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25 Commits

Author SHA1 Message Date
KimLS fa91559a85 Starting work on character guids 2024-11-14 22:13:36 -08:00
KimLS ce728c4d0d This is close but no cigar yet. 2024-11-10 10:07:32 -08:00
KimLS d29937cba6 WIP player profile 2024-11-07 23:03:38 -08:00
KimLS 799593c394 Working on zone packets. 2024-11-05 21:38:10 -08:00
KimLS b7c93e12de Add some sanity checking for stream_parser so it's less likely to pickup other protocols as an everquest protocol. 2024-10-26 10:03:57 -07:00
KimLS c1651b7dca Fix char select 2024-10-25 22:47:27 -07:00
KimLS 4093b505d3 wip char select 2024-10-24 21:11:01 -07:00
KimLS dbb0288a13 Filled out a lot of the version stuff for a new client version (oh my lawd this could be easier!) 2024-10-24 20:35:53 -07:00
KimLS 0a9a941b6b WIP on membership 2024-10-23 21:53:24 -07:00
KimLS 702024fe04 Encode OP_LogServer 2024-10-23 18:15:40 -07:00
KimLS acdd65b55c Distracted by world server issues 2024-10-22 20:08:31 -07:00
KimLS 6db7c624e9 Larion expansion data 2024-10-22 17:52:14 -07:00
KimLS f485dfd8d3 WIP logserver struct 2024-10-21 19:31:45 -07:00
KimLS 823bacf08a Starting to poke at op_logserver 2024-10-20 19:18:32 -07:00
KimLS b8ecb297ec Beginning of world opcodes 2024-10-19 22:34:43 -07:00
KimLS 7f7c80eab7 Merge branch 'stream_parser' into lsong_world 2024-10-19 18:54:20 -07:00
KimLS 0c87af7d6b Decompress wont default to false 2024-10-18 17:32:55 -07:00
KimLS 2e087cde5b Force add stream_parser.sln 2024-10-18 17:23:12 -07:00
KimLS a7c1c85f71 Initial 2024-10-18 17:18:37 -07:00
KimLS d1c7c00f19 Binary dumping; not yet implemented 2024-10-18 15:49:49 -07:00
KimLS 999ccdcb19 Add experimental decompression support. 2024-10-17 22:53:33 -07:00
KimLS d3cd037fa7 Fix for broken AppCombined; both logic error and bad enum doh 2024-10-17 20:12:33 -07:00
KimLS dc1509e768 update from 6LTS to 8LTS because 6 goes out of support in november. 2024-10-16 23:08:33 -07:00
KimLS 124b9c7abe Update packages 2024-10-16 23:07:30 -07:00
KimLS 534de0c414 Add my stream parser to utils, simple probably could use some work. 2024-10-16 23:04:10 -07:00
459 changed files with 27733 additions and 52829 deletions
-1
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@@ -68,4 +68,3 @@ compile_flags.txt
# CMake Files
cmake-build-relwithdebinfo/*
skill-caps.diff
-319
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@@ -1,322 +1,3 @@
## [22.62.2] 2/1/2025
### Fixes
* Add price change check to the Bazaar Search Window purchase mechanics ([#4632](https://github.com/EQEmu/Server/pull/4632)) @neckkola 2025-02-01
* NewBazaar Search Consumables ([#4631](https://github.com/EQEmu/Server/pull/4631)) @neckkola 2025-02-01
* Update the shard bazaar search feature ([#4630](https://github.com/EQEmu/Server/pull/4630)) @neckkola 2025-02-01
### Memory Leak
* Revert " Change raw pointer to unique_ptr to avoid potential leak in dbg stream " ([#4616](https://github.com/EQEmu/Server/pull/4616)) @Akkadius 2025-01-27
### Performance
* Significantly Improve Client Network Resends ([#4629](https://github.com/EQEmu/Server/pull/4629)) @Akkadius 2025-02-01
## [22.62.1] 1/27/2025
### Memory Leak
* Revert "Change raw pointer to unique_ptr to avoid potential leak in dbg stream" ([#4616](https://github.com/EQEmu/Server/pull/4616)) @Akkadius 2025-01-27
### Performance
* Re-use ClientUpdate packet memory ([#4619](https://github.com/EQEmu/Server/pull/4619)) @Akkadius 2025-01-27
* Re-use OP_Animation packet ([#4621](https://github.com/EQEmu/Server/pull/4621)) @Akkadius 2025-01-27
* Re-use OP_Damage packet memory ([#4625](https://github.com/EQEmu/Server/pull/4625)) @Akkadius 2025-01-27
* Re-use OP_HPUpdate packet memory ([#4622](https://github.com/EQEmu/Server/pull/4622)) @Akkadius 2025-01-27
* Re-use OP_PlayerStateAdd packet memory ([#4626](https://github.com/EQEmu/Server/pull/4626)) @Akkadius 2025-01-27
* Re-use OP_SendFindableNPCs packet memory ([#4623](https://github.com/EQEmu/Server/pull/4623)) @Akkadius 2025-01-27
### Repop
* Make #repop instant ([#4620](https://github.com/EQEmu/Server/pull/4620)) @Akkadius 2025-01-27
## [22.62.0] 1/26/2025
### Bazaar
* Improve Bazaar Search Performance ([#4615](https://github.com/EQEmu/Server/pull/4615)) @neckkola 2025-01-27
### CLI
* Add --skip-backup to world database:updates ([#4605](https://github.com/EQEmu/Server/pull/4605)) @Akkadius 2025-01-22
### Database
* Change npc_types walkspeed to be of type float ([#4589](https://github.com/EQEmu/Server/pull/4589)) @Akkadius 2025-01-07
### Databuckets
* Add Account Scoped Databuckets ([#4603](https://github.com/EQEmu/Server/pull/4603)) @Akkadius 2025-01-21
* Implement Nested Databuckets ([#4604](https://github.com/EQEmu/Server/pull/4604)) @Akkadius 2025-01-27
### Feature
* Add Alternate Bazaar Search Approach ([#4600](https://github.com/EQEmu/Server/pull/4600)) @neckkola 2025-01-20
* Add Support for Item Previews ([#4599](https://github.com/EQEmu/Server/pull/4599)) @Kinglykrab 2025-01-20
* Evolving Item Support for RoF2 ([#4496](https://github.com/EQEmu/Server/pull/4496)) @neckkola 2025-01-20
* Implement Custom Pet Names ([#4594](https://github.com/EQEmu/Server/pull/4594)) @catapultam-habeo 2025-01-22
### Fixes
* Add Bazaar BulkSendTrader Limit for RoF2 ([#4590](https://github.com/EQEmu/Server/pull/4590)) @neckkola 2025-01-08
* CLI help menu from parsing correctly in World @Akkadius 2025-01-22
* Delete later in RemoveItem second case @Akkadius 2025-01-25
* Fix query error in character_evolving_items @Akkadius 2025-01-21
* Repair a memory leak in #summonitem ([#4591](https://github.com/EQEmu/Server/pull/4591)) @neckkola 2025-01-08
* Repair an incorrect safe_delete call memory leak. ([#4588](https://github.com/EQEmu/Server/pull/4588)) @neckkola 2025-01-07
* Repair levers opening the Evolving XP Transfer Window ([#4607](https://github.com/EQEmu/Server/pull/4607)) @neckkola 2025-01-23
* Update a few Bazaar RoF2 routines for memory leaks ([#4592](https://github.com/EQEmu/Server/pull/4592)) @neckkola 2025-01-08
* Update database version to match manifest @Akkadius 2025-01-21
* Update trader add/remove packets to limits for RoF2 ([#4595](https://github.com/EQEmu/Server/pull/4595)) @neckkola 2025-01-19
### Linux
* Implement KSM Kernel Samepage Merging with Maps ([#4601](https://github.com/EQEmu/Server/pull/4601)) @Akkadius 2025-01-21
### Memory Leak
* Change raw pointer to unique_ptr to avoid potential leak in dbg stream ([#4616](https://github.com/EQEmu/Server/pull/4616)) @KimLS 2025-01-27
* Fix leak in BuyTraderItemOutsideBazaar ([#4609](https://github.com/EQEmu/Server/pull/4609)) @Akkadius 2025-01-24
* Fix leak in Client::RemoveDuplicateLore ([#4614](https://github.com/EQEmu/Server/pull/4614)) @Akkadius 2025-01-24
* Fix leak in NPC::RemoveItem ([#4611](https://github.com/EQEmu/Server/pull/4611)) @Akkadius 2025-01-24
* Fix leak in QuestManager::varlink ([#4610](https://github.com/EQEmu/Server/pull/4610)) @Akkadius 2025-01-24
* Fix leaks in Client::Handle_OP_AugmentItem ([#4612](https://github.com/EQEmu/Server/pull/4612)) @Akkadius 2025-01-24
* Fix memory leak in Client::Handle_OP_MoveMultipleItems ([#4613](https://github.com/EQEmu/Server/pull/4613)) @Akkadius 2025-01-24
### Performance
* Client / NPC Position Update Optimizations ([#4602](https://github.com/EQEmu/Server/pull/4602)) @Akkadius 2025-01-21
### Quest API
* Add SetAAEXPPercentage to Perl/Lua ([#4597](https://github.com/EQEmu/Server/pull/4597)) @Kinglykrab 2025-01-19
### Zone
* Implement zone player count sharding ([#4536](https://github.com/EQEmu/Server/pull/4536)) @Akkadius 2025-01-08
## [22.61.0] 1/6/2025
### Bots
* Fix AA ranks to account for level ([#4567](https://github.com/EQEmu/Server/pull/4567)) @nytmyr 2024-12-07
### Code
* Convert Event Parses to Single Line ([#4569](https://github.com/EQEmu/Server/pull/4569)) @Kinglykrab 2024-12-12
* Fix GM Flag Spell Restriction Bypasses ([#4571](https://github.com/EQEmu/Server/pull/4571)) @Kinglykrab 2025-01-06
* Remove Unused Group Methods ([#4559](https://github.com/EQEmu/Server/pull/4559)) @Kinglykrab 2024-12-12
### Commands
* Add #find bot Subcommand ([#4563](https://github.com/EQEmu/Server/pull/4563)) @Kinglykrab 2024-12-12
* Add #find ldon_theme Subcommand ([#4564](https://github.com/EQEmu/Server/pull/4564)) @Kinglykrab 2024-12-12
* Fix #copycharacter ([#4582](https://github.com/EQEmu/Server/pull/4582)) @Akkadius 2025-01-06
### Databuckets
* Improved Reliability and Performance of Databuckets ([#4562](https://github.com/EQEmu/Server/pull/4562)) @Akkadius 2024-12-12
### Feature
* Enable bazaar window 'Find Trader' functionality ([#4560](https://github.com/EQEmu/Server/pull/4560)) @neckkola 2024-12-12
### Filesystem
* Path Manager Improvements ([#4557](https://github.com/EQEmu/Server/pull/4557)) @Akkadius 2025-01-06
### Fixes
* Allow Items in ROF2 to Stack to 32,767 ([#4556](https://github.com/EQEmu/Server/pull/4556)) @Kinglykrab 2024-12-12
* Fix EVENT_COMBAT on NPC Death ([#4558](https://github.com/EQEmu/Server/pull/4558)) @Kinglykrab 2024-11-28
* Guild Membership Update Fix ([#4581](https://github.com/EQEmu/Server/pull/4581)) @neckkola 2025-01-06
* Guild creation to propagate across zones ([#4575](https://github.com/EQEmu/Server/pull/4575)) @neckkola 2025-01-06
* Repair a EQEMUConfig Memory Leak ([#4584](https://github.com/EQEmu/Server/pull/4584)) @neckkola 2025-01-06
* Repair a LoadNPCEmote MemoryLeak ([#4586](https://github.com/EQEmu/Server/pull/4586)) @neckkola 2025-01-06
* Repair a memory leak in GuildsList ([#4585](https://github.com/EQEmu/Server/pull/4585)) @neckkola 2025-01-06
* Resolve a client crash when logging in or zoning ([#4572](https://github.com/EQEmu/Server/pull/4572)) @neckkola 2024-12-14
### Groups
* Fix AmIMainAssist incorrectly checking for MainTankName ([#4565](https://github.com/EQEmu/Server/pull/4565)) @nytmyr 2024-12-04
### Inventory
* Add GetInventorySlots() Method ([#4566](https://github.com/EQEmu/Server/pull/4566)) @Kinglykrab 2025-01-06
### Logs
* Improve Crash log defaults ([#4579](https://github.com/EQEmu/Server/pull/4579)) @Akkadius 2025-01-06
### Maps
* Fix broken Map MMFS implementation ([#4576](https://github.com/EQEmu/Server/pull/4576)) @Akkadius 2025-01-06
### Network
* Prune / disconnect TCP connections gracefully ([#4574](https://github.com/EQEmu/Server/pull/4574)) @Akkadius 2025-01-06
### Rules
* Add rules for requiring custom files from client ([#4561](https://github.com/EQEmu/Server/pull/4561)) @knervous 2024-12-12
## [22.60.0] 11/25/2024
### Bazaar
* Further refinements for instanced bazaar ([#4544](https://github.com/EQEmu/Server/pull/4544)) @neckkola 2024-11-16
### Code
* Fix build with older C++ libraries ([#4549](https://github.com/EQEmu/Server/pull/4549)) @hgtw 2024-11-24
### Config
* Fix World TCP Address Configuration Default ([#4551](https://github.com/EQEmu/Server/pull/4551)) @Akkadius 2024-11-24
### Fixes
* Fix Issue with Perl EVENT_PAYLOAD ([#4545](https://github.com/EQEmu/Server/pull/4545)) @Kinglykrab 2024-11-24
* Fix Possible Item Loss in Trades ([#4554](https://github.com/EQEmu/Server/pull/4554)) @Kinglykrab 2024-11-24
* Fix Strings::Commify bug with #mystats ([#4547](https://github.com/EQEmu/Server/pull/4547)) @carolus21rex 2024-11-22
* Fix an edge case with augmented items inside parceled containers ([#4546](https://github.com/EQEmu/Server/pull/4546)) @neckkola 2024-11-21
* Fix for bazaar search of containers. ([#4540](https://github.com/EQEmu/Server/pull/4540)) @neckkola 2024-11-15
* Fix for mult-instanced bazaar zones ([#4541](https://github.com/EQEmu/Server/pull/4541)) @neckkola 2024-11-15
* Fix for sending money via Parcel, then changing your mind ([#4552](https://github.com/EQEmu/Server/pull/4552)) @neckkola 2024-11-24
* Fix issue where NPC's are being hidden as traders ([#4539](https://github.com/EQEmu/Server/pull/4539)) @Akkadius 2024-11-15
* Players could become flagged as a Trader when they were not trading ([#4553](https://github.com/EQEmu/Server/pull/4553)) @neckkola 2024-11-24
### Rules
* Add Rule to Disable NPCs Facing Target ([#4543](https://github.com/EQEmu/Server/pull/4543)) @Kinglykrab 2024-11-24
### Tasks
* Update tasks in all zones if invalid zone set ([#4550](https://github.com/EQEmu/Server/pull/4550)) @hgtw 2024-11-25
## [22.59.1] 11/13/2024
### Hotfix
* Fix faulty database migration condition with databuckets (9285)
## [22.59.0] 11/13/2024
### Databuckets
* Add database index to data_buckets ([#4535](https://github.com/EQEmu/Server/pull/4535)) @Akkadius 2024-11-09
### Fixes
* Bazaar two edge case issues resolved ([#4533](https://github.com/EQEmu/Server/pull/4533)) @neckkola 2024-11-09
* Check if the mob is already in the close mobs list before inserting @Akkadius 2024-11-11
* ScanCloseMobs - Ensure scanning mob has an entity ID @Akkadius 2024-11-10
### Performance
* Improvements to ScanCloseMobs logic ([#4534](https://github.com/EQEmu/Server/pull/4534)) @Akkadius 2024-11-08
### Quest API
* Add Native Database Querying Interface ([#4531](https://github.com/EQEmu/Server/pull/4531)) @hgtw 2024-11-13
### Rules
* Add Rule for restricting client versions to world server ([#4527](https://github.com/EQEmu/Server/pull/4527)) @knervous 2024-11-12
## [22.58.0] 11/5/2024
### Code
* Add mysql prepared statement support ([#4530](https://github.com/EQEmu/Server/pull/4530)) @hgtw 2024-11-06
* Update perlbind to 1.1.0 ([#4529](https://github.com/EQEmu/Server/pull/4529)) @hgtw 2024-11-06
### Feature
* Focus Skill Attack Spells ([#4528](https://github.com/EQEmu/Server/pull/4528)) @mmcgarvey 2024-10-31
### Fixes
* Add Missing Lua Registers ([#4525](https://github.com/EQEmu/Server/pull/4525)) @Kinglykrab 2024-10-24
* Fix cross_zone_set_entity_variable_by_char_id in Lua ([#4526](https://github.com/EQEmu/Server/pull/4526)) @Kinglykrab 2024-10-24
### Loginserver
* Automatifc Opcode File Creation ([#4521](https://github.com/EQEmu/Server/pull/4521)) @KimLS 2024-10-22
### Quest API
* Add Spawn Circle/Grid Methods to Perl/Lua ([#4524](https://github.com/EQEmu/Server/pull/4524)) @Kinglykrab 2024-10-24
## [22.57.1] 10/22/2024
### Bots
* Enable Bot Commands Only if Rule Enabled ([#4519](https://github.com/EQEmu/Server/pull/4519)) @Kinglykrab 2024-10-22
* Fix pet buffs from saving duplicates every save ([#4520](https://github.com/EQEmu/Server/pull/4520)) @nytmyr 2024-10-22
### Loginserver
* Automatic Opcode File Creation ([#4521](https://github.com/EQEmu/Server/pull/4521)) @KimLS 2024-10-22
## [22.57.0] 10/20/2024
### Bots
* Add "silent" option to ^spawn and mute raid spawn ([#4494](https://github.com/EQEmu/Server/pull/4494)) @nytmyr 2024-10-05
* Add attack flag when told to attack ([#4490](https://github.com/EQEmu/Server/pull/4490)) @nytmyr 2024-09-29
* Fix timers loading on spawn and zone ([#4516](https://github.com/EQEmu/Server/pull/4516)) @nytmyr 2024-10-20
### Code
* Fixed a typo in Zoning.cpp ([#4515](https://github.com/EQEmu/Server/pull/4515)) @carolus21rex 2024-10-20
* Optimization Code Cleanup ([#4489](https://github.com/EQEmu/Server/pull/4489)) @Akkadius 2024-09-30
* Remove Extra Skill in EQ::skills::GetExtraDamageSkills() ([#4486](https://github.com/EQEmu/Server/pull/4486)) @Kinglykrab 2024-10-03
### Crash
* Fixes a crash when the faction_list db table is empty. ([#4511](https://github.com/EQEmu/Server/pull/4511)) @KimLS 2024-10-14
### Fixes
* Add character_instance_safereturns to tables_to_zero_id ([#4485](https://github.com/EQEmu/Server/pull/4485)) @Morzain 2024-09-26
* Correctly limit max targets of PBAOE ([#4507](https://github.com/EQEmu/Server/pull/4507)) @catapultam-habeo 2024-10-11
* FindBestZ selecting false zone floor as bestz - Results in roambox failures ([#4504](https://github.com/EQEmu/Server/pull/4504)) @fryguy503 2024-10-13
* Fix #set motd Crash ([#4495](https://github.com/EQEmu/Server/pull/4495)) @Kinglykrab 2024-10-05
* Fix `character_exp_modifiers` Default Values ([#4502](https://github.com/EQEmu/Server/pull/4502)) @Kinglykrab 2024-10-09
* Fix a display error regarding a few trader/buyer query errors ([#4514](https://github.com/EQEmu/Server/pull/4514)) @neckkola 2024-10-17
* Fix Group ID 0 in Group::SaveGroupLeaderAA() ([#4487](https://github.com/EQEmu/Server/pull/4487)) @Kinglykrab 2024-10-03
* Fix Mercenary Encounter Crash ([#4509](https://github.com/EQEmu/Server/pull/4509)) @Kinglykrab 2024-10-12
* Fix NPC::CanTalk() Crash ([#4499](https://github.com/EQEmu/Server/pull/4499)) @Kinglykrab 2024-10-07
* Fix Spells:DefaultAOEMaxTargets Default Value ([#4508](https://github.com/EQEmu/Server/pull/4508)) @Kinglykrab 2024-10-12
* Fix Targeted AOE Max Targets Rule ([#4488](https://github.com/EQEmu/Server/pull/4488)) @Kinglykrab 2024-10-03
* fixed a bug where it would use npc value instead of faction value in the database. ([#4491](https://github.com/EQEmu/Server/pull/4491)) @regneq 2024-09-29
* Master of Disguise should apply to illusions casted by others. ([#4506](https://github.com/EQEmu/Server/pull/4506)) @fryguy503 2024-10-11
* Spells - Self Only (Yellow) cast when non group member is targeted ([#4503](https://github.com/EQEmu/Server/pull/4503)) @fryguy503 2024-10-11
### Loginserver
* Larion loginserver support ([#4492](https://github.com/EQEmu/Server/pull/4492)) @KimLS 2024-10-03
* Login Fatal Error Spamming ([#4476](https://github.com/EQEmu/Server/pull/4476)) @KimLS 2024-10-09
### Logs
* Add NPC Trades to Player Events ([#4505](https://github.com/EQEmu/Server/pull/4505)) @Kinglykrab 2024-10-13
### Quest API
* Add Buff Fade Methods to Perl/Lua ([#4501](https://github.com/EQEmu/Server/pull/4501)) @Kinglykrab 2024-10-09
* Add EVENT_READ_ITEM to Perl/Lua ([#4497](https://github.com/EQEmu/Server/pull/4497)) @Kinglykrab 2024-10-08
* Add NPC List Filter Methods to Perl/Lua ([#4493](https://github.com/EQEmu/Server/pull/4493)) @Kinglykrab 2024-10-04
* Add Scripting Support to Mercenaries ([#4500](https://github.com/EQEmu/Server/pull/4500)) @Kinglykrab 2024-10-11
### Rules
* Add Rule to disable PVP Regions ([#4513](https://github.com/EQEmu/Server/pull/4513)) @Kinglykrab 2024-10-17
## [22.56.3] 9/23/2024
### Fixes
-3
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@@ -37,9 +37,6 @@ IF(EQEMU_ADD_PROFILER)
SET(CMAKE_EXE_LINKER_FLAGS "-Wl,--no-as-needed,-lprofiler,--as-needed")
ENDIF(EQEMU_ADD_PROFILER)
IF(USE_MAP_MMFS)
ADD_DEFINITIONS(-DUSE_MAP_MMFS)
ENDIF (USE_MAP_MMFS)
IF(MSVC)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_WARNINGS)
+5 -7
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@@ -36,14 +36,12 @@
#include "../../common/file.h"
#include "../../common/events/player_event_logs.h"
#include "../../common/skill_caps.h"
#include "../../common/evolving_items.h"
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
EvolvingItemsManager evolving_items_manager;
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
void ExportSpells(SharedDatabase *db);
void ExportSkillCaps(SharedDatabase *db);
+5 -7
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@@ -30,14 +30,12 @@
#include "../../common/repositories/base_data_repository.h"
#include "../../common/file.h"
#include "../../common/events/player_event_logs.h"
#include "../../common/evolving_items.h"
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
EvolvingItemsManager evolving_items_manager;
EQEmuLogSys LogSys;
WorldContentService content_service;
ZoneStore zone_store;
PathManager path;
PlayerEventLogs player_event_logs;
void ImportSpells(SharedDatabase *db);
void ImportSkillCaps(SharedDatabase *db);
+13 -37
View File
@@ -39,7 +39,6 @@ SET(common_sources
event_sub.cpp
events/player_event_logs.cpp
events/player_event_discord_formatter.cpp
evolving_items.cpp
expedition_lockout_timer.cpp
extprofile.cpp
discord/discord_manager.cpp
@@ -63,7 +62,6 @@ SET(common_sources
mutex.cpp
mysql_request_result.cpp
mysql_request_row.cpp
mysql_stmt.cpp
opcode_map.cpp
opcodemgr.cpp
packet_dump.cpp
@@ -89,7 +87,6 @@ SET(common_sources
skills.cpp
skill_caps.cpp
spdat.cpp
spdat_bot.cpp
strings.cpp
struct_strategy.cpp
textures.cpp
@@ -99,7 +96,6 @@ SET(common_sources
json/json.hpp
json/jsoncpp.cpp
zone_store.cpp
memory/ksm.hpp
net/console_server.cpp
net/console_server_connection.cpp
net/crc32.cpp
@@ -115,6 +111,8 @@ SET(common_sources
net/websocket_server.cpp
net/websocket_server_connection.cpp
patches/patches.cpp
patches/larion.cpp
patches/larion_limits.cpp
patches/sod.cpp
patches/sod_limits.cpp
patches/sof.cpp
@@ -175,7 +173,6 @@ SET(repositories
repositories/base/base_character_currency_repository.h
repositories/base/base_character_data_repository.h
repositories/base/base_character_disciplines_repository.h
repositories/base/base_character_evolving_items_repository.h
repositories/base/base_character_expedition_lockouts_repository.h
repositories/base/base_character_exp_modifiers_repository.h
repositories/base/base_character_inspect_messages_repository.h
@@ -222,7 +219,6 @@ SET(repositories
repositories/base/base_faction_list_repository.h
repositories/base/base_faction_list_mod_repository.h
repositories/base/base_faction_values_repository.h
repositories/base/base_find_location_repository.h
repositories/base/base_fishing_repository.h
repositories/base/base_forage_repository.h
repositories/base/base_friends_repository.h
@@ -245,7 +241,6 @@ SET(repositories
repositories/base/base_inventory_snapshots_repository.h
repositories/base/base_ip_exemptions_repository.h
repositories/base/base_items_repository.h
repositories/base/base_items_evolving_details_repository.h
repositories/base/base_ldon_trap_entries_repository.h
repositories/base/base_ldon_trap_templates_repository.h
repositories/base/base_level_exp_mods_repository.h
@@ -283,20 +278,8 @@ SET(repositories
repositories/base/base_pets_equipmentset_repository.h
repositories/base/base_pets_equipmentset_entries_repository.h
repositories/base/base_player_titlesets_repository.h
repositories/base/base_player_event_aa_purchase_repository.h
repositories/base/base_player_event_killed_npc_repository.h
repositories/base/base_player_event_killed_named_npc_repository.h
repositories/base/base_player_event_killed_raid_npc_repository.h
repositories/base/base_player_event_log_settings_repository.h
repositories/base/base_player_event_logs_repository.h
repositories/base/base_player_event_loot_items_repository.h
repositories/base/base_player_event_merchant_purchase_repository.h
repositories/base/base_player_event_merchant_sell_repository.h
repositories/base/base_player_event_npc_handin_repository.h
repositories/base/base_player_event_npc_handin_entries_repository.h
repositories/base/base_player_event_speech_repository.h
repositories/base/base_player_event_trade_repository.h
repositories/base/base_player_event_trade_entries_repository.h
repositories/base/base_quest_globals_repository.h
repositories/base/base_raid_details_repository.h
repositories/base/base_raid_members_repository.h
@@ -373,7 +356,6 @@ SET(repositories
repositories/character_currency_repository.h
repositories/character_data_repository.h
repositories/character_disciplines_repository.h
repositories/character_evolving_items_repository.h
repositories/character_expedition_lockouts_repository.h
repositories/character_exp_modifiers_repository.h
repositories/character_inspect_messages_repository.h
@@ -420,7 +402,6 @@ SET(repositories
repositories/faction_list_repository.h
repositories/faction_list_mod_repository.h
repositories/faction_values_repository.h
repositories/find_location_repository.h
repositories/fishing_repository.h
repositories/forage_repository.h
repositories/friends_repository.h
@@ -443,7 +424,6 @@ SET(repositories
repositories/inventory_snapshots_repository.h
repositories/ip_exemptions_repository.h
repositories/items_repository.h
repositories/items_evolving_details_repository.h
repositories/ldon_trap_entries_repository.h
repositories/ldon_trap_templates_repository.h
repositories/level_exp_mods_repository.h
@@ -481,20 +461,8 @@ SET(repositories
repositories/pets_equipmentset_repository.h
repositories/pets_equipmentset_entries_repository.h
repositories/player_titlesets_repository.h
repositories/player_event_aa_purchase_repository.h
repositories/player_event_killed_npc_repository.h
repositories/player_event_killed_named_npc_repository.h
repositories/player_event_killed_raid_npc_repository.h
repositories/player_event_log_settings_repository.h
repositories/player_event_logs_repository.h
repositories/player_event_loot_items_repository.h
repositories/player_event_merchant_purchase_repository.h
repositories/player_event_merchant_sell_repository.h
repositories/player_event_npc_handin_repository.h
repositories/player_event_npc_handin_entries_repository.h
repositories/player_event_speech_repository.h
repositories/player_event_trade_repository.h
repositories/player_event_trade_entries_repository.h
repositories/quest_globals_repository.h
repositories/raid_details_repository.h
repositories/raid_members_repository.h
@@ -588,7 +556,6 @@ SET(common_headers
events/player_event_discord_formatter.h
events/player_events.h
event_sub.h
evolving_items.h
expedition_lockout_timer.h
extprofile.h
faction.h
@@ -621,7 +588,6 @@ SET(common_headers
mutex.h
mysql_request_result.h
mysql_request_row.h
mysql_stmt.h
op_codes.h
opcode_dispatch.h
opcodemgr.h
@@ -689,7 +655,11 @@ SET(common_headers
net/websocket_server.h
net/websocket_server_connection.h
patches/patches.h
patches/sod.h
patches/larion.h
patches/larion_limits.h
patches/larion_ops.h
patches/larion_structs.h
patches/sod.h
patches/sod_limits.h
patches/sod_ops.h
patches/sod_structs.h
@@ -775,6 +745,10 @@ SOURCE_GROUP(Net FILES
SOURCE_GROUP(Patches FILES
patches/patches.h
patches/larion.h
patches/larion_limits.h
patches/larion_ops.h
patches/larion_structs.h
patches/sod.h
patches/sod_limits.h
patches/sod_ops.h
@@ -803,6 +777,8 @@ SOURCE_GROUP(Patches FILES
patches/uf_ops.h
patches/uf_structs.h
patches/patches.cpp
patches/larion.cpp
patches/larion_limits.cpp
patches/sod.cpp
patches/sod_limits.cpp
patches/sof.cpp
+1
View File
@@ -59,6 +59,7 @@ public:
void WriteUInt8(uint8 value) { *(uint8 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint8); }
void WriteUInt32(uint32 value) { *(uint32 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint32); }
void WriteUInt64(uint64 value) { *(uint64 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint64); }
void WriteSInt16(int32 value) { *(int16*)(pBuffer + _wpos) = value; _wpos += sizeof(int16); }
void WriteUInt16(uint32 value) { *(uint16 *)(pBuffer + _wpos) = value; _wpos += sizeof(uint16); }
void WriteSInt32(int32 value) { *(int32 *)(pBuffer + _wpos) = value; _wpos += sizeof(int32); }
void WriteFloat(float value) { *(float *)(pBuffer + _wpos) = value; _wpos += sizeof(float); }
+289 -263
View File
@@ -6,17 +6,15 @@
std::vector<BazaarSearchResultsFromDB_Struct>
Bazaar::GetSearchResults(
Database &db,
Database &content_db,
SharedDatabase &db,
BazaarSearchCriteria_Struct search,
uint32 char_zone_id,
int32 char_zone_instance_id
uint32 char_zone_id
)
{
LogTrading(
"Searching for items with search criteria - item_name [{}] min_cost [{}] max_cost [{}] min_level [{}] "
"max_level [{}] max_results [{}] prestige [{}] augment [{}] trader_entity_id [{}] trader_id [{}] "
"search_scope [{}] char_zone_id [{}], char_zone_instance_id [{}]",
"search_scope [{}] char_zone_id [{}]",
search.item_name,
search.min_cost,
search.max_cost,
@@ -28,173 +26,26 @@ Bazaar::GetSearchResults(
search.trader_entity_id,
search.trader_id,
search.search_scope,
char_zone_id,
char_zone_instance_id
char_zone_id
);
static std::map<uint8, uint32> item_slot_searches_new = {
{EQ::invslot::slotCharm, 1},
{EQ::invslot::slotEar1, 2},
{EQ::invslot::slotHead, 4},
{EQ::invslot::slotFace, 8},
{EQ::invslot::slotEar2, 16},
{EQ::invslot::slotNeck, 32},
{EQ::invslot::slotShoulders, 64},
{EQ::invslot::slotArms, 128},
{EQ::invslot::slotBack, 256},
{EQ::invslot::slotWrist1, 512},
{EQ::invslot::slotWrist2, 1024},
{EQ::invslot::slotRange, 2048},
{EQ::invslot::slotHands, 4096},
{EQ::invslot::slotPrimary, 8192},
{EQ::invslot::slotSecondary, 16384},
{EQ::invslot::slotFinger1, 32768},
{EQ::invslot::slotFinger2, 65536},
{EQ::invslot::slotChest, 131072},
{EQ::invslot::slotLegs, 262144},
{EQ::invslot::slotFeet, 524288},
{EQ::invslot::slotWaist, 1048576},
{EQ::invslot::slotPowerSource, 2097152},
{EQ::invslot::slotAmmo, 4194304},
};
struct ItemSearchType {
EQ::item::ItemType type;
std::string condition;
};
std::vector<ItemSearchType> item_search_types_new = {
{EQ::item::ItemType::ItemTypeBook, " AND (items.itemclass = 2 or items.itemclass = 31)"},
{EQ::item::ItemType::ItemTypeContainer, " AND (items.itemclass = 1 or items.itemclass = 67)"},
{EQ::item::ItemType::ItemTypeAllEffects, " AND (items.scrolleffect > 0 && items.scrolleffect < 65000)"},
{EQ::item::ItemType::ItemTypeUnknown9, " AND items.worneffect = 998"},
{EQ::item::ItemType::ItemTypeUnknown10, " AND (items.worneffect >= 1298 && items.worneffect <= 1307)"},
{EQ::item::ItemType::ItemTypeFocusEffect, " AND items.focuseffect > 0"},
{EQ::item::ItemType::ItemTypeArmor, " AND items.itemtype = 10"},
{EQ::item::ItemType::ItemType1HBlunt, " AND items.itemtype = 3"},
{EQ::item::ItemType::ItemType1HPiercing, " AND items.itemtype = 2"},
{EQ::item::ItemType::ItemType1HSlash, " AND items.itemtype = 0"},
{EQ::item::ItemType::ItemType2HBlunt, " AND items.itemtype = 4"},
{EQ::item::ItemType::ItemType2HSlash, " AND items.itemtype = 1"},
{EQ::item::ItemType::ItemTypeBow, " AND items.itemtype = 5"},
{EQ::item::ItemType::ItemTypeShield, " AND items.itemtype = 8"},
{EQ::item::ItemType::ItemTypeMisc, " AND items.itemtype = 11"},
{EQ::item::ItemType::ItemTypeFood, " AND items.itemtype = 14"},
{EQ::item::ItemType::ItemTypeDrink, " AND items.itemtype = 15"},
{EQ::item::ItemType::ItemTypeLight, " AND items.itemtype = 16"},
{EQ::item::ItemType::ItemTypeCombinable, " AND items.itemtype = 17"},
{EQ::item::ItemType::ItemTypeBandage, " AND items.itemtype = 18"},
{EQ::item::ItemType::ItemTypeSmallThrowing, " AND (items.itemtype = 19 OR items.itemtype = 7)"},
{EQ::item::ItemType::ItemTypeSpell, " AND items.itemtype = 20"},
{EQ::item::ItemType::ItemTypePotion, " AND items.itemtype = 21"},
{EQ::item::ItemType::ItemTypeBrassInstrument, " AND items.itemtype = 25"},
{EQ::item::ItemType::ItemTypeWindInstrument, " AND items.itemtype = 23"},
{EQ::item::ItemType::ItemTypeStringedInstrument, " AND items.itemtype = 24"},
{EQ::item::ItemType::ItemTypePercussionInstrument, " AND items.itemtype = 26"},
{EQ::item::ItemType::ItemTypeArrow, " AND items.itemtype = 27"},
{EQ::item::ItemType::ItemTypeJewelry, " AND items.itemtype = 29"},
{EQ::item::ItemType::ItemTypeNote, " AND items.itemtype = 32"},
{EQ::item::ItemType::ItemTypeKey, " AND items.itemtype = 33"},
{EQ::item::ItemType::ItemType2HPiercing, " AND items.itemtype = 35"},
{EQ::item::ItemType::ItemTypeAlcohol, " AND items.itemtype = 38"},
{EQ::item::ItemType::ItemTypeMartial, " AND items.itemtype = 45"},
{EQ::item::ItemType::ItemTypeAugmentation, " AND items.itemtype = 54"},
{EQ::item::ItemType::ItemTypeAlternateAbility, " AND items.itemtype = 57"},
{EQ::item::ItemType::ItemTypeCount, " AND items.itemtype = 65"},
{EQ::item::ItemType::ItemTypeCollectible, " AND items.itemtype = 66"}
};
// item stat searches
struct ItemStatSearch {
std::string query_string;
EQ::skills::SkillType skill_type;
};
std::map<uint32, ItemStatSearch> item_stat_searches_new = {
{STAT_AC, {" items.ac" , static_cast<EQ::skills::SkillType>(0)} },
{STAT_AGI, {" items.aagi", static_cast<EQ::skills::SkillType>(0)} },
{STAT_CHA, {" items.acha", static_cast<EQ::skills::SkillType>(0)} },
{STAT_DEX, {" items.adex", static_cast<EQ::skills::SkillType>(0)} },
{STAT_INT, {" items.aint", static_cast<EQ::skills::SkillType>(0)} },
{STAT_STA, {" items.asta", static_cast<EQ::skills::SkillType>(0)} },
{STAT_STR, {" items.astr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_WIS, {" items.awis", static_cast<EQ::skills::SkillType>(0)} },
{STAT_COLD, {" items.cr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_DISEASE, {" items.dr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_FIRE, {" items.fr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_MAGIC, {" items.mr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_POISON, {" items.pr", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HP, {" items.hp", static_cast<EQ::skills::SkillType>(0)} },
{STAT_MANA, {" items.mana", static_cast<EQ::skills::SkillType>(0)} },
{STAT_ENDURANCE, {" items.endur", static_cast<EQ::skills::SkillType>(0)} },
{STAT_ATTACK, {" items.attack", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HP_REGEN, {" items.regen", static_cast<EQ::skills::SkillType>(0)} },
{STAT_MANA_REGEN, {" items.manaregen", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HASTE, {" items.haste", static_cast<EQ::skills::SkillType>(0)} },
{STAT_DAMAGE_SHIELD, {" items.damageshield", static_cast<EQ::skills::SkillType>(0)} },
{STAT_DS_MITIGATION, {" items.dsmitigation", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEAL_AMOUNT, {" items.healamt", static_cast<EQ::skills::SkillType>(0)} },
{STAT_SPELL_DAMAGE, {" items.spelldmg", static_cast<EQ::skills::SkillType>(0)} },
{STAT_CLAIRVOYANCE, {" items.clairvoyance", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_AGILITY, {" items.heroic_agi", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_CHARISMA, {" items.heroic_cha", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_DEXTERITY, {" items.heroic_dex", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_INTELLIGENCE, {" items.heroic_int", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_STAMINA, {" items.heroic_sta", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_STRENGTH, {" items.heroic_str", static_cast<EQ::skills::SkillType>(0)} },
{STAT_HEROIC_WISDOM, {" items.heroic_wis", static_cast<EQ::skills::SkillType>(0)} },
{STAT_BASH, {" items.skillmodvalue", EQ::skills::SkillBash} },
{STAT_BACKSTAB, {" items.backstabdmg", EQ::skills::SkillBackstab} },
{STAT_DRAGON_PUNCH, {" items.skillmodvalue", EQ::skills::SkillDragonPunch} },
{STAT_EAGLE_STRIKE, {" items.skillmodvalue", EQ::skills::SkillEagleStrike} },
{STAT_FLYING_KICK, {" items.skillmodvalue", EQ::skills::SkillFlyingKick} },
{STAT_KICK, {" items.skillmodvalue", EQ::skills::SkillKick} },
{STAT_ROUND_KICK, {" items.skillmodvalue", EQ::skills::SkillRoundKick} },
{STAT_TIGER_CLAW, {" items.skillmodvalue", EQ::skills::SkillTigerClaw} },
{STAT_FRENZY, {" items.skillmodvalue", EQ::skills::SkillFrenzy} },
};
bool convert = false;
std::string search_criteria_trader("TRUE");
std::string field_criteria_items("FALSE");
std::string where_criteria_items(" TRUE ");
std::string search_criteria_trader("TRUE ");
if (search.search_scope == NonRoFBazaarSearchScope) {
search_criteria_trader.append(
fmt::format(
" AND trader.char_entity_id = {} AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
" AND trader.char_entity_id = {} AND trader.char_zone_id = {}",
search.trader_entity_id,
Zones::BAZAAR,
char_zone_instance_id
Zones::BAZAAR
)
);
}
else if (search.search_scope == Local_Scope) {
search_criteria_trader.append(fmt::format(
" AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
char_zone_id,
char_zone_instance_id)
);
search_criteria_trader.append(fmt::format(" AND trader.char_zone_id = {}", char_zone_id));
}
else if (search.trader_id > 0) {
if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
if (search.trader_id >= TraderRepository::TRADER_CONVERT_ID) {
convert = true;
search_criteria_trader.append(fmt::format(
" AND trader.char_zone_id = {} AND trader.char_zone_instance_id = {}",
Zones::BAZAAR,
search.trader_id - TraderRepository::TRADER_CONVERT_ID)
);
}
else {
search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
}
}
else {
search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
}
search_criteria_trader.append(fmt::format(" AND trader.char_id = {}", search.trader_id));
}
if (search.min_cost != 0) {
search_criteria_trader.append(fmt::format(" AND trader.item_cost >= {}", search.min_cost * 1000));
}
@@ -202,124 +53,299 @@ Bazaar::GetSearchResults(
search_criteria_trader.append(fmt::format(" AND trader.item_cost <= {}", (uint64) search.max_cost * 1000));
}
if (search.slot != std::numeric_limits<uint32>::max()) {
if (item_slot_searches_new.contains(search.slot)) {
where_criteria_items.append(
fmt::format(" AND items.slots & {0} = {0}", item_slot_searches_new[search.slot]));
}
}
// not yet implemented
// if (search.prestige != 0) {
// 0xffffffff prestige only, 0xfffffffe non-prestige, 0 all
// search_criteria.append(fmt::format(" AND items.type = {} ", search.prestige));
// }
if (search.type != std::numeric_limits<uint32>::max()) {
for (auto const &[type, condition]: item_search_types_new) {
if (type == search.type) {
where_criteria_items.append(condition);
break;
}
}
}
if (search.race != std::numeric_limits<uint32>::max()) {
where_criteria_items.append(
fmt::format(" AND items.races & {0} = {0}", GetPlayerRaceBit(GetRaceIDFromPlayerRaceValue(search.race))));
}
if (search._class != std::numeric_limits<uint32>::max()) {
where_criteria_items.append(fmt::format(" AND items.classes & {0} = {0}", GetPlayerClassBit(search._class)));
}
if (search.item_stat != std::numeric_limits<uint32>::max()) {
if (item_stat_searches_new.contains(search.item_stat)) {
field_criteria_items = fmt::format("{}", item_stat_searches_new[search.item_stat].query_string);
if (item_stat_searches_new[search.item_stat].skill_type) {
where_criteria_items.append(
fmt::format(" AND items.skillmodtype = {} ", item_stat_searches_new[search.item_stat].skill_type));
}
else {
where_criteria_items.append(
fmt::format(" AND {} > 0 ", item_stat_searches_new[search.item_stat].query_string));
}
}
}
if (search.augment) {
where_criteria_items.append(fmt::format(
" AND (items.augslot1type = {0} OR "
"items.augslot2type = {0} OR "
"items.augslot3type = {0} OR "
"items.augslot4type = {0} OR "
"items.augslot5type = {0} OR "
"items.augslot6type = {0})",
search.augment)
);
}
if (search.min_level != 1) {
where_criteria_items.append(fmt::format(" AND items.reclevel >= {}", search.min_level));
}
if (search.max_level != 100) {
where_criteria_items.append(fmt::format(" AND items.reclevel <= {}", search.max_level));
}
std::vector<BazaarSearchResultsFromDB_Struct> all_entries;
std::vector<std::string> trader_items_ids{};
auto const trader_results = TraderRepository::GetBazaarTraderDetails(db, search_criteria_trader);
if (trader_results.empty()) {
LogTradingDetail("Bazaar - No traders found in bazaar search.");
return all_entries;
}
for (auto const &i: trader_results) {
trader_items_ids.push_back(std::to_string(i.trader.item_id));
}
auto const item_results = ItemsRepository::GetItemsForBazaarSearch(
content_db,
trader_items_ids,
std::string(search.item_name),
field_criteria_items,
where_criteria_items
std::string query = fmt::format(
"SELECT COUNT(item_id), trader.char_id, trader.item_id, trader.item_sn, trader.item_charges, trader.item_cost, "
"trader.slot_id, SUM(trader.item_charges), trader.char_zone_id, trader.char_entity_id, character_data.name, "
"aug_slot_1, aug_slot_2, aug_slot_3, aug_slot_4, aug_slot_5, aug_slot_6 "
"FROM trader, character_data "
"WHERE {} AND trader.char_id = character_data.id "
"GROUP BY trader.item_sn, trader.item_charges, trader.char_id",
search_criteria_trader.c_str()
);
if (item_results.empty()) {
LogTradingDetail("Bazaar - No items found in bazaar search.");
std::vector<BazaarSearchResultsFromDB_Struct> all_entries;
auto results = db.QueryDatabase(query);
if (!results.Success()) {
return all_entries;
}
all_entries.reserve(trader_results.size());
struct ItemSearchType {
EQ::item::ItemType type;
bool condition;
};
for (auto const& t:trader_results) {
if (!item_results.contains(t.trader.item_id)) {
struct AddititiveSearchCriteria {
bool should_check;
bool condition;
};
for (auto row: results) {
BazaarSearchResultsFromDB_Struct r{};
r.item_id = Strings::ToInt(row[2]);
r.charges = Strings::ToInt(row[4]);
auto item = db.GetItem(r.item_id);
if (!item) {
continue;
}
BazaarSearchResultsFromDB_Struct r{};
r.count = 1;
r.trader_id = t.trader.char_id;
r.serial_number = t.trader.item_sn;
r.cost = t.trader.item_cost;
r.slot_id = t.trader.slot_id;
r.charges = t.trader.item_charges;
r.stackable = item_results.at(t.trader.item_id).stackable;
r.icon_id = item_results.at(t.trader.item_id).icon;
r.trader_zone_id = t.trader.char_zone_id;
r.trader_zone_instance_id = t.trader.char_zone_instance_id;
r.trader_entity_id = t.trader.char_entity_id;
r.serial_number_RoF = fmt::format("{:016}\0", t.trader.item_sn);
r.item_name = fmt::format("{:.63}\0", item_results.at(t.trader.item_id).name);
r.trader_name = fmt::format("{:.63}\0", t.trader_name);
r.item_stat = item_results.at(t.trader.item_id).stats;
uint32 aug_slot_1 = Strings::ToUnsignedInt(row[11]);
uint32 aug_slot_2 = Strings::ToUnsignedInt(row[12]);
uint32 aug_slot_3 = Strings::ToUnsignedInt(row[13]);
uint32 aug_slot_4 = Strings::ToUnsignedInt(row[14]);
uint32 aug_slot_5 = Strings::ToUnsignedInt(row[15]);
uint32 aug_slot_6 = Strings::ToUnsignedInt(row[16]);
if (RuleB(Bazaar, UseAlternateBazaarSearch)) {
if (convert ||
char_zone_id != Zones::BAZAAR ||
(char_zone_id == Zones::BAZAAR && r.trader_zone_instance_id != char_zone_instance_id)
) {
r.trader_id = TraderRepository::TRADER_CONVERT_ID + r.trader_zone_instance_id;
}
std::unique_ptr<EQ::ItemInstance> inst(
db.CreateItem(
item,
r.charges,
aug_slot_1,
aug_slot_2,
aug_slot_3,
aug_slot_4,
aug_slot_5,
aug_slot_6
)
);
if (!inst->GetItem()) {
continue;
}
r.count = Strings::ToInt(row[0]);
r.trader_id = Strings::ToInt(row[1]);
r.serial_number = Strings::ToInt(row[3]);
r.cost = Strings::ToInt(row[5]);
r.slot_id = Strings::ToInt(row[6]);
r.sum_charges = Strings::ToInt(row[7]);
r.stackable = item->Stackable;
r.icon_id = item->Icon;
r.trader_zone_id = Strings::ToInt(row[8]);
r.trader_entity_id = Strings::ToInt(row[9]);
r.serial_number_RoF = fmt::format("{:016}\0", Strings::ToInt(row[3]));
r.item_name = fmt::format("{:.63}\0", item->Name);
r.trader_name = fmt::format("{:.63}\0", std::string(row[10]).c_str());
LogTradingDetail(
"Searching against item [{}] ({}) for trader [{}]",
item->Name,
item->ID,
r.trader_name
);
// item stat searches
std::map<uint32, uint32> item_stat_searches = {
{STAT_AC, inst->GetItemArmorClass(true)},
{STAT_AGI, static_cast<uint32>(inst->GetItemAgi(true))},
{STAT_CHA, static_cast<uint32>(inst->GetItemCha(true))},
{STAT_DEX, static_cast<uint32>(inst->GetItemDex(true))},
{STAT_INT, static_cast<uint32>(inst->GetItemInt(true))},
{STAT_STA, static_cast<uint32>(inst->GetItemSta(true))},
{STAT_STR, static_cast<uint32>(inst->GetItemStr(true))},
{STAT_WIS, static_cast<uint32>(inst->GetItemWis(true))},
{STAT_COLD, static_cast<uint32>(inst->GetItemCR(true))},
{STAT_DISEASE, static_cast<uint32>(inst->GetItemDR(true))},
{STAT_FIRE, static_cast<uint32>(inst->GetItemFR(true))},
{STAT_MAGIC, static_cast<uint32>(inst->GetItemMR(true))},
{STAT_POISON, static_cast<uint32>(inst->GetItemPR(true))},
{STAT_HP, static_cast<uint32>(inst->GetItemHP(true))},
{STAT_MANA, static_cast<uint32>(inst->GetItemMana(true))},
{STAT_ENDURANCE, static_cast<uint32>(inst->GetItemEndur(true))},
{STAT_ATTACK, static_cast<uint32>(inst->GetItemAttack(true))},
{STAT_HP_REGEN, static_cast<uint32>(inst->GetItemRegen(true))},
{STAT_MANA_REGEN, static_cast<uint32>(inst->GetItemManaRegen(true))},
{STAT_HASTE, static_cast<uint32>(inst->GetItemHaste(true))},
{STAT_DAMAGE_SHIELD, static_cast<uint32>(inst->GetItemDamageShield(true))},
{STAT_DS_MITIGATION, static_cast<uint32>(inst->GetItemDSMitigation(true))},
{STAT_HEAL_AMOUNT, static_cast<uint32>(inst->GetItemHealAmt(true))},
{STAT_SPELL_DAMAGE, static_cast<uint32>(inst->GetItemSpellDamage(true))},
{STAT_CLAIRVOYANCE, static_cast<uint32>(inst->GetItemClairvoyance(true))},
{STAT_HEROIC_AGILITY, static_cast<uint32>(inst->GetItemHeroicAgi(true))},
{STAT_HEROIC_CHARISMA, static_cast<uint32>(inst->GetItemHeroicCha(true))},
{STAT_HEROIC_DEXTERITY, static_cast<uint32>(inst->GetItemHeroicDex(true))},
{STAT_HEROIC_INTELLIGENCE, static_cast<uint32>(inst->GetItemHeroicInt(true))},
{STAT_HEROIC_STAMINA, static_cast<uint32>(inst->GetItemHeroicSta(true))},
{STAT_HEROIC_STRENGTH, static_cast<uint32>(inst->GetItemHeroicStr(true))},
{STAT_HEROIC_WISDOM, static_cast<uint32>(inst->GetItemHeroicWis(true))},
{STAT_BASH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillBash, true))},
{STAT_BACKSTAB, static_cast<uint32>(inst->GetItemBackstabDamage(true))},
{STAT_DRAGON_PUNCH, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillDragonPunch, true))},
{STAT_EAGLE_STRIKE, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillEagleStrike, true))},
{STAT_FLYING_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFlyingKick, true))},
{STAT_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillKick, true))},
{STAT_ROUND_KICK, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillRoundKick, true))},
{STAT_TIGER_CLAW, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillTigerClaw, true))},
{STAT_FRENZY, static_cast<uint32>(inst->GetItemSkillsStat(EQ::skills::SkillFrenzy, true))},
};
r.item_stat = item_stat_searches.contains(search.item_stat) ? item_stat_searches[search.item_stat] : 0;
if (item_stat_searches.contains(search.item_stat) && item_stat_searches[search.item_stat] <= 0) {
continue;
}
static std::map<uint8, uint32> item_slot_searches = {
{EQ::invslot::slotCharm, 1},
{EQ::invslot::slotEar1, 2},
{EQ::invslot::slotHead, 4},
{EQ::invslot::slotFace, 8},
{EQ::invslot::slotEar2, 16},
{EQ::invslot::slotNeck, 32},
{EQ::invslot::slotShoulders, 64},
{EQ::invslot::slotArms, 128},
{EQ::invslot::slotBack, 256},
{EQ::invslot::slotWrist1, 512},
{EQ::invslot::slotWrist2, 1024},
{EQ::invslot::slotRange, 2048},
{EQ::invslot::slotHands, 4096},
{EQ::invslot::slotPrimary, 8192},
{EQ::invslot::slotSecondary, 16384},
{EQ::invslot::slotFinger1, 32768},
{EQ::invslot::slotFinger2, 65536},
{EQ::invslot::slotChest, 131072},
{EQ::invslot::slotLegs, 262144},
{EQ::invslot::slotFeet, 524288},
{EQ::invslot::slotWaist, 1048576},
{EQ::invslot::slotPowerSource, 2097152},
{EQ::invslot::slotAmmo, 4194304},
};
auto GetEquipmentSlotBit = [&](uint32 slot) -> uint32 {
return item_slot_searches.contains(slot) ? item_slot_searches[slot] : 0;
};
auto FindItemAugSlot = [&]() -> bool {
for (auto const &s: inst->GetItem()->AugSlotType) {
return s == search.augment;
}
return false;
};
// item type searches
std::vector<ItemSearchType> item_search_types = {
{EQ::item::ItemType::ItemTypeAll, true},
{EQ::item::ItemType::ItemTypeBook, item->ItemClass == EQ::item::ItemType::ItemTypeBook},
{EQ::item::ItemType::ItemTypeContainer, item->ItemClass == EQ::item::ItemType::ItemTypeContainer},
{EQ::item::ItemType::ItemTypeAllEffects, item->Scroll.Effect > 0 && item->Scroll.Effect < 65000},
{EQ::item::ItemType::ItemTypeUnknown9, item->Worn.Effect == 998},
{EQ::item::ItemType::ItemTypeUnknown10, item->Worn.Effect >= 1298 && item->Worn.Effect <= 1307},
{EQ::item::ItemType::ItemTypeFocusEffect, item->Focus.Effect > 0},
{EQ::item::ItemType::ItemTypeArmor, item->ItemType == EQ::item::ItemType::ItemTypeArmor},
{EQ::item::ItemType::ItemType1HBlunt, item->ItemType == EQ::item::ItemType::ItemType1HBlunt},
{EQ::item::ItemType::ItemType1HPiercing, item->ItemType == EQ::item::ItemType::ItemType1HPiercing},
{EQ::item::ItemType::ItemType1HSlash, item->ItemType == EQ::item::ItemType::ItemType1HSlash},
{EQ::item::ItemType::ItemType2HBlunt, item->ItemType == EQ::item::ItemType::ItemType2HBlunt},
{EQ::item::ItemType::ItemType2HSlash, item->ItemType == EQ::item::ItemType::ItemType2HSlash},
{EQ::item::ItemType::ItemTypeBow, item->ItemType == EQ::item::ItemType::ItemTypeBow},
{EQ::item::ItemType::ItemTypeShield, item->ItemType == EQ::item::ItemType::ItemTypeShield},
{EQ::item::ItemType::ItemTypeMisc, item->ItemType == EQ::item::ItemType::ItemTypeMisc},
{EQ::item::ItemType::ItemTypeFood, item->ItemType == EQ::item::ItemType::ItemTypeFood},
{EQ::item::ItemType::ItemTypeDrink, item->ItemType == EQ::item::ItemType::ItemTypeDrink},
{EQ::item::ItemType::ItemTypeLight, item->ItemType == EQ::item::ItemType::ItemTypeLight},
{EQ::item::ItemType::ItemTypeCombinable, item->ItemType == EQ::item::ItemType::ItemTypeCombinable},
{EQ::item::ItemType::ItemTypeBandage, item->ItemType == EQ::item::ItemType::ItemTypeBandage},
{EQ::item::ItemType::ItemTypeSmallThrowing, item->ItemType == EQ::item::ItemType::ItemTypeSmallThrowing ||
item->ItemType == EQ::item::ItemType::ItemTypeLargeThrowing},
{EQ::item::ItemType::ItemTypeSpell, item->ItemType == EQ::item::ItemType::ItemTypeSpell},
{EQ::item::ItemType::ItemTypePotion, item->ItemType == EQ::item::ItemType::ItemTypePotion},
{EQ::item::ItemType::ItemTypeBrassInstrument, item->ItemType == EQ::item::ItemType::ItemTypeBrassInstrument},
{EQ::item::ItemType::ItemTypeWindInstrument, item->ItemType == EQ::item::ItemType::ItemTypeWindInstrument},
{EQ::item::ItemType::ItemTypeStringedInstrument, item->ItemType == EQ::item::ItemType::ItemTypeStringedInstrument},
{EQ::item::ItemType::ItemTypePercussionInstrument, item->ItemType == EQ::item::ItemType::ItemTypePercussionInstrument},
{EQ::item::ItemType::ItemTypeArrow, item->ItemType == EQ::item::ItemType::ItemTypeArrow},
{EQ::item::ItemType::ItemTypeJewelry, item->ItemType == EQ::item::ItemType::ItemTypeJewelry},
{EQ::item::ItemType::ItemTypeNote, item->ItemType == EQ::item::ItemType::ItemTypeNote},
{EQ::item::ItemType::ItemTypeKey, item->ItemType == EQ::item::ItemType::ItemTypeKey},
{EQ::item::ItemType::ItemType2HPiercing, item->ItemType == EQ::item::ItemType::ItemType2HPiercing},
{EQ::item::ItemType::ItemTypeAlcohol, item->ItemType == EQ::item::ItemType::ItemTypeAlcohol},
{EQ::item::ItemType::ItemTypeMartial, item->ItemType == EQ::item::ItemType::ItemTypeMartial},
{EQ::item::ItemType::ItemTypeAugmentation, item->ItemType == EQ::item::ItemType::ItemTypeAugmentation},
{EQ::item::ItemType::ItemTypeAlternateAbility, item->ItemType == EQ::item::ItemType::ItemTypeAlternateAbility},
{EQ::item::ItemType::ItemTypeCount, item->ItemType == EQ::item::ItemType::ItemTypeCount},
{EQ::item::ItemType::ItemTypeCollectible, item->ItemType == EQ::item::ItemType::ItemTypeCollectible}
};
bool met_filter = false;
bool has_filter = false;
for (auto &i: item_search_types) {
if (i.type == search.type) {
has_filter = true;
if (i.condition) {
LogTradingDetail("Item [{}] met search criteria for type [{}]", item->Name, uint8(i.type));
met_filter = true;
break;
}
}
}
if (has_filter && !met_filter) {
continue;
}
// TODO: Add catch-all item type filter for specific item types
// item additive searches
std::vector<AddititiveSearchCriteria> item_additive_searches = {
{
.should_check = search.min_level != 1 && inst->GetItemRequiredLevel(true) > 0,
.condition = inst->GetItemRequiredLevel(true) >= search.min_level
},
{
.should_check = search.max_level != 1 && inst->GetItemRequiredLevel(true) > 0,
.condition = inst->GetItemRequiredLevel(true) <= search.max_level
},
{
.should_check = !std::string(search.item_name).empty(),
.condition = Strings::ContainsLower(item->Name, search.item_name)
},
{
.should_check = search._class != 0xFFFFFFFF,
.condition = static_cast<bool>(item->Classes & GetPlayerClassBit(search._class))
},
{
.should_check = search.race != 0xFFFFFFFF,
.condition = static_cast<bool>(item->Races & GetPlayerRaceBit(GetRaceIDFromPlayerRaceValue(search.race)))
},
{
.should_check = search.augment != 0,
.condition = FindItemAugSlot()
},
{
.should_check = search.slot != 0xFFFFFFFF,
.condition = static_cast<bool>(item->Slots & GetEquipmentSlotBit(search.slot))
},
};
bool should_add = true;
for (auto &i: item_additive_searches) {
LogTradingDetail(
"Checking item [{}] for search criteria - should_check [{}] condition [{}]",
item->Name,
i.should_check,
i.condition
);
if (i.should_check && !i.condition) {
should_add = false;
continue;
}
}
if (!should_add) {
continue;
}
LogTradingDetail("Found item [{}] meeting search criteria.", r.item_name);
all_entries.push_back(r);
}
+1 -3
View File
@@ -3,13 +3,11 @@
#include <vector>
#include "shareddb.h"
#include "../../common/item_instance.h"
class Bazaar {
public:
static std::vector<BazaarSearchResultsFromDB_Struct>
GetSearchResults(Database &content_db, Database &db, BazaarSearchCriteria_Struct search, unsigned int char_zone_id, int char_zone_instance_id);
GetSearchResults(SharedDatabase &db, BazaarSearchCriteria_Struct search, unsigned int char_zone_id);
};
-2
View File
@@ -131,8 +131,6 @@ static std::map<uint8, std::string> class_names = {
#define ARMOR_TYPE_LAST ARMOR_TYPE_PLATE
#define ARMOR_TYPE_COUNT 5
#define BOT_CLASS_BASE_ID_PREFIX 3000
const char* GetClassIDName(uint8 class_id, uint8 level = 0);
-2
View File
@@ -294,8 +294,6 @@ void print_trace()
SendCrashReport(crash_report);
}
LogSys.CloseFileLogs();
exit(1);
}
+18
View File
@@ -101,6 +101,24 @@ void CRC32::SetEQChecksum(uchar* in_data, uint32 in_length, uint32 start_at)
memcpy(in_data, (char*)&check, 4);
}
unsigned long CRC32::GetEQChecksum(uchar* in_data, uint32 in_length, uint32 start_at)
{
unsigned long data;
unsigned long check = 0xffffffff;
for (uint32 i = start_at; i < in_length; i++)
{
data = in_data[i];
data = data ^ (check);
data = data & 0x000000ff;
check = check >> 8;
data = CRC32Table[data];
check = check ^ data;
}
return check;
}
uint32 CRC32::Update(const uint8* buf, uint32 bufsize, uint32 crc32var) {
for(uint32 i=0; i < bufsize; i++)
Calc(buf[i], crc32var);
+1
View File
@@ -8,6 +8,7 @@ public:
static uint32 Generate(const uint8* buf, uint32 bufsize);
static uint32 GenerateNoFlip(const uint8* buf, uint32 bufsize); // Same as Generate(), but without the ~
static void SetEQChecksum(uchar* in_data, uint32 in_length, uint32 start_at=4);
static unsigned long GetEQChecksum(uchar* in_data, uint32 in_length, uint32 start_at = 4);
// Multiple buffer CRC32
static uint32 Update(const uint8* buf, uint32 bufsize, uint32 crc32 = 0xFFFFFFFF);
+13 -85
View File
@@ -50,7 +50,6 @@
#include "../common/repositories/raid_members_repository.h"
#include "../common/repositories/reports_repository.h"
#include "../common/repositories/variables_repository.h"
#include "../common/repositories/character_pet_name_repository.h"
#include "../common/events/player_event_logs.h"
// Disgrace: for windows compile
@@ -314,12 +313,6 @@ bool Database::ReserveName(uint32 account_id, const std::string& name)
return false;
}
const auto& p = CharacterPetNameRepository::GetWhere(*this, where_filter);
if (!p.empty()) {
LogInfo("Account [{}] requested name [{}] but name is already taken by an Pet", account_id, name);
return false;
}
auto e = CharacterDataRepository::NewEntity();
e.account_id = account_id;
@@ -1867,35 +1860,7 @@ bool Database::CopyCharacter(
const int64 new_character_id = (CharacterDataRepository::GetMaxId(*this) + 1);
// validate destination name doesn't exist already
const auto& destination_characters = CharacterDataRepository::GetWhere(
*this,
fmt::format(
"`name` = '{}' AND `deleted_at` IS NULL LIMIT 1",
Strings::Escape(destination_character_name)
)
);
if (!destination_characters.empty()) {
LogError("Character [{}] already exists", destination_character_name);
return false;
}
std::vector<std::string> tables_to_zero_id = {
"keyring",
"data_buckets",
"character_instance_safereturns",
"character_expedition_lockouts",
"character_instance_lockouts",
"character_parcels",
"character_tribute",
"player_titlesets",
};
std::vector<std::string> ignore_tables = {
"guilds",
};
size_t total_rows_copied = 0;
std::vector<std::string> tables_to_zero_id = { "keyring", "data_buckets", "character_instance_safereturns" };
TransactionBegin();
@@ -1903,10 +1868,6 @@ bool Database::CopyCharacter(
const std::string& table_name = t.first;
const std::string& character_id_column_name = t.second;
if (Strings::Contains(ignore_tables, table_name)) {
continue;
}
auto results = QueryDatabase(
fmt::format(
"SHOW COLUMNS FROM {}",
@@ -1957,10 +1918,6 @@ bool Database::CopyCharacter(
value = std::to_string(destination_account_id);
}
if (!Strings::IsNumber(value)) {
value = Strings::Escape(value);
}
new_values.emplace_back(value);
}
@@ -1993,11 +1950,6 @@ bool Database::CopyCharacter(
)
);
size_t rows_copied = insert_rows.size(); // Rows copied for this table
total_rows_copied += rows_copied; // Increment grand total
LogInfo("Copying table [{}] rows [{}]", table_name, Strings::Commify(rows_copied));
if (!insert.ErrorMessage().empty()) {
TransactionRollback();
return false;
@@ -2007,13 +1959,6 @@ bool Database::CopyCharacter(
TransactionCommit();
LogInfo(
"Character [{}] copied to [{}] total rows [{}]",
source_character_name,
destination_character_name,
Strings::Commify(total_rows_copied)
);
return true;
}
@@ -2155,18 +2100,18 @@ void Database::PurgeCharacterParcels()
pel.event_type_name = PlayerEvent::EventName[pel.event_type_id];
std::stringstream ss;
for (auto const &r: results) {
pd.from_name = r.from_name;
pd.item_id = r.item_id;
pd.augment_1_id = r.aug_slot_1;
pd.augment_2_id = r.aug_slot_2;
pd.augment_3_id = r.aug_slot_3;
pd.augment_4_id = r.aug_slot_4;
pd.augment_5_id = r.aug_slot_5;
pd.augment_6_id = r.aug_slot_6;
pd.note = r.note;
pd.quantity = r.quantity;
pd.sent_date = r.sent_date;
pd.char_id = r.char_id;
pd.from_name = r.from_name;
pd.item_id = r.item_id;
pd.aug_slot_1 = r.aug_slot_1;
pd.aug_slot_2 = r.aug_slot_2;
pd.aug_slot_3 = r.aug_slot_3;
pd.aug_slot_4 = r.aug_slot_4;
pd.aug_slot_5 = r.aug_slot_5;
pd.aug_slot_6 = r.aug_slot_6;
pd.note = r.note;
pd.quantity = r.quantity;
pd.sent_date = r.sent_date;
pd.char_id = r.char_id;
{
cereal::JSONOutputArchiveSingleLine ar(ss);
pd.serialize(ar);
@@ -2202,20 +2147,3 @@ void Database::ClearBuyerDetails()
{
BuyerRepository::DeleteBuyer(*this, 0);
}
uint64_t Database::GetNextTableId(const std::string &table_name)
{
auto results = QueryDatabase(fmt::format("SHOW TABLE STATUS LIKE '{}'", table_name));
for (auto row: results) {
for (int row_index = 0; row_index < results.ColumnCount(); row_index++) {
std::string field_name = Strings::ToLower(results.FieldName(row_index));
if (field_name == "auto_increment") {
std::string value = row[row_index] ? row[row_index] : "null";
return Strings::ToUnsignedBigInt(value, 1);
}
}
}
return 1;
}
-2
View File
@@ -274,8 +274,6 @@ public:
void Encode(std::string &in);
void Decode(std::string &in);
uint64_t GetNextTableId(const std::string& table_name);
private:
Mutex Mvarcache;
VarCache_Struct varcache;
+21
View File
@@ -136,6 +136,11 @@ std::string DatabaseDumpService::GetLoginTableList()
return Strings::Join(DatabaseSchema::GetLoginTables(), " ");
}
std::string DatabaseDumpService::GetQueryServTables()
{
return Strings::Join(DatabaseSchema::GetQueryServerTables(), " ");
}
std::string DatabaseDumpService::GetSystemTablesList()
{
auto system_tables = DatabaseSchema::GetServerTables();
@@ -267,6 +272,11 @@ void DatabaseDumpService::DatabaseDump()
tables_to_dump += GetLoginTableList() + " ";
dump_descriptor += "-login";
}
if (IsDumpQueryServerTables()) {
tables_to_dump += GetQueryServTables();
dump_descriptor += "-queryserv";
}
}
if (IsDumpStaticInstanceData()) {
@@ -391,6 +401,7 @@ void DatabaseDumpService::DatabaseDump()
// LogDebug("[{}] dump-to-console", IsDumpOutputToConsole());
// LogDebug("[{}] dump-path", GetSetDumpPath());
// LogDebug("[{}] compression", (IsDumpWithCompression() ? "true" : "false"));
// LogDebug("[{}] query-serv", (IsDumpQueryServerTables() ? "true" : "false"));
// LogDebug("[{}] has-compression-binary", (HasCompressionBinary() ? "true" : "false"));
// LogDebug("[{}] content", (IsDumpContentTables() ? "true" : "false"));
// LogDebug("[{}] no-data", (IsDumpWithNoData() ? "true" : "false"));
@@ -500,6 +511,16 @@ const std::string &DatabaseDumpService::GetDumpFileName() const
return dump_file_name;
}
bool DatabaseDumpService::IsDumpQueryServerTables() const
{
return dump_query_server_tables;
}
void DatabaseDumpService::SetDumpQueryServerTables(bool dump_query_server_tables)
{
DatabaseDumpService::dump_query_server_tables = dump_query_server_tables;
}
bool DatabaseDumpService::IsDumpOutputToConsole() const
{
return dump_output_to_console;
+3
View File
@@ -45,6 +45,8 @@ public:
void SetDumpPath(const std::string &dump_path);
const std::string &GetDumpFileName() const;
void SetDumpFileName(const std::string &dump_file_name);
bool IsDumpQueryServerTables() const;
void SetDumpQueryServerTables(bool dump_query_server_tables);
bool IsDumpOutputToConsole() const;
void SetDumpOutputToConsole(bool dump_output_to_console);
bool IsDumpDropTableSyntaxOnly() const;
@@ -94,6 +96,7 @@ private:
bool HasCompressionBinary();
std::string GetDumpFileNameWithPath();
std::string GetSetDumpPath();
std::string GetQueryServTables();
void RemoveSqlBackup();
void BuildCredentialsFile();
void RemoveCredentialsFile();
+1 -52
View File
@@ -142,7 +142,6 @@ bool DatabaseUpdate::UpdateManifest(
if (version_low != version_high) {
LogSys.DisableMySQLErrorLogs();
bool force_interactive = false;
for (int version = version_low + 1; version <= version_high; ++version) {
for (auto &e: entries) {
if (e.version == version) {
@@ -164,20 +163,13 @@ bool DatabaseUpdate::UpdateManifest(
prefix,
e.description
);
if (!has_migration && e.force_interactive) {
force_interactive = true;
}
}
}
}
LogSys.EnableMySQLErrorLogs();
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
if (!missing_migrations.empty() && m_skip_backup) {
LogInfo("Skipping database backup");
}
else if (!missing_migrations.empty()) {
if (!missing_migrations.empty()) {
LogInfo("Automatically backing up database before applying updates");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
auto s = DatabaseDumpService();
@@ -192,42 +184,6 @@ bool DatabaseUpdate::UpdateManifest(
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
}
if (force_interactive && !std::getenv("FORCE_INTERACTIVE")) {
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
LogInfo("Some migrations require user input. Running interactively");
LogInfo("This is usually due to a major change that could cause data loss");
LogInfo("Your server is automatically backed up before these updates are applied");
LogInfo("but you should also make sure you take a backup prior to running this update");
LogInfo("Would you like to run this update? [y/n] (Timeout 60s)");
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
// user input
std::string input;
bool gave_input = false;
time_t start_time = time(nullptr);
time_t wait_time_seconds = 60;
// spawn a concurrent thread that waits for input from std::cin
std::thread t1(
[&]() {
std::cin >> input;
gave_input = true;
}
);
t1.detach();
// check the inputReceived flag once every 50ms for 10 seconds
while (time(nullptr) < start_time + wait_time_seconds && !gave_input) {
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
// prompt for user skip
if (Strings::Trim(input) != "y") {
LogInfo("Exiting due to user input");
std::exit(1);
}
}
for (auto &m: missing_migrations) {
for (auto &e: entries) {
if (e.version == m) {
@@ -315,13 +271,6 @@ DatabaseUpdate *DatabaseUpdate::SetContentDatabase(Database *db)
return this;
}
DatabaseUpdate *DatabaseUpdate::SetSkipBackup(bool skip)
{
m_skip_backup = skip;
return this;
}
bool DatabaseUpdate::CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b)
{
LogInfo("{}", Strings::Repeat("-", BREAK_LENGTH));
-4
View File
@@ -11,7 +11,6 @@ struct ManifestEntry {
std::string match{}; // match field that is not always used, but works in conjunction with "condition" values [missing|match|contains]
std::string sql{}; // the SQL DDL that gets ran when the condition is true
bool content_schema_update{}; // if true, this migration is a content schema update and should be ran against the content database
bool force_interactive; // if true, this migration will always be run interactively
};
struct DatabaseVersion {
@@ -30,15 +29,12 @@ public:
DatabaseUpdate *SetDatabase(Database *db);
DatabaseUpdate *SetContentDatabase(Database *db);
DatabaseUpdate *SetSkipBackup(bool skip);
bool HasPendingUpdates();
private:
bool m_skip_backup = false;
Database *m_database;
Database *m_content_database;
static bool CheckVersionsUpToDate(DatabaseVersion v, DatabaseVersion b);
void InjectBotsVersionColumn();
};
#endif //EQEMU_DATABASE_UPDATE_H
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+5 -5
View File
@@ -114,9 +114,7 @@ bool Database::CheckInstanceExpired(uint16 instance_id)
timeval tv{};
gettimeofday(&tv, nullptr);
// Use uint64_t for the addition to prevent overflow
uint64_t expiration_time = static_cast<uint64_t>(i.start_time) + static_cast<uint64_t>(i.duration);
return expiration_time <= tv.tv_sec;
return (i.start_time + i.duration) <= tv.tv_sec;
}
bool Database::CreateInstance(uint16 instance_id, uint32 zone_id, uint32 version, uint32 duration)
@@ -471,13 +469,15 @@ void Database::AssignRaidToInstance(uint32 raid_id, uint32 instance_id)
void Database::DeleteInstance(uint16 instance_id)
{
// I'm not sure why this isn't in here but we should add it in a later change and make sure it's tested
// InstanceListRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
InstanceListPlayerRepository::DeleteWhere(*this, fmt::format("id = {}", instance_id));
RespawnTimesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
SpawnConditionValuesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
DynamicZoneMembersRepository::DeleteByInstance(*this, instance_id);
DynamicZonesRepository::DeleteWhere(*this, fmt::format("instance_id = {}", instance_id));
CharacterCorpsesRepository::BuryInstance(*this, instance_id);
}
+26 -18
View File
@@ -51,7 +51,6 @@ namespace DatabaseSchema {
{"character_enabledtasks", "charid"},
{"character_expedition_lockouts", "character_id"},
{"character_exp_modifiers", "character_id"},
{"character_evolving_items", "character_id"},
{"character_inspect_messages", "id"},
{"character_instance_safereturns", "character_id"},
{"character_item_recast", "id"},
@@ -64,7 +63,6 @@ namespace DatabaseSchema {
{"character_pet_buffs", "char_id"},
{"character_pet_info", "char_id"},
{"character_pet_inventory", "char_id"},
{"character_pet_name", "character_id"},
{"character_peqzone_flags", "id"},
{"character_potionbelt", "id"},
{"character_skills", "id"},
@@ -126,7 +124,6 @@ namespace DatabaseSchema {
"character_enabledtasks",
"character_expedition_lockouts",
"character_exp_modifiers",
"character_evolving_items",
"character_inspect_messages",
"character_instance_safereturns",
"character_item_recast",
@@ -215,7 +212,6 @@ namespace DatabaseSchema {
"ground_spawns",
"horses",
"items",
"items_evolving_details",
"ldon_trap_entries",
"ldon_trap_templates",
"lootdrop",
@@ -291,6 +287,32 @@ namespace DatabaseSchema {
};
}
/**
* Gets QueryServer tables
*
* @return
*/
static std::vector<std::string> GetQueryServerTables()
{
return {
"qs_merchant_transaction_record",
"qs_merchant_transaction_record_entries",
"qs_player_aa_rate_hourly",
"qs_player_delete_record",
"qs_player_delete_record_entries",
"qs_player_events",
"qs_player_handin_record",
"qs_player_handin_record_entries",
"qs_player_move_record",
"qs_player_move_record_entries",
"qs_player_npc_kill_record",
"qs_player_npc_kill_record_entries",
"qs_player_speech",
"qs_player_trade_record",
"qs_player_trade_record_entries",
};
}
/**
* Gets state tables
* Tables that keep track of server state
@@ -333,20 +355,8 @@ namespace DatabaseSchema {
"saylink",
"server_scheduled_events",
"spawn2_disabled",
"player_event_aa_purchase",
"player_event_killed_npc",
"player_event_killed_named_npc",
"player_event_killed_raid_npc",
"player_event_log_settings",
"player_event_logs",
"player_event_loot_items",
"player_event_merchant_purchase",
"player_event_merchant_sell",
"player_event_npc_handin",
"player_event_npc_handin_entries",
"player_event_speech",
"player_event_trade",
"player_event_trade_entries",
"shared_task_activity_state",
"shared_task_dynamic_zones",
"shared_task_members",
@@ -392,7 +402,6 @@ namespace DatabaseSchema {
static std::vector<std::string> GetBotTables()
{
return {
"bot_blocked_buffs",
"bot_buffs",
"bot_command_settings",
"bot_create_combinations",
@@ -406,7 +415,6 @@ namespace DatabaseSchema {
"bot_pet_buffs",
"bot_pet_inventories",
"bot_pets",
"bot_settings",
"bot_spell_casting_chances",
"bot_spell_settings",
"bot_spells_entries",
-6
View File
@@ -7,7 +7,6 @@
#include "timer.h"
#include "dbcore.h"
#include "mysql_stmt.h"
#include <fstream>
#include <iostream>
@@ -437,8 +436,3 @@ MySQLRequestResult DBcore::QueryDatabaseMulti(const std::string &query)
return r;
}
mysql::PreparedStmt DBcore::Prepare(std::string query)
{
return mysql::PreparedStmt(*mysql, std::move(query), m_mutex);
}
-7
View File
@@ -17,8 +17,6 @@
#define CR_SERVER_GONE_ERROR 2006
#define CR_SERVER_LOST 2013
namespace mysql { class PreparedStmt; }
class DBcore {
public:
enum eStatus {
@@ -50,11 +48,6 @@ public:
}
void SetMutex(Mutex *mutex);
// only safe on connections shared with other threads if results buffered
// unsafe to use off main thread due to internal server logging
// throws std::runtime_error on failure
mysql::PreparedStmt Prepare(std::string query);
protected:
bool Open(
const char *iHost,
+23 -15
View File
@@ -140,6 +140,29 @@ std::string EQ::constants::GetLanguageName(uint8 language_id)
return EQ::constants::GetLanguageMap().find(language_id)->second;
}
const std::map<uint32, std::string>& EQ::constants::GetLDoNThemeMap()
{
static const std::map<uint32, std::string> ldon_theme_map = {
{ LDoNThemes::Unused, "Unused" },
{ LDoNThemes::GUK, "Deepest Guk" },
{ LDoNThemes::MIR, "Miragul's Menagerie" },
{ LDoNThemes::MMC, "Mistmoore Catacombs" },
{ LDoNThemes::RUJ, "Rujarkian Hills" },
{ LDoNThemes::TAK, "Takish-Hiz" },
};
return ldon_theme_map;
}
std::string EQ::constants::GetLDoNThemeName(uint32 theme_id)
{
if (!EQ::ValueWithin(theme_id, LDoNThemes::Unused, LDoNThemes::TAK)) {
return std::string();
}
return EQ::constants::GetLDoNThemeMap().find(theme_id)->second;
}
const std::map<int8, std::string>& EQ::constants::GetFlyModeMap()
{
static const std::map<int8, std::string> flymode_map = {
@@ -436,18 +459,3 @@ bool ComparisonType::IsValid(uint8 type)
{
return comparison_types.find(type) != comparison_types.end();
}
uint32 LDoNTheme::GetBitmask(uint32 theme_id)
{
return IsValid(theme_id) ? ldon_theme_names[theme_id].second : LDoNTheme::UnusedBit;
}
std::string LDoNTheme::GetName(uint32 theme_id)
{
return IsValid(theme_id) ? ldon_theme_names[theme_id].first : "UNKNOWN LDON THEME";
}
bool LDoNTheme::IsValid(uint32 theme_id)
{
return ldon_theme_names.find(theme_id) != ldon_theme_names.end();
}
+36 -64
View File
@@ -132,7 +132,7 @@ namespace EQ
using RoF2::invtype::KRONO_SIZE;
using RoF2::invtype::OTHER_SIZE;
using RoF2::invtype::TRADE_NPC_SIZE;
using Titanium::invtype::TRADE_NPC_SIZE;
using RoF2::invtype::TYPE_INVALID;
using RoF2::invtype::TYPE_BEGIN;
@@ -159,7 +159,7 @@ namespace EQ
using RoF2::invslot::SLOT_INVALID;
using RoF2::invslot::SLOT_BEGIN;
using RoF2::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
using Titanium::invslot::SLOT_TRADESKILL_EXPERIMENT_COMBINE;
const int16 SLOT_AUGMENT_GENERIC_RETURN = 1001; // clients don't appear to use this method... (internal inventory return value)
@@ -179,28 +179,28 @@ namespace EQ
using RoF2::invslot::BONUS_STAT_END;
using RoF2::invslot::BONUS_SKILL_END;
using RoF2::invslot::BANK_BEGIN;
using RoF2::invslot::BANK_END;
using Titanium::invslot::BANK_BEGIN;
using SoF::invslot::BANK_END;
using RoF2::invslot::SHARED_BANK_BEGIN;
using RoF2::invslot::SHARED_BANK_END;
using Titanium::invslot::SHARED_BANK_BEGIN;
using Titanium::invslot::SHARED_BANK_END;
using RoF2::invslot::TRADE_BEGIN;
using RoF2::invslot::TRADE_END;
using Titanium::invslot::TRADE_BEGIN;
using Titanium::invslot::TRADE_END;
using RoF2::invslot::TRADE_NPC_END;
using Titanium::invslot::TRADE_NPC_END;
using RoF2::invslot::WORLD_BEGIN;
using RoF2::invslot::WORLD_END;
using Titanium::invslot::WORLD_BEGIN;
using Titanium::invslot::WORLD_END;
using RoF2::invslot::TRIBUTE_BEGIN;
using RoF2::invslot::TRIBUTE_END;
using Titanium::invslot::TRIBUTE_BEGIN;
using Titanium::invslot::TRIBUTE_END;
using RoF2::invslot::GUILD_TRIBUTE_BEGIN;
using RoF2::invslot::GUILD_TRIBUTE_END;
using Titanium::invslot::GUILD_TRIBUTE_BEGIN;
using Titanium::invslot::GUILD_TRIBUTE_END;
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
const int16 CORPSE_END = CORPSE_BEGIN + invslot::slotCursor;
using RoF2::invslot::EQUIPMENT_BITMASK;
using RoF2::invslot::GENERAL_BITMASK;
@@ -214,40 +214,38 @@ namespace EQ
} // namespace invslot
namespace invbag {
using RoF2::invbag::SLOT_INVALID;
using RoF2::invbag::SLOT_BEGIN;
using RoF2::invbag::SLOT_END;
using RoF2::invbag::SLOT_COUNT;
using Titanium::invbag::SLOT_INVALID;
using Titanium::invbag::SLOT_BEGIN;
using Titanium::invbag::SLOT_END;
using Titanium::invbag::SLOT_COUNT;
using RoF2::invslot::WORLD_END;
const int16 GENERAL_BAGS_BEGIN = WORLD_END + 1;
using Titanium::invbag::GENERAL_BAGS_BEGIN;
const int16 GENERAL_BAGS_COUNT = invslot::GENERAL_COUNT * SLOT_COUNT;
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
const int16 GENERAL_BAGS_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_COUNT) - 1;
const int16 GENERAL_BAGS_8_COUNT = 8 * SLOT_COUNT;
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
const int16 GENERAL_BAGS_8_END = (GENERAL_BAGS_BEGIN + GENERAL_BAGS_8_COUNT) - 1;
const int16 CURSOR_BAG_BEGIN = GENERAL_BAGS_END + 1;
const int16 CURSOR_BAG_BEGIN = 351;
const int16 CURSOR_BAG_COUNT = SLOT_COUNT;
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
const int16 CURSOR_BAG_END = (CURSOR_BAG_BEGIN + CURSOR_BAG_COUNT) - 1;
const int16 BANK_BAGS_BEGIN = CURSOR_BAG_END + 1;
using Titanium::invbag::BANK_BAGS_BEGIN;
const int16 BANK_BAGS_COUNT = (invtype::BANK_SIZE * SLOT_COUNT);
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
const int16 BANK_BAGS_END = (BANK_BAGS_BEGIN + BANK_BAGS_COUNT) - 1;
const int16 BANK_BAGS_16_COUNT = 16 * SLOT_COUNT;
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
const int16 BANK_BAGS_16_END = (BANK_BAGS_BEGIN + BANK_BAGS_16_COUNT) - 1;
const int16 SHARED_BANK_BAGS_BEGIN = BANK_BAGS_END + 1;
using Titanium::invbag::SHARED_BANK_BAGS_BEGIN;
const int16 SHARED_BANK_BAGS_COUNT = invtype::SHARED_BANK_SIZE * SLOT_COUNT;
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
const int16 SHARED_BANK_BAGS_END = (SHARED_BANK_BAGS_BEGIN + SHARED_BANK_BAGS_COUNT) - 1;
const int16 TRADE_BAGS_BEGIN = SHARED_BANK_BAGS_END + 1;
using Titanium::invbag::TRADE_BAGS_BEGIN;
const int16 TRADE_BAGS_COUNT = invtype::TRADE_SIZE * SLOT_COUNT;
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
const int16 TRADE_BAGS_END = (TRADE_BAGS_BEGIN + TRADE_BAGS_COUNT) - 1;
using RoF2::invbag::GetInvBagIndexName;
using Titanium::invbag::GetInvBagIndexName;
} // namespace invbag
@@ -354,6 +352,9 @@ namespace EQ
extern const std::map<uint8, std::string>& GetLanguageMap();
std::string GetLanguageName(uint8 language_id);
extern const std::map<uint32, std::string>& GetLDoNThemeMap();
std::string GetLDoNThemeName(uint32 theme_id);
extern const std::map<int8, std::string>& GetFlyModeMap();
std::string GetFlyModeName(int8 flymode_id);
@@ -750,35 +751,6 @@ static std::map<uint32, std::string> stance_names = {
{ Stance::AEBurn, "AE Burn" }
};
namespace LDoNTheme {
constexpr uint32 Unused = 0;
constexpr uint32 GUK = 1;
constexpr uint32 MIR = 2;
constexpr uint32 MMC = 3;
constexpr uint32 RUJ = 4;
constexpr uint32 TAK = 5;
constexpr uint32 UnusedBit = 0;
constexpr uint32 GUKBit = 1;
constexpr uint32 MIRBit = 2;
constexpr uint32 MMCBit = 4;
constexpr uint32 RUJBit = 8;
constexpr uint32 TAKBit = 16;
uint32 GetBitmask(uint32 theme_id);
std::string GetName(uint32 theme_id);
bool IsValid(uint32 theme_id);
}
static std::map<uint32, std::pair<std::string, uint32>> ldon_theme_names = {
{ LDoNTheme::Unused, { "Unused", LDoNTheme::UnusedBit }, },
{ LDoNTheme::GUK, { "Deepest Guk", LDoNTheme::GUKBit }, },
{ LDoNTheme::MIR, { "Miragul's Menagerie", LDoNTheme::MIRBit }, },
{ LDoNTheme::MMC, { "Mistmoore Catacombs", LDoNTheme::MMCBit }, },
{ LDoNTheme::RUJ, { "Rujarkian Hills", LDoNTheme::RUJBit }, },
{ LDoNTheme::TAK, { "Takish-Hiz", LDoNTheme::TAKBit }, },
};
namespace PCNPCOnlyFlagType {
constexpr int PC = 1;
constexpr int NPC = 2;
+2 -11
View File
@@ -35,7 +35,7 @@ N(OP_AltCurrencyMerchantRequest),
N(OP_AltCurrencyPurchase),
N(OP_AltCurrencyReclaim),
N(OP_AltCurrencySell),
N(OP_AltCurrencySellSelection), // Used by eqstr_us.txt 8066, 8068, 8069
N(OP_AltCurrencySellSelection), // Used by eqstr_us.txt 8066, 8068, 8069
N(OP_Animation),
N(OP_AnnoyingZoneUnknown),
N(OP_ApplyPoison),
@@ -77,7 +77,6 @@ N(OP_CashReward),
N(OP_CastSpell),
N(OP_ChangeSize),
N(OP_ChannelMessage),
N(OP_ChangePetName),
N(OP_CharacterCreate),
N(OP_CharacterCreateRequest),
N(OP_CharInventory),
@@ -163,7 +162,6 @@ N(OP_EnduranceUpdate),
N(OP_EnterChat),
N(OP_EnterWorld),
N(OP_EnvDamage),
N(OP_EvolveItem),
N(OP_ExpansionInfo),
N(OP_ExpUpdate),
N(OP_FaceChange),
@@ -285,15 +283,12 @@ N(OP_InspectMessageUpdate),
N(OP_InspectRequest),
N(OP_InstillDoubt),
N(OP_InterruptCast),
N(OP_InvokeChangePetName),
N(OP_InvokeChangePetNameImmediate),
N(OP_ItemLinkClick),
N(OP_ItemLinkResponse),
N(OP_ItemLinkText),
N(OP_ItemName),
N(OP_ItemPacket),
N(OP_ItemPreview),
N(OP_ItemPreviewRequest),
N(OP_ItemRecastDelay),
N(OP_ItemVerifyReply),
N(OP_ItemVerifyRequest),
@@ -405,8 +400,6 @@ N(OP_PetitionSearchText),
N(OP_PetitionUnCheckout),
N(OP_PetitionUpdate),
N(OP_PickPocket),
N(OP_PickZone),
N(OP_PickZoneWindow),
N(OP_PlayerProfile),
N(OP_PlayerStateAdd),
N(OP_PlayerStateRemove),
@@ -473,7 +466,6 @@ N(OP_SendAATable),
N(OP_SendCharInfo),
N(OP_SendExpZonein),
N(OP_SendFindableNPCs),
N(OP_SendFindableLocations),
N(OP_SendGuildTributes),
N(OP_SendLoginInfo),
N(OP_SendMaxCharacters),
@@ -522,7 +514,7 @@ N(OP_ShopPlayerSell),
N(OP_ShopSendParcel),
N(OP_ShopDeleteParcel),
N(OP_ShopRespondParcel),
N(OP_ShopRetrieveParcel),
N(OP_ShopRetrieveParcel),
N(OP_ShopParcelIcon),
N(OP_ShopRequest),
N(OP_SimpleMessage),
@@ -575,7 +567,6 @@ N(OP_TradeRequestAck),
N(OP_TraderItemUpdate),
N(OP_TraderShop),
N(OP_TradeSkillCombine),
N(OP_TradeSkillRecipeInspect),
N(OP_Translocate),
N(OP_TributeInfo),
N(OP_TributeItem),
+103
View File
@@ -56,6 +56,8 @@ const char* EQ::versions::ClientVersionName(ClientVersion client_version)
return "RoF";
case ClientVersion::RoF2:
return "RoF2";
case ClientVersion::Larion:
return "Larion";
default:
return "Invalid Version";
};
@@ -76,6 +78,8 @@ uint32 EQ::versions::ConvertClientVersionToClientVersionBit(ClientVersion client
return bitRoF;
case ClientVersion::RoF2:
return bitRoF2;
case ClientVersion::Larion:
return bitLarion;
default:
return bitUnknown;
}
@@ -96,6 +100,8 @@ EQ::versions::ClientVersion EQ::versions::ConvertClientVersionBitToClientVersion
return ClientVersion::RoF;
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::RoF2) - 1)) :
return ClientVersion::RoF2;
case ((uint32)1 << (static_cast<unsigned int>(ClientVersion::Larion) - 1)):
return ClientVersion::Larion;
default:
return ClientVersion::Unknown;
}
@@ -184,6 +190,8 @@ const char* EQ::versions::MobVersionName(MobVersion mob_version)
return "RoF";
case MobVersion::RoF2:
return "RoF2";
case MobVersion::Larion:
return "Larion";
case MobVersion::NPC:
return "NPC";
case MobVersion::NPCMerchant:
@@ -212,6 +220,8 @@ const char* EQ::versions::MobVersionName(MobVersion mob_version)
return "Offline RoF";
case MobVersion::OfflineRoF2:
return "Offline RoF2";
case MobVersion::OfflineLarion:
return "Offline Larion";
default:
return "Invalid Version";
};
@@ -235,6 +245,8 @@ EQ::versions::ClientVersion EQ::versions::ConvertMobVersionToClientVersion(MobVe
return ClientVersion::RoF;
case MobVersion::RoF2:
return ClientVersion::RoF2;
case MobVersion::Larion:
return ClientVersion::Larion;
default:
return ClientVersion::Unknown;
}
@@ -258,6 +270,8 @@ EQ::versions::MobVersion EQ::versions::ConvertClientVersionToMobVersion(ClientVe
return MobVersion::RoF;
case ClientVersion::RoF2:
return MobVersion::RoF2;
case ClientVersion::Larion:
return MobVersion::Larion;
default:
return MobVersion::Unknown;
}
@@ -278,6 +292,8 @@ EQ::versions::MobVersion EQ::versions::ConvertPCMobVersionToOfflinePCMobVersion(
return MobVersion::OfflineRoF;
case MobVersion::RoF2:
return MobVersion::OfflineRoF2;
case MobVersion::Larion:
return MobVersion::OfflineLarion;
default:
return MobVersion::Unknown;
}
@@ -298,6 +314,8 @@ EQ::versions::MobVersion EQ::versions::ConvertOfflinePCMobVersionToPCMobVersion(
return MobVersion::RoF;
case MobVersion::OfflineRoF2:
return MobVersion::RoF2;
case MobVersion::OfflineLarion:
return MobVersion::Larion;
default:
return MobVersion::Unknown;
}
@@ -318,6 +336,8 @@ EQ::versions::ClientVersion EQ::versions::ConvertOfflinePCMobVersionToClientVers
return ClientVersion::RoF;
case MobVersion::OfflineRoF2:
return ClientVersion::RoF2;
case MobVersion::OfflineLarion:
return ClientVersion::Larion;
default:
return ClientVersion::Unknown;
}
@@ -338,6 +358,8 @@ EQ::versions::MobVersion EQ::versions::ConvertClientVersionToOfflinePCMobVersion
return MobVersion::OfflineRoF;
case ClientVersion::RoF2:
return MobVersion::OfflineRoF2;
case ClientVersion::Larion:
return MobVersion::OfflineLarion;
default:
return MobVersion::Unknown;
}
@@ -388,6 +410,27 @@ const char* EQ::expansions::ExpansionName(Expansion expansion)
return "Rain of Fear";
case Expansion::CotF:
return "Call of the Forsaken";
case Expansion::TDS:
return "The Darkened Sea";
case Expansion::TBM:
return "The Broken Mirror";
case Expansion::EoK:
return "Empires of Kunark";
case Expansion::RoS:
return "Ring of Scale";
case Expansion::TBL:
return "The Burning Lands";
case Expansion::ToV:
return "Torment of Velious";
case Expansion::CoV:
return "Claws of Veeshan";
case Expansion::ToL:
return "Terror of Luclin";
case Expansion::NoS:
return "Night of Shadows";
case Expansion::LS:
return "Laurion's Song";
default:
return "Invalid Expansion";
}
@@ -441,6 +484,26 @@ uint32 EQ::expansions::ConvertExpansionToExpansionBit(Expansion expansion)
return bitRoF;
case Expansion::CotF:
return bitCotF;
case Expansion::TDS:
return bitTDS;
case Expansion::TBM:
return bitTBM;
case Expansion::EoK:
return bitEoK;
case Expansion::RoS:
return bitRoS;
case Expansion::TBL:
return bitTBL;
case Expansion::ToV:
return bitToV;
case Expansion::CoV:
return bitCoV;
case Expansion::ToL:
return bitToL;
case Expansion::NoS:
return bitNoS;
case Expansion::LS:
return bitLS;
default:
return bitEverQuest;
}
@@ -489,6 +552,26 @@ EQ::expansions::Expansion EQ::expansions::ConvertExpansionBitToExpansion(uint32
return Expansion::RoF;
case bitCotF:
return Expansion::CotF;
case bitTDS:
return Expansion::TDS;
case bitTBM:
return Expansion::TBM;
case bitEoK:
return Expansion::EoK;
case bitRoS:
return Expansion::RoS;
case bitTBL:
return Expansion::TBL;
case bitToV:
return Expansion::ToV;
case bitCoV:
return Expansion::CoV;
case bitToL:
return Expansion::ToL;
case bitNoS:
return Expansion::NoS;
case bitLS:
return Expansion::LS;
default:
return Expansion::EverQuest;
}
@@ -537,6 +620,26 @@ uint32 EQ::expansions::ConvertExpansionToExpansionsMask(Expansion expansion)
return maskRoF;
case Expansion::CotF:
return maskCotF;
case Expansion::TDS:
return maskTDS;
case Expansion::TBM:
return maskTBM;
case Expansion::EoK:
return maskEoK;
case Expansion::RoS:
return maskRoS;
case Expansion::TBL:
return maskTBL;
case Expansion::ToV:
return maskToV;
case Expansion::CoV:
return maskCoV;
case Expansion::ToL:
return maskToL;
case Expansion::NoS:
return maskNoS;
case Expansion::LS:
return maskLS;
default:
return maskEverQuest;
}
+45 -9
View File
@@ -36,7 +36,8 @@ namespace EQ
SoD, // Build: 'Dec 19 2008 15:22:49'
UF, // Build: 'Jun 8 2010 16:44:32'
RoF, // Build: 'Dec 10 2012 17:35:44'
RoF2 // Build: 'May 10 2013 23:30:08'
RoF2, // Build: 'May 10 2013 23:30:08'
Larion
};
enum ClientVersionBitmask : uint32 {
@@ -48,6 +49,7 @@ namespace EQ
bitUF = 0x00000010,
bitRoF = 0x00000020,
bitRoF2 = 0x00000040,
bitLarion = 0x00000080,
maskUnknown = 0x00000000,
maskTitaniumAndEarlier = 0x00000003,
maskSoFAndEarlier = 0x00000007,
@@ -59,10 +61,11 @@ namespace EQ
maskUFAndLater = 0xFFFFFFF0,
maskRoFAndLater = 0xFFFFFFE0,
maskRoF2AndLater = 0xFFFFFFC0,
maskLarionAndLater = 0xFFFFFF80,
maskAllClients = 0xFFFFFFFF
};
const ClientVersion LastClientVersion = ClientVersion::RoF2;
const ClientVersion LastClientVersion = ClientVersion::Larion;
const size_t ClientVersionCount = (static_cast<size_t>(LastClientVersion) + 1);
bool IsValidClientVersion(ClientVersion client_version);
@@ -80,6 +83,7 @@ namespace EQ
UF,
RoF,
RoF2,
Larion,
NPC,
NPCMerchant,
Merc,
@@ -93,13 +97,14 @@ namespace EQ
OfflineSoD,
OfflineUF,
OfflineRoF,
OfflineRoF2
OfflineRoF2,
OfflineLarion
};
const MobVersion LastMobVersion = MobVersion::OfflineRoF2;
const MobVersion LastPCMobVersion = MobVersion::RoF2;
const MobVersion LastMobVersion = MobVersion::OfflineLarion;
const MobVersion LastPCMobVersion = MobVersion::Larion;
const MobVersion LastNonPCMobVersion = MobVersion::BotPet;
const MobVersion LastOfflinePCMobVersion = MobVersion::OfflineRoF2;
const MobVersion LastOfflinePCMobVersion = MobVersion::OfflineLarion;
const size_t MobVersionCount = (static_cast<size_t>(LastMobVersion) + 1);
bool IsValidMobVersion(MobVersion mob_version);
@@ -131,7 +136,8 @@ namespace EQ
ucsSoDCombined = 'D',
ucsUFCombined = 'E',
ucsRoFCombined = 'F',
ucsRoF2Combined = 'G'
ucsRoF2Combined = 'G',
ucsLaurionCombined = 'G'
};
} /*versions*/
@@ -158,7 +164,17 @@ namespace EQ
HoT,
VoA,
RoF,
CotF
CotF,
TDS,
TBM,
EoK,
RoS,
TBL,
ToV,
CoV,
ToL,
NoS,
LS
};
enum ExpansionBitmask : uint32 {
@@ -183,6 +199,16 @@ namespace EQ
bitVoA = 0x00020000,
bitRoF = 0x00040000,
bitCotF = 0x00080000,
bitTDS = 0x00100000,
bitTBM = 0x00200000,
bitEoK = 0x00400000,
bitRoS = 0x00800000,
bitTBL = 0x01000000,
bitToV = 0x02000000,
bitCoV = 0x04000000,
bitToL = 0x08000000,
bitNoS = 0x10000000,
bitLS = 0x20000000,
maskEverQuest = 0x00000000,
maskRoK = 0x00000001,
maskSoV = 0x00000003,
@@ -203,7 +229,17 @@ namespace EQ
maskHoT = 0x0001FFFF,
maskVoA = 0x0003FFFF,
maskRoF = 0x0007FFFF,
maskCotF = 0x000FFFFF
maskCotF = 0x000FFFFF,
maskTDS = 0x001FFFFF,
maskTBM = 0x003FFFFF,
maskEoK = 0x007FFFFF,
maskRoS = 0x00FFFFFF,
maskTBL = 0x01FFFFFF,
maskToV = 0x03FFFFFF,
maskCoV = 0x07FFFFFF,
maskToL = 0x0FFFFFFF,
maskNoS = 0x1FFFFFFF,
maskLS = 0x3FFFFFFF,
};
const char* ExpansionName(Expansion expansion);
+18 -1
View File
@@ -993,6 +993,24 @@ enum class DynamicZoneMemberStatus : uint8_t
LinkDead
};
enum LDoNThemes {
Unused = 0,
GUK,
MIR,
MMC,
RUJ,
TAK
};
enum LDoNThemeBits {
UnusedBit = 0,
GUKBit = 1,
MIRBit = 2,
MMCBit = 4,
RUJBit = 8,
TAKBit = 16
};
enum StartZoneIndex {
Odus = 0,
Qeynos,
@@ -1114,5 +1132,4 @@ enum ExpSource
namespace DoorType {
constexpr uint32 BuyerStall = 155;
}
#endif /*COMMON_EQ_CONSTANTS_H*/
+89 -14
View File
@@ -47,7 +47,6 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
ClientUnknown::constants::EXPANSION_BIT,
ClientUnknown::constants::EXPANSIONS_MASK,
ClientUnknown::INULL,
ClientUnknown::INULL,
ClientUnknown::INULL
),
/*[ClientVersion::Client62] =*/
@@ -56,7 +55,6 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
Client62::constants::EXPANSION_BIT,
Client62::constants::EXPANSIONS_MASK,
Client62::INULL,
Client62::INULL,
Client62::INULL
),
/*[ClientVersion::Titanium] =*/
@@ -65,8 +63,7 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
Titanium::constants::EXPANSION_BIT,
Titanium::constants::EXPANSIONS_MASK,
Titanium::constants::CHARACTER_CREATION_LIMIT,
Titanium::constants::SAY_LINK_BODY_SIZE,
Titanium::INULL
Titanium::constants::SAY_LINK_BODY_SIZE
),
/*[ClientVersion::SoF] =*/
EQ::constants::LookupEntry(
@@ -74,8 +71,7 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
SoF::constants::EXPANSION_BIT,
SoF::constants::EXPANSIONS_MASK,
SoF::constants::CHARACTER_CREATION_LIMIT,
SoF::constants::SAY_LINK_BODY_SIZE,
SoF::INULL
SoF::constants::SAY_LINK_BODY_SIZE
),
/*[ClientVersion::SoD] =*/
EQ::constants::LookupEntry(
@@ -83,8 +79,7 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
SoD::constants::EXPANSION_BIT,
SoD::constants::EXPANSIONS_MASK,
SoD::constants::CHARACTER_CREATION_LIMIT,
SoD::constants::SAY_LINK_BODY_SIZE,
SoD::INULL
SoD::constants::SAY_LINK_BODY_SIZE
),
/*[ClientVersion::UF] =*/
EQ::constants::LookupEntry(
@@ -92,8 +87,7 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
UF::constants::EXPANSION_BIT,
UF::constants::EXPANSIONS_MASK,
UF::constants::CHARACTER_CREATION_LIMIT,
UF::constants::SAY_LINK_BODY_SIZE,
UF::INULL
UF::constants::SAY_LINK_BODY_SIZE
),
/*[ClientVersion::RoF] =*/
EQ::constants::LookupEntry(
@@ -101,8 +95,7 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
RoF::constants::EXPANSION_BIT,
RoF::constants::EXPANSIONS_MASK,
RoF::constants::CHARACTER_CREATION_LIMIT,
RoF::constants::SAY_LINK_BODY_SIZE,
RoF::INULL
RoF::constants::SAY_LINK_BODY_SIZE
),
/*[ClientVersion::RoF2] =*/
EQ::constants::LookupEntry(
@@ -110,8 +103,15 @@ static const EQ::constants::LookupEntry constants_static_lookup_entries[EQ::vers
RoF2::constants::EXPANSION_BIT,
RoF2::constants::EXPANSIONS_MASK,
RoF2::constants::CHARACTER_CREATION_LIMIT,
RoF2::constants::SAY_LINK_BODY_SIZE,
RoF2::constants::MAX_BAZAAR_TRADERS
RoF2::constants::SAY_LINK_BODY_SIZE
),
/*[ClientVersion::Larion] =*/
EQ::constants::LookupEntry(
Larion::constants::EXPANSION,
Larion::constants::EXPANSION_BIT,
Larion::constants::EXPANSIONS_MASK,
Larion::constants::CHARACTER_CREATION_LIMIT,
Larion::constants::SAY_LINK_BODY_SIZE
)
};
@@ -378,6 +378,33 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF2::inventory::ConcatenateInvTypeLimbo,
RoF2::inventory::AllowOverLevelEquipment
),
/*[MobVersion::LS] =*/
EQ::inventory::LookupEntry(
EQ::inventory::LookupEntry::InventoryTypeSize_Struct(
EQ::invtype::POSSESSIONS_SIZE, RoF2::invtype::BANK_SIZE, RoF2::invtype::SHARED_BANK_SIZE,
RoF2::invtype::TRADE_SIZE, RoF2::invtype::WORLD_SIZE, RoF2::invtype::LIMBO_SIZE,
RoF2::invtype::TRIBUTE_SIZE, RoF2::invtype::TROPHY_TRIBUTE_SIZE, RoF2::invtype::GUILD_TRIBUTE_SIZE,
RoF2::invtype::MERCHANT_SIZE, RoF2::invtype::DELETED_SIZE, RoF2::invtype::CORPSE_SIZE,
RoF2::invtype::BAZAAR_SIZE, RoF2::invtype::INSPECT_SIZE, RoF2::invtype::REAL_ESTATE_SIZE,
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::invtype::ALT_STORAGE_SIZE, RoF2::invtype::ARCHIVED_SIZE,
RoF2::invtype::MAIL_SIZE, RoF2::invtype::GUILD_TROPHY_TRIBUTE_SIZE, RoF2::invtype::KRONO_SIZE,
RoF2::invtype::OTHER_SIZE
),
RoF2::invslot::EQUIPMENT_BITMASK,
RoF2::invslot::GENERAL_BITMASK,
RoF2::invslot::CURSOR_BITMASK,
RoF2::invslot::POSSESSIONS_BITMASK,
RoF2::invslot::CORPSE_BITMASK,
RoF2::invbag::SLOT_COUNT,
RoF2::invaug::SOCKET_COUNT,
RoF2::inventory::AllowEmptyBagInBag,
RoF2::inventory::AllowClickCastFromBag,
RoF2::inventory::ConcatenateInvTypeLimbo,
RoF2::inventory::AllowOverLevelEquipment
),
/*[MobVersion::NPC] =*/
EQ::inventory::LookupEntry(
EQ::inventory::LookupEntry::InventoryTypeSize_Struct(
@@ -751,6 +778,33 @@ static const EQ::inventory::LookupEntry inventory_static_lookup_entries[EQ::vers
RoF2::invbag::SLOT_COUNT,
RoF2::invaug::SOCKET_COUNT,
false,
false,
false,
false
),
/*[MobVersion::OfflineLS] =*/
EQ::inventory::LookupEntry(
EQ::inventory::LookupEntry::InventoryTypeSize_Struct(
RoF2::INULL, RoF2::INULL, RoF2::INULL,
RoF2::invtype::TRADE_SIZE, RoF2::INULL, RoF2::INULL,
RoF2::INULL, RoF2::INULL, RoF2::INULL,
RoF2::invtype::MERCHANT_SIZE, RoF2::INULL, RoF2::INULL,
RoF2::invtype::BAZAAR_SIZE, RoF2::invtype::INSPECT_SIZE, RoF2::INULL,
RoF2::invtype::VIEW_MOD_PC_SIZE, RoF2::invtype::VIEW_MOD_BANK_SIZE, RoF2::invtype::VIEW_MOD_SHARED_BANK_SIZE,
RoF2::invtype::VIEW_MOD_LIMBO_SIZE, RoF2::INULL, RoF2::INULL,
RoF2::INULL, RoF2::INULL, RoF2::INULL,
RoF2::INULL
),
RoF2::INULL,
RoF2::INULL,
RoF2::INULL,
RoF2::INULL,
RoF2::INULL,
RoF2::invbag::SLOT_COUNT,
RoF2::invaug::SOCKET_COUNT,
false,
false,
false,
@@ -1002,6 +1056,10 @@ static const EQ::behavior::LookupEntry behavior_static_lookup_entries[EQ::versio
EQ::behavior::LookupEntry(
RoF2::behavior::CoinHasWeight
),
/*[MobVersion::LS] =*/
EQ::behavior::LookupEntry(
RoF2::behavior::CoinHasWeight
),
/*[MobVersion::NPC] =*/
EQ::behavior::LookupEntry(
EQ::behavior::CoinHasWeight
@@ -1055,6 +1113,10 @@ static const EQ::behavior::LookupEntry behavior_static_lookup_entries[EQ::versio
RoF::behavior::CoinHasWeight
),
/*[MobVersion::OfflineRoF2] =*/
EQ::behavior::LookupEntry(
RoF2::behavior::CoinHasWeight
),
/*[MobVersion::OfflineLS] =*/
EQ::behavior::LookupEntry(
RoF2::behavior::CoinHasWeight
)
@@ -1210,6 +1272,19 @@ static const EQ::spells::LookupEntry spells_static_lookup_entries[EQ::versions::
RoF2::spells::NPC_BUFFS,
RoF2::spells::PET_BUFFS,
RoF2::spells::MERC_BUFFS
),
/*[ClientVersion::Larion] =*/
EQ::spells::LookupEntry(
Larion::spells::SPELL_ID_MAX,
Larion::spells::SPELLBOOK_SIZE,
UF::spells::SPELL_GEM_COUNT, // client translators are setup to allow the max value a client supports..however, the top 4 indices are not valid in this case
Larion::spells::LONG_BUFFS,
Larion::spells::SHORT_BUFFS,
Larion::spells::DISC_BUFFS,
Larion::spells::TOTAL_BUFFS,
Larion::spells::NPC_BUFFS,
Larion::spells::PET_BUFFS,
Larion::spells::MERC_BUFFS
)
};
+3 -6
View File
@@ -29,7 +29,7 @@
#include "../common/patches/uf_limits.h"
#include "../common/patches/rof_limits.h"
#include "../common/patches/rof2_limits.h"
#include "../common/patches/larion_limits.h"
namespace EQ
{
@@ -42,7 +42,6 @@ namespace EQ
uint32 ExpansionsMask;
int16 CharacterCreationLimit;
size_t SayLinkBodySize;
uint32 BazaarTraderLimit;
LookupEntry(const LookupEntry *lookup_entry) { }
LookupEntry(
@@ -50,15 +49,13 @@ namespace EQ
uint32 ExpansionBit,
uint32 ExpansionsMask,
int16 CharacterCreationLimit,
size_t SayLinkBodySize,
uint32 BazaarTraderLimit
size_t SayLinkBodySize
) :
Expansion(Expansion),
ExpansionBit(ExpansionBit),
ExpansionsMask(ExpansionsMask),
CharacterCreationLimit(CharacterCreationLimit),
SayLinkBodySize(SayLinkBodySize),
BazaarTraderLimit(BazaarTraderLimit)
SayLinkBodySize(SayLinkBodySize)
{ }
};
+6 -107
View File
@@ -3221,7 +3221,6 @@ struct BuyerMessaging_Struct {
char item_name[64];
uint32 slot;
uint32 seller_quantity;
uint32 purchase_method; // 0 direct merchant, 1 via /barter window
};
struct BuyerAddBuyertoBarterWindow_Struct {
@@ -3742,8 +3741,7 @@ struct GetItems_Struct{
struct BecomeTrader_Struct {
uint32 action;
uint16 zone_id;
uint16 zone_instance_id;
uint32 zone_id;
uint32 trader_id;
uint32 entity_id;
char trader_name[64];
@@ -4283,10 +4281,6 @@ struct NewCombine_Struct {
/*04*/
};
struct TradeSkillRecipeInspect_Struct {
uint32 recipe_id;
uint32 padding[17]; // unknown
};
//client requesting favorite recipies
struct TradeskillFavorites_Struct {
@@ -5823,21 +5817,6 @@ struct ChangeSize_Struct
/*16*/
};
struct ChangePetName_Struct {
/*00*/ char new_pet_name[64];
/*40*/ char pet_owner_name[64];
/*80*/ int response_code;
};
enum ChangePetNameResponse : int {
Denied = 0, // 5167 You have requested an invalid name or a Customer Service Representative has denied your name request. Please try another name.
Accepted = 1, // 5976 Your request for a name change was successful.
Timeout = -3, // 5979 You must wait longer before submitting another name request. Please try again in a few minutes.
NotEligible = -4, // 5980 Your character is not eligible for a name change.
Pending = -5, // 5193 You already have a name change pending. Please wait until it is fully processed before attempting another name change.
Unhandled = -1
};
// New OpCode/Struct for SoD+
struct GroupMakeLeader_Struct
{
@@ -6367,7 +6346,6 @@ enum BazaarTraderBarterActions {
TraderAck2 = 22,
AddTraderToBazaarWindow = 24,
RemoveTraderFromBazaarWindow = 25,
FirstOpenSearch = 26,
ClickTrader = 28,
DeliveryCostUpdate = 29
};
@@ -6407,7 +6385,6 @@ struct BazaarSearchResultsFromDB_Struct {
uint32 icon_id;
uint32 sum_charges;
uint32 trader_zone_id;
int32 trader_zone_instance_id;
uint32 trader_entity_id;
uint32 item_stat;
bool stackable;
@@ -6429,7 +6406,6 @@ struct BazaarSearchResultsFromDB_Struct {
CEREAL_NVP(icon_id),
CEREAL_NVP(sum_charges),
CEREAL_NVP(trader_zone_id),
CEREAL_NVP(trader_zone_instance_id),
CEREAL_NVP(trader_entity_id),
CEREAL_NVP(item_stat),
CEREAL_NVP(stackable),
@@ -6459,88 +6435,11 @@ struct BuylineItemDetails_Struct {
uint32 item_quantity;
};
struct PickZoneEntry_Struct {
int16 zone_id;
int16 unknown;
int32 player_count;
int32 instance_id;
};
struct PickZoneWindow_Struct {
char padding000[64];
int64 session_id;
int8 option_count;
char padding073[23];
PickZoneEntry_Struct entries[10];
};
struct PickZone_Struct {
int64 session_id;
int32 selection_id;
};
struct EvolveItemToggle {
uint32 action;
uint32 unknown_004;
uint64 unique_id;
uint32 percentage;
uint32 activated;
};
struct EvolveXPWindowReceive {
uint32 action;
uint32 unknown_004;
uint64 item1_unique_id;
uint64 item2_unique_id;
};
struct EvolveItemMessaging {
uint32 action;
char serialized_data[];
};
struct EvolveXPWindowSend {
/*000*/ uint32 action;
/*004*/ uint64 item1_unique_id;
/*012*/ uint64 item2_unique_id;
/*020*/ uint32 compatibility;
/*024*/ uint32 max_transfer_level;
/*028*/ uint8 item1_present;
/*029*/ uint8 item2_present;
/*030*/ std::string serialize_item_1;
/*034*/ std::string serialize_item_2;
template<class Archive>
void serialize(Archive &archive)
{
archive(
CEREAL_NVP(action),
CEREAL_NVP(item1_unique_id),
CEREAL_NVP(item2_unique_id),
CEREAL_NVP(compatibility),
CEREAL_NVP(max_transfer_level),
CEREAL_NVP(item1_present),
CEREAL_NVP(item2_present),
CEREAL_NVP(serialize_item_1),
CEREAL_NVP(serialize_item_2)
);
}
};
struct EvolveTransfer {
uint32 item_from_id;
uint32 item_from_current_amount;
uint32 item_to_id;
uint32 item_to_current_amount;
uint32 compatibility;
uint32 max_transfer_level;
};
struct EvolveGetNextItem {
uint32 new_item_id;
uint64 new_current_amount;
uint64 from_current_amount;
uint32 max_transfer_level;
struct EqGuid
{
uint32_t Id;
uint16_t WorldId;
uint16_t Reserved;
};
// Restore structure packing to default
+1 -4
View File
@@ -94,7 +94,7 @@ void EQEmuConfig::parse_config()
auto_database_updates = true;
}
WorldIP = _root["server"]["world"]["tcp"].get("ip", "127.0.0.1").asString();
WorldIP = _root["server"]["world"]["tcp"].get("host", "127.0.0.1").asString();
WorldTCPPort = Strings::ToUnsignedInt(_root["server"]["world"]["tcp"].get("port", "9000").asString());
TelnetIP = _root["server"]["world"]["telnet"].get("ip", "127.0.0.1").asString();
@@ -147,8 +147,6 @@ void EQEmuConfig::parse_config()
QSDatabaseUsername = _root["server"]["qsdatabase"].get("username", "eq").asString();
QSDatabasePassword = _root["server"]["qsdatabase"].get("password", "eq").asString();
QSDatabaseDB = _root["server"]["qsdatabase"].get("db", "eq").asString();
QSHost = _root["server"]["queryserver"].get("host", "localhost").asString();
QSPort = Strings::ToUnsignedInt(_root["server"]["queryserver"].get("port", "9500").asString());
/**
* Zones
@@ -173,7 +171,6 @@ void EQEmuConfig::parse_config()
PluginDir = _root["server"]["directories"].get("plugins", "plugins/").asString();
LuaModuleDir = _root["server"]["directories"].get("lua_modules", "lua_modules/").asString();
PatchDir = _root["server"]["directories"].get("patches", "./").asString();
OpcodeDir = _root["server"]["directories"].get("opcodes", "./").asString();
SharedMemDir = _root["server"]["directories"].get("shared_memory", "shared/").asString();
LogDir = _root["server"]["directories"].get("logs", "logs/").asString();
+2 -5
View File
@@ -81,9 +81,7 @@ class EQEmuConfig
std::string QSDatabaseUsername;
std::string QSDatabasePassword;
std::string QSDatabaseDB;
uint16 QSDatabasePort;
std::string QSHost;
int QSPort;
uint16 QSDatabasePort;
// From <files/>
std::string SpellsFile;
@@ -97,7 +95,6 @@ class EQEmuConfig
std::string PluginDir;
std::string LuaModuleDir;
std::string PatchDir;
std::string OpcodeDir;
std::string SharedMemDir;
std::string LogDir;
@@ -139,9 +136,9 @@ class EQEmuConfig
{
}
virtual ~EQEmuConfig() {}
public:
virtual ~EQEmuConfig() {}
// Produce a const singleton
static const EQEmuConfig *get()
-12
View File
@@ -25,8 +25,6 @@
#include "repositories/discord_webhooks_repository.h"
#include "repositories/logsys_categories_repository.h"
#include "termcolor/rang.hpp"
#include "path_manager.h"
#include "file.h"
#include <iostream>
#include <string>
@@ -87,7 +85,6 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
* Set Defaults
*/
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::Crash].log_to_file = static_cast<uint8>(Logs::General);
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::NPCScaling].log_to_gmsay = static_cast<uint8>(Logs::General);
log_settings[Logs::HotReload].log_to_gmsay = static_cast<uint8>(Logs::General);
@@ -105,8 +102,6 @@ EQEmuLogSys *EQEmuLogSys::LoadLogSettingsDefaults()
log_settings[Logs::QuestErrors].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::EqTime].log_to_gmsay = static_cast<uint8>(Logs::General);
log_settings[Logs::NpcHandin].log_to_console = static_cast<uint8>(Logs::General);
log_settings[Logs::NpcHandin].log_to_gmsay = static_cast<uint8>(Logs::General);
/**
* RFC 5424
@@ -537,11 +532,6 @@ void EQEmuLogSys::StartFileLogs(const std::string &log_name)
{
EQEmuLogSys::CloseFileLogs();
if (!File::Exists(path.GetLogPath())) {
LogInfo("Logs directory not found, creating [{}]", path.GetLogPath());
File::Makedir(path.GetLogPath());
}
/**
* When loading settings, we must have been given a reason in category based logging to output to a file in order to even create or open one...
*/
@@ -601,8 +591,6 @@ void EQEmuLogSys::SilenceConsoleLogging()
log_settings[log_index].is_category_enabled = 0;
}
log_settings[Logs::MySQLError].log_to_console = static_cast<uint8>(Logs::MySQLError);
log_settings[Logs::Error].log_to_console = static_cast<uint8>(Logs::Error);
log_settings[Logs::Crash].log_to_console = static_cast<uint8>(Logs::General);
}
+1 -15
View File
@@ -142,13 +142,6 @@ namespace Logs {
EqTime,
Corpses,
XTargets,
EvolveItem,
PositionUpdate,
KSM,
BotSettings,
BotSpellChecks,
BotSpellTypeChecks,
NpcHandin,
MaxCategoryID /* Don't Remove this */
};
@@ -249,14 +242,7 @@ namespace Logs {
"Zoning",
"EqTime",
"Corpses",
"XTargets",
"EvolveItem",
"PositionUpdate",
"KSM", // Kernel Samepage Merging
"Bot Settings",
"Bot Spell Checks",
"Bot Spell Type Checks",
"NpcHandin"
"XTargets"
};
}
-70
View File
@@ -131,16 +131,6 @@
OutF(LogSys, Logs::Detail, Logs::Error, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEvolveItem(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::EvolveItem))\
OutF(LogSys, Logs::General, Logs::EvolveItem, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogEvolveItemDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::EvolveItem))\
OutF(LogSys, Logs::Detail, Logs::EvolveItem, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogGuilds(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::Guilds))\
OutF(LogSys, Logs::General, Logs::Guilds, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
@@ -854,66 +844,6 @@
OutF(LogSys, Logs::Detail, Logs::XTargets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPositionUpdate(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::PositionUpdate))\
OutF(LogSys, Logs::General, Logs::PositionUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogPositionUpdateDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::PositionUpdate))\
OutF(LogSys, Logs::Detail, Logs::PositionUpdate, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__); \
} while (0)
#define LogKSM(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::KSM))\
OutF(LogSys, Logs::General, Logs::KSM, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogKSMDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::KSM))\
OutF(LogSys, Logs::Detail, Logs::KSM, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSettings(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSettings))\
OutF(LogSys, Logs::General, Logs::BotSettings, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSettingsDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSettings))\
OutF(LogSys, Logs::Detail, Logs::BotSettings, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSpellChecks(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSpellChecks))\
OutF(LogSys, Logs::General, Logs::BotSpellChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSpellChecksDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSpellChecks))\
OutF(LogSys, Logs::Detail, Logs::BotSpellChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSpellTypeChecks(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::BotSpellTypeChecks))\
OutF(LogSys, Logs::General, Logs::BotSpellTypeChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogBotSpellTypeChecksDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::BotSpellTypeChecks))\
OutF(LogSys, Logs::Detail, Logs::BotSpellTypeChecks, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNpcHandin(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::General, Logs::NpcHandin))\
OutF(LogSys, Logs::General, Logs::NpcHandin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogNpcHandinDetail(message, ...) do {\
if (LogSys.IsLogEnabled(Logs::Detail, Logs::NpcHandin))\
OutF(LogSys, Logs::Detail, Logs::NpcHandin, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.IsLogEnabled(debug_level, log_category))\
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
@@ -714,18 +714,6 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
h.charges > 1 ? fmt::format(" Charges: {}", h.charges) : "",
h.attuned ? " (Attuned)" : ""
);
for (int i = 0; i < h.augment_ids.size(); i++) {
if (!Strings::EqualFold(h.augment_names[i], "None")) {
const uint8 slot_id = (i + 1);
handin_items_info += fmt::format(
"Augment {}: {} ({})\n",
slot_id,
h.augment_names[i],
h.augment_ids[i]
);
}
}
}
}
@@ -739,18 +727,6 @@ std::string PlayerEventDiscordFormatter::FormatNPCHandinEvent(
r.charges > 1 ? fmt::format(" Charges: {}", r.charges) : "",
r.attuned ? " (Attuned)" : ""
);
for (int i = 0; i < r.augment_ids.size(); i++) {
if (!Strings::EqualFold(r.augment_names[i], "None")) {
const uint8 slot_id = (i + 1);
return_items_info += fmt::format(
"Augment {}: {} ({})\n",
slot_id,
r.augment_names[i],
r.augment_ids[i]
);
}
}
}
}
@@ -1081,51 +1057,51 @@ std::string PlayerEventDiscordFormatter::FormatTradeEvent(
if (!e.character_1_give_items.empty()) {
for (const auto &i: e.character_1_give_items) {
std::string augment_info;
if (i.augment_1_id > 0) {
if (i.aug_1_item_id > 0) {
augment_info += fmt::format(
"Augment 1: {} ({})",
i.augment_1_name,
i.augment_1_id
i.aug_1_item_name,
i.aug_1_item_id
);
}
if (i.augment_2_id > 0) {
if (i.aug_2_item_id > 0) {
augment_info += fmt::format(
"Augment 2: {} ({})",
i.augment_2_name,
i.augment_2_id
i.aug_2_item_name,
i.aug_2_item_id
);
}
if (i.augment_3_id > 0) {
if (i.aug_3_item_id > 0) {
augment_info += fmt::format(
"Augment 3: {} ({})",
i.augment_3_name,
i.augment_3_id
i.aug_3_item_name,
i.aug_3_item_id
);
}
if (i.augment_4_id > 0) {
if (i.aug_4_item_id > 0) {
augment_info += fmt::format(
"Augment 4: {} ({})\n",
i.augment_4_name,
i.augment_4_id
i.aug_4_item_name,
i.aug_4_item_id
);
}
if (i.augment_5_id > 0) {
if (i.aug_5_item_id > 0) {
augment_info += fmt::format(
"Augment 5: {} ({})\n",
i.augment_5_name,
i.augment_5_id
i.aug_5_item_name,
i.aug_5_item_id
);
}
if (i.augment_6_id > 0) {
if (i.aug_6_item_id > 0) {
augment_info += fmt::format(
"Augment 6: {} ({})",
i.augment_6_name,
i.augment_6_id
i.aug_6_item_name,
i.aug_6_item_id
);
}
@@ -1146,51 +1122,51 @@ std::string PlayerEventDiscordFormatter::FormatTradeEvent(
if (!e.character_2_give_items.empty()) {
for (const auto &i: e.character_2_give_items) {
std::string augment_info;
if (i.augment_1_id > 0) {
if (i.aug_1_item_id > 0) {
augment_info += fmt::format(
"Augment 1: {} ({})",
i.augment_1_name,
i.augment_1_id
i.aug_1_item_name,
i.aug_1_item_id
);
}
if (i.augment_2_id > 0) {
if (i.aug_2_item_id > 0) {
augment_info += fmt::format(
"Augment 2: {} ({})",
i.augment_2_name,
i.augment_2_id
i.aug_2_item_name,
i.aug_2_item_id
);
}
if (i.augment_3_id > 0) {
if (i.aug_3_item_id > 0) {
augment_info += fmt::format(
"Augment 3: {} ({})",
i.augment_3_name,
i.augment_3_id
i.aug_3_item_name,
i.aug_3_item_id
);
}
if (i.augment_4_id > 0) {
if (i.aug_4_item_id > 0) {
augment_info += fmt::format(
"Augment 4: {} ({})\n",
i.augment_4_name,
i.augment_4_id
i.aug_4_item_name,
i.aug_4_item_id
);
}
if (i.augment_5_id > 0) {
if (i.aug_5_item_id > 0) {
augment_info += fmt::format(
"Augment 5: {} ({})\n",
i.augment_5_name,
i.augment_5_id
i.aug_5_item_name,
i.aug_5_item_id
);
}
if (i.augment_6_id > 0) {
if (i.aug_6_item_id > 0) {
augment_info += fmt::format(
"Augment 6: {} ({})",
i.augment_6_name,
i.augment_6_id
i.aug_6_item_name,
i.aug_6_item_id
);
}
+25 -555
View File
@@ -1,21 +1,14 @@
#include "player_event_logs.h"
#include <cereal/archives/json.hpp>
#include "player_event_logs.h"
#include "player_event_discord_formatter.h"
#include "../platform.h"
#include "../rulesys.h"
#include "player_event_discord_formatter.h"
#include "../repositories/player_event_loot_items_repository.h"
#include "../repositories/player_event_merchant_sell_repository.h"
#include "../repositories/player_event_merchant_purchase_repository.h"
#include "../repositories/player_event_npc_handin_repository.h"
#include "../repositories/player_event_npc_handin_entries_repository.h"
const uint32 PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL = 60 * 60 * 1000; // 1 hour
// general initialization routine
void PlayerEventLogs::Init()
{
m_process_batch_events_timer.SetTimer(RuleI(Logging, BatchPlayerEventProcessIntervalSeconds) * 1000);
m_process_retention_truncation_timer.SetTimer(PROCESS_RETENTION_TRUNCATION_TIMER_INTERVAL);
@@ -28,7 +21,6 @@ void PlayerEventLogs::Init()
m_settings[i].event_enabled = 1;
m_settings[i].retention_days = 0;
m_settings[i].discord_webhook_id = 0;
m_settings[i].etl_enabled = false;
}
SetSettingsDefaults();
@@ -73,7 +65,6 @@ void PlayerEventLogs::Init()
c.event_name = PlayerEvent::EventName[i];
c.event_enabled = m_settings[i].event_enabled;
c.retention_days = m_settings[i].retention_days;
c.etl_enabled = false;
settings_to_insert.emplace_back(c);
}
}
@@ -82,8 +73,6 @@ void PlayerEventLogs::Init()
PlayerEventLogSettingsRepository::ReplaceMany(*m_database, settings_to_insert);
}
LoadEtlIds();
bool processing_in_world = !RuleB(Logging, PlayerEventsQSProcess) && IsWorld();
bool processing_in_qs = RuleB(Logging, PlayerEventsQSProcess) && IsQueryServ();
@@ -132,319 +121,23 @@ void PlayerEventLogs::ProcessBatchQueue()
return;
}
static std::map<uint32, uint32> counter{};
counter.clear();
for (auto const &e: m_record_batch_queue) {
counter[e.event_type_id]++;
}
BenchTimer benchmark;
EtlQueues etl_queues{};
for (const auto &[type, count]: counter) {
if (count > 0) {
switch (type) {
case PlayerEvent::TRADE:
etl_queues.trade.reserve(count);
break;
case PlayerEvent::SPEECH:
etl_queues.speech.reserve(count);
break;
case PlayerEvent::LOOT_ITEM:
etl_queues.loot_items.reserve(count);
break;
case PlayerEvent::KILLED_NPC:
etl_queues.killed_npc.reserve(count);
break;
case PlayerEvent::NPC_HANDIN:
etl_queues.npc_handin.reserve(count);
break;
case PlayerEvent::AA_PURCHASE:
etl_queues.aa_purchase.reserve(count);
break;
case PlayerEvent::MERCHANT_SELL:
etl_queues.merchant_sell.reserve(count);
break;
case PlayerEvent::KILLED_RAID_NPC:
etl_queues.killed_raid_npc.reserve(count);
break;
case PlayerEvent::KILLED_NAMED_NPC:
etl_queues.killed_named_npc.reserve(count);
break;
case PlayerEvent::MERCHANT_PURCHASE:
etl_queues.merchant_purchase.reserve(count);
break;
default:
break;
}
}
}
// Helper to deserialize event data
auto Deserialize = [](const std::string &data, auto &out) {
std::stringstream ss(data);
cereal::JSONInputArchive ar(ss);
out.serialize(ar);
};
// Helper to assign ETL table ID
auto AssignEtlId = [&](
PlayerEventLogsRepository::PlayerEventLogs &r,
PlayerEvent::EventType type
) {
if (m_etl_settings.contains(type)) {
r.etl_table_id = m_etl_settings.at(type).next_id++;
}
};
// Define event processors
std::unordered_map<PlayerEvent::EventType, std::function<void(PlayerEventLogsRepository::PlayerEventLogs &)>> event_processors = {
{
PlayerEvent::EventType::LOOT_ITEM, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::LootItemEvent in{};
PlayerEventLootItemsRepository::PlayerEventLootItems out{};
Deserialize(r.event_data, in);
out.charges = in.charges;
out.corpse_name = in.corpse_name;
out.item_id = in.item_id;
out.item_name = in.item_name;
out.augment_1_id = in.augment_1_id;
out.augment_2_id = in.augment_2_id;
out.augment_3_id = in.augment_3_id;
out.augment_4_id = in.augment_4_id;
out.augment_5_id = in.augment_5_id;
out.augment_6_id = in.augment_6_id;
out.npc_id = in.npc_id;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::LOOT_ITEM);
etl_queues.loot_items.push_back(out);
}
},
{
PlayerEvent::EventType::MERCHANT_SELL, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::MerchantSellEvent in{};
PlayerEventMerchantSellRepository::PlayerEventMerchantSell out{};
Deserialize(r.event_data, in);
out.npc_id = in.npc_id;
out.merchant_name = in.merchant_name;
out.merchant_type = in.merchant_type;
out.item_id = in.item_id;
out.item_name = in.item_name;
out.charges = in.charges;
out.cost = in.cost;
out.alternate_currency_id = in.alternate_currency_id;
out.player_money_balance = in.player_money_balance;
out.player_currency_balance = in.player_currency_balance;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::MERCHANT_SELL);
etl_queues.merchant_sell.push_back(out);
}},
{
PlayerEvent::EventType::MERCHANT_PURCHASE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::MerchantPurchaseEvent in{};
PlayerEventMerchantPurchaseRepository::PlayerEventMerchantPurchase out{};
Deserialize(r.event_data, in);
out.npc_id = in.npc_id;
out.merchant_name = in.merchant_name;
out.merchant_type = in.merchant_type;
out.item_id = in.item_id;
out.item_name = in.item_name;
out.charges = in.charges;
out.cost = in.cost;
out.alternate_currency_id = in.alternate_currency_id;
out.player_money_balance = in.player_money_balance;
out.player_currency_balance = in.player_currency_balance;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::MERCHANT_PURCHASE);
etl_queues.merchant_purchase.push_back(out);
}},
{
PlayerEvent::EventType::NPC_HANDIN, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::HandinEvent in{};
PlayerEventNpcHandinRepository::PlayerEventNpcHandin out{};
Deserialize(r.event_data, in);
out.npc_id = in.npc_id;
out.npc_name = in.npc_name;
out.handin_copper = in.handin_money.copper;
out.handin_silver = in.handin_money.silver;
out.handin_gold = in.handin_money.gold;
out.handin_platinum = in.handin_money.platinum;
out.return_copper = in.return_money.copper;
out.return_silver = in.return_money.silver;
out.return_gold = in.return_money.gold;
out.return_platinum = in.return_money.platinum;
out.is_quest_handin = in.is_quest_handin;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::NPC_HANDIN);
etl_queues.npc_handin.push_back(out);
for (const auto &i: in.handin_items) {
PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries entry{};
entry.player_event_npc_handin_id = r.etl_table_id;
entry.item_id = i.item_id;
entry.charges = i.charges;
entry.type = 1;
etl_queues.npc_handin_entries.push_back(entry);
}
for (const auto &i: in.return_items) {
PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries entry{};
entry.player_event_npc_handin_id = r.etl_table_id;
entry.item_id = i.item_id;
entry.charges = i.charges;
entry.type = 2;
etl_queues.npc_handin_entries.push_back(entry);
}
}},
{
PlayerEvent::EventType::TRADE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::TradeEvent in{};
PlayerEventTradeRepository::PlayerEventTrade out{};
Deserialize(r.event_data, in);
out.char1_id = in.character_1_id;
out.char2_id = in.character_2_id;
out.char1_copper = in.character_1_give_money.copper;
out.char1_silver = in.character_1_give_money.silver;
out.char1_gold = in.character_1_give_money.gold;
out.char1_platinum = in.character_1_give_money.platinum;
out.char2_copper = in.character_2_give_money.copper;
out.char2_silver = in.character_2_give_money.silver;
out.char2_gold = in.character_2_give_money.gold;
out.char2_platinum = in.character_2_give_money.platinum;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::TRADE);
etl_queues.trade.push_back(out);
for (const auto &i: in.character_1_give_items) {
PlayerEventTradeEntriesRepository::PlayerEventTradeEntries entry{};
entry.player_event_trade_id = r.etl_table_id;
entry.char_id = in.character_1_id;
entry.item_id = i.item_id;
entry.charges = i.charges;
entry.slot = i.slot;
etl_queues.trade_entries.push_back(entry);
}
for (const auto &i: in.character_2_give_items) {
PlayerEventTradeEntriesRepository::PlayerEventTradeEntries entry{};
entry.player_event_trade_id = r.etl_table_id;
entry.char_id = in.character_2_id;
entry.item_id = i.item_id;
entry.charges = i.charges;
entry.slot = i.slot;
etl_queues.trade_entries.push_back(entry);
}
}},
{
PlayerEvent::EventType::SPEECH, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::PlayerSpeech in{};
PlayerEventSpeechRepository::PlayerEventSpeech out{};
Deserialize(r.event_data, in);
out.from_char_id = in.from;
out.to_char_id = in.to;
out.type = in.type;
out.min_status = in.min_status;
out.message = in.message;
out.guild_id = in.guild_id;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::SPEECH);
etl_queues.speech.push_back(out);
}},
{
PlayerEvent::EventType::KILLED_NPC, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::KilledNPCEvent in{};
PlayerEventKilledNpcRepository::PlayerEventKilledNpc out{};
Deserialize(r.event_data, in);
out.npc_id = in.npc_id;
out.npc_name = in.npc_name;
out.combat_time_seconds = in.combat_time_seconds;
out.total_damage_per_second_taken = in.total_damage_per_second_taken;
out.total_heal_per_second_taken = in.total_heal_per_second_taken;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::KILLED_NPC);
etl_queues.killed_npc.push_back(out);
}},
{
PlayerEvent::EventType::AA_PURCHASE, [&](PlayerEventLogsRepository::PlayerEventLogs &r) {
PlayerEvent::AAPurchasedEvent in{};
PlayerEventAaPurchaseRepository::PlayerEventAaPurchase out{};
Deserialize(r.event_data, in);
out.aa_ability_id = in.aa_id;
out.cost = in.aa_cost;
out.previous_id = in.aa_previous_id;
out.next_id = in.aa_next_id;
out.created_at = r.created_at;
AssignEtlId(r, PlayerEvent::EventType::AA_PURCHASE);
etl_queues.aa_purchase.push_back(out);
}},
};
// Process the batch queue
for (auto &r: m_record_batch_queue) {
if (m_settings[r.event_type_id].etl_enabled) {
auto it = event_processors.find(static_cast<PlayerEvent::EventType>(r.event_type_id));
if (it != event_processors.end()) {
it->second(r); // Call the appropriate lambda
r.event_data = "{}"; // Clear event data
}
else {
LogError("Non-Implemented ETL routing [{}]", r.event_type_id);
}
}
}
// Helper to flush and clear queues
auto flush_queue = [&](auto insert_many, auto &queue) {
if (!queue.empty()) {
insert_many(*m_database, queue);
queue.clear();
}
};
// flush many
PlayerEventLogsRepository::InsertMany(*m_database, m_record_batch_queue);
// flush etl queues
flush_queue(PlayerEventLootItemsRepository::InsertMany, etl_queues.loot_items);
flush_queue(PlayerEventMerchantSellRepository::InsertMany, etl_queues.merchant_sell);
flush_queue(PlayerEventMerchantPurchaseRepository::InsertMany, etl_queues.merchant_purchase);
flush_queue(PlayerEventNpcHandinRepository::InsertMany, etl_queues.npc_handin);
flush_queue(PlayerEventNpcHandinEntriesRepository::InsertMany, etl_queues.npc_handin_entries);
flush_queue(PlayerEventTradeRepository::InsertMany, etl_queues.trade);
flush_queue(PlayerEventTradeEntriesRepository::InsertMany, etl_queues.trade_entries);
flush_queue(PlayerEventSpeechRepository::InsertMany, etl_queues.speech);
flush_queue(PlayerEventKilledNpcRepository::InsertMany, etl_queues.killed_npc);
flush_queue(PlayerEventKilledNamedNpcRepository::InsertMany, etl_queues.killed_named_npc);
flush_queue(PlayerEventKilledRaidNpcRepository::InsertMany, etl_queues.killed_raid_npc);
flush_queue(PlayerEventAaPurchaseRepository::InsertMany, etl_queues.aa_purchase);
LogPlayerEvents(
LogPlayerEventsDetail(
"Processing batch player event log queue of [{}] took [{}]",
m_record_batch_queue.size(),
benchmark.elapsed()
);
// empty
m_record_batch_queue.clear();
m_record_batch_queue = {};
m_batch_queue_lock.unlock();
}
// adds a player event to the queue
void PlayerEventLogs::AddToQueue(PlayerEventLogsRepository::PlayerEventLogs &log)
void PlayerEventLogs::AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &log)
{
m_batch_queue_lock.lock();
m_record_batch_queue.emplace_back(log);
@@ -895,7 +588,7 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
break;
}
default: {
LogPlayerEventsDetail(
LogInfo(
"Player event [{}] ({}) Discord formatter not implemented",
e.player_event_log.event_type_name,
e.player_event_log.event_type_id
@@ -909,8 +602,7 @@ std::string PlayerEventLogs::GetDiscordPayloadFromEvent(const PlayerEvent::Playe
// general process function, used in world or QS depending on rule Logging:PlayerEventsQSProcess
void PlayerEventLogs::Process()
{
if (m_process_batch_events_timer.Check() ||
m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
if (m_process_batch_events_timer.Check() || m_record_batch_queue.size() >= RuleI(Logging, BatchPlayerEventProcessChunkSize)) {
ProcessBatchQueue();
}
@@ -921,115 +613,29 @@ void PlayerEventLogs::Process()
void PlayerEventLogs::ProcessRetentionTruncation()
{
LogPlayerEventsDetail("Running truncation");
LogPlayerEvents("Running truncation");
// Map of repository-specific deletion functions
std::unordered_map<PlayerEvent::EventType, std::function<uint32(const std::string &)>> repository_deleters = {
{
PlayerEvent::LOOT_ITEM, [&](const std::string &condition) {
return PlayerEventLootItemsRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::MERCHANT_SELL, [&](const std::string &condition) {
return PlayerEventMerchantSellRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::MERCHANT_PURCHASE, [&](const std::string &condition) {
return PlayerEventMerchantPurchaseRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::NPC_HANDIN, [&](const std::string &condition) {
uint32 deleted_count = PlayerEventNpcHandinRepository::DeleteWhere(*m_database, condition);
deleted_count += PlayerEventNpcHandinEntriesRepository::DeleteWhere(*m_database, condition);
return deleted_count;
}},
{
PlayerEvent::TRADE, [&](const std::string &condition) {
uint32 deleted_count = PlayerEventTradeRepository::DeleteWhere(*m_database, condition);
deleted_count += PlayerEventTradeEntriesRepository::DeleteWhere(*m_database, condition);
return deleted_count;
}},
{
PlayerEvent::SPEECH, [&](const std::string &condition) {
return PlayerEventSpeechRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::KILLED_NPC, [&](const std::string &condition) {
return PlayerEventKilledNpcRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::KILLED_NAMED_NPC, [&](const std::string &condition) {
return PlayerEventKilledNamedNpcRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::KILLED_RAID_NPC, [&](const std::string &condition) {
return PlayerEventKilledRaidNpcRepository::DeleteWhere(*m_database, condition);
}},
{
PlayerEvent::AA_PURCHASE, [&](const std::string &condition) {
return PlayerEventAaPurchaseRepository::DeleteWhere(*m_database, condition);
}}
};
// Group event types by retention interval
std::unordered_map<int, std::vector<int>> retention_groups;
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
if (m_settings[i].retention_days > 0) {
retention_groups[m_settings[i].retention_days].push_back(i);
}
}
int deleted_count = PlayerEventLogsRepository::DeleteWhere(
*m_database,
fmt::format(
"event_type_id = {} AND created_at < (NOW() - INTERVAL {} DAY)",
i,
m_settings[i].retention_days
)
);
for (const auto &[retention_days, event_types]: retention_groups) {
std::string condition = fmt::format(
"created_at < (NOW() - INTERVAL {} DAY)",
retention_days
);
// Handle ETL deletions for each event type in the group
uint32 total_deleted_count = 0;
for (int event_type_id: event_types) {
if (m_settings[event_type_id].etl_enabled) {
auto it = repository_deleters.find(static_cast<PlayerEvent::EventType>(m_settings[event_type_id].id));
if (it != repository_deleters.end()) {
total_deleted_count += it->second(condition);
}
else {
LogError("Non-Implemented ETL Event Type [{}]", static_cast<uint32>(m_settings[event_type_id].id));
}
if (deleted_count > 0) {
LogInfo(
"Truncated [{}] events of type [{}] ({}) older than [{}] days",
deleted_count,
PlayerEvent::EventName[i],
i,
m_settings[i].retention_days
);
}
}
if (total_deleted_count > 0) {
LogInfo(
"Truncated [{}] ETL events older than [{}] days",
total_deleted_count,
retention_days
);
}
// Batch deletion for player_event_logs
std::string event_type_ids = fmt::format(
"({})",
fmt::join(event_types, ", ")
);
uint32 deleted_count = PlayerEventLogsRepository::DeleteWhere(
*m_database,
fmt::format(
"event_type_id IN {} AND {}",
event_type_ids,
condition
)
);
if (deleted_count > 0) {
LogInfo(
"Truncated [{}] events of types [{}] older than [{}] days",
deleted_count,
event_type_ids,
retention_days
);
}
}
}
@@ -1101,144 +707,8 @@ void PlayerEventLogs::SetSettingsDefaults()
m_settings[PlayerEvent::PARCEL_RETRIEVE].event_enabled = 1;
m_settings[PlayerEvent::PARCEL_DELETE].event_enabled = 1;
m_settings[PlayerEvent::BARTER_TRANSACTION].event_enabled = 1;
m_settings[PlayerEvent::EVOLVE_ITEM].event_enabled = 1;
m_settings[PlayerEvent::SPEECH].event_enabled = 0;
for (int i = PlayerEvent::GM_COMMAND; i != PlayerEvent::MAX; i++) {
m_settings[i].retention_days = RETENTION_DAYS_DEFAULT;
}
}
void PlayerEventLogs::LoadEtlIds()
{
auto e = [&](auto p) -> bool {
for (PlayerEventLogSettingsRepository::PlayerEventLogSettings const &c: m_settings) {
if (c.id == p) {
return c.etl_enabled ? true : false;
}
}
return false;
};
m_etl_settings.clear();
m_etl_settings = {
{
PlayerEvent::LOOT_ITEM,
{
.enabled = e(PlayerEvent::LOOT_ITEM),
.table_name = "player_event_loot_items",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventLootItemsRepository::TableName()))
}
},
{
PlayerEvent::MERCHANT_SELL,
{
.enabled = e(PlayerEvent::MERCHANT_SELL),
.table_name = "player_event_merchant_sell",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventMerchantSellRepository::TableName()))
}
},
{
PlayerEvent::MERCHANT_PURCHASE,
{
.enabled = e(PlayerEvent::MERCHANT_PURCHASE),
.table_name = "player_event_merchant_purchase",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventMerchantPurchaseRepository::TableName()))
}
},
{
PlayerEvent::NPC_HANDIN,
{
.enabled = e(PlayerEvent::NPC_HANDIN),
.table_name = "player_event_npc_handin",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventNpcHandinRepository::TableName()))
}
},
{
PlayerEvent::TRADE,
{
.enabled = e(PlayerEvent::TRADE),
.table_name = "player_event_trade",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventTradeRepository::TableName()))
}
},
{
PlayerEvent::SPEECH,
{
.enabled = e(PlayerEvent::SPEECH),
.table_name = "player_event_speech",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventSpeechRepository::TableName()))
}
},
{
PlayerEvent::KILLED_NPC,
{
.enabled = e(PlayerEvent::KILLED_NPC),
.table_name = "player_event_killed_npc",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledNpcRepository::TableName()))
}
},
{
PlayerEvent::KILLED_NAMED_NPC,
{
.enabled = e(PlayerEvent::KILLED_NAMED_NPC),
.table_name = "player_event_killed_named_npc",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledNamedNpcRepository::TableName()))
}
},
{
PlayerEvent::KILLED_RAID_NPC,
{
.enabled = e(PlayerEvent::KILLED_RAID_NPC),
.table_name = "player_event_killed_raid_npc",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventKilledRaidNpcRepository::TableName()))
}
},
{
PlayerEvent::AA_PURCHASE,
{
.enabled = e(PlayerEvent::AA_PURCHASE),
.table_name = "player_event_aa_purchase",
.next_id = static_cast<int64>(m_database->GetNextTableId(PlayerEventAaPurchaseRepository::TableName()))
}
}
};
for (auto &e: m_etl_settings) {
LogPlayerEventsDetail(
"ETL Settings [{}] Enabled [{}] Table [{}] NextId [{}]",
PlayerEvent::EventName[e.first],
e.second.enabled,
e.second.table_name,
e.second.next_id
);
}
}
bool PlayerEventLogs::LoadDatabaseConnection()
{
const auto c = EQEmuConfig::get();
LogInfo(
"Connecting to MySQL for PlayerEvents [{}]@[{}]:[{}]",
c->DatabaseUsername.c_str(),
c->DatabaseHost.c_str(),
c->DatabasePort
);
if (!player_event_database.Connect(
c->DatabaseHost.c_str(),
c->DatabaseUsername.c_str(),
c->DatabasePassword.c_str(),
c->DatabaseDB.c_str(),
c->DatabasePort
)) {
LogError("Cannot continue without a database connection for player events.");
return false;
}
SetDatabase(&player_event_database);
return true;
}
+7 -53
View File
@@ -1,38 +1,19 @@
#ifndef EQEMU_PLAYER_EVENT_LOGS_H
#define EQEMU_PLAYER_EVENT_LOGS_H
#include "../repositories/player_event_log_settings_repository.h"
#include "player_events.h"
#include "../servertalk.h"
#include "../repositories/player_event_logs_repository.h"
#include "../timer.h"
#include "../json/json_archive_single_line.h"
#include <cereal/archives/json.hpp>
#include <mutex>
#include "../json/json_archive_single_line.h"
#include "../servertalk.h"
#include "../timer.h"
#include "../eqemu_config.h"
#include "../repositories/player_event_log_settings_repository.h"
#include "../repositories/player_event_logs_repository.h"
#include "../repositories/player_event_loot_items_repository.h"
#include "../repositories/player_event_merchant_purchase_repository.h"
#include "../repositories/player_event_merchant_sell_repository.h"
#include "../repositories/player_event_npc_handin_repository.h"
#include "../repositories/player_event_npc_handin_entries_repository.h"
#include "../repositories/player_event_trade_repository.h"
#include "../repositories/player_event_trade_entries_repository.h"
#include "../repositories/player_event_speech_repository.h"
#include "../repositories/player_event_killed_npc_repository.h"
#include "../repositories/player_event_killed_named_npc_repository.h"
#include "../repositories/player_event_killed_raid_npc_repository.h"
#include "../repositories/player_event_aa_purchase_repository.h"
class PlayerEventLogs {
public:
Database player_event_database{};
void Init();
bool LoadDatabaseConnection();
void ReloadSettings();
void LoadEtlIds();
PlayerEventLogs *SetDatabase(Database *db);
bool ValidateDatabaseConnection();
bool IsEventEnabled(PlayerEvent::EventType event);
@@ -40,7 +21,7 @@ public:
void Process();
// batch queue
void AddToQueue(PlayerEventLogsRepository::PlayerEventLogs &logs);
void AddToQueue(const PlayerEventLogsRepository::PlayerEventLogs &logs);
// main event record generic function
// can ingest any struct event types
@@ -78,29 +59,7 @@ public:
std::string GetDiscordWebhookUrlFromEventType(int32_t event_type_id);
static std::string GetDiscordPayloadFromEvent(const PlayerEvent::PlayerEventContainer &e);
struct EtlQueues {
std::vector<PlayerEventLootItemsRepository::PlayerEventLootItems> loot_items;
std::vector<PlayerEventMerchantPurchaseRepository::PlayerEventMerchantPurchase> merchant_purchase;
std::vector<PlayerEventMerchantSellRepository::PlayerEventMerchantSell> merchant_sell;
std::vector<PlayerEventNpcHandinRepository::PlayerEventNpcHandin> npc_handin;
std::vector<PlayerEventNpcHandinEntriesRepository::PlayerEventNpcHandinEntries> npc_handin_entries;
std::vector<PlayerEventTradeRepository::PlayerEventTrade> trade;
std::vector<PlayerEventTradeEntriesRepository::PlayerEventTradeEntries> trade_entries;
std::vector<PlayerEventSpeechRepository::PlayerEventSpeech> speech;
std::vector<PlayerEventKilledNpcRepository::PlayerEventKilledNpc> killed_npc;
std::vector<PlayerEventKilledNamedNpcRepository::PlayerEventKilledNamedNpc> killed_named_npc;
std::vector<PlayerEventKilledRaidNpcRepository::PlayerEventKilledRaidNpc> killed_raid_npc;
std::vector<PlayerEventAaPurchaseRepository::PlayerEventAaPurchase> aa_purchase;
};
private:
struct EtlSettings {
bool enabled;
std::string table_name;
int64 next_id;
};
Database *m_database; // reference to database
PlayerEventLogSettingsRepository::PlayerEventLogSettings m_settings[PlayerEvent::EventType::MAX]{};
@@ -110,8 +69,6 @@ private:
static std::unique_ptr<ServerPacket>
BuildPlayerEventPacket(const PlayerEvent::PlayerEventContainer &e);
std::map<PlayerEvent::EventType, EtlSettings> m_etl_settings{};
// timers
Timer m_process_batch_events_timer; // events processing timer
Timer m_process_retention_truncation_timer; // timer for truncating events based on retention settings
@@ -121,9 +78,6 @@ private:
void ProcessBatchQueue();
void ProcessRetentionTruncation();
void SetSettingsDefaults();
public:
std::map<PlayerEvent::EventType, EtlSettings> &GetEtlSettings() { return m_etl_settings;}
};
extern PlayerEventLogs player_event_logs;
+111 -292
View File
@@ -4,7 +4,6 @@
#include <string>
#include <cereal/cereal.hpp>
#include "../types.h"
#include "../rulesys.h"
#include "../repositories/player_event_logs_repository.h"
namespace PlayerEvent {
@@ -63,8 +62,6 @@ namespace PlayerEvent {
PARCEL_RETRIEVE,
PARCEL_DELETE,
BARTER_TRANSACTION,
SPEECH,
EVOLVE_ITEM,
MAX // dont remove
};
@@ -127,9 +124,7 @@ namespace PlayerEvent {
"Parcel Item Sent",
"Parcel Item Retrieved",
"Parcel Prune Routine",
"Barter Transaction",
"Player Speech",
"Evolve Item Update"
"Barter Transaction"
};
// Generic struct used by all events
@@ -209,12 +204,12 @@ namespace PlayerEvent {
std::string item_name;
uint16 to_slot;
int16 charges;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
uint32 aug1;
uint32 aug2;
uint32 aug3;
uint32 aug4;
uint32 aug5;
uint32 aug6;
bool attuned;
// cereal
@@ -226,57 +221,56 @@ namespace PlayerEvent {
CEREAL_NVP(item_name),
CEREAL_NVP(to_slot),
CEREAL_NVP(charges),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(aug1),
CEREAL_NVP(aug2),
CEREAL_NVP(aug3),
CEREAL_NVP(aug4),
CEREAL_NVP(aug5),
CEREAL_NVP(aug6),
CEREAL_NVP(attuned)
);
}
};
// used in Trade event
// struct TradeItem {
// int64 item_id;
// std::string item_name;
// int32 slot;
//
// // cereal
// template<class Archive>
// void serialize(Archive &ar)
// {
// ar(
// CEREAL_NVP(item_id),
// CEREAL_NVP(item_name),
// CEREAL_NVP(slot)
// );
// }
// };
struct TradeItem {
int64 item_id;
std::string item_name;
int32 slot;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(slot)
);
}
};
// used in Trade event
class TradeItemEntry {
public:
uint16 slot;
uint32 item_id;
uint32 augment_1_id;
std::string augment_1_name;
uint32 augment_2_id;
std::string augment_2_name;
uint32 augment_3_id;
std::string augment_3_name;
uint32 augment_4_id;
std::string augment_4_name;
uint32 augment_5_id;
std::string augment_5_name;
uint32 augment_6_id;
std::string augment_6_name;
std::string item_name;
uint16 charges;
uint32 aug_1_item_id;
std::string aug_1_item_name;
uint32 aug_2_item_id;
std::string aug_2_item_name;
uint32 aug_3_item_id;
std::string aug_3_item_name;
uint32 aug_4_item_id;
std::string aug_4_item_name;
uint32 aug_5_item_id;
std::string aug_5_item_name;
uint32 aug_6_item_id;
std::string aug_6_item_name;
bool in_bag;
// cereal
template<class Archive>
void serialize(Archive &ar)
@@ -284,20 +278,12 @@ namespace PlayerEvent {
ar(
CEREAL_NVP(slot),
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_1_name),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_2_name),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_1_name),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_4_name),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_5_name),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(augment_6_name),
CEREAL_NVP(item_name),
CEREAL_NVP(charges),
CEREAL_NVP(aug_1_item_id),
CEREAL_NVP(aug_2_item_id),
CEREAL_NVP(aug_3_item_id),
CEREAL_NVP(aug_4_item_id),
CEREAL_NVP(aug_5_item_id),
CEREAL_NVP(in_bag)
);
}
@@ -411,9 +397,9 @@ namespace PlayerEvent {
struct AAPurchasedEvent {
uint32 aa_id;
int32 aa_cost;
int32 aa_previous_id;
int32 aa_next_id;
int32 aa_cost;
int32 aa_previous_id;
int32 aa_next_id;
// cereal
template<class Archive>
@@ -430,12 +416,6 @@ namespace PlayerEvent {
struct ForageSuccessEvent {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
std::string item_name;
// cereal
@@ -444,12 +424,6 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(item_name)
);
}
@@ -457,12 +431,6 @@ namespace PlayerEvent {
struct FishSuccessEvent {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
std::string item_name;
// cereal
@@ -471,12 +439,6 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(item_name)
);
}
@@ -486,13 +448,6 @@ namespace PlayerEvent {
uint32 item_id;
std::string item_name;
int16 charges;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
bool attuned;
std::string reason;
// cereal
@@ -502,15 +457,8 @@ namespace PlayerEvent {
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(charges),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(attuned),
CEREAL_NVP(reason)
CEREAL_NVP(reason),
CEREAL_NVP(charges)
);
}
};
@@ -553,12 +501,6 @@ namespace PlayerEvent {
uint32 item_id;
std::string item_name;
int16 charges;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
uint32 npc_id;
std::string corpse_name;
@@ -570,12 +512,6 @@ namespace PlayerEvent {
CEREAL_NVP(item_id),
CEREAL_NVP(item_name),
CEREAL_NVP(charges),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(npc_id),
CEREAL_NVP(corpse_name)
);
@@ -788,12 +724,6 @@ namespace PlayerEvent {
struct DroppedItemEvent {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
std::string item_name;
int16 slot_id;
uint32 charges;
@@ -804,12 +734,6 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(item_name),
CEREAL_NVP(slot_id),
CEREAL_NVP(charges)
@@ -865,12 +789,6 @@ namespace PlayerEvent {
struct TraderPurchaseEvent {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
std::string item_name;
uint32 trader_id;
std::string trader_name;
@@ -886,12 +804,6 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(item_name),
CEREAL_NVP(trader_id),
CEREAL_NVP(trader_name),
@@ -905,12 +817,6 @@ namespace PlayerEvent {
struct TraderSellEvent {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
std::string item_name;
uint32 buyer_id;
std::string buyer_name;
@@ -926,12 +832,6 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(item_name),
CEREAL_NVP(buyer_id),
CEREAL_NVP(buyer_name),
@@ -1062,16 +962,8 @@ namespace PlayerEvent {
};
struct GuildTributeDonateItem {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
int16 charges;
bool attuned;
uint32 guild_favor;
uint32 item_id;
uint32 guild_favor;
// cereal
template<class Archive>
@@ -1079,20 +971,14 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(guild_favor)
);
}
};
struct GuildTributeDonatePlat {
uint32 plat;
uint32 guild_favor;
uint32 plat;
uint32 guild_favor;
// cereal
template<class Archive>
@@ -1107,15 +993,15 @@ namespace PlayerEvent {
struct ParcelRetrieve {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
uint32 quantity;
std::string from_player_name;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
@@ -1123,31 +1009,31 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(quantity),
CEREAL_NVP(from_player_name),
CEREAL_NVP(sent_date)
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
struct ParcelSend {
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
uint32 quantity;
std::string from_player_name;
std::string to_player_name;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
@@ -1155,33 +1041,33 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(quantity),
CEREAL_NVP(from_player_name),
CEREAL_NVP(to_player_name),
CEREAL_NVP(sent_date)
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
struct ParcelDelete {
uint32 char_id;
uint32 item_id;
uint32 augment_1_id;
uint32 augment_2_id;
uint32 augment_3_id;
uint32 augment_4_id;
uint32 augment_5_id;
uint32 augment_6_id;
uint32 quantity;
uint32 sent_date;
uint32 char_id;
std::string from_name;
std::string note;
uint32 sent_date;
uint32 aug_slot_1;
uint32 aug_slot_2;
uint32 aug_slot_3;
uint32 aug_slot_4;
uint32 aug_slot_5;
uint32 aug_slot_6;
// cereal
template<class Archive>
@@ -1189,18 +1075,18 @@ namespace PlayerEvent {
{
ar(
CEREAL_NVP(item_id),
CEREAL_NVP(augment_1_id),
CEREAL_NVP(augment_2_id),
CEREAL_NVP(augment_3_id),
CEREAL_NVP(augment_4_id),
CEREAL_NVP(augment_5_id),
CEREAL_NVP(augment_6_id),
CEREAL_NVP(quantity),
CEREAL_NVP(char_id),
CEREAL_NVP(from_name),
CEREAL_NVP(note),
CEREAL_NVP(sent_date)
);
CEREAL_NVP(sent_date),
CEREAL_NVP(aug_slot_1),
CEREAL_NVP(aug_slot_2),
CEREAL_NVP(aug_slot_3),
CEREAL_NVP(aug_slot_4),
CEREAL_NVP(aug_slot_5),
CEREAL_NVP(aug_slot_6)
);
}
};
@@ -1229,97 +1115,30 @@ namespace PlayerEvent {
);
}
};
struct EvolveItem {
std::string status;
uint32 item_id;
uint64 unique_id;
std::string item_name;
uint32 level;
double progression;
// cereal
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(status),
CEREAL_NVP(item_id),
CEREAL_NVP(unique_id),
CEREAL_NVP(item_name),
CEREAL_NVP(level),
CEREAL_NVP(progression)
);
}
};
struct PlayerSpeech {
std::string to;
std::string from;
uint32 guild_id;
int16 min_status;
uint32 type;
std::string message;
template<class Archive>
void serialize(Archive &ar)
{
ar(
CEREAL_NVP(to),
CEREAL_NVP(from),
CEREAL_NVP(guild_id),
CEREAL_NVP(min_status),
CEREAL_NVP(type),
CEREAL_NVP(message)
);
}
};
}
#endif //EQEMU_PLAYER_EVENTS_H
#define RecordPlayerEventLog(event_type, event_data) do {\
if (player_event_logs.IsEventEnabled(event_type)) {\
if (RuleB(Logging, PlayerEventsQSProcess)) {\
QServ->SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
GetPlayerEvent(),\
event_data\
).get()\
);\
} \
else { \
worldserver.SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
GetPlayerEvent(),\
event_data\
).get()\
);\
}\
worldserver.SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
GetPlayerEvent(),\
event_data\
).get()\
);\
}\
} while (0)
#define RecordPlayerEventLogWithClient(c, event_type, event_data) do {\
if (player_event_logs.IsEventEnabled(event_type)) {\
if (RuleB(Logging, PlayerEventsQSProcess)) {\
QServ->SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
(c)->GetPlayerEvent(),\
event_data\
).get()\
);\
}\
else {\
worldserver.SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
(c)->GetPlayerEvent(),\
event_data\
).get()\
);\
}\
worldserver.SendPacket(\
player_event_logs.RecordEvent(\
event_type,\
(c)->GetPlayerEvent(),\
event_data\
).get()\
);\
}\
} while (0)
-303
View File
@@ -1,303 +0,0 @@
#include "evolving_items.h"
#include "item_instance.h"
#include "events/player_event_logs.h"
#include "repositories/character_evolving_items_repository.h"
EvolvingItemsManager::EvolvingItemsManager()
{
m_db = nullptr;
m_content_db = nullptr;
}
void EvolvingItemsManager::LoadEvolvingItems() const
{
auto const &results = ItemsEvolvingDetailsRepository::All(*m_content_db);
if (results.empty()) {
return;
}
std::ranges::transform(
results.begin(),
results.end(),
std::inserter(
evolving_items_manager.GetEvolvingItemsCache(),
evolving_items_manager.GetEvolvingItemsCache().end()
),
[](const ItemsEvolvingDetailsRepository::ItemsEvolvingDetails &x) {
return std::make_pair(x.item_id, x);
}
);
}
void EvolvingItemsManager::SetDatabase(Database *db)
{
m_db = db;
}
void EvolvingItemsManager::SetContentDatabase(Database *db)
{
m_content_db = db;
}
double EvolvingItemsManager::CalculateProgression(const uint64 current_amount, const uint32 item_id)
{
if (!evolving_items_manager.GetEvolvingItemsCache().contains(item_id)) {
return 0;
}
return evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount > 0
? static_cast<double>(current_amount)
/ static_cast<double>(evolving_items_manager.GetEvolvingItemsCache().at(item_id).required_amount) * 100
: 0;
}
void EvolvingItemsManager::DoLootChecks(const uint32 char_id, const uint16 slot_id, const EQ::ItemInstance &inst) const
{
inst.SetEvolveEquipped(false);
if (inst.IsEvolving() && slot_id <= EQ::invslot::EQUIPMENT_END && slot_id >= EQ::invslot::EQUIPMENT_BEGIN) {
inst.SetEvolveEquipped(true);
}
if (!inst.IsEvolving()) {
return;
}
if (!inst.GetEvolveUniqueID()) {
auto e = CharacterEvolvingItemsRepository::NewEntity();
e.character_id = char_id;
e.item_id = inst.GetID();
e.equipped = inst.GetEvolveEquipped();
e.final_item_id = evolving_items_manager.GetFinalItemID(inst);
auto r = CharacterEvolvingItemsRepository::InsertOne(*m_db, e);
e.id = r.id;
inst.SetEvolveUniqueID(e.id);
inst.SetEvolveCharID(e.character_id);
inst.SetEvolveItemID(e.item_id);
inst.SetEvolveFinalItemID(e.final_item_id);
return;
}
CharacterEvolvingItemsRepository::SetEquipped(*m_db, inst.GetEvolveUniqueID(), inst.GetEvolveEquipped());
}
uint32 EvolvingItemsManager::GetFinalItemID(const EQ::ItemInstance &inst) const
{
const auto start_iterator = std::ranges::find_if(
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
evolving_items_manager.GetEvolvingItemsCache().cend(),
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
return a.second.item_evo_id == inst.GetEvolveLoreID();
}
);
if (start_iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
return 0;
}
const auto final_id = std::ranges::max_element(
start_iterator,
evolving_items_manager.GetEvolvingItemsCache().cend(),
[&](
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a,
const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &b
) {
return a.second.item_evo_id == b.second.item_evo_id &&
a.second.item_evolve_level < b.second.item_evolve_level;
}
);
return final_id->first;
}
uint32 EvolvingItemsManager::GetNextEvolveItemID(const EQ::ItemInstance &inst) const
{
int8 const current_level = inst.GetEvolveLvl();
const auto iterator = std::ranges::find_if(
evolving_items_manager.GetEvolvingItemsCache().cbegin(),
evolving_items_manager.GetEvolvingItemsCache().cend(),
[&](const std::pair<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> &a) {
return a.second.item_evo_id == inst.GetEvolveLoreID() &&
a.second.item_evolve_level == current_level + 1;
}
);
if (iterator == std::end(evolving_items_manager.GetEvolvingItemsCache())) {
return 0;
}
return iterator->first;
}
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails EvolvingItemsManager::GetEvolveItemDetails(const uint64 unique_id)
{
if (GetEvolvingItemsCache().contains(unique_id)) {
return GetEvolvingItemsCache().at(unique_id);
}
return ItemsEvolvingDetailsRepository::NewEntity();
}
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> EvolvingItemsManager::GetEvolveIDItems(
const uint32 evolve_id
)
{
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> e{};
for (auto const &[key, value]: GetEvolvingItemsCache()) {
if (value.item_evo_id == evolve_id) {
e.push_back(value);
}
}
std::ranges::sort(
e.begin(),
e.end(),
[&](
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails const &a,
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails const &b
) {
return a.item_evolve_level < b.item_evolve_level;
}
);
return e;
}
uint64 EvolvingItemsManager::GetTotalEarnedXP(const EQ::ItemInstance &inst)
{
if (!inst) {
return 0;
}
uint64 xp = inst.GetEvolveCurrentAmount();
auto evolve_id_item_cache = GetEvolveIDItems(inst.GetEvolveLoreID());
auto current_level = inst.GetEvolveLvl();
for (auto const &i: evolve_id_item_cache) {
if (i.item_evolve_level < current_level) {
xp += i.required_amount;
}
}
return xp;
}
EvolveGetNextItem EvolvingItemsManager::GetNextItemByXP(const EQ::ItemInstance &inst_in, const int64 in_xp)
{
EvolveGetNextItem ets{};
const auto evolve_items = GetEvolveIDItems(inst_in.GetEvolveLoreID());
uint32 max_transfer_level = 0;
int64 xp = in_xp;
for (auto const &e: evolve_items) {
if (e.item_evolve_level < inst_in.GetEvolveLvl()) {
continue;
}
int64 have = 0;
if (e.item_evolve_level == inst_in.GetEvolveLvl()) {
have = inst_in.GetEvolveCurrentAmount();
}
const auto required = e.required_amount;
const int64 need = required - have;
const int64 balance = xp - need;
if (balance <= 0) {
ets.new_current_amount = have + xp;
ets.new_item_id = e.item_id;
ets.from_current_amount = 0;
ets.max_transfer_level = max_transfer_level;
return ets;
}
xp = balance;
max_transfer_level += 1;
ets.new_current_amount = required;
ets.new_item_id = e.item_id;
ets.from_current_amount = balance - required;
ets.max_transfer_level = max_transfer_level;
}
return ets;
}
EvolveTransfer EvolvingItemsManager::DetermineTransferResults(
const EQ::ItemInstance &inst_from,
const EQ::ItemInstance &inst_to
)
{
EvolveTransfer ets{};
auto evolving_details_inst_from = evolving_items_manager.GetEvolveItemDetails(inst_from.GetID());
auto evolving_details_inst_to = evolving_items_manager.GetEvolveItemDetails(inst_to.GetID());
if (!evolving_details_inst_from.id || !evolving_details_inst_to.id) {
return ets;
}
if (evolving_details_inst_from.type == evolving_details_inst_to.type) {
uint32 compatibility = 0;
uint64 xp = 0;
if (evolving_details_inst_from.sub_type == evolving_details_inst_to.sub_type) {
compatibility = 100;
}
else {
compatibility = 30;
}
xp = evolving_items_manager.GetTotalEarnedXP(inst_from) * compatibility / 100;
auto results = evolving_items_manager.GetNextItemByXP(inst_to, xp);
ets.item_from_id = evolving_items_manager.GetFirstItemInLoreGroup(inst_from.GetEvolveLoreID());
ets.item_from_current_amount = results.from_current_amount;
ets.item_to_id = results.new_item_id;
ets.item_to_current_amount = results.new_current_amount;
ets.compatibility = compatibility;
ets.max_transfer_level = results.max_transfer_level;
}
return ets;
}
uint32 EvolvingItemsManager::GetFirstItemInLoreGroup(const uint32 lore_id)
{
for (auto const &[key, value]: GetEvolvingItemsCache()) {
if (value.item_evo_id == lore_id && value.item_evolve_level == 1) {
return key;
}
}
return 0;
}
uint32 EvolvingItemsManager::GetFirstItemInLoreGroupByItemID(const uint32 item_id)
{
for (auto const &[key, value]: GetEvolvingItemsCache()) {
if (value.item_id == item_id) {
for (auto const &[key2, value2]: GetEvolvingItemsCache()) {
if (value2.item_evo_id == value.item_evo_id && value2.item_evolve_level == 1) {
return key;
}
}
}
}
return 0;
}
void EvolvingItemsManager::LoadPlayerEvent(const EQ::ItemInstance &inst, PlayerEvent::EvolveItem &e)
{
e.item_id = inst.GetID();
e.item_name = inst.GetItem() ? inst.GetItem()->Name : std::string();
e.level = inst.GetEvolveLvl();
e.progression = inst.GetEvolveProgression();
e.unique_id = inst.GetEvolveUniqueID();
}
-67
View File
@@ -1,67 +0,0 @@
#ifndef EVOLVING_H
#define EVOLVING_H
#include "shareddb.h"
#include "events/player_events.h"
#include "repositories/items_evolving_details_repository.h"
namespace EQ {
class ItemInstance;
}
namespace EvolvingItems {
namespace Actions {
constexpr int8 UPDATE_ITEMS = 0;
constexpr int8 TRANSFER_WINDOW_OPEN = 1;
constexpr int8 TRANSFER_WINDOW_DETAILS = 2;
constexpr int8 TRANSFER_XP = 3;
constexpr int8 FINAL_RESULT = 4;
}
namespace Types {
constexpr int8 AMOUNT_OF_EXP = 1;
constexpr int8 NUMBER_OF_KILLS = 2;
constexpr int8 SPECIFIC_MOB_RACE = 3;
constexpr int8 SPECIFIC_ZONE_ID = 4;
}
namespace SubTypes {
constexpr int8 ALL_EXP = 0;
constexpr int8 SOLO_EXP = 1;
constexpr int8 GROUP_EXP = 2;
constexpr int8 RAID_EXP = 3;
}
}
class EvolvingItemsManager
{
public:
EvolvingItemsManager();
void SetDatabase(Database *db);
void SetContentDatabase(Database *db);
void LoadEvolvingItems() const;
void DoLootChecks(uint32 char_id, uint16 slot_id, const EQ::ItemInstance &inst) const;
uint32 GetFinalItemID(const EQ::ItemInstance &inst) const;
uint32 GetNextEvolveItemID(const EQ::ItemInstance &inst) const;
uint32 GetFirstItemInLoreGroup(uint32 lore_id);
uint32 GetFirstItemInLoreGroupByItemID(uint32 item_id);
uint64 GetTotalEarnedXP(const EQ::ItemInstance &inst);
static double CalculateProgression(uint64 current_amount, uint32 item_id);
static void LoadPlayerEvent(const EQ::ItemInstance &inst, PlayerEvent::EvolveItem &e);
ItemsEvolvingDetailsRepository::ItemsEvolvingDetails GetEvolveItemDetails(uint64 id);
EvolveTransfer DetermineTransferResults(const EQ::ItemInstance& inst_from, const EQ::ItemInstance& inst_to);
EvolveGetNextItem GetNextItemByXP(const EQ::ItemInstance &inst_in, int64 in_xp);
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails>& GetEvolvingItemsCache() { return evolving_items_cache; }
std::vector<ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> GetEvolveIDItems(uint32 evolve_id);
private:
std::map<uint32, ItemsEvolvingDetailsRepository::ItemsEvolvingDetails> evolving_items_cache;
Database * m_db;
Database * m_content_db;
};
extern EvolvingItemsManager evolving_items_manager;
#endif //EVOLVING_H
File diff suppressed because it is too large Load Diff
+11 -13
View File
@@ -57,8 +57,6 @@ public:
inline std::list<EQ::ItemInstance*>::const_iterator cbegin() { return m_list.cbegin(); }
inline std::list<EQ::ItemInstance*>::const_iterator cend() { return m_list.cend(); }
inline std::list<EQ::ItemInstance*>::iterator begin() { return m_list.begin(); }
inline std::list<EQ::ItemInstance*>::iterator end() { return m_list.end(); }
inline int size() { return static_cast<int>(m_list.size()); } // TODO: change to size_t
inline bool empty() { return m_list.empty(); }
@@ -149,13 +147,13 @@ namespace EQ
bool HasItemEquippedByID(uint32 item_id);
// Check how many of a specific item the player has equipped by Item ID
uint32 CountItemEquippedByID(uint32 item_id);
int CountItemEquippedByID(uint32 item_id);
// Check if player has a specific augment equipped by Item ID
bool HasAugmentEquippedByID(uint32 item_id);
// Check how many of a specific augment the player has equipped by Item ID
uint32 CountAugmentEquippedByID(uint32 item_id);
int CountAugmentEquippedByID(uint32 item_id);
// Get a list of augments from a specific slot ID
std::vector<uint32> GetAugmentIDsBySlotID(int16 slot_id);
@@ -178,6 +176,7 @@ namespace EQ
// Locate an available inventory slot
int16 FindFreeSlot(bool for_bag, bool try_cursor, uint8 min_size = 0, bool is_arrow = false);
int16 FindFreeSlotForTradeItem(const ItemInstance* inst, int16 general_start = invslot::GENERAL_BEGIN, uint8 bag_start = invbag::SLOT_BEGIN);
std::vector<int16> FindAllFreeSlotsThatFitItem(const EQ::ItemData *inst);
int16 FindFirstFreeSlotThatFitsItem(const EQ::ItemData *inst);
// Calculate slot_id for an item within a bag
@@ -200,25 +199,26 @@ namespace EQ
uint8 FindBrightestLightType();
void dumpEntireInventory();
void dumpWornItems();
void dumpInventory();
void dumpBankItems();
void dumpSharedBankItems();
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, const std::string& value);
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, int value);
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, float value);
void SetCustomItemData(uint32 character_id, int16 slot_id, const std::string &identifier, bool value);
std::string GetCustomItemData(int16 slot_id, const std::string& identifier);
static const int GetItemStatValue(uint32 item_id, const std::string& identifier);
std::map<int16, ItemInstance*>& GetWorn() { return m_worn; }
std::map<int16, ItemInstance*>& GetPersonal() { return m_inv; }
int16 HasEvolvingItem(uint64 evolve_unique_id, uint8 quantity, uint8 where);
inline int16 PushItem(int16 slot_id, ItemInstance* inst) { return _PutItem(slot_id, inst); }
protected:
///////////////////////////////
// Protected Methods
///////////////////////////////
int GetSlotByItemInstCollection(const std::map<int16, ItemInstance*> &collection, ItemInstance *inst);
void dumpItemCollection(const std::map<int16, ItemInstance*> &collection);
void dumpBagContents(ItemInstance *inst, std::map<int16, ItemInstance*>::const_iterator *it);
// Retrieves item within an inventory bucket
ItemInstance* _GetItem(const std::map<int16, ItemInstance*>& bucket, int16 slot_id) const;
@@ -233,8 +233,6 @@ namespace EQ
int16 _HasItemByUse(ItemInstQueue& iqueue, uint8 use, uint8 quantity);
int16 _HasItemByLoreGroup(std::map<int16, ItemInstance*>& bucket, uint32 loregroup);
int16 _HasItemByLoreGroup(ItemInstQueue& iqueue, uint32 loregroup);
int16 _HasEvolvingItem(std::map<int16, ItemInstance*>& bucket, uint64 evolve_unique_id, uint8 quantity);
int16 _HasEvolvingItem(ItemInstQueue& iqueue, uint64 evolve_unique_id, uint8 quantity);
// Player inventory
-28
View File
@@ -220,34 +220,6 @@ bool EQ::ItemData::IsType1HWeapon() const
return ((ItemType == item::ItemType1HBlunt) || (ItemType == item::ItemType1HSlash) || (ItemType == item::ItemType1HPiercing) || (ItemType == item::ItemTypeMartial));
}
bool EQ::ItemData::IsPetUsable() const
{
if (ItemClass == item::ItemClassBag) {
return true;
}
// if it's a misc item and has slots, it's wearable
// this item type is conflated with many other item types
if (ItemClass == item::ItemTypeMisc && Slots != 0) {
return true;
}
switch (ItemType) {
case item::ItemType1HBlunt:
case item::ItemType1HSlash:
case item::ItemType1HPiercing:
case item::ItemType2HBlunt:
case item::ItemType2HSlash:
case item::ItemTypeMartial:
case item::ItemTypeShield:
case item::ItemTypeArmor:
case item::ItemTypeJewelry:
return true;
default:
return false;
}
}
bool EQ::ItemData::IsType2HWeapon() const
{
return ((ItemType == item::ItemType2HBlunt) || (ItemType == item::ItemType2HSlash) || (ItemType == item::ItemType2HPiercing));
-1
View File
@@ -550,7 +550,6 @@ namespace EQ
bool IsType1HWeapon() const;
bool IsType2HWeapon() const;
bool IsTypeShield() const;
bool IsPetUsable() const;
bool IsQuestItem() const;
static bool CheckLoreConflict(const ItemData* l_item, const ItemData* r_item);
+51 -68
View File
@@ -25,7 +25,6 @@
#include "rulesys.h"
#include "shareddb.h"
#include "strings.h"
#include "evolving_items.h"
//#include "../common/light_source.h"
@@ -77,10 +76,6 @@ EQ::ItemInstance::ItemInstance(const ItemData* item, int16 charges) {
m_color = m_item->Color;
}
if (IsEvolving()) {
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
}
m_SerialNumber = GetNextItemInstSerialNumber();
}
@@ -100,10 +95,6 @@ EQ::ItemInstance::ItemInstance(SharedDatabase *db, uint32 item_id, int16 charges
m_color = 0;
}
if (IsEvolving()) {
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
}
m_SerialNumber = GetNextItemInstSerialNumber();
}
@@ -155,6 +146,7 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
m_exp = copy.m_exp;
m_evolveLvl = copy.m_evolveLvl;
m_activated = copy.m_activated;
if (copy.m_scaledItem) {
m_scaledItem = new ItemData(*copy.m_scaledItem);
@@ -162,7 +154,12 @@ EQ::ItemInstance::ItemInstance(const ItemInstance& copy)
m_scaledItem = nullptr;
}
m_evolving_details = copy.m_evolving_details;
if (copy.m_evolveInfo) {
m_evolveInfo = new EvolveInfo(*copy.m_evolveInfo);
} else {
m_evolveInfo = nullptr;
}
m_scaling = copy.m_scaling;
m_ornamenticon = copy.m_ornamenticon;
m_ornamentidfile = copy.m_ornamentidfile;
@@ -177,6 +174,7 @@ EQ::ItemInstance::~ItemInstance()
Clear();
safe_delete(m_item);
safe_delete(m_scaledItem);
safe_delete(m_evolveInfo);
}
// Query item type
@@ -1032,6 +1030,29 @@ void EQ::ItemInstance::ScaleItem() {
m_scaledItem->CharmFileID = 0; // this stops the client from trying to scale the item itself.
}
bool EQ::ItemInstance::EvolveOnAllKills() const {
return (m_evolveInfo && m_evolveInfo->AllKills);
}
int8 EQ::ItemInstance::GetMaxEvolveLvl() const {
if (m_evolveInfo)
return m_evolveInfo->MaxLvl;
else
return 0;
}
uint32 EQ::ItemInstance::GetKillsNeeded(uint8 currentlevel) {
uint32 kills = -1; // default to -1 (max uint32 value) because this value is usually divided by, so we don't want to ever return zero.
if (m_evolveInfo)
if (currentlevel != m_evolveInfo->MaxLvl)
kills = m_evolveInfo->LvlKills[currentlevel - 1];
if (kills == 0)
kills = -1;
return kills;
}
void EQ::ItemInstance::SetTimer(std::string name, uint32 time) {
Timer t(time);
t.Start(time, false);
@@ -1785,18 +1806,6 @@ std::vector<uint32> EQ::ItemInstance::GetAugmentIDs() const
return augments;
}
std::vector<std::string> EQ::ItemInstance::GetAugmentNames() const
{
std::vector<std::string> augment_names;
for (uint8 slot_id = invaug::SOCKET_BEGIN; slot_id <= invaug::SOCKET_END; slot_id++) {
const auto augment = GetAugment(slot_id);
augment_names.push_back(augment ? augment->GetItem()->Name : "None");
}
return augment_names;
}
int EQ::ItemInstance::GetItemRegen(bool augments) const
{
int stat = 0;
@@ -1942,54 +1951,28 @@ void EQ::ItemInstance::ClearGUIDMap()
{
guids.clear();
}
bool EQ::ItemInstance::TransferOwnership(Database &db, const uint32 to_char_id) const
{
if (!to_char_id || !IsEvolving()) {
return false;
}
SetEvolveCharID(to_char_id);
CharacterEvolvingItemsRepository::UpdateCharID(db, GetEvolveUniqueID(), to_char_id);
return true;
//
// class EvolveInfo
//
EvolveInfo::EvolveInfo() {
// nothing here yet
}
uint32 EQ::ItemInstance::GetAugmentEvolveUniqueID(uint8 augment_index) const
{
if (!m_item || !m_item->IsClassCommon()) {
return 0;
}
const auto item = GetItem(augment_index);
if (item) {
return item->GetEvolveUniqueID();
}
return 0;
EvolveInfo::EvolveInfo(uint32 first, uint8 max, bool allkills, uint32 L2, uint32 L3, uint32 L4, uint32 L5, uint32 L6, uint32 L7, uint32 L8, uint32 L9, uint32 L10) {
FirstItem = first;
MaxLvl = max;
AllKills = allkills;
LvlKills[0] = L2;
LvlKills[1] = L3;
LvlKills[2] = L4;
LvlKills[3] = L5;
LvlKills[4] = L6;
LvlKills[5] = L7;
LvlKills[6] = L8;
LvlKills[7] = L9;
LvlKills[8] = L10;
}
void EQ::ItemInstance::SetTimer(std::string name, uint32 time) const{
Timer t(time);
t.Start(time, false);
m_timers[name] = t;
}
void EQ::ItemInstance::SetEvolveEquipped(const bool in) const
{
if (!IsEvolving()) {
return;
}
m_evolving_details.equipped = in;
if (in && !GetTimers().contains("evolve")) {
SetTimer("evolve", RuleI(EvolvingItems, DelayUponEquipping));
return;
}
if (in) {
GetTimers().at("evolve").SetTimer(RuleI(EvolvingItems, DelayUponEquipping));
return;
}
GetTimers().at("evolve").Disable();
EvolveInfo::~EvolveInfo() {
}
+48 -57
View File
@@ -23,7 +23,6 @@
#ifndef COMMON_ITEM_INSTANCE_H
#define COMMON_ITEM_INSTANCE_H
#include "evolving_items.h"
class ItemParse; // Parses item packets
@@ -35,7 +34,6 @@ class EvolveInfo; // Stores information about an evolving item family
#include "../common/bodytypes.h"
#include "../common/deity.h"
#include "../common/memory_buffer.h"
#include "../common/repositories/character_evolving_items_repository.h"
#include <map>
@@ -207,9 +205,13 @@ namespace EQ
bool IsDroppable(bool recurse = true) const;
bool IsScaling() const { return m_scaling; }
bool IsEvolving() const { return (m_evolveLvl >= 1); }
uint32 GetExp() const { return m_exp; }
void SetExp(uint32 exp) { m_exp = exp; }
void AddExp(uint32 exp) { m_exp += exp; }
bool IsActivated() { return m_activated; }
void SetActivated(bool activated) { m_activated = activated; }
int8 GetEvolveLvl() const { return m_evolveLvl; }
void SetScaling(bool v) { m_scaling = v; }
uint32 GetOrnamentationIcon() const { return m_ornamenticon; }
void SetOrnamentIcon(uint32 ornament_icon) { m_ornamenticon = ornament_icon; }
@@ -224,6 +226,9 @@ namespace EQ
void Initialize(SharedDatabase *db = nullptr);
void ScaleItem();
bool EvolveOnAllKills() const;
int8 GetMaxEvolveLvl() const;
uint32 GetKillsNeeded(uint8 currentlevel);
std::string Serialize(int16 slot_id) const { InternalSerializedItem_Struct s; s.slot_id = slot_id; s.inst = (const void*)this; std::string ser; ser.assign((char*)&s, sizeof(InternalSerializedItem_Struct)); return ser; }
void Serialize(OutBuffer& ob, int16 slot_id) const { InternalSerializedItem_Struct isi; isi.slot_id = slot_id; isi.inst = (const void*)this; ob.write((const char*)&isi, sizeof(isi)); }
@@ -231,9 +236,8 @@ namespace EQ
inline int32 GetSerialNumber() const { return m_SerialNumber; }
inline void SetSerialNumber(int32 id) { m_SerialNumber = id; }
std::map<std::string, ::Timer>& GetTimers() const { return m_timers; }
std::map<std::string, ::Timer>& GetTimers() { return m_timers; }
void SetTimer(std::string name, uint32 time);
void SetTimer(std::string name, uint32 time) const;
void StopTimer(std::string name);
void ClearTimers();
@@ -305,38 +309,9 @@ namespace EQ
int GetItemSkillsStat(EQ::skills::SkillType skill, bool augments = false) const;
uint32 GetItemGuildFavor() const;
std::vector<uint32> GetAugmentIDs() const;
std::vector<std::string> GetAugmentNames() const;
static void AddGUIDToMap(uint64 existing_serial_number);
static void ClearGUIDMap();
// evolving items stuff
CharacterEvolvingItemsRepository::CharacterEvolvingItems &GetEvolvingDetails() const { return m_evolving_details; }
int8 GetEvolveLvl() const { if (GetItem()) { return GetItem()->EvolvingLevel; } return false; }
bool IsEvolving() const { if (GetItem()) { return GetItem()->EvolvingItem; } return false; }
int8 GetMaxEvolveLvl() const { if (GetItem()) { return GetItem()->EvolvingMax; } return false; }
bool GetEvolveActivated() const { return m_evolving_details.activated ? true : false; }
bool GetEvolveEquipped() const { return m_evolving_details.equipped ? true : false; }
double GetEvolveProgression() const { return m_evolving_details.progression; }
uint64 GetEvolveUniqueID() const { return m_evolving_details.id; }
uint32 GetEvolveCharID() const { return m_evolving_details.character_id; }
uint32 GetEvolveItemID() const { return m_evolving_details.item_id; }
uint32 GetEvolveLoreID() const { if (GetItem()) { return GetItem()->EvolvingID; } return false; }
uint64 GetEvolveCurrentAmount() const { return m_evolving_details.current_amount; }
uint32 GetEvolveFinalItemID() const { return m_evolving_details.final_item_id; }
uint32 GetAugmentEvolveUniqueID(uint8 augment_index) const;
void SetEvolveEquipped(const bool in) const;
void SetEvolveActivated(const bool in) const { m_evolving_details.activated = in; }
void SetEvolveProgression(const double in) const { m_evolving_details.progression = in; }
void SetEvolveUniqueID(const uint64 in) const { m_evolving_details.id = in; }
void SetEvolveCharID(const uint32 in) const { m_evolving_details.character_id = in; }
void SetEvolveItemID(const uint32 in) const { m_evolving_details.item_id = in; }
void SetEvolveCurrentAmount(const uint64 in) const { m_evolving_details.current_amount = in; }
void SetEvolveAddToCurrentAmount(const uint64 in) const { m_evolving_details.current_amount += in; }
void SetEvolveFinalItemID(const uint32 in) const { m_evolving_details.final_item_id = in; }
bool TransferOwnership(Database& db, const uint32 to_char_id) const;
void CalculateEvolveProgression() const { m_evolving_details.progression = evolving_items_manager.CalculateProgression(GetEvolveCurrentAmount(), GetID()); }
protected:
//////////////////////////
// Protected Members
@@ -348,32 +323,48 @@ namespace EQ
void _PutItem(uint8 index, ItemInstance* inst) { m_contents[index] = inst; }
ItemInstTypes m_use_type{ItemInstNormal};// Usage type for item
const ItemData * m_item{nullptr}; // Ptr to item data
int16 m_charges{0}; // # of charges for chargeable items
uint32 m_price{0}; // Bazaar /trader price
uint32 m_color{0};
uint32 m_merchantslot{0};
int16 m_currentslot{0};
bool m_attuned{false};
int32 m_merchantcount{1};//number avaliable on the merchant, -1=unlimited
int32 m_SerialNumber{0}; // Unique identifier for this instance of an item. Needed for Bazaar.
uint32 m_exp{0};
int8 m_evolveLvl{0};
ItemData * m_scaledItem{nullptr};
bool m_scaling{false};
uint32 m_ornamenticon{0};
uint32 m_ornamentidfile{0};
uint32 m_new_id_file{0};
uint32 m_ornament_hero_model{0};
uint32 m_recast_timestamp{0};
int m_task_delivered_count{0};
mutable CharacterEvolvingItemsRepository::CharacterEvolvingItems m_evolving_details{};
ItemInstTypes m_use_type {ItemInstNormal}; // Usage type for item
const ItemData* m_item {nullptr}; // Ptr to item data
int16 m_charges {0}; // # of charges for chargeable items
uint32 m_price {0}; // Bazaar /trader price
uint32 m_color {0};
uint32 m_merchantslot {0};
int16 m_currentslot {0};
bool m_attuned {false};
int32 m_merchantcount {1}; //number avaliable on the merchant, -1=unlimited
int32 m_SerialNumber {0}; // Unique identifier for this instance of an item. Needed for Bazaar.
uint32 m_exp {0};
int8 m_evolveLvl {0};
bool m_activated {false};
ItemData* m_scaledItem {nullptr};
::EvolveInfo* m_evolveInfo {nullptr};
bool m_scaling {false};
uint32 m_ornamenticon {0};
uint32 m_ornamentidfile {0};
uint32 m_new_id_file {0};
uint32 m_ornament_hero_model {0};
uint32 m_recast_timestamp {0};
int m_task_delivered_count {0};
// Items inside of this item (augs or contents) {};
std::map<uint8, ItemInstance*> m_contents {}; // Zero-based index: min=0, max=9
std::map<std::string, std::string> m_custom_data {};
mutable std::map<std::string, ::Timer> m_timers {};
std::map<uint8, ItemInstance*> m_contents {}; // Zero-based index: min=0, max=9
std::map<std::string, std::string> m_custom_data {};
std::map<std::string, ::Timer> m_timers {};
};
}
class EvolveInfo {
public:
friend class EQ::ItemInstance;
//temporary
uint16 LvlKills[9];
uint32 FirstItem;
uint8 MaxLvl;
bool AllKills;
EvolveInfo();
EvolveInfo(uint32 first, uint8 max, bool allkills, uint32 L2, uint32 L3, uint32 L4, uint32 L5, uint32 L6, uint32 L7, uint32 L8, uint32 L9, uint32 L10);
~EvolveInfo();
};
#endif /*COMMON_ITEM_INSTANCE_H*/
-220
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@@ -1,220 +0,0 @@
#ifndef EQEMU_KSM_HPP
#define EQEMU_KSM_HPP
#include "../eqemu_logsys.h"
#include <iostream>
#include <vector>
#include <cstring>
#ifdef _WIN32
#include <malloc.h> // For _aligned_malloc, _aligned_free
#include <windows.h>
#else
#include <sys/mman.h> // For madvise
#include <unistd.h> // For sysconf, sbrk
#endif
// Page-aligned allocator for std::vector
template <typename T>
class PageAlignedAllocator {
public:
using value_type = T;
PageAlignedAllocator() noexcept = default;
template <typename U>
PageAlignedAllocator(const PageAlignedAllocator<U>&) noexcept {}
T* allocate(std::size_t n) {
void* ptr = nullptr;
size_t size = n * sizeof(T);
#ifdef _WIN32
// Simply allocate memory without alignment
ptr = malloc(size);
if (!ptr) throw std::bad_alloc();
#else
size_t alignment = getPageSize(); // Get the system's page size
if (posix_memalign(&ptr, alignment, size) != 0) {
throw std::bad_alloc();
}
#endif
return static_cast<T*>(ptr);
}
void deallocate(T* p, std::size_t) noexcept {
free(p);
}
private:
size_t getPageSize() const
{
#ifdef _WIN32
SYSTEM_INFO sysInfo;
GetSystemInfo(&sysInfo);
return sysInfo.dwPageSize; // Page size in bytes
#else
return static_cast<size_t>(sysconf(_SC_PAGESIZE));
#endif
};
};
template <typename T, typename U>
bool operator==(const PageAlignedAllocator<T>&, const PageAlignedAllocator<U>&) noexcept {
return true;
}
template <typename T, typename U>
bool operator!=(const PageAlignedAllocator<T>&, const PageAlignedAllocator<U>&) noexcept {
return false;
}
// Kernel Samepage Merging (KSM) functionality
namespace KSM {
#ifdef _WIN32
// Windows-specific placeholder functions (no-op)
inline void CheckPageAlignment(void* ptr) {
}
inline void* AllocatePageAligned(size_t size) {
return memset(malloc(size), 0, size);
}
inline void MarkMemoryForKSM(void* start, size_t size) {
}
inline void AlignHeapToPageBoundary() {
}
inline void* MarkHeapStart() {
return nullptr;
}
inline size_t MeasureHeapUsage(void* start) {
return 0;
}
#else
// Linux-specific functionality
inline void CheckPageAlignment(void* ptr) {
size_t page_size = sysconf(_SC_PAGESIZE);
if (reinterpret_cast<uintptr_t>(ptr) % page_size == 0) {
LogKSMDetail("Memory is page-aligned [{}]", ptr);
} else {
LogKSMDetail("Memory is NOT page-aligned [{}]", ptr);
}
}
inline void* AllocatePageAligned(size_t size) {
size_t page_size = sysconf(_SC_PAGESIZE);
void* aligned_ptr = nullptr;
if (posix_memalign(&aligned_ptr, page_size, size) != 0) {
LogKSM("Failed to allocate page-aligned memory on Linux. page_size [{}] size [{}] bytes", page_size, size);
}
std::memset(aligned_ptr, 0, size);
return aligned_ptr;
}
inline void MarkMemoryForKSM(void* start, size_t size) {
if (madvise(start, size, MADV_MERGEABLE) == 0) {
LogKSM("Marked memory for KSM | start [{}] size [{}] bytes", start, size);
} else {
perror("madvise failed");
}
}
inline void AlignHeapToPageBoundary() {
size_t page_size = sysconf(_SC_PAGESIZE);
if (page_size == 0) {
LogKSM("Failed to retrieve page size SC_PAGESIZE [{}]", page_size);
return;
}
void* current_break = sbrk(0);
if (current_break == (void*)-1) {
LogKSM("Failed to retrieve the current program break");
return;
}
uintptr_t current_address = reinterpret_cast<uintptr_t>(current_break);
size_t misalignment = current_address % page_size;
if (misalignment != 0) {
size_t adjustment = page_size - misalignment;
if (sbrk(adjustment) == (void*)-1) {
LogKSM("Failed to align heap to page boundary. adjustment [{}] bytes", adjustment);
return;
}
}
LogKSMDetail("Heap aligned to next page boundary. Current break [{}]", sbrk(0));
}
inline void* MarkHeapStart() {
void* current_pos = sbrk(0);
AlignHeapToPageBoundary();
return current_pos;
}
inline size_t MeasureHeapUsage(void* start) {
void* current_break = sbrk(0);
return static_cast<char*>(current_break) - static_cast<char*>(start);
}
#endif
inline size_t getPageSize()
{
#ifdef _WIN32
SYSTEM_INFO sysInfo;
GetSystemInfo(&sysInfo);
return sysInfo.dwPageSize; // Page size in bytes
#else
return static_cast<size_t>(sysconf(_SC_PAGESIZE)); // POSIX page size
#endif
};
template <typename T>
inline void PageAlignVectorAligned(std::vector<T, PageAlignedAllocator<T>>& vec) {
if (vec.empty()) {
return;
}
size_t page_size = getPageSize();
void* start = vec.data();
size_t size = vec.size() * sizeof(T);
// Check if the memory is page-aligned
if (reinterpret_cast<std::uintptr_t>(start) % page_size != 0) {
// Allocate a new aligned vector
std::vector<T, PageAlignedAllocator<T>> aligned_vec(vec.get_allocator());
aligned_vec.reserve(vec.capacity()); // Match capacity to avoid reallocation during copy
// Copy elements from the original vector
aligned_vec.insert(aligned_vec.end(), vec.begin(), vec.end());
// Swap the aligned vector with the original vector
vec.swap(aligned_vec);
// Clear the temporary aligned vector to free its memory
aligned_vec.clear();
// Verify the new alignment
start = vec.data();
if (reinterpret_cast<std::uintptr_t>(start) % page_size != 0) {
throw std::runtime_error("Failed to align vector memory to page boundaries.");
}
LogKSMDetail("Vector reallocated to ensure page alignment. start [{}] size [{}] bytes", start, size);
} else {
LogKSMDetail("Vector is already page-aligned. start [{}] size [{}] bytes", start, size);
}
#ifndef _WIN32
// Mark memory for KSM (only on non-Windows systems)
MarkMemoryForKSM(start, size);
#endif
}
}
#endif // EQEMU_KSM_HPP
-600
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@@ -1,600 +0,0 @@
#include "mysql_stmt.h"
#include "eqemu_logsys.h"
#include "mutex.h"
#include "timer.h"
#include <charconv>
namespace mysql
{
void PreparedStmt::StmtDeleter::operator()(MYSQL_STMT* stmt) noexcept
{
// The connection must be locked when closing the stmt to avoid mysql errors
// in case another thread tries to use it during the close. If the mutex is
// changed to one that throws then exceptions need to be caught here.
LockMutex lock(mutex);
mysql_stmt_close(stmt);
}
PreparedStmt::PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts)
: m_stmt(mysql_stmt_init(&mysql), { mutex }), m_query(std::move(query)), m_mutex(mutex), m_options(opts)
{
LockMutex lock(m_mutex);
if (mysql_stmt_prepare(m_stmt.get(), m_query.c_str(), static_cast<unsigned long>(m_query.size())) != 0)
{
ThrowError(fmt::format("Prepare error: {}", GetStmtError()));
}
m_params.resize(mysql_stmt_param_count(m_stmt.get()));
m_inputs.resize(m_params.size());
}
void PreparedStmt::ThrowError(const std::string& error)
{
LogMySQLError("{}", error);
throw std::runtime_error(error);
}
std::string PreparedStmt::GetStmtError()
{
auto err = mysql_stmt_errno(m_stmt.get());
auto str = mysql_stmt_error(m_stmt.get());
return fmt::format("({}) [{}] for query [{}]", err, str, m_query);
}
template <typename T>
void PreparedStmt::BindInput(size_t index, T value)
{
if (index >= m_inputs.size())
{
ThrowError(fmt::format("Cannot bind input, index {} out of range", index));
}
impl::Bind& arg = m_inputs[index];
arg.is_null = std::is_same_v<T, std::nullptr_t>;
MYSQL_BIND& bind = m_params[index];
bind.is_unsigned = std::is_unsigned_v<T>;
bind.is_null = &arg.is_null;
bind.length = &arg.length;
auto old_type = bind.buffer_type;
if constexpr (std::is_arithmetic_v<T>)
{
if (arg.buffer.size() < sizeof(T))
{
arg.buffer.resize(std::max(sizeof(T), sizeof(int64_t)));
bind.buffer = arg.buffer.data();
m_need_bind = true;
}
memcpy(arg.buffer.data(), &value, sizeof(T));
}
if constexpr (std::is_same_v<T, int8_t> || std::is_same_v<T, uint8_t> || std::is_same_v<T, bool>)
{
bind.buffer_type = MYSQL_TYPE_TINY;
}
else if constexpr (std::is_same_v<T, int16_t> || std::is_same_v<T, uint16_t>)
{
bind.buffer_type = MYSQL_TYPE_SHORT;
}
else if constexpr (std::is_same_v<T, int32_t> || std::is_same_v<T, uint32_t>)
{
bind.buffer_type = MYSQL_TYPE_LONG;
}
else if constexpr (std::is_same_v<T, int64_t> || std::is_same_v<T, uint64_t>)
{
bind.buffer_type = MYSQL_TYPE_LONGLONG;
}
else if constexpr (std::is_same_v<T, float>)
{
bind.buffer_type = MYSQL_TYPE_FLOAT;
}
else if constexpr (std::is_same_v<T, double>)
{
bind.buffer_type = MYSQL_TYPE_DOUBLE;
}
else if constexpr (std::is_same_v<T, std::string_view>)
{
bind.buffer_type = MYSQL_TYPE_STRING;
if (arg.buffer.empty() || arg.buffer.size() < value.size())
{
arg.buffer.resize(static_cast<size_t>((value.size() + 1) * 1.5));
bind.buffer = arg.buffer.data();
bind.buffer_length = static_cast<unsigned long>(arg.buffer.size());
m_need_bind = true;
}
std::copy(value.begin(), value.end(), arg.buffer.begin());
arg.length = static_cast<unsigned long>(value.size());
}
else if constexpr (!std::is_same_v<T, std::nullptr_t>)
{
static_assert(false_v<T>, "Cannot bind unsupported type");
}
if (old_type != bind.buffer_type)
{
m_need_bind = true;
}
}
void PreparedStmt::BindInput(size_t index, const char* str)
{
BindInput(index, std::string_view(str));
}
void PreparedStmt::BindInput(size_t index, const std::string& str)
{
BindInput(index, std::string_view(str));
}
StmtResult PreparedStmt::Execute()
{
CheckArgs(0);
return DoExecute();
}
StmtResult PreparedStmt::Execute(const std::vector<param_t>& args)
{
CheckArgs(args.size());
for (size_t i = 0; i < args.size(); ++i)
{
std::visit([&](const auto& arg) { BindInput(i, arg); }, args[i]);
}
return DoExecute();
}
template <typename T>
StmtResult PreparedStmt::Execute(const std::vector<T>& args)
{
CheckArgs(args.size());
for (size_t i = 0; i < args.size(); ++i)
{
BindInput(i, args[i]);
}
return DoExecute();
}
void PreparedStmt::CheckArgs(size_t argc)
{
if (argc != m_params.size())
{
ThrowError(fmt::format("Bad arg count (got {}, expected {}) for [{}]", argc, m_params.size(), m_query));
}
}
StmtResult PreparedStmt::DoExecute()
{
BenchTimer timer;
LockMutex lock(m_mutex);
if (m_need_bind && mysql_stmt_bind_param(m_stmt.get(), m_params.data()) != 0)
{
ThrowError(fmt::format("Bind param error: {}", GetStmtError()));
}
m_need_bind = false;
if (mysql_stmt_execute(m_stmt.get()) != 0)
{
ThrowError(fmt::format("Execute error: {}", GetStmtError()));
}
my_bool attr = m_options.use_max_length;
mysql_stmt_attr_set(m_stmt.get(), STMT_ATTR_UPDATE_MAX_LENGTH, &attr);
if (m_options.buffer_results && mysql_stmt_store_result(m_stmt.get()) != 0)
{
ThrowError(fmt::format("Store result error: {}", GetStmtError()));
}
// Result buffers are bound on first execute and re-used if needed
if (m_results.empty())
{
BindResults();
}
StmtResult res(m_stmt.get(), m_results.size());
if (m_results.empty())
{
LogMySQLQuery("{} -- ({} row(s) affected) ({:.6f}s)", m_query, res.RowsAffected(), timer.elapsed());
}
else
{
LogMySQLQuery("{} -- ({} row(s) returned) ({:.6f}s)", m_query, res.RowCount(), timer.elapsed());
}
return res;
}
void PreparedStmt::BindResults()
{
MYSQL_RES* res = mysql_stmt_result_metadata(m_stmt.get());
if (!res)
{
return; // did not produce a result set
}
MYSQL_FIELD* fields = mysql_fetch_fields(res);
m_columns.resize(mysql_num_fields(res));
m_results.resize(m_columns.size());
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
{
impl::BindColumn& col = m_columns[i].m_col;
MYSQL_BIND& bind = m_results[i];
col.index = i;
col.name = fields[i].name;
col.buffer_type = fields[i].type;
col.is_unsigned = (fields[i].flags & UNSIGNED_FLAG) != 0;
col.buffer.resize(GetResultBufferSize(fields[i]));
bind.buffer_type = col.buffer_type;
bind.buffer = col.buffer.data();
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
bind.is_unsigned = col.is_unsigned;
bind.is_null = &col.is_null;
bind.length = &col.length;
bind.error = &col.error;
}
mysql_free_result(res);
if (!m_results.empty() && mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
{
ThrowError(fmt::format("Bind result error: {}", GetStmtError()));
}
}
int PreparedStmt::GetResultBufferSize(const MYSQL_FIELD& field) const
{
switch (field.type)
{
case MYSQL_TYPE_TINY:
return sizeof(int8_t);
case MYSQL_TYPE_SHORT:
return sizeof(int16_t);
case MYSQL_TYPE_INT24:
case MYSQL_TYPE_LONG:
return sizeof(int32_t);
case MYSQL_TYPE_LONGLONG:
return sizeof(int64_t);
case MYSQL_TYPE_FLOAT:
return sizeof(float);
case MYSQL_TYPE_DOUBLE:
return sizeof(double);
case MYSQL_TYPE_TIME:
case MYSQL_TYPE_DATE:
case MYSQL_TYPE_DATETIME:
case MYSQL_TYPE_TIMESTAMP:
return sizeof(MYSQL_TIME);
default: // if max_length is unavailable for strings buffers are resized on fetch
return field.max_length + 1; // ensure valid buffer created
}
}
StmtRow PreparedStmt::Fetch()
{
StmtRow row;
if (!m_columns.empty())
{
int rc = mysql_stmt_fetch(m_stmt.get());
if (rc == 1)
{
ThrowError(fmt::format("Fetch error: {}", GetStmtError()));
}
if (rc != MYSQL_NO_DATA)
{
if (rc == MYSQL_DATA_TRUNCATED)
{
FetchTruncated();
}
row = StmtRow(m_columns);
}
}
return row;
}
void PreparedStmt::FetchTruncated()
{
for (int i = 0; i < static_cast<int>(m_columns.size()); ++i)
{
impl::BindColumn& col = m_columns[i].m_col;
if (col.error)
{
MYSQL_BIND& bind = m_results[i];
col.buffer.resize(static_cast<size_t>(col.length * 1.5));
bind.buffer = col.buffer.data();
bind.buffer_length = static_cast<unsigned long>(col.buffer.size());
mysql_stmt_fetch_column(m_stmt.get(), &bind, i, 0);
}
}
if (mysql_stmt_bind_result(m_stmt.get(), m_results.data()) != 0)
{
ThrowError(fmt::format("Fetch rebind result error: {}", GetStmtError()));
}
}
// ---------------------------------------------------------------------------
StmtResult::StmtResult(MYSQL_STMT* stmt, size_t columns)
{
m_num_cols = static_cast<int>(columns);
m_num_rows = mysql_stmt_num_rows(stmt); // requires buffered results
m_affected = mysql_stmt_affected_rows(stmt);
m_insert_id = mysql_stmt_insert_id(stmt);
}
// ---------------------------------------------------------------------------
const StmtColumn* StmtRow::GetColumn(size_t index) const
{
return index < m_columns.size() ? &m_columns[index] : nullptr;
}
const StmtColumn* StmtRow::GetColumn(std::string_view name) const
{
auto it = std::ranges::find_if(m_columns,
[name](const StmtColumn& col) { return col.Name() == name; });
return it != m_columns.end() ? &(*it) : nullptr;
}
std::optional<std::string> StmtRow::operator[](size_t index) const
{
return GetStr(index);
}
std::optional<std::string> StmtRow::operator[](std::string_view name) const
{
return GetStr(name);
}
std::optional<std::string> StmtRow::GetStr(size_t index) const
{
const StmtColumn* col = GetColumn(index);
return col ? col->GetStr() : std::nullopt;
}
std::optional<std::string> StmtRow::GetStr(std::string_view name) const
{
const StmtColumn* col = GetColumn(name);
return col ? col->GetStr() : std::nullopt;
}
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> StmtRow::Get(size_t index) const
{
const StmtColumn* col = GetColumn(index);
return col ? col->Get<T>() : std::nullopt;
}
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> StmtRow::Get(std::string_view name) const
{
const StmtColumn* col = GetColumn(name);
return col ? col->Get<T>() : std::nullopt;
}
// ---------------------------------------------------------------------------
static time_t MakeTime(const MYSQL_TIME& mt)
{
// buffer mt given in mysql session time zone (assumes local)
std::tm tm{};
tm.tm_year = mt.year - 1900;
tm.tm_mon = mt.month - 1;
tm.tm_mday = mt.day;
tm.tm_hour = mt.hour;
tm.tm_min = mt.minute;
tm.tm_sec = mt.second;
tm.tm_isdst = -1;
return std::mktime(&tm);
}
static int MakeSeconds(const MYSQL_TIME& mt)
{
return (mt.neg ? -1 : 1) * static_cast<int>(mt.hour * 3600 + mt.minute * 60 + mt.second);
}
static uint64_t MakeBits(std::span<const uint8_t> data)
{
// byte stream for bits is in big endian
uint64_t bits = 0;
for (size_t i = 0; i < data.size() && i < sizeof(uint64_t); ++i)
{
bits |= static_cast<uint64_t>(data[data.size() - i - 1] & 0xff) << (i * 8);
}
return bits;
}
template <typename T>
concept has_from_chars = requires (const char* first, const char* last, T value)
{
std::from_chars(first, last, value);
};
template <typename T>
static T FromString(std::string_view sv)
{
if constexpr (std::is_same_v<T, bool>)
{
// return false for empty (zero-length) strings
return !sv.empty();
}
else if constexpr (std::is_same_v<T, float> && !has_from_chars<T>)
{
return std::strtof(std::string(sv).c_str(), nullptr);
}
else if constexpr (std::is_same_v<T, double> && !has_from_chars<T>)
{
return std::strtod(std::string(sv).c_str(), nullptr);
}
else
{
// non numbers return a zero initialized T (could return nullopt instead)
T value = {};
std::from_chars(sv.data(), sv.data() + sv.size(), value);
return value;
}
}
static std::string FormatTime(enum_field_types type, const MYSQL_TIME& mt)
{
switch (type)
{
case MYSQL_TYPE_TIME: // hhh:mm:ss '-838:59:59' to '838:59:59'
return fmt::format("{}{:02d}:{:02d}:{:02d}", mt.neg ? "-" : "", mt.hour, mt.minute, mt.second);
case MYSQL_TYPE_DATE: // YYYY-MM-DD '1000-01-01' to '9999-12-31'
return fmt::format("{}-{:02d}-{:02d}", mt.year, mt.month, mt.day);
case MYSQL_TYPE_DATETIME: // YYYY-MM-DD hh:mm:ss '1000-01-01 00:00:00' to '9999-12-31 23:59:59'
case MYSQL_TYPE_TIMESTAMP: // YYYY-MM-DD hh:mm:ss '1970-01-01 00:00:01' UTC to '2038-01-19 03:14:07' UTC
return fmt::format("{}-{:02d}-{:02d} {:02d}:{:02d}:{:02d}", mt.year, mt.month, mt.day, mt.hour, mt.minute, mt.second);
default:
return std::string();
}
}
std::optional<std::string_view> StmtColumn::GetStrView() const
{
if (m_col.is_null)
{
return std::nullopt;
}
switch (m_col.buffer_type)
{
case MYSQL_TYPE_NEWDECIMAL:
case MYSQL_TYPE_TINY_BLOB:
case MYSQL_TYPE_MEDIUM_BLOB:
case MYSQL_TYPE_LONG_BLOB:
case MYSQL_TYPE_BLOB:
case MYSQL_TYPE_VAR_STRING:
case MYSQL_TYPE_STRING:
return std::make_optional<std::string_view>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
default:
return std::nullopt;
}
}
std::optional<std::string> StmtColumn::GetStr() const
{
if (m_col.is_null)
{
return std::nullopt;
}
switch (m_col.buffer_type)
{
case MYSQL_TYPE_TINY:
return m_col.is_unsigned ? fmt::format_int(BitCast<uint8_t>()).c_str() : fmt::format_int(BitCast<int8_t>()).c_str();
case MYSQL_TYPE_SHORT:
return m_col.is_unsigned ? fmt::format_int(BitCast<uint16_t>()).c_str() : fmt::format_int(BitCast<int16_t>()).c_str();
case MYSQL_TYPE_INT24:
case MYSQL_TYPE_LONG:
return m_col.is_unsigned ? fmt::format_int(BitCast<uint32_t>()).c_str() : fmt::format_int(BitCast<int32_t>()).c_str();
case MYSQL_TYPE_LONGLONG:
return m_col.is_unsigned ? fmt::format_int(BitCast<uint64_t>()).c_str() : fmt::format_int(BitCast<int64_t>()).c_str();
case MYSQL_TYPE_FLOAT:
return fmt::format("{}", BitCast<float>());
case MYSQL_TYPE_DOUBLE:
return fmt::format("{}", BitCast<double>());
case MYSQL_TYPE_TIME:
case MYSQL_TYPE_DATE:
case MYSQL_TYPE_DATETIME:
case MYSQL_TYPE_TIMESTAMP:
return FormatTime(m_col.buffer_type, BitCast<MYSQL_TIME>());
case MYSQL_TYPE_BIT:
return fmt::format_int(*Get<uint64_t>()).c_str();
case MYSQL_TYPE_NEWDECIMAL:
case MYSQL_TYPE_TINY_BLOB:
case MYSQL_TYPE_MEDIUM_BLOB:
case MYSQL_TYPE_LONG_BLOB:
case MYSQL_TYPE_BLOB:
case MYSQL_TYPE_VAR_STRING:
case MYSQL_TYPE_STRING:
return std::make_optional<std::string>(reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length);
default:
return std::nullopt;
}
}
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> StmtColumn::Get() const
{
if (m_col.is_null)
{
return std::nullopt;
}
switch (m_col.buffer_type)
{
case MYSQL_TYPE_TINY:
return m_col.is_unsigned ? static_cast<T>(BitCast<uint8_t>()) : static_cast<T>(BitCast<int8_t>());
case MYSQL_TYPE_SHORT:
return m_col.is_unsigned ? static_cast<T>(BitCast<uint16_t>()) : static_cast<T>(BitCast<int16_t>());
case MYSQL_TYPE_INT24:
case MYSQL_TYPE_LONG:
return m_col.is_unsigned ? static_cast<T>(BitCast<uint32_t>()) : static_cast<T>(BitCast<int32_t>());
case MYSQL_TYPE_LONGLONG:
return m_col.is_unsigned ? static_cast<T>(BitCast<uint64_t>()) : static_cast<T>(BitCast<int64_t>());
case MYSQL_TYPE_FLOAT:
return static_cast<T>(BitCast<float>());
case MYSQL_TYPE_DOUBLE:
return static_cast<T>(BitCast<double>());
case MYSQL_TYPE_TIME: // return as total seconds
return static_cast<T>(MakeSeconds(BitCast<MYSQL_TIME>()));
case MYSQL_TYPE_DATE:
case MYSQL_TYPE_DATETIME:
case MYSQL_TYPE_TIMESTAMP: // return as epoch timestamp
return static_cast<T>(MakeTime(BitCast<MYSQL_TIME>()));
case MYSQL_TYPE_BIT:
return static_cast<T>(MakeBits({ m_col.buffer.data(), m_col.length }));
case MYSQL_TYPE_NEWDECIMAL:
case MYSQL_TYPE_TINY_BLOB:
case MYSQL_TYPE_MEDIUM_BLOB:
case MYSQL_TYPE_LONG_BLOB:
case MYSQL_TYPE_BLOB:
case MYSQL_TYPE_VAR_STRING:
case MYSQL_TYPE_STRING:
return FromString<T>({ reinterpret_cast<const char*>(m_col.buffer.data()), m_col.length });
default:
return std::nullopt;
}
}
// ---------------------------------------------------------------------------
// explicit template instantiations for supported types
template void PreparedStmt::BindInput(size_t, std::string_view);
template void PreparedStmt::BindInput(size_t, std::nullptr_t);
template StmtResult PreparedStmt::Execute(const std::vector<std::string_view>&);
template StmtResult PreparedStmt::Execute(const std::vector<std::string>&);
template StmtResult PreparedStmt::Execute(const std::vector<const char*>&);
#define INSTANTIATE(T) \
template void PreparedStmt::BindInput(size_t, T); \
template StmtResult PreparedStmt::Execute(const std::vector<T>&); \
template std::optional<T> StmtRow::Get(size_t) const; \
template std::optional<T> StmtRow::Get(std::string_view) const; \
template std::optional<T> StmtColumn::Get() const;
INSTANTIATE(bool);
INSTANTIATE(int8_t);
INSTANTIATE(uint8_t);
INSTANTIATE(int16_t);
INSTANTIATE(uint16_t);
INSTANTIATE(int32_t);
INSTANTIATE(uint32_t);
INSTANTIATE(int64_t);
INSTANTIATE(uint64_t);
INSTANTIATE(float);
INSTANTIATE(double);
} // namespace mysql
-221
View File
@@ -1,221 +0,0 @@
#pragma once
#include "mysql.h"
#include <cassert>
#include <cstring>
#include <memory>
#include <optional>
#include <span>
#include <string>
#include <string_view>
#include <variant>
#include <vector>
class Mutex;
namespace mysql
{
// support MySQL 8.0.1+ API which removed the my_bool type
#if !defined(MARIADB_VERSION_ID) && MYSQL_VERSION_ID >= 80001
using my_bool = bool;
#endif
template <typename>
inline constexpr bool false_v = false;
namespace impl
{
struct Bind
{
std::vector<uint8_t> buffer;
unsigned long length = 0;
my_bool is_null = false;
my_bool error = false;
};
struct BindColumn : Bind
{
int index = 0;
std::string name;
bool is_unsigned = false;
enum_field_types buffer_type = {};
};
} // namespace impl
// ---------------------------------------------------------------------------
struct StmtOptions
{
// Enable buffering (storing) entire result set after executing a statement
bool buffer_results = true;
// Enable MySQL to update max_length of fields in execute result set (requires buffering)
bool use_max_length = true;
};
// ---------------------------------------------------------------------------
// Holds ownership of bound column value buffer
class StmtColumn
{
public:
int Index() const { return m_col.index; }
bool IsNull() const { return m_col.is_null; }
bool IsUnsigned() const { return m_col.is_unsigned; }
enum_field_types Type() const { return m_col.buffer_type; }
const std::string& Name() const { return m_col.name; }
// Get view of column value buffer
std::span<const uint8_t> GetBuf() const { return { m_col.buffer.data(), m_col.length }; }
// Get view of column string value. Returns nullopt if value is NULL or not a string
std::optional<std::string_view> GetStrView() const;
// Get column value as string. Returns nullopt if value is NULL or field type unsupported
std::optional<std::string> GetStr() const;
// Get column value as numeric T. Returns nullopt if value NULL or field type unsupported
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> Get() const;
private:
// uses memcpy for type punning buffer data to avoid UB with strict aliasing
template <typename T>
T BitCast() const
{
T val;
assert(sizeof(T) == m_col.length);
memcpy(&val, m_col.buffer.data(), sizeof(T));
return val;
}
friend class PreparedStmt; // access to allocate and bind buffers
friend class StmtResult; // access to resize truncated buffers
impl::BindColumn m_col;
};
// ---------------------------------------------------------------------------
// Provides a non-owning view of PreparedStmt column value buffers
// Evaluates false if it does not contain a valid row
class StmtRow
{
public:
StmtRow() = default;
StmtRow(std::span<const StmtColumn> columns) : m_columns(columns) {};
explicit operator bool() const noexcept { return !m_columns.empty(); }
int ColumnCount() const { return static_cast<int>(m_columns.size()); }
const StmtColumn* GetColumn(size_t index) const;
const StmtColumn* GetColumn(std::string_view name) const;
// Get specified column value as string
// Returns nullopt if column invalid, value is NULL, or field type unsupported
std::optional<std::string> operator[](size_t index) const;
std::optional<std::string> operator[](std::string_view name) const;
std::optional<std::string> GetStr(size_t index) const;
std::optional<std::string> GetStr(std::string_view name) const;
// Get specified column value as numeric T
// Returns nullopt if column invalid, value is NULL, or field type unsupported
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> Get(size_t index) const;
template <typename T> requires std::is_arithmetic_v<T>
std::optional<T> Get(std::string_view name) const;
auto begin() const { return m_columns.begin(); }
auto end() const { return m_columns.end(); }
private:
std::span<const StmtColumn> m_columns;
};
// ---------------------------------------------------------------------------
// Result meta data for an executed prepared statement
class StmtResult
{
public:
StmtResult() = default;
StmtResult(MYSQL_STMT* stmt, size_t columns);
int ColumnCount() const { return m_num_cols; }
uint64_t RowCount() const { return m_num_rows; }
uint64_t RowsAffected() const { return m_affected; }
uint64_t LastInsertID() const { return m_insert_id; }
private:
int m_num_cols = 0;
uint64_t m_num_rows = 0;
uint64_t m_affected = 0;
uint64_t m_insert_id = 0;
};
// ---------------------------------------------------------------------------
class PreparedStmt
{
public:
// Supported argument types for execute
using param_t = std::variant<int8_t, uint8_t, int16_t, uint16_t, int32_t, uint32_t,
int64_t, uint64_t, float, double, bool, std::string_view, std::nullptr_t>;
PreparedStmt() = delete;
PreparedStmt(MYSQL& mysql, std::string query, Mutex* mutex, StmtOptions opts = {});
const std::string& GetQuery() const { return m_query; }
StmtOptions GetOptions() const { return m_options; }
void SetOptions(StmtOptions options) { m_options = options; }
void FreeResult() { mysql_stmt_free_result(m_stmt.get()); }
// Execute the prepared statement with specified arguments
// Throws exception on error
template <typename T>
StmtResult Execute(const std::vector<T>& args);
StmtResult Execute(const std::vector<param_t>& args);
StmtResult Execute();
// Fetch the next row into column buffers (overwrites previous row values)
// Return value evaluates false if no more rows to fetch
// Throws exception on error
StmtRow Fetch();
private:
void CheckArgs(size_t argc);
StmtResult DoExecute();
void BindResults();
void FetchTruncated();
int GetResultBufferSize(const MYSQL_FIELD& field) const;
void ThrowError(const std::string& error);
std::string GetStmtError();
// bind an input value to a query parameter by index
template <typename T>
void BindInput(size_t index, T value);
void BindInput(size_t index, const char* str);
void BindInput(size_t index, const std::string& str);
struct StmtDeleter
{
Mutex* mutex = nullptr;
void operator()(MYSQL_STMT* stmt) noexcept;
};
private:
std::unique_ptr<MYSQL_STMT, StmtDeleter> m_stmt;
std::vector<MYSQL_BIND> m_params; // input binds
std::vector<MYSQL_BIND> m_results; // result binds
std::vector<impl::Bind> m_inputs; // execute buffers (addresses bound)
std::vector<StmtColumn> m_columns; // fetch buffers (addresses bound)
std::string m_query;
StmtOptions m_options = {};
bool m_need_bind = true;
Mutex* m_mutex = nullptr; // connection mutex
};
} // namespace mysql
+51 -91
View File
@@ -1091,109 +1091,70 @@ void EQ::Net::DaybreakConnection::ProcessResend()
}
}
// observed client receive window is 300 packets, 140KB
constexpr size_t MAX_CLIENT_RECV_PACKETS_PER_WINDOW = 300;
constexpr size_t MAX_CLIENT_RECV_BYTES_PER_WINDOW = 140 * 1024;
void EQ::Net::DaybreakConnection::ProcessResend(int stream)
{
if (m_status == DbProtocolStatus::StatusDisconnected) {
return;
}
if (m_streams[stream].sent_packets.empty()) {
return;
}
m_resend_packets_sent = 0;
m_resend_bytes_sent = 0;
auto now = Clock::now(); // Current time
auto resends = 0;
auto now = Clock::now();
auto s = &m_streams[stream];
for (auto &entry : s->sent_packets) {
auto time_since_last_send = std::chrono::duration_cast<std::chrono::milliseconds>(now - entry.second.last_sent);
if (entry.second.times_resent == 0) {
if ((size_t)time_since_last_send.count() > entry.second.resend_delay) {
auto &p = entry.second.packet;
if (p.Length() >= DaybreakHeader::size()) {
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
m_stats.resent_fragments++;
}
else {
m_stats.resent_full++;
}
}
else {
m_stats.resent_full++;
}
m_stats.resent_packets++;
// Get a reference resend delay (assume first packet represents the typical case)
if (!s->sent_packets.empty()) {
// Check if the first packet has timed out
auto &first_packet = s->sent_packets.begin()->second;
auto time_since_first_sent = std::chrono::duration_cast<std::chrono::milliseconds>(now - first_packet.first_sent).count();
// make sure that the first_packet in the list first_sent time is within the resend_delay and now
// if it is not, then we need to resend all packets in the list
if (time_since_first_sent <= first_packet.resend_delay && !m_acked_since_last_resend) {
LogNetcodeDetail(
"Not resending packets for stream [{}] time since first sent [{}] resend delay [{}] m_acked_since_last_resend [{}]",
stream,
time_since_first_sent,
first_packet.resend_delay,
m_acked_since_last_resend
);
return;
}
if (time_since_first_sent >= m_owner->m_options.resend_timeout) {
Close();
return;
}
}
if (LogSys.IsLogEnabled(Logs::Detail, Logs::Netcode)) {
size_t total_size = 0;
for (auto &e: s->sent_packets) {
total_size += e.second.packet.Length();
}
LogNetcodeDetail(
"Resending packets for stream [{}] packet count [{}] total packet size [{}] m_acked_since_last_resend [{}]",
stream,
s->sent_packets.size(),
total_size,
m_acked_since_last_resend
);
}
for (auto &e: s->sent_packets) {
if (m_resend_packets_sent >= MAX_CLIENT_RECV_PACKETS_PER_WINDOW ||
m_resend_bytes_sent >= MAX_CLIENT_RECV_BYTES_PER_WINDOW) {
LogNetcodeDetail(
"Stopping resend because we hit thresholds m_resend_packets_sent [{}] max [{}] m_resend_bytes_sent [{}] max [{}]",
m_resend_packets_sent,
MAX_CLIENT_RECV_PACKETS_PER_WINDOW,
m_resend_bytes_sent,
MAX_CLIENT_RECV_BYTES_PER_WINDOW
);
break;
}
auto &sp = e.second;
auto &p = sp.packet;
if (p.Length() >= DaybreakHeader::size()) {
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
m_stats.resent_fragments++;
}
else {
m_stats.resent_full++;
InternalBufferedSend(p);
entry.second.last_sent = now;
entry.second.times_resent++;
entry.second.resend_delay = EQ::Clamp(entry.second.resend_delay * 2, m_owner->m_options.resend_delay_min, m_owner->m_options.resend_delay_max);
resends++;
}
}
else {
m_stats.resent_full++;
auto time_since_first_sent = std::chrono::duration_cast<std::chrono::milliseconds>(now - entry.second.first_sent);
if (time_since_first_sent.count() >= m_owner->m_options.resend_timeout) {
Close();
return;
}
if ((size_t)time_since_last_send.count() > entry.second.resend_delay) {
auto &p = entry.second.packet;
if (p.Length() >= DaybreakHeader::size()) {
if (p.GetInt8(0) == 0 && p.GetInt8(1) >= OP_Fragment && p.GetInt8(1) <= OP_Fragment4) {
m_stats.resent_fragments++;
}
else {
m_stats.resent_full++;
}
}
else {
m_stats.resent_full++;
}
m_stats.resent_packets++;
InternalBufferedSend(p);
entry.second.last_sent = now;
entry.second.times_resent++;
entry.second.resend_delay = EQ::Clamp(entry.second.resend_delay * 2, m_owner->m_options.resend_delay_min, m_owner->m_options.resend_delay_max);
resends++;
}
}
m_stats.resent_packets++;
// Resend the packet
InternalBufferedSend(p);
m_resend_packets_sent++;
m_resend_bytes_sent += p.Length();
sp.last_sent = now;
sp.times_resent++;
sp.resend_delay = EQ::Clamp(
sp.resend_delay * 2,
m_owner->m_options.resend_delay_min,
m_owner->m_options.resend_delay_max
);
}
m_acked_since_last_resend = false;
}
void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
@@ -1214,7 +1175,6 @@ void EQ::Net::DaybreakConnection::Ack(int stream, uint16_t seq)
m_rolling_ping = (m_rolling_ping * 2 + round_time) / 3;
iter = s->sent_packets.erase(iter);
m_acked_since_last_resend = true;
}
else {
++iter;
-5
View File
@@ -181,11 +181,6 @@ namespace EQ
Timestamp m_close_time;
double m_outgoing_budget;
// resend tracking
size_t m_resend_packets_sent = 0;
size_t m_resend_bytes_sent = 0;
bool m_acked_since_last_resend = false;
struct DaybreakSentPacket
{
DynamicPacket packet;
@@ -23,9 +23,6 @@ namespace EQ
bool Connected() const { return m_connecting != true; }
std::shared_ptr<EQ::Net::TCPConnection> Handle() { return m_connection; }
const std::unique_ptr<EQ::Timer> &GetTimer() const { return m_timer; }
private:
void Connect();
void ProcessData(EQ::Net::TCPConnection *c, const unsigned char *data, size_t length);
+2 -2
View File
@@ -123,7 +123,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
{
size_t current = 0;
size_t total = m_buffer.size();
constexpr size_t ls_info_size = sizeof(LoginserverNewWorldRequest);
constexpr size_t ls_info_size = sizeof(ServerNewLSInfo_Struct);
while (current < total) {
auto left = total - current;
@@ -138,7 +138,7 @@ void EQ::Net::ServertalkServerConnection::ProcessReadBuffer()
//this creates a small edge case where the exact size of a
//packet from the modern protocol can't be "43061256"
//so in send we pad it one byte if that's the case
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(LoginserverNewWorldRequest)) {
if (leg_opcode == ServerOP_NewLSInfo && leg_size == sizeof(ServerNewLSInfo_Struct)) {
m_legacy_mode = true;
m_identifier = "World";
m_parent->ConnectionIdentified(this);
-2
View File
@@ -80,8 +80,6 @@ void EQ::Net::TCPConnection::Start() {
}
}
else if (nread == UV_EOF) {
connection->Disconnect();
if (buf->base) {
delete[] buf->base;
}
-2
View File
@@ -197,7 +197,6 @@ IN(OP_RecipeDetails, uint32);
//there is also a complicated OP_RecipeDetails reply struct OUT
IN(OP_RecipeAutoCombine, RecipeAutoCombine_Struct);
IN(OP_TradeSkillCombine, NewCombine_Struct);
IN(OP_TradeSkillRecipeInspect, TradeSkillRecipeInspect_Struct);
IN(OP_ItemName, ItemNamePacket_Struct);
IN(OP_AugmentItem, AugmentItem_Struct);
IN(OP_ClickDoor, ClickDoor_Struct);
@@ -251,7 +250,6 @@ IN(OP_TraderBuy, TraderBuy_Struct);
IN(OP_Trader, Trader_ShowItems_Struct);
IN(OP_GMFind, GMSummon_Struct);
IN(OP_PickPocket, PickPocket_Struct);
IN(OP_PickZone, PickZone_Struct);
IN(OP_Bind_Wound, BindWound_Struct);
INr(OP_TrackTarget);
INr(OP_Track);
File diff suppressed because it is too large Load Diff
+55
View File
@@ -0,0 +1,55 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_LARION_H
#define COMMON_LARION_H
#include "../struct_strategy.h"
class EQStreamIdentifier;
namespace Larion
{
//these are the only public member of this namespace.
extern void Register(EQStreamIdentifier& into);
extern void Reload();
//you should not directly access anything below..
//I just dont feel like making a seperate header for it.
class Strategy : public StructStrategy {
public:
Strategy();
protected:
virtual std::string Describe() const;
virtual const EQ::versions::ClientVersion ClientVersion() const;
//magic macro to declare our opcode processors
#include "ss_declare.h"
#include "larion_ops.h"
};
}; /*Larion*/
#endif /*COMMON_LARION_H*/
+284
View File
@@ -0,0 +1,284 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "larion_limits.h"
#include "../strings.h"
int16 Larion::invtype::GetInvTypeSize(int16 inv_type)
{
switch (inv_type) {
case invtype::typePossessions:
return invtype::POSSESSIONS_SIZE;
case invtype::typeBank:
return invtype::BANK_SIZE;
case invtype::typeSharedBank:
return invtype::SHARED_BANK_SIZE;
case invtype::typeTrade:
return invtype::TRADE_SIZE;
case invtype::typeWorld:
return invtype::WORLD_SIZE;
case invtype::typeLimbo:
return invtype::LIMBO_SIZE;
case invtype::typeTribute:
return invtype::TRIBUTE_SIZE;
case invtype::typeTrophyTribute:
return invtype::TROPHY_TRIBUTE_SIZE;
case invtype::typeGuildTribute:
return invtype::GUILD_TRIBUTE_SIZE;
case invtype::typeMerchant:
return invtype::MERCHANT_SIZE;
case invtype::typeDeleted:
return invtype::DELETED_SIZE;
case invtype::typeCorpse:
return invtype::CORPSE_SIZE;
case invtype::typeBazaar:
return invtype::BAZAAR_SIZE;
case invtype::typeInspect:
return invtype::INSPECT_SIZE;
case invtype::typeRealEstate:
return invtype::REAL_ESTATE_SIZE;
case invtype::typeViewMODPC:
return invtype::VIEW_MOD_PC_SIZE;
case invtype::typeViewMODBank:
return invtype::VIEW_MOD_BANK_SIZE;
case invtype::typeViewMODSharedBank:
return invtype::VIEW_MOD_SHARED_BANK_SIZE;
case invtype::typeViewMODLimbo:
return invtype::VIEW_MOD_LIMBO_SIZE;
case invtype::typeAltStorage:
return invtype::ALT_STORAGE_SIZE;
case invtype::typeArchived:
return invtype::ARCHIVED_SIZE;
case invtype::typeMail:
return invtype::MAIL_SIZE;
case invtype::typeGuildTrophyTribute:
return invtype::GUILD_TROPHY_TRIBUTE_SIZE;
case invtype::typeKrono:
return invtype::KRONO_SIZE;
case invtype::typeOther:
return invtype::OTHER_SIZE;
default:
return INULL;
}
}
const char* Larion::invtype::GetInvTypeName(int16 inv_type)
{
switch (inv_type) {
case invtype::TYPE_INVALID:
return "Invalid Type";
case invtype::typePossessions:
return "Possessions";
case invtype::typeBank:
return "Bank";
case invtype::typeSharedBank:
return "Shared Bank";
case invtype::typeTrade:
return "Trade";
case invtype::typeWorld:
return "World";
case invtype::typeLimbo:
return "Limbo";
case invtype::typeTribute:
return "Tribute";
case invtype::typeTrophyTribute:
return "Trophy Tribute";
case invtype::typeGuildTribute:
return "Guild Tribute";
case invtype::typeMerchant:
return "Merchant";
case invtype::typeDeleted:
return "Deleted";
case invtype::typeCorpse:
return "Corpse";
case invtype::typeBazaar:
return "Bazaar";
case invtype::typeInspect:
return "Inspect";
case invtype::typeRealEstate:
return "Real Estate";
case invtype::typeViewMODPC:
return "View MOD PC";
case invtype::typeViewMODBank:
return "View MOD Bank";
case invtype::typeViewMODSharedBank:
return "View MOD Shared Bank";
case invtype::typeViewMODLimbo:
return "View MOD Limbo";
case invtype::typeAltStorage:
return "Alt Storage";
case invtype::typeArchived:
return "Archived";
case invtype::typeMail:
return "Mail";
case invtype::typeGuildTrophyTribute:
return "Guild Trophy Tribute";
case invtype::typeKrono:
return "Krono";
case invtype::typeOther:
return "Other";
default:
return "Unknown Type";
}
}
bool Larion::invtype::IsInvTypePersistent(int16 inv_type)
{
switch (inv_type) {
case invtype::typePossessions:
case invtype::typeBank:
case invtype::typeSharedBank:
case invtype::typeTrade:
case invtype::typeWorld:
case invtype::typeLimbo:
case invtype::typeTribute:
case invtype::typeTrophyTribute:
case invtype::typeGuildTribute:
return true;
default:
return false;
}
}
const char* Larion::invslot::GetInvPossessionsSlotName(int16 inv_slot)
{
switch (inv_slot) {
case invslot::SLOT_INVALID:
return "Invalid Slot";
case invslot::slotCharm:
return "Charm";
case invslot::slotEar1:
return "Ear 1";
case invslot::slotHead:
return "Head";
case invslot::slotFace:
return "Face";
case invslot::slotEar2:
return "Ear 2";
case invslot::slotNeck:
return "Neck";
case invslot::slotShoulders:
return "Shoulders";
case invslot::slotArms:
return "Arms";
case invslot::slotBack:
return "Back";
case invslot::slotWrist1:
return "Wrist 1";
case invslot::slotWrist2:
return "Wrist 2";
case invslot::slotRange:
return "Range";
case invslot::slotHands:
return "Hands";
case invslot::slotPrimary:
return "Primary";
case invslot::slotSecondary:
return "Secondary";
case invslot::slotFinger1:
return "Finger 1";
case invslot::slotFinger2:
return "Finger 2";
case invslot::slotChest:
return "Chest";
case invslot::slotLegs:
return "Legs";
case invslot::slotFeet:
return "Feet";
case invslot::slotWaist:
return "Waist";
case invslot::slotPowerSource:
return "Power Source";
case invslot::slotAmmo:
return "Ammo";
case invslot::slotGeneral1:
return "General 1";
case invslot::slotGeneral2:
return "General 2";
case invslot::slotGeneral3:
return "General 3";
case invslot::slotGeneral4:
return "General 4";
case invslot::slotGeneral5:
return "General 5";
case invslot::slotGeneral6:
return "General 6";
case invslot::slotGeneral7:
return "General 7";
case invslot::slotGeneral8:
return "General 8";
case invslot::slotGeneral9:
return "General 9";
case invslot::slotGeneral10:
return "General 10";
case invslot::slotCursor:
return "Cursor";
default:
return "Unknown Slot";
}
}
const char* Larion::invslot::GetInvSlotName(int16 inv_type, int16 inv_slot)
{
if (inv_type == invtype::typePossessions)
return invslot::GetInvPossessionsSlotName(inv_slot);
int16 type_size = invtype::GetInvTypeSize(inv_type);
if (!type_size || inv_slot == invslot::SLOT_INVALID)
return "Invalid Slot";
if ((inv_slot + 1) >= type_size)
return "Unknown Slot";
static std::string ret_str;
ret_str = StringFormat("Slot %i", (inv_slot + 1));
return ret_str.c_str();
}
const char* Larion::invbag::GetInvBagIndexName(int16 bag_index)
{
if (bag_index == invbag::SLOT_INVALID)
return "Invalid Bag";
if (bag_index >= invbag::SLOT_COUNT)
return "Unknown Bag";
static std::string ret_str;
ret_str = StringFormat("Bag %i", (bag_index + 1));
return ret_str.c_str();
}
const char* Larion::invaug::GetInvAugIndexName(int16 aug_index)
{
if (aug_index == invaug::SOCKET_INVALID)
return "Invalid Augment";
if (aug_index >= invaug::SOCKET_COUNT)
return "Unknown Augment";
static std::string ret_str;
ret_str = StringFormat("Augment %i", (aug_index + 1));
return ret_str.c_str();
}
+330
View File
@@ -0,0 +1,330 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef COMMON_LARION_LIMITS_H
#define COMMON_LARION_LIMITS_H
#include "../types.h"
#include "../emu_versions.h"
#include "../skills.h"
namespace Larion
{
const int16 IINVALID = -1;
const int16 INULL = 0;
namespace inventory {
inline EQ::versions::ClientVersion GetInventoryRef() { return EQ::versions::ClientVersion::Larion; }
const bool ConcatenateInvTypeLimbo = false;
const bool AllowOverLevelEquipment = true;
const bool AllowEmptyBagInBag = true;
const bool AllowClickCastFromBag = true;
} /*inventory*/
namespace invtype {
inline EQ::versions::ClientVersion GetInvTypeRef() { return EQ::versions::ClientVersion::Larion; }
namespace enum_ {
enum InventoryTypes : int16 {
typePossessions = INULL,
typeBank,
typeSharedBank,
typeTrade,
typeWorld,
typeLimbo,
typeTribute,
typeTrophyTribute,
typeGuildTribute,
typeMerchant,
typeDeleted,
typeCorpse,
typeBazaar,
typeInspect,
typeRealEstate,
typeViewMODPC,
typeViewMODBank,
typeViewMODSharedBank,
typeViewMODLimbo,
typeAltStorage,
typeArchived,
typeMail,
typeGuildTrophyTribute,
typeKrono,
typeOther
};
} // namespace enum_
using namespace enum_;
const int16 POSSESSIONS_SIZE = 34;
const int16 BANK_SIZE = 24;
const int16 SHARED_BANK_SIZE = 2;
const int16 TRADE_SIZE = 8;
const int16 WORLD_SIZE = 10;
const int16 LIMBO_SIZE = 36;
const int16 TRIBUTE_SIZE = 5;
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
const int16 MERCHANT_SIZE = 200;
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
const int16 BAZAAR_SIZE = 200;
const int16 INSPECT_SIZE = 23;
const int16 REAL_ESTATE_SIZE = 0;//unknown
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
const int16 ARCHIVED_SIZE = 0;//unknown
const int16 MAIL_SIZE = 0;//unknown
const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 KRONO_SIZE = 0;//unknown
const int16 OTHER_SIZE = 0;//unknown
const int16 TRADE_NPC_SIZE = 4; // defined by implication
const int16 TYPE_INVALID = IINVALID;
const int16 TYPE_BEGIN = typePossessions;
const int16 TYPE_END = typeOther;
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
int16 GetInvTypeSize(int16 inv_type);
const char* GetInvTypeName(int16 inv_type);
bool IsInvTypePersistent(int16 inv_type);
} /*invtype*/
namespace invslot {
inline EQ::versions::ClientVersion GetInvSlotRef() { return EQ::versions::ClientVersion::Larion; }
namespace enum_ {
enum InventorySlots : int16 {
slotCharm = INULL,
slotEar1,
slotHead,
slotFace,
slotEar2,
slotNeck,
slotShoulders,
slotArms,
slotBack,
slotWrist1,
slotWrist2,
slotRange,
slotHands,
slotPrimary,
slotSecondary,
slotFinger1,
slotFinger2,
slotChest,
slotLegs,
slotFeet,
slotWaist,
slotPowerSource,
slotAmmo,
slotGeneral1,
slotGeneral2,
slotGeneral3,
slotGeneral4,
slotGeneral5,
slotGeneral6,
slotGeneral7,
slotGeneral8,
slotGeneral9,
slotGeneral10,
slotCursor
};
constexpr int16 format_as(InventorySlots slot) { return static_cast<int16>(slot); }
} // namespace enum_
using namespace enum_;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 POSSESSIONS_BEGIN = slotCharm;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
const int16 EQUIPMENT_BEGIN = slotCharm;
const int16 EQUIPMENT_END = slotAmmo;
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN) + 1;
const int16 GENERAL_BEGIN = slotGeneral1;
const int16 GENERAL_END = slotGeneral10;
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN) + 1;
const int16 BONUS_BEGIN = invslot::slotCharm;
const int16 BONUS_STAT_END = invslot::slotPowerSource;
const int16 BONUS_SKILL_END = invslot::slotAmmo;
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
const uint64 CURSOR_BITMASK = 0x0000000200000000;
const uint64 POSSESSIONS_BITMASK = (EQUIPMENT_BITMASK | GENERAL_BITMASK | CURSOR_BITMASK); // based on 34-slot count (RoF+)
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
const char* GetInvPossessionsSlotName(int16 inv_slot);
const char* GetInvSlotName(int16 inv_type, int16 inv_slot);
} /*invslot*/
namespace invbag {
inline EQ::versions::ClientVersion GetInvBagRef() { return EQ::versions::ClientVersion::Larion; }
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 SLOT_END = 9; //254;
const int16 SLOT_COUNT = 10; //255; // server Size will be 255..unsure what actual client is (test)
const char* GetInvBagIndexName(int16 bag_index);
} /*invbag*/
namespace invaug {
inline EQ::versions::ClientVersion GetInvAugRef() { return EQ::versions::ClientVersion::Larion; }
const int16 SOCKET_INVALID = IINVALID;
const int16 SOCKET_BEGIN = INULL;
const int16 SOCKET_END = 5;
const int16 SOCKET_COUNT = 6;
const char* GetInvAugIndexName(int16 aug_index);
} /*invaug*/
namespace item {
inline EQ::versions::ClientVersion GetItemRef() { return EQ::versions::ClientVersion::Larion; }
//enum Unknown : int { // looks like item class..but, RoF has it too - nothing in UF-
// Unknown1 = 0,
// Unknown2 = 1,
// Unknown3 = 2,
// Unknown4 = 5 // krono?
//};
enum ItemPacketType : int {
ItemPacketMerchant = 100,
ItemPacketTradeView = 101,
ItemPacketLoot = 102,
ItemPacketTrade = 103,
ItemPacketCharInventory = 105,
ItemPacketLimbo = 106,
ItemPacketWorldContainer = 107,
ItemPacketTributeItem = 108,
ItemPacketGuildTribute = 109,
ItemPacket10 = 110,
ItemPacket11 = 111,
ItemPacket12 = 112,
ItemPacketRecovery = 113,
ItemPacket14 = 115 // Parcel? adds to merchant window too
};
} /*item*/
namespace profile {
inline EQ::versions::ClientVersion GetProfileRef() { return EQ::versions::ClientVersion::Larion; }
const int16 BANDOLIERS_SIZE = 20; // number of bandolier instances
const int16 BANDOLIER_ITEM_COUNT = 4; // number of equipment slots in bandolier instance
const int16 POTION_BELT_SIZE = 5;
const int16 SKILL_ARRAY_SIZE = 100;
} /*profile*/
namespace constants {
inline EQ::versions::ClientVersion GetConstantsRef() { return EQ::versions::ClientVersion::Larion; }
const EQ::expansions::Expansion EXPANSION = EQ::expansions::Expansion::LS;
const uint32 EXPANSION_BIT = EQ::expansions::bitLS;
const uint32 EXPANSIONS_MASK = EQ::expansions::maskLS;
const size_t CHARACTER_CREATION_LIMIT = 12;
const size_t SAY_LINK_BODY_SIZE = 56;
const uint32 MAX_GUILD_ID = 50000;
} /*constants*/
namespace behavior {
inline EQ::versions::ClientVersion GetBehaviorRef() { return EQ::versions::ClientVersion::Larion; }
const bool CoinHasWeight = false;
} /*behavior*/
namespace skills {
inline EQ::versions::ClientVersion GetSkillsRef() { return EQ::versions::ClientVersion::Larion; }
const size_t LastUsableSkill = EQ::skills::Skill2HPiercing;
} /*skills*/
namespace spells {
inline EQ::versions::ClientVersion GetSkillsRef() { return EQ::versions::ClientVersion::Larion; }
enum class CastingSlot : uint32 {
Gem1 = 0,
Gem2 = 1,
Gem3 = 2,
Gem4 = 3,
Gem5 = 4,
Gem6 = 5,
Gem7 = 6,
Gem8 = 7,
Gem9 = 8,
Gem10 = 9,
Gem11 = 10,
Gem12 = 11,
MaxGems = 18, // fallacy..only 12 slot are useable...
Item = 12,
Discipline = 13,
AltAbility = 0xFF
};
const int SPELL_ID_MAX = 71999;
const int SPELLBOOK_SIZE = 1120;
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int SPELL_GEM_RECAST_TIMER = 15;
const int LONG_BUFFS = 42;
const int SHORT_BUFFS = 20;
const int DISC_BUFFS = 1;
const int TOTAL_BUFFS = LONG_BUFFS + SHORT_BUFFS + DISC_BUFFS;
const int NPC_BUFFS = 97;
const int PET_BUFFS = NPC_BUFFS;
const int MERC_BUFFS = LONG_BUFFS;
} /*spells*/
}; /* Larion */
#endif /*COMMON_LARION_LIMITS_H*/
+19
View File
@@ -0,0 +1,19 @@
//list of packets we need to encode on the way out:
E(OP_LogServer)
E(OP_SendMembership)
E(OP_SendMembershipDetails)
E(OP_SendMaxCharacters)
E(OP_SendCharInfo)
E(OP_ExpansionInfo)
E(OP_SpawnAppearance)
//E(OP_SendAATable)
E(OP_PlayerProfile)
E(OP_ZoneEntry)
E(OP_ZoneSpawns)
//list of packets we need to decode on the way in:
D(OP_ZoneEntry)
#undef E
#undef D
+233
View File
@@ -0,0 +1,233 @@
#ifndef LARION_STRUCTS_H_
#define LARION_STRUCTS_H_
namespace Larion {
namespace structs {
// constants
static const uint32 MAX_PP_AA_ARRAY = 300;
static const uint32 MAX_PP_SKILL = PACKET_SKILL_ARRAY_SIZE;
static const uint32 MAX_PP_INNATE_SKILL = 25;
static const uint32 MAX_PP_DISCIPLINES = 300;
static const uint32 MAX_PP_COMBAT_ABILITY_TIMERS = 25;
static const uint32 MAX_PP_UNKNOWN_ABILITIES = 25;
static const uint32 MAX_RECAST_TYPES = 25;
static const uint32 MAX_ITEM_RECAST_TYPES = 100;
static const uint32 BUFF_COUNT = 62;
static const uint32 MAX_PP_LANGUAGE = 32;
#pragma pack(1)
struct LoginInfo_Struct {
/*000*/ char login_info[64];
/*064*/ uint8 unknown064[124];
/*188*/ uint8 zoning; // 01 if zoning, 00 if not
/*189*/ uint8 unknown189[275];
/*488*/
};
struct ClientZoneEntry_Struct {
/*00*/ uint32 unknown00; // ***Placeholder
/*04*/ char char_name[64]; // Player firstname [32]
/*68*/ uint32 unknown68;
/*72*/ uint32 unknown72;
/*76*/ uint32 unknown76;
/*80*/ uint32 unknown80;
/*84*/ uint32 unknown84;
/*88*/ uint32 unknown88;
/*92*/
};
struct Membership_Struct
{
/*000*/ uint8 membership; //0 not gold, 2 gold
/*001*/ uint32 races; // Seen ff ff 01 00
/*005*/ uint32 classes; // Seen ff ff 01 00
/*009*/ uint32 entrysize; // Seen 33
/*013*/ int32 entries[33]; // Most -1, 1, and 0 for Gold Status
/*145*/
};
struct Membership_Entry_Struct
{
/*000*/ uint32 purchase_id; // Seen 1, then increments 90287 to 90300
/*004*/ uint32 bitwise_entry; // Seen 16 to 65536 - Skips 4096
/*008*/
};
struct Membership_Setting_Struct
{
/*000*/ int8 setting_index; // 0, 1, 2 or 3: f2p, silver, gold, platinum?
/*001*/ int32 setting_id; // 0 to 23 actually seen but the OP_Membership packet has up to 32
/*005*/ int32 setting_value;
/*009*/
};
struct Membership_Details_Struct
{
/*000*/ uint32 membership_setting_count; // Seen 96
/*004*/ Membership_Setting_Struct settings[96]; // 864 Bytes
/*364*/ uint32 race_entry_count; // Seen 17
/*368*/ Membership_Entry_Struct membership_races[17]; // 136 Bytes
/*3f0*/ uint32 class_entry_count; // Seen 15
/*3f4*/ Membership_Entry_Struct membership_classes[17]; // 136 Bytes
/*47c*/ uint32 exit_url_length; // Length of the exit_url string (0 for none)
/*480*/ //char exit_url[42]; // Upgrade to Silver or Gold Membership URL
};
struct MaxCharacters_Struct {
/*000*/ uint32 max_chars;
/*004*/ uint32 marketplace_chars;
/*008*/ int32 unknown008; //some of these probably deal with heroic characters or something
/*00c*/ int32 unknown00c;
/*010*/ int32 unknown010;
/*014*/ int32 unknown014;
/*018*/ int32 unknown018;
/*01c*/ int32 unknown01c;
/*020*/ int32 unknown020;
/*024*/ int32 unknown024;
/*028*/ int32 unknown028;
/*02c*/ int32 unknown02c;
/*030*/ int32 unknown030;
/*034*/ int32 unknown034;
/*038*/
};
struct ExpansionInfo_Struct {
/*000*/ char Unknown000[64];
/*064*/ uint32 Expansions;
};
/*
* Visible equiptment.
* Size: 20 Octets
*/
struct Texture_Struct
{
uint32 Material;
uint32 Unknown1;
uint32 EliteMaterial;
uint32 HeroForgeModel;
uint32 Material2; // Same as material?
};
/*
** Color_Struct
** Size: 4 bytes
** Used for convenience
** Merth: Gave struct a name so gcc 2.96 would compile
**
*/
struct Tint_Struct
{
union {
struct {
uint8 Blue;
uint8 Green;
uint8 Red;
uint8 UseTint; // if there's a tint this is FF
};
uint32 Color;
};
};
struct CharSelectEquip : Texture_Struct, Tint_Struct {};
struct CharacterSelectEntry_Struct
{
char Name[1];
uint32 Class;
uint32 Race;
uint8 Level;
uint32 ShroudClass;
uint32 ShroudRace;
uint16 Zone;
uint16 Instance;
uint8 Gender;
uint8 Face;
CharSelectEquip Equip[9];
uint8 Unknown1; //Seen 256
uint8 Unknown2; //Seen 0
uint32 DrakkinTattoo;
uint32 DrakkinDetails;
uint32 Deity;
uint32 PrimaryIDFile;
uint32 SecondaryIDFile;
uint8 HairColor;
uint8 BeardColor;
uint8 EyeColor1;
uint8 EyeColor2;
uint8 HairStyle;
uint8 Beard;
uint8 Enabled;
uint8 Tutorial;
uint32 DrakkinHeritage;
uint8 Unknown3;
uint8 GoHome;
uint32 LastLogin;
uint8 Unknown4; // Seen 0
uint8 Unknown5; // Seen 0
uint8 Unknown6; // Seen 0
uint8 Unknown7; // Seen 0
uint32 CharacterId; //A Guess, Character I made a little bit after has a number a few hundred after the first
uint32 Unknown8; // Seen 1
};
/*
** Character Selection Struct
**
*/
struct CharacterSelect_Struct
{
/*000*/ uint32 CharCount; //number of chars in this packet
};
struct SpawnAppearance_Struct
{
/*0000*/ uint32 spawn_id; // ID of the spawn
/*0004*/ uint32 type; // Values associated with the type
/*0008*/ uint32 parameter; // Type of data sent
/*0012*/ uint32 unknown012;
/*0016*/ uint32 unknown016;
/*0020*/ uint32 unknown020;
/*0024*/
};
struct Spawn_Struct_Bitfields
{
// byte 1
/*00*/ unsigned gender : 2; // Gender (0=male, 1=female, 2=monster)
/*02*/ unsigned ispet : 1; // Guessed based on observing live spawns
/*03*/ unsigned afk : 1; // 0=no, 1=afk
/*04*/ unsigned anon : 2; // 0=normal, 1=anon, 2=roleplay
/*06*/ unsigned gm : 1;
/*07*/ unsigned sneak : 1;
// byte 2
/*08*/ unsigned lfg : 1;
/*09*/ unsigned unk9 : 1;
/*10*/ unsigned invis : 12; // there are 3000 different (non-GM) invis levels
/*22*/ unsigned linkdead : 1; // 1 Toggles LD on or off after name. Correct for RoF2
/*23*/ unsigned showhelm : 1;
// byte 4
/*24*/ unsigned betabuffed : 1; // Prefixes name with !
/*25*/ unsigned trader : 1;
/*26*/ unsigned animationonpop : 1;
/*27*/ unsigned targetable : 1;
/*28*/ unsigned targetable_with_hotkey : 1;
/*29*/ unsigned showname : 1;
/*30*/ unsigned idleanimationsoff : 1; // what we called statue?
/*31*/ unsigned untargetable : 1; // bClickThrough
// byte 5
/*32*/ unsigned buyer : 1;
/*33*/ unsigned offline : 1;
/*34*/ unsigned interactiveobject : 1;
/*35*/ unsigned missile : 1;
/*36*/ unsigned title : 1;
/*37*/ unsigned suffix : 1;
/*38*/ unsigned unk38 : 1;
/*39*/ unsigned unk39 : 1;
};
#pragma pack()
}; //end namespace structs
}; //end namespace larion
#endif /*LARION_STRUCTS_H_*/
+3 -1
View File
@@ -26,7 +26,7 @@
#include "sod.h"
#include "rof.h"
#include "rof2.h"
#include "larion.h"
void RegisterAllPatches(EQStreamIdentifier &into)
{
@@ -36,6 +36,7 @@ void RegisterAllPatches(EQStreamIdentifier &into)
UF::Register(into);
RoF::Register(into);
RoF2::Register(into);
Larion::Register(into);
}
void ReloadAllPatches()
@@ -46,4 +47,5 @@ void ReloadAllPatches()
UF::Reload();
RoF::Reload();
RoF2::Reload();
Larion::Reload();
}
+1 -8
View File
@@ -5188,14 +5188,7 @@ namespace RoF
//sprintf(hdr.unknown000, "06e0002Y1W00");
strn0cpy(
hdr.unknown000,
fmt::format(
"{:016}\0",
packet_type == ItemPacketInvalid ? 0 : inst->GetSerialNumber()
).c_str(),
sizeof(hdr.unknown000)
);
snprintf(hdr.unknown000, sizeof(hdr.unknown000), "%016d", item->ID);
hdr.stacksize = (inst->IsStackable() ? ((inst->GetCharges() > 1000) ? 0xFFFFFFFF : inst->GetCharges()) : 1);
hdr.unknown004 = 0;
+34 -139
View File
@@ -433,9 +433,7 @@ namespace RoF2
VARSTRUCT_ENCODE_TYPE(uint32, eq, i.item_icon);
VARSTRUCT_SKIP_TYPE(uint32, eq);
}
dest->QueuePacket(outapp.get());
safe_delete(in);
break;
}
default: {
@@ -470,8 +468,8 @@ namespace RoF2
}
auto p_size = 41 * results.size() + name_size + 14;
auto buffer = new char[p_size];
auto bufptr = buffer;
auto buffer = std::make_unique<char[]>(p_size);
auto bufptr = buffer.get();
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, 0);
VARSTRUCT_ENCODE_TYPE(uint16, bufptr, results[0].trader_zone_id);
@@ -489,11 +487,10 @@ namespace RoF2
VARSTRUCT_ENCODE_TYPE(uint32, bufptr, i.item_stat); //itemstat
}
safe_delete_array(in->pBuffer);
safe_delete(in->pBuffer);
in->size = p_size;
in->pBuffer = (uchar*)buffer;
in->pBuffer = (uchar *) buffer.get();
dest->QueuePacket(in);
safe_delete(in);
break;
}
@@ -503,22 +500,21 @@ namespace RoF2
break;
}
case WelcomeMessage: {
auto buffer = new char[sizeof(structs::BazaarWelcome_Struct)];
auto buffer = std::make_unique<char[]>(sizeof(structs::BazaarWelcome_Struct));
auto emu = (BazaarWelcome_Struct *) in->pBuffer;
auto eq = (structs::BazaarWelcome_Struct *) buffer;
auto eq = (structs::BazaarWelcome_Struct *) buffer.get();
eq->action = structs::RoF2BazaarTraderBuyerActions::WelcomeMessage;
eq->num_of_traders = emu->traders;
eq->num_of_items = emu->items;
safe_delete_array(in->pBuffer);
safe_delete(in->pBuffer);
in->SetOpcode(OP_TraderShop);
in->size = sizeof(structs::BazaarWelcome_Struct);
in->pBuffer = (uchar *)buffer;
in->pBuffer = (uchar *) buffer.get();
LogTrading("(RoF2) WelcomeMessage action <green>[{}]", action);
dest->QueuePacket(in);
safe_delete(in);
break;
}
@@ -587,21 +583,19 @@ namespace RoF2
auto outapp = new EQApplicationPacket(OP_TraderShop, sizeof(BecomeTrader_Struct));
auto eq = (BecomeTrader_Struct *) outapp->pBuffer;
eq->action = emu->action;
eq->entity_id = emu->entity_id;
eq->trader_id = emu->trader_id;
eq->zone_id = emu->zone_id;
eq->zone_instance_id = emu->zone_instance_id;
eq->action = emu->action;
eq->entity_id = emu->entity_id;
eq->trader_id = emu->trader_id;
eq->zone_id = emu->zone_id;
strn0cpy(eq->trader_name, emu->trader_name, sizeof(eq->trader_name));
LogTrading(
"(RoF2) AddTraderToBazaarWindow action <green>[{}] trader_id <green>[{}] entity_id <green>[{}] "
"zone_id <green>[{}] zone_instance_id <green>[{}]",
"(RoF2) AddTraderToBazaarWindow action <green>[{}] trader_id <green>[{}] entity_id <green>[{}] zone_id <green>[{}]",
eq->action,
eq->trader_id,
eq->entity_id,
eq->zone_id,
eq->zone_instance_id);
eq->zone_id
);
dest->FastQueuePacket(&outapp);
break;
}
@@ -896,9 +890,7 @@ namespace RoF2
VARSTRUCT_ENCODE_TYPE(uint16, eq, b.buyer_zone_instance_id);
VARSTRUCT_ENCODE_STRING(eq, b.buyer_name.c_str());
}
dest->QueuePacket(outapp.get());
safe_delete(inapp);
break;
}
case Barter_RemoveFromMerchantWindow: {
@@ -969,7 +961,6 @@ namespace RoF2
VARSTRUCT_ENCODE_TYPE(uint32, eq, blsi.seller_quantity);
dest->QueuePacket(outapp.get());
safe_delete(inapp);
break;
}
default: {
@@ -1350,58 +1341,6 @@ namespace RoF2
dest->FastQueuePacket(&in, ack_req);
}
ENCODE(OP_EvolveItem)
{
EQApplicationPacket *in = *p;
*p = nullptr;
auto action = *reinterpret_cast<uint32 *>(in->pBuffer);
switch (action) {
case EvolvingItems::Actions::TRANSFER_WINDOW_DETAILS: {
auto emu = reinterpret_cast<EvolveItemMessaging *>(in->pBuffer);
EvolveXPWindowSend e{};
EQ::Util::MemoryStreamReader ss(emu->serialized_data, in->size - sizeof(emu->action));
cereal::BinaryInputArchive ar(ss);
ar(e);
auto item_1 = static_cast<const EQ::ItemInstance *>(reinterpret_cast<EQ::InternalSerializedItem_Struct
*>(e.serialize_item_1.data())->inst);
auto item_2 = static_cast<const EQ::ItemInstance *>(reinterpret_cast<EQ::InternalSerializedItem_Struct
*>(e.serialize_item_2.data())->inst);
EQ::OutBuffer ob;
SerializeItem(ob, item_1, 0, 0, ItemPacketMerchant);
SerializeItem(ob, item_2, 0, 0, ItemPacketMerchant);
auto out = std::make_unique<EQApplicationPacket>(
OP_EvolveItem,
sizeof(EvolveXPWindowSendDetails_Struct) + ob.size()
);
auto data = reinterpret_cast<EvolveXPWindowSendDetails_Struct *>(out->pBuffer);
data->action = e.action;
data->compatibility = e.compatibility;
data->max_transfer_level = e.max_transfer_level;
data->item1_unique_id = e.item1_unique_id;
data->item2_unique_id = e.item2_unique_id;
data->item1_present = e.item1_present;
data->item2_present = e.item2_present;
memcpy(data->serialize_data, ob.str().data(), ob.size());
dest->QueuePacket(out.get());
safe_delete(in);
break;
}
default: {
dest->FastQueuePacket(&in);
break;
}
}
}
ENCODE(OP_ExpansionInfo)
{
ENCODE_LENGTH_EXACT(ExpansionInfo_Struct);
@@ -1904,11 +1843,11 @@ namespace RoF2
}
}
safe_delete_array(in->pBuffer);
auto outapp = new EQApplicationPacket(OP_GuildsList);
outapp->size = packet_size;
outapp->pBuffer = buffer;
in->pBuffer = buffer;
in->size = packet_size;
dest->FastQueuePacket(&in);
dest->FastQueuePacket(&outapp);
}
ENCODE(OP_GuildTributeDonateItem)
@@ -2105,33 +2044,6 @@ namespace RoF2
}
}
ENCODE(OP_ItemPreviewRequest)
{
EQApplicationPacket* in = *p;
*p = nullptr;
uchar* in_buf = in->pBuffer;
auto int_item = (EQ::InternalSerializedItem_Struct*) in_buf;
EQ::OutBuffer buf;
EQ::OutBuffer::pos_type last_pos = buf.tellp();
SerializeItem(buf, (const EQ::ItemInstance*) int_item->inst, int_item->slot_id, 0, ItemPacketInvalid);
if (buf.tellp() == last_pos) {
LogNetcode("RoF2::ENCODE(OP_ItemPreviewRequest) Serialization failed");
safe_delete_array(in_buf);
safe_delete(in);
return;
}
in->size = buf.size();
in->pBuffer = buf.detach();
safe_delete_array(in_buf);
dest->FastQueuePacket(&in, ack_req);
}
ENCODE(OP_ItemVerifyReply)
{
ENCODE_LENGTH_EXACT(ItemVerifyReply_Struct);
@@ -2768,7 +2680,7 @@ namespace RoF2
{
float instrument_mod = 0.0f;
uint8 effect_type = emu->buffs[r].effect_type;
uint32 player_id = emu->buffs[r].player_id;;
uint32 player_id = emu->buffs[r].player_id;
if (emu->buffs[r].spellid != 0xFFFF && emu->buffs[r].spellid != 0)
{
@@ -6306,11 +6218,6 @@ namespace RoF2
FINISH_DIRECT_DECODE();
break;
}
case structs::RoF2BazaarTraderBuyerActions::FirstOpenSearch: {
__packet->SetOpcode(OP_BazaarSearch);
LogTrading("(RoF2) First time opening Bazaar Search since zoning. Action <green>[{}]", action);
break;
}
case structs::RoF2BazaarTraderBuyerActions::WelcomeMessage: {
__packet->SetOpcode(OP_BazaarSearch);
LogTrading("(RoF2) WelcomeMessage action <green>[{}]", action);
@@ -6451,18 +6358,9 @@ namespace RoF2
//sprintf(hdr.unknown000, "06e0002Y1W00");
strn0cpy(hdr.unknown000, fmt::format("{:016}\0", inst->GetSerialNumber()).c_str(),sizeof(hdr.unknown000));
hdr.stacksize = 1;
if (item->ID == PARCEL_MONEY_ITEM_ID) {
hdr.stacksize = inst->GetPrice();
} else if (inst->IsStackable()) {
if (inst->GetCharges() > std::numeric_limits<int16>::max()) {
hdr.stacksize = std::numeric_limits<uint32>::max();
} else {
hdr.stacksize = inst->GetCharges();
}
}
hdr.stacksize =
item->ID == PARCEL_MONEY_ITEM_ID ? inst->GetPrice() : (inst->IsStackable() ? ((inst->GetCharges() > 1000)
? 0xFFFFFFFF : inst->GetCharges()) : 1);
hdr.unknown004 = 0;
structs::InventorySlot_Struct slot_id{};
@@ -6484,11 +6382,6 @@ namespace RoF2
hdr.scaled_value = (inst->IsScaling() ? (inst->GetExp() / 100) : 0);
hdr.instance_id = (inst->GetMerchantSlot() ? inst->GetMerchantSlot() : inst->GetSerialNumber());
hdr.parcel_item_id = packet_type == ItemPacketParcel ? inst->GetID() : 0;
if (item->EvolvingItem) {
hdr.instance_id = inst->GetEvolveUniqueID() & 0xFFFFFFFF; //lower dword
hdr.parcel_item_id = inst->GetEvolveUniqueID() >> 32; //upper dword
}
hdr.last_cast_time = inst->GetRecastTimestamp();
hdr.charges = (inst->IsStackable() ? (item->MaxCharges ? 1 : 0) : ((inst->GetCharges() > 254)
? 0xFFFFFFFF
@@ -6502,15 +6395,18 @@ namespace RoF2
ob.write((const char*)&hdr, sizeof(RoF2::structs::ItemSerializationHeader));
if (item->EvolvingItem > 0) {
RoF2::structs::EvolvingItem_Struct evotop;
RoF2::structs::EvolvingItem evotop;
evotop.final_item_id = inst->GetEvolveFinalItemID();
evotop.evolve_level = item->EvolvingLevel;
evotop.progress = inst->GetEvolveProgression();
evotop.activated = inst->GetEvolveActivated();
evotop.evolve_max_level = item->EvolvingMax;
evotop.unknown001 = 0;
evotop.unknown002 = 0;
evotop.unknown003 = 0;
evotop.unknown004 = 0;
evotop.evoLevel = item->EvolvingLevel;
evotop.progress = 0;
evotop.Activated = 1;
evotop.evomaxlevel = item->EvolvingMax;
ob.write((const char*)&evotop, sizeof(RoF2::structs::EvolvingItem_Struct));
ob.write((const char*)&evotop, sizeof(RoF2::structs::EvolvingItem));
}
/**
@@ -6884,13 +6780,12 @@ namespace RoF2
iqbs.Heirloom = 0;
iqbs.Placeable = 0;
iqbs.unknown28 = -1;
iqbs.unknown29 = packet_type == ItemPacketInvalid ? 0xFF : 0;
iqbs.unknown30 = -1;
iqbs.NoZone = 0;
iqbs.NoGround = 0;
iqbs.unknown37a = 0; // (guessed position) New to RoF2
iqbs.unknown38 = 0;
iqbs.unknown39 = packet_type == ItemPacketInvalid ? 0 : 1;;
iqbs.unknown39 = 1;
ob.write((const char*)&iqbs, sizeof(RoF2::structs::ItemQuaternaryBodyStruct));
+49 -82
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
@@ -37,7 +37,7 @@ namespace RoF2
const bool AllowOverLevelEquipment = true;
const bool AllowEmptyBagInBag = true;
const bool AllowEmptyBagInBag = true;
const bool AllowClickCastFromBag = true;
} /*inventory*/
@@ -77,38 +77,38 @@ namespace RoF2
} // namespace enum_
using namespace enum_;
const int16 POSSESSIONS_SIZE = 34;
const int16 BANK_SIZE = 24;
const int16 SHARED_BANK_SIZE = 2;
const int16 TRADE_SIZE = 8;
const int16 WORLD_SIZE = 10;
const int16 LIMBO_SIZE = 36;
const int16 TRIBUTE_SIZE = 5;
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
const int16 MERCHANT_SIZE = 500;
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
const int16 BAZAAR_SIZE = 200;
const int16 INSPECT_SIZE = 23;
const int16 REAL_ESTATE_SIZE = 0;//unknown
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
const int16 POSSESSIONS_SIZE = 34;
const int16 BANK_SIZE = 24;
const int16 SHARED_BANK_SIZE = 2;
const int16 TRADE_SIZE = 8;
const int16 WORLD_SIZE = 10;
const int16 LIMBO_SIZE = 36;
const int16 TRIBUTE_SIZE = 5;
const int16 TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 GUILD_TRIBUTE_SIZE = 2;//unverified
const int16 MERCHANT_SIZE = 200;
const int16 DELETED_SIZE = 0;//unknown - "Recovery Tab"
const int16 CORPSE_SIZE = POSSESSIONS_SIZE;
const int16 BAZAAR_SIZE = 200;
const int16 INSPECT_SIZE = 23;
const int16 REAL_ESTATE_SIZE = 0;//unknown
const int16 VIEW_MOD_PC_SIZE = POSSESSIONS_SIZE;
const int16 VIEW_MOD_BANK_SIZE = BANK_SIZE;
const int16 VIEW_MOD_SHARED_BANK_SIZE = SHARED_BANK_SIZE;
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
const int16 ARCHIVED_SIZE = 0;//unknown
const int16 MAIL_SIZE = 0;//unknown
const int16 VIEW_MOD_LIMBO_SIZE = LIMBO_SIZE;
const int16 ALT_STORAGE_SIZE = 0;//unknown - "Shroud Bank"
const int16 ARCHIVED_SIZE = 0;//unknown
const int16 MAIL_SIZE = 0;//unknown
const int16 GUILD_TROPHY_TRIBUTE_SIZE = 0;//unknown
const int16 KRONO_SIZE = 0;//unknown
const int16 OTHER_SIZE = 0;//unknown
const int16 KRONO_SIZE = 0;//unknown
const int16 OTHER_SIZE = 0;//unknown
const int16 TRADE_NPC_SIZE = 4; // defined by implication
const int16 TYPE_INVALID = IINVALID;
const int16 TYPE_BEGIN = typePossessions;
const int16 TYPE_END = typeOther;
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
const int16 TYPE_BEGIN = typePossessions;
const int16 TYPE_END = typeOther;
const int16 TYPE_COUNT = (TYPE_END - TYPE_BEGIN) + 1;
int16 GetInvTypeSize(int16 inv_type);
const char* GetInvTypeName(int16 inv_type);
@@ -162,54 +162,33 @@ namespace RoF2
} // namespace enum_
using namespace enum_;
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 BANK_BEGIN = 2000;
const int16 BANK_END = (BANK_BEGIN + invtype::BANK_SIZE) - 1;
const int16 SHARED_BANK_BEGIN = 2500;
const int16 SHARED_BANK_END = (SHARED_BANK_BEGIN + invtype::SHARED_BANK_SIZE) - 1;
const int16 TRADE_BEGIN = 3000;
const int16 TRADE_END = (TRADE_BEGIN + invtype::TRADE_SIZE) - 1;
const int16 TRADE_NPC_END = (TRADE_BEGIN + invtype::TRADE_NPC_SIZE) - 1; // defined by implication
const int16 WORLD_BEGIN = 4000;
const int16 WORLD_END = (WORLD_BEGIN + invtype::WORLD_SIZE) - 1;
const int16 TRIBUTE_BEGIN = 400;
const int16 TRIBUTE_END = (TRIBUTE_BEGIN + invtype::TRIBUTE_SIZE) - 1;
const int16 GUILD_TRIBUTE_BEGIN = 450;
const int16 GUILD_TRIBUTE_END = (GUILD_TRIBUTE_BEGIN + invtype::GUILD_TRIBUTE_SIZE) - 1;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 POSSESSIONS_BEGIN = slotCharm;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_END = slotCursor;
const int16 POSSESSIONS_COUNT = (POSSESSIONS_END - POSSESSIONS_BEGIN) + 1;
const int16 EQUIPMENT_BEGIN = slotCharm;
const int16 EQUIPMENT_END = slotAmmo;
const int16 EQUIPMENT_END = slotAmmo;
const int16 EQUIPMENT_COUNT = (EQUIPMENT_END - EQUIPMENT_BEGIN) + 1;
const int16 GENERAL_BEGIN = slotGeneral1;
const int16 GENERAL_END = slotGeneral10;
const int16 GENERAL_END = slotGeneral10;
const int16 GENERAL_COUNT = (GENERAL_END - GENERAL_BEGIN) + 1;
const int16 BONUS_BEGIN = invslot::slotCharm;
const int16 BONUS_STAT_END = invslot::slotPowerSource;
const int16 BONUS_BEGIN = invslot::slotCharm;
const int16 BONUS_STAT_END = invslot::slotPowerSource;
const int16 BONUS_SKILL_END = invslot::slotAmmo;
const int16 CORPSE_BEGIN = invslot::slotGeneral1;
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
const int16 CORPSE_END = invslot::slotGeneral1 + invslot::slotCursor;
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
const uint64 CURSOR_BITMASK = 0x0000000200000000;
const uint64 EQUIPMENT_BITMASK = 0x00000000007FFFFF;
const uint64 GENERAL_BITMASK = 0x00000001FF800000;
const uint64 CURSOR_BITMASK = 0x0000000200000000;
const uint64 POSSESSIONS_BITMASK = (EQUIPMENT_BITMASK | GENERAL_BITMASK | CURSOR_BITMASK); // based on 34-slot count (RoF+)
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
const uint64 CORPSE_BITMASK = (GENERAL_BITMASK | CURSOR_BITMASK | (EQUIPMENT_BITMASK << 34)); // based on 34-slot count (RoF+)
const char* GetInvPossessionsSlotName(int16 inv_slot);
@@ -220,21 +199,10 @@ namespace RoF2
namespace invbag {
inline EQ::versions::ClientVersion GetInvBagRef() { return EQ::versions::ClientVersion::RoF2; }
const int16 SLOT_TRADESKILL_EXPERIMENT_COMBINE = 1000;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 SLOT_COUNT = 200;
const int16 SLOT_END = SLOT_COUNT - 1;
const int16 GENERAL_BAGS_BEGIN = 251;
const int16 CURSOR_BAG_BEGIN = 351;
const int16 BANK_BAGS_BEGIN = 2031;
const int16 SHARED_BANK_BAGS_BEGIN = 2531;
const int16 TRADE_BAGS_BEGIN = 3031;
const int16 SLOT_INVALID = IINVALID;
const int16 SLOT_BEGIN = INULL;
const int16 SLOT_END = 9; //254;
const int16 SLOT_COUNT = 10; //255; // server Size will be 255..unsure what actual client is (test)
const char* GetInvBagIndexName(int16 bag_index);
@@ -244,9 +212,9 @@ namespace RoF2
inline EQ::versions::ClientVersion GetInvAugRef() { return EQ::versions::ClientVersion::RoF2; }
const int16 SOCKET_INVALID = IINVALID;
const int16 SOCKET_BEGIN = INULL;
const int16 SOCKET_END = 5;
const int16 SOCKET_COUNT = 6;
const int16 SOCKET_BEGIN = INULL;
const int16 SOCKET_END = 5;
const int16 SOCKET_COUNT = 6;
const char* GetInvAugIndexName(int16 aug_index);
@@ -304,7 +272,6 @@ namespace RoF2
const size_t SAY_LINK_BODY_SIZE = 56;
const uint32 MAX_GUILD_ID = 50000;
const uint32 MAX_BAZAAR_TRADERS = 600;
} /*constants*/
@@ -324,7 +291,7 @@ namespace RoF2
namespace spells {
inline EQ::versions::ClientVersion GetSkillsRef() { return EQ::versions::ClientVersion::RoF2; }
enum class CastingSlot : uint32 {
Gem1 = 0,
Gem2 = 1,
@@ -347,7 +314,7 @@ namespace RoF2
const int SPELL_ID_MAX = 45000;
const int SPELLBOOK_SIZE = 720;
const int SPELL_GEM_COUNT = static_cast<uint32>(CastingSlot::MaxGems);
const int LONG_BUFFS = 42;
const int SHORT_BUFFS = 20;
const int DISC_BUFFS = 1;
+1 -3
View File
@@ -1,5 +1,5 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
@@ -70,7 +70,6 @@ E(OP_DzMemberListName)
E(OP_DzMemberListStatus)
E(OP_DzSetLeaderName)
E(OP_Emote)
E(OP_EvolveItem)
E(OP_ExpansionInfo)
E(OP_FormattedMessage)
E(OP_GMLastName)
@@ -92,7 +91,6 @@ E(OP_InspectBuffs)
E(OP_InspectRequest)
E(OP_ItemLinkResponse)
E(OP_ItemPacket)
E(OP_ItemPreviewRequest)
E(OP_ItemVerifyReply)
E(OP_LeadershipExpUpdate)
E(OP_LogServer)
+11 -40
View File
@@ -3119,8 +3119,7 @@ enum RoF2BazaarTraderBuyerActions {
BazaarInspect = 18,
ClickTrader = 28,
ItemMove = 19,
ReconcileItems = 20,
FirstOpenSearch = 26
ReconcileItems = 20
};
enum RoF2BuyerActions {
@@ -3935,11 +3934,6 @@ struct NewCombine_Struct
/*24*/
};
struct TradeSkillRecipeInspect_Struct {
uint32 recipe_id;
uint32 padding[17];
};
//client requesting favorite recipies
struct TradeskillFavorites_Struct {
@@ -4741,7 +4735,7 @@ struct ItemSerializationHeader
/*036*/ uint32 merchant_slot; // 1 if not a merchant item
/*040*/ uint32 scaled_value; // 0
/*044*/ uint32 instance_id; // unique instance id if not merchant item, else is merchant slot
/*048*/ uint32 parcel_item_id;
/*048*/ uint32 parcel_item_id;
/*052*/ uint32 last_cast_time; // Unix Time from PP of last cast for this recast type if recast delay > 0
/*056*/ uint32 charges; // Total Charges an item has (-1 for unlimited)
/*060*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
@@ -4751,13 +4745,16 @@ struct ItemSerializationHeader
uint8 isEvolving;
};
struct EvolvingItem_Struct {
uint32 final_item_id;
int32 evolve_level;
struct EvolvingItem {
uint8 unknown001;
uint8 unknown002;
uint8 unknown003;
uint8 unknown004;
int32 evoLevel;
double progress;
uint8 activated;
int32 evolve_max_level;
uint8 unknown005[4];
uint8 Activated;
int32 evomaxlevel;
uint8 unknown005[4];
};
struct ItemSerializationHeaderFinish
@@ -5430,32 +5427,6 @@ struct Parcel_Struct
};
}; /*structs*/
struct EvolveItemToggle_Struct {
uint32 action;
uint32 unknown_004;
uint64 unique_id;
uint32 percentage;
uint32 activated;
};
struct EvolveXPWindowReceive_Struct {
uint32 action;
uint32 unknown_004;
uint64 item1_unique_id;
uint64 item2_unique_id;
};
struct EvolveXPWindowSendDetails_Struct {
/*000*/ uint32 action;
/*004*/ uint64 item1_unique_id;
/*012*/ uint64 item2_unique_id;
/*020*/ uint32 compatibility;
/*024*/ uint32 max_transfer_level;
/*028*/ uint8 item1_present;
/*029*/ uint8 item2_present;
/*030*/ char serialize_data[];
};
}; /*RoF2*/
#endif /*COMMON_ROF2_STRUCTS_H*/
+2 -2
View File
@@ -286,8 +286,8 @@ namespace Titanium
const size_t CHARACTER_CREATION_LIMIT = 8; // Hard-coded in client - DO NOT ALTER
const size_t SAY_LINK_BODY_SIZE = 45;
const uint32 MAX_GUILD_ID = 1500;
const size_t SAY_LINK_BODY_SIZE = 45;
const uint32 MAX_GUILD_ID = 1500;
} /*constants*/
+6 -6
View File
@@ -2463,25 +2463,25 @@ struct WhoAllReturnStruct {
struct BeginTrader_Struct {
uint32 action;
uint32 unknown04;
uint64 serial_number[EQ::invtype::BAZAAR_SIZE];
uint32 cost[EQ::invtype::BAZAAR_SIZE];
uint64 serial_number[80];
uint32 cost[80];
};
struct Trader_Struct {
uint32 action;
uint32 unknown004;
uint64 item_id[EQ::invtype::BAZAAR_SIZE];
uint32 item_cost[EQ::invtype::BAZAAR_SIZE];
uint64 item_id[80];
uint32 item_cost[80];
};
struct ClickTrader_Struct {
uint32 code;
uint32 unknown[161];//damn soe this is totally pointless :/ but at least your finally using memset! Good job :) -LE
uint32 itemcost[EQ::invtype::BAZAAR_SIZE];
uint32 itemcost[80];
};
struct GetItems_Struct{
uint32 items[EQ::invtype::BAZAAR_SIZE];
uint32 items[80];
};
struct BecomeTrader_Struct {
+67 -64
View File
@@ -5,19 +5,31 @@
#include "strings.h"
#include <filesystem>
namespace fs = std::filesystem;
inline std::string striptrailingslash(const std::string &file_path)
{
if (file_path.back() == '/' || file_path.back() == '\\') {
return file_path.substr(0, file_path.length() - 1);
}
return file_path;
}
void PathManager::LoadPaths()
{
m_server_path = File::FindEqemuConfigPath();
if (!m_server_path.empty()) {
std::filesystem::current_path(m_server_path);
}
if (m_server_path.empty()) {
LogInfo("Failed to load server path");
return;
}
std::filesystem::current_path(m_server_path);
LogInfo("server [{}]", m_server_path);
if (!EQEmuConfig::LoadConfig()) {
LogError("Failed to load eqemu config");
@@ -26,64 +38,60 @@ void PathManager::LoadPaths()
const auto c = EQEmuConfig::get();
auto resolve_path = [&](const std::string& dir, const std::vector<std::string>& fallback_dirs = {}) -> std::string {
// relative
if (File::Exists((fs::path{m_server_path} / dir).string())) {
return fs::relative(fs::path{m_server_path} / dir).lexically_normal().string();
}
// absolute
if (File::Exists(fs::path{dir}.string())) {
return fs::absolute(fs::path{dir}).string();
}
// fallback search options if specified
for (const auto& fallback : fallback_dirs) {
if (File::Exists((fs::path{m_server_path} / fallback).string())) {
return fs::relative(fs::path{m_server_path} / fallback).lexically_normal().string();
}
}
// if all else fails, just set it to the config value
return dir;
};
m_maps_path = resolve_path(c->MapDir, {"maps", "Maps"});
m_quests_path = resolve_path(c->QuestDir);
m_plugins_path = resolve_path(c->PluginDir);
m_lua_modules_path = resolve_path(c->LuaModuleDir);
m_lua_mods_path = resolve_path("mods");
m_patch_path = resolve_path(c->PatchDir);
m_opcode_path = resolve_path(c->OpcodeDir);
m_shared_memory_path = resolve_path(c->SharedMemDir);
m_log_path = resolve_path(c->LogDir, {"logs"});
// Log all paths in a loop
std::vector<std::pair<std::string, std::string>> paths = {
{"server", m_server_path},
{"logs", m_log_path},
{"lua mods", m_lua_mods_path},
{"lua_modules", m_lua_modules_path},
{"maps", m_maps_path},
{"patches", m_patch_path},
{"opcode", m_opcode_path},
{"plugins", m_plugins_path},
{"quests", m_quests_path},
{"shared_memory", m_shared_memory_path}
};
constexpr int name_width = 15;
constexpr int path_width = 0;
constexpr int break_length = 70;
std::cout << std::endl;
LogInfo("{}", Strings::Repeat("-", break_length));
for (const auto& [name, in_path] : paths) {
if (!in_path.empty()) {
LogInfo("{:>{}} > [{:<{}}]", name, name_width, in_path, path_width);
}
// maps
if (File::Exists(fs::path{m_server_path + "/" + c->MapDir}.string())) {
m_maps_path = fs::relative(fs::path{m_server_path + "/" + c->MapDir}).string();
}
LogInfo("{}", Strings::Repeat("-", break_length));
else if (File::Exists(fs::path{m_server_path + "/maps"}.string())) {
m_maps_path = fs::relative(fs::path{m_server_path + "/maps"}).string();
}
else if (File::Exists(fs::path{m_server_path + "/Maps"}.string())) {
m_maps_path = fs::relative(fs::path{m_server_path + "/Maps"}).string();
}
// quests
if (File::Exists(fs::path{m_server_path + "/" + c->QuestDir}.string())) {
m_quests_path = fs::relative(fs::path{m_server_path + "/" + c->QuestDir}).string();
}
// plugins
if (File::Exists(fs::path{m_server_path + "/" + c->PluginDir}.string())) {
m_plugins_path = fs::relative(fs::path{m_server_path + "/" + c->PluginDir}).string();
}
// lua_modules
if (File::Exists(fs::path{m_server_path + "/" + c->LuaModuleDir}.string())) {
m_lua_modules_path = fs::relative(fs::path{m_server_path + "/" + c->LuaModuleDir}).string();
}
// lua mods
if (File::Exists(fs::path{ m_server_path + "/mods" }.string())) {
m_lua_mods_path = fs::relative(fs::path{ m_server_path + "/mods" }).string();
}
// patches
if (File::Exists(fs::path{m_server_path + "/" + c->PatchDir}.string())) {
m_patch_path = fs::relative(fs::path{m_server_path + "/" + c->PatchDir}).string();
}
// shared_memory_path
if (File::Exists(fs::path{m_server_path + "/" + c->SharedMemDir}.string())) {
m_shared_memory_path = fs::relative(fs::path{ m_server_path + "/" + c->SharedMemDir }).string();
}
// logging path
if (File::Exists(fs::path{m_server_path + "/" + c->LogDir}.string())) {
m_log_path = fs::relative(fs::path{m_server_path + "/" + c->LogDir}).string();
}
LogInfo("logs path [{}]", m_log_path);
LogInfo("lua mods path [{}]", m_lua_mods_path);
LogInfo("lua_modules path [{}]", m_lua_modules_path);
LogInfo("maps path [{}]", m_maps_path);
LogInfo("patches path [{}]", m_patch_path);
LogInfo("plugins path [{}]", m_plugins_path);
LogInfo("quests path [{}]", m_quests_path);
LogInfo("shared_memory path [{}]", m_shared_memory_path);
}
const std::string &PathManager::GetServerPath() const
@@ -121,11 +129,6 @@ const std::string &PathManager::GetPatchPath() const
return m_patch_path;
}
const std::string &PathManager::GetOpcodePath() const
{
return m_opcode_path;
}
const std::string &PathManager::GetLuaModulesPath() const
{
return m_lua_modules_path;
-2
View File
@@ -13,7 +13,6 @@ public:
[[nodiscard]] const std::string &GetLuaModulesPath() const;
[[nodiscard]] const std::string &GetMapsPath() const;
[[nodiscard]] const std::string &GetPatchPath() const;
[[nodiscard]] const std::string &GetOpcodePath() const;
[[nodiscard]] const std::string &GetPluginsPath() const;
[[nodiscard]] const std::string &GetQuestsPath() const;
[[nodiscard]] const std::string &GetServerPath() const;
@@ -25,7 +24,6 @@ private:
std::string m_lua_modules_path;
std::string m_maps_path;
std::string m_patch_path;
std::string m_opcode_path;
std::string m_plugins_path;
std::string m_quests_path;
std::string m_server_path;
@@ -49,23 +49,23 @@ public:
std::string field;
switch (theme_id) {
case LDoNTheme::GUK: {
case LDoNThemes::GUK: {
field = "guk_";
break;
}
case LDoNTheme::MIR: {
case LDoNThemes::MIR: {
field = "mir_";
break;
}
case LDoNTheme::MMC: {
case LDoNThemes::MMC: {
field = "mmc_";
break;
}
case LDoNTheme::RUJ: {
case LDoNThemes::RUJ: {
field = "ruj_";
break;
}
case LDoNTheme::TAK: {
case LDoNThemes::TAK: {
field = "tak_";
break;
}
@@ -1,416 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
#define EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseBotBlockedBuffsRepository {
public:
struct BotBlockedBuffs {
uint32_t bot_id;
uint32_t spell_id;
uint8_t blocked;
uint8_t blocked_pet;
};
static std::string PrimaryKey()
{
return std::string("bot_id");
}
static std::vector<std::string> Columns()
{
return {
"bot_id",
"spell_id",
"blocked",
"blocked_pet",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"bot_id",
"spell_id",
"blocked",
"blocked_pet",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("bot_blocked_buffs");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static BotBlockedBuffs NewEntity()
{
BotBlockedBuffs e{};
e.bot_id = 0;
e.spell_id = 0;
e.blocked = 0;
e.blocked_pet = 0;
return e;
}
static BotBlockedBuffs GetBotBlockedBuffs(
const std::vector<BotBlockedBuffs> &bot_blocked_buffss,
int bot_blocked_buffs_id
)
{
for (auto &bot_blocked_buffs : bot_blocked_buffss) {
if (bot_blocked_buffs.bot_id == bot_blocked_buffs_id) {
return bot_blocked_buffs;
}
}
return NewEntity();
}
static BotBlockedBuffs FindOne(
Database& db,
int bot_blocked_buffs_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
bot_blocked_buffs_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
BotBlockedBuffs e{};
e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int bot_blocked_buffs_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
bot_blocked_buffs_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const BotBlockedBuffs &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.bot_id));
v.push_back(columns[1] + " = " + std::to_string(e.spell_id));
v.push_back(columns[2] + " = " + std::to_string(e.blocked));
v.push_back(columns[3] + " = " + std::to_string(e.blocked_pet));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.bot_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static BotBlockedBuffs InsertOne(
Database& db,
BotBlockedBuffs e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.spell_id));
v.push_back(std::to_string(e.blocked));
v.push_back(std::to_string(e.blocked_pet));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.bot_id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<BotBlockedBuffs> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.spell_id));
v.push_back(std::to_string(e.blocked));
v.push_back(std::to_string(e.blocked_pet));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<BotBlockedBuffs> All(Database& db)
{
std::vector<BotBlockedBuffs> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotBlockedBuffs e{};
e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<BotBlockedBuffs> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<BotBlockedBuffs> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotBlockedBuffs e{};
e.bot_id = row[0] ? static_cast<uint32_t>(atoi(row[0])) : 0;
e.spell_id = row[1] ? static_cast<uint32_t>(atoi(row[1])) : 0;
e.blocked = row[2] ? static_cast<uint8_t>(atoi(row[2])) : 0;
e.blocked_pet = row[3] ? static_cast<uint8_t>(atoi(row[3])) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const BotBlockedBuffs &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.spell_id));
v.push_back(std::to_string(e.blocked));
v.push_back(std::to_string(e.blocked_pet));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<BotBlockedBuffs> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.spell_id));
v.push_back(std::to_string(e.blocked));
v.push_back(std::to_string(e.blocked_pet));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_BOT_BLOCKED_BUFFS_REPOSITORY_H
@@ -64,6 +64,13 @@ public:
int16_t poison;
int16_t disease;
int16_t corruption;
uint32_t show_helm;
uint32_t follow_distance;
uint8_t stop_melee_level;
int32_t expansion_bitmask;
uint8_t enforce_spell_settings;
uint8_t archery_setting;
uint32_t caster_range;
};
static std::string PrimaryKey()
@@ -119,6 +126,13 @@ public:
"poison",
"disease",
"corruption",
"show_helm",
"follow_distance",
"stop_melee_level",
"expansion_bitmask",
"enforce_spell_settings",
"archery_setting",
"caster_range",
};
}
@@ -170,6 +184,13 @@ public:
"poison",
"disease",
"corruption",
"show_helm",
"follow_distance",
"stop_melee_level",
"expansion_bitmask",
"enforce_spell_settings",
"archery_setting",
"caster_range",
};
}
@@ -255,7 +276,13 @@ public:
e.poison = 0;
e.disease = 0;
e.corruption = 0;
e.show_helm = 0;
e.follow_distance = 200;
e.stop_melee_level = 255;
e.expansion_bitmask = -1;
e.enforce_spell_settings = 0;
e.archery_setting = 0;
e.caster_range = 300;
return e;
}
@@ -337,6 +364,13 @@ public:
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
return e;
}
@@ -349,25 +383,14 @@ public:
int bot_data_id
)
{
std::string query;
if (RuleB(Bots, BotSoftDeletes)) {
query = fmt::format(
"UPDATE {} SET name = SUBSTRING(CONCAT(name, '-deleted-', UNIX_TIMESTAMP()), 1, 64) WHERE {} = {}",
TableName(),
PrimaryKey(),
bot_data_id
);
}
else {
query = fmt::format(
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
bot_data_id
);
}
auto results = db.QueryDatabase(query);
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
@@ -425,6 +448,13 @@ public:
v.push_back(columns[42] + " = " + std::to_string(e.poison));
v.push_back(columns[43] + " = " + std::to_string(e.disease));
v.push_back(columns[44] + " = " + std::to_string(e.corruption));
v.push_back(columns[45] + " = " + std::to_string(e.show_helm));
v.push_back(columns[46] + " = " + std::to_string(e.follow_distance));
v.push_back(columns[47] + " = " + std::to_string(e.stop_melee_level));
v.push_back(columns[48] + " = " + std::to_string(e.expansion_bitmask));
v.push_back(columns[49] + " = " + std::to_string(e.enforce_spell_settings));
v.push_back(columns[50] + " = " + std::to_string(e.archery_setting));
v.push_back(columns[51] + " = " + std::to_string(e.caster_range));
auto results = db.QueryDatabase(
fmt::format(
@@ -491,6 +521,13 @@ public:
v.push_back(std::to_string(e.poison));
v.push_back(std::to_string(e.disease));
v.push_back(std::to_string(e.corruption));
v.push_back(std::to_string(e.show_helm));
v.push_back(std::to_string(e.follow_distance));
v.push_back(std::to_string(e.stop_melee_level));
v.push_back(std::to_string(e.expansion_bitmask));
v.push_back(std::to_string(e.enforce_spell_settings));
v.push_back(std::to_string(e.archery_setting));
v.push_back(std::to_string(e.caster_range));
auto results = db.QueryDatabase(
fmt::format(
@@ -565,6 +602,13 @@ public:
v.push_back(std::to_string(e.poison));
v.push_back(std::to_string(e.disease));
v.push_back(std::to_string(e.corruption));
v.push_back(std::to_string(e.show_helm));
v.push_back(std::to_string(e.follow_distance));
v.push_back(std::to_string(e.stop_melee_level));
v.push_back(std::to_string(e.expansion_bitmask));
v.push_back(std::to_string(e.enforce_spell_settings));
v.push_back(std::to_string(e.archery_setting));
v.push_back(std::to_string(e.caster_range));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -643,6 +687,13 @@ public:
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
all_entries.push_back(e);
}
@@ -712,6 +763,13 @@ public:
e.poison = row[42] ? static_cast<int16_t>(atoi(row[42])) : 0;
e.disease = row[43] ? static_cast<int16_t>(atoi(row[43])) : 0;
e.corruption = row[44] ? static_cast<int16_t>(atoi(row[44])) : 0;
e.show_helm = row[45] ? static_cast<uint32_t>(strtoul(row[45], nullptr, 10)) : 0;
e.follow_distance = row[46] ? static_cast<uint32_t>(strtoul(row[46], nullptr, 10)) : 200;
e.stop_melee_level = row[47] ? static_cast<uint8_t>(strtoul(row[47], nullptr, 10)) : 255;
e.expansion_bitmask = row[48] ? static_cast<int32_t>(atoi(row[48])) : -1;
e.enforce_spell_settings = row[49] ? static_cast<uint8_t>(strtoul(row[49], nullptr, 10)) : 0;
e.archery_setting = row[50] ? static_cast<uint8_t>(strtoul(row[50], nullptr, 10)) : 0;
e.caster_range = row[51] ? static_cast<uint32_t>(strtoul(row[51], nullptr, 10)) : 300;
all_entries.push_back(e);
}
@@ -831,6 +889,13 @@ public:
v.push_back(std::to_string(e.poison));
v.push_back(std::to_string(e.disease));
v.push_back(std::to_string(e.corruption));
v.push_back(std::to_string(e.show_helm));
v.push_back(std::to_string(e.follow_distance));
v.push_back(std::to_string(e.stop_melee_level));
v.push_back(std::to_string(e.expansion_bitmask));
v.push_back(std::to_string(e.enforce_spell_settings));
v.push_back(std::to_string(e.archery_setting));
v.push_back(std::to_string(e.caster_range));
auto results = db.QueryDatabase(
fmt::format(
@@ -898,6 +963,13 @@ public:
v.push_back(std::to_string(e.poison));
v.push_back(std::to_string(e.disease));
v.push_back(std::to_string(e.corruption));
v.push_back(std::to_string(e.show_helm));
v.push_back(std::to_string(e.follow_distance));
v.push_back(std::to_string(e.stop_melee_level));
v.push_back(std::to_string(e.expansion_bitmask));
v.push_back(std::to_string(e.enforce_spell_settings));
v.push_back(std::to_string(e.archery_setting));
v.push_back(std::to_string(e.caster_range));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -1,464 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
#define EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseBotSettingsRepository {
public:
struct BotSettings {
uint32_t character_id;
uint32_t bot_id;
uint8_t stance;
uint16_t setting_id;
uint8_t setting_type;
int32_t value;
std::string category_name;
std::string setting_name;
};
static std::string PrimaryKey()
{
return std::string("character_id");
}
static std::vector<std::string> Columns()
{
return {
"character_id",
"bot_id",
"stance",
"setting_id",
"setting_type",
"value",
"category_name",
"setting_name",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"character_id",
"bot_id",
"stance",
"setting_id",
"setting_type",
"value",
"category_name",
"setting_name",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("bot_settings");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static BotSettings NewEntity()
{
BotSettings e{};
e.character_id = 0;
e.bot_id = 0;
e.stance = 0;
e.setting_id = 0;
e.setting_type = 0;
e.value = 0;
e.category_name = "";
e.setting_name = "";
return e;
}
static BotSettings GetBotSettings(
const std::vector<BotSettings> &bot_settingss,
int bot_settings_id
)
{
for (auto &bot_settings : bot_settingss) {
if (bot_settings.character_id == bot_settings_id) {
return bot_settings;
}
}
return NewEntity();
}
static BotSettings FindOne(
Database& db,
int bot_settings_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
bot_settings_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
BotSettings e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.category_name = row[6] ? row[6] : "";
e.setting_name = row[7] ? row[7] : "";
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int bot_settings_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
bot_settings_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const BotSettings &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.character_id));
v.push_back(columns[1] + " = " + std::to_string(e.bot_id));
v.push_back(columns[2] + " = " + std::to_string(e.stance));
v.push_back(columns[3] + " = " + std::to_string(e.setting_id));
v.push_back(columns[4] + " = " + std::to_string(e.setting_type));
v.push_back(columns[5] + " = " + std::to_string(e.value));
v.push_back(columns[6] + " = '" + Strings::Escape(e.category_name) + "'");
v.push_back(columns[7] + " = '" + Strings::Escape(e.setting_name) + "'");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.character_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static BotSettings InsertOne(
Database& db,
BotSettings e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));
v.push_back(std::to_string(e.setting_type));
v.push_back(std::to_string(e.value));
v.push_back("'" + Strings::Escape(e.category_name) + "'");
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.character_id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<BotSettings> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));
v.push_back(std::to_string(e.setting_type));
v.push_back(std::to_string(e.value));
v.push_back("'" + Strings::Escape(e.category_name) + "'");
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<BotSettings> All(Database& db)
{
std::vector<BotSettings> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotSettings e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.category_name = row[6] ? row[6] : "";
e.setting_name = row[7] ? row[7] : "";
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<BotSettings> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<BotSettings> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
BotSettings e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.bot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.stance = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.setting_id = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.setting_type = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.value = row[5] ? static_cast<int32_t>(atoi(row[5])) : 0;
e.category_name = row[6] ? row[6] : "";
e.setting_name = row[7] ? row[7] : "";
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const BotSettings &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));
v.push_back(std::to_string(e.setting_type));
v.push_back(std::to_string(e.value));
v.push_back("'" + Strings::Escape(e.category_name) + "'");
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<BotSettings> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.bot_id));
v.push_back(std::to_string(e.stance));
v.push_back(std::to_string(e.setting_id));
v.push_back(std::to_string(e.setting_type));
v.push_back(std::to_string(e.value));
v.push_back("'" + Strings::Escape(e.category_name) + "'");
v.push_back("'" + Strings::Escape(e.setting_name) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_BOT_SETTINGS_REPOSITORY_H
@@ -123,7 +123,6 @@ public:
uint32_t aa_points_old;
uint32_t e_last_invsnapshot;
time_t deleted_at;
uint8_t illusion_block;
};
static std::string PrimaryKey()
@@ -238,7 +237,6 @@ public:
"aa_points_old",
"e_last_invsnapshot",
"deleted_at",
"illusion_block",
};
}
@@ -349,7 +347,6 @@ public:
"aa_points_old",
"e_last_invsnapshot",
"UNIX_TIMESTAMP(deleted_at)",
"illusion_block",
};
}
@@ -494,7 +491,6 @@ public:
e.aa_points_old = 0;
e.e_last_invsnapshot = 0;
e.deleted_at = 0;
e.illusion_block = 0;
return e;
}
@@ -635,7 +631,6 @@ public:
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
return e;
}
@@ -772,7 +767,6 @@ public:
v.push_back(columns[101] + " = " + std::to_string(e.aa_points_old));
v.push_back(columns[102] + " = " + std::to_string(e.e_last_invsnapshot));
v.push_back(columns[103] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(columns[104] + " = " + std::to_string(e.illusion_block));
auto results = db.QueryDatabase(
fmt::format(
@@ -898,7 +892,6 @@ public:
v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.illusion_block));
auto results = db.QueryDatabase(
fmt::format(
@@ -1032,7 +1025,6 @@ public:
v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.illusion_block));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -1170,7 +1162,6 @@ public:
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1299,7 +1290,6 @@ public:
e.aa_points_old = row[101] ? static_cast<uint32_t>(strtoul(row[101], nullptr, 10)) : 0;
e.e_last_invsnapshot = row[102] ? static_cast<uint32_t>(strtoul(row[102], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[103] ? row[103] : "-1", nullptr, 10);
e.illusion_block = row[104] ? static_cast<uint8_t>(strtoul(row[104], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1478,7 +1468,6 @@ public:
v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.illusion_block));
auto results = db.QueryDatabase(
fmt::format(
@@ -1605,7 +1594,6 @@ public:
v.push_back(std::to_string(e.aa_points_old));
v.push_back(std::to_string(e.e_last_invsnapshot));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
v.push_back(std::to_string(e.illusion_block));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -1,475 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_CHARACTER_EVOLVING_ITEMS_REPOSITORY_H
#define EQEMU_BASE_CHARACTER_EVOLVING_ITEMS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseCharacterEvolvingItemsRepository {
public:
struct CharacterEvolvingItems {
uint64_t id;
uint32_t character_id;
uint32_t item_id;
uint8_t activated;
uint8_t equipped;
int64_t current_amount;
double progression;
uint32_t final_item_id;
time_t deleted_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"character_id",
"item_id",
"activated",
"equipped",
"current_amount",
"progression",
"final_item_id",
"deleted_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"character_id",
"item_id",
"activated",
"equipped",
"current_amount",
"progression",
"final_item_id",
"UNIX_TIMESTAMP(deleted_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("character_evolving_items");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static CharacterEvolvingItems NewEntity()
{
CharacterEvolvingItems e{};
e.id = 0;
e.character_id = 0;
e.item_id = 0;
e.activated = 0;
e.equipped = 0;
e.current_amount = 0;
e.progression = 0;
e.final_item_id = 0;
e.deleted_at = 0;
return e;
}
static CharacterEvolvingItems GetCharacterEvolvingItems(
const std::vector<CharacterEvolvingItems> &character_evolving_itemss,
int character_evolving_items_id
)
{
for (auto &character_evolving_items : character_evolving_itemss) {
if (character_evolving_items.id == character_evolving_items_id) {
return character_evolving_items;
}
}
return NewEntity();
}
static CharacterEvolvingItems FindOne(
Database& db,
int character_evolving_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
character_evolving_items_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
CharacterEvolvingItems e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.character_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.activated = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.equipped = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.current_amount = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.progression = row[6] ? strtod(row[6], nullptr) : 0;
e.final_item_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[8] ? row[8] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int character_evolving_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
character_evolving_items_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const CharacterEvolvingItems &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.character_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
v.push_back(columns[3] + " = " + std::to_string(e.activated));
v.push_back(columns[4] + " = " + std::to_string(e.equipped));
v.push_back(columns[5] + " = " + std::to_string(e.current_amount));
v.push_back(columns[6] + " = " + std::to_string(e.progression));
v.push_back(columns[7] + " = " + std::to_string(e.final_item_id));
v.push_back(columns[8] + " = FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static CharacterEvolvingItems InsertOne(
Database& db,
CharacterEvolvingItems e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.activated));
v.push_back(std::to_string(e.equipped));
v.push_back(std::to_string(e.current_amount));
v.push_back(std::to_string(e.progression));
v.push_back(std::to_string(e.final_item_id));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<CharacterEvolvingItems> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.activated));
v.push_back(std::to_string(e.equipped));
v.push_back(std::to_string(e.current_amount));
v.push_back(std::to_string(e.progression));
v.push_back(std::to_string(e.final_item_id));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<CharacterEvolvingItems> All(Database& db)
{
std::vector<CharacterEvolvingItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterEvolvingItems e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.character_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.activated = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.equipped = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.current_amount = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.progression = row[6] ? strtod(row[6], nullptr) : 0;
e.final_item_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[8] ? row[8] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<CharacterEvolvingItems> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<CharacterEvolvingItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterEvolvingItems e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.character_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.activated = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.equipped = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 0;
e.current_amount = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.progression = row[6] ? strtod(row[6], nullptr) : 0;
e.final_item_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.deleted_at = strtoll(row[8] ? row[8] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const CharacterEvolvingItems &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.activated));
v.push_back(std::to_string(e.equipped));
v.push_back(std::to_string(e.current_amount));
v.push_back(std::to_string(e.progression));
v.push_back(std::to_string(e.final_item_id));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<CharacterEvolvingItems> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.activated));
v.push_back(std::to_string(e.equipped));
v.push_back(std::to_string(e.current_amount));
v.push_back(std::to_string(e.progression));
v.push_back(std::to_string(e.final_item_id));
v.push_back("FROM_UNIXTIME(" + (e.deleted_at > 0 ? std::to_string(e.deleted_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_CHARACTER_EVOLVING_ITEMS_REPOSITORY_H
@@ -1,392 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_CHARACTER_PET_NAME_REPOSITORY_H
#define EQEMU_BASE_CHARACTER_PET_NAME_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseCharacterPetNameRepository {
public:
struct CharacterPetName {
int32_t character_id;
std::string name;
};
static std::string PrimaryKey()
{
return std::string("character_id");
}
static std::vector<std::string> Columns()
{
return {
"character_id",
"name",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"character_id",
"name",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("character_pet_name");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static CharacterPetName NewEntity()
{
CharacterPetName e{};
e.character_id = 0;
e.name = "";
return e;
}
static CharacterPetName GetCharacterPetName(
const std::vector<CharacterPetName> &character_pet_names,
int character_pet_name_id
)
{
for (auto &character_pet_name : character_pet_names) {
if (character_pet_name.character_id == character_pet_name_id) {
return character_pet_name;
}
}
return NewEntity();
}
static CharacterPetName FindOne(
Database& db,
int character_pet_name_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
character_pet_name_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
CharacterPetName e{};
e.character_id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int character_pet_name_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
character_pet_name_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const CharacterPetName &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.character_id));
v.push_back(columns[1] + " = '" + Strings::Escape(e.name) + "'");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.character_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static CharacterPetName InsertOne(
Database& db,
CharacterPetName e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back("'" + Strings::Escape(e.name) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.character_id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<CharacterPetName> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back("'" + Strings::Escape(e.name) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<CharacterPetName> All(Database& db)
{
std::vector<CharacterPetName> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterPetName e{};
e.character_id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<CharacterPetName> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<CharacterPetName> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
CharacterPetName e{};
e.character_id = row[0] ? static_cast<int32_t>(atoi(row[0])) : 0;
e.name = row[1] ? row[1] : "";
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const CharacterPetName &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back("'" + Strings::Escape(e.name) + "'");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<CharacterPetName> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back("'" + Strings::Escape(e.name) + "'");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_CHARACTER_PET_NAME_REPOSITORY_H
@@ -23,7 +23,6 @@ public:
std::string key_;
std::string value;
uint32_t expires;
int64_t account_id;
int64_t character_id;
int64_t npc_id;
int64_t bot_id;
@@ -37,7 +36,6 @@ public:
CEREAL_NVP(key_),
CEREAL_NVP(value),
CEREAL_NVP(expires),
CEREAL_NVP(account_id),
CEREAL_NVP(character_id),
CEREAL_NVP(npc_id),
CEREAL_NVP(bot_id)
@@ -57,7 +55,6 @@ public:
"`key`",
"value",
"expires",
"account_id",
"character_id",
"npc_id",
"bot_id",
@@ -71,7 +68,6 @@ public:
"`key`",
"value",
"expires",
"account_id",
"character_id",
"npc_id",
"bot_id",
@@ -119,7 +115,6 @@ public:
e.key_ = "";
e.value = "";
e.expires = 0;
e.account_id = 0;
e.character_id = 0;
e.npc_id = 0;
e.bot_id = 0;
@@ -163,10 +158,9 @@ public:
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
e.bot_id = row[7] ? strtoll(row[7], nullptr, 10) : 0;
e.character_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.npc_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.bot_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
return e;
}
@@ -203,10 +197,9 @@ public:
v.push_back(columns[1] + " = '" + Strings::Escape(e.key_) + "'");
v.push_back(columns[2] + " = '" + Strings::Escape(e.value) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.expires));
v.push_back(columns[4] + " = " + std::to_string(e.account_id));
v.push_back(columns[5] + " = " + std::to_string(e.character_id));
v.push_back(columns[6] + " = " + std::to_string(e.npc_id));
v.push_back(columns[7] + " = " + std::to_string(e.bot_id));
v.push_back(columns[4] + " = " + std::to_string(e.character_id));
v.push_back(columns[5] + " = " + std::to_string(e.npc_id));
v.push_back(columns[6] + " = " + std::to_string(e.bot_id));
auto results = db.QueryDatabase(
fmt::format(
@@ -232,7 +225,6 @@ public:
v.push_back("'" + Strings::Escape(e.key_) + "'");
v.push_back("'" + Strings::Escape(e.value) + "'");
v.push_back(std::to_string(e.expires));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
@@ -269,7 +261,6 @@ public:
v.push_back("'" + Strings::Escape(e.key_) + "'");
v.push_back("'" + Strings::Escape(e.value) + "'");
v.push_back(std::to_string(e.expires));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
@@ -310,10 +301,9 @@ public:
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
e.bot_id = row[7] ? strtoll(row[7], nullptr, 10) : 0;
e.character_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.npc_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.bot_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
all_entries.push_back(e);
}
@@ -342,10 +332,9 @@ public:
e.key_ = row[1] ? row[1] : "";
e.value = row[2] ? row[2] : "";
e.expires = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.account_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.character_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.npc_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
e.bot_id = row[7] ? strtoll(row[7], nullptr, 10) : 0;
e.character_id = row[4] ? strtoll(row[4], nullptr, 10) : 0;
e.npc_id = row[5] ? strtoll(row[5], nullptr, 10) : 0;
e.bot_id = row[6] ? strtoll(row[6], nullptr, 10) : 0;
all_entries.push_back(e);
}
@@ -424,7 +413,6 @@ public:
v.push_back("'" + Strings::Escape(e.key_) + "'");
v.push_back("'" + Strings::Escape(e.value) + "'");
v.push_back(std::to_string(e.expires));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
@@ -454,7 +442,6 @@ public:
v.push_back("'" + Strings::Escape(e.key_) + "'");
v.push_back("'" + Strings::Escape(e.value) + "'");
v.push_back(std::to_string(e.expires));
v.push_back(std::to_string(e.account_id));
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.npc_id));
v.push_back(std::to_string(e.bot_id));
@@ -1,511 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_FIND_LOCATION_REPOSITORY_H
#define EQEMU_BASE_FIND_LOCATION_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseFindLocationRepository {
public:
struct FindLocation {
uint32_t id;
std::string zone;
int32_t version;
int8_t min_expansion;
int8_t max_expansion;
std::string content_flags;
std::string content_flags_disabled;
int32_t type;
int32_t zone_id;
float x;
float y;
float z;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"zone",
"version",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
"type",
"zone_id",
"x",
"y",
"z",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"zone",
"version",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
"type",
"zone_id",
"x",
"y",
"z",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("find_location");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static FindLocation NewEntity()
{
FindLocation e{};
e.id = 0;
e.zone = "";
e.version = 0;
e.min_expansion = -1;
e.max_expansion = -1;
e.content_flags = "";
e.content_flags_disabled = "";
e.type = 0;
e.zone_id = 0;
e.x = 0;
e.y = 0;
e.z = 0;
return e;
}
static FindLocation GetFindLocation(
const std::vector<FindLocation> &find_locations,
int find_location_id
)
{
for (auto &find_location : find_locations) {
if (find_location.id == find_location_id) {
return find_location;
}
}
return NewEntity();
}
static FindLocation FindOne(
Database& db,
int find_location_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
find_location_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
FindLocation e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.zone = row[1] ? row[1] : "";
e.version = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.min_expansion = row[3] ? static_cast<int8_t>(atoi(row[3])) : -1;
e.max_expansion = row[4] ? static_cast<int8_t>(atoi(row[4])) : -1;
e.content_flags = row[5] ? row[5] : "";
e.content_flags_disabled = row[6] ? row[6] : "";
e.type = row[7] ? static_cast<int32_t>(atoi(row[7])) : 0;
e.zone_id = row[8] ? static_cast<int32_t>(atoi(row[8])) : 0;
e.x = row[9] ? strtof(row[9], nullptr) : 0;
e.y = row[10] ? strtof(row[10], nullptr) : 0;
e.z = row[11] ? strtof(row[11], nullptr) : 0;
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int find_location_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
find_location_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const FindLocation &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = '" + Strings::Escape(e.zone) + "'");
v.push_back(columns[2] + " = " + std::to_string(e.version));
v.push_back(columns[3] + " = " + std::to_string(e.min_expansion));
v.push_back(columns[4] + " = " + std::to_string(e.max_expansion));
v.push_back(columns[5] + " = '" + Strings::Escape(e.content_flags) + "'");
v.push_back(columns[6] + " = '" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(columns[7] + " = " + std::to_string(e.type));
v.push_back(columns[8] + " = " + std::to_string(e.zone_id));
v.push_back(columns[9] + " = " + std::to_string(e.x));
v.push_back(columns[10] + " = " + std::to_string(e.y));
v.push_back(columns[11] + " = " + std::to_string(e.z));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static FindLocation InsertOne(
Database& db,
FindLocation e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back(std::to_string(e.version));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<FindLocation> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back(std::to_string(e.version));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<FindLocation> All(Database& db)
{
std::vector<FindLocation> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
FindLocation e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.zone = row[1] ? row[1] : "";
e.version = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.min_expansion = row[3] ? static_cast<int8_t>(atoi(row[3])) : -1;
e.max_expansion = row[4] ? static_cast<int8_t>(atoi(row[4])) : -1;
e.content_flags = row[5] ? row[5] : "";
e.content_flags_disabled = row[6] ? row[6] : "";
e.type = row[7] ? static_cast<int32_t>(atoi(row[7])) : 0;
e.zone_id = row[8] ? static_cast<int32_t>(atoi(row[8])) : 0;
e.x = row[9] ? strtof(row[9], nullptr) : 0;
e.y = row[10] ? strtof(row[10], nullptr) : 0;
e.z = row[11] ? strtof(row[11], nullptr) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<FindLocation> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<FindLocation> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
FindLocation e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.zone = row[1] ? row[1] : "";
e.version = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.min_expansion = row[3] ? static_cast<int8_t>(atoi(row[3])) : -1;
e.max_expansion = row[4] ? static_cast<int8_t>(atoi(row[4])) : -1;
e.content_flags = row[5] ? row[5] : "";
e.content_flags_disabled = row[6] ? row[6] : "";
e.type = row[7] ? static_cast<int32_t>(atoi(row[7])) : 0;
e.zone_id = row[8] ? static_cast<int32_t>(atoi(row[8])) : 0;
e.x = row[9] ? strtof(row[9], nullptr) : 0;
e.y = row[10] ? strtof(row[10], nullptr) : 0;
e.z = row[11] ? strtof(row[11], nullptr) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const FindLocation &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back(std::to_string(e.version));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<FindLocation> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back("'" + Strings::Escape(e.zone) + "'");
v.push_back(std::to_string(e.version));
v.push_back(std::to_string(e.min_expansion));
v.push_back(std::to_string(e.max_expansion));
v.push_back("'" + Strings::Escape(e.content_flags) + "'");
v.push_back("'" + Strings::Escape(e.content_flags_disabled) + "'");
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.zone_id));
v.push_back(std::to_string(e.x));
v.push_back(std::to_string(e.y));
v.push_back(std::to_string(e.z));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_FIND_LOCATION_REPOSITORY_H
@@ -19,48 +19,48 @@
class BaseInventoryRepository {
public:
struct Inventory {
uint32_t character_id;
uint32_t slot_id;
uint32_t item_id;
uint32_t charid;
uint32_t slotid;
uint32_t itemid;
uint16_t charges;
uint32_t color;
uint32_t augment_one;
uint32_t augment_two;
uint32_t augment_three;
uint32_t augment_four;
uint32_t augment_five;
uint32_t augment_six;
uint32_t augslot1;
uint32_t augslot2;
uint32_t augslot3;
uint32_t augslot4;
uint32_t augslot5;
int32_t augslot6;
uint8_t instnodrop;
std::string custom_data;
uint32_t ornament_icon;
uint32_t ornament_idfile;
uint32_t ornamenticon;
uint32_t ornamentidfile;
int32_t ornament_hero_model;
uint64_t guid;
};
static std::string PrimaryKey()
{
return std::string("character_id");
return std::string("charid");
}
static std::vector<std::string> Columns()
{
return {
"character_id",
"slot_id",
"item_id",
"charid",
"slotid",
"itemid",
"charges",
"color",
"augment_one",
"augment_two",
"augment_three",
"augment_four",
"augment_five",
"augment_six",
"augslot1",
"augslot2",
"augslot3",
"augslot4",
"augslot5",
"augslot6",
"instnodrop",
"custom_data",
"ornament_icon",
"ornament_idfile",
"ornamenticon",
"ornamentidfile",
"ornament_hero_model",
"guid",
};
@@ -69,21 +69,21 @@ public:
static std::vector<std::string> SelectColumns()
{
return {
"character_id",
"slot_id",
"item_id",
"charid",
"slotid",
"itemid",
"charges",
"color",
"augment_one",
"augment_two",
"augment_three",
"augment_four",
"augment_five",
"augment_six",
"augslot1",
"augslot2",
"augslot3",
"augslot4",
"augslot5",
"augslot6",
"instnodrop",
"custom_data",
"ornament_icon",
"ornament_idfile",
"ornamenticon",
"ornamentidfile",
"ornament_hero_model",
"guid",
};
@@ -126,21 +126,21 @@ public:
{
Inventory e{};
e.character_id = 0;
e.slot_id = 0;
e.item_id = 0;
e.charid = 0;
e.slotid = 0;
e.itemid = 0;
e.charges = 0;
e.color = 0;
e.augment_one = 0;
e.augment_two = 0;
e.augment_three = 0;
e.augment_four = 0;
e.augment_five = 0;
e.augment_six = 0;
e.augslot1 = 0;
e.augslot2 = 0;
e.augslot3 = 0;
e.augslot4 = 0;
e.augslot5 = 0;
e.augslot6 = 0;
e.instnodrop = 0;
e.custom_data = "";
e.ornament_icon = 0;
e.ornament_idfile = 0;
e.ornamenticon = 0;
e.ornamentidfile = 0;
e.ornament_hero_model = 0;
e.guid = 0;
@@ -153,7 +153,7 @@ public:
)
{
for (auto &inventory : inventorys) {
if (inventory.character_id == inventory_id) {
if (inventory.charid == inventory_id) {
return inventory;
}
}
@@ -179,21 +179,21 @@ public:
if (results.RowCount() == 1) {
Inventory e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charid = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slotid = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.itemid = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augslot1 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augslot2 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augslot3 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augslot4 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augslot5 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augslot6 = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.instnodrop = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.custom_data = row[12] ? row[12] : "";
e.ornament_icon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_idfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
@@ -229,21 +229,21 @@ public:
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.character_id));
v.push_back(columns[1] + " = " + std::to_string(e.slot_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_id));
v.push_back(columns[0] + " = " + std::to_string(e.charid));
v.push_back(columns[1] + " = " + std::to_string(e.slotid));
v.push_back(columns[2] + " = " + std::to_string(e.itemid));
v.push_back(columns[3] + " = " + std::to_string(e.charges));
v.push_back(columns[4] + " = " + std::to_string(e.color));
v.push_back(columns[5] + " = " + std::to_string(e.augment_one));
v.push_back(columns[6] + " = " + std::to_string(e.augment_two));
v.push_back(columns[7] + " = " + std::to_string(e.augment_three));
v.push_back(columns[8] + " = " + std::to_string(e.augment_four));
v.push_back(columns[9] + " = " + std::to_string(e.augment_five));
v.push_back(columns[10] + " = " + std::to_string(e.augment_six));
v.push_back(columns[5] + " = " + std::to_string(e.augslot1));
v.push_back(columns[6] + " = " + std::to_string(e.augslot2));
v.push_back(columns[7] + " = " + std::to_string(e.augslot3));
v.push_back(columns[8] + " = " + std::to_string(e.augslot4));
v.push_back(columns[9] + " = " + std::to_string(e.augslot5));
v.push_back(columns[10] + " = " + std::to_string(e.augslot6));
v.push_back(columns[11] + " = " + std::to_string(e.instnodrop));
v.push_back(columns[12] + " = '" + Strings::Escape(e.custom_data) + "'");
v.push_back(columns[13] + " = " + std::to_string(e.ornament_icon));
v.push_back(columns[14] + " = " + std::to_string(e.ornament_idfile));
v.push_back(columns[13] + " = " + std::to_string(e.ornamenticon));
v.push_back(columns[14] + " = " + std::to_string(e.ornamentidfile));
v.push_back(columns[15] + " = " + std::to_string(e.ornament_hero_model));
v.push_back(columns[16] + " = " + std::to_string(e.guid));
@@ -253,7 +253,7 @@ public:
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.character_id
e.charid
)
);
@@ -267,21 +267,21 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
@@ -294,7 +294,7 @@ public:
);
if (results.Success()) {
e.character_id = results.LastInsertedID();
e.charid = results.LastInsertedID();
return e;
}
@@ -313,21 +313,21 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
@@ -363,21 +363,21 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Inventory e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charid = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slotid = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.itemid = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augslot1 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augslot2 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augslot3 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augslot4 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augslot5 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augslot6 = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.instnodrop = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.custom_data = row[12] ? row[12] : "";
e.ornament_icon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_idfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
@@ -404,21 +404,21 @@ public:
for (auto row = results.begin(); row != results.end(); ++row) {
Inventory e{};
e.character_id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slot_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_id = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charid = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.slotid = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.itemid = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.charges = row[3] ? static_cast<uint16_t>(strtoul(row[3], nullptr, 10)) : 0;
e.color = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_one = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_two = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_three = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_four = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_five = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_six = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augslot1 = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augslot2 = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augslot3 = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augslot4 = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augslot5 = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augslot6 = row[10] ? static_cast<int32_t>(atoi(row[10])) : 0;
e.instnodrop = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.custom_data = row[12] ? row[12] : "";
e.ornament_icon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornament_idfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornamenticon = row[13] ? static_cast<uint32_t>(strtoul(row[13], nullptr, 10)) : 0;
e.ornamentidfile = row[14] ? static_cast<uint32_t>(strtoul(row[14], nullptr, 10)) : 0;
e.ornament_hero_model = row[15] ? static_cast<int32_t>(atoi(row[15])) : 0;
e.guid = row[16] ? strtoull(row[16], nullptr, 10) : 0;
@@ -495,21 +495,21 @@ public:
{
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
@@ -534,21 +534,21 @@ public:
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.character_id));
v.push_back(std::to_string(e.slot_id));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charid));
v.push_back(std::to_string(e.slotid));
v.push_back(std::to_string(e.itemid));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.color));
v.push_back(std::to_string(e.augment_one));
v.push_back(std::to_string(e.augment_two));
v.push_back(std::to_string(e.augment_three));
v.push_back(std::to_string(e.augment_four));
v.push_back(std::to_string(e.augment_five));
v.push_back(std::to_string(e.augment_six));
v.push_back(std::to_string(e.augslot1));
v.push_back(std::to_string(e.augslot2));
v.push_back(std::to_string(e.augslot3));
v.push_back(std::to_string(e.augslot4));
v.push_back(std::to_string(e.augslot5));
v.push_back(std::to_string(e.augslot6));
v.push_back(std::to_string(e.instnodrop));
v.push_back("'" + Strings::Escape(e.custom_data) + "'");
v.push_back(std::to_string(e.ornament_icon));
v.push_back(std::to_string(e.ornament_idfile));
v.push_back(std::to_string(e.ornamenticon));
v.push_back(std::to_string(e.ornamentidfile));
v.push_back(std::to_string(e.ornament_hero_model));
v.push_back(std::to_string(e.guid));
@@ -1,451 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_ITEMS_EVOLVING_DETAILS_REPOSITORY_H
#define EQEMU_BASE_ITEMS_EVOLVING_DETAILS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseItemsEvolvingDetailsRepository {
public:
struct ItemsEvolvingDetails {
uint32_t id;
uint32_t item_evo_id;
uint32_t item_evolve_level;
uint32_t item_id;
uint32_t type;
uint32_t sub_type;
int64_t required_amount;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"item_evo_id",
"item_evolve_level",
"item_id",
"type",
"sub_type",
"required_amount",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"item_evo_id",
"item_evolve_level",
"item_id",
"type",
"sub_type",
"required_amount",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("items_evolving_details");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static ItemsEvolvingDetails NewEntity()
{
ItemsEvolvingDetails e{};
e.id = 0;
e.item_evo_id = 0;
e.item_evolve_level = 0;
e.item_id = 0;
e.type = 0;
e.sub_type = 0;
e.required_amount = 0;
return e;
}
static ItemsEvolvingDetails GetItemsEvolvingDetails(
const std::vector<ItemsEvolvingDetails> &items_evolving_detailss,
int items_evolving_details_id
)
{
for (auto &items_evolving_details : items_evolving_detailss) {
if (items_evolving_details.id == items_evolving_details_id) {
return items_evolving_details;
}
}
return NewEntity();
}
static ItemsEvolvingDetails FindOne(
Database& db,
int items_evolving_details_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
items_evolving_details_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
ItemsEvolvingDetails e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_evo_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_evolve_level = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.sub_type = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.required_amount = row[6] ? strtoll(row[6], nullptr, 10) : 0;
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int items_evolving_details_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
items_evolving_details_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const ItemsEvolvingDetails &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.item_evo_id));
v.push_back(columns[2] + " = " + std::to_string(e.item_evolve_level));
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
v.push_back(columns[4] + " = " + std::to_string(e.type));
v.push_back(columns[5] + " = " + std::to_string(e.sub_type));
v.push_back(columns[6] + " = " + std::to_string(e.required_amount));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static ItemsEvolvingDetails InsertOne(
Database& db,
ItemsEvolvingDetails e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_evo_id));
v.push_back(std::to_string(e.item_evolve_level));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.sub_type));
v.push_back(std::to_string(e.required_amount));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<ItemsEvolvingDetails> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_evo_id));
v.push_back(std::to_string(e.item_evolve_level));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.sub_type));
v.push_back(std::to_string(e.required_amount));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<ItemsEvolvingDetails> All(Database& db)
{
std::vector<ItemsEvolvingDetails> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
ItemsEvolvingDetails e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_evo_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_evolve_level = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.sub_type = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.required_amount = row[6] ? strtoll(row[6], nullptr, 10) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<ItemsEvolvingDetails> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<ItemsEvolvingDetails> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
ItemsEvolvingDetails e{};
e.id = row[0] ? static_cast<uint32_t>(strtoul(row[0], nullptr, 10)) : 0;
e.item_evo_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_evolve_level = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.type = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.sub_type = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.required_amount = row[6] ? strtoll(row[6], nullptr, 10) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const ItemsEvolvingDetails &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_evo_id));
v.push_back(std::to_string(e.item_evolve_level));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.sub_type));
v.push_back(std::to_string(e.required_amount));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<ItemsEvolvingDetails> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_evo_id));
v.push_back(std::to_string(e.item_evolve_level));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.sub_type));
v.push_back(std::to_string(e.required_amount));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_ITEMS_EVOLVING_DETAILS_REPOSITORY_H
@@ -123,7 +123,7 @@ public:
int8_t legtexture;
int8_t feettexture;
int8_t light;
float walkspeed;
int8_t walkspeed;
int32_t peqid;
int8_t unique_;
int8_t fixed;
@@ -148,7 +148,6 @@ public:
int32_t faction_amount;
uint8_t keeps_sold_items;
uint8_t is_parcel_merchant;
uint8_t multiquest_enabled;
};
static std::string PrimaryKey()
@@ -288,7 +287,6 @@ public:
"faction_amount",
"keeps_sold_items",
"is_parcel_merchant",
"multiquest_enabled",
};
}
@@ -424,7 +422,6 @@ public:
"faction_amount",
"keeps_sold_items",
"is_parcel_merchant",
"multiquest_enabled",
};
}
@@ -594,7 +591,6 @@ public:
e.faction_amount = 0;
e.keeps_sold_items = 1;
e.is_parcel_merchant = 0;
e.multiquest_enabled = 0;
return e;
}
@@ -735,7 +731,7 @@ public:
e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
@@ -760,7 +756,6 @@ public:
e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
return e;
}
@@ -922,7 +917,6 @@ public:
v.push_back(columns[126] + " = " + std::to_string(e.faction_amount));
v.push_back(columns[127] + " = " + std::to_string(e.keeps_sold_items));
v.push_back(columns[128] + " = " + std::to_string(e.is_parcel_merchant));
v.push_back(columns[129] + " = " + std::to_string(e.multiquest_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -1073,7 +1067,6 @@ public:
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
v.push_back(std::to_string(e.multiquest_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -1232,7 +1225,6 @@ public:
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
v.push_back(std::to_string(e.multiquest_enabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -1370,7 +1362,7 @@ public:
e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
@@ -1395,7 +1387,6 @@ public:
e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1524,7 +1515,7 @@ public:
e.legtexture = row[101] ? static_cast<int8_t>(atoi(row[101])) : 0;
e.feettexture = row[102] ? static_cast<int8_t>(atoi(row[102])) : 0;
e.light = row[103] ? static_cast<int8_t>(atoi(row[103])) : 0;
e.walkspeed = row[104] ? strtof(row[104], nullptr) : 0;
e.walkspeed = row[104] ? static_cast<int8_t>(atoi(row[104])) : 0;
e.peqid = row[105] ? static_cast<int32_t>(atoi(row[105])) : 0;
e.unique_ = row[106] ? static_cast<int8_t>(atoi(row[106])) : 0;
e.fixed = row[107] ? static_cast<int8_t>(atoi(row[107])) : 0;
@@ -1549,7 +1540,6 @@ public:
e.faction_amount = row[126] ? static_cast<int32_t>(atoi(row[126])) : 0;
e.keeps_sold_items = row[127] ? static_cast<uint8_t>(strtoul(row[127], nullptr, 10)) : 1;
e.is_parcel_merchant = row[128] ? static_cast<uint8_t>(strtoul(row[128], nullptr, 10)) : 0;
e.multiquest_enabled = row[129] ? static_cast<uint8_t>(strtoul(row[129], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -1753,7 +1743,6 @@ public:
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
v.push_back(std::to_string(e.multiquest_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -1905,7 +1894,6 @@ public:
v.push_back(std::to_string(e.faction_amount));
v.push_back(std::to_string(e.keeps_sold_items));
v.push_back(std::to_string(e.is_parcel_merchant));
v.push_back(std::to_string(e.multiquest_enabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -144,7 +144,6 @@ public:
e.texture = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.helm_texture = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.gender = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 2;
e.size_modifier = row[5] ? (strtof(row[5], nullptr) > 0.0f ? strtof(row[5], nullptr) : 1) : 1;
e.face = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
return e;
@@ -288,7 +287,6 @@ public:
e.texture = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.helm_texture = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.gender = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 2;
e.size_modifier = row[5] ? (strtof(row[5], nullptr) > 0.0f ? strtof(row[5], nullptr) : 1) : 1;
e.face = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
all_entries.push_back(e);
@@ -319,7 +317,6 @@ public:
e.texture = row[2] ? static_cast<uint8_t>(strtoul(row[2], nullptr, 10)) : 0;
e.helm_texture = row[3] ? static_cast<uint8_t>(strtoul(row[3], nullptr, 10)) : 0;
e.gender = row[4] ? static_cast<uint8_t>(strtoul(row[4], nullptr, 10)) : 2;
e.size_modifier = row[5] ? (strtof(row[5], nullptr) > 0.0f ? strtof(row[5], nullptr) : 1) : 1;
e.face = row[6] ? static_cast<uint8_t>(strtoul(row[6], nullptr, 10)) : 0;
all_entries.push_back(e);
@@ -1,439 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventAaPurchaseRepository {
public:
struct PlayerEventAaPurchase {
uint64_t id;
int32_t aa_ability_id;
int32_t cost;
int32_t previous_id;
int32_t next_id;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"aa_ability_id",
"cost",
"previous_id",
"next_id",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"aa_ability_id",
"cost",
"previous_id",
"next_id",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_aa_purchase");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventAaPurchase NewEntity()
{
PlayerEventAaPurchase e{};
e.id = 0;
e.aa_ability_id = 0;
e.cost = 0;
e.previous_id = 0;
e.next_id = 0;
e.created_at = 0;
return e;
}
static PlayerEventAaPurchase GetPlayerEventAaPurchase(
const std::vector<PlayerEventAaPurchase> &player_event_aa_purchases,
int player_event_aa_purchase_id
)
{
for (auto &player_event_aa_purchase : player_event_aa_purchases) {
if (player_event_aa_purchase.id == player_event_aa_purchase_id) {
return player_event_aa_purchase;
}
}
return NewEntity();
}
static PlayerEventAaPurchase FindOne(
Database& db,
int player_event_aa_purchase_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_aa_purchase_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventAaPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.aa_ability_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.cost = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.previous_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.next_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.created_at = strtoll(row[5] ? row[5] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_aa_purchase_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_aa_purchase_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventAaPurchase &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.aa_ability_id));
v.push_back(columns[2] + " = " + std::to_string(e.cost));
v.push_back(columns[3] + " = " + std::to_string(e.previous_id));
v.push_back(columns[4] + " = " + std::to_string(e.next_id));
v.push_back(columns[5] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventAaPurchase InsertOne(
Database& db,
PlayerEventAaPurchase e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.aa_ability_id));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.previous_id));
v.push_back(std::to_string(e.next_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventAaPurchase> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.aa_ability_id));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.previous_id));
v.push_back(std::to_string(e.next_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventAaPurchase> All(Database& db)
{
std::vector<PlayerEventAaPurchase> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventAaPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.aa_ability_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.cost = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.previous_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.next_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.created_at = strtoll(row[5] ? row[5] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventAaPurchase> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventAaPurchase> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventAaPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.aa_ability_id = row[1] ? static_cast<int32_t>(atoi(row[1])) : 0;
e.cost = row[2] ? static_cast<int32_t>(atoi(row[2])) : 0;
e.previous_id = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.next_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.created_at = strtoll(row[5] ? row[5] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventAaPurchase &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.aa_ability_id));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.previous_id));
v.push_back(std::to_string(e.next_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventAaPurchase> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.aa_ability_id));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.previous_id));
v.push_back(std::to_string(e.next_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_AA_PURCHASE_REPOSITORY_H
@@ -1,451 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventKilledNamedNpcRepository {
public:
struct PlayerEventKilledNamedNpc {
uint64_t id;
uint32_t npc_id;
std::string npc_name;
uint32_t combat_time_seconds;
uint64_t total_damage_per_second_taken;
uint64_t total_heal_per_second_taken;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_killed_named_npc");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventKilledNamedNpc NewEntity()
{
PlayerEventKilledNamedNpc e{};
e.id = 0;
e.npc_id = 0;
e.npc_name = "";
e.combat_time_seconds = 0;
e.total_damage_per_second_taken = 0;
e.total_heal_per_second_taken = 0;
e.created_at = 0;
return e;
}
static PlayerEventKilledNamedNpc GetPlayerEventKilledNamedNpc(
const std::vector<PlayerEventKilledNamedNpc> &player_event_killed_named_npcs,
int player_event_killed_named_npc_id
)
{
for (auto &player_event_killed_named_npc : player_event_killed_named_npcs) {
if (player_event_killed_named_npc.id == player_event_killed_named_npc_id) {
return player_event_killed_named_npc;
}
}
return NewEntity();
}
static PlayerEventKilledNamedNpc FindOne(
Database& db,
int player_event_killed_named_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_killed_named_npc_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventKilledNamedNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_killed_named_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_killed_named_npc_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventKilledNamedNpc &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.combat_time_seconds));
v.push_back(columns[4] + " = " + std::to_string(e.total_damage_per_second_taken));
v.push_back(columns[5] + " = " + std::to_string(e.total_heal_per_second_taken));
v.push_back(columns[6] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventKilledNamedNpc InsertOne(
Database& db,
PlayerEventKilledNamedNpc e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventKilledNamedNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventKilledNamedNpc> All(Database& db)
{
std::vector<PlayerEventKilledNamedNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledNamedNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventKilledNamedNpc> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventKilledNamedNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledNamedNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventKilledNamedNpc &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventKilledNamedNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_KILLED_NAMED_NPC_REPOSITORY_H
@@ -1,451 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventKilledNpcRepository {
public:
struct PlayerEventKilledNpc {
uint64_t id;
uint32_t npc_id;
std::string npc_name;
uint32_t combat_time_seconds;
uint64_t total_damage_per_second_taken;
uint64_t total_heal_per_second_taken;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_killed_npc");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventKilledNpc NewEntity()
{
PlayerEventKilledNpc e{};
e.id = 0;
e.npc_id = 0;
e.npc_name = "";
e.combat_time_seconds = 0;
e.total_damage_per_second_taken = 0;
e.total_heal_per_second_taken = 0;
e.created_at = 0;
return e;
}
static PlayerEventKilledNpc GetPlayerEventKilledNpc(
const std::vector<PlayerEventKilledNpc> &player_event_killed_npcs,
int player_event_killed_npc_id
)
{
for (auto &player_event_killed_npc : player_event_killed_npcs) {
if (player_event_killed_npc.id == player_event_killed_npc_id) {
return player_event_killed_npc;
}
}
return NewEntity();
}
static PlayerEventKilledNpc FindOne(
Database& db,
int player_event_killed_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_killed_npc_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventKilledNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_killed_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_killed_npc_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventKilledNpc &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.combat_time_seconds));
v.push_back(columns[4] + " = " + std::to_string(e.total_damage_per_second_taken));
v.push_back(columns[5] + " = " + std::to_string(e.total_heal_per_second_taken));
v.push_back(columns[6] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventKilledNpc InsertOne(
Database& db,
PlayerEventKilledNpc e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventKilledNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventKilledNpc> All(Database& db)
{
std::vector<PlayerEventKilledNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventKilledNpc> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventKilledNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventKilledNpc &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventKilledNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_KILLED_NPC_REPOSITORY_H
@@ -1,451 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventKilledRaidNpcRepository {
public:
struct PlayerEventKilledRaidNpc {
uint64_t id;
uint32_t npc_id;
std::string npc_name;
uint32_t combat_time_seconds;
uint64_t total_damage_per_second_taken;
uint64_t total_heal_per_second_taken;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"npc_name",
"combat_time_seconds",
"total_damage_per_second_taken",
"total_heal_per_second_taken",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_killed_raid_npc");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventKilledRaidNpc NewEntity()
{
PlayerEventKilledRaidNpc e{};
e.id = 0;
e.npc_id = 0;
e.npc_name = "";
e.combat_time_seconds = 0;
e.total_damage_per_second_taken = 0;
e.total_heal_per_second_taken = 0;
e.created_at = 0;
return e;
}
static PlayerEventKilledRaidNpc GetPlayerEventKilledRaidNpc(
const std::vector<PlayerEventKilledRaidNpc> &player_event_killed_raid_npcs,
int player_event_killed_raid_npc_id
)
{
for (auto &player_event_killed_raid_npc : player_event_killed_raid_npcs) {
if (player_event_killed_raid_npc.id == player_event_killed_raid_npc_id) {
return player_event_killed_raid_npc;
}
}
return NewEntity();
}
static PlayerEventKilledRaidNpc FindOne(
Database& db,
int player_event_killed_raid_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_killed_raid_npc_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventKilledRaidNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_killed_raid_npc_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_killed_raid_npc_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventKilledRaidNpc &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.combat_time_seconds));
v.push_back(columns[4] + " = " + std::to_string(e.total_damage_per_second_taken));
v.push_back(columns[5] + " = " + std::to_string(e.total_heal_per_second_taken));
v.push_back(columns[6] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventKilledRaidNpc InsertOne(
Database& db,
PlayerEventKilledRaidNpc e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventKilledRaidNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventKilledRaidNpc> All(Database& db)
{
std::vector<PlayerEventKilledRaidNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledRaidNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventKilledRaidNpc> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventKilledRaidNpc> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventKilledRaidNpc e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.combat_time_seconds = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.total_damage_per_second_taken = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.total_heal_per_second_taken = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.created_at = strtoll(row[6] ? row[6] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventKilledRaidNpc &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventKilledRaidNpc> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.combat_time_seconds));
v.push_back(std::to_string(e.total_damage_per_second_taken));
v.push_back(std::to_string(e.total_heal_per_second_taken));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_KILLED_RAID_NPC_REPOSITORY_H
@@ -24,7 +24,6 @@ public:
int8_t event_enabled;
int32_t retention_days;
int32_t discord_webhook_id;
uint8_t etl_enabled;
};
static std::string PrimaryKey()
@@ -40,7 +39,6 @@ public:
"event_enabled",
"retention_days",
"discord_webhook_id",
"etl_enabled",
};
}
@@ -52,7 +50,6 @@ public:
"event_enabled",
"retention_days",
"discord_webhook_id",
"etl_enabled",
};
}
@@ -98,7 +95,6 @@ public:
e.event_enabled = 0;
e.retention_days = 0;
e.discord_webhook_id = 0;
e.etl_enabled = 0;
return e;
}
@@ -140,7 +136,6 @@ public:
e.event_enabled = row[2] ? static_cast<int8_t>(atoi(row[2])) : 0;
e.retention_days = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.discord_webhook_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.etl_enabled = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
return e;
}
@@ -179,7 +174,6 @@ public:
v.push_back(columns[2] + " = " + std::to_string(e.event_enabled));
v.push_back(columns[3] + " = " + std::to_string(e.retention_days));
v.push_back(columns[4] + " = " + std::to_string(e.discord_webhook_id));
v.push_back(columns[5] + " = " + std::to_string(e.etl_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -206,7 +200,6 @@ public:
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
v.push_back(std::to_string(e.etl_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -241,7 +234,6 @@ public:
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
v.push_back(std::to_string(e.etl_enabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -280,7 +272,6 @@ public:
e.event_enabled = row[2] ? static_cast<int8_t>(atoi(row[2])) : 0;
e.retention_days = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.discord_webhook_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.etl_enabled = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -310,7 +301,6 @@ public:
e.event_enabled = row[2] ? static_cast<int8_t>(atoi(row[2])) : 0;
e.retention_days = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.discord_webhook_id = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.etl_enabled = row[5] ? static_cast<uint8_t>(strtoul(row[5], nullptr, 10)) : 0;
all_entries.push_back(e);
}
@@ -390,7 +380,6 @@ public:
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
v.push_back(std::to_string(e.etl_enabled));
auto results = db.QueryDatabase(
fmt::format(
@@ -418,7 +407,6 @@ public:
v.push_back(std::to_string(e.event_enabled));
v.push_back(std::to_string(e.retention_days));
v.push_back(std::to_string(e.discord_webhook_id));
v.push_back(std::to_string(e.etl_enabled));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
@@ -31,7 +31,6 @@ public:
int32_t event_type_id;
std::string event_type_name;
std::string event_data;
int64_t etl_table_id;
time_t created_at;
// cereal
@@ -51,7 +50,6 @@ public:
CEREAL_NVP(event_type_id),
CEREAL_NVP(event_type_name),
CEREAL_NVP(event_data),
CEREAL_NVP(etl_table_id),
CEREAL_NVP(created_at)
);
}
@@ -77,7 +75,6 @@ public:
"event_type_id",
"event_type_name",
"event_data",
"etl_table_id",
"created_at",
};
}
@@ -97,7 +94,6 @@ public:
"event_type_id",
"event_type_name",
"event_data",
"etl_table_id",
"UNIX_TIMESTAMP(created_at)",
};
}
@@ -151,7 +147,6 @@ public:
e.event_type_id = 0;
e.event_type_name = "";
e.event_data = "";
e.etl_table_id = 0;
e.created_at = 0;
return e;
@@ -201,8 +196,7 @@ public:
e.event_type_id = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.event_type_name = row[10] ? row[10] : "";
e.event_data = row[11] ? row[11] : "";
e.etl_table_id = row[12] ? strtoll(row[12], nullptr, 10) : 0;
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
return e;
}
@@ -247,8 +241,7 @@ public:
v.push_back(columns[9] + " = " + std::to_string(e.event_type_id));
v.push_back(columns[10] + " = '" + Strings::Escape(e.event_type_name) + "'");
v.push_back(columns[11] + " = '" + Strings::Escape(e.event_data) + "'");
v.push_back(columns[12] + " = " + std::to_string(e.etl_table_id));
v.push_back(columns[13] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
v.push_back(columns[12] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
@@ -282,7 +275,6 @@ public:
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back(std::to_string(e.etl_table_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
@@ -325,7 +317,6 @@ public:
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back(std::to_string(e.etl_table_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
@@ -372,8 +363,7 @@ public:
e.event_type_id = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.event_type_name = row[10] ? row[10] : "";
e.event_data = row[11] ? row[11] : "";
e.etl_table_id = row[12] ? strtoll(row[12], nullptr, 10) : 0;
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -410,8 +400,7 @@ public:
e.event_type_id = row[9] ? static_cast<int32_t>(atoi(row[9])) : 0;
e.event_type_name = row[10] ? row[10] : "";
e.event_data = row[11] ? row[11] : "";
e.etl_table_id = row[12] ? strtoll(row[12], nullptr, 10) : 0;
e.created_at = strtoll(row[13] ? row[13] : "-1", nullptr, 10);
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
@@ -498,7 +487,6 @@ public:
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back(std::to_string(e.etl_table_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
@@ -534,7 +522,6 @@ public:
v.push_back(std::to_string(e.event_type_id));
v.push_back("'" + Strings::Escape(e.event_type_name) + "'");
v.push_back("'" + Strings::Escape(e.event_data) + "'");
v.push_back(std::to_string(e.etl_table_id));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
@@ -1,523 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventLootItemsRepository {
public:
struct PlayerEventLootItems {
uint64_t id;
uint32_t item_id;
std::string item_name;
int32_t charges;
uint32_t augment_1_id;
uint32_t augment_2_id;
uint32_t augment_3_id;
uint32_t augment_4_id;
uint32_t augment_5_id;
uint32_t augment_6_id;
uint32_t npc_id;
std::string corpse_name;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"item_id",
"item_name",
"charges",
"augment_1_id",
"augment_2_id",
"augment_3_id",
"augment_4_id",
"augment_5_id",
"augment_6_id",
"npc_id",
"corpse_name",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"item_id",
"item_name",
"charges",
"augment_1_id",
"augment_2_id",
"augment_3_id",
"augment_4_id",
"augment_5_id",
"augment_6_id",
"npc_id",
"corpse_name",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_loot_items");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventLootItems NewEntity()
{
PlayerEventLootItems e{};
e.id = 0;
e.item_id = 0;
e.item_name = "";
e.charges = 0;
e.augment_1_id = 0;
e.augment_2_id = 0;
e.augment_3_id = 0;
e.augment_4_id = 0;
e.augment_5_id = 0;
e.augment_6_id = 0;
e.npc_id = 0;
e.corpse_name = "";
e.created_at = 0;
return e;
}
static PlayerEventLootItems GetPlayerEventLootItems(
const std::vector<PlayerEventLootItems> &player_event_loot_itemss,
int player_event_loot_items_id
)
{
for (auto &player_event_loot_items : player_event_loot_itemss) {
if (player_event_loot_items.id == player_event_loot_items_id) {
return player_event_loot_items;
}
}
return NewEntity();
}
static PlayerEventLootItems FindOne(
Database& db,
int player_event_loot_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_loot_items_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventLootItems e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_name = row[2] ? row[2] : "";
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.augment_1_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_2_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_3_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_4_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_5_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_6_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.corpse_name = row[11] ? row[11] : "";
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_loot_items_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_loot_items_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventLootItems &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.item_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.item_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.charges));
v.push_back(columns[4] + " = " + std::to_string(e.augment_1_id));
v.push_back(columns[5] + " = " + std::to_string(e.augment_2_id));
v.push_back(columns[6] + " = " + std::to_string(e.augment_3_id));
v.push_back(columns[7] + " = " + std::to_string(e.augment_4_id));
v.push_back(columns[8] + " = " + std::to_string(e.augment_5_id));
v.push_back(columns[9] + " = " + std::to_string(e.augment_6_id));
v.push_back(columns[10] + " = " + std::to_string(e.npc_id));
v.push_back(columns[11] + " = '" + Strings::Escape(e.corpse_name) + "'");
v.push_back(columns[12] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventLootItems InsertOne(
Database& db,
PlayerEventLootItems e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventLootItems> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventLootItems> All(Database& db)
{
std::vector<PlayerEventLootItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventLootItems e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_name = row[2] ? row[2] : "";
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.augment_1_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_2_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_3_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_4_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_5_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_6_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.corpse_name = row[11] ? row[11] : "";
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventLootItems> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventLootItems> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventLootItems e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.item_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.item_name = row[2] ? row[2] : "";
e.charges = row[3] ? static_cast<int32_t>(atoi(row[3])) : 0;
e.augment_1_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.augment_2_id = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.augment_3_id = row[6] ? static_cast<uint32_t>(strtoul(row[6], nullptr, 10)) : 0;
e.augment_4_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_5_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_6_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.npc_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.corpse_name = row[11] ? row[11] : "";
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventLootItems &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventLootItems> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.corpse_name) + "'");
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_LOOT_ITEMS_REPOSITORY_H
@@ -1,511 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventMerchantPurchaseRepository {
public:
struct PlayerEventMerchantPurchase {
uint64_t id;
uint32_t npc_id;
std::string merchant_name;
uint32_t merchant_type;
uint32_t item_id;
std::string item_name;
int32_t charges;
uint32_t cost;
uint32_t alternate_currency_id;
uint64_t player_money_balance;
uint64_t player_currency_balance;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"merchant_name",
"merchant_type",
"item_id",
"item_name",
"charges",
"cost",
"alternate_currency_id",
"player_money_balance",
"player_currency_balance",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"merchant_name",
"merchant_type",
"item_id",
"item_name",
"charges",
"cost",
"alternate_currency_id",
"player_money_balance",
"player_currency_balance",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_merchant_purchase");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventMerchantPurchase NewEntity()
{
PlayerEventMerchantPurchase e{};
e.id = 0;
e.npc_id = 0;
e.merchant_name = "";
e.merchant_type = 0;
e.item_id = 0;
e.item_name = "";
e.charges = 0;
e.cost = 0;
e.alternate_currency_id = 0;
e.player_money_balance = 0;
e.player_currency_balance = 0;
e.created_at = 0;
return e;
}
static PlayerEventMerchantPurchase GetPlayerEventMerchantPurchase(
const std::vector<PlayerEventMerchantPurchase> &player_event_merchant_purchases,
int player_event_merchant_purchase_id
)
{
for (auto &player_event_merchant_purchase : player_event_merchant_purchases) {
if (player_event_merchant_purchase.id == player_event_merchant_purchase_id) {
return player_event_merchant_purchase;
}
}
return NewEntity();
}
static PlayerEventMerchantPurchase FindOne(
Database& db,
int player_event_merchant_purchase_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_merchant_purchase_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventMerchantPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_merchant_purchase_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_merchant_purchase_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventMerchantPurchase &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.merchant_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.merchant_type));
v.push_back(columns[4] + " = " + std::to_string(e.item_id));
v.push_back(columns[5] + " = '" + Strings::Escape(e.item_name) + "'");
v.push_back(columns[6] + " = " + std::to_string(e.charges));
v.push_back(columns[7] + " = " + std::to_string(e.cost));
v.push_back(columns[8] + " = " + std::to_string(e.alternate_currency_id));
v.push_back(columns[9] + " = " + std::to_string(e.player_money_balance));
v.push_back(columns[10] + " = " + std::to_string(e.player_currency_balance));
v.push_back(columns[11] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventMerchantPurchase InsertOne(
Database& db,
PlayerEventMerchantPurchase e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventMerchantPurchase> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventMerchantPurchase> All(Database& db)
{
std::vector<PlayerEventMerchantPurchase> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventMerchantPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventMerchantPurchase> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventMerchantPurchase> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventMerchantPurchase e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventMerchantPurchase &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventMerchantPurchase> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_MERCHANT_PURCHASE_REPOSITORY_H
@@ -1,511 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventMerchantSellRepository {
public:
struct PlayerEventMerchantSell {
uint64_t id;
uint32_t npc_id;
std::string merchant_name;
uint32_t merchant_type;
uint32_t item_id;
std::string item_name;
int32_t charges;
uint32_t cost;
uint32_t alternate_currency_id;
uint64_t player_money_balance;
uint64_t player_currency_balance;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"merchant_name",
"merchant_type",
"item_id",
"item_name",
"charges",
"cost",
"alternate_currency_id",
"player_money_balance",
"player_currency_balance",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"merchant_name",
"merchant_type",
"item_id",
"item_name",
"charges",
"cost",
"alternate_currency_id",
"player_money_balance",
"player_currency_balance",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_merchant_sell");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventMerchantSell NewEntity()
{
PlayerEventMerchantSell e{};
e.id = 0;
e.npc_id = 0;
e.merchant_name = "";
e.merchant_type = 0;
e.item_id = 0;
e.item_name = "";
e.charges = 0;
e.cost = 0;
e.alternate_currency_id = 0;
e.player_money_balance = 0;
e.player_currency_balance = 0;
e.created_at = 0;
return e;
}
static PlayerEventMerchantSell GetPlayerEventMerchantSell(
const std::vector<PlayerEventMerchantSell> &player_event_merchant_sells,
int player_event_merchant_sell_id
)
{
for (auto &player_event_merchant_sell : player_event_merchant_sells) {
if (player_event_merchant_sell.id == player_event_merchant_sell_id) {
return player_event_merchant_sell;
}
}
return NewEntity();
}
static PlayerEventMerchantSell FindOne(
Database& db,
int player_event_merchant_sell_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_merchant_sell_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventMerchantSell e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_merchant_sell_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_merchant_sell_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventMerchantSell &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.merchant_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.merchant_type));
v.push_back(columns[4] + " = " + std::to_string(e.item_id));
v.push_back(columns[5] + " = '" + Strings::Escape(e.item_name) + "'");
v.push_back(columns[6] + " = " + std::to_string(e.charges));
v.push_back(columns[7] + " = " + std::to_string(e.cost));
v.push_back(columns[8] + " = " + std::to_string(e.alternate_currency_id));
v.push_back(columns[9] + " = " + std::to_string(e.player_money_balance));
v.push_back(columns[10] + " = " + std::to_string(e.player_currency_balance));
v.push_back(columns[11] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventMerchantSell InsertOne(
Database& db,
PlayerEventMerchantSell e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventMerchantSell> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventMerchantSell> All(Database& db)
{
std::vector<PlayerEventMerchantSell> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventMerchantSell e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventMerchantSell> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventMerchantSell> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventMerchantSell e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.merchant_name = row[2] ? row[2] : "";
e.merchant_type = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.item_id = row[4] ? static_cast<uint32_t>(strtoul(row[4], nullptr, 10)) : 0;
e.item_name = row[5] ? row[5] : "";
e.charges = row[6] ? static_cast<int32_t>(atoi(row[6])) : 0;
e.cost = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.alternate_currency_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.player_money_balance = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.player_currency_balance = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.created_at = strtoll(row[11] ? row[11] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventMerchantSell &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventMerchantSell> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.merchant_name) + "'");
v.push_back(std::to_string(e.merchant_type));
v.push_back(std::to_string(e.item_id));
v.push_back("'" + Strings::Escape(e.item_name) + "'");
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.cost));
v.push_back(std::to_string(e.alternate_currency_id));
v.push_back(std::to_string(e.player_money_balance));
v.push_back(std::to_string(e.player_currency_balance));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_MERCHANT_SELL_REPOSITORY_H
@@ -1,523 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventNpcHandinEntriesRepository {
public:
struct PlayerEventNpcHandinEntries {
uint64_t id;
uint64_t player_event_npc_handin_id;
uint32_t type;
uint32_t item_id;
int32_t charges;
uint32_t evolve_level;
uint64_t evolve_amount;
uint32_t augment_1_id;
uint32_t augment_2_id;
uint32_t augment_3_id;
uint32_t augment_4_id;
uint32_t augment_5_id;
uint32_t augment_6_id;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"player_event_npc_handin_id",
"type",
"item_id",
"charges",
"evolve_level",
"evolve_amount",
"augment_1_id",
"augment_2_id",
"augment_3_id",
"augment_4_id",
"augment_5_id",
"augment_6_id",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"player_event_npc_handin_id",
"type",
"item_id",
"charges",
"evolve_level",
"evolve_amount",
"augment_1_id",
"augment_2_id",
"augment_3_id",
"augment_4_id",
"augment_5_id",
"augment_6_id",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_npc_handin_entries");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventNpcHandinEntries NewEntity()
{
PlayerEventNpcHandinEntries e{};
e.id = 0;
e.player_event_npc_handin_id = 0;
e.type = 0;
e.item_id = 0;
e.charges = 0;
e.evolve_level = 0;
e.evolve_amount = 0;
e.augment_1_id = 0;
e.augment_2_id = 0;
e.augment_3_id = 0;
e.augment_4_id = 0;
e.augment_5_id = 0;
e.augment_6_id = 0;
return e;
}
static PlayerEventNpcHandinEntries GetPlayerEventNpcHandinEntries(
const std::vector<PlayerEventNpcHandinEntries> &player_event_npc_handin_entriess,
int player_event_npc_handin_entries_id
)
{
for (auto &player_event_npc_handin_entries : player_event_npc_handin_entriess) {
if (player_event_npc_handin_entries.id == player_event_npc_handin_entries_id) {
return player_event_npc_handin_entries;
}
}
return NewEntity();
}
static PlayerEventNpcHandinEntries FindOne(
Database& db,
int player_event_npc_handin_entries_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_npc_handin_entries_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventNpcHandinEntries e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.player_event_npc_handin_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
e.type = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.charges = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.evolve_level = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.evolve_amount = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.augment_1_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_2_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_3_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_4_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augment_5_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
e.augment_6_id = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_npc_handin_entries_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_npc_handin_entries_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventNpcHandinEntries &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.player_event_npc_handin_id));
v.push_back(columns[2] + " = " + std::to_string(e.type));
v.push_back(columns[3] + " = " + std::to_string(e.item_id));
v.push_back(columns[4] + " = " + std::to_string(e.charges));
v.push_back(columns[5] + " = " + std::to_string(e.evolve_level));
v.push_back(columns[6] + " = " + std::to_string(e.evolve_amount));
v.push_back(columns[7] + " = " + std::to_string(e.augment_1_id));
v.push_back(columns[8] + " = " + std::to_string(e.augment_2_id));
v.push_back(columns[9] + " = " + std::to_string(e.augment_3_id));
v.push_back(columns[10] + " = " + std::to_string(e.augment_4_id));
v.push_back(columns[11] + " = " + std::to_string(e.augment_5_id));
v.push_back(columns[12] + " = " + std::to_string(e.augment_6_id));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventNpcHandinEntries InsertOne(
Database& db,
PlayerEventNpcHandinEntries e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_npc_handin_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.evolve_level));
v.push_back(std::to_string(e.evolve_amount));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventNpcHandinEntries> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_npc_handin_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.evolve_level));
v.push_back(std::to_string(e.evolve_amount));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventNpcHandinEntries> All(Database& db)
{
std::vector<PlayerEventNpcHandinEntries> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventNpcHandinEntries e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.player_event_npc_handin_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
e.type = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.charges = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.evolve_level = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.evolve_amount = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.augment_1_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_2_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_3_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_4_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augment_5_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
e.augment_6_id = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventNpcHandinEntries> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventNpcHandinEntries> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventNpcHandinEntries e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.player_event_npc_handin_id = row[1] ? strtoull(row[1], nullptr, 10) : 0;
e.type = row[2] ? static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) : 0;
e.item_id = row[3] ? static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) : 0;
e.charges = row[4] ? static_cast<int32_t>(atoi(row[4])) : 0;
e.evolve_level = row[5] ? static_cast<uint32_t>(strtoul(row[5], nullptr, 10)) : 0;
e.evolve_amount = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.augment_1_id = row[7] ? static_cast<uint32_t>(strtoul(row[7], nullptr, 10)) : 0;
e.augment_2_id = row[8] ? static_cast<uint32_t>(strtoul(row[8], nullptr, 10)) : 0;
e.augment_3_id = row[9] ? static_cast<uint32_t>(strtoul(row[9], nullptr, 10)) : 0;
e.augment_4_id = row[10] ? static_cast<uint32_t>(strtoul(row[10], nullptr, 10)) : 0;
e.augment_5_id = row[11] ? static_cast<uint32_t>(strtoul(row[11], nullptr, 10)) : 0;
e.augment_6_id = row[12] ? static_cast<uint32_t>(strtoul(row[12], nullptr, 10)) : 0;
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventNpcHandinEntries &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_npc_handin_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.evolve_level));
v.push_back(std::to_string(e.evolve_amount));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventNpcHandinEntries> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.player_event_npc_handin_id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.item_id));
v.push_back(std::to_string(e.charges));
v.push_back(std::to_string(e.evolve_level));
v.push_back(std::to_string(e.evolve_amount));
v.push_back(std::to_string(e.augment_1_id));
v.push_back(std::to_string(e.augment_2_id));
v.push_back(std::to_string(e.augment_3_id));
v.push_back(std::to_string(e.augment_4_id));
v.push_back(std::to_string(e.augment_5_id));
v.push_back(std::to_string(e.augment_6_id));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_ENTRIES_REPOSITORY_H
@@ -1,523 +0,0 @@
/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://docs.eqemu.io/developer/repositories
*/
#ifndef EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H
#define EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BasePlayerEventNpcHandinRepository {
public:
struct PlayerEventNpcHandin {
uint64_t id;
uint32_t npc_id;
std::string npc_name;
uint64_t handin_copper;
uint64_t handin_silver;
uint64_t handin_gold;
uint64_t handin_platinum;
uint64_t return_copper;
uint64_t return_silver;
uint64_t return_gold;
uint64_t return_platinum;
uint8_t is_quest_handin;
time_t created_at;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"npc_id",
"npc_name",
"handin_copper",
"handin_silver",
"handin_gold",
"handin_platinum",
"return_copper",
"return_silver",
"return_gold",
"return_platinum",
"is_quest_handin",
"created_at",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"npc_id",
"npc_name",
"handin_copper",
"handin_silver",
"handin_gold",
"handin_platinum",
"return_copper",
"return_silver",
"return_gold",
"return_platinum",
"is_quest_handin",
"UNIX_TIMESTAMP(created_at)",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("player_event_npc_handin");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static PlayerEventNpcHandin NewEntity()
{
PlayerEventNpcHandin e{};
e.id = 0;
e.npc_id = 0;
e.npc_name = "";
e.handin_copper = 0;
e.handin_silver = 0;
e.handin_gold = 0;
e.handin_platinum = 0;
e.return_copper = 0;
e.return_silver = 0;
e.return_gold = 0;
e.return_platinum = 0;
e.is_quest_handin = 0;
e.created_at = 0;
return e;
}
static PlayerEventNpcHandin GetPlayerEventNpcHandin(
const std::vector<PlayerEventNpcHandin> &player_event_npc_handins,
int player_event_npc_handin_id
)
{
for (auto &player_event_npc_handin : player_event_npc_handins) {
if (player_event_npc_handin.id == player_event_npc_handin_id) {
return player_event_npc_handin;
}
}
return NewEntity();
}
static PlayerEventNpcHandin FindOne(
Database& db,
int player_event_npc_handin_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
player_event_npc_handin_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
PlayerEventNpcHandin e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.handin_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
e.handin_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.handin_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.handin_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.return_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
e.return_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
e.return_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.return_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.is_quest_handin = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int player_event_npc_handin_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
player_event_npc_handin_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const PlayerEventNpcHandin &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.npc_id));
v.push_back(columns[2] + " = '" + Strings::Escape(e.npc_name) + "'");
v.push_back(columns[3] + " = " + std::to_string(e.handin_copper));
v.push_back(columns[4] + " = " + std::to_string(e.handin_silver));
v.push_back(columns[5] + " = " + std::to_string(e.handin_gold));
v.push_back(columns[6] + " = " + std::to_string(e.handin_platinum));
v.push_back(columns[7] + " = " + std::to_string(e.return_copper));
v.push_back(columns[8] + " = " + std::to_string(e.return_silver));
v.push_back(columns[9] + " = " + std::to_string(e.return_gold));
v.push_back(columns[10] + " = " + std::to_string(e.return_platinum));
v.push_back(columns[11] + " = " + std::to_string(e.is_quest_handin));
v.push_back(columns[12] + " = FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static PlayerEventNpcHandin InsertOne(
Database& db,
PlayerEventNpcHandin e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.handin_copper));
v.push_back(std::to_string(e.handin_silver));
v.push_back(std::to_string(e.handin_gold));
v.push_back(std::to_string(e.handin_platinum));
v.push_back(std::to_string(e.return_copper));
v.push_back(std::to_string(e.return_silver));
v.push_back(std::to_string(e.return_gold));
v.push_back(std::to_string(e.return_platinum));
v.push_back(std::to_string(e.is_quest_handin));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<PlayerEventNpcHandin> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.handin_copper));
v.push_back(std::to_string(e.handin_silver));
v.push_back(std::to_string(e.handin_gold));
v.push_back(std::to_string(e.handin_platinum));
v.push_back(std::to_string(e.return_copper));
v.push_back(std::to_string(e.return_silver));
v.push_back(std::to_string(e.return_gold));
v.push_back(std::to_string(e.return_platinum));
v.push_back(std::to_string(e.is_quest_handin));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<PlayerEventNpcHandin> All(Database& db)
{
std::vector<PlayerEventNpcHandin> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventNpcHandin e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.handin_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
e.handin_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.handin_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.handin_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.return_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
e.return_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
e.return_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.return_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.is_quest_handin = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<PlayerEventNpcHandin> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<PlayerEventNpcHandin> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
PlayerEventNpcHandin e{};
e.id = row[0] ? strtoull(row[0], nullptr, 10) : 0;
e.npc_id = row[1] ? static_cast<uint32_t>(strtoul(row[1], nullptr, 10)) : 0;
e.npc_name = row[2] ? row[2] : "";
e.handin_copper = row[3] ? strtoull(row[3], nullptr, 10) : 0;
e.handin_silver = row[4] ? strtoull(row[4], nullptr, 10) : 0;
e.handin_gold = row[5] ? strtoull(row[5], nullptr, 10) : 0;
e.handin_platinum = row[6] ? strtoull(row[6], nullptr, 10) : 0;
e.return_copper = row[7] ? strtoull(row[7], nullptr, 10) : 0;
e.return_silver = row[8] ? strtoull(row[8], nullptr, 10) : 0;
e.return_gold = row[9] ? strtoull(row[9], nullptr, 10) : 0;
e.return_platinum = row[10] ? strtoull(row[10], nullptr, 10) : 0;
e.is_quest_handin = row[11] ? static_cast<uint8_t>(strtoul(row[11], nullptr, 10)) : 0;
e.created_at = strtoll(row[12] ? row[12] : "-1", nullptr, 10);
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static std::string BaseReplace()
{
return fmt::format(
"REPLACE INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static int ReplaceOne(
Database& db,
const PlayerEventNpcHandin &e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.handin_copper));
v.push_back(std::to_string(e.handin_silver));
v.push_back(std::to_string(e.handin_gold));
v.push_back(std::to_string(e.handin_platinum));
v.push_back(std::to_string(e.return_copper));
v.push_back(std::to_string(e.return_silver));
v.push_back(std::to_string(e.return_gold));
v.push_back(std::to_string(e.return_platinum));
v.push_back(std::to_string(e.is_quest_handin));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseReplace(),
Strings::Implode(",", v)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int ReplaceMany(
Database& db,
const std::vector<PlayerEventNpcHandin> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.npc_id));
v.push_back("'" + Strings::Escape(e.npc_name) + "'");
v.push_back(std::to_string(e.handin_copper));
v.push_back(std::to_string(e.handin_silver));
v.push_back(std::to_string(e.handin_gold));
v.push_back(std::to_string(e.handin_platinum));
v.push_back(std::to_string(e.return_copper));
v.push_back(std::to_string(e.return_silver));
v.push_back(std::to_string(e.return_gold));
v.push_back(std::to_string(e.return_platinum));
v.push_back(std::to_string(e.is_quest_handin));
v.push_back("FROM_UNIXTIME(" + (e.created_at > 0 ? std::to_string(e.created_at) : "null") + ")");
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseReplace(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_PLAYER_EVENT_NPC_HANDIN_REPOSITORY_H

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