +159,7 @@ namespace EQ
using RoF2::invslot::SLOT_INVALID;
using RoF2::invslot::SLOT_BEGIN;
using RoF2::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
using Titanium::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
const int16 SLOT_AUGMENT_GENERIC_RETURN = 1001; // clients don't appear to use this method... (internal inventory return value)
@@ -181,28 +179,28 @@ namespace EQ
using RoF2::invslot::BONUS_STAT_END;
using RoF2::invslot::BONUS_SKILL_END;
using RoF2::invslot::BANK_BEGIN;
using RoF2::invslot::BANK_END;
using Titanium::invslot::BANK_BEGIN;
using SoF::invslot::BANK_END;
using RoF2::invslot::SHARED_BANK_BEGIN;
using RoF2::invslot::SHARED_BANK_END;
using Titanium::invslot::SHARED_BANK_BEGIN;
using Titanium::invslot::SHARED_BANK_END;
using RoF2::invslot::TRADE_BEGIN;
using RoF2::invslot::TRADE_END;
using Titanium::invslot::TRADE_BEGIN;
using Titanium::invslot::TRADE_END;
using RoF2::invslot::TRADE_NPC_END;
using Titanium::invslot::TRADE_NPC_END;
using RoF2::invslot::WORLD_BEGIN;
using RoF2::invslot::WORLD_END;
using Titanium::invslot::WORLD_BEGIN;
using Titanium::invslot::WORLD_END;
using RoF2::invslot::TRIBUTE_BEGIN;
using RoF2::invslot::TRIBUTE_END;
using Titanium::invslot::TRIBUTE_BEGIN;
using Titanium::invslot::TRIBUTE_END;
using RoF2::invslot::GUILD_TRIBUTE_BEGIN;
using RoF2::invslot::GUILD_TRIBUTE_END;
using Titanium::invslot::GUILD_TRIBUTE_BEGIN;
using Titanium::invslot::GUILD_TRIBUTE_END;
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
using RoF2::invslot::EQUIPMENT_BITMASK;
using RoF2::invslot::GENERAL_BITMASK;
@@ -216,40 +214,38 @@ namespace EQ
} // namespace invslot
namespace invbag {
using RoF2::invbag::SLOT_INVALID;
using RoF2::invbag::SLOT_BEGIN;
using RoF2::invbag::SLOT_END;
using RoF2::invbag::SLOT_COUNT;
using Titanium::invbag::SLOT_INVALID;
using Titanium::invbag::SLOT_BEGIN;
using Titanium::invbag::SLOT_END;
using Titanium::invbag::SLOT_COUNT;
using RoF2::invslot::WORLD_END;
const int16 GENERAL_BAGS_BEGIN = WORLD_END + 1;
using Titanium::invbag::GENERAL_BAGS_BEGIN;
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
const int16 GENERAL_BAGS_8_COUNT = 8 * SLOT_COUNT;
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
const int16 CURSOR_BAG_BEGIN = GENERAL_BAGS_END + 1;
const int16 CURSOR_BAG_BEGIN = 351;
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
const int16 BANK_BAGS_BEGIN = CURSOR_BAG_END + 1;
using Titanium::invbag::BANK_BAGS_BEGIN;
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
const int16 BANK_BAGS_16_COUNT = 16 * SLOT_COUNT;
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
const int16 SHARED_BANK_BAGS_BEGIN = BANK_BAGS_END + 1;
using Titanium::invbag::SHARED_BANK_BAGS_BEGIN;
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
const int16 TRADE_BAGS_BEGIN = SHARED_BANK_BAGS_END + 1;
using Titanium::invbag::TRADE_BAGS_BEGIN;
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
using RoF2::invbag::GetInvBagIndexName;
using Titanium::invbag::GetInvBagIndexName;
} // namespace invbag
@@ -461,10 +457,11 @@ enum ServerLockType : int {
Unlock
};
enum Invisibility : uint8 {
enum Invisibility : uint16 {
Visible,
Invisible,
Special = 255
Special = 255,
GMInvis = 3001
};
enum AugmentActions : int {
-6
View File
@@ -77,7 +77,6 @@ N(OP_CashReward),
N(OP_CastSpell),
N(OP_ChangeSize),
N(OP_ChannelMessage),
N(OP_ChangePetName),
N(OP_CharacterCreate),
N(OP_CharacterCreateRequest),
N(OP_CharInventory),
@@ -285,10 +284,6 @@ N(OP_InspectMessageUpdate),
N(OP_InspectRequest),
N(OP_InstillDoubt),
N(OP_InterruptCast),
N(OP_InvokeChangePetName),
N(OP_InvokeChangePetNameImmediate),
N(OP_InvokeNameChangeImmediate),
N(OP_InvokeNameChangeLazy),
N(OP_ItemLinkClick),
N(OP_ItemLinkResponse),
N(OP_ItemLinkText),
@@ -576,7 +571,6 @@ N(OP_TradeRequestAck),
N(OP_TraderItemUpdate),
N(OP_TraderShop),
N(OP_TradeSkillCombine),
N(OP_TradeSkillRecipeInspect),
N(OP_Translocate),
N(OP_TributeInfo),
N(OP_TributeItem),
+19
View File
@@ -974,6 +974,25 @@ namespace ZoneBlockedSpellTypes {
const uint8 Region = 2;
};
enum class DynamicZoneType
{
None = 0,
Expedition,
Tutorial,
Task,
Mission, // Shared Task
Quest
};
enum class DynamicZoneMemberStatus : uint8_t
{
Unknown = 0,
Online,
Offline,
InDynamicZone,
LinkDead
};
enum StartZoneIndex {
Odus = 0,
Qeynos,
+22 -22
View File
@@ -173,7 +173,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL,
ClientUnknown::INULL, ClientUnknown::INULL, ClientUnknown::INULL
ClientUnknown::INULL
),
ClientUnknown::INULL,
@@ -200,7 +200,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
Client62::INULL, Client62::INULL, Client62::INULL,
Client62::INULL, Client62::INULL, Client62::INULL,
Client62::INULL, Client62::INULL, Client62::INULL,
Client62::INULL, Client62::INULL, Client62::INULL
Client62::INULL
),
Client62::INULL,
@@ -227,7 +227,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
Titanium::invtype::VIEW_MOD_PC_SIZE, Titanium::invtype::VIEW_MOD_BANK_SIZE, Titanium::invtype::VIEW_MOD_SHARED_BANK_SIZE,
Titanium::invtype::VIEW_MOD_LIMBO_SIZE, Titanium::invtype::ALT_STORAGE_SIZE, Titanium::invtype::ARCHIVED_SIZE,
Titanium::INULL, Titanium::INULL, Titanium::INULL,
Titanium::INULL, Titanium::INULL, Titanium::invtype::OTHER_SIZE
Titanium::invtype::OTHER_SIZE
),
Titanium::invslot::EQUIPMENT_BITMASK,
@@ -254,7 +254,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
SoF::invtype::VIEW_MOD_PC_SIZE, SoF::invtype::VIEW_MOD_BANK_SIZE, SoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
SoF::invtype::VIEW_MOD_LIMBO_SIZE, SoF::invtype::ALT_STORAGE_SIZE, SoF::invtype::ARCHIVED_SIZE,
SoF::INULL, SoF::INULL, SoF::INULL,
SoF::INULL, SoF::INULL, SoF::invtype::OTHER_SIZE
SoF::invtype::OTHER_SIZE
),
SoF::invslot::EQUIPMENT_BITMASK,
@@ -281,7 +281,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
SoD::invtype::VIEW_MOD_PC_SIZE, SoD::invtype::VIEW_MOD_BANK_SIZE, SoD::invtype::VIEW_MOD_SHARED_BANK_SIZE,
SoD::invtype::VIEW_MOD_LIMBO_SIZE, SoD::invtype::ALT_STORAGE_SIZE, SoD::invtype::ARCHIVED_SIZE,
SoD::INULL, SoD::INULL, SoD::INULL,
SoD::INULL, SoD::INULL, SoD::invtype::OTHER_SIZE
SoD::invtype::OTHER_SIZE
),
SoD::invslot::EQUIPMENT_BITMASK,
@@ -308,7 +308,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
UF::invtype::VIEW_MOD_PC_SIZE, UF::invtype::VIEW_MOD_BANK_SIZE, UF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
UF::invtype::VIEW_MOD_LIMBO_SIZE, UF::invtype::ALT_STORAGE_SIZE, UF::invtype::ARCHIVED_SIZE,
UF::INULL, UF::INULL, UF::INULL,
UF::INULL, UF::INULL, UF::invtype::OTHER_SIZE
UF::invtype::OTHER_SIZE
),
UF::invslot::EQUIPMENT_BITMASK,
@@ -335,7 +335,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF::invtype::VIEW_MOD_PC_SIZE, RoF::invtype::VIEW_MOD_BANK_SIZE, RoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF::invtype::VIEW_MOD_LIMBO_SIZE, RoF::invtype::ALT_STORAGE_SIZE, RoF::invtype::ARCHIVED_SIZE,
RoF::invtype::MAIL_SIZE, RoF::invtype::GUILD_TROPHY_TRIBUTE_SIZE, RoF::INULL,
RoF::INULL,RoF::INULL,RoF::invtype::OTHER_SIZE
RoF::invtype::OTHER_SIZE
),
RoF::invslot::EQUIPMENT_BITMASK,
@@ -362,7 +362,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::invtype::ALT_STORAGE_SIZE, RoF2::invtype::ARCHIVED_SIZE,
RoF2::invtype::MAIL_SIZE, RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE, RoF2::invtype::KRONO_SIZE,
RoF2::invtype::GUILD_BANK_MAIN_SIZE,RoF2::invtype::GUILD_BANK_DEPOSIT_SIZE, RoF2::invtype::OTHER_SIZE
RoF2::invtype::OTHER_SIZE
),
RoF2::invslot::EQUIPMENT_BITMASK,
@@ -389,7 +389,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,
EntityLimits::NPC::INULL, EntityLimits::NPC::INULL,EntityLimits::NPC::INULL
EntityLimits::NPC::INULL
),
EntityLimits::NPC::INULL,
@@ -416,7 +416,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL,
EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL, EntityLimits::NPCMerchant::INULL
EntityLimits::NPCMerchant::INULL
),
EntityLimits::NPCMerchant::INULL,
@@ -443,7 +443,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL,
EntityLimits::Merc::INULL, EntityLimits::Merc::INULL, EntityLimits::Merc::INULL
EntityLimits::Merc::INULL
),
EntityLimits::Merc::INULL,
@@ -470,7 +470,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL,
EntityLimits::Bot::INULL, EntityLimits::Bot::INULL, EntityLimits::Bot::INULL
EntityLimits::Bot::INULL
),
EntityLimits::Bot::invslot::EQUIPMENT_BITMASK,
@@ -497,7 +497,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL,
EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL, EntityLimits::ClientPet::INULL
EntityLimits::ClientPet::INULL
),
EntityLimits::ClientPet::INULL,
@@ -524,7 +524,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL,
EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL, EntityLimits::NPCPet::INULL
EntityLimits::NPCPet::INULL
),
EntityLimits::NPCPet::INULL,
@@ -551,7 +551,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL,
EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL, EntityLimits::MercPet::INULL
EntityLimits::MercPet::INULL
),
EntityLimits::MercPet::INULL,
@@ -578,7 +578,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL,
EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL, EntityLimits::BotPet::INULL
EntityLimits::BotPet::INULL
),
EntityLimits::BotPet::INULL,
@@ -605,7 +605,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
Titanium::invtype::VIEW_MOD_PC_SIZE, Titanium::invtype::VIEW_MOD_BANK_SIZE, Titanium::invtype::VIEW_MOD_SHARED_BANK_SIZE,
Titanium::invtype::VIEW_MOD_LIMBO_SIZE, Titanium::INULL, Titanium::INULL,
Titanium::INULL, Titanium::INULL, Titanium::INULL,
Titanium::INULL, Titanium::INULL, Titanium::INULL
Titanium::INULL
),
Titanium::INULL,
@@ -632,7 +632,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
SoF::invtype::VIEW_MOD_PC_SIZE, SoF::invtype::VIEW_MOD_BANK_SIZE, SoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
SoF::invtype::VIEW_MOD_LIMBO_SIZE, SoF::INULL, SoF::INULL,
SoF::INULL, SoF::INULL, SoF::INULL,
SoF::INULL, SoF::INULL, SoF::INULL
SoF::INULL
),
SoF::INULL,
@@ -659,7 +659,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
SoD::invtype::VIEW_MOD_PC_SIZE, SoD::invtype::VIEW_MOD_BANK_SIZE, SoD::invtype::VIEW_MOD_SHARED_BANK_SIZE,
SoD::invtype::VIEW_MOD_LIMBO_SIZE, SoD::INULL, SoD::INULL,
SoD::INULL, SoD::INULL, SoD::INULL,
SoD::INULL, SoD::INULL, SoD::INULL
SoD::INULL
),
SoD::INULL,
@@ -686,7 +686,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
UF::invtype::VIEW_MOD_PC_SIZE, UF::invtype::VIEW_MOD_BANK_SIZE, UF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
UF::invtype::VIEW_MOD_LIMBO_SIZE, UF::INULL, UF::INULL,
UF::INULL, UF::INULL, UF::INULL,
UF::INULL, UF::INULL, UF::INULL
UF::INULL
),
UF::INULL,
@@ -713,7 +713,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF::invtype::VIEW_MOD_PC_SIZE, RoF::invtype::VIEW_MOD_BANK_SIZE, RoF::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF::invtype::VIEW_MOD_LIMBO_SIZE, RoF::INULL, RoF::INULL,
RoF::INULL, RoF::INULL, RoF::INULL,
RoF::INULL, RoF::INULL, RoF::INULL
RoF::INULL
),
RoF::INULL,
@@ -740,7 +740,7 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::INULL, RoF2::INULL,
RoF2::INULL, RoF2::INULL, RoF2::INULL,
RoF2::INULL, RoF2::INULL, RoF2::INULL
RoF2::INULL
),
RoF2::INULL,
+3 -3
View File
@@ -87,7 +87,7 @@ namespace EQ
int16 ViewMODPC, ViewMODBank, ViewMODSharedBank;
int16 ViewMODLimbo, AltStorage, Archived;
int16 Mail, GuildTrophyTribute, Krono;
int16 GuildBankMain,GuildBankDeposit, Other;
int16 Other;
InventoryTypeSize_Struct(
int16 Possessions, int16 Bank, int16 SharedBank,
@@ -98,7 +98,7 @@ namespace EQ
int16 ViewMODPC, int16 ViewMODBank, int16 ViewMODSharedBank,
int16 ViewMODLimbo, int16 AltStorage, int16 Archived,
int16 Mail, int16 GuildTrophyTribute, int16 Krono,
int16 GuildBankMain,int16 GuildBankDeposit, int16 Other
int16 Other
) :
Possessions(Possessions), Bank(Bank), SharedBank(SharedBank),
Trade(Trade), World(World), Limbo(Limbo),
@@ -108,7 +108,7 @@ namespace EQ
ViewMODPC(ViewMODPC), ViewMODBank(ViewMODBank), ViewMODSharedBank(ViewMODSharedBank),
ViewMODLimbo(ViewMODLimbo), AltStorage(AltStorage), Archived(Archived),
Mail(Mail), GuildTrophyTribute(GuildTrophyTribute), Krono(Krono),
GuildBankMain(GuildBankMain), GuildBankDeposit(GuildBankDeposit), Other(Other)
Other(Other)
{ }
};
+45 -80
View File
@@ -19,17 +19,17 @@
#ifndef EQ_PACKET_STRUCTS_H
#define EQ_PACKET_STRUCTS_H
#include <list>
#include "types.h"
#include <string.h>
#include <string>
#include <list>
#include <time.h>
#include "../cereal/include/cereal/archives/binary.hpp"
#include "../cereal/include/cereal/types/string.hpp"
#include "../cereal/include/cereal/types/vector.hpp"
#include "../common/version.h"
#include "emu_constants.h"
#include "textures.h"
#include "types.h"
#include "../cereal/include/cereal/archives/binary.hpp"
#include "../cereal/include/cereal/types/string.hpp"
#include "../cereal/include/cereal/types/vector.hpp"
static const uint32 BUFF_COUNT = 42;
static const uint32 PET_BUFF_COUNT = 30;
@@ -47,7 +47,7 @@ static const uint32 ADVANCED_LORE_LENGTH = 8192;
*/
#pragma pack(1)
struct LoginInfo {
struct LoginInfo_Struct {
/*000*/ char login_info[64];
/*064*/ uint8 unknown064[124];
/*188*/ uint8 zoning; // 01 if zoning, 00 if not
@@ -4283,10 +4283,6 @@ struct NewCombine_Struct {
/*04*/
};
struct TradeSkillRecipeInspect_Struct {
uint32 recipe_id;
uint32 padding[17]; // unknown
};
//client requesting favorite recipies
struct TradeskillFavorites_Struct {
@@ -5529,65 +5525,56 @@ struct GuildBankWithdrawItem_Struct
struct GuildBankItemUpdate_Struct
{
void Init(
uint32 inAction,
uint32 inUnknown004,
uint16 inSlotID,
uint16 inArea,
uint16 inUnknown012,
uint32 inItemID,
uint32 inIcon,
uint32 inQuantity,
uint32 inPermissions,
uint32 inAllowMerge,
bool inUseable)
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
{
action = inAction;
unknown004 = inUnknown004;
slot_id = inSlotID;
area = inArea;
display = inUnknown012;
item_id = inItemID;
icon_id = inIcon;
quantity = inQuantity;
permissions = inPermissions;
allow_merge = inAllowMerge;
is_useable = inUseable;
item_name[0] = '\0';
donator[0] = '\0';
who_for[0] = '\0';
Action = inAction;
Unknown004 = inUnknown004;
SlotID = inSlotID;
Area = inArea;
Unknown012 = inUnknown012;
ItemID = inItemID;
Icon = inIcon;
Quantity = inQuantity;
Permissions = inPermissions;
AllowMerge = inAllowMerge;
Useable = inUseable;
ItemName[0] = '\0';
Donator[0] = '\0';
WhoFor[0] = '\0';
};
/*000*/ uint32 action;
/*004*/ uint32 unknown004;
/*008*/ uint16 slot_id;
/*010*/ uint16 area;
/*012*/ uint32 display;
/*016*/ uint32 item_id;
/*020*/ uint32 icon_id;
/*024*/ uint32 quantity;
/*028*/ uint32 permissions;
/*032*/ uint8 allow_merge;
/*033*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
/*034*/ char item_name[64];
/*098*/ char donator[64];
/*162*/ char who_for[64];
/*226*/ uint16 unknown226;
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint16 SlotID;
/*010*/ uint16 Area;
/*012*/ uint32 Unknown012;
/*016*/ uint32 ItemID;
/*020*/ uint32 Icon;
/*024*/ uint32 Quantity;
/*028*/ uint32 Permissions;
/*032*/ uint8 AllowMerge;
/*033*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
/*034*/ char ItemName[64];
/*098*/ char Donator[64];
/*162*/ char WhoFor[64];
/*226*/ uint16 Unknown226;
};
// newer clients (RoF+) send a list that contains 240 entries
// The packets don't actually use all 64 chars in the strings, but we'll just overallocate for these
struct GuildBankItemListEntry_Struct {
uint8 vaild;
struct GuildBankItemListEntry_Struct
{
uint8 vaild;
uint32 permissions;
char whofor[64];
char donator[64];
char whofor[64];
char donator[64];
uint32 item_id;
uint32 item_icon;
uint32 quantity;
uint8 allow_merge; // 1 here for non-full stacks
uint8 usable;
char item_name[64];
uint8 allow_merge; // 1 here for non-full stacks
uint8 usable;
char item_name[64];
};
struct GuildBankClear_Struct
@@ -5832,28 +5819,6 @@ struct ChangeSize_Struct
/*16*/
};
enum ChangeNameResponse : int {
Denied = 0, // 5167: "You have requested an invalid name or a Customer Service Representative has denied your name request. Please try another name."
Accepted = 1, // 5976: "Your request for a name change was successful."
Timeout = -1, // 5977: "Your request for a name change has timed out. Please try again later."
ServerError = -2, // 5978: "The server had an error while processing your name request. Please try again later."
RateLimited = -3, // 5979: "You must wait longer before submitting another name request. Please try again in a few minutes."
Ineligible = -4, // 5980: "Your character is not eligible for a name change."
Pending = -5 // 5193: "You already have a name change pending. Please wait until it is fully processed before attempting another name change."
};
struct AltChangeName_Struct {
/*00*/ char new_name[64];
/*40*/ char old_name[64];
/*80*/ int response_code;
};
struct ChangePetName_Struct {
/*00*/ char new_pet_name[64];
/*40*/ char pet_owner_name[64];
/*80*/ int response_code;
};
// New OpCode/Struct for SoD+
struct GroupMakeLeader_Struct
{
-2
View File
@@ -147,8 +147,6 @@ void EQEmuConfig::parse_config()
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
QSHost = _root["server"]["queryserver"].get("host", "localhost").asString();
QSPort = Strings::ToUnsignedInt(_root["server"]["queryserver"].get("port", "9500").asString());
/**
* Zones
+1 -3
View File
@@ -81,9 +81,7 @@ class EQEmuConfig
std::string QSDatabaseUsername;
std::string QSDatabasePassword;
std::string QSDatabaseDB;
uint16 QSDatabasePort;
std::string QSHost;
int QSPort;
uint16 QSDatabasePort;
// From <files/>
std::string SpellsFile;
+1 -13
View File
@@ -105,8 +105,6 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
log_settings[Logs::NpcHandin].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::NpcHandin].log_to_gmsay = static_cast<uint8>(Logs::General);
/**
* RFC 5424
@@ -601,8 +599,6 @@ void EQEmuLogSys::SilenceConsoleLogging()
log_settings[log_index].is_category_enabled = 0;
}
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::MySQLError);
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::Error);
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
}
@@ -614,7 +610,7 @@ void EQEmuLogSys::EnableConsoleLogging()
std::copy(std::begin(pre_silence_settings), std::end(pre_silence_settings), std::begin(log_settings));
}
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings()
{
InjectTablesIfNotExist();
@@ -699,10 +695,6 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
return this;
}
if (silent_load) {
SilenceConsoleLogging();
}
LogInfo("Loaded [{}] log categories", categories.size());
auto webhooks = DiscordWebhooksRepository::GetWhere(*m_database, fmt::format("id < {}", MAX_DISCORD_WEBHOOK_ID));
@@ -720,10 +712,6 @@ EQEmuLogSys *EQEmuLogSys::LoadLogDatabaseSettings(bool silent_load)
log_settings[Logs::Info].log_to_file = static_cast<uint8>(Logs::General);
log_settings[Logs::Info].log_to_console = static_cast<uint8>(Logs::General);
if (silent_load) {
SilenceConsoleLogging();
}
return this;
}
+3 -15
View File
@@ -143,13 +143,7 @@ namespace Logs {
Corpses,
XTargets,
EvolveItem,
PositionUpdate,
KSM,
BotSettings,
BotSpellChecks,
BotSpellTypeChecks,
NpcHandin,
ZoneState,
Visibility,
MaxCategoryID /* Don't Remove this */
};
@@ -252,13 +246,7 @@ namespace Logs {
"Corpses",
"XTargets",
"EvolveItem",
"PositionUpdate",
"KSM", // Kernel Samepage Merging
"Bot Settings",
"Bot Spell Checks",
"Bot Spell Type Checks",
"NpcHandin",
"ZoneState"
"Visibility"
};
}
@@ -279,7 +267,7 @@ public:
*/
void CloseFileLogs();
EQEmuLogSys *LoadLogSettingsDefaults();
EQEmuLogSys *LoadLogDatabaseSettings(bool silent_load = false);
EQEmuLogSys *LoadLogDatabaseSettings();
/**
* @param directory_name
+6 -66
View File
@@ -854,74 +854,14 @@
OutF(LogSys, Logs::Detail, Logs::XTargets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPositionUpdate(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::PositionUpdate))\
OutF(LogSys, Logs::General, Logs::PositionUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
#define LogVisibility(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::Visibility))\
OutF(LogSys, Logs::General, Logs::Visibility, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPositionUpdateDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::PositionUpdate))\
OutF(LogSys, Logs::Detail, Logs::PositionUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__); \
} while (0)
#define LogKSM(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::KSM))\
OutF(LogSys, Logs::General, Logs::KSM, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogKSMDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::KSM))\
OutF(LogSys, Logs::Detail, Logs::KSM, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSettings(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSettings))\
OutF(LogSys, Logs::General, Logs::BotSettings, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSettingsDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSettings))\
OutF(LogSys, Logs::Detail, Logs::BotSettings, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSpellChecks(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSpellChecks))\
OutF(LogSys, Logs::General, Logs::BotSpellChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSpellChecksDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSpellChecks))\
OutF(LogSys, Logs::Detail, Logs::BotSpellChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSpellTypeChecks(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSpellTypeChecks))\
OutF(LogSys, Logs::General, Logs::BotSpellTypeChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSpellTypeChecksDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSpellTypeChecks))\
OutF(LogSys, Logs::Detail, Logs::BotSpellTypeChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNpcHandin(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::NpcHandin))\
OutF(LogSys, Logs::General, Logs::NpcHandin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNpcHandinDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::NpcHandin))\
OutF(LogSys, Logs::Detail, Logs::NpcHandin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogZoneState(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::ZoneState))\
OutF(LogSys, Logs::General, Logs::ZoneState, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogZoneStateDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::ZoneState))\
OutF(LogSys, Logs::Detail, Logs::ZoneState, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
#define LogVisibilityDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::Visibility))\
OutF(LogSys, Logs::Detail, Logs::Visibility, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
@@ -714,18 +714,6 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
h.charges > 1 ? fmt::format(" Charges: {}", h.charges) : "",
h.attuned ? " (Attuned)" : ""
);
for (int i = 0; i < h.augment_ids.size(); i++) {
if (!Strings::EqualFold(h.augment_names[i], "None")) {
const uint8 slot_id = (i + 1);
handin_items_info += fmt::format(
"Augment {}: {} ({})\n",
slot_id,
h.augment_names[i],
h.augment_ids[i]
);
}
}
}
}
@@ -739,18 +727,6 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
r.charges > 1 ? fmt::format(" Charges: {}", r.charges) : "",
r.attuned ? " (Attuned)" : ""
);
for (int i = 0; i < r.augment_ids.size(); i++) {
if (!Strings::EqualFold(r.augment_names[i], "None")) {
const uint8 slot_id = (i + 1);
return_items_info += fmt::format(
"Augment {}: {} ({})\n",
slot_id,
r.augment_names[i],
r.augment_ids[i]
);
}
}
}
}
@@ -1081,51 +1057,51 @@ std::string PlayerEventDiscordFormatter::FormatTradeEvent(
if (!e.character_1_give_items.empty()) {
for (const auto &i: e.character_1_give_items) {
std::string augment_info;
if (i.augment_1_id > 0) {
if (i.aug_1_item_id > 0) {
augment_info += fmt::format(
"Augment 1: {} ({})",
i.augment_1_name,
i.augment_1_id
i.aug_1_item_name,
i.aug_1_item_id
);
}
if (i.augment_2_id > 0) {
if (i.aug_2_item_id > 0) {
augment_info += fmt::format(
"Augment 2: {} ({})",
i.augment_2_name,
i.augment_2_id
i.aug_2_item_name,
i.aug_2_item_id
);
}
if (i.augment_3_id > 0) {
if (i.aug_3_item_id > 0) {
augment_info += fmt::format(
"Augment 3: {} ({})",
i.augment_3_name,
i.augment_3_id
i.aug_3_item_name,
i.aug_3_item_id
);
}
if (i.augment_4_id > 0) {
if (i.aug_4_item_id > 0) {
augment_info += fmt::format(
"Augment 4: {} ({})\n",
i.augment_4_name,
i.augment_4_id
i.aug_4_item_name,
i.aug_4_item_id
);
}
if (i.augment_5_id > 0) {
if (i.aug_5_item_id > 0) {
augment_info += fmt::format(
"Augment 5: {} ({})\n",
i.augment_5_name,
i.augment_5_id
i.aug_5_item_name,
i.aug_5_item_id
);
}
if (i.augment_6_id > 0) {
if (i.aug_6_item_id > 0) {
augment_info += fmt::format(
"Augment 6: {} ({})",
i.augment_6_name,
i.augment_6_id
i.aug_6_item_name,
i.aug_6_item_id
);
}
@@ -1146,51 +1122,51 @@ std::string PlayerEventDiscordFormatter::FormatTradeEvent(
if (!e.character_2_give_items.empty()) {
for (const auto &i: e.character_2_give_items) {
std::string augment_info;
if (i.augment_1_id > 0) {
if (i.aug_1_item_id > 0) {
augment_info += fmt::format(
"Augment 1: {} ({})",
i.augment_1_name,
i.augment_1_id
i.aug_1_item_name,
i.aug_1_item_id
);
}
if (i.augment_2_id > 0) {
if (i.aug_2_item_id > 0) {
augment_info += fmt::format(
"Augment 2: {} ({})",
i.augment_2_name,
i.augment_2_id
i.aug_2_item_name,
i.aug_2_item_id
);
}
if (i.augment_3_id > 0) {
if (i.aug_3_item_id > 0) {
augment_info += fmt::format(
"Augment 3: {} ({})",
i.augment_3_name,
i.augment_3_id
i.aug_3_item_name,
i.aug_3_item_id
);
}
if (i.augment_4_id > 0) {
if (i.aug_4_item_id > 0) {
augment_info += fmt::format(
"Augment 4: {} ({})\n",
i.augment_4_name,
i.augment_4_id
i.aug_4_item_name,
i.aug_4_item_id
);
}
if (i.augment_5_id > 0) {
if (i.aug_5_item_id > 0) {
augment_info += fmt::format(
"Augment 5: {} ({})\n",
i.augment_5_name,
i.augment_5_id
i.aug_5_item_name,
i.aug_5_item_id
);
}
if (i.augment_6_id > 0) {
if (i.aug_6_item_id > 0) {
augment_info += fmt::format(
"Augment 6: {} ({})",
i.augment_6_name,
i.augment_6_id
i.aug_6_item_name,
i.aug_6_item_id
);
}
+25 -561
View File
@@ -1,21 +1,14 @@
#include "player_event_logs.h"
#include <cereal/archives/json.hpp>
#include "player_event_logs.h"
#include "player_event_discord_formatter.h"
#include "../platform.h"
#include "../rulesys.h"
#include "player_event_discord_formatter.h"
#include "../repositories/player_event_loot_items_repository.h"
#include "../repositories/player_event_merchant_sell_repository.h"
#include "../repositories/player_event_merchant_purchase_repository.h"
#include "../repositories/player_event_npc_handin_repository.h"
#include "../repositories/player_event_npc_handin_entries_repository.h"
const uint32 PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL = 60 * 60 * 1000; // 1 hour
// general initialization routine
void PlayerEventLogs::Init()
{
m_process_batch_events_timer.SetTimer(RuleI(Logging, BatchPlayerEventProcessIntervalSeconds) * 1000);
m_process_retention_truncation_timer.SetTimer(PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL);
@@ -28,7 +21,6 @@ void PlayerEventLogs::Init()
m_settings[i].event_enabled = 1;
m_settings[i].retention_days = 0;
m_settings[i].discord_webhook_id = 0;
m_settings[i].etl_enabled = false;
}
SetSettingsDefaults();
@@ -73,7 +65,6 @@ void PlayerEventLogs::Init()
c.event_name = PlayerEvent::EventName[i];
c.event_enabled = m_settings[i].event_enabled;
c.retention_days = m_settings[i].retention_days;
c.etl_enabled = false;
settings_to_insert.emplace_back(c);
}
}
@@ -87,7 +78,6 @@ void PlayerEventLogs::Init()
// on initial boot process truncation
if (processing_in_world || processing_in_qs) {
LoadEtlIds();
ProcessRetentionTruncation();
}
}
@@ -131,327 +121,23 @@ void PlayerEventLogs::ProcessBatchQueue()
return;
}
static std::map<uint32, uint32> counter{};
counter.clear();
for (auto const &e: m_record_batch_queue) {
counter[e.event_type_id]++;
}
BenchTimer benchmark;
EtlQueues etl_queues{};
for (const auto &[type, count]: counter) {
if (count > 0) {
switch (type) {
case PlayerEvent::TRADE:
etl_queues.trade.reserve(count);
break;
case PlayerEvent::SPEECH:
etl_queues.speech.reserve(count);
break;
case PlayerEvent::LOOT_ITEM:
etl_queues.loot_items.reserve(count);
break;
case PlayerEvent::KILLED_NPC:
etl_queues.killed_npc.reserve(count);
break;
case PlayerEvent::NPC_HANDIN:
etl_queues.npc_handin.reserve(count);
break;
case PlayerEvent::AA_PURCHASE:
etl_queues.aa_purchase.reserve(count);
break;
case PlayerEvent::MERCHANT_SELL:
etl_queues.merchant_sell.reserve(count);
break;
case PlayerEvent::KILLED_RAID_NPC:
etl_queues.killed_raid_npc.reserve(count);
break;
case PlayerEvent::KILLED_NAMED_NPC:
etl_queues.killed_named_npc.reserve(count);
break;
case PlayerEvent::MERCHANT_PURCHASE:
etl_queues.merchant_purchase.reserve(count);
break;
default:
break;
}
}
}
// Helper to deserialize event data
auto Deserialize = [](const std::string &data, auto &out) {
if (!Strings::IsValidJson(data)) {
return;
}
// cpp exceptions are terrible, don't ever use them
try {
std::stringstream ss(data);
cereal::JSONInputArchive ar(ss);
out.serialize(ar);
}
catch (const std::exception &e) {}
};
// Helper to assign ETL table ID
auto AssignEtlId = [&](
PlayerEventLogsRepository::PlayerEventLogs &r,
PlayerEvent::EventType type
) {
if (m_etl_settings.contains(type)) {
r.etl_table_id = m_etl_settings.at(type).next_id++;
}
};
// Define event processors
std::unordered_map<PlayerEvent::EventType, std::function<void(PlayerEventLogsRepository::PlayerEventLogs &)>> event_processors = {
{
PlayerEvent::EventType::LOOT_ITEM, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::LootItemEvent in{};
PlayerEventLootItemsRepository::PlayerEventLootItems out{};
Deserialize(r.event_data, in);
out.charges = in.charges;
out.corpse_name = in.corpse_name;
out.item_id = in.item_id;
out.item_name = in.item_name;
out.augment_1_id = in.augment_1_id;
out.augment_2_id = in.augment_2_id;
out.augment_3_id = in.augment_3_id;
out.augment_4_id = in.augment_4_id;
out.augment_5_id = in.augment_5_id;
out.augment_6_id = in.augment_6_id;
out.npc_id = in.npc_id;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::LOOT_ITEM);
etl_queues.loot_items.push_back(out);
}
},
{
PlayerEvent::EventType::MERCHANT_SELL, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::MerchantSellEvent in{};
PlayerEventMerchantSellRepository::PlayerEventMerchantSell out{};
Deserialize(r.event_data, in);
out.npc_id = in.npc_id;
out.merchant_name = in.merchant_name;
out.merchant_type = in.merchant_type;
out.item_id = in.item_id;
out.item_name = in.item_name;
out.charges = in.charges;
out.cost = in.cost;
out.alternate_currency_id = in.alternate_currency_id;
out.player_money_balance = in.player_money_balance;
out.player_currency_balance = in.player_currency_balance;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::MERCHANT_SELL);
etl_queues.merchant_sell.push_back(out);
}},
{
PlayerEvent::EventType::MERCHANT_PURCHASE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::MerchantPurchaseEvent in{};
PlayerEventMerchantPurchaseRepository::PlayerEventMerchantPurchase out{};
Deserialize(r.event_data, in);
out.npc_id = in.npc_id;
out.merchant_name = in.merchant_name;
out.merchant_type = in.merchant_type;
out.item_id = in.item_id;
out.item_name = in.item_name;
out.charges = in.charges;
out.cost = in.cost;
out.alternate_currency_id = in.alternate_currency_id;
out.player_money_balance = in.player_money_balance;
out.player_currency_balance = in.player_currency_balance;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::MERCHANT_PURCHASE);
etl_queues.merchant_purchase.push_back(out);
}},
{
PlayerEvent::EventType::NPC_HANDIN, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::HandinEvent in{};
PlayerEventNpcHandinRepository::PlayerEventNpcHandin out{};
Deserialize(r.event_data, in);
out.npc_id = in.npc_id;
out.npc_name = in.npc_name;
out.handin_copper = in.handin_money.copper;
out.handin_silver = in.handin_money.silver;
out.handin_gold = in.handin_money.gold;
out.handin_platinum = in.handin_money.platinum;
out.return_copper = in.return_money.copper;
out.return_silver = in.return_money.silver;
out.return_gold = in.return_money.gold;
out.return_platinum = in.return_money.platinum;
out.is_quest_handin = in.is_quest_handin;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::NPC_HANDIN);
etl_queues.npc_handin.push_back(out);
for (const auto &i: in.handin_items) {
PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries entry{};
entry.player_event_npc_handin_id = r.etl_table_id;
entry.item_id = i.item_id;
entry.charges = i.charges;
entry.type = 1;
etl_queues.npc_handin_entries.push_back(entry);
}
for (const auto &i: in.return_items) {
PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries entry{};
entry.player_event_npc_handin_id = r.etl_table_id;
entry.item_id = i.item_id;
entry.charges = i.charges;
entry.type = 2;
etl_queues.npc_handin_entries.push_back(entry);
}
}},
{
PlayerEvent::EventType::TRADE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::TradeEvent in{};
PlayerEventTradeRepository::PlayerEventTrade out{};
Deserialize(r.event_data, in);
out.char1_id = in.character_1_id;
out.char2_id = in.character_2_id;
out.char1_copper = in.character_1_give_money.copper;
out.char1_silver = in.character_1_give_money.silver;
out.char1_gold = in.character_1_give_money.gold;
out.char1_platinum = in.character_1_give_money.platinum;
out.char2_copper = in.character_2_give_money.copper;
out.char2_silver = in.character_2_give_money.silver;
out.char2_gold = in.character_2_give_money.gold;
out.char2_platinum = in.character_2_give_money.platinum;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::TRADE);
etl_queues.trade.push_back(out);
for (const auto &i: in.character_1_give_items) {
PlayerEventTradeEntriesRepository::PlayerEventTradeEntries entry{};
entry.player_event_trade_id = r.etl_table_id;
entry.char_id = in.character_1_id;
entry.item_id = i.item_id;
entry.charges = i.charges;
entry.slot = i.slot;
etl_queues.trade_entries.push_back(entry);
}
for (const auto &i: in.character_2_give_items) {
PlayerEventTradeEntriesRepository::PlayerEventTradeEntries entry{};
entry.player_event_trade_id = r.etl_table_id;
entry.char_id = in.character_2_id;
entry.item_id = i.item_id;
entry.charges = i.charges;
entry.slot = i.slot;
etl_queues.trade_entries.push_back(entry);
}
}},
{
PlayerEvent::EventType::SPEECH, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::PlayerSpeech in{};
PlayerEventSpeechRepository::PlayerEventSpeech out{};
Deserialize(r.event_data, in);
out.from_char_id = in.from;
out.to_char_id = in.to;
out.type = in.type;
out.min_status = in.min_status;
out.message = in.message;
out.guild_id = in.guild_id;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::SPEECH);
etl_queues.speech.push_back(out);
}},
{
PlayerEvent::EventType::KILLED_NPC, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::KilledNPCEvent in{};
PlayerEventKilledNpcRepository::PlayerEventKilledNpc out{};
Deserialize(r.event_data, in);
out.npc_id = in.npc_id;
out.npc_name = in.npc_name;
out.combat_time_seconds = in.combat_time_seconds;
out.total_damage_per_second_taken = in.total_damage_per_second_taken;
out.total_heal_per_second_taken = in.total_heal_per_second_taken;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::KILLED_NPC);
etl_queues.killed_npc.push_back(out);
}},
{
PlayerEvent::EventType::AA_PURCHASE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::AAPurchasedEvent in{};
PlayerEventAaPurchaseRepository::PlayerEventAaPurchase out{};
Deserialize(r.event_data, in);
out.aa_ability_id = in.aa_id;
out.cost = in.aa_cost;
out.previous_id = in.aa_previous_id;
out.next_id = in.aa_next_id;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::AA_PURCHASE);
etl_queues.aa_purchase.push_back(out);
}},
};
// Process the batch queue
for (auto &r: m_record_batch_queue) {
if (m_settings[r.event_type_id].etl_enabled) {
auto it = event_processors.find(static_cast<PlayerEvent::EventType>(r.event_type_id));
if (it != event_processors.end()) {
it->second(r); // Call the appropriate lambda
r.event_data = "{}"; // Clear event data
}
else {
LogPlayerEventsDetail("Non-Implemented ETL routing [{}]", r.event_type_id);
}
}
}
// Helper to flush and clear queues
auto flush_queue = [&](auto insert_many, auto &queue) {
if (!queue.empty()) {
insert_many(*m_database, queue);
queue.clear();
}
};
// flush many
PlayerEventLogsRepository::InsertMany(*m_database, m_record_batch_queue);
// flush etl queues
flush_queue(PlayerEventLootItemsRepository::InsertMany, etl_queues.loot_items);
flush_queue(PlayerEventMerchantSellRepository::InsertMany, etl_queues.merchant_sell);
flush_queue(PlayerEventMerchantPurchaseRepository::InsertMany, etl_queues.merchant_purchase);
flush_queue(PlayerEventNpcHandinRepository::InsertMany, etl_queues.npc_handin);
flush_queue(PlayerEventNpcHandinEntriesRepository::InsertMany, etl_queues.npc_handin_entries);
flush_queue(PlayerEventTradeRepository::InsertMany, etl_queues.trade);
flush_queue(PlayerEventTradeEntriesRepository::InsertMany, etl_queues.trade_entries);
flush_queue(PlayerEventSpeechRepository::InsertMany, etl_queues.speech);
flush_queue(PlayerEventKilledNpcRepository::InsertMany, etl_queues.killed_npc);
flush_queue(PlayerEventKilledNamedNpcRepository::InsertMany, etl_queues.killed_named_npc);
flush_queue(PlayerEventKilledRaidNpcRepository::InsertMany, etl_queues.killed_raid_npc);
flush_queue(PlayerEventAaPurchaseRepository::InsertMany, etl_queues.aa_purchase);
LogPlayerEvents(
LogPlayerEventsDetail(
"Processing batch player event log queue of [{}] took [{}]",
m_record_batch_queue.size(),
benchmark.elapsed()
);
// empty
m_record_batch_queue.clear();
m_record_batch_queue = {};
m_batch_queue_lock.unlock();
}
// adds a player event to the queue
void PlayerEventLogs::AddToQueue(PlayerEventLogsRepository::PlayerEventLogs &log)
void PlayerEventLogs::AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &log)
{
m_batch_queue_lock.lock();
m_record_batch_queue.emplace_back(log);
@@ -902,7 +588,7 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
break;
}
default: {
LogPlayerEventsDetail(
LogInfo(
"Player event [{}] ({}) Discord formatter not implemented",
e.player_event_log.event_type_name,
e.player_event_log.event_type_id
@@ -916,8 +602,7 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
// general process function, used in world or QS depending on rule Logging:PlayerEventsQSProcess
void PlayerEventLogs::Process()
{
if (m_process_batch_events_timer.Check() ||
m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
if (m_process_batch_events_timer.Check() || m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
ProcessBatchQueue();
}
@@ -928,115 +613,29 @@ void PlayerEventLogs::Process()
void PlayerEventLogs::ProcessRetentionTruncation()
{
LogPlayerEventsDetail("Running truncation");
LogPlayerEvents("Running truncation");
// Map of repository-specific deletion functions
std::unordered_map<PlayerEvent::EventType, std::function<uint32(const std::string &)>> repository_deleters = {
{
PlayerEvent::LOOT_ITEM, [&](const std::string &condition) {
return PlayerEventLootItemsRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::MERCHANT_SELL, [&](const std::string &condition) {
return PlayerEventMerchantSellRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::MERCHANT_PURCHASE, [&](const std::string &condition) {
return PlayerEventMerchantPurchaseRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::NPC_HANDIN, [&](const std::string &condition) {
uint32 deleted_count = PlayerEventNpcHandinRepository::DeleteWhere(*m_database, condition);
deleted_count += PlayerEventNpcHandinEntriesRepository::DeleteWhere(*m_database, condition);
return deleted_count;
}},
{
PlayerEvent::TRADE, [&](const std::string &condition) {
uint32 deleted_count = PlayerEventTradeRepository::DeleteWhere(*m_database, condition);
deleted_count += PlayerEventTradeEntriesRepository::DeleteWhere(*m_database, condition);
return deleted_count;
}},
{
PlayerEvent::SPEECH, [&](const std::string &condition) {
return PlayerEventSpeechRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::KILLED_NPC, [&](const std::string &condition) {
return PlayerEventKilledNpcRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::KILLED_NAMED_NPC, [&](const std::string &condition) {
return PlayerEventKilledNamedNpcRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::KILLED_RAID_NPC, [&](const std::string &condition) {
return PlayerEventKilledRaidNpcRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::AA_PURCHASE, [&](const std::string &condition) {
return PlayerEventAaPurchaseRepository::DeleteWhere(*m_database, condition);
}}
};
// Group event types by retention interval
std::unordered_map<int, std::vector<int>> retention_groups;
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
if (m_settings[i].retention_days > 0) {
retention_groups[m_settings[i].retention_days].push_back(i);
}
}
int deleted_count = PlayerEventLogsRepository::DeleteWhere(
*m_database,
fmt::format(
"event_type_id = {} AND created_at < (NOW() - INTERVAL {} DAY)",
i,
m_settings[i].retention_days
)
);
for (const auto &[retention_days, event_types]: retention_groups) {
std::string condition = fmt::format(
"created_at < (NOW() - INTERVAL {} DAY)",
retention_days
);
// Handle ETL deletions for each event type in the group
uint32 total_deleted_count = 0;
for (int event_type_id: event_types) {
if (m_settings[event_type_id].etl_enabled) {
auto it = repository_deleters.find(static_cast<PlayerEvent::EventType>(m_settings[event_type_id].id));
if (it != repository_deleters.end()) {
total_deleted_count += it->second(condition);
}
else {
LogError("Non-Implemented ETL Event Type [{}]", static_cast<uint32>(m_settings[event_type_id].id));
}
if (deleted_count > 0) {
LogInfo(
"Truncated [{}] events of type [{}] ({}) older than [{}] days",
deleted_count,
PlayerEvent::EventName[i],
i,
m_settings[i].retention_days
);
}
}
if (total_deleted_count > 0) {
LogInfo(
"Truncated [{}] ETL events older than [{}] days",
total_deleted_count,
retention_days
);
}
// Batch deletion for player_event_logs
std::string event_type_ids = fmt::format(
"({})",
fmt::join(event_types, ", ")
);
uint32 deleted_count = PlayerEventLogsRepository::DeleteWhere(
*m_database,
fmt::format(
"event_type_id IN {} AND {}",
event_type_ids,
condition
)
);
if (deleted_count > 0) {
LogInfo(
"Truncated [{}] events of types [{}] older than [{}] days",
deleted_count,
event_type_ids,
retention_days
);
}
}
}
@@ -1109,143 +708,8 @@ void PlayerEventLogs::SetSettingsDefaults()
m_settings[PlayerEvent::PARCEL_DELETE].event_enabled = 1;
m_settings[PlayerEvent::BARTER_TRANSACTION].event_enabled = 1;
m_settings[PlayerEvent::EVOLVE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::SPEECH].event_enabled = 0;
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
}
}
void PlayerEventLogs::LoadEtlIds()
{
auto e = [&](auto p) -> bool {
for (PlayerEventLogSettingsRepository::PlayerEventLogSettings const &c: m_settings) {
if (c.id == p) {
return c.etl_enabled ? true : false;
}
}
return false;
};
m_etl_settings.clear();
m_etl_settings = {
{
PlayerEvent::LOOT_ITEM,
{
.enabled = e(PlayerEvent::LOOT_ITEM),
.table_name = "player_event_loot_items",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventLootItemsRepository::TableName()))
}
},
{
PlayerEvent::MERCHANT_SELL,
{
.enabled = e(PlayerEvent::MERCHANT_SELL),
.table_name = "player_event_merchant_sell",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventMerchantSellRepository::TableName()))
}
},
{
PlayerEvent::MERCHANT_PURCHASE,
{
.enabled = e(PlayerEvent::MERCHANT_PURCHASE),
.table_name = "player_event_merchant_purchase",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventMerchantPurchaseRepository::TableName()))
}
},
{
PlayerEvent::NPC_HANDIN,
{
.enabled = e(PlayerEvent::NPC_HANDIN),
.table_name = "player_event_npc_handin",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventNpcHandinRepository::TableName()))
}
},
{
PlayerEvent::TRADE,
{
.enabled = e(PlayerEvent::TRADE),
.table_name = "player_event_trade",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventTradeRepository::TableName()))
}
},
{
PlayerEvent::SPEECH,
{
.enabled = e(PlayerEvent::SPEECH),
.table_name = "player_event_speech",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventSpeechRepository::TableName()))
}
},
{
PlayerEvent::KILLED_NPC,
{
.enabled = e(PlayerEvent::KILLED_NPC),
.table_name = "player_event_killed_npc",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledNpcRepository::TableName()))
}
},
{
PlayerEvent::KILLED_NAMED_NPC,
{
.enabled = e(PlayerEvent::KILLED_NAMED_NPC),
.table_name = "player_event_killed_named_npc",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledNamedNpcRepository::TableName()))
}
},
{
PlayerEvent::KILLED_RAID_NPC,
{
.enabled = e(PlayerEvent::KILLED_RAID_NPC),
.table_name = "player_event_killed_raid_npc",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledRaidNpcRepository::TableName()))
}
},
{
PlayerEvent::AA_PURCHASE,
{
.enabled = e(PlayerEvent::AA_PURCHASE),
.table_name = "player_event_aa_purchase",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventAaPurchaseRepository::TableName()))
}
}
};
for (auto &e: m_etl_settings) {
LogPlayerEventsDetail(
"ETL Settings [{}] Enabled [{}] Table [{}] NextId [{}]",
PlayerEvent::EventName[e.first],
e.second.enabled,
e.second.table_name,
e.second.next_id
);
}
}
bool PlayerEventLogs::LoadDatabaseConnection()
{
const auto c = EQEmuConfig::get();
LogInfo(
"Connecting to MySQL for PlayerEvents [{}]@[{}]:[{}]",
c->DatabaseUsername.c_str(),
c->DatabaseHost.c_str(),
c->DatabasePort
);
if (!player_event_database.Connect(
c->DatabaseHost.c_str(),
c->DatabaseUsername.c_str(),
c->DatabasePassword.c_str(),
c->DatabaseDB.c_str(),
c->DatabasePort
)) {
LogError("Cannot continue without a database connection for player events.");
return false;
}
SetDatabase(&player_event_database);
return true;
}
+7 -53
View File
@@ -1,38 +1,19 @@
#ifndef EQEMU_PLAYER_EVENT_LOGS_H
#define EQEMU_PLAYER_EVENT_LOGS_H
#include "../repositories/player_event_log_settings_repository.h"
#include "player_events.h"
#include "../servertalk.h"
#include "../repositories/player_event_logs_repository.h"
#include "../timer.h"
#include "../json/json_archive_single_line.h"
#include <cereal/archives/json.hpp>
#include <mutex>
#include "../json/json_archive_single_line.h"
#include "../servertalk.h"
#include "../timer.h"
#include "../eqemu_config.h"
#include "../repositories/player_event_log_settings_repository.h"
#include "../repositories/player_event_logs_repository.h"
#include "../repositories/player_event_loot_items_repository.h"
#include "../repositories/player_event_merchant_purchase_repository.h"
#include "../repositories/player_event_merchant_sell_repository.h"
#include "../repositories/player_event_npc_handin_repository.h"
#include "../repositories/player_event_npc_handin_entries_repository.h"
#include "../repositories/player_event_trade_repository.h"
#include "../repositories/player_event_trade_entries_repository.h"
#include "../repositories/player_event_speech_repository.h"
#include "../repositories/player_event_killed_npc_repository.h"
#include "../repositories/player_event_killed_named_npc_repository.h"
#include "../repositories/player_event_killed_raid_npc_repository.h"
#include "../repositories/player_event_aa_purchase_repository.h"
class PlayerEventLogs {
public:
Database player_event_database{};
void Init();
bool LoadDatabaseConnection();
void ReloadSettings();
void LoadEtlIds();
PlayerEventLogs *SetDatabase(Database *db);
bool ValidateDatabaseConnection();
bool IsEventEnabled(PlayerEvent::EventType event);
@@ -40,7 +21,7 @@ public:
void Process();
// batch queue
void AddToQueue(PlayerEventLogsRepository::PlayerEventLogs &logs);
void AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &logs);
// main event record generic function
// can ingest any struct event types
@@ -78,29 +59,7 @@ public:
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
struct EtlQueues {
std::vector<PlayerEventLootItemsRepository::PlayerEventLootItems> loot_items;
std::vector<PlayerEventMerchantPurchaseRepository::PlayerEventMerchantPurchase> merchant_purchase;
std::vector<PlayerEventMerchantSellRepository::PlayerEventMerchantSell> merchant_sell;
std::vector<PlayerEventNpcHandinRepository::PlayerEventNpcHandin> npc_handin;
std::vector<PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries> npc_handin_entries;
std::vector<PlayerEventTradeRepository::PlayerEventTrade> trade;
std::vector<PlayerEventTradeEntriesRepository::PlayerEventTradeEntries> trade_entries;
std::vector<PlayerEventSpeechRepository::PlayerEventSpeech> speech;
std::vector<PlayerEventKilledNpcRepository::PlayerEventKilledNpc> killed_npc;
std::vector<PlayerEventKilledNamedNpcRepository::PlayerEventKilledNamedNpc> killed_named_npc;
std::vector<PlayerEventKilledRaidNpcRepository::PlayerEventKilledRaidNpc> killed_raid_npc;
std::vector<PlayerEventAaPurchaseRepository::PlayerEventAaPurchase> aa_purchase;
};
private:
struct EtlSettings {
bool enabled;
std::string table_name;
int64 next_id;
};
Database *m_database; // reference to database
PlayerEventLogSettingsRepository::PlayerEventLogSettings m_settings[PlayerEvent::EventType::MAX]{};
@@ -110,8 +69,6 @@ private:
static std::unique_ptr<ServerPacket>
BuildPlayerEventPacket(const PlayerEvent::PlayerEventContainer &e);
std::map<PlayerEvent::EventType, EtlSettings> m_etl_settings{};
// timers
Timer m_process_batch_events_timer; // events processing timer
Timer m_process_retention_truncation_timer; // timer for truncating events based on retention settings
@@ -121,9 +78,6 @@ private:
void ProcessBatchQueue();
void ProcessRetentionTruncation();
void SetSettingsDefaults();
public:
std::map<PlayerEvent::EventType, EtlSettings> &GetEtlSettings() { return m_etl_settings;}
};
extern PlayerEventLogs player_event_logs;
+115 -315
View File
@@ -4,7 +4,6 @@
#include <string>
#include <cereal/cereal.hpp>
#include "../types.h"
#include "../rulesys.h"
#include "../repositories/player_event_logs_repository.h"
namespace PlayerEvent {
@@ -63,11 +62,7 @@ namespace PlayerEvent {
PARCEL_RETRIEVE,
PARCEL_DELETE,
BARTER_TRANSACTION,
SPEECH,
EVOLVE_ITEM,
GUILD_BANK_DEPOSIT,
GUILD_BANK_WITHDRAWAL,
GUILD_BANK_MOVE_TO_BANK_AREA,
MAX // dont remove
};
@@ -131,11 +126,7 @@ namespace PlayerEvent {
"Parcel Item Retrieved",
"Parcel Prune Routine",
"Barter Transaction",
"Player Speech",
"Evolve Item Update",
"Guild Bank Item Deposit",
"Guild Bank Item Withdrawal",
"Guild Bank Move From Deposit Area to Bank Area"
"Evolve Item Update"
};
// Generic struct used by all events
@@ -215,12 +206,12 @@ namespace PlayerEvent {
std::string item_name;
uint16 to_slot;
int16 charges;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
uint32 aug1;
uint32 aug2;
uint32 aug3;
uint32 aug4;
uint32 aug5;
uint32 aug6;
bool attuned;
// cereal
@@ -232,57 +223,56 @@ namespace PlayerEvent {
CEREAL_NVP(item_name),
CEREAL_NVP(to_slot),
CEREAL_NVP(charges),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(aug1),
CEREAL_NVP(aug2),
CEREAL_NVP(aug3),
CEREAL_NVP(aug4),
CEREAL_NVP(aug5),
CEREAL_NVP(aug6),
CEREAL_NVP(attuned)
);
}
};
// used in Trade event
// struct TradeItem {
// int64 item_id;
// std::string item_name;
// int32 slot;
//
// // cereal
// template<class Archive>
// void serialize(Archive &ar)
// {
// ar(
// CEREAL_NVP(item_id),
// CEREAL_NVP(item_name),
// CEREAL_NVP(slot)
// );
// }
// };
struct TradeItem {
int64 item_id;
std::string item_name;
int32 slot;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(slot)
);
}
};
// used in Trade event
class TradeItemEntry {
public:
uint16 slot;
uint32 item_id;
uint32 augment_1_id;
std::string augment_1_name;
uint32 augment_2_id;
std::string augment_2_name;
uint32 augment_3_id;
std::string augment_3_name;
uint32 augment_4_id;
std::string augment_4_name;
uint32 augment_5_id;
std::string augment_5_name;
uint32 augment_6_id;
std::string augment_6_name;
std::string item_name;
uint16 charges;
uint32 aug_1_item_id;
std::string aug_1_item_name;
uint32 aug_2_item_id;
std::string aug_2_item_name;
uint32 aug_3_item_id;
std::string aug_3_item_name;
uint32 aug_4_item_id;
std::string aug_4_item_name;
uint32 aug_5_item_id;
std::string aug_5_item_name;
uint32 aug_6_item_id;
std::string aug_6_item_name;
bool in_bag;
// cereal
template<class Archive>
void serialize(Archive &ar)
@@ -290,20 +280,12 @@ namespace PlayerEvent {
ar(
CEREAL_NVP(slot),
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_1_name),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_2_name),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_1_name),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_4_name),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_5_name),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(augment_6_name),
CEREAL_NVP(item_name),
CEREAL_NVP(charges),
CEREAL_NVP(aug_1_item_id),
CEREAL_NVP(aug_2_item_id),
CEREAL_NVP(aug_3_item_id),
CEREAL_NVP(aug_4_item_id),
CEREAL_NVP(aug_5_item_id),
CEREAL_NVP(in_bag)
);
}
@@ -417,9 +399,9 @@ namespace PlayerEvent {
struct AAPurchasedEvent {
uint32 aa_id;
int32 aa_cost;
int32 aa_previous_id;
int32 aa_next_id;
int32 aa_cost;
int32 aa_previous_id;
int32 aa_next_id;
// cereal
template<class Archive>
@@ -436,12 +418,6 @@ namespace PlayerEvent {
struct ForageSuccessEvent {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
std::string item_name;
// cereal
@@ -450,12 +426,6 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(item_name)
);
}
@@ -463,12 +433,6 @@ namespace PlayerEvent {
struct FishSuccessEvent {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
std::string item_name;
// cereal
@@ -477,12 +441,6 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(item_name)
);
}
@@ -492,13 +450,6 @@ namespace PlayerEvent {
uint32 item_id;
std::string item_name;
int16 charges;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
bool attuned;
std::string reason;
// cereal
@@ -508,15 +459,8 @@ namespace PlayerEvent {
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(charges),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(attuned),
CEREAL_NVP(reason)
CEREAL_NVP(reason),
CEREAL_NVP(charges)
);
}
};
@@ -559,12 +503,6 @@ namespace PlayerEvent {
uint32 item_id;
std::string item_name;
int16 charges;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
uint32 npc_id;
std::string corpse_name;
@@ -576,12 +514,6 @@ namespace PlayerEvent {
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(charges),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(npc_id),
CEREAL_NVP(corpse_name)
);
@@ -794,12 +726,6 @@ namespace PlayerEvent {
struct DroppedItemEvent {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
std::string item_name;
int16 slot_id;
uint32 charges;
@@ -810,12 +736,6 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(item_name),
CEREAL_NVP(slot_id),
CEREAL_NVP(charges)
@@ -871,19 +791,12 @@ namespace PlayerEvent {
struct TraderPurchaseEvent {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
std::string item_name;
uint32 trader_id;
std::string trader_name;
uint32 price;
uint32 quantity;
int32 charges;
uint64 total_cost;
uint32 charges;
uint32 total_cost;
uint64 player_money_balance;
@@ -893,17 +806,10 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(item_name),
CEREAL_NVP(trader_id),
CEREAL_NVP(trader_name),
CEREAL_NVP(price),
CEREAL_NVP(quantity),
CEREAL_NVP(charges),
CEREAL_NVP(total_cost),
CEREAL_NVP(player_money_balance)
@@ -913,19 +819,12 @@ namespace PlayerEvent {
struct TraderSellEvent {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
std::string item_name;
uint32 buyer_id;
std::string buyer_name;
uint32 price;
uint32 quantity;
int32 charges;
uint64 total_cost;
uint32 charges;
uint32 total_cost;
uint64 player_money_balance;
@@ -935,17 +834,10 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(item_name),
CEREAL_NVP(buyer_id),
CEREAL_NVP(buyer_name),
CEREAL_NVP(price),
CEREAL_NVP(quantity),
CEREAL_NVP(charges),
CEREAL_NVP(total_cost),
CEREAL_NVP(player_money_balance)
@@ -1072,16 +964,8 @@ namespace PlayerEvent {
};
struct GuildTributeDonateItem {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
int16 charges;
bool attuned;
uint32 guild_favor;
uint32 item_id;
uint32 guild_favor;
// cereal
template<class Archive>
@@ -1089,20 +973,14 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(guild_favor)
);
}
};
struct GuildTributeDonatePlat {
uint32 plat;
uint32 guild_favor;
uint32 plat;
uint32 guild_favor;
// cereal
template<class Archive>
@@ -1117,15 +995,15 @@ namespace PlayerEvent {
struct ParcelRetrieve {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
uint32 quantity;
std::string from_player_name;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
@@ -1133,32 +1011,31 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(quantity),
CEREAL_NVP(from_player_name),
CEREAL_NVP(sent_date)
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
struct ParcelSend {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
uint32 quantity;
int32 charges;
std::string from_player_name;
std::string to_player_name;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
@@ -1166,34 +1043,33 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(quantity),
CEREAL_NVP(charges),
CEREAL_NVP(from_player_name),
CEREAL_NVP(to_player_name),
CEREAL_NVP(sent_date)
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
struct ParcelDelete {
uint32 char_id;
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
uint32 quantity;
uint32 sent_date;
uint32 char_id;
std::string from_name;
std::string note;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
@@ -1201,18 +1077,18 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(quantity),
CEREAL_NVP(char_id),
CEREAL_NVP(from_name),
CEREAL_NVP(note),
CEREAL_NVP(sent_date)
);
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
@@ -1264,106 +1140,30 @@ namespace PlayerEvent {
);
}
};
struct PlayerSpeech {
std::string to;
std::string from;
uint32 guild_id;
int16 min_status;
uint32 type;
std::string message;
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(to),
CEREAL_NVP(from),
CEREAL_NVP(guild_id),
CEREAL_NVP(min_status),
CEREAL_NVP(type),
CEREAL_NVP(message)
);
}
};
struct GuildBankTransaction {
uint32 char_id;
uint32 guild_id;
uint32 item_id;
uint32 aug_slot_one;
uint32 aug_slot_two;
uint32 aug_slot_three;
uint32 aug_slot_four;
uint32 aug_slot_five;
uint32 aug_slot_six;
uint32 quantity;
uint32 permission;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(char_id),
CEREAL_NVP(guild_id),
CEREAL_NVP(item_id),
CEREAL_NVP(aug_slot_one),
CEREAL_NVP(aug_slot_two),
CEREAL_NVP(aug_slot_three),
CEREAL_NVP(aug_slot_four),
CEREAL_NVP(aug_slot_five),
CEREAL_NVP(aug_slot_six),
CEREAL_NVP(quantity)
);
}
};
}
#endif //EQEMU_PLAYER_EVENTS_H
#define RecordPlayerEventLog(event_type, event_data) do {\
if (player_event_logs.IsEventEnabled(event_type)) {\
if (RuleB(Logging, PlayerEventsQSProcess)) {\
QServ->SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
GetPlayerEvent(),\
event_data\
).get()\
);\
} \
else { \
worldserver.SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
GetPlayerEvent(),\
event_data\
).get()\
);\
}\
worldserver.SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
GetPlayerEvent(),\
event_data\
).get()\
);\
}\
} while (0)
#define RecordPlayerEventLogWithClient(c, event_type, event_data) do {\
if (player_event_logs.IsEventEnabled(event_type)) {\
if (RuleB(Logging, PlayerEventsQSProcess)) {\
QServ->SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
(c)->GetPlayerEvent(),\
event_data\
).get()\
);\
}\
else {\
worldserver.SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
(c)->GetPlayerEvent(),\
event_data\
).get()\
);\
}\
worldserver.SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
(c)->GetPlayerEvent(),\
event_data\
).get()\
);\
}\
} while (0)
+101
View File
@@ -0,0 +1,101 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "expedition_lockout_timer.h"
#include "../common/strings.h"
#include "../common/rulesys.h"
#include "../common/util/uuid.h"
#include <fmt/format.h>
const char* const DZ_REPLAY_TIMER_NAME = "Replay Timer"; // see December 14, 2016 patch notes
ExpeditionLockoutTimer::ExpeditionLockoutTimer(
std::string expedition_uuid, std::string expedition_name,
std::string event_name, uint64_t expire_time, uint32_t duration
) :
m_expedition_uuid{std::move(expedition_uuid)},
m_expedition_name{std::move(expedition_name)},
m_event_name{std::move(event_name)},
m_expire_time(std::chrono::system_clock::from_time_t(expire_time)),
m_duration(duration)
{
if (m_event_name == DZ_REPLAY_TIMER_NAME)
{
m_is_replay_timer = true;
}
}
ExpeditionLockoutTimer ExpeditionLockoutTimer::CreateLockout(
const std::string& expedition_name, const std::string& event_name, uint32_t seconds, std::string uuid)
{
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
if (uuid.empty())
{
uuid = EQ::Util::UUID::Generate().ToString();
}
ExpeditionLockoutTimer lockout{uuid, expedition_name, event_name, 0, seconds};
lockout.Reset(); // sets expire time
return lockout;
}
uint32_t ExpeditionLockoutTimer::GetSecondsRemaining() const
{
auto now = std::chrono::system_clock::now();
if (m_expire_time > now)
{
auto remaining = m_expire_time - now;
return static_cast<uint32_t>(std::chrono::duration_cast<std::chrono::seconds>(remaining).count());
}
return 0;
}
ExpeditionLockoutTimer::DaysHoursMinutes ExpeditionLockoutTimer::GetDaysHoursMinutesRemaining() const
{
auto seconds = GetSecondsRemaining();
return ExpeditionLockoutTimer::DaysHoursMinutes{
fmt::format_int(seconds / 86400).str(), // days
fmt::format_int((seconds / 3600) % 24).str(), // hours
fmt::format_int((seconds / 60) % 60).str() // minutes
};
}
bool ExpeditionLockoutTimer::IsSameLockout(const ExpeditionLockoutTimer& compare_lockout) const
{
return compare_lockout.IsSameLockout(GetExpeditionName(), GetEventName());
}
bool ExpeditionLockoutTimer::IsSameLockout(
const std::string& expedition_name, const std::string& event_name) const
{
return GetExpeditionName() == expedition_name && GetEventName() == event_name;
}
void ExpeditionLockoutTimer::AddLockoutTime(int seconds)
{
seconds = static_cast<uint32_t>(seconds * RuleR(Expedition, LockoutDurationMultiplier));
auto new_duration = std::max(0, static_cast<int>(m_duration.count()) + seconds);
auto start_time = m_expire_time - m_duration;
m_duration = std::chrono::seconds(new_duration);
m_expire_time = start_time + m_duration;
}
+76
View File
@@ -0,0 +1,76 @@
/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EXPEDITION_LOCKOUT_TIMER_H
#define EXPEDITION_LOCKOUT_TIMER_H
#include <chrono>
#include <string>
extern const char* const DZ_REPLAY_TIMER_NAME;
class ExpeditionLockoutTimer
{
public:
ExpeditionLockoutTimer() = default;
ExpeditionLockoutTimer(
std::string expedition_uuid, std::string expedition_name,
std::string event_name, uint64_t expire_time, uint32_t duration);
static ExpeditionLockoutTimer CreateLockout(
const std::string& expedition_name, const std::string& event_name,
uint32_t seconds, std::string uuid = {});
struct DaysHoursMinutes
{
std::string days;
std::string hours;
std::string mins;
};
void AddLockoutTime(int seconds);
uint32_t GetDuration() const { return static_cast<uint32_t>(m_duration.count()); }
uint64_t GetExpireTime() const { return std::chrono::system_clock::to_time_t(m_expire_time); }
uint64_t GetStartTime() const { return std::chrono::system_clock::to_time_t(m_expire_time - m_duration); }
uint32_t GetSecondsRemaining() const;
DaysHoursMinutes GetDaysHoursMinutesRemaining() const;
const std::string& GetExpeditionName() const { return m_expedition_name; }
const std::string& GetExpeditionUUID() const { return m_expedition_uuid; }
const std::string& GetEventName() const { return m_event_name; }
bool IsExpired() const { return GetSecondsRemaining() == 0; }
bool IsFromExpedition(const std::string& uuid) const { return uuid == m_expedition_uuid; }
bool IsReplayTimer() const { return m_is_replay_timer; }
bool IsSameLockout(const ExpeditionLockoutTimer& compare_lockout) const;
bool IsSameLockout(const std::string& expedition_name, const std::string& event_name) const;
void Reset() { m_expire_time = std::chrono::system_clock::now() + m_duration; }
void SetDuration(uint32_t seconds) { m_duration = std::chrono::seconds(seconds); }
void SetExpireTime(uint64_t expire_time) { m_expire_time = std::chrono::system_clock::from_time_t(expire_time); }
void SetUUID(const std::string& uuid) { m_expedition_uuid = uuid; }
private:
bool m_is_replay_timer = false;
std::string m_expedition_uuid; // expedition received in
std::string m_expedition_name;
std::string m_event_name;
std::chrono::seconds m_duration;
std::chrono::time_point<std::chrono::system_clock> m_expire_time;
};
#endif
+13 -12
View File
@@ -39,7 +39,6 @@
#include <filesystem>
#include <iostream>
#include <sys/stat.h>
#include <vector>
namespace fs = std::filesystem;
@@ -91,21 +90,23 @@ std::string File::GetCwd()
FileContentsResult File::GetContents(const std::string &file_name)
{
std::ifstream f(file_name, std::ios::in | std::ios::binary);
if (!f) {
return { .error = fmt::format("Couldn't open file [{}]", file_name) };
}
constexpr size_t CHUNK_SIZE = 4096; // Read 4KB chunks
std::string error;
std::ifstream f;
f.open(file_name);
std::string line;
std::string lines;
std::vector<char> buffer(CHUNK_SIZE);
while (f.read(buffer.data(), CHUNK_SIZE) || f.gcount() > 0) {
lines.append(buffer.data(), f.gcount());
if (f.is_open()) {
while (f) {
std::getline(f, line);
lines += line + "\n";
}
}
else {
error = fmt::format("Couldn't open file [{}]", file_name);
}
return FileContentsResult{
.contents = lines,
.error = {}
.error = error,
};
}
+26 -28
View File
@@ -547,62 +547,60 @@ uint32 BaseGuildManager::UpdateDbCreateGuild(std::string name, uint32 leader)
bool BaseGuildManager::UpdateDbDeleteGuild(uint32 guild_id, bool local_delete, bool db_delete)
{
auto const where_filter = fmt::format("guild_id = {}", guild_id);
auto const bank_items = GuildBankRepository::GetWhere(*m_db, where_filter);
if (local_delete) {
auto where_filter = fmt::format("guildid = {}", guild_id);
auto bank_items = GuildBankRepository::GetWhere(*m_db, where_filter);
if (!bank_items.empty()) {
LogError(
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
"again.",
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
guild_id,
bank_items.size()
);
LogGuilds(
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
"again.",
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
guild_id,
bank_items.size()
);
return false;
}
auto res = m_guilds.find(guild_id);
if (res != m_guilds.end()) {
safe_delete(res->second);
m_guilds.erase(res);
LogGuilds("Deleted guild [{}] from memory", guild_id);
// Does this need to be sent to world?
else {
std::map<uint32, GuildInfo *>::iterator res;
res = m_guilds.find(guild_id);
if (res != m_guilds.end()) {
delete res->second;
m_guilds.erase(res);
LogGuilds("Deleted guild [{}] from memory", guild_id);
//Does this need to be sent to world?
}
}
}
if (db_delete) {
auto where_filter = fmt::format("guildid = {}", guild_id);
auto bank_items = GuildBankRepository::GetWhere(*m_db, where_filter);
if (!bank_items.empty()) {
LogError(
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
"again.",
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
guild_id,
bank_items.size()
);
LogGuilds(
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try "
"again.",
"Attempt to delete guild id [{}] that still has [{}] items in the bank. Please remove them and try again.",
guild_id,
bank_items.size()
);
return false;
}
GuildTributesRepository::DeleteOne(*m_db, guild_id);
GuildsRepository::DeleteOne(*m_db, guild_id);
GuildRanksRepository::DeleteWhere(*m_db, where_filter);
GuildPermissionsRepository::DeleteWhere(*m_db, where_filter);
GuildMembersRepository::DeleteWhere(*m_db, where_filter);
LogGuilds("Deleted guild [{}] from the database", guild_id);
else {
auto where_filter = fmt::format("guild_id = {}", guild_id);
GuildTributesRepository::DeleteOne(*m_db, guild_id);
GuildsRepository::DeleteOne(*m_db, guild_id);
GuildRanksRepository::DeleteWhere(*m_db, where_filter);
GuildPermissionsRepository::DeleteWhere(*m_db, where_filter);
GuildMembersRepository::DeleteWhere(*m_db, where_filter);
LogGuilds("Deleted guild [{}] from the database", guild_id);
}
}
return true;
}
File diff suppressed because it is too large Load Diff
+9 -3
View File
@@ -178,8 +178,8 @@ namespace EQ
// Locate an available inventory slot
int16 FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size = 0, bool is_arrow = false);
int16 FindFreeSlotForTradeItem(const ItemInstance* inst, int16 general_start = invslot::GENERAL_BEGIN, uint8 bag_start = invbag::SLOT_BEGIN);
std::vector<int16> FindAllFreeSlotsThatFitItem(const EQ::ItemData *inst);
int16 FindFirstFreeSlotThatFitsItem(const EQ::ItemData *inst);
int16 FindFirstFreeSlotThatFitsItemWithStacking(ItemInstance *inst) const;
// Calculate slot_id for an item within a bag
static int16 CalcSlotId(int16 slot_id); // Calc parent bag's slot_id
@@ -201,6 +201,12 @@ namespace EQ
uint8 FindBrightestLightType();
void dumpEntireInventory();
void dumpWornItems();
void dumpInventory();
void dumpBankItems();
void dumpSharedBankItems();
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, const std::string& value);
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, int value);
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, float value);
@@ -212,14 +218,14 @@ namespace EQ
std::map<int16, ItemInstance*>& GetPersonal() { return m_inv; }
int16 HasEvolvingItem(uint64 evolve_unique_id, uint8 quantity, uint8 where);
inline int16 PushItem(int16 slot_id, ItemInstance* inst) { return _PutItem(slot_id, inst); }
protected:
///////////////////////////////
// Protected Methods
///////////////////////////////
int GetSlotByItemInstCollection(const std::map<int16, ItemInstance*> &collection, ItemInstance *inst);
void dumpItemCollection(const std::map<int16, ItemInstance*> &collection);
void dumpBagContents(ItemInstance *inst, std::map<int16, ItemInstance*>::const_iterator *it);
// Retrieves item within an inventory bucket
ItemInstance* _GetItem(const std::map<int16, ItemInstance*>& bucket, int16 slot_id) const;
-81
View File
@@ -259,84 +259,3 @@ bool IpUtil::IsIPAddress(const std::string &ip_address)
}
#include <iostream>
#ifdef _WIN32
#include <winsock2.h>
#pragma comment(lib, "ws2_32.lib") // Link against Winsock library
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
#endif
#include <iostream>
#include <string>
#ifdef _WIN32
#include <winsock2.h>
#include <ws2tcpip.h> // For inet_pton
#pragma comment(lib, "ws2_32.lib") // Link against Winsock library
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h> // For inet_pton
#include <unistd.h>
#endif
bool IpUtil::IsPortInUse(const std::string& ip, int port) {
bool in_use = false;
#ifdef _WIN32
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) {
std::cerr << "WSAStartup failed\n";
return true; // Assume in use on failure
}
#endif
int sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock < 0) {
#ifdef _WIN32
WSACleanup();
#endif
return true; // Assume in use on failure
}
#ifdef _WIN32
int opt = 1;
setsockopt(sock, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, (char*)&opt, sizeof(opt)); // Windows-specific
#else
int opt = 1;
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); // Linux/macOS
#endif
sockaddr_in addr{};
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
// Convert IP address from string to binary format
if (inet_pton(AF_INET, ip.c_str(), &addr.sin_addr) <= 0) {
std::cerr << "Invalid IP address format: " << ip << std::endl;
#ifdef _WIN32
closesocket(sock);
WSACleanup();
#else
close(sock);
#endif
return true; // Assume in use on failure
}
if (bind(sock, (struct sockaddr*)&addr, sizeof(addr)) < 0) {
in_use = true; // Bind failed, port is in use
}
#ifdef _WIN32
closesocket(sock);
WSACleanup();
#else
close(sock);
#endif
return in_use;
}
-1
View File
@@ -37,7 +37,6 @@ public:
int port
);
static bool IsIPAddress(const std::string &ip_address);
static bool IsPortInUse(const std::string& ip, int port);
};
-28
View File
@@ -220,34 +220,6 @@ bool EQ::ItemData::IsType1HWeapon() const
return ((ItemType == item::ItemType1HBlunt) || (ItemType == item::ItemType1HSlash) || (ItemType == item::ItemType1HPiercing) || (ItemType == item::ItemTypeMartial));
}
bool EQ::ItemData::IsPetUsable() const
{
if (ItemClass == item::ItemClassBag) {
return true;
}
// if it's a misc item and has slots, it's wearable
// this item type is conflated with many other item types
if (ItemClass == item::ItemTypeMisc && Slots != 0) {
return true;
}
switch (ItemType) {
case item::ItemType1HBlunt:
case item::ItemType1HSlash:
case item::ItemType1HPiercing:
case item::ItemType2HBlunt:
case item::ItemType2HSlash:
case item::ItemTypeMartial:
case item::ItemTypeShield:
case item::ItemTypeArmor:
case item::ItemTypeJewelry:
return true;
default:
return false;
}
}
bool EQ::ItemData::IsType2HWeapon() const
{
return ((ItemType == item::ItemType2HBlunt) || (ItemType == item::ItemType2HSlash) || (ItemType == item::ItemType2HPiercing));
-1
View File
@@ -550,7 +550,6 @@ namespace EQ
bool IsType1HWeapon() const;
bool IsType2HWeapon() const;
bool IsTypeShield() const;
bool IsPetUsable() const;
bool IsQuestItem() const;
static bool CheckLoreConflict(const ItemData* l_item, const ItemData* r_item);
+8 -28
View File
@@ -906,32 +906,24 @@ bool EQ::ItemInstance::IsSlotAllowed(int16 slot_id) const {
bool EQ::ItemInstance::IsDroppable(bool recurse) const
{
if (!m_item) {
if (!m_item)
return false;
}
/*if (m_ornamentidfile) // not implemented
return false;*/
if (m_attuned) {
if (m_attuned)
return false;
}
if (RuleI(World, FVNoDropFlag) == FVNoDropFlagRule::Enabled && m_item->FVNoDrop == 0) {
return true;
}
if (m_item->NoDrop == 0) {
/*if (m_item->FVNoDrop != 0) // not implemented
return false;*/
if (m_item->NoDrop == 0)
return false;
}
if (recurse) {
for (auto iter: m_contents) {
if (!iter.second) {
for (auto iter : m_contents) {
if (!iter.second)
continue;
}
if (!iter.second->IsDroppable(recurse)) {
if (!iter.second->IsDroppable(recurse))
return false;
}
}
}
@@ -1793,18 +1785,6 @@ std::vector<uint32> EQ::ItemInstance::GetAugmentIDs() const
return augments;
}
std::vector<std::string> EQ::ItemInstance::GetAugmentNames() const
{
std::vector<std::string> augment_names;
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
const auto augment = GetAugment(slot_id);
augment_names.push_back(augment ? augment->GetItem()->Name : "None");
}
return augment_names;
}
int EQ::ItemInstance::GetItemRegen(bool augments) const
{
int stat = 0;
-1
View File
@@ -305,7 +305,6 @@ namespace EQ
int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
uint32 GetItemGuildFavor() const;
std::vector<uint32> GetAugmentIDs() const;
std::vector<std::string> GetAugmentNames() const;
static void AddGUIDToMap(uint64 existing_serial_number);
static void ClearGUIDMap();
-1
View File
@@ -25,7 +25,6 @@ struct LootItem {
uint16 trivial_max_level;
uint16 npc_min_level;
uint16 npc_max_level;
uint32 lootdrop_id; // required for zone state referencing
};
typedef std::list<LootItem*> LootItems;
-220
View File
@@ -1,220 +0,0 @@
#ifndef EQEMU_KSM_HPP
#define EQEMU_KSM_HPP
#include "../eqemu_logsys.h"
#include <iostream>
#include <vector>
#include <cstring>
#ifdef _WIN32
#include <malloc.h> // For _aligned_malloc, _aligned_free
#include <windows.h>
#else
#include <sys/mman.h> // For madvise
#include <unistd.h> // For sysconf, sbrk
#endif
// Page-aligned allocator for std::vector
template <typename T>
class PageAlignedAllocator {
public:
using value_type = T;
PageAlignedAllocator() noexcept = default;
template <typename U>
PageAlignedAllocator(const PageAlignedAllocator<U>&) noexcept {}
T* allocate(std::size_t n) {
void* ptr = nullptr;
size_t size = n * sizeof(T);
#ifdef _WIN32
// Simply allocate memory without alignment
ptr = malloc(size);
if (!ptr) throw std::bad_alloc();
#else
size_t alignment = getPageSize(); // Get the system's page size
if (posix_memalign(&ptr, alignment, size) != 0) {
throw std::bad_alloc();
}
#endif
return static_cast<T*>(ptr);
}
void deallocate(T* p, std::size_t) noexcept {
free(p);
}
private:
size_t getPageSize() const
{
#ifdef _WIN32
SYSTEM_INFO sysInfo;
GetSystemInfo(&sysInfo);
return sysInfo.dwPageSize; // Page size in bytes
#else
return static_cast<size_t>(sysconf(_SC_PAGESIZE));
#endif
};
};
template <typename T, typename U>
bool operator==(const PageAlignedAllocator<T>&, const PageAlignedAllocator<U>&) noexcept {
return true;
}
template <typename T, typename U>
bool operator!=(const PageAlignedAllocator<T>&, const PageAlignedAllocator<U>&) noexcept {
return false;
}
// Kernel Samepage Merging (KSM) functionality
namespace KSM {
#ifdef _WIN32
// Windows-specific placeholder functions (no-op)
inline void CheckPageAlignment(void* ptr) {
}
inline void* AllocatePageAligned(size_t size) {
return memset(malloc(size), 0, size);
}
inline void MarkMemoryForKSM(void* start, size_t size) {
}
inline void AlignHeapToPageBoundary() {
}
inline void* MarkHeapStart() {
return nullptr;
}
inline size_t MeasureHeapUsage(void* start) {
return 0;
}
#else
// Linux-specific functionality
inline void CheckPageAlignment(void* ptr) {
size_t page_size = sysconf(_SC_PAGESIZE);
if (reinterpret_cast<uintptr_t>(ptr) % page_size == 0) {
LogKSMDetail("Memory is page-aligned [{}]", ptr);
} else {
LogKSMDetail("Memory is NOT page-aligned [{}]", ptr);
}
}
inline void* AllocatePageAligned(size_t size) {
size_t page_size = sysconf(_SC_PAGESIZE);
void* aligned_ptr = nullptr;
if (posix_memalign(&aligned_ptr, page_size, size) != 0) {
LogKSM("Failed to allocate page-aligned memory on Linux. page_size [{}] size [{}] bytes", page_size, size);
}
std::memset(aligned_ptr, 0, size);
return aligned_ptr;
}
inline void MarkMemoryForKSM(void* start, size_t size) {
if (madvise(start, size, MADV_MERGEABLE) == 0) {
LogKSM("Marked memory for KSM | start [{}] size [{}] bytes", start, size);
} else {
perror("madvise failed");
}
}
inline void AlignHeapToPageBoundary() {
size_t page_size = sysconf(_SC_PAGESIZE);
if (page_size == 0) {
LogKSM("Failed to retrieve page size SC_PAGESIZE [{}]", page_size);
return;
}
void* current_break = sbrk(0);
if (current_break == (void*)-1) {
LogKSM("Failed to retrieve the current program break");
return;
}
uintptr_t current_address = reinterpret_cast<uintptr_t>(current_break);
size_t misalignment = current_address % page_size;
if (misalignment != 0) {
size_t adjustment = page_size - misalignment;
if (sbrk(adjustment) == (void*)-1) {
LogKSM("Failed to align heap to page boundary. adjustment [{}] bytes", adjustment);
return;
}
}
LogKSMDetail("Heap aligned to next page boundary. Current break [{}]", sbrk(0));
}
inline void* MarkHeapStart() {
void* current_pos = sbrk(0);
AlignHeapToPageBoundary();
return current_pos;
}
inline size_t MeasureHeapUsage(void* start) {
void* current_break = sbrk(0);
return static_cast<char*>(current_break) - static_cast<char*>(start);
}
#endif
inline size_t getPageSize()
{
#ifdef _WIN32
SYSTEM_INFO sysInfo;
GetSystemInfo(&sysInfo);
return sysInfo.dwPageSize; // Page size in bytes
#else
return static_cast<size_t>(sysconf(_SC_PAGESIZE)); // POSIX page size
#endif
};
template <typename T>
inline void PageAlignVectorAligned(std::vector<T, PageAlignedAllocator<T>>& vec) {
if (vec.empty()) {
return;
}
size_t page_size = getPageSize();
void* start = vec.data();
size_t size = vec.size() * sizeof(T);
// Check if the memory is page-aligned
if (reinterpret_cast<std::uintptr_t>(start) % page_size != 0) {
// Allocate a new aligned vector
std::vector<T, PageAlignedAllocator<T>> aligned_vec(vec.get_allocator());
aligned_vec.reserve(vec.capacity()); // Match capacity to avoid reallocation during copy
// Copy elements from the original vector
aligned_vec.insert(aligned_vec.end(), vec.begin(), vec.end());
// Swap the aligned vector with the original vector
vec.swap(aligned_vec);
// Clear the temporary aligned vector to free its memory
aligned_vec.clear();
// Verify the new alignment
start = vec.data();
if (reinterpret_cast<std::uintptr_t>(start) % page_size != 0) {
throw std::runtime_error("Failed to align vector memory to page boundaries.");
}
LogKSMDetail("Vector reallocated to ensure page alignment. start [{}] size [{}] bytes", start, size);
} else {
LogKSMDetail("Vector is already page-aligned. start [{}] size [{}] bytes", start, size);
}
#ifndef _WIN32
// Mark memory for KSM (only on non-Windows systems)
MarkMemoryForKSM(start, size);
#endif
}
}
#endif // EQEMU_KSM_HPP
+51 -91
View File
@@ -1091,109 +1091,70 @@ void EQ::Net::DaybreakConnection::ProcessResend()
}
}
// observed client receive window is 300 packets, 140KB
constexpr size_t MAX_CLIENT_RECV_PACKETS_PER_WINDOW = 300;
constexpr size_t MAX_CLIENT_RECV_BYTES_PER_WINDOW = 140 * 1024;
void EQ::Net::DaybreakConnection::ProcessResend(int stream)
{
if (m_status == DbProtocolStatus::StatusDisconnected) {
return;
}
if (m_streams[stream].sent_packets.empty()) {
return;
}
m_resend_packets_sent = 0;
m_resend_bytes_sent = 0;
auto now = Clock::now(); // Current time
auto resends = 0;
auto now = Clock::now();
auto s = &m_streams[stream];
for (auto &entry : s->sent_packets) {
auto time_since_last_send = std::chrono::duration_cast<std::chrono::milliseconds>(now - entry.second.last_sent);
if (entry.second.times_resent == 0) {
if ((size_t)time_since_last_send.count() > entry.second.resend_delay) {
auto &p = entry.second.packet;
if (p.Length() >= DaybreakHeader::size()) {
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
m_stats.resent_fragments++;
}
else {
m_stats.resent_full++;
}
}
else {
m_stats.resent_full++;
}
m_stats.resent_packets++;
// Get a reference resend delay (assume first packet represents the typical case)
if (!s->sent_packets.empty()) {
// Check if the first packet has timed out
auto &first_packet = s->sent_packets.begin()->second;
auto time_since_first_sent = std::chrono::duration_cast<std::chrono::milliseconds>(now - first_packet.first_sent).count();
// make sure that the first_packet in the list first_sent time is within the resend_delay and now
// if it is not, then we need to resend all packets in the list
if (time_since_first_sent <= first_packet.resend_delay && !m_acked_since_last_resend) {
LogNetcodeDetail(
"Not resending packets for stream [{}] time since first sent [{}] resend delay [{}] m_acked_since_last_resend [{}]",
stream,
time_since_first_sent,
first_packet.resend_delay,
m_acked_since_last_resend
);
return;
}
if (time_since_first_sent >= m_owner->m_options.resend_timeout) {
Close();
return;
}
}
if (LogSys.IsLogEnabled(Logs::Detail, Logs::Netcode)) {
size_t total_size = 0;
for (auto &e: s->sent_packets) {
total_size += e.second.packet.Length();
}
LogNetcodeDetail(
"Resending packets for stream [{}] packet count [{}] total packet size [{}] m_acked_since_last_resend [{}]",
stream,
s->sent_packets.size(),
total_size,
m_acked_since_last_resend
);
}
for (auto &e: s->sent_packets) {
if (m_resend_packets_sent >= MAX_CLIENT_RECV_PACKETS_PER_WINDOW ||
m_resend_bytes_sent >= MAX_CLIENT_RECV_BYTES_PER_WINDOW) {
LogNetcodeDetail(
"Stopping resend because we hit thresholds m_resend_packets_sent [{}] max [{}] m_resend_bytes_sent [{}] max [{}]",
m_resend_packets_sent,
MAX_CLIENT_RECV_PACKETS_PER_WINDOW,
m_resend_bytes_sent,
MAX_CLIENT_RECV_BYTES_PER_WINDOW
);
break;
}
auto &sp = e.second;
auto &p = sp.packet;
if (p.Length() >= DaybreakHeader::size()) {
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
m_stats.resent_fragments++;
}
else {
m_stats.resent_full++;
InternalBufferedSend(p);
entry.second.last_sent = now;
entry.second.times_resent++;
entry.second.resend_delay = EQ::Clamp(entry.second.resend_delay * 2, m_owner->m_options.resend_delay_min, m_owner->m_options.resend_delay_max);
resends++;
}
}
else {
m_stats.resent_full++;
auto time_since_first_sent = std::chrono::duration_cast<std::chrono::milliseconds>(now - entry.second.first_sent);
if (time_since_first_sent.count() >= m_owner->m_options.resend_timeout) {
Close();
return;
}
if ((size_t)time_since_last_send.count() > entry.second.resend_delay) {
auto &p = entry.second.packet;
if (p.Length() >= DaybreakHeader::size()) {
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
m_stats.resent_fragments++;
}
else {
m_stats.resent_full++;
}
}
else {
m_stats.resent_full++;
}
m_stats.resent_packets++;
InternalBufferedSend(p);
entry.second.last_sent = now;
entry.second.times_resent++;
entry.second.resend_delay = EQ::Clamp(entry.second.resend_delay * 2, m_owner->m_options.resend_delay_min, m_owner->m_options.resend_delay_max);
resends++;
}
}
m_stats.resent_packets++;
// Resend the packet
InternalBufferedSend(p);
m_resend_packets_sent++;
m_resend_bytes_sent += p.Length();
sp.last_sent = now;
sp.times_resent++;
sp.resend_delay = EQ::Clamp(
sp.resend_delay * 2,
m_owner->m_options.resend_delay_min,
m_owner->m_options.resend_delay_max
);
}
m_acked_since_last_resend = false;
}
void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
@@ -1214,7 +1175,6 @@ void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
m_rolling_ping = (m_rolling_ping * 2 + round_time) / 3;
iter = s->sent_packets.erase(iter);
m_acked_since_last_resend = true;
}
else {
++iter;
-5
View File
@@ -181,11 +181,6 @@ namespace EQ
Timestamp m_close_time;
double m_outgoing_budget;
// resend tracking
size_t m_resend_packets_sent = 0;
size_t m_resend_bytes_sent = 0;
bool m_acked_since_last_resend = false;
struct DaybreakSentPacket
{
DynamicPacket packet;
@@ -23,9 +23,6 @@ namespace EQ
bool Connected() const { return m_connecting != true; }
std::shared_ptr<EQ::Net::TCPConnection> Handle() { return m_connection; }
const std::unique_ptr<EQ::Timer> &GetTimer() const { return m_timer; }
private:
void Connect();
void ProcessData(EQ::Net::TCPConnection *c, const unsigned char *data, size_t length);
+5 -5
View File
@@ -25,7 +25,7 @@ void EQ::Net::ServertalkServerConnection::Send(uint16_t opcode, EQ::Net::Packet
return;
if (opcode == ServerOP_UsertoWorldReq) {
auto req_in = (UsertoWorldRequest*)p.Data();
auto req_in = (UsertoWorldRequest_Struct*)p.Data();
EQ::Net::DynamicPacket req;
size_t i = 0;
@@ -45,7 +45,7 @@ void EQ::Net::ServertalkServerConnection::Send(uint16_t opcode, EQ::Net::Packet
}
if (opcode == ServerOP_LSClientAuth) {
auto req_in = (ClientAuth*)p.Data();
auto req_in = (ClientAuth_Struct*)p.Data();
EQ::Net::DynamicPacket req;
size_t i = 0;
@@ -54,7 +54,7 @@ void EQ::Net::ServertalkServerConnection::Send(uint16_t opcode, EQ::Net::Packet
req.PutData(i, req_in->key, 30); i += 30;
req.PutUInt8(i, req_in->lsadmin); i += 1;
req.PutUInt16(i, req_in->is_world_admin); i += 2;
req.PutUInt32(i, req_in->ip_address); i += 4;
req.PutUInt32(i, req_in->ip); i += 4;
req.PutUInt8(i, req_in->is_client_from_local_network); i += 1;
EQ::Net::DynamicPacket out;
@@ -123,7 +123,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
{
size_t current = 0;
size_t total = m_buffer.size();
constexpr size_t ls_info_size = sizeof(LoginserverNewWorldRequest);
constexpr size_t ls_info_size = sizeof(ServerNewLSInfo_Struct);
while (current < total) {
auto left = total - current;
@@ -138,7 +138,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
//this creates a small edge case where the exact size of a
//packet from the modern protocol can't be "43061256"
//so in send we pad it one byte if that's the case
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(LoginserverNewWorldRequest)) {
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(ServerNewLSInfo_Struct)) {
m_legacy_mode = true;
m_identifier = "World";
m_parent->ConnectionIdentified(this);
-1
View File
@@ -197,7 +197,6 @@ IN(OP_RecipeDetails, uint32);
//there is also a complicated OP_RecipeDetails reply struct OUT
IN(OP_RecipeAutoCombine, RecipeAutoCombine_Struct);
IN(OP_TradeSkillCombine, NewCombine_Struct);
IN(OP_TradeSkillRecipeInspect, TradeSkillRecipeInspect_Struct);
IN(OP_ItemName, ItemNamePacket_Struct);
IN(OP_AugmentItem, AugmentItem_Struct);
IN(OP_ClickDoor, ClickDoor_Struct);
+16 -16
View File
@@ -1213,22 +1213,22 @@ namespace RoF
case 1: { // GuildBankItemUpdate
auto emu = (GuildBankItemUpdate_Struct *)in->pBuffer;
auto eq = (structs::GuildBankItemUpdate_Struct *)outapp->pBuffer;
eq->action = 0;
OUT(unknown004);
eq->unknown008 = 0;
OUT(slot_id);
OUT(area);
OUT(display);
OUT(item_id);
OUT(icon_id);
OUT(quantity);
OUT(permissions);
OUT(allow_merge);
OUT(is_useable);
OUT_str(item_name);
OUT_str(donator);
OUT_str(who_for);
OUT(unknown226);
eq->Action = 0;
OUT(Unknown004);
eq->Unknown08 = 0;
OUT(SlotID);
OUT(Area);
OUT(Unknown012);
OUT(ItemID);
OUT(Icon);
OUT(Quantity);
OUT(Permissions);
OUT(AllowMerge);
OUT(Useable);
OUT_str(ItemName);
OUT_str(Donator);
OUT_str(WhoFor);
OUT(Unknown226);
break;
}
default:
+16 -13
View File
@@ -1743,19 +1743,22 @@ namespace RoF2
case 1: { // GuildBankItemUpdate
auto emu = (GuildBankItemUpdate_Struct *)in->pBuffer;
auto eq = (structs::GuildBankItemUpdate_Struct *)outapp->pBuffer;
eq->action = 0;
OUT(display);
OUT(slot_id);
OUT(area);
OUT(item_id);
OUT(icon_id);
OUT(quantity);
OUT(permissions);
OUT(allow_merge);
OUT(is_useable);
OUT_str(item_name);
OUT_str(donator);
OUT_str(who_for);
eq->Action = 0;
OUT(Unknown004);
eq->Unknown08 = 0;
OUT(SlotID);
OUT(Area);
OUT(Unknown012);
OUT(ItemID);
OUT(Icon);
OUT(Quantity);
OUT(Permissions);
OUT(AllowMerge);
OUT(Useable);
OUT_str(ItemName);
OUT_str(Donator);
OUT_str(WhoFor);
OUT(Unknown226);
break;
}
default:
+49 -83
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
@@ -37,7 +37,7 @@ namespace RoF2
const bool AllowOverLevelEquipment = true;
const bool AllowEmptyBagInBag = true;
const bool AllowEmptyBagInBag = true;
const bool AllowClickCastFromBag = true;
} /*inventory*/
@@ -77,40 +77,38 @@ namespace RoF2
} // namespace enum_
using namespace enum_;
const int16 POSSESSIONS_SIZE = 34;
const int16 BANK_SIZE = 24;
const int16 SHARED_BANK_SIZE = 2;
const int16 TRADE_SIZE = 8;
const int16 WORLD_SIZE = 10;
const int16 LIMBO_SIZE = 36;
const int16 TRIBUTE_SIZE = 5;
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
const int16 MERCHANT_SIZE = 500;
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
const int16 BAZAAR_SIZE = 200;
const int16 INSPECT_SIZE = 23;
const int16 REAL_ESTATE_SIZE = 0;//unknown
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
const int16 POSSESSIONS_SIZE = 34;
const int16 BANK_SIZE = 24;
const int16 SHARED_BANK_SIZE = 2;
const int16 TRADE_SIZE = 8;
const int16 WORLD_SIZE = 10;
const int16 LIMBO_SIZE = 36;
const int16 TRIBUTE_SIZE = 5;
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
const int16 MERCHANT_SIZE = 200;
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
const int16 BAZAAR_SIZE = 200;
const int16 INSPECT_SIZE = 23;
const int16 REAL_ESTATE_SIZE = 0;//unknown
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
const int16 ARCHIVED_SIZE = 0;//unknown
const int16 MAIL_SIZE = 0;//unknown
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
const int16 ARCHIVED_SIZE = 0;//unknown
const int16 MAIL_SIZE = 0;//unknown
const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 KRONO_SIZE = 0;//unknown
const int16 GUILD_BANK_MAIN_SIZE = 200;
const int16 GUILD_BANK_DEPOSIT_SIZE = 40;
const int16 OTHER_SIZE = 0;//unknown
const int16 KRONO_SIZE = 0;//unknown
const int16 OTHER_SIZE = 0;//unknown
const int16 TRADE_NPC_SIZE = 4; // defined by implication
const int16 TYPE_INVALID = IINVALID;
const int16 TYPE_BEGIN = typePossessions;
const int16 TYPE_END = typeOther;
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
const int16 TYPE_BEGIN = typePossessions;
const int16 TYPE_END = typeOther;
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
int16 GetInvTypeSize(int16 inv_type);
const char* GetInvTypeName(int16 inv_type);
@@ -164,54 +162,33 @@ namespace RoF2
} // namespace enum_
using namespace enum_;
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 BANK_BEGIN = 2000;
const int16 BANK_END = (BANK_BEGIN + invtype::BANK_SIZE) - 1;
const int16 SHARED_BANK_BEGIN = 2500;
const int16 SHARED_BANK_END = (SHARED_BANK_BEGIN + invtype::SHARED_BANK_SIZE) - 1;
const int16 TRADE_BEGIN = 3000;
const int16 TRADE_END = (TRADE_BEGIN + invtype::TRADE_SIZE) - 1;
const int16 TRADE_NPC_END = (TRADE_BEGIN + invtype::TRADE_NPC_SIZE) - 1; // defined by implication
const int16 WORLD_BEGIN = 4000;
const int16 WORLD_END = (WORLD_BEGIN + invtype::WORLD_SIZE) - 1;
const int16 TRIBUTE_BEGIN = 400;
const int16 TRIBUTE_END = (TRIBUTE_BEGIN + invtype::TRIBUTE_SIZE) - 1;
const int16 GUILD_TRIBUTE_BEGIN = 450;
const int16 GUILD_TRIBUTE_END = (GUILD_TRIBUTE_BEGIN + invtype::GUILD_TRIBUTE_SIZE) - 1;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 POSSESSIONS_BEGIN = slotCharm;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
const int16 EQUIPMENT_BEGIN = slotCharm;
const int16 EQUIPMENT_END = slotAmmo;
const int16 EQUIPMENT_END = slotAmmo;
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN) + 1;
const int16 GENERAL_BEGIN = slotGeneral1;
const int16 GENERAL_END = slotGeneral10;
const int16 GENERAL_END = slotGeneral10;
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN) + 1;
const int16 BONUS_BEGIN = invslot::slotCharm;
const int16 BONUS_STAT_END = invslot::slotPowerSource;
const int16 BONUS_BEGIN = invslot::slotCharm;
const int16 BONUS_STAT_END = invslot::slotPowerSource;
const int16 BONUS_SKILL_END = invslot::slotAmmo;
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
const uint64 CURSOR_BITMASK = 0x0000000200000000;
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
const uint64 CURSOR_BITMASK = 0x0000000200000000;
const uint64 POSSESSIONS_BITMASK = (EQUIPMENT_BITMASK | GENERAL_BITMASK | CURSOR_BITMASK); // based on 34-slot count (RoF+)
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
const char* GetInvPossessionsSlotName(int16 inv_slot);
@@ -222,21 +199,10 @@ namespace RoF2
namespace invbag {
inline EQ::versions::ClientVersion GetInvBagRef() { return EQ::versions::ClientVersion::RoF2; }
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 SLOT_COUNT = 200;
const int16 SLOT_END = SLOT_COUNT - 1;
const int16 GENERAL_BAGS_BEGIN = 251;
const int16 CURSOR_BAG_BEGIN = 351;
const int16 BANK_BAGS_BEGIN = 2031;
const int16 SHARED_BANK_BAGS_BEGIN = 2531;
const int16 TRADE_BAGS_BEGIN = 3031;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 SLOT_END = 9; //254;
const int16 SLOT_COUNT = 10; //255; // server Size will be 255..unsure what actual client is (test)
const char* GetInvBagIndexName(int16 bag_index);
@@ -246,9 +212,9 @@ namespace RoF2
inline EQ::versions::ClientVersion GetInvAugRef() { return EQ::versions::ClientVersion::RoF2; }
const int16 SOCKET_INVALID = IINVALID;
const int16 SOCKET_BEGIN = INULL;
const int16 SOCKET_END = 5;
const int16 SOCKET_COUNT = 6;
const int16 SOCKET_BEGIN = INULL;
const int16 SOCKET_END = 5;
const int16 SOCKET_COUNT = 6;
const char* GetInvAugIndexName(int16 aug_index);
@@ -326,7 +292,7 @@ namespace RoF2
namespace spells {
inline EQ::versions::ClientVersion GetSkillsRef() { return EQ::versions::ClientVersion::RoF2; }
enum class CastingSlot : uint32 {
Gem1 = 0,
Gem2 = 1,
@@ -349,7 +315,7 @@ namespace RoF2
const int SPELL_ID_MAX = 45000;
const int SPELLBOOK_SIZE = 720;
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int LONG_BUFFS = 42;
const int SHORT_BUFFS = 20;
const int DISC_BUFFS = 1;
+32 -35
View File
@@ -1965,39 +1965,41 @@ struct GuildBankWithdrawItem_Struct
struct GuildBankItemUpdate_Struct
{
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown016, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
{
action = inAction;
slot_id = inSlotID;
area = inArea;
display = inUnknown016;
item_id = inItemID;
icon_id = inIcon;
quantity = inQuantity;
permissions = inPermissions;
allow_merge = inAllowMerge;
is_useable = inUseable;
item_name[0] = '\0';
donator[0] = '\0';
who_for[0] = '\0';
Action = inAction;
Unknown004 = inUnknown004;
SlotID = inSlotID;
Area = inArea;
Unknown012 = inUnknown012;
ItemID = inItemID;
Icon = inIcon;
Quantity = inQuantity;
Permissions = inPermissions;
AllowMerge = inAllowMerge;
Useable = inUseable;
ItemName[0] = '\0';
Donator[0] = '\0';
WhoFor[0] = '\0';
};
/*000*/ uint32 action;
/*004*/ uint32 not_used004; //disassemble of client did not use this
/*008*/ uint32 not_used008; //disassemble of client did not use this
/*012*/ uint16 slot_id;
/*014*/ uint16 area;
/*016*/ uint32 display;
/*020*/ uint32 item_id;
/*024*/ uint32 icon_id;
/*028*/ uint32 quantity;
/*032*/ uint32 permissions;
/*036*/ uint8 allow_merge;
/*037*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
/*038*/ char item_name[64];
/*102*/ char donator[64];
/*166*/ char who_for[64];
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint32 Unknown08;
/*012*/ uint16 SlotID;
/*014*/ uint16 Area;
/*016*/ uint32 Unknown012;
/*020*/ uint32 ItemID;
/*024*/ uint32 Icon;
/*028*/ uint32 Quantity;
/*032*/ uint32 Permissions;
/*036*/ uint8 AllowMerge;
/*037*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
/*038*/ char ItemName[64];
/*102*/ char Donator[64];
/*166*/ char WhoFor[64];
/*230*/ uint16 Unknown226;
};
struct GuildBankClear_Struct
@@ -3933,11 +3935,6 @@ struct NewCombine_Struct
/*24*/
};
struct TradeSkillRecipeInspect_Struct {
uint32 recipe_id;
uint32 padding[17];
};
//client requesting favorite recipies
struct TradeskillFavorites_Struct {
@@ -4739,7 +4736,7 @@ struct ItemSerializationHeader
/*036*/ uint32 merchant_slot; // 1 if not a merchant item
/*040*/ uint32 scaled_value; // 0
/*044*/ uint32 instance_id; // unique instance id if not merchant item, else is merchant slot
/*048*/ uint32 parcel_item_id;
/*048*/ uint32 parcel_item_id;
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
/*056*/ uint32 charges; // Total Charges an item has (-1 for unlimited)
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
+30 -30
View File
@@ -1946,38 +1946,38 @@ struct GuildBankItemUpdate_Struct
void Init(uint32 inAction, uint32 inUnknown004, uint16 inSlotID, uint16 inArea, uint16 inUnknown012, uint32 inItemID, uint32 inIcon, uint32 inQuantity,
uint32 inPermissions, uint32 inAllowMerge, bool inUseable)
{
action = inAction;
unknown004 = inUnknown004;
slot_id = inSlotID;
area = inArea;
display = inUnknown012;
item_id = inItemID;
icon_id = inIcon;
quantity = inQuantity;
permissions = inPermissions;
allow_merge = inAllowMerge;
is_useable = inUseable;
item_name[0] = '\0';
donator[0] = '\0';
who_for[0] = '\0';
Action = inAction;
Unknown004 = inUnknown004;
SlotID = inSlotID;
Area = inArea;
Unknown012 = inUnknown012;
ItemID = inItemID;
Icon = inIcon;
Quantity = inQuantity;
Permissions = inPermissions;
AllowMerge = inAllowMerge;
Useable = inUseable;
ItemName[0] = '\0';
Donator[0] = '\0';
WhoFor[0] = '\0';
};
/*000*/ uint32 action;
/*004*/ uint32 unknown004;
/*008*/ uint32 unknown008;
/*012*/ uint16 slot_id;
/*014*/ uint16 area;
/*016*/ uint32 display;
/*020*/ uint32 item_id;
/*024*/ uint32 icon_id;
/*028*/ uint32 quantity;
/*032*/ uint32 permissions;
/*036*/ uint8 allow_merge;
/*037*/ uint8 is_useable; // Used in conjunction with the Public-if-useable permission.
/*038*/ char item_name[64];
/*102*/ char donator[64];
/*166*/ char who_for[64];
/*230*/ uint16 unknown226;
/*000*/ uint32 Action;
/*004*/ uint32 Unknown004;
/*008*/ uint32 Unknown08;
/*012*/ uint16 SlotID;
/*014*/ uint16 Area;
/*016*/ uint32 Unknown012;
/*020*/ uint32 ItemID;
/*024*/ uint32 Icon;
/*028*/ uint32 Quantity;
/*032*/ uint32 Permissions;
/*036*/ uint8 AllowMerge;
/*037*/ uint8 Useable; // Used in conjunction with the Public-if-useable permission.
/*038*/ char ItemName[64];
/*102*/ char Donator[64];
/*166*/ char WhoFor[64];
/*230*/ uint16 Unknown226;
};
struct GuildBankClear_Struct
+6 -6
View File
@@ -2463,25 +2463,25 @@ struct WhoAllReturnStruct {
struct BeginTrader_Struct {
uint32 action;
uint32 unknown04;
uint64 serial_number[EQ::invtype::BAZAAR_SIZE];
uint32 cost[EQ::invtype::BAZAAR_SIZE];
uint64 serial_number[80];
uint32 cost[80];
};
struct Trader_Struct {
uint32 action;
uint32 unknown004;
uint64 item_id[EQ::invtype::BAZAAR_SIZE];
uint32 item_cost[EQ::invtype::BAZAAR_SIZE];
uint64 item_id[80];
uint32 item_cost[80];
};
struct ClickTrader_Struct {
uint32 code;
uint32 unknown[161];//damn soe this is totally pointless :/ but at least your finally using memset! Good job :) -LE
uint32 itemcost[EQ::invtype::BAZAAR_SIZE];
uint32 itemcost[80];
};
struct GetItems_Struct{
uint32 items[EQ::invtype::BAZAAR_SIZE];
uint32 items[80];
};
struct BecomeTrader_Struct {
+1 -1
View File
@@ -76,7 +76,7 @@ void PathManager::LoadPaths()
constexpr int path_width = 0;
constexpr int break_length = 70;
LogInfo("Loading server paths");
std::cout << std::endl;
LogInfo("{}", Strings::Repeat("-", break_length));
for (const auto& [name, in_path] : paths) {
if (!in_path.empty()) {
@@ -1,416 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
#define EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseBotBlockedBuffsRepository {
public:
struct BotBlockedBuffs {
uint32_t bot_id;
uint32_t spell_id;
uint8_t blocked;
uint8_t blocked_pet;
};
static std::string PrimaryKey()
{
return std::string("bot_id");
}
static std::vector<std::string> Columns()
{
return {
"bot_id",
"spell_id",
"blocked",
"blocked_pet",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"bot_id",
"spell_id",
"blocked",
"blocked_pet",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("bot_blocked_buffs");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static BotBlockedBuffs NewEntity()
{
BotBlockedBuffs e{};
e.bot_id = 0;
e.spell_id = 0;
e.blocked = 0;
e.blocked_pet = 0;
return e;
}
static BotBlockedBuffs GetBotBlockedBuffs(
const std::vector<BotBlockedBuffs> &bot_blocked_buffss,
int bot_blocked_buffs_id
)
{
for (auto &bot_blocked_buffs : bot_blocked_buffss) {
if (bot_blocked_buffs.bot_id == bot_blocked_buffs_id) {
return bot_blocked_buffs;
}
}
return NewEntity();
}
static BotBlockedBuffs FindOne(
Database& db,
int bot_blocked_buffs_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
bot_blocked_buffs_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
BotBlockedBuffs e{};
e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int bot_blocked_buffs_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
bot_blocked_buffs_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const BotBlockedBuffs &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.bot_id));
v.push_back(columns[1] + " = " + std::to_string(e.spell_id));
v.push_back(columns[2] + " = " + std::to_string(e.blocked));
v.push_back(columns[3] + " = " + std::to_string(e.blocked_pet));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.bot_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static BotBlockedBuffs InsertOne(
Database& db,
BotBlockedBuffs e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.spell_id));
v.push_back(std::to_string(e.blocked));
v.push_back(std::to_string(e.blocked_pet));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.bot_id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<BotBlockedBuffs> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.spell_id));
v.push_back(std::to_string(e.blocked));
v.push_back(std::to_string(e.blocked_pet));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<BotBlockedBuffs> All(Database& db)
{
std::vector<BotBlockedBuffs> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotBlockedBuffs e{};
e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<BotBlockedBuffs> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<BotBlockedBuffs> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotBlockedBuffs e{};
e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const BotBlockedBuffs &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.spell_id));
v.push_back(std::to_string(e.blocked));
v.push_back(std::to_string(e.blocked_pet));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<BotBlockedBuffs> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.spell_id));
v.push_back(std::to_string(e.blocked));
v.push_back(std::to_string(e.blocked_pet));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
@@ -64,6 +64,13 @@ public:
int16_t poison;
int16_t disease;
int16_t corruption;
uint32_t show_helm;
uint32_t follow_distance;
uint8_t stop_melee_level;
int32_t expansion_bitmask;
uint8_t enforce_spell_settings;
uint8_t archery_setting;
uint32_t caster_range;
};
static std::string PrimaryKey()
@@ -119,6 +126,13 @@ public:
"poison",
"disease",
"corruption",
"show_helm",
"follow_distance",
"stop_melee_level",
"expansion_bitmask",
"enforce_spell_settings",
"archery_setting",
"caster_range",
};
}
@@ -170,6 +184,13 @@ public:
"poison",
"disease",
"corruption",
"show_helm",
"follow_distance",
"stop_melee_level",
"expansion_bitmask",
"enforce_spell_settings",
"archery_setting",
"caster_range",
};
}
@@ -255,7 +276,13 @@ public:
e.poison = 0;
e.disease = 0;
e.corruption = 0;
e.show_helm = 0;
e.follow_distance = 200;
e.stop_melee_level = 255;
e.expansion_bitmask = -1;
e.enforce_spell_settings = 0;
e.archery_setting = 0;
e.caster_range = 300;
return e;
}
@@ -337,6 +364,13 @@ public:
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
return e;
}
@@ -349,25 +383,14 @@ public:
int bot_data_id
)
{
std::string query;
if (RuleB(Bots, BotSoftDeletes)) {
query = fmt::format(
"UPDATE {} SET name = SUBSTRING(CONCAT(name, '-deleted-', UNIX_TIMESTAMP()), 1, 64) WHERE {} = {}",
TableName(),
PrimaryKey(),
bot_data_id
);
}
else {
query = fmt::format(
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
bot_data_id
);
}
auto results = db.QueryDatabase(query);
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
@@ -425,6 +448,13 @@ public:
v.push_back(columns[42] + " = " + std::to_string(e.poison));
v.push_back(columns[43] + " = " + std::to_string(e.disease));
v.push_back(columns[44] + " = " + std::to_string(e.corruption));
v.push_back(columns[45] + " = " + std::to_string(e.show_helm));
v.push_back(columns[46] + " = " + std::to_string(e.follow_distance));
v.push_back(columns[47] + " = " + std::to_string(e.stop_melee_level));
v.push_back(columns[48] + " = " + std::to_string(e.expansion_bitmask));
v.push_back(columns[49] + " = " + std::to_string(e.enforce_spell_settings));
v.push_back(columns[50] + " = " + std::to_string(e.archery_setting));
v.push_back(columns[51] + " = " + std::to_string(e.caster_range));
auto results = db.QueryDatabase(
fmt::format(
@@ -491,6 +521,13 @@ public:
v.push_back(std::to_string(e.poison));
v.push_back(std::to_string(e.disease));
v.push_back(std::to_string(e.corruption));
v.push_back(std::to_string(e.show_helm));
v.push_back(std::to_string(e.follow_distance));
v.push_back(std::to_string(e.stop_melee_level));
v.push_back(std::to_string(e.expansion_bitmask));
v.push_back(std::to_string(e.enforce_spell_settings));
v.push_back(std::to_string(e.archery_setting));
v.push_back(std::to_string(e.caster_range));
auto results = db.QueryDatabase(
fmt::format(
@@ -565,6 +602,13 @@ public:
v.push_back(std::to_string(e.poison));
v.push_back(std::to_string(e.disease));
v.push_back(std::to_string(e.corruption));
v.push_back(std::to_string(e.show_helm));
v.push_back(std::to_string(e.follow_distance));
v.push_back(std::to_string(e.stop_melee_level));
v.push_back(std::to_string(e.expansion_bitmask));
v.push_back(std::to_string(e.enforce_spell_settings));
v.push_back(std::to_string(e.archery_setting));
v.push_back(std::to_string(e.caster_range));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -643,6 +687,13 @@ public:
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
all_entries.push_back(e);
}
@@ -712,6 +763,13 @@ public:
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
all_entries.push_back(e);
}
@@ -831,6 +889,13 @@ public:
v.push_back(std::to_string(e.poison));
v.push_back(std::to_string(e.disease));
v.push_back(std::to_string(e.corruption));
v.push_back(std::to_string(e.show_helm));
v.push_back(std::to_string(e.follow_distance));
v.push_back(std::to_string(e.stop_melee_level));
v.push_back(std::to_string(e.expansion_bitmask));
v.push_back(std::to_string(e.enforce_spell_settings));
v.push_back(std::to_string(e.archery_setting));
v.push_back(std::to_string(e.caster_range));
auto results = db.QueryDatabase(
fmt::format(
@@ -898,6 +963,13 @@ public:
v.push_back(std::to_string(e.poison));
v.push_back(std::to_string(e.disease));
v.push_back(std::to_string(e.corruption));
v.push_back(std::to_string(e.show_helm));
v.push_back(std::to_string(e.follow_distance));
v.push_back(std::to_string(e.stop_melee_level));
v.push_back(std::to_string(e.expansion_bitmask));
v.push_back(std::to_string(e.enforce_spell_settings));
v.push_back(std::to_string(e.archery_setting));
v.push_back(std::to_string(e.caster_range));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -1,464 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
#define EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseBotSettingsRepository {
public:
struct BotSettings {
uint32_t character_id;
uint32_t bot_id;
uint8_t stance;
uint16_t setting_id;
uint8_t setting_type;
int32_t value;
std::string category_name;
std::string setting_name;
};
static std::string PrimaryKey()
{
return std::string("character_id");
}
static std::vector<std::string> Columns()
{
return {
"character_id",
"bot_id",
"stance",
"setting_id",
"setting_type",
"value",
"category_name",
"setting_name",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"character_id",
"bot_id",
"stance",
"setting_id",
"setting_type",
"value",
"category_name",
"setting_name",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("bot_settings");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static BotSettings NewEntity()
{
BotSettings e{};
e.character_id = 0;
e.bot_id = 0;
e.stance = 0;
e.setting_id = 0;
e.setting_type = 0;
e.value = 0;
e.category_name = "";
e.setting_name = "";
return e;
}
static BotSettings GetBotSettings(
const std::vector<BotSettings> &bot_settingss,
int bot_settings_id
)
{
for (auto &bot_settings : bot_settingss) {
if (bot_settings.character_id == bot_settings_id) {
return bot_settings;
}
}
return NewEntity();
}
static BotSettings FindOne(
Database& db,
int bot_settings_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
bot_settings_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
BotSettings e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.category_name = row[6] ? row[6] : "";
e.setting_name = row[7] ? row[7] : "";
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int bot_settings_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
bot_settings_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const BotSettings &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.character_id));
v.push_back(columns[1] + " = " + std::to_string(e.bot_id));
v.push_back(columns[2] + " = " + std::to_string(e.stance));
v.push_back(columns[3] + " = " + std::to_string(e.setting_id));
v.push_back(columns[4] + " = " + std::to_string(e.setting_type));
v.push_back(columns[5] + " = " + std::to_string(e.value));
v.push_back(columns[6] + " = '" + Strings::Escape(e.category_name) + "'");
v.push_back(columns[7] + " = '" + Strings::Escape(e.setting_name) + "'");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.character_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static BotSettings InsertOne(
Database& db,
BotSettings e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));
v.push_back(std::to_string(e.setting_type));
v.push_back(std::to_string(e.value));
v.push_back("'" + Strings::Escape(e.category_name) + "'");
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.character_id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<BotSettings> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));
v.push_back(std::to_string(e.setting_type));
v.push_back(std::to_string(e.value));
v.push_back("'" + Strings::Escape(e.category_name) + "'");
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<BotSettings> All(Database& db)
{
std::vector<BotSettings> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotSettings e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.category_name = row[6] ? row[6] : "";
e.setting_name = row[7] ? row[7] : "";
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<BotSettings> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<BotSettings> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotSettings e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.category_name = row[6] ? row[6] : "";
e.setting_name = row[7] ? row[7] : "";
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const BotSettings &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));
v.push_back(std::to_string(e.setting_type));
v.push_back(std::to_string(e.value));
v.push_back("'" + Strings::Escape(e.category_name) + "'");
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<BotSettings> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));
v.push_back(std::to_string(e.setting_type));
v.push_back(std::to_string(e.value));
v.push_back("'" + Strings::Escape(e.category_name) + "'");
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
@@ -123,7 +123,6 @@ public:
uint32_t aa_points_old;
uint32_t e_last_invsnapshot;
time_t deleted_at;
uint8_t illusion_block;
};
static std::string PrimaryKey()
@@ -238,7 +237,6 @@ public:
"aa_points_old",
"e_last_invsnapshot",
"deleted_at",
"illusion_block",
};
}
@@ -349,7 +347,6 @@ public:
"aa_points_old",
"e_last_invsnapshot",
"UNIX_TIMESTAMP(deleted_at)",
"illusion_block",
};
}
@@ -494,7 +491,6 @@ public:
e.aa_points_old = 0;
e.e_last_invsnapshot = 0;
e.deleted_at = 0;
e.illusion_block = 0;
return e;
}
@@ -635,7 +631,6 @@ public:
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
return e;
}
@@ -772,7 +767,6 @@ public:
v.push_back(columns[101] + " = " + std::to_string(e.aa_points_old));
v.push_back(columns[102] + " = " + std::to_string(e.e_last_invsnapshot));
v.push_back(columns[103] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(columns[104] + " = " + std::to_string(e.illusion_block));
auto results = db.QueryDatabase(
fmt::format(
@@ -898,7 +892,6 @@ public:
v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.illusion_block));
auto results = db.QueryDatabase(
fmt::format(
@@ -1032,7 +1025,6 @@ public:
v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.illusion_block));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -1170,7 +1162,6 @@ public:
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1299,7 +1290,6 @@ public:
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1478,7 +1468,6 @@ public:
v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.illusion_block));
auto results = db.QueryDatabase(
fmt::format(
@@ -1605,7 +1594,6 @@ public:
v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.illusion_block));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -23,12 +23,9 @@ public:
std::string key_;
std::string value;
uint32_t expires;
uint64_t account_id;
uint64_t character_id;
uint32_t npc_id;
uint32_t bot_id;
uint16_t zone_id;
uint16_t instance_id;
int64_t character_id;
int64_t npc_id;
int64_t bot_id;
// cereal
template<class Archive>
@@ -39,12 +36,9 @@ public:
CEREAL_NVP(key_),
CEREAL_NVP(value),
CEREAL_NVP(expires),
CEREAL_NVP(account_id),
CEREAL_NVP(character_id),
CEREAL_NVP(npc_id),
CEREAL_NVP(bot_id),
CEREAL_NVP(zone_id),
CEREAL_NVP(instance_id)
CEREAL_NVP(bot_id)
);
}
};
@@ -61,12 +55,9 @@ public:
"`key`",
"value",
"expires",
"account_id",
"character_id",
"npc_id",
"bot_id",
"zone_id",
"instance_id",
};
}
@@ -77,12 +68,9 @@ public:
"`key`",
"value",
"expires",
"account_id",
"character_id",
"npc_id",
"bot_id",
"zone_id",
"instance_id",
};
}
@@ -127,12 +115,9 @@ public:
e.key_ = "";
e.value = "";
e.expires = 0;
e.account_id = 0;
e.character_id = 0;
e.npc_id = 0;
e.bot_id = 0;
e.zone_id = 0;
e.instance_id = 0;
return e;
}
@@ -173,12 +158,9 @@ public:
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.bot_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.zone_id = row[8] ? static_cast<uint16_t>(strtoul(row[8], nullptr, 10)) : 0;
e.instance_id = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.character_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.npc_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.bot_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
return e;
}
@@ -215,12 +197,9 @@ public:
v.push_back(columns[1] + " = '" + Strings::Escape(e.key_) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.value) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.expires));
v.push_back(columns[4] + " = " + std::to_string(e.account_id));
v.push_back(columns[5] + " = " + std::to_string(e.character_id));
v.push_back(columns[6] + " = " + std::to_string(e.npc_id));
v.push_back(columns[7] + " = " + std::to_string(e.bot_id));
v.push_back(columns[8] + " = " + std::to_string(e.zone_id));
v.push_back(columns[9] + " = " + std::to_string(e.instance_id));
v.push_back(columns[4] + " = " + std::to_string(e.character_id));
v.push_back(columns[5] + " = " + std::to_string(e.npc_id));
v.push_back(columns[6] + " = " + std::to_string(e.bot_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -246,12 +225,9 @@ public:
v.push_back("'" + Strings::Escape(e.key_) + "'");
v.push_back("'" + Strings::Escape(e.value) + "'");
v.push_back(std::to_string(e.expires));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -285,12 +261,9 @@ public:
v.push_back("'" + Strings::Escape(e.key_) + "'");
v.push_back("'" + Strings::Escape(e.value) + "'");
v.push_back(std::to_string(e.expires));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -328,12 +301,9 @@ public:
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.bot_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.zone_id = row[8] ? static_cast<uint16_t>(strtoul(row[8], nullptr, 10)) : 0;
e.instance_id = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.character_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.npc_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.bot_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
all_entries.push_back(e);
}
@@ -362,12 +332,9 @@ public:
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.bot_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.zone_id = row[8] ? static_cast<uint16_t>(strtoul(row[8], nullptr, 10)) : 0;
e.instance_id = row[9] ? static_cast<uint16_t>(strtoul(row[9], nullptr, 10)) : 0;
e.character_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.npc_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.bot_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
all_entries.push_back(e);
}
@@ -446,12 +413,9 @@ public:
v.push_back("'" + Strings::Escape(e.key_) + "'");
v.push_back("'" + Strings::Escape(e.value) + "'");
v.push_back(std::to_string(e.expires));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -478,12 +442,9 @@ public:
v.push_back("'" + Strings::Escape(e.key_) + "'");
v.push_back("'" + Strings::Escape(e.value) + "'");
v.push_back(std::to_string(e.expires));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -42,8 +42,6 @@ public:
float zone_in_z;
float zone_in_heading;
uint8_t has_zone_in;
int8_t is_locked;
int8_t add_replay;
};
static std::string PrimaryKey()
@@ -77,8 +75,6 @@ public:
"zone_in_z",
"zone_in_heading",
"has_zone_in",
"is_locked",
"add_replay",
};
}
@@ -108,8 +104,6 @@ public:
"zone_in_z",
"zone_in_heading",
"has_zone_in",
"is_locked",
"add_replay",
};
}
@@ -173,8 +167,6 @@ public:
e.zone_in_z = 0;
e.zone_in_heading = 0;
e.has_zone_in = 0;
e.is_locked = 0;
e.add_replay = 1;
return e;
}
@@ -234,8 +226,6 @@ public:
e.zone_in_z = row[20] ? strtof(row[20], nullptr) : 0;
e.zone_in_heading = row[21] ? strtof(row[21], nullptr) : 0;
e.has_zone_in = row[22] ? static_cast<uint8_t>(strtoul(row[22], nullptr, 10)) : 0;
e.is_locked = row[23] ? static_cast<int8_t>(atoi(row[23])) : 0;
e.add_replay = row[24] ? static_cast<int8_t>(atoi(row[24])) : 1;
return e;
}
@@ -291,8 +281,6 @@ public:
v.push_back(columns[20] + " = " + std::to_string(e.zone_in_z));
v.push_back(columns[21] + " = " + std::to_string(e.zone_in_heading));
v.push_back(columns[22] + " = " + std::to_string(e.has_zone_in));
v.push_back(columns[23] + " = " + std::to_string(e.is_locked));
v.push_back(columns[24] + " = " + std::to_string(e.add_replay));
auto results = db.QueryDatabase(
fmt::format(
@@ -337,8 +325,6 @@ public:
v.push_back(std::to_string(e.zone_in_z));
v.push_back(std::to_string(e.zone_in_heading));
v.push_back(std::to_string(e.has_zone_in));
v.push_back(std::to_string(e.is_locked));
v.push_back(std::to_string(e.add_replay));
auto results = db.QueryDatabase(
fmt::format(
@@ -391,8 +377,6 @@ public:
v.push_back(std::to_string(e.zone_in_z));
v.push_back(std::to_string(e.zone_in_heading));
v.push_back(std::to_string(e.has_zone_in));
v.push_back(std::to_string(e.is_locked));
v.push_back(std::to_string(e.add_replay));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -449,8 +433,6 @@ public:
e.zone_in_z = row[20] ? strtof(row[20], nullptr) : 0;
e.zone_in_heading = row[21] ? strtof(row[21], nullptr) : 0;
e.has_zone_in = row[22] ? static_cast<uint8_t>(strtoul(row[22], nullptr, 10)) : 0;
e.is_locked = row[23] ? static_cast<int8_t>(atoi(row[23])) : 0;
e.add_replay = row[24] ? static_cast<int8_t>(atoi(row[24])) : 1;
all_entries.push_back(e);
}
@@ -498,8 +480,6 @@ public:
e.zone_in_z = row[20] ? strtof(row[20], nullptr) : 0;
e.zone_in_heading = row[21] ? strtof(row[21], nullptr) : 0;
e.has_zone_in = row[22] ? static_cast<uint8_t>(strtoul(row[22], nullptr, 10)) : 0;
e.is_locked = row[23] ? static_cast<int8_t>(atoi(row[23])) : 0;
e.add_replay = row[24] ? static_cast<int8_t>(atoi(row[24])) : 1;
all_entries.push_back(e);
}
@@ -597,8 +577,6 @@ public:
v.push_back(std::to_string(e.zone_in_z));
v.push_back(std::to_string(e.zone_in_heading));
v.push_back(std::to_string(e.has_zone_in));
v.push_back(std::to_string(e.is_locked));
v.push_back(std::to_string(e.add_replay));
auto results = db.QueryDatabase(
fmt::format(
@@ -644,8 +622,6 @@ public:
v.push_back(std::to_string(e.zone_in_z));
v.push_back(std::to_string(e.zone_in_heading));
v.push_back(std::to_string(e.has_zone_in));
v.push_back(std::to_string(e.is_locked));
v.push_back(std::to_string(e.add_replay));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -9,18 +9,18 @@
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_DYNAMIC_ZONE_LOCKOUTS_REPOSITORY_H
#define EQEMU_BASE_DYNAMIC_ZONE_LOCKOUTS_REPOSITORY_H
#ifndef EQEMU_BASE_EXPEDITION_LOCKOUTS_REPOSITORY_H
#define EQEMU_BASE_EXPEDITION_LOCKOUTS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseDynamicZoneLockoutsRepository {
class BaseExpeditionLockoutsRepository {
public:
struct DynamicZoneLockouts {
struct ExpeditionLockouts {
uint32_t id;
uint32_t dynamic_zone_id;
uint32_t expedition_id;
std::string event_name;
time_t expire_time;
uint32_t duration;
@@ -36,7 +36,7 @@ public:
{
return {
"id",
"dynamic_zone_id",
"expedition_id",
"event_name",
"expire_time",
"duration",
@@ -48,7 +48,7 @@ public:
{
return {
"id",
"dynamic_zone_id",
"expedition_id",
"event_name",
"UNIX_TIMESTAMP(expire_time)",
"duration",
@@ -68,7 +68,7 @@ public:
static std::string TableName()
{
return std::string("dynamic_zone_lockouts");
return std::string("expedition_lockouts");
}
static std::string BaseSelect()
@@ -89,12 +89,12 @@ public:
);
}
static DynamicZoneLockouts NewEntity()
static ExpeditionLockouts NewEntity()
{
DynamicZoneLockouts e{};
ExpeditionLockouts e{};
e.id = 0;
e.dynamic_zone_id = 0;
e.expedition_id = 0;
e.event_name = "";
e.expire_time = std::time(nullptr);
e.duration = 0;
@@ -103,23 +103,23 @@ public:
return e;
}
static DynamicZoneLockouts GetDynamicZoneLockouts(
const std::vector<DynamicZoneLockouts> &dynamic_zone_lockoutss,
int dynamic_zone_lockouts_id
static ExpeditionLockouts GetExpeditionLockouts(
const std::vector<ExpeditionLockouts> &expedition_lockoutss,
int expedition_lockouts_id
)
{
for (auto &dynamic_zone_lockouts : dynamic_zone_lockoutss) {
if (dynamic_zone_lockouts.id == dynamic_zone_lockouts_id) {
return dynamic_zone_lockouts;
for (auto &expedition_lockouts : expedition_lockoutss) {
if (expedition_lockouts.id == expedition_lockouts_id) {
return expedition_lockouts;
}
}
return NewEntity();
}
static DynamicZoneLockouts FindOne(
static ExpeditionLockouts FindOne(
Database& db,
int dynamic_zone_lockouts_id
int expedition_lockouts_id
)
{
auto results = db.QueryDatabase(
@@ -127,16 +127,16 @@ public:
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
dynamic_zone_lockouts_id
expedition_lockouts_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
DynamicZoneLockouts e{};
ExpeditionLockouts e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.dynamic_zone_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.expedition_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.event_name = row[2] ? row[2] : "";
e.expire_time = strtoll(row[3] ? row[3] : "-1", nullptr, 10);
e.duration = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
@@ -150,7 +150,7 @@ public:
static int DeleteOne(
Database& db,
int dynamic_zone_lockouts_id
int expedition_lockouts_id
)
{
auto results = db.QueryDatabase(
@@ -158,7 +158,7 @@ public:
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
dynamic_zone_lockouts_id
expedition_lockouts_id
)
);
@@ -167,14 +167,14 @@ public:
static int UpdateOne(
Database& db,
const DynamicZoneLockouts &e
const ExpeditionLockouts &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.dynamic_zone_id));
v.push_back(columns[1] + " = " + std::to_string(e.expedition_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.event_name) + "'");
v.push_back(columns[3] + " = FROM_UNIXTIME(" + (e.expire_time > 0 ? std::to_string(e.expire_time) : "null") + ")");
v.push_back(columns[4] + " = " + std::to_string(e.duration));
@@ -193,15 +193,15 @@ public:
return (results.Success() ? results.RowsAffected() : 0);
}
static DynamicZoneLockouts InsertOne(
static ExpeditionLockouts InsertOne(
Database& db,
DynamicZoneLockouts e
ExpeditionLockouts e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.dynamic_zone_id));
v.push_back(std::to_string(e.expedition_id));
v.push_back("'" + Strings::Escape(e.event_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.expire_time > 0 ? std::to_string(e.expire_time) : "null") + ")");
v.push_back(std::to_string(e.duration));
@@ -227,7 +227,7 @@ public:
static int InsertMany(
Database& db,
const std::vector<DynamicZoneLockouts> &entries
const std::vector<ExpeditionLockouts> &entries
)
{
std::vector<std::string> insert_chunks;
@@ -236,7 +236,7 @@ public:
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.dynamic_zone_id));
v.push_back(std::to_string(e.expedition_id));
v.push_back("'" + Strings::Escape(e.event_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.expire_time > 0 ? std::to_string(e.expire_time) : "null") + ")");
v.push_back(std::to_string(e.duration));
@@ -258,9 +258,9 @@ public:
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<DynamicZoneLockouts> All(Database& db)
static std::vector<ExpeditionLockouts> All(Database& db)
{
std::vector<DynamicZoneLockouts> all_entries;
std::vector<ExpeditionLockouts> all_entries;
auto results = db.QueryDatabase(
fmt::format(
@@ -272,10 +272,10 @@ public:
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
DynamicZoneLockouts e{};
ExpeditionLockouts e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.dynamic_zone_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.expedition_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.event_name = row[2] ? row[2] : "";
e.expire_time = strtoll(row[3] ? row[3] : "-1", nullptr, 10);
e.duration = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
@@ -287,9 +287,9 @@ public:
return all_entries;
}
static std::vector<DynamicZoneLockouts> GetWhere(Database& db, const std::string &where_filter)
static std::vector<ExpeditionLockouts> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<DynamicZoneLockouts> all_entries;
std::vector<ExpeditionLockouts> all_entries;
auto results = db.QueryDatabase(
fmt::format(
@@ -302,10 +302,10 @@ public:
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
DynamicZoneLockouts e{};
ExpeditionLockouts e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.dynamic_zone_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.expedition_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.event_name = row[2] ? row[2] : "";
e.expire_time = strtoll(row[3] ? row[3] : "-1", nullptr, 10);
e.duration = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
@@ -379,13 +379,13 @@ public:
static int ReplaceOne(
Database& db,
const DynamicZoneLockouts &e
const ExpeditionLockouts &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.dynamic_zone_id));
v.push_back(std::to_string(e.expedition_id));
v.push_back("'" + Strings::Escape(e.event_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.expire_time > 0 ? std::to_string(e.expire_time) : "null") + ")");
v.push_back(std::to_string(e.duration));
@@ -404,7 +404,7 @@ public:
static int ReplaceMany(
Database& db,
const std::vector<DynamicZoneLockouts> &entries
const std::vector<ExpeditionLockouts> &entries
)
{
std::vector<std::string> insert_chunks;
@@ -413,7 +413,7 @@ public:
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.dynamic_zone_id));
v.push_back(std::to_string(e.expedition_id));
v.push_back("'" + Strings::Escape(e.event_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.expire_time > 0 ? std::to_string(e.expire_time) : "null") + ")");
v.push_back(std::to_string(e.duration));
@@ -436,4 +436,4 @@ public:
}
};
#endif //EQEMU_BASE_DYNAMIC_ZONE_LOCKOUTS_REPOSITORY_H
#endif //EQEMU_BASE_EXPEDITION_LOCKOUTS_REPOSITORY_H
@@ -9,38 +9,44 @@
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_CHARACTER_PET_NAME_REPOSITORY_H
#define EQEMU_BASE_CHARACTER_PET_NAME_REPOSITORY_H
#ifndef EQEMU_BASE_EXPEDITIONS_REPOSITORY_H
#define EQEMU_BASE_EXPEDITIONS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseCharacterPetNameRepository {
class BaseExpeditionsRepository {
public:
struct CharacterPetName {
int32_t character_id;
std::string name;
struct Expeditions {
uint32_t id;
uint32_t dynamic_zone_id;
uint8_t add_replay_on_join;
uint8_t is_locked;
};
static std::string PrimaryKey()
{
return std::string("character_id");
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"character_id",
"name",
"id",
"dynamic_zone_id",
"add_replay_on_join",
"is_locked",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"character_id",
"name",
"id",
"dynamic_zone_id",
"add_replay_on_join",
"is_locked",
};
}
@@ -56,7 +62,7 @@ public:
static std::string TableName()
{
return std::string("character_pet_name");
return std::string("expeditions");
}
static std::string BaseSelect()
@@ -77,33 +83,35 @@ public:
);
}
static CharacterPetName NewEntity()
static Expeditions NewEntity()
{
CharacterPetName e{};
Expeditions e{};
e.character_id = 0;
e.name = "";
e.id = 0;
e.dynamic_zone_id = 0;
e.add_replay_on_join = 1;
e.is_locked = 0;
return e;
}
static CharacterPetName GetCharacterPetName(
const std::vector<CharacterPetName> &character_pet_names,
int character_pet_name_id
static Expeditions GetExpeditions(
const std::vector<Expeditions> &expeditionss,
int expeditions_id
)
{
for (auto &character_pet_name : character_pet_names) {
if (character_pet_name.character_id == character_pet_name_id) {
return character_pet_name;
for (auto &expeditions : expeditionss) {
if (expeditions.id == expeditions_id) {
return expeditions;
}
}
return NewEntity();
}
static CharacterPetName FindOne(
static Expeditions FindOne(
Database& db,
int character_pet_name_id
int expeditions_id
)
{
auto results = db.QueryDatabase(
@@ -111,16 +119,18 @@ public:
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
character_pet_name_id
expeditions_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
CharacterPetName e{};
Expeditions e{};
e.character_id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.dynamic_zone_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.add_replay_on_join = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 1;
e.is_locked = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
return e;
}
@@ -130,7 +140,7 @@ public:
static int DeleteOne(
Database& db,
int character_pet_name_id
int expeditions_id
)
{
auto results = db.QueryDatabase(
@@ -138,7 +148,7 @@ public:
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
character_pet_name_id
expeditions_id
)
);
@@ -147,15 +157,16 @@ public:
static int UpdateOne(
Database& db,
const CharacterPetName &e
const Expeditions &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.character_id));
v.push_back(columns[1] + " = '" + Strings::Escape(e.name) + "'");
v.push_back(columns[1] + " = " + std::to_string(e.dynamic_zone_id));
v.push_back(columns[2] + " = " + std::to_string(e.add_replay_on_join));
v.push_back(columns[3] + " = " + std::to_string(e.is_locked));
auto results = db.QueryDatabase(
fmt::format(
@@ -163,22 +174,24 @@ public:
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.character_id
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static CharacterPetName InsertOne(
static Expeditions InsertOne(
Database& db,
CharacterPetName e
Expeditions e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.dynamic_zone_id));
v.push_back(std::to_string(e.add_replay_on_join));
v.push_back(std::to_string(e.is_locked));
auto results = db.QueryDatabase(
fmt::format(
@@ -189,7 +202,7 @@ public:
);
if (results.Success()) {
e.character_id = results.LastInsertedID();
e.id = results.LastInsertedID();
return e;
}
@@ -200,7 +213,7 @@ public:
static int InsertMany(
Database& db,
const std::vector<CharacterPetName> &entries
const std::vector<Expeditions> &entries
)
{
std::vector<std::string> insert_chunks;
@@ -208,8 +221,10 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.dynamic_zone_id));
v.push_back(std::to_string(e.add_replay_on_join));
v.push_back(std::to_string(e.is_locked));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -227,9 +242,9 @@ public:
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<CharacterPetName> All(Database& db)
static std::vector<Expeditions> All(Database& db)
{
std::vector<CharacterPetName> all_entries;
std::vector<Expeditions> all_entries;
auto results = db.QueryDatabase(
fmt::format(
@@ -241,10 +256,12 @@ public:
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterPetName e{};
Expeditions e{};
e.character_id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.dynamic_zone_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.add_replay_on_join = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 1;
e.is_locked = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -252,9 +269,9 @@ public:
return all_entries;
}
static std::vector<CharacterPetName> GetWhere(Database& db, const std::string &where_filter)
static std::vector<Expeditions> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<CharacterPetName> all_entries;
std::vector<Expeditions> all_entries;
auto results = db.QueryDatabase(
fmt::format(
@@ -267,10 +284,12 @@ public:
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterPetName e{};
Expeditions e{};
e.character_id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.dynamic_zone_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.add_replay_on_join = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 1;
e.is_locked = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -340,13 +359,15 @@ public:
static int ReplaceOne(
Database& db,
const CharacterPetName &e
const Expeditions &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.dynamic_zone_id));
v.push_back(std::to_string(e.add_replay_on_join));
v.push_back(std::to_string(e.is_locked));
auto results = db.QueryDatabase(
fmt::format(
@@ -361,7 +382,7 @@ public:
static int ReplaceMany(
Database& db,
const std::vector<CharacterPetName> &entries
const std::vector<Expeditions> &entries
)
{
std::vector<std::string> insert_chunks;
@@ -369,8 +390,10 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back("'" + Strings::Escape(e.name) + "'");
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.dynamic_zone_id));
v.push_back(std::to_string(e.add_replay_on_join));
v.push_back(std::to_string(e.is_locked));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -389,4 +412,4 @@ public:
}
};
#endif //EQEMU_BASE_CHARACTER_PET_NAME_REPOSITORY_H
#endif //EQEMU_BASE_EXPEDITIONS_REPOSITORY_H
@@ -6,7 +6,7 @@
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_GUILD_BANK_REPOSITORY_H
@@ -16,24 +16,19 @@
#include "../../strings.h"
#include <ctime>
class BaseGuildBankRepository {
public:
struct GuildBank {
uint32_t id;
uint32_t guild_id;
uint32_t guildid;
uint8_t area;
uint32_t slot;
uint32_t item_id;
uint32_t augment_one_id;
uint32_t augment_two_id;
uint32_t augment_three_id;
uint32_t augment_four_id;
uint32_t augment_five_id;
uint32_t augment_six_id;
int32_t quantity;
uint32_t itemid;
uint32_t qty;
std::string donator;
uint8_t permissions;
std::string who_for;
std::string whofor;
};
static std::string PrimaryKey()
@@ -45,20 +40,14 @@ public:
{
return {
"id",
"guild_id",
"guildid",
"area",
"slot",
"item_id",
"augment_one_id",
"augment_two_id",
"augment_three_id",
"augment_four_id",
"augment_five_id",
"augment_six_id",
"quantity",
"itemid",
"qty",
"donator",
"permissions",
"who_for",
"whofor",
};
}
@@ -66,20 +55,14 @@ public:
{
return {
"id",
"guild_id",
"guildid",
"area",
"slot",
"item_id",
"augment_one_id",
"augment_two_id",
"augment_three_id",
"augment_four_id",
"augment_five_id",
"augment_six_id",
"quantity",
"itemid",
"qty",
"donator",
"permissions",
"who_for",
"whofor",
};
}
@@ -120,21 +103,15 @@ public:
{
GuildBank e{};
e.id = 0;
e.guild_id = 0;
e.area = 0;
e.slot = 0;
e.item_id = 0;
e.augment_one_id = 0;
e.augment_two_id = 0;
e.augment_three_id = 0;
e.augment_four_id = 0;
e.augment_five_id = 0;
e.augment_six_id = 0;
e.quantity = 0;
e.donator = "";
e.permissions = 0;
e.who_for = "";
e.id = 0;
e.guildid = 0;
e.area = 0;
e.slot = 0;
e.itemid = 0;
e.qty = 0;
e.donator = "";
e.permissions = 0;
e.whofor = "";
return e;
}
@@ -171,21 +148,15 @@ public:
if (results.RowCount() == 1) {
GuildBank e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.guild_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.area = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.slot = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.quantity = row[11] ? static_cast<int32_t>(atoi(row[11])) : 0;
e.donator = row[12] ? row[12] : "";
e.permissions = row[13] ? static_cast<uint8_t>(strtoul(row[13], nullptr, 10)) : 0;
e.who_for = row[14] ? row[14] : "";
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.guildid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.area = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
e.slot = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.itemid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
e.qty = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.donator = row[6] ? row[6] : "";
e.permissions = static_cast<uint8_t>(strtoul(row[7], nullptr, 10));
e.whofor = row[8] ? row[8] : "";
return e;
}
@@ -219,20 +190,14 @@ public:
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.guild_id));
v.push_back(columns[1] + " = " + std::to_string(e.guildid));
v.push_back(columns[2] + " = " + std::to_string(e.area));
v.push_back(columns[3] + " = " + std::to_string(e.slot));
v.push_back(columns[4] + " = " + std::to_string(e.item_id));
v.push_back(columns[5] + " = " + std::to_string(e.augment_one_id));
v.push_back(columns[6] + " = " + std::to_string(e.augment_two_id));
v.push_back(columns[7] + " = " + std::to_string(e.augment_three_id));
v.push_back(columns[8] + " = " + std::to_string(e.augment_four_id));
v.push_back(columns[9] + " = " + std::to_string(e.augment_five_id));
v.push_back(columns[10] + " = " + std::to_string(e.augment_six_id));
v.push_back(columns[11] + " = " + std::to_string(e.quantity));
v.push_back(columns[12] + " = '" + Strings::Escape(e.donator) + "'");
v.push_back(columns[13] + " = " + std::to_string(e.permissions));
v.push_back(columns[14] + " = '" + Strings::Escape(e.who_for) + "'");
v.push_back(columns[4] + " = " + std::to_string(e.itemid));
v.push_back(columns[5] + " = " + std::to_string(e.qty));
v.push_back(columns[6] + " = '" + Strings::Escape(e.donator) + "'");
v.push_back(columns[7] + " = " + std::to_string(e.permissions));
v.push_back(columns[8] + " = '" + Strings::Escape(e.whofor) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -255,20 +220,14 @@ public:
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.guild_id));
v.push_back(std::to_string(e.guildid));
v.push_back(std::to_string(e.area));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.augment_one_id));
v.push_back(std::to_string(e.augment_two_id));
v.push_back(std::to_string(e.augment_three_id));
v.push_back(std::to_string(e.augment_four_id));
v.push_back(std::to_string(e.augment_five_id));
v.push_back(std::to_string(e.augment_six_id));
v.push_back(std::to_string(e.quantity));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.qty));
v.push_back("'" + Strings::Escape(e.donator) + "'");
v.push_back(std::to_string(e.permissions));
v.push_back("'" + Strings::Escape(e.who_for) + "'");
v.push_back("'" + Strings::Escape(e.whofor) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -299,20 +258,14 @@ public:
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.guild_id));
v.push_back(std::to_string(e.guildid));
v.push_back(std::to_string(e.area));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.augment_one_id));
v.push_back(std::to_string(e.augment_two_id));
v.push_back(std::to_string(e.augment_three_id));
v.push_back(std::to_string(e.augment_four_id));
v.push_back(std::to_string(e.augment_five_id));
v.push_back(std::to_string(e.augment_six_id));
v.push_back(std::to_string(e.quantity));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.qty));
v.push_back("'" + Strings::Escape(e.donator) + "'");
v.push_back(std::to_string(e.permissions));
v.push_back("'" + Strings::Escape(e.who_for) + "'");
v.push_back("'" + Strings::Escape(e.whofor) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -346,21 +299,15 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
GuildBank e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.guild_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.area = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.slot = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.quantity = row[11] ? static_cast<int32_t>(atoi(row[11])) : 0;
e.donator = row[12] ? row[12] : "";
e.permissions = row[13] ? static_cast<uint8_t>(strtoul(row[13], nullptr, 10)) : 0;
e.who_for = row[14] ? row[14] : "";
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.guildid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.area = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
e.slot = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.itemid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
e.qty = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.donator = row[6] ? row[6] : "";
e.permissions = static_cast<uint8_t>(strtoul(row[7], nullptr, 10));
e.whofor = row[8] ? row[8] : "";
all_entries.push_back(e);
}
@@ -385,21 +332,15 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
GuildBank e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.guild_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.area = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.slot = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.quantity = row[11] ? static_cast<int32_t>(atoi(row[11])) : 0;
e.donator = row[12] ? row[12] : "";
e.permissions = row[13] ? static_cast<uint8_t>(strtoul(row[13], nullptr, 10)) : 0;
e.who_for = row[14] ? row[14] : "";
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.guildid = static_cast<uint32_t>(strtoul(row[1], nullptr, 10));
e.area = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
e.slot = static_cast<uint32_t>(strtoul(row[3], nullptr, 10));
e.itemid = static_cast<uint32_t>(strtoul(row[4], nullptr, 10));
e.qty = static_cast<uint32_t>(strtoul(row[5], nullptr, 10));
e.donator = row[6] ? row[6] : "";
e.permissions = static_cast<uint8_t>(strtoul(row[7], nullptr, 10));
e.whofor = row[8] ? row[8] : "";
all_entries.push_back(e);
}
@@ -458,90 +399,6 @@ public:
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const GuildBank &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.guild_id));
v.push_back(std::to_string(e.area));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.augment_one_id));
v.push_back(std::to_string(e.augment_two_id));
v.push_back(std::to_string(e.augment_three_id));
v.push_back(std::to_string(e.augment_four_id));
v.push_back(std::to_string(e.augment_five_id));
v.push_back(std::to_string(e.augment_six_id));
v.push_back(std::to_string(e.quantity));
v.push_back("'" + Strings::Escape(e.donator) + "'");
v.push_back(std::to_string(e.permissions));
v.push_back("'" + Strings::Escape(e.who_for) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<GuildBank> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.guild_id));
v.push_back(std::to_string(e.area));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.augment_one_id));
v.push_back(std::to_string(e.augment_two_id));
v.push_back(std::to_string(e.augment_three_id));
v.push_back(std::to_string(e.augment_four_id));
v.push_back(std::to_string(e.augment_five_id));
v.push_back(std::to_string(e.augment_six_id));
v.push_back(std::to_string(e.quantity));
v.push_back("'" + Strings::Escape(e.donator) + "'");
v.push_back(std::to_string(e.permissions));
v.push_back("'" + Strings::Escape(e.who_for) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_GUILD_BANK_REPOSITORY_H
@@ -24,7 +24,6 @@ public:
int16_t race;
int8_t gender;
int8_t texture;
int8_t helmtexture;
float mountspeed;
std::string notes;
};
@@ -42,7 +41,6 @@ public:
"race",
"gender",
"texture",
"helmtexture",
"mountspeed",
"notes",
};
@@ -56,7 +54,6 @@ public:
"race",
"gender",
"texture",
"helmtexture",
"mountspeed",
"notes",
};
@@ -99,14 +96,13 @@ public:
{
Horses e{};
e.id = 0;
e.filename = "";
e.race = 216;
e.gender = 0;
e.texture = 0;
e.helmtexture = -1;
e.mountspeed = 0.75;
e.notes = "Notes";
e.id = 0;
e.filename = "";
e.race = 216;
e.gender = 0;
e.texture = 0;
e.mountspeed = 0.75;
e.notes = "Notes";
return e;
}
@@ -143,14 +139,13 @@ public:
if (results.RowCount() == 1) {
Horses e{};
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.filename = row[1] ? row[1] : "";
e.race = row[2] ? static_cast<int16_t>(atoi(row[2])) : 216;
e.gender = row[3] ? static_cast<int8_t>(atoi(row[3])) : 0;
e.texture = row[4] ? static_cast<int8_t>(atoi(row[4])) : 0;
e.helmtexture = row[5] ? static_cast<int8_t>(atoi(row[5])) : -1;
e.mountspeed = row[6] ? strtof(row[6], nullptr) : 0.75;
e.notes = row[7] ? row[7] : "Notes";
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.filename = row[1] ? row[1] : "";
e.race = row[2] ? static_cast<int16_t>(atoi(row[2])) : 216;
e.gender = row[3] ? static_cast<int8_t>(atoi(row[3])) : 0;
e.texture = row[4] ? static_cast<int8_t>(atoi(row[4])) : 0;
e.mountspeed = row[5] ? strtof(row[5], nullptr) : 0.75;
e.notes = row[6] ? row[6] : "Notes";
return e;
}
@@ -188,9 +183,8 @@ public:
v.push_back(columns[2] + " = " + std::to_string(e.race));
v.push_back(columns[3] + " = " + std::to_string(e.gender));
v.push_back(columns[4] + " = " + std::to_string(e.texture));
v.push_back(columns[5] + " = " + std::to_string(e.helmtexture));
v.push_back(columns[6] + " = " + std::to_string(e.mountspeed));
v.push_back(columns[7] + " = '" + Strings::Escape(e.notes) + "'");
v.push_back(columns[5] + " = " + std::to_string(e.mountspeed));
v.push_back(columns[6] + " = '" + Strings::Escape(e.notes) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -217,7 +211,6 @@ public:
v.push_back(std::to_string(e.race));
v.push_back(std::to_string(e.gender));
v.push_back(std::to_string(e.texture));
v.push_back(std::to_string(e.helmtexture));
v.push_back(std::to_string(e.mountspeed));
v.push_back("'" + Strings::Escape(e.notes) + "'");
@@ -254,7 +247,6 @@ public:
v.push_back(std::to_string(e.race));
v.push_back(std::to_string(e.gender));
v.push_back(std::to_string(e.texture));
v.push_back(std::to_string(e.helmtexture));
v.push_back(std::to_string(e.mountspeed));
v.push_back("'" + Strings::Escape(e.notes) + "'");
@@ -290,14 +282,13 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Horses e{};
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.filename = row[1] ? row[1] : "";
e.race = row[2] ? static_cast<int16_t>(atoi(row[2])) : 216;
e.gender = row[3] ? static_cast<int8_t>(atoi(row[3])) : 0;
e.texture = row[4] ? static_cast<int8_t>(atoi(row[4])) : 0;
e.helmtexture = row[5] ? static_cast<int8_t>(atoi(row[5])) : -1;
e.mountspeed = row[6] ? strtof(row[6], nullptr) : 0.75;
e.notes = row[7] ? row[7] : "Notes";
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.filename = row[1] ? row[1] : "";
e.race = row[2] ? static_cast<int16_t>(atoi(row[2])) : 216;
e.gender = row[3] ? static_cast<int8_t>(atoi(row[3])) : 0;
e.texture = row[4] ? static_cast<int8_t>(atoi(row[4])) : 0;
e.mountspeed = row[5] ? strtof(row[5], nullptr) : 0.75;
e.notes = row[6] ? row[6] : "Notes";
all_entries.push_back(e);
}
@@ -322,14 +313,13 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Horses e{};
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.filename = row[1] ? row[1] : "";
e.race = row[2] ? static_cast<int16_t>(atoi(row[2])) : 216;
e.gender = row[3] ? static_cast<int8_t>(atoi(row[3])) : 0;
e.texture = row[4] ? static_cast<int8_t>(atoi(row[4])) : 0;
e.helmtexture = row[5] ? static_cast<int8_t>(atoi(row[5])) : -1;
e.mountspeed = row[6] ? strtof(row[6], nullptr) : 0.75;
e.notes = row[7] ? row[7] : "Notes";
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.filename = row[1] ? row[1] : "";
e.race = row[2] ? static_cast<int16_t>(atoi(row[2])) : 216;
e.gender = row[3] ? static_cast<int8_t>(atoi(row[3])) : 0;
e.texture = row[4] ? static_cast<int8_t>(atoi(row[4])) : 0;
e.mountspeed = row[5] ? strtof(row[5], nullptr) : 0.75;
e.notes = row[6] ? row[6] : "Notes";
all_entries.push_back(e);
}
@@ -409,7 +399,6 @@ public:
v.push_back(std::to_string(e.race));
v.push_back(std::to_string(e.gender));
v.push_back(std::to_string(e.texture));
v.push_back(std::to_string(e.helmtexture));
v.push_back(std::to_string(e.mountspeed));
v.push_back("'" + Strings::Escape(e.notes) + "'");
@@ -439,7 +428,6 @@ public:
v.push_back(std::to_string(e.race));
v.push_back(std::to_string(e.gender));
v.push_back(std::to_string(e.texture));
v.push_back(std::to_string(e.helmtexture));
v.push_back(std::to_string(e.mountspeed));
v.push_back("'" + Strings::Escape(e.notes) + "'");
@@ -25,7 +25,6 @@ public:
uint8_t is_global;
uint32_t start_time;
uint32_t duration;
uint64_t expire_at;
uint8_t never_expires;
std::string notes;
};
@@ -44,7 +43,6 @@ public:
"is_global",
"start_time",
"duration",
"expire_at",
"never_expires",
"notes",
};
@@ -59,7 +57,6 @@ public:
"is_global",
"start_time",
"duration",
"expire_at",
"never_expires",
"notes",
};
@@ -108,7 +105,6 @@ public:
e.is_global = 0;
e.start_time = 0;
e.duration = 0;
e.expire_at = 0;
e.never_expires = 0;
e.notes = "";
@@ -153,9 +149,8 @@ public:
e.is_global = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.start_time = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.duration = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.expire_at = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.never_expires = row[7] ? static_cast<uint8_t>(strtoul(row[7], nullptr, 10)) : 0;
e.notes = row[8] ? row[8] : "";
e.never_expires = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
e.notes = row[7] ? row[7] : "";
return e;
}
@@ -194,9 +189,8 @@ public:
v.push_back(columns[3] + " = " + std::to_string(e.is_global));
v.push_back(columns[4] + " = " + std::to_string(e.start_time));
v.push_back(columns[5] + " = " + std::to_string(e.duration));
v.push_back(columns[6] + " = " + std::to_string(e.expire_at));
v.push_back(columns[7] + " = " + std::to_string(e.never_expires));
v.push_back(columns[8] + " = '" + Strings::Escape(e.notes) + "'");
v.push_back(columns[6] + " = " + std::to_string(e.never_expires));
v.push_back(columns[7] + " = '" + Strings::Escape(e.notes) + "'");
auto results = db.QueryDatabase(
fmt::format(
@@ -224,7 +218,6 @@ public:
v.push_back(std::to_string(e.is_global));
v.push_back(std::to_string(e.start_time));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.expire_at));
v.push_back(std::to_string(e.never_expires));
v.push_back("'" + Strings::Escape(e.notes) + "'");
@@ -262,7 +255,6 @@ public:
v.push_back(std::to_string(e.is_global));
v.push_back(std::to_string(e.start_time));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.expire_at));
v.push_back(std::to_string(e.never_expires));
v.push_back("'" + Strings::Escape(e.notes) + "'");
@@ -304,9 +296,8 @@ public:
e.is_global = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.start_time = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.duration = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.expire_at = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.never_expires = row[7] ? static_cast<uint8_t>(strtoul(row[7], nullptr, 10)) : 0;
e.notes = row[8] ? row[8] : "";
e.never_expires = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
e.notes = row[7] ? row[7] : "";
all_entries.push_back(e);
}
@@ -337,9 +328,8 @@ public:
e.is_global = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.start_time = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.duration = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.expire_at = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.never_expires = row[7] ? static_cast<uint8_t>(strtoul(row[7], nullptr, 10)) : 0;
e.notes = row[8] ? row[8] : "";
e.never_expires = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
e.notes = row[7] ? row[7] : "";
all_entries.push_back(e);
}
@@ -420,7 +410,6 @@ public:
v.push_back(std::to_string(e.is_global));
v.push_back(std::to_string(e.start_time));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.expire_at));
v.push_back(std::to_string(e.never_expires));
v.push_back("'" + Strings::Escape(e.notes) + "'");
@@ -451,7 +440,6 @@ public:
v.push_back(std::to_string(e.is_global));
v.push_back(std::to_string(e.start_time));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.expire_at));
v.push_back(std::to_string(e.never_expires));
v.push_back("'" + Strings::Escape(e.notes) + "'");
@@ -19,48 +19,48 @@
class BaseInventoryRepository {
public:
struct Inventory {
uint32_t character_id;
uint32_t slot_id;
uint32_t item_id;
uint32_t charid;
uint32_t slotid;
uint32_t itemid;
uint16_t charges;
uint32_t color;
uint32_t augment_one;
uint32_t augment_two;
uint32_t augment_three;
uint32_t augment_four;
uint32_t augment_five;
uint32_t augment_six;
uint32_t augslot1;
uint32_t augslot2;
uint32_t augslot3;
uint32_t augslot4;
uint32_t augslot5;
int32_t augslot6;
uint8_t instnodrop;
std::string custom_data;
uint32_t ornament_icon;
uint32_t ornament_idfile;
uint32_t ornamenticon;
uint32_t ornamentidfile;
int32_t ornament_hero_model;
uint64_t guid;
};
static std::string PrimaryKey()
{
return std::string("character_id");
return std::string("charid");
}
static std::vector<std::string> Columns()
{
return {
"character_id",
"slot_id",
"item_id",
"charid",
"slotid",
"itemid",
"charges",
"color",
"augment_one",
"augment_two",
"augment_three",
"augment_four",
"augment_five",
"augment_six",
"augslot1",
"augslot2",
"augslot3",
"augslot4",
"augslot5",
"augslot6",
"instnodrop",
"custom_data",
"ornament_icon",
"ornament_idfile",
"ornamenticon",
"ornamentidfile",
"ornament_hero_model",
"guid",
};
@@ -69,21 +69,21 @@ public:
static std::vector<std::string> SelectColumns()
{
return {
"character_id",
"slot_id",
"item_id",
"charid",
"slotid",
"itemid",
"charges",
"color",
"augment_one",
"augment_two",
"augment_three",
"augment_four",
"augment_five",
"augment_six",
"augslot1",
"augslot2",
"augslot3",
"augslot4",
"augslot5",
"augslot6",
"instnodrop",
"custom_data",
"ornament_icon",
"ornament_idfile",
"ornamenticon",
"ornamentidfile",
"ornament_hero_model",
"guid",
};
@@ -126,21 +126,21 @@ public:
{
Inventory e{};
e.character_id = 0;
e.slot_id = 0;
e.item_id = 0;
e.charid = 0;
e.slotid = 0;
e.itemid = 0;
e.charges = 0;
e.color = 0;
e.augment_one = 0;
e.augment_two = 0;
e.augment_three = 0;
e.augment_four = 0;
e.augment_five = 0;
e.augment_six = 0;
e.augslot1 = 0;
e.augslot2 = 0;
e.augslot3 = 0;
e.augslot4 = 0;
e.augslot5 = 0;
e.augslot6 = 0;
e.instnodrop = 0;
e.custom_data = "";
e.ornament_icon = 0;
e.ornament_idfile = 0;
e.ornamenticon = 0;
e.ornamentidfile = 0;
e.ornament_hero_model = 0;
e.guid = 0;
@@ -153,7 +153,7 @@ public:
)
{
for (auto &inventory : inventorys) {
if (inventory.character_id == inventory_id) {
if (inventory.charid == inventory_id) {
return inventory;
}
}
@@ -179,21 +179,21 @@ public:
if (results.RowCount() == 1) {
Inventory e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charid = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slotid = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.itemid = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augslot1 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augslot2 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augslot3 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augslot4 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augslot5 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augslot6 = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.instnodrop = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.custom_data = row[12] ? row[12] : "";
e.ornament_icon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_idfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
@@ -229,21 +229,21 @@ public:
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.character_id));
v.push_back(columns[1] + " = " + std::to_string(e.slot_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
v.push_back(columns[0] + " = " + std::to_string(e.charid));
v.push_back(columns[1] + " = " + std::to_string(e.slotid));
v.push_back(columns[2] + " = " + std::to_string(e.itemid));
v.push_back(columns[3] + " = " + std::to_string(e.charges));
v.push_back(columns[4] + " = " + std::to_string(e.color));
v.push_back(columns[5] + " = " + std::to_string(e.augment_one));
v.push_back(columns[6] + " = " + std::to_string(e.augment_two));
v.push_back(columns[7] + " = " + std::to_string(e.augment_three));
v.push_back(columns[8] + " = " + std::to_string(e.augment_four));
v.push_back(columns[9] + " = " + std::to_string(e.augment_five));
v.push_back(columns[10] + " = " + std::to_string(e.augment_six));
v.push_back(columns[5] + " = " + std::to_string(e.augslot1));
v.push_back(columns[6] + " = " + std::to_string(e.augslot2));
v.push_back(columns[7] + " = " + std::to_string(e.augslot3));
v.push_back(columns[8] + " = " + std::to_string(e.augslot4));
v.push_back(columns[9] + " = " + std::to_string(e.augslot5));
v.push_back(columns[10] + " = " + std::to_string(e.augslot6));
v.push_back(columns[11] + " = " + std::to_string(e.instnodrop));
v.push_back(columns[12] + " = '" + Strings::Escape(e.custom_data) + "'");
v.push_back(columns[13] + " = " + std::to_string(e.ornament_icon));
v.push_back(columns[14] + " = " + std::to_string(e.ornament_idfile));
v.push_back(columns[13] + " = " + std::to_string(e.ornamenticon));
v.push_back(columns[14] + " = " + std::to_string(e.ornamentidfile));
v.push_back(columns[15] + " = " + std::to_string(e.ornament_hero_model));
v.push_back(columns[16] + " = " + std::to_string(e.guid));
@@ -253,7 +253,7 @@ public:
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.character_id
e.charid
)
);
@@ -267,21 +267,21 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
@@ -294,7 +294,7 @@ public:
);
if (results.Success()) {
e.character_id = results.LastInsertedID();
e.charid = results.LastInsertedID();
return e;
}
@@ -313,21 +313,21 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
@@ -363,21 +363,21 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Inventory e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charid = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slotid = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.itemid = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augslot1 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augslot2 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augslot3 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augslot4 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augslot5 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augslot6 = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.instnodrop = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.custom_data = row[12] ? row[12] : "";
e.ornament_icon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_idfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
@@ -404,21 +404,21 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Inventory e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charid = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slotid = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.itemid = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augslot1 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augslot2 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augslot3 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augslot4 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augslot5 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augslot6 = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.instnodrop = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.custom_data = row[12] ? row[12] : "";
e.ornament_icon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_idfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
@@ -495,21 +495,21 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
@@ -534,21 +534,21 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
@@ -19,13 +19,13 @@
class BaseItemsEvolvingDetailsRepository {
public:
struct ItemsEvolvingDetails {
uint32_t id;
uint32_t item_evo_id;
uint32_t item_evolve_level;
uint32_t item_id;
uint32_t type;
std::string sub_type;
int64_t required_amount;
uint32_t id;
uint32_t item_evo_id;
uint32_t item_evolve_level;
uint32_t item_id;
uint32_t type;
uint32_t sub_type;
int64_t required_amount;
};
static std::string PrimaryKey()
@@ -101,7 +101,7 @@ public:
e.item_evolve_level = 0;
e.item_id = 0;
e.type = 0;
e.sub_type = "0";
e.sub_type = 0;
e.required_amount = 0;
return e;
@@ -144,7 +144,7 @@ public:
e.item_evolve_level = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.sub_type = row[5] ? row[5] : "0";
e.sub_type = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.required_amount = row[6] ? strtoll(row[6], nullptr, 10) : 0;
return e;
@@ -183,7 +183,7 @@ public:
v.push_back(columns[2] + " = " + std::to_string(e.item_evolve_level));
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
v.push_back(columns[4] + " = " + std::to_string(e.type));
v.push_back(columns[5] + " = '" + Strings::Escape(e.sub_type) + "'");
v.push_back(columns[5] + " = " + std::to_string(e.sub_type));
v.push_back(columns[6] + " = " + std::to_string(e.required_amount));
auto results = db.QueryDatabase(
@@ -211,7 +211,7 @@ public:
v.push_back(std::to_string(e.item_evolve_level));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.type));
v.push_back("'" + Strings::Escape(e.sub_type) + "'");
v.push_back(std::to_string(e.sub_type));
v.push_back(std::to_string(e.required_amount));
auto results = db.QueryDatabase(
@@ -247,7 +247,7 @@ public:
v.push_back(std::to_string(e.item_evolve_level));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.type));
v.push_back("'" + Strings::Escape(e.sub_type) + "'");
v.push_back(std::to_string(e.sub_type));
v.push_back(std::to_string(e.required_amount));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
@@ -287,7 +287,7 @@ public:
e.item_evolve_level = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.sub_type = row[5] ? row[5] : "0";
e.sub_type = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.required_amount = row[6] ? strtoll(row[6], nullptr, 10) : 0;
all_entries.push_back(e);
@@ -318,7 +318,7 @@ public:
e.item_evolve_level = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.sub_type = row[5] ? row[5] : "0";
e.sub_type = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.required_amount = row[6] ? strtoll(row[6], nullptr, 10) : 0;
all_entries.push_back(e);
@@ -399,7 +399,7 @@ public:
v.push_back(std::to_string(e.item_evolve_level));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.type));
v.push_back("'" + Strings::Escape(e.sub_type) + "'");
v.push_back(std::to_string(e.sub_type));
v.push_back(std::to_string(e.required_amount));
auto results = db.QueryDatabase(
@@ -428,7 +428,7 @@ public:
v.push_back(std::to_string(e.item_evolve_level));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.type));
v.push_back("'" + Strings::Escape(e.sub_type) + "'");
v.push_back(std::to_string(e.sub_type));
v.push_back(std::to_string(e.required_amount));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
@@ -123,7 +123,7 @@ public:
int8_t legtexture;
int8_t feettexture;
int8_t light;
float walkspeed;
int8_t walkspeed;
int32_t peqid;
int8_t unique_;
int8_t fixed;
@@ -148,7 +148,6 @@ public:
int32_t faction_amount;
uint8_t keeps_sold_items;
uint8_t is_parcel_merchant;
uint8_t multiquest_enabled;
};
static std::string PrimaryKey()
@@ -288,7 +287,6 @@ public:
"faction_amount",
"keeps_sold_items",
"is_parcel_merchant",
"multiquest_enabled",
};
}
@@ -424,7 +422,6 @@ public:
"faction_amount",
"keeps_sold_items",
"is_parcel_merchant",
"multiquest_enabled",
};
}
@@ -594,7 +591,6 @@ public:
e.faction_amount = 0;
e.keeps_sold_items = 1;
e.is_parcel_merchant = 0;
e.multiquest_enabled = 0;
return e;
}
@@ -735,7 +731,7 @@ public:
e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
@@ -760,7 +756,6 @@ public:
e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
return e;
}
@@ -922,7 +917,6 @@ public:
v.push_back(columns[126] + " = " + std::to_string(e.faction_amount));
v.push_back(columns[127] + " = " + std::to_string(e.keeps_sold_items));
v.push_back(columns[128] + " = " + std::to_string(e.is_parcel_merchant));
v.push_back(columns[129] + " = " + std::to_string(e.multiquest_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -1073,7 +1067,6 @@ public:
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
v.push_back(std::to_string(e.multiquest_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -1232,7 +1225,6 @@ public:
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
v.push_back(std::to_string(e.multiquest_enabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -1370,7 +1362,7 @@ public:
e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
@@ -1395,7 +1387,6 @@ public:
e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1524,7 +1515,7 @@ public:
e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
@@ -1549,7 +1540,6 @@ public:
e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1753,7 +1743,6 @@ public:
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
v.push_back(std::to_string(e.multiquest_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -1905,7 +1894,6 @@ public:
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
v.push_back(std::to_string(e.multiquest_enabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -144,7 +144,6 @@ public:
e.texture = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.helm_texture = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.gender = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 2;
e.size_modifier = row[5] ? (strtof(row[5], nullptr) > 0.0f ? strtof(row[5], nullptr) : 1) : 1;
e.face = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
return e;
@@ -288,7 +287,6 @@ public:
e.texture = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.helm_texture = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.gender = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 2;
e.size_modifier = row[5] ? (strtof(row[5], nullptr) > 0.0f ? strtof(row[5], nullptr) : 1) : 1;
e.face = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
all_entries.push_back(e);
@@ -319,7 +317,6 @@ public:
e.texture = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.helm_texture = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.gender = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 2;
e.size_modifier = row[5] ? (strtof(row[5], nullptr) > 0.0f ? strtof(row[5], nullptr) : 1) : 1;
e.face = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
all_entries.push_back(e);
@@ -1,439 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventAaPurchaseRepository {
public:
struct PlayerEventAaPurchase {
uint64_t id;
int32_t aa_ability_id;
int32_t cost;
int32_t previous_id;
int32_t next_id;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"aa_ability_id",
"cost",
"previous_id",
"next_id",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"aa_ability_id",
"cost",
"previous_id",
"next_id",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_aa_purchase");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventAaPurchase NewEntity()
{
PlayerEventAaPurchase e{};
e.id = 0;
e.aa_ability_id = 0;
e.cost = 0;
e.previous_id = 0;
e.next_id = 0;
e.created_at = 0;
return e;
}
static PlayerEventAaPurchase GetPlayerEventAaPurchase(
const std::vector<PlayerEventAaPurchase> &player_event_aa_purchases,
int player_event_aa_purchase_id
)
{
for (auto &player_event_aa_purchase : player_event_aa_purchases) {
if (player_event_aa_purchase.id == player_event_aa_purchase_id) {
return player_event_aa_purchase;
}
}
return NewEntity();
}
static PlayerEventAaPurchase FindOne(
Database& db,
int player_event_aa_purchase_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_aa_purchase_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventAaPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.aa_ability_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.cost = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.previous_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.next_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.created_at = strtoll(row[5] ? row[5] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_aa_purchase_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_aa_purchase_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventAaPurchase &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.aa_ability_id));
v.push_back(columns[2] + " = " + std::to_string(e.cost));
v.push_back(columns[3] + " = " + std::to_string(e.previous_id));
v.push_back(columns[4] + " = " + std::to_string(e.next_id));
v.push_back(columns[5] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventAaPurchase InsertOne(
Database& db,
PlayerEventAaPurchase e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.aa_ability_id));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.previous_id));
v.push_back(std::to_string(e.next_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventAaPurchase> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.aa_ability_id));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.previous_id));
v.push_back(std::to_string(e.next_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventAaPurchase> All(Database& db)
{
std::vector<PlayerEventAaPurchase> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventAaPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.aa_ability_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.cost = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.previous_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.next_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.created_at = strtoll(row[5] ? row[5] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventAaPurchase> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventAaPurchase> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventAaPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.aa_ability_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.cost = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.previous_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.next_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.created_at = strtoll(row[5] ? row[5] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventAaPurchase &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.aa_ability_id));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.previous_id));
v.push_back(std::to_string(e.next_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventAaPurchase> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.aa_ability_id));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.previous_id));
v.push_back(std::to_string(e.next_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
@@ -1,451 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventKilledNamedNpcRepository {
public:
struct PlayerEventKilledNamedNpc {
uint64_t id;
uint32_t npc_id;
std::string npc_name;
uint32_t combat_time_seconds;
uint64_t total_damage_per_second_taken;
uint64_t total_heal_per_second_taken;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_killed_named_npc");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventKilledNamedNpc NewEntity()
{
PlayerEventKilledNamedNpc e{};
e.id = 0;
e.npc_id = 0;
e.npc_name = "";
e.combat_time_seconds = 0;
e.total_damage_per_second_taken = 0;
e.total_heal_per_second_taken = 0;
e.created_at = 0;
return e;
}
static PlayerEventKilledNamedNpc GetPlayerEventKilledNamedNpc(
const std::vector<PlayerEventKilledNamedNpc> &player_event_killed_named_npcs,
int player_event_killed_named_npc_id
)
{
for (auto &player_event_killed_named_npc : player_event_killed_named_npcs) {
if (player_event_killed_named_npc.id == player_event_killed_named_npc_id) {
return player_event_killed_named_npc;
}
}
return NewEntity();
}
static PlayerEventKilledNamedNpc FindOne(
Database& db,
int player_event_killed_named_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_killed_named_npc_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventKilledNamedNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_killed_named_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_killed_named_npc_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventKilledNamedNpc &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.combat_time_seconds));
v.push_back(columns[4] + " = " + std::to_string(e.total_damage_per_second_taken));
v.push_back(columns[5] + " = " + std::to_string(e.total_heal_per_second_taken));
v.push_back(columns[6] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventKilledNamedNpc InsertOne(
Database& db,
PlayerEventKilledNamedNpc e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventKilledNamedNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventKilledNamedNpc> All(Database& db)
{
std::vector<PlayerEventKilledNamedNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledNamedNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventKilledNamedNpc> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventKilledNamedNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledNamedNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventKilledNamedNpc &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventKilledNamedNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
@@ -1,451 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventKilledNpcRepository {
public:
struct PlayerEventKilledNpc {
uint64_t id;
uint32_t npc_id;
std::string npc_name;
uint32_t combat_time_seconds;
uint64_t total_damage_per_second_taken;
uint64_t total_heal_per_second_taken;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_killed_npc");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventKilledNpc NewEntity()
{
PlayerEventKilledNpc e{};
e.id = 0;
e.npc_id = 0;
e.npc_name = "";
e.combat_time_seconds = 0;
e.total_damage_per_second_taken = 0;
e.total_heal_per_second_taken = 0;
e.created_at = 0;
return e;
}
static PlayerEventKilledNpc GetPlayerEventKilledNpc(
const std::vector<PlayerEventKilledNpc> &player_event_killed_npcs,
int player_event_killed_npc_id
)
{
for (auto &player_event_killed_npc : player_event_killed_npcs) {
if (player_event_killed_npc.id == player_event_killed_npc_id) {
return player_event_killed_npc;
}
}
return NewEntity();
}
static PlayerEventKilledNpc FindOne(
Database& db,
int player_event_killed_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_killed_npc_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventKilledNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_killed_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_killed_npc_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventKilledNpc &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.combat_time_seconds));
v.push_back(columns[4] + " = " + std::to_string(e.total_damage_per_second_taken));
v.push_back(columns[5] + " = " + std::to_string(e.total_heal_per_second_taken));
v.push_back(columns[6] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventKilledNpc InsertOne(
Database& db,
PlayerEventKilledNpc e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventKilledNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventKilledNpc> All(Database& db)
{
std::vector<PlayerEventKilledNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventKilledNpc> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventKilledNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventKilledNpc &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventKilledNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
@@ -1,451 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventKilledRaidNpcRepository {
public:
struct PlayerEventKilledRaidNpc {
uint64_t id;
uint32_t npc_id;
std::string npc_name;
uint32_t combat_time_seconds;
uint64_t total_damage_per_second_taken;
uint64_t total_heal_per_second_taken;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_killed_raid_npc");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventKilledRaidNpc NewEntity()
{
PlayerEventKilledRaidNpc e{};
e.id = 0;
e.npc_id = 0;
e.npc_name = "";
e.combat_time_seconds = 0;
e.total_damage_per_second_taken = 0;
e.total_heal_per_second_taken = 0;
e.created_at = 0;
return e;
}
static PlayerEventKilledRaidNpc GetPlayerEventKilledRaidNpc(
const std::vector<PlayerEventKilledRaidNpc> &player_event_killed_raid_npcs,
int player_event_killed_raid_npc_id
)
{
for (auto &player_event_killed_raid_npc : player_event_killed_raid_npcs) {
if (player_event_killed_raid_npc.id == player_event_killed_raid_npc_id) {
return player_event_killed_raid_npc;
}
}
return NewEntity();
}
static PlayerEventKilledRaidNpc FindOne(
Database& db,
int player_event_killed_raid_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_killed_raid_npc_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventKilledRaidNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_killed_raid_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_killed_raid_npc_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventKilledRaidNpc &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.combat_time_seconds));
v.push_back(columns[4] + " = " + std::to_string(e.total_damage_per_second_taken));
v.push_back(columns[5] + " = " + std::to_string(e.total_heal_per_second_taken));
v.push_back(columns[6] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventKilledRaidNpc InsertOne(
Database& db,
PlayerEventKilledRaidNpc e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventKilledRaidNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventKilledRaidNpc> All(Database& db)
{
std::vector<PlayerEventKilledRaidNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledRaidNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventKilledRaidNpc> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventKilledRaidNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledRaidNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventKilledRaidNpc &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventKilledRaidNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
@@ -24,7 +24,6 @@ public:
int8_t event_enabled;
int32_t retention_days;
int32_t discord_webhook_id;
uint8_t etl_enabled;
};
static std::string PrimaryKey()
@@ -40,7 +39,6 @@ public:
"event_enabled",
"retention_days",
"discord_webhook_id",
"etl_enabled",
};
}
@@ -52,7 +50,6 @@ public:
"event_enabled",
"retention_days",
"discord_webhook_id",
"etl_enabled",
};
}
@@ -98,7 +95,6 @@ public:
e.event_enabled = 0;
e.retention_days = 0;
e.discord_webhook_id = 0;
e.etl_enabled = 0;
return e;
}
@@ -140,7 +136,6 @@ public:
e.event_enabled = row[2] ? static_cast<int8_t>(atoi(row[2])) : 0;
e.retention_days = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.discord_webhook_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.etl_enabled = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
return e;
}
@@ -179,7 +174,6 @@ public:
v.push_back(columns[2] + " = " + std::to_string(e.event_enabled));
v.push_back(columns[3] + " = " + std::to_string(e.retention_days));
v.push_back(columns[4] + " = " + std::to_string(e.discord_webhook_id));
v.push_back(columns[5] + " = " + std::to_string(e.etl_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -206,7 +200,6 @@ public:
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
v.push_back(std::to_string(e.etl_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -241,7 +234,6 @@ public:
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
v.push_back(std::to_string(e.etl_enabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -280,7 +272,6 @@ public:
e.event_enabled = row[2] ? static_cast<int8_t>(atoi(row[2])) : 0;
e.retention_days = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.discord_webhook_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.etl_enabled = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -310,7 +301,6 @@ public:
e.event_enabled = row[2] ? static_cast<int8_t>(atoi(row[2])) : 0;
e.retention_days = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.discord_webhook_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.etl_enabled = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -390,7 +380,6 @@ public:
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
v.push_back(std::to_string(e.etl_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -418,7 +407,6 @@ public:
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
v.push_back(std::to_string(e.etl_enabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -31,7 +31,6 @@ public:
int32_t event_type_id;
std::string event_type_name;
std::string event_data;
int64_t etl_table_id;
time_t created_at;
// cereal
@@ -51,7 +50,6 @@ public:
CEREAL_NVP(event_type_id),
CEREAL_NVP(event_type_name),
CEREAL_NVP(event_data),
CEREAL_NVP(etl_table_id),
CEREAL_NVP(created_at)
);
}
@@ -77,7 +75,6 @@ public:
"event_type_id",
"event_type_name",
"event_data",
"etl_table_id",
"created_at",
};
}
@@ -97,7 +94,6 @@ public:
"event_type_id",
"event_type_name",
"event_data",
"etl_table_id",
"UNIX_TIMESTAMP(created_at)",
};
}
@@ -151,7 +147,6 @@ public:
e.event_type_id = 0;
e.event_type_name = "";
e.event_data = "";
e.etl_table_id = 0;
e.created_at = 0;
return e;
@@ -201,8 +196,7 @@ public:
e.event_type_id = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.event_type_name = row[10] ? row[10] : "";
e.event_data = row[11] ? row[11] : "";
e.etl_table_id = row[12] ? strtoll(row[12], nullptr, 10) : 0;
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
return e;
}
@@ -247,8 +241,7 @@ public:
v.push_back(columns[9] + " = " + std::to_string(e.event_type_id));
v.push_back(columns[10] + " = '" + Strings::Escape(e.event_type_name) + "'");
v.push_back(columns[11] + " = '" + Strings::Escape(e.event_data) + "'");
v.push_back(columns[12] + " = " + std::to_string(e.etl_table_id));
v.push_back(columns[13] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
v.push_back(columns[12] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
@@ -282,7 +275,6 @@ public:
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back(std::to_string(e.etl_table_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
@@ -325,7 +317,6 @@ public:
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back(std::to_string(e.etl_table_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
@@ -372,8 +363,7 @@ public:
e.event_type_id = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.event_type_name = row[10] ? row[10] : "";
e.event_data = row[11] ? row[11] : "";
e.etl_table_id = row[12] ? strtoll(row[12], nullptr, 10) : 0;
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -410,8 +400,7 @@ public:
e.event_type_id = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.event_type_name = row[10] ? row[10] : "";
e.event_data = row[11] ? row[11] : "";
e.etl_table_id = row[12] ? strtoll(row[12], nullptr, 10) : 0;
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -498,7 +487,6 @@ public:
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back(std::to_string(e.etl_table_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
@@ -534,7 +522,6 @@ public:
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back(std::to_string(e.etl_table_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
@@ -1,523 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventLootItemsRepository {
public:
struct PlayerEventLootItems {
uint64_t id;
uint32_t item_id;
std::string item_name;
int32_t charges;
uint32_t augment_1_id;
uint32_t augment_2_id;
uint32_t augment_3_id;
uint32_t augment_4_id;
uint32_t augment_5_id;
uint32_t augment_6_id;
uint32_t npc_id;
std::string corpse_name;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"item_id",
"item_name",
"charges",
"augment_1_id",
"augment_2_id",
"augment_3_id",
"augment_4_id",
"augment_5_id",
"augment_6_id",
"npc_id",
"corpse_name",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"item_id",
"item_name",
"charges",
"augment_1_id",
"augment_2_id",
"augment_3_id",
"augment_4_id",
"augment_5_id",
"augment_6_id",
"npc_id",
"corpse_name",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_loot_items");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventLootItems NewEntity()
{
PlayerEventLootItems e{};
e.id = 0;
e.item_id = 0;
e.item_name = "";
e.charges = 0;
e.augment_1_id = 0;
e.augment_2_id = 0;
e.augment_3_id = 0;
e.augment_4_id = 0;
e.augment_5_id = 0;
e.augment_6_id = 0;
e.npc_id = 0;
e.corpse_name = "";
e.created_at = 0;
return e;
}
static PlayerEventLootItems GetPlayerEventLootItems(
const std::vector<PlayerEventLootItems> &player_event_loot_itemss,
int player_event_loot_items_id
)
{
for (auto &player_event_loot_items : player_event_loot_itemss) {
if (player_event_loot_items.id == player_event_loot_items_id) {
return player_event_loot_items;
}
}
return NewEntity();
}
static PlayerEventLootItems FindOne(
Database& db,
int player_event_loot_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_loot_items_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventLootItems e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_name = row[2] ? row[2] : "";
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.augment_1_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_2_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_3_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_4_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_5_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_6_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.corpse_name = row[11] ? row[11] : "";
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_loot_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_loot_items_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventLootItems &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.item_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.item_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.charges));
v.push_back(columns[4] + " = " + std::to_string(e.augment_1_id));
v.push_back(columns[5] + " = " + std::to_string(e.augment_2_id));
v.push_back(columns[6] + " = " + std::to_string(e.augment_3_id));
v.push_back(columns[7] + " = " + std::to_string(e.augment_4_id));
v.push_back(columns[8] + " = " + std::to_string(e.augment_5_id));
v.push_back(columns[9] + " = " + std::to_string(e.augment_6_id));
v.push_back(columns[10] + " = " + std::to_string(e.npc_id));
v.push_back(columns[11] + " = '" + Strings::Escape(e.corpse_name) + "'");
v.push_back(columns[12] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventLootItems InsertOne(
Database& db,
PlayerEventLootItems e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventLootItems> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventLootItems> All(Database& db)
{
std::vector<PlayerEventLootItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventLootItems e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_name = row[2] ? row[2] : "";
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.augment_1_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_2_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_3_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_4_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_5_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_6_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.corpse_name = row[11] ? row[11] : "";
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventLootItems> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventLootItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventLootItems e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_name = row[2] ? row[2] : "";
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.augment_1_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_2_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_3_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_4_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_5_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_6_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.corpse_name = row[11] ? row[11] : "";
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventLootItems &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventLootItems> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
@@ -1,511 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventMerchantPurchaseRepository {
public:
struct PlayerEventMerchantPurchase {
uint64_t id;
uint32_t npc_id;
std::string merchant_name;
uint32_t merchant_type;
uint32_t item_id;
std::string item_name;
int32_t charges;
uint32_t cost;
uint32_t alternate_currency_id;
uint64_t player_money_balance;
uint64_t player_currency_balance;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"merchant_name",
"merchant_type",
"item_id",
"item_name",
"charges",
"cost",
"alternate_currency_id",
"player_money_balance",
"player_currency_balance",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"merchant_name",
"merchant_type",
"item_id",
"item_name",
"charges",
"cost",
"alternate_currency_id",
"player_money_balance",
"player_currency_balance",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_merchant_purchase");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventMerchantPurchase NewEntity()
{
PlayerEventMerchantPurchase e{};
e.id = 0;
e.npc_id = 0;
e.merchant_name = "";
e.merchant_type = 0;
e.item_id = 0;
e.item_name = "";
e.charges = 0;
e.cost = 0;
e.alternate_currency_id = 0;
e.player_money_balance = 0;
e.player_currency_balance = 0;
e.created_at = 0;
return e;
}
static PlayerEventMerchantPurchase GetPlayerEventMerchantPurchase(
const std::vector<PlayerEventMerchantPurchase> &player_event_merchant_purchases,
int player_event_merchant_purchase_id
)
{
for (auto &player_event_merchant_purchase : player_event_merchant_purchases) {
if (player_event_merchant_purchase.id == player_event_merchant_purchase_id) {
return player_event_merchant_purchase;
}
}
return NewEntity();
}
static PlayerEventMerchantPurchase FindOne(
Database& db,
int player_event_merchant_purchase_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_merchant_purchase_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventMerchantPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_merchant_purchase_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_merchant_purchase_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventMerchantPurchase &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.merchant_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.merchant_type));
v.push_back(columns[4] + " = " + std::to_string(e.item_id));
v.push_back(columns[5] + " = '" + Strings::Escape(e.item_name) + "'");
v.push_back(columns[6] + " = " + std::to_string(e.charges));
v.push_back(columns[7] + " = " + std::to_string(e.cost));
v.push_back(columns[8] + " = " + std::to_string(e.alternate_currency_id));
v.push_back(columns[9] + " = " + std::to_string(e.player_money_balance));
v.push_back(columns[10] + " = " + std::to_string(e.player_currency_balance));
v.push_back(columns[11] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventMerchantPurchase InsertOne(
Database& db,
PlayerEventMerchantPurchase e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventMerchantPurchase> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventMerchantPurchase> All(Database& db)
{
std::vector<PlayerEventMerchantPurchase> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventMerchantPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventMerchantPurchase> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventMerchantPurchase> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventMerchantPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventMerchantPurchase &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventMerchantPurchase> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
@@ -1,511 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventMerchantSellRepository {
public:
struct PlayerEventMerchantSell {
uint64_t id;
uint32_t npc_id;
std::string merchant_name;
uint32_t merchant_type;
uint32_t item_id;
std::string item_name;
int32_t charges;
uint32_t cost;
uint32_t alternate_currency_id;
uint64_t player_money_balance;
uint64_t player_currency_balance;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"merchant_name",
"merchant_type",
"item_id",
"item_name",
"charges",
"cost",
"alternate_currency_id",
"player_money_balance",
"player_currency_balance",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"merchant_name",
"merchant_type",
"item_id",
"item_name",
"charges",
"cost",
"alternate_currency_id",
"player_money_balance",
"player_currency_balance",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_merchant_sell");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventMerchantSell NewEntity()
{
PlayerEventMerchantSell e{};
e.id = 0;
e.npc_id = 0;
e.merchant_name = "";
e.merchant_type = 0;
e.item_id = 0;
e.item_name = "";
e.charges = 0;
e.cost = 0;
e.alternate_currency_id = 0;
e.player_money_balance = 0;
e.player_currency_balance = 0;
e.created_at = 0;
return e;
}
static PlayerEventMerchantSell GetPlayerEventMerchantSell(
const std::vector<PlayerEventMerchantSell> &player_event_merchant_sells,
int player_event_merchant_sell_id
)
{
for (auto &player_event_merchant_sell : player_event_merchant_sells) {
if (player_event_merchant_sell.id == player_event_merchant_sell_id) {
return player_event_merchant_sell;
}
}
return NewEntity();
}
static PlayerEventMerchantSell FindOne(
Database& db,
int player_event_merchant_sell_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_merchant_sell_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventMerchantSell e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_merchant_sell_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_merchant_sell_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventMerchantSell &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.merchant_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.merchant_type));
v.push_back(columns[4] + " = " + std::to_string(e.item_id));
v.push_back(columns[5] + " = '" + Strings::Escape(e.item_name) + "'");
v.push_back(columns[6] + " = " + std::to_string(e.charges));
v.push_back(columns[7] + " = " + std::to_string(e.cost));
v.push_back(columns[8] + " = " + std::to_string(e.alternate_currency_id));
v.push_back(columns[9] + " = " + std::to_string(e.player_money_balance));
v.push_back(columns[10] + " = " + std::to_string(e.player_currency_balance));
v.push_back(columns[11] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventMerchantSell InsertOne(
Database& db,
PlayerEventMerchantSell e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventMerchantSell> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventMerchantSell> All(Database& db)
{
std::vector<PlayerEventMerchantSell> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventMerchantSell e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventMerchantSell> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventMerchantSell> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventMerchantSell e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventMerchantSell &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventMerchantSell> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
@@ -1,523 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventNpcHandinEntriesRepository {
public:
struct PlayerEventNpcHandinEntries {
uint64_t id;
uint64_t player_event_npc_handin_id;
uint32_t type;
uint32_t item_id;
int32_t charges;
uint32_t evolve_level;
uint64_t evolve_amount;
uint32_t augment_1_id;
uint32_t augment_2_id;
uint32_t augment_3_id;
uint32_t augment_4_id;
uint32_t augment_5_id;
uint32_t augment_6_id;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"player_event_npc_handin_id",
"type",
"item_id",
"charges",
"evolve_level",
"evolve_amount",
"augment_1_id",
"augment_2_id",
"augment_3_id",
"augment_4_id",
"augment_5_id",
"augment_6_id",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"player_event_npc_handin_id",
"type",
"item_id",
"charges",
"evolve_level",
"evolve_amount",
"augment_1_id",
"augment_2_id",
"augment_3_id",
"augment_4_id",
"augment_5_id",
"augment_6_id",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_npc_handin_entries");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventNpcHandinEntries NewEntity()
{
PlayerEventNpcHandinEntries e{};
e.id = 0;
e.player_event_npc_handin_id = 0;
e.type = 0;
e.item_id = 0;
e.charges = 0;
e.evolve_level = 0;
e.evolve_amount = 0;
e.augment_1_id = 0;
e.augment_2_id = 0;
e.augment_3_id = 0;
e.augment_4_id = 0;
e.augment_5_id = 0;
e.augment_6_id = 0;
return e;
}
static PlayerEventNpcHandinEntries GetPlayerEventNpcHandinEntries(
const std::vector<PlayerEventNpcHandinEntries> &player_event_npc_handin_entriess,
int player_event_npc_handin_entries_id
)
{
for (auto &player_event_npc_handin_entries : player_event_npc_handin_entriess) {
if (player_event_npc_handin_entries.id == player_event_npc_handin_entries_id) {
return player_event_npc_handin_entries;
}
}
return NewEntity();
}
static PlayerEventNpcHandinEntries FindOne(
Database& db,
int player_event_npc_handin_entries_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_npc_handin_entries_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventNpcHandinEntries e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.player_event_npc_handin_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
e.type = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.charges = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.evolve_level = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.evolve_amount = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.augment_1_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_2_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_3_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_4_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augment_5_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
e.augment_6_id = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_npc_handin_entries_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_npc_handin_entries_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventNpcHandinEntries &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.player_event_npc_handin_id));
v.push_back(columns[2] + " = " + std::to_string(e.type));
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
v.push_back(columns[4] + " = " + std::to_string(e.charges));
v.push_back(columns[5] + " = " + std::to_string(e.evolve_level));
v.push_back(columns[6] + " = " + std::to_string(e.evolve_amount));
v.push_back(columns[7] + " = " + std::to_string(e.augment_1_id));
v.push_back(columns[8] + " = " + std::to_string(e.augment_2_id));
v.push_back(columns[9] + " = " + std::to_string(e.augment_3_id));
v.push_back(columns[10] + " = " + std::to_string(e.augment_4_id));
v.push_back(columns[11] + " = " + std::to_string(e.augment_5_id));
v.push_back(columns[12] + " = " + std::to_string(e.augment_6_id));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventNpcHandinEntries InsertOne(
Database& db,
PlayerEventNpcHandinEntries e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_npc_handin_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.evolve_level));
v.push_back(std::to_string(e.evolve_amount));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventNpcHandinEntries> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_npc_handin_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.evolve_level));
v.push_back(std::to_string(e.evolve_amount));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventNpcHandinEntries> All(Database& db)
{
std::vector<PlayerEventNpcHandinEntries> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventNpcHandinEntries e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.player_event_npc_handin_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
e.type = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.charges = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.evolve_level = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.evolve_amount = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.augment_1_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_2_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_3_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_4_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augment_5_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
e.augment_6_id = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventNpcHandinEntries> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventNpcHandinEntries> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventNpcHandinEntries e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.player_event_npc_handin_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
e.type = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.charges = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.evolve_level = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.evolve_amount = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.augment_1_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_2_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_3_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_4_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augment_5_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
e.augment_6_id = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventNpcHandinEntries &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_npc_handin_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.evolve_level));
v.push_back(std::to_string(e.evolve_amount));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventNpcHandinEntries> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_npc_handin_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.evolve_level));
v.push_back(std::to_string(e.evolve_amount));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
@@ -1,523 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventNpcHandinRepository {
public:
struct PlayerEventNpcHandin {
uint64_t id;
uint32_t npc_id;
std::string npc_name;
uint64_t handin_copper;
uint64_t handin_silver;
uint64_t handin_gold;
uint64_t handin_platinum;
uint64_t return_copper;
uint64_t return_silver;
uint64_t return_gold;
uint64_t return_platinum;
uint8_t is_quest_handin;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"npc_name",
"handin_copper",
"handin_silver",
"handin_gold",
"handin_platinum",
"return_copper",
"return_silver",
"return_gold",
"return_platinum",
"is_quest_handin",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"npc_name",
"handin_copper",
"handin_silver",
"handin_gold",
"handin_platinum",
"return_copper",
"return_silver",
"return_gold",
"return_platinum",
"is_quest_handin",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_npc_handin");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventNpcHandin NewEntity()
{
PlayerEventNpcHandin e{};
e.id = 0;
e.npc_id = 0;
e.npc_name = "";
e.handin_copper = 0;
e.handin_silver = 0;
e.handin_gold = 0;
e.handin_platinum = 0;
e.return_copper = 0;
e.return_silver = 0;
e.return_gold = 0;
e.return_platinum = 0;
e.is_quest_handin = 0;
e.created_at = 0;
return e;
}
static PlayerEventNpcHandin GetPlayerEventNpcHandin(
const std::vector<PlayerEventNpcHandin> &player_event_npc_handins,
int player_event_npc_handin_id
)
{
for (auto &player_event_npc_handin : player_event_npc_handins) {
if (player_event_npc_handin.id == player_event_npc_handin_id) {
return player_event_npc_handin;
}
}
return NewEntity();
}
static PlayerEventNpcHandin FindOne(
Database& db,
int player_event_npc_handin_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_npc_handin_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventNpcHandin e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.handin_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
e.handin_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.handin_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.handin_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.return_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
e.return_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
e.return_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.return_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.is_quest_handin = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_npc_handin_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_npc_handin_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventNpcHandin &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.handin_copper));
v.push_back(columns[4] + " = " + std::to_string(e.handin_silver));
v.push_back(columns[5] + " = " + std::to_string(e.handin_gold));
v.push_back(columns[6] + " = " + std::to_string(e.handin_platinum));
v.push_back(columns[7] + " = " + std::to_string(e.return_copper));
v.push_back(columns[8] + " = " + std::to_string(e.return_silver));
v.push_back(columns[9] + " = " + std::to_string(e.return_gold));
v.push_back(columns[10] + " = " + std::to_string(e.return_platinum));
v.push_back(columns[11] + " = " + std::to_string(e.is_quest_handin));
v.push_back(columns[12] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventNpcHandin InsertOne(
Database& db,
PlayerEventNpcHandin e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.handin_copper));
v.push_back(std::to_string(e.handin_silver));
v.push_back(std::to_string(e.handin_gold));
v.push_back(std::to_string(e.handin_platinum));
v.push_back(std::to_string(e.return_copper));
v.push_back(std::to_string(e.return_silver));
v.push_back(std::to_string(e.return_gold));
v.push_back(std::to_string(e.return_platinum));
v.push_back(std::to_string(e.is_quest_handin));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventNpcHandin> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.handin_copper));
v.push_back(std::to_string(e.handin_silver));
v.push_back(std::to_string(e.handin_gold));
v.push_back(std::to_string(e.handin_platinum));
v.push_back(std::to_string(e.return_copper));
v.push_back(std::to_string(e.return_silver));
v.push_back(std::to_string(e.return_gold));
v.push_back(std::to_string(e.return_platinum));
v.push_back(std::to_string(e.is_quest_handin));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventNpcHandin> All(Database& db)
{
std::vector<PlayerEventNpcHandin> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventNpcHandin e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.handin_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
e.handin_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.handin_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.handin_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.return_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
e.return_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
e.return_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.return_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.is_quest_handin = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventNpcHandin> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventNpcHandin> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventNpcHandin e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.handin_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
e.handin_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.handin_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.handin_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.return_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
e.return_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
e.return_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.return_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.is_quest_handin = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventNpcHandin &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.handin_copper));
v.push_back(std::to_string(e.handin_silver));
v.push_back(std::to_string(e.handin_gold));
v.push_back(std::to_string(e.handin_platinum));
v.push_back(std::to_string(e.return_copper));
v.push_back(std::to_string(e.return_silver));
v.push_back(std::to_string(e.return_gold));
v.push_back(std::to_string(e.return_platinum));
v.push_back(std::to_string(e.is_quest_handin));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventNpcHandin> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.handin_copper));
v.push_back(std::to_string(e.handin_silver));
v.push_back(std::to_string(e.handin_gold));
v.push_back(std::to_string(e.handin_platinum));
v.push_back(std::to_string(e.return_copper));
v.push_back(std::to_string(e.return_silver));
v.push_back(std::to_string(e.return_gold));
v.push_back(std::to_string(e.return_platinum));
v.push_back(std::to_string(e.is_quest_handin));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H
@@ -1,463 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_SPEECH_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_SPEECH_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventSpeechRepository {
public:
struct PlayerEventSpeech {
uint64_t id;
std::string to_char_id;
std::string from_char_id;
uint32_t guild_id;
uint32_t type;
uint32_t min_status;
std::string message;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"to_char_id",
"from_char_id",
"guild_id",
"type",
"min_status",
"message",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"to_char_id",
"from_char_id",
"guild_id",
"type",
"min_status",
"message",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_speech");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventSpeech NewEntity()
{
PlayerEventSpeech e{};
e.id = 0;
e.to_char_id = "";
e.from_char_id = "";
e.guild_id = 0;
e.type = 0;
e.min_status = 0;
e.message = "";
e.created_at = 0;
return e;
}
static PlayerEventSpeech GetPlayerEventSpeech(
const std::vector<PlayerEventSpeech> &player_event_speechs,
int player_event_speech_id
)
{
for (auto &player_event_speech : player_event_speechs) {
if (player_event_speech.id == player_event_speech_id) {
return player_event_speech;
}
}
return NewEntity();
}
static PlayerEventSpeech FindOne(
Database& db,
int player_event_speech_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_speech_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventSpeech e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.to_char_id = row[1] ? row[1] : "";
e.from_char_id = row[2] ? row[2] : "";
e.guild_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.min_status = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.message = row[6] ? row[6] : "";
e.created_at = strtoll(row[7] ? row[7] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_speech_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_speech_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventSpeech &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = '" + Strings::Escape(e.to_char_id) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.from_char_id) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.guild_id));
v.push_back(columns[4] + " = " + std::to_string(e.type));
v.push_back(columns[5] + " = " + std::to_string(e.min_status));
v.push_back(columns[6] + " = '" + Strings::Escape(e.message) + "'");
v.push_back(columns[7] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventSpeech InsertOne(
Database& db,
PlayerEventSpeech e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.to_char_id) + "'");
v.push_back("'" + Strings::Escape(e.from_char_id) + "'");
v.push_back(std::to_string(e.guild_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.min_status));
v.push_back("'" + Strings::Escape(e.message) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventSpeech> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.to_char_id) + "'");
v.push_back("'" + Strings::Escape(e.from_char_id) + "'");
v.push_back(std::to_string(e.guild_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.min_status));
v.push_back("'" + Strings::Escape(e.message) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventSpeech> All(Database& db)
{
std::vector<PlayerEventSpeech> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventSpeech e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.to_char_id = row[1] ? row[1] : "";
e.from_char_id = row[2] ? row[2] : "";
e.guild_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.min_status = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.message = row[6] ? row[6] : "";
e.created_at = strtoll(row[7] ? row[7] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventSpeech> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventSpeech> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventSpeech e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.to_char_id = row[1] ? row[1] : "";
e.from_char_id = row[2] ? row[2] : "";
e.guild_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.min_status = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.message = row[6] ? row[6] : "";
e.created_at = strtoll(row[7] ? row[7] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventSpeech &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.to_char_id) + "'");
v.push_back("'" + Strings::Escape(e.from_char_id) + "'");
v.push_back(std::to_string(e.guild_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.min_status));
v.push_back("'" + Strings::Escape(e.message) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventSpeech> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.to_char_id) + "'");
v.push_back("'" + Strings::Escape(e.from_char_id) + "'");
v.push_back(std::to_string(e.guild_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.min_status));
v.push_back("'" + Strings::Escape(e.message) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_SPEECH_REPOSITORY_H
@@ -1,535 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_TRADE_ENTRIES_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_TRADE_ENTRIES_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventTradeEntriesRepository {
public:
struct PlayerEventTradeEntries {
uint64_t id;
uint64_t player_event_trade_id;
uint32_t char_id;
int16_t slot;
uint32_t item_id;
int16_t charges;
uint32_t augment_1_id;
uint32_t augment_2_id;
uint32_t augment_3_id;
uint32_t augment_4_id;
uint32_t augment_5_id;
uint32_t augment_6_id;
int8_t in_bag;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"player_event_trade_id",
"char_id",
"slot",
"item_id",
"charges",
"augment_1_id",
"augment_2_id",
"augment_3_id",
"augment_4_id",
"augment_5_id",
"augment_6_id",
"in_bag",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"player_event_trade_id",
"char_id",
"slot",
"item_id",
"charges",
"augment_1_id",
"augment_2_id",
"augment_3_id",
"augment_4_id",
"augment_5_id",
"augment_6_id",
"in_bag",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_trade_entries");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventTradeEntries NewEntity()
{
PlayerEventTradeEntries e{};
e.id = 0;
e.player_event_trade_id = 0;
e.char_id = 0;
e.slot = 0;
e.item_id = 0;
e.charges = 0;
e.augment_1_id = 0;
e.augment_2_id = 0;
e.augment_3_id = 0;
e.augment_4_id = 0;
e.augment_5_id = 0;
e.augment_6_id = 0;
e.in_bag = 0;
e.created_at = 0;
return e;
}
static PlayerEventTradeEntries GetPlayerEventTradeEntries(
const std::vector<PlayerEventTradeEntries> &player_event_trade_entriess,
int player_event_trade_entries_id
)
{
for (auto &player_event_trade_entries : player_event_trade_entriess) {
if (player_event_trade_entries.id == player_event_trade_entries_id) {
return player_event_trade_entries;
}
}
return NewEntity();
}
static PlayerEventTradeEntries FindOne(
Database& db,
int player_event_trade_entries_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_trade_entries_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventTradeEntries e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.player_event_trade_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
e.char_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.slot = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.charges = row[5] ? static_cast<int16_t>(atoi(row[5])) : 0;
e.augment_1_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_2_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_3_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_4_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_5_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augment_6_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
e.in_bag = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_trade_entries_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_trade_entries_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventTradeEntries &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.player_event_trade_id));
v.push_back(columns[2] + " = " + std::to_string(e.char_id));
v.push_back(columns[3] + " = " + std::to_string(e.slot));
v.push_back(columns[4] + " = " + std::to_string(e.item_id));
v.push_back(columns[5] + " = " + std::to_string(e.charges));
v.push_back(columns[6] + " = " + std::to_string(e.augment_1_id));
v.push_back(columns[7] + " = " + std::to_string(e.augment_2_id));
v.push_back(columns[8] + " = " + std::to_string(e.augment_3_id));
v.push_back(columns[9] + " = " + std::to_string(e.augment_4_id));
v.push_back(columns[10] + " = " + std::to_string(e.augment_5_id));
v.push_back(columns[11] + " = " + std::to_string(e.augment_6_id));
v.push_back(columns[12] + " = " + std::to_string(e.in_bag));
v.push_back(columns[13] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventTradeEntries InsertOne(
Database& db,
PlayerEventTradeEntries e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_trade_id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.in_bag));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventTradeEntries> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_trade_id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.in_bag));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventTradeEntries> All(Database& db)
{
std::vector<PlayerEventTradeEntries> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventTradeEntries e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.player_event_trade_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
e.char_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.slot = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.charges = row[5] ? static_cast<int16_t>(atoi(row[5])) : 0;
e.augment_1_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_2_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_3_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_4_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_5_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augment_6_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
e.in_bag = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventTradeEntries> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventTradeEntries> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventTradeEntries e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.player_event_trade_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
e.char_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.slot = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.charges = row[5] ? static_cast<int16_t>(atoi(row[5])) : 0;
e.augment_1_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_2_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_3_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_4_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_5_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augment_6_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
e.in_bag = row[12] ? static_cast<int8_t>(atoi(row[12])) : 0;
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventTradeEntries &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_trade_id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.in_bag));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventTradeEntries> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_trade_id));
v.push_back(std::to_string(e.char_id));
v.push_back(std::to_string(e.slot));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.in_bag));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_TRADE_ENTRIES_REPOSITORY_H
@@ -1,511 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_TRADE_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_TRADE_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventTradeRepository {
public:
struct PlayerEventTrade {
uint32_t id;
uint32_t char1_id;
uint32_t char2_id;
uint64_t char1_copper;
uint64_t char1_silver;
uint64_t char1_gold;
uint64_t char1_platinum;
uint64_t char2_copper;
uint64_t char2_silver;
uint64_t char2_gold;
uint64_t char2_platinum;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"char1_id",
"char2_id",
"char1_copper",
"char1_silver",
"char1_gold",
"char1_platinum",
"char2_copper",
"char2_silver",
"char2_gold",
"char2_platinum",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"char1_id",
"char2_id",
"char1_copper",
"char1_silver",
"char1_gold",
"char1_platinum",
"char2_copper",
"char2_silver",
"char2_gold",
"char2_platinum",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_trade");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventTrade NewEntity()
{
PlayerEventTrade e{};
e.id = 0;
e.char1_id = 0;
e.char2_id = 0;
e.char1_copper = 0;
e.char1_silver = 0;
e.char1_gold = 0;
e.char1_platinum = 0;
e.char2_copper = 0;
e.char2_silver = 0;
e.char2_gold = 0;
e.char2_platinum = 0;
e.created_at = 0;
return e;
}
static PlayerEventTrade GetPlayerEventTrade(
const std::vector<PlayerEventTrade> &player_event_trades,
int player_event_trade_id
)
{
for (auto &player_event_trade : player_event_trades) {
if (player_event_trade.id == player_event_trade_id) {
return player_event_trade;
}
}
return NewEntity();
}
static PlayerEventTrade FindOne(
Database& db,
int player_event_trade_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_trade_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventTrade e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.char1_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.char2_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.char1_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
e.char1_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.char1_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.char1_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.char2_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
e.char2_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
e.char2_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.char2_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_trade_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_trade_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventTrade &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.char1_id));
v.push_back(columns[2] + " = " + std::to_string(e.char2_id));
v.push_back(columns[3] + " = " + std::to_string(e.char1_copper));
v.push_back(columns[4] + " = " + std::to_string(e.char1_silver));
v.push_back(columns[5] + " = " + std::to_string(e.char1_gold));
v.push_back(columns[6] + " = " + std::to_string(e.char1_platinum));
v.push_back(columns[7] + " = " + std::to_string(e.char2_copper));
v.push_back(columns[8] + " = " + std::to_string(e.char2_silver));
v.push_back(columns[9] + " = " + std::to_string(e.char2_gold));
v.push_back(columns[10] + " = " + std::to_string(e.char2_platinum));
v.push_back(columns[11] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventTrade InsertOne(
Database& db,
PlayerEventTrade e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char1_id));
v.push_back(std::to_string(e.char2_id));
v.push_back(std::to_string(e.char1_copper));
v.push_back(std::to_string(e.char1_silver));
v.push_back(std::to_string(e.char1_gold));
v.push_back(std::to_string(e.char1_platinum));
v.push_back(std::to_string(e.char2_copper));
v.push_back(std::to_string(e.char2_silver));
v.push_back(std::to_string(e.char2_gold));
v.push_back(std::to_string(e.char2_platinum));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventTrade> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char1_id));
v.push_back(std::to_string(e.char2_id));
v.push_back(std::to_string(e.char1_copper));
v.push_back(std::to_string(e.char1_silver));
v.push_back(std::to_string(e.char1_gold));
v.push_back(std::to_string(e.char1_platinum));
v.push_back(std::to_string(e.char2_copper));
v.push_back(std::to_string(e.char2_silver));
v.push_back(std::to_string(e.char2_gold));
v.push_back(std::to_string(e.char2_platinum));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventTrade> All(Database& db)
{
std::vector<PlayerEventTrade> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventTrade e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.char1_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.char2_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.char1_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
e.char1_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.char1_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.char1_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.char2_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
e.char2_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
e.char2_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.char2_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventTrade> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventTrade> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventTrade e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.char1_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.char2_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.char1_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
e.char1_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.char1_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.char1_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.char2_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
e.char2_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
e.char2_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.char2_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventTrade &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char1_id));
v.push_back(std::to_string(e.char2_id));
v.push_back(std::to_string(e.char1_copper));
v.push_back(std::to_string(e.char1_silver));
v.push_back(std::to_string(e.char1_gold));
v.push_back(std::to_string(e.char1_platinum));
v.push_back(std::to_string(e.char2_copper));
v.push_back(std::to_string(e.char2_silver));
v.push_back(std::to_string(e.char2_gold));
v.push_back(std::to_string(e.char2_platinum));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventTrade> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.char1_id));
v.push_back(std::to_string(e.char2_id));
v.push_back(std::to_string(e.char1_copper));
v.push_back(std::to_string(e.char1_silver));
v.push_back(std::to_string(e.char1_gold));
v.push_back(std::to_string(e.char1_platinum));
v.push_back(std::to_string(e.char2_copper));
v.push_back(std::to_string(e.char2_silver));
v.push_back(std::to_string(e.char2_gold));
v.push_back(std::to_string(e.char2_platinum));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_TRADE_REPOSITORY_H
@@ -19,11 +19,10 @@
class BaseRespawnTimesRepository {
public:
struct RespawnTimes {
int32_t id;
int32_t start;
int32_t duration;
uint32_t expire_at;
int16_t instance_id;
int32_t id;
int32_t start;
int32_t duration;
int16_t instance_id;
};
static std::string PrimaryKey()
@@ -37,7 +36,6 @@ public:
"id",
"start",
"duration",
"expire_at",
"instance_id",
};
}
@@ -48,7 +46,6 @@ public:
"id",
"start",
"duration",
"expire_at",
"instance_id",
};
}
@@ -93,7 +90,6 @@ public:
e.id = 0;
e.start = 0;
e.duration = 0;
e.expire_at = 0;
e.instance_id = 0;
return e;
@@ -134,8 +130,7 @@ public:
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.start = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.duration = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.expire_at = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.instance_id = row[4] ? static_cast<int16_t>(atoi(row[4])) : 0;
e.instance_id = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
return e;
}
@@ -172,8 +167,7 @@ public:
v.push_back(columns[0] + " = " + std::to_string(e.id));
v.push_back(columns[1] + " = " + std::to_string(e.start));
v.push_back(columns[2] + " = " + std::to_string(e.duration));
v.push_back(columns[3] + " = " + std::to_string(e.expire_at));
v.push_back(columns[4] + " = " + std::to_string(e.instance_id));
v.push_back(columns[3] + " = " + std::to_string(e.instance_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -198,7 +192,6 @@ public:
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.start));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.expire_at));
v.push_back(std::to_string(e.instance_id));
auto results = db.QueryDatabase(
@@ -232,7 +225,6 @@ public:
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.start));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.expire_at));
v.push_back(std::to_string(e.instance_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
@@ -270,8 +262,7 @@ public:
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.start = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.duration = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.expire_at = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.instance_id = row[4] ? static_cast<int16_t>(atoi(row[4])) : 0;
e.instance_id = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
all_entries.push_back(e);
}
@@ -299,8 +290,7 @@ public:
e.id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.start = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.duration = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.expire_at = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.instance_id = row[4] ? static_cast<int16_t>(atoi(row[4])) : 0;
e.instance_id = row[3] ? static_cast<int16_t>(atoi(row[3])) : 0;
all_entries.push_back(e);
}
@@ -378,7 +368,6 @@ public:
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.start));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.expire_at));
v.push_back(std::to_string(e.instance_id));
auto results = db.QueryDatabase(
@@ -405,7 +394,6 @@ public:
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.start));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.expire_at));
v.push_back(std::to_string(e.instance_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
@@ -1,560 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_SHAREDBANK_REPOSITORY_H
#define EQEMU_BASE_SHAREDBANK_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseSharedbankRepository {
public:
struct Sharedbank {
uint32_t account_id;
uint32_t slot_id;
uint32_t item_id;
uint16_t charges;
uint32_t color;
uint32_t augment_one;
uint32_t augment_two;
uint32_t augment_three;
uint32_t augment_four;
uint32_t augment_five;
uint32_t augment_six;
std::string custom_data;
uint32_t ornament_icon;
uint32_t ornament_idfile;
int32_t ornament_hero_model;
uint64_t guid;
};
static std::string PrimaryKey()
{
return std::string("account_id");
}
static std::vector<std::string> Columns()
{
return {
"account_id",
"slot_id",
"item_id",
"charges",
"color",
"augment_one",
"augment_two",
"augment_three",
"augment_four",
"augment_five",
"augment_six",
"custom_data",
"ornament_icon",
"ornament_idfile",
"ornament_hero_model",
"guid",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"account_id",
"slot_id",
"item_id",
"charges",
"color",
"augment_one",
"augment_two",
"augment_three",
"augment_four",
"augment_five",
"augment_six",
"custom_data",
"ornament_icon",
"ornament_idfile",
"ornament_hero_model",
"guid",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("sharedbank");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static Sharedbank NewEntity()
{
Sharedbank e{};
e.account_id = 0;
e.slot_id = 0;
e.item_id = 0;
e.charges = 0;
e.color = 0;
e.augment_one = 0;
e.augment_two = 0;
e.augment_three = 0;
e.augment_four = 0;
e.augment_five = 0;
e.augment_six = 0;
e.custom_data = "";
e.ornament_icon = 0;
e.ornament_idfile = 0;
e.ornament_hero_model = 0;
e.guid = 0;
return e;
}
static Sharedbank GetSharedbank(
const std::vector<Sharedbank> &sharedbanks,
int sharedbank_id
)
{
for (auto &sharedbank : sharedbanks) {
if (sharedbank.account_id == sharedbank_id) {
return sharedbank;
}
}
return NewEntity();
}
static Sharedbank FindOne(
Database& db,
int sharedbank_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
sharedbank_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Sharedbank e{};
e.account_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.custom_data = row[11] ? row[11] : "";
e.ornament_icon = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
e.ornament_idfile = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_hero_model = row[14] ? static_cast<int32_t>(atoi(row[14])) : 0;
e.guid = row[15] ? strtoull(row[15], nullptr, 10) : 0;
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int sharedbank_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
sharedbank_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const Sharedbank &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.account_id));
v.push_back(columns[1] + " = " + std::to_string(e.slot_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
v.push_back(columns[3] + " = " + std::to_string(e.charges));
v.push_back(columns[4] + " = " + std::to_string(e.color));
v.push_back(columns[5] + " = " + std::to_string(e.augment_one));
v.push_back(columns[6] + " = " + std::to_string(e.augment_two));
v.push_back(columns[7] + " = " + std::to_string(e.augment_three));
v.push_back(columns[8] + " = " + std::to_string(e.augment_four));
v.push_back(columns[9] + " = " + std::to_string(e.augment_five));
v.push_back(columns[10] + " = " + std::to_string(e.augment_six));
v.push_back(columns[11] + " = '" + Strings::Escape(e.custom_data) + "'");
v.push_back(columns[12] + " = " + std::to_string(e.ornament_icon));
v.push_back(columns[13] + " = " + std::to_string(e.ornament_idfile));
v.push_back(columns[14] + " = " + std::to_string(e.ornament_hero_model));
v.push_back(columns[15] + " = " + std::to_string(e.guid));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.account_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Sharedbank InsertOne(
Database& db,
Sharedbank e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.account_id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<Sharedbank> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Sharedbank> All(Database& db)
{
std::vector<Sharedbank> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Sharedbank e{};
e.account_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.custom_data = row[11] ? row[11] : "";
e.ornament_icon = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
e.ornament_idfile = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_hero_model = row[14] ? static_cast<int32_t>(atoi(row[14])) : 0;
e.guid = row[15] ? strtoull(row[15], nullptr, 10) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Sharedbank> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Sharedbank> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Sharedbank e{};
e.account_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.custom_data = row[11] ? row[11] : "";
e.ornament_icon = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
e.ornament_idfile = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_hero_model = row[14] ? static_cast<int32_t>(atoi(row[14])) : 0;
e.guid = row[15] ? strtoull(row[15], nullptr, 10) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const Sharedbank &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<Sharedbank> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_SHAREDBANK_REPOSITORY_H
@@ -36,7 +36,6 @@ public:
uint32_t char_zone_id;
int32_t char_zone_instance_id;
uint8_t active_transaction;
time_t listing_date;
};
static std::string PrimaryKey()
@@ -64,7 +63,6 @@ public:
"char_zone_id",
"char_zone_instance_id",
"active_transaction",
"listing_date",
};
}
@@ -88,7 +86,6 @@ public:
"char_zone_id",
"char_zone_instance_id",
"active_transaction",
"UNIX_TIMESTAMP(listing_date)",
};
}
@@ -146,7 +143,6 @@ public:
e.char_zone_id = 0;
e.char_zone_instance_id = 0;
e.active_transaction = 0;
e.listing_date = 0;
return e;
}
@@ -200,7 +196,6 @@ public:
e.char_zone_id = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.char_zone_instance_id = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.active_transaction = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
e.listing_date = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
return e;
}
@@ -250,7 +245,6 @@ public:
v.push_back(columns[14] + " = " + std::to_string(e.char_zone_id));
v.push_back(columns[15] + " = " + std::to_string(e.char_zone_instance_id));
v.push_back(columns[16] + " = " + std::to_string(e.active_transaction));
v.push_back(columns[17] + " = FROM_UNIXTIME(" + (e.listing_date > 0 ? std::to_string(e.listing_date) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
@@ -289,7 +283,6 @@ public:
v.push_back(std::to_string(e.char_zone_id));
v.push_back(std::to_string(e.char_zone_instance_id));
v.push_back(std::to_string(e.active_transaction));
v.push_back("FROM_UNIXTIME(" + (e.listing_date > 0 ? std::to_string(e.listing_date) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
@@ -336,7 +329,6 @@ public:
v.push_back(std::to_string(e.char_zone_id));
v.push_back(std::to_string(e.char_zone_instance_id));
v.push_back(std::to_string(e.active_transaction));
v.push_back("FROM_UNIXTIME(" + (e.listing_date > 0 ? std::to_string(e.listing_date) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -387,7 +379,6 @@ public:
e.char_zone_id = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.char_zone_instance_id = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.active_transaction = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
e.listing_date = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -429,7 +420,6 @@ public:
e.char_zone_id = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.char_zone_instance_id = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.active_transaction = row[16] ? static_cast<uint8_t>(strtoul(row[16], nullptr, 10)) : 0;
e.listing_date = strtoll(row[17] ? row[17] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -521,7 +511,6 @@ public:
v.push_back(std::to_string(e.char_zone_id));
v.push_back(std::to_string(e.char_zone_instance_id));
v.push_back(std::to_string(e.active_transaction));
v.push_back("FROM_UNIXTIME(" + (e.listing_date > 0 ? std::to_string(e.listing_date) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
@@ -561,7 +550,6 @@ public:
v.push_back(std::to_string(e.char_zone_id));
v.push_back(std::to_string(e.char_zone_instance_id));
v.push_back(std::to_string(e.active_transaction));
v.push_back("FROM_UNIXTIME(" + (e.listing_date > 0 ? std::to_string(e.listing_date) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
+12 -12
View File
@@ -111,7 +111,7 @@ public:
int32_t fast_regen_mana;
int32_t fast_regen_endurance;
int32_t npc_max_aggro_dist;
uint32_t client_update_range;
uint32_t max_movement_update_range;
int32_t underworld_teleport_index;
int32_t lava_damage;
int32_t min_lava_damage;
@@ -220,7 +220,7 @@ public:
"fast_regen_mana",
"fast_regen_endurance",
"npc_max_aggro_dist",
"client_update_range",
"max_movement_update_range",
"underworld_teleport_index",
"lava_damage",
"min_lava_damage",
@@ -325,7 +325,7 @@ public:
"fast_regen_mana",
"fast_regen_endurance",
"npc_max_aggro_dist",
"client_update_range",
"max_movement_update_range",
"underworld_teleport_index",
"lava_damage",
"min_lava_damage",
@@ -464,7 +464,7 @@ public:
e.fast_regen_mana = 180;
e.fast_regen_endurance = 180;
e.npc_max_aggro_dist = 600;
e.client_update_range = 600;
e.max_movement_update_range = 600;
e.underworld_teleport_index = 0;
e.lava_damage = 50;
e.min_lava_damage = 10;
@@ -599,7 +599,7 @@ public:
e.fast_regen_mana = row[89] ? static_cast<int32_t>(atoi(row[89])) : 180;
e.fast_regen_endurance = row[90] ? static_cast<int32_t>(atoi(row[90])) : 180;
e.npc_max_aggro_dist = row[91] ? static_cast<int32_t>(atoi(row[91])) : 600;
e.client_update_range = row[92] ? static_cast<uint32_t>(strtoul(row[92], nullptr, 10)) : 600;
e.max_movement_update_range = row[92] ? static_cast<uint32_t>(strtoul(row[92], nullptr, 10)) : 600;
e.underworld_teleport_index = row[93] ? static_cast<int32_t>(atoi(row[93])) : 0;
e.lava_damage = row[94] ? static_cast<int32_t>(atoi(row[94])) : 50;
e.min_lava_damage = row[95] ? static_cast<int32_t>(atoi(row[95])) : 10;
@@ -730,7 +730,7 @@ public:
v.push_back(columns[89] + " = " + std::to_string(e.fast_regen_mana));
v.push_back(columns[90] + " = " + std::to_string(e.fast_regen_endurance));
v.push_back(columns[91] + " = " + std::to_string(e.npc_max_aggro_dist));
v.push_back(columns[92] + " = " + std::to_string(e.client_update_range));
v.push_back(columns[92] + " = " + std::to_string(e.max_movement_update_range));
v.push_back(columns[93] + " = " + std::to_string(e.underworld_teleport_index));
v.push_back(columns[94] + " = " + std::to_string(e.lava_damage));
v.push_back(columns[95] + " = " + std::to_string(e.min_lava_damage));
@@ -850,7 +850,7 @@ public:
v.push_back(std::to_string(e.fast_regen_mana));
v.push_back(std::to_string(e.fast_regen_endurance));
v.push_back(std::to_string(e.npc_max_aggro_dist));
v.push_back(std::to_string(e.client_update_range));
v.push_back(std::to_string(e.max_movement_update_range));
v.push_back(std::to_string(e.underworld_teleport_index));
v.push_back(std::to_string(e.lava_damage));
v.push_back(std::to_string(e.min_lava_damage));
@@ -978,7 +978,7 @@ public:
v.push_back(std::to_string(e.fast_regen_mana));
v.push_back(std::to_string(e.fast_regen_endurance));
v.push_back(std::to_string(e.npc_max_aggro_dist));
v.push_back(std::to_string(e.client_update_range));
v.push_back(std::to_string(e.max_movement_update_range));
v.push_back(std::to_string(e.underworld_teleport_index));
v.push_back(std::to_string(e.lava_damage));
v.push_back(std::to_string(e.min_lava_damage));
@@ -1110,7 +1110,7 @@ public:
e.fast_regen_mana = row[89] ? static_cast<int32_t>(atoi(row[89])) : 180;
e.fast_regen_endurance = row[90] ? static_cast<int32_t>(atoi(row[90])) : 180;
e.npc_max_aggro_dist = row[91] ? static_cast<int32_t>(atoi(row[91])) : 600;
e.client_update_range = row[92] ? static_cast<uint32_t>(strtoul(row[92], nullptr, 10)) : 600;
e.max_movement_update_range = row[92] ? static_cast<uint32_t>(strtoul(row[92], nullptr, 10)) : 600;
e.underworld_teleport_index = row[93] ? static_cast<int32_t>(atoi(row[93])) : 0;
e.lava_damage = row[94] ? static_cast<int32_t>(atoi(row[94])) : 50;
e.min_lava_damage = row[95] ? static_cast<int32_t>(atoi(row[95])) : 10;
@@ -1233,7 +1233,7 @@ public:
e.fast_regen_mana = row[89] ? static_cast<int32_t>(atoi(row[89])) : 180;
e.fast_regen_endurance = row[90] ? static_cast<int32_t>(atoi(row[90])) : 180;
e.npc_max_aggro_dist = row[91] ? static_cast<int32_t>(atoi(row[91])) : 600;
e.client_update_range = row[92] ? static_cast<uint32_t>(strtoul(row[92], nullptr, 10)) : 600;
e.max_movement_update_range = row[92] ? static_cast<uint32_t>(strtoul(row[92], nullptr, 10)) : 600;
e.underworld_teleport_index = row[93] ? static_cast<int32_t>(atoi(row[93])) : 0;
e.lava_damage = row[94] ? static_cast<int32_t>(atoi(row[94])) : 50;
e.min_lava_damage = row[95] ? static_cast<int32_t>(atoi(row[95])) : 10;
@@ -1406,7 +1406,7 @@ public:
v.push_back(std::to_string(e.fast_regen_mana));
v.push_back(std::to_string(e.fast_regen_endurance));
v.push_back(std::to_string(e.npc_max_aggro_dist));
v.push_back(std::to_string(e.client_update_range));
v.push_back(std::to_string(e.max_movement_update_range));
v.push_back(std::to_string(e.underworld_teleport_index));
v.push_back(std::to_string(e.lava_damage));
v.push_back(std::to_string(e.min_lava_damage));
@@ -1527,7 +1527,7 @@ public:
v.push_back(std::to_string(e.fast_regen_mana));
v.push_back(std::to_string(e.fast_regen_endurance));
v.push_back(std::to_string(e.npc_max_aggro_dist));
v.push_back(std::to_string(e.client_update_range));
v.push_back(std::to_string(e.max_movement_update_range));
v.push_back(std::to_string(e.underworld_teleport_index));
v.push_back(std::to_string(e.lava_damage));
v.push_back(std::to_string(e.min_lava_damage));
@@ -1,715 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_ZONE_STATE_SPAWNS_REPOSITORY_H
#define EQEMU_BASE_ZONE_STATE_SPAWNS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseZoneStateSpawnsRepository {
public:
struct ZoneStateSpawns {
int64_t id;
uint32_t zone_id;
uint32_t instance_id;
int8_t is_corpse;
int8_t is_zone;
int32_t decay_in_seconds;
uint32_t npc_id;
uint32_t spawn2_id;
uint32_t spawngroup_id;
float x;
float y;
float z;
float heading;
uint32_t respawn_time;
uint32_t variance;
uint32_t grid;
int32_t current_waypoint;
int16_t path_when_zone_idle;
uint16_t condition_id;
int16_t condition_min_value;
int16_t enabled;
uint16_t anim;
std::string loot_data;
std::string entity_variables;
std::string buffs;
int64_t hp;
int64_t mana;
int64_t endurance;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"zone_id",
"instance_id",
"is_corpse",
"is_zone",
"decay_in_seconds",
"npc_id",
"spawn2_id",
"spawngroup_id",
"x",
"y",
"z",
"heading",
"respawn_time",
"variance",
"grid",
"current_waypoint",
"path_when_zone_idle",
"condition_id",
"condition_min_value",
"enabled",
"anim",
"loot_data",
"entity_variables",
"buffs",
"hp",
"mana",
"endurance",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"zone_id",
"instance_id",
"is_corpse",
"is_zone",
"decay_in_seconds",
"npc_id",
"spawn2_id",
"spawngroup_id",
"x",
"y",
"z",
"heading",
"respawn_time",
"variance",
"grid",
"current_waypoint",
"path_when_zone_idle",
"condition_id",
"condition_min_value",
"enabled",
"anim",
"loot_data",
"entity_variables",
"buffs",
"hp",
"mana",
"endurance",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("zone_state_spawns");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static ZoneStateSpawns NewEntity()
{
ZoneStateSpawns e{};
e.id = 0;
e.zone_id = 0;
e.instance_id = 0;
e.is_corpse = 0;
e.is_zone = 0;
e.decay_in_seconds = 0;
e.npc_id = 0;
e.spawn2_id = 0;
e.spawngroup_id = 0;
e.x = 0;
e.y = 0;
e.z = 0;
e.heading = 0;
e.respawn_time = 0;
e.variance = 0;
e.grid = 0;
e.current_waypoint = 0;
e.path_when_zone_idle = 0;
e.condition_id = 0;
e.condition_min_value = 0;
e.enabled = 1;
e.anim = 0;
e.loot_data = "";
e.entity_variables = "";
e.buffs = "";
e.hp = 0;
e.mana = 0;
e.endurance = 0;
e.created_at = 0;
return e;
}
static ZoneStateSpawns GetZoneStateSpawns(
const std::vector<ZoneStateSpawns> &zone_state_spawnss,
int zone_state_spawns_id
)
{
for (auto &zone_state_spawns : zone_state_spawnss) {
if (zone_state_spawns.id == zone_state_spawns_id) {
return zone_state_spawns;
}
}
return NewEntity();
}
static ZoneStateSpawns FindOne(
Database& db,
int zone_state_spawns_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
zone_state_spawns_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
ZoneStateSpawns e{};
e.id = row[0] ? strtoll(row[0], nullptr, 10) : 0;
e.zone_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.instance_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.is_corpse = row[3] ? static_cast<int8_t>(atoi(row[3])) : 0;
e.is_zone = row[4] ? static_cast<int8_t>(atoi(row[4])) : 0;
e.decay_in_seconds = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.npc_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.spawn2_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.spawngroup_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.x = row[9] ? strtof(row[9], nullptr) : 0;
e.y = row[10] ? strtof(row[10], nullptr) : 0;
e.z = row[11] ? strtof(row[11], nullptr) : 0;
e.heading = row[12] ? strtof(row[12], nullptr) : 0;
e.respawn_time = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.variance = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.grid = row[15] ? static_cast<uint32_t>(strtoul(row[15], nullptr, 10)) : 0;
e.current_waypoint = row[16] ? static_cast<int32_t>(atoi(row[16])) : 0;
e.path_when_zone_idle = row[17] ? static_cast<int16_t>(atoi(row[17])) : 0;
e.condition_id = row[18] ? static_cast<uint16_t>(strtoul(row[18], nullptr, 10)) : 0;
e.condition_min_value = row[19] ? static_cast<int16_t>(atoi(row[19])) : 0;
e.enabled = row[20] ? static_cast<int16_t>(atoi(row[20])) : 1;
e.anim = row[21] ? static_cast<uint16_t>(strtoul(row[21], nullptr, 10)) : 0;
e.loot_data = row[22] ? row[22] : "";
e.entity_variables = row[23] ? row[23] : "";
e.buffs = row[24] ? row[24] : "";
e.hp = row[25] ? strtoll(row[25], nullptr, 10) : 0;
e.mana = row[26] ? strtoll(row[26], nullptr, 10) : 0;
e.endurance = row[27] ? strtoll(row[27], nullptr, 10) : 0;
e.created_at = strtoll(row[28] ? row[28] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int zone_state_spawns_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
zone_state_spawns_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const ZoneStateSpawns &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.zone_id));
v.push_back(columns[2] + " = " + std::to_string(e.instance_id));
v.push_back(columns[3] + " = " + std::to_string(e.is_corpse));
v.push_back(columns[4] + " = " + std::to_string(e.is_zone));
v.push_back(columns[5] + " = " + std::to_string(e.decay_in_seconds));
v.push_back(columns[6] + " = " + std::to_string(e.npc_id));
v.push_back(columns[7] + " = " + std::to_string(e.spawn2_id));
v.push_back(columns[8] + " = " + std::to_string(e.spawngroup_id));
v.push_back(columns[9] + " = " + std::to_string(e.x));
v.push_back(columns[10] + " = " + std::to_string(e.y));
v.push_back(columns[11] + " = " + std::to_string(e.z));
v.push_back(columns[12] + " = " + std::to_string(e.heading));
v.push_back(columns[13] + " = " + std::to_string(e.respawn_time));
v.push_back(columns[14] + " = " + std::to_string(e.variance));
v.push_back(columns[15] + " = " + std::to_string(e.grid));
v.push_back(columns[16] + " = " + std::to_string(e.current_waypoint));
v.push_back(columns[17] + " = " + std::to_string(e.path_when_zone_idle));
v.push_back(columns[18] + " = " + std::to_string(e.condition_id));
v.push_back(columns[19] + " = " + std::to_string(e.condition_min_value));
v.push_back(columns[20] + " = " + std::to_string(e.enabled));
v.push_back(columns[21] + " = " + std::to_string(e.anim));
v.push_back(columns[22] + " = '" + Strings::Escape(e.loot_data) + "'");
v.push_back(columns[23] + " = '" + Strings::Escape(e.entity_variables) + "'");
v.push_back(columns[24] + " = '" + Strings::Escape(e.buffs) + "'");
v.push_back(columns[25] + " = " + std::to_string(e.hp));
v.push_back(columns[26] + " = " + std::to_string(e.mana));
v.push_back(columns[27] + " = " + std::to_string(e.endurance));
v.push_back(columns[28] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static ZoneStateSpawns InsertOne(
Database& db,
ZoneStateSpawns e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.is_corpse));
v.push_back(std::to_string(e.is_zone));
v.push_back(std::to_string(e.decay_in_seconds));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.spawngroup_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.respawn_time));
v.push_back(std::to_string(e.variance));
v.push_back(std::to_string(e.grid));
v.push_back(std::to_string(e.current_waypoint));
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e.condition_id));
v.push_back(std::to_string(e.condition_min_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.anim));
v.push_back("'" + Strings::Escape(e.loot_data) + "'");
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
v.push_back("'" + Strings::Escape(e.buffs) + "'");
v.push_back(std::to_string(e.hp));
v.push_back(std::to_string(e.mana));
v.push_back(std::to_string(e.endurance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<ZoneStateSpawns> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.is_corpse));
v.push_back(std::to_string(e.is_zone));
v.push_back(std::to_string(e.decay_in_seconds));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.spawngroup_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.respawn_time));
v.push_back(std::to_string(e.variance));
v.push_back(std::to_string(e.grid));
v.push_back(std::to_string(e.current_waypoint));
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e.condition_id));
v.push_back(std::to_string(e.condition_min_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.anim));
v.push_back("'" + Strings::Escape(e.loot_data) + "'");
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
v.push_back("'" + Strings::Escape(e.buffs) + "'");
v.push_back(std::to_string(e.hp));
v.push_back(std::to_string(e.mana));
v.push_back(std::to_string(e.endurance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<ZoneStateSpawns> All(Database& db)
{
std::vector<ZoneStateSpawns> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
ZoneStateSpawns e{};
e.id = row[0] ? strtoll(row[0], nullptr, 10) : 0;
e.zone_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.instance_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.is_corpse = row[3] ? static_cast<int8_t>(atoi(row[3])) : 0;
e.is_zone = row[4] ? static_cast<int8_t>(atoi(row[4])) : 0;
e.decay_in_seconds = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.npc_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.spawn2_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.spawngroup_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.x = row[9] ? strtof(row[9], nullptr) : 0;
e.y = row[10] ? strtof(row[10], nullptr) : 0;
e.z = row[11] ? strtof(row[11], nullptr) : 0;
e.heading = row[12] ? strtof(row[12], nullptr) : 0;
e.respawn_time = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.variance = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.grid = row[15] ? static_cast<uint32_t>(strtoul(row[15], nullptr, 10)) : 0;
e.current_waypoint = row[16] ? static_cast<int32_t>(atoi(row[16])) : 0;
e.path_when_zone_idle = row[17] ? static_cast<int16_t>(atoi(row[17])) : 0;
e.condition_id = row[18] ? static_cast<uint16_t>(strtoul(row[18], nullptr, 10)) : 0;
e.condition_min_value = row[19] ? static_cast<int16_t>(atoi(row[19])) : 0;
e.enabled = row[20] ? static_cast<int16_t>(atoi(row[20])) : 1;
e.anim = row[21] ? static_cast<uint16_t>(strtoul(row[21], nullptr, 10)) : 0;
e.loot_data = row[22] ? row[22] : "";
e.entity_variables = row[23] ? row[23] : "";
e.buffs = row[24] ? row[24] : "";
e.hp = row[25] ? strtoll(row[25], nullptr, 10) : 0;
e.mana = row[26] ? strtoll(row[26], nullptr, 10) : 0;
e.endurance = row[27] ? strtoll(row[27], nullptr, 10) : 0;
e.created_at = strtoll(row[28] ? row[28] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<ZoneStateSpawns> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<ZoneStateSpawns> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
ZoneStateSpawns e{};
e.id = row[0] ? strtoll(row[0], nullptr, 10) : 0;
e.zone_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.instance_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.is_corpse = row[3] ? static_cast<int8_t>(atoi(row[3])) : 0;
e.is_zone = row[4] ? static_cast<int8_t>(atoi(row[4])) : 0;
e.decay_in_seconds = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.npc_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.spawn2_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.spawngroup_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.x = row[9] ? strtof(row[9], nullptr) : 0;
e.y = row[10] ? strtof(row[10], nullptr) : 0;
e.z = row[11] ? strtof(row[11], nullptr) : 0;
e.heading = row[12] ? strtof(row[12], nullptr) : 0;
e.respawn_time = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.variance = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.grid = row[15] ? static_cast<uint32_t>(strtoul(row[15], nullptr, 10)) : 0;
e.current_waypoint = row[16] ? static_cast<int32_t>(atoi(row[16])) : 0;
e.path_when_zone_idle = row[17] ? static_cast<int16_t>(atoi(row[17])) : 0;
e.condition_id = row[18] ? static_cast<uint16_t>(strtoul(row[18], nullptr, 10)) : 0;
e.condition_min_value = row[19] ? static_cast<int16_t>(atoi(row[19])) : 0;
e.enabled = row[20] ? static_cast<int16_t>(atoi(row[20])) : 1;
e.anim = row[21] ? static_cast<uint16_t>(strtoul(row[21], nullptr, 10)) : 0;
e.loot_data = row[22] ? row[22] : "";
e.entity_variables = row[23] ? row[23] : "";
e.buffs = row[24] ? row[24] : "";
e.hp = row[25] ? strtoll(row[25], nullptr, 10) : 0;
e.mana = row[26] ? strtoll(row[26], nullptr, 10) : 0;
e.endurance = row[27] ? strtoll(row[27], nullptr, 10) : 0;
e.created_at = strtoll(row[28] ? row[28] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const ZoneStateSpawns &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.is_corpse));
v.push_back(std::to_string(e.is_zone));
v.push_back(std::to_string(e.decay_in_seconds));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.spawngroup_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.respawn_time));
v.push_back(std::to_string(e.variance));
v.push_back(std::to_string(e.grid));
v.push_back(std::to_string(e.current_waypoint));
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e.condition_id));
v.push_back(std::to_string(e.condition_min_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.anim));
v.push_back("'" + Strings::Escape(e.loot_data) + "'");
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
v.push_back("'" + Strings::Escape(e.buffs) + "'");
v.push_back(std::to_string(e.hp));
v.push_back(std::to_string(e.mana));
v.push_back(std::to_string(e.endurance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<ZoneStateSpawns> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.instance_id));
v.push_back(std::to_string(e.is_corpse));
v.push_back(std::to_string(e.is_zone));
v.push_back(std::to_string(e.decay_in_seconds));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.spawn2_id));
v.push_back(std::to_string(e.spawngroup_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
v.push_back(std::to_string(e.heading));
v.push_back(std::to_string(e.respawn_time));
v.push_back(std::to_string(e.variance));
v.push_back(std::to_string(e.grid));
v.push_back(std::to_string(e.current_waypoint));
v.push_back(std::to_string(e.path_when_zone_idle));
v.push_back(std::to_string(e.condition_id));
v.push_back(std::to_string(e.condition_min_value));
v.push_back(std::to_string(e.enabled));
v.push_back(std::to_string(e.anim));
v.push_back("'" + Strings::Escape(e.loot_data) + "'");
v.push_back("'" + Strings::Escape(e.entity_variables) + "'");
v.push_back("'" + Strings::Escape(e.buffs) + "'");
v.push_back(std::to_string(e.hp));
v.push_back(std::to_string(e.mana));
v.push_back(std::to_string(e.endurance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_ZONE_STATE_SPAWNS_REPOSITORY_H
@@ -1,50 +0,0 @@
#ifndef EQEMU_BOT_BLOCKED_BUFFS_REPOSITORY_H
#define EQEMU_BOT_BLOCKED_BUFFS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_bot_blocked_buffs_repository.h"
class BotBlockedBuffsRepository: public BaseBotBlockedBuffsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* BotBlockedBuffsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* BotBlockedBuffsRepository::GetWhereNeverExpires()
* BotBlockedBuffsRepository::GetWhereXAndY()
* BotBlockedBuffsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_BOT_BLOCKED_BUFFS_REPOSITORY_H
+40
View File
@@ -44,6 +44,46 @@ public:
*/
// Custom extended repository methods here
static bool SaveAllHelmAppearances(Database& db, const uint32 owner_id, const bool show_flag)
{
auto results = db.QueryDatabase(
fmt::format(
"UPDATE `{}` SET `show_helm` = {} WHERE `owner_id` = {}",
TableName(),
show_flag ? 1 : 0,
owner_id
)
);
return results.Success();
}
static bool ToggleAllHelmAppearances(Database& db, const uint32 owner_id)
{
auto results = db.QueryDatabase(
fmt::format(
"UPDATE `{}` SET `show_helm` = (`show_helm` XOR '1') WHERE `owner_id` = {}",
TableName(),
owner_id
)
);
return results.Success();
}
static bool SaveAllFollowDistances(Database& db, const uint32 owner_id, const uint32 follow_distance)
{
auto results = db.QueryDatabase(
fmt::format(
"UPDATE `{}` SET `follow_distance` = {} WHERE `owner_id` = {}",
TableName(),
follow_distance,
owner_id
)
);
return results.Success();
}
};
#endif //EQEMU_BOT_DATA_REPOSITORY_H
@@ -1,50 +0,0 @@
#ifndef EQEMU_BOT_SETTINGS_REPOSITORY_H
#define EQEMU_BOT_SETTINGS_REPOSITORY_H
#include "../database.h"
#include "../strings.h"
#include "base/base_bot_settings_repository.h"
class BotSettingsRepository: public BaseBotSettingsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* BotSettingsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* BotSettingsRepository::GetWhereNeverExpires()
* BotSettingsRepository::GetWhereXAndY()
* BotSettingsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
};
#endif //EQEMU_BOT_SETTINGS_REPOSITORY_H
@@ -2,7 +2,7 @@
#define EQEMU_CHARACTER_EXPEDITION_LOCKOUTS_REPOSITORY_H
#include "../database.h"
#include "../dynamic_zone_lockout.h"
#include "../expedition_lockout_timer.h"
#include "../strings.h"
#include "base/base_character_expedition_lockouts_repository.h"
#include <unordered_map>
@@ -47,8 +47,33 @@ public:
// Custom extended repository methods here
static std::unordered_map<uint32_t, std::vector<DzLockout>> GetLockouts(
Database& db, const std::vector<uint32_t>& char_ids, const std::string& expedition)
struct CharacterExpeditionLockoutsTimeStamp {
int id;
int character_id;
std::string expedition_name;
std::string event_name;
time_t expire_time;
int duration;
std::string from_expedition_uuid;
};
static ExpeditionLockoutTimer GetExpeditionLockoutTimerFromEntry(
CharacterExpeditionLockoutsTimeStamp&& entry)
{
ExpeditionLockoutTimer lockout_timer{
std::move(entry.from_expedition_uuid),
std::move(entry.expedition_name),
std::move(entry.event_name),
static_cast<uint64_t>(entry.expire_time),
static_cast<uint32_t>(entry.duration)
};
return lockout_timer;
}
static std::unordered_map<uint32_t, std::vector<ExpeditionLockoutTimer>> GetManyCharacterLockoutTimers(
Database& db, const std::vector<uint32_t>& character_ids,
const std::string& expedition_name, const std::string& ordered_event_name)
{
auto results = db.QueryDatabase(fmt::format(SQL(
SELECT
@@ -59,171 +84,39 @@ public:
from_expedition_uuid
FROM character_expedition_lockouts
WHERE
character_id IN ({0})
character_id IN ({})
AND expire_time > NOW()
AND expedition_name = '{1}'
AND expedition_name = '{}'
ORDER BY
FIELD(character_id, {0}),
FIELD(event_name, '{2}') DESC
FIELD(character_id, {}),
FIELD(event_name, '{}') DESC
),
fmt::join(char_ids, ","),
Strings::Escape(expedition),
Strings::Escape(DzLockout::ReplayTimer)
fmt::join(character_ids, ","),
Strings::Escape(expedition_name),
fmt::join(character_ids, ","),
Strings::Escape(ordered_event_name)
));
std::unordered_map<uint32_t, std::vector<DzLockout>> lockouts;
std::unordered_map<uint32_t, std::vector<ExpeditionLockoutTimer>> lockouts;
for (auto row = results.begin(); row != results.end(); ++row)
{
CharacterExpeditionLockoutsTimeStamp entry{};
int col = 0;
uint32_t char_id = std::strtoul(row[col++], nullptr, 10);
time_t expire_time = std::strtoull(row[col++], nullptr, 10);
uint32_t duration = std::strtoul(row[col++], nullptr, 10);
std::string event = row[col++];
std::string uuid = row[col++];
entry.character_id = std::strtoul(row[col++], nullptr, 10);
entry.expire_time = std::strtoull(row[col++], nullptr, 10);
entry.duration = std::strtoul(row[col++], nullptr, 10);
entry.event_name = row[col++];
entry.expedition_name = expedition_name;
entry.from_expedition_uuid = row[col++];
lockouts[char_id].emplace_back(std::move(uuid), expedition, std::move(event), expire_time, duration);
auto lockout = GetExpeditionLockoutTimerFromEntry(std::move(entry));
lockouts[entry.character_id].emplace_back(std::move(lockout));
}
return lockouts;
}
static std::vector<DzLockout> GetLockouts(Database& db, uint32_t char_id)
{
std::vector<DzLockout> lockouts;
auto rows = GetWhere(db, fmt::format("character_id = {} AND expire_time > NOW()", char_id));
lockouts.reserve(rows.size());
for (auto& row : rows)
{
lockouts.emplace_back(
std::move(row.from_expedition_uuid),
std::move(row.expedition_name),
std::move(row.event_name),
row.expire_time,
row.duration
);
}
return lockouts;
}
static std::vector<CharacterExpeditionLockouts> GetLockouts(Database& db, const std::vector<std::string>& names, const std::string& expedition, const std::string& event)
{
if (names.empty())
{
return {};
}
return GetWhere(db, fmt::format(
"character_id IN (select id from character_data where name IN ('{}')) AND expire_time > NOW() AND expedition_name = '{}' AND event_name = '{}' LIMIT 1",
fmt::join(names, "','"), Strings::Escape(expedition), Strings::Escape(event)));
}
static void InsertLockouts(Database& db, uint32_t char_id, const std::vector<DzLockout>& lockouts)
{
std::string insert_values;
for (const auto& lockout : lockouts)
{
fmt::format_to(std::back_inserter(insert_values),
"({}, FROM_UNIXTIME({}), {}, '{}', '{}', '{}'),",
char_id,
lockout.GetExpireTime(),
lockout.GetDuration(),
Strings::Escape(lockout.UUID()),
Strings::Escape(lockout.DzName()),
Strings::Escape(lockout.Event())
);
}
if (!insert_values.empty())
{
insert_values.pop_back(); // trailing comma
auto query = fmt::format(SQL(
INSERT INTO character_expedition_lockouts
(character_id, expire_time, duration, from_expedition_uuid, expedition_name, event_name)
VALUES {}
ON DUPLICATE KEY UPDATE
from_expedition_uuid = VALUES(from_expedition_uuid),
expire_time = VALUES(expire_time),
duration = VALUES(duration);
), insert_values);
db.QueryDatabase(query);
}
}
static void InsertLockout(Database& db, const std::vector<uint32_t>& char_ids, const DzLockout& lockout)
{
std::string insert_values;
for (const auto& char_id : char_ids)
{
fmt::format_to(std::back_inserter(insert_values),
"({}, FROM_UNIXTIME({}), {}, '{}', '{}', '{}'),",
char_id,
lockout.GetExpireTime(),
lockout.GetDuration(),
Strings::Escape(lockout.UUID()),
Strings::Escape(lockout.DzName()),
Strings::Escape(lockout.Event())
);
}
if (!insert_values.empty())
{
insert_values.pop_back(); // trailing comma
auto query = fmt::format(SQL(
INSERT INTO character_expedition_lockouts
(character_id, expire_time, duration, from_expedition_uuid, expedition_name, event_name)
VALUES {}
ON DUPLICATE KEY UPDATE
from_expedition_uuid = VALUES(from_expedition_uuid),
expire_time = VALUES(expire_time),
duration = VALUES(duration);
), insert_values);
db.QueryDatabase(query);
}
}
// inserts a new lockout or updates existing lockout with seconds added to current time
static void AddLockoutDuration(Database& db, const std::vector<uint32_t>& char_ids, const DzLockout& lockout, int seconds)
{
std::string insert_values;
for (const auto& char_id : char_ids)
{
fmt::format_to(std::back_inserter(insert_values),
"({}, FROM_UNIXTIME({}), {}, '{}', '{}', '{}'),",
char_id,
lockout.GetExpireTime(),
lockout.GetDuration(),
Strings::Escape(lockout.UUID()),
Strings::Escape(lockout.DzName()),
Strings::Escape(lockout.Event())
);
}
if (!insert_values.empty())
{
insert_values.pop_back(); // trailing comma
auto query = fmt::format(SQL(
INSERT INTO character_expedition_lockouts
(character_id, expire_time, duration, from_expedition_uuid, expedition_name, event_name)
VALUES {0}
ON DUPLICATE KEY UPDATE
from_expedition_uuid = VALUES(from_expedition_uuid),
expire_time = DATE_ADD(expire_time, INTERVAL {1} SECOND),
duration = GREATEST(0, CAST(duration AS SIGNED) + {1});
), insert_values, seconds);
db.QueryDatabase(query);
}
}
};
#endif //EQEMU_CHARACTER_EXPEDITION_LOCKOUTS_REPOSITORY_H

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